Time Nick Message 00:53 est31 man, kate's block mode is really handy for the ascii art in clientiface.h 01:30 spideyjaden I HATE POPULARITY, 01:40 Chanku I need help 02:40 Pilcrow grrr. if I want to install the latest git, I need to compile emacs, libgnome-keyring, xmlto, AND asciidoc... this is a headache... 02:49 Karlton Pilcrow: emacs is a dependency for what? 02:51 Pilcrow it's a build dependancy for git, Karlton. 02:51 Karlton pretty sure it's optional 02:52 Karlton so is libgnome-keyring and asciidoc 02:53 Pilcrow Karlton: I suppose I could try it without them, but they're listed as makedepends in the Arch PKGBUILD script, straight from the main site. https://projects.archlinux.org/svntogit/packages.git/tree/trunk?h=packages/git 02:53 * Chanku sighs a bit 02:54 Chanku Alright I need help getting a mod detected with Minetset 02:54 Chanku *test 02:57 Karlton Pilcrow: Arch always builds support for everything, but you can edit the pkgbuild so that it does not include them 02:59 Pilcrow Karlton: alright, I'll try building without them. 03:01 Pilcrow Chanku: sorry if it seems like we're ignoring you. what's up? 03:03 * Pilcrow is now compiling git 03:04 Pilcrow my old git was very outdated (1.7.7.4)... it didn't want to work with github. 03:08 exio4 hai 03:08 Chanku Well I have a mod and minetest isn't detecting 03:13 Karlton Chanku: is it in the mod folder? like ~/.minetest/mods// 03:13 Pilcrow Chanku: where exactly did you put the mod? it should go in minetest -> mods 03:14 Chanku it is in ~/minetest/mods/ 03:14 Chanku ~/.minetest 03:15 Chanku doesn't contain a mods folder 03:17 Pilcrow Chanku: is this a global install, or is everything in ~/minetest ? (i.e. bin, builtin, cache, etc.) 03:17 sofar Pilcrow: https://forum.minetest.net/viewtopic.php?f=9&t=11795 - corn implemented - let me know what you think! 03:18 Chanku everything seems to be in ~/minetest 03:18 Chanku except for the worlds folder. 03:19 Chanku it's in ~/.minetest 03:20 Pilcrow Chanku: ok. first, check to make sure the new mod's folder has the right name (some of them have a -master at the end of their name that must be removed). next, check to see if your new mod's folder actually has an init.lua in it. finally, check your ~/minetest/bin/debug.txt for a line similar to this --- ERROR[main]: mod "modname" has unsatisfied dependencies: "something" 03:21 Chanku well it's a mod I'm working on 03:21 Pilcrow oh. 03:21 Chanku there is also no /minetest/bin/debug.txt 03:23 Zeno` Chanku, have you checked ~/.minetest/ 03:24 Chanku Yes 03:25 Chanku and there is no error 03:25 * Pilcrow has never used an install that wasn't built with -DRUN_IN_PLACE=1... 03:25 * Zeno` has never used and install where -DRUN_IN_PLACE=1 03:25 Pilcrow lol 03:26 est31 I build in place and I run in place 03:26 Zeno` I do out-of-source builds and run wherever I please 03:26 Zeno` :) 03:26 sofar 03:26 Pilcrow Chanku: if it's a new mod you're working on, may we see your code? maybe there's something wrong with it we can find... :) 03:27 Chanku Well I mean it's just basic code 03:27 Zeno` mkdir minetest_tempbuild; cd minetest_tempbuild; cmake ../minetest/; make -j8; ~/minetest/bin/minetest; cd ..; rm -rf minetest_tempbuild 03:28 Pilcrow btw sofar, thanks for pointing out the Crops update to me; corn looks amazing and I will probably be testing it very soon 03:28 sofar Pilcrow: looking for ideas, now, again, please suggest 03:29 Pilcrow Zeno`: ln -s ./ loop ? :P 03:32 Pilcrow Chanku: does your mod it cause a crash, or just not do anything? 03:32 Chanku it's just not detected 03:32 Pilcrow s/it// 03:33 Chanku ? 03:33 Pilcrow never mind, lol 03:33 everamzah he was just removing the it 03:33 everamzah did you enable it? :) 03:33 Chanku I can't enable it 03:33 Chanku It's not even showing that it exists 03:34 Zeno` Pilcrow, I use ln -s for my mods :3 E.g. cd ~/.minetest/worlds/ram-test/worldmods; ln -s ~/mtmods/mytestmod; ~/minetest/bin/minetest; /* test mode */; unlink mytestmod 03:34 Pilcrow Chanku: perhaps you should make a "mods" folder in ~/.minetest, and put your mod in there? I'm not sure where your minetest install expects it to be, since it's different than mine. 03:34 Chanku Although if anyone wants to check my code to see if it is the code itself... 03:34 Zeno` err, got ln syntax wrong but you know what I mean 03:35 Chanku well that worked 03:35 Pilcrow Zeno`: I often use ln -s to test how mods will work if included in a subgame. 03:36 Zeno` Pilcrow, I use it for everthing lol 03:36 Chanku Apparently that worked.... 03:36 Zeno` Just like I use world/worldname/worldmods for everything 03:37 Zeno` so I don't have to faff about with enabling/disabling 03:37 Pilcrow Zeno`: I also use it for my linux scripts; since I only ever have one user account (plus root), I usually store my custom scripts in my home, and ln -s them to /usr/bin 03:38 Pilcrow Chanku: making a mods folder in ~/.minetest worked? sweet! :) 03:41 Chanku Yeah 03:41 Pilcrow ah, Karlton, apparently asciidoc *is* needed for building git; it exited the build with a failure. still, I'm thinking asciidoc probably won't bee too dependancy-heavy. I just hope emacs is not needed... :P 03:42 Pilcrow haha, in fact, asciidoc took all of 2 seconds to build... :) 03:42 Chanku emacs isn't needed 03:43 Chanku at least with Debian 03:44 Pilcrow Chanku: I only mention it because it was listed as a makedep in the official Arch Linux PKGBUILD... 03:45 Pilcrow (I'm sort of running Arch. not exactly, but close enough) 03:46 * Chanku rewrites a bunch of code 03:46 * Pilcrow goes to make food while waiting for git to build 03:48 Zeno` it defaults to vi 03:50 est31 Pilcrow, do you really have this few free hdd space that you cannot set up a new OS from 2015? 03:51 est31 shrink here shrink there, and you have a new / partition 03:58 Karlton Pilcrow: How did you edit the pkgbuild, did you remove the install-doc part? 03:59 Karlton this is why people use gentoo if they are going to build from source :) 04:07 Pilcrow Karlton: nope, I forgot to. but no matter, asciidoc is installed fine now. and est31, I have appx. 5 gigs left on this HDD, and it's only an 80 gig drive to begin with. and more than half of it is taken up by a windows partition that refuses to shrink, anyways. so yeah, I really don't have the space... :\ 04:08 Zeno` refuses to shrink? 04:08 Zeno` is it a fat32 partition? 04:08 Zeno` ntfs shrinks just fine (although maybe you have to do it from in Windows) 04:10 Pilcrow Zeno`: it's ntfs, but I haven't tried shrinking it from windows. I just know that gparted, kde partition manager, and various cli fdisk programs all refused to do it, when last I tried. 04:10 Zeno` maybe. But you can definitely do it from in Windows 04:12 Pilcrow ah. if that's the case, I probably do have like 10 gigs I can spare... :) 04:13 Zeno` If you lived in AU I'd give you one of my spare 1TB drives 04:13 Zeno` I seem to have accumulated quite a few of them lol 04:13 Karlton that sounds strange if you can't shrink ntfs with windows on it. Did you make sure it was unmounted? 04:13 Zeno` 8 of them to be precise. And 10 500gb drives 04:14 Pilcrow heh. I just need a job, then I'll buy my own. I've got like 3 computers in desperate need of a full wipe and reinstall... 04:15 Zeno` true 04:15 Karlton then again the last windows version I worked with was xp... 04:16 Zeno` I shrank a windows partition (from in Windows) only a few weeks ago 04:16 Zeno` so I know it works from within windows 04:17 Pilcrow Karlton: yeah, I made sure it was unmounted. can't remember the error any more, as it was a while ago, but I've done countless partition editing on other computers, and win7 partitions seem to have problems shrinking sometimes. Mostly I was just too lazy/busy to try other methods. 04:17 Zeno` sheesh I have a whole partition here formatted as linux as not used :/ 04:17 Zeno` wonder wtf that is 04:18 Pilcrow lol zeno. try mounting it? 04:19 Zeno` well duh 04:19 Zeno` good plan! 04:19 Zeno` lol 04:19 Zeno` it looks like arch 04:19 Zeno` not quite sure 04:19 * Pilcrow is Captain Obvious 04:19 Zeno` yeah it's an arch partition 04:19 Zeno` weird 04:20 Zeno` I don't remember installing that haha 04:20 Hijiri I just ordered two 4 TB drives 04:20 Hijiri to store anime and other media 04:20 Consortium Hi 04:20 Hijiri hi 04:20 Pilcrow wow. I've never had a hdd bigger than 1tb 04:20 Hijiri me neither 04:20 Pilcrow hi Consortium 04:21 Zeno` you have 8TB of hentai? 04:21 Hijiri no 04:21 Pilcrow Hijiri: what company are those 4 TB drives made by? 04:21 sofar 6tb raid array here, mostly filled with ATSC HDTV recordings 04:21 Pilcrow Zeno`: I know someone irl who actually does... >__> 04:22 Hijiri one is seagate, one was toshiba or WD? but they are NAS drives and one data company said they have good failure rates 04:22 Zeno` I have 2x2TB western digital black 04:22 Hijiri I'm planning on doing RAID, so it will be 4TB storage 04:23 Hijiri and I would never get 8TB of hentai because animated stuff is usually terrible 04:23 Zeno` nice 04:23 Zeno` http://dpaste.com/2JSWBWT 04:23 Pilcrow I hear seagate has gone way downhill in recent years... 04:24 Hijiri this specific drive is apparently good, but admittedly it's just the experience of one company 04:24 Hijiri and I'm not going to be using it as intensively as a data center 04:24 Zeno` it depends on the *type* of seagate 04:25 * Zeno` notices that both of his SSD are ntfs 04:25 Zeno` oh well 04:25 Hijiri I think it was this one 04:25 Hijiri http://www.amazon.com/dp/B00D1GYO4S/ref=twister_B00Q66QBL4?_encoding=UTF8&psc=1 04:25 Hijiri the seagate one 04:25 Zeno` good price 04:26 Pilcrow ^ very 04:28 * Pilcrow usually goes with WD if he can, or else hitachi or toshiba usually 04:28 Zeno` http://www.amazon.com/Western-Digital-WD4000FYYZ-7200RPM-Enterprise/dp/B00DMLW2IM/ref=sr_1_7?s=pc&ie=UTF8&qid=1428726452&sr=1-7&keywords=Western+Digital 04:28 Zeno` get 5 of those for raid 04:29 Hijiri that would be almost half of the ones in stock 04:29 Zeno` better hurry then :D 04:29 Pilcrow 5 of them? for that price, I'd rather build a gaming rig! :P 04:32 Pilcrow and yeah, seagate still makes good drives, but I view them in a similar light to Dell: good stuff when it works, but a higher chance of getting a 'dud' compared to other makers 04:33 Zeno` you can build a gaming rig as well 04:33 Zeno` with 5 of them 04:34 Zeno` gaming rig for minetest... get 40fps! 04:35 Zeno` actually I get 60fps easily in most locations now 04:35 Pilcrow jeeze, Zeno`! A gaming rig WITH 5 of those? That would be more than I ever paid for a CAR! xD 04:35 Zeno` xD 04:36 Pilcrow ($1700 USD was my biggest car purchase, fyi) :P 04:38 Pilcrow sweet! finally got my git installed! 04:58 Zeno` yay 04:58 Zeno` you have git git 05:00 Pilcrow Zeno`: were you interested in checking out my hoverbot even though it's currently buggy? I managed to push it to github... :) 05:00 Zeno` I'll bookmark the URL and try later if you give it to me :) 05:01 Pilcrow https://github.com/Pilcrow182/hoverbot 05:03 Pilcrow I don't mind if others try it too, but I don't want to put it on the forum 'til I've worked out all the *known* errors... :P 05:03 Pilcrow (there's only one that I know of right now. see the readme) 05:04 Zeno` nice 05:06 Zeno` how long have you been working on this? 05:06 Zeno` it's very cool 05:08 Zeno` and you've written readable Lua 05:09 Consortium Minetest is programmed in Lua? 05:10 Consortium What about Python and Ruby? 05:10 Zeno` mods are 05:10 Pilcrow Zeno`: it's been in the works for months. I've spent a few years trying to get "good" at minetest modding, but never actually released anything yet... :P 05:10 Zeno` there is (currently) only bindings for Lua 05:11 Zeno` gosh 05:11 Zeno` I really like it :) 05:11 est31 that was weird 05:12 est31 I've set up make -j 128 05:12 est31 and expected some hickups and such 05:12 Pilcrow I think this mod could use a bit of reorganising, as half of it is in init.lua and the other half is in exec.lua. but at least it works... :) 05:12 est31 but that 1. minetest, and 2. kde would crash, and my system freeze... 05:13 Pilcrow est31: uhh... -j sets threads, right? O_o 05:13 est31 yes 05:13 est31 I have 320 processes running on my box right now 05:13 est31 have expected more from the kernel 05:14 Pilcrow so then, you're trying to compile with 128 threads? I'd think that would cause some issues... 05:14 Zeno` I think make does scale/adjust based on load though... 05:15 Zeno` well... I dunno... does --load-average have a default? 05:15 Zeno` I guess it must 05:16 Pilcrow that would make sense 05:16 Zeno` hmm, nah that's minimum load 05:16 Zeno` err no 05:16 Zeno` I was right the first time lol 05:17 Zeno` yeah that would be limiting things 05:17 Zeno` e.g. from the man page: If the -j option is given without an argument, make will not limit the number of 05:17 Zeno` jobs that can run simultaneously. 05:18 Zeno` so make -j will use as many threads as it can until --load-average is met 05:20 Pilcrow Zeno`: my main problem with my hoverbot is that, since it can mimic a player in so many ways and has its own player table, I think I may have to define all the function names that are in http://dev.minetest.net/player and http://dev.minetest.net/ObjectRef ... as it is, it crashes if it tries to run an undefined function (such as, for example, player:set_breath() or player:hud_get_flags()) 05:21 Zeno` yeah I saw that 05:22 Pilcrow I don't know if there's a better way to make it return nicely, versus defining every undefined function to make them each return... 05:24 Zeno` http://git.savannah.gnu.org/cgit/make.git/tree/job.c#n1738 05:24 Zeno` http://git.savannah.gnu.org/cgit/make.git/tree/job.c#n2167 05:24 Hijiri does tabs vs. spaces matter for lua scripts? 05:25 est31 yes 05:25 Hijiri I mean, does it matter if I choose tabs over spaces 05:25 Zeno` for your own code? no 05:25 est31 it matters when you try to contribute 05:25 Hijiri like does anyone care if I use spaces for lua indentation 05:25 est31 to minetest 05:26 est31 but inside your own mod, you are free 05:26 Hijiri the lua style guide doesn't explicitly state which to use 05:26 Pilcrow Hijiri: I don't think so; I've used both for indenting purposes before. but tabs look much nicer unless you use ungodly amounts of spaces.... :P 05:26 Hijiri but all the examples use tabs 05:26 est31 nobody will say "I DONT USE YOUR MOD BECAUSE U USE SPACES" 05:26 Hijiri I'm talking about what the style guide wants 05:27 est31 perhaps it is a good idea to add tabs to the guide 05:28 Pilcrow all the default minetest_game stuff uses tabs, afaik, so it's probably best to stick with that if you want your mod to someday be included, but I don't think it's a necessary thing for modding in general; plenty of my favorite mods use spaces... :) 05:29 Zeno` est31, thanks for pointing the -j128 thing out... I never knew about -j with no parameter; I think I'll use that from now on instead of -j8 05:29 est31 lol 05:29 Pilcrow what does it do with no parameter, Zeno`? 05:29 Zeno` spawns as many jobs as it can until the load average would be exceeded 05:30 est31 e.g. from the man page: If the -j option is given without an argument, make will not limit the number of 05:30 est31 jobs that can run simultaneously. 05:30 Pilcrow ah. seems like the better choice then, really. 05:30 Zeno` est31, it still limits based on load average 05:30 Zeno` (the man page doesn't say that but it's in the source) 05:31 Zeno` http://git.savannah.gnu.org/cgit/make.git/tree/job.c#n2127 <--- we need more comments like that in minetest :) 05:34 Pilcrow Zeno` perhaps the compiling for linux section of the minetest readme should be updated to just say make -j instead of make -j ? 05:34 Zeno` Pilcrow, too hard 05:35 Zeno` xD 05:35 hmmmm how do you know that's valid for bsd make 05:35 * est31 wonders since which version that -j option existed 05:35 Zeno` hmmmm, I don't 05:35 Zeno` which is why it's too hard 05:35 hmmmm i rest my case 05:35 hmmmm god dammit 05:35 Zeno` court is adjourned 05:35 est31 its saying "Compiling on GNU/Linux:" 05:35 hmmmm don't you hate it when passwords expire every 2 months and you are forced to make a new password 05:36 * Pilcrow has never used bsd and didn't know they had a seperate make 05:36 hmmmm but it can't be one of your past 10 passwords, and it needs to have at least 1 capital letter, 1 lower case, at least one numeric, one symbol, and must be between 8 and 12 characters 05:37 hmmmm I got into the habit of appending A, B, C, ... to the same password each time because it's so damn inconvenient and there's no big conspiracy to steal some crappy software products anyway 05:37 est31 123 Password 05:37 Pilcrow hmmmm: ugh! what website are you trying to access? I've never seen one quite that strict... 05:38 hmmmm it's a vpn to access the corporate intranet after already being in a vpn inside a VM 05:38 hmmmm my work computer setup looks like: 05:38 hmmmm computer -> VPN -> VM -> VPN -> intranet 05:39 est31 so the VM lives on an RDP server accessed by the VPN? lol 05:39 Pilcrow there must be a reason for it, but that seems a bit over-engineered to me... :P 05:39 Zeno` maybe we could adapt that algorithm to use for the v_range adjustment 05:39 hmmmm Cisco AnyConnect, VMWare Horizon, Citrix Receiver, 05:39 Zeno` which I just so happened to be looking at this morning 05:40 hmmmm what's wrong with the current v_range algorithm? 05:40 hmmmm it's based off of the tried and true PID 05:40 Zeno` tried and true PID? 05:40 hmmmm http://en.wikipedia.org/wiki/PID_controller 05:41 Consortium Which programming language is the most "all purpose"? 05:41 Zeno` interesting. /me reads 05:42 * Pilcrow has been lost in devvy stuff that is over his head (again) lol 05:45 Pilcrow depends on what you mean, Consortium. for all-around versatility and ease of porting, probably c/c++, but it's not easy to learn, and can do some dangerous stuff pretty easily, often by accident. Also it's hard; I've tried learning c. I still can barely read it, let alone wright it... :P 05:45 hmmmm I'd have to say java 05:46 Hijiri I think there are many languages that could be called all-purposey 05:47 VanessaE BASIC of course. 05:47 Zeno` the make job spawning is similar to that PID algorithm as well except it seems to incorporate what your link calls "feed-forward" 05:47 VanessaE after all, that's what the A meant. ;) 05:47 VanessaE come on guys, you're slipping :) 05:47 Zeno` VanessaE, you're just too quick 05:47 Consortium Assembly, BASIC, Lisp, Perl, and Smalltalk are classics, right? 05:48 Zeno` C is a classic 05:48 VanessaE and with that stupid joke, I'm back out again, off to bed. 05:48 Zeno` you're not allowed to, VanessaE 05:49 VanessaE too late. out --> 05:49 Pilcrow I suppose java is versatile, and portable, but its performance is terrible most of the time... :\ 05:49 Zeno` java performance is not as bad as its reputation might suggest :p 05:49 Pilcrow heh. bye, VanessaE 05:49 est31 its not much worse than lua I think 05:50 Zeno` and performance is relative to context 05:51 Zeno` why does Knuth not mention this PID tuning? 05:51 Zeno` maybe he called it something different 05:52 est31 the tex inventor? 05:52 Zeno` yeah 05:52 Zeno` amongst other things 05:52 Zeno` like his BOOKS 05:52 Zeno` xD 05:53 est31 Tex is like git: its written by its users 05:53 est31 s/written/designed/ 05:55 Pilcrow I'll admit java used to be worse than it is now. better JIT support, at least. 05:55 Zeno` est31, you've never heard of Knuth's books? 05:55 est31 I did 05:55 est31 I also saw the price tags 05:55 Zeno` hahahah 05:56 Zeno` anyway, the link hmmmm gave is good. /me bookmarks it 05:56 Zeno` pity I don't trust wikipedia anymore 05:56 Zeno` will have to go to the library tomorrow 05:58 Pilcrow to be fair, wikipedia never really was completely trustworthy; most of us just use it out of convenience, really... :P 05:58 Zeno` well the main thing is the references :) 05:59 Zeno` http://igor.chudov.com/manuals/Servo-Tuning/PID-without-a-PhD.pdf this is a good intro 05:59 hmmmm it's a must-know for any autonavigation system or anything that otherwise balances 06:00 Zeno` yeah I see that now 06:00 Zeno` Pilcrow, maybe hoverbot needs it 06:00 Pilcrow lol 06:03 * Pilcrow is happy to finally have git working 06:04 Zeno` :) 06:05 Pilcrow how do I *delete* a repo from github though? it's not really a big deal, but I've got a 2-year-old fork of homedecor I could never figure out how to get rid of... :P 06:05 est31 https://help.github.com/articles/deleting-a-repository/ 06:06 Pilcrow thanks, est31 06:07 Zeno` I just leave them there lol 06:07 Zeno` like my 296000 branches in my minetest repo 06:09 Pilcrow lol wow 06:10 Pilcrow I like being more neat than that though 06:11 Pilcrow at least, online. my real-life organasation skills are pretty much nil. ;P 06:13 * Pilcrow needs to sleep soon if he hopes to get up in the morning... :P 06:15 Pilcrow oh Zeno`. if you didn't notice from poking around in the code, you can ride the hoverbot; it moves players that are on top of it. 06:15 Zeno` I think you should release it 06:15 Zeno` give the world the hoverbot 06:15 Zeno` heh 06:17 Pilcrow heh. soon. I think I will finish defining the rest of the player table, then release it and see if someone can help me come up with a way to simplify it. I just want to get rid of the known server-crashing capability first, you know? 06:19 Zeno` yep 06:20 Zeno` bbl 06:20 Zeno` and nice work on the hoverbot... I didn't realise it was so cool until today :) 06:29 Pilcrow got pretty quiet in here all of a sudden... Anyways, I'm out. Hope y'all have a good night (or morning, perhaps)... o/ 07:43 Krock Message: You've got (4) new spam topics! 07:53 Consortium Krock 07:53 Krock Online. 08:08 Consortium Krock: needs some more ideas for the list 08:08 MinetestBot 02[git] 04nerzhul -> 03minetest/minetest: Fix a rare crash case un SendPlayerHP 13ce8a9ed http://git.io/vvfv3 (152015-04-11T10:07:23+02:00) 08:08 Krock You can't craft ideas. 08:09 Consortium What do you mean "Craft ideas"? 08:12 Consortium Krock 08:14 Krock Consortium, I mean, it's hard to find new ideas if there are already soo many 08:16 Consortium So, Copy-Paste and Photoshop 08:16 Consortium Krock (i.e. Copying, Transform and Combine) 08:20 Consortium_ So Krock ... 08:21 Krock Consortium_, I'll add it to your list if I get a mindblow 08:22 Calinou Krock, https://forum.minetest.net/viewtopic.php?f=47&t=11818&p=175896#p175896 ⇒ yes, Paint.NET is not libre, same for SketchUp 08:22 Krock Calinou, libre = opensource? 08:22 Calinou yes mostly 08:22 Krock Ah, I thought it just means free 08:23 Calinou I've been using GIMP exclusively because of that, even on Windows machines :P and got used to it 08:24 Krock I use PDN for same reason 08:25 Krock (I got used to it) 08:25 Calinou http://www.getpaint.net/license.html 08:26 Calinou this is just like IrfanView, I don't get why it's proprietary as there's no business model of selling copies (only donations) 08:29 Calinou if you want easy modelling, try a Cube 2 game :P it's extremely easy to make models with it 08:29 Calinou although it's bad for making small details 08:29 Calinou I mentionned Tesseract here, but it's the most resource-demanding one 08:29 Calinou try Sauerbraten for something lightweight 08:31 exio4 Calinou: >mfw not using pinta 08:31 exio4 >mfw not using mypaint 08:32 Calinou oh, I forgot about Pinta 08:32 Calinou will mention it 08:34 exio4 Krock: actually, "libre" is actually used because "free" is ambiguous in english 08:35 Krock ah 08:35 Calinou free/libre means the same thing as just “libre” 08:35 Calinou it does not mean it's both gratis (no cost) and libre 08:35 Calinou eg. Ardour and Aseprite are free/libre, but both are paid :P 08:35 exio4 Ardour++ 08:36 exio4 Calinou: I am just saying "free" alone is ambiguous 08:36 Calinou anyway, know of any more tools to mention? 08:36 Calinou that are relevant to Minetest modding 08:36 Consortium_ libre is free in european languages 08:36 exio4 TIL Tesseract can export to .obj 08:36 exio4 nice to know 08:37 Calinou all Cube 2 games have a /writeobj command that also exports .mtl files 08:37 exio4 so, .tml are just .obj(s)? too? :P 08:37 exio4 so, redeclipse is cool then 08:39 Calinou .mtl contains material information 08:39 Calinou ie. links to textures 10:57 Calinou https://blog.habets.se/2015/03/Raytracing-Quake-demos 10:57 Calinou whoa 11:01 exio4 Calinou: I don't see the difference 11:02 Calinou look at shadows 11:02 Calinou they're so realistic (yet hard) 11:02 exio4 ah 11:02 exio4 smoother shadows 11:02 exio4 I barely noticied 11:02 * Jordach looks at the Cycles rendering engine 11:03 * Jordach rebuilds his BVH 11:08 Calinou you might be interested in BVHacker 11:08 Calinou http://bvhacker.com/ 11:08 Jordach Calinou, http://a.pomf.se/qubnmb.png 11:08 Jordach dem shadows 11:09 twoelk for windows I use this a lot http://portableapps.com/apps 11:10 twoelk it has most libre apps I use and lets me update them easily 11:10 Calinou yeah, I don't feel a need for it though 11:11 twoelk I use Gimp and Blender through that for example 11:12 Jordach twoelk, you can run blender without portable apps 11:12 twoelk haha really? 11:12 twoelk of course you can, that was not the point 11:13 twoelk you can run all of those apps without - you do not need portable apps at all 11:14 twoelk it just makes things simpler to organize and keep updated 11:15 Jordach a clean enough directory setup will suffice 11:18 xenkey Jordach: dem windows 11:20 twoelk for the records, I usually use ASuite for my apps organization but use PortableApps for installing if possible and ease of updating several apps at once 11:23 twoelk I switch between different machines in different places a lot, so that portabilty and not leaving my stuff on different host machines is of course also a good reason for me 11:34 Krock Minetest is a portable app aswell 11:47 xenkey sadly 11:54 Calinou it's in Chocolatey too 11:54 Calinou yeah, I would rather have an official Minetest installer 11:54 Calinou it's more integrated with the system 12:43 twoelk Krock: if you are interested, have a look in this thread I started some time ago https://forum.minetest.net/viewtopic.php?f=14&t=7709 to try and make minetest officially available in the repository of the PortableApps Organization in contrast to just being a portable app. 12:44 lionrouge hi ! 12:44 twoelk hi big red cat 12:44 lionrouge how to properly transfer worlds between PCs ? 12:44 Calinou lionrouge, 1. make sure Minetest is not launched, 2. copy world folder, 3. optionally compress it, 4. move it to the other PC 12:44 Calinou that's all 12:44 lionrouge doesn't work in my case 12:45 lionrouge i created a DreamBuilder based world 12:45 lionrouge copied DreamBuilder world in corresponding folder 12:45 Calinou do you have dreambuilder installed on both PCs? 12:45 lionrouge not world, but subgame 12:45 lionrouge yes 12:46 lionrouge and then copied world 12:46 Calinou what happens when you try to load it? 12:46 xenkey Hi 12:46 lionrouge well it shows my world only in server tab 12:46 Calinou does your world name have any special character? 12:47 Calinou try to use a-z A-Z 0-9 _- only 12:47 lionrouge and when i try to enter it it raises some errors like "attemp to index local 'game' (a nil value)" 12:47 lionrouge no special characters. alphanumeric only 12:48 twoelk is dreambuilder spelt the same everywhere? 12:48 lionrouge yup 12:50 twoelk gameid = dreambuilder or dreambuilder_game in the wqorld.mt ? 12:50 twoelk *world.mt 12:51 lionrouge dreambuilder 12:51 lionrouge you think i should change it to dreambuilder_game ? 12:52 twoelk no - look at what your version of dreambuilder wants 12:53 luizrpgluiz hi 12:54 lionrouge twoelk, version of minetest? 12:54 lionrouge 0.4.11+ 12:54 lionrouge i have 0.4.12 at the moment 12:54 twoelk maybe great a new dreambuilder map and study the new world.mt is most easy and fast 12:54 lionrouge twoelk, i will try 12:55 twoelk oh I think the latest dreambuilder might need dev version newer than stable 12:56 lionrouge minetest doesn't allow me to create new dreambuilder world - it's just not in list of subgames 12:56 lionrouge i'll dig it a bit more 12:57 twoelk well then it cant show the world if the game is not displayed 13:00 Calinou you probably installed dreambuilder wrong 13:01 lionrouge you're right 13:01 lionrouge i installed minetest from ppa 13:02 lionrouge and put dreambuilder to /usr/share/games/minetest/games 13:02 lionrouge while it need to be in ~/.minetest/games 13:03 lionrouge so i can login to my server 13:04 lionrouge but my player is a new one, not the local one from another pc 13:05 twoelk we really need a nicely illustrated article on the wiki about all the folder structures possible on system wide installations on different OSs and where to put custom content 13:05 lionrouge agree 13:05 lionrouge oh, it's ok ! my world appeared in local games list and i'm now in with all my stuff 13:06 twoelk nice 13:10 Krock twoelk, almost expected there was an earlier discussion about additing it to the portableapps 13:11 twoelk there were several on both forums 13:11 twoelk no rather irc 13:19 twoelk bbl 14:46 Johnsen2 ~seen Zeno` 14:46 ShadowBot Johnsen2: I saw Zeno` in #minetest 8 hours, 26 minutes, and 22 seconds ago saying "and nice work on the hoverbot... I didn't realise it was so cool until today :)" 15:07 Krock ~seen Johnsen2 15:07 ShadowBot Krock: I saw Johnsen2 in #minetest 20 minutes and 50 seconds ago saying "~seen Zeno`" 15:12 rubenwardy hi all! 15:12 VanessaE hi 15:12 Krock Hi alone! 15:13 Krock no, that sounds unfair. Just hi. 15:13 rubenwardy Hi none? 15:26 xenkey hi! 15:33 Calinou Announcing Minilens: http://alketii.github.io/minilens/ 15:34 rubenwardy That's a nice website 15:35 Calinou yeah, the theme looks good 15:36 Calinou I made a forum topic about it 16:55 farfadet46 hello 18:18 Krock Eww no! Missed my 2700th post 18:23 xenkey Krock: delete some 18:23 Krock xenkey, please lend me your delete key. Mine seems to be broken; can't delete any post. 18:23 xenkey I can give you a hammer 18:24 Krock Oh, that's fine. 18:32 Krock XENKEY, I DESTROYED ALL SMALL CHARACTERS BUT IT STILL DOESNT WORK 18:34 * Sokomine takes the caps lock key away from krock 18:39 Krock Sokomine, I got the caps unlock key from you and can write small again. haw haw. 18:44 Sokomine very good, krock :-) 18:45 Krock Shadow! Nuuuh. 18:45 est31 the inchra one didnt exit, weird 18:47 est31 ~rainbow I am back 18:47 ShadowBot est31: 04I 08a03m 12b06a04c07k 18:49 Krock !rainbow This is more rainbow 18:49 MinetestBot 4Thi7s i8s m3ore12 ra6inb13ow 18:52 xenkey 05o04n 18:52 xenkey 07w08e09l03l