Time Nick Message 00:23 Hijiri Is a "namespace table" a global table for holding members that otherwise might have been defined directly as separate global variables? 00:24 VanessaE if it's the term I would have defined it, then yeah 00:25 Hijiri ok 00:25 Hijiri it's on the lua style page 00:25 Hijiri I haven't done much lua so I'm not familiar with lua idioms 00:25 VanessaE foo = {}, foo.bar = "blah", foo.baz = "blah, and so on are better than foo_underscore_bar, foo_underscore_baz etc. 00:27 VanessaE everything remains confined to just the foo.* table, which can result in better performance. mostly it's just better coding style and it eliminates any real chance of name collisions with some other lua program operating in the same context 00:27 VanessaE e.g. two minetest mods 00:44 MinetestBot 02[git] 04paramat -> 03minetest/minetest_game: Default/nodes: Make water, lava and ice is_ground_content = false 13fe7a982 http://git.io/ve8Lv (152015-04-06T01:43:17+01:00) 01:00 Pilcrow Hijiri, where is this lua style page you speak of? The wiki perhaps? I've never actually seen it... 01:00 est Pilcrow, http://dev.minetest.net/Lua_code_style_guidelines 01:01 est but read the disclaimer 01:03 Pilcrow ah, thanks est. I'm sure we all develop our own 'style' as we get more comfortable with the language, but I've never read any kind of official style guide for modding... :P 01:05 exio4 nice 01:05 exio4 hi too 01:05 Pilcrow hi exio4, how are you today? 01:06 exio4 good enough, so far, what about yours? 01:07 exio4 how 'high-order' is the code out there? 01:07 exio4 hmmm 01:07 xenkey http://a.pomf.se/vwvnsz.png just want to throw this in 01:08 MinetestBot 02[git] 04Zeno- -> 03minetest/minetest: Change screenshot filename to one likely to work on all modern filesystems 1343aab61 http://git.io/ve8mQ (152015-04-06T11:07:51+10:00) 01:08 Pilcrow my day's been pretty good, exio4. I've been watching movies with my sister and having some awesome food for easter... :) 01:08 exio4 awesome food for easter? I assume chocolate, right? 01:08 exio4 \o/ 01:11 exio4 http://www.lua.org/pil/6.1.html 01:11 Pilcrow well, yes, chocolate, but we usually make a big meal for easter. And most other holidays. My family doesn't need much of an excuse to eat... :D 01:13 Pilcrow xenkey, what about it? 01:14 Pilcrow exio4, I've found that 01:14 Pilcrow * I've found that useful from time to time 01:15 Pilcrow stupid Enter key... :P 01:15 exio4 I really want to play more with lua 01:15 est 01:15 Pilcrow 01:17 Pilcrow exio4, one thing I've also found, though, is that enclosing a function inside another gets confusing, from a readability standpoint, as the relation between locals and globals is a bit recursive... 01:17 exio4 as long as you everything is constant 01:17 exio4 I don't see the problem 01:18 est I really like the nested functions principle 01:18 Pilcrow nah, it's not really a problem. Just something to note. 01:18 est you can be truly procedural 01:18 exio4 Pilcrow: I only found "functions inside other functions" confusing when working in languages with a heavy syntatic overhead 01:19 exio4 and there are a few concepts that'd be neat if there were supported nicely by replacing syntax constructions by function calls 01:19 est yea its getting ugly with static typing 01:19 exio4 est: uh? 01:20 exio4 est: how is static typing related to the syntatic overhead of functions? 01:20 exio4 est: (as a "fun fact", one of the languages with a terse syntax for function calls and definitions is Haskell, which is static typed) 01:20 est function > a = new function > () (int b, function b) 01:21 exio4 that's not static typing, but the lack of proper type inference 01:23 exio4 est: with haskell syntax, a function of a single parameter (x) that returns a function that takes another (y) and returns some fancy computation (\x y -> x^(y*2) + y^(x*2)) 01:23 est thats nicer 01:24 est perhaps ill learn haskell one day 01:24 exio4 and I would consider Haskell's type system 'stronger' than Java's, C++'s, C#'s or most languages out there 01:25 exio4 est: have you heard of lambda calculus, btw? 01:25 Pilcrow exio4, I just meant that nesting functions when it isn't actually necessary can result in some really messy code. Obviously it's still an awesome feature, but it has caused me problems in the past... :P 01:25 est exio4 yes 01:25 exio4 Pilcrow: how so? 01:26 exio4 est: well, the language that GHC compiles "normal Haskell" to is a SystemF 01:26 exio4 which is just lambda calculus 01:26 est ok 01:26 exio4 (with static types, and other awesome things) 01:27 exio4 lambda calculus is the assembler of functional languages 01:27 exio4 about static types, Java's type system isn't sound http://en.wikipedia.org/wiki/Covariance_and_contravariance_%28computer_science%29#Covariant_arrays_in_Java_and_C.23 01:27 Pilcrow well, that in conjunction with a lack of comments. just coming back to code I've written long ago, and having to study it obsessively to remember how it works. I don't remember any specific examples though. I'm just not a great coder, so it happens a lot... :P 01:28 exio4 I can be anything, but there is something I am not, and that is a great coder :D 01:28 exio4 may * 01:30 exio4 Pilcrow: it may be that my imperative mental model is a bit uh, rusty 01:30 exio4 I can barely handle more than 1 or 2 variables changing 01:30 Pilcrow oh, xenkey, did you finish work on your python/telnet thing? 01:32 Pilcrow exio4, my programming knowledge is _all_ self-taught, so my problem is and will always be comments. Most of my mods don't have any at all, tbh... 01:33 exio4 Pilcrow: so is my programming knowledge, unless you count Dan Grossman's "Programming Languages" course (which is amazing, and I really recommend) to count as formal education 01:33 exio4 in coursera 01:33 Pilcrow the lack of comments, among other reasons, is why I've never officially released a mod. But I'm getting close. I'd like learn the language really well before putting something out there... 01:34 exio4 the lack of comments isn't that bad, if you keep your functions clean, you shouldn't need more than really high-level comments 01:34 exio4 clear as in "being able to look at them in a few weeks and understand what it does with minimal work" 01:35 exio4 the key is keeping functions standalone, don't change state unless you really need to, and when you do, make it clear where it happens 01:36 exio4 Pilcrow: how long have you been programming? 01:37 Pilcrow since I was little, really. but programming minetest mods? maybe 2 years... :P 01:37 exio4 no, programming in general 01:37 Pilcrow I learned on QBasic. haha 01:37 exio4 I am relatively new with this, too 01:38 exio4 I think I learned my first PL 8~ years ago 01:40 exio4 Pilcrow: have you heard of Haskell, SML, Racket, or "functional programming" 01:41 Pilcrow it's been about 19 years for me. first started messing around with code when my cousin lent us a computer and gave me a DOS floppy disc with a few QBasic games on it. I can't tell ya how many times I broke the Nibbles and Gorilla games before I figured the stuff out... :P 01:42 * exio4 probably looks like a jehovah's witness when talking about FP 01:42 Pilcrow I've heard of Haskell, but never used it. the others, no idea. 01:42 exio4 they are also functional languages, I really recommend learning Haskell 01:44 exio4 Pilcrow: if you have some time, you could look at https://www.coursera.org/course/proglang and/or https://github.com/bitemyapp/learnhaskell 01:44 Pilcrow didn't actually realize Haskell was still in use; when people talk about it they make it seem like one of those archaic languages, like Fortran... :P 01:45 exio4 heh 01:50 Pilcrow I still want to learn Python. and C/C++. But I learn in obsessive streaks, and can't find that groove if I haven't found something to give me that spark. 01:52 Zeno` ya gotta groove baby 01:53 Pilcrow that's why I'm terrible at conventional learning; if I can't find something that triggers that obsession, I can't learn. On the other hand, when I DO find that spark, I can't concentrate on anything else (I even forget to eat), so going to an actual 'school' usually ends in me failing all but one class, and excelling in that one. :\ 01:53 Zeno` the groovin' is what GIVES you the spark (I suspect it's a buildup of static electricity to dragging your feet around on the carpet while groovin') 01:53 Pilcrow lol 01:57 Pilcrow btw, hello Zeno`. How was your easter? :) 01:58 Zeno` (I should warn you... after several hours of moonwalking on da carpet do not go near flammable sources like petrol/gas pumps otherwise the spark will be a bang) 01:58 Zeno` umm, I was sick :( How was yours? 01:59 Pilcrow that sucks. we had lots of good food. my family doesn't need much of an excuse to eat... :P 01:59 Zeno` yeah life is not fair! 01:59 * Zeno` sulks 02:03 Pilcrow "stop being sick!" - Lenore, the Cute Little Dead Girl 02:06 Pilcrow I hope it storms again tonight. I love rain... :3 02:10 Zeno` I dunno... you get a better static spark in dry weather 02:10 Pilcrow lol, that again? :P 02:11 Zeno` I latch onto an idea and it stays with me for weeks 02:11 Pilcrow :D 02:14 exio4 Pilcrow: I wouldn't learn Python 02:15 Pilcrow why not, exio4? It's in pretty much all Linux distros, so I figure I'll never be without it... if I can learn it well enough, I'd think it would be a very useful tool... 02:15 exio4 it's heavily backwards in terms of 'design beauty' 02:16 exio4 it doesn't have lexical scoping, limited lamdas 02:16 exio4 lambdas* 02:16 exio4 it also has a really weird and strange idiomatic workflow when it comes to exceptions 02:17 Zeno` learn chicken 02:17 exio4 scheme? :D 02:17 Zeno` why not? :D 02:17 exio4 https://www.coursera.org/course/proglang 02:18 Pilcrow maybe I should just learn brainf*ck, lol 02:18 exio4 Dan Grossman is amazing 02:18 exio4 brainfuck has consistent semantics, at least 02:18 exio4 duh 02:18 Pilcrow lol 02:18 exio4 (it actually has lots of "implementation defined" behaviors, but whatever) 02:20 exio4 I have to sleep :/ 02:20 Pilcrow heh. well, I want to learn Python because it'd be usefull, not because it's a great language. just common. 02:21 exio4 you could also learn PHP and Java while you are at it 8) 02:21 Pilcrow anyways, goodnight, exio4. 02:21 exio4 I am not leaving right now! 02:21 exio4 in a bit, tho :P 02:22 Pilcrow oh. I thought by saying "I have to sleep", you were announcing that you were leaving. my mistake. 02:23 Pilcrow PHP and Java wouldn't actually be a horrible idea to learn anyway. I've toyed with the idea of learning js, but I *despise* [x]html, so js would probably be annoying as well... 02:25 exio4 I wouldn't learn any of those languages unless I was looking for a job 02:26 exio4 I'd learn the C/low-level-subset-of-C++ just because it forces you to think more about the memory layout and gives you more insights on the "low level details" 02:28 exio4 well, good night now \o 02:29 Pilcrow I'd like to learn something I can use to create a very tiny and simple document editor, supporting different fonts, sizes, and possibly alignment, but nothing else... when looking at lightweight linux distros, they usually always have Abiword, OpenOffice, or no document editor at all. I don't like that. 02:29 Pilcrow sleep well, exio4. 02:41 stormchaser3000 hi 02:43 Pilcrow hello stormchaser3000 03:12 Hijiri wow 03:12 Hijiri hi exio4 03:14 Hijiri haskell for extending minetest would be neat, but I'm guessing there is very little chance of that happening 03:15 Hijiri unless someone writes a haskell-to-lua compiler 03:17 Pilcrow I think exio4 is gone now, Hijiri. 03:18 Pilcrow also, while I haven't programmed in haskell, a haskell-to-lua compiler sounds like a major headache... :P 03:19 Hijiri probably 03:19 Hijiri writing a haskell runtime in lua would probably be where the most problems appear 03:21 Hijiri maybe some not-quite-haskell with haskellish syntax and convenient higher-order abstractions 03:21 Hijiri and compile-time type checking 03:21 Hijiri or lua with pattern matching 03:21 Hijiri that would probably make it a lot better on its own 03:21 Hijiri even on its own 03:22 Hijiri you could pattern match tables, or something 03:22 Hijiri like with erlang tuples 03:23 Hijiri or you specify field names and variables to bind the values to 03:23 Pilcrow wow. pattern-matching a table sounds like a really great idea... 06:19 * Pilcrow pokes #minetest 06:55 VanessaE #minetest pokes Pilcrow 09:39 denis_ So, what intresting is going on? 09:40 denis_ Are any plans to implement mods like build craft/forestry/ic2/computer craft/logistic pipes? 09:43 sfan5 well 09:43 sfan5 we do have pipeworks 09:44 sfan5 !mod pipeworks 09:44 MinetestBot sfan5: Pipeworks [pipeworks] by VanessaE - https://forum.minetest.net/viewtopic.php?t=2155 09:44 sfan5 also technic 09:44 sfan5 !mod technic 09:44 MinetestBot sfan5: Technic [technic] by RealBadAngel - https://forum.minetest.net/viewtopic.php?t=2538 10:19 xenkey denis_: ^ 11:21 Jordach xenkey, the fire and freeze wand shouldn't be so bad now 15:20 luizrpgluiz now yes I so happy, I could change the password of some idiots players on my server,kkkkkkkkkkkkkkkkkkkkk 15:21 xenkey ok... 15:22 luizrpgluiz just wanted to know who the joker that is going on my server as Admin 15:22 luizrpgluiz because it would be good to know that I changed his password 15:23 Krock Get no_guests 15:24 luizrpgluiz how I do it or try to predict that guests do not come on my server 15:27 Calinou use the name_restrictions mod 15:27 Calinou luizrpgluiz, http://github.com/ShadowNinja/name_restrictions 15:28 luizrpgluiz thank you 15:45 luizrpgluiz Krock: for example, how do I put more names on the mod? I have to manually edit the mod of restricted names? or I can do right in the game? 15:45 Krock use *pad* 15:45 Krock that includes wordpad, nodepad, nodepad, geany etc 15:46 Jordach xenkey, obsidian got an upgrade 15:46 Jordach darkage and names-per-ip are enabled too 15:59 Hijiri does it include emacs or vim? 15:59 Krock Hijiri, no, those not. 15:59 Hijiri will I break my whitelist if I don't use a graphical editor 16:00 Krock ooh :( 17:09 Krock mhm bored. *compiles minetest* 17:09 VanessaE ok, that's 5 minutes. what next? 17:30 * Jordach gets bored, does more rendering 17:30 Jordach http://a.pomf.se/hpvhvg.png 17:33 VanessaE Jordach: try it with some nice scene and a bunch of homedecor's latest models 17:33 VanessaE I'm curious how they'd look with good rendered lighting etc 17:33 Jordach cubes or gtfo 17:33 VanessaE D: 17:33 VanessaE says the guy whose render has several plantlike objects visible? :P 17:37 Jordach asthetics vs high poly 17:37 LazyJ VanessaE, have you been keeping up with the Issue posts concerning the MT engine and signs_lib? 17:37 VanessaE LazyJ: somewhat. 17:38 LazyJ Any code tweaks on sign_libs end that might help? 17:38 VanessaE Jordach: "high poly" meanwhile the highest-poly model only has maybe 3000 tris (the pool table).... 17:39 VanessaE LazyJ: nothing in signs_lib needs fixed. 17:39 VanessaE it's engine failures due to network bugs afaik 17:39 VanessaE read-past-end-of-packet, that sort of thing 17:39 LazyJ Ok, thanks. I hadn't seen any input from you so I was hoping you had found a trick. 17:40 VanessaE I was just trying to mostly stay out of it 17:41 LazyJ Hmm... 17:41 DaveTheModder I heard that there is an mg_flags option to enable snow biomes, does anyone know what it is? 17:41 Krock Jordach, lovely screen 17:42 LazyJ Hopefully this will be fixed before the next stable release. Otherwise there are going to be a lot of complaints from players. 17:42 LazyJ It may drive them to servers that don't use HomeDecor. 17:57 VanessaE I know 17:57 VanessaE of course, I'm not using 0.4.12-stable on my servers 17:57 VanessaE and I have yet to have any of the problems others are having 17:57 VanessaE so idk :-/ 17:58 Calinou DaveTheModder, it's in a pull request for now 17:58 Calinou not included into Minetest 18:01 Krock One of 1000 topics about the same problem. aargh. https://forum.minetest.net/viewtopic.php?f=6&t=11746&p=175236#p175230 18:03 DaveTheModder Calinou: Do you know the github link? 18:03 DaveTheModder I assume it's on github... :D 18:04 Krock https://github.com/minetest/minetest/pulls?utf8=%E2%9C%93&q=is%3Apr+is%3Aopen+snow 18:04 Krock ^ DarkNekros 18:04 Krock no. ^ DaveTheModder 18:04 DarkNekros Krock, :þ 18:05 DaveTheModder Thanks, Krock 18:05 Krock DN: Sorry; DTN: No problem. 18:11 Krock <3 the new loading bar 18:37 Bikemare Hi. Please give my new minetest subgame a try. Fork it on Github if you have chance.https://forum.minetest.net/viewtopic.php?f=50&t=11731&sid=44f55f9fcf3661d4fc7c62664a242867 18:44 Krock The _GET["sid" is not required in your link /useless command 18:44 Krock s/*and/*ent 18:56 xenkey ] 19:01 Krock xenkey, thanks ( 19:02 xenkey ) 19:02 Krock xD 19:02 xenkey What window managers/desktop environments/distros do you guys use? 19:02 xenkey And which fonts do you prefer? 19:06 Calinou Xfce, Noto Sans 19:06 Calinou Debian jessie 19:06 Calinou this is a must have, xenkey: http://github.com/google/fonts 19:06 Calinou 1674 fonts 19:06 Calinou all freely licensed, available as .ttf 19:07 Calinou http://openfontlibrary.org/ has lots of free fonts too 19:07 xenkey Ah nice, but I tend to stick with one or two 19:07 xenkey or three or four 19:07 xenkey bspwm, DejaVu Sans Book, Arch linux here 19:07 xenkey I prefer PragmataPro for the terminal 19:12 Calinou you can install all Google fonts to /usr/share/fonts/truetype 19:12 Calinou they'll be available in all applications 19:13 xenkey I can just shove them in .fonts and do fc-cache though :) 19:13 xenkey I have noto sans but it's too narrow for me 19:13 xenkey I wonder if i can change the minetest font 19:13 xenkey I mean I can but... 19:14 xenkey does minetest have any man pages? 19:14 xenkey Oo 19:14 xenkey man 5 minetest.conf ;_; 19:14 Calinou probably out of date 19:15 xenkey nonexistant 19:15 Calinou Open Sans is like Noto Sans, but slightly lighter 19:15 kahrl well there's minetest.6 and minetestserver.6 19:17 xenkey http://a.pomf.se/rdzzkd.png thoughts? 19:19 Calinou ugly, very ugly 19:19 Calinou don't use a fixed-width font when you don't need it 19:19 Calinou even for IRC, I use a proportional font 19:19 Calinou Noto Sans looks just fine in the game 19:19 Calinou and Liberation Mono is a nice fixed-width font 19:20 xenkey I'm going to try DejaVu Sans 19:20 Calinou lol 19:20 Calinou overused font 19:20 Calinou this is the Comic Sans of free software 19:21 xenkey Because it's nice 19:21 Calinou it looks rather ugly and is too wide 19:21 Calinou it's tasteless 19:22 xenkey I agree, and I have tried many other fonts, but this one just "fits" and I keep going back to it 19:22 xenkey I use a tiling wm though, I rarely see any form of GUI :) 19:26 Hijiri I'm using xmonad with debian jessie 19:26 Hijiri I have no idea about fonts and things are often ugly 19:26 Hijiri especially in wine 19:26 Hijiri in japanese applications 19:26 xenkey Yeah 19:27 xenkey I think Debian is boring 19:27 xenkey Stable but I'm in need of something a bit more exotic 19:27 xenkey Arch's systemd is rather bloated 19:28 Hijiri I was thinking of trying NixOS 19:29 xenkey font_path = "/usr/share/fonts/ttf-dejavu-ib/DejaVuSansMono.ttf" minetest doesn't like this :( 19:29 xenkey I'm using infinality fonts patch by the way 19:30 Calinou Debian jessie isn't that stable :p 19:31 thefamilygrog66 howdy folks 19:34 thefamilygrog66 Someone asked for cats on my server, so I added this guy: https://youtu.be/L6bNDVgo9bg 19:35 jin_xi thefamilygrog66: nice 19:35 thefamilygrog66 thanks! 19:35 VanessaE haha 19:36 thefamilygrog66 :) 19:36 xenkey thefamilygrog66: jesus dude that framerate 19:37 thefamilygrog66 that's the CamStudio, xenkey 19:37 xenkey On windows right? 19:37 thefamilygrog66 yeah 19:38 thefamilygrog66 it doesn't look that crappy when I'm just playing it 19:38 xenkey it looks a bit blocky 19:38 thefamilygrog66 CamStudio 19:38 thefamilygrog66 it's a blocky nyan cat yes 19:39 thefamilygrog66 with a particle spawner rainbow trail... 19:40 Krock wtf. how the hell can I rotate a stair upsidedown with the new screwdriver? 19:41 thefamilygrog66 right-click 19:41 thefamilygrog66 Krock 19:41 thefamilygrog66 and left-click. 19:41 thefamilygrog66 it's kinda awkward 19:41 xenkey then middle click 19:41 xenkey then press the red button 19:41 thefamilygrog66 haha 19:41 Krock xenkey, very helpful, thanks. 19:41 thefamilygrog66 I still prefer it to the different types of screwdriver 19:42 Krock thefamilygrog66, hmm let's test it 19:42 xenkey Hey krock do you want a picture of your name in sexy fonts 19:42 xenkey http://a.uguu.se/lobafg_tmp.Cx89oryZCb.png 19:42 Krock I prefer Courier New 19:42 thefamilygrog66 Comic Sans 19:42 xenkey Comic Sans MS for life 19:43 thefamilygrog66 Krock: it's all right-clicks, apparently 19:43 Krock thefamilygrog66, uhm no. 19:44 thefamilygrog66 Krock - yeah, if I click on the same face of stairs 5 times 19:45 Krock screwdriver's 2/3 used and I rotated 2 or 20 stairs! \o/ 19:45 Krock *of 19:45 thefamilygrog66 gonna need a bigger screwdriver... 19:45 Calinou thefamilygrog66, try Open Broadcaster Software for recording on Windos 19:45 xenkey I wonder if comic sans will look *that* bad in mt/// 19:45 xenkey s/\/\/\//\// 19:45 Krock xenkey, test it. there are minetest.conf settings 19:45 thefamilygrog66 at least the font size in mt is big enough for me not to have to squint now 19:46 * thefamilygrog66 has old eyes 19:46 xenkey Ye i know 19:54 * Krock secretly gives xenkey a +1 for that genius answer 19:55 xenkey :) 19:56 Krock Somehow I like those answers, they're funny 19:56 xenkey i dont get it 19:56 xenkey what did i do 19:56 Krock then press the red button 19:57 xenkey Hehe 19:57 xenkey A wild netsplit appears. 20:00 xenkey What's your client Krock ? 20:00 Krock IRC client? Nettalk 20:00 Krock /ctcp Krock version 20:01 xenkey effort sorry 20:01 xenkey i ctcp people, they say i could have asked them, i ask them, they tell me to ctcp them 20:01 xenkey life isn't fair :( 20:08 Krock Lol, someone in game: "i maent for xbox im playen right now minecraft 11\2" and my answer: "wow and I got Minetest 0.4.12 with current Git HEAD". Almost feel like a nerd. 20:09 Calinou https://instant.io/#e51c936538695352decc91e3afe4aa975bbb75c4 20:09 xenkey insult them from me please 20:09 Calinou can someone try this link? 20:09 xenkey maybe 20:09 Calinou this is in-browser torrenting using WebTorrent 20:09 Calinou (it's a 500 KB file, very small) 20:10 Krock the link works, if you mean that 20:10 Calinou was a file downloaded? 20:10 xenkey nop 20:11 Krock nope here aswell 20:11 xenkey you mean nop 20:36 thefamilygrog66 I'm receiving a lot of "Unknown data object in animation of .x file: AnimTicksPerSecond" - any idea how to fix those? 20:37 Calinou thefamilygrog66, remove reference to AnimTicksPerSecond in .x file (open with a text editor) 20:38 thefamilygrog66 cool, thanks Calinou 20:40 Bikemare hey family grog, I used your mod "Nyan cats" in my subgame. 20:41 Bikemare thefamilygrog66: https://forum.minetest.net/viewtopic.php?f=50&t=11731&sid=44f55f9fcf3661d4fc7c62664a242867 20:42 thefamilygrog66 Bikemare, you mean the spawning eggs mod? 20:42 Bikemare yes 20:43 thefamilygrog66 cool 20:43 Bikemare I needed to make more rainbows for a part of the game. 20:44 thefamilygrog66 on my newest server, I've created some mob spawning entities, that spawn monsters or peaceful mobs 20:46 Bikemare The fundamental part of the game so far is spawning by players on teams. they attack other team players but not yours. 20:47 Bikemare attack other teams'players 20:47 thefamilygrog66 nice idea. 20:48 thefamilygrog66 which mobs mod are you using? 20:48 thefamilygrog66 (or have modified) 20:49 Bikemare Modified mobs and zmobs. Also used cute cubic mod. One egg spawns several random cubic mobs which are now monsters. 20:52 thefamilygrog66 right on 20:54 thefamilygrog66 I've tweaked mobs redo, adding punching/death sounds and vast quantities of blood. 21:54 * Pilcrow pokes #minetest 22:09 xenkey #minetest pokes Pilcrow 22:18 * Pilcrow hates it when his computer crashes.... 22:18 jordan4ibanez Time to buy a new one 22:19 Pilcrow nah, time to get a job so I can afford a new external drive, then wipe this ancient Linux from 2012 and install something that works.... :P 22:21 Pilcrow btw, I see that #minetest poked me back; hello, xenkey! :P 22:21 exio4 hi 22:21 exio4 how does a computer crash, too 22:21 exio4 maybe the software did 22:23 Pilcrow lol yes, exio4. it was the old crappy software. but to be fair, I'd consider the software a part of the computer, since it is unuseable without software. it's just a replaceable, non-physical part... :P 22:23 jordan4ibanez My pc used to be overclocked so the hardware used to crash 22:24 Pilcrow my other computer locks up due to systemd errors... 22:24 * Pilcrow shakes a fist at systemd 22:26 OldCoder I will actually pay a blender person to add space helmets to cow modeld 22:26 OldCoder models * 22:26 OldCoder Any takers? 22:27 OldCoder I'm going to keep the MOOn Cows so they need space helmets 22:27 kahrl modeld? don't give Lennart ideas... 22:30 Pilcrow not related to OldCoder's question, but I wonder if there's a way to convert a nodebox to a simple, non-animated 3d model for use as an entity... 22:32 exio4 kahrl: he is already planning "browserd" 22:33 exio4 a web browser daemon depending on logind, networkd, hostnamed 22:35 exio4 anyway, you should look at hostnamed 22:35 exio4 it looks like a joke 22:35 exio4 but, sadly, it is real 22:37 Pilcrow ugh. even more shit piled on systemd... :/ 22:37 exio4 don't worry, systemd is the future 22:41 jordan4ibanez Why do people get so mad about systemd? 22:41 exio4 because it is a bunch of tools meant to replace other tools, but the news ones don't work properly in corner cases // non "standard" behavior // where the old tools where flexible enough 22:42 Pilcrow I gave it a fair chance, but I know all too well that everything comes toppling down if systemd malfunctions. the old sysvinit definitely needed replacing, but systemd just does too much for its own good, and goes against the linux mentality of 'do one thing and do it well'... 22:43 exio4 they basically replaced "hacky but working tools" with "hacky and not working tools" 22:44 exio4 (but claiming they aren't hacky, and that they work) 22:45 Pilcrow and yes, systemd is not horrible. when it works. but that's just the issue; it often doesn't. 22:46 Pilcrow at least, it goofs more often than most alternatives, including the old sysvinit. 22:46 exio4 systemd also suffers from NIH + scope creep 22:46 Pilcrow I'm horrible with acronyms. NIH? 22:47 exio4 not invented here 22:48 OldCoder kahrl, :-) 22:48 * OldCoder is not a systemd fan 22:48 * OldCoder wishes to systemd ban 22:49 OldCoder BTW I'm serious about paying for Blender help or lessons 22:49 OldCoder My cows need helmets 22:49 OldCoder Moo 22:50 Pilcrow ah, thanks, exio4. And yes, the scope creep is probably the biggest issue for me; they work on new features instead of stabilizing the ones they have. That's not such a bad design choice for certain applications, but for an underlying daemon that the entire system depends on? Not good... 22:50 MinetestBot 02[git] 04est31 -> 03minetest/minetest: Make comments consistent with TOSERVER_INIT -> TOSERVER_INIT_LEGACY rename 13f817597 http://git.io/veuNh (152015-04-07T00:15:15+02:00) 22:50 exio4 my blender skills are about the same as my social skills 22:51 exio4 nonexistant 22:51 exio4 Pilcrow: pretty much they like doing the fun things of programming low-level things, but not the boring ones 22:52 OldCoder Pilcrow, it is a RedHat power grab; too much control over Linux fundamentals 22:55 Pilcrow I think systemd *could* be good, if they stripped off all the bloated features and worked on stabilizing the core ones, but I don't think the official team will... which is why I'm keeping an eye on uselessd, which tries to do just that (although, calling iteslf useless isn't going to attract many people, lol) 22:56 exio4 I didn't want to mention redhat because then it sounds like a conspiracy theory 22:56 exio4 Pilcrow: it is the daemon that uses less memory, right? 22:56 * exio4 hides 22:59 Pilcrow I suppose so, exio4. I didn't really look into the reason behind the name. But it is a systemd fork and, according to Wikipedia, "The project seeks to remove features and programs deemed unnecessary for an init system, increase implementation modularity, improve portability across platforms, as well as address other perceived faults" 22:59 exio4 I know 23:00 Pilcrow oh ok 23:00 exio4 I was making fun out of the name, like the main developer did in the mainpage 23:01 Pilcrow ^ I didn't see that, exio4 23:02 exio4 :P 23:06 Pilcrow maybe we should just port BSD init to linux... :P 23:10 Pilcrow hello Enke 23:15 exio4 we just have to port reactos' init system 23:18 Danm992_ Hello, I made a map on minetest and then all the sudden I try going back into it later and I keep getting this error: "serverEnvironment::Loadmeta EnvArgsEnd not found" only one instance of the program is open, please help :( 23:21 exio4 :r 23:21 exio4 er, sorry 23:21 Danm992_ :( Ok, I have another question: How do I play different gametypes? Like survival mode etc 23:26 est31 Danm992_ the envargsend error can be solved with deleting the env_meta.txt file (if its empty) 23:26 est31 and you can set survival mode and others when launching the game 23:26 Enke You can play different "subgame" modes by selecting the one you want at world gen. In addition to the subgames, you can also specify whether creative mode or damage is on for the particular instance you are playing the game. 23:26 Enke Heh, ninja'd. 23:27 Danm992_ I don't know how to set subgamess 23:27 Enke When you make a new world, there's an option to select what subgame you want. You can download other subgames from the forums at forum.minetest.net 23:28 Danm992_ Hmm so does it come with any by default or was I suppose to download them seperate? 23:30 Enke I beleive you get the default subgame, minetest_game, when you download the client. 23:30 Enke The exception is if you pulled the git repo. 23:33 Pilcrow Danm992_, "creative mode" and "enable damage" are in the main menu. If you need more than that, you can go to the forum's subgame section, download one, and extract it into (minetest-folder)/games ... If you've done it right, a new icon will appear at the bottom of the main window when you start minetest. These subgames are basically "modded" games, so some of them have mobs, hunger, etc. 23:37 Pilcrow heh, that was a long message... :P 23:39 Pilcrow hello again, Hijiri. How's it going? :)