Time Nick Message 03:07 luizrpgluiz hi 03:44 Hijiri lua objects are just records of values and functions, right? 03:46 Hijiri actually I'll just read about lua somewhere 09:13 JamesTait Good morning all; happy Reconciliation Day! :-D 09:13 Megaf_ Morning JamesTait 09:13 Megaf_ same for you 09:14 * JamesTait tries to reconcile "Good" and "morning". 09:26 xennex Good 09:26 xennex Mornin! 09:29 Megaf_ G'Day 09:29 Megaf_ !server Megaf 09:29 MinetestBot Megaf_: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/9, 0/1 | Version: 0.4.12-Megaf / MegafXploreNext | Ping: 8ms 09:30 Megaf_ 0 players! That's a lot! :P 09:30 xennex Holy schmoly 09:30 xennex Literally countless 09:31 xennex Heh. Makes sense. 09:33 xennex !server Coming 09:33 MinetestBot xennex: Zenith - The Second Coming | mt.3tm.net | Clients: 8/32, 8/11 | Version: 0.4.12-dev / zenith | Ping: 16ms 09:33 xennex :3 09:42 Megaf_ xenkey: how many guests? 09:43 xenkey Megaf_: zero 09:43 Megaf_ if I set disalllow empty password to false on my server it will get lots of uses 09:43 xenkey With strict protocol checking too 09:43 Megaf_ users* 09:43 xenkey Yup 09:43 xenkey I had too many 09:44 xenkey That aint so good 09:45 Megaf_ !server Megaf 09:45 MinetestBot Megaf_: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/9, 0/1 | Version: 0.4.12-Megaf / MegafXploreNext | Ping: 6ms 09:45 Megaf_ I'd like to know how to reduce my ping, back to what it was 11:05 Xack https://gist.github.com/prgmrbill/16b3defc18938137d2d8 11:06 Megaf_ !server Megaf 11:06 MinetestBot Megaf_: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/9, 0/1 | Version: 0.4.12-Megaf / MegafXploreNext | Ping: 8ms 11:06 Megaf_ !server megaf.no-ip 11:06 MinetestBot Megaf_: No results 11:06 xenkey Xack: ! 11:06 Megaf_ !up megaf.no-ip.info 30003 11:06 MinetestBot megaf.no-ip.info:30003 is up (698ms) 11:06 Xack xenkey: 11:07 Xack hi :P 11:07 xenkey hi :P 11:07 Megaf_ dat ping 11:07 xenkey Megaf_: too high bro 11:07 Xack yes? :P 11:07 xenkey * #minetest ~cinch ec2-54-200-132-241.us-west-2.compute.amazonaws.com card.freenode.net ofek-baby H :0 cinch 11:07 xenkey ofek-baby: it's him 11:07 Xack ah, thanks 11:07 Xack ofek-baby: gtfo 11:08 Megaf_ lol, away is away 11:08 Xack costhat obviously works 11:08 Xack :3 11:08 Xack Jordach: <3 11:08 * Jordach pumps the shotgun 11:08 Megaf_ [Whois] away is away: "Auto away at Sun Mar 22 03:09:40 2015" 11:08 Megaf_ awayception 11:09 xenkey inb4 kickrejoin 11:09 Jordach inb4 +b 11:09 xenkey Yeah but aren;t you curious 11:09 * Jordach sets mode +q *!*@* 11:09 xenkey Can't tell if 11:09 xenkey nope hhe 11:11 xenkey is he gone yet 11:16 Jordach xenkey, explain whats going on? 11:18 Xack Jordach: https://gist.github.com/prgmrbill/16b3defc18938137d2d8 11:20 Jordach ded 11:22 Jordach xenkey, Xack 11:23 Xack wooo 11:23 Xack thx <3 12:00 Megaf_ Jordach: did he dieded? 12:00 Jordach removed from chan 12:00 Megaf_ You deded him! 12:00 Megaf_ Jordach: Hows your Blender adventures? 12:00 sfan5 Jordach: banning whole ec2 ip range 12:01 sfan5 Jordach: gg 12:01 Jordach sfan5, thats where the bots come from 12:03 sfan5 !ban *!~cinch@ec2-* 12:03 sfan5 !unban *!*ec2-54-20@* 12:03 Megaf_ can you please explain his ec2 thing? 12:03 Megaf_ s/his/this 12:03 sfan5 * [ofek-baby] (~cinch@ec2-54-200-132-241.us-west-2.compute.amazonaws.com): cinch 12:04 sfan5 it's part of amazon ec2 compute cloud hostmask 12:04 Megaf_ oh, ok 12:12 Megaf_ !up megaf.no-ip.info 12:12 MinetestBot megaf.no-ip.info:30000 seems to be down 12:12 Megaf_ !up megaf.no-ip.info 30003 12:12 MinetestBot megaf.no-ip.info:30003 is up (238ms) 12:50 xenkey Jordach: looks like that was a bot, Xack linked it and I searched for `cinch`. 12:52 xenkey Trying out bspwm :) 12:52 xenkey (if anyone cares) 12:55 gamemanj Wow, that does look nice. How do you manipulate the tree, though? 12:56 xenkey With simple keyboard commands, there'a a keyboard shortcut daemon which you can use to execute shell commands which manipulate the windows 12:56 xenkey http://a.uguu.se/gfyfck_tmp.CIkaj643HF.png Here it is as current 12:59 MinetestBot 02[git] 04SmallJoker -> 03minetest/minetest: Fix MSVC error caused by ed10005 1358d62ad http://git.io/vevGx (152015-04-02T22:56:36+10:00) 12:59 xenkey it's not much of a "tree" per se 13:02 * ipv6b is jealous of all the Androids and iPads which support 100% Swedish language. 13:03 ipv6b When typing åäö in the F10 chat window, I only get äö. Not å. 13:03 gamemanj F10? 13:04 ipv6b Guess I should volunteer a Swedish translation since we have Swedish player, and I've tried to talk to them, but when using å it won't allow itself to be typed. If you press F10 you open a "terminal window" in Minetest 13:05 ipv6b and there I can type languages that won't allow themselves to be typed. ie. Greek. I know Greek too so I can translate a bit of both languages, but I think it's better to focus only on one language, for completeness. 13:05 * ipv6b can start anytime since there is this gettext thing which I am familiar with 13:06 * gamemanj never knew about the F10 key until now... 13:07 ipv6b gamemanj, some language's letters can't be typed in after pressing the "t" key. 13:07 ipv6b but some parts of them can be typed in the "terminal window" opened by the F10 key. 13:07 gamemanj I'm wondering why we aren't using the F10 key all the time, the chat doesn't fade away there 13:07 ipv6b (after I enabled all multilanguage options I could in my cmake options thing) 13:08 ipv6b gamemanj, maybe you and me can collaborate on something that leads to some improvement :) 13:09 ipv6b but what I can do right now is translations into Swedish and Greek. 13:09 ipv6b I would start with Swedish as there is only one letter I'm missing å ;) 13:10 ipv6b å is also a word in Swedish, just for the trivia...and another way of saying "oh". 13:12 ipv6b but translating takes time...it's not gonna be easy. 13:12 gamemanj Unfortunately if I bind the console to T, it disappears if I want to write T. 13:13 gamemanj Which is a shame, since it seems to be a better chat window than the proper chat window. 13:13 Jordach use the enter key 13:13 Jordach similar to terraria and such 13:14 gamemanj Tried it, it doesn't register the enter 13:14 gamemanj I can show the window, but instead of writing anything, it just disappears 13:14 gamemanj Pressing enter again to show it shows that no chat was actually sent. 13:15 gamemanj Aha! Left Control. 13:58 MinetestBot 02[git] 04Warr1024 -> 03minetest/minetest: Fix crash caused by null texture in GUI formspec/HUD. 1392f2069 http://git.io/vevPX (152015-04-02T23:56:46+10:00) 14:04 ipv6b and the offline life catches on... 14:04 rubenwardy Hi all!Q 14:04 gamemanj Hello. 14:04 xenkey Hi rubenwardy!Q 14:04 gamemanj Q. 14:05 rubenwardy Does anyone have any idea why "http://something.google/" goes to my localhost apache server? 14:05 rubenwardy notice no .com 14:05 gamemanj ...your own configuration settings? 14:05 rubenwardy It works with any subdomain, eg: "http://skdnsdkn.google/" but not with "http://google/" 14:05 sfan5 rubenwardy: try http://com.google/ 14:05 xenkey google recently introduced tehe .google TLD 14:05 sfan5 ^ 14:05 xenkey ^- 14:06 sfan5 ^-- 14:06 rubenwardy com.google goes to google 14:06 rubenwardy Oh. Weird 14:06 sfan5 google got it's own tld for 1st april 14:06 xenkey I wanted to type ^ but then wanted to put an interrupt which is a bit pointless with only one character =P 14:06 rubenwardy Okay, that must be why. 14:06 gamemanj ^--~?LuaQABCDEFGTHISISNOTREALLUACHUNK 14:06 xenkey Google screwing with your networks 14:07 sfan5 rubenwardy: and they decided to point .google to 127.0.53.53 14:07 xenkey http://a.uguu.se/ryxatk_tmp.x0vNwV79PH.png 14:07 rubenwardy Okay. that explains 14:07 xenkey LOLOLOLO.google mail is handled by 10 your-dns-needs-immediate-attention.google. 14:07 xenkey AHEM 14:08 gamemanj Ascii-ifying image for IRC viewing... 14:08 gamemanj ...5 lines. 14:08 gamemanj __ __ _ _ _ 14:09 * xenkey waits 14:09 gamemanj | \/ (_)_ __ ___| |_ ___ ___| |_ 14:09 xenkey oops 14:09 gamemanj | |\/| | | '_ \ / _ \ __/ _ \/ __| __| 14:10 gamemanj | | | | | | | | __/ || __/\__ \ |_ 14:10 xenkey wtf 14:10 gamemanj ...oops, I may have broken that line 14:10 xenkey Don't spam 14:10 xenkey It's quite fun but eh 14:10 gamemanj What's the point of making it a image,anyway? 14:12 xenkey http://a.uguu.se/rfrkix_tmp.sEWMkZNgux.png e 14:12 rubenwardy To gain brouzouf 14:12 rubenwardy $ Minetest, the game! 14:13 Hirato > Dig north 14:13 gamemanj > for x=1,100 do for y=1,100 do for z=1,100 do minetest.remove_node({x=x,y=y,z=z}) end end end 14:14 xenkey » 14:14 xenkey not > 14:14 xenkey Sir 14:14 Hirato ban xenkey 14:14 xenkey Hirato: ? 14:14 rubenwardy !ban xenkey 14:15 rubenwardy XD I lol 14:15 xenkey http://a.uguu.se/bxshfz_tmp.QxYIRPKOpT.png 14:15 Hirato lol? 14:15 rubenwardy !whoami 14:15 xenkey Have it your way... 14:16 Hirato ban *!*@* 14:16 rubenwardy !kick * 14:16 xenkey ... 14:16 rubenwardy MinetestBot! 14:16 MinetestBot rubenwardy! 14:16 Hirato !rainbow minetest 14:16 MinetestBot 4mi7ne8te3st 14:16 xenkey 05r04a07i08n03b09o10w 14:17 xenkey 3>not having your own rainbow script 14:25 MinetestBot 4m7e8p3w 14:25 MinetestBot 4m7e8o3w 14:26 gamemanj Why is MinetestBot acting without commands...? 14:26 gamemanj ...Is someone PMing it, or has it decided that it's going to ignore humans from now on? 14:26 xenkey cuz 14:27 xenkey pm i gueess 14:28 MinetestBot gamemanj, yes, I have... :3 14:28 MinetestBot 4ga7me8ma3nj12: 6hi 14:28 * Jordach purrs at MinetestBot 14:29 rubenwardy MinetestBot has become self-aware 14:29 MinetestBot /bin/user/evn/python/ import skynet 14:30 gamemanj ...Switching to S-A-I alert. *Jordach..well,purrs.* Switching to T.I. alert. *rubenwardy notifies me* Switching to T.C.I alert. *MinetestBot continues* Switching to T.C.T.S.N.A.W.T.F. alert. 14:30 sfan5 Jordach: it's /usr/bin/env python 14:30 Jordach meep 14:30 xenkey sfan5: you mean MinetestBot 14:30 sfan5 xenkey: ofc 14:31 gamemanj All alert procedures continuing. Current found solution is to speak entirely in Lua patterns. 14:32 gamemanj As I have no idea what to say, "^[^ ]+". 14:32 gamemanj Or maybe "[^ ]+" 14:33 gamemanj Maybe just "^%-%-[^\r\n]+"... 14:33 xenkey ^.^ 14:33 * gamemanj goes through all the Lua patterns he has 14:33 gamemanj Or maybe "^[%w_]+"? 14:35 gamemanj (In order: Capture up to a space, split by space(if you're using gmatch), Lua line comment, keyword. 14:35 rubenwardy http://voxeljs.com/ 14:35 gamemanj Ah, but is there Lua for Javascript? 14:37 rubenwardy Why? 14:37 rubenwardy Just learn Javascript. 14:38 gamemanj Yes, but then all the Minetest mods would have to be ported. 14:38 rubenwardy Oh, yes you can sandbox javascript and run it in a similar way as Minetest does. 14:38 rubenwardy ... 14:39 rubenwardy I'm not suggesting that Minetest should use that, I'm sharing it as it seems like a cool project. 14:39 gamemanj It does seem nice. 14:39 gamemanj Also, you could have the server download custom rendering methods to the client. 14:40 Hirato ANNOUNCING MINETEST REWRITE WITH NODE.JS 14:41 gamemanj But would it be compatible with the Lua mods? :) 14:41 Hirato there's be a lua parser in javascript 14:41 Hirato thanks to emscripten 14:42 gamemanj Why not just make a Lua->JS translator? 14:42 Hirato because that would be the sensible thing to do 14:42 Hirato and web dev is anything but 14:42 exio4 lol 14:42 gamemanj Only major problems would probably be around metatables... 14:42 gamemanj and even then it's a matter of having each table reference check if there's a metatable involved. 14:43 gamemanj Plus, there's actual interest in optimizing JS as much as possible... 14:43 exio4 optimizing JS as much as possible is insanely painful 14:44 exio4 why the heck we want to optimize a mess so much? can't we just throw the shit away and start from 'scratch', but NOW considering the work in academia for once? 14:45 gamemanj Well, I don't know. It's basically a case of "everyone knows and uses it": insanity number 1 on my list. 14:45 gamemanj (of reasons that the world is insane) 14:46 exio4 PHP is also widely used 14:46 gamemanj As a serverside language. 14:46 exio4 I suggest we switch the minetest engine to C++ using agile development and Java with the GoF patterns 14:46 exio4 PHP as server-side script, and JS as the client-side script 14:47 Hirato I recommend committing sudoku 14:47 exio4 sounds like the best languages out there, all of them widely used, with PROVEN! engineering paradigms! 14:47 exio4 while you are it, write something in Go so you also add a new hipster retarded language to the mix 14:48 exio4 and allow plugins to be written in Python, while you are it, and make sure to use closures, to Python breaks down 14:48 Hirato let's level up a bit, let's write the game engine in python, and use Rust as the scripting language, and just for completion, write the server component in node.js/javascript 14:48 exio4 I actually like Rust :P 14:48 exio4 it's a bit of "what's the best thing we can do?" 14:48 gamemanj Hirato: "Committing sudoku"? the purpose of putting a minigame into minetest is what? 14:48 Hirato gamemanj: to make bad memes? 14:49 exio4 not a project for "we need to do X, let's use the easiest thing for us to do it, even if we have an insane technical debt after that" 14:49 gamemanj Hirato: ? 14:49 exio4 Go is INTERCAL with concurrency capabilities 14:49 Hirato oh yes, we should only allow obscure features of D to be used for scripting 14:49 gamemanj Exio4: Why is it I think you're going to suggest something like,say... 14:50 gamemanj A C++ file IO unit with FORTRAN for physics, 14:50 gamemanj plus a bit of Pascal for linking it together, 14:50 exio4 I don't get how "C++ file IO unit" makes sense 14:50 xenkey hrm 14:50 gamemanj and scripting is done in a PDP11 virtual machine. 14:50 Hirato nah, we'll use a mathlab module to do the physics; we'll just precompute it and distribute a 100GB pre-baked file 14:50 exio4 lol 14:51 gamemanj (C++ file IO unit refers to: C++ code for loading/saving the mapblocks) 14:51 exio4 I see 14:51 exio4 "IO unit" as a module dedicated to working with IO 14:51 gamemanj Yep. 14:52 exio4 I actually like JS, I just don't like 90% of its community and 50% of the language 14:52 Hirato "javascript is the assembler of the web" 14:52 Hirato by assembler I mean "assembly language" 14:52 gamemanj Well, it's a language that by all rights should be designed to be fast to execute, 14:52 gamemanj but wasn't. 14:53 Hirato I was just quoting someone else 14:53 exio4 I don't think that's the main thing against it 14:54 rom1504 recode it all in haskell 14:54 exio4 \o/ 14:54 Hirato Erland's where it's at 14:55 exio4 Erlang*? 14:55 Hirato yeah 14:55 gamemanj Why not just go completely insane and say that all mods must be coded in Brainf*** running on a virtual PDP11 running on a virtual PDP!? 14:55 rubenwardy My problems with javascript are: No namespaces by default, no real class syntax, security is an issue. 14:55 Hirato and we'll make it execute perl scripts 14:55 exio4 rubenwardy: no real class syntax is good 14:55 exio4 rubenwardy: modern OOP is broken 14:56 Hirato I'm fine with the way C++ does it, assuming you literally treat it as "c + classes" 14:56 luizrpgluiz hi :) 14:56 gamemanj Hello. 14:56 exio4 C++ has covariant arrays, doesn't it? 14:56 rubenwardy OOP is fine as long as you don't go Java with it 14:56 rubenwardy Ie: minimise overloading and factories 14:56 Hirato C++ is a shotgun always aimed at your foot and begging you to pull the trigger 14:57 exio4 rubenwardy: "minimize overloading"? 14:57 rubenwardy oops, I meant inheritance 14:58 exio4 I still think the normal approach to OOP is dumb 14:58 gamemanj C++ is fine as long as you remember that classes may as well be C struct pointers as far as memory management is concerned. 14:58 Hirato most java coders i know seem to interpret design patterns as "I should use as many of these as often as I can" 14:58 exio4 the data should be dumb and reusable 14:58 Hirato gamemanj: I don't mind that part of it, I just like the convenience it adds to managing it all 14:59 gamemanj Well, true, GCs are definitely useful. 14:59 exio4 GCs are a must unless you go down the Rust approach 14:59 gamemanj If Minetest mods were written in a version of Lua where "delete" was a keyword and the GC was missing...*shudders* 14:59 exio4 it would suck so much 14:59 Hirato del is a keyword in python 14:59 exio4 Lua has high-order functions 14:59 Hirato fun fact 15:00 gamemanj Hirato: But not for the purpose I was intending. 15:00 Hirato :P 15:01 Hirato I don't think I've ever used encapsulation in C++ 15:02 xenkey Fun fact: 15:02 xenkey There are no fun facts face it 15:02 Hirato I thought the fun fact is that encapsulation was completely useless ;p 15:02 Hirato seriously, you can use template hacks to do a 'public_cast<>' :p 15:03 gamemanj I'm pretty sure I could win a "worst object-orientated language ever" contest though. 15:04 Hirato you'll have to beat Java, good luck! 15:04 gamemanj Well, this language is designed to compile to Befunge... 15:05 exio4 make it object oriented, and make it _nearly_ sound but using covariant arrays 15:06 gamemanj_at_gith Connection-loss-lagspike-thing. 15:06 gamemanj_at_gith Now, do you want to see a test program for that language? 15:06 Hirato I've used templates about as much as multiple inheritence, which is: almost not at all 15:06 exio4 templates are cool 15:07 exio4 they are poor man's parametric polymorphism 15:07 Hirato they're cool for doing stuff like vector<> 15:07 Hirato even if the STL's just a giant pile of bloat 15:08 exio4 STL isn't all templates 15:13 exio4 Hirato: you should check a language with real sound parametricity 15:14 Hirato for example? 15:14 exio4 any functional and static typed language would do it 15:15 exio4 ML, Haskell 15:15 exio4 well, not _any_ 15:15 exio4 but 'most' 15:16 Sokomine we need a special priv for those servers where interact is not granted on default and where players blew it - but might be given a second chance later on in the future 15:17 gamemanj Why does that need a priv? 15:17 Calinou just revoke their interact, without banning them? 15:17 Sokomine because else those players cannot be distinguished from newly-joined that just wheren't granted interact yet 15:18 Sokomine then they look like new players to the next mod that shows up 15:18 Sokomine this currently concerns your server, calinou. a player showed up, killed me without commend, and stole my armor 15:18 xenkey Get that notes nod 15:18 Sokomine didn't ever say a word, that player :-( 15:18 Calinou what's their name? 15:19 Sokomine hmm. perhaps. it'd still be easier to see from the privs directly... 15:19 Hirato It was I! Dio! 15:19 Sokomine the player is called minecraft 15:19 Calinou oh, right 15:19 Calinou can probably ban them directly 15:19 Calinou anyone named “minecraft” or “herobrine” is an idiot 15:19 Calinou no exceptions 15:19 xenkey YUP 15:20 Sokomine well, it's a strong indication 15:24 gamemanj Why is it they even call themselves that? 15:24 gamemanj (not referring to Halamix2,BTW-see logs) 15:25 gamemanj (specifically 16:19:23) 15:25 Halamix2 I don't see link 15:26 gamemanj ...Direct quote: " anyone named “minecraft” or “herobrine” is an idiot" 15:26 Halamix2 (or maybe I should ask what's going on?) 15:26 Calinou Herobrine is a creepypasta from Minecraft, for those wondering 15:26 Halamix2 yup 15:27 gamemanj Halamix2: See topic, it's at the end 15:27 Jordach name_restrictions might save ya Calinou 15:27 Calinou I already use it, but I don't feel like adding rules just for these players 15:27 Calinou I'll probably ban the “minecraft” player, they don't contribute to the server at all 15:28 Calinou I've never seen them talk 15:28 gamemanj Why do they call themselves "minecraft",etc? 15:28 Sokomine every attempt to get a word out of that player failed 15:28 Sokomine i don't know. and as they don't talk, we'll probably never find out 15:29 gamemanj Maybe they misspelt minecraft REALLY badly when typing it into a search engine. 15:29 Halamix2 Calinou, but on that servewr there is "minecraft", "herobrine" and "XxherobrinexX" 15:29 xenkey *herobrine* 15:29 xenkey *minecraft* 15:29 Calinou the herobrine players don't seem to be causing trouble right now 15:29 xenkey fixed 15:29 Calinou we'll see 15:31 gamemanj Maybe they don't talk because their keyboard is half-broken, or they have rules dictating "no chat. whatdayamean it ruins the whole game? i make the rules here!" or somesuch 15:31 gamemanj (think:parents paranoid about the internet) 15:32 Halamix2 (or server rule only english...) 15:33 gamemanj ...If they were following server rules, then this wouldn't be so major 15:33 gamemanj Might get silly after "minecraftX2741348d5" or such, though. 16:32 * Sokomine shakes the inverted krock a bit and looks if something falls out of his pockets 16:33 Krok The c fell out! 16:33 Sokomine ah! 16:33 * Sokomine stores the c away for later usage 16:33 Krock got a new one :P 16:33 Sokomine usually, people only provide surplus exclamation marks. cs are pretty rare 16:33 Sokomine good :-) 16:34 Sokomine the bug i had yesterday was fixed by est31. the game no longer crashes if a subgame has no menu/icon.png 16:38 gamemanj I really hope for my sake that the Letter Thief doesn't target me... 16:44 Sokomine hm :) 16:45 Sokomine you do seem to have a second m...now...i guess you could live with only one..... 16:45 * gamemanj has his name butchered by Sokomine 16:45 * Sokomine eyes gamemanj's second m and tries to rename him to gameanj 16:45 * Sokomine nods and stores the m away 16:46 gameanj Ow!...ow, that...why.... 16:46 Sokomine if i collect enough letters, will it ever be sufficient for...i don't know...a bot? a sam? 16:46 gameanj ...why do you want to collect these letters... 16:46 * Sokomine did not put the m into a locked chest...only a non-locked one was at hand... 16:46 gameanj ...*steals the m back* 16:46 Sokomine they might become useful eventually. can't know in advance when you'll need a spare letter 16:46 * gamemanj runs away from Sokomine 16:47 * Sokomine wonders where the m went 16:47 Krock Sokomine, you're a real thief 16:47 gamemanj Back on my name,Sokomine. Oh, and something I should mention... 16:47 gamemanj Hide and seek is hard when the place is big. 16:49 Sokomine seems i also lost that c again :-) 16:49 Sokomine not a very successful thief i guess... 16:49 xenkey The c fell out! 16:50 xenkey good job the d is still in 16:50 * gamemanj cautiously enters #minetest again... 16:51 * gamemanj sees Sokomine and hides 16:51 * Sokomine snores a bit in a stolen bed 16:51 * gamemanj grabs a lava bucket... 16:52 * gamemanj and reconsiders his plan of "burn Sokomine!" 16:52 * gamemanj he puts it back, grabs a water bucket, puts the water bucket on the lava bucket, 16:52 * gamemanj and then waits a while... 16:52 * gamemanj pours the boiling water over Sokomine and runs away. 16:53 xenkey interrupts the /mes 16:54 * Sokomine has been cooked by the water and turns into bones 16:54 gamemanj Well, I don't need to /me anymore. 16:54 gamemanj I think the whole problem is now resolved... 16:56 * Sokomine 's bones are lying around on a bed accusingly 16:56 gamemanj As I said,_resolved_... 17:16 meldrian hellow 17:16 gamemanj Hello. 17:19 xenkey hellow 17:23 Sokomine hi meldrian. nice to see you here 17:24 * meldrian winks Sokomine 17:26 xenkey I gotta stay with this 17:37 Krock ERROR: Variable "you" is PlayerCAO 17:38 gamemanj Krock: The syntax errors alone... 17:39 rubenwardy alert will never be shown XD 17:39 gamemanj First, the Quit:, then there's all the uses of tables in a really weird and certainly broken fasion... 17:39 gamemanj And that. 17:39 rubenwardy Are you being serious? 17:40 gamemanj Of course not! 17:40 rubenwardy The { } are blocks. if (x) { } is equivalent to if x then end 17:40 rubenwardy ah, okl 17:40 gamemanj *fashion, not fasion 17:40 gamemanj Me, be serious? Since when has that occured? 17:41 * gamemanj is waiting for some obvious-in-hindsight time when I've been serious 17:43 Krock s/I've/he has/ 17:50 gamemanj And Krock wins a award for pointing out that /me is third-person narration... 17:51 Krock an award? 17:51 gamemanj Yep. Here, have it! 17:51 Krock Sokomine, don't steal letters! This time it was an "n"! 17:51 * gamemanj /give Krock luacomputing:krock_award 17:53 gamemanj Also, I consider "a" and "an" the worst part of the English language. 17:55 Krock I is stupid, why is You not written in caps aswell? 17:55 Krock (No, I'm not stoopid, the I is) 17:56 gamemanj I is messy, but it kind of falls in with the "capitalized names" exception. 17:56 gamemanj "a" and "an" have complicated logic that I eventually just gave up on. 20:18 Krock !tell CoconutOfDeath Server down for 2 days, see ya 20:18 MinetestBot Krock: I'll pass that on when CoconutOfDeath is around 20:18 Krock thx MTB :) 20:22 xenkey !server Zenith 20:22 MinetestBot xenkey: No results 20:22 xenkey fucks sake 20:22 xenkey Aborted (core dumped) 20:23 xenkey !server Zenith 20:23 MinetestBot xenkey: No results 20:48 Megaf_ xenkey: welcome to servers admin life 20:48 xenkey !server Zenith 20:48 MinetestBot xenkey: Zenith - The Second Coming | mt.3tm.net | Clients: 6/32, 3/6 | Version: 0.4.12-dev / zenith | Ping: 15ms 20:48 xenkey :) 20:48 Megaf_ !server Megaf 20:48 MinetestBot Megaf_: Megaf Server v4.0 | mt.megaf.info:30003 | Clients: 0/9, 0/2 | Version: 0.4.12-Megaf / MegafXploreNext | Ping: 6ms 20:49 xenkey Megaf_: I'm just going to do `for i in $(seq 10); do minetestserver; done` 20:49 xenkey and update occasionally and hope it gets fixed 20:49 Calinou !server Calinou 20:49 MinetestBot Calinou: Calinou [Europe/Paris] | 149.91.81.111 | Clients: 2/32, 3/14 | Version: 0.4.12-dev / minetest | Ping: 12ms 20:49 xenkey I'm almost never on though 21:00 ipv6b For the server_announce to be successful do I need to specify any IPv4 address in server_address or does it autodetect the address and send it to servers.minetest.net? 21:01 gamemanj For me, at least, it autodetected it. 21:04 ipv6b Do I need a mod to give players specific items I choose if I have already enabled give_initial_stuff in minetest.conf? 21:05 * ipv6b will check the wiki 21:05 sfan5 ipv6b: you don't need to specify any address by default 21:05 sfan5 ipv6b: also if you want to give other items to players change the src of the give_initial_stuff mod 21:06 ipv6b oh, of course. It's in minetest_game. Thanks. 21:06 ipv6b Hi Shackra 21:07 * ipv6b found the mod inside minetest_game 21:07 gamemanj Hello. 21:12 ipv6b How do I enable can_see_far_names = true? Do I enable with unlimited_player_transfer_distance = true ? 21:14 xenkey can_see_far_names lul 21:14 xenkey Yeah its unlimited_player_transfer_distance 21:14 ipv6b Because that was how swaaw's originally was. 21:14 ipv6b ...when I ran there as a moderator... 21:14 ipv6b Cool :) 21:16 * ipv6b tries with unlimited_player_transfer_distance = true 21:35 ipv6b I don't remember well, but I think it was always day on swaaw's server. 21:40 flamergirl Hi 21:40 funfish Hi 21:40 funfish Hi flame 21:41 flamergirl What 21:41 funfish Hi people actually 21:41 funfish Nothin 21:41 funfish Talk to me I'm bored 21:41 funfish I said talk 21:41 funfish Keep 21:41 flamergirl Blah blah blah 21:41 funfish I said meep 21:42 flamergirl Bye 21:42 funfish Not keep 21:42 sfan5 maybe you should stop talking to yourself first 21:42 funfish Srry 21:42 funfish Lol 21:43 funfish What should I do I'm bored? 21:43 xenkey funfish: write something 21:43 funfish Something 21:43 xenkey get your capitalization right 21:43 xenkey jesus 21:44 funfish Lol I don't do better with crammed 21:44 funfish Oops that did not make sense 21:44 funfish Keep 21:45 funfish Stupid spelling 21:45 funfish I'm bad 21:47 funfish Lol I'm thinking of a song that goes with why I'm bored 21:48 ipv6b funfish, you can try to join my server so I can see that it works... 21:49 funfish Ok way is it called 21:49 funfish *What 21:51 ipv6b Uhm, try this address if you want 37.46.163.79 21:51 ipv6b standard port 30000 21:51 * ipv6b hopes the firewall reacted to allow connections to that port 21:52 funfish Be there 21:52 ipv6b funfish, are you trying to connect to it? 21:52 ipv6b worked yay! Thanks for testing it... 21:53 ipv6b funfish, it's inspired by swaaw's server... 21:54 ipv6b funfish, do you play from a mobile device? 21:54 funfish It won't let me past media 21:54 funfish Yes 21:54 ipv6b oh oh, that doesn't sound well. I could just as well have misconfigured something. 21:55 ipv6b This server is located in Sweden, Europe. I don't know if that makes any difference. 21:55 funfish Ok tell me if you are ready for me to join some time ok? 21:55 funfish Europe that's far 21:56 ipv6b funfish, if you ping the server how many ms do you get? (actually I don't even know if my server is pingable) 21:57 funfish I don't know Mabey u can go on my server 21:58 funfish 192.168.0.3 hunt123 21:59 funfish Are u on? 21:59 ipv6b funfish, I don't think I'm on your local area network, to do that 22:00 ipv6b funfish, do you know the "just test" server? 22:00 funfish Oh yes I know that server can u go on there 22:01 funfish Can u? 22:01 ipv6b Yeah, I could. Wanna play there? 22:01 funfish Yes meet u there 22:02 xenkey 192.168.0.3 it works for me 22:02 xenkey I can see you! 22:06 Jordach >192.168 22:06 Jordach >local domain ips 22:06 Jordach u wot m8 22:08 xenkey it works though 22:08 xenkey IPv6 means i can do that 22:08 xenkey if you connect to 172.16.20.45 ill show you 22:09 xenkey Okay i'll stop -.- 22:15 ipv6b funfish, I noticed there was a timeout there too on "just test" 22:16 funfish John there is 22:16 funfish I said ohh not John 22:18 funfish Can u join Onez minetest u can't die unless u fall in lava or fall 22:18 funfish Plz?? 22:18 xenkey no 22:18 xenkey Learn to spell mate 22:18 funfish Ok 22:18 funfish Lol 22:19 funfish I hate spelling 22:19 xenkey It's not so much your spelling as your choices of contractions 22:20 funfish He he 22:20 xenkey And cumulative punctuation doesn't enhance the point 22:20 funfish So much long words 22:20 xenkey many 22:20 funfish I can't think of 22:21 xenkey Dumb: dont type so much symbols u 22:21 funfish Me? 22:21 xenkey As in dumbed down 22:21 xenkey What I wrote earlier but simpler 22:21 ipv6b funfish, I found your bones 22:21 ipv6b join and I'll help you get them. tap/click them once and you get all items automatically. I'll show you. 22:22 funfish I can't it won't let me anymore 22:23 funfish I tried but it said I can't join because of some reason that I forgot 22:23 funfish I forget a lot 22:23 ipv6b funfish, can you join again and see the reason? Maybe I can help 22:24 xenkey Much better funfish :) 22:24 funfish Ok by the way thanks :) 22:24 funfish :) 22:24 funfish Brb 22:43 funfish I'm back 22:43 funfish Is anyone on? 22:44 funfish Hello 22:44 funfish Hi flame I was talking to brainless 22:44 flamergirl I need friends anyone? 22:44 funfish Bramblestar 22:45 funfish Me flamethrower 22:45 funfish Flame 22:45 funfish Flamergirl 22:45 funfish Hi 22:45 funfish Keep 22:45 funfish Meep 22:45 funfish ._. 22:46 funfish :) 22:46 funfish :) 22:46 funfish :) 22:46 flamergirl Anyone want to be friends, I play in onez server 22:46 flamergirl I'm new to this ice thing 22:47 flamergirl Ice 22:47 flamergirl I did not say that by the way 22:47 flamergirl :) 22:48 funfish What? Why was I kicked 22:48 funfish Why? 22:49 flamergirl I don't know 22:49 funfish I did not do anything 22:49 flamergirl Does anyone want to be friends 22:49 funfish Shadowbot? Why did u kick me 22:49 funfish WHY? 22:50 funfish PLZ TELL ME 22:50 flamergirl I think your talking to a robot 22:50 funfish John 22:50 flamergirl Just sayin, you know 22:50 funfish Ohh 22:58 Jordach shut up 22:58 Jordach people are trying to idle here 23:01 ipv6b 2015-04-03 00:59:16: ERROR[CurlFetchThread]: servers.minetest.net/announce not found (Timeout was reached) (response code 0) 23:02 ipv6b Did I do anything wrong? 23:15 Jordach kek