Time Nick Message 00:30 est31 any way to get path_user from inside lua? 00:31 est31 porting::path_user 00:33 lordawe hi guys 00:34 lordawe is any linux user here pls? 00:34 marktraceur !ask 00:34 marktraceur lordawe: Hello! When you're on IRC it's usually good practice to jump right in and ask a question, as it saves time for everyone involved :) how can we help you? 00:35 lordawe I have maged to install and run MT 0.4.11 on Kodibuntu (lubuntu) 00:35 lordawe but I can't find where is minetest.conf stored 00:35 lordawe I am ew to linux 00:35 lordawe new 00:35 marktraceur lordawe: You may need to create it. 00:36 lordawe well, I even do not know where is the rest of MT files :) 00:36 marktraceur Well, where did you put them? 00:37 lordawe i have installed it from Synaptic 00:37 lordawe and executable is in /usr/share/applications 00:38 lordawe I just see it under menu>games>minetest 00:44 lordawe there is something in /usr/bin/X11/ 00:46 lordawe minetest and minetestserver 00:47 acerspyro wait what 00:47 acerspyro Wtf would it be doing in /usr/bin/X11? 00:48 lordawe I have found it 00:48 lordawe in /usr/share/minetest 00:49 lordawe that in X11 was some symlink 00:49 acerspyro impossible 00:49 acerspyro oh the config 00:49 acerspyro ok 00:50 lordawe please, how can I run MT server in lubuntu? it should autostart after the boot 00:51 lordawe i can run it on windows easily 00:53 lordawe oh, I have found it http://wiki.minetest.net/Setting_up_a_server 00:53 lordawe thx 01:09 lordawe minetest.conf was in hidden dir /home/user/.minetest/ 01:10 lordawe cya 01:28 neal have you guys been haggled by mojang or microsoft? 01:29 acerspyro No 01:29 acerspyro and never will 01:29 neal cool 01:29 acerspyro We are true to our open-source 01:29 acerspyro We stand high on the pile of cocaine and dope. 01:30 acerspyro That is how we get our money. Fuck corporations. 01:30 neal how hard is it to mod the game? 01:30 acerspyro neal: very not hard. 01:30 acerspyro Just learn some lua, learn how to use the API 01:30 acerspyro And that should be it 01:31 Caleneledh I can attest to that. It's a little unusual at first (especially if you haven't used lua before) but it's fairly easy to pick up. 01:32 est31 I want my if (value = get_value) == nil 01:32 sofar was reasonably easy for me to switch from bukkit to minetest, even wrote a game engine C++ patch already within 2 weeks of hacking a lua mod 01:33 acerspyro sofar sogood, sowhat? 01:33 sofar the problem is that I've identified at least 4-5 areas where major work needs to be done - so my TODO has grown ;) 01:33 crazyR ^ +1 01:59 Brains sofar: That isn't a problem, that is opportunity! 03:31 MinetestBot 02[git] 04kwolekr -> 03minetest/minetest: Write common mapgen params to map_meta.txt on world initialization 13ad690c4 https://github.com/minetest/minetest/commit/ad690c46b10423b23d515bda0e89228b51f5b5e9 (152015-01-27T22:29:28-05:00) 03:38 MinetestBot 02[git] 04kwolekr -> 03minetest/minetest: Prevent null concatenation when /deleteblocks is provided an incorrect format 13a8ec787 https://github.com/minetest/minetest/commit/a8ec7876a68cb4abbf2d517526822f17d7ac0efc (152015-01-27T22:36:53-05:00) 03:50 T4im is there any active use of get_craft_recipe? 03:51 T4im I think it returns the locked chest recipe for me when I request the default chest :/ 04:09 ZionMoulder Does anyone know what happened to Craig's Server? 04:17 MinetestBot 02[git] 04kahrl -> 03minetest/minetest: Fix uninitialized variable m_database_delete in Database_SQLite3 134d15d63 https://github.com/minetest/minetest/commit/4d15d631349005528e8578a5750ad9a1b8cefe39 (152015-01-28T05:01:07+01:00) 05:48 sofar in git, it appears door sounds don't play if you use the door bottom instead of the top 05:48 sofar anyone seen that? 05:56 T4im hmm… shouldn't they share the collisionbox by now? 05:56 T4im eh… selectionbox 05:56 T4im oh they don't 05:56 T4im well that would explain that 05:57 T4im while I don't have that problem with the sound, having two separate selectionboxes for the same door seems unnecessary 05:58 T4im though your sound problem is probably introduced by 6157982… haven't that locally yet 06:23 LazyJ What are the pros and cons of using mesh nodes in Minetest? 06:23 LazyJ When to use them when not to use them, why, etc. 09:53 JamesTait Good morning all; happy Data Protection Day! :-D 10:32 kaeza mornings 10:33 n4x afternoons 10:36 LazyJ o/ 13:23 zatherz hmm, I haven't played this for a while and wanted to check it out again 13:23 zatherz but the game hangs when I join a server 13:25 zatherz nothing in log 13:26 zatherz with --verbose I see that it hangs after "14:26:00: INFO[main]: Audio: Deinitializing..." 13:33 zatherz loading worlds also doesn't work 13:37 twoelk zatherz: what servers are you trying? 13:37 zatherz new local world and m.ayntest.net 13:37 zatherz none of servers from the server list work too 13:37 zatherz it even hangs on non existant servers 13:38 twoelk it always hangs on connecting to if the server does not exist 13:38 zatherz but what about it hanging on local worlds and existing servers? 13:40 twoelk https://github.com/minetest/minetest/issues/2219 <- like that? 13:40 zatherz no 13:41 zatherz no additional mods are installed and it does not segfault 13:41 zatherz it just hangs 13:41 zatherz the game hangs I mean 13:41 twoelk hehe or that? -> https://forum.minetest.net/viewtopic.php?f=10&t=4057&p=168553#p168552 13:41 zatherz no 13:41 twoelk ah new issue 13:41 twoelk cool 13:42 zatherz using Arch Linux x86_64 13:42 zatherz minetest 0.4.11 13:42 zatherz and irrlicht 1.8.1 13:42 zatherz I'll try minetest-git from UAR 13:42 zatherz *AUR 13:43 twoelk 0.4.11 stable was pretty unstable :D 13:44 zatherz building 13:44 twoelk that's why v0.4.12 is only a few hours away or days or .... 13:45 zatherz ...years 13:46 * twoelk btw hasn't a clue how to rule out soundcard related problems 13:47 twoelk yeah like - reality takes a look at minetest relaease plan schedule and laughs 13:47 twoelk -a 13:49 sfan5 zatherz: if nothing helps you can compile a build that doesn't include sound support 13:51 Kalabasa How do I get the entity name of an entity? 13:58 Kalabasa Hm. get_entity_name() is deprecated. 13:58 Kalabasa What's the new way 13:59 Kalabasa Agh whatever. I'm using get_entity_name() 14:00 Kalabasa Which doesn't work 14:05 diemartin Kalabasa, obj:get_luaentity().name 14:05 Kalabasa Ok, thanks. 14:05 Kalabasa class properties aren't in the lua api documentation. only methods... 14:07 diemartin they are here: https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L2735 14:07 diemartin but `name` is not listed... 15:20 niebieski Hey guys, I'm trying to build the game using the one line script on the forums but it doesn't work, I'm using Ubuntu 12.4 15:21 niebieski is it because the game is currently is unbuildable for this version ? 15:28 sfan5 niebieski: what error do you get? 15:30 niebieski It's a block of text actually. 15:30 Neolink_ Hi world 15:30 Neolink_ i need help again 15:31 Neolink_ 18:29:35: ERROR[main]: ModError: ModError: Failed to load and run C:\Games\minetest-0.4.10-cb2d467-win32Sfen\bin\..\mods\neko259nature\init.lua 15:31 sfan5 niebieski: pastebin there error 15:31 Neolink_ What is it? 15:31 sfan5 Neolink_: what else does it say? 15:31 VanessaE Neolink_: outdated Minetest and outdated mod, and badly named mod. 15:32 niebieski sfan5, http://pastebin.com/Vmwvz5pV 15:33 sfan5 yup 15:33 sfan5 niebieski: libsnappy on ubuntu is broken 15:33 Neolink_ What is name good? 15:33 sfan5 niebieski: on 12.04 at least 15:33 VanessaE Neolink_: it should just be called "nature". 15:33 niebieski sfan5, Alright. 15:37 sfan5 niebieski: either build with leveldb disabled (-DENABLE_LEVELDB=0) or uninstall leveldb, download https://sfan5.pf-control.de/libleveldb-1.18-ubuntu12.04.7z and extract it into /usr/ 15:37 Neolink_ good, i have renamed mods and it work 15:38 Neolink_ Thanks you 15:38 VanessaE Neolink_: you should consider the plantlife modpack instead. 15:38 VanessaE the old ature mod is badly outdated 15:38 VanessaE nature* 15:41 Neolink_ sfan5: your client (0.4.11) don't work on my computere 15:42 VanessaE Neolink_: I don't suppose you're running Windows 7 are you? 15:42 sfan5 Neolink_: try updating to a newer version 15:43 Neolink_ VanessaE: i had downloaded latest version of this mod 15:43 VanessaE Neolink_: what windows are you running? 15:43 Neolink_ XP 15:44 VanessaE oh. 15:44 Neolink_ I'm russian 15:44 Neolink_ Wa are poors all 15:45 niebieski Don't say that Neo. 15:45 exio4 could be worse, could be latin america 15:45 VanessaE sfan5: MichaelEh is unable to run any of your builds on either his XP (SP3) or win 7.1 Enterprise machines. related? 15:46 sfan5 ¯\_(ツ)_/¯ 15:46 sfan5 i dunno 15:49 hmmmm http://www.openwall.com/lists/oss-security/2015/01/27/9 15:50 niebieski sfan5, Thanks for the help it worked. :) 15:51 niebieski I disabled leveldb, but I don't know what is that really. xD 16:30 niebieski I think this is not the updated version. 16:31 niebieski Because on the changelog it says that the dropped items are made larger and rotate faster which is not what I see. 18:12 Neolink_ . 18:12 marktraceur ‽ 18:12 Polsaker , 18:12 Calinou ‽ 18:12 Calinou marktraceur, chess? 18:13 marktraceur Not right now 18:13 marktraceur Maybe a bit later when I'm in the airport 18:33 Krock wtf is going on with this wireless PCI card 19:05 kaeza https://cdn.mediacru.sh/S/SDlRwygJbXEH.png 19:34 Jordach kaeza, update yer BFD 19:57 twoelk just noticed something strange 19:58 twoelk was playing on a server and the blocks above me were not loading 19:59 twoelk but when I dug som gravel the whole column would be calculated correctly 19:59 twoelk so that all not loaded gravel appeared when needing to fall 20:01 twoelk thus I could mine a stack of ten when only three where shown at any time 20:16 rubenwardy http://mediacru.sh :( 20:18 rubenwardy http://a.pomf.se/lfcbkq.png 20:36 twoelk I guess we will need our own media service at some time, maybe restricted to on subject forum posts :( 21:09 kaeza mediacrush is dead D: 21:09 kaeza back to imgur then 21:15 VanessaE "50 PB bandwidth used" O_O 21:17 VanessaE too bad I don't have the storage for it :-/ 21:18 Jordach sfan5, mediacrush is kill 21:18 Jordach press f to pay respects 21:24 kaeza lol 21:39 * Jordach found an idiot in his nearest city 21:39 Jordach https://www.youtube.com/watch?v=6kR3acAgA5o 21:50 sfan5 Jordach: ikr 21:51 Jordach hnnnngg 21:51 Jordach Unreal Engine 4 demos 22:35 shadowzone How come we have the "Change Keys" button and the "f7" to toggle 3rd person view isn't in there? also, before you tell me to git pull and recompile I just did that about 5 minutes ago. 23:07 est31 is there any lua function to determine the size of some text? 23:08 acerspyro y = ax + b 23:09 est31 that was a joke too, wasn't it? 23:13 acerspyro You thought I was serious? 23:18 est31 no 23:18 est31 :D 23:20 est31 I'm just asking, as the error handler from the main menu is very ugly with long lua errors: https://github.com/minetest/minetest/blob/master/builtin/fstk/ui.lua#L62 23:53 crazyR has anyone got a bash script that would make a map in 4 sections then merge the 4 sections into one... 23:54 acerspyro A bash script? Can a bash script do that? 23:54 crazyR i presume os. it would run the mapper 4 times with the diffent geometries then use image magik or somethihng to merge the images 23:54 crazyR *presume so