Time Nick Message 00:02 Niveocrystal Hello? 00:09 zat Tost 00:13 niveocrystal2 Guys! I come here to tell you I need to go 00:46 MinetestBot 02[git] 04paramat -> 03minetest/minetest: Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth of mgv7 biomes. l_mapgen.cpp: add '#include mapgen_v5.h' because '#include mapgen_v7' is there. Improve underwater grass hack 130a5373d http://git.io/tILHJw (152014-12-03T19:45:29-05:00) 01:14 hisforever Hi are there any new modes going up? 01:17 waressearcher2 is it possible to make a mod "First Person Shooter" where you can have guns and shoot each other ? 01:20 VanessaE waressearcher2: use kaeza's firearms mod. 02:40 dottel hello! what is the total world height in Minetest? 02:40 VanessaE -30927 to +30912 02:40 VanessaE so about 62 km 02:40 dottel siiiick 02:40 dottel thank you! 02:41 VanessaE also the N/S and E/W dimensions are the same 02:41 dottel so, you can't just keep going forever? 02:42 VanessaE in practice, the generated world will extend from around +35 or so at its peaks, on down to -30927, but you can build or mods can generate more land up to +30912 02:42 VanessaE no, it doesn't just go on "forever" but it feels like it sometimes :) 02:42 dottel hmmmm 02:43 Zeno` took me 4-6 months to dig to -30927 properly (i.e. being able to go back up again) 02:43 dottel so the height potential is awesome, something akin to cubic chunks mod for minecraft.. but you can't just keep walking, which is part of the appeal of these games 02:43 hmmmm dottel, it would take 2 days of nonstop walking to get to the edge of the map. 02:44 VanessaE well, in minecraft there is a limit to the map's width also 02:44 dottel yeah, harddrive space 02:44 VanessaE but it's pretty huge and when you get there, the map starts glitching out, as I understand 02:44 dottel haha 02:44 VanessaE no :P 02:44 dottel yes 02:44 VanessaE there's a hard limit, some 4 billion meters total 02:44 VanessaE 32 bit value anyway I guess 02:44 dottel oooh 02:44 dottel nie 02:44 dottel *nice 02:44 Zeno` hmmmm, so 4 days edge to edge? 02:44 dottel 4 billion meters is a long way yes? 02:44 VanessaE I'd say so. 02:45 dottel hehe 02:45 VanessaE about 5 percent of the distance to the sun or thereabouts 02:45 dottel and you can't extend the total world area? makes me sad 02:46 VanessaE it could be extended, in theory, but doing so would break some mods and probably all old clients, and it's unclear if there would be a benefit to do so 02:46 VanessaE so the focus has been on putting all that extra height to good use 02:46 VanessaE e.g. more realms 02:46 Zeno` VanessaE, unless when you get to the edge it creates a whole new db ;) 02:47 VanessaE Zeno`: now THAT is an idea... /me looks at hmmmm 02:47 hmmmm do it yourself 02:47 Zeno` and somehow seemlessly continues mapgen and walking across into it ;) 02:47 VanessaE why? 02:47 exio41 oh hai 02:47 VanessaE if someone else does it, it'll never make it into mainline. 02:47 VanessaE so what's the point? 02:47 Zeno` i.e. not impossible 02:47 dottel so you could make a mod that had levels, each level being the maximum area .. and each time you reach the limit it just loads the next level. similar to how old dungeon crawlers work, ei zelda? 02:48 dottel *ie zelda 02:48 VanessaE dottel: well right now, such a mod is not possible in the sense you describe, but you could teleport the user to another location, e.g. up by +1000m or some such, and continue generating land 02:49 VanessaE (as opposed to "loading a level", where I take that to mean a new map) 02:49 dottel :( 02:49 dottel yes 02:49 VanessaE but the effect would be the same 02:49 exio41 that is a neat way to simulate multiple levels 02:50 dottel there has to be an easy way to just be able to keep walking (easy being a relative term) 02:50 exio41 k, bye 02:50 dottel bye 02:50 VanessaE a minetest world has so much vertical space that you could certainly DO that by just generating more land further and further up. you could even start the user with a thin "crust" of land at 0, and allow them to go DOWN also, provided each layer of "level" has some kind of bedrock or other unbreakable base node that they can't dig through 02:51 dottel i dont like that, the entire height potential would have to be potentially utilized 02:51 VanessaE then it's a comparatively trivial amount of game logic to detect when the player should be transported to another level 02:51 dottel kinda sound picky i know.. 02:52 VanessaE right, yeah. can't do that yet, as that would need Zeno`'s idea of loading an entirely new map/world -- which by the way HAS been discussed among a few people (like linking books in minecraft?). whether that will actually happen, I'm not sure. 02:52 hmmmm out of all the problems minetest has, most players feel as if the horizontal size limits is the most significant 02:52 hmmmm i don't get it. 02:52 dottel the potential to explore, i entirel understand this 02:52 dottel *entirely 02:52 hmmmm you can explore a lot 02:53 hmmmm you just see a limit and assume it's not enough 02:53 dottel but the idea of "infinite" exploration 02:53 hmmmm have you actually tried to explore to the end of a map? probably not 02:53 dottel appeals to a base human instinct, thus the appeal of these games 02:53 hmmmm if you get bored with one map, just change the seed by one digit and start a new map 02:53 hmmmm it's the same perlin puke slightly different 02:53 VanessaE hmmmm: you don't even PLAY.... it's not about the extents of the map, it's about what can CHANGE wen the player needs to be teleported to another realm 02:54 VanessaE like one realm is made of grass and stone, maybe another is made entirely of gold. 02:54 VanessaE and not even necessarily the same map generator either 02:54 VanessaE maybe one realm is flat, another is singlenode... 02:54 VanessaE (well singlenode + an appropriate Lua mapgen anyway) 02:56 dottel thank you for chatting, i am due for a game with a buddy 02:56 dottel be back sometime! 03:16 zat !seen paramat 03:16 MinetestBot zat: paramat was last seen at 2014-11-16 20:50:42 UTC on #minetest 03:17 zat scheiße 03:54 paramat hi 03:55 paramat sorry zat i missed you 04:13 paramat ha dottel pinged hmmmmm by getting really thoughtful 04:20 paramat i could possibly write a mapgen that teleports players to identical terrain on the opposite edge of the world and one layer up or down. might do it for fun to throw at these small-world complainers 04:21 paramat my base human instinct for exploration has always been up not outwards, im a space geek 04:25 paramat remember a possible orion launch in 7h40m, there might even be on-board camera footage throughout the test flight 04:28 paramat wow a giant cookie will be onboard =D 05:53 yang2003 Hello,can i learn how can i use the colored wood 05:54 OldCoder yang2003, welcome! 05:54 OldCoder VanessaE, are you asleep? I assume so 05:54 OldCoder yang2003, try during U.S. daylight hours 05:54 OldCoder If nobody answers tonight 05:54 yang2003 ok 05:54 OldCoder VanessaE has probably gone to sleep 05:54 yang2003 2hours right 05:54 OldCoder It is about 12:50am her time 05:55 yang2003 ok 05:55 yang2003 i must offlind in 5 more hour 05:55 OldCoder That is fine 05:55 OldCoder Offline happens :-) 05:55 dottel The Minetest subreddit: "Minetest is an infinite-world block sandbox game and a game engine, inspired by Infiniminer, Minecraft and the like" ... according to VanessaE Minetest is in fact not infinite. 06:05 OldCoder dottel correct, but it is pretty large 06:05 OldCoder Infinite in this case is relative 06:05 OldCoder "Big" is more accurate 06:05 OldCoder Really big 06:07 yang2003 #rules 08:30 Zeno` ffs Megaf 08:30 Zeno` It wasn't even an open PR 08:31 Zeno` Isn't there enough real issues with MT than pedantic shit like that comment? 08:32 Zeno` I'm in a really crappy mood because there is more important crap that needs fixing ASAP rather than an unfinished and closed PR, so sorry. But geez. 08:34 Zeno` If possible I would have *deleted* the PR, but I can't ;/ 08:43 sol_invictus I see how Zeno` is becoming a real mt core dev 08:44 Zeno` yes, I'm sorry 08:45 Zeno` I'm just very frustrated 08:45 Zeno` and it has nothing to do with Megaf. Sorry Megaf 08:45 Zeno` but it wasn't even an open PR :/ 08:45 Zeno` I won't go back and add a narrative to it because it's not important :) 08:47 Zeno` ^--- that's not really like the usual me is it? :( *embarrassed* 08:47 kaeza I can understand you. dealing with this kind of crap is tiring, and there comes a point where just a little nudge is enough to light the fuse 08:48 kaeza "shit hits the fan", they say 08:49 kaeza also, good morning test :) 08:49 * ThatGraemeGuy gives Zeno` a beer 08:49 ThatGraemeGuy because sometimes a cookie just doesn't cut it 08:50 waressearcher2 Zeno`: what is "PR" what are you talking about ? 08:50 Zeno` pull request (a request for a change to be merged into the minetest codebase) 08:58 MinetestBot 02[git] 04kwolekr -> 03minetest/minetest: Settings: Various setting group fixes and enhancements 13f0cd590 http://git.io/A3jSyA (152014-12-04T03:20:07-05:00) 09:01 waressearcher2 Zeno`: I first thought of "PR" as "Public Relationships" 09:20 casimir Sorry for shutting down my server. I haven't expected so many people joining as soon as it was on the serverlist. 09:45 waressearcher2 I know irrlicht can load "md2" models, there are demos that shows it, can you load md2 models in minetest ? if its using irrlich you should isn't it ? I mean models are in "b3d" format but can you instead use md2 models ? 10:02 sfan5 waressearcher2: if irrlicht can load md2 models you use them the same as b3d models 10:04 waressearcher2 http://image.bayimg.com/93c10bd4d2d6a3b33f3c0969fce1e735f7eee23a.jpg look, notice anything interesting ? 10:18 kaeza yes, that you didn't use mediacru.sh :( 10:18 * kaeza meows at sfan5 10:18 Zeno` I am scared of shell scripts 10:19 sol_invictus everyone knows Zeno`'s weak point now! 10:20 Zeno` =D 10:21 waressearcher2 what is mediacru.sh ? 10:21 jin_xi :(){ :|:& };: 10:21 * kaeza puts totallynotmalware.zip.sh on Zeno`'s head 10:22 kaeza nice smiley jin_xi <_< 10:22 sol_invictus jin_xi: don't bomb us 10:22 Zeno` I am scared of the web in general 10:22 jin_xi ... oops wrong terminal 10:23 Zeno` so I just don't use it 10:23 Zeno` I use it, but only with elinks or lnyx 10:23 Zeno` err... does that sound believable? 10:23 jin_xi i use telned and render the html manually 10:23 kaeza yes, except for lnyx 10:24 Zeno` oh yeah... I *used* to use lynx 10:24 Zeno` now it's a symlink 10:24 kaeza lnyx, the txet mdoe wbe borwser 10:25 Zeno` yeah it's a symlink 10:25 Zeno` to elinks 10:25 Zeno` elinks is a symlink as well though 10:25 Zeno` wow, my filesystem is a mess 10:26 Zeno` elinks is a symlink to firefox 10:26 kaeza lynx -> elinks -> firefox -> chromium-browser -> iexplore.exe ? 10:26 Zeno` lol 10:26 Zeno` something like that 10:26 Zeno` it's hard to follow 10:28 Zeno` sol_invictus, is that carbone you're using? 10:30 sol_invictus nope 10:30 sol_invictus heavily modified minetest_game 10:31 Zeno` h4z0r! 10:50 CWz i think there needs to be an ingame server filters and tags and sorting options added to the ingame server list. in addition to a separation of history and favorites. 11:10 MinetestBot 02[git] 04Calinou -> 03minetest/minetest: Make dropped items larger and rotate faster 13d7b3046 http://git.io/FDnZ0g (152014-12-04T21:10:12+10:00) 11:13 Zeno` sfan5, can you please check the -dev channel? 11:17 * Zeno` takes all of sfan5's cats away 11:39 Jordach dammit nVidia 11:39 Zeno` I use nvidia 11:39 Zeno` love it 11:39 Jordach y u anti-alias my blender 11:42 * Jordach considers writing a guide on creating meshnodes 11:54 * Jordach pokes RBA 12:12 * twoelk will happily add any guide by Jordach to the wiki 12:14 Jordach https://cdn.mediacru.sh/atApOdMKeI4c.png 12:21 Jordach there, stairs mod is officially fixed 12:30 * Amaz thinks Jordach should write a guide! 12:32 Jordach 17 posts remaining. 12:34 Amaz Bit like a countdown to christmas or a birthday ;) 12:34 Jordach err 12:37 Jordach >21 days 12:37 Jordach >17 posts 12:37 Jordach screw posting for 4 days then 12:38 * Amaz sends Jordach somewhere without internet for 4 days 12:40 Jordach Amaz, i can in realtime exactly to the microsecond countdown to the 25th or an arbitrary date 12:41 Jordach by the time my brother booted his web browser, it was out of time by a second 12:49 catninja so It's soon xmas, which is the best mod out there for setting the mood? 12:49 catninja like an open fireplace or something 12:49 catninja mood mod hehe 13:32 MinetestBot 02[git] 04Zeno- -> 03minetest/minetest: Right mouse button behaviour for craft/inventory If right mousebutton clicked once then don't drop single items into slots. If right mouse button has been clicked and held a second time, drop items as the mouse is moved. In the second case (automatically drop/place items as mouse is moved) only auto-drop into blank slots, or slots that contain the same item. 13f6912f4 http://git 13:34 MinetestBot 02[git] 04Zeno- -> 03minetest/minetest: Optimise VoxelManipulator::copyFromcopyFrom 13912a849 http://git.io/x68-8A (152014-12-04T23:33:19+10:00) 13:37 ThatGraemeGuy_ Zeno`: your commit message are too verbose can you please ensure that they are shortened? 13:37 * ThatGraemeGuy_ runs 13:38 Zeno` roflol 13:39 MinetestBot 02[git] 04Zeno- -> 03minetest/minetest: Optimise VoxelManipulator::copyFrom 13c16b1e2 http://git.io/V5T7dg (152014-12-04T23:37:04+10:00) 13:40 Zeno` MinetestBot is stuttering 13:41 Zeno` I think the bot may be scared of PenguinDad 13:42 PenguinDad lol 13:47 Xack gah 13:48 Xack minetest would be even better with proxy settings... 13:48 Xack can't play it at school :( 13:51 ThatGraemeGuy_ you'd need a SOCKS5 proxy, I don't think a school would likely run one 13:51 SylvieLorxu "torify minetest"? 13:52 Zeno` ThatGraemeGuy_, that's not the way. The real way it to gain root access to the school server and change the firewall settings 13:52 * Zeno` runs and hides 13:52 PenguinDad ThatGraemeGuy_: SOCKS5 works for UDP? 13:52 ThatGraemeGuy_ I think so but I have been known to be wrong 13:52 ThatGraemeGuy_ especially with things like that I don't really work with every day :) 13:53 ThatGraemeGuy_ so lets say "mmmm, maybe" :) 13:54 catninja gimp crashed on me -_______- all is lost 13:54 PenguinDad catninja: How did gimp get on you? :P 13:57 Xack however, putty does not support UDP over SSH 13:57 Xack which is what i wanted :P 13:57 Xack i always tunnel my browser connection through a tunnel 13:57 Xack but i can't use minetest because it doesn't support UDP 13:57 Xack uh 13:57 Xack *because putty 13:57 catninja PenguinDad: secrets 13:57 Zeno` PenguinDad, well. I was on a mission and this car crashed into me. I walked into a gun shop and... 13:57 Zeno` nevermind 13:58 Zeno` Marcel Wallace saved me 13:59 Zeno` So, I am forever grateful 13:59 ThatGraemeGuy_ *Marsellus 13:59 Zeno` yeah yeah 13:59 Zeno` that dude 13:59 Zeno` lol 14:52 Jordach heh 14:52 Jordach the MT player model measures 1.72m in blender 15:00 PenguinDad :O 15:02 * Jordach measures 1.67m 15:03 PenguinDad I'm 0.02m smaller than Jordach :D 15:05 * VanessaE is 1.8m 15:05 * Jordach is working on a statues mod 15:06 Jordach (and go fuck yourself if you're thinking i'm using hyrbid nodes again) 15:06 VanessaE haha 15:06 VanessaE mesh nodes ftw :) 15:06 Jordach i had meshnodes before they were commonplace 15:07 VanessaE they still ain't that common yet :P 15:07 Jordach there is no such thing as a engine limitation 15:08 shadowzone I'm about 1.5 15:28 * Jordach sprinkles some insanity onto his code 15:29 Jordach https://cdn.mediacru.sh/kbp-t-JsaMff.png 15:34 marktraceur Holy christ 15:34 marktraceur Jordach: female_statue_skins = {} :((((( 15:35 exio4 make a model with boobs 15:35 exio4 and skins for it 15:35 exio4 also, >notepad++ 15:38 Xack ok 15:38 Jordach marktraceur, am working on it 15:38 Jordach but i need test code first 15:39 exio4 tfw, I say boobs and Xack appears 15:39 Xack HI 15:39 shadowzone Lol 15:39 Xack loL 15:39 exio4 he totally doesn't have an highlight on that shiny word 15:40 Xack haha 15:40 * shadowzone has a highlight on the word "nope" 15:41 shadowzone and a bunch of other lovely words 15:41 exio4 why would anyone do that 15:41 shadowzone hint, hint. Moderator = enforcing language words 15:41 shadowzone *rules 15:41 shadowzone wut is wrong with me? 15:48 Jordach nope nope nope nope nope nope 15:49 Jordach !title https://www.youtube.com/watch?v=gvdf5n-zI14 15:49 MinetestBot Jordach: nope.avi - YouTube 15:50 kaeza Jordach: female_statue_skins = {} :((((( 15:50 kaeza globals? D: 15:50 marktraceur kaeza: Lack of female influence! 15:50 kaeza globals?? D: 15:51 Jordach fuck yo rules 15:51 Jordach you don't have the badges to control me 15:51 kaeza globals??? D:< 15:51 marktraceur kaeza: Also globals yes. 15:51 Jordach and 15:51 Jordach around 70% of BFD has them with no performance loss 15:51 kaeza mk 15:53 * kaeza hugs exio4 15:53 marktraceur Jordach: Performance isn't the biggest issue with globals 15:53 marktraceur Unless your program is huge. 15:54 Jordach >sees giant list of names 15:54 Jordach >considers going local 15:57 marktraceur Not that kind of huge :) 16:06 Jordach u wot m8 16:06 Jordach 16:05:46: ERROR[main]: ...esktop\minetest_release\bin\..\builtin\game\register.lua:160: attempt to index local 'nodedef' (a nil value) 16:08 kaeza full traceback? sounds like a bug in your code 16:10 Jordach http://paste.debian.net/134925/ 16:11 kaeza lol 16:12 kaeza do you even Lua? 16:12 kaeza >minetest.register_node({"statues:"..string.lower(male_statue_names[i]), 16:12 kaeza should be: minetest.register_node("statues:"..string.lower(male_statue_names[i]), { 16:13 Jordach just saw it 16:23 Jordach !tell Krock https://cdn.mediacru.sh/WR0p7diD1LVB.png rekt 16:23 MinetestBot Jordach: I'll pass that on when Krock is around 16:35 Jordach mmm 16:35 Jordach https://mediacru.sh/244244eb15f3 16:38 MinetestBot 02[git] 04Zeno- -> 03minetest/minetest: (INTERIM) Make sizes of the font in formspecs consistent and not so large 13f7f7fec http://git.io/EzzniQ (152014-12-05T02:35:21+10:00) 16:47 * exio4 hugs kaeza 16:47 Zeno` lucky kaeza? 16:48 * Zeno` hugs exio4 16:48 * exio4 hugs Zeno` too :3 16:48 Zeno` group hug! 16:48 * exio4 hugs all the nice people in #minetest 16:49 exio4 (1.01)^n 16:49 Zeno` a runaway hug? 16:52 Jordach HUH 16:52 Jordach at yaw = 0 16:52 Jordach (when facedir items are facing you, eg sign) 16:53 Jordach meshnodes do not have corrected smooth lighting 16:53 Jordach or anything with facedir 0 16:55 Zeno` Jordach, is https://github.com/minetest/minetest/issues/1887 related? 16:56 Jordach Zeno`, lemme check with nodeboxes and other meshnodes 16:57 Jordach nodeboxes are not affected by this 16:58 Jordach my meshnode stairs are even affected 16:58 Calinou my Minetest uses 3,381 MB 17:00 Jordach https://cdn.mediacru.sh/RIB8wF3a4JtK.png 17:08 Zeno` Jordach, what does that screenshot show? 17:08 Jordach Zeno`, notice how when facing in a certain direction (facedir=0), they look dark 17:08 Jordach one of the stairs models has a bright top, but not all over 17:10 Zeno` ok, it's with meshnodes? 17:10 Jordach yes 17:10 Jordach notice that the desk chair is not dark: that's a nodebox 17:10 Zeno` If there isn't an open issue you might need to open one 17:10 Jordach already did 17:10 Jordach #1902 17:10 Zeno` :D 17:11 Calinou they look smoothed on facedir 0 17:11 Calinou they don't on other facedirs 17:11 Jordach Calinou, much like the old glasslike shading 17:11 Jordach (back in 0.2) 17:12 Jordach (you can even see it in the hotbar) 17:13 Zeno` Just to make things 100% clear, this is not ambient occlusion, correct? 17:13 Jordach Zeno`, not sure 17:14 Calinou no, it is just Phong shading 17:14 Calinou Jordach, in Blender, is your object set to Solid, and not Smooth? 17:15 Jordach Calinou, materials are not preserved with b3d 17:15 Jordach from what it looks like 17:15 Calinou this is independent of materials 17:15 Calinou the smooth/solid setting is often used in games 17:18 Jordach Calinou, then why would it be like that with facedir 17:18 Calinou it is a bug 17:19 Jordach you want the stating the obvious medallion 17:19 Zeno` you're sure it's not a feature? 17:20 Jordach Calinou, nope, changing blender's setting does nothing 17:58 kilbith Jordach: you should make your statues stone-ish 18:07 Jordach kilbith, nah 18:07 rubenwardy Hi all! 18:07 Jordach would take way too long (204 player_textures) 18:08 PenguinDad Jordach: how about a script for that? 18:08 Jordach PenguinDad, would take longer manually creating the script 18:09 kilbith you have just to "desaturate" the colors in gimp 18:09 Jordach i know 18:09 Calinou desaturate, reduce contrast 18:09 Jordach but there's 204 images 18:11 twoelk well assign the job to someone willing to do it ;-P 18:11 * twoelk runs and hides 18:11 kilbith hmm, perhaps you could use the ASCII color modifier in the engine 18:12 sol_invictus lol, Jordach can't use a scripting language and imagick 18:13 Calinou you can't color-correct using modifiers currently 18:13 Calinou would be a nice feature to have (brightness, contrast, gamma, saturation) 18:14 kilbith yep 18:16 sol_invictus oh yeah, let's make it an image editor 18:32 Calinou this would help reduce file sizes 18:32 Calinou especially saturation 18:38 Jordach *cough*unified dyes* 18:41 Krock hai 18:41 ElectronLibre Hello Krock. 18:41 Krock just had the monthly BSOD 18:41 Krock and onc again, my 2nd HDD is locked.. smehow 18:42 Krock I hope I've bookmarked the site I used the last time :3 18:43 ElectronLibre BSOD.. There aren't BSODs on Linux, it's called Kernel Panic ^^. 18:43 Krock That's in no way better :P 18:43 ElectronLibre But for you, with Windows, you have. What a great feature.. x) 18:44 PenguinDad ElectronLibre: on linux you have a BSOD too 18:45 ElectronLibre Yes, usually when you get a Kernel Panic the only things you can do are 1) start crying 2) sacrifice a fish in honor of Tux and cry later 3) Open your computer and cry at once. 18:45 PenguinDad in this case BSOD == Black Screen Of Death 18:45 PenguinDad :P 18:46 ElectronLibre I've had a gray line crossed screen one day ._. 18:46 Megaf Krock: https://github.com/minetest/minetest/pull/1630#event-202809261 18:46 Megaf I know that feeling 18:47 Megaf When you submit a pull request about somthing you believe is the best thing 18:47 Megaf and then nobody seems to care about it 18:47 crazyR with the formspec "textlist" is it possible to set the index manually for each item in the list? 18:47 ElectronLibre There was the right part of the screen at the left and the left part at right, with a lot of funny little gray lines ._. 18:47 Megaf and then you give up and remove your work 18:48 Krock Megaf, I included it to my special mod, so I don't need it in the engine anymore 18:48 Krock hmm 18:48 Krock I want my 2nd hadd again... can't compile MT otherwise 18:49 * ElectronLibre prays for Krock's hdd to be fixed soon. 18:50 Krock ElectronLibre, I've done it already once, so it will be happen this time again 18:55 Jordach HUH 18:55 Jordach meshnodes support n-gon based meshes 18:56 Jordach no need for tris here 18:57 Calinou triangles are more compatible, for use in other games 18:58 PenguinDad that's neat 18:59 Jordach sol_invictus, https://cdn.mediacru.sh/LueuQrtx4BMo.png 18:59 Jordach Sokomine, ^ 18:59 Jordach tab complete y u suck 18:59 Jordach step 2: extruder meshnodwes 18:59 Jordach -w 19:03 Krock Purrfect. chkdsk E: /f worked! :) 19:03 * Jordach wants RBA's extruded plants pull, but wants it nao 19:03 * Jordach cracks out teh blender and manually models a plantlike drawtype by hand pixel for pixel 19:04 * Krock opens the .CHK files in E:FOUND.000 and sees... C++ codes of minetest! 19:09 crazyR anybody? with the formspec "textlist" is it possible to set the index manually for each item in the list? 19:11 Krock crazyR, https://github.com/SmallJoker/player_notes/blob/master/init.lua#L124 19:11 Krock crazyR, https://github.com/SmallJoker/player_notes/blob/master/init.lua#L50 19:13 Krock mhm I'm not sure if I should include those font file into my dev releases 19:14 crazyR Krock: What i mean is when i create the list, at the moment, the formspec gives each item in the list a index automatically, is it not possible for me to decide what the index is? 19:14 Krock crazyR, afaik, that's not possible 19:14 rubenwardy crazyR, why? 19:14 rubenwardy Use a look up table 19:16 rubenwardy "Would you like a present, Dave?" https://cdn.mediacru.sh/-kpBRWvdJu8H.jpg 19:18 PenguinDad rubenwardy: how about a round of chess as present? :P 19:19 Eric___ hi, how to change chat box GUI in minetest? 19:19 ElectronLibre It must be somewhere in builtin/game. 19:19 Eric___ yes, I have been looking very hard 19:20 Eric___ but I can't pinpoint where it is 19:23 Eric___ it seems to be in many files and i dont know what to edit. 19:23 rubenwardy It may not be a formspec 19:24 ElectronLibre (The horrible point about that is I've found it a while ago in builtin as a formspec but I've never been able to find it again.. ._.) 19:25 * Jordach manically laughs 19:25 Jordach 20k faces 19:25 Jordach do you wanna kill a minetest 19:26 Krock Eric___, it's hardcoded in the source 19:28 Jordach https://cdn.mediacru.sh/OsA1_x7d57dY.png 19:31 Jordach achievement get 19:31 Jordach FIXME: MeshCollector::append() called with numIndices=102144 (limit 65535) 19:32 Eivel Hey, is there any way to re-generate an area destroyed by eg. quarry? I see no such option in WorldEdit. 19:33 Megaf !server test 19:33 MinetestBot Megaf: just test | 87.110.8.195 | Clients: 41/78, 29/41 | Version: 0.4.10-dev / minetest | Ping: 37ms 19:33 Megaf !server this 19:33 MinetestBot Megaf: THIS IS A TEST | mt.megaf.info | Clients: 9/10, 5/9 | Version: 0.4.10-dev / Pixel | Ping: 2ms 19:40 Krock Eivel, currently, it's not possible to regenerate terrain of built-in mapgens 19:41 Krock Eivel, there are some lua mapgen which contain a such feature 19:41 Krock such<< >>a 19:41 Jordach Jordach@JORDACH-PC $ git push 19:41 Jordach fatal: unable to access 'https://github.com/Jordach/big_freaking_dig.git/': Could not resolve host: github.com 19:41 Jordach u wot m8 19:41 Krock use http 19:42 Jordach that what it's using 19:42 Jordach ...or github is down right now 19:42 Krock it ain't, try to remove the slash after .git 19:44 Jordach cha-ching 19:44 Jordach To https://github.com/Jordach/big_freaking_dig.git 19:44 Jordach 0ecfb43..e57bf80 master -> master 19:44 Krock yesss 19:44 Jordach :o 19:44 Jordach 14 posts 19:47 Eric___ I know but I want to change it because right now it does not look pleasing 19:47 Krock I've the feeling, there are too much binary files in the source now.. committing takes forever 19:47 Jordach "binary files" 19:48 * Jordach looks at BFD 19:48 Jordach dem blend files 19:48 rcmaehl It's not blend files 19:49 rcmaehl It's bytecode 19:49 rcmaehl For maximum performance 19:49 rcmaehl /s 20:00 Sokomine jordach: yes? 20:01 Jordach Sokomine, there is a statue of you (randomly obtained by using the chisel on a statue) https://cdn.mediacru.sh/LueuQrtx4BMo.png 20:01 Jordach except the chisel is a one use item on the statue :3 20:02 Sokomine jordach: ah :-) that sounds funny and looks intresting 20:02 Jordach Sokomine, stone monsters sometimes drop chisels and statues, while oerkiis constantly drop statues 20:02 Sokomine though...a statue...that ought to be in stone :-) with a black and white skin 20:03 Sokomine uff! poor guys. if they have to run around all days carrying statues, no wonder they're in a bad mood! 20:03 Eivel Krock: thanks for the answer 20:03 Krock np 20:03 * Jordach wonders if it's possible with simple mobs to create a tamable hostile 20:09 Yellowberry yay 20:09 Megaf PilzAdam: why the heck was him banned? 20:10 PilzAdam Megaf, what? 20:10 Yellowberry I am using markv's ZNC 20:10 Megaf [20:07:11] --> PilzAdam (~pilzadam@unaffiliated/pilzadam) has joined #minetest 20:10 Megaf [20:08:44] *** Mode #minetest -b *!*@dotx.me by MinetestBot 20:10 Megaf didnt you unaban him> 20:10 Megaf ? 20:10 Yellowberry no 20:10 Yellowberry it was sfan5 20:10 PilzAdam what? 20:11 PilzAdam ... I'll just leave now... 20:11 Megaf Sorry PilzAdam 20:12 Megaf sfan5: so, why was him banned? 20:12 sfan5 Megaf: Yellowberry was using markv's bouncer 20:13 Megaf so? 20:13 sfan5 and markv is permamently banned 20:13 sfan5 Yellowberry: anyway, just identify first next time 20:13 Yellowberry ok 20:23 Eric___ are you saying this kind of change would be extremely difficult if not impossible? 20:31 zat who's markv? doesnt appear in my logs 20:32 ElectronLibre Apparently he did bad things, otherwise he wouldn't had get banned. 20:33 zat ElectronLibre: but sometimes OPs are evil! 20:35 exio4 it was a guy who basically made stupid questions for the lulzs, and also spammed and well, that is 20:35 zat what kind of questions? 20:35 * ElectronLibre goes away from zat who is probably going to be beat to death by the ops. 20:36 ElectronLibre Spam.. Was it on August? 20:36 zat ElectronLibre: why you do that? 20:36 PilzAdam !op 20:37 Sokomine jordach: tamable and simple mobs contradict each other. it just doesn't work. those sheep jump on each other's backs...and then they escape. unless you build silly-looking cages for them 20:37 ElectronLibre No I'm just a little bit worried about your future zat x). 20:38 zat ElectronLibre: why? it doesnt look bad, doesnt look good either... in fact it doesnt look since I cant look into the future... 20:39 Jordach Sokomine, i meant taming oerkkis 20:39 Sokomine Jordach: doesn't help much if you can't keep them in a certain area. making mobs peaceful...now that would be something :-) 20:40 Sokomine what do oerkki want? what could we give them to make them happy and stop attacking harmless players? :) 20:41 zat Sokomine: I figured that long time ago 20:41 Jordach i swear i heard mediacrush play audio 20:41 zat they want death 20:42 zat Proof: when I kill them they stop attacking me 20:42 zat ...in fact they wont attack anybody else. 20:46 * Jordach uploads 60fps footage of Minetest 20:51 stormchaser3000 hmmm 20:51 stormchaser3000 is there a way to compile with irrlicht 1.7? 20:51 sfan5 Jordach: no 120fps 4K? 20:52 stormchaser3000 even though i have irrlicht 1.8.x installed? 20:54 stormchaser3000 i have tried -DIRRLICHT_SOURCE_DIR=(path to source of irrlicht 1.7.3) 20:55 stormchaser3000 but that failed on older versions of minetest 21:31 Jordach http://youtu.be/YtI0qmhRRbk 21:32 MinetestForFun amazing Jordach Oo 21:33 Jordach you don;t get to choose what you get 21:50 Jordach [off] i am truly evil 21:50 Jordach [off] https://github.com/Jordach/big_freaking_dig/commit/08cb25fa2a8ff34d75150009b56c6e7549f7ed5d#diff-473400613553696a429c21e02ed7bae2R127 21:50 n4x [off] amaze