Time Nick Message 00:44 harrison why does the porridgebird lay his egg in the air? 00:52 kaeza greetings 01:16 hisforeverkid Whats the (SP) bakk that floats in singleplayer mode? 01:16 hisforeverkid ball = bakk 01:45 jojoa1997 Hi how is everyone? 01:53 VanessaE hi 02:09 MinetestBot 02[git] 04kwolekr -> 03minetest/minetest: Settings: Fix getNoiseParamsFromValue() 13fcb1ea9 http://git.io/S7xLZA (152014-12-02T21:09:16-05:00) 02:56 AgentFire Can someone explain why my rubber trees are pink? 02:57 shadowzone pink? 02:57 Illyasviel They decided they wanted to be female? 02:57 AgentFire Like the top is still the wood texture 02:57 AgentFire But the sides are pink 02:57 AgentFire And the sapling appears to be pink too 02:58 Illyasviel The tree was fed up of being genderless. 02:58 paramat what is (SP)? 02:59 VanessaE AgentFire: screenshot? 03:07 AgentFire VanessaE: I can't really pull it up at the moment 03:07 paramat zat did you write the 'earth' mod? if so please develop it it's excellent 03:11 zat paramat: I actually abandoned it 03:12 zat paramat: I can hand you the code if you want to develop it further 03:12 paramat is it on github? 03:12 zat nop 03:13 paramat oh actually i have the code lol 03:13 zat that code you have is super ultra alpha 03:13 zat not even close to what I developed after 03:14 paramat interesting, i hope you work on it again, textures are especially good 03:15 zat join the team and I will work again on it 03:16 zat I will ask the team 03:16 * zat agrees 03:16 zat the team agrees 03:16 paramat okay good 03:17 zat what do you code in? 03:18 paramat i will help out, i could maintain a copy on my github if that's okay with you 03:18 paramat well lua and just starting c++ 03:19 zat I am not familiar with github terms 03:19 zat ...of use 03:19 zat anything I should care of? 03:20 paramat im not too familiar either, nevermind that's not necessary 03:21 zat paramat: but are you more comfortable there? 03:21 zat because I have my own git server 03:21 zat but you would have to use command line or whatever client you prefer 03:22 paramat i see, im confident with terminal git commands 03:23 zat then lets see it there 03:23 paramat im happy to use a different git server if you prefer 03:26 paramat the mgv7 biome API is a bit broken, i now have the job of improving it. you can have up to 256 biomes, good to see someone making gradual changes in surface nodes 03:27 zat My biomes are like... a lot 03:27 zat they are now generated on startup from a list with different criteria. 03:27 zat Maybe 50 03:27 zat or more 03:29 paramat good stuff 03:29 kaeza http://ask.slashdot.org/story/14/12/02/007206/ask-slashdot-non-coders-why-arent-you-contributing-to-open-source 03:29 Illyasviel Is there an android port of minetest? 03:30 kaeza Illyasviel, indeed, there is one 03:30 kaeza http://minetest.net/download#android 03:31 zat paramat: I'll be availabling the code in the morning 03:31 VanessaE kaeza: --> #minetest-dev :P 03:31 kaeza probably :P 03:32 VanessaE read that thread earlier today. some of the comments therein are really insightful 03:32 paramat okay no rush im super busy this week 03:32 someguy_irc um hello. 03:32 VanessaE hi 03:32 zat paramat: if I forget just remind me, you wont be bothering me at all. 03:32 * someguy_irc waits for webcam software thingy to finish downloading. 03:34 paramat zat you're a member of the forum? PM me if you want i prefer that to IRC 03:35 zat paramat: I am not in the forums, but you prefer IRC so no problem lol 03:36 Illyasviel Could you have put any more ads in the minetest app? 03:36 paramat okay no problem you can catch me here 03:37 zat Illyasviel: LOL 03:37 zat paramat: I am going now then, good night 03:37 zat kisses to everyone 03:37 zat kaeza: chao 03:37 zat sfan5: nya 03:38 kaeza o/ 03:39 paramat O/ 06:19 Calinou enable_build_where_you_stand = true 06:19 Calinou just added this 06:25 sfan5 zat: nya 10:42 kobold the forum is dead 10:49 Out`Of`Control kobold: dead of down? 10:50 kobold down 10:51 ThatGraemeGuy dns lookup failure 10:54 sol_invictus blame c55 10:54 kobold i think his server is down 10:55 kobold the forum runs on an external server in germany 10:58 crazyR_ http://dev.minetest.net/ <-- is down too 11:00 ThatGraemeGuy the server itself is probably fine, the DNS is not resolving though 11:00 ThatGraemeGuy seems that whoever serves DNS for minetest.net is having trouble 11:00 ninnghazad ye, its down for a few hours now 11:00 ninnghazad at least 11:01 ninnghazad well, not reachable 11:44 neurom hello, looks like {forum,wiki}.minetest.net is down. is there an ETA for a fix? 11:55 ThatGraemeGuy There's a problem with the DNS, not sure who is responsible for it 11:57 ninnghazad c55 is on it 12:41 marktraceur Does anyone know if someone's built a client that just connects to the server, loads a particular block, and doesn't do anything? 12:41 marktraceur For purposes of keeping pipeworks/technic/mesecons stuff running. 12:44 ThatGraemeGuy never heard of such a thing 12:44 ThatGraemeGuy do you admin the server? 12:46 ThatGraemeGuy @marktraceur ^^ 12:46 ninnghazad marktraceur: minetest.forceload_block() ? 12:47 ninnghazad you could build simple force-loader-block with it. maybe there is already a mod with one in it. 12:48 ThatGraemeGuy there is one in technic but there's no recipe for it, and admin must /give it 12:48 ThatGraemeGuy or at least someone with /give privilege 12:48 ninnghazad ye anchor block, just saw the source 12:49 ninnghazad you may need to adjust max_forceloaded_blocks option though 12:50 ninnghazad its only 16 or smth by default 12:50 ThatGraemeGuy yes the default is woefully inadequate 12:50 ThatGraemeGuy I think I bumped it to 1000 on a very small server a while back 12:50 ninnghazad have it at 4096 on decent machine no prob 12:50 ninnghazad but dont think i ever hit that limit 12:51 Amaz Mod that does it: https://github.com/rubenwardy/forceload 13:17 marktraceur ThatGraemeGuy: Yes 13:18 marktraceur OK 13:18 * marktraceur will give himself some forceload stuff 13:18 ThatGraemeGuy marktraceur: also increase the max forloaded blocks in your server's minetest.conf 13:18 ThatGraemeGuy the default is pitiful 13:19 ThatGraemeGuy On a VM with 1GB of RAM and 1 vCPU I had that up to 1000 with no significant impact 13:26 marktraceur Pretty neat stuff 13:26 marktraceur Now I can leave the quarry running indefinitely...I'll probably have some other magical uses for this too 13:34 ThatGraemeGuy yeah admin anchor is the only thing I miss about playing on my old server 13:37 PenguinDad Admin Anchor could be the name of a pub :D 13:44 marktraceur PenguinDad: I'd go there. 13:44 marktraceur WE SHOULD BUY A BAR! 13:47 * PenguinDad throws a lithium bar at marktraceur 13:47 marktraceur Ow 13:48 PenguinDad marktraceur: Lithium isn't that heavy 13:49 marktraceur Says the person not getting hit in the face with it. 16:28 MinetestBot 02[git] 04PilzAdam -> 03minetest/minetest_game: Add all saplings to group sapling 1331edc5a http://git.io/RlZxww (152014-12-03T17:26:01+01:00) 16:28 MinetestBot 02[git] 04PilzAdam -> 03minetest/minetest_game: Add missing groups to pine sapling 1319bdcb2 http://git.io/XYRY4w (152014-12-03T17:26:01+01:00) 16:28 MinetestBot 02[git] 04PilzAdam -> 03minetest/minetest_game: Fix various fire sound bugs 135b7db48 http://git.io/M88KgQ (152014-12-03T16:59:36+01:00) 17:14 Krock Aloha! 17:21 Calinou Ahola! 17:22 Krock Almost a Hawaii feeling 17:23 PenguinDad *Hawaiian music begins playing* 17:23 PenguinDad *starts 17:23 Krock **starts* 17:30 * PenguinDad is happy and sad at the same time o_O 17:31 * ElectronLibre understands PenguinDad has got 2 personalities. 17:33 PenguinDad ElectronLibre: I haven't got two personalities it's just... the music 17:43 Krock I wonder why so many people use the minetest logo as their avatar 17:45 ElectronLibre No inspiration? 17:46 Krock ElectronLibre, maybe 17:47 rbduck one question, is it possible to use two different textures for fencelike nodes, one texture for the big thing in the middle (the post) and one for the connection part??? 17:47 Calinou no 17:47 Calinou use a nodebox :/ or meshnode 17:48 Krock ^ 17:49 rbduck but how can i make it behave like normal fence?? 17:49 Beton meshnodes are available in 0.4.10? 17:49 ElectronLibre Beton: In 0.4.10-dev actually, and in 0.4.11 in the future. 17:49 Calinou rbduck, you'd need code to automatically adapt them 17:50 rbduck i just had an idea, i'll going to look into pipeworks code 17:54 Calinou I found an huge patch of diamonds in Carbone, legit 17:54 rbduck but that is too complex, i am going to make these blocks with nbe, without automatically connecting 17:54 Krock Whoa. Chrome crashed. Relauch now? 17:54 Krock Chrome has detected a problem and must be closed. 17:54 Krock interesting loop 17:55 rbduck mmh 17:55 Krock Beton, 'dev' means 'in-developement' but 0.4.11 should release soon. It was planned to happen in november 17:56 Krock of this year. 17:58 Eivel Hey, is any of the Core devs online now? 17:59 Krock in #minetest-dev 17:59 rbduck when i read the word beton, i thought about the german word "Beton", which means concrete/cement XD 17:59 Krock wait. beton isn't a english word? 17:59 ElectronLibre It's the same in french actually. 18:00 Krock I think it's something like a product name 18:00 Eivel rbduck, Krock, I don't know about german, but in polish beton means concrete 18:00 Beton beton is polish word and it means concrete :P 18:00 rbduck ok? 18:01 * PenguinDad builds a house out of Beton :P 18:01 Krock Eivel, okay. Everybody understands it but the english not :D 18:01 Krock *but not the english 18:01 ElectronLibre polish.beton = french.beton = german.beton = english.concrete so. 18:01 PenguinDad Inconsistency! 18:02 Krock Error, undefined global variable 'so' 18:02 rbduck Betonpfosten 18:03 Krock Betonpfosten is a Pfosten made of Beton 18:04 PenguinDad Krock: This is a Betonpfosten it pfostens Beton 18:04 Krock ^ 19:01 catninja cleaning out the computer and realize star trek is taking up 100GiB 19:01 rbduck i added the fence, they don't autoconnect, but that is ok, the auto rotate (using facedir) when placing 19:08 Yellowberry catninja, why! are they like 1080p? 19:09 kaeza greetings 19:10 Yellowberry hi kaeza 19:10 ElectronLibre Hello kaeza 19:10 Yellowberry hi jojoa1997 19:10 jojoa1997 Hi Yellowberry 19:11 Yellowberry PenguinDad, it is Beton in Hungarian too 19:17 * rbduck starts minetest 19:24 catninja Does someone know which of the public servers that is the "most populated" 19:24 catninja ? 19:24 ElectronLibre The one on the top of the list. But what do you mean exactly by "most populated"? 19:26 Calinou happy 4th birthday, Minecraft Alpha 1.2.3. 19:26 Yellowberry really? 19:26 Yellowberry wow 19:27 catninja ElectronLibre: the one with most actually active players 19:29 ElectronLibre It's the one on the top of the list so. 19:30 Calinou “just test” is the most populated server, catninja 19:30 Calinou not the best one, I'd say :P 19:30 ElectronLibre It's not the best one yes, to say the least.. 19:33 catninja haha okay, what is that supposed to mean? 19:33 hawk666 anyone interested in light role play servers ? 19:34 Calinou catninja, lots of immature players 19:34 pandaro im interessed in role play server 19:35 Calinou illegal mobile clients 19:35 pandaro im immature 19:35 catninja Calinou: that's so sad. It feels like you have to choose between no one to play with or just rude immature people -__- 19:35 ElectronLibre catninja: Actually, if I remember correctly, there is nobody to manage the server and control the players. It's full of grieffed buildings, and a lot of awful stuff. 19:36 Calinou catninja, play on private servers, or on small public servers 19:36 Calinou qbuissiondebon.info 19:36 Calinou port 30001 19:36 Calinou try this one 19:36 pandaro hi all 19:37 pandaro I do not believe to be bad mannered 19:37 * ElectronLibre prepare himself to welcome a lot of players on the server that Calinou have given the adress. 19:38 catninja Calinou: that is my server of choosing (next after lott ofc) but since everyone only speaks french I feel so ridicously alone all the time when I'm on... :/ 19:38 catninja but it's a beautiful, fun and polite-players server 19:38 Calinou I speak English and French ;) 19:39 Calinou I have a large, public farm 19:39 ElectronLibre catninja: Actually, when someone start speaking english, we all (try to) speak english. 19:39 Calinou tons of cocoa, potatoes, wheat and papyrus 19:39 ElectronLibre There are people who cannot, but we translate for them. 19:39 Calinou I have a thousand chocolate donuts or so 19:39 Calinou and 300 baked potatoes 19:40 catninja ElectronLibre: the problem is that it only keeps up for a short while and then everyone falls back into french again. And I don't wanna be like "guys guys I'm still here...." all the time ;) 19:40 exio4 whatever, how is it going wild shibes :D 19:41 hawk666 I have a server in early development it's a light role play server running 24/7 it's aim is to build a city on a huge scale with towns on the outside, with huge rail networks and road networks. Only MCmiddleearth has achieved in terms of the map. 19:42 Krock !up minetest.ntdll.net 19:42 Eivel Hey guys, has anyone played on Xanadu server? 19:42 hawk666 this is the server ip if anyone is interested, i could use staff and advice to help make this new server live up to it's name 167.114.71.42:30000 19:42 Krock MinetestBot! 19:42 MinetestBot Krock! 19:42 MinetestBot minetest.ntdll.net:30000 seems to be down 19:42 Calinou I'm on it right now, if you need resources, catninja 19:42 Calinou I found one of these large diamond patches Carbone generate 19:42 Calinou so I got 122 diamonds… made a full diamond armor set, still have 91 diamonds 19:43 rbduck do these underground realms "eliminate" nyan cats?? 20:04 Krock http://i.imgur.com/iSHqQgc.png 20:04 Krock rbduck, yes they eat them 20:05 rbduck eat xD 20:05 ElectronLibre Eat a sign? 20:06 Krock hmm I'm getting less "bad pixels" when the window is small and no special vsual effects are used 20:06 Krock means, the graphic card can't handle much data at once and skips some of them on fullscreen :3 20:07 Krock interesting behavior 20:07 rbduck no, eat a nyan cat! 20:12 * rbduck is eating a nyan cat and it tastes like a big fat rotten rat 20:18 PenguinDad !c math.sqrt(2) 20:18 MinetestBot 1.4142135623730951 20:18 PenguinDad rbduck: ^ they aren't fat 20:19 rbduck ! 20:20 rbduck !c math.sqrt(0) 20:20 MinetestBot 0.0 20:21 PenguinDad !c math.cbrt(3) 20:21 MinetestBot AttributeError: 'SomeObject' object has no attribute 'cbrt' 20:21 PenguinDad :/ 20:22 rbduck !c math.sqrt(-9) 20:22 MinetestBot ValueError: math domain error 20:22 rbduck xD 20:23 PenguinDad !c math.sqrt(-9+0j) 20:23 MinetestBot TypeError: can't convert complex to float 20:24 PenguinDad Floats are complex :P 20:26 rbduck !rainbow nyan cat rainbow 20:26 MinetestBot 4nya7n c8at 3rai12nbo6w 20:47 rbduck !g ñP45½òM‼ò♦$╚╚£ 20:47 MinetestBot rbduck: http://irc.minetest.ru/minetest/2014-10-30 20:51 rbduck !c "TypeError: can't multiply sequence by non-int of type 'float' "*3.1 20:51 MinetestBot TypeError: can't multiply sequence by non-int of type 'float' 20:53 exio4 meta-error 20:54 rbduck !c ("MinetestBot"+str(random.randint(1,20))+", ")*random.randint(1,10) 20:54 MinetestBot 'MinetestBot9, ' 20:55 rbduck !c (!rainbow"rainbow ")*random.randint(1,20) 20:55 MinetestBot SyntaxError: invalid syntax (, line 1) 20:56 rbduck !c (str(random.randint(1,100))+"random?") 20:56 MinetestBot '14random?' 20:58 rbduck !c "MinetestBot " *random.randint(1,111) 20:58 MinetestBot 'MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBot MinetestBo 21:00 rbduck !c "Good Bye, going to bed " *random.randint(1,17) 21:00 Jordach U WOT M8 21:01 * Jordach browses /r/admincraft 21:01 * Jordach spots his grass block render 21:06 Jordach https://cdn.mediacru.sh/uz-SPLUHDpcY.png 21:08 * Jordach fires up the DMCA 21:08 Jordach dis gun be good (factoid, old renders are unlicensed) :D 21:09 PenguinDad hehe :> 21:09 * Jordach sends a mildly worded reddit pm 21:09 Jordach with all the links 21:11 harrison http://www.cnet.com/news/mice-implanted-with-human-brain-cells-become-smarter/ 21:11 harrison it was only a matter of time .... 21:11 harrison the mice are gaining on us 22:12 Megaf Hi all 22:12 Megaf Hi ShadowNinja 22:13 Megaf ShadowNinja: I making an ultra small and minimal minetest subgame 22:13 Megaf I'd like to add your areas protection mod to it, but it's just a huge mod 22:13 Megaf compared to other parts of my game 22:14 Megaf And I already compacted it 22:14 Megaf Im looking for a smaller way to have something similar to areas 22:15 ShadowNinja Megaf: Areas is pretty small. It's designed to be very flexible though so it includes code for a lot of features. 22:16 Megaf I saw that 22:17 ShadowNinja Megaf: If you want something that takes up less bytes protector or landclaum_0gb_us might do. 22:17 ShadowNinja Or maybe they won't. 22:18 Megaf ShadowNinja: http://paste.debian.net/134808/ 22:18 ShadowNinja Areas isn't very heavy though, it adds miniscule (unmeasured, but not noticable) lag on servers with 1000+ areas. 22:19 Megaf I will remove README from areas 22:19 Megaf this is my game https://github.com/Megaf/Pixel 22:19 Megaf ShadowNinja: and I'm builtin in all I can on default/init.lua 22:19 ShadowNinja Megaf: BTW, use submodules so you don't have to copy everything. 22:20 init me.lua 22:20 chrisf hi #minetest -- i want to build a block-based game which involves multiple voxel grids moving around, and no `terrain` grid. i also have quite a few quantities per cell that i want to track. is starting with minetest sane, or is there something better suited? 22:20 Megaf I have built in sethome, give_initial_stuff, pixels 22:20 Megaf and more stuff 22:20 Megaf chrisf: grong game, minetest cant do that 22:21 Megaf in minetest stuff is usually static 22:21 ShadowNinja Megaf: You can also use a Lua equivalent of uglify.js to minimize it if space is that important to you. 22:21 chrisf Megaf: the wiki suggests that voxel-based movable things is something that's wanted later, though 22:21 Megaf I want to save every possible bit 22:21 Megaf but it cant add lag on runtime 22:22 Megaf it has to be as lightweight as possbile 22:22 ShadowNinja Your whole game probably fits in a L2 or L3 CPU cache though, so I wouldn't wory about it. 22:22 chrisf Megaf: (i'd be willing to contribute the engine changes required, if it's stuff that is wanted.) 22:23 Megaf ShadowNinja: can I remove LICENSE from areas? 22:23 ShadowNinja Megaf: OK, strip whitespace, rename it to 'a', make all variables and functions single characters... 22:23 Megaf chrisf: that would be fantastic and very welcome 22:23 Megaf chrisf: you can join #Minetest-Dev to talk about the engine 22:23 ShadowNinja Remove public API and compat code. 22:23 ShadowNinja Megaf: Nope. 22:23 chrisf ok thanks 22:24 Megaf no? 22:24 ShadowNinja That should get it pretty small. 22:24 Megaf ok 22:24 ShadowNinja Megaf: I'm pretty sure that's not allowed. 22:24 Megaf LICENSE is the buggest file... 22:24 jin_xi chrisf: maybe minetest is not the best starting point, but minetests creator has worked on a new project that looks a lot more like it could do what you need 22:25 ShadowNinja Megaf: Just make sure to rename the mod if you change anything externally accessible. 22:25 jin_xi https://github.com/celeron55/buildat 22:25 Megaf ok 22:26 chrisf jin_xi: ok, thanks, i will have a look at that too 22:26 Megaf is the api.lua needed? 22:29 Megaf ShadowNinja: the only thing I have removed from areas so far is legacy stuff and lots of white spaces 22:31 ShadowNinja Megaf: https://github.com/stravant/LuaMinify 22:32 ShadowNinja I'd just run that on releases though. 22:32 ShadowNinja Otherwise the code is almost unmaintainable. 22:33 Megaf Interesting 22:34 Megaf hm 22:34 Megaf ok 22:45 waressearcher2 is anyone here ? 22:46 Megaf no 22:46 Megaf nobody 22:46 Megaf Hm, LuaMinify doesnt work 22:47 FR^2 everyone dropped dead some minutes ago. Funerals will be tomorrow. 22:47 Megaf well, I will just remode areas in the near future and add something else 22:47 waressearcher2 http://image.bayimg.com/a8b5daf2fdd4eb385166c0e1974dbdd8f6817946.jpg when you travel the lands around you are generated close to you, how to increase that range ? not "range of view" but range of map generation ? where in source code can I find that limit ? 22:47 Megaf in minetest.conf 22:47 Megaf something related to generate distance 22:48 waressearcher2 Megaf: do you know where I can find it in source code ? 22:49 waressearcher2 mapgen.cpp ? 22:49 Megaf no... 22:49 Megaf wait 22:50 Megaf waressearcher2: https://github.com/minetest/minetest/blob/master/minetest.conf.example#L344 22:56 Megaf Good night 23:39 VanessaE waressearcher2: max_block_generate_distance = 6 23:39 VanessaE (in minetest.conf) 23:39 VanessaE increase that value to increase the range; the figure is number of mapblocks. 23:40 VanessaE you do not have to tweak the engine's code. 23:48 waressearcher2 VanessaE: how is that by default its "6" blocks ? 23:48 VanessaE it's coded somewhere in the engine to generate out to 6 mapblocks from your current location unless you've changed that variable in your minetest.conf 23:49 VanessaE (unless the devs changed the default and didn't update the minetest.conf.example) 23:57 Niveocrystal Test 23:58 Niveocrystal Testing... 23:59 Niveocrystal Test