Time Nick Message 00:06 luke9017_ hi 00:17 luke9017 shadow 00:18 luke9017 im in webchat 00:29 Nerotic Can someone tell me how to disable sand biomes in Minetest? I looked in default/mapgen.lua and nothing was found, and I tried messing with the .conf 00:30 PilzAdam Nerotic, the sand biomes are added by the core, not by mods 00:30 PilzAdam you need to change the desert noise params in minetest.conf 00:30 Nerotic mgv6_freq_desert? 00:30 PilzAdam try mgv6_freq_desert = 100 00:31 Nerotic 100 will disable it? I expected 0, but okay. 00:31 Nerotic Thanks. 00:31 PilzAdam it's reverse chance, I think 00:31 PilzAdam so 100 would be 1% 00:31 Nerotic What would be 0%? :P 00:32 PilzAdam IIRC I never found a desert with 100 00:33 Nerotic Alright, thanks for the assistance. I had a feeling it was that when i looked at the wiki, but the parameter 0 didnt work. And I didn't really read about parameters so I guess i shouldve. Thanks 00:35 PilzAdam hm... by looking at the code it seems like it's a perlin noise threshold; so anything > 1.0 should disable it completely 00:35 PilzAdam default is 0.45 00:37 Nerotic Good to know. 00:38 Nerotic Lately I've been messing around with the core, and minetest_game to learn a bit more on how the game works internally. It's pretty simple and fun to play with. 00:49 jin_xi Nerotic: what did you play with? mapgen stuff? 00:49 Nerotic yea 00:49 Nerotic other stuff too, but today was mostly mapgen 00:58 Cylus So if I set it to -1, everything becomes a desert? 00:58 Cylus I'm going to try that. 01:02 Cylus I found a small patch of grass, but for the most part, yes, everything is a desert now. 01:03 Cylus Oh wait, no, there's some larger grass spots over there. Hmm. There's a lot more desert then before though. what's the lowest perlin noise value? 01:07 Cylus -100 seems to have done the trick. Not that I need an all-desert world, but it's interesting to know it can be done. 01:08 zat VanessaE: ping 01:08 VanessaE pong 01:10 zat VanessaE: what real tree is your jungletree based on? 01:12 VanessaE nothing in particular 01:12 VanessaE just a generic "jungle" tree 01:14 zat lol 01:15 Cylus Hey! It's our resident perlin expert. 01:15 paramat O/ 01:15 Cylus paramat: Do you know what the highest/lowest perlin values are? 01:16 paramat desert noise has 3 octave and persistence 0.5, so stays within -1.75 to 1.75 01:16 paramat the range depends on octaves and persistence 01:16 paramat but is typically -2 to 2 01:18 Cylus Sweet. Thanks for the information! I suppose I'll need to look into octaves and persistence then if I plan to make any sensical changes to the mapgen noise values. 01:19 paramat oh this is assuming that 'scale' is 1 and 'offset' is 0, which it always is with 'minetest.get_perlin' 01:19 paramat 'scale' just multiplies the resulting raw noise value 01:20 Cylus At the moment, I'm looking at the C++ mapgen values that are set in minetest.conf. I'm not sure if I want to change them in my game, but it's a possibility. 01:21 paramat 1 octave noise always has a raw value range of exactly -1 to 1 01:21 Cylus It might be fun to have more jungles, but those drop the FPS quite a bit for some reason, so maybe not. 01:24 paramat 'persistence' is the amplitude of an octave relative to the previous octave, so 3 oct persist 0.5 has range = (-1 to 1) + (-1 to 1) * 0.5 + (-1 to 1) * 0.5 * 0.5 = -1.75 to 1.75 01:25 Cylus Okay, so persistence less than one makes later octaves "weaker". 01:25 paramat yes 01:26 paramat each additional octave has a 'spread' half the size, so controls finer detail in the noise pattern 01:27 Cylus And the number of octaves is just the number of iterations? 01:28 paramat so persistence is the balance of fine detail to large scale detail, so controls 'roughness' 01:28 VanessaE i was wondering wtf the persistence was for. 01:29 paramat number of octaves = number of levels of detail. each octave is itself a noise generator, then all the values are added 01:32 exio4 hi again 01:32 Cylus Hello! 01:34 Cylus Huh. It seems we have new textures. It's a good thing I botched my initial fork, because now it gives me a chance to rebase it and get in on these sweet textures. 01:34 exio4 hey! 01:35 exio4 what is new in this land? 01:35 exio4 haven't played much the last time ( 01:35 exio4 :( 01:37 Cylus Well, there's some cool new features, such as a new type of dungeon (sandstone brick dungeons), but there's also lame new features, such as bookshelves that act as dedicated book-storage-only chests. 01:37 Cylus We've also now got panes, which link together sort of like fences. 01:39 exio4 the commits give in /minetest/ give a nice show of what is going on 01:40 Cylus Yeah, I bet they do. I should take a look at those when I get the chance. 01:54 cities hey 01:54 cities in world edit 01:54 cities how do you replace a block that has spaces in the name? 01:58 Cylus cities: You have to use the node's real name, not the human-readable name. The real name can't have spaces. 01:58 Cylus For example, "Stone" is really "default:stone". 02:01 cities where do you get the real name 02:04 Cylus cities: From the Lua code. What node do you need to know the name of? I might know it. 02:04 cities wooden planks and palm tree planks 02:05 Cylus cities: Palm tree planks are going to be a moretrees thing, so I'm not sure. Regular planks are "default:wood". 02:05 foobar_ When I try to start minetest I get "Need running XServer to start Irrlicht Engine", but Xserver is running. How do I fix that? 02:06 exio4 check your DISPLAY (environment) variable 02:06 exio4 is it ":0" or something like that? 02:07 foobar_ is is ":0.0" 02:07 exio4 are you starting minetest with the same user as the one who "started" x11? 02:08 foobar_ yes 02:08 exio4 can you start other X11 apps from that terminal? 02:08 cities thanks Cylus 02:08 cities the moretrees one was palm tree planks with spaces, ut worked anyway 02:08 foobar_ exio4: yes 02:09 exio4 I don't really know then, sorry :P 02:10 Cylus cities: Maybe worldedit has gotten more sophisticated since I last used it then ... 02:14 exio4 the english of the teachers in the MOOCs I am stalking is really easy to understand for a non-native speaker like me :D 02:23 andre_pl is there any way for a mod to determine if a player is standing on a node? 02:23 andre_pl vs. in the air 02:40 doomtron Hello 02:48 doomtron When waving water is selected, the water block, which is above another block(i.e. wood), doesnt get its texture loaded. 03:34 Atlas|1618033 Looking to get started on engine documentation. Any ideas? 04:56 MinetestBot est31: 09-26 17:06 UTC that's a known bug in the engine/builtin. i hope it will get fixed eventually. it's issue #944 05:00 est31 VanessaE in homedecor you can create locked microwaves. But when I did that, and used it, it became a non-locked microwave. Is that intentionally? Why not disable locked microwave entirely then? 05:00 MinetestBot est31: 09-26 17:06 UTC that's a known bug in the engine/builtin. i hope it will get fixed eventually. it's issue #944 05:01 est31 minetestbot? 05:02 VanessaE actually no, that's not intentional. 05:02 VanessaE shit. 05:03 VanessaE I'll fix it asap. 05:03 VanessaE can you file an issue so I don't forget? 05:03 est31 ok 05:03 VanessaE https://github.com/VanessaE/homedecor_modpack/issues/new 05:03 est31 which way do you want to fix it 05:04 VanessaE I'll make it so that it remains locked. 05:04 est31 ok. I'll file the issue. 05:04 VanessaE did this happen with any other locked nodes? 05:05 est31 ovens I think 05:05 VanessaE ok, mention those too 05:05 est31 let me try... 05:06 est31 ovens can't even be built as locked. Crafted yes built no. 05:06 VanessaE eh? 05:07 VanessaE oh there's no locked variant at all? 05:07 est31 there is and you can craft one but when you build it then there is no ( locked by %user) 05:08 VanessaE when you "build" it, you mean when you place it? 05:08 est31 yes 05:08 VanessaE ok, please mention this in your issue report also 05:08 est31 but microwaves too 05:08 VanessaE I'll try to fix it 05:08 est31 I'll link this chat. 05:08 VanessaE yes 05:09 VanessaE probably just a missed/nil field in the metadata or something. 05:09 VanessaE I'll get to it tomorrow though 05:09 est31 ok thanks 05:17 est31 https://github.com/VanessaE/homedecor_modpack/issues/116 05:17 est31 bye 05:26 kaeza greetings 05:30 rickmcfarley What's up dude 08:25 ninnghazad morn' 08:32 rubenwardy Hello 08:34 VanessaE morning 08:35 jp \o 08:48 DarkNekros morning everyone :) 08:49 VanessaE hi 08:49 reactor hellф 08:59 witheld Oh god minetest on android doesn't have autojump 08:59 iqualfragile witheld: wtf is autojump? 08:59 witheld Have you ever played minecraft on android? 09:00 witheld Or any other first person game on a touch screen slab 09:01 iqualfragile witheld: no, i don't do spyhardware 09:02 witheld iqualfragile: anyway, on a phone/tablet, looking around while using the dpad while jumping would require three hands 09:02 witheld So to deal with this, all first person games just have you jump whenever you're about to bumb into something 09:02 witheld bump* 09:04 witheld And that's auto jump 09:04 witheld Get it, automatic jumping 09:06 iqualfragile witheld: yes, i did understand your explanation, it was not all that hard to follow, what kind of humans are you usually talking to that you have to make sure? 09:06 witheld Ones like you usually 09:06 witheld Pretentious, annoying 09:06 witheld Not dumb, they just choose to be that way 09:07 iqualfragile witheld: are you sure you are thinking of me? 09:07 witheld You're right, forgot self-righteous 09:07 iqualfragile i can't remember to have talked to you beforehands 09:08 ThatGraemeGuy eh this conversation is enthralling, do continue 09:08 iqualfragile no, actually i will stop, in my whole self-rightouness i will just put witheld on my ignore list 09:08 rubenwardy iqualfragile is not a native english speaker, so probably didn't understand the combination of auto and jump into one ward. 09:08 rubenwardy oh 09:08 rubenwardy futile 09:09 rubenwardy :S 09:09 iqualfragile yes, i do understand the combination of simple words as i am german and we do that all the time, but autojumping is not unambigious, it could for example mean to "lock spacebar" 09:10 ThatGraemeGuy tablets have spacebars now? 09:10 * ThatGraemeGuy runs 09:10 rubenwardy Yes, that is what I meant : 09:11 * VanessaE sighs 09:12 kaeza this whole thing could have been avoided if s/wtf/what/, and s/spyhardware/android/ 09:12 VanessaE iqualfragile: you didn't handle that well, at all. 09:12 kaeza it's not that hard to speak politely 09:12 VanessaE "what kind of humans..." should not have been said. 09:13 iqualfragile VanessaE: is that offensive? im sorry, as mentioned im not a native speaker, what would have been a more apropriate word? 09:13 iqualfragile children, idiots? 09:13 VanessaE iqualfragile: yes, because it presumes that the person to whom you were replying was not in fact speaking to humans. 09:13 jp you meant "what kind of person", right ? 09:13 VanessaE the appropriate response would have been not to respond at all. 09:14 iqualfragile jp: yes! thats it 09:15 VanessaE that would have helped, but the whole line following "your explanation" comes off as inflammatory to a native speaker, honestly. 09:16 iqualfragile VanessaE: well, it was ment to return his insult 09:16 VanessaE I see no insult from him prior to that. 09:18 rubenwardy "Get it, automatic jumping", wasn't an insult, but was a bit rude 09:18 VanessaE nope, not rude either. 09:19 iqualfragile well, it was rude to me 09:19 VanessaE that phrasing is a bit obscure but it usually isn't meant to be rude (let alone insulting). it's a shorthand for "Do you get what I mean?" 09:20 VanessaE he was literally asking you if you understood. 09:20 rubenwardy s'pose sop 09:20 rubenwardy *so 09:21 iqualfragile VanessaE: if you let go of an apple it drops to the ground 09:21 iqualfragile did you get what i mean? 09:21 VanessaE your explanation is simple enough that no further clarification is needed. 09:22 VanessaE but when he said autojump, my first thought, not having ever played MC, was some sort of hold-a-jump-button feature 09:23 VanessaE in fact immediately prior to that I thought of the double-tap-to-fly feature but then immediately discounted that as unrelated. 09:23 iqualfragile VanessaE: yes, mine too, thats why i asked, a and his explaination was simple enough that no further clarification was needed 09:24 rubenwardy I thought he meant jump when reaching a node edge, like he meant. But it was ambiguous. 09:24 VanessaE I'm just saying that you really went the wrong way with your choice of words. 09:24 VanessaE language barriers suck. 09:25 kaeza textual communication cannot impart things like mood, etc, so that played against too 09:25 VanessaE indeed 09:26 VanessaE anyways, thus endeth this morning's lesson on etiquette :P 09:26 kaeza "Assume good faith", they say 09:26 VanessaE kaeza: what is this, Wikipedia? :P 09:27 Amaz XD 09:27 kaeza no, if that were the case, all of us would be kicked for not being "notable enough" <_< 09:27 VanessaE haha 09:28 Akuukis Hi all. Is there a mod in Minetest with robots like ComputerCraft or OpenComputers are for Minecraft? 09:28 * speak gives thumbs up to VanessaE for resolving the situation 09:28 VanessaE heh 09:29 VanessaE Akuukis: not robots, as such, but there are plenty of mobs to be found. re-texturing one of them to look like a robot would be fairly trivial 09:29 rubenwardy I was bored :( http://rubenwardy.github.io/NodeBoxEditor/ 09:29 kaeza Akuukis, the luacontrollers/digilines from mesecons, and probably part of technic 09:29 VanessaE oh you mean just electronics? 09:29 VanessaE I thought that seemed a little odd 09:30 Akuukis VanessaE: sorry, I mean something that moves and is programmable 09:30 VanessaE Akuukis: so something like LEGO Mindstorms or so? 09:30 iqualfragile kaeza: in the german wiki minetest is notable enough 09:30 rubenwardy There are enough sources in German :O 09:31 VanessaE Akuukis: technic + mesecons can do that. you can build machines that move around 09:31 rubenwardy Or are there just less ar__holes? 09:31 iqualfragile why not use the german sources for the english wiki? 09:31 rubenwardy Can we do that? 09:31 VanessaE rubenwardy: a little of both, maybe 09:31 Akuukis kaeza: it sounds something close enough. I will check 09:31 VanessaE iqualfragile: it's already been tried ones. epic fail :( 09:31 Akuukis Thanks 09:31 kaeza rubenwardy, afaik, it's discouraged 09:31 VanessaE once* 09:31 kaeza Akuukis, sure :) 09:31 rubenwardy since MSCraftGate we should have received a lot more sources for Wikipedia 09:31 iqualfragile VanessaE: crating a wiki article or using german sources? 09:32 VanessaE iqualfragile: both 09:32 kaeza Akuukis, they are not mobile, though 09:32 Akuukis :( 09:32 iqualfragile VanessaE: i was around when the english wikipedia entry was created and deleted 09:32 rubenwardy I created it :( 09:32 iqualfragile i actually was the one who started translating it to german on a piratepad 09:32 VanessaE iqualfragile: If I recall, that article used some sources from the German article, didn't it? 09:32 rubenwardy Here is the saved version: http://en.wikipedia.org/wiki/User:Rubenwardy/Minetest 09:33 Akuukis kaeza: oh, that's something like Redstone, not quite what I was looking. 09:33 iqualfragile rubenwardy: well, in that article there are 2 external sources 09:34 VanessaE Akuukis: mesecons and technic work together. you can create machines that move around, dig things, etc. Lua controllers are programmable and can be used to control said machines. 09:34 kaeza Akuukis, the luaCs are programmable chips; I wonder if it would be hard to implement that as a mobile "robot" entity, with any useful functionality... 09:34 iqualfragile in the german one there are 3 additional ones of which one is ooooold and two are not reachable anymore 09:35 Akuukis Now i got it, it's more than Redstone. Yeah, lua controllers. 09:36 rubenwardy Yeah, it sucks 09:36 kaeza digilines are also like data buses, in that you can send arbitrary data to other nodes 09:36 rubenwardy I needs to be rewritten. Completely 09:36 rubenwardy We need sources searches 09:36 rubenwardy *searchers 09:36 Akuukis In minecraft both mods implemented robots as blocks that can move. 09:37 rickmcfarley Akuukis: check out uberi.mesecons.net if you haven't, it's got some cool stuff 09:37 Akuukis So there's already everything i need to make a stationary computer that can control something. 09:38 iqualfragile what would you guys think about a python api for minetest? 09:38 rubenwardy https://docs.google.com/document/d/1BbcG5Zg2bFOMTW_3EgFeIGKqvcA-Lhp-mGdDOaiQKP4/edit?usp=sharing 09:38 rickmcfarley I like python 09:38 rubenwardy iqualfragile, python is a bit weird as an API 09:39 VanessaE Akuukis: a *mobile* computer. 09:39 kaeza why? 09:39 kaeza rubenwardy, ^ 09:39 rubenwardy Embedding is bad in python. Mt currently embeds lua. extending is better in python as you can include extra modules. Like import minetest; minetest.run() as a file in builtin 09:39 rubenwardy Although not a problem to embed, actually, as it makes it sandboxed 09:40 rubenwardy So ignore my comment. 09:40 VanessaE Akuukis: technic contains devices that you can use to move assemblies and structures around, including the devices that control those structures 09:40 rubenwardy gtg 09:40 Akuukis VanessaE: yes, technically speaking robots are mobile computer blocks that can interact with world 09:41 ninnghazad kaeza: robots like in minecraft's computercraft is what i try to do right now. 09:41 kaeza Akuukis, ^ 09:41 someguy anyone there? 09:41 Akuukis VanessaE: oh, so I can make a big ship of multiple blocks from technic that moves together? 09:41 ninnghazad computertest, dronetest, not sure about the name yet 09:41 VanessaE andre_pl: correct 09:41 kaeza someguy, no 09:41 VanessaE oops 09:41 VanessaE Akuukis: correct 09:41 someguy anyone have a idea how to connect /use my dualshock controller with minetest? 09:42 someguy anyone? 09:42 kaeza someguy, something like qjoypad + some driver/hardware to connect the controller 09:42 Akuukis VanessaE: cool, that's a start. And is there any sign that someone is making a mod for minetest to implement robots? 09:42 iqualfragile sandboxing is only hard in the default python implementation, using another one (namely pypy, which should be used anyways, at it greatly improves execution speed) solves that issue 09:42 iqualfragile aditionally our current lua is not sandboxed at all 09:43 ninnghazad Akuukis: me 09:43 someguy i have the drivers 09:43 someguy qjoypad?. 09:43 Akuukis ninnghazad: hi! Good news. Have you already started? 09:43 kaeza someguy, it's a program that translates joystick input to keyboard/mouse input 09:44 someguy ok 09:44 someguy i will download it 09:44 ninnghazad Akuukis: yes, theres quite a bit of code already, but its far from ready 09:44 ninnghazad Akuukis: tricky trying to sandbox lua-in-a-lua 09:45 ninnghazad Akuukis: but seems possible so far, with some cutbacks 09:45 Akuukis ninnghazad: nice. I have done some coding in lua for OpenComputers. Are you on Github? 09:46 VanessaE ninnghazad: borrow some code from mesecons' Lua controllers? 09:46 VanessaE it's already sandboxed :) 09:46 Akuukis Good idea 09:46 ninnghazad Akuukis: yes, look for dronetest. 09:47 ninnghazad VanessaE: thx i might look into that, but as its pretty specific i'm not sure there is much to copy, but maybe some tricks i haven't thought of... 09:51 Zeno` tricks? 09:51 someguy Kaeza 09:51 someguy im on windows not linux. 09:51 ninnghazad hm, well, tricks like catching buggy usercode and so on 09:51 rickmcfarley I'm trying learn how to make a simple electric system because I want to port/recreate Galacticraft 09:53 Akuukis ninnghazad: found dronetest. Check out my project on Github RobotColorWars, I would like to port it to minetest, probably through dronetest if that works out. :) 09:54 ninnghazad Akuukis: i have a CC project called SWARM, also on github, which is why i started dronetest. lol, stalled with the same reason as your project. 09:54 ninnghazad Akuukis: i focused on shared pathfinding for the turtles, and got pretty far. 09:54 dirkk0 could you both post the links, please? 09:55 ninnghazad searcg on github for RobotColorWars, SWARM and dronetest 09:55 ninnghazad search 09:55 Akuukis ninnghazad: impressive. 09:55 dirkk0 k, got it. https://github.com/Akuukis/RobotColorWars 09:56 ninnghazad i like your project, that is like totally something that i would have liked to use my api for. 09:56 dirkk0 oh, I see, these are in MC not MT - I didn't read the log far enough, sry. 09:57 ninnghazad Akuukis: how far in with the project did you get? 09:57 ninnghazad yes they are MC but should become MT because it would be a shame otherwise 09:57 kaeza someguy, see if you can find anything here: http://alternativeto.net/software/qjoypad/ 09:57 Akuukis ninnghazad: i got working pathfinding in OC, with 1MB team available! :D did lots of optimizations. And infinite thread library is working 09:58 someguy i am looking at it right now. 09:58 someguy everything is not freeware. 09:58 Akuukis On Github you can see readme, everything is nicely written there. 09:58 Akuukis And link to YouTube to show pathfinding 09:58 Zeno` someguy, linux? 09:58 ninnghazad Akuukis: i considered switching from CC to OC, but the memory-limits put me of. i have a client/server model in there, and the mapserver can easily use MBs of memory with multiple turtles - so it was a nogo 09:59 someguy Windows 09:59 VanessaE someguy: I have a Mad Catz xbox controller which I know works in Linux. I'm pretty sure PSX/2/3 controllers also do 09:59 Akuukis ninnghazad: i though the same because pathfinding uses less of RAM, but it's all matter of optimization 09:59 VanessaE bind one of those through qjoypad and it should work? 10:00 Akuukis *lot's of, not less 10:00 ninnghazad Akuukis: a lot of coding fun those little botters. i do plan to make dronetest or whatever itll be called similar to CC and not OC though. 10:01 someguy i have a Ps2 dualshock usb controller 10:01 someguy how to use it with minetest. 10:01 ninnghazad Akuukis: its not really the pathfinding itself, at least not if turtle don't move like 1000 units away, it's the shared map that eats the memory. 10:02 someguy Qjoypad is not available for windows. 10:02 VanessaE someguy: no idea then 10:02 * VanessaE doesn't do windows 10:02 someguy K. 10:02 Akuukis ninnghazad: not a problem. Take a look at my code how the map is stored - it's in chunks and only needed chunks are loaded rest are on HDD, thus no need for huge RAM 10:03 ninnghazad Akuukis: yeah, wanted to implement diskswap for that too, but well... now first things first and getting a mod to run the code with. 10:03 Akuukis ninnghazad: but that's one of unfinished parts.. 10:04 ninnghazad Akuukis: one of those neverending projects anyway 10:05 ninnghazad Akuukis: btw your welcome to help with the development of the mod btw. lots of stuff to code, from easy to braincrumbling. 10:06 ninnghazad yeah... minus 1 btw 10:06 Akuukis Ninnghazad: that's true. Good luck! Also I hope you will inspire more from OC, because RobotColorWars is not working in CC for numerous reasons :( 10:08 Akuukis Ninnghazad: I would like to. If you could document more or request for parts that would be great. Also I dunno how things work in MT, 10:09 iqualfragile die partei, die partei, die hat immer recht 10:12 ninnghazad Akuukis: neither do i, but it only took a few days to get a basic idea (i code for a living for what it's worth). in the forum there's a thread, something about lua threads, where i was talking to some other ppl about the mod, maybe worth a read. i will create a rough roadmap for early dev within the next few days, and put it on the githubs. 10:19 rickmcfarley hi john 10:42 Akuukis ninnghazad: sorry, back now. Thanks, then I will wait for update on Github. For me coding is for fun only. 10:46 Akuukis Ninnghazad: also please drop me a link to that forum. See you later, 10:46 ninnghazad Akuukis: kk 10:46 Zeno` regarding that threads thread 10:47 Zeno` be aware of: https://github.com/minetest/minetest/pull/1606 10:52 Akuukis Thanks Zeno` good conversation over there 11:06 Megaf Fritigern: You there? 11:14 jp BlockMen : I don't understand at all your point about the gold block 11:16 BlockMen jp, just answered on github 11:17 jp I'm disagree to overlay my textures with the dirty current textures... 11:18 jp can't do better, do whatever with this 11:19 BlockMen i just gave you my feedback. you can convice the other two ofc 11:19 BlockMen then it would get merged anyway 11:22 Zeno` which request is this? 11:22 jp as owner, you're necessarily more convincing than me ;) 11:23 VanessaE https://github.com/minetest/minetest_game/pull/324 11:24 Zeno` they look better to me 11:24 BlockMen jp, i dont think so. example: dungeons. i said i wont block it but i didnt like (since they are completely useless currently), the other two wanted them 11:24 BlockMen and now they are in 11:24 VanessaE BlockMen: imho, jp's textures look better than the existing defaults, because metals should be smooth when they're in "block" form 11:24 VanessaE BlockMen: see for example, HDX's metal blocks 11:24 BlockMen talk with sfan5 and nore 11:24 jp Calinou did the same kind of textures in Carbone btw 11:25 VanessaE however, the coloring on bronze is wrong in both the old and new textures 11:25 BlockMen btw, i can see the diamond block pattern in them, jp :P 11:25 VanessaE the old texture is too brown, the new texture is too saturated. 11:25 jp BlockMen : and ? 11:26 VanessaE copper, similarly needs color tweaks. the new texture is slightly too orange, should be a little more pinkish 11:26 BlockMen nothing ? 11:26 jp * a lightned pattern, ntw 11:27 Zeno` yeah I say merge jp's changes (with those small tweaks as suggested) 11:27 jp it also depends of the monitors, not exactly the same visuals 11:27 BlockMen VanessaE, pinkish? no no no 11:27 VanessaE BlockMen: you have never seen pure unoxidized copper just after exposure to acid, have you :) 11:28 BlockMen i have. 11:28 Zeno` not that I even use the current minetest_game (and probably never will) lol 11:28 VanessaE BlockMen: it is quite red, in fact. 11:28 Zeno` I'll backport the new textures though 11:28 ninnghazad copper ore actual is greenish 11:28 VanessaE ninnghazad: only in its oxidized state 11:28 BlockMen VanessaE, see our ingot discussion on steel color... 11:28 ninnghazad ah k, 11:29 BlockMen we dont need to repeat that for copper now 11:29 VanessaE BlockMen: only unoxidized, polished copper looks ... "copper" colored. but ok 11:29 Zeno` copper is most definitely not green (without oxidisation) 11:29 BlockMen ^ known 11:30 Zeno` ingots are generally "pure" and if there was oxidisation on them they'd be cleaned before distribution 11:30 VanessaE BlockMen: http://en.wikipedia.org/wiki/Copper#mediaviewer/File:NatCopper.jpg 11:31 VanessaE just for color reference. 11:31 ninnghazad yes, but when you actually find real-world copper-ore it probably is oxidized, except if you just broke the ore freshly. so to confuse everyone id say make copper ore orangeish and make it turn green when besides an air node =) 11:33 ninnghazad apart from that minerals do oxidize while in the ground... even if slowly. 11:33 jp you don't confuse with the brass about greenish-oxydation ? 11:35 ninnghazad https://en.wikipedia.org/wiki/List_of_copper_ores hm, there even is violet copper-ore. well beats me 11:36 jp BlockMen : you have saw the screenshot from the e-mail you've received ? because this screenir has been updated 3 times... 11:36 jp screenie* 11:37 BlockMen jp, no 12:05 VanessaE bbl 12:24 cities hi 12:26 ninnghazad o/ 12:36 ninnghazad whats the most aggreed upon redstone-alternative for minetest? 12:39 PenguinDad ninnghazad: mesecons 12:39 ninnghazad thx 13:46 ninnghazad anybody knows where state-info is stored within a mesecons-node? or, if it is in meta, how it is called? 13:47 * Brains is getting lots and lots of SerializationErrors in processMessage... 13:47 ElectronLibre The on-state and off-state? I think you can get them by the groups, or the nodename. 13:49 iqualfragile ninnghazad: on and off state are different nodes 13:49 iqualfragile the action que is a seperate file 13:50 ElectronLibre minetest.get_node(pos).name:split("_")[3] must work. 13:51 shadowzone ("_") that's a good smiley. 13:56 PenguinDad snprintf = shit now prints formatted :D 14:03 Aqua Hello ^.^ 14:03 ninnghazad ElectronLibre: iqualfragile: splitting the nodename works, thx 14:03 ElectronLibre Hello Aqua :). 14:04 ElectronLibre Good luck for what you are doing ninnghazad ^^. 14:10 ninnghazad hm but the convention of using a global nodename-suffix for a mod's stati seems strange... 14:11 ninnghazad only works if only mesecons does it, or am i missing something? 14:13 ElectronLibre Mesecons and some mods of pipework do it, but it's not a mod's state, it's a node's state. It's the only way to use a on node and a off node. 14:14 ElectronLibre (It's a nodename-suffix, not a modename-suffix :) ) 14:27 dirkk0 just out of curiousity: is there a reason, why MC blocks are called nodes in MT? 14:29 jp node != block 14:30 DusXMT Because they're represented by notes in a sqlite database? (first guess) 14:31 DusXMT *nodes 14:31 PilzAdam dirkk0, a node is "a basic unit used to build data structures" (from wikipedia) 14:48 cities dirkk0 I won't look down on you for calling them blocks 14:48 cities I want to call them blocks too 14:48 kaeza be aware that in MT, "blocks" are what MC calls "chunks" 14:49 kaeza (almost) 14:49 cities oh goodness. 14:49 ninnghazad those nodes are quite blocky, indeed. 14:49 cities why can't we all just call everything by the samething 14:49 ninnghazad like the smurfs? 14:49 cities I feel like it has to be more 'techy' sounding since its minetest 14:49 BlockMen kaeza, just cause of lazyness 14:50 BlockMen actually they are called mapblocks 14:50 kaeza ^ :P 14:52 PilzAdam sometimes 5x5x5 mapblocks are called "chunks" in minetest 14:52 PilzAdam and by "sometimes" I mean "in mapgen" 14:57 kaeza wat http://blogs.wsj.com/speakeasy/2014/09/30/tetris-movie/ 15:01 * ElectronLibre reminds the tetris' music *_*... 15:03 dirkk0 thx for the explanation 15:15 PilzAdam sfan5, it seems like I can't dye colored wool with white dye to get white wool again; could you check that? 15:16 sfan5 maybe 15:36 microcarrot I doubt that anyone remembers this: https://github.com/realtinymonster/gitpack-minetest 15:37 * PenguinDad doubts that nobody remembers 15:37 microcarrot PenguinDad: well some people forgot, i'd bet 15:38 dirkk0 it would probably be remembered more if it were on this page: http://minetest.net/texturepacks 15:39 microcarrot dirkk0: not my fault it isn't, it's not popular yet because its incomplete 15:39 kaeza then complete it! 15:40 cities who made the pixel one 15:40 cities texturepack 15:40 cities pixelbot 15:40 cities or whatever 15:40 cities its nice 15:40 microcarrot working on it, it takes time! 15:42 PenguinDad Sholy Hit o_o https://soundcloud.com/qolmusic/sander-van-doorn-martin-garrix-dvbbs-ft-aleesia-gold-skies-quality-of-life-remix-1 15:42 microcarrot its by the same guy who made minetoon 15:42 microcarrot Gambit 15:44 microcarrot hi Calinou! 15:46 microcarrot cities: ^^ 15:47 Calinou hi 15:48 microcarrot is it just me, or on wednesdays people respond slower? 15:48 Amaz I think it's just you. 15:49 microcarrot hmm 15:49 Atlas|1618033 Time dilation. I blame your proximity to the speed of light. 15:50 microcarrot ha 15:50 Calinou don't expect people to reply instantly on IRC, despite it being instant messaging 15:51 microcarrot haha 15:51 microcarrot I don't 15:51 microcarrot it seems like every wednesday people are slower to respond 15:51 cities who made minetoon 15:52 microcarrot than normally 15:52 microcarrot Gambit 15:52 microcarrot ^ cities 15:52 kaeza and on wednesday, people repeat themselves 15:52 kaeza and on wednesday, people repeat themselves 15:52 cities except the 15:52 cities grass texture goes too far down the side of a dirt block 15:52 cities but other than that I like it 15:52 PenguinDad kaeza: I noticed that too 15:52 PenguinDad kaeza: I noticed that too 15:53 cities sorry I didn't see the first gambit responce 15:53 microcarrot hi rubberduck 15:53 rubberduck !seen MinetestBot 15:53 microcarrot its fine 15:53 rubberduck why does this not work??? 15:53 microcarrot !seen rubberduck 15:53 MinetestBot rubberduck: minetestbot was last seen at 2014-09-27 21:02:44 UTC on #minetest-de 15:53 MinetestBot microcarrot: rubberduck was last seen at 2014-09-30 20:10:39 UTC on #minetest 15:54 PenguinDad MinetestBot: why u so slow? 15:54 microcarrot it just lagging 15:54 Calinou happy October! 15:54 Calinou :p 15:54 PenguinDad s/why/y/ :p 15:54 kaeza :D 15:54 rubberduck hi 15:54 microcarrot Happy Lagfect 15:55 rubberduck how can i do the "seen" command right? 15:55 PenguinDad Happy Lagtoberfest :D 15:57 rubberduck How can i use the "seen" command, i tested it but it says "unknown command"...!!! 15:57 PenguinDad !snipe 15:57 PenguinDad :( 15:59 microcarrot https://mediacru.sh/NjEJcb_HSVwm 16:00 Calinou https://forum.minetest.net/viewtopic.php?f=11&t=10250 16:00 kaeza !btc UYU 16:00 MinetestBot kaeza: Unknown currency. Supported currencies: NZD, THB, CNY, EUR, CHF, HKD, USD, GBP, CAD, PLN, SGD, ISK, AUD, RUB, TWD, CLP, KRW, BRL, SEK, JPY, DKK 16:00 kaeza MinetestBot! 16:00 MinetestBot kaeza! 16:00 Calinou no BTC :( 16:00 Calinou and FRF 16:01 * rubberduck buys MinetestBot for 10000000000 Minegeld 16:01 PenguinDad rubberduck: one does not simply buy her ;D 16:02 microcarrot rubberduck: no need to buy it, just get it off of github :P 16:02 rubberduck ... 16:02 rubberduck how can i use the "seen" command, it does not work for me!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 16:02 sfan5 asie: what did u do? :( 16:03 Calinou rubberduck, you should join #stuntrally :p 16:03 rubberduck ok 16:03 PenguinDad asie did something D: 16:03 Calinou rubberduck, which mod do you use for that command? 16:03 Calinou the default game doesn't have /seen 16:03 microcarrot Calinou: I think he means with IRC 16:03 rubberduck yes 16:04 kaeza !seen rubberduck 16:04 MinetestBot kaeza: rubberduck was last seen at 2014-09-30 20:10:39 UTC on #minetest 16:04 sfan5 !tw https://twitter.com/asiekierka/status/517344165567287296 16:04 MinetestBot Dammit, free services. (@asiekierka) 16:04 sfan5 not even once 16:05 rubberduck it says me "unknown command" 16:05 kaeza ItsLuke|AwayBich, away nicks kill 16:05 kaeza (except for away, who is always away) 16:06 Amaz :P 16:07 sfan5 !tw https://twitter.com/asiekierka/status/517344980373745664 16:07 MinetestBot I never tweeted anything. This account is merely an illusion; a decoy designed to think I am a secretive person. In reality, I am no more th (@asiekierka) 16:08 sfan5 looks like someone is no more th 16:08 microcarrot lol 16:10 Calinou * seen :Unknown command 16:10 Amaz Calinou, !seen 16:10 Amaz For MinetestBot, 16:12 rubberduck please help, why does the seen command not help??????:'( 16:13 rubberduck i mean not WORK 16:13 PenguinDad !g Why does the seen command not work?????? 16:13 MinetestBot PenguinDad: http://superuser.com/questions/516755/at-command-not-working 16:13 Amaz XD 16:13 sfan5 rubberduck: you are doing it wrong somehow them 16:13 sfan5 then* 16:13 Amaz !seen Amaz 16:13 MinetestBot Amaz: amaz was last seen at 2014-09-30 16:48:24 UTC on #minetest 16:13 sfan5 !seen Amaz 16:13 MinetestBot sfan5: amaz was last seen at 2014-09-30 16:48:24 UTC on #minetest 16:14 rubberduck what do i have to write: an example could help 16:14 sfan5 we just gave an example 16:15 Amaz sfan5, did you use me after you saw me do it, or just randomly? 16:15 rubberduck @seen 16:15 sfan5 Amaz: randomly, but you had the same idea 16:15 Amaz XD 16:15 sfan5 rubberduck: ! not @ 16:15 rubberduck !seen rubberduck 16:15 MinetestBot rubberduck: rubberduck was last seen at 2014-09-30 20:10:39 UTC on #minetest 16:16 rubberduck i tested it with MinetestBot before 16:16 rubberduck that did not work, then i used the "/", because i thought "!" is wrong 16:17 rubberduck !tell rubberduck hi 16:17 MinetestBot You can tell that to yourself 16:17 PenguinDad rubberduck: it worked but she was a bit slow 16:17 cities !hi I'm cities 16:17 Calinou !seen Calinou 16:17 MinetestBot Calinou: calinou was last seen at 2014-09-28 09:50:31 UTC on #minetest 16:17 iqualfragile netsplit? 16:18 microcarrot cities caused a netsplit! 16:18 shadowzone XD 16:18 Broam I wonder if I do that will I cause a split 16:19 PenguinDad And then cities split the nets D: 16:19 cities omg I get blamed for everything 16:19 shadowzone So do I so don't take it personally. 16:19 cities see theres that shadowzone person again talking 16:20 shadowzone I'm playing chess with a few people. 16:20 shadowzone So I'm deep on concentration. 16:20 cities I never heard of chess with more than 2 people 16:20 shadowzone Well we have spectators and 2 players. 16:20 Broam Chessboxing never caught on either. It's okay. 16:20 Broam https://xkcd.com/242/ 16:20 microcarrot hehe 16:20 shadowzone Right now it is Dawid and Microchip. 16:20 cities I used to cheat at online chess 16:21 sfan5 iqualfragile: no 16:21 shadowzone XD 16:21 iqualfragile sfan5: no what? 16:21 sfan5 iqualfragile: not a netsplit 16:22 cities I had a laptop with a computer chess game on it and I would play online chess on the desktop 16:22 cities Id put the setting on like super insane or something 16:22 cities then copy the moves 16:22 Broam back in the days before we had operating systems that could handle multiple windows. 16:22 iqualfragile sfan5: no sir! 16:22 cities Broam it wouldn't let me turn the window upside down 16:23 cities in order to copy it right I needed it to be oritented the same direction as the online chess game 16:25 microcarrot guys, my school has scary pictures in it 16:25 microcarrot https://mediacru.sh/NjEJcb_HSVwm 16:25 microcarrot that is in one of my lessons 16:28 rubberduck why can i place paper in a protected area???? 16:29 Calinou the mod probably does not check for protection 16:29 rubenwardy Just an Asian lady. She isn't going to boom your home. 16:29 Amaz XD 16:32 reactor medicru.sh 16:32 Calinou mediacru.sh* 16:33 * PenguinDad loves how voxel ands seems to be slower than Minetest 16:33 PenguinDad s/voxel ands/voxelands/ 16:34 * microcarrot loves how PenguinDad doesn't realize that Minetest is already horribly slow 16:37 PenguinDad microcarrot: when was that added? 16:37 Calinou PenguinDad, there is no proof that 0.4.10 is slower than 0.3.1; it's likely the inverse, we got a huge amount of client-side and server-side optimisations 16:37 microcarrot 0.3.X and up 16:37 Calinou we can have stable mods, we can have low server CPU and bandwidth usage… 16:37 Calinou we can have quick joining if you don't have heavy mods 16:38 Calinou Minetest isn't horribly slow, it's just being used wrongly 16:38 exio4 it is slow 16:38 exio4 because it could be faster 16:38 Calinou then by that definition, everything is slow 16:38 * sfan5 meows at exio4 16:38 exio4 yeah Calinou 16:38 sfan5 Calinou: a NOP is not slow 16:39 proller using lua - wrongly 16:39 DusXMT We need to remove all abstractions: They are what causes all the slowness! 16:39 Calinou proller, aren't you the MOBF/animals maintainer? 16:39 DusXMT (troll) 16:39 exio4 good abstractions aren't the cause of slowness 16:39 exio4 Calinou: what about sapier 16:39 Calinou I mix them up maybe 16:39 proller Calinou, WAt!!1 sapier 16:39 microcarrot I am holding a bio-hazardous object 16:39 kaeza /kick proller pls 16:39 exio4 /kill #minetest 16:40 DusXMT s/troll/joke 16:40 kaeza /hug exio4 16:40 * sfan5 licks exio4 16:40 exio4 /hugback kaeza 16:40 exio4 kaeza: hai <3 16:40 kaeza :<3: 16:40 exio4 sfan5 ∈ (cats ∩ people) 16:41 * sfan5 hugs exio4 16:41 Calinou ±sfan5 16:41 exio4 ∓ 16:41 DusXMT ? means hook 16:41 microcarrot ? 16:41 Brains Does anybody else regularly have a few hundred items running around in tubes and, after some time, see memory use (on the client) climb while fps drops... Exiting to the OS and reloading restores expected behavior? I think I'm seeing a memory leak (just observation, no proof yet). 16:41 jp kaeza : https://campusdelargus.files.wordpress.com/2012/09/le-testigueule.jpg ?? 16:42 Calinou pipeworks can be slow, Brains, with too many items 16:42 DusXMT Brains: I had the same problem around the time I saw my first Nyan cat, it started acting up like that, but went back to normal when I closed and opened the game 16:42 kaeza jp, wat 16:43 Brains Calinou: Slow I expected but I'm seeing progressively (over time) worse performance that is "fixed" by restarting the client. 16:43 jp kaeza: :<3: 16:43 Brains DusXMT: Yeah, that sounds similar to what I'm seeing. Maybe I'll get a chance to look at it later. 16:43 kaeza jp, plol 16:44 jp reminds me this face 16:46 DusXMT Also, I don't quite understand the "Return to OS" thing. It made sence in DOS where it pretty much transferred full control over to programs it ran, but today, we no longer do that 16:46 Brains By way of explanation, I've got a single centrifugue set up with a simple sorting tube setup... Throw in a bunch of uranium and periodically check on it to see if it got stuck. Not fast but cheap and it can run in the background while I'm off doing things both in game and IRL. 16:49 rubenwardy Calinou: "You don't need to install this mod if you're playing that particular game" or "You shouldn't install this mod if you're playing that particular game". :P 16:50 exio4 pizza works 16:50 Calinou you can install it, but it'll do nothing 16:50 Calinou (as you'll override the mod by the same mod) 16:52 rubenwardy yeah. "You don't install this..." sounds weird. I don't think it is grammatically incorrect, it is just a bit weird. Or at least not as good as shouldn't. :P 16:53 rubenwardy "You don't need to install this mod if you're playing that particular game" or "You shouldn't install this mod if you're playing that particular game". :P 16:53 kaeza Wasn't there a topic like this already? https://forum.minetest.net/viewtopic.php?f=17&t=10248&p=156391#p156391 16:54 Calinou yes, but it was just “which games you play”, this one is “other free/open games you play” 16:54 Calinou also was quite old 16:54 kaeza ah 16:54 Calinou lots of people saying they play Minecraft before Microsoft buyout 8) 16:54 kaeza that was it 16:54 rubberduck <3 MinetestBot 16:54 MinetestBot <3 rubberduck 16:55 rubberduck !tell mircrosoft bye bye 16:55 MinetestBot rubberduck: yeah, sure, whatever 16:55 Calinou https://forum.minetest.net/viewtopic.php?f=11&t=10251 16:55 Calinou please test if you can 16:56 rubberduck !tell microsoft bye bye 16:56 MinetestBot rubberduck: I'll pass that on when microsoft is around 16:56 kaeza please don't abuse the bot... she has feelings you know? D: 16:57 sfan5 !ignore rubberduck!*@* 16:57 MinetestBot sfan5: 'rubberduck!*@*' added to ignore list. 16:58 rubberduck ok 17:00 microcarrot https://mediacru.sh/NjEJcb_HSVwm 17:01 rubberduck how long does this count (i only want to know this) 17:01 rubberduck is this based on a timer? 17:02 microcarrot rubberduck: its as long as sfan5 doesn't unblock you 17:02 rubberduck ok 17:02 microcarrot I know a few people who are block forever 17:02 zsoltisawesome including me 17:02 MinetestBot zsoltisawesome: 08-04 18:35 UTC happy bday 17:03 zsoltisawesome nice, krock, thanks 17:03 zsoltisawesome !g test 17:03 MinetestBot zsoltisawesome: http://www.speedtest.net/ 17:03 zsoltisawesome oh 17:04 zsoltisawesome I guess sfan5 was nice enough to unblock me 17:05 microcarrot lol 17:06 microcarrot I read "Canadian screenwriter" as "Canadian screwdriver" XD 17:08 kaeza !g kaeza 17:08 MinetestBot kaeza: http://www.kaezafearn.com/ 17:08 kaeza nope 17:08 shadowzone !g shadowzone 17:08 MinetestBot shadowzone: http://www.imdb.com/title/tt0100586/ 17:08 shadowzone XD 17:08 sfan5 !ignore * 17:09 MinetestBot sfan5: '*!*@*' added to ignore list. 17:09 kaeza :< 17:09 microcarrot !g realtinymonster 17:09 microcarrot oh, missed it 17:17 iqualfragile hello shadowzone 17:17 shadowzone Hi. 17:17 iqualfragile welcome back 17:18 dirkk0 ty (if you were refering to me) 17:18 iqualfragile dirkk0: akward 17:18 iqualfragile i meant shadowzone 17:19 iqualfragile but if you like vans, you are obviously welcome, too 17:19 shadowzone o.O 17:20 iqualfragile daww 17:21 iqualfragile aaah 17:21 iqualfragile i missed you 17:21 iqualfragile why did you leave 17:23 iqualfragile shadowzone: ^? 17:23 Guest28094 Did sfan5 just add everyone to the ignore list? o_O 17:23 shadowzone I exited the tab by accident. 17:24 PenguinDad Guest28094: yup 17:24 Amaz O.o 17:24 iqualfragile shadowzone: so you are telling me you have a hostname cloak but are using webchat? wtf shadowzone 17:24 Guest28094 ????? 17:24 shadowzone No I'm using hexchat. 17:25 Guest28094 never heard of “tabbed chatting”? xD 17:25 shadowzone I closed the window. 17:25 sfan5 iqualfragile: shadowzone is not using webchat 17:25 iqualfragile ah, you said 17:25 iqualfragile "tab" 17:25 sfan5 a cloak is never applied when using webchat 17:25 iqualfragile sfan5: thats why i questioned it 17:27 Guest28094 What is this MinetestBot and what is it good for? 17:27 iqualfragile !rainbow bluuurghhh 17:27 MinetestBot 4bl7uu8ur3gh12hh 17:27 cities ooo beautiful 17:27 sfan5 Guest28094: MinetestBot is a bot and does stuff 17:27 sfan5 such as 17:27 sfan5 !help 17:27 MinetestBot https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md 17:27 sfan5 ^ that 17:27 Guest28094 ok thx 17:28 iqualfragile sfan5: liar, minetestbot only has 4 commands, !rainbow !seen !tell and !c 20390230**3030393 17:28 cities that that did not I and said 17:28 Amaz iqualfragile, !wiki 17:28 sfan5 iqualfragile: last one does not work anymore 17:28 cities !wiki mona lisa 17:28 Amaz (But, I suspect that it was sarcasm.) 17:28 e1z0 does have anyone invite to ello ? 17:29 iqualfragile !c 4*2 17:29 cities I want an invite too 17:29 MinetestBot iqualfragile: Took to long to calculate 17:29 iqualfragile not even that? disabled c alltogether? 17:29 Guest28094 It’s “!wik”, not “!wiki” 17:29 sfan5 Guest28094: both work 17:29 iqualfragile you could have ran it in a thread and terminate after like 3 secs or smth 17:29 sfan5 iqualfragile: the vps only has 0.2 cpu cores, so it might take too long to calculate 2*4 17:29 cities I have such an interesting life that needs to be posted in more social networks 17:29 Guest28094 Then why didn’t “!wiki mona lisa” trigger an answer? 17:29 sfan5 18<iqualfragile18> you could have ran it in a thread and terminate after like 3 secs or smth 17:29 sfan5 thats what I'm doing 17:30 Guest28094 !wiki mona lise 17:30 Guest28094 See? 17:30 sfan5 Guest28094: I made MinetestBot ignore everyone (except people that are admins) 17:30 Guest28094 Aaaah now I understand 17:30 cities Mona Lise is a knockoff of the Mona Lisa painted by andrew Smith in 1971 17:31 Guest28094 The more likely explanation is that “mona lise” is just a typo. ;-) 17:31 cities Dammit, Ammonia, Lisa! 17:34 shadowzone !help 17:34 shadowzone It's ignoring me too? 17:34 shadowzone *she 17:34 iqualfragile it 17:34 DusXMT she 17:34 Amaz she 17:34 iqualfragile shadowzone: looks like it 17:34 PenguinDad she 17:35 shadowzone I corrected myself. 17:35 Amaz We were correcting iqualfragile! :P 17:35 sfan5 shadowzone: what part of "she ignores everyone" do you not understand? 17:35 iqualfragile yeah, i forgot a questionmark 17:35 PenguinDad iqualfragile: dammit you c-c-c-combo breaker! 17:35 Amaz XD 17:35 Amaz Right! 17:36 shadowzone Oh. 17:36 cities she-it 17:36 DusXMT I've got an idea: We can ask her author, sfan5 17:37 sfan5 ask about what? 17:37 shadowzone o.O 17:37 DusXMT MinetestBot's gender x3 17:37 iqualfragile to add a !van command, that makes minetestbot tell the vanned person to get in the van because there will be candy 17:37 sfan5 female 17:37 sfan5 bots are always female 17:37 iqualfragile example: !van shadowzone 17:37 cities why 17:37 sfan5 iqualfragile: put your nsfw stuff elsewhere please 17:37 cities why can you be trusted 17:37 cities you say you're an animal 17:37 rubberduck :-D 17:38 rubberduck i add marble pillars to my mod now 17:38 shadowzone Plus I wouldn't get in the van anyways. 17:38 PenguinDad cities: you can always trust kittens :3 17:39 cities PenguinDad how many kids do you have 17:39 PenguinDad cities: I don't have any 17:39 cities see 17:39 iqualfragile sfan5: its not nsfw, its candy! 17:39 cities we can't trust. 17:40 * DusXMT would go in, in a hope it's not the organ-stealing type of van but the fun-times type of van 17:40 shadowzone I'm not getting in anyones van. 17:40 iqualfragile but shadowzone seems to dislike candy, good for it, will help with staying slim 17:40 shadowzone uh..huh. 17:42 DusXMT s/organ/intestine/ 17:42 cities you better go get some macaroni and cheese and soak that stuff up 17:42 iqualfragile DusXMT: no, its the fun times van 17:42 iqualfragile we even have a matress 17:42 iqualfragile to jump around on 17:43 DusXMT :D 17:43 iqualfragile (you can't install a trampoline inside a van, you know) 17:45 rubberduck you never know,probably i can do it... 17:45 iqualfragile rubberduck: but the problem is that vans have roofies 17:45 iqualfragile *roofs, sorry 17:45 rubberduck when cut off the roof 17:46 shadowzone Get a pick-up. 17:46 iqualfragile shadowzone: thanks for finally being constructive 17:46 shadowzone XD 17:46 iqualfragile so would you like to be picked up by a pick up? 17:46 cities lol vans have roofies 17:46 cities sorry 17:47 shadowzone No. 17:47 iqualfragile shadowzone: yeah, neither would i, just does not have the same ring to it 17:47 shadowzone XD 17:47 cities itsok to get in a van unless someone is offering strange candy 17:48 shadowzone I'd rather get picked up by superman with a hot tub than a van with "candy" 17:48 cities anytime someone says to me you want some strange candy and they are coming from a van 17:48 cities I run away 17:49 shadowzone I run away as well. 17:49 cities my grandfather used to tell me, if someone comes up to you and says that your grandfather is dead or hurt 17:49 cities don't follow them 17:50 iqualfragile http://img.fark.net/images/cache/850/s/sX/fark_sXoxerYq8TqxGYuyK7C3ajTvMdQ.jpg?t=_4XPnNF3qlOYtI9pPWHwWA&f=1412568000 17:50 iqualfragile look, thats my van 17:50 iqualfragile i even wrote free candy on it 17:50 shadowzone XD 17:50 cities now hes dead and I didn't go to the funeral 17:50 * shadowzone burst out laughing 17:51 iqualfragile shadowzone: but the pickup thing does not seem to be a bad idea either:http://static.fjcdn.com/pictures/Pedo_47920b_661011.jpg 17:51 shadowzone o.O 17:52 iqualfragile thx 17:52 sfan5 iqualfragile: can you stop now? 17:52 iqualfragile sfan5: but its even anime, you should like it 17:52 nsfw Oct01[17:37:40] iqualfragile: put your nsfw stuff elsewhere please 17:52 * nsfw stuff :( 17:52 microcarrot LOL 17:52 iqualfragile nsfw: you like vans? 17:53 microcarrot I once made a channel with the mode +O * 17:53 microcarrot it was fun 17:53 cities whats +0 ? 17:55 microcarrot its a capital o 17:55 microcarrot cities: it givers 17:55 cities omg it is 17:55 iqualfragile microcarrot: no it snot 17:55 iqualfragile its a plus sign and a capital o 17:55 cities it givers... 17:55 cities hmm 17:56 microcarrot cities: it gives op to the specified person 17:56 cities I know what +o is 17:56 microcarrot but if you put star it gives op to everone 17:56 cities I thought it was a 0 17:56 cities sorry 17:56 microcarrot its all good 17:56 cities it looks the same on this font 17:56 microcarrot also +o != +O 17:57 cities I did not know that star trick 17:57 cities nice 17:57 cities I don't think it does that on efnet but not sure 17:59 reactor giver.jpg 17:59 microcarrot reactor: yourmom.exe 18:01 sfan5 reactor: pngmasterrace.png 18:02 cities listening to soundboards 18:05 * sfan5 meows at Jordach 18:05 * EvergreenTree rowrs at sfan5 18:06 reactor sfan5: pngmasterrace.jpg would be ironical. 18:06 sfan5 reactor: no that would imgur 18:06 reactor But illustrative at the same time. 18:10 * microcarrot 07has left freenode (Quit: Wait, does this work?) 18:10 microcarrot nope 18:10 sfan5 18* microcarrot 07has left freenode (Quit: Wait, does this work?) 18:11 sfan5 doesn't look quite right 18:11 microcarrot yeah... 18:11 PenguinDad microcarrot: sorry but quit messages don't look this way in my client 18:11 microcarrot mine are formatted like: |<-- Amaz has left freenode (Quit: Bye-bye!) 18:12 * microcarrot 02has left freenode (Quit: Wait, does this work?) 18:12 microcarrot better? 18:12 microcarrot :P 18:12 Calinou mine are hidden 18:12 Calinou they are null 18:12 Calinou (-: 18:15 * PenguinDad didn't quit irc yet (Stay: I want moar!) 18:15 Jordach mmmmmmmm 18:15 Jordach a real can of coke and not that lifeshit 18:16 microcarrot lol 18:16 George__ Hi hhow do i find out what versiom of minetest 18:16 * PenguinDad meows at Jordach 18:16 George__ i have 18:16 George__ ' 18:16 PenguinDad john_minetest++ 18:16 microcarrot sierra mist is better than pepsi 18:16 Jordach U WOT M8 18:17 George__ how do I find out what version of minetest I have? 18:18 sfan5 George__: upper left corner should contain the version 18:18 George__ thanks 18:19 George__ that worked ty so much 18:19 * microcarrot is away 18:19 George__ Where can I fing a mod for a nice house? 18:19 sfan5 microcarrot: use /away instead of away messages 18:20 George__ a nice modern house? 18:22 twoelk|2 for building yourself try homedecor mod 18:22 George__ ty 18:23 jp George__ : you can even go the forums and type on your keyboard for searching... 18:23 jp too late 18:29 rubenwardy Oooh 18:29 rubenwardy In GIMP, you can use addition in the input for the height of an image 18:29 rubenwardy like height = 102+20+3 18:32 Calinou the height of an image? 18:32 sfan5 I think rubenwardy means that you can enter a math formula in any field where gimp requires an int 18:32 rubenwardy yeah 18:35 sfan5 mpv: error while loading shared libraries: libx265.so.32: cannot open shared object file: No such file or directory 18:35 sfan5 :( 18:37 Jordach >linux support for borderlands 2 18:37 Jordach FUCK YES 18:37 Jordach AW YISS 18:37 PenguinDad zomfg 18:37 sfan5 MEOW 18:37 sfan5 meanwhile: <3 Portal 2 18:37 sfan5 john_minetest: works perfectly for me 18:39 jordan4ibanez !tell celeron55 boo 18:39 jordan4ibanez !hello 18:40 jordan4ibanez Is the bot absent 18:40 rubberduck :-Dyes 18:40 sfan5 basically yes 18:40 rubberduck because of me 18:40 rubberduck i made my marble pillars ready 18:44 * sfan5 meows at jordan4ibanez 18:58 Brains Okay, that isn't happy... I apparently lost a couple hundred uranium dusts of various percentages. 19:04 zat I can make layered textures in the format: texture.png^another.png 19:04 zat Masking textures like that would be a cool feature 19:05 sfan5 zat: y u no read lua_api.txt? 19:05 EvergreenTree zat: you already can 19:06 sfan5 zat: https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L189-264 19:06 zat sfan5: I am not a luaer, thats the thing 19:06 zat lol EvergreenTree 19:07 zat I asked because it wasnt there http://dev.minetest.net/texture 19:07 sfan5 zat: you don't need lua to understand lua_api.txt 19:07 sfan5 tip: if unsure, consult lua_api.txt 19:07 sfan5 it is probably always more up-to-date 19:07 zat seems like I have to first ask the txt file yes 19:07 EvergreenTree Exactly 19:07 zat thanks for your hugu kindness sfan5 19:07 zat huge* 19:08 * sfan5 meows 19:08 zat gei 19:09 zat now I can continue codirg my ultra new awesome and paradigmshiftinggame 19:11 rubberduck here are the marble pillars: https://forum.minetest.net/viewtopic.php?f=11&t=10202 19:12 rubberduck oops: i mean https://forum.minetest.net/viewtopic.php?f=11&t=10202#p156411 (goes directly to the screenshot of the pillars) 19:28 shadowzone Hi oOChainLynxOo.. 19:28 oOChainLynxOo Hi Selah.. 19:28 shadowzone why are you on the freenode #minetest? 19:30 oOChainLynxOo Because 19:30 oOChainLynxOo Reasons 19:37 EvergreenTree shadowzone: Because he doesn't want constant chat spam 19:37 EvergreenTree Its nearly impossible to hold a discussion on there 19:37 shadowzone Oh. 19:43 oOChainLynxOo EvergreenTree is correct 19:44 oOChainLynxOo Like, just a moment ago someone was begging me to play multiplayer chess with them 19:44 shadowzone XD. 19:45 rubberduck Good Morning, i go to bed now 19:52 cities is there another #minetest ? 19:53 ElectronLibre Probably on another server. 19:53 cities ill check it out 19:53 Miner_48er 12 server have there irc's connected to inchra.net #minetest 19:56 cities hmm 19:56 cities fayntic? 19:56 cities they have the exact same channel topic 19:56 cities whatis fayntic 19:57 cities oh freenode 19:57 cities weird 19:57 cities searchirc doesn't index freenode as freenode 19:57 cities it indexes it as fayntic 20:00 ElectronLibre Freenode's #minetest is the official, I don't know if there is a lot of (real) peoples on the others.. 20:04 DarkNekros and ElectronLibre is one of these (real) people :p 20:05 ElectronLibre Yes :D. I'm probably more than 1 but I'm one xD.. 20:05 DarkNekros :p 20:08 luizrpgluiz hi 20:08 ElectronLibre Hello luizrpgluiz :). 20:12 shadowzone Hi luizrpgluiz. 20:12 oOChainLynxOo EvergreenTree's right, it's hard to maintain a conversation at isis.inchra.net 20:21 MinetestBot 02[Git] 04Sapier at GMX dot net -> 03minetest/minetest: Fix android build using hardcoded path for data instead of using the one fetched by android api on init. 13b37bff7 http://git.io/ti2YgA (152014-10-01T22:18:29+02:00) 20:23 oOChainLynxOo Lol 20:37 lemonlake booty booty booty booty rockin everywhere 20:38 ElectronLibre Hello, happy to see you too. 20:38 lemonlake Of course. 20:39 * ElectronLibre has never seen a people as entousiastic as him :D 20:39 lemonlake >a people 20:39 lemonlake >entousiastic 20:40 ElectronLibre Bad translation from french? A problem with the sentence? 20:41 lemonlake I have many problems with everything. 20:43 oOChainLynxOo I'll bbl 20:43 lemonlake Okay. 20:43 ElectronLibre Ho.. My english is really very poor? 20:44 lemonlake Don't call me a ho you ho. 20:50 EvergreenTree dah, don't use away nicks ItsLuke|AwayBich just /away 20:50 ElectronLibre (So it is.. I've got to learn again my lessons...) 20:50 ptrllama Hi, noob question, when I create new world in SP it doesn't have any biomes.. didn't find anything online. Any help is appreciated. 20:51 Amaz Did you select mg v7 in the world creation? 20:51 MinetestForFun what the version of the mapgen you use with the new world ptrllma ? 20:51 Amaz Because that doesn't have biomes by default. 20:51 ptrllama mg7 :D Ooooh thanks 20:51 MinetestForFun indeed, don't select v7, use v6 instead :) 20:51 Amaz Make a new world, and from the mapgen list, select v6! 20:51 Atlas|1618033 So who around these fine parts dabbles in documentation? 20:52 ElectronLibre v7 creates world with stone, ores and water only, doesn't it? 20:52 Amaz Or, try out a mod that adds biomes, like https://forum.minetest.net/viewtopic.php?id=6736 20:52 Amaz ElectronLibre, yep. 20:53 ptrllama Yes, there were some ores and stuff.. It works beautifully now :) thank you everyone I was fooled thinking higher version = better :D 20:53 ElectronLibre Ok, si my memory is still working pretty well... 20:53 ElectronLibre *so 20:54 MinetestForFun ptrllama, i've did the same mistake my first world generation :p 20:56 ptrllama MinetestForFun: Glad I'm not alone :D felt stupid when I couldn't find anything online.. seems like warning or mapgen description would be usefull :D 20:56 Amaz Hmmm... 20:56 Amaz That could be useful to add. 20:57 * ElectronLibre used v6 because it was the default mapgen, and 1 year ago, there weren't any choice for mapgen (If this sentence isn't correct, he gives up --"...). 20:57 EvergreenTree ElectronLibre: I think that is correct 20:57 ElectronLibre *there wasn't.. 20:57 Amaz Actually, there were :P 20:57 Amaz Just not in the menu. 20:58 Amaz You had to manually specify them, iirc. 20:58 ElectronLibre In 0.4.7 there was a menu to choose the magpen? 20:58 Amaz Nope. 20:59 Amaz But I think you could do it via the conf file or somewhere else. 21:00 ElectronLibre Ok. I started by using 0.3.1 on Debian GNU/Linux, and I downloaded the 0.4.7 on Windows. Then I used 0.4.7, 0.4.8 and 0.4.9 on Windows. So I don't remember every of the menus x).. 21:00 EvergreenTree You can set all kinds of things via the conf file 21:00 EvergreenTree I'll bet you didn't know that you could set the minetest window size via the conf file 21:00 ElectronLibre Hum, minetest.conf I think. There was a "mapgen" value. 21:00 EvergreenTree you can make it go fullscreen too 21:01 EvergreenTree Look at minetest.conf.example 21:01 EvergreenTree its full of every possible setting 21:02 ElectronLibre Hmm.. There is only one problem, wich could be a very great feature ("It's not a bug, it's a feature"), it is that there is only one file for client's and server's settings... 21:02 [xming] hehe that was fun, parsing ini files in bash, needed that for my minetest mod manager 21:03 cities why not just hit the maximize butto 21:05 [xming] trying to do everything in pure bash without and external tools was challenging 21:05 [xming] s/and/any 21:05 exio4 it is a .. beatiful thing, after you coded the working script, aka, 4 hours of writing, for just 300 lines of code 21:05 exio4 you then, take a real programming language, and make a little program that does everything that you were trying to achieve in 50 lines of code... 21:06 exio4 and it took you 20 minutes, but well, worth it! 21:06 jin_xi for me its more like 4 lines in 300 hours and its still not working 21:06 exio4 heh 21:06 ElectronLibre cities : with the maximise button you still have got the menu bar at the top of the window, with fullscreen = yes no (I tried on Windows, not on Debian GNU/Linux). 21:06 [xming] I am more a shell script guy rather than a real programmer 21:07 cities does that bother peopel 21:07 [xming] the only language in which I can program with decent speed is Golang 21:08 exio4 [xming]: that was me until I took proglang :p 21:08 exio4 now I can make decent "programs" at decent speeds in a functional language! 21:08 [xming] proglang/ prolog? 21:08 exio4 https://www.coursera.org/course/proglang 21:09 [xming] hmm not my kind of thing, I will stick with bug ridden bash and Golang 21:10 exio4 it was my first MOOC too 21:10 exio4 it was a really good one, but well 21:10 exio4 I took with it a friend 21:10 exio4 if I didn't "take it that way", I wouldn't have passed the second week 21:11 [xming] well 35 lines to parse a (pseudo) ini file in bash isn't that long :p 21:12 exio4 how are you reading the data into the array? 21:12 [xming] in a pseudo 2 dimentionl array 21:12 exio4 I don't remember where my ini parser is 21:12 [xming] using hsh table 21:13 exio4 [xming]: "pseudo"? :P "a,b" as index? 21:13 [xming] :D 21:13 [xming] bash doesn't have multi dimensional arrays :( 21:13 exio4 I did "ini_a[b]" 21:14 exio4 the "read" trick is really nice 21:14 exio4 for meta-programming 21:16 [xming] for line in $(<$1); do ... done 21:16 [xming] ugly bash syntax :p 21:16 exio4 (while read; do ..; done) <$1 21:16 exio4 (while read -r line; do ..; done) <$1 21:16 exio4 there 21:17 [xming] nah, pumping it in a var in one swoop make my RAM work a bit 21:17 exio4 ehm? 21:17 exio4 why would anyone want that 21:17 exio4 anyway, [xming]! 21:17 exio4 learn Haskell for a great good! 21:18 [xming] tried that 21:18 exio4 try again! 21:18 [xming] gave up on that, and only golang for me 21:18 [xming] if I had to try again, it would be Erlang 21:19 exio4 if you're a little bored, really check proglang 21:19 exio4 at least for stalking the videos a little bit 21:23 EvergreenTree Hey Wuzzy2 21:23 Wuzzy2 hi 21:23 EvergreenTree Your tutorial map is awesome btw 21:24 Wuzzy2 This may be true, but there is still room for improvement. 21:24 Wuzzy2 I am working on I18N right now. 21:24 [xming] exio4: which course di you follow? 21:25 EvergreenTree Wuzzy2: Yes, there is room for improvement 21:25 EvergreenTree It is still better than minecraft's non-existant tutorial 21:25 EvergreenTree :P 21:25 exio4 [xming]: just https://www.coursera.org/course/proglang 21:26 exio4 right now, I am "stalking" an introductory course to logic, intro to mathematical thinking and machine learning, they're really good too 21:27 [xming] those are free? unless you want certs? 21:27 exio4 you get a "unverified cert" for free 21:27 exio4 (unverified because they can't "confirm your identity", but whatever) 21:27 [xming] but to follow the course is free? 21:28 exio4 it is free, yeah 21:28 [xming] how does it work? Just video course? Or live? 21:29 exio4 video course, with assignments 21:29 exio4 they're not easy as you might think eh! 21:31 exio4 wow, neat 30 Mar 2013 21:31 [xming] hmm some AI and Machine Learning courses 21:32 exio4 this is the one I am taking https://www.coursera.org/course/ml 21:32 exio4 it "just" started 21:32 Wuzzy2 Does minecraft really have no Tutorial? I never played Minecraft, so I don’t know. 21:35 microcarrot by 21:35 [xming] by what? :p 21:35 MinetestBot john_minetest: I'll pass that on when rubenwardy is around 21:38 [xming] BTW if anyone is using Alpine Linux, I have aport for minetest, if you want I can polish it up and push it to be packaged 21:41 [xming] hmm tempting https://www.coursera.org/course/introtoelectronics 21:41 exio4 then you check edx... 21:42 exio4 then udacity... then you keep finding MOOCs 21:42 exio4 then you go crazy and say "why the fuck I am even doing this if I could be learning all this cool stuff?" 21:43 [xming] if this stuff existed 25 years ago, I would probably follow bunch of them 21:44 [xming] exio4: thanks for link to coursera 21:44 exio4 yw! :P 21:45 [xming] aw this is too tempting https://www.coursera.org/course/einstein 21:45 exio4 if I had ... infinite time ... I would take, like, 35% of the courses in the site 21:45 exio4 economics, computer science, AI... 21:45 [xming] I guess that I've found 2 years worth of course that I am interested in 21:46 [xming] just by quick browsing 21:46 [xming] for me, AI, medicine, physics. engineering 21:47 [xming] I better stop looking 21:47 exio4 there are lots of awesome topics 21:47 exio4 [xming]: look at edx/udacity too 21:47 exio4 there are a lot of MOOCs 21:47 exio4 but yeah, it is too tempting ;P 21:48 [xming] you want to keep me browsing? 21:49 exio4 just check how many years you would need for taking all the courses you would like to! 21:51 [xming] euh I don't have that much years left 21:52 exio4 because the time for taking all the courses would be about 3-4 lives 21:53 [xming] I am 20 years over the the fast learning age 21:54 exio4 it is never too late! 21:55 exio4 [xming]: are you 60 years old? 21:55 [xming] 42 is always the answer :p 21:55 [xming] at least for 1 year :p 21:55 exio4 then you're still young! 21:56 [xming] exio4: well nice talking to you, bed time, ttyl 21:57 exio4 see you later, man 21:57 oOChainLynxOo Back 22:10 * Fritigern just looked up Microsoft on Urban Dictionary, and it's hilarious! Here's one of the definitions: A company most famous for its satirical "operating system," Windows. 22:25 andre_pl_ I'm trying to use the sit animation in a mod, but it seems to only last a single tick, is that normal? do I have to re-set it every tick? 22:25 andre_pl_ and if so, does that involve a packet every tick as well in server environments? 22:34 andre_pl_ I'm also having a hard time figuring out how to get the player who sent a command in a chatcommand 22:34 andre_pl_ is that a thing? :) 22:35 ShadowNinja andre_pl_: There's a name argument... 22:36 andre_pl_ ShadowNinja: ah, I just noticed, thanks. I misread a couple of examples 22:37 andre_pl_ does that mean the 2nd argument is the unparsed remainder of the command, and 'params' is for display purposes only 22:40 ShadowNinja andre_pl_: params is the rest of the string, you have to parse it yourself. Using string.match is a popular way to do it. 22:52 andre_pl_ ShadowNinja: thanks! whats the popular way to deal with mod configuration? 23:13 pitriss hi, please why i have sign formspec moved outside screen? 23:14 RumiaGloop hi, please how do you english? 23:14 pitriss RumiaGloop: ha ha ha.. not everybody must be native english speaker:/ 23:15 RumiaGloop but seriously I have no idea, I didn't think formspecs could move from the center of the screen. 23:21 ShadowNinja andre_pl_: Use minetest.setting_get/getbool() to get the settings from minetest.conf. Or use Settings() with a filename in the world directory if you have a lot (>10 or so) settings. 23:24 MinetestBot bjrohan: 09-30 19:29 UTC I installed that skin you wanted finally. Sorry for the delay. 23:25 bjrohan When is sapier usually on, so that I may ask about my animal modpack issues 23:26 andre_pl_ ShadowNinja: awesome, thanks again 23:26 andre_pl_ wasn't aware we could store settings in the config file 23:36 ShadowNinja bjrohan: He left about an hour ago. 23:36 ShadowNinja two hours even