Time |
Nick |
Message |
00:18 |
AldoBR |
usefull functions for inventory manipulation |
00:18 |
AldoBR |
http://pastebin.com/D32EvAMq |
00:18 |
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00:20 |
AldoBR |
invtable = InventoryTable(inventory) |
00:20 |
AldoBR |
will create an inventory table |
00:20 |
AldoBR |
invtable:savetoinventory(inventory) |
00:20 |
AldoBR |
writes it back to a normal inventory |
00:24 |
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00:25 |
VanessaE |
AldoBR: you should publish that on the forums so it doesn't get lost. |
00:31 |
kaeza |
"This paste has been removed." |
00:33 |
VanessaE |
case in point :-/ |
00:33 |
AldoBR |
:P |
00:33 |
AldoBR |
i have it on my hd |
00:33 |
AldoBR |
i will release it on forums |
00:34 |
AldoBR |
hey, how to create an empty stack ? |
00:34 |
VanessaE |
good question. I have no idea :P |
00:34 |
AldoBR |
ItemStack("something 0") will do ? |
00:34 |
AldoBR |
i want to kill a stack from an inventory |
00:35 |
kaeza |
setting its count to 0 works |
00:35 |
kaeza |
I think ItemStack("") is also considered "empty" |
00:36 |
AldoBR |
ok |
00:36 |
kaeza |
either that, or simply use `nil` |
00:42 |
friti |
RealBadAngel: Is it just me, or is there sopmething wrong with the texture for flowing lava in the Haven pack? |
00:45 |
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00:45 |
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00:47 |
AldoBR |
does lua have the concept of class helper functions ? |
00:47 |
AldoBR |
i mean, write a function that gets attached to all existing instances of a class ? |
00:47 |
AldoBR |
does lua even have the concept of class ? |
00:51 |
friti |
AldoBR: I have found this for you. Dunno if it will help though : http://lua-users.org/wiki/TutorialDirectory |
00:52 |
* friti |
doesn;t know the first thing of writing anything in Lua |
00:52 |
AldoBR |
:P |
01:07 |
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01:15 |
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01:18 |
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01:19 |
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01:21 |
wgreenberg |
hi all, I saw in one of the threads that there's been some work in making a unified manual for minetest: https://forum.minetest.net/viewtopic.php?id=8868 |
01:21 |
wgreenberg |
is the github hoodedice linked to still the location for work on that? |
01:22 |
wgreenberg |
also, any chance that folks have been looking at spanish translations of said manual? :) |
01:24 |
friti |
RealBadAngel: HavenNG's lava : https://www.dropbox.com/s/hnc8ane04t7pjf0/HavenNG.png default lava : https://www.dropbox.com/s/v0xw5yng8y14z9f/Default.png |
01:27 |
friti |
wgreenberg: Since the manual is still being written, a translation is rather premature. The contents of the book are in flux and parts can be removed or completely rewritten. Until the worter(s) decide that it's good enough to release, that's when translations can be made. |
01:27 |
friti |
*worter = writer |
01:30 |
wgreenberg |
friti, makes sense. I'm working on a cheap linux box (think raspberry pi, but more) that's shipping with Minetest, and was hoping there'd be some manual to include by default |
01:31 |
wgreenberg |
being a huge MC fan, I took to it like white on rice, but I fear newbies are gonna have more trouble |
01:32 |
friti |
You could include a link to https://forum.minetest.net/viewtopic.php?id=8868 |
01:33 |
friti |
Assyuming the Linux box also comes with a browser (but why wouldn;t it? :-)) |
01:33 |
friti |
Which distro will be running on the macine? |
01:33 |
friti |
*machine |
01:34 |
wgreenberg |
friti, well the distro's what we're developing, but it's based on debian with GNOME on top; it'll have a browser :P |
01:34 |
friti |
OOPS!!! Messed up that link It should have been http://wiki.minetest.net/Main_Page/es |
01:34 |
wgreenberg |
ahh I figured, thanks |
01:35 |
wgreenberg |
another caveat: target market doesn't have good (or any internet) |
01:35 |
wgreenberg |
hence the desire for an offline manual |
01:35 |
wgreenberg |
though there are plenty of wiki -> pdf tools out there |
01:35 |
friti |
Well, i believe it should be possible to save the contents of wiki somehow. Let me have a looksee |
01:36 |
wgreenberg |
mediawiki*, and this seems to cover most of it: http://en.wikipedia.org/wiki/Wikipedia:Tools |
01:36 |
friti |
http://wiki.minetest.net/Special:Export |
01:36 |
wgreenberg |
even better! |
01:38 |
wgreenberg |
also another question, I was reading the subreddit and came across a comment that mentioned that the Games/Mods/ModPacks are sort of the bread and butter of minetest gameplay (comment here: http://www.reddit.com/r/Minetest/comments/2gsnue/new_to_minetest/ckm84gf) |
01:39 |
wgreenberg |
any opinions on some to include by default? |
01:40 |
friti |
Well, definitely the minetest_game one, or you will be stuck with a super bare game. |
01:43 |
RealBadAngel |
friti, https://www.youtube.com/watch?v=gOnG19XYiSk thats Haven's lava, not yet aviable in mainstream, but soon |
01:44 |
friti |
Yes, but how about flowing lava? |
01:44 |
friti |
BTW, looks good |
01:45 |
RealBadAngel |
thats lava surface shader |
01:45 |
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01:45 |
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01:45 |
RealBadAngel |
will work with any textures |
01:46 |
RealBadAngel |
https://www.youtube.com/watch?v=vF9FZx2f8Uw |
01:46 |
friti |
Well, it obviously isn't working at this moment: https://www.dropbox.com/s/hnc8ane04t7pjf0/HavenNG.png |
01:46 |
VanessaE |
RealBadAngel: show him the one with HDX's lava :) |
01:46 |
RealBadAngel |
top left 3 nodes have default 16px textures |
01:46 |
RealBadAngel |
friti, ofc its not working yet, its WIP |
01:46 |
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01:47 |
friti |
HavenNG is pretty complete, there is also a an animated texture in the HavenNG folder. BUT!!! It doesn;t work!!!! |
01:48 |
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01:51 |
blaise |
did my server move to the bottom of the list or something? |
01:51 |
wgreenberg |
friti, I've gotta run, thanks for the assistance! :) |
01:51 |
friti |
wgreenberg: You;re welcome ;-) |
01:53 |
blaise |
what do the flags mean on the server list? |
01:54 |
blaise |
Ded Dmg PvP Pwd Rol Far |
01:54 |
blaise |
what is Far ? |
01:54 |
blaise |
pretty sure the rest is dedicated, dmg enabled, pvp, password required, roll playing |
01:54 |
blaise |
but wtf is Far ? |
01:55 |
friti |
Farming/ |
01:55 |
friti |
? |
01:56 |
blaise |
ah, yeah.. I guess that would fit |
01:56 |
blaise |
lol |
01:56 |
friti |
(Sorry, my questionmark got flattened) |
01:56 |
blaise |
no problem |
01:58 |
friti |
URGH!!! Liberty Lands are unplayable today. Something is causing so much lag that you can;t build, eat, open chests. Let alone organise inventories or even eat! |
01:59 |
blaise |
heh |
01:59 |
blaise |
you said eat twice |
01:59 |
blaise |
friti: could you test my server and tell me what you think of the lag there? |
01:59 |
friti |
Well, see... food is important to me? :-) |
01:59 |
friti |
What server is yours? |
01:59 |
blaise |
!server midnight |
01:59 |
MinetestBot |
blaise: MidnightSystems | midnightsystems.net | Clients: 0/10, 0/1 | Version: 0.4.10 / minetest | Ping: 594ms |
01:59 |
blaise |
it's a survival server with hunger |
01:59 |
friti |
Will do |
02:00 |
blaise |
friti: ty |
02:00 |
blaise |
I have the irc module, but it's linked to irc.midnightsystems.net |
02:00 |
blaise |
on the channel #minetest |
02:00 |
blaise |
XD |
02:00 |
friti |
Logging in right now |
02:02 |
blaise |
be patient, lots of textures |
02:02 |
blaise |
XD |
02:06 |
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02:18 |
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02:18 |
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02:23 |
friti |
blaise: Did you read my comments? |
02:25 |
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02:27 |
zat |
removing weather functions and weather was a really bad idea |
02:29 |
zat |
and finite liquid |
02:30 |
|
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02:32 |
friti |
!server liberty |
02:32 |
MinetestBot |
friti: No results |
02:32 |
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02:32 |
friti |
!server ayntest |
02:32 |
MinetestBot |
friti: No results |
02:32 |
friti |
Hmmm.... How to check for Liberty Land? |
02:33 |
friti |
!server |
02:33 |
MinetestBot |
friti: Megaf Server v4.0 | minetest.megaf.info:30003 | Clients: 0/9, 1/3 | Version: 0.4.10-Megaf / MegafXplore | Ping: 263ms |
02:33 |
friti |
Huh? |
02:33 |
friti |
Is that a random server? Or does it think i own that one? |
03:02 |
VanessaE |
it's random |
03:02 |
VanessaE |
!server |
03:02 |
MinetestBot |
VanessaE: Meowtest 0.4.10 "SEGFAULTY" | minetest.org:30018 | Clients: 5/25, 0/7 | Version: 0.4.10-dev / meowtest_game | Ping: 151ms |
03:02 |
VanessaE |
see? |
03:08 |
kaeza |
https://gist.githubusercontent.com/kaeza/f0b6d11a484e7dee4007/raw/99713413b921bc5b996096d47b863b6fd6069827/gistfile1.txt |
03:12 |
kaeza |
without "default" mods: https://gist.githubusercontent.com/kaeza/686b90c3f3a9f6786d40/raw/73de05b4a9d20feaa196ac615ae3727869abdbd0/gistfile1.txt |
03:17 |
friti |
kaeza: That list is based on what? I mean, where do you get those figures? |
03:31 |
kaeza |
friti, server list (http://servers.minetest.net) |
03:35 |
friti |
Darn. I had hoped to see the list of mods on Liberty Land. No such luck though :-( |
04:04 |
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04:15 |
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04:21 |
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04:25 |
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04:45 |
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05:20 |
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05:38 |
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06:06 |
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06:13 |
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06:23 |
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06:35 |
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06:43 |
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06:43 |
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07:07 |
sfan5 |
!seen Jordach |
07:07 |
MinetestBot |
sfan5: jordach was last seen at 2014-09-25 19:30:17 UTC on #minetest |
07:15 |
Krock |
!cat |
07:15 |
MinetestBot |
http://i.imgur.com/A6Pw3Cf.jpg |
07:16 |
sfan5 |
!doge |
07:16 |
MinetestBot |
http://i.imgur.com/e16WWlK.gif |
07:16 |
Krock |
:D |
07:17 |
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07:19 |
Krock |
It's magic, yuo know. never believe it's not so. |
07:25 |
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07:35 |
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07:55 |
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07:59 |
doomtron |
any solution for that? https://forum.minetest.net/viewtopic.php?p=93321#p93321 |
08:01 |
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08:03 |
doomtron |
i believe he did want to say without a direct connection, because he couldnt port forward |
08:04 |
doomtron |
its a fixed post with a issue from jun/2013 |
08:07 |
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08:30 |
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08:37 |
H-H-H |
i feel the need to bash some blocks lol |
08:38 |
Krock |
wat |
08:48 |
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08:55 |
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09:41 |
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09:42 |
friti |
Well, i guess i am not coming back to Liberty Land. The owner added mobs, and i hate mobs. I don;t want to build, farm and mine whilst looking over my shoulder all the time. |
09:43 |
Calinou |
place torches |
09:45 |
friti |
Screw torches. I don;lt want that to be needed to begin with. the server was great, unil he added those mobs just now. |
09:51 |
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10:00 |
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10:05 |
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10:10 |
Calinou |
https://forum.minetest.net/viewtopic.php?f=3&t=10205&p=155707#p155707 |
10:10 |
Calinou |
what a nice try, kaeza |
10:14 |
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10:21 |
diemartin |
? |
10:23 |
Calinou |
sarcasm detected |
10:25 |
* sfan5 |
meows at diemartin |
10:25 |
* diemartin |
purrs at sfan5 |
10:26 |
kaeza |
oh, I guess it was just the usual trolling then |
10:27 |
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10:29 |
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10:47 |
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10:52 |
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10:55 |
Krock |
http://i.imgur.com/VzrgCO2.jpg |
10:56 |
Krock |
john smith TP converted to 16x16 :3 |
10:57 |
PenguinDad |
Jpg meh |
11:01 |
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11:01 |
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11:03 |
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11:05 |
Krock |
PenguinDad, original file site was 1.04 MB, the jpg version is 183 KB small |
11:05 |
Krock |
*size |
11:06 |
PenguinDad |
Krock: you could halve the file size without quality loss |
11:07 |
Krock |
PenguinDad, and now it's 5.7 times smaller |
11:07 |
PenguinDad |
and has a shitty quality |
11:08 |
Krock |
I can't see a big firerence |
11:08 |
Krock |
*difference |
11:08 |
* Jordach |
hears console peasant whispered |
11:08 |
Krock |
ItsLuke|AwayBich, there's a function of IRC to mark you as afk |
11:09 |
* Jordach |
renders a texture |
11:09 |
* Krock |
renders Jordach |
11:11 |
sfan5 |
Jordach: halp pls |
11:11 |
Jordach |
wat |
11:11 |
sfan5 |
Jordach: should I buy Portal 2? |
11:11 |
Jordach |
sfan5, OR |
11:12 |
sfan5 |
I dunno |
11:12 |
Jordach |
ask me to login and setup family sharing, as i own it |
11:12 |
sfan5 |
what else costs less than about 6€ |
11:12 |
PenguinDad |
sfan5: Minetest :P |
11:13 |
Krock |
^ |
11:14 |
PenguinDad |
Krock: I guess my eyes are too good then even though I need glasses o_O |
11:14 |
Krock |
wat |
11:16 |
* Jordach |
wondered how to create a liquid flowing, then realised Blender does something like that |
11:24 |
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11:49 |
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11:49 |
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11:54 |
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11:59 |
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11:59 |
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12:05 |
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12:08 |
Krock |
ignacio, you sure? |
12:09 |
Jordach |
tl;dr Minecraft'd shit itself trying to do tihs https://cdn.mediacru.sh/0_YKdC7oofJx.png |
12:09 |
Jordach |
(512px normals, height maps) |
12:10 |
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12:10 |
Krock |
> drawtime = 3 |
12:11 |
Krock |
I'm getting 40 or so. :/ |
12:12 |
Megaf |
kaeza: That's a good quote in your signature |
12:13 |
kaeza |
blame Some_Donkus |
12:13 |
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12:13 |
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12:13 |
Rasmez |
Hello everyone! |
12:14 |
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12:14 |
kaeza |
hi |
12:14 |
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12:14 |
Inspire049 |
hey widdos |
12:14 |
Inspire049 |
do it work? |
12:14 |
kaeza |
wrong network |
12:15 |
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12:15 |
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12:16 |
Jordach |
kaeza, i toxxed you |
12:16 |
Megaf |
heh, so did I |
12:16 |
kaeza |
eh I have no notifications |
12:16 |
Jordach |
Megaf, hex code pls |
12:17 |
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12:17 |
kaeza |
Jordach, pls send again |
12:17 |
Inspire049 |
hi |
12:17 |
Inspire049 |
widdos u there? |
12:17 |
Jordach |
id pls |
12:18 |
kaeza |
Inspire049, go to kiwiirc.com, set digitalaudioconcepts.com as server, and #minetest as channel |
12:18 |
Inspire049 |
what id? |
12:18 |
Inspire049 |
i am on kiwiirc |
12:18 |
Megaf |
kaeza: I added you again |
12:18 |
* Jordach |
sends that |
12:19 |
Megaf |
kaeza: is Tox p2p? |
12:20 |
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12:20 |
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12:21 |
Jordach |
Megaf, not sure, but it might be |
12:22 |
Megaf |
I think my qTox will crash |
12:22 |
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12:22 |
Megaf |
I tried to send you a screenshot but it's not responding now |
12:22 |
Megaf |
Oh, it worked |
12:22 |
RumiaGloop |
you done fucked up |
12:22 |
kaeza |
Megaf, yes |
12:23 |
Krock |
\o/ http://i.imgur.com/CKyifwE.png -> http://i.imgur.com/JO52k8T.jpg |
12:24 |
RumiaGloop |
Krock: I don't get it |
12:24 |
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12:25 |
Krock |
RumiaGloop, I'm able to generate a map overview before it's actually generated in minetest |
12:25 |
RumiaGloop |
oh. |
12:26 |
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12:26 |
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12:26 |
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12:26 |
* Jordach |
meows |
12:29 |
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12:31 |
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12:31 |
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12:32 |
George |
Have an error: mod Error:failed to load and run /home/giggles/minetestltextures.lua check debug for details? how do I get to debug? |
12:32 |
Krock |
search debug.txt |
12:32 |
Megaf |
sfan5: Ping |
12:32 |
Krock |
or look in the console, there's the full error |
12:32 |
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12:33 |
George |
Where Krock? |
12:33 |
Krock |
!wiki Troubleshooting |
12:33 |
MinetestBot |
"This page lists common technical problems like crashes and error messages (enclosed in quotation marks) and possible solutions or explanations." - http://wiki.minetest.net/Troubleshooting |
12:33 |
George |
ty I'll go there |
12:34 |
Krock |
hmm thereos' no location |
12:34 |
Krock |
*there's |
12:36 |
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12:37 |
* Jordach |
meows at sfan5 |
12:41 |
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12:43 |
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12:44 |
Krock |
ignacio, u still sure? |
12:47 |
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12:57 |
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13:00 |
PenguinDad |
ignacio: Fix your connection |
13:02 |
Krock |
PenguinDad, didn't get the message :3 |
13:02 |
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13:03 |
mpa1212 |
Is there a framework/api/standard base for vehicles(Carts,cars,boats etc)? |
13:04 |
Krock |
nope, it only exists for mobs |
13:06 |
PenguinDad |
Krock: I just don't get it :P |
13:08 |
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13:08 |
deasanta |
mpat212 - let me know if you find a framework - otherwise look at default mod and https://github.com/deasanta/minetest-deasanta/tree/master/ds_rowboat |
13:08 |
deasanta |
there is also a cars mod - framework / api may be good idea |
13:08 |
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13:08 |
deasanta |
hi |
13:08 |
PenguinDad |
EHLO john_minetest |
13:13 |
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13:13 |
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13:14 |
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13:15 |
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13:16 |
Megaf |
Hi john_minetest PenguinDad |
13:16 |
Megaf |
whos using Tox? |
13:17 |
Megaf |
I quite like it |
13:18 |
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13:18 |
deasanta |
sfan5 i think |
13:21 |
SylvieLorxu |
john_minetest: That's planned, but true, not yet possible |
13:23 |
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13:31 |
tpe |
You can use the same account on other devices if you move the tox_save file around. |
13:31 |
sfan5 |
john_minetest: cp ~/.tox/tox_save somewhereelse:~/.tox/tox_save |
13:31 |
tpe |
Yeah, that. ;) |
13:34 |
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13:37 |
sfan5 |
wat |
13:38 |
sfan5 |
thats like saying "Lol, anybox could just use my password and pretend to be me. That's pretty insecure." |
13:38 |
sfan5 |
anybody* |
13:39 |
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13:54 |
jojoa1997 |
hi |
13:54 |
Krock |
hi |
13:54 |
jojoa1997 |
has key binding been added to Minetest yet? |
13:55 |
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13:55 |
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13:55 |
Krock |
jojoa1997, WASD? |
13:55 |
jojoa1997 |
no |
13:56 |
Krock |
wat then |
13:56 |
jojoa1997 |
As in binding the keys "[" and "]" to lower and raise gravity respectivally |
13:56 |
jojoa1997 |
binding through mods |
13:57 |
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13:57 |
Krock |
but '[' = Alt + è |
13:57 |
jojoa1997 |
fin |
13:57 |
jojoa1997 |
As in binding the keys "l" and "o" to lower and raise gravity respectivally |
13:58 |
jojoa1997 |
I guess the main problem is that keybindings are done before the mods are run and not ingame |
13:58 |
reactor |
Gщщd evщning! |
13:58 |
jojoa1997 |
yo |
14:00 |
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14:00 |
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14:02 |
deasanta |
Krock - you can read the mouse position as an alternate option - self.object:setyaw(self.driver:get_look_yaw()-math.pi/2) |
14:03 |
Krock |
deasanta, releated to which mod? |
14:03 |
deasanta |
setyaw - comes from pilzadam boat mod |
14:04 |
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14:05 |
George |
Hi I'm in singleplayer mode how do I get sounds to work I hear walking but thats all I hear? |
14:05 |
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14:05 |
deasanta |
Krock, i've used the mouse in this https://github.com/deasanta/minetest-deasanta/tree/master/ds_rowboat - look at line 105 in init.lua |
14:06 |
deasanta |
George, what about hitting a tree? are you playing minetest game or minimal game ? |
14:07 |
George |
yes I the minial |
14:07 |
George |
How do I get into regular mintest then? |
14:08 |
Krock |
George, download a game! |
14:08 |
Krock |
official: https://github.com/minetest/minetest_game |
14:08 |
deasanta |
start new game then select minetest instead on minimal from new game option |
14:08 |
Krock |
http://wiki.minetest.net/Games |
14:09 |
George |
you mean I have to reinstalll it? |
14:09 |
Krock |
reinstall what? no. it's an addition to download |
14:09 |
George |
ok ty |
14:10 |
Krock |
np |
14:11 |
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14:11 |
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14:12 |
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14:13 |
Phroh|orca |
Any C# wrapper for engine/node logic? |
14:13 |
Krock |
nope. I wish there would be one |
14:13 |
Phroh|orca |
Ah, drats. Yeah that would be nice. |
14:14 |
Krock |
start coding and be the first! |
14:14 |
Phroh|orca |
All node logic is Lua, yes? |
14:14 |
Phroh|orca |
I may look into it, ive never done an engine wrapper. |
14:15 |
Phroh|orca |
Btw why was 'node' chosen over block? |
14:16 |
Krock |
!wiki Terminology |
14:16 |
MinetestBot |
No such page. |
14:16 |
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14:16 |
Krock |
!dev Terminology |
14:16 |
PenguinDad |
As long as the C# api is optional it might probably be ok |
14:16 |
MinetestBot |
"Minetest and its components" - http://dev.minetest.net/Terminology |
14:16 |
Phroh|orca |
Sorry my client drops a lot |
14:16 |
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14:16 |
Krock |
ignacio, your connection is dead. give up. |
14:16 |
Phroh|orca |
Whomever queried me, yeah i remember that project now! But minetest seems more advanced. |
14:18 |
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14:18 |
TenPlus1 |
hi folks... |
14:19 |
sfan5 |
Phroh|orca: most of the node logic is in lua |
14:20 |
PenguinDad |
Could someone please ban ignacio? |
14:21 |
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14:21 |
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14:21 |
TenPlus1 |
sfan5, what kinda things are handled on the client-side when connected to a minetest server ? |
14:22 |
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14:23 |
sfan5 |
TenPlus1: rendering |
14:23 |
sfan5 |
basically |
14:23 |
sfan5 |
and inventory/formspec logicv |
14:23 |
TenPlus1 |
ah, I was hoping to offload some of the player functions to the actual client to speed things up a tad on server... |
14:23 |
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14:24 |
TenPlus1 |
like, if there was a on_step available for clients that would handle player things like physics and damage etc... |
14:24 |
TenPlus1 |
things the server doesnt need to really worry about |
14:25 |
mpa1212 |
Is set_attached() bugged? I cant seem to controll where players are attached to |
14:25 |
Phroh|orca |
The server needs that, to prevent cheating |
14:25 |
Phroh|orca |
(If that is desired) |
14:25 |
pitriss |
TenPlus1: errr damage, physics are things that server need to handle to make harder to cheat by hacked clients IMHO |
14:26 |
Phroh|orca |
Wrt the Lua bridge; does lua call into the engine or does the engine read lua? (Im hoping the former) |
14:26 |
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14:26 |
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14:27 |
pitriss |
ignacio: man you are annoying.. |
14:27 |
TenPlus1 |
good point Phroh|orca, but if someone is already using a hacked client then they arent really PLAYING the game... |
14:28 |
mpa1212 |
TenPlus1: But if it affects other people on the server then it should be decided by the server |
14:28 |
Krock |
mpa1212, that's the target. if the player is attached to something, the player only moves if the "something" does |
14:28 |
Krock |
mpa1212, see here for an example: https://github.com/SmallJoker/boost_cart |
14:29 |
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14:29 |
TenPlus1 |
e.g. in my playerplus mod, it wouldl be handy if the function for say touching a cactus and hurting the player could be done client-side so the server doesnt have to run through each user for that... in turn speeding up the server slightly |
14:30 |
mpa1212 |
Krock: I understand that, but according to the doc it should be set_attach(parent, bone, position, rotation), and I can't get the position or rotation arguments to do anything visible |
14:30 |
TenPlus1 |
to keep Xanadu running at a smooth pace I already have 5 mods merged into a single on_step so save server time... |
14:31 |
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14:31 |
Phroh|orca |
TenPlus1, in your opinion sure. In theirs they may just be having a good time with a custom client |
14:31 |
Phroh|orca |
That interaction separation exist to enforce some type of sanity |
14:31 |
TenPlus1 |
yeah, I see your point... |
14:32 |
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14:32 |
Krock |
ignacio, aagh |
14:32 |
Phroh|orca |
But you should be able to change it, idk. Never played with the source. |
14:32 |
Phroh|orca |
He's not hurting anyone.. |
14:32 |
Krock |
it huts my eyes |
14:32 |
TenPlus1 |
lol, am not gonna start compiling my own minetest to run on server... already have enough ppl asking me to use freeminer... |
14:32 |
Krock |
failminer :D |
14:32 |
TenPlus1 |
lol |
14:33 |
TenPlus1 |
I try my best to have every mod running smooth on server and not lagg it crazy... |
14:33 |
H-H-H |
i tried it and it laged so minetest it is for me |
14:34 |
TenPlus1 |
how come freeminer can SUPPOSIDLY connect up to 50+ players on server without lagg ? |
14:34 |
TenPlus1 |
do they have a different server concept? |
14:34 |
mpa1212 |
Krock: Ok, thats somewhat of a lie, but the player is only attatched to that locatatoin in third person viwe |
14:34 |
jin_xi |
it seems it needs more resources to run a fm server. on my crappy computer its too choppy for singleplayer |
14:34 |
Krock |
mpa1212, ehm it's always attached to it until you detach. |
14:35 |
TenPlus1 |
what spec is your system jin_xi ? |
14:35 |
Krock |
jin_xi, exactly. they remove compatibility to older computers and get a faster seed in average |
14:35 |
Krock |
*speed |
14:35 |
TenPlus1 |
and removing the point of Minetest running on older systems... pah! |
14:35 |
jin_xi |
http://www.notebookreview.com/notebookreview/lenovo-g530-review/ <- this is it |
14:36 |
Krock |
TenPlus1, minetest keeps its point but freeminer lost it.. |
14:36 |
Phroh|orca |
How is the OS X compilation? (Easy, troublesome, etc) |
14:36 |
Phroh|orca |
Plz not cmake |
14:37 |
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14:37 |
Krock |
why? cmake is nice |
14:37 |
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14:37 |
TenPlus1_ |
erg... badly made site is badly made... crashed Midori |
14:37 |
TenPlus1_ |
can you send that link again plz |
14:37 |
Phroh|orca |
Ive never had a gold experience with cmake |
14:37 |
Phroh|orca |
Good* |
14:37 |
mpa1212 |
Krock: I was unclear: When I attatch something (in this case to a player) with an offset, the offset does not the player themself, but only the model is offset (viewable by a third party/third person view) |
14:37 |
Krock |
Phroh|orca, as long as you use the GUI, it's easy :P |
14:37 |
mpa1212 |
in this case a player* |
14:38 |
TenPlus1_ |
what time does VanessaE usually turn up ? |
14:38 |
Krock |
mpa1212, are you targeting to the fact: 3rd person view is not affected by offset changes? |
14:39 |
Krock |
TenPlus1, I would guess right now |
14:39 |
TenPlus1_ |
Tried msg'ing her, no reply... |
14:40 |
Krock |
people aren't sleeping in front of their screens. mostly. |
14:40 |
TenPlus1 |
found a weird bug with signs_lib |
14:40 |
Krock |
eeks, throw it away |
14:40 |
Krock |
stand on it, so the bug dies |
14:41 |
TenPlus1 |
it's the size of a small cat |
14:41 |
Krock |
meow? |
14:41 |
Phroh|orca |
Eat it |
14:41 |
Phroh|orca |
Before it eats you |
14:41 |
* TenPlus1 |
prepares the singapore noodles |
14:41 |
PenguinDad |
eee​w |
14:41 |
* Krock |
prefers pancakes |
14:42 |
TenPlus1 |
mmm, pancake bug |
14:42 |
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14:42 |
Phroh|orca |
anyone have an answer to my earlier lua bridge question? |
14:43 |
Krock |
nope. join #minetest-dev |
14:43 |
TenPlus1 |
what was the question Phroh|orca ? |
14:43 |
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14:43 |
PenguinDad |
I kill bugs this way :D http://cdn.mspaintadventures.com/storyfiles/hs2/01131.gif |
14:43 |
TenPlus1 |
seems effective |
14:44 |
Jupsay |
hwllo |
14:44 |
mpa1212 |
Krock: I am experiencing the opposite of that, first person view is not affected at all, only in third person can one see the offset. |
14:44 |
TenPlus1 |
how can you shoot something so cute: http://i.kinja-img.com/gawker-media/image/upload/s--8AXbDkYr--/c_fit,fl_progressive,q_80,w_636/17ff9e22nn1mzjpg.jpg |
14:45 |
Krock |
mpa1212, oh yes. I also noticed that. is there already an issue on github for this? |
14:45 |
Krock |
TenPlus1, bigger. bigger. BIGGER! that's a bug. |
14:46 |
* TenPlus1 |
hopes his github issues for new map functions were read |
14:46 |
Krock |
which #? |
14:46 |
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14:47 |
TenPlus1 |
#1621 and #1626 |
14:47 |
Phroh|orca |
TenPlus1 i am hoping lua calls engine functions instead of the other way around |
14:48 |
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14:48 |
mpa1212 |
Krock: https://github.com/minetest/minetest/issues/894 seems to be the closest to the issue |
14:49 |
TenPlus1 |
doesnt the binary run LUA as JIT ? if so it should call functions as/when needed |
14:49 |
* Krock |
gives TenPlus1 https://github.com/mniip/LUA |
14:49 |
Krock |
the builtin lua isn't a JIT version |
14:49 |
PenguinDad |
TenPlus1: LUA is not an acronym |
14:49 |
PenguinDad |
*lua |
14:50 |
Krock |
mpa1212, hmm that's not exactly the problem |
14:51 |
Krock |
*creates a new issue after taking some screenshots* |
14:51 |
TenPlus1 |
ooh, thx Krock... *reading* |
14:51 |
Krock |
TenPlus1, it's Lua in caps. for LUA users |
14:52 |
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14:54 |
Jupsay |
i'm intrested in the interface of minetest, right now it's clunky, unpolished, frankly kind of ugly. |
14:55 |
PenguinDad |
Jupsay: It looks better than mc's interface imo |
14:55 |
TenPlus1 |
it does the job Jupsay although that's prolly why Minecraft uses huge images to overlay formspec and make things look more attractive |
14:55 |
Krock |
go on, make us a better interface with nice textures :) |
14:56 |
Jupsay |
aight, what do you guys use for your interface, is it all from scratch? |
14:56 |
* TenPlus1 |
makes his interface look like the Amiga 600 gui :P |
14:56 |
Krock |
TenPlus1, about #1621, bug hmmmm about this |
14:58 |
TenPlus1 |
Krock: it should be easily tweaked to give decoration set height limits... |
14:58 |
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14:58 |
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14:58 |
Krock |
yes it should be easy |
14:58 |
TenPlus1 |
dunno about the Krock spawn_by for schematics though... |
14:59 |
TenPlus1 |
er... dunno about the spawn_by for schematics though... just placement issues like centre_x/z |
15:00 |
TenPlus1 |
would make maps a hell of a lot nicer having specific plant placements instead of coding a lto of on_generated crap |
15:01 |
Krock |
mpa1212, we both were wrong. those both views are correct and it's not a bug. look at the function player:set_eye_offset( |
15:02 |
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15:03 |
mpa1212 |
Krock: Nice to know, thanks |
15:04 |
Krock |
np |
15:04 |
TenPlus1 |
why does the locked_chest have 4 different checks in the routine ?!?! only needs 1 when opened |
15:05 |
TenPlus1 |
and 1 when destroyed |
15:08 |
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15:16 |
mpa1212 |
Krock: That function doesn't seem to be working for me :/ |
15:17 |
Krock |
mpa1212, using latest minetest version? (0.4.10= |
15:18 |
mpa1212 |
Yes ( a git version, so I'll update), is the function working for you then? |
15:18 |
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15:43 |
TenPlus1 |
lol, ds_rowboat mod is kinda kewl |
15:45 |
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15:59 |
Krock |
wtf I can't update my branch |
16:00 |
Krock |
(github) |
16:00 |
jp |
Megaf : server crashed ? |
16:00 |
Krock |
rebased, pushed and pulled the stuff X times and it still givesme that stupid error >.< |
16:01 |
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16:01 |
TenPlus1 |
? |
16:01 |
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16:06 |
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16:10 |
jojoa1997 |
Lua thank you for making my programming class a breeze |
16:11 |
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16:13 |
Jordach |
llel |
16:15 |
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16:16 |
kaeza |
sfan5, ^ |
16:16 |
kaeza |
pls |
16:16 |
sfan5 |
kk |
16:17 |
sfan5 |
!ban ignacio!*@*$##FIX_YOUR_CONNECTION |
16:17 |
kaeza |
kthx |
16:18 |
Krock |
<3 sfan5 |
16:20 |
* sfan5 |
meows at Krock |
16:20 |
Krock |
target reached in 1.5 hours: Update a single branch to master |
16:20 |
jojoa1997 |
yall evil |
16:20 |
* jojoa1997 |
pets sfan5 |
16:21 |
TenPlus1 |
woah, the stargate network is expanding nicely :P |
16:21 |
TenPlus1 |
ooh wrong window, sorry peeps |
16:22 |
* kaeza |
noticed Krock likes colurz |
16:23 |
* kaeza |
doesn't know if the middle link is yellow or green |
16:23 |
kaeza |
yay color blindness |
16:24 |
PenguinDad |
kaeza: the middle link is greed |
16:25 |
PenguinDad |
*green |
16:28 |
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16:34 |
TenPlus1 |
bye folks :) |
16:46 |
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16:51 |
Krock |
diemartin, RGB format. |
16:52 |
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16:53 |
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16:54 |
PenguinDad |
Krock: Rot Gelb Blau? :P |
16:54 |
Krock |
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA |
16:54 |
Krock |
*cries and runs away* |
16:57 |
PenguinDad |
ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ |
17:00 |
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17:01 |
rubenwardy |
Hi all! |
17:01 |
Krock |
Hi! |
17:01 |
* rubenwardy |
is downloading kubuntu to try it out... |
17:01 |
* Krock |
slaps rubenwardy with ReachtOS dev CD |
17:01 |
Krock |
-h |
17:02 |
* rubenwardy |
is open to suggestions for other debian based distros, but doesn't want to start a flame war. |
17:02 |
Jordach |
rubenwardy, ubuntu |
17:02 |
|
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17:02 |
rubenwardy |
I currently use that :P |
17:03 |
|
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17:03 |
rubenwardy |
Unity is driving me insane. WHY DOES CLICKING ON FOLDER IN THE LAUNCHER OPEN A NEW WINDOW RATHER THAN SWITCHING??? |
17:04 |
Krock |
Calinou, might I take your default_glass_*.png textures for my subgame? |
17:06 |
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17:06 |
jp |
rubenwardy : try Xubuntu or Lubuntu (for minimalism-taste) rather |
17:06 |
jp |
Unity is a shit |
17:06 |
|
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17:07 |
* Krock |
punches Calinou softly |
17:08 |
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17:08 |
aldobr |
hi all |
17:08 |
Krock |
hi lla |
17:08 |
aldobr |
i am trying to use stack:get_wear() to detect if a stack is a tool |
17:08 |
aldobr |
but it is returning 0 for non-tool stacks |
17:08 |
aldobr |
anybody knows another way ? |
17:09 |
Krock |
0 because it can not have a wear |
17:09 |
Krock |
what's the target? |
17:09 |
aldobr |
but it was supposed to return nil |
17:09 |
Krock |
nope.avi |
17:09 |
aldobr |
when the stack is not a tool |
17:09 |
aldobr |
then how to detect if a node is a tool or not ? |
17:09 |
aldobr |
err, not a node, but a stack |
17:09 |
Calinou |
Krock, yes |
17:09 |
Krock |
Calinou, thanks. |
17:10 |
Calinou |
it's trivial anyway |
17:10 |
Krock |
!dev ItemStack |
17:10 |
Krock |
!help |
17:10 |
Krock |
mhm |
17:10 |
rubenwardy |
I chose Kubuntu mainly because of the Kate editor (which requires KDE). And because it isn't Unity. I want a text editor which is like Notepad++, and not one with a steep learning curve like gVim. Sublime would be perfect, but is proprietary. The editor situation is the last straw potentially, but isn't the only problem. |
17:10 |
Krock |
^ sfan5 |
17:10 |
Krock |
aldobr, get_wear() returns tool wear (0-65535), 0 for non-tools |
17:11 |
aldobr |
how can i differentiate from a pristine tool and a stack of non-tools ? |
17:11 |
aldobr |
a recently crafted tool will have 0 wear too, right ? |
17:11 |
Calinou |
rubenwardy, Geany? |
17:11 |
Calinou |
Atom is pretty much a free ST replacement |
17:11 |
jp |
KDE is extra-heavy :/ |
17:11 |
Calinou |
it got faster recently |
17:12 |
Krock |
aldobr, debug it. |
17:13 |
PenguinDad |
jp: KDE isn't that heavy |
17:13 |
witheld |
jp: it's not really particularly heavy |
17:13 |
aldobr |
default:pick_mese -> true -> 0 default:mese -> true -> 0 |
17:13 |
witheld |
I mean my 2009 core2duo with 3GB of ram does it fine |
17:13 |
jp |
heavier than Unity (saw on phoronix) |
17:13 |
witheld |
Again |
17:13 |
aldobr |
both a unused pick and a stack of mese return get_wear() = 0 |
17:13 |
witheld |
2009 core2duo laptop |
17:13 |
witheld |
If it's not heavy on that, I really don't care |
17:14 |
jp |
look : http://www.phoronix.com/scan.php?page=article&item=ubuntu_1310_desktops&num=2 |
17:14 |
witheld |
Let's go over real world data here: usable on a 2009 core2duo laptop |
17:15 |
witheld |
with intel graphics |
17:15 |
PenguinDad |
jp: that test was done over one year ago |
17:15 |
witheld |
and I do mean completely usable, there's no real difference on the laptop and my Ivy Bridge desktop |
17:15 |
jp |
I search for a recent one |
17:15 |
witheld |
It's just not heavy on modern computers |
17:15 |
witheld |
Or well, 2009 isn't -that- modern |
17:15 |
witheld |
It's 2009 |
17:16 |
witheld |
If it's a problem for your computer, you probably need to use xfce/openbox/fvwm/etc |
17:17 |
aldobr |
how to detect if a itemstack is a tool/wearable item ? |
17:18 |
witheld |
And I'm not questioning your means or anything, if you can't run modern DEs that's fine, but the difference between the big DEs just isn't enough to matter, whatever the difference is |
17:19 |
jp |
https://flexion.org/posts/2014-03-memory-consumption-of-linux-desktop-environments.html |
17:19 |
witheld |
jp |
17:19 |
witheld |
real world data |
17:20 |
witheld |
Not benchmarks. What you can actually run on what hardware |
17:20 |
witheld |
KDE is slightly less then Unity there, by 10 megs, and it just doesn't matter |
17:20 |
Jordach |
https://cdn.mediacru.sh/PcBt0NEoBYnh.png |
17:20 |
Jordach |
meow |
17:21 |
Calinou |
desktop benchmarks are quite BS |
17:21 |
PenguinDad |
Jordach: that uv looks strange |
17:21 |
Jordach |
PenguinDad, i know, right |
17:22 |
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17:22 |
sfan5 |
^ Krock |
17:22 |
Jordach |
!up 86.165.122.34 |
17:22 |
Krock |
<3 |
17:22 |
Krock |
^ sfan5 |
17:23 |
Jordach |
and i forgot my router isn't set to my actual tower |
17:23 |
PenguinDad |
<3 MinetestBot |
17:23 |
MinetestBot |
<3 PenguinDad |
17:23 |
Jordach |
!up 86.165.122.34 |
17:23 |
Jordach |
MinetestBot! |
17:23 |
MinetestBot |
Jordach! |
17:24 |
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17:25 |
witheld |
I really wish there was an API for the client to send files |
17:25 |
witheld |
So we could have skins |
17:25 |
Jordach |
witheld, there is |
17:25 |
witheld |
Sent from the client that is |
17:25 |
witheld |
Jordach: oh? |
17:25 |
PenguinDad |
witheld: we already have skins |
17:25 |
witheld |
No |
17:25 |
Jordach |
simple php upload script that is sanitised as fuck, which then get dropped into player_textures/textures/ |
17:26 |
witheld |
I know about that mod, I don't count it |
17:26 |
sfan5 |
Jordach: did you know I have portal 2 now? |
17:26 |
Jordach |
sfan5, i would have happily remote logged in and enabled family sharing so you can have my other games |
17:26 |
|
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17:26 |
jp |
Calinou : we need a different drawtype for the connected glass, or else you can have some invisible walls with the obsidian ones... |
17:26 |
witheld |
Like I said, a API for the client to send files |
17:26 |
jp |
it's rather annoying |
17:27 |
witheld |
So that you're not going through some web interface to add your skin |
17:27 |
Calinou |
jp, use a different texture |
17:27 |
Calinou |
like in my PR |
17:27 |
jp |
Obsidian included ? |
17:27 |
Calinou |
PenguinDad's doesn't use different textures |
17:27 |
Calinou |
yes |
17:27 |
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17:28 |
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17:28 |
Jordach |
!up jordach.minetest.net |
17:28 |
MinetestBot |
jordach.minetest.net:30000 is up (163ms) |
17:28 |
rubenwardy |
I like Geany |
17:31 |
RevMDent |
Anyone here able to answer a question about the is6d support in dir_to_facedir? Specifically: Why is dir.y being compared to dir.z instead of 0? |
17:31 |
witheld |
http://cdn1.vox-cdn.com/uploads/chorus_asset/file/1402914/tumblr_ncczy5rzUt1s2yegdo1_500.0.gif |
17:36 |
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17:37 |
Krock |
eww |
17:37 |
rubenwardy |
Yay! |
17:38 |
rubenwardy |
ow |
17:38 |
rubenwardy |
Damn |
17:38 |
Krock |
why? |
17:39 |
rubenwardy |
Paused a 1gb download, and when resuming it is started from the beginning. Was at 75%. |
17:39 |
rubenwardy |
Oh well, hurray for fibreoptic |
17:39 |
Krock |
rubenwardy, use uTorrent |
17:41 |
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17:41 |
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17:43 |
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17:43 |
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17:43 |
alket |
how to make fullscreen |
17:44 |
ItsLuke |
f11 |
17:44 |
ItsLuke |
cmon nickname |
17:44 |
ItsLuke |
change |
17:46 |
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17:46 |
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17:46 |
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17:46 |
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17:46 |
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17:46 |
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17:46 |
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17:46 |
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17:46 |
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17:46 |
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17:46 |
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17:48 |
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17:48 |
Calinou |
ItsLuke, /nick Name |
17:48 |
alket |
it doesn;t work |
17:49 |
|
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17:56 |
rubenwardy |
MMDB is getting server errors :( |
17:57 |
|
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17:58 |
kaeza |
alket, https://github.com/minetest/minetest/blob/master/minetest.conf.example#L77-L80 |
18:02 |
Calinou |
ItsLuke|AwayBich, don't use away nicks |
18:07 |
ItsLuke |
Calinou, What? |
18:08 |
Calinou |
don't change your nick when you are away |
18:08 |
|
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18:08 |
ItsLuke |
Calinou, Why not? |
18:09 |
Calinou |
because it's clutter |
18:09 |
Calinou |
use an away status if you want (usually /away) |
18:09 |
Animetrom |
Hi |
18:10 |
Animetrom |
Hello |
18:10 |
* Calinou |
facehooves |
18:10 |
Calinou |
and don't call people bitches |
18:13 |
|
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18:14 |
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Animetrom joined #minetest |
18:16 |
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Animetrom joined #minetest |
18:16 |
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18:17 |
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18:17 |
DusXMT |
How do I view my achievements? (in case they're not vanilla, game: Carbone) |
18:17 |
Krock |
Calinou! Carbone is called! |
18:18 |
|
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18:18 |
Animetrom |
Hi |
18:18 |
Krock |
iH |
18:18 |
PenguinDad |
hI |
18:18 |
DusXMT |
jI |
18:18 |
|
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18:19 |
Calinou |
DusXMT, achievements are gone in Carbone |
18:19 |
Calinou |
install the Awards mod from forums |
18:19 |
Calinou |
I didn't find much use to it |
18:19 |
|
Animetrom left #minetest |
18:20 |
Calinou |
anyway the command should be /awards |
18:21 |
|
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18:21 |
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Animetrom left #minetest |
18:22 |
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18:22 |
PenguinDad |
Would be nice if there were physical awards which you can put on your shelf :D |
18:22 |
DusXMT |
Calinou: Strange, I keep getting "Achievement get" messages |
18:22 |
DusXMT |
I didn't install anything else |
18:22 |
|
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18:23 |
Krock |
delete carbone sibgame and re-download it |
18:23 |
Calinou |
update your copmy |
18:23 |
Krock |
*subgame |
18:23 |
Calinou |
-m |
18:23 |
Calinou |
3D printing, PenguinDad? |
18:24 |
PenguinDad |
Calinou: I mean ingame "physical" |
18:27 |
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George joined #minetest |
18:28 |
George |
Hi where do I put a game on a Linux os? |
18:29 |
George |
I think it should be /usr/share/minetest/games? |
18:29 |
jp |
your question is too vague, George |
18:30 |
George |
okI'm using manjaro |
18:30 |
Calinou |
George, install, compile, run. |
18:30 |
Calinou |
the end |
18:30 |
Calinou |
I mean git clone |
18:30 |
George |
whitch folder dose the game go into |
18:30 |
Calinou |
none. |
18:31 |
Krock |
Calinou, he means subgames |
18:31 |
Calinou |
games go to ~/.minetest/games |
18:31 |
Calinou |
http://wiki.minetest.net/Getting_started |
18:31 |
George |
yes the sub game |
18:31 |
George |
ok ty |
18:33 |
sandrossv |
if it must be system wide it should be at /usr/share/minetest/games |
18:33 |
George |
thanks Sandrose |
18:37 |
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18:37 |
MinetestBot |
[Git] BlockMen -> minetest/minetest_game: Make new textures fit existing style 5047540 http://git.io/Sqlycg (2014-09-27T20:33:17+02:00) |
18:38 |
MinetestBot |
[Git] Neuromancer56 -> minetest/minetest_game: Some new textures (natural beauty texturepack) 9dfaab7 http://git.io/a5038A (2014-09-27T20:10:58+02:00) |
18:38 |
PenguinDad |
textures yay |
18:38 |
VanessaE |
new textures again? |
18:38 |
VanessaE |
uh oph |
18:38 |
VanessaE |
oh |
18:39 |
alket |
how to make armor ? |
18:39 |
VanessaE |
BlockMen: animated furnace |
18:39 |
BlockMen |
yes |
18:39 |
VanessaE |
mods/default/textures/default_furnace_front_active.png --> not an animated image |
18:39 |
alket |
and do mobs actually die from sword ? |
18:40 |
BlockMen |
VanessaE, https://github.com/minetest/minetest_game/blob/master/mods/default/textures/default_furnace_front_active.png |
18:40 |
|
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18:40 |
jp |
yeah, the furnace is now animated now :( |
18:40 |
VanessaE |
alket: mobs will die from any tool or weapon that has the right groups setting |
18:40 |
jp |
not* |
18:40 |
VanessaE |
BlockMen: oh, stupid bot reported the commits out of order |
18:40 |
Krock |
colors yay |
18:41 |
BlockMen |
VanessaE, the second time today you blame the bot :D |
18:41 |
VanessaE |
yep :) |
18:41 |
* VanessaE |
kicks the bot squarely in the bolts. |
18:42 |
PenguinDad |
VanessaE: MinetestBot isn't stupid! |
18:42 |
alket |
VanessaE, what group setting ? |
18:42 |
VanessaE |
alket: for example if a tool is set to be able to affect "fleshy" |
18:43 |
VanessaE |
even if it isn't a sword |
18:43 |
DusXMT |
alket: The same question was on my mind, and the answer seems to be yes, they just need a lot of hits |
18:43 |
alket |
thanks |
18:43 |
alket |
what about armor ? is there any ? |
18:43 |
VanessaE |
therea re armor mods, yes |
18:44 |
alket |
which one do you recomend |
18:44 |
VanessaE |
3d armor I think it's called |
18:44 |
VanessaE |
https://forum.minetest.net/viewtopic.php?id=4654 |
18:44 |
VanessaE |
that one |
18:45 |
alket |
thanks |
18:45 |
alket |
but it depends on some inventory |
18:46 |
VanessaE |
yeah |
18:46 |
VanessaE |
because the default inventory system in minetest has no place to actually show the armor |
18:46 |
alket |
and there isn't a version for 4.10 |
18:46 |
sfan5 |
!tell asie http://i.imgur.com/JNZzzTl.jpg |
18:46 |
MinetestBot |
sfan5: I'll pass that on when asie is around |
18:50 |
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18:51 |
alket |
how to make /sethome available for all |
18:51 |
VanessaE |
home priv |
18:52 |
VanessaE |
put that in your default_privs= line |
18:52 |
VanessaE |
e.g. default_privs = fast,shout,home |
18:52 |
VanessaE |
etc |
18:52 |
alket |
where is that file |
18:52 |
VanessaE |
in your server's minetest.conf |
18:54 |
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18:56 |
alket |
VanessaE, it seems i dont have that file |
18:56 |
alket |
is it here ~/.minetest/worlds/ |
18:57 |
VanessaE |
check in the top level of your minetest folder, or in ~/.minetest |
18:57 |
VanessaE |
right, go up one level |
18:57 |
VanessaE |
~/.minetest/minetest.conf |
18:57 |
VanessaE |
that's where the line goes, but you should make a new config file for your server and reference that with the --config switch |
18:57 |
VanessaE |
e.g. minetestserver --config ~/.minetest/minetest-server.conf or so. |
18:58 |
VanessaE |
never mix server and client settings in the same file, it can confuse the server. |
18:58 |
alket |
umm its too complicated |
18:58 |
alket |
is there any other way to make home for players |
18:58 |
VanessaE |
naw, it's easy |
18:58 |
VanessaE |
you have to give them the priv by default. |
18:58 |
VanessaE |
add it to that file like I said. it's only one line :) |
18:58 |
alket |
and it will work ? |
18:59 |
VanessaE |
yep, it should |
18:59 |
alket |
what about that config thing |
18:59 |
alket |
switch |
19:00 |
alket |
do I need to restart server |
19:00 |
|
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19:02 |
blaise |
yes |
19:02 |
lemonlake |
no |
19:02 |
PenguinDad |
maybe |
19:02 |
blaise |
alket: after changing minetest.conf you need to restart |
19:02 |
alket |
i did , and its not working for players :s |
19:02 |
alket |
default_privs = home |
19:05 |
blaise |
players that have already join the server and established an account will not be changed |
19:05 |
blaise |
this effects new users |
19:05 |
alket |
how to make it for them ? |
19:06 |
Krock |
add a mod to give them the privilege |
19:06 |
blaise |
it's in .minetest/world/<world name>/auth.txt |
19:07 |
* Krock |
thinks, it's easier and safer to do it over mods |
19:07 |
blaise |
if you have a lot of users to change then a mod would be the better choice |
19:07 |
blaise |
but I couldn't suggest any as I don't know of any.. Krock might have a few though |
19:07 |
Krock |
5500 |
19:08 |
Krock |
^ try to give them all a priv.. without fails |
19:08 |
blaise |
I wonder why minetest doesn't use shadow.. |
19:08 |
Krock |
it has shadows |
19:08 |
blaise |
no, lol |
19:08 |
blaise |
not actual shadows |
19:08 |
blaise |
the program shadow |
19:09 |
blaise |
for authentication |
19:10 |
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19:10 |
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19:11 |
blaise |
http://shadow.pld.org.pl/ |
19:12 |
blaise |
or http://pkg-shadow.alioth.debian.org/ |
19:12 |
alket |
blaise, do they need to restart ? |
19:13 |
|
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19:13 |
blaise |
no |
19:13 |
blaise |
just the server |
19:14 |
blaise |
Krock: what is this 5500 you speak of? |
19:14 |
Krock |
nvm. |
19:17 |
* blaise |
pukes a little in his mouth |
19:18 |
|
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19:18 |
blaise |
!server lib |
19:18 |
MinetestBot |
blaise: Liberty Land Minetest | m.ayntest.net | Clients: 19/45, 13/29 | Version: 0.4.10-dev / ayntest | Ping: 96ms |
19:18 |
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19:19 |
sfan5 |
!server players:most |
19:19 |
MinetestBot |
sfan5: just test | 87.110.8.195 | Clients: 53/78, 55/74 | Version: 0.4.10-dev / minetest | Ping: 57ms |
19:20 |
blaise |
:o |
19:20 |
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19:20 |
Animetrom |
minecraft |
19:21 |
Krock |
no. |
19:22 |
Krock |
it's better than minecraft |
19:22 |
blaise |
there's some kind of hiku being staged on liberty land |
19:22 |
blaise |
lol |
19:24 |
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19:25 |
alket |
can I teleport some player ? |
19:25 |
Krock |
if you have the "bring" privilege |
19:28 |
Animetrom |
hi |
19:28 |
Krock |
ih |
19:28 |
alket |
Krock, im server admin , do i have it |
19:28 |
Krock |
alket, /privs |
19:31 |
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19:31 |
jojoa1997 |
Jordach did you know that Minecraft has the option to have 3pixel wide arms? |
19:34 |
PenguinDad |
SBS == Serious Block Size? |
19:35 |
PenguinDad |
We already have a side by side mode |
19:37 |
PenguinDad |
john_minetest: https://github.com/minetest/minetest/blob/master/minetest.conf.example#L132-139 |
19:38 |
PenguinDad |
I dunno :/ |
19:40 |
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19:49 |
PenguinDad |
Formspecs look quite funny in side by side mode https://cdn.mediacru.sh/ZKAzTUWiYJDG.png |
19:49 |
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19:51 |
alket |
how to disable a mod ? |
19:52 |
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19:52 |
VanessaE |
click the world in your list, click "Configure", click the mod in the list that comes up, then un-tick the checkbox at the top of the list |
19:52 |
alket |
VanessaE, thanks , now i get an error about Lua fuinction |
19:52 |
VanessaE |
or delete the mod from your world's world.mt file |
19:53 |
VanessaE |
you disabled some mod that some other mod needs. |
19:54 |
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19:57 |
VanessaE |
alket: think of it like dependencies in your system's repository - you can't install something like bash without having, let's say, glibc go in with it, because bash needs glibc. Minetest mods have a similar dependency resolver, it's just a bit more primitive by comparison |
19:57 |
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20:15 |
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20:18 |
alket |
what is the use of gold , since you can't make a pickaxe |
20:21 |
zlsa |
purely decorative |
20:22 |
Megaf_ |
Whos using Tox here? Say your Tox ID on my pvt :) |
20:23 |
* PenguinDad |
isn't |
20:23 |
SylvieLorxu |
I don't know if I want to share my Tox ID with random Minetesters :P |
20:23 |
VanessaE |
alket: it's also used on some servers as a currency and in some mods as a crafting item for other things |
20:24 |
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20:32 |
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20:33 |
george |
dose anyone know how to fix errors in mods in single player mode? |
20:33 |
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20:34 |
Krock |
http://i.imgur.com/goxsKwi.png |
20:34 |
Krock |
george, pastebin or it didn'thappen |
20:34 |
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20:35 |
VanessaE |
Krock: see? told you it would look better with a solid border. :) |
20:35 |
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20:35 |
Krock |
VanessaE, yeah. I think it looks better than Calinou's version :D |
20:36 |
Krock |
( https://github.com/minetest/minetest_game/pull/321 ) |
20:36 |
VanessaE |
yep |
20:36 |
VanessaE |
yours is better |
20:36 |
VanessaE |
sorry Calinou :) |
20:37 |
* shadowzone |
high fives Krock |
20:37 |
* shadowzone |
gives VanessaE a +1 |
20:37 |
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20:37 |
* Krock |
puts base_game in shadowzone's hand |
20:37 |
* shadowzone |
pops it into her files and tries to remember what to do with it |
20:37 |
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20:41 |
george |
Krock do you mean in the bin folder? |
20:41 |
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20:41 |
friti |
VanessaE: I installed your Homedecor modpack yesterday, and even though you didn;t write the mod, do you happen to know why building_blocks would crap out saying "ERROR[main]: ...etest/bin/../mods/homedecor/building_blocks/init.lua:274: attempt to call method 'register_all' (a nil value)" ? |
20:41 |
Krock |
george, yes. upload the last 20 lines of your debug.txt to a site like pastebin and then we'll see what's the error |
20:42 |
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20:42 |
george |
ok if I can find it llol |
20:42 |
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20:46 |
VanessaE |
friti: update your copy of moreblocks. it's outdated. |
20:47 |
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20:50 |
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20:50 |
Calinou |
your textures are nice, Krock |
20:50 |
Krock |
Calinou, most aren't mine :/ |
20:50 |
Krock |
but thanks |
20:50 |
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20:51 |
* shadowzone |
throws a brick at her mod |
20:51 |
* shadowzone |
walks away holding whats left of her mod(the textures) |
20:52 |
VanessaE |
hm. first time in a while I started lagging on IRC> |
20:53 |
shadowzone |
Hmm. |
20:53 |
shadowzone |
Weird. |
20:54 |
* Krock |
loves framed glass |
20:54 |
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20:54 |
nerotic |
vanessae? you here? |
20:54 |
VanessaE |
no :) |
20:54 |
Krock |
+1 |
20:54 |
nerotic |
Can i ask you something about pipeworks? |
20:54 |
VanessaE |
sure |
20:54 |
nerotic |
I cant get water to pump :P |
20:55 |
nerotic |
I put a pump into water and nothings coming up :P |
20:55 |
VanessaE |
is it plugged in? is it turned on? ;) |
20:55 |
nerotic |
Plugged and turned on? |
20:55 |
VanessaE |
it's a joke :P |
20:55 |
nerotic |
oh lol |
20:55 |
nerotic |
how do i get this to work? |
20:55 |
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20:55 |
VanessaE |
but seriously, you need to punch the pump to turn it on, or plug some mesecons circuit into it and supply a signal to turn it on |
20:55 |
friti |
VanessaE: Here's a jumphug for you abd for Calinou. Updating moreblocks fixed similar errors in other mods as well! :-) |
20:56 |
VanessaE |
nerotic: so you *literally* need to plug it in and turn it on ;) |
20:56 |
Calinou |
hi shadowzone |
20:56 |
Calinou |
https://cdn.mediacru.sh/2lS9CyZpY1xj.jpg |
20:56 |
nerotic |
a pipe is put into the water leading to a pump and nothings happening |
20:56 |
Calinou |
(totally changed since) |
20:56 |
shadowzone |
Hi Calinou. |
20:56 |
VanessaE |
nerotic: [09-27 16:57] <VanessaE> but seriously, you need to punch the pump to turn it on, or plug some mesecons circuit into it and supply a signal to turn it on |
20:56 |
nerotic |
Plug it in and turn it on? |
20:56 |
nerotic |
oohhh |
20:56 |
nerotic |
ok lol |
20:56 |
VanessaE |
nerotic: so you *literally* need to plug it in and turn it on ;) |
20:57 |
Krock |
Calinou, .jpg is cool, eh? |
20:57 |
nerotic |
uh i put a lever on it\ |
20:57 |
nerotic |
wtf |
20:57 |
VanessaE |
nerotic: any mesecons circuit |
20:57 |
Calinou |
no point in PNG screenshots most of the time |
20:58 |
VanessaE |
nerotic: or like I just said, *punch* the pump to turn it on/off |
20:58 |
PenguinDad |
Calinou: looks deformed :P |
20:58 |
george |
what folder would the debug.txt be in please I'm in linux |
20:58 |
VanessaE |
george: in ~/.minetest |
20:58 |
VanessaE |
or in the top level of your minetest directory |
20:58 |
george |
ok ty |
20:59 |
nerotic |
vanessa is there a video on youtube on pipeworks |
20:59 |
nerotic |
because this is not helpful whatsoever |
20:59 |
VanessaE |
nerotic: there are some videos but I don't know what they are (I didn't make any) |
20:59 |
VanessaE |
nerotic: just place a pump, hook up a pipe, and PUNCH the pump once. |
20:59 |
nerotic |
the picture on Fluid transport on your wikiish, wouldnt work cuz i copied it |
20:59 |
Krock |
Calinou, http://i.imgur.com/yWjwsD7.png |
21:00 |
VanessaE |
nerotic: if the light turns green, the pump is on |
21:00 |
nerotic |
wouldnt the pipes turn on too? |
21:00 |
nerotic |
the pipes have a grey light on them that isnt turned on |
21:01 |
VanessaE |
the pipes will start filling after a few seconds |
21:01 |
VanessaE |
if the pump is above or in water and it's turned on, and there's a spigot or fountainhead in the circuit |
21:01 |
nerotic |
how do i tell if they are filling |
21:01 |
kaeza |
<Calinou> no point in PNG screenshots most of the time |
21:01 |
VanessaE |
the little dark grey circles on the pipes will turn blue |
21:01 |
kaeza |
but hurr durr jperrg arrtirrfacts |
21:01 |
nerotic |
its not blue |
21:01 |
sfan5 |
kaeza: ew jpeg |
21:01 |
nerotic |
i have a pipe inside the water leading to the pump |
21:02 |
PenguinDad |
john_minetest++ |
21:02 |
VanessaE |
nerotic: no, it doesn't work like that |
21:02 |
VanessaE |
nerotic: you have to put the pump in the water |
21:02 |
VanessaE |
nerotic: [water][pump][pipe================][spigot] |
21:02 |
Krock |
jpeg is perfect to make an image 5 times smaller with no big quality loss |
21:02 |
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21:02 |
Krock |
MinetestBot! |
21:02 |
MinetestBot |
Krock! |
21:02 |
VanessaE |
nerotic: it's a so-called "submerged" or "sump" pump |
21:03 |
george |
it was stairing me in the face daaaa lol |
21:03 |
george |
16:46:59: ERROR[main]: /home/giggles/.minetest/textures/base/pack/no_screenshot.png 16:46:59: ERROR[main]: GUIFormSpecMenu::drawMenu() Draw images unable to load texture: 16:46:59: ERROR[main]: /home/giggles/.minetest/textures/base/pack/no_screenshot.png 16:46:59: ERROR[main]: GUIFormSpecMenu::drawMenu() Draw images unable to load texture: 16:46:59: ERROR[main]: /home/giggles/.minetest/textures/base/pack/no_screenshot.png 16:46 |
21:03 |
VanessaE |
nerotic: you put the pump itself into the water and then run pipes from there to where you need the water. |
21:03 |
VanessaE |
george: next time use a pastebin please. |
21:03 |
VanessaE |
george: but, you can ignore those "errors", they're not-fatal |
21:03 |
* kaeza |
throws screenshot_1337.bmp at sfan5 |
21:04 |
sfan5 |
kaeza: bmp is pretty ok |
21:04 |
george |
the game wount let me login |
21:04 |
kaeza |
and... uncompressed! mwahahaha |
21:04 |
nerotic |
what does the spigot do? |
21:05 |
nerotic |
i want the water to like go somewhere, into a tank or poor somewhere |
21:05 |
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21:06 |
george |
where do I find pastbin? |
21:06 |
VanessaE |
a spigot pours water out of the pipes into a hole or so. |
21:06 |
Krock |
george, you too? I guess it has been fixed since a long time |
21:06 |
VanessaE |
george: pastebin.com, pastebin.ubuntu.com, etc. |
21:06 |
VanessaE |
nerotic: a spigot pours water out of the pipes into a hole or so. a fountainhead creates...fountains :) |
21:06 |
Krock |
./topic |
21:06 |
VanessaE |
nerotic: there are tanks but they don't hold water yet. |
21:06 |
george |
do you mean in the forum? |
21:07 |
Krock |
" Use https://mediacru.sh for images and http://pastie.org for text " |
21:07 |
VanessaE |
george: go to pastebin.com, ubuntu.pastebin.com, or any similar site |
21:07 |
VanessaE |
paste your text there |
21:07 |
VanessaE |
give us the URL |
21:07 |
Krock |
gimme gimme |
21:08 |
Krock |
john_minetest, do you have a forum acc? just wonder. |
21:09 |
Krock |
ah okay |
21:09 |
nerotic |
does pipeworks go with buildtest too? |
21:09 |
nerotic |
i wanted to put water in a combustion engine and i think that might work |
21:09 |
george |
its in the bin ty |
21:11 |
george |
with disabling the mods it will not let me log in to singleplayer |
21:11 |
VanessaE |
nerotic: what's buildtest? |
21:11 |
PenguinDad |
nerotic: You want to produce dihydrogen dioxide? |
21:11 |
nerotic |
mod |
21:11 |
Krock |
george, https://www.google.com/search?q=%2B"no_screenshot.png"+site%3Airc.minetest.ru |
21:11 |
jojoa1997 |
Hi |
21:11 |
Krock |
so many help requests already |
21:11 |
nerotic |
Anyone know how to make buildtest combustion engines run? |
21:11 |
george |
going there ty |
21:12 |
jojoa1997 |
[17:11:30] <Krock> so many help requests already |
21:12 |
jojoa1997 |
For what? |
21:13 |
Krock |
jojoa1997, for that no_screenshot.png bug.. are they all using a stable version which contains the fail? |
21:13 |
Krock |
george, you only need to download a single texture and paste it in the correct folder to fix this problem |
21:13 |
Krock |
source file: https://github.com/minetest/minetest/blob/master/textures/base/pack/no_screenshot.png |
21:14 |
Krock |
target file: /.minetest/textur​es/base/pack/no_screenshot.png |
21:15 |
Krock |
uuh. 5 chat messages in a line. |
21:15 |
PenguinDad |
C-c-combo breaker! |
21:16 |
Krock |
\o/ |
21:17 |
george |
so I have to get a pic out of one of the mods that errors show up in ? |
21:18 |
Krock |
re-phrase pls |
21:18 |
george |
sorry for all this trouble |
21:19 |
PenguinDad |
george: you rather have to wget it ;) |
21:19 |
Krock |
you won't die because of this. good night y'all |
21:21 |
george |
Sorry but I didn't understand what to do with these errors |
21:23 |
Calinou |
<Krock> Calinou, http://i.imgur.com/yWjwsD7.png |
21:24 |
Calinou |
I have such a thing too (Thunar action), but the game directly screenshots in JPEG, which is a good thing |
21:24 |
Calinou |
(I believe games should screenshot PNG only when told to, as screenshots are likely to be sent over the Internet) |
21:24 |
Calinou |
eg. Shift + screenshot key, option |
21:24 |
Calinou |
uncompressed formats save quickly, not much point |
21:25 |
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21:30 |
shadowzone |
Krock left.. |
21:30 |
shadowzone |
* Krock has quit (Quit: Nettalk6 - www.ntalk.de) |
21:31 |
friti |
Darn. Krock is offline. Wanted to ask him what to enter when his .Net program when it asks for a path to a bunch of images |
21:32 |
friti |
Anyone else that perhaps could help me updating the skins for the u_skins mod? I am stumbling around in the dark here |
21:34 |
george |
I just pasted my errors again hope some one can help |
21:34 |
george |
in pin.org |
21:35 |
VanessaE |
george: give us the full address of the error paste |
21:35 |
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21:35 |
VanessaE |
copy&paste the address of the web page that was given back to you after you submitted your paste to it |
21:36 |
george |
http://pastie.org/9600478 sorry |
21:36 |
VanessaE |
those errors are supposed to be non-fatal? |
21:37 |
george |
It locked me out of minetest grrrr |
21:38 |
george |
Should I uninstall mine test and reinstall it? |
21:38 |
Calinou |
new default textures are much better |
21:38 |
Calinou |
gravel still needs improvements :( |
21:38 |
Calinou |
same for leaves |
21:39 |
jp |
I think the cobbles are a bit too 'squared' |
21:39 |
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21:39 |
jp |
not enough oval |
21:40 |
jin_xi_ |
yay. now i only got to make particle spawners that spawn a fixed amount of particles and then delete themselves |
21:41 |
jin_xi_ |
oh and how do i get rid of that _ again? |
21:42 |
PenguinDad |
jin_xi_: /nick jin_xi |
21:42 |
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21:42 |
jin_xi_ |
oh so simple |
21:42 |
jin_xi |
thanks |
21:43 |
friti |
So... I got the u_skins mod, and now i wish to update the skins. Running update_from_db.py results in the following error: http://pastebin.com/t1bTzkub |
21:45 |
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21:45 |
George |
I did a screen capture here is the address http://imgur.com/fvsDZ3m |
21:47 |
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21:50 |
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21:50 |
George |
http://imgur.com/fvsDZ3m |
21:51 |
friti |
George: I may be a noob at installing mods in MT, but i do know that the format is /home/giggles/.minest/mods/<NAME_OF_MOD>/textures/ and init.lua should be in home/giggles/.minest/mods/<NAME_OF_MOD> |
21:52 |
George |
I'm in manjaro Linus distro Friti |
21:53 |
friti |
George: Did you happen to have installed minetest from your distro's repositories? |
21:53 |
George |
yes |
21:53 |
George |
should uninstall it and reinstall it? |
21:53 |
friti |
Get rid of it. I had similar issues, only i am on Kubuntu. Get the package from the webvsite instead |
21:53 |
friti |
Or better yet, compile it yourself |
21:54 |
friti |
Manjaro is Debian-based? |
21:54 |
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21:54 |
George |
don't knoe how to compile it sorry I'm not that smart lol |
21:54 |
kaeza |
George, you are uncompressing the mod directly into `mods/`. check that the mod is stored as a subdirectory of `mods/` |
21:55 |
friti |
Well, Manajaro is arch based. That sucks a little. |
21:55 |
friti |
Because i have a script that i know will work in Debian based distros. It will prolly fail in Arch-based distros |
21:55 |
George |
ok I'[ll unstall and start over ty |
21:56 |
blaise |
George: is this linux or windows? |
21:56 |
George |
Frito ty for your help |
21:56 |
George |
linux |
21:56 |
friti |
George, can you use the online mods repository from within the program? |
21:56 |
blaise |
George: did you compile it already? |
21:56 |
blaise |
latest git has the online mod store working properly |
21:57 |
friti |
blaise: [14:54:32] [[ George ]] don't knoe how to compile it sorry I'm not that smart lol |
21:57 |
George |
I installed it fron the terminal |
21:57 |
blaise |
ah, well the instructions are inside the README |
21:57 |
kaeza |
people, this is not an issue with compilation, it's a simple mistake at unpacking mods |
21:57 |
exio4 |
compiling is the solution |
21:57 |
exio4 |
don't you get it kaeza?? DON'T YOU? |
21:57 |
* kaeza |
hugs exio4 |
21:57 |
kaeza |
<3 |
21:58 |
exio4 |
we should play cards against humanity |
21:58 |
exio4 |
not safe for work game |
21:58 |
George |
ok i'll leave anmd reinstall it tonight bue |
21:58 |
exio4 |
nsfw, not you |
21:58 |
blaise |
and if you're doing run in place then you wanna put your mods in the mods dir inside the git clone |
21:58 |
kaeza |
<_< |
21:58 |
friti |
kaeza: I beg to differ. The issue with the missing screenshots isexactly what i had after installing MT from the Ubuntu repos/. |
21:59 |
blaise |
if it's installed system wide, then you are going to want ~/.minetest/mods/ |
21:59 |
blaise |
ah, he quitty |
21:59 |
kaeza |
friti, issue I see is <George> http://imgur.com/fvsDZ3m |
21:59 |
kaeza |
he's dead Jim ;_; |
22:00 |
PenguinDad |
Shit Spock died again! |
22:00 |
friti |
That is one issue, the other was http://pastie.org/9600478 wich is non-fatal, but still symptomatic |
22:01 |
blaise |
looks like he made a textures dir inside his mod dir and apparently there's an init.lua in there |
22:01 |
blaise |
so, that's not right at all |
22:01 |
blaise |
lmao |
22:01 |
friti |
The mods issue is caused by mis-installing the mod. My guess is that George chose that method of installation after the online mods repo failed to work |
22:02 |
friti |
Heck, clicking the button originally caused my MT to crash! |
22:02 |
blaise |
lol |
22:12 |
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22:17 |
friti |
Installing Manjaro in a VM now, i need to know how hard it is to get my build script toi work in it! :-) |
22:18 |
H-H-H |
friti im running manjaro lol could test it? |
22:23 |
friti |
H-H-H: Sure! Could you see if, and if so, how this script needs to be changed to work on Manjaro? http://pastebin.com/D0d6hJU2 |
22:24 |
friti |
Especially the first line, where it attempts to install the libs, build dependencies and stuff. |
22:26 |
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22:26 |
H-H-H |
hmmm ive already built it on here so i already have the libs installed |
22:28 |
friti |
H-H-H: Yes, but what would be the comandline to install anything? I know that Manajaro uses Octopi and a graphical package manager. But what does its backend use? |
22:29 |
H-H-H |
pacman |
22:29 |
H-H-H |
pacman -S packagename |
22:29 |
H-H-H |
has to be run as sudo |
22:29 |
friti |
okay, thanks! And yeah, sudo is standard |
22:30 |
H-H-H |
well no errors so far and its building |
22:30 |
H-H-H |
also manjaro/arch doesnt have -dev packages |
22:30 |
friti |
I donlt think there is a single linux distro that allows software installations without root access |
22:30 |
friti |
Well, i will see what problems i will run into :-) |
22:32 |
H-H-H |
but its building happilly |
22:32 |
H-H-H |
could also maybe change the script so it looks for minetes dir in current dir then if not found does the git clone if it does then just cd into it and doo a pulll |
22:33 |
H-H-H |
pull |
22:33 |
H-H-H |
minetest* bah my typos |
22:34 |
DusXMT |
friti: Guix and Nix allow user-mode package installation ;) |
22:35 |
DusXMT |
And you can also install them by hand into something like $HOME/.local |
22:37 |
friti |
DusXMT: Never heard of those distros. I'll bet you had to look hard for them :-) |
22:37 |
H-H-H |
me either |
22:38 |
friti |
H-H-H: feel free to add that to the script, and if i like how it works, i will keep it in (i love open source stuffs :-)) |
22:38 |
* H-H-H |
is now running freshly built minetest |
22:39 |
friti |
Mintest, built from the freshest ingedients!!! |
22:40 |
DusXMT |
friti: Not that much actually, since they're in my current field of interest, considering what they have to offer technology-wise (reproducible builds, rollbacks and user-based package management is nice imho) |
22:40 |
PenguinDad |
mmmh freshly make'd minetest :D |
22:43 |
DusXMT |
I wonder, what is thedeadly green goop supposed to be? |
22:44 |
friti |
Deadly green goop? |
22:44 |
friti |
That did not ooze out of MT, did it? |
22:44 |
DusXMT |
Hmm, might be added by a mod then, I should check the mods I'm playing with befoee I ask questions (what happens when you're playing a subgame and are new to MT) |
22:45 |
* friti |
is an MT noob too :-) |
22:46 |
H-H-H |
only green stuff i know of is stuff from the slimes mod |
22:47 |
DusXMT |
hmm, then it's definitely from a mod. It's like water but green, and it hurts you if you go into it. I think it's acid or something |
22:48 |
* friti |
is considering running a server. Not yet certain with what mods. |
22:49 |
PenguinDad |
DusXMT: are you using carbone? |
22:49 |
DusXMT |
PenguinDad: yup |
22:49 |
H-H-H |
thats not from slimes mod as the slimes mod is kinda dark gren and you can collect it and t says it is glue |
22:49 |
PenguinDad |
Then it's most likely acid |
22:50 |
DusXMT |
s/most likely/definitely/ |
22:51 |
friti |
DusXMT: Can youfill a bucket with the stuff? If so, great for PvP :-) |
22:52 |
PenguinDad |
friti: Acid in a bucket is insecure :P |
22:53 |
DusXMT |
No, I tried it, doesn't work |
22:53 |
friti |
Okay, then put it in a plastc tub ;-) |
22:53 |
DusXMT |
I wouldn't be asking if I did, as the tooltip would say the name ;) |
22:54 |
friti |
DusXMT: Sometimes the bleeding obvious escapes the smartest of us ;-) |
22:56 |
friti |
When i worked as an admin at a school for vocational education, the IT professor called the helpdesk saying that his mouse and keyboard weren;t working. Turned out that he hooked up the mouse and keyboard the wrong way around (both had PS/2 connectors) |
22:58 |
friti |
And for those that do not know what PS/2 connectors are (and i am sure there are some here), it's these lovelies: https://www.kvmgalore.com/shopping/userfiles/GLS_PS2-M.jpg |
22:58 |
DusXMT |
heh, ps/2 isn't as vintage as you think |
22:59 |
friti |
DusXMT: I know that, bit soome people never even seen a PS/2 port |
23:00 |
friti |
*but |
23:00 |
exio4 |
my keyboard is PS/2 |
23:00 |
exio4 |
the best keyboard I ever had |
23:01 |
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23:01 |
* DusXMT |
likes his backlit USB keyboard |
23:01 |
DusXMT |
visible letters in the dark are nice |
23:02 |
exio4 |
I rarely look at the keyboard |
23:02 |
friti |
To be honest, i like USB better than ps/2. You wouldn;t believe how often i had to replace a PC because someone unplugged a mouse or keyboard without turning the machine off first. |
23:03 |
Jordach |
wat |
23:03 |
Jordach |
wat |
23:03 |
exio4 |
I never unplug my keyboard that way |
23:03 |
Jordach |
turn it off and on again as it doesn't support hotplugging |
23:03 |
exio4 |
still |
23:03 |
exio4 |
I hotplug my harddisks more often than I do that |
23:04 |
DusXMT |
I have to look at the keyboard as a consequence of working on several computers, each with different keyboards and keyboard layouts. It's just impossible to get used to all of them at once |
23:07 |
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23:08 |
Jordach |
QWERTY master race |
23:22 |
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23:22 |
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23:24 |
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23:25 |
friti |
H-H-H: I had to install cmake, openal and irrlicht in Manajaro. It is building now (50%) |
23:26 |
H-H-H |
yeah but i dont think most will have sdl stuff from a basic install |
23:27 |
friti |
This *is* a basic install |
23:28 |
H-H-H |
o maybe im wrong then lol |
23:28 |
friti |
Heck, it even had git installed by default! I am so surprized!!!! |
23:29 |
H-H-H |
seriously? mine didnt ,what version and DE did you install |
23:29 |
friti |
AHAHAHA!!!!!!!! Now i am getting libGL errors. I'd bet that's because of missing libs! |
23:30 |
friti |
And i installed Manjaro KDE 64bit |
23:30 |
H-H-H |
ahhh i use xfce |
23:30 |
H-H-H |
32bit |
23:31 |
friti |
I will test with xfce too.... later. :-) |
23:32 |
friti |
And after that, i will try pure arch, to make sure i didn;t miss anything |
23:32 |
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23:33 |
friti |
There, didn;t have 3D accelleration enabled in my VM settings. Let's see what happens now :-) |
23:35 |
friti |
Hmmmm... The build runs now, but ca'tt seem to reach the mods repo. Investigating... |
23:36 |
H-H-H |
did ya set up the network interface |
23:36 |
H-H-H |
oh nvm lol you wouldnt have been able to git clone if you hadnt |
23:44 |
friti |
Weird thing is that in MT, the repo times out, but it is reachable by browser. |
23:45 |
H-H-H |
there was a bug mentioned about the online mod repo in MT but i thought it was fixed in git master |
23:46 |
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23:46 |
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23:46 |
friti |
H-H-H: I have no problems using the mod repo in the build on my actual system. Kubuntu with KDE, 64bit |
23:47 |
H-H-H |
ooo do you have curl ? |
23:47 |
friti |
I do. |
23:47 |
H-H-H |
in the VM i mean |
23:48 |
friti |
Me too |
23:48 |
H-H-H |
then im out of ideas lol |
23:48 |
friti |
BUT! Perhaps it needs more? I have curl, lib32-curl, and python2-pycurl |
23:49 |
* H-H-H |
scratching head thinking something bout vurl http |
23:49 |
H-H-H |
or even curl |
23:49 |
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23:49 |
friti |
I'll try a few things..... |
23:49 |
George |
Whats the fly comand ? |
23:50 |
H-H-H |
double tap use key if set in the settings menu |
23:51 |
George |
reinstalled minetest and its working well |
23:51 |
George |
ok ty |
23:51 |
H-H-H |
look in settings menu you will see it |
23:52 |
Megaf_ |
Hi, anyone else experiencing this? https://github.com/minetest/minetest/issues/1697 |
23:53 |
H-H-H |
not me but it looks to me to be display driver related maybe ? |
23:54 |
friti |
H-H-H: No joy. Installed all packages that have "curl" in their name, but no change |
23:54 |
H-H-H |
hmmm let me retest mine |
23:54 |
friti |
kk |
23:54 |
friti |
BRB |
23:56 |
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23:57 |
H-H-H |
hmmm mine seems to work fine :| |
23:57 |
friti |
Megaf_: It happens to me every now and then, but a next time it works well. So it is hard to repro |
23:58 |
Megaf_ |
friti: Can you comment there confirming the bug please? |