Time Nick Message 00:15 Jordach AldoBr, while you're maintaining the MT -> Blender/OBJ script, can you make it so it clones in nodeboxes? 00:15 AldoBr i am not mantainning mt blender 00:15 AldoBr i worked at the mt -> freecad and mt -> openscad 00:15 AldoBr and yes, i thought about a way to export nodeboxen 00:16 Jordach btw, protip: blender units and mt nodebox units convert 1:1 00:20 blaise hey, are there mese torches? 00:29 blaise wow 00:29 blaise so my lag indicator says there's only like 2 seconds of lag 00:29 blaise but.. 00:29 blaise my server is not acting right at all 00:30 blaise and I'm at 100% cpu usage.. which is not normal at all 00:30 blaise typicly I never get more than 30% cpu usage with a full load of clients on 00:31 blaise I sure wish I could see what is eating up resources 00:33 blaise aside from minetestserver 00:33 blaise like, maybe some kind of top for minetest 00:33 blaise minetest-psutils 00:33 blaise something 00:56 blaise hrmm 00:56 blaise how do we prevent the snow launcher from getting clogged with snow? 01:12 Jordach u jelly https://cdn.mediacru.sh/mHhiKP4DHl1k.jpg 01:14 blaise why? 01:15 Jordach you have no idea how much this will help with blender 01:15 blaise having a angry birds pig ? 01:16 blaise new desk chair? 01:16 blaise a desk? 01:16 Jordach blaise, that second monitor is GLORIOUS 01:16 blaise ah, congrats 01:16 blaise :) 01:24 * Jordach nearly had a PCMasterRace euphoria strike 01:24 Jordach Blender on TWO SCREENS 01:25 blaise I have plans to get 9 55" samsung displays... 01:25 blaise I'm going to tile them on the wall... 01:28 blaise 17280x9720-32@240Hz 01:29 blaise when I concieved the idea, it was to play eve online 01:29 blaise but it has a lot of other very practical uses.. :) 01:30 blaise the displays and the video cards to drive them cost enough to buy a house.. 01:30 blaise so that plan has been on hold for a while 01:30 blaise :G 01:31 blaise I actually have two screens.. 01:32 blaise I've got a 34" wxga samsung LED monitor, and an optiquest 30" vga crt 01:32 blaise I tend to not use the crt though becuase of how much power it consumes and it's heat dissipation 01:37 jojoa1997 How do I make a UV map with blender? 01:38 jojoa1997 I cant make one for the entire thing. I only wants per object UVs 01:39 jojoa1997 You know what forget it 01:43 blaise D: 01:43 * blaise pokes Jordach 01:56 * Jordach installs the Windows Phone Developer Preview 01:56 Jordach tl;dr i want Cortana 02:06 blaise lol 02:06 blaise paramat: hello 02:19 paramat o/ 02:25 blaise !up midnightsystems.net 02:25 MinetestBot midnightsystems.net:30000 is up (436ms) 02:32 LazyJ paramat, do you know anything about "default.generate_ore" being deprecated and what's replaced it? 02:34 LazyJ I'm comparing minetest_game's mapgen.lua to HybridDog/topywo's "Sea" mod's ore generation. 02:35 paramat nope :) 02:35 LazyJ Both work, but I'd like to swap out the old stuff with whatever Minetest is going to be using that isn't deprecated. 02:36 LazyJ I know you use a different approach but I was hoping you might have dabbled with it a bit or heard some insights from hmmmmmmm 02:37 LazyJ Ok, thanks. 03:11 blaise so 03:11 blaise I figured out what was wrong with my minetest server 03:11 blaise and why the lag was redonculous 03:12 blaise turns out acpi-cpufreq module wasn't available for the kernel 03:12 blaise so it's currently operating at 200MHz 03:12 blaise and I'm recompiling the kernel right now 03:12 blaise loooool 03:13 blaise no fscking wonder 03:23 crystaldynamic Hey there! 03:23 VanessaE hi 03:23 crystaldynamic Hi Vanessa, how are you? 03:23 VanessaE doing okay 03:24 crystaldynamic Cool :) 03:25 crystaldynamic A very long time ago I didn't enter to Minetest 03:25 VanessaE I know, it's been a while indeed 03:25 VanessaE welcome back 03:25 crystaldynamic Thank you :3 03:30 crystaldynamic Oh! There's a spanish channel :) 03:31 crystaldynamic How was the command to see the last time you were a person in chat or in the game? 03:31 crystaldynamic ~ShadowBot 03:31 crystaldynamic uh I don't remember, np :) 03:32 crystaldynamic It was like ~(and the name of the bot) aah nevermind. 04:12 Weedy blaise: .... what hardware defaults to the slowest speed 04:41 RentedMule blaise: what distro are you running, gentoo? 04:44 luizrpgluiz hi 05:06 bandicoot_ hi 05:08 RentedMule hola 06:11 blaise RentedMule: what does it matter? 06:12 blaise Weedy: Intel Pentium M 06:12 blaise RentedMule: with any linux distro, it doesn't matter which. I would compile the kernel myself with my own .config 06:12 blaise I don't want crap I don'tneed 06:13 blaise the reason why it had went down to it's slowest clock rate is because I migrated from a 3.15 to a 3.16 linux kernel 06:14 blaise so when I cp'ed my .config from the old kernel tree to the new one and did make oldconfig, I guess something got switched around... 06:39 blaise wow 06:39 blaise that carbone... 06:39 blaise it looks great! 06:39 * blaise blinks 06:43 Krock moin 06:46 * Krock uses video_driver = direct3d8 now 08:13 sfan5 blaise: yes 09:42 nman3600 Krock, You speak german right? 09:42 Krock not right now but I can 09:43 nman3600 I am learning german and I want to know if this is correct 09:43 nman3600 Ich möchte bitte ein glas wein 09:43 nman3600 Ich mochte bitte eine tasse kaffee 09:43 nman3600 möchte* 09:44 Krock k 09:45 Krock I understood that. a good symbole. 09:45 nman3600 I have enabled a german keyboard :D 09:47 nman3600 Someone's using my name on your server krock! 09:47 nman3600 I can't seem to join. 09:47 Krock aha 09:48 nman3600 Krock, please sort it. 09:48 nman3600 Krock? 09:50 nman3600 KROCK 09:51 Krock nman3600, retry now 09:52 nman3600 I hope whoever it was didn't ruin anything of mine 09:52 Krock it was a fail 10:23 iqualfragile nman3600: not entirely correct, your sentence stops in the middle 10:23 iqualfragile you need to add an action afterwards 10:23 iqualfragile most likely that would be "haben" 10:24 iqualfragile its slang to drop it, but i guess you want to learn correct german 10:50 nman3600 iqualfragile, I've only just started learning. 12:38 Jordach :D https://mediacru.sh/efe1e139e535 12:39 Jordach afternoon 12:40 Jordach getting used to dual monitors 12:41 sfan5 *sigh* 12:41 sfan5 getting used to dual monitors 12:41 sfan5 what did I say? 12:41 * sfan5 just lost his internet due to telekom being incompetent 12:42 Jordach sfan5, not you :3 12:44 Jordach john_minetest, he has a bouncer somewhere 12:46 Jordach john_minetest, ya - using Developer Preview for Cortana ;3 12:47 sfan5 john_minetest: i have a bnc 12:48 sfan5 you can have one if you want 12:50 jojoa1997 Does anyone know of a mod that plays a sound when a tool is used? 12:51 sfan5 jojoa1997: no, can't you write one? ;) 12:51 jojoa1997 I can 12:51 jojoa1997 but I dont know how so I first look to see if anyone else has made it and then learn from their code 12:51 jojoa1997 That is how I learned to code 12:53 RentedMule CASE: Copy And Steal Everything 12:53 jojoa1997 Exactly 12:53 jojoa1997 Not everything 12:53 jojoa1997 just an OPEN SOURCE function 12:53 RentedMule when I was in grade school, they taught us to "stand on the shoulders of giants" 12:53 ElectronLibre If you want to play a sound, use minetest.sound_play() and redefine the tools with on_use = minetest.sound_play(your sound, {options}). 12:53 T4im that's cargo cult programming, nothing else 12:54 sfan5 john_minetest: I'm also online almost always too 12:54 rubenwardy Hi all! 12:54 sfan5 but my ISP disconnects me every 12:04 12:55 Jordach wow rude 12:56 sfan5 yeah 13:00 RentedMule wait, at 4 minutes after midnight, or every 12 minutes, 4 seconds 13:00 RentedMule ? 13:00 jojoa1997 ElectronLibre YOU ARE NOT SUPOSED TO TELL ME!!! I wanted to figure it out myself 13:00 jojoa1997 but thnaks anywats 13:01 RentedMule ugh, gotta replace kernels. brb. 13:02 ElectronLibre Ho, sorry jojoa1997. But I've juste give you the function, I didn't tell you how to run it. 13:02 jojoa1997 I know 13:02 jojoa1997 but still 13:03 iqualfragile rubenwardy: hi 13:04 ElectronLibre And you have to find how to redefine an item, how to start a function when it is used, how to modify played sound, how to do it for all the tools, etc… 13:05 sfan5 !tell RentedMule at 12:04 pm 13:05 MinetestBot sfan5: I'll pass that on when RentedMule is around 13:05 * sfan5 meows at MinetestBot 13:06 ElectronLibre I really like programmed bots *-*. 13:09 PenguinDad ElectronLibre: you know boss which aren't programmed? 13:09 PenguinDad *bots 13:10 ElectronLibre No… All bots are programmed, that's true. But ChanServ is automatically programmed, not MinetestBot… 13:16 ElectronLibre Wrong translation. You have not to program them when you create a chan. 13:21 * sfan5 meows at whiskers75 13:25 rubenwardy I think he means that you made MinetestBot yourself, where as ChanServ or Shadowbot are libraries / prebuilt. 13:26 ElectronLibre Yes rubenwardy. 13:30 * sfan5 meows at ElectronLibre 13:31 * ElectronLibre gives sfan5 his food. 13:31 * sfan5 noms his food 13:32 sfan5 RentedMule: MinetestBot has someting to tell you 13:32 sfan5 +h 13:32 sfan5 (at least I hope tell.py works) 13:32 ElectronLibre MinetestBot is programme in Python? 13:33 ElectronLibre *programmed 13:33 rubenwardy Have you been "optimising" tell.py again, sfan5? 13:33 rubenwardy s/optimising/breaking 13:33 PenguinDad ElectronLibre: yes she is programmed in python 13:33 rubenwardy !help 13:33 MinetestBot https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md 13:33 rubenwardy that is the repo! 13:33 rubenwardy s/!/^ 13:34 ElectronLibre Thank you! 13:35 ElectronLibre So, for example, if I say "Hello MinetestBot", he answer me? 13:35 Jordach she* 13:35 MinetestBot Hey john_minetest. 13:36 ElectronLibre Ok, *she. 13:37 RentedMule does anyone know, off the top of their head, how to spawn a sheep in mobf, manually? 13:37 MinetestBot RentedMule: 08-31 18:05 UTC at 12:04 pm 13:38 rubenwardy /spawnentity animal_sheep:sheep 13:39 RentedMule rubenwardy: thank you 13:39 rubenwardy mobf might supply spawn eggs, actually. 13:39 RentedMule that worked. 13:39 RentedMule I was just trying to see if anything COULD spawn or not 13:39 RentedMule and that let me see that I'm getting bleating and images right and everything 13:40 RentedMule sfan5: so what did MinetestBot just tell me? :) 13:40 rubenwardy at 12:04 pm 13:40 rubenwardy That is what he told you 13:40 rubenwardy in response to wait, at 4 minutes after midnight, or every 12 minutes, 4 seconds 13:40 RentedMule that's what I thought -- but I wondered if there was more to it, if I had to msg MinetestBot or something. Oh, right! awesome. 13:41 RentedMule man, that's an evil ISP, sfan5. 13:44 * Jordach can have two blender screens open at the same time 13:44 Jordach from the same blend file :3 13:44 * john_minetest only has one screen. 13:45 Jordach https://mediacru.sh/d35f155f79cf 13:45 Jordach rendered view and scene at the same time 13:46 RentedMule i use two screens: code in one, reference in the other 13:46 * ElectronLibre can see a pig on the picture. 13:46 * Jordach would like those new Intel i7s 13:47 RentedMule one of the consultants that's been in has been lugging _two_ 17" macs in, to emulate the dual-head setup. It verges on silly. 13:48 Jordach the only annoyance about my college placement: nVidia GTX 660s + Intel i5 + 21'' non 1080p screens 13:49 RentedMule that's a pretty nice rig 13:49 Jordach b-b-b-but dual monitors and 1080p 13:49 Jordach they may be more powerful than my APU -- but seriously 13:50 Jordach 1080p or bust 13:51 * Jordach has paid only 9.99 on spotify premium so far 13:51 iqualfragile https://forum.minetest.net/mmdb/ got a new design (by rubenwardy) 13:51 MinetestBot iqualfragile: 08-25 18:59 UTC did you mean s/sfan5/sapier/? 13:52 iqualfragile if the page looks strange force-refresh it 13:52 iqualfragile sfan5: no idea 13:52 rubenwardy It's not a very original design 13:54 iqualfragile well, yes, but it is a design 13:54 rubenwardy XD 13:55 iqualfragile btw: is there finaly some propper mapping mod for minetest? 13:55 iqualfragile or auxilary program 13:55 iqualfragile i don't care 13:55 sfan5 iqualfragile: yes you did, you said something in response to sapier but added "sfan5: " in front 13:55 rubenwardy gsmapper is probably the best 13:55 iqualfragile i just want nice maps 13:55 sfan5 mapping mod? 13:55 rubenwardy But there are lua mods 13:55 sfan5 github.com/minetest/minetestmapper 13:56 iqualfragile sfan5: https://mineguild.net/mt/ yes, i have been using that 13:56 sfan5 not good enough 13:56 sfan5 ? 13:57 sfan5 iqualfragile: did you try --drawalpha? 13:57 iqualfragile this video is getting quite long btow 13:57 iqualfragile sfan5: what does --drawalpha do? 13:57 cx384 hi 14:03 rubenwardy The whole main menu has gone weird. Labels are floating out of place. The mod store looks ugly because the labels are overlapping a bit. 14:03 rubenwardy !title https://github.com/minetest/minetest/commit/dec8c43de3afdbd2e257a031f5e053e7f1e74aa0 14:04 MinetestBot rubenwardy: Fix to to too two times · dec8c43 · minetest/minetest · GitHub 14:04 rubenwardy MinetestBot <3 14:04 rubenwardy Don't leave me hanging 14:07 iqualfragile sfan5: i would prefer a google maps styple mapper 14:08 PenguinDad iqualfragile: something like this? http://meow.minetest.net/tiles/ 14:09 iqualfragile not exactly, no, a 3d-perspective would be great 14:10 iqualfragile but thats not too bad either, how did you create that? 14:10 PenguinDad iqualfragile: Ask sfan5 about that 14:11 iqualfragile sfan5: ^ well, i can guess what you did, creating parts of the map with minetestmapper and then stitching them back together using that leafletjs thing 14:13 sfan5 iqualfragile: 1) --drawalpha adds depth to oceans 2) nope, a full maps split into images; I had code for doing every mapblock natively in minetestmapper but I permanently stored it in /tmp... anyway, chrome goes insane when leafletjs requests 1000 16x16 tiles at once 14:13 sfan5 maps -> map 14:14 sfan5 iqualfragile: also xyz made an isometric mapper 14:14 iqualfragile there was this omnomtopia mapper 14:14 sfan5 but it works barely 14:14 sfan5 and it's slow 14:14 iqualfragile yep 14:15 iqualfragile really slow 14:15 iqualfragile sfan5: there is a fix for that going insane issue 14:16 sfan5 what going insane? 14:16 iqualfragile when requestiong 1000 tiles at once 14:16 sfan5 yes 14:16 iqualfragile use firefox 14:18 T4im why would you need to request so many? those viewers like leaflet and openlayers should only request those for the current zoomlevel and the current view.. which should usually not be more than a dozen or so at once... 14:19 Jordach works normally on W7 Latest stable FF 14:19 sfan5 T4im: 1920x1080 filled with 16x16 tiles is quite many 14:19 MinetestBot Calinou: 08-30 17:30 UTC why have you removed mod-install instructions for Minetest 0.4.6 in the dev wiki? 14:19 sfan5 !c (1920 / 16) * (1080 / 16) 14:19 MinetestBot 8100.0 14:20 sfan5 8100 images at once 14:20 T4im ah, 16x16px per tile? well, that seems unnecessary small :D 14:20 Calinou 0.4.6 is about 9 months old, PilzAdam 14:20 Calinou that page needs to be as short as possible 14:20 Calinou https://packages.debian.org/search?keywords=minetest 14:21 Calinou http://packages.ubuntu.com/search?keywords=minetest 14:21 Calinou look 14:21 PilzAdam that page does not need to be as short as possible 14:21 PilzAdam removing documentation about old versions is not good 14:22 Calinou it is 14:22 Calinou it's called “removing old cruft” 14:22 Calinou it's read by kids who don't have time to spend on useless sections 14:22 Calinou and by newbies who have no idea what version they run 14:22 Calinou bring me 3 people who use 0.4.6 or earlier and we'll see… 14:22 Jordach tl;dr people don't read 14:22 iqualfragile Calinou: every debian stable user 14:23 Calinou you don't keep instructions for several versions on the same page; it's bad design 14:23 Calinou iqualfragile, it's 0.3.1. 14:23 Calinou so no mods. 14:23 iqualfragile i know 14:23 Calinou (and it's stable.) 14:23 iqualfragile idea: just create an old instructions page 14:23 PilzAdam Calinou, Im talking about the dev wiki 14:23 PilzAdam which is for developers, not "kids who don't have time to spend on useless sections" 14:24 Calinou http://wiki.minetest.net/Installing_Mods 14:24 Calinou no it isn't 14:24 Calinou wiki.minetest.net is the user wiki 14:24 sfan5 !dev Installing Mods 14:24 MinetestBot "Prior to installing any mod, please make sure that you have received it from a trustable source." - http://dev.minetest.net/Installing_Mods 14:24 Calinou oh 14:24 Calinou it's duplicated 14:24 PilzAdam http://dev.minetest.net/index.php?title=Installing_Mods&curid=420&diff=2522&oldid=1920 <- dev.minetest.net 14:25 Calinou even worse 14:25 Calinou then redirect to wiki.minetest.net from dev.minetest.net's wiki page. 14:25 Calinou that should have been done from day 1 14:25 PilzAdam the dev wiki should have documentation for all versions; I dont care about the user wiki 14:26 sfan5 ^ 14:26 PilzAdam if you want to redirect dev to user wiki then you need to readd the old version information to the userwiki; otherwise not necessarily 14:26 Calinou what's the point for a developer wiki to have instructions for old versions anyway? 14:27 Calinou you don't develop for old versions 14:27 PilzAdam people might use old versions; mods may be developed and tested for old versions 14:27 rubenwardy My personal replacement for no_screenshot.png: https://cdn.mediacru.sh/dN4znOaU8JG9.png 14:27 Calinou then they're wrong 14:27 PilzAdam lol 14:27 sfan5 lolwat 14:28 * Jordach prefers prototype software over stable 14:28 * sfan5 curls up to Jordach's lap 14:28 sfan5 !seen Jeija 14:28 MinetestBot sfan5: jeija was last seen at 2014-04-25 17:05:58 UTC on #minetest 14:28 Calinou we don't support old versions of the game 14:28 sfan5 Calinou: modders may choose to do that 14:28 PilzAdam Calinou, what does "we don't support" mean? 14:28 Calinou then they're wrong 14:28 sfan5 wat 14:28 Jordach food for thought: BFD runs under 0.4.8 14:28 sfan5 how are they wrong? 14:29 Calinou PilzAdam, most core devs/contributors agree to not care about old versions of the game. 14:29 Calinou sfan5, it makes no sense 14:29 PilzAdam does it mean "we force everyone to use new versions by removing documentation"? 14:29 sfan5 Calinou: it does 14:29 Calinou Jordach, here Carbone requires 0.4.10, it uses minetest.override_item() like More Blocks… as long as it doesn't require Git, it's not really a problem 14:29 Jordach it's like a dictator vs dictator rap battle over here 14:29 Calinou it's not like you have to pay to upgrade 14:29 Calinou PilzAdam, it means “let's not induce people in error” 14:29 T4im bikeshedding, yay 14:30 PilzAdam Calinou, we for example care about 0.3; there was a 0.3.3 release a while ago 14:30 sfan5 Calinou: if someone wants to use 0.4.4 let them, you don't have to care 14:30 Calinou that was for security fixes and it was purely celeron55 doing them 14:30 sfan5 PilzAdam: 0.3.3 was 2 years ago IIRC 14:30 Calinou then they're unsupported 14:30 Jordach 0.3.1* 14:30 sfan5 Jordach: no, 0.3.3 14:30 Jordach sfan5, err no 14:30 sfan5 some password fix 14:30 Calinou 0.3.2 added wooden planks to creative inventory, had fixes (Q2 2012) 14:30 Jordach 0.3.3 wqas very recent iirc 14:30 sfan5 !g 0.3.3 minetest site:github.com 14:31 MinetestBot sfan5: https://github.com/minetest/minetest/tree/stable-0.3 14:31 Calinou 0.3.3 was probably released in 2013 14:31 PilzAdam sfan5, last commit to stable-03 was Mar 5, 2013 14:31 sfan5 mhm 14:31 sfan5 then 1 year ago 14:32 PilzAdam anyway, there is no point in dropping "support" for older versions like this 14:32 Calinou saving time, resources 14:33 Calinou not wasting time on reactionary people? 14:33 PilzAdam we would have saved a lot of time by you simply not removing the documentation 14:33 sfan5 I guess PilzAdam is right with that 14:34 * Jordach starts laughing 14:34 Calinou Jordach, https://cdn.mediacru.sh/mHhiKP4DHl1k.jpg → your screen's incredibly bright :x 14:34 Jordach Calinou, was taken at 3am 14:34 Calinou don't explain things with more words than you need 14:37 Jordach morning VanessaE 14:39 PilzAdam http://dev.minetest.net/index.php?title=Installing_Mods&diff=2530&oldid=2522 readded it to the bottom so "kids who don't have time to spend on useless sections" dont have to read it 14:41 Calinou yes, you can add to a separate page (preferably) or at the bottom 14:49 iqualfragile sfan5: explain geometry 14:50 iqualfragile is it lower left corner and how far to up and right it should go? 14:50 iqualfragile https://github.com/minetest/minetestmapper/blob/master/README.rst 14:55 VanessaE good morning. 14:55 Calinou hi VanessaE 14:56 Calinou see discussion on old version information… 14:56 * VanessaE looks... 14:58 VanessaE from 14:19 in the log? 14:59 sfan5 !tell iqualfragile --geometry x:y+w+h 14:59 MinetestBot sfan5: I'll pass that on when iqualfragile is around 15:00 VanessaE wat 15:00 VanessaE PilzAdam: are you on drugs or something? 15:00 VanessaE :) 15:00 PilzAdam hm? 15:01 VanessaE I'm reading the log Calinou referred to and, to be honest, your arguments make me wonder if you were high or drunk at the time :P 15:01 VanessaE (though when someone asks that, it's usually sarcastic) 15:02 VanessaE there's no legit reason to document old versions in either the user- or dev-wiki. 15:02 PilzAdam I already know that you don't test your mods on stable versions ;-) 15:02 Calinou I'm neither 15:02 Calinou so you call me drunk but agree with me? 15:03 Calinou PilzAdam, I don't, but I try not to use Git-only stuff 15:05 VanessaE Calinou: "drunk" was aimed at PilzAdam :) 15:05 VanessaE and I was kidding 15:05 VanessaE hence the :P 15:08 VanessaE now to be perfectly serious here... 15:10 VanessaE PilzAdam: I just helped someone the other day upgrade from 0.4.3, and two more guys we've been helping are having trouble just getting their mod libraries up-to-date. 15:12 VanessaE so if there's anything that should be focused on when it comes to old versions, it's how to do THAT 15:12 Calinou mod libraries? 15:12 Calinou oh 15:12 Calinou I understand 15:12 VanessaE Calinou: yeah. collections thereof. 15:14 PilzAdam well, in theory, old mods should run perfectly fine on new versions of the engine 15:14 VanessaE PilzAdam: usually they work fine, individually - it's getting mods to work together that's the challenge 15:15 PilzAdam ah 15:15 VanessaE you know, mod foo uses function A of mod bar, but that function didn't become available in mod bar until version 2.3.4 and the user only has 1.2.3 15:15 VanessaE stuff like that 15:16 PilzAdam isn't it obviously a user error if they update only some of their mods? 15:16 T4im assert on somemod.version >= some_expected_version? 15:16 T4im dont a lot carry a version around by now 15:16 VanessaE T4im: I was speaking abstractly. 15:16 VanessaE and no, they don't. 15:16 T4im :/ 15:17 VanessaE PilzAdam: not entirely - modders often don't give proper instructions to the effect of "depends on mod bar from June 27, 2014 or later" or so 15:17 VanessaE though users have a bad habit of not paying attention to said instructions when they DO exist, so call it a "team error" 15:18 PilzAdam this reminds me why I always tried to avoid dependencies on non-minetest_game mods 15:18 RentedMule one system I use has a "librarian" helper program. Instead of directly managing modules, one specifies a single file, which contains mod URL, and desired version. if desired version is omitted, then HEAD is pulled. perhaps a librarian approach for mods? It won't help existing users, but should ease pain in the future 15:18 sol_invictus please, is it possible to limit node punching rate somehow? 15:18 RentedMule the helper program is an optional add-on, and should be version agnostic =) 15:19 VanessaE PilzAdam: that's fine but not unavoidable much of the time because of the desire to also avoid duplicated effort, which in turn is also why you used to see me advocate for adding an occasional node or function to the default game or to the engine, because too many users have the same mentality 15:19 VanessaE RentedMule: what's needed is a system like apt or yum or so. 15:20 VanessaE apt-get install technic, brings in mesecons, pipeworks, moreores, etc etc etc etc etc 15:20 RentedMule puppet-librarian (which is what I'm talking about) can do that. 15:20 RentedMule and it can pull from a zipfile or a git repo, and reads the "depends.txt" file inside each puppet module 15:20 RentedMule (at least, I think that's what its called) 15:20 VanessaE but minetest-specific, and no, the mod store is not the answer (it's always out of date, when it works at all) 15:20 PilzAdam apt-get install technic, brings in mesecons, pipeworks, moreores, etc etc etc etc etc <- doesn't the menu mod installer do that? 15:20 RentedMule I agree, minetest-specific is required 15:21 VanessaE PilzAdam: the mod store menu depends on the modders constantly uploading new versions all the time, which is a hell of a lot of work in practice. 15:21 RentedMule we already have a depends.txt, so it would just be a matter of figuring out how to tie URLs in with that, and pin versions 15:22 PilzAdam yea, mmdb isn't nice 15:22 VanessaE something that can git-pull is needed 15:22 PilzAdam I tell that iqualfragile all the time 15:22 VanessaE PilzAdam: not to mention that people keep saying that the mod store is presently broken 15:22 VanessaE something xyz has to fix I guess 15:23 PilzAdam really a shame that iqualfragile is so stubborn about the git thing 15:26 crazyR might be tricky what if minetest had its own git server. that would solve the issue with people not likeing github. and at the same time provide a central location for lal minetest repo's ? 15:26 RentedMule why not have a tool that can talk to ANY git server? 15:26 RentedMule making people move to a new git server is intrusive. 15:26 RentedMule it also makes for a single point of failure. 15:26 VanessaE PilzAdam: at any rate, the point of dropping support for REALLY old versions in the documentation is to not confuse noobs due to the length of the document (tl;dr). there's no up-side to documenting versions that old. 0.4.9? sure. 0.3.3? point people at Voxelands since it's actively maintained. Anything else, current stable or gtfo. 15:27 crazyR persoanlly id vote on a central place. where mods could even be vetted/votred for as potentially dangorous etc 15:27 crazyR amongst many other reasons 15:27 RentedMule the beauty of git is that it is hosting-site agnostic 15:28 PilzAdam VanessaE, documentation about old versions is needed in the dev wiki; e.g.: http://dev.minetest.net/Core_Architecture#The_base_.28NMPR.29 15:28 RentedMule it sounds like you're looking for central management of all things minetest related. 15:28 T4im crazyr: you would still end up cloning from a repo via url, and that url carries the location, making the hosting-site pretty much unimportant 15:28 PilzAdam crazyR, RentedMule, of course, I imagine just a field in mmdb where you put the address of the git repo; you can host it anywhere 15:29 * RentedMule nods 15:29 PilzAdam also specify a branch to pull; so you can create "stable" branches 15:29 RentedMule this sounds like something that could be done with a shell script. 15:29 RentedMule =) 15:29 VanessaE PilzAdam: for a situation like THIS, yes, but you're not documenting an "old version" just to document it. you're documenting it because the engine can actively import those old maps. 15:29 RentedMule and yes, I know that would not help winders users. 15:29 T4im have a git-tag for a stable version per minetest major version even ;-) 15:30 PilzAdam VanessaE, yeah; we don't need "user doc" for e.g. 0.2 15:35 Calinou you need a converter script to import sectors-era maps, VanessaE 15:35 Calinou sectors2sqlite.py 15:35 Calinou 0.3.x → 0.4.x conversion is easy, it just uses aliases 15:36 sfan5 Calinou: 0.4.10 still has code for sectors but it's not used IIRC 15:37 sfan5 cat john_minetest > john_minetest.copy 15:38 Calinou diff --git john_minetest Calinou 15:41 PilzAdam don't we have minetest --convert? can we add sectors support for that? 15:41 PilzAdam s/convert/migrate/ 15:42 VanessaE Calinou: eh? I could swear in a stack of $RELIGIOUS_TEXT that I've directly loaded 0.3.x maps very recently 15:46 * Jordach laughs at VanessaE's usage of global names 15:47 VanessaE apropos :) 15:47 VanessaE since there are multiple such texts that could be considered religious :) 15:48 crazyR who created the existing mod site? 15:49 VanessaE iqualfragile did I guess 15:49 crazyR ahhh 15:50 VanessaE but xyz maintains the server that the database runs on, which is what populates the in-game mod store 16:01 Calinou VanessaE, 0.3.x is sqlite, so you just use aliases to load 16:01 Calinou 0.2_20110922 and later use sqlite 16:01 Calinou older versions use sectors 16:02 Calinou PilzAdam, number of people with sectors maps around must be very low 16:02 Calinou it's been 3 years we stopped using them 16:05 VanessaE oh wow. for some reason I had it in my head that 0.3.x still used sectors. 16:09 kahrl it's not true that the sector code is not used 16:09 kahrl try this: 16:09 kahrl extract http://celeron.55.lt/~celeron55/random/2010-10/map.tar.gz in worlds/ 16:09 kahrl make a world.mt file and add "gameid = minetest" 16:10 kahrl bam, you can load the world 16:11 Calinou http://i.imgur.com/ytaXc8Q.png 16:11 Calinou whoa 16:11 Calinou the smoke looks out of place though… not pixelated 16:13 AldoBr hi all 16:14 AldoBr Sokomine: did you found how to use the code ? 16:14 Calinou http://curl.io/ → heh 16:18 Calinou http://transfer.sh/ too 16:20 VanessaE dot-sh. common extension for a bash shell script 16:22 PenguinDad john_minetest: b-b-but it transfers sh! 16:32 Rosie Vanessa? 16:32 VanessaE hi 16:32 Rosie Vanessa um how do I get on the real one so I can talk to my friends on Onez Server? 16:33 VanessaE Rosie: you mean the server network. 16:33 Rosie Yeah 16:33 VanessaE you are on freenode. go to IRC server irc.inchra.net or isis.inchra.net or 192.99.11.10, channel #minetest 16:37 VanessaE greetz, rubenwardy 16:37 rubenwardy Hi 16:37 * rubenwardy is updating the food mod and modern food 16:38 VanessaE so I heard :) 16:38 Rosie Vanessa what's the Port? 16:39 PenguinDad rubenwardy: perfect timing because I'm eating right now :D 16:39 rubenwardy stupid git add. 16:39 rubenwardy stupid "git add." 16:40 * VanessaE is looking at ordering pizza online... and paying with digital currency ;) 16:42 Rosie Vanessa? 16:42 VanessaE yes? 16:43 Rosie What's the Port? 16:43 VanessaE 6667. 16:43 ElectronLibre 6667. 16:43 Rosie Kk 16:43 ElectronLibre It's the default IRC port. 16:43 Calinou 6666 sounded too evil 16:44 Rosie #minetest? 16:44 VanessaE yes 16:44 Jordach yes 16:44 Rosie Kk 16:44 Rosie Oh Hi Jordach 16:45 Rosie I Subscribed you Jordach 16:46 Rosie Yay I did it thanks guys!!!! 17:15 rubenwardy Duck duck go sucks. https://duckduckgo.com/?q=minetest+farming+redo+mod vs https://encrypted.google.com/search?q=minetest%20farming%20redo%20mod 17:16 VanessaE heh 17:17 EvergreenTree I use duckduckgo 17:17 EvergreenTree And yes, it does kind of suck for not very viewed pages 17:17 EvergreenTree And anyway, you can just !g and be on your way 17:17 T4im rubenwardy: the problem is, everyone from us will get a different resolt on google.. for you it might not suck, for others it might.. 17:17 EvergreenTree :P 17:17 T4im while on duckduckgo we might get a similar result, if not even the same 17:18 rubenwardy I use duckduckgo for the bangs 17:18 Calinou it works here, all the time 17:18 * T4im uses duckduckgo to avoid the searchbubble 17:18 Calinou it's not like Google deserves being used 17:18 rubenwardy duck duck go has "no bubble," so the result will always be the same 17:18 rubenwardy Google deserve to be used because it actually returns results 17:19 T4im on the cost of serendipity 17:19 Calinou with very bad privacy 17:19 rubenwardy It is also actually the same result when using no cookies or hidemyass.com 17:19 * rubenwardy gives Calinou ISP 17:20 Calinou if you really need to use Google, use Startpage which returns the same results. 17:20 T4im rubenwardy: that just prooves how well they have become in fingerprinting your browser 17:20 rubenwardy It proves how better their algorithms are at providing a result 17:20 rubenwardy I use google as a search engine. Not as a potato 17:20 T4im they are.. but they are definitly not the same for different persons 17:21 Calinou status quo is not a solution 17:22 rubenwardy ... 17:23 T4im and now canvas fingerprinting has become modern :/ now they dont just fingerprint the browser, but your system.. :( 17:24 rubenwardy minetest's search sucks, and I don't want to remember the topic IDs for mods 17:25 Calinou I don't use search engines that often 17:25 Calinou rubenwardy, history/bookmarks 17:25 Calinou the search works on topics created after 2014-04 17:26 T4im and wikipedia can search itself well enough \o/ 17:31 Krock CaveJohnson, Happy b-day 17:32 EvergreenTree Hey PenguinDad: https://soundcloud.com/dubstep/twine-feel-edmcom-exclusive 17:51 PenguinDad EvergreenTree: o/ 17:52 EvergreenTree PenguinDad: \o 17:52 EvergreenTree Hey PenguinDad: https://soundcloud.com/dubstep/twine-feel-edmcom-exclusive 18:02 PenguinDad EvergreenTree: that song is really beautiful :) 18:11 CaveJohnson :O 18:11 CaveJohnson hi Calinou :) 18:13 blaise are there any video's or guides on building nuclear reactors in minetest? 18:17 * PenguinDad is cursed 18:17 Calinou hi CaveJohnson 18:17 Calinou 3 minutes for an answer :D 18:17 Jordach 8mbps :D 18:17 Calinou is your question “Hello, I love octocats” 18:18 PenguinDad lol 18:24 Krock http://dashie.mylittlefacewhen.com/media/f/img/mlfw10817-Fluttershyfavoritepony.jpg 18:33 PenguinDad Krock: How did you know that?! 18:36 Calinou Krock, I just answer ”That would be a resounding “no” again…” 18:39 blaise I sure wish the irc mod would show if people timed out on the minetest server instead of a blind left the game message 18:40 Calinou not sure if you can get the quit reason 18:42 PenguinDad blaise: the problem is that you can't get the reason for a disconnect within lua 18:42 Krock Calinou, http://mylittlefacewhen.com/media/f/rsz/mlfw8011_medium.jpg 18:43 Calinou nope 18:47 * Krock is happy about having the direct3d8 renderer in hir irrlicht build 18:47 Krock *his 18:47 Jordach skrub 18:50 GTRsdk_ We should build a Minetest console for arcades... Kids like Minecraft, but they'll absolutely love to be able to go and play a game in the store for 2 quarters... could be a hit! 18:51 Calinou no. 18:52 PenguinDad There are still people playing arcades o_O 18:53 GTRsdk_ PenguinDad, Walmart has a little arcade (or at least my local one does)... you see kids go there sometimes while their parents shop 18:54 Calinou I have browsed forum.minetest.net 9 935 times 18:54 Calinou according to Firefox 18:55 blaise lame 18:57 PenguinDad I've visited github.com 10795 times according to firefox D: 18:58 GTRsdk_ the minetest console could be setup where it activated for 5 minutes or something, with each additional player being an additional quarter 18:58 Jordach visited reddit.com more than the forums 19:00 Calinou john_minetest, click Informations on the page 19:00 Calinou (right click) 19:04 Calinou on the first page, in bold? 19:04 Calinou oh 19:04 Calinou in Security 19:28 zat Someone knows what is the use of sidelen? → http://dev.minetest.net/minetest.register_decoration 19:28 zat I see it is about dividing the chunk being generated... 19:28 zat but, how? what for? and what chunk? mapgen's? 19:30 * Jordach wonders what Mon Dieu stands for 19:31 blaise wait, who's blowing chunks? 19:33 PenguinDad Jordach: French for "My God" 19:34 blaise PenguinDad: and "Mein Lieben!!" is german for? 19:35 PilzAdam zat, "chunk" refers to a bunch of block that is generated in one call by mapgen 19:35 PilzAdam usually 5x5x5 blocks 19:36 blaise so chunk = block ? 19:36 blaise oh wait 19:36 blaise block = 5x5x5 nodes 19:36 blaise and chunk is 5x5x5 blocks 19:36 blaise what is 5x5x5 chunks? 19:37 PilzAdam !dev Terminology 19:37 MinetestBot Sorry, did not find anything. 19:37 PilzAdam http://dev.minetest.net/terminology 19:38 sfan5 oright 19:38 sfan5 that didn't work for some reason 19:38 sfan5 kahr​l reported that 19:39 zat PilzAdam: then I guess it doesn't have anything to do with my issue of cut mountains when placing decorations in mgv7 19:41 zat all my decos have sidelen 16 but I have no idea what could change if I altered that value. 19:41 PilzAdam what other values do your decos have? 19:43 AngeFede So ElectronLibre have finaly achieved your minetest server ? 19:43 zat PilzAdam: they all have deco_type, biomes, place_on, sidelen, schematic, noise_params, flags and rotation. 19:43 AngeFede (lol) 19:43 PilzAdam if you e.g. use fill_ratio, then when increasing sidelen the same amount of decos is placed in a bigger area 19:43 ElectronLibre AngeFede, I'm working on it. 19:44 zat PilzAdam: maybe sidelen has no effect when not using fill_ratio but noise_params instead? 19:44 AngeFede that's great ! Hopefully one day you'll have an stable and wide speed internet connection 19:45 ElectronLibre AngeFede: One day… Probably… 19:46 AngeFede 'night everybody 19:47 PilzAdam zat, mapgen.cpp:289 19:48 zat I see it will use either 19:48 PilzAdam the noise function is called once per sidelen x sidelen area 19:49 PilzAdam so the when changing the sidelen the effect should be same as when using fill_ratio 19:50 zat Then it has nothing to do with my problem lol 20:00 blaise so, how about those nuclear reactors? 20:00 blaise Eh? :D 20:00 * blaise is totally psyched! 20:03 EvergreenTree Is there a way of only allowing one type of item to be placed in a formspec slot? 20:08 blaise I need a technic nuclear reactor wiki or guide 20:15 zat https://scontent-a-dfw.xx.fbcdn.net/hphotos-xfa1/t1.0-9/10600615_1583704085190071_8875426451325395902_n.png 20:16 blaise lol 20:18 zat lol 20:20 blaise john_minetest: that thing doesn't have any mention of the nuclear reactor core 20:30 ulla hai all 20:30 ulla Hello everyone, how can I increase or decrease the distance to break or build blocks? before I had a distance of about 10 blocks now only 5 but I do not know why. Can you help? 20:39 ulla ? 20:40 ulla Yes, but then why now I can just break up to 5 blocks? 20:41 ulla dream builder 20:41 ulla ? 20:45 ulla is possible that in dream builder is settting in only 5 blocks ? 20:46 ulla i use dream build because him have 16 hub slot 20:46 ulla game for minetest 20:46 ulla by vanessae 20:48 ulla https://github.com/VanessaE/dreambuilder_game 20:48 ulla a ok 20:48 ulla VANESSAEEEEEEEEEEEEEEE 20:48 ulla :-() 21:07 VanessaE ulla: the dig distance isn't configurable, but it can be adjusted in the code. I just left it at its default. some tools like maptools:pick_admin_with_drops can reach out to like 13 nodes or so 21:09 VanessaE (the distance is set by the tool you're using - your empty hand or a random block of something like dirt is also a tool, technically) 21:09 ulla THEN? TIPS THAT I DO? 21:10 VanessaE I don't have any plans at the moment to adjust the dig/build distances. I always figured they were fine as-is 21:13 ulla THE ONLY METHOD THAT BOTHER TO BREAK THE CREATIVE BLOCKS CI Vuolle THE PICK AND STORES sell out-) AT THE BOTTOM THERE ARE MORE 'IN RELATION TO MY MODS 1 PPIOGGIA AND THE SNOW AND A HUD 16 PLACES (THAT' THE REASON FOR THE USE:-) ) 21:13 ulla sorry for english 21:13 VanessaE what's with the caps, ulla? don't shout 21:14 ulla we wont (ci vuolle ) 21:14 ulla :-) 21:15 ulla lol ppioggia = rain 21:15 VanessaE heh 21:15 VanessaE well those are small features really 21:16 VanessaE Carbone has a large HUD also and the rain/snow is paramat's snowdrift mod :) 21:17 ulla i have too 21:17 ulla but i want use your :_) 21:17 VanessaE aw thanks :) 21:18 ulla i like evil pick 21:18 VanessaE haha 21:18 ulla but crash only 5 block 21:18 VanessaE yeah I know 21:18 VanessaE I figured there was no reason to change the default range 21:18 VanessaE since it's used on survival servers too 21:18 VanessaE maybe I can tweak that later. 21:19 VanessaE make it a larger range if it's creative or something 21:19 VanessaE or let the user configure it in minetest.conf or something 21:20 ulla good 21:20 VanessaE I'll add it to my TODO list :) 21:20 ulla hahaha 21:21 ulla we feel later I have to go do something 21:35 blaise do I feed centrifuges from the top? or the back?? 21:36 blaise anyone know? 23:14 blaise gah 23:14 blaise I can play urbanterror at 1920x1080 23:15 blaise but I can't fullscreen minecraft in 720? 23:15 blaise wtf 23:15 blaise if my computer can play doom3 23:15 VanessaE s/minecraft/minetest/ ? 23:15 blaise VanessaE: yes 23:15 blaise my bad 23:15 * blaise hangs himself 23:31 crazyR is there a reason why copy/paste works in windows versions of minetest but not in unix/linux versions? 23:32 VanessaE bu udea 23:32 VanessaE ask in -dev 23:32 VanessaE wtf? 23:33 VanessaE bu udea? omg. 23:33 VanessaE no idea** 23:33 VanessaE I must be more tired than I thought. 23:34 crazyR lol 23:34 AldoBr :P 23:35 VanessaE anyway ask in there. I've no idea why it doesn't work