Time Nick Message 00:09 Zeno` Are you awake RealBadAngel? 00:09 Zeno` I'm looking at make_ltree() and those chances seem back to front to me :/ 00:10 Zeno` the chance of inserting rule a is only 10% (based on the conditional being >=) 00:13 Zeno` does anyone know where PseudoRandom is declared? 00:15 ShadowNinja ''tell Jordach I have an alternative bot with a working tell plugin for now. :-) 00:15 HLuaBot I'll tell that to "Jordach" next time I see them around. 00:20 Zeno` RealBadAngel, is ps.next() (PseudoRandom) intentionally omitted in the first loop of make_ltree() ? 00:40 hmmmm wow 00:40 hmmmm so that was it 00:40 hmmmm today was my last day of work 00:43 hmmmm feels kinda sad 01:22 ShadowNinja hmmmm: What did you work for? And what are you going to do now? 01:24 hmmmm the past year I worked on embedded real time nonsense for military aircraft communications, really neat projects but even better people 01:25 hmmmm now i'm going to be working on some sort of enterprise security product, nobody ever specified which piece i'll be working on specifically so i presume i'll be able to float around 01:25 hmmmm best part about it is, this new job is fully remote 01:25 hmmmm i just have to take a drive up to new england a few times a year 01:26 hmmmm more minetest time, yay 01:26 Zeno` are you prepared for that? 01:26 ShadowNinja Interesting. 01:26 hmmmm yeah i am 01:26 hmmmm so i'm moving back home on sunday 01:26 Zeno` I work remotely and it sounds great but there can be adjustments required :) 01:27 hmmmm perhaps, yeah. i don't think it'll be much different from working on minetest though 01:27 Zeno` I actually have 2 computers... my "work one" and this one so I can separate work from play 01:27 Zeno` (I have more than 2 computers, but I'm simplifying heh) 01:27 hmmmm yeah, that's how i'm going to have it set up. they're giving me a stipend to buy home office equipment, and I'll use the work computer separately for the home office tax break 01:27 Zeno` yeah, good plan 01:27 hmmmm it also helps that at home i have office furniture set up already in my room 01:27 hmmmm hahaha 01:30 Zeno` :) 01:30 Zeno` I actually do /all/ my 5 days work in 2 lol 01:30 Megaf sfan5; Hi there 01:31 Zeno` so I have 3 days off (well, I have to be available but I rarely do anything) 01:41 domtron I was curious about something. Why does the minetest server keep track of inventory organization? for example I have a slow Internet connection. If I move an item stack from inventory slot A to slot B I have a short lag before the change is updated. It seems that the server should only care about how many slots are being used and what items they are. Not the specific item stack locations. 02:13 isnotroot Is there an Gentoo ebuild or layman overlay for minetest? 05:33 Ben_____ IIs there someone that can help me run minetest? 05:44 MinetestBot GIT: sfan5 commited to Uberi/MineTest-WorldEdit: Fix typo in README https:/ 2014-07-12T07:42:38+02:00 http://git.io/zEEnQA 05:52 Miner_48er is there another method to send player name with minetest:place_node? 05:53 Miner_48er to be compatible with areas 06:23 sfan5 Miner_48er: send a player name with place_node? 06:23 sfan5 you want the mod getting the on_placenode action to think it was ? 06:24 Miner_48er yes for compatibility with areas 06:25 Miner_48er https://github.com/RHRhino/lantern/blob/master/init.lua#L86 06:25 sfan5 set_node is not affected by areas 06:25 Miner_48er replaced with place_node 06:26 sfan5 I don't think that is affected by it either 06:26 sfan5 areas only does something with actual players placing something 06:26 sfan5 mods can place nodes in any areas without restrictions 06:28 Miner_48er ACTION[ServerThread]: tried to place lantern:fence_lampost at protected position (166,47,365) 06:28 sfan5 then don't use place_noe 06:28 sfan5 node* 06:30 Miner_48er what should I use? 06:33 Zeno` on_place maybe 06:33 Zeno` actually, after_place_node has the placer object as well 06:33 Zeno` what are you doing? 06:36 Miner_48er removing set_node from this mod 06:37 Miner_48er to prevent griefing since it's multinode 06:50 sfan5 Miner_48er: use minetest.is_protected() 06:52 Miner_48er would that be compatible with areas? 07:36 Krock hi 07:39 Jordach i got up early again 07:39 Jordach wtf is wrong with me 07:40 Krock Jordach, just 1 minute later than me :P 07:40 Jordach Krock, i'll usually get up 1pm GMT+0 07:40 Krock Jordach, no lunch? 07:41 Jordach nope 07:41 Krock ugh... 07:41 Krock wait, that means, you have lunch 07:41 Krock no + no = yes 07:53 Krock Interesting how much download sites use the User-Agent string... I'm getting 64-bit downloads now :3 08:14 sfan5 Miner_48er: yes 08:16 sfan5 Jordach: what's your time zone (relative to cest)? 08:22 Jordach sfan5, i'm GMT+0 (London) 08:22 sfan5 (relative to cest) 08:22 sfan5 just tell me what time you have 08:22 Jordach 9:22am 08:22 sfan5 thats CEST-1 08:22 * sfan5 has CEST+0 08:23 * e1z0 has EEST+2 08:23 * Krock has KROCKTIME+0 08:24 * Krock meows af sfan5 08:25 * sfan5 purrs af Krock 08:33 Calinou hi 08:33 Krock hi Calinou 08:34 * Calinou got “Trackmania 2 demo available” e-mail just as he plays Stunt Rally 08:35 e1z0 :O 10:16 LemonLake ニャー 10:16 Hirato nyaa yourself 10:17 Hirato ニョロ 10:18 LemonLake niyoro? 10:18 Hirato that 'yo' is small 10:18 LemonLake nyoro 10:18 Hirato ヨ <- big yo ョ <-- little yo 10:18 Hirato yup 10:19 LemonLake can't tell at this font size 10:20 Hirato I only know enough japanese to say silly things like: りんごを食べて下さい 10:20 LemonLake ditto 10:21 LemonLake but im learning the language from a 'tourist standpoint' i suppose 10:21 LemonLake 猫 << sfan tought me that one 10:21 Krock ¥ 10:21 Hirato tfw when chinese read it as 'mao' 10:23 Hirato ねこにペットする 10:23 LemonLake why not just use the kanji? 10:24 Hirato forgot to hit the compose key 10:24 Hirato haha 10:24 Hirato I'm not sure if I used the right particle either... 10:25 LemonLake what are you trying to say? 10:25 Hirato something about petting a cat 10:25 LemonLake i think that's correct 10:36 sfan5 LemonLake: *taught 10:48 LemonLake sfan5: im tired k? 11:00 sfan5 LemonLake: im kitten k? 11:00 LemonLake k 11:01 Zeno` I is kitten? 11:02 * sfan5 is a kitten 11:02 * sfan5 curls up to Zeno`'s lap 11:02 Zeno` lol 11:05 LemonLake How can I set an item's velocity and have it slowly go down? 11:05 LemonLake Whenever I set the velocity/accell of one, it just flies off infinitely 11:06 * Krock is almost done which his own carts-rewrite 11:06 Krock LemonLake, use on_step and use self.object:setvelocity(vel) 11:06 LemonLake Wouldn't that require looping through the objects? 11:07 Krock nope 11:07 LemonLake Oh, set the on_step of the item itself? 11:07 Krock yes 11:07 Krock item...? object 11:08 LemonLake luaentitysao 11:08 Krock *entity 11:08 LemonLake of a dropped item 11:08 Krock oh 11:08 Krock if the collisionbox and so is too big, it won't stop 11:08 Krock I know that 11:08 Krock ehm.. no fix made so far 11:08 LemonLake damn 11:09 LemonLake I suppose in on_step I can just turn it's velocity down over time 11:10 LemonLake I'll just make my own version of the item_entity that does that 11:10 LemonLake swap them out in an abm 11:11 LemonLake unless there's a way to change on_step during runtime? 11:12 Krock nope, but you can override them at start 11:15 LemonLake so would it be wise to make a custom item_entity, and just swap them out when necessary? 11:15 * sfan5 meows at LemonLake 11:15 PenguinDad yay! https://mediacru.sh/8d411f16b934 11:16 LemonLake actually, i don't think there's a point 11:16 LemonLake i'll stick with move_to as ugly as it looks 11:24 LemonLake hmm... 11:25 LemonLake yep, gonna install mediawiki on my site 11:26 LemonLake ^ love the name, markv 11:27 * joined_the_chan asks (m5|markv|markveidemanis|[marktwain]) to be unbanned 11:27 LemonLake banned? 11:27 joined_the_chan /mode #minetest +b 11:27 joined_the_chan * #minetest: *!*@unaffiliated/marktwain on Sat Jul 12 12:20:13 2014 by holmes.freenode.net 11:27 LemonLake why were you banned in the first place? 11:28 joined_the_chan I forgot 11:28 joined_the_chan Was a week ago 11:29 joined_the_chan It seems I was able to join with markv though 11:29 LemonLake hm 11:29 LemonLake okay 11:29 joined_the_chan http://www.lakelemon.org/ 11:30 LemonLake http://lemonlake.nuclearstorm.net 11:30 LemonLake revamping that site, last used it 2 years ago 11:30 LemonLake and the webhost is going to buy me a domain soon as thanks for helping him 11:30 LemonLake the site is slow atm because im doing a 7k file sftp transfer 11:30 orgnetcom Kewl 11:31 orgnetcom 7k? 11:31 orgnetcom Tiny 11:31 LemonLake mediawiki 11:31 LemonLake what, 7000 files? 11:31 orgnetcom Oh 11:31 orgnetcom ... 11:31 orgnetcom Not archived? 11:31 LemonLake that would've been smarter.... 11:31 LemonLake im such a knob 11:32 orgnetcom lol 11:32 orgnetcom wget would have been smarter 11:32 LemonLake we're only halfway through the linux haul 11:32 orgnetcom I'm lucky to have cPanel 11:32 LemonLake haven't got that quite yet 11:33 LemonLake saturday i get ssh access to the centos 11:33 LemonLake right now he's running the ethernet throughout the entire setup 11:35 orgnetcom 10GB is surprisingly little... 11:35 orgnetcom What about DokuWiki? 11:53 LemonLake How can I make it so that you can place a node on the floor + walls + ceiling? 11:53 LemonLake It's sorta like a slab. 11:56 SylvieLorxu Eww, cPanel 11:56 SylvieLorxu I quite prefer a VPS with Vesta over cPanel any day :P 11:56 LemonLake I prefer SSH any day 11:56 SylvieLorxu SSH is nice, but adding mail adresses and so is easier with a control panel 11:56 SylvieLorxu And Vesta serves me quite well there 11:57 LemonLake Still 11:57 LemonLake that's just being lazy ;) 11:58 SylvieLorxu On the one hand, yes. On the other hand, clients can manage their domain then too :P 11:58 LemonLake yes, that's for clients. 11:58 SylvieLorxu And lazy sysadmins 11:59 SylvieLorxu Vesta isn't much more than a PHP front-end to a collection of shell scripts anyway, but it works well :P 12:03 orgnetcom vesta looks cool 12:12 orgnetcom awesome 12:12 orgnetcom afain 12:12 orgnetcom *again 12:14 PenguinDad !help 12:14 MinetestBot https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md 12:14 LemonLake ummmm 12:14 LemonLake is it just me or did everyone just get netsplitted? 12:14 LemonLake FUUUEUUFEUUU 12:14 LemonLake am i high or something 12:14 LemonLake or did everyone just get netsplitted 12:14 PenguinDad LemonLake: that was a netsplit happens quite often 12:14 LemonLake duuude 12:14 SylvieLorxu LemonLake: Not everyone 12:14 LemonLake the nick list is all over the fucin place 12:14 SylvieLorxu Only about 40 people 12:14 orgnetcom I connected to holmes a while ago 12:14 SylvieLorxu So about 40% of the chat 12:14 orgnetcom Found it was empty 12:14 LemonLake that's freaky 12:14 orgnetcom #freenode was conpletely empty 12:14 orgnetcom Also services gone 12:14 orgnetcom But people's rDNS is cool :P 12:14 LemonLake that's actually freaky 12:14 PenguinDad LemonLake: if you want to see big netsplits join #dogecoin at netsplit time 12:14 orgnetcom Pretty common 12:14 orgnetcom No, #ubuntu 12:14 orgnetcom is biggest channel 12:14 LemonLake in theory couldn't people abuse a netsplit to get on a private chan? 12:14 orgnetcom #spam is invite only 12:14 orgnetcom So yes 12:14 orgnetcom Not that I ever have ^.^ 12:14 SylvieLorxu LemonLake: How do you mean private? 12:14 orgnetcom Invite only 12:14 SylvieLorxu If a channel in invite-only then they can't AFAIK 12:14 orgnetcom * You have been kicked from #spam by ChanServ (Invite only channel) 12:14 PenguinDad orgnetcom: # is invite only too 12:14 LemonLake http://en.wikipedia.org/wiki/Split_riding 12:14 orgnetcom #asdfg 12:15 SylvieLorxu #aoeui 12:15 orgnetcom # is very private... 12:15 orgnetcom http://www.jonobacon.org/2006/10/10/how-not-to-get-banned-on-freenode/ 12:17 LemonLake wait 12:17 LemonLake so is #asdfg like an fbi chan or somethin? 12:19 orgnetcom ... 12:19 LemonLake reading the comments, i see 12:19 orgnetcom Corse 12:19 orgnetcom The FBI use freenode 12:19 LemonLake orgnetcom: i was jokin 12:19 orgnetcom No I can tell you the ip of their net 12:21 LemonLake wouldn't make a diff to me 12:21 orgnetcom irc.cit2.net 12:22 LemonLake umm 12:22 LemonLake isn't that a gta sa modding community? 12:23 orgnetcom ... 12:23 orgnetcom DogeCoin spams me 12:23 orgnetcom Or a late `on channel enter` message 12:23 LemonLake that's called advertising 12:25 orgnetcom no 12:25 orgnetcom -DogeCoin- _ Welcome to the Dogecoin IRC channel! 12:25 LemonLake I can't seem to figure out how to get the staticdata of an itementity, can someone help? 12:25 LemonLake I'm trying all sorts of function combinations etc 12:34 LemonLake :/ 12:56 LemonLake oops 12:57 LemonLake forgot to remove the old itementity... 12:57 LemonLake world is now full of mossy cobblestone items 13:14 * Krock wrote a more efficient carts mod but it's full of bugs :< 13:15 LemonLake :/ 13:19 LemonLake whoa 13:19 LemonLake the unknown entity texture freaked me out a little 13:19 LemonLake it looks fancy 14:06 LemonLake Jordach: existant? 14:17 MinetestBot GIT: proller commited to minetest/minetest: Remove math mapgen 7df83c2 2014-07-12T18:15:55+04:00 http://git.io/31ZsOw 14:24 Krock ah. 14:25 * PenguinDad hugs Krock 14:25 MinetestBot GIT: proller commited to minetest/minetest: Remove indev mapgen 2d90aca 2014-07-12T18:21:54+04:00 http://git.io/1XeRfA 14:25 PenguinDad Finally! 14:25 * Krock hugs PenguinDad 14:26 Krock why? 14:26 PenguinDad Krock: https://github.com/SmallJoker/noisetest 14:26 Krock k 14:26 LemonLake ggg 14:29 MinetestBot GIT: proller commited to minetest/minetest: Remove proller from credits 3feece1 2014-07-12T18:28:17+04:00 http://git.io/8mEuVA 14:31 LemonLake wat 14:35 Krock why, proller? 14:36 Jordach LemonLake, yes 14:37 LemonLake Jordach: nvm anymore :P 14:37 Jordach was hunting down my old Yu-Gi-Oh cards 14:37 Jordach btw, i looked at real animated water today, as seen in my last post 14:37 Jordach and the two look almost identical in pattern shape 14:38 LemonLake I'm still trying to think of what to do for my next anime wallpaper 14:39 * Calinou gives LemonLake 3 copper coins 14:39 LemonLake probably Kotoura-San 14:40 SylvieLorxu http://www.1111comics.me/comic/99/ 14:49 kaeza mornings 14:49 LemonLake goodmorning 14:49 Jordach wow i'm rusty 14:49 Jordach LemonLake, sfan5; my local city has an anime store 14:50 LemonLake Jordach: whats it called? 14:50 sfan5 o.O 14:50 Krock moin kaeza 14:51 LemonLake CeX sells -some- anime iirc 14:55 Jordach http://www.komikku.co.uk/ <- LemonLake 14:56 sfan5 'We will be back as soon as possible. Please check back soon.' 14:56 sfan5 lol 14:56 Jordach sfan5, instore is just as good :P 14:56 sfan5 I'm not in the UK you know.. 14:56 LemonLake lol 14:57 LemonLake Jordach: that's a 2 1/4 hr drive from my house in current traffic 14:57 Jordach LemonLake, you can move in if you pay rent :3 15:05 twoelk Lemonlake: A little pic showing about as far as I ever whent drawing Japanes style ;-) http://www.woelknet.de/pages2/pics/Lightbearer-edit2.gif 15:14 * Krock knows twoelk's name now 15:15 twoelk never was a secret 15:18 twoelk just noticed that homepage has one of my rare experiments with drawing with mouse freehand http://www.woelknet.de/pagesold/images/Pastorf.gif 15:20 sfan5 .gif? 15:22 twoelk yeah lossfree, small and animatable - sigh - long time ago 15:23 * sfan5 throws apng at twoelk 15:24 twoelk did I mention "a long time ago"? these pics where made in the last century :-( 15:27 twoelk Watch the picture at the bottom of the page: http://www.woelknet.de/pagesold/kirchen/HL-Mar.htm 15:29 kaeza is apng widely supported yet? 15:29 MinetestBot GIT: sfan5 commited to minetest/master-server: Disable source IP check because it causes problems (see minetest/minetest#1471) 757e186 2014-07-12T17:26:16+02:00 http://git.io/aoqktQ 15:29 PenguinDad s/century/millennium/ 15:29 sfan5 kaeza: no 15:29 CWz R.I.P indev and math mapgen 15:29 Calinou and RIP proller too, he's no longer counted as a contributor 15:30 Calinou CWz, math frequently segfaulted for me, indev wasn't of much use 15:30 Jordach Calinou, no need to worry about him 15:30 Jordach he's an ass 15:30 Calinou we have v6, v7, singlenode, good enough 15:30 Calinou kind of, sometimes 15:30 Jordach write a mod to regain functions if you want 15:31 Krock Jordach, you're kind :) 15:31 Krock he's an ass 15:32 sfan5 Jordach is always kins 15:32 sfan5 kind* 15:32 CWz what was the difference between v6 and indev, other then floatlands and bigger caves? 15:33 sfan5 nothing 15:36 Calinou the map was more hilly near the edges of the world 15:37 Calinou very hilly at ~30000 15:37 Calinou fairly hilly at ~4000 15:37 Calinou exactly like v6 at 0-1000 15:38 * Krock looks at text above and wants indev back 15:40 Calinou it was extremely annoying 15:40 Calinou it made the sides of the map unusable and looking like the versions of Minetest from October-November 2010 15:46 Krock so, there already as a indev-like mapgen in 2010? 15:48 Calinou no, but it was hilly as hell 15:49 VanessaE hi all 15:49 kaeza mornings V 15:50 Jordach_ wat the fack 15:50 Jordach_ why did irc just crash D: 15:50 VanessaE hey kaeza 15:50 * kaeza is creating a GUI toolkit for pygame 15:50 VanessaE Jordach_: when doesn't it? :P 15:50 kaeza designing an EntryBox is a PITA :I 15:51 Calinou hi VanessaE 15:51 VanessaE greetz Calinou 15:51 VanessaE Calinou: blockmen doesn't like my "dark, looks like an actual 19th century steel ingot" ingot :( 15:52 Calinou well, BlockMen wants Minecraft 15:52 Jordach_ VanessaE, this isn't realtest 15:52 VanessaE https://github.com/minetest/minetest_game/pull/271 15:52 VanessaE Jordach_: ehm, see there ^^^ 15:52 Calinou contrary to common belief, ingots are not excessively shiny 15:52 VanessaE Calinou: I know. 15:53 VanessaE hence why I varied the luster according to the metal I was making them for. 15:53 Jordach 11 hours 12 minutes render 15:53 Jordach bring it on i say :3 15:53 Calinou if it doesn't shibe, then it's lackluster 15:53 Jordach i have wii sports, i'll be fine :3 15:53 Calinou (-: 15:53 Calinou Jordach, use Tesseract :3 15:53 Jordach feck off 15:54 Jordach i like my raytracer 15:54 Jordach and you try getting my near perfect models working in it :3 15:54 kaeza I personally like the dark steel ingots more 15:54 * Krock would like to see a pull request like that one on his game :( 15:55 Krock eh. none cares 15:55 kaeza actually, I don't know why smelting iron yields steel right-away 15:55 Krock cuz iron isn't enough robust 15:56 * kaeza likes the technic way, with different kinds of iron/steel 15:56 Calinou pull requests are not entirely funny 15:56 Calinou people don't respect conventions, make crappy textures, or both at the same time 15:57 Calinou or they don't balance the stuff at all 15:57 Calinou Carbone's never had a PR yet and I don't particularly seek them (but you can make one if you want, it's on Gitorious) 15:58 VanessaE kaeza: see my comment - imho our "steel" ingot is more like pig iron anyway, given how we make it 15:58 kaeza ^that 16:00 kaeza but it seems everyone ignores these complaints in the grounds of "this is not reality, this is a game" 16:00 VanessaE right 16:00 VanessaE but I'm basing this on what we actually DO in the game now 16:00 VanessaE asin, not reality 16:00 VanessaE but actual gameplay 16:00 VanessaE we don't make steel when we smelt iron in a furnace 16:00 VanessaE we just call it that. 16:01 twoelk too much realism makes gameplay cumbersome 16:01 VanessaE twoelk: sure, but we're just talking about the texture for an existing craftitem. 16:02 VanessaE twoelk: not any change whatsoever to the existing gameplay. 16:02 Calinou twoelk, exactly what Carbone tries to avoid :P 16:02 Krock just do it in between of that brown and silver 16:02 kaeza twoelk, sure, but then, too little realism also carries other problems ("fuck common sense" anyone?) 16:03 VanessaE twoelk: iron + fuel --> furnace --> "steel ingot" but it looks more like a silver ingot the way the texture is drawn. I just changed it to look more like a raw, low-quality steel ingot. that's all. 16:04 twoelk well the stuff at the smithy seldom looks all shiney 16:04 twoelk polishing comes later 16:05 VanessaE exactly my point. 16:05 VanessaE read the issue and comment on it :) 16:05 VanessaE and yes, I will argue to the death over a single 16px texture :) 16:06 * twoelk still tries to stay away from github 16:06 Calinou stay close to Gitorious then 16:07 VanessaE well the issue is on github because the code is there, I can't change that :P 16:07 PenguinDad hmm, I always thought minetest's steel is more like sponge iron than pig iron 16:09 Krock Calinou, what's the functional difference between those git* sites? 16:09 Calinou they don't have the same feature set, depending on pricing, they have different looks 16:10 Calinou some release their backend, some don't 16:24 Krock k 16:28 twoelk thinking about the "icon", it is above all a symbol in a "gaming-language", so to function it should firstly achieve to be understood according to the "common-language" of games and realism should come after that. Oh well - nothing new I guess 16:30 twoelk and way to theoretical to be helpfull ;-P 16:41 BlockMen http://irc.minetest.ru/minetest/2014-07-12#i_3810540 lol 16:41 BlockMen funny that you are saying this 16:48 kaeza Krock, you use MSVC? 16:49 Krock kaeza, no. my builds topic sais "MaxGW" 16:49 kaeza ah :/ 16:50 kaeza wish I could get my wireless modem working again on Linux 16:52 kaeza ah fek, I'm going back to 'buntu 12.04 16:55 fireglow Hi, yesterday I've wanted to migrate from freeminer to minetest, today I've finally gotten around to it. I'm facing a problem, the minetestserver can't determine the gametype: http://bpaste.net/show/UC7AYqeJVZaUvtSosHpq/ 16:55 fireglow what can I do? 16:56 Krock Using world gameid [] 16:56 Krock what does map_meta contain? 16:56 Krock * world.mt 16:56 PenguinDad fireglow: what's in your world.mt 16:57 PenguinDad +? 16:57 Krock ninja'd 16:57 fireglow Krock: http://bpaste.net/show/b7NUw55ByBfmJW1Zlrmt/ 16:57 Krock * world.mt 16:57 fireglow PenguinDad: http://bpaste.net/show/ihdZNu4aFc6AUjm76qI2/ 16:58 fireglow & Krock =) 16:58 fireglow right, change 'default' to 'minetest'? 16:58 Krock yes, try that 16:58 fireglow okay 16:59 fireglow okay, it started! I'll try to connect 17:01 fireglow woot, works! 17:01 fireglow haha, I didnt' disable fire, now all the things are on fire 17:02 fireglow it's alright, it's only a snapshot 17:02 rubenwardy Hi all! 17:03 Calinou Carbone's fire is quite nerfed :p 17:03 Calinou default fire is quite insane when it comes to spreading 17:03 fireglow yeah :D 17:04 fireglow I'll check out Carbone later 17:10 fireglow if this migration holds up, it was surprisingly painless to do 17:16 fireglow can the minetest client display the playerlist somehow? Like, upon pressing Tab or something? 17:17 Calinou no, you have to type /status 17:17 Calinou look at the right of the status line 17:17 BlockMen fireglow, currently not. there are to pulls for that 17:17 fireglow alright, cool, thanks 17:20 fireglow okay, I need help with this finite_liquid business... what does it actually do? 17:20 fireglow do I even need to bother about it? 17:21 fireglow does it mean that a water_source block doesn't spawn an infinite amout of water_flowing, or even other water_sources? 17:23 PenguinDad fireglow: since the lastest minetest version doesn't contain finite_liquid anymore you shouldn't have to worry about that 17:23 PenguinDad *latest 17:24 fireglow okay, cool 17:24 fireglow does a cave dug into an ocean still fill up the whole cave system underneath? 17:25 LemonLake hi everyone 17:26 LemonLake does anyone have any ideas for factory? 17:27 werwerwer fear factory 17:27 LemonLake hm? 17:28 werwerwer heavy metal band, neverming, tried to make a joke 17:28 werwerwer *nevermind 17:28 LemonLake ah okay 17:28 LemonLake im not up-to-date with my bands :p 17:31 LemonLake hmm...maybe liquid storage? 17:31 LemonLake like portable liquid drums 17:31 LemonLake using glasslike_framed 17:32 * Krock points at Jordach's stroage nodes 17:33 LemonLake i don't like jordach's version 17:33 LemonLake glasslike is much more efficient 17:35 Calinou glasslike_framed is almost as fast to render 17:36 Calinou you can use two textures to make connected glass 17:36 Krock https://forum.minetest.net/viewtopic.php?f=3&t=9741 lol, the 1st answer came from someonewho registered 1minute after the post was written 17:37 coeus anyone else getting an error when trying to create a new world in singleplayer? 17:37 LemonLake no 17:37 Calinou coeus, what error? 17:37 LemonLake Krock: 4 minutes* 17:38 LemonLake wait, i see 17:38 Calinou make sure the path to your Minetest directory has no weird characters, like äâö or spaces 17:38 LemonLake that's coo 17:38 coeus "no world name given or no world selected" 17:38 LemonLake coeus: tried putting in a world name? 17:38 Krock create a world? :3 17:39 coeus yea, I assume it is trying to connect to the new world before it technicaly creates it 17:39 LemonLake pressing 'play game' doesn't create a world 17:39 LemonLake you have to actually make one first 17:39 coeus this is from a fresh install through repositories in arch 17:39 Krock you must create a new world before trying to join one :3 17:40 coeus new> [enter name] create> error 17:40 Krock hmm and it's minetest 0.4.10? 17:41 coeus yes, installed about 30 min ago 17:41 Krock hmm, what does your debug.txt say? 17:41 coeus nothing about it 17:42 coeus a few things showed up when I joined a server (which worked fine) 17:42 * Krock can't help anymore - never got this error 17:42 LemonLake ^ 17:42 coeus yea I can't find anything about it anywhere 17:42 LemonLake what game are you making the world under? 17:42 LemonLake minetest_game? 17:43 coeus yep 17:43 coeus I haven't changed anything since installing 17:44 Krock can you provide us the full that to your "worlds" folder? 17:44 Krock çpath 17:44 Krock ** 17:44 coeus give me a min to find it 17:44 Calinou don't put your Minetest directory in Program Files 17:45 Calinou on Windows, you could put it in C:\Games 17:45 Calinou (create the Games directory if needed) 17:45 coeus on linux 17:45 LemonLake ^ 17:45 LemonLake this is from a fresh install through repositories in arch 17:45 LemonLake "in arch" 17:46 coeus archbang specifically 17:46 LemonLake bang bang 17:46 * LemonLake adds one single node 17:46 LemonLake - error 17:47 LemonLake am i that shit... 17:48 jp Hello. 17:48 jp On Lubuntu 12.04 : http://pastebin.com/fzQugyHW 17:48 LemonLake glasslike_framed: just looks cool. https://cdn.mediacru.sh/2FE2WedpqVQ_.png 17:48 Krock +1 Calinou. you think of windows in first case 17:48 LemonLake Krock: well, most players are on linux. 17:48 LemonLake s/linux/windows 17:49 Krock ..or on tablets 17:49 LemonLake true dat 17:49 fireglow FreeBSD representin 17:49 Krock I've the feeling, 2/3 of the players are on a tablet...or they're just stupid 17:49 coeus I don't believe it has created a worlds folder yet (I haven't actually created any worlds yet), I've ran minetest before (new OS install) and I was thinking it was in home/.minetest but I'm not finding it there or in /usr/share/minetest 17:50 Krock jp, seems like X is broken 17:50 jp or GLX missing, idk 17:51 PenguinDad Krock: I bet they're both 17:51 Krock possible. 17:51 Krock btw, minetest doesn't run on windows 2000, tested that a week ago 17:52 LemonLake i tried it on 3.1 17:52 LemonLake not enough memory 17:52 Krock awww 17:52 LemonLake that's my only windows 17:52 LemonLake so i have to use linux >.< 17:52 Krock why? 17:52 LemonLake because i have enough memory on linux 17:52 Krock why "I have to use"? 17:52 coeus are you sad you have to use linux? 17:53 LemonLake no 17:53 LemonLake linux is beast 17:53 LemonLake its like 17:53 LemonLake cool 17:53 Krock ah. it seem'd like you don't like it 17:53 LemonLake of course i like linux, it has screen resolutions and stuff 17:54 coeus I like that for the most part everything is plug-n-play, no installing countless drivers 17:54 LemonLake yep 17:54 LemonLake except sound drivers 17:54 LemonLake thats complicicated 17:54 coeus I've never had an issue 17:54 Krock I <3 message from ingame, like "Use /spawn to spawn" and the answer either "\spawn" or "doesn't work" 17:56 coeus could someone verify where the worlds folder should be located in linux? also the file format for the world files? 17:57 Krock files have diffrent formats 17:57 Calinou a kernel is plug-n-play 17:58 Calinou I've the feeling, 2/3 of the players are on a tablet...or they're just stupid 17:58 Calinou yeah… some people keep seeing Minetest servers as dating services, it's worse than Minecraft even 17:58 coeus the world files should all have the same format for minetest... 17:58 Calinou disallow empty passwords, enable strict protocol check, disallow Guest names 17:58 Calinou and you'll have some less immature people already 17:58 Krock haven't had much dating so far.. most annoying are double-accounts 17:59 Calinou it's trollish dating, not the kind of dating you expect 17:59 Krock added now a command to track ips... I hope this helps 18:01 PenguinDad coeus: the map files can be saved in three formats atm 18:02 jp Calinou : your nickname itself is dating :p 18:03 Jordach gah 18:03 * Jordach can't stop burpin 18:05 coeus well if the world files can be saved in different formats can I get one of them? also a verification on where the folder should be located? 18:06 Calinou different formats? Minetest handles 3 database formats, but only SQLite is used by default, so all your worlds will be in that format 18:06 PenguinDad coeus: they are normally located in ~/.minetest/worlds/ 18:08 coeus my plan is to make a dummy file that obviously won't work as it will be empty, but hopefully will give me another error that might give me a better idea how to fix it or maybe trick it into at least creating a new world 18:09 coeus since I can't find anything about the error anywhere else 18:09 Calinou maybe get a Git build and compile it 18:09 Calinou without using packages 18:12 hoodedice https://github.com/minetest/minetest/commit/3feece1f2887eda368c0a9e42e3ab26b4b754354 Wut? 18:13 PenguinDad hoodedice: also known as "git commit suicide" :P 18:14 LemonLake PenguinDad: can you explain pls? 18:16 hoodedice hahahah 18:18 * Jordach attempts to make a shader 18:19 Krock hoodedice, cuz he is no longer a contributor of MT 18:20 VanessaE because he threw a hissy fit over the whole weather/finite water thing 18:28 Krock well, adding and removing wasn't really needed.. 18:29 hoodedice Yo Amaz_ long time no see mate 18:29 hoodedice Van, fit over removal? 18:30 LemonLake https://cdn.mediacru.sh/eFuf2R-OG0ru.png Progress is being made 18:30 LemonLake Hi Amaz_! 18:30 hoodedice Krock, then his name would go into "Preious Contributors" 18:30 LemonLake VanessaE: weather/finite water thing? 18:30 Krock hoodedice, well he removed it by himself... 18:30 hoodedice Even failed contribs are important, because, well, we know what not to do haha 18:30 LemonLake lol 18:31 VanessaE LemonLake: trust me, don't ask.... 18:31 hoodedice In any case, I don't see weather as "failed" 18:31 hoodedice I liked finite water too, but... We all know how "finite" really it is... 18:32 hoodedice Van, I thought weather and finite was removed by the MT devs? 18:32 Krock he removed it self. 18:32 VanessaE yeah, by proller. 18:32 LemonLake lol 18:32 LemonLake so childis 18:32 LemonLake +h 18:33 hoodedice Weird. 18:33 hoodedice I'll just go ahead and add it back, just to piss him off =P 18:33 LemonLake nah 18:34 LemonLake well, his name in previous contribs would be aight imo 18:34 LemonLake do you reckon he'd still work on freeminer? xD 18:35 Calinou finite was completly broken and sucked, so it's deserved, but weather could have had some work to make it nice 18:36 Calinou (I'd like some cloudiness setting, which would vary randomly between 0 and 3, decreasing light level and making the sky more grey) 18:36 Calinou something very simple to make the world more lively 18:36 * Jordach wonders why RBA hasn't made any docs on Minetest's shader system 18:36 LemonLake im about to test out freeminer for the first time ever 18:36 LemonLake i wanna see what its really about 18:36 LemonLake i aint gonna ditch mt tho 18:36 LemonLake no matter how good it is 18:37 hoodedice Jordach, there is no need for docs on MT shaders IMO 18:37 LemonLake ^ 18:37 hoodedice Do you even GLSL? 18:37 LemonLake exactly 18:37 hoodedice I don't. 18:37 * hoodedice laughs at Lemon. 18:37 * LemonLake laughs with hoodedice at Lemon. 18:38 Jordach and i finally worked out why shaders are slw 18:38 hoodedice slw? 18:38 Jordach slow* 18:38 hoodedice VanessaE == Novatux? 18:38 hoodedice hmm, why? 18:38 Jordach hoodedice, nope 18:39 Jordach hoodedice, because it uses so many useless hacks and other things passed around, it's rediculous 18:39 PenguinDad hoodedice: Novatux == nore 18:39 VanessaE nope 18:39 hoodedice Well, nore made a commit to minetest_game, and VanessaE comments on it in a way that made me feel so 18:40 Krock teamwork? 18:40 hoodedice Well, could be that Van guided Novatux on making that 18:40 LemonLake usually in commit commits devs all talk like the same person 18:40 hoodedice Yes, thank you Krock 18:40 LemonLake freeminer's menu is actually alright 18:40 Jordach i'm still waiting for real documentation on shaders 18:40 Jordach not just some source code comments 18:41 VanessaE hoodedice: you mean those textures. that's because he did one, I did others based on it, then he committed/pull-requested them. 18:41 hoodedice Jordach, which CPU did you have again? 18:41 LemonLake apart form that, it feels just like another minetest_game 18:41 hoodedice Ah, that makes sense, Van. 18:41 Jordach hoodedice, AMD A10 APU 6800K 18:41 LemonLake with a better worldgen 18:41 hoodedice Jordach, OC'd? 18:41 LemonLake and with really crap rain 18:41 LemonLake and it rains in a desert ø.ø 18:42 LemonLake there's random dirt appearing in the desert, and buged out water 18:42 hoodedice TBH, the only thing I like about FM is the website design (which used to be the old MT website) and the menu. 18:42 LemonLake yep 18:42 PenguinDad Jordach: here's some shader documntation https://en.wikibooks.org/wiki/GLSL_Programming 18:42 hoodedice ^LOL 18:43 hoodedice And Jordach, while you're at it, also port it to HLSL 18:43 LemonLake okay, i've had enough of freeminer 18:43 LemonLake minetest is fine as it iss 18:43 Jordach PenguinDad, our own engine which has said things that need to be passed on are not explained 18:43 LemonLake Jordach: just look at other shaders 18:43 Jordach it's named x because it doesn't actually do x 18:44 Jordach and you might attract someone who's actually capable of writing SEUS 18:45 PenguinDad SEUS? 18:45 LemonLake minecraft shaders 18:45 LemonLake you don't need to write them 18:45 LemonLake just copy them over and change a few little things 18:45 Jordach LemonLake, wrong so fucking wrong 18:45 LemonLake problem is tho, seus is laggier than far cry 3 on max settings on most machines 18:46 LemonLake it's so poorly written 18:46 Jordach wtf is this used for varying vec3 tsLightVec; 18:46 hoodedice yeah, MT shaders are actually prett light 18:46 Jordach what happened to commenting your fucking code 18:46 LemonLake (facepalm) 18:47 hoodedice Jordach, it's better if you get in touch with RBA personally 18:47 Jordach hoodedice, bullshit 18:47 hoodedice Not at all 18:47 Jordach spends more time recoding half the engine for a shader when all material points should be exposed 18:48 kaeza x += 1; // Increment the x variable by one. This is an useful comment. 18:48 hoodedice ^ 18:48 hoodedice Jordach, point me to the code you're looking at on GitHub 18:49 LemonLake well hey, i've got pulseaudio working like a charm again 18:49 LemonLake seems that the problem the entire time was just skype 18:49 Jordach https://github.com/minetest/minetest/blob/master/client/shaders/nodes_shader/opengl_vertex.glsl#L33-105 18:49 Jordach ^ look at that mess 18:49 hoodedice > skype 18:49 hoodedice > SKYPE 18:49 hoodedice How can you live?! 18:50 LemonLake i think for skype i'm just gonna redirect my android sound to linux with bluetooth 18:50 LemonLake and vice-versa for the mic 18:50 LemonLake that would be more efficient than actually using skype on linux 18:50 LemonLake (yes, it's that bad0 18:50 hoodedice > Skype 18:50 hoodedice > On android. 18:50 LemonLake skype on android is worse. 18:51 hoodedice HOW CAN YOU USE YOUR PHONE?! 18:51 LemonLake but calls work better than linux 18:51 hoodedice Dude 18:51 LemonLake chat never updates correctly 18:51 LemonLake on either systems 18:51 hoodedice Skype sucks. Even on windows. 18:51 hoodedice I use hangouts 18:51 LemonLake skype works perfectly on windows 18:51 LemonLake hangouts is by google. 18:51 LemonLake never trust google. 18:51 hoodedice It doesn't suck my battery on phone 18:51 Jordach LemonLake, why bother 18:51 alket how to walk down the ladder ? 18:51 hoodedice > Uses android phone 18:51 Jordach if NSA already has it via CPU backdoors 18:51 hoodedice > Don't trust google. 18:51 Jordach when why should you give a shit 18:51 hoodedice alket, Shift 18:51 LemonLake hoodedice: better than apple's shitphone 18:51 alket hoodedice: thanks 18:52 LemonLake just use a shitload of custom software on it 18:52 hoodedice Everything is better than the iPhony 18:52 LemonLake google problem gone 18:52 Jordach LemonLake, actually Apple won't let spies access a iOS device 18:52 PenguinDad skype is by microsoft, never trust microsoft 18:52 LemonLake my problem with google hangouts though isn't actually google 18:52 LemonLake either way 18:52 LemonLake 18:52 LemonLake stfu 18:53 hoodedice Especially the Nokia 3220: https://www.youtube.com/watch?v=qMDypWJmH_I 18:54 hoodedice Now there is something a smartphone can't do 18:55 rubenwardy https://github.com/rubenwardy/NodeBoxEditor/issues/milestones XD 18:56 hoodedice rubenwardy, 30 July? 18:56 hoodedice Too Soon. 18:56 * hoodedice wonders where everyone went 18:56 LemonLake still here 18:57 hoodedice I thought you all got hypnotised or something by the 3220 18:57 rubenwardy I am currently working on the texture tool, which will take another 3 days. Then I have a lot of bug fixing and polishing. 18:58 rubenwardy I also need to work out how to use zlib or bzip. 18:59 LemonLake hoodedice: thats just irc 18:59 LemonLake we get to the point where we no longer give any fucks 19:02 hoodedice I forgot how to git 19:02 Jordach git add . 19:02 Jordach git add * 19:02 hoodedice updating packages it git fetch and git pull, rite? 19:02 LemonLake i always forget how to git 19:02 Jordach git commit -m 'message' 19:02 Jordach git push 19:02 hoodedice JD, I just need to update my local rep 19:03 rubenwardy it is git add . 19:03 PenguinDad hoodedice: git pull --rebase should work 19:06 * Jordach starts the twin 120mm fans at full power 19:06 hoodedice how the heck do I have a bin folder in my Source folder?! DELETE EVERYTHING 19:06 Calinou git commit -am "Add this." 19:06 Calinou -a adds all 19:06 Krock hoodedice, there goes my minetest.exe when it's done... 19:07 LemonLake Jordach: it's like surfing 19:09 LemonLake http://pastie.org/9381855 Would you say this is efficient? 19:09 hoodedice I think there is a way to put build output in another directory... 19:09 LemonLake This is how to add custom liquids to storage tanks in factory. 19:09 PenguinDad Calinou: -a doesn't add new files 19:11 Miner_48er what is an accepted name in the minetest.is_protected method? 19:12 Calinou PenguinDad, ah, right 19:12 Calinou Miner_48er, http://dev.minetest.net/minetest.is_protected 19:13 Miner_48er placer:get_player_name()? 19:14 LemonLake is_protected basically checks if playername can place a node there 19:14 LemonLake or remove it, whatever 19:14 LemonLake so the player in question, so yes, placer:get_player_name() 19:16 LemonLake now the fun bit...coding the tanks 19:18 PenguinDad LemonLake: won't be that hard with glasslike_framed 19:18 LemonLake nope 19:18 LemonLake it's just a little bit of metadata 19:20 ThatGraemeGuy VanessaE: are you around by any chance? 19:21 hoodedice LemonLake, Steal Jordach's tank code 19:21 LemonLake hoodedice: no, i know what im doing 19:21 LemonLake jordach's tank code is just inefficient 19:21 hoodedice =O 19:21 LemonLake all i need to do is work out node metadata and item metadata, then im set 19:22 LemonLake the node will have metadata, then when dug, said metadata will be transfered to the itemstack 19:22 LemonLake and the itemstack will hold the data itself, and vice versa when placed 19:23 hoodedice Intel says my processor has two cores and two threads. Does it mean that I have four threads in total? 19:24 LemonLake yep 19:25 PenguinDad hoodedice: just do lscpu and look at the CPU(s) value 19:26 hoodedice ohshit.jpg 19:26 hoodedice threads per core is 1. 19:26 hoodedice PenguinDad, would make -j4 kill my system if my system has only 2 threads? 19:27 LemonLake not necessarily, it just wouldn't be faster 19:27 PenguinDad hoodedice: it wouldn't kill it but it would be slower 19:28 hoodedice Lemon, what CPU do you have? 19:28 LemonLake hm 19:29 LemonLake i don't think that's entirely true 19:29 LemonLake my CPU(s) is 4 and thread(s) per core is 1 19:29 LemonLake yet -j16 is WAAY faster than -j4 19:29 LemonLake AMD Phenom II x4 840 3.2GHz 19:30 PenguinDad I just have a normal AMD Phenom(tm) II X6 1100T Processor 19:31 LemonLake x6? nice 19:31 hoodedice !g X 61100T 19:31 MinetestBot hoodedice: http://www.leginfo.ca.gov/cgi-bin/displaycode?section=gov&group=61001-62000&file=61100-61107 19:31 LemonLake can nodes have wear? 19:31 LemonLake (itemstack wear) 19:31 hoodedice !g X6 1100T 19:31 MinetestBot hoodedice: http://www.newegg.com/Product/Product.aspx?Item=N82E16819103913 19:35 hoodedice I have been looking at AMD APUs for a long time 19:35 hoodedice And I've begun to think that they are not worth it =/ 19:38 * PenguinDad still prefers AMD [A|C]PUs over Intel [A|C]PUs 19:40 hoodedice I doo too 19:40 hoodedice I was just going at APUs vs CPUs 19:40 hoodedice If I buy an APU, which does have better architecture than current AMD CPUs 19:40 hoodedice I will be stuck with an R7 250 19:41 hoodedice And if I buy another R7 250 to crossfire it 19:41 hoodedice I still won't get THAT much power, if I bought an R9 instead, but if I did that, the R7 in the APU would be useless... 20:06 LemonLake Okay, so, 20:06 LemonLake can itemstacks of nodes have wear? 20:08 Calinou CF increases latency and has tons of problems, just like SLI – don't do it 20:09 Calinou hoodedice, AMD APUs are quite bad anyway 20:09 Calinou just go for Intel… 20:09 Calinou yet -j16 is WAAY faster than -j4 20:09 Calinou eats more RAM? 20:09 LemonLake not an issue, really 20:09 Calinou hoodedice, you can't crossfire an integrated and dedicated GPU anyway 20:09 LemonLake i rarely run many apps at once 20:09 Calinou (Dual Graphics no longer works, it was marketing BS anyway) 20:10 LemonLake actually, I think I'll just have an item for tanks with storage 20:10 LemonLake and use an inventory image on the node itself 20:12 Megaf_ sfan5; sapier; Can you please make a link that points to the latest Androids builds? 20:14 PenguinDad Megaf_: https://github.com/minetest/minetest/releases/tag/0.4.10 20:17 Megaf_ I mean, latest download link 20:19 Krock forums. 20:19 PenguinDad Megaf_: is it really that hard to find the apk? https://github.com/minetest/minetest/releases/download/0.4.10/Minetest-0.4.10-android-armeabi.apk.zip 20:19 Megaf_ You don't get me 20:21 Jordach 38.3% finished of this render 20:32 MinetestBot GIT: Uberi commited to Uberi/MineTest-WorldEdit: Merge pull request #51 from cyisfor/master https:/ 2014-07-12T16:31:27-04:00 http://git.io/-Zx0ag 20:32 LemonLake can someone explain to me how to set the metadata of a node? 20:34 Megaf_ VanessaE; Is there anything like bone meal for moretrees? 20:34 LemonLake Megaf_: there's a bonemeal mod 20:34 Megaf_ and will that work with moretrees? 20:34 LemonLake look for yourself 20:35 Megaf_ !title https://forum.minetest.net/search.php?keywords=bonemeal&sr=topics 20:35 MinetestBot Megaf_: Search - Minetest Forums 20:35 LemonLake nvm, think I've figured it out 20:36 LemonLake Megaf_: https://forum.minetest.net/viewtopic.php?id=5429 20:36 VanessaE Megaf_: no, moretrees doesn't use anything like that 20:36 LemonLake I'm sure it can easily be modified to support moretrees. 20:37 VanessaE though there's nothing theoretically stopping such a thing from working; bushes_classic grows its bushes faster on wet farming soil than on any other surface 20:37 MinetestBot GIT: Uberi commited to Uberi/MineTest-WorldEdit: Coding style updates. https:/ 2014-07-12T16:35:59-04:00 http://git.io/5ligIA 20:37 Calinou 38.3% finished of this render 20:37 Calinou Blender lets you see progress? 20:37 Jordach Calinou, http://wolframalpha.com 20:37 LemonLake percent 20:38 VanessaE it's just a matter of skipping every Xth ABM call if there's no bone meal/proper surface/whatever in effect for a given seedling/sapling. 20:38 Jordach current frame/total frames as percentage 20:38 Jordach ^ exact query 20:38 LemonLake ^ 20:38 Jordach bah. render finishes at 4am D: 20:38 LemonLake wow, you're computer is reaally slow 20:39 Jordach LemonLake, try actual raytracing :P 20:39 LemonLake ah, raytracing. 20:39 MinetestBot GIT: Uberi commited to Jeija/minetest-mod-mesecons: Merge pull request #168 from ShadowNinja/fix-commandblock-quit 0c62545 2014-07-12T16:39:06-04:00 http://git.io/8RXgZg 20:39 LemonLake makes sense now. 20:39 Jordach all four cores are active, as well as decent quality shadow sampling 20:39 Jordach (because noise( 20:42 * Jordach likes the look of this 20:43 Calinou https://forum.minetest.net/viewtopic.php?f=9&t=9724 → nice explanation of Minetest features 20:43 Calinou the new ingots: https://cdn.mediacru.sh/doWlKTzWK9Go.jpg 20:44 VanessaE :D 20:44 Jordach not sure if looking like shit 20:44 Jordach or actually really well drawn 20:44 LemonLake i like the new ingots 20:44 Jordach (i'm too used to the old skool stuff) 20:44 LemonLake they're real nice 20:50 Calinou I reached 2500 posts on forum recently 20:51 PenguinDad lol I just made a redstone texture out of copper 20:53 Calinou how does it look? upload it somewhere ;) 20:54 Calinou I think we could have a database of block and item textures, for use by mods 20:54 Calinou so that modders who want textures quickly could get it from the database 20:55 VanessaE that's easy, just get them from my remote media server :P 20:55 VanessaE not that there's any license info :P 20:56 PenguinDad Calinou: https://cdn.mediacru.sh/i0zbPZ_RBEoB.png 20:58 LemonLake lets see how many errors this mammoth code has... 20:58 Calinou looks strange but pretty 20:58 LemonLake 'bad argument #-2' 20:58 LemonLake im done 20:58 LemonLake fuck it 20:58 LemonLake this is just 20:58 LemonLake no 20:58 Calinou VanessaE, what's the upsides of using index.mth, compared to flat file method? 20:58 Calinou faster? 20:59 Calinou is there any guide on setting up a remote_media server, that is safe and where you can forward the port (it must not run on port 80)? 20:59 Calinou can't forward port 80 on most home routers ;) 21:00 LemonLake im a knob... 21:00 LemonLake i tried to use the node "minetest:storage_tank" 21:00 VanessaE Calinou: with index.mth, files are referenced by hash I guess 21:00 VanessaE which means load order is a non-issue 21:01 * sfan5 meows at LemonLake 21:01 * LemonLake meows back 21:01 VanessaE with a flat dir/non-hashed way like I use, you have to make sure you copy files into the dir roughly in the order the client will request them so that you don't end up having too many of them being sent the old way 21:01 sfan5 Calinou: 1) use https://gist.github.com/sfan5/6351560 2) Add your favourite HTTP server 21:02 sfan5 but beware 21:02 VanessaE Calinou: e.g. if a mod supplies a new version of some media file, index.mth would reference it with a different hash than the original, while the other method requires you to overwrite the original file in your media dir. 21:02 sfan5 the client does a POST index.mth not GET 21:03 LemonLake i think i've done it :D 21:04 PenguinDad Fun fact: Remote media increases loading time for me 21:04 Calinou which HTTP server is simple to set and fast? 21:04 Calinou apache, or is there something simpleR? 21:04 Calinou simpler* 21:05 Calinou sfan5, that's why we need a util repository, to have collectstatic.sh 21:05 Calinou currently that script doesn't seem to be posted anywhere on forums 21:05 Jordach https://cdn.mediacru.sh/SFZfvRPvhUDk.png <- my screen right now 21:05 sfan5 Calinou: nginx 21:06 sfan5 Jordach: this is why people have 2nd monitors 21:06 LemonLake +sfan5 21:06 Calinou world cup isn't interesting to watch continuously 21:06 Calinou (I wrote “continuously” correctly!) 21:06 Jordach sfan5, i'm quite used to 4:3 scale 21:06 Calinou green highlight on IRC looks strange to me 21:07 Calinou but red looks like people are attacking you… 21:07 Jordach Calinou, artifract from an old XChat 21:07 Jordach i liked that colour 21:07 Calinou how about cyan-blue then? or pink? :p 21:07 Jordach nah 21:07 LemonLake omg there's always an error ;'( 21:07 Calinou my own change is green-ish already 21:07 PenguinDad I have pink higlights xD 21:07 * sfan5 meows at PenguinDad 21:08 Calinou I may use cyan 21:08 Calinou “Tesseract Blue” (#55CCFF) looks good for highlight 21:11 hoodedice Calinou, you can crossfire integrated and dedicated 21:11 hoodedice GPUs have to be similar though 21:11 Calinou they're never similar 21:11 Calinou even if it was possible, the performance would be limited to the slower one 21:11 LemonLake lol 21:12 hoodedice For example, the 7850k is crossfired with either a R7 250 or an R7 260 21:12 hoodedice with a 90% performance increase, according to some sources 21:12 LemonLake oh... 21:12 LemonLake i forgot that glasslike_framed connects 21:12 hoodedice Either way, I'm waiting till next year to buy whatever AMD throws out 21:12 LemonLake this is a little bit awkward 21:13 LemonLake actually, thinking about how they merge...this is good 21:13 Jordach LemonLake, build a tower of that stuff 31km long and expect a monster content_ignore spam 21:13 Jordach my tanks are limited so you can't bug out a server 21:14 hoodedice *kn 21:14 hoodedice fucking kilonodes 21:14 LemonLake Jordach: I'm fine with adding a limit. 21:14 Calinou with a 90% performance increase, according to some sources 21:14 Calinou AMD marketing division doesn't count as a source 21:14 hoodedice not metres, this is not England. 21:14 hoodedice Calinou, independent review 21:14 hoodedice I'm not that stupid to trust AMD PR 21:14 Calinou by the way… games need to have specific support for CrossFire/SLI, only AAA games have such support. Minetest sure doesn't. 21:14 Calinou I don't think it even works with OpenGL 21:15 * cheapie walks into this video card discussion... 21:15 * LemonLake walks through it 21:15 Calinou Terasology has a nice item drop feature: if you hold the drop key for a long time, you throw the item far away 21:15 cheapie Hmm... what's better, an unspecified "Radeon R3" integrated into a cheap "APU", a Radeon HD 5450, or a Radeon HD 6570? 21:16 Calinou if you just press it once, the item is dropped in front of you. 21:16 Calinou I'd like to see that in Minetest, but it's an engine change 21:16 * PenguinDad falls through it 21:16 Calinou cheapie, 5450 is crap, 6570 is almost crap, the Radeon R3 is crap but it's integrated, so you avoid the issues of dedicated cards 21:16 Calinou so you want the “R3” here 21:16 cheapie Calinou: OK. 21:16 Calinou which probably can't even play Minetest well 21:16 hoodedice "which probably can't even play Minetest well" 21:16 cheapie Calinou: The R3 plays MT fine, I was just wondering if the others were better. 21:17 Calinou it does? how much FPS, which settings? 21:17 Calinou I'd be surprised… which CPU is it on? 21:17 * hoodedice has a dual core celeron @1.9 GHz, paired with an intel HD 2500 21:17 * hoodedice 45 fps. 21:17 cheapie Calinou: It's a 1.4 GHz dual-core CPU, and with all the settings turned down, it gets about 20 FPS with a reasonable view distance. 21:17 Jordach 230fps in Minetest 21:17 Calinou constant 60 FPS here, 1920 × 1080, view range 100, shaders on, clouds off… :p 21:18 Calinou never got 230 FPS, even with shaders off, except maybe in a cave 21:18 hoodedice Calinou, 45 fps with "shit" lappy 21:18 Calinou cheapie, well, that's pretty bad 21:18 cheapie Calinou: Maybe, but it's playable. 21:18 Calinou to me, “well” is 60 FPS in 1920 × 1080, view range 64, shaders on 21:18 Calinou the 20 FPS you said is what I get with Nouveau, basically 21:18 * hoodedice checks view range in xubuntu) 21:18 liljnc3 hi CRAIG 21:18 cheapie Calinou: Why does everybody seem to love widescreen monitors? I hate those things. 21:18 Calinou I fixed it using minetest.conf settings, I don't like variable distance 21:19 * cheapie is happy at 1280x1024 21:19 Calinou cheapie, they're standard now: raising your eyes vertically is annoying, while panning horizontally isn't 21:19 Calinou they fit your vision more 21:19 kinkinkijkin OI 21:19 LemonLake +Calinou 21:19 Calinou oh, 21:9 screens also do exist now (2560 × 1080), for more lateral view 21:19 liljnc3 Craig 21:19 Calinou could be useful for people who don't want to use 2 screens :) 21:19 CraigyDavi Hi liljnc3 21:19 kinkinkijkin I HEAR PEOPLE BE SPOUTIN FALSE CRAP ABOUT HARDWARE 21:19 Calinou oh, and don't forget Ultra HD is coming, so you'll have twice the pixels, to show more stuff on screen (or have higher detailed stuff) 21:19 liljnc3 hi get on some one needs interact 21:19 LemonLake kinkinkijkin: n...no 21:20 Calinou I'm probably not too wrong on hardware 21:20 LemonLake kinkinkijkin: i swear on me mum i aint 21:20 hoodedice Shall I make a #minetest-hardware? 21:20 PenguinDad We need 32:9 screens :P 21:20 cheapie I can't /see/ the individual pixels, so I don't understand why I would need more. 21:20 CraigyDavi Ok liljnc3 21:20 hoodedice Or #minetest-serious ? 21:20 liljnc3 thx 21:20 kinkinkijkin I'm here to enlighten all of you, as the resident elitist buttface on hooded's steam friends 21:21 kinkinkijkin who told him half of the things he's misquoting terribly to the point of falsity 21:21 LemonLake ^ love it 21:21 hoodedice no wait, the resulting flame war is gonna kill the channel 21:21 hoodedice We need a new channel for this 21:21 Jordach ##gofuckyourself 21:21 cheapie How about #ubuntu? Nothing worthwhile ever happens there. 21:22 Jordach +infinity 21:22 hoodedice cheapie, you zwizzing troll 21:22 PenguinDad how about ##################################doweneedmore#s 21:22 hoodedice no wait 21:22 Jordach psh 21:22 hoodedice #ubuntu is good 21:22 LemonLake one major bug fixed, two more major bugs to go 21:22 LemonLake then even more testing 21:22 hoodedice Because in the midst of AMD APU discussion we can also flame some intel fanboys 21:23 LemonLake omg yes 21:23 LemonLake good idea 21:23 Jordach intel is backdoored]# 21:23 * cheapie watches the people in #ubuntu join/quit randomly without saying anything 21:23 LemonLake go to #ubuntu, i'll spectate 21:24 Calinou #ubuntu in a nutshell: http://users.kymp.net/feuer/etcomic/064.jpg 21:25 Calinou it's not like I can join it anyway (-: 21:25 Calinou Shall I make a #minetest-hardware? 21:25 Calinou we have ##hardware :p 21:25 Calinou but it talks about AAA games and cars all day :( 21:28 LemonLake this is less of a hardware discussion and a more of a 'fuck you #ubuntu'... 21:28 LemonLake they've never had more activity 21:29 LemonLake okay 21:29 LemonLake now they're mad 21:29 hoodedice ahahaha 21:30 cheapie That took quite a while. 21:30 LemonLake im happy with my part 21:30 hoodedice Ended up helping a guy out with wine. 21:30 LemonLake lol 21:31 cheapie See, things actually happen in #debian. I think the average Ubuntu user has never heard of IRC. 21:31 hoodedice In any case, that did take a long time 21:31 hoodedice cheapie, you really had to say we were from #minetest, did you? 21:31 cheapie Yes. 21:31 LemonLake we're fucekd 21:31 hoodedice You really are a fucking troll 21:32 LemonLake hi Jordach, you ok? 21:32 Jordach in case of emergency, op Jordach 21:32 cheapie ... 21:32 LemonLake lol 21:32 LemonLake #ubuntu are pussies anyway 21:32 LemonLake they won't come to us 21:32 Jordach ucuntu 21:32 Jordach :D 21:32 LemonLake Jordach: whoaoaa 21:32 LemonLake calm it down mate 21:32 hoodedice =O 21:32 Jordach change one letter and it's funny 21:33 LemonLake it is actually 21:33 LemonLake that should be a failed assembly tutorial 21:33 LemonLake or somethin like that 21:34 Jordach my sister slaps me for saying that, so we now spell it with a k 21:34 LemonLake ukuntu 21:34 LemonLake nobody will ever know 21:36 cheapie By the way, I'm running Mint here (not the Debian edition, the regular Ubuntu-based(blech) version). 21:36 LemonLake +cheapie 21:36 LemonLake i actually like this version of mint 21:36 cheapie Yeah, it's a lot better than Ubuntu. 21:36 LemonLake it feels more like a familiar desktop 21:37 cheapie I sort of see now why I see "Ubunut" so often. 21:37 LemonLake ukuntu* 21:37 LemonLake damn 21:37 LemonLake not a real channel...yet 21:37 cheapie I'm using the MATE desktop here. Cinnamon doesn't look that great. 21:37 LemonLake #ucuntu is chanserv'd.... 21:37 Jordach The new Operating System by Canonical: Ukuntu 21:38 Jordach comes in wub wub flavour, or cheeky kash money 21:38 LemonLake cheapie: i prefer the look of cinnamon, actually 21:38 LemonLake but i may switch to mate 21:38 Jordach LemonLake, the new error reporting; u wot m8 21:38 LemonLake yes 21:38 LemonLake i love it! 21:39 LemonLake actually, looking at a review, the updated MATE desktop looks a looot nicer... 21:39 Jordach LemonLake, Swaggy swan, hipster hippo, yolo Yellowjacket 21:41 LemonLake im making concept art now 21:41 Jordach LemonLake, Air horn amish :3 21:42 Jordach wubwub whale 21:43 Jordach LemonLake, https://www.youtube.com/watch?v=353Bc5myJkI 21:44 * sfan5 meows at Jordach 21:44 Jordach there are rare times that thing comes in useful 21:45 LemonLake shit, it just crashed 21:45 LemonLake u wot m8 21:45 Jordach u wot m8, want to send a shitty error report m8 21:45 Jordach to yer mum 21:45 LemonLake 404 report website not found 21:45 LemonLake u wot m8 21:45 LemonLake want to send a shitty error report m8 21:46 LemonLake okay, gimp keeps crashing when i open fonts :/ 21:46 Jordach https://www.youtube.com/watch?v=fNtFkp0pB10 21:46 Jordach oh fuck i'm lolling 21:48 LemonLake what i love is how its actually professionally made 21:48 LemonLake just made to look shitty 21:48 Jordach https://www.youtube.com/watch?v=xHahoNXeXaw 21:50 LemonLake https://www.youtube.com/watch?v=nHJsHlcyHbA 21:51 Jordach https://www.youtube.com/watch?v=HJqC4aG98So 21:51 Jordach !title 21:51 MinetestBot Jordach: Kerbal Bass Program - YouTube 21:56 LemonLake http://pastie.org/pastes/9382230/text 21:57 liljnc4 craigydavi 21:58 liljnc4 i need interact 21:58 Jordach LemonLake, https://www.youtube.com/watch?v=nmzaalWYqRo 22:16 liljnc4 hi 22:33 LemonLake back to making storage tanks 22:33 Partmedia Hi, I'm using mobf on a world that didn't have mobf before, and vombies don't spawn. Is this because the spawner object don't exist? 22:35 LemonLake okay, 2/3 major bugs fixed 22:50 LemonLake 3/3 major bugs fixed 22:50 LemonLake the third one was done with a semi-dirty workaround (using an abm to update it) 22:56 Jordach LemonLake, pssh 22:57 Jordach you're doing it wrong :3 22:57 LemonLake I am? 22:57 Jordach minetest.on_punch(func(pos, puncher)) is your friend 22:57 LemonLake No, the param2 is not updated when placed 22:57 LemonLake because the meta is set AFTER the node is placed 22:57 LemonLake also, this prevents confusion using the screwdriver cheat ^.^ 22:58 Jordach and this is why my tanks work 22:58 Jordach no fiddling with pissy meta 22:58 LemonLake Jordach: i dont give a fuck about your tanks 22:58 LemonLake im trying things a different way ^.^ 22:59 Jordach LemonLake, ask the MC community, there are a few tanks like mods (BC, OpenBlocks) but they all use the same stuff 22:59 Jordach just don't re-invent the wheel 22:59 LemonLake I wouldn't want to copy your code anyway 22:59 LemonLake I feel like copying code is just bad 22:59 hoodedice I found a line I need in an older commit 22:59 LemonLake at the end of the day, we're doing the same thing in a different way, and we both learn from it 22:59 hoodedice But I don't see the same line in my src 23:00 hoodedice How do I check which commitcs changed the line (or file)? 23:01 LemonLake idk, i dont understand version control 23:02 LemonLake also, Jordach, my tanks aren't designed to connect 23:02 LemonLake they're designed to be portable. it's basically like a 64 water block bucket. 23:02 LemonLake our tanks have different purposes 23:04 hoodedice nevermind, I was looking in the wrong file 23:05 LemonLake though I may need a way to tell the user how much the tank is holding 23:18 hoodedice Okay, anyone here with experience with building minetest? 23:18 LemonLake yeah, why? 23:19 hoodedice So I do "~/Minetest/Minetest indev$ cmake ../../Minetest/Source/minetest/ -DRUN_IN_PLACE=1" 23:19 LemonLake looks good 23:19 hoodedice and then "make -j2" 23:19 LemonLake yep 23:19 Partmedia is minetest still picky about an out of source build? last time I did one it didn't like it 23:19 LemonLake Partmedia: perhaps 23:20 hoodedice I expect that the bin files be in "Minetest indev" 23:20 LemonLake its much better to just build in place 23:20 hoodedice But they were in /bin in source 23:20 LemonLake yep 23:20 LemonLake that's where they're supposed to be 23:20 hoodedice I want to keep the source cleane 23:20 LemonLake just remove the source 23:20 LemonLake keep the bin 23:20 hoodedice I am woring with source 23:20 LemonLake and other required content like builtin and stuff 23:20 Partmedia hoodedice, `git clean -xfd` removes all the junk after you're done 23:20 Partmedia (unless you're not running git?) 23:21 hoodedice I don't want to remove "junk" 23:21 LemonLake hoodedice: why are you so picky? 23:21 hoodedice I want said "junk" tto be seperate from "game content" 23:21 hoodedice Because I have an OCD with files being in respective folders 23:22 LemonLake i think DESTDIR is what you're looking for 23:22 hoodedice tl;dr need cmake or make, w/e to output build result in another dir 23:22 hoodedice How do I use DESTDIR? 23:22 LemonLake hold on 23:22 hoodedice !g DESTDIR 23:22 MinetestBot hoodedice: https://www.gnu.org/prep/standards/html_node/DESTDIR.html 23:22 LemonLake no 23:22 Partmedia (isn't it somethin glike CMAKE_INSTALL_PREFIX?) 23:22 LemonLake yep 23:22 LemonLake hoodedice: http://www.cmake.org/cmake/help/cmake-2.6.html 23:23 Partmedia (I use ccmake so I don't have to remember this :D) 23:24 hoodedice idon'tgetit.jpg 23:24 hoodedice What should I be looking at? 23:24 LemonLake hoodedice: duckduckgo is your friend 23:24 * hoodedice uses google anyway 23:24 LemonLake so do i 23:24 LemonLake i just dont wanna cause flamewars 23:25 * Partmedia uses both 23:25 hoodedice Don't worry. Calinou isn't here =P 23:26 * Partmedia doesn't know Calinou, preference for one over another? 23:26 LemonLake actually, I think I'm going to start using duckduckgo 23:26 LemonLake it's google, without tracking. 23:27 * Partmedia brings some gunpowder and TNT for the flamewar :D 23:29 hoodedice Calinou is one of the free software advocates on here 23:29 LemonLake plus, it looks really fancy. 23:29 LemonLake i like it 23:29 hoodedice though, onpon4 is the real GNU fan 23:30 hoodedice So, I installed cmake-gui 23:30 hoodedice !tell sfan5 hoodedice thanks you for cmake-gui, again 23:30 MinetestBot hoodedice: I'll pass that on when sfan5 is around 23:32 LemonLake but google just has better features 23:32 LemonLake so, i'll stick with google 23:35 alket i have only one heart left :s , how to make more ? 23:35 hoodedice alket, multiplayer? 23:35 LemonLake alket: eat bread 23:35 alket hoodedice: no , local , creative mode off 23:35 hoodedice Lemon, bread is default? 23:35 LemonLake hoodedice: iirc 23:36 alket LemonLake: where is bread 23:36 LemonLake atleast in minetest_game 23:36 hoodedice alket, default minetest_game, eat apples 23:36 LemonLake ^ 23:36 alket thanks 23:36 hoodedice mine apples from trees and use them 23:37 hoodedice For bread, see: 23:37 hoodedice !g minetest wiki.net bread 23:37 MinetestBot hoodedice: http://wiki.minetest.net/Bread 23:37 LemonLake !help 23:37 MinetestBot https://github.com/sfan5/minetestbot-modules/blob/master/COMMANDS.md 23:37 alket hoodedice: LemonLake , i collected some , but how to eat ? 23:37 LemonLake alket: right click 23:37 hoodedice select it in your hand and click 23:38 hoodedice right click?! 23:38 LemonLake hoodedice: what kind of control scheme are you using 23:38 hoodedice Lemon spreading lies! 23:38 LemonLake hoodedice: fuck you too 23:38 hoodedice default, right handed 23:38 LemonLake alket: dont listen to me 23:38 alket heh , obvius 23:38 alket thanks :) 23:38 LemonLake im a twat 23:38 hoodedice I never said fuck you in the first place! 23:38 hoodedice dick. 23:38 LemonLake hoodedice: i am indeed 23:38 hoodedice k 23:38 alket obvious i meant , for the click not for the right/left 23:39 LemonLake aight 23:39 LemonLake fixed my controls now 23:40 alket i don't understand multiplyer , too much lag , what i collected for like 10 seoncds , get returned 23:40 alket but local is fine too 23:41 hoodedice Where do you live, alket? 23:41 alket kosovo 23:41 alket near greece 23:41 hoodedice ... I suck at geography... 23:41 alket near italy then 23:41 alket just some sea divide us 23:41 hoodedice ah, I got it at Greece 23:41 hoodedice Wait, it is that new country, right 23:41 alket its new country , since 2008 23:41 hoodedice Aha! 23:42 hoodedice You guys seperated from Serbia, I remember now 23:42 alket yes 23:42 alket :) 23:42 hoodedice So, most minetest servers are in Europe, some in the US, and one or two in Russia 23:43 hoodedice You'll need to find out who host their servers where and connect to the closest you can get 23:43 hoodedice VanessaE's servers are the most famous, but the are all US based 23:43 alket thanks , I will try tomorrow again 23:44 alket but now , im too deep in my mine :p 23:44 hoodedice You can try: i.nwps.ws in France... 23:44 hoodedice ah okay 23:44 Partmedia does anyone have multiplayer server bandwidth info? or an estimate of bandwidth for X number of players? 23:44 hoodedice Good luck mining 23:44 alket i think its my hardware 23:44 alket thanks , and thanks for the game 23:44 hoodedice Partmedia, I can say that MT servers are good for upto 10 players on average 23:45 hoodedice Hey don't thank me, I'm just a community member =P 23:45 LemonLake and im the irc's dumbest ;) 23:46 alket lol 23:46 alket do I need to register or something ? 23:46 alket its says wrong password 23:46 hoodedice Not really 23:46 LemonLake alket: have you been on the server before? 23:46 LemonLake most likely you have if it says that 23:46 alket maybe on first day 23:46 hoodedice If you ever used the server, you need to remember the password. If you forgot, contact the server admin 23:46 Partmedia hoodedice, I'm running a LAN server, and was absently wondering whether I could pull off a decent public server 23:47 hoodedice Part, depends 23:47 LemonLake hoodedice: use tab-complete to highlight people 23:47 hoodedice Lemon, I sometimes type short because they may be using webchat, and the ping is annoying 23:47 hoodedice I only ping when I need them 23:48 LemonLake that's the whole point, though. 23:48 hoodedice Part, you need at least 2 GB of RAM and a decent CPU 23:48 LemonLake hoodedice: not necessarily 23:48 Partmedia :p 23:48 LemonLake look at markv's server 23:48 LemonLake he runs it on an rpi 23:48 hoodedice minimum according to my experiences with a server 23:48 Partmedia I was thinking in terms of ping latency and bandwidth 23:49 hoodedice Lemon, average condition 23:49 alket this server has huge lag , so maybe its my hardware 23:49 hoodedice default everything 23:49 hoodedice alket, it is mostly your internet speed, and geographical location 23:49 alket sorry for the rush , it got really better :) 23:49 alket thanks :) 23:54 hoodedice Alright guys... 23:54 hoodedice This is it. 23:54 hoodedice The moment of truth 23:55 hoodedice When I find if my hypothesis is right or wrong 23:55 LemonLake k 23:55 hoodedice If it is right, we will have a brighter future 23:55 LemonLake my moment of truth: liquid registration works. 23:55 LemonLake tanks now have configurable liquids. 23:55 hoodedice We will have a better first person view than even MC! 23:55 hoodedice *clicks Play* 23:56 hoodedice hmm 23:56 hoodedice With the current way the camera is handled, I think this will need a rewrite 23:56 hoodedice Maybe I can rewrite the camera code? I can try... 23:57 * hoodedice also knows no C++ 23:57 LemonLake https://cdn.mediacru.sh/eJH_8ZOF8cq8.png 23:58 LemonLake whoa 23:58 hoodedice This is hilarious 23:58 LemonLake i've gone through 59 songs already 23:58 LemonLake that's worrying 23:58 hoodedice Now that I have removed the limit on camera position 23:58 hoodedice Placing the camera in front of the head makes looking straight at horizon okay 23:59 hoodedice but when you look down, the camera raises up suddenly 23:59 LemonLake hm 23:59 LemonLake hey hoodedice, opinions? https://cdn.mediacru.sh/eJH_8ZOF8cq8.png 23:59 LemonLake ill probably make a demo video