Time Nick Message 00:02 jordan4ibanez Hmmmm 00:02 jordan4ibanez I think I'll work on Item Drop again now that I've figured out cos and sin and whatnot. 00:03 WindHero great! good luck 00:03 WindHero Also, holy yams, I have these new caverealms almost up to par with the old ones, and they generate in half the time 00:03 WindHero despite being so much larger 00:08 Vazon guys what is up with the public serverlist 00:11 WindHero minetest.org is down or something like that 00:12 Vazon no there is only 6 out of the like 40 servers that are on the list 00:12 Vazon mine is running but the list is not letting it show anymore 00:13 Vazon make that 5 anyone just got kicked 00:13 Vazon another one* 00:14 Vazon an then there was 3 00:15 VanessaE http://irc.minetest.ru/minetest-dev/2014-07-02#i_3792566 00:15 VanessaE that's what. 00:16 Vazon ok thanks 00:21 WindHero oh, so that's what it was 00:31 WindHero for those who want to try the dev version: https://github.com/HeroOfTheWinds/minetest-caverealms/commit/d5ef5993c95f3e38cdd9ee8891a0779f8e996d96 00:32 VanessaE hope you didn't add more nodes - zeno is gonna clobber you ;) 00:33 VanessaE nope, no new nodes. good. 00:33 VanessaE :) 00:34 WindHero lol 00:34 WindHero yeah, those won't be far away 00:34 WindHero (durr hurr) 00:34 WindHero but not yet, lol 00:35 WindHero I'm still not sure if I should have this replace the current main branch though 00:37 WindHero I also trimmed 105 lines off and 100 ms of gen time 00:37 VanessaE nice 00:38 WindHero I was about to say that gen time is directly proportional to number of lines, but then I remembered I added 44 lines to a different file :P 00:40 WindHero here I thought it would take 4-5 days to bring this new code up to where the old one was, but it only took 2 hours :P 00:41 VanessaE it also depends on what each line does, as well 00:42 WindHero I know, I was just joking xD 00:42 WindHero set_node eats 3 times as much cpu as data[vi] = content 00:42 WindHero the latter being LVM code 00:43 VanessaE yeah, vmanip is good stuff but you gotta make sure your mapgen code is compatible with other mods e.g. plants_lib :) 00:43 WindHero D: 00:43 WindHero I do believe your mod is safe from caverealms 00:44 WindHero since nothing even GROWS done there, lol 00:44 WindHero also, I have tested plantslib with skylands, no problems there either 00:44 WindHero only the snow mod, it seems... lol 00:45 WindHero the trick to making various vmanip mods work together is to add dependencies where they might overlap 00:46 WindHero or really, in all cases 00:46 WindHero just make a trail of dependencies so that they won't all get called at once 00:53 VanessaE heh 01:30 WindHero Hey Zeno` 01:30 Zeno` hi. Just reading your chunk topic 01:31 WindHero neat 01:32 Zeno` I don't understand why valgrind doesn't work with minetestserver; seems that with valgrind running ScriptApiBase luaL_newstate() fails, but it doesn't for my own programs that embed Lua. Weird 01:33 WindHero huh 01:33 WindHero valgrind is a profiler of sorts? 01:33 Zeno` It's a profiler and memory leak checker amongst other things 01:34 WindHero thought s 01:34 WindHero *so 01:34 WindHero btw, did you see the screenshots thread? :3 01:36 Zeno` also, If a dev is reading: minetest/src/script/cpp_api/s_base.cpp line 74. assert() is a terrible way to check that things were actually allocated. What if I compile with NDEBUG defined? That assert is no longer there. That's the main problem but I think a real error message would be a better way to do things 01:36 Zeno` I haven't. Looking now :) 01:37 WindHero hi Enke 01:39 Zeno` oh the screenshots thread. I was looking in the wrong place heh 01:40 WindHero lol 01:40 Zeno` whoa 01:40 Zeno` nice 01:40 Zeno` I have to look at the code now. Heh 01:41 WindHero xD 01:41 WindHero it 01:41 WindHero still is in the dev branch 01:41 Zeno` yep 01:41 WindHero you might also like this: highest gen time I've seen is 171 ms 01:41 WindHero usually staying around 120-140 01:42 Zeno` that's so much cleaner (the code) 01:42 WindHero indeed 01:43 WindHero I'm wondering if I should move the old code to a legacy branch and bring the dev branch to main 01:44 Zeno` I dunno. If it was me I'd just merge dev into master heh 01:44 WindHero lol 01:44 Zeno` I suppose you could make a legacy branch (or tag) 01:44 Zeno` I'd probably use a tag but *shrug* it's your repo ;) 01:45 WindHero "tag"? 01:45 WindHero oh 01:45 WindHero release tag 01:45 Zeno` you can tag a commit with a name... i.e this is legacy ... and then merge dev 01:46 Zeno` so if people want legacy they just checkout the commit that is tagged (the one just before you merged dev into master) 01:47 Zeno` it just depends... if you're planning on supporting legacy then a branch would be better... if not a tag would be better (imo) 01:48 WindHero probably not, but it wouldn't be hard to make a branch later 01:48 WindHero like so: https://github.com/HeroOfTheWinds/minetest-caverealms/releases/tag/0.2.9 01:49 WindHero I better get more screenshots together though so I can update the forum topic 01:51 Zeno` heh 03:47 WindHero alright, updated the forum post 03:49 WindHero ERROR[main]: Couldn't resolve address: This is usually a temporary error during hostname resolution and means that the local server did not receive a response from an authoritative server. 03:49 WindHero :P 03:54 WindHero Can't get onto the server I "moderate" :P 03:54 WindHero or do I just need to download a newer dev version? 04:21 WindHero ugh, I forgot how ugly webchat is 04:24 WindHero VanessaE, I saw the glow worm textures, and they are *amazing* 04:50 Zeno` Lua question: what is the precision of floats? 04:51 Zeno` e.g. am I going to be able to do < .0000001 04:51 Zeno` or would that always be true? 04:59 Eater4 Why the hell are there only 4 servers on the public server list? 05:34 kaeza Zeno`, Lua is usually compiled with `lua_Number' defined as `double' 05:38 Zeno` double precision.. thank you 05:39 Zeno` Eater4, you're lucky. There are none showing for me 06:12 kaeza Eater4, the master server has changed hosts, so presumably it won't have anything until the servers restart and register again in the new instance 07:26 hoodedice Hello miners! 07:32 MinetestBot meldrian: 05-19 20:18 UTC "20min und immer 2 Videos in der Woche" 08:54 jp Hello. What's the node name for a Unknown Item please ? 09:13 Calinou TIL: https://duckduckgo.com/traffic.html 09:20 VanessaE wow 09:21 reactor .up mike402.ddns.net 09:21 reactor !up mike402.ddns.net 09:21 MinetestBot mike402.ddns.net:30000 seems to be down 09:21 reactor up mike402.ddns.net 50000 09:22 reactor .up mike402.ddns.net 50000 09:22 reactor God damn it. 09:22 reactor Which?! 09:22 reactor !up mike402.ddns.net 50000 09:22 MinetestBot mike402.ddns.net:50000 is up (308ms) 09:23 reactor What, did announce protocol change? 09:23 reactor What happened to the server list? 09:23 Calinou 0.4.10 release will be done on my 3rd Minetest birthday 09:23 Calinou reactor, master server changed 09:23 Calinou sfan5 hosts it now 09:24 Calinou oh, also, Faithful pack for Minetest celebrates its 2 years today 09:24 reactor Ah I see, should have checked. Thank you! 09:43 Calinou https://forum.minetest.net/viewtopic.php?p=147040#p147040 → another loss 09:47 Zeno` https://github.com/minetest/minetest/blob/master/src/script/cpp_api/s_base.cpp <-- can I talk to someone about line 74 of that? 09:48 Zeno` Mainly my belief that that is an abuse of assert() ;) 09:48 nore Calinou, I know I should change too... but since everything is on github, it's hard to change 09:49 Zeno` IMO, assert() should be used to, well, assert invariants. The return value of luaL_newstate(), however, is not invariant 09:50 Zeno` There are two problems with this: a) the issue that will occur when NDEBUG is defined; and b) the exit() value that is returned to the environment when the assert fails 09:51 Calinou nore, then do start changing 09:51 Calinou it's the same issue as Skype vs other stuff, Office vs LibreOffice… 09:51 Calinou this is a free/libre environment, it makes little sense to host on proprietary, US-based services 09:52 VanessaE Calinou: I use github for only one reason: I like their user interface better than e.g. gitorious. 09:52 nore Calinou, well, I've never used skype or office... but about gh, since both technic and minetest are on it, it's hard to contribute without it 09:52 VanessaE (their web interface that is) 09:53 nore (well, Zefram_Fysh does it, but it's tedious to have to wait each time, by sending just patches) 09:53 Zeno` Anyway, I guess, to summarise, I am saying that assert() is never the correct choice for checking if resources were allocated or not and it breaks things 09:53 Zeno` I'd patch the thing myself but then, I am forever patching 09:54 Calinou nore, I'm not saying you should close your GitHub account, but consider migrating _your_ repositories there 09:54 Calinou that's what I did 09:54 nore VanessaE, as soon as there's a libre git repository hoster, with a good interface, I'm going to change too 09:54 Calinou Gitorious' interface is good enough, it does have .zip download, but it's undocumented 09:54 VanessaE nore: and no limits on repo size :P 09:54 Calinou sfan5 told me, it works perfectly well, you can replace the URL quickly 09:55 nore Calinou, yep... except the main projects I contribute to are minetest & technic & pipeworks 09:55 nore and none of them are my repos 09:56 Zeno` I think I must be on everyone's ignore list 09:57 VanessaE no one's ignoring you 09:57 Zeno` I am 09:57 VanessaE :P 09:57 Zeno` I have added myself to my ignore list 09:57 Zeno` lol 09:57 VanessaE go home Zeno, you're stoned :P 09:58 Zeno` am not 09:58 Zeno` (yet) 09:58 VanessaE two are :) 10:00 Zeno` ok, maybe 10:00 VanessaE haha 10:00 Zeno` but I can still think heh 10:01 VanessaE that makes one of us :P 10:01 VanessaE my brain shorted out hours ago. 10:01 VanessaE I'm just running on inertia now. 10:02 Zeno` well, running inertia isn't bad in a vacuum 10:02 Zeno` running on* 10:03 Zeno` 1968MB used... ouch 10:05 Calinou added Wuzzy's commands to Carbone 10:06 VanessaE Calinou: seen the paintings in homedecor? :) 10:07 Calinou meh 10:07 VanessaE inspired by Carbone + people asking for them 10:36 * Jordach slaps VanessaE 10:36 VanessaE ow. 10:36 Jordach i just realised you can run HDX with using 5GB of ram 10:36 Jordach Install VirtualBox, Install Windows into said VB 10:37 VanessaE yay. 10:37 Zeno` and enjoy 5fps 10:37 Zeno` hehehe 10:37 VanessaE rather than fix it like that, I'd prefer if the core devs figure out what's wrong with Linux builds and fix that., 10:38 VanessaE of course, I just bought an R9 280X, should be here by Monday, maybe sooner. So I'll at least have the VRAM for the job. 10:38 Jordach VanessaE, can i has old card for nowq 10:38 Jordach i'm going to cook this APU 10:39 VanessaE no. I'm gonna hang onto the HD6870 as a spare. 10:39 Jordach damn :P 10:39 VanessaE what, I thought you liked that chip? 10:39 Jordach except it's downclocked compared to that card 10:40 Jordach there's a reason why i'm ordering 2x GTX 750s 10:40 VanessaE I'm still hemming and hawing about putting this extra card into my network box and using it for mining crypto :) 10:41 Jordach good choice on the AMD Chip 10:41 Jordach (they're better than nVidia) 10:41 * Jordach cranks up the fans 10:41 Jordach part 2/6 for this render 10:42 VanessaE careful, Calinou will hear you :P 10:42 Calinou it's not only a chip 10:42 Calinou by the way, some R9 280Xs have crappy VRM 10:42 Zeno` be better off with one gtx 780 tbh 10:42 Calinou the old MSI Gaming ones most notably 10:42 Calinou the VRMs will just overheat and underclock the hard 10:42 Calinou Zeno`, too expensive 10:42 Calinou such cards aren't worth the price at all 10:42 Calinou there's a reason why i'm ordering 2x GTX 750s 10:42 Calinou two? 10:42 Jordach yes 10:42 Zeno` Calinou, compare to two 750s? 10:42 Calinou SLI is crap 10:42 Calinou don't do it 10:43 Jordach Calinou, dual monitors with their own card P 10:43 Jordach :P 10:43 VanessaE Calinou: this one's a Sapphire, Dual-X model, overclocked edition. 10:43 Zeno` I'd get one 780 before 2 750s any day 10:43 Calinou what's the point? all cards have at least 2 video outputs 10:43 Calinou VanessaE, should be OK then, I hope 10:43 Zeno` and the dual monitor thing with SLI won't work as you expect 10:44 VanessaE Calinou: if they do get hot, that's what my junk box, a tube of arctic silver, and some zip ties are for. 10:44 VanessaE (junk box to find some spare heat sinks) 10:44 * Jordach wonders if VanessaE uses those zipties elsewhere 10:44 VanessaE Jordach: not presently :) 10:44 VanessaE I've been lucky to avoid needing any hacks like that in my machines. 10:44 Jordach VanessaE, how about do cable management in that beefy computer 10:44 Jordach i do it with them 10:45 VanessaE Jordach: velcro wraps that came with my last power supply. 10:45 Jordach Calinou, http://www.ebuyer.com/546806-zotac-geforce-gtx-780-amp-edition-3gb-graphics-card-pci-e-2x-dvi-zt-70203-10p 10:45 VanessaE sata + other thin wires + velcro + large fans == lots of airflow :) 10:45 Calinou reworking TNT textures in Carbone 10:45 Calinou they're brown now 10:45 Calinou (they're made with wood…) 10:46 Calinou VanessaE, how about do cable management in that beefy computer 10:46 Calinou cable management is a waste of time 10:46 Jordach bullshit 10:46 Calinou only do the kind of CM which is necessary 10:46 Jordach if it means giving back a few centigrade, fine by me 10:46 Calinou we know you've never had to change an heatsink, change a PSU, change a mobo… 10:46 Calinou it makes any operation a pain 10:47 Calinou Jordach, it's not like NVIDIA deserves 450-500 € graphic cards being bought 10:47 Jordach Calinou, 750s for me is cheap - but grunty for the games i want to pay 10:47 Jordach play* 10:47 Zeno` cable management isn't really a waste of time 10:47 Zeno` as long as you don't go overboard 10:48 Jordach all mine are out of the way and use coloured zip ties 10:49 Zeno` yeah, colours are the way to go... they cool better 10:50 Jordach i may purposely paint the inside of my case white to reflect heat :P 10:51 VanessaE at any rate, none of the cabling in my machine blocks any fans or heat sinks, so there's no point in tying any of it up/back any further. 10:52 Zeno` I don't tie my cables up (for the most part)... I stick 'em behind the motherboard thingy 10:52 Calinou TNT now integrates very well with the world 10:53 VanessaE Calinou, Jordach: fight to the death... who gets the one slot that may open soon on my server setup? I may shut the MG-Nore server down soon. 10:53 VanessaE Which will it be, Carbone or BFG? 10:55 sfan5 meow 10:55 sfan5 hi everyone 10:55 VanessaE hi 10:56 nore VanessaE, will there be technic? 10:57 VanessaE idk 10:57 VanessaE whatever the game provides 10:58 VanessaE I won't modify the game, aside from installing the usual set of admin tools 10:58 nore hm... what about technic_game then? 10:59 VanessaE naw, already have two servers that use components from Technic. it needs to be something new. 11:04 reactor Evening! 11:04 reactor kaeza: why don't you use "punch" in Firearms? 11:04 Calinou Carbone: Clean up builtin item code (remove item flowing, was slow and buggy), new TNT textures, improved TNT behaviour, add leaf_decay setting to disable leaf decay. 11:05 reactor That is "obj:punch" 11:06 reactor I've tried replacing the "object:set_hp" with "object:punch", and it became possible to shoot mobs. 11:06 reactor punch also has specification for armour types 11:07 Calinou https://cdn.mediacru.sh/_vaLD7UgYAom.jpg 11:07 Calinou new TNT 11:08 reactor Calinou: minetest_game? 11:24 reactor Does anyone know how to stop the stream of those "make me an admin plz", "give me X plz" and "tp me plz" questions bashing admins? 11:25 Zeno` xban2 11:25 kaeza ^ 11:26 Calinou /revoke name shout 11:26 Calinou reactor, no, Carbone 11:26 kaeza reactor, beeeecause I don't know 11:26 kaeza re: ent:punch() 11:26 reactor Wow, thank you! 11:26 kaeza I'll fix that soon(ish) 11:27 reactor kaeza: oh, aight! 11:27 reactor I also have an idea for the IRC mod. 11:27 kaeza hm? 11:27 reactor Ah option to hide IRC events from MT, so that no one on MT sees if you join/leave. 11:28 reactor And the "@IRC" part of the name to be optional. 11:28 reactor s/Ah/An/ 11:32 reactor Also, is there a way to make user accounts age? 11:34 Jordach kaeza, make a chat revoker mod where if x string is said, player gets y 11:34 Jordach eg, make me an admin = warning, repeated attempts = revoke shout 11:35 reactor Jordach: that's a good idea! 11:35 kaeza Jordach, see the big flamewar^Wdiscussion about "bad word censoring" on the forums 11:35 kaeza also... 11:35 kaeza write it! 11:49 Zeno` it 12:20 PenguinDad Hello everypony! 12:20 Jordach hey PenguinDad 12:20 Jordach tl;dr i'm too lazy to open a can of coke https://mediacru.sh/RwbTVp6HPaOR 12:21 sfan5 Jordach: wouldn't it be tl;dw for a video? 12:22 Jordach fack 12:23 Jordach frame 158/240 12:25 * Jordach meows at ecutruin 12:25 * ecutruin mews. 12:25 ecutruin Hey all. 12:25 VanessaE hi 12:25 ecutruin I'm thinking of offering voxel art on a comission basis, what'cha guys think? 12:26 Jordach not bad 12:26 Jordach i sort of do that 12:26 Jordach except i'm free, but hard as nails to make me *actually* work 12:26 ecutruin lol. 12:27 ecutruin Well, I can turn out voxel art quite quickly, so.. I figure I can probably offer decent pricing for non-animated stuff. For animated, I'll need to get quite a bit better at Blender. 12:28 Jordach after a few rounds with me 12:29 Jordach (after all i cant animate for sh 12:29 Jordach shit*) 12:29 ecutruin Heh. Yeah, more rounds of Blender training definitely needed. 12:30 ecutruin I'm just not sure if people will actually purchase models.. in either MC or MT. 12:30 Jordach ecutruin, or one up them] 12:31 Jordach create a store where you can purchase them *all* including past and future items 12:31 VanessaE hard to get Jordach to work.... but if I wave some homedecor nodes under his nose, he'll make meshes for them ;) 12:31 VanessaE (once this becomes possible) 12:31 Jordach to be fair, there isn't any supply for meshes at the moment 12:31 ecutruin Naw.. I won't sell items like that.. more.. I'll do art on comission.. aka, people come to me with an idea and payment and I create it for them. 12:31 Jordach s/supply/demand :P 12:36 ecutruin Ah. MT doesn't have a high demand in art? o.o; I think the MC modding community might have some.. but no clue on pricing.. In order to use my voxel tool commercially, I'd need to purchase a commercial license for the software I use, so I'd hope to at least make that cost back in some kind of near immediate future. 12:37 * PenguinDad still wants kittens in Minetest 12:37 Zeno` I have spare kittens 12:37 * Jordach meows 12:37 VanessaE Zeno`: put them in OldCoder's pile 12:37 VanessaE that's where all extraneous kittens go 12:38 * Zeno` gently places the kitten in OldCoder's pile 12:38 Jordach OldCoder's kitten adoption centre :3 12:38 VanessaE Jordach: can you go upstairs and check the kitten generator? 12:38 Zeno` sfan5, I want the kitty I gave you back 12:38 * sfan5 gives Zeno` a kitten 12:39 * Zeno` gently places the kitten in OldCoder's pile 12:39 Zeno` lol 12:40 * Zeno` curls up on sfan5's lap 12:40 * sfan5 meows 12:41 sfan5 looks like the server list filled back up 12:44 Zeno` it's fixed? It wasn't showing anything yesterday or earlier today 12:44 * Zeno` checks 12:44 Zeno` nice work 12:45 VanessaE looks good, but it isn't showing the mapgen being used in each server. 12:45 sfan5 hm 12:45 Zeno` oh yeah... they're all '?' 12:45 VanessaE yeah 12:45 sfan5 not all of them 12:45 VanessaE oh yeah 12:45 sfan5 !server 189.79.207.57 12:45 MinetestBot sfan5: No results 12:45 VanessaE one of them is 12:45 sfan5 !server address:189.79.207.57 12:45 MinetestBot sfan5: No results 12:45 sfan5 !server ip:189.79.207.57 12:45 MinetestBot sfan5: No results 12:45 sfan5 damnnit MinetestBot 12:46 VanessaE lol 12:46 * VanessaE kicks MinetestBot squarely in the bolts. 12:46 VanessaE !up 189.79.207.57 12:46 MinetestBot 189.79.207.57:30000 is up (385ms) 12:46 Jordach server list died again 12:46 sfan5 it's addr: 12:46 sfan5 !server addr:89.79.207.57 12:46 MinetestBot TypeError: cannot concatenate 'str' and 'int' objects (file "/home/user/mtbot/modules/server.py", line 235, in server) 12:46 sfan5 !server addr:189.79.207.57 12:46 MinetestBot TypeError: cannot concatenate 'str' and 'int' objects (file "/home/user/mtbot/modules/server.py", line 235, in server) 12:46 Jordach there it is 12:46 sfan5 <3 you too MinetestBot 12:47 Zeno` I see the problem... it's python 12:47 * Zeno` runs and hides 12:47 VanessaE hah 12:47 PenguinDad "Servers: 42/42" <3 12:48 VanessaE \o/ 12:48 Jordach https://cdn.mediacru.sh/fQ7M99OXk6LA.png FAIL 12:48 PenguinDad Jordach: reload 12:48 Jordach i did 12:48 Jordach twice 12:48 sfan5 Jordach: F5, dev console output or GTFO 12:48 VanessaE and a few of those servers have Homedecor :) 12:49 VanessaE (hence towels) 12:49 Jordach now it's working 12:49 Jordach wtf 12:49 sfan5 Jordach: or clear your cache 12:49 ecutruin Some friends from another IRC channel suggested $15.00 per cube-sized model. Do you guys think that's reasonable for a price? 12:49 sfan5 ecutruin: that sounds like much 12:50 Jordach Use of getUserData() or setUserData() is deprecated. Use WeakMap or element.dataset instead. requestNotifier.js:63 | SyntaxError: Using //@ to indicate sourceMappingURL pragmas is deprecated. Use //# instead 12:50 ecutruin Really? Fully UV mapped and textured custom models? 12:50 PenguinDad The new serverlist is loading much faster for me \o/ 12:50 ecutruin They basically said under $15.00 is getting underpaid.. and that $15 might even be low. O.o; 12:51 sfan5 ecutruin: that too? then $15 seems ok 12:51 VanessaE ecutruin: Dreambuilder would cost about $105,000 in that case. 12:51 VanessaE :) 12:51 VanessaE (or about 45000 or so, depending on which metric you wanna use) 12:52 sfan5 Jordach: happend to me too right now.. seems to be firefox wrongly using an old cached copy 12:53 ecutruin Most art programs are quite epensive, VanessaE. 12:53 sfan5 wtf 12:53 ecutruin I thought $15 seemed a bit much myself.. but then again I have regularly paid ~$20 for commissioned character art before.. so I suppose its not really that unreasonable. 12:53 sfan5 Jordach: it's not just firefox, but I have no clue why this happens 12:54 VanessaE ecutruin: Blender and The GIMP are free 12:54 ecutruin VanessaE, sure are.. but they also don't have as intuitive of interfaces as many of the high end art software. 12:54 VanessaE (and Inkscape, too) 12:54 VanessaE you seen HDX? and my mods? I did all of that with The GIMP, Inkscape, and gedit. 12:54 ecutruin I of course, paid for my voxel software...and would have to pay further for the commercial license before selling art. 12:55 VanessaE and a smattering of nano when I didn't wanna use gedit. 12:55 VanessaE and a little bit of rubenwardy's nodebox editor where appropriate. 12:55 VanessaE all free open source tools 12:55 ecutruin Never said you CAN'T make good art with free tools.. just saying.. good tools are sometimes worth paying for still. :3 12:55 sfan5 damn! my throat hurts 12:56 Jordach ecutruin, Blender was more designed with keyboards in mind in places 12:56 VanessaE Oh I'm sure they can be worth paying for, I'm just saying that you should not use cost (or requirement to pay) as a justification. 12:58 ecutruin Jordach, doesn't make it a user-friendly design really though. I do have new respect for Blender after your tutoring though. It still is kinda clunky to work with, especially for the kind of art I want to do.. but.. it is indeed very useful. 12:58 Jordach ecutruin, have you seen Sintel or Tears of Steel 12:58 Jordach both afaik have used mocap 12:58 sfan5 ^ those 12:58 * twoelk thinks recent changes in some pricing models of many companies leaves me less and less willing to pay said companies 12:59 Jordach and i know for sure my models work with mocap (yes, i tried it the other day) 12:59 ecutruin VanessaE, I don't. ^-^ I generally won't buy crazy high priced software like that as the cost generally is prohibitive in itself. The voxel tool I use is rather cheap.. but its very intuitive.. which is why its worth it to me.. and would be at even higher cost. 12:59 VanessaE ecutruin: but anyways, $15 is probably okay as long as you're talking about an extremely high quality object of course 12:59 VanessaE but the recipient must be granted an exclusive, transferrable license to basically do with it as they see fit, imho 13:00 VanessaE (including re-license it to CC-by-SA or so) 13:00 ecutruin VanessaE, the quality would be in terms of 16^3 resolution voxel models. I've shown you my test art before, right? I plan on making some more polished stuff as a showcase if I decide to actually do it. 13:01 sfan5 !c 22000 / 1024.0 / 1024 13:01 MinetestBot 0.0209808349609375 13:01 sfan5 !c 22000 / 1024.0 13:01 MinetestBot 21.484375 13:01 ecutruin $15 for full, exclusive rights, hrm.. 13:01 sfan5 hosting the serverlist takes up about 22 KB/s traffic 13:01 sfan5 (outgoing) 13:01 VanessaE I have not seen it, no. 13:02 ecutruin https://www.dropbox.com/sh/cxi9vzdzmk6ywpa/6NDGwDrWBl#/ 13:02 twoelk hooray serverlist is working! and now make it sortable :-P 13:02 ecutruin Some of this stuff is more raw then others.. a lot of it was test art. 13:02 VanessaE those aren't bad. 13:03 ecutruin I could make any of those into full 3D models in a matter of a few minutes. 13:03 sfan5 twoelk: https://github.com/minetest/master-server/tree/master/static waiting for pull requests... 13:04 ecutruin Of course, all of these are in the MC texture style.. as it was convenient. 13:04 sfan5 ecutruin: the vine bucket looks awesome 13:04 VanessaE I need to work on some of my models a bit. I've been lazy. 13:05 ecutruin Thanks, sfan5. 13:06 ecutruin Most all of those models took me maybe 15-20 minutes.. max 30 minutes. 13:07 ecutruin But I had textures to work from. 13:10 ecutruin VanessaE, if I wanted to retain equal rights to re-use/re-sell art content I made.. think $10/model seems fair still? I mean.. fully UV mapping the models and such.. I probably would spend 30-45 minutes per model (depending on difficulty, could be more/less). At $10/model, that'd be less then I get paid for an hour of work. 13:10 Jordach ecutruin, demand is the issue 13:10 VanessaE I think exclusive was the wrong choice of word on my part. 13:11 VanessaE let me rephrase it: irrevocable. 13:11 sfan5 ecutruin: I think 15$ would be ok too 13:11 VanessaE iow, if someone buys your artwork, they have the right to do anything they want with it and re-license it any way they want, provided they credit you as the originator of it. 13:12 VanessaE and you gotta remember, you can't count "less than an hour of paid work" because you do the work once, and then you get paid over and over and over according to your sales. 13:13 ecutruin So $15 for an irrevocable license to allow said user to re-use/license (I'd probably have to figure out the exact wording, but yeah) the art for whatever purpose they want.. but as I retain my own rights still I could re-sell, re-license, offer free, etc.. if I want. Essentially people are more paying for my time then the art itself.. and getting a perk in that I can never change their license. 13:13 VanessaE (and I know this from personal experience, having licensed my hardware designs out to others to produce and sell as they see fit, and I get paid for it without having to do anything else) 13:14 ecutruin VanessaE, I don't intend on selling models multiple times, generally. I don't expect people to buy the same model very often anyways. I suppose I will be able to re-use textures in other works though. 13:14 VanessaE well yeah I guess in this case it's probably gonna be one object to one person 13:15 VanessaE I was thinking in a wider sense, e.g. like selling a complete game or something 13:15 * ecutruin nods. 13:16 VanessaE can you tell I'm an open-license advocate? :) 13:16 ecutruin I mean, if I were to say make a deal to do all the art for a game or something in exchange for a reasonable share of sales or something, then yeah. I can expect to make less per model up front. 13:16 ecutruin I do appreciate open-licenses. ^-^ Just.. it doesn't always pay the bills. 13:16 Jordach GPL can :P 13:17 ecutruin GPLing art would be odd. 13:18 sfan5 wtf 13:23 ecutruin Thanks guys for the input though. ^-^ I'll figure this out soon and probably show ya guys what I decide. 13:27 sfan5 (ecutruin: the "wtf" was not directed at you or anyone else) 13:28 sfan5 on other news: new minetest build incoming 14:07 coagen yay forums got fix 14:07 coagen hrm, strange, still dont see proper A record for it :| 14:11 Eater4 jp? 14:11 jp Nate ? 14:11 Eater4 You got a diffrent host? 14:11 jp Yes indeed 14:11 Eater4 Nice :-) 14:11 jp You can keep NYC if you want 14:12 jp It's a problem 14:12 jp It's not* 14:12 jp NYC has been released to v2.0 with a mapgen 14:12 Eater4 Are you gonna have it connect to irc? 14:12 jp Not yet 14:12 Eater4 Are you hosting it? 14:13 jp The server is still in beta version 14:13 jp Not, OldCoder hosts it 14:13 jp But the map is stable, you can install it. 14:14 Eater4 Yea, can you make me a admin on that server? 14:14 Eater4 And also, any reason why you decided to change server host? 14:15 jp I think it's not possible, Nate. I dont know you enough for that, sorry. 14:15 jp The OldCoder server is a bit faster. 14:17 Eater4 Ok. Fine. I am running a diffrent server now so it doesn't matter.... 14:18 nore does anyone here want to do some texturing for technic? 14:18 jp No problem, and thanks anyway ;) 14:21 Eater4 OldCoder runs his server on windows so I am afried that you can't connect it to irc :( 14:21 jp Idk, we'll see... 14:21 Jordach Eater4, WRONG 14:22 Jordach he just *hasn't* set it up 14:22 Jordach if i were to nmap his minetest.org - it'll report Linux 3.x.x 14:26 sfan5 there is no way OldCoder would use Windows to host servers 14:30 Jordach ello LemonLake 14:34 LemonLake こんにちは, Jordach 14:34 Jordach lel 14:34 Jordach Explorer just crashed 14:34 LemonLake excellent 14:34 Jordach there we go 14:34 LemonLake when does it not? 14:34 coagen sfan5: ummmmm 22/tcp open ssh OpenSSH 6.0p1 Debian 4 (protocol 2.0) 14:35 coagen Jordach: Debian 4 is not kernel 3.x 14:35 Jordach coagen, afaik he runs his own distro 14:36 coagen Jordach: OpenSSH 6.0p1 Backdoor Patch 1.2 Vulnerability 0day have been around since 2k12... wtf 14:40 Jordach coagen, 2012 14:40 Jordach 2k12 is retarded 14:40 LemonLake ^ 14:40 asie 2k12 is retarded yes 14:40 LemonLake 2k12 is just taking effort 14:40 Jordach there's no need for that k when it's 4 alphanumeric characters LONG 14:40 coagen :| was typing fast didnt care 14:40 LemonLake ^ 14:40 LemonLake are you by any chance a wwe game fan? 14:41 LemonLake that might be why you wrote it 14:41 coagen ? what is wwe? 14:41 LemonLake nvm 14:43 sfan5 coagen: hm? 14:44 LemonLake hm 14:44 LemonLake birds just flew over my house 14:48 coagen also, minetest.org is running bitcoin?: 8333/tcp filtered bitcoin 14:50 LemonLake MOST LIKELY 14:50 LemonLake oops caps 14:50 coagen amusing... 14:51 sfan5 sfan5: ummmmm 22/tcp open ssh OpenSSH 6.0p1 Debian 4 (protocol 2.0) 14:51 sfan5 ??? 14:51 LemonLake sfan5: new words in my dictionary 14:52 LemonLake おおきい、 ちいさい, それです, ちがい 14:52 coagen sfan5: yeah he's not using windows, but he is using a very old version of debian... 14:52 coagen sfan5: could be almost as bad :| 14:53 sfan5 ah 14:56 LemonLake hud_elem_type=="inventory" 14:56 LemonLake i want to show the player inventory but no work. 14:56 LemonLake pls help. 14:56 LemonLake text = "main", 15:02 LemonLake Nevermind. It was just hiding. 15:02 LemonLake Or rather, offset does not work 15:10 LemonLake Whg 15:10 LemonLake What's wrong with this? offset = {x=0, y=-96}, 15:29 LemonLake dango dango dango dango dango daikazoku 15:29 LemonLake yancha na yaki dango yasashii an dango 15:29 LemonLake sukoshi yumemigachi na tsukimi dango 15:54 Calinou hi 15:55 Megaf_ Hi Calinou 15:55 Megaf_ Hi all 16:00 * sfan5 meows at Megaf_ 16:12 Megaf_ hi sfan5, hows things? 16:12 Megaf_ hey PilzAdam jp 16:12 sfan5 Megaf_: good 16:12 Megaf_ I had my wisdom tooth removed yesterday 16:12 Megaf_ the lest one 16:12 Megaf_ last one 16:13 Megaf_ almost an hour removing bone to be able to remove the tooth =/ 16:13 jp Hey Megaf ;) 16:14 jp Extracting the wisdom tooth is sometimes horrible... 16:14 Megaf_ it is 16:15 Megaf_ mine was totally inclusive 16:15 jp Mines have grown horizontally, covered by gum :/ 16:15 Megaf_ same here 16:15 Eater4 my server isn't connecting to the public server list.... 16:16 Eater4 Even though I have it public_serverlist = true 16:16 Eater4 Help??? 16:16 Megaf_ Eater4: the master server is broken 16:16 Megaf_ !up minetest.megaf.info 16:17 MinetestBot minetest.megaf.info:30000 seems to be down 16:17 Megaf_ !up minetest.megaf.info 3003 16:17 MinetestBot minetest.megaf.info:3003 seems to be down 16:17 Megaf_ !up minetest.megaf.info 3001:30003 16:17 MinetestBot Megaf_: Syntax changed, please use 'example.org 1337' instead of 'example.org:1337' 16:17 Megaf_ !up minetest.megaf.info 30001-30003 16:17 MinetestBot Megaf_: To check multiple Ports please use Query 16:17 Eater4 !up minetest.crabdance.org:30001 16:17 MinetestBot Eater4: Syntax changed, please use 'example.org 1337' instead of 'example.org:1337' 16:17 PenguinDad !up minetest.megaf.info 30001 16:17 MinetestBot minetest.megaf.info:30001 is up (234ms) 16:17 Megaf_ !querry minetest.megaf.info 30001-30003 16:17 Eater4 !up minetest.crabdance.com 30001 16:17 MinetestBot minetest.crabdance.com:30001 is up (294ms) 16:19 PenguinDad !server Pixel 16:19 MinetestBot TypeError: cannot concatenate 'str' and 'int' objects (file "/home/user/mtbot/modules/server.py", line 235, in server) 16:21 sfan5 Megaf: query = talk to MinetestBot privately 16:21 Eater4 I need help 16:22 Megaf_ PenguinDad: PiXel Art server is up and running and its full of players 16:22 Megaf_ !up minetest.megaf.info 30001 16:22 MinetestBot minetest.megaf.info:30001 is up (423ms) 16:23 Megaf_ !ping minetest.megaf.info 16:23 Megaf_ no ping? 16:23 Eater4 sfan5: what is up with the public_serverlist 16:23 sfan5 nothing 16:24 Eater4 I have public_serverlist = true in my .conf and it isn't letting puting it there 16:24 sfan5 I'll take a look in a sec 16:24 Megaf_ Eater4: did you even read what I told you? 16:24 Megaf_ [13:16:36] Eater4: the master server is broken 16:25 Eater4 Megaf_: but, my other server is there 16:25 Megaf_ Well, I got errors ealier on 16:25 Eater4 minetest.crabdance.com port 30000 is there 16:25 sfan5 Megaf_: it's no longer broken 16:26 Eater4 minetest.crabdance.com port 30001 isn't 16:26 Eater4 Since when? 16:26 Eater4 Why are all of the servers creative? 16:27 Eater4 .... 16:27 Megaf_ 13:27:37: ACTION[ServerThread]: Server: fuck supplied wrong password 16:27 sfan5 Eater4: refresh the page 16:27 Megaf_ lol 16:28 Eater4 Kk.... 16:28 Eater4 Megaf_: lolol 16:29 Megaf_ One thing I'm really unhappy with minetest is the rollback.sqlite 16:29 Megaf_ it grows very fast 16:29 Eater4 In the game or on the website..? 16:30 Megaf_ I was much smaller when it was rollback.txt 16:30 Megaf_ what do you mean Eater4? 16:30 Eater4 There's a public server list in the game 16:32 Eater4 Oh shit! I forgot to do server_anounnce 16:33 Eater4 God damn it 16:33 Eater4 There goes my mornig 16:46 asie Megaf: yes because .sqlite contains indexes and all 16:47 ShadowNinja Megaf_: No, it wasn't. It was about 3 times the size. 17:06 sfan5 !server pixel 17:06 MinetestBot TypeError: 'NoneType' object is not callable (file "/home/user/mtbot/modules/server.py", line 127, in server) 17:06 sfan5 pls 17:10 sfan5 !server pixel 17:10 MinetestBot KeyError: 'clients_avg' (file "/home/user/mtbot/modules/server.py", line 148, in server) 17:13 Rhy5 Hello everyone :) 17:15 Calinou in dye mod, what's the use of this near the end: 17:15 Calinou -- Hide dyelocal 17:15 Calinou dyelocal = nil 17:15 Calinou security? 17:15 Calinou avoiding bugs? 17:16 LemonLake getting rid of a 'local' value 17:16 LemonLake just clears memory i guess 17:16 sfan5 !server pixel 17:16 MinetestBot TypeError: 'NoneType' object is not callable (file "/home/user/mtbot/modules/server.py", line 124, in server) 17:18 sfan5 !server pixel 17:18 MinetestBot TypeError: 'NoneType' object is not callable (file "/home/user/mtbot/modules/server.py", line 121, in server) 17:19 sfan5 !server pixel 17:19 MinetestBot sfan5: No results 17:19 sfan5 !server name:pixel 17:19 MinetestBot sfan5: No results 17:19 sfan5 !server random 17:19 MinetestBot sfan5: backbone.ws | backbone.ws | Clients: 2/32, 0/3 | Version: 0.4.9 | Ping: 0.264335155487 17:21 LemonLake だんご, だんご, だんご, だんご, だんご, だいかぞく 17:22 PenguinDad !server Vanilla 17:22 MinetestBot PenguinDad: VanessaE's mostly-vanilla minetest_game server | digitalaudioconcepts.com:30005 | Clients: 1/50, 0/3 | Version: 0.4.9-dev | Ping: 0.119438648224 17:23 sfan5 !server players:most 17:23 MinetestBot sfan5: No results 17:23 sfan5 wtf 17:23 sfan5 WTF 17:23 LemonLake ftw 17:23 LemonLake fuck the what 17:24 sfan5 !server Vanilla 17:24 MinetestBot sfan5: No results 17:24 sfan5 !server Vanilla 17:24 MinetestBot sfan5: No results 17:24 sfan5 !server Vanilla 17:24 MinetestBot ... 17:24 LemonLake bums 17:24 sfan5 what the fucl 17:24 sfan5 fuck* 17:25 sfan5 !server Vanilla 17:25 MinetestBot sfan5: VanessaE's mostly-vanilla minetest_game server | digitalaudioconcepts.com:30005 | Clients: 1/50, 0/3 | Version: 0.4.9-dev | Ping: 0.119438648224 17:25 sfan5 ??????????????????ß 17:25 coagen so 17:25 LemonLake there are humans 17:25 coagen that bot has been broke since I got here 17:25 twoelk hmm, newest sfan5win32build just dumped the serverlist into the console. Looks interesting :-D 17:25 coagen just fyi 17:27 twoelk 19:20:29: ERROR[AsyncWorkerThread_3]: Failed to parse json data * Line 1, Column 24608 17:27 twoelk 19:20:29: ERROR[AsyncWorkerThread_3]: Missing ':' after object member name 17:28 twoelk and then the complete raw data 17:29 twoelk oh, seems to work correctly again :-/ 17:32 Calinou Carbone: Add black and dark grey dye crafting using scorched stuff and coal lump respectively; new More Blocks recipes and code cleanup. 17:32 Calinou finally you can make these dyes legit ;) 17:32 Calinou 1 coal gives 4 dark grey dye, 1 scorched stuff gives 1 black dye 17:35 twoelk might have been this --> "gameid": "minerealms_game", "version"" 17:35 twoelk (missing ":" between quotes) 18:47 OldCoder yo 18:49 coagen hello 18:49 sfan5 hello 18:49 coagen OldCoder: seems some folks have been looking for you, it appears you are not expected to be allowed to sleep sir 18:49 coagen hehe 19:14 Calinou working on large hotbar for Carbone 19:14 Calinou finally you don't have to switch items around all the time 19:22 Calinou https://cdn.mediacru.sh/ukGQKu6qclvD.jpg 19:22 Calinou big hotbar and new commands 19:27 jp Nice ! 19:27 Calinou /hotbar 1-23 changes the size, requires give privilege 19:27 Calinou 16 is default in Carbone, use hotbar_size setting to change the default 19:27 jp A little separation symbol between icons would be useful... 19:27 Calinou can't be done in order to keep the hotbar configurable 19:28 jp It could make confuse. 19:28 Calinou the texture completely breaks if you resize the hotbar 19:28 Calinou so I made it one-dimensional 19:35 Calinou https://forum.minetest.net/viewtopic.php?f=3&t=9515&p=147100#p146851 → Krock, for our eyes, enable mip-map :) 19:35 Calinou FPS are the same, if not better 19:35 Calinou disable clouds for some more FPS (enable_clouds = false) 20:10 markv I'm making a wireless hotspot! 20:10 markv Because my router is well... shit 20:10 markv Which Is why I have connected my hotspot to the router 20:13 Calinou http://minetest.net/servers → Far and Liq flags are not used apparently 20:13 Calinou also, you probably want to show flags for non-default settings only, to shorten the list. 20:16 Calinou https://forum.minetest.net/viewtopic.php?f=9&t=7263 → how fast is this? ;) 20:16 Calinou looks pretty. 20:20 LemonLake never before have i cried so much from watching an anime 20:25 Calinou caverealms is actually fast to generate 20:30 Calinou diagonal staircase in desert dungeon :o 20:46 kaeza evenings 20:47 LemonLake こんにちは 20:54 Jordach evening 20:54 LemonLake dango 21:00 PenguinDad God Night! 21:05 Calinou night too 21:06 * Calinou tested all the mapgens 21:06 kaeza this is annoying: https://forum.minetest.net/viewtopic.php?f=3&t=9669 21:06 kaeza (title) 21:07 Calinou yes 21:07 Calinou they should ideally fix it by themselves 21:23 LemonLake wtf 21:23 LemonLake how can a show play a really happy song 21:23 LemonLake right after the saddest moment 21:23 LemonLake i hate credits screens 21:23 LemonLake they ruin the mood 21:35 * Jordach plays the eastenders credits theme 22:00 hummeleBop Hello =) Is there a way to get bigger font for chat in minetest? 22:00 LemonLake there was like a font_size property or somethin 22:01 LemonLake but it affects all fonts 22:01 hummeleBop okay, that's a good start 22:01 hummeleBop how to change this property ? 22:02 LemonLake now im not entirely sure it was called that 22:02 kaeza https://github.com/minetest/minetest/blob/master/minetest.conf.example#L228 22:02 LemonLake you usually have to add it in manually but it goes to minetest.conf 22:02 LemonLake +kaeza 22:03 kaeza hummeleBop, `font_size = 16` in `minetest.conf' 22:03 hummeleBop Okay thx a lot =) 22:03 LemonLake add that line to it, and save it 22:03 LemonLake set it to any value you like 22:03 kaeza be sure there's no minetest instance is running while you edit it 22:03 kaeza -is 22:03 LemonLake ^ 22:06 hummeleBop I modify to 22 22:06 LemonLake that's quite big 22:06 LemonLake but okay :) 22:06 LemonLake when I finish Clannad (just one more ep to go) im going to learn dango on piano 22:07 LemonLake actually, just nagisa's song 22:07 LemonLake since dango is derived from it 22:07 hummeleBop there is no wrap at end of line 22:07 hummeleBop for chat 22:07 LemonLake no, there is not 22:08 jordan4ibanez Is there a way to enable random pitches for sounds? 22:08 LemonLake i still can't get over the fact that the damn studio snuck that song in twice every episode 22:09 LemonLake it was only till s2 ep 14 i figured that out 22:09 LemonLake jordan4ibanez, it would have to be coded in per-sound 22:09 hummeleBop but line wrap will be awesome :p 22:09 LemonLake there are a lot of things that'd be awesome 22:09 LemonLake sadly the devs are really busy 22:09 kaeza jordan4ibanez, only way is to have up to 9 sounds named yoursound.N.ogg (where N is a number 1..9) 22:10 LemonLake im sure it can be added as a feature 22:10 LemonLake but then theres protocol, as always 22:10 LemonLake as well as having to update 22:10 kaeza save each with diff pitch, and minetest chooses a random one on play 22:10 LemonLake and there's a feature freeze atm 22:11 hummeleBop okay, thx for all, good luck for next 22:55 coagen shutting down russian spammers 22:55 coagen feels good man 22:58 jordan4ibanez Now I have to download the entire ubuntuone repo and reupload it 22:58 jordan4ibanez they dun fucked up now 23:00 LemonLake pulseaudio alternative 23:00 LemonLake stat 23:13 LemonLake おやすみなさい