Time Nick Message 00:02 FreeFull I never had a big liking for OOP 00:14 Exio4 noone likes OOP 00:20 ShadowNinja OOP is good, but not if it's overdone. 00:23 Exio4 OOP is good? 00:23 Exio4 no way overcomplicating code is good 00:23 Exio4 outside a few use cases, OOP isn't going to make your code readable, shorter, or more obvious 00:23 Exio4 it actually tends to add lots of boilerplate around 01:18 Megaf Ok, how do I updated my clone localy? 01:18 Megaf git push or pull? 01:19 Megaf I want to get the changes from github and place them on my computer 01:20 Zeno` pull (or fetch and merge) 01:21 Megaf hm 01:21 Megaf thanks 01:25 Eater4 Does anyone know the mod that pope up rules when people log in? 01:25 Eater4 anyone? 01:27 Zeno` Dunno. Check Krock's github 01:27 Zeno` (smalljoker) 01:27 Eater4 XD 01:33 kaeza this one? https://github.com/ChaosWormz/mt_terms_of_use 01:39 Zeno` I'd forgotten CWz did that 01:45 Eater4 Yes 01:45 Eater4 Thank you!!' 02:02 VanessaE kaeza: *poke* 02:03 kaeza ow 02:03 VanessaE kaeza: http://pastebin.ubuntu.com/7703661/ 02:03 VanessaE just updated a few mins ago. 02:04 kaeza oh that was already reported 02:04 VanessaE oh ok 02:04 kaeza https://forum.minetest.net/viewtopic.php?f=11&t=3830&p=146235#p146235 02:06 WindHero I wonder if I should add Red Flowers to my caves 02:06 WindHero but there aren't Mimiga to eat them... 02:07 kaeza VanessaE, https://github.com/kaeza/minetest-computer/commit/19422825264e1cda484b66297490380b085d1a7b 02:07 VanessaE oh that was easy heh 02:10 WindHero in any case, I like your avatar, kaeza 02:11 kaeza thanks :) 02:11 Artemis3 i suppose that linksys has a limited range and the computers won't connect outside that? 02:17 WindHero first attempt at a giant shroom: https://mediacru.sh/N3Y5W-D30ZGw 02:17 WindHero and hi Enke :) 02:19 ShadowNinja I need to get GitHub to merge this: if commit.message:lower():find("^update %S+%.%S+") then reject_commit(commit) or ban_user(commit.pusher) end ;-) 02:20 WindHero lol 02:20 Zeno` rofl 02:21 Zeno` I mean... it's beautiful 02:21 WindHero ? 02:22 WindHero hi Zeno 02:23 Zeno` hi. Sorry I didn't mean to laugh at your giant shroom :P 02:24 WindHero that's perfectly fine 02:24 Zeno` WindHero: I have done 1 texture for caverealms 02:24 WindHero if you have critique, let me have it, lol 02:24 WindHero cool! 02:24 Zeno` at this rate I should be finished all 7 in about 9 months 02:24 WindHero rofl 02:24 WindHero I might add more varieties of giant shroom as time goes on... 02:25 Zeno` Even better, I may have created a texture that VanessaE won't laugh at! 02:25 VanessaE BAHAHAHAHAHA 02:25 VanessaE there, prepmtive strike ;) 02:25 VanessaE poreemptive* 02:25 VanessaE preemptive** 02:26 Zeno` nah, seriously 02:26 Zeno` you won't have to change a single pixel 02:26 Zeno` :3 02:26 WindHero this I gotta see... 02:26 VanessaE we'll see :) 02:26 WindHero jk, I have trust 02:27 fishyWET WindHero, i got some crystal nodeboxes at one of my mod, https://forum.minetest.net/viewtopic.php?f=9&t=9301, perhaps it might help in the appearance of the tiny crystal in caverealms. 02:28 Zeno` http://i.imgur.com/qYXo8a3.png <--- look at them beauties 02:28 WindHero fishyWET: interesting! 02:29 WindHero Zeno`: :o 02:29 Zeno` hmm, maybe there are some stray white pixels 02:29 WindHero xD 02:29 WindHero besides the stray white pixels, niiiiiiiiiiiiiiice 02:29 Zeno` thx 02:29 Zeno` VanessaE will still laugh 02:29 Zeno` lol 02:30 WindHero also, I think I'm gonna try making an umbrella mushroom instead 02:30 * VanessaE looks 02:30 WindHero *giant 02:30 VanessaE nice 02:30 Zeno` :-o 02:30 Zeno` brb, I think I just feinted 02:30 fishyWET WindHero, if u want to use the crystal nodeboxes, feel free to do so, just give some tiny credit :) 02:31 WindHero If I do, I will 02:31 WindHero I already credited Zeno in the README with the help he's done so far 02:31 WindHero maybe I could have the nodeboxes as an alternate option 02:32 WindHero atm I'm a tad bit fond of the plantlike drawtype crystals 02:32 VanessaE meanwhile: https://github.com/VanessaE/homedecor_modpack/commit/1eb649ae514e2f310d178ed3c291761daa986960 02:32 WindHero FISH!!!! 02:32 WindHero Do fish have fingers? 02:32 VanessaE only if you cook them :P 02:32 WindHero https://mediacru.sh/Wa8lhJOD4bPd 02:32 WindHero glow worms on high 02:43 Zeno` cool! 02:46 Zeno` http://i.imgur.com/n0GA6Gc.png <-- caveshrooms draft #1 02:46 Zeno` (128px version) 02:50 Zeno` Moss might be the next easiest one to attempt 02:54 Zeno` what is moss-top meant to look like? 02:55 Zeno` I have this: http://i.imgur.com/CQ2jgTq.png 02:55 Zeno` Zeno`> what is moss-top meant to look like? 02:55 Zeno` I have this: http://i.imgur.com/CQ2jgTq.png 02:55 Zeno` might be a bit hard to work with though. Is moss top just meant to be... hmm 02:55 WindHero close 02:56 WindHero lemme do a quick search 02:56 WindHero this is closer: http://farm5.static.flickr.com/4047/4465475118_df79b45e8a.jpg 02:57 Zeno` ok so just normal moss? That's easier :) 02:57 WindHero yeah 02:58 Zeno` VanessaE, http://i.imgur.com/ThO4XSD.png <-- can you use that for anything? 02:58 WindHero nothin special, probably just a few patches where stone shows through 02:58 Zeno` just going through 20000 or so photos hehe 02:58 Zeno` I have heaps of moss photos, so should be easy 02:58 Zeno` well... 02:58 Zeno` kind of.. 02:58 WindHero derp :P 02:59 Zeno` I just remembered that moss is likely to be hard because Vanessa will yell at me when it doesn't tile correctly 02:59 WindHero hint: GIMP > Filters > Map > Seamless 02:59 Zeno` yeah, I still manage to get it wrong 02:59 Zeno` lol 02:59 WindHero *Make Seamless 03:00 WindHero lol 03:00 * khonkhortisan imagines a nearest-neighbor search for larger-than-on-tile moss images that recalculates the whole hillside when one node is moved 03:00 khonkhortisan *than-one-tile 03:00 WindHero if I make a giant umbrella mushroom, what color do you think would be best: red, brown, lavender 03:01 khonkhortisan The easiest way to make a tiling image is to add a border, then offset it half the width. Then the image tiles, with a plus on top. 03:01 Zeno` blue 03:01 Zeno` lol 03:02 WindHero alright 03:02 WindHero lol 03:02 WindHero like.... light blue or dark blue? :s 03:02 khonkhortisan They look brown to me. Maybe I need more imagination. *rubs temples* 03:02 Zeno` blue and green are really the most natural colours to me (because they occur in real life as bioluminescence) 03:02 Zeno` I can't find a real life red thingy 03:02 WindHero Minetest = world made of blocks = completely unreal 03:02 khonkhortisan strawberry? 03:03 WindHero except amanita 03:03 WindHero mushrooms 03:03 Zeno` they don't glow though 03:03 Zeno` do they? 03:03 WindHero these mushrooms aren't glowing though... 03:03 WindHero unless you want them to :3 03:03 khonkhortisan Maybe I shouldn't know too much about 'shrooms, just in case I'm interrogated. 03:04 Zeno` oh! 03:04 WindHero lol 03:04 Zeno` maybe red then 03:04 Zeno` best way to be khonkhortisan 03:45 Megaf Hm, my next PC/laptop might be an Intel just because Intel is doing a lot of work on the Linux and investing lots of money too 03:49 Exio4 AMD does a lot of work too 03:50 Exio4 their budget for everything is 5% of intel's though 03:50 Exio4 (the 5% is madeup, but they're hell smaller than intel in money terms) 03:52 Megaf still, Intel get the best 2D perfromance on Linux, and they are already working on Wayland 03:52 Megaf they are doing so much stuff for Linux 03:52 Megaf while AMD is just opening some specs of their GPU 03:52 Megaf and nvidia is the worse case now a days 03:54 Exio4 nvidia is another story 03:54 Exio4 also, best 2d performance? 03:55 Exio4 with what? 03:55 Exio4 igps that the only thing that they can do is 2d? 03:55 Exio4 because anything 3d lags? 03:55 Megaf phoronix did lots of benchmarks 04:10 Weedy AMDs open sores driver it miles a head of nvidia 04:10 Weedy and the igpu still isn't a "video card" in the context of games 04:11 Weedy the best model of it is actually good, but I haven't seen any chips shipping with it 04:11 Weedy all the i5s and i7s ship with a much lower speced igpu 04:26 Exio4 antichamber is nice 04:26 Exio4 you believe you got it 04:26 Exio4 then you say 04:27 Exio4 OHSHITNOTTHISAGAIN 04:27 Exio4 but then it is something that looks about the same but is different 04:27 Exio4 then you realize you have to look it differently and well 05:03 Zeno` nvidia! 05:17 LazyJ kaeza, is xban2 capable of importing players.iplist.v2 ? 05:26 kaeza LazyJ, PM 06:08 Zeno` Hi. Can someone explain to me how to use noise_threshhold for ore_type = "sheet"? 06:09 Zeno` I don't understand the API docs 06:13 LemonLake this hampa guy is such a headdesk 06:21 Zeno` any hints? 06:22 LemonLake its a 'flat layer' relative to the ground height I think 06:22 LemonLake nope, relative to noise_params 06:23 LemonLake think of it like a blob, or a deformed sphere 06:25 Zeno` yeah, I just don't understand the threshold 06:26 LemonLake it does nothing 06:27 Zeno` Creates a sheet of ore in a blob shape according to the 2d perlin noise described by noise_params. 06:27 Zeno` hmm 06:27 Zeno` ok 06:28 Zeno` so increasing the spread will make it more rare? 06:28 LemonLake in theory 06:28 LemonLake trial and error 06:29 Zeno` yep, thanks. I think I'm beginning to understand (slowly) 06:29 LemonLake its aight 06:36 Zeno` The noise is not transformed by offset or 06:36 Zeno` scale when comparing against the noise threshhold, but scale is used to determine relative height 06:36 Zeno` ^^ what that mean? 06:36 Zeno` what would adjusting the scale do? 06:39 LemonLake make the blob bigger? 06:39 Zeno` is that what it says? 06:40 LemonLake no, its just an assumption 06:40 Zeno` :) 06:40 LemonLake I've never actually used an orgen 06:40 LemonLake more into the formspecs and huds and stuff 06:40 Zeno` time to look at the c++ I guess 06:43 Zeno` if (noiseval < nthresh) <-- wth 06:43 Zeno` so maybe the threshold is used 06:43 LemonLake hm 06:48 Zeno` it's not 06:48 Zeno` still, this is enough to drive me insane (it doesn't take much) 08:12 LazyJ VanessaE, the palm trees of MoreTrees, is there anyway to control witch direction they lean? 08:13 LazyJ At the player level, I mean. Not editing code. 08:21 asl lazyJ: i don't think so, you can try editing the code to have them rotate to face the player, maybe that would make them lean in the direction of the player 08:22 asl rotate on place or something 09:23 VanessaE LazyJ: not really, no. I'd actually prefer to make them lean over the water but I don't know how to do that. 09:24 VanessaE it's the L-system model that makes them lean the way they do. 09:37 RealBadAngel VanessaE, i will have quite nice vid for ya in a few minutes 09:37 VanessaE ok 09:41 RealBadAngel VanessaE, whats the problem with l-systems? 09:46 VanessaE RealBadAngel: nothing. 09:47 VanessaE LazyJ just wants a way to rotate a tree to face a certain direction, I don't know how, myself 09:47 VanessaE I guess adding the right atom to the model before spawning would do that. 09:47 RealBadAngel i tried to made it random 09:48 RealBadAngel to avoid trees facing same direction 09:49 RealBadAngel there is element in model that spins it with a random factor 09:49 VanessaE for some reason, it didn't work out. 09:49 VanessaE everything faces the same direction. 09:49 VanessaE always has 09:50 RealBadAngel it works for palm trees 09:50 RealBadAngel thats the model that uses spins 09:50 VanessaE huh. maybe I just never noticed :P 09:51 RealBadAngel try to plant some palms around and see 09:52 * VanessaE pokes LazyJ 09:53 RealBadAngel ok, uploading the showcase 09:54 RealBadAngel wonder what sapier will say about it ;) 09:54 * VanessaE waits..\ 09:54 RealBadAngel code needs some polishing still, but its pretty much complete 09:55 RealBadAngel i removed already all the drawtype flaws 09:55 VanessaE you fixed the z-fighting glitch? 09:55 RealBadAngel but not that lol 09:55 VanessaE fix it fix it fix it fix it fix it fix it fix it 09:55 RealBadAngel its not drawtype fault 09:55 VanessaE :) 09:55 VanessaE no but it can be fixed there 09:55 VanessaE just move one layer back a tiny bit 09:56 VanessaE force the Z order manually 09:56 jin_xi hi guise 09:56 VanessaE hey jin 09:56 RealBadAngel that i fixed, i was talkin about seeing water through transparent textures 09:56 VanessaE oh, naw 09:56 VanessaE I don't mean that 09:57 RealBadAngel that is unavoidable atm 09:57 VanessaE just the frames z-fighting with the alpha layer in the normal framed glass drawtype 09:57 RealBadAngel thats done 09:58 VanessaE oh also, 09:58 VanessaE did you fix the glitch with the alpha layer disappearing when something like a plant is placed next to the glass? 09:59 RealBadAngel yup 09:59 VanessaE oh good 10:01 RealBadAngel im really suprised what can be achieved with the additions i made 10:01 RealBadAngel and such small code 10:03 RealBadAngel base change is 8 lines long 10:03 RealBadAngel more code is about checks only 10:04 * LazyJ finally notices he was poked by VanessaE 10:05 LazyJ Sorry, tending to server business with our moderators. 10:05 RealBadAngel ok, here we go: https://www.youtube.com/watch?v=Elstn-LahlI 10:05 VanessaE yeah, suuuuuuuuuure you were :P 10:07 * LazyJ moves the box of donuts behind him hoping no one notices. 10:08 LazyJ Has anyone had any issues with item-frames lately? I'm looking at the one that's bundled with Calinou's Carbone. 10:08 VanessaE RealBadAngel: nice, but obviously you need to make adjacent "tank" nodes properly join their liquids 10:09 VanessaE (side to side I mean) 10:24 RealBadAngel yes, thats one of the things to be done 10:24 RealBadAngel but im not sure yet if i should allow merging tank nodes 10:25 RealBadAngel something should take care of liquid levels in joint containers 10:26 jin_xi i hate liquids in my joint containers 10:27 RealBadAngel thats the thing that propably mod should take care of, not the drawtype 11:07 kaeza mornings 11:07 VanessaE hi 11:15 RealBadAngel VanessaE, i think i made something you gonna love 11:16 VanessaE ? 11:17 twoelk|2 uh? I missed rotating palmtrees? 11:17 RealBadAngel i bet you will 11:17 RealBadAngel hold on, uploading it 11:17 RealBadAngel i mean the video 11:19 RealBadAngel no, not the palm trees, something beautiful imho 11:22 * twoelk|2 just noticed his client is still running VE-Creative although long since disconnected. The world has just gotten a little smaller. 11:24 RealBadAngel oke doke 11:24 RealBadAngel showtime! 11:24 RealBadAngel https://www.youtube.com/watch?v=uwjWWifxOfc 11:24 * twoelk|2 thinks palmtrees can be very beautifull and remembers the tropical beaches he used to live at for some time 11:25 VanessaE oh nice 11:26 VanessaE very nice, RealBadAngel 11:26 twoelk|2 ooooh psychodelic 11:27 VanessaE RealBadAngel: if neighboring tanks won't join their liquids, then I suggest they me made not to join visibly at all. it will look totally wrong otherwise. 11:27 VanessaE (X/Z neighbors that is) 11:27 RealBadAngel im thinkin to allow merge only vertically 11:27 RealBadAngel to stack the tanks 11:28 VanessaE yes 11:28 VanessaE and horizontally, just draw some barrier between the tanks 11:28 VanessaE e.g. the adjoining faces 11:28 RealBadAngel btw, wanna see mod that makes such plasma lamp? 11:28 VanessaE not right now 11:28 VanessaE however: 11:28 twoelk|2 if we got more colors that could be missused for some flickering pixelart :-D 11:28 RealBadAngel you would be suprised 11:29 VanessaE that might be something for homedecor ;) 11:29 VanessaE why not make a pull request? 11:29 VanessaE someone asked for a lava lamp 11:29 VanessaE a plasma lamp would make a great addition also 11:29 RealBadAngel it uses new features of glasslike_framed 11:29 twoelk|2 wasn't there allready a lva-lamp mod? 11:30 VanessaE twoelk|2: there is, somewhere I think 11:30 VanessaE might be one of bas080's mods? 11:30 RealBadAngel http://pastebin.com/KsUvDe2W 11:30 Jordach we can solve this shitty problem with meshnodes 11:30 RealBadAngel Jordach, its not shitty problem. Its EXISTING drawtype 11:30 RealBadAngel meshodes will come later 11:31 VanessaE RealBadAngel: nice, simple code. 11:31 Jordach which can turn into a nightmare to get working with future editions 11:31 VanessaE RealBadAngel: may I add this to Homedecor, or are you gonna just merge it into some other mod then? 11:31 RealBadAngel Jordach, you dont know what you are talkin about 11:32 Jordach tanks don't need nothing special engine side as shown there 11:32 RealBadAngel btw, even when meshnodes will be there, glasslike framed will be WAY faster and lighter for the engine 11:32 Jordach i'll call bullshit on that 11:33 RealBadAngel whatever :P 11:33 RealBadAngel youre simple focused on getting meshnodes, i can understand that 11:34 RealBadAngel you will get them in 0.4.11 11:34 RealBadAngel meanwhile hands off glasslike framed if you dont like it ;) 11:36 VanessaE RealBadAngel: regarding this plasma lamp, will you make a pull request to put it into homedecor, or would you prefer to put it in one of your own mods? 11:36 * VanessaE wants to appropirate it ;) 11:36 VanessaE appropriate* 11:36 twoelk|2 Lavalamps was by thefamilygrog66: https://forum.minetest.net/viewtopic.php?f=11&t=5571 11:37 VanessaE AH yes 11:37 VanessaE thanks twoelk 11:37 * VanessaE deletes another item from her TODO 11:39 RealBadAngel you make take it, im just coding sample usages of the drawtype 11:39 VanessaE need the texture also, hence my suggestion that you pull request it :) 11:39 RealBadAngel to show what can be done with it 11:42 twoelk|2 VanessaE, while you're at it, I would think the Nightclub mod https://forum.minetest.net/viewtopic.php?id=5939 would also add some items on your TODO list. 11:43 VanessaE twoelk|2: already aware of that one 11:44 VanessaE there are items on my TODO that that mod could supply but the license is not compatible. 11:44 RealBadAngel VanessaE, http://i.imgur.com/PGWtilZ.png 11:44 RealBadAngel plasma storm texture 11:44 RealBadAngel 25 frames 11:44 RealBadAngel 64x64px 11:45 VanessaE RealBadAngel: ok, got it. 11:45 VanessaE I'll wait for the engine patch before I push it to homedecor. 11:56 Amaz RealBadAngel: What is the texture for framedglass_glass_face_clean.png? 11:58 Amaz Hang on, does this work in the current git? 11:58 RealBadAngel not yet 11:59 RealBadAngel and the texture is just empty image in this case 11:59 Amaz Okay. 11:59 Amaz That's what I thought... 12:31 sfan5] meow 12:31 sfan5] hi everyone :3 12:32 VanessaE hi' 12:40 RealBadAngel hi sfan5] 12:41 RealBadAngel sfan5], nore, https://www.youtube.com/watch?v=Elstn-LahlI https://www.youtube.com/watch?v=uwjWWifxOfc 12:43 sfan5] plasma lamp is an awesome usecase for glasslike_framed 12:47 ecutruin RealBadAngel, is that an experamental minetest? Or is that a mod? 12:49 ecutruin Awe.. liquids don't merge across border yet eh? 12:49 ecutruin That's still very impressive. 12:51 RealBadAngel ecutruin, this is extension to existing drawtype 12:51 ecutruin Ohh. Neato. 12:51 RealBadAngel and in video you can see sample usages of it 12:51 RealBadAngel yet, plasma lamp code hard to call a mod, its damn simple 12:52 RealBadAngel http://pastebin.com/KsUvDe2W 12:52 ecutruin So, can anyone write custom drawtypes in their mods with this? 12:52 sfan5] no 12:52 ecutruin Ah. 12:52 ecutruin Its a specific drawtype. 12:52 RealBadAngel no, im showing you how you can use this drawtype 12:52 * ecutruin nods. 12:53 RealBadAngel cause it turned out even some devs wasnt aware of it lol 12:53 ecutruin I get it now. Quite impressive still. I'd love a non-glass connected block drawtype. >.> hehe. 12:53 RealBadAngel its here since last year lol 12:54 RealBadAngel whats new is the interior 12:54 ecutruin Ah. 12:54 RealBadAngel which can be animated 12:55 ecutruin Is there any way to make it so the interriors connect too? so in your liquid example.. there wouldn't be a gap? 12:55 RealBadAngel or not, but it can use param2 to store the level of interior volume 12:55 RealBadAngel yes, i will propably code that 12:55 RealBadAngel i said propably because im still not sure that tanks should connect 12:56 VanessaE they should. :P 12:56 Exio4 that should be mod-dependant 12:56 RealBadAngel but hell, i think i will make it, so one could do swimming pool with that ;) 12:57 RealBadAngel Exio4, good idea 12:57 RealBadAngel i think i will give it 2 bits out of param2 12:57 RealBadAngel 1 allow vertical connect, 1 allow horizontal connect, 6 bits for volume 12:58 RealBadAngel 64 different volume levels is more than enough 12:58 RealBadAngel erm, 32 12:58 VanessaE that's 64. 12:58 VanessaE and that's good enough. 12:59 Exio4 2^6-1 if you use unsigned 12:59 ecutruin Yeah, I think it should really be a mod-dependant thing. ^-^ 12:59 * twoelk|2 wonders what it would be like to dive in such a pool 13:00 * ecutruin still cannot wait for dynamic nodes.. xD 13:00 RealBadAngel so one can define vertically stackable liquid tanks, other horizontally mergeable swimming pools 13:00 ecutruin and modeled nodes as well. 13:00 ecutruin and connected textures on non-glass blocks.. and tons of other random crap. 13:00 RealBadAngel btw, i just made another example 13:00 ecutruin Watching MT grow is interesting. ^-^ 13:00 Exio4 RealBadAngel: any way to have "non-horizontal" inside-liquid levels? :P 13:00 ecutruin RealBadAngel, vids? 13:01 RealBadAngel liquid oxygen tank for paramat's moon realm 13:01 * twoelk does not want to swim in liquid oxygen brrrrrrrrrrrrrrr 13:02 Exio4 because liquid oxygen means cold liquid? 13:02 ecutruin I just thought of something rather awesome with this.. you could essentially use the tech to make pipes.. if you simulated liquids passing from one to another. 13:02 twoelk how else could it be liquid? 13:03 twoelk except for being under large pressure of course 13:04 RealBadAngel param2 is controlled by lua mods 13:04 * kaeza applies a large pressure to Exio4 with a hug 13:04 RealBadAngel so one can do anything with it 13:04 * Exio4 hugs kaeza back 13:05 ecutruin RealBadAngel, can you change the facing of this? So that it fills in different directions? xD 13:05 RealBadAngel what for? 13:06 twoelk you two are not exchanging liquid oxygen now are you? 13:06 ecutruin Well you could use it for pipes for one.. I could see other reasons for things like 'gasses'.. where they fill 'up' 13:07 twoelk pipes under pressure that might explode? 13:07 ecutruin Could be neat. 13:08 twoelk exploding pipes that spill items all over the place? 13:10 ecutruin Hey RealBadAngel, do these glasslike blocks always let light through them? Can that be made into something togglable? Because that'd allow for using solid textures and would give the ability to have solid connected blocks. 13:11 RealBadAngel ecutruin, you can define it in nodedef 13:12 ecutruin You can? Well that's awesome. You could make some pretty epic path things with that kind of thing. 13:13 ecutruin Bordered stone and such.. Though, you are limited on the edge size, right? (the specific default frame?) 13:16 RealBadAngel frame is 1/16th of node size 13:16 RealBadAngel and thats fixed 13:16 RealBadAngel https://www.youtube.com/watch?v=CcQ--DOaEHI 13:17 RealBadAngel another example 13:18 twoelk I thought that might be related to texture resolution, like in "let it be one pixel" 13:19 Megaf Hi 13:19 Megaf !up minetest.megaf.info 30003 13:19 RealBadAngel it is one pixel, default one ;) 13:19 MinetestBot minetest.megaf.info:30003 is up (908ms) 13:19 Megaf !up minetest.megaf.info 30001 13:19 MinetestBot minetest.megaf.info:30001 seems to be down 13:19 Megaf MinetestBot? Are you there? 13:20 ecutruin 1 pixel is a bit small for a lot of fun connected texture things, but oh well. 13:21 RealBadAngel thats because here do connect frames, not the textures 13:21 RealBadAngel and frames are 3d models 13:21 twoelk cool video, now I wonder when we get a keg o'beer or some functional barrels of wine 13:22 ecutruin I know, I just like the idea of using something like that for connected textures. xD 13:22 ecutruin Oh well. ^-^ 13:22 RealBadAngel you can achieve something like that, lemme try something 13:23 VanessaE sounds like pipeworks water tanks aren't too far off finally ;) 13:23 ecutruin I want to achieve something like like the right side of this - http://img547.imageshack.us/img547/4826/pch5.png 13:25 ecutruin Of course that's done in MC, where any developer can completely customize draw-modes if they want. 13:27 twoelk I think the left side way more interesting in that picture 13:27 VanessaE bbl 13:27 Amaz RBA, do you know if you broke locked signs with the fomspec changes? 13:27 Amaz Because I can't write on them... 13:27 twoelk oh wait the left side of the right side picture 13:28 ecutruin twoelk, I disagree...but the engine being able to do both would be nice. 13:28 ecutruin Oh.. yeah the boredered sandstone and cobble are much more interesting then the two concrete like textures. 13:29 Amaz I just seem to be like I've pressed i or esc, as I can move the mouse, but there isn't a box to write in... 13:30 twoelk ecutruin, that might be really usefull for streets 13:30 RealBadAngel Amaz, what signs? 13:31 twoelk besides beautiful buildings of course oh and carpets as well 13:31 RealBadAngel from what mod i mean 13:31 ecutruin Yeah, I've seen very awesome uses of it. 13:31 ecutruin I play on servers that use it quite a bit. ^-^ 13:33 ecutruin Well.. a server. And I haven't been on lately.. but I used to! 13:33 ecutruin xD 13:34 twoelk bbl 13:49 coagen so my kid likes this game, but he wants monsters in it.. heh 13:49 Jordach https://github.com/PilzAdam/mobs/ 13:50 coagen Jordach: awesome thx :) 13:52 coagen Jordach: pretty awesome platform, plays well even on my kids core2 pentium / nvidia 6200 13:53 Jordach coagen, does that happen to be GeForce with 512mb on AGP? 13:53 coagen Jordach: from what I was reading about the minecraft-classic guys were saying, I was worried that it might not! 13:53 coagen Jordach: pci-x, 256 or 512, sorry dont remember 13:54 coagen I can check tonight and report tomorrow if you'd like to know 13:54 Jordach coagen, i know that should be running OpenGL 2.1.2 13:54 coagen *minetest-classic I meant 13:55 Jordach because i had the similar revision 13:55 Jordach GeForce 6200 512mb with AGP ;3 13:56 coagen Jordach: the kid's playing it on winblows right now, but I'm going to upgrade to a quadcore/nvidia 560 linux box in the future... just need to get around to it 13:56 coagen its an old dell optiplex 720 13:56 coagen figured it would do for kids stuff when he was younger, and it did, we ran doudou linux on it and stuff like that 13:57 coagen but its getting close to time to upgrade i think 13:57 Jordach coagen, AMD A10 here, with Windows because AMD driver sucks bals 13:57 coagen Jordach: on my mainbox I have a i7/r9 270x 13:58 Jordach >r9 13:58 coagen Jordach: actually, wait its a xeon now, I upgraded the proc 13:58 Jordach i'm more interested in the nVidia GTX 750 13:58 Exio4 r9 270x? 13:58 Exio4 i have a gt 610, i would switch tomorrow if you want a nvidia gpu! 13:59 coagen Jordach: yeah that reminds me when I turned on Occulsion, or one of the graphics options, not sure which one yet, got weird artifacts, need to test more and figure out which one that was... 13:59 coagen Exio4: no thanks man, but I do have a 290 I want to get rid of 13:59 Jordach this gun be a while https://cdn.mediacru.sh/dy_nNGBMdXxS.png 14:00 coagen Exio4: its one of the first revisions, so I will only work with the manufacturers drivers from Oct '13, not new amd 14.x drivers.... 14:00 coagen Jordach: surely there is a faster server to d/l from... 14:00 Jordach coagen, it just got released a few hours ago 14:00 Jordach so everyone is grabbing a copy 14:00 coagen Jordach: oh! sorry ;) 14:01 Jordach i've been running a pre-release for ages now :3 14:01 coagen Jordach: is that what you use to make stuff for minetest? 14:02 Jordach coagen, http://jordach.deviantart.com or my usual topic; https://forum.minetest.net/viewtopic.php?f=17&t=6114&start=275 14:02 Jordach the forums needing an account due to offtopic section :P 14:02 Amaz RealBadAngle, Sorry, I was afk. The locked signs from the locked_sign mod. 14:02 Jordach hahahahahahahahahahahaha 14:03 Jordach RealBadAngle 14:03 RealBadAngel :P 14:03 Jordach he must be greater than 120 degrees, making him quite obtuse :3 14:03 Amaz XD 14:04 Exio4 coagen: i actually want an AMD GPU so i can use opensource drivers and still have decent performance 14:04 coagen Jordach: wow that water rendering Improvement ss is quite beautiful! 14:04 Jordach ohai nVidia 14:04 Exio4 but atm i'm bankrupt :P 14:04 * Jordach has like £~400 14:04 coagen Exio4: sweet, sorry I was thinking of winblows, it would work great on linux afaik 14:05 Exio4 (zero money, <- student, and argentina isn't in its best dayz w/ foreign currency :P) 14:05 Exio4 Jordach: i have 400 ARS! actually, not even that :P 14:05 Jordach how's the Falklands 14:05 Jordach beating us at the world cup doesn't mean you can have said island :3 14:05 coagen Exio4: I paid $500 for it, just before xmas, it was a present to myself ;) 14:05 Exio4 heh 14:05 Exio4 Jordach: the hand of god wasn't enough eh? 14:06 Jordach nope.avi 14:07 RealBadAngel amaz, you mean this mod? https://forum.minetest.net/viewtopic.php?id=2256 14:07 Amaz I think so. If it is the same as this one: https://github.com/kotolegokot/minetest-mod-locked_sign 14:08 RealBadAngel so sorry, this works without any problems 14:08 Amaz Oh... 14:08 RealBadAngel try to pick up the sign and place it again 14:09 Amaz Nope... 14:10 RealBadAngel do you have any other signs mod out there? 14:10 Amaz No. 14:10 RealBadAngel please zip your mods collection and upload it somwhere 14:11 Amaz Okay. 14:13 Amaz Uploading. 14:14 Amaz https://drive.google.com/file/d/0B0jz-IOzE8t6Z1lOa2NJbnJLNjA/edit?usp=sharing 14:17 * Jordach puts the deadmau5 back on 14:27 Amaz Might it have something to do with the fact the server and the client are using different (dev) versions of Minetest? 14:42 coagen anyone know if the "minitest" still works with current versions? 14:43 werwerwer_ question! with no visible reasons there's a dark spot on the grass about 3x10 blocks. it stays after reconnect, it's restored after i fill it with torched and remove them. 14:43 werwerwer_ oh, the question. question is how can it be and how can i remove it? 14:50 werwerwer_ that's how it looks http://i.imgur.com/5SvAIFW.jpg 14:51 CraigyDavi coagen, minitest should work, yes 14:51 CraigyDavi werwerwer_, Have you been using worldedit? 14:51 coagen CraigyDavi: groovy, I'll give it a shot in a bit 14:51 werwerwer_ nope 14:52 CraigyDavi Is there anything above that area werwerwer_ ? 14:53 Jordach TIL my Windows Media Player Plugin allows me to rip to Ogg 14:53 werwerwer_ i built that 1x1 tower just to make sure above it only sky 14:53 RealBadAngel amaz, /games/LordTest_game/mods/travelnet/config.lua is missing 14:53 RealBadAngel are you sure you have zipped all the files? 14:54 Amaz ]That's an out dated version sorry... 14:55 Amaz Of course. I forgot it was on github. *headdesk* https://github.com/Amaz1/Lord-of-the-Test/tree/server 14:55 Jordach so my render is going to take ~66 hour 14:55 Jordach fuuuuuuuuu 14:56 Amaz Wow. 14:56 Amaz That's a longgg time! 14:57 RealBadAngel Amaz, update your locked_sign mod, that you have in your game seems to be fucked up 14:57 Amaz Okay, thanks! 14:57 RealBadAngel one i downloaded from git works 14:58 Amaz Great! 14:59 Krock hi 15:00 Jordach i know why my render takes twice as long :3 15:00 werwerwer_ i reconnected with stable version client - spot still there 15:01 Jordach werwerwer_, that's just a random lighting error :3 15:01 Jordach they happen :) 15:01 werwerwer_ ok! how do i fix it? )) 15:01 Krock worledit 15:01 Jordach you don't, unless you want to go really high in the sky to find the air block :3 15:02 werwerwer_ cause you know, wheat won't grow in this area, and dirt won't change to dirt with grass and that's sad.. 15:02 Krock *World Edit 15:02 werwerwer_ how high? 30000? 15:03 werwerwer_ Krock, i can't edit this world 15:03 Krock werwerwer_, then try to place nodes by an other node 15:04 Krock maybe helps 15:04 werwerwer_ i filled this area with torches and darknesss restore itself after i removed them 15:05 Krock if you did it by hand - no wonder. it doesn't work for me either 15:06 Amaz Hm. RealBadAngel, someone else on the server says that they can use locked signs... 15:07 werwerwer_ oh.. thanks' for your participation guys 15:08 RealBadAngel Amaz, can? cannot? can access signs not owned? what do you mean 15:08 Krock <3 https://forum.minetest.net/viewtopic.php?f=17&t=9603 15:08 Amaz The can edit them. 15:09 Krock +y 15:12 werwerwer_ there's a way to fill your server - create 20 random input clients, server will be at top of public servers list, and all these tablet Guests will connect to it 15:12 Krock ^crashesmy PC 15:14 Amaz Hang on, let me just check the latest build... 15:14 * Krock sees a "Slowberry Pi" server, thinks, "Strawberry e" would be a better name 15:15 * Amaz forgot to run sudo make install doh. 15:15 * Krock throws autobuild.bat at Amaz 15:16 * Amaz throws cmake . -DENABLE_LEVELDB=1 && make -j3 && sudo make install at Krock 15:17 * Krock gives Amaz RUN_IN_PLACE=1 15:18 * Amaz likes having it system wide 15:18 Amaz (Because I am lazy :P) 15:18 * Krock doesn't like if he must search all files on the whole system if something is needed from there 15:19 Amaz What do you mean? 15:21 RealBadAngel Amaz, please contact then mod's author 15:22 Amaz Okay. 15:27 markv HellO! 15:28 PenguinDad Hell, oh markv! 15:29 markv I was fucking 15:29 markv Brute forced 15:29 coagen markv: would be better to just be "fucking"... 15:29 sfan5] umm 15:29 markv fail2ban now 15:30 coagen markv: can fail2ban handle stuff other than ssh? or are you talking about ssh... 15:30 markv ssh 15:30 sfan5] coagen: yes, f2b can+ 15:30 markv /var/log/auth.log 15:30 sfan5] s/+// 15:30 markv fucking 1.93.25.165 15:30 sfan5] markv: please stop swearing 15:31 coagen markv: markv yeah china, 1.93 hits our shit a lot too... 15:31 coagen sfan5: I don't mind the swearing 15:31 coagen markv: irt: IRT-CNNIC-CN 15:31 coagen address: Beijing, China 15:31 coagen woo 15:32 coagen markv: inetnum: 1.93.0.0 - 1.93.255.255 15:32 coagen markv: just block the whole network 15:32 coagen markv: 1.93.0.0/16 15:33 markv There's a system-wide blacklist, right? 15:33 coagen markv: unless you have ppl in beijing that donate ;) 15:33 markv This is my local machine so i'm pretty pissed 15:34 markv 1.92.*.* 15:34 sfan5 coagen: I do 15:34 markv /etc/hosts.deny 15:37 sfan5 18<markv> This is my local machine 15:37 coagen markv: you could just route them to 127.0.0.1 in the host file or blackhole them 15:37 sfan5 wait, how can someone ssh to your local machine from the outside? 15:37 markv ... 15:37 coagen sfan5: I think he means he uses it every day, locally at his desk or something 15:38 coagen /sbin/ip route add blackhole 1.93.0.0/16 15:38 coagen is a quick fix 15:38 coagen but you'd have to have a command add it at boot every time 15:38 coagen hosts.deny is probably better 15:39 iqualfragile markv: like successfully bruteforced? 15:39 markv No 15:39 iqualfragile how weak are your passwords? 15:39 iqualfragile ah, ok 15:39 markv ALL: 1.93.*.* denied 15:39 sfan5 31<sfan5>30 wait, how can someone ssh to your local machine from the outside? 15:39 coagen markv: yay sounds good 15:39 sfan5 you still need to answer that 15:40 markv I really don't 15:40 iqualfragile another quick fix without actually destroying a bit of the internet would be to move your sshd to another port 15:40 iqualfragile they only try 22 15:40 coagen markv: you will get attempts from others 15:40 coagen iqualfragile: I aggree, markv this is a good suggestion 15:40 markv Yeah will do that 15:40 markv Erm... 15:40 markv Hmm 15:40 markv I like 22 though 15:40 coagen markv: I never put servers of my own up with port 22, I chhange it to something else 15:41 markv 6667 15:41 coagen markv: so does everyone who wants to fill your log files with garbage 15:41 markv Not even an nmap will help 15:41 iqualfragile and if you need to blacklist a whole /16 stop them from reaching 22 tcp instead of your whole machine 15:41 coagen markv: don't do that, they'll try to connect to 6667 too... its a common port 15:41 coagen pick something greatr than 10000 15:41 markv 3784 15:41 markv Hmm 15:41 sfan5 coagen: nobody has ssh on 6667 15:42 coagen markv: or at least greater than 8096 or so 15:42 markv sudo tail -f /var/log/auth.log 15:42 markv I will watch now 15:42 sfan5 markv: it's a very good idea to tell everyone which port you choose 15:42 coagen sfan5: duh, but there are systems that attempt to connect to 6667 all day long as well, and they will 15:42 iqualfragile sfan5: does not matter, if somebody really wants to hack him he will just portscan 15:42 iqualfragile if they just try the whole internet they will only use 22 15:42 markv I could just like fucking un forward it lol 15:43 iqualfragile markv: in that case you would still be reachable via ipv6 15:43 coagen markv: srsly dude, just 60022 or something, no one will ever hit it 15:43 iqualfragile coagen: maybe, but they don't try to ssh on that port 15:43 coagen iqualfragile: correct 15:43 Krock unsigned int16 - 1 15:43 markv change it to 23 and ban everyone who tries 22 15:44 markv If 22 is a first try 15:44 sfan5 Krock: 65534 is too obvious 15:44 coagen iqualfragile: I use "ever" in the general sense, like almost never ;) 15:44 Krock sfan5, yes..maybe. 15:45 iqualfragile dear god, this is not about making something really secure, you would not use obscurity for that 15:45 coagen markv: telnet is on 23... 15:45 iqualfragile but just for evading stupid bruteforcers from china 15:45 Krock you can use port 2 to run a HTTP server on it - works 15:45 sfan5 Krock: you don't say? 15:45 iqualfragile Krock: why would't it? 15:46 Krock why is port choosing that important? just use one 15:46 coagen anyway 15:46 coagen I'm actually dissapointed 15:46 markv Krock, port 1? 15:46 sfan5 iqualfragile: but Sec. by Obscurity can be a useful addition 15:46 iqualfragile markv: no! 15:46 coagen I thought someone had bruted a minetest server for a minute 15:46 coagen haha 15:46 iqualfragile that is ping 15:46 Krock I don't get the main theme anyway :3 15:46 iqualfragile don't ever fuck with ping 15:47 Krock markv, try it. 15:47 iqualfragile coagen: i did 15:47 iqualfragile now i run it 15:47 sfan5 iqualfragile: 1 is not ping, it's tcpmux 15:47 sfan5 ping uses either icmp or udp 15:47 iqualfragile icmp actually 15:48 sfan5 icmp is 7 15:48 iqualfragile woop, rememberd it wrong 15:48 coagen iqualfragile: you bruted one? lol awesome, got a python script for that? 15:49 iqualfragile no, but c-pannel weaknesses and a kernel exploit 15:50 Krock hmm port 0 executest my antivirus 15:50 Krock -t 15:50 coagen iqualfragile: nice man, local user? 15:50 iqualfragile local user? 15:51 sfan5 what is a "local user"? 15:52 coagen iqualfragile: local user exploit, or remote 15:53 iqualfragile when was the last time you saw a remote privilege excalation protocoll in the linux kernel? 15:53 sfan5 "i can't root my tablet in my country due to the DCMA law" 15:53 sfan5 wat 15:53 sfan5 DMCA is for copyright infringement 15:53 coagen sfan5: lol sux 15:54 sfan5 has nothing to do with rooting things 15:54 iqualfragile sfan5: yeah, didn't you know? you can't root your device anymore, because otherwise wb can't assure that you don't save those movies you watched! 15:55 sfan5 pff 15:55 Jordach dayum that DVD drive is warm 15:55 sfan5 whore cares about the mpaa or other companies 15:55 * sfan5 throws BluRay(tm)s at Jordach 15:55 nman3600 Hi 15:55 nman3600 Krock can i talk to you in pm a sec? 15:55 Calinou Warner Bros: like Mario Bros, but no coins and goombas. 15:56 Krock *takes shotgun* 15:56 Krock nman3600, sure. 15:56 Calinou sfan5, USB drive for the win (it's the least worst) 15:56 * sfan5 nods 15:56 * Calinou nodes 15:56 Calinou a Minetest player should node, or item, or tool 15:56 * Calinou tools Krock 15:57 * sfan5 items Calinou 15:57 * nman3600 tools sfan5 15:57 * PenguinDad decorations Calinou 15:57 * Calinou schematics PenguinDad 15:57 * Krock LuaEntities Calinou 15:57 * iqualfragile sends the whole channel noodes 15:58 * Krock objects CWz 15:58 * nman3600 objects Krock 15:58 Calinou thanks for reminding me, Krock 15:59 * Krock gives Calinou a question mark 15:59 * PenguinDad ContentCAOs nman3600 15:59 * Calinou adds minetest.conf settings to change mob health, damage and spawn frequency 15:59 * Krock nodes 15:59 * nman3600 GitHubs PenguinDad 16:00 Krock ... nman broke it 16:00 * PenguinDad MapBlocks nman3600 16:00 * diemartin EmergeThreads Krock 16:00 * Krock ActionThreads diemartin 16:00 diemartin late to the party :I 16:01 Krock definitely. 16:01 * nman3600 Nodes diemartin 16:01 Krock kaeza, btw, lovely post in offtopic ;) 16:01 kaeza ;3 16:01 nman3600 Don't spoil it! 16:01 nman3600 I'm about to check offtopic now 16:01 Calinou how to simply round a number, correctly? 16:02 iqualfragile link? 16:02 Calinou math.floor always rounds down, math.ceil always rounds up 16:02 Calinou I want to round appropriate to the situation 16:02 kaeza Calinou, math.floor(x + 0.5) ? 16:02 Krock math.floor(x + 0.5) 16:02 Krock 0.0 16:02 sfan5 how about math.round? 16:02 kaeza :D 16:02 nman3600 My funny is cool and nobody, but join wants to server. Why might that be so? kaeza, Genius 16:02 Krock math.ceil(x - 0.5) !! 16:02 Calinou my editor doesn't highlight math.round here (Geany) 16:03 Krock ^ notepad++ doesn't highlight, too 16:03 kaeza >lua -e 'print(math.round)' # --> nil 16:04 nman3600 !c 7 * 5 * 4 16:04 MinetestBot 140 16:04 nman3600 Thanks MinetestBot 16:04 * coagen needs to modify the .conf to have cool stuff, but man I'm lazy 16:04 Krock math.round = function(x) return math.floor(x + 0.5) end 16:04 Krock ^solved? 16:05 * Krock throws !c 9**9**9**9**9 at nman3600 16:05 nman3600 !c 9**9**9**9**9 16:05 nman3600 Lol 16:05 Krock damn, tdon't 16:05 nman3600 What's it do 16:05 Krock !help 16:06 Krock it crshes the bot 16:06 kaeza you killed her D: 16:06 nman3600 Lol 16:06 coagen haha 16:06 Jordach <3 MinetestBot 16:06 nman3600 Goodbye MinetestBot 16:06 Krock and I'm the dude which bhas the shit now 16:06 * kaeza made Jordach rm -rf /* once 16:06 * nman3600 hides under his desk just incase he gets exploded 16:06 kaeza <_< 16:06 coagen lol 16:07 coagen man you guys are a riot 16:07 PenguinDad She's dead! D: 16:07 coagen fucking hillarious 16:07 Amaz :-( 16:07 * Jordach phones sfan5 16:08 * nman3600 dances over MinetestBots dead bot-body 16:08 coagen I did have a question actually, I'm running arch, minetest community package or git version? 16:08 kaeza yes 16:08 nman3600 GoodBye MinetestBot! 16:08 kaeza ^ there she goes 16:08 * nman3600 dances 16:08 markv !what now bitch? 16:09 * nman3600 brutally stabs markv 16:09 * markv brings his bot 16:09 Jordach nope.avi 16:09 Jordach read /topic 16:09 coagen the reason I'm asking is the aur/git version appears to be from 2013... aur/minetest-git 20131209.6c4a876-1 16:09 Calinou coagen, which cools tuff? 16:09 markv And probably gets the first n00b that joins the channel to be banned :p 16:10 * nman3600 Heads towards ChanServ 16:10 Calinou coagen, get the Git from GitHub, then compile it 16:10 nman3600 How to kill chanserv? 16:10 coagen there is another aur version: aur/minetest-git-leveldb 20140425.3a6d6e4-1 16:10 markv cs set guard #minetest off 16:10 coagen would that be better? 16:10 coagen Calinou: meh, I want to use aur if I can, as it will get updated when I update everything else 16:10 nman3600 marv: Tell me how to kill chanserv 16:10 Calinou use an update script 16:11 Calinou I have one that updates and compiles all my SVN/Git repos 16:11 Jordach nman3600, you do and you get banned from FreeNode permanently 16:11 Calinou you can run one using crontab 16:11 Jordach :P 16:11 nman3600 Lol 16:11 coagen Calinou: ok, thats not what I was asking... 16:11 nman3600 I wasn't actually gonna do it i just want to murder ppl 16:11 * nman3600 Walks away from ChanServ and towards ChanServs most prised possesion... His teddybear 16:12 coagen anyone here use ArchLinux and an aur version of minetest that would have a recomendation? 16:12 * nman3600 RIPS ALL THE STUFFING FROM THE TEDDY BEAR AND EATS HIS NOSE 16:12 * Jordach would ask menche 16:12 coagen also, what is leveldb? and why would I want it? 16:12 nman3600 Meh, Needs salt and maybe some ketchuo 16:13 nman3600 Ketchup* 16:13 coagen Jordach: menche uses Arch? 16:13 Jordach afaik, but he uses minetest-classic 16:13 coagen Jordach: thx 16:15 coagen i'm just going to build minetest-git and see how it goes I guess... 16:15 coagen freeminer took a long time to compile btw, surely minetest wont take as long... 16:16 Jordach freeminer is full of patches that often break easily 16:16 Jordach that's why i call it failminer 16:16 coagen haha 16:16 coagen I thought it was a bit hacked 16:16 Calinou proprietaryminer 16:16 * Calinou runs 16:17 Amaz roflol 16:17 * PenguinDad mines the fail 16:17 Amaz coagen s/bit hacked/very hacked 16:18 kaeza but but, everything is "fixed in freeminer!" :( 16:18 Jordach might be fixed, but fixes on their own pose more problems 16:19 Amaz Fixes have to be good. 16:19 coagen Amaz: minetest, while a blank slate, works great afaik 16:19 Amaz Yep! 16:19 kaeza freeminer even fixed poverty and added a cure for cancer! 16:19 Jordach lel 16:19 Jordach TIL the side of my case quickly warms up during large blender renders 16:20 coagen I like how the freeminer and minetest classic sites poop all over minetest without really crediting where their shit came from... kinda the opposite of humble imho 16:20 Jordach poisonous communities 16:20 Exio4 freeminer has nice things 16:20 Exio4 sadly lots of things there are like "forced to fit together" and work dirty together 16:21 * Jordach meows at ecutruin 16:21 ecutruin Heyo. 16:21 ecutruin I want a good post apocalyptic game. >.< 16:22 kaeza wasteland? 16:22 Calinou ecutruin, it's called Minetest 16:22 * Calinou runs 16:22 kaeza lol 16:22 Amaz Well, minetest-classic does say it comes from minetest, but the 0.4.x versions have been derailed... 16:22 coagen anyone going to tell me what leveldb is, or do I have to google it myself? 16:22 coagen hehe 16:22 Amaz You're doing a lot of running Calinou! 16:22 ecutruin lmao. Original wasteland was pretty awesome for its time. Not sure how good the new one is. 16:24 coagen built minetest-git from the aur 16:24 coagen took about 8 minutes I think 16:24 Amaz I'm supprised that proller/troller hasn't said anything about this conversation... 16:25 coagen LevelDB 16:25 coagen LevelDB is mostly used on servers because of its improved reliability and the ability to use more than 4 GB of space. 16:25 coagen ah 16:25 coagen I see 16:25 coagen sqlite is limited to 4GB? hrm 16:26 coagen why would I need a 4GB db just to play minetest? 16:26 coagen event data? 16:26 Amaz Some servers have maps that big. 16:26 Jordach coagen, the sqlite db is for the world 16:26 kaeza wasn't Redcrab's 10GB something? 16:27 coagen Amaz: can a map get that big as players explore? or is it designed to be that large? 16:27 Jordach kaeza, it was 16:27 coagen can anyone potentially reach the 4GB limit of sqlite3? 16:27 Amaz kaeza, I think so. 16:27 coagen just by exploring? 16:27 Amaz Redcrab did. 16:27 coagen very interesting 16:27 Amaz *Redcrab's server did. 16:28 coagen now I might build minetest-git-leveldb instead 16:28 coagen meh 16:28 Amaz But singleplayer maps don't get the big generaly. 16:28 coagen omfg someone is eating something that smells like shit here 16:28 coagen god damn 16:28 coagen I'm gonna have to go 16:28 Amaz Largest on I had was ~100 mbs 16:29 * Jordach pokes VanessaE on server world space 16:29 coagen gotta build hiredis from git to... damn 16:29 kaeza VE uses leveldb 16:30 kaeza coagen, you don't *need* redis 16:30 coagen well wasn't git version actually, built much faster than I expected 16:30 kaeza ignore that error and blame sfan5 16:30 * kaeza pets sfan5 16:30 coagen kaeza: its already installed, was quick 16:30 Calinou LevelDB is overrated 16:30 Calinou it may not be faster 16:30 coagen yeah who made the arch package anyway 16:30 * coagen looks it up 16:30 Calinou consider sqlite_synchronous = 1 or sqline_synchronous = 0 first 16:31 Calinou in before a random person who never played the game :P 16:31 coagen Submitter: Morn 16:31 coagen Maintainer: Morn 16:31 coagen umm 16:31 coagen whoever that is 16:31 coagen Morn 16:32 coagen well thats the git-leveldb version 16:32 Amaz I think this is Morn: https://forum.minetest.net/memberlist.php?mode=viewprofile&u=9314 16:32 coagen hrm 16:32 coagen firefox thinks celeron.55.it is a reported attack page 16:33 coagen or at least the forum link I stumbled upon there 16:33 Calinou due to 55.lt extension 16:33 Calinou browsers are racist *shrugs* 16:33 coagen Has this site hosted malware? 16:33 coagen Yes, this site has hosted malicious software over the past 90 days. It infected 1 domain(s), including chinabuywin.com/. 16:33 coagen I think it may be correct 16:33 coagen https://safebrowsing.google.com/safebrowsing/diagnostic?client=Firefox&hl=en-US&site=http://celeron.55.lt/~celeron55/minetest/forum/viewtopic.php?id=258 16:34 coagen Malicious software includes 189 scripting exploit(s). 16:34 coagen dayum 16:34 Calinou use updated links 16:34 coagen I guess 200 would be too little 16:34 coagen 0r to much that is 16:34 Calinou replace http://celeron.55.lt/~celeron55/minetest/forum/ with http://forum.minetest.net/ 16:35 coagen Calinou: thx, I found it when looking at this aur package: https://aur.archlinux.org/packages/minetest-jachoo-git/ 16:35 Jordach coagen, very outdated 16:35 Calinou very, very old, this is from 0.3.x era 16:35 coagen https://forum.minetest.net/viewtopic.php?id=258 16:35 Calinou (a mod that added a few more blocks, back when modding was all done in C++) 16:35 coagen just curious 16:36 coagen ah, thx 16:36 Calinou all of these features can be done with mods in 0.4.x :) 16:36 coagen ah, the clan stuff? 16:37 coagen I guess my question is, is there "clan" or "team" mod for 0.4.x? 16:37 kaeza there's "factions" 16:38 coagen I haven't really got into looking at the mods yet... still catching up on this... last time I checked on the minetest project was 2010... heh 16:38 kaeza and another one by rubenwardy; can't remember the name 16:38 Jordach ctf 16:38 kaeza ^ 16:38 coagen ctf exists? 16:38 coagen wow sounds fun 16:41 coagen Amaz: thx for the link to Morn, nice screenshots on his imgur page 16:41 Amaz No problem! 16:42 Calinou coagen, there are dozens of area lock/protection mods 16:42 Calinou locked furnace mods too 16:43 coagen Calinou: very good to know, I am contemplating running a server 16:43 Calinou use Carbone :-D 16:44 kaeza first things first: install no_guests, NAO 16:44 Calinou yes 16:44 Calinou if you run a server, please do care about it 16:44 Calinou don't do like that “just care” guy 16:44 Calinou a server is not a house you rent, you're supposed to care about it 16:44 Calinou “just test”* 16:45 * sfan5 meows at kaeza 16:45 coagen sfan5: is this page still accurate, up to date? https://forum.minetest.net/viewtopic.php?id=1523 16:45 Amaz sfan5: Minetestbot is dead :-( 16:46 Calinou Amaz, it's not the end of the world. it's not like we needed it anyway… 16:46 coagen kaeza: no_guests? 16:46 kaeza coagen, https://forum.minetest.net/viewtopic.php?id=8004 16:46 Amaz Well, I though her owner would want to know... 16:46 Calinou coagen, a mod that prevents “Guest****” and “Admin” players from connecting (Guest is the default name, some people call themselves Admin in order to be misleading) 16:46 Calinou “her owner” is BS 16:46 sfan5 coagen: sure 16:46 Calinou bots are computers, they have no feelings, they obey 16:46 sfan5 Amaz: :( 16:47 * kaeza wonders if somebody noticed the xkcd link in the no_guests topic 16:47 markv Where be minetestbot hosted? 16:47 coagen Calinou, kaeza I will use the no_guests mod for sure, but what about carbone? 16:48 sfan5 Amaz: thank this person: [LOG]: nman3600 calculated '9**9**9**9**9' 16:48 Amaz * Krock throws !c 9**9**9**9**9 at nman3600 !c 9**9**9**9**9 Lol damn, tdon't What's it do !help it crshes the bot you killed her D: ... * MinetestBot has quit (Ping timeout: 240 seconds) 16:48 markv !c undefined 16:48 MinetestBot NameError: name 'undefined' is not defined 16:49 coagen !c 9**9**9**9**9 16:49 markv Fucking hell 16:49 kaeza yay 16:49 kaeza coagen, https://forum.minetest.net/viewtopic.php?pid=137654 16:49 markv That's just not funny 16:49 coagen lol 16:49 Jordach sfan5, someone's done it again 16:49 coagen kaeza: right, thx reading that now :) 16:49 markv !c coagen*coagen*coagen*coagen 16:49 kaeza P.S: why does DDG insist that it's "mietest"[sic] ? 16:49 sfan5 Jordach: ik 16:50 markv sfan5 Do something about it 16:50 Jordach !ignore coagen 16:50 MinetestBot Jordach: 'coagen!*@*' added to ignore list. 16:50 Jordach !ignore nman3600 16:50 Jordach !ignore markv 16:50 MinetestBot Jordach: 'nman3600!*@*' added to ignore list. 16:50 MinetestBot Jordach: 'markv!*@*' added to ignore list. 16:50 Jordach triple fucking kill 16:50 markv Jordach 16:50 sfan5 Jordach: this is not how you deal with that professionally 16:50 markv I did nothing wrong 16:50 kaeza wouldn't it be better to disable/fix !c ? 16:50 sfan5 see ##minetestbot 16:51 markv Also that's a really bad cloak 16:51 kaeza !c pi 16:51 MinetestBot NameError: name 'pi' is not defined 16:51 sfan5 kaeza: no, I refuse to fix "bugs" that are used by people who are just assholes 16:51 kaeza !c math.pi 16:51 MinetestBot 3.141592653589793 16:51 m5 You need to make a new thread for calculations 16:51 m5 and lower it's priority 16:51 Jordach >python >threading 16:51 kaeza and kill it if it takes more than 5 seconds 16:51 Jordach you sniffing gllue 16:51 sfan5 it's done in a thread 16:51 m5 Yes 16:51 kaeza Jordach, wat 16:52 sfan5 and kill it if it takes more than 5 seconds 16:52 sfan5 but it does not do that yet 16:53 m5 !c phenny 16:53 MinetestBot NameError: name 'phenny' is not defined 16:53 m5 !py 16:56 Jordach this render gun be a while https://cdn.mediacru.sh/uf7A5-dPfOxK.png 16:56 kaeza !c "jng vf guvf V qbag rira".encode('rot13') 16:56 MinetestBot 'wat is this I dont even' 16:57 Jordach hax 16:58 Calinou P.S: why does DDG insist that it's "mietest"[sic] ? 16:58 Calinou in French, the “mie” is the food element inside bread 16:58 Calinou I think it's just “Breadtest”. 16:58 kaeza lol 16:58 sfan5 breeeeeeeeead 17:00 m5 !up minetest.org 30011 17:00 MinetestBot minetest.org:30011 is up (1039ms) 17:00 m5 !up minetest.org 30010 17:00 MinetestBot minetest.org:30010 is up (200ms) 17:00 Amaz !up minetest.org 30020 17:00 MinetestBot minetest.org:30020 is up (214ms) 17:01 m5 !up minetest.org 30010 17:01 MinetestBot minetest.org:30010 is up (199ms) 17:01 m5 It not up 17:02 Calinou really, don't spam 17:02 Calinou consider “ping” 17:02 coagen Jordach: what script is the bot? 17:02 Jordach python :P 17:02 coagen Jordach: yeah you said that, but where did it come from? 17:02 Jordach eh? 17:02 * Jordach is confused# 17:02 coagen Jordach: codebase? 17:02 coagen Jordach: or built from scratch? 17:03 m5 coagen, Python Phenny based 17:03 coagen m5: thx 17:03 coagen I haven't run an irc bot in over 10 years 17:03 Calinou I bought Age Of Wonders 3 BTW 17:03 Calinou meanwhile: I'd just like to see more open source game projects. 17:03 Calinou Me too 17:04 coagen last one I ran was perl, that was easy to set up... 17:04 * Calinou runs around like someone who scored a goal. 17:04 sfan5 coagen: https://github.com/sfan5/minetestbot-modules running on https://github.com/sfan5/phenny 17:04 coagen fascinating 17:05 coagen I'm surprised that the bot was so easy to crash 17:05 coagen I don't think the old school perl bots I set up back in the day were.... 17:05 coagen but I'm not sure 17:06 sfan5 I don't want to cut down functionality because some people decide to be un-nice 17:06 coagen sfan5: imput checking is a function imho 17:07 coagen sfan5: i mean you don't "Johnny drop tables;" in your database do ya? 17:07 coagen http://xkcd.com/327/ 17:08 coagen SANITIZE ALL THE INPUTS!!! 17:08 coagen amirite? 17:08 sfan5 I would never put sql queries together like "INSERT INTO foobar (meow) VALUES (?)" % string 17:08 sfan5 s/?/%S/ 17:10 coagen so carbone and no_guests, any other server must haves? 17:10 sfan5 coagen: http://wiki.minetest.net/File:Modsonservers.png this might help 17:10 coagen /hp : sets a player's health in half-hearts, 0 kills them. [give] 17:11 coagen lol sounds fun 17:11 sfan5 :D 17:11 coagen ah, thx! this is very useful 17:12 coagen sfan5: interesting that the two I mentioned are not on here... 17:13 kaeza coagen, xban2 :3 17:13 kaeza with subnet banning! (SOON) 17:13 sfan5 SOON(tm) 17:14 kaeza code is done, need to hammer it in place :3 17:15 sfan5 but code breaks if you hammer it 17:15 Jordach can i has minetest.party()? 17:16 sfan5 you can has! 17:16 * sfan5 throws a party 17:18 kaeza https://www.youtube.com/watch?v=A67ZkAd1wmI 17:18 Mallot1 Hello guys, im trying to make server. I followed this tutorial https://forum.minetest.net/viewtopic.php?id=7093 and have a port on my router set for 30000. For some reason the server is not on the list and i cant connect. Here's my minetest.conf: http://pastebin.com/WtMQLRH4 can someone help? all help is greatly appreciated, thanks! :D 17:18 * kaeza runs 17:19 sfan5 Mallot1: what address/IP does your server have? 17:19 sfan5 !title https://www.youtube.com/watch?v=A67ZkAd1wmI 17:19 MinetestBot sfan5: Caramell - Caramelldansen (English Version) Official - YouTube 17:24 sfan5 http://kb.netgear.com/app/answers/detail/a_id/24046/~/how-do-i-configure-port-forwarding-on-routers-with-the-netgear-genie-interface%3F 17:24 sfan5 oops wrong channel 17:25 * sfan5 meows at kaeza to get attention 17:25 * kaeza purrs at sfan5 17:26 * sfan5 meows happily 17:26 * sfan5 meows at Exio4 to get attention 17:27 * Exio4 slaps sfan5 17:27 * sfan5 flips Exio4 17:34 Calinou I made a pretty grass side. 17:35 * sfan5 meows at Calinou 17:38 Calinou the result is very good, I just used gradient + mask on GIMP 17:38 Calinou it looks a tad longer 17:42 rubenwardy Hi all! 17:42 rubenwardy My latest video: https://www.youtube.com/watch?v=TMQJtBXXWkg 17:42 rubenwardy !title 17:42 MinetestBot rubenwardy: Fox vs Rabbit, Predator Prey in Cellular Automaton - YouTube 17:45 * Krock gives rubenwardy http://games.usvsth3m.com/2048/woosocrazy-edition/ 17:47 m5 http://games.usvsth3m.com/2048/reverse2048-edition-12/ 17:53 Krock I scored 2396 in 2048: 18:01 * sfan5 gives EvergreenTree a kitten 18:01 EvergreenTree How would I go about getting the player object of a player which is inside a node? 18:01 EvergreenTree I know I would use this: http://dev.minetest.net/minetest.get_objects_inside_radius 18:02 EvergreenTree but I'm not sure how I would trigger the search once the player is inside the node 18:02 Krock I scored 3060 in 2048: 18:02 * EvergreenTree pets the kitten 18:02 EvergreenTree :3 18:04 Calinou tweaked server settings for more performance 18:04 EvergreenTree basically, I just need a way to detec when the player is in the node, and then get the player object of said player 18:04 * PenguinDad doesn't feel good 18:04 kaeza EvergreenTree, use an ABM or node timers 18:04 Calinou rubenwardy, thanks for NodeBoxEditor, I used it to design 3D signs and ladders in Carbone, despite them using only one nodebox (but it's wallmounted). However, the N isn't at the good location: if I make my sign near the N, it'll be wrongly put, I have to make it to the “west” 18:04 EvergreenTree kaeza: I'll look into them 18:04 kaeza or good ol' globalstep 18:04 rubenwardy Ah, okay. 18:04 EvergreenTree which is preferred? 18:05 Calinou ABMs are heavy, globalstep isn't really lightweight either 18:05 EvergreenTree what about nodetimers? 18:05 EvergreenTree abms are meh for me 18:06 EvergreenTree I'd rather have the lightest weight thing I can use 18:06 rubenwardy Calinou: if that in the top right viewport? 18:07 kaeza EvergreenTree, grep 'NodeTimerRef' lua_api.txt 18:07 Jordach Krock, how about ~35000 18:07 Calinou rubenwardy, I had to rotate my nodebox 90° counterclockwise to make it fit the wallmounted style nodebox 18:07 Krock Jordach,hmm? 18:07 * Calinou ran a game he compiled using Clang for the first time, it behaves exactly the same. :> 18:07 kaeza EvergreenTree, https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L1386 18:08 rubenwardy Is the N you are looking at in the top right viewport? 18:08 EvergreenTree Thank you 18:08 kaeza also here https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L1760 18:10 Calinou rubenwardy, default viewport 18:10 rubenwardy A viewport in NBE is a single camera. There are four viewports. 18:10 rubenwardy 2x2 18:11 kaeza EvergreenTree, in your case, it would be better to use a globalstep (there are way less players than nodes) 18:11 EvergreenTree okay 18:12 Calinou rubenwardy, the top one 18:12 rubenwardy ok 18:12 Calinou spawn entity at same location as node? 18:18 Calinou sfan5, https://mediacru.sh/762fbccfcac4 18:18 Calinou new grass/snow side 18:18 Calinou made in 30 seconds :-D 18:21 Jordach looks like dirt to me 18:35 Mallot1 could someone make me a server please? 18:37 * kaeza takes out his magic wand 18:37 kaeza *POOF* 18:37 Mallot1 :D 18:37 kaeza you are now a server 18:37 Mallot1 yeah buddy 18:37 Mallot1 whats the port and IP 18:38 CraigyDavi Mallot1, how long do you need it for? 18:39 Mallot1 hmm 18:39 Mallot1 idk, i wanted to make a mesecons fun server :D 18:41 * PenguinDad wants to be a server too because no flu 18:42 kaeza :D 18:42 Mallot1 :D 18:46 Mallot1 woah! 18:46 sfan5 D: 18:46 sfan5 !op 18:46 CraigyDavi Looks like a freenode server restarted 18:47 Mallot1 :D 18:47 sfan5 CraigyDavi: nope 18:47 Mallot1 yea 18:47 sfan5 -tomaw- [Global Notice] Hi all. I'm going to reroute a hub and then restart a client server for a few updates. It'll be noisy but should be brief! 18:47 Mallot1 !op 18:47 CraigyDavi Ah I see 18:47 jp_ [Global Notice] Hi all. I'm going to reroute a hub and then restart a client server for a few updates. It'll be noisy but should be brief! 18:47 jp_ Owned by sfan... 18:50 WindHero does anyone know why GitHub would block a commit from being made? 18:50 WindHero I tell GitHub for Windows to make a new commit, but it ends up being blank instead of pushing the new files 18:50 CraigyDavi Does it actually push the commits to the repo? 18:51 WindHero it usually does 18:51 WindHero but even without pushing it 18:51 WindHero the commit to be synced is blank 18:51 WindHero I have 28 files to commit 18:52 WindHero and it doesn't do even 1 18:52 CraigyDavi Just commit the files with a diff, then do git reset --hard 18:52 CraigyDavi Did you hit the sync button? 18:53 sreich what do you guys do modding in? lua? 18:53 CraigyDavi Yep lua 18:53 Calinou sreich, indeed, but you can use .so libraries sometimes (see the IRC mod) 18:54 WindHero huh? git reset? 18:54 sreich Calinou: does anyone really do that? seems like a bad idea 18:54 WindHero I use the crappy application, not the console 18:54 Calinou did you add the files, WindHero? 18:54 Calinou you have to index them first 18:54 CraigyDavi WindHero, did you hit the sync button at the top right? 18:54 Calinou sreich, sometimes it's needed 18:54 WindHero yeah 18:55 Calinou it was need in order to make a mod that relays IRC server to a Minetest server, which is very useful; sadly, it's OS-dependant 18:55 Calinou it's not like most Minetest servers run on Windows anyway 18:55 sreich hm 18:55 sreich why was that needed? 18:55 sreich lack of a lua api for that? 18:56 Calinou by default, nothing in the Lua API allows doing such a thing 18:56 WindHero how exactly do you index them? 18:56 WindHero I've never had to do that before 18:56 Calinou it's pretty powerful for doing other things already 18:56 CraigyDavi WindHero, well..it should push all the commited files to github then 18:56 Calinou WindHero, I have no idea, because I use the console :/ 18:56 sreich ok 18:56 WindHero when I preview the commit before syncing, they only show deletions, not additions 18:57 diemartin WindHero, ditch GH4W, get msysgit + git-cola 18:57 CraigyDavi Did you copy all the files into Documents/GitHub/? 18:58 WindHero of course 18:58 WindHero maybe I'll try the shell 18:58 WindHero what's the command to push changes? 18:59 CraigyDavi git push 18:59 WindHero I take it you need to make a commit first though... 18:59 WindHero git commit ? 18:59 Calinou git commit -am “I make a change.” 18:59 Exio4 -am? 19:00 Exio4 why -a 19:00 Calinou -a adds all files 19:00 Calinou so you don't have to git add * before 19:00 Exio4 "git add *" != "git add ." 19:00 Calinou indeed 19:00 Exio4 and also, you should decide WHAT to commit before doing anything 19:00 Calinou for small changes, git commit -am is fine 19:00 Calinou to monitor, “tig” is a nice tool 19:01 Jordach >excess flood 19:01 Jordach wasn't even doing anything 19:02 Exio4 Calinou: for small changes git add . can lead to adding files that were changed for other reasons 19:02 WindHero yay, it worked :D 19:02 WindHero thank you for the help 19:05 Calinou in a Minetest mod/game repository, this is unlikely 19:05 Calinou as always, use tig before comitting 19:05 Calinou or git status/git show 19:06 Exio4 unlikely doesn't mean impossible 19:07 Exio4 the day you commit a file that wasn't mean to be in the repository you'll regret using git add :P 19:08 Calinou use .gitignore 19:08 Exio4 meh 19:10 WindHero I had accidentally committed a zip file of BlockMen's bone mod to SkyTest, lol 19:10 WindHero needless to say, I fixed it very quickly 19:10 Calinou that increases your repository size, when cloned normally :P 19:10 Calinou if you don't care about history, reset your repository from time to time, to make downloading it fastr 19:10 Calinou faster 19:11 Calinou (doesn't affect people who download your repository in a .tar.gz or .zip) 19:11 Exio4 history is the only thing of why you would use git 19:12 Calinou it's not like Minetest mods and games are museums of history 19:12 WindHero lol 19:12 WindHero usually not 19:13 WindHero although, history can be useful when you want to have something in back for those who insist on using outdated installations of MT 19:13 WindHero but then again, branches 19:14 Exio4 no 19:14 Exio4 knowing when some parts got modified, when X part was reworked 19:14 Exio4 etc 19:14 Calinou they shouldn't insist on using older version in the first place 19:33 coagen whew 19:33 coagen busy busy busy 19:33 coagen I am 19:34 coagen hey Jordach sfan5 kaeza Calinou and others, thanks for all your help and suggestions 19:34 coagen this has to be the most helpful channel on here i've been in, in a while 19:35 EvergreenTree coagen: Ikr 19:35 EvergreenTree I never ask questions on most channels because of the firestorm I get in response 19:35 EvergreenTree even if they are completely legitiment 19:36 EvergreenTree and not said in a "omg i ned helllpp" way 19:36 coagen EvergreenTree: hehe, yeah I made the mistake of going into #archlinux a few weeks ago... man those guys are assholes 19:36 acerspyro lol 19:36 acerspyro It's better than #kde 19:36 coagen EvergreenTree: I use archlinux, and love it, but damn... 19:37 coagen acerspyro: really? never been to #kde 19:37 acerspyro I only see questions in there. Extremely rare are the answers. 19:37 EvergreenTree wait a second.. 19:37 EvergreenTree you were the guy on redeclipse 19:38 acerspyro No shit 19:38 acerspyro :P 19:38 EvergreenTree What are you doing here on #minetest? 19:38 coagen redeclipse? thats a server right? 19:38 acerspyro Calinou 19:38 acerspyro coagen: no, it's a game 19:38 EvergreenTree coagen: that's a first person shooter 19:38 EvergreenTree open source ofc 19:38 coagen ohhh, yeah played it once or twice 19:38 EvergreenTree you must be thinking of redcrab 19:38 coagen crazy fast 19:39 coagen yeah redcrab 19:39 coagen was mentioned earlier 19:39 acerspyro I think RE is slow. 19:39 EvergreenTree acerspyro: yes 19:39 acerspyro Ever played Sauerbraten? 19:39 coagen I have 19:39 coagen mildly fun 19:39 acerspyro It's faster than RE 19:40 acerspyro ik, it's quite boring mo. 19:40 coagen hehe 19:40 acerspyro imo* 19:40 coagen it just occured to me, I wonder what fps mods there are for minetest 19:41 EvergreenTree there aren't "fps" mods 19:41 coagen or if thats possible... 19:41 EvergreenTree but there are two gun mods 19:41 coagen interesting 19:41 coagen you tried? 19:41 EvergreenTree only one of them 19:41 coagen fun? 19:41 EvergreenTree I'm not a big mod user 19:42 EvergreenTree no, as fps games go, no 19:42 EvergreenTree minetest pvp is quite bad 19:42 EvergreenTree minetest is mostly about building things 19:42 acerspyro Btw, if you guys need artwork, like UIs, textures and stuff, I might be able to do that. 19:42 coagen heh, I'd like to play a good pvp mod I think 19:43 coagen or maybe make one if I get into this enough... hehe 19:43 coagen I like dark souls... so dark mines? 19:43 EvergreenTree acerspyro: We don't really need artwork at the moment 19:43 EvergreenTree considering that minetest_gane development is frozen 19:43 acerspyro ok 19:44 acerspyro Why is it? Main developer's gone? :P 19:44 EvergreenTree no 19:44 EvergreenTree minetest_game isn't the same as minetest 19:44 coagen release 0.4.10? on the bench? 19:44 coagen oh 19:44 EvergreenTree minetest is definitely being developed (the engine) 19:44 EvergreenTree minetest_game is just something to be shipped by default so there is some content in game 19:44 EvergreenTree it uses the lua api 19:45 EvergreenTree a game is essentially a collection of mods 19:45 coagen yeah, I remember, thats what I liked about this game back when I found it, lua is great 19:45 EvergreenTree and like I said, minetest_game is just there to give you something to play with by default 19:45 EvergreenTree no one really uses minetest as an engine though 19:45 acerspyro Hmm 19:46 acerspyro Ok, so you're using a stalled engine and add plugins to it? 19:46 EvergreenTree My friend Jordach is working on a game calle big freaking dig 19:46 EvergreenTree kind of 19:46 EvergreenTree Hi us`0gb 19:46 EvergreenTree Haven't seen you around for a while 19:47 EvergreenTree Someone else might be able to describe it better than I have 19:47 coagen if I do any modding though, it will probably be to modify the mobs mod to be vegan friendly or something, eating rats and sheep will make you fat and die, and vegies will be found in the wild and grown can be eaten for health... haha 19:47 coagen mmm spinach 19:48 us`0gb Hey EvergreenTree! Yeah, there's so much to do here, I don't have time to get on as much. 19:48 Calinou minetest pvp is quite bad 19:48 Calinou in minetest_game ofc 19:49 EvergreenTree well, I mean the damage system in general 19:49 Calinou yeah, I remember, thats what I liked about this game back when I found it, lua is great 19:49 Calinou you shouldn't have been there in 2012, tons of people whined about it :-D 19:49 coagen $5 says no one is making minetest vegan friendly and I'd be the only who gives a shit, but yeah... I'd do it fo sho 19:50 acerspyro DCSS uses lua, too 19:50 coagen Calinou: haha, screw the bastards, lua is awesome 19:50 EvergreenTree acerspyro: if you want to do artwork, you could make a texture pack. Although that technically wouldn't count as contributing directly to the game 19:50 acerspyro EvergreenTree: I could do UI Artwork. 19:50 coagen Calinou: I used to use the awesome window manager, with the lua config file, was easy to use :) 19:51 EvergreenTree acerspyro: the minetest menu isn't really texture-able (I don't think so at least) 19:52 acerspyro Could always change its code to be so. 19:52 coagen The UI looks so much better than last time I saw it, when it was like the current minetest-classic, but are there any plans to ever add a server browser like freeminer? cause that would be awesome 19:52 EvergreenTree We already have a public server list 19:52 EvergreenTree however, we don't have a search function 19:52 EvergreenTree or sorting function 19:52 coagen EvergreenTree: yes, on the wiki afaik? 19:52 EvergreenTree (which was brought up on the forums) 19:53 EvergreenTree coagen: out of curiosity, what DE and distribution of linux are you using? 19:53 EvergreenTree I'm on kubuntu (kde) 19:53 EvergreenTree 14.04 19:54 coagen EvergreenTree: Archlinux, just built the aur/minetest-git-leveldb version earlier today, and just now launched it, menus look weird man 19:54 acerspyro I'm on Arch aswell :D 19:54 coagen buttons and text are all mushed together 19:54 coagen acerspyro ^5 19:55 coagen acerspyro: which version are you using 19:55 acerspyro I don't know XD 19:55 coagen I tried the community/minetest, seemed broke 19:55 PenguinDad Interesting Minetest has less lag than Minecraft for me 19:55 acerspyro Version of Minetest, or Arch? 19:55 coagen acerspyro: minetest 19:55 EvergreenTree 0.4.9 is the latest stable 19:55 coagen acerspyro: THERE IS ONLY ONE VERSION OF ARCH :P 19:55 coagen hehe 19:55 acerspyro 0.4.7 19:55 acerspyro 0.4.9 19:56 acerspyro Fuck my typing 19:56 acerspyro coagen: That's what I thought 19:56 EvergreenTree you can git clone of course 19:56 acerspyro What's the git repo? 19:56 coagen EvergreenTree: thats what has been recomended to me a few times, so far I've put it off, but I guess I might need to do that 19:56 coagen EvergreenTree: can I compile with leveldb support from git? 19:57 Calinou coagen, the server list is sorted by player count and available on the Web: http://servers.minetest.net (detailed, unstyled) or http://minetest.net/servers (simpler, with reference) 19:57 EvergreenTree I think so 19:57 coagen easily? I'm not an expert on this... heh 19:57 EvergreenTree do this: 19:58 coagen Calinou: thx, I and I'm glad thats there, but its not in the program, and would be nice if it was :) 19:58 EvergreenTree cmake . -DRUN_IN_PLACE=1 -DENABLE_LEVELDB 19:58 EvergreenTree I think so at least 19:58 EvergreenTree is that right Calinou? 19:58 Calinou -DENABLE_LEVELDB=1 probably 19:58 acerspyro left 19:58 Calinou why do you need it? 19:58 coagen EvergreenTree: excellent 19:59 Jordach mew 19:59 * EvergreenTree gives Jordach a kitten 19:59 Jordach :3 19:59 coagen Calinou: well I heard folks talking earlier about multiplayer worlds reaching greater than 4GB, which is the max for the default sqlite3 correct? 20:00 Calinou ShadowNinja said it was possible to use > 4 GB worlds using SQLite; isn't this due to the filesystem instead? 20:01 coagen Calinou: from the wiki: LevelDB is mostly used on servers because of its improved reliability and the ability to use more than 4 GB of space. 20:01 coagen http://wiki.minetest.net/Database_backends 20:01 Jordach so i was playing Prop Hunt and found this https://cdn.mediacru.sh/dY9UwDR3L21U.jpg 20:01 PenguinDad This 4gb thing is most likely caused by minetest itself 20:01 coagen Calinou: this gave me the impression that sqlite3 would not do greater than 4GB, but is my assumption incorrect? 20:01 Calinou if SQLite is accessed only once, it'll be as stable 20:02 Calinou coagen, I've never had a > 4 GB world, so I'm not sure 20:06 coagen Calinou: hrm, maybe I'm worrying about this more than I should be 20:07 coagen acerspyro: do pacman -Qs minetest and it should tell you which version you have installed 20:07 coagen acerspyro: there are several, the main ones being minetest, minetest-git, and minetest-git-leveldb 20:08 acerspyro k 20:08 coagen acerspyro: sorry, earlier I didn't mean version #, I mean which package, should have said that 20:08 coagen *which package you have installed 20:08 coagen heh 20:08 acerspyro Oh, I installed it from idk where 20:09 coagen ??? 20:09 acerspyro I think I downloaded the gitorious archive 20:09 coagen lol k 20:09 coagen acerspyro: works great? 20:09 acerspyro yes 20:10 coagen Jordach: I'm guess you'd recommend Garry's mod for $5 on steam to play prop hunt? 20:10 Calinou >:( 20:10 coagen Jordach: I've been very curious about Garry's mod... 20:11 coagen Calinou: u mad bro? 20:11 coagen heheh 20:12 acerspyro Vewy. 20:12 coagen Calinou: what is the source of the inflamation? set it on fire yo 20:14 acerspyro coagen: chili sauce. 20:15 coagen Calinou: this carbone mod looks really great, going to try it ina bit 20:15 coagen acerspyro: what kind of chili? ghost pepper is the best hehe 20:16 acerspyro Music. 20:16 acerspyro (hot chili peppers) 20:16 coagen hah, 56 percent of build time on my box is for minetest, while the remaining 44% is for minetest server 20:17 MinetestBot GIT: Sapier at GMX dot net commited to minetest/minetest: Add separate download timeout to allow download of bigger files or on low bandwidth lines 13517fb 2014-06-26T20:57:17+02:00 http://git.io/Q_UMLg 20:17 Calinou coagen, it's a game, not just a mod 20:18 * Calinou is working on new mob textures and tweaks 20:19 coagen Calinou: right, I'm learning this, Carbone: An improved minetest_game. got it 20:19 coagen Calinou: know any games/mods where people eat plants instead of animals? 20:20 coagen Calinou: my family is vegan, so I want to set up a game that represents that for us to play... :| 20:20 Calinou you already do in the default game: you can farm wheat 20:21 acerspyro And weed 20:21 diemartin coagen, there's a mod that provides cannabis, is that enough? <_< 20:21 coagen diemartin: hehe sure, weed is great man ;) 20:21 coagen diemartin: and you should eat it or make tea out of it, not smoke it anyway 20:22 Calinou coagen, you can take apples from trees and eat them too 20:22 coagen Calinou: right, I know about the apples :) I just read about the killing/eating of rats/sheep on the mobs mod and well didn't like it :( 20:23 diemartin most games come with farming and optionally farming_plus. that should give you enough greens for now 20:23 Calinou you could edit the mobs mod to make rats and sheep drop nothing 20:23 acerspyro Can I take trees from apples and eat them? 20:23 Calinou yes you can (1 HP in default game, 2 HP in Carbone) 20:23 coagen There is a minecraft clone called Terasology, that really fascinated me with an idea of peaceful existence, I liked that 20:24 Calinou it's far, far from a clone: please don't call Minecraft-style games “clones” 20:24 diemartin of course, you can always add your own vegetables and submit a purr request or release as a separate mod 20:24 diemartin :) 20:24 acerspyro Why would Minecraft not be a clone? 20:24 diemartin >purr request >wat 20:24 coagen Calinou: thats a great idea, and probably the simpliest solution! how would I do that btw? in a config file somewhere? 20:24 acerspyro It's based off infiniminer. 20:25 * PenguinDad request to purr 20:25 PenguinDad +s 20:25 * diemartin purr requests sfan5 20:25 * sfan5 meows 404 at diemartin 20:25 sfan5 !deop 20:27 ShadowNinja Calinou: Actually I said the opposite. 20:27 Calinou coagen, you'd have to edit games/carbone/mods/mobs/init.lua 20:27 Calinou remove mobs:meat_raw drop and mobs:rat drop 20:27 ShadowNinja Calinou: And I heard you moved your mods to gitorious, is that correct? 20:27 Calinou not trivial, but certainly possible 20:28 Calinou ShadowNinja, yes, since may 20:28 ShadowNinja Calinou: Why? 20:28 Calinou GitHub is proprietary 20:28 * Calinou stops moving like a statue 20:28 * Calinou pointing the sky 20:29 * PenguinDad looks at the sky and gets blinded by sunlight 20:30 * sfan5 purrs at PenguinDad 20:30 coagen Calinou: sorry, I understand its a minecraft like game now 20:31 ShadowNinja Calinou: Hmmm, gitorious does seem to have a usable interface now, although GitHub's is still superior. 20:32 coagen Calinou: thx for the file location! will study it 20:34 EvergreenTree I still am going to use github 20:35 coagen it always amazed me that people use github at all, but at least they make folks choose a license now 20:37 ShadowNinja Calinou: Gitorious is taking 10+ seconds per page load. Is it under DoS or something or is this normal? 20:38 CraigyDavi Gitorious is normally slow, well for me it is 20:49 Calinou it's not normal 20:49 Calinou it takes less time normally 20:50 ShadowNinja Calinou: Does to take less than 2 seconds normally? 20:54 coagen Calinou: just tested minitest first, works great afai can tell, I'll have to try Carbone next 20:56 coagen I noticed that mysql is not listed as a db, any idea why? I ask because this is the db I work with often.... 20:57 diemartin there's no mysql backend 20:58 diemartin at least AFAIK 20:58 coagen thats what I'm asking 20:58 coagen why not 20:58 coagen heh 20:59 coagen seems logical I think to support it... just curious as to why it hasn't been added, no intrest? decidedly incompatible, etc? 20:59 coagen no one has asked? or wanted to add it? heh 21:01 coagen also, I want to pick a texture pack to mess with, but damn theres so many options I can't decide, hah! 21:14 * sfan5 goes to bed 21:14 sfan5 meow ^.^ 21:15 Amaz Good night sfan5! 21:18 diemartin coagen, HDX or Misa's <3 21:19 diemartin HDX supports, to paraphrase VE, "a metric assload" of mods 21:20 diemartin https://forum.minetest.net/viewtopic.php?id=1583 21:27 coagen diemartin: using bdcraft now!, will try those next, thx :) 21:28 diemartin sure :) 21:32 acerspyro Can someone see if Minecontrol works with Minetest? 21:36 RealBadAngel coagen, if you have good graphic card you may want to try this one: https://github.com/RealBadAngel/HavenNG 21:36 RealBadAngel for bumpmapping, parallax occlusion etc 21:37 RealBadAngel coagen, https://www.youtube.com/watch?v=ueQg18t1qyE 21:42 RealBadAngel which one you talking about? 21:49 coagen RealBadAngel: yay thx 21:57 acerspyro Lol, Minecontrol is making me type on the keyboard... 21:57 coagen shit I think I broke stuff 21:57 coagen enabled all mods, and now I got "unknown item" everywhere 22:14 RealBadAngel john_minetest, that feature is in 22:15 RealBadAngel you may want to build from git or wait for new stable 22:15 RealBadAngel a week ago or so?