Time Nick Message 00:05 kaeza is #-delta even alive? 00:10 Mallot1 kaeza: no it redirectsd to minetest-dev 00:11 kaeza I take it as no 00:11 The_Beast Hey 00:11 The_Beast It say my password is wrong when i do /msg NickServ identify 00:24 Mallot1 did you try "/msg NickServ identify [password]"? 00:24 Mallot1 The_Beast:^^ 00:36 The_Beast let me see 00:36 The_Beast Nope Dont Work 00:37 The_Beast I know that i am putting right password 00:46 Mallot1 are you sure you spelled you username correctly? The_Beast 00:46 The_Beast Yes 100% sure 00:49 WindHero Well, I got a beta version of the thermometer/barometer mod up: https://forum.minetest.net/viewtopic.php?f=9&t=9439 00:50 The_Beast WindHere you should make like when the temp goes two high you lose water bar 00:50 The_Beast And when it gets to cold you lose health 00:51 WindHero hmm 00:51 WindHero that could be interesting 00:51 The_Beast Yeah i gonna post on git 00:51 WindHero but only after it is completely finished with the base functionality 00:51 The_Beast ok 00:52 WindHero the main purpose I made the mod 00:52 WindHero is to make it easier to see what biomes you are near 00:52 The_Beast ok 00:54 WindHero I think I just finally got tired of trying to debug every new biome I add to skylands, so I wanted to be able to tell how likely I was to find a particular one nearby 00:57 The_Beast Alright. 01:00 The_Beast Hey Vazon 01:50 zat lol LOL now I just realized 01:50 zat lmao 01:53 WindHero ? 01:53 zat (19:44:25) zat: #j /lmms 01:53 zat *genius* 01:54 WindHero #j /lmms 01:54 WindHero yeah 01:54 WindHero I see what happened 01:54 WindHero # and / swapped, lol 01:54 fireglow very good 01:54 zat http://images.wikia.com/potcoplayers/images/e/e8/Genius-rage-face.png 01:55 WindHero heh 01:55 WindHero I'm really pushing myself 01:56 WindHero to rework the code of kaeza's imageloader mod to treat images as biome maps :P 03:48 Vazon !up minetest.org 30012 03:48 MinetestBot minetest.org:30012 is up (984ms) 04:31 SpongeElephant Hai! 04:33 * SpongeElephant is tempted to register this nick 07:30 Zeno` Hi, is anyone else having problems with the latest version of minetest-irc? 07:40 VanessaE what sort of problem? 11:36 raffahacks hi megaf 11:37 Megaf Hi there 11:38 raffahacks have you seen the mac ports? 11:46 Megaf yep 11:46 Megaf they work quite well, with only minor issues 13:44 realtinymonster Hi! 13:44 Krock Finally 13:44 Krock My mouse works again perfectly 13:45 realtinymonster Woot! 13:45 Krock About 8 years old and still no big damages 13:46 fireglow which mouse is it? 13:47 Krock MAXDATA 13:51 FreeFull I'd expect an optical or laser mouse to work pretty much forever without any maintenance 13:51 FreeFull Unless you intentionally damage it 13:51 FreeFull Ball mice you'll have to clean 13:52 Krock ^ 13:52 Krock cleaning makes somehow...fun 13:52 Krock lazer mice are pretty low quality 13:52 FreeFull You get to play with the ball 13:52 Krock nah 13:56 Krock fireglow, MAXDATA 14:09 realtinymonster CraigyDavi! 14:09 CraigyDavi Hi realtinymonster 14:09 realtinymonster howsit? 14:17 sfan5| meow 14:22 Krock meow 14:25 realtinymonster LemonLake! 14:26 LemonLake what 14:36 realtinymonster Hi 14:39 voidfire_ hello 14:40 voidfire_ new guy here 14:40 LemonLake okay 14:41 voidfire_ is minetest a single player only ? 14:41 LemonLake Nope! 14:41 voidfire_ or I could use it to connect to my local server? 14:41 LemonLake Go onto the forums to find a server, then connect to it in the Client tab 14:41 voidfire_ online mode false on 14:41 proller http://servers.minetest.net/ 14:41 MinetestBot GIT: maciej.kasatkin@o2.pl commited to minetest/minetest: Re-add missing shaders setting. (Generate normalmaps) f70e0556fc 2014-06-04T16:41:33+02:00 http://git.io/skxOsA 14:42 voidfire_ nah I dont wanna play. I just wanna mess with minecraft server admining / modding etc 14:42 LemonLake finally 14:42 LemonLake Host one in Server tab and add the mods that you need 14:42 voidfire_ and Im 2 days into that and learneed lots. but I need a cracked client of some sorts to be able to test from my archlinux 14:42 voidfire_ rather than having my lil bro messing from windows :3 14:42 voidfire_ thus not testing :3 14:43 LemonLake A 'cracked client'? 14:43 LemonLake This game is free. 14:43 voidfire_ thanks for your input:) 14:43 voidfire_ well the actuall mine craft isnt 14:43 LemonLake This isn't minecraft. 14:43 voidfire_ and I run a craftbukkit server of some sorts 14:43 voidfire_ I know 14:43 voidfire_ that why Im asking those questions above 14:43 LemonLake You have to build the linux client yourself 14:44 realtinymonster LemonLake: not necicarrly 14:44 RealBadAngel but its wiser to do so 14:44 realtinymonster yeah 14:44 RealBadAngel and its not that hard after all 14:44 realtinymonster ^ -1 14:45 voidfire meow 14:45 RealBadAngel in fact building mt is as easy as copy paste 3 lines and waiting a bit 14:46 realtinymonster RealBadAngel: that is when you have cutting edge linux 14:46 RealBadAngel not really 14:46 RealBadAngel im on rather old xubuntu 14:46 voidfire im on arch thus cutting edge and such 14:47 realtinymonster RealBadAngel: LTS? 14:47 voidfire I wish I could forward my server and get some tech savvy peer to mess with me both in game and over in the servers shell in my adventures of messing with it 14:48 RealBadAngel 12.04 14:48 voidfire yet despite firewalls rules and router properly forwarded it doesnt seem to be facing forward properly (for some reason) 14:49 voidfire and services online that test ports show that its properly forwarded 14:49 voidfire puzzling stuff :3 14:49 RealBadAngel get xubuntu, it will work out of the box ;) 14:50 voidfire I dont think my host OS is the preblem here 14:50 voidfire since it runs on a vbox in bridged mode 14:51 RealBadAngel trying to run mt in vbox? 14:51 LemonLake Ah. 14:51 LemonLake I had the same issue. 14:52 LemonLake Just install linux aside your Windows 14:52 LemonLake you won't regret it 14:52 realtinymonster LemonLake: but I will :P 14:52 RealBadAngel hell, try that, install vbox on windows, run there some linux distro, add wine and try running windows mt binaries ;) 14:52 voidfire o.o 14:52 RealBadAngel hardcore :) 14:52 LemonLake ooooooooooohgod 14:52 voidfire lol 14:52 realtinymonster yeah 14:52 voidfire im not planning on installing windows aside my arch 14:53 RealBadAngel i do have windows because of one single app 14:53 RealBadAngel crazybump 14:54 LemonLake I have windows because of most adobe applications, streaming, most gaming etc 14:54 LemonLake but I have managed to get photoshop running in Linux so that's pretty cool 14:54 realtinymonster LemonLake: OBS 14:54 LemonLake That's what I stream with. 14:54 realtinymonster on Linux? 14:54 LemonLake But it doesn't work fully in Linux and OBS-Studio isn't released for it yet. 14:54 realtinymonster ah 14:54 realtinymonster ok 14:55 RealBadAngel btw, about streamin, i wonder how mt could handle streamed ogg files 14:55 realtinymonster brb 14:55 LemonLake Just as well as any other engine? 14:55 RealBadAngel could be fun to have internet radio in game 14:56 LemonLake Hmm 14:56 LemonLake Maybe servers could have like a voice chat feature or, like you said, some sort of radio thing 14:56 LemonLake perhaps for RP servers? 14:57 Jordach TIL this guys picture is bullshit and not an illusion 14:57 Jordach https://forum.minetest.net/memberlist.php?mode=viewprofile&u=6880 14:57 LemonLake Is it supposed to be an illusion? 14:57 Jordach should be 14:57 LemonLake Is it the dark grey in the middle? 14:57 Jordach but the rotated square is #bfbfbf in colour 14:57 Jordach and the circle is #ffffff 14:57 LemonLake Middle is #f4f4f4 14:58 LemonLake b4b4b4* 14:58 LemonLake SHIT 14:58 Jordach *414141 14:58 LemonLake 414141 14:58 LemonLake I can't type 14:58 LemonLake Well what's it supposed to be? 14:58 Jordach i don't know (i wondered if that was a legit illusion) 14:58 LemonLake http://fc01.deviantart.net/fs71/f/2012/366/b/3/profile_picture_by_ak399-d5pxbp4.png 14:59 LemonLake You can see it more clearly there 14:59 Jordach and my eyes can tell the difference between the two colours 14:59 LemonLake Mhm 14:59 Jordach left and right are still different 14:59 LemonLake I think most can 14:59 RealBadAngel https://github.com/CapsAdmin/pac3/blob/master/lua/pac3/core/client/parts/ogg.lua 14:59 RealBadAngel looks like it could be easily ported to mt 15:00 LemonLake I never got the streaming in Pac3 to work, though 15:01 Jordach ugh - much better 15:01 Jordach mouthful of Alkaline makes my acid reflex much less painful 15:02 Krock Strange bug: Somehow dying in lava and timing out at same time -> save hp = 0 in server -> rejoin -> can't die anymore 15:02 Jordach hmm 15:02 Jordach or just exit the client as it happens 15:02 Krock well, I had to edit the player file to fix it 15:02 * Jordach wouldn't mind HP-1 15:03 Krock ^ 15:03 realtinymonster that is cool 15:03 realtinymonster Its a Penguin! 15:06 PenguinDad Hello everypony! 15:06 LemonLake hi 15:07 realtinymonster A wild ShadowNinja appears! 15:07 realtinymonster damn 15:09 realtinymonster A wild BrandonReese appears! 15:09 realtinymonster hey! 15:09 BrandonReese hello. I don't know about wild but I am here... 15:09 realtinymonster BrandonReese: hehe 15:11 LemonLake wut 15:12 nman3600 hi 15:12 LemonLake mk 15:14 realtinymonster nman3600: Hai! 15:15 LemonLake omfg im raging at libreoffice 15:15 LemonLake its so baaaaaaaad 15:16 nman3600 hi realtinymonster 15:16 realtinymonster LemonLake: no its naught 15:16 * nman3600 is so pissed off right now 15:16 * realtinymonster tells nman3600 to stop being pissed off right now 15:16 nman3600 lol 15:16 LemonLake realtinymonster: it's unusable 15:17 realtinymonster LemonLake: by extention, OpenOffice is as well 15:17 LemonLake extension** 15:17 nman3600 someone say my username (full one please) just testing my sounds 15:17 LemonLake nmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaan36000000 15:17 realtinymonster nman3600: Ping! 15:17 nman3600 k it works 15:17 LemonLake realtinymonster: Pong! Ha, gotcha! 15:17 realtinymonster Narg! 15:18 LemonLake what happens if I pong the server early... 15:18 realtinymonster I wish piracy worked better... 15:18 LemonLake Piracy? 15:18 realtinymonster LemonLake: nothing too interesting 15:18 LemonLake it doesn't work well because it's not intended to even be possible 15:19 realtinymonster LemonLake: Abandonware = Piracy 15:19 realtinymonster its kinda dumb 15:21 Vazon Good morning 15:21 realtinymonster Acclaim Entertainment went under in '07, but their games are under copyright still technically, but there is nobody to enforce said copyright... 15:21 realtinymonster ^ LemonLake 15:22 realtinymonster which suchs like no other, because I can't for the life of me find a working version for the PC... 15:22 LemonLake =don't pirate it then 15:22 realtinymonster LemonLake: But nobody cares anymore! 15:22 realtinymonster lol 15:23 * realtinymonster pulls out hex editor to inspect the EXE that Avira detected 15:25 realtinymonster I still wish that Acclaim didn't go under... 15:25 LemonLake What game specifically? 15:25 realtinymonster LemonLake: I want to make an improved version of the game Extreme-G 2 15:25 Krock Avira is not the best antivirus 15:25 LemonLake What happened to making a 1024mb expansion pack for the N64? 15:26 realtinymonster LemonLake: I decided not to try 15:26 LemonLake You're coming up with ideas that you'll never actually accomplish, get in level with reality 15:26 jp___ Stop to use Winbeurk. Turn on Linux. 15:26 LemonLake ^^^^^^^^^^^^^^6 15:26 LemonLake Also, realtiny 15:26 realtinymonster yus? 15:26 LemonLake you can remake a game without pirating it. 15:26 realtinymonster LemonLake: can I now? 15:27 LemonLake You don't need original files to make an improved version of a game. 15:27 realtinymonster you need the engine? 15:27 LemonLake You just need a concept, a plan, someone to do your dirty work (art, modelling, etc) and a lot of time. 15:27 LemonLake Not necessarily. 15:28 LemonLake The engine itself is pretty simple 15:28 * realtinymonster was going to use Descent as an arguement, didn't think it through enough... 15:29 LemonLake You don't think much through enough to be honest 15:29 realtinymonster Descent is a different animal completely 15:30 realtinymonster It was made Open Source to the public 15:30 realtinymonster and Extreme-G wasn't (which is annoying) 15:42 realtinymonster ^ LemonLake 15:43 LemonLake realtinymonster: patience 15:43 realtinymonster 12 minutes? 15:43 realtinymonster lol 15:43 LemonLake 12 minutes is nothing in irc 15:43 LemonLake commonly some replies can take weeks 15:44 realtinymonster :O 15:44 realtinymonster thats nuts 15:46 Jordach Extreme-G on the N64 was the bomb 15:47 realtinymonster yeah 15:47 realtinymonster Jordach: the controls for XG2 on the PC is like insane 15:47 realtinymonster J to accelerate... 15:47 realtinymonster sut 15:48 realtinymonster *wut 15:48 RealBadAngel Jordach, so what about meshes i asked for? 15:48 Jordach RealBadAngel, i've not been in the mood for that for ages 15:48 m5 Hello everyone! 15:48 RealBadAngel you want that feature in or not? ;) 15:48 Jordach too busy doing other stuff 15:48 RealBadAngel oh cmon, youre blender god here 15:49 RealBadAngel who else i could ask if not you 15:49 Jordach RealBadAngel, exams > other stuff 15:49 RealBadAngel summer is coming 15:49 RealBadAngel so propably exams will end soonish? 15:49 Jordach i can do it on Tuesday 15:50 realtinymonster Jordach: Tuesday was yesterday :P 15:50 RealBadAngel hehe 15:51 RealBadAngel Jordach, just spin ur ass and pass those exams, theres lotsa work waiting for ya here :P 15:52 LemonLake exams are stressful, RealBadAngel 15:52 LemonLake you can't rush them 15:52 Jordach http://www.timeanddate.com/countdown/generic?iso=20140610T11&p0=136&msg=100%25+Availibility+%28Jordach%29 15:52 LemonLake that's cool 15:52 m5 http://www.timeanddate.com/countdown/generic?iso=20140610T11&p0=136&msg=100%25+Availibility+%28Jordach%29 15:53 m5 5 days till my Bday! 15:53 RealBadAngel wonder if i one could hack that clock ;) 15:54 Jordach $5 it's JS 15:55 RealBadAngel Jordach, but ok, i will finish and push water surface shaders by then 15:55 RealBadAngel then new drawtype 15:58 RealBadAngel after that we will go for adding rendering buffers 15:59 RealBadAngel and then mt will change like hell 16:00 RealBadAngel godrays, water reflections, shadows, real lighting, sun flare lens, cartoon shaders.... name your ideas 16:02 Piggybear87 2D inventory images. 16:04 Jordach RealBadAngel, why not also allow mods to define their own material type 16:05 Jordach so they could have this half mirror half toon shader 16:05 Jordach (with their own glsl) 16:06 rubenwardy Hi all! 16:07 * Jordach decides to do a bit of trolling 16:08 RealBadAngel Jordach, thats pretty possible 16:09 RealBadAngel i have just allowed such thing in core 16:10 RealBadAngel so for example water node have own shader for surface, another for rest of the tiles 16:10 realtinymonster RealBadAngel: I support real lighting 16:10 LemonLake RealBadAngel: Would you be adding the feature to define custom keybinds? 16:11 RealBadAngel LemonLake, i will pass to server full keyboard scan code 16:11 RealBadAngel and allow mods to read it 16:11 RealBadAngel that will be more than enough 16:11 LemonLake Sounds neat. 16:12 RealBadAngel full scan is needed for computer terminals anyway 16:13 LemonLake fair point ^.^ 16:14 rubenwardy Just don't destroy any FPS and ping time we have currently 16:15 Calinou if it's too heavy, then add special2, special3 and special4 16:15 Calinou let users define them 16:15 RealBadAngel rubenwardy, my changes used to rise fps count usually 16:15 Calinou RealBadAngel, I'm afraid that might suck 16:15 Calinou think of AZERTY and QWERTZ users 16:15 rubenwardy Good 16:15 Calinou non-Windows operating systems treat these differently! 16:16 RealBadAngel hold on for upcoming todays shaders update 16:16 RealBadAngel it will provide very noticeable fps gain on high end machines 16:16 * Krock feels excluded 16:17 RealBadAngel i, with my rather old box, gained ~25fps 16:17 RealBadAngel ofc with 256x texture pack and all the shaders options turned on 16:17 * Calinou crafts a Titan Z using golden coins 16:17 Calinou RealBadAngel, did you fix water being opaque when nothing is dug? 16:18 RealBadAngel so atm, mt is hitting here 60fps 16:18 RealBadAngel with the cap 16:19 RealBadAngel Calinou, hmmm, sorry but i quite not get it. Can you make a vid? or describe it in another way? 16:20 RealBadAngel because by now i simply dont what what you are talkin about :) 16:23 Calinou happens on multiplayer servers mostly 16:25 RealBadAngel you mean problem with displaying proper face for water 16:25 RealBadAngel that is not related to my work 16:25 RealBadAngel it is caused by lags 16:26 RealBadAngel i can say one thing 16:26 RealBadAngel either we have client side lua, for handling local stuff 16:26 m5 ~up atomicon.tk 1 16:26 ShadowBot m5: atomicon.tk port 1 is up (546ms) 16:27 m5 I don't know why I did that 16:27 RealBadAngel or we will be facing such problems forever 16:27 RealBadAngel that is for all the things you would like to be "smooth" in the game 16:27 LemonLake ^^ 16:28 LemonLake Perhaps mods should have a serverside init, clientside init and shared init? 16:28 LemonLake We can still keep the way the server send the files, but we may need to compress them, if they already are then maybe compress them more? 16:29 RealBadAngel and discussion about client side modding and rising "problems" such as danger, risk, possibility to do something is just well, makin me rotfl 16:29 RealBadAngel but im not sure i should cry or laugh 16:29 LemonLake both 16:29 RealBadAngel server has to be taken load off 16:30 RealBadAngel and all the animation stuff has to be moved client side 16:30 RealBadAngel it is RIDICULOUS that server calculates lighting 16:30 LemonLake ^ 16:30 LemonLake ^^ 16:30 RealBadAngel for example 16:31 RealBadAngel also the entities 16:31 RealBadAngel client shall just report the server what happened 16:31 RealBadAngel and if server confirmed that was possible ack it 16:32 RealBadAngel but not the other way for christ sake 16:32 Calinou either we have client side lua, for handling local stuff 16:32 RealBadAngel thx to it, all moving things suffer 16:32 Calinou what does this have to do with rendering?! 16:32 Calinou client side Lua is painfully hard to implement, it was hard enough to add server-side Lua 16:32 LemonLake Calinou, currently the server does EVERYTHING 16:33 Calinou 37 people on “just test”, lol 16:33 LemonLake And it's gonna be a burden on a lot of mod possibilities 16:33 Calinou like? 16:33 RealBadAngel Calinou, afaik there was proof of concept already 16:33 LemonLake ^ 16:33 RealBadAngel by Jeija 16:33 RealBadAngel so propably nothing much harder than rebase :P 16:34 * Calinou uploads video 16:34 RealBadAngel and about rendering.... 16:34 Calinou don't mix “adding some C++ stuff in order to predict” and “client-side Lua API” 16:34 LemonLake RealBadAngel: It worries me how many people don't realise the importance of client-side stuff 16:34 RealBadAngel adding custom textures at real time, setting animation frames, rendering minimap... 16:34 RealBadAngel enough? 16:35 LemonLake non-laggy and native keyboard keys support, faster and better hud 16:35 Calinou also, downloading code has security and moral issues 16:35 Calinou (see javaScript) 16:35 LemonLake Well, not much has gone wrong so far with Minetest. 16:35 RealBadAngel Calinou, game is open source 16:35 LemonLake ^ 16:35 RealBadAngel so mods are 16:35 LemonLake ^ 16:35 RealBadAngel you can read the code before you run it 16:35 Calinou Calinou, game is open source 16:35 Calinou the client-side mods may not 16:36 Calinou server can decide to randomly put non-free or insecure code in your game 16:36 Calinou since it'll be downloaded 16:36 RealBadAngel if youre dumb enough you can destroy your system without need to use mt for it 16:36 RealBadAngel just a few letters in terminal will do 16:36 Calinou also, client-side code can be abused 16:36 Calinou (exact same problem as JavaScript) 16:36 Calinou abused as in, used for nothing useful 16:36 RealBadAngel we do have mod store 16:36 Calinou very few people use it 16:36 LemonLake that's why you only go on the trusted servers, Calinou 16:36 Calinou my mods aren't even on then in updated form 16:36 RealBadAngel so force them to use it 16:37 RealBadAngel and make it work in the first place 16:37 Calinou LemonLake, so the public server list should be hardened: global banning, etc 16:37 Calinou forcing is bad, in general 16:37 LemonLake Calinou: Megaf and Vazon are working on global banning 16:37 RealBadAngel last time i tried it clickin buttons showed me nothing 16:37 RealBadAngel but big zero 16:37 Calinou I'm talking about server 16:37 Calinou not talking about “let's reinvent US justice in Minetest!” 16:38 Calinou ability, for master server owner, to ban IP to not show in the list 16:38 RealBadAngel yeah, fireams for all :P ;) 16:38 Calinou (bad servers) 16:38 Calinou you're not understanding at all :'( 16:38 RealBadAngel i do, but just joking 16:38 LemonLake Calinou: you're just being too paranoid 16:38 Calinou but you seem to dream too much about the possibilities 16:38 Calinou LemonLake, my browser runs non-free insecure code daily already 16:38 LemonLake you're obviously a pirate then 16:39 Calinou https://www.gnu.org/philosophy/words-to-avoid.html#Piracy 16:39 LemonLake do I give a shit? 16:39 Calinou RealBadAngel, https://mediacru.sh/Xq82z5cqS1iv 16:39 Calinou here's your buggy water 16:39 RealBadAngel ok 16:40 Calinou the 40-player “just test” server doesn't lag much 16:40 RealBadAngel quite funny 16:40 RealBadAngel can i have all your mods zipped? 16:41 Calinou I was playing on the server 16:41 Calinou it doesn't happen often in singleplayer 16:41 Calinou also happens on VanessaE's vanilla server 16:42 rubenwardy Client side mods should be downloaded by the client from the mod store, not the server. 16:42 RealBadAngel yes 16:42 RealBadAngel so this way they can be verified 16:42 LemonLake Actually, that's a neat idea 16:42 rubenwardy All this argumention is irrating me. 16:42 LemonLake If a server requires a mod, you have to get it yourself, for verifififification 16:43 RealBadAngel argumentation is not bad at all 16:43 RealBadAngel but that should change the fact it is needed 16:44 RealBadAngel how we will get it done is another story 16:44 RealBadAngel but we have to no matter what 16:44 RealBadAngel *shouldnt 16:45 Megaf And my server has the lowest lag of them all 16:45 Megaf http://servers.minetest.net/ 16:45 LemonLake_ mineguild has the lowest for me 16:45 Calinou rubenwardy, so you want them to function separately and not in tandem with the server? 16:45 Calinou that destroys LemonLake_'s purpose 16:46 rubenwardy Purpose? 16:46 LemonLake_ it destroys my purpose? 16:46 Calinou RealBadAngel, “have to” is a bad term 16:46 LemonLake_ holy shit I feel violated 16:46 Calinou he wanted real-time textures for HIS mods 16:46 LemonLake_ I what? 16:46 Calinou so, every client will have to download the mod by hand (boring and hard) 16:46 LemonLake_ real- 16:47 Calinou which destroys client side modding's purpose (enhance the modder's experience) 16:47 LemonLake_ umm 16:47 LemonLake_ Calinou: I what? 16:47 ShadowNinja rubenwardy: Do you run @MinetestCommune? 16:47 Calinou it's maybe hoodedice 16:47 rubenwardy No, Hoodedice does. But I have access 16:48 rubenwardy Are you conspiring with celeron55? 16:49 ShadowNinja rubenwardy: Conspiring? 16:49 rubenwardy He just asked me in PM too. 16:50 ShadowNinja Ah. 16:50 LemonLake_ I'm in the mood for CSS. Anyone got any work for me? 16:51 LemonLake_ Actually, screw it. I'll just make some random library or something, idk 16:51 LemonLake_ Hey 16:51 fireglow VanessaE: pipeworks item transport is pretty damn great, thank you! 16:52 rubenwardy CSS is fun XD 16:52 LemonLake_ the game and the language 16:52 rubenwardy oh 16:52 LemonLake_ I mean the language doe 16:52 rubenwardy Cascading Style Sheets 16:53 LemonLake_ mhm 16:54 LemonLake_ css3 especially 16:54 Vazon speaking of the global ban i need to get started on that, i havent yet becuase i was unaware of what we decided 16:54 LemonLake_ I love every job 16:55 rubenwardy yeah 16:56 Calinou hi john_minetest 16:56 Calinou css3 especially 16:56 Calinou CSS 3 abuse isn't :'( 16:56 Calinou our CPUs and GPUs cry and our battery life goes down 16:57 zat that conversation is so 2005. 16:58 LemonLake_ calinou 16:58 LemonLake_ you're so damn paranoid 16:58 Calinou lots of things in the world aren't right. 16:59 LemonLake_ you're so bitchy about the littlest of problems 16:59 Calinou better than not bitching about it and bad stuff happening 16:59 Jordach i bitch about minetest's need of a good UI 17:00 Jordach will it fucking happen? NO 17:00 Calinou what's wrong with the UI? 17:00 LemonLake_ minetest needs a lot of things but nobody does it 17:00 Calinou apart of default font being ugly and small 17:00 Jordach Calinou, formspecs look like shit 17:00 Calinou (see my video, I fixed it there) 17:00 LemonLake_ Calinou: font depends on your OS actually 17:00 Jordach grey with no colour 17:00 LemonLake_ at least I think 17:00 Calinou Jordach, button look could be improved, it's not flat design :'( 17:01 Calinou LemonLake_, no 17:01 Calinou you can change font path, size, shadow 17:01 Calinou if you have a Freetype build 17:01 Jordach Calinou, it's worse than that, i don't really like the bland default formspec look 17:01 Jordach (look at the inventory, chest, furnace, other formspecs) 17:02 Calinou customize it 17:02 Calinou like minetest_next and carbone do 17:03 Calinou you can change colours of slots 17:03 Jordach yes, but what about games that *don't* stem from MTG 17:04 Megaf Folks, what and how this options affects? item_entity_ttl = 10 17:04 Calinou then fix it yourself 17:04 Calinou Megaf, it doesn't seem to be present in the default game, but in general, ttl means “time to last” 17:04 Megaf isnt that time to live? 17:04 Megaf ok, same meaning 17:05 * Jordach noticed that simple mobs don't save their positions on server shutdown 17:05 Megaf Ok, removed that from my minetest.conf 17:05 Jordach yet other entities are saved (eg, items, mobf) 17:05 Calinou they are, to me 17:05 Calinou they appear shortly after the world loads, that's all 17:06 Jordach Calinou, strange 17:06 Megaf I'd like to know how MC wolfs, chickens, pigs and stuff works 17:06 Megaf is that C++? 17:06 LemonLake_ MC is java. 17:06 LemonLake_ All is java. 17:06 Jordach i made a custom NPC in BFD, however i noticed it doesn't respawn correctly when it is used by simple mobs 17:06 Calinou Megaf, how would it be? O_o 17:06 OldCoder I'm hosting a very large map. Probably large due to Nether. How might I keep the mod for its blocks but delete the underground spaces it created? 17:06 Calinou of course, they're all hardcoded in Java 17:06 Calinou Minecraft and non-hardcoding make two 17:07 Calinou the texture size used to be hardcoded 17:07 Calinou there's no free, popular Java equivalent 17:08 Jordach TIL Firefox's Private Browsing allows tab restoration 17:08 Jordach Chrome doesn't have that :P 17:08 Calinou it's not a Java equivalent: it's higher-level 17:08 Calinou “private browsing” doesn't mean much 17:10 Megaf Folks, VanessaE: Here is my minetest.conf, http://paste.debian.net/103418/ It works pretty damn good, I get very low CPU usage and for me on the local networks there's no lag at all. Really fast, and world loads fast too, faster than I can run. Problem is, people from far away are having lag. So I fixed CPU usage and borked slow/far connections. Suggestions? 17:12 Calinou “year_days = 365” → is it still useful? 17:12 Calinou “Sever”… 17:13 Megaf oops 17:13 Megaf Calinou: you are the first one to notice that 17:13 Megaf Calinou: I think so, my "sever" runs in "real time" 17:14 Calinou time_speed = 1 is what matters 17:14 Calinou (be sure to use a mod to sync world time to real time) 17:14 fireglow Is there a way to make lava destroy items that are thrown into it? 17:14 Megaf fireglow: yep 17:14 fireglow Megaf: how to do it? 17:14 Megaf search on forums for builtin_item 17:14 Megaf it's a mod 17:14 fireglow cool, thank you 17:15 Calinou fireglow, use builtin_item 17:15 Calinou or use Carbone's which is better :P it makes all damaging blocks destroy items 17:15 Calinou fixes the sound being too loud too 17:19 fireglow mmm, that seems to be a larger mod, I'm sticking with simple ones for now, but thank you 17:20 Megaf fireglow: actually it's a pretty small mod 17:21 Calinou fireglow, it's a game 17:21 Calinou my builtin_item has like 5 more lines 17:22 Calinou you can use it separately 17:22 Calinou https://gitorious.org/calinou/carbone/archive/ad2697a2f6451d87f3317f2fc83e0f6fce1886a9.tar.gz → get the “builtin_item” inside the “mods” directory 17:22 fireglow okay, thanks 17:28 sfan5 meow 17:28 sfan5 hi everyone 17:29 Exio4 Calinou: haskell is a nice language 17:29 Exio4 you can write insanely fast code in a very high-level language 17:29 Exio4 :D 17:31 Megaf Exio4: Isnt JAVA properly coded faster? 17:32 rubenwardy haskell is awesome 17:32 Exio4 Megaf: haskell is even higher abstraction-wise, and i'd say, no, haskell code can be optimized way more than you might think 17:32 rubenwardy But I wouldn't recommend using it for anything real 17:32 Exio4 why not? 17:32 Megaf Is it compiled? 17:33 rubenwardy Because it is functional, rather than procedural or OO 17:33 rubenwardy Megaf: both 17:33 PilzAdam Exio4, someone in my uni thinks the same about haskell; we made a test (calculating fibonacci numbers), Java was like 1000 times faster 17:33 Exio4 PilzAdam: what was the algorithm for the fibonacci serie? 17:34 Exio4 did he use memoization? what data types he use? integer or int? 17:34 PilzAdam f(i) = f(i-1) + f(i-2); f(0)=0; f(1) =1 17:34 Exio4 a naive recursive algorithm? 17:34 Exio4 did you did the same in java? 17:34 PilzAdam I dont have the haskell code here 17:35 PilzAdam he knew haskell pretty good, I think he has done it properly 17:35 rubenwardy PilzAdam: you are 17, at uni? 17:35 Exio4 sup with that rubenwardy? 17:35 PilzAdam rubenwardy, Im 5.75 17:36 Exio4 have the java code? 17:36 Exio4 also, i guess you compiled with -O2 :P 17:37 Exio4 interpreted code is like 20~ times slower 17:37 PilzAdam the Java code was pretty straightforward; simple recursion 17:37 Exio4 do you have it? 17:37 Exio4 the one that was tried 17:38 PilzAdam no, but I could rewrite it in 2 minutes 17:38 Exio4 ok, and then benchmark it 17:41 jp___ Hello, God. 17:42 VanessaE john_minetest: how dare you do that to Their Illustrious Leader :P 17:42 VanessaE :) 17:43 celeron55 jp___: hello, subordinate. 17:44 Amaz john_minetest, Brilliant! 17:44 celeron55 in other news, i think i am going to try to use this thing: http://www.pling.it/p/627/ 17:44 celeron55 for that i need to figure out some plan for how to use any amount of donations 17:44 Calinou don't you use them for hosting? 17:44 jp___ :o he mentioned my name, what an honor... 17:45 celeron55 so, does someone oppose this, or does someone have suggestions for this overall plan? 17:45 Calinou celeron55 is not a god 17:45 Krock omg holycow!c55 is here 17:45 Calinou pling.it doesn't seem to be used 17:45 Calinou it has no WOT rating 17:45 Calinou means there are potentially very few users 17:45 celeron55 pling.it is new 17:45 Calinou also, the background screenshot doesn't use the default textures 17:46 celeron55 but that doesn't even work like flattr 17:47 celeron55 Calinou: well, i just picked up something that i had around; i don't play minetest_game anymore so i don't have screenshots of it (and i don't even like how it looks) 17:48 Calinou Carbone? :p 17:48 VanessaE actually, it reminds me of Realtest. 17:48 VanessaE it looks something like that. 17:48 VanessaE but anyway, 17:49 Amaz Nodetopia? 17:49 VanessaE yeah, that's probably it Amaz 17:49 celeron55 i'm mainly wanting to try pling out because they asked if i would like to, and it seems to be worth a try to be there when they initially promo themselves 17:49 PilzAdam Calinou, this are the default textures 17:49 Calinou definitely not, PilzAdam 17:49 PilzAdam the default texture of the best game for the Minetest engine 17:50 celeron55 john_minetest: there is no registration on pling 17:50 PilzAdam +s 17:50 Calinou the grass side looks bad, very bad 17:50 VanessaE celeron55: I have no objections to it, but I also can't think of a specific plan to do with the monies gained from it either 17:50 Amaz PlizAdam: Yep! 17:50 celeron55 john_minetest: it basically just wraps paypal on a fancy page 17:50 PilzAdam Calinou, yea, way too blocky for a voxel based game! 17:51 celeron55 VanessaE: yes that's the main issue (which why i mentioned it as an issue) 17:51 Calinou VanessaE, paying for hosting of stuff in general 17:51 Calinou we probably don't need more money than that 17:51 Calinou servers are hosted by players, no need for an “official” one 17:53 Amaz john_minetest: https://cdn.mediacru.sh/zb5FAT_Oc7I2.jpg 17:55 VanessaE celeron55: well you could always throw your hat into the "pay me to move feature X to the top of my list" ring. 17:56 VanessaE it's a legit use for the money, and people like being able to do that 17:56 Calinou you don't actually use the money 17:56 OldCoder I'm hosting a very large map. Probably large due to Nether. How might I keep the mod for its blocks but delete the underground spaces it created? 17:56 OldCoder Could I simply 17:56 Calinou except for working on Minetest instead of going to work ;) but then, don't forget tax stuff 17:56 OldCoder delete everything below a specified depth? 17:57 VanessaE yep, I know that Calinou (though how taxes work in c55's locale is an interesting question) 17:57 Calinou Finland loves donations 17:57 * Calinou sarcasm 17:57 VanessaE heh 17:58 VanessaE well I meant more like his particular city and county (well, whatever Finland calls their equivalent) 18:00 Calinou does it depend on the city? I highly doubt it 18:00 VanessaE I dunno about Finland, but here it can 18:01 VanessaE each city, county, and state has their own tax rates for different things - if you exceed certain thresholds of course. 18:03 celeron55 how about instead of giving money to people, i will give them "donation time"; so that eg. the bountyy for making feature X will be getting to have the donation address for a specific number of weeks 18:03 celeron55 (paypal address) 18:03 celeron55 -y 18:05 celeron55 that way nobody really has to process and/or accumulate a lot of weird money 18:05 Amaz That sounds good... 18:07 VanessaE works for me. 18:07 OldCoder Finland taxes are presumably highly relevant to Minetest :P However, may I direct attention to my question regarding deleting things below a certain depth? 18:07 Calinou a lot of? 18:07 OldCoder celeron55, Amaz, VanessaE ^ 18:07 Calinou I doubt you'll even reach hundreds :/ 18:07 Vazon Ok im back 18:07 * OldCoder gathers that Finland taxes are in one of the Lua modules :P 18:08 celeron55 or if someone wants to eg. design better sounds or graphics, i could set the donations to go to them so if they get some, they can buy hard-to-find things 18:08 OldCoder Ah. This *is* relevant. Excuse me. 18:08 Vazon Hi OldCoder, celeron55, Calinou, and VanessaE 18:08 VanessaE celeron55: right, that's the sort of thing I was thinking of 18:08 VanessaE (I'm not the sort who likes to directly equate time with money) 18:09 celeron55 equating time with money isn't possible in a project like this 18:09 rubenwardy OldCoder: It would be nice to have a map cleaner. Delete all blocks that are unmoddified. 18:10 OldCoder rubenwardy, simple though to delete blocks below a certain depth? 18:11 rubenwardy I don't think there is a way to do that 18:11 VanessaE how do you define "unmodified" though? by definition, nearly everything that's been generated has been modified by way of adding trees, grass, etc. 18:11 Calinou hi Vazon 18:11 rubenwardy modified by user 18:11 Calinou “they can buy hard-to-find things” → like beer and Mese, amirite 18:11 Calinou (I'm not the sort who likes to directly equate time with money) 18:12 Calinou it makes no sense in free software projects 18:12 Calinou time isn't money 18:12 Calinou it's not a race 18:12 VanessaE rubenwardy: at present, that's impossible to detect, I don't think there's any flag that tracks whether a user has edited a given mapblock 18:12 rubenwardy ATM 18:14 celeron55 the question then is, how to choose who is the one getting the donations at any given time - the ideal outcome would be that it would always be someone who is good at what he does and is at that moment using most of his free time for working on something that benefits the minetest community 18:14 VanessaE you could try to detect it based on finding anything other than stone, dirt, grass, or the various tree- and ore-nodes, but the problem there would be the false negative rate 18:14 celeron55 at least i would preceive that as being objectively fair 18:14 celeron55 perceive* 18:16 * Jordach throws monies at celeron55 18:16 celeron55 (of course, taking also account how much the money can directly help the task at hand) 18:16 VanessaE celeron55: suppose coders "bid" for the current bounty somehow? 18:17 celeron55 i'd side on either full-on democracy using a simple automated website or a selected group of people who are responsible for figuring out who is doing good stuff 18:18 VanessaE (seems like all they'd need to do then is specify a start date and deadline and a projected value for their task.) 18:18 celeron55 i don't want this to be coder-centric because code is only a part of the things that people want 18:18 VanessaE this is true. 18:19 Amaz I like either the first of Celeron55's ideas, or VanessaE's one. 18:20 Vazon i missed part of the debate, so i dont know what is goin on 18:20 VanessaE thing is, if you get normal users in on it, e.g. "I want feature X and I'll pay Y for it", you could potentially end up with a shitload of little, unattainable things and basically github's issue list is re-created. 18:21 VanessaE and/or* 18:23 Calinou Vazon, again a “funding” thing :( 18:23 celeron55 yeah, it should be based on people offering to make something, and then people voting on those 18:23 celeron55 i.e. not based on people wanting something that nobody wants to do 18:24 Vazon o :| well thats no good. 18:25 * realtinymonster is about to throw a brick at K12 18:27 celeron55 maybe there could be a way to propose something, but it couldn't be voted before someone offers to do it 8) 18:29 celeron55 for example i think that at the moment "get a new release out" would end up being smashed pretty quickly through that system 18:30 celeron55 i'm in the mood of hacking random stuff in node.js so i'll see if i can come up with something that might work 18:33 jp___ Why not to create a "Premium" section ? Premium members must pay for access for some advantages... 18:34 rubenwardy Like what? 18:34 PenguinDad RealBadAngel: issue with #1303 https://cdn.mediacru.sh/YUxlgdlpMFcS.png 18:35 jp___ rubenwardy : premium mods / private servers for example. Idk... 18:36 Jordach that wouldn't work 18:36 * twoelk doesn't like the sound of premium 18:37 Vazon I dont think that would be fair the the current players would loss some of the stuff they have right now. 18:37 jp___ "Full Membe accessr" if you prefer... 18:37 jp___ member* 18:37 Calinou jp___, no one would pay for it 18:37 VanessaE hey, I know that game! :D 18:38 Calinou would be unfair, too 18:38 Jordach jp___, same problems with TF2 community servers 18:38 VanessaE (PenguinDad :P ) 18:38 Calinou the right price is zero 18:38 Jordach pay for "premium" get god mode and make it not fun 18:38 Calinou also, the donation would go to the server, not the developers; the developers can't force a server to give the money to them 18:38 Calinou Jordach, it's not god mode, but quite OP (infinite ammo, third person, health on kill…) 18:38 rubenwardy A special forum title maybe 18:38 twoelk Vanessa: is your mergesqlite script still online somewhere? Might that help OldCoder? 18:39 rubenwardy Although still bad 18:39 VanessaE twoelk: nope and nope (he uses LevelDB) 18:39 VanessaE I do have the script though 18:39 OldCoder twoelk, appreciate the remarks and VanessaE... 18:39 Calinou special forum title is OK, but no one would donate just for that, this isn't Minecraft 18:39 OldCoder The DB is in SQLite3 18:39 Calinou people are not obsessed by titles 18:39 Vazon How about we leave everything as is but maby when you sign up with forum you have the oppoint to buy a in-game name that no one can use unless you use your forum password, thsu stil leaveing everything still free 18:39 OldCoder VanessaE, this is Landrush 18:39 OldCoder I will revive the deceased world; but it's 4+GB 18:39 OldCoder The script would be appreciated 18:40 VanessaE OldCoder: one moment 18:41 VanessaE http://pastebin.ubuntu.com/7589451/ 18:41 celeron55 i don't think any of this premium stuff would work for minetest nor it's users 18:41 VanessaE note the block position is incorrect. 18:41 twoelk It identifies blocks horizontal and moves them, so you might be able to use it to sort blocks vertical to decide wich to delete 18:41 VanessaE the formula thereof that is 18:41 VanessaE take out the *4 term. 18:42 Vazon celeron55 what i suggested isnt really permium just gives you the choose to lock your name to a password so no one can steal your name 18:42 twoelk (after tweaking of course) 18:42 VanessaE OldCoder: as you can see there's not actually that much to it. 18:43 jp___ Or a MT magazine ? 18:43 rubenwardy Sounds like something that MT haters will like to see in MT. "You have to pay in order to use your username on servers". 18:43 rubenwardy (I know that isn't what you said) 18:43 OldCoder VanessaE, R 18:44 OldCoder VanessaE, How might I use this to delete blocks below a given depth? 18:44 OldCoder Thank you for your time; this is to save the world 18:44 VanessaE OldCoder: it wasn't intended to do that; I'm not sure what twoelk was trying to suggest :) 18:44 VanessaE however, 18:44 Vazon rubenwardy you dont have to pay just pay if you dont want others using your username on anyserver if you pay other wise that name can be used by anyone 18:44 rubenwardy (I know that isn't what you said) 18:45 rubenwardy The MT haters / MC bigots will distort it and say that 18:45 VanessaE one moment... 18:45 twoelk the script calculates the position of blocks if iirc 18:45 Vazon ooo sorry rudenwardy i misunderstood 18:45 VanessaE [05-28 22:34] VanessaE: Run that little C++ tool I gave you and then run `sqlite3 map.sqlite 'delete from blocks where pos='`. 18:45 rubenwardy no prob 18:45 VanessaE THAT is how you delete an unwanted block 18:45 Calinou global account system is centralization, which is bad here 18:46 twoelk so use the idea to identify the blocks to delete on db level outside mt 18:46 Calinou Or a MT magazine ? 18:46 Calinou it's expensive to physically distribute, the audience is too small 18:46 VanessaE replace " " with the calculated block position as you saw in my script 18:46 Calinou paper magazines have enough trouble currently 18:46 Vazon Calinou how can the choose to lock you name be a bad thing? 18:46 VanessaE OldCoder: ^^^^^ but be sure you keep backups. 18:46 jp___ Calinou : I don't though to a paper version ;) 18:46 OldCoder R 18:47 OldCoder Where is the C++ tool? 18:47 OldCoder ShadowNinja, VanessaE ^ 18:47 jp___ thought* 18:47 Calinou Vazon, it requires authentification to a central server. 18:47 jp___ PDF version rather. 18:48 Calinou I guess many Minetest players like how you can currently play without having to log in anywhere 18:48 Calinou unlike Minecraft 18:48 Vazon Calinou you have to log into servers most servers are password protected, there is no difference 18:48 Calinou I'm not talking about that 18:48 Calinou I'm talking about having to log in to a central server 18:49 Calinou has privacy and other issues (what if the server is down?) 18:49 Vazon nothing would change but being able to lock your name, and there wouldnt be a server just a database right?? to keep all the names and passwords 18:49 rubenwardy Calinou: servers on start up could download a list of usernames and auth keys. The auth key is used to unlock the username, and is not the password. The user can then log on to the system with another password with out the use of the centrallised server. 18:50 rubenwardy download using the same system as broadcasting to servers.minetest.net 18:50 rubenwardy cons: only synced at start up 18:50 VanessaE OldCoder: one moment. 18:50 rubenwardy pros: if main server is down, normal server still operates. 18:50 Calinou but anyway: having to pay for such a thing is unfair 18:50 Calinou giving extra privileges is a no-no 18:51 Jordach if i dislike buying "upgrades" then it's a bad fucking idea 18:51 VanessaE OldCoder: http://pastebin.ubuntu.com/7589504/ this is the code he was referring to, but you don't actually need it, it just computes block positions. you could do that with some bash script also. 18:52 Vazon you dont have to pay that is up to the player we all no there is alot of players that play for a day and quit but legitment players of minetest would mostly like this idea so they cant be locked out of a server they have never joined just because a newbie to minetest used there name 18:54 VanessaE Vazon: dude. please use punctuation. 18:54 rubenwardy lol 18:54 Vazon oops, sorry. 18:54 Calinou “alot” isn't a word 18:54 rubenwardy punctuation, or be punched. 18:54 Calinou if you're locked out, then use YourName_ 18:54 Calinou the end 18:55 Calinou Jordach, I loathe paying for stuff in general… 18:55 rubenwardy Lol. Imagine a twitter like verification system :O 18:55 Calinou that's also an upside of Minetest: no fear of getting your account cracked in 18:55 Calinou rubenwardy, GPG authentication was proposed in a pull request; ultimately it wasn't portable so it was never added 18:56 rubenwardy I meant the blue tick next to user names 18:56 rubenwardy but that is a good idea too 18:56 Calinou GPG can be used for signing 18:56 rubenwardy Two step auth as well. 18:57 rubenwardy Could probably do that in a mod 18:57 jp___ I have another idea : 3D printer starts to bridge his nose on the market, a good thing for the future would to create keyring with 3D plastic logo of Minetest. It's efficient, economically... 18:57 Calinou rubenwardy, send code by SMS to phone 18:58 Calinou but remember… this is just a game… 18:58 Calinou use strong passwords and you're good to do 18:58 rubenwardy or make an app like google does 18:58 Calinou we could have bruteforce protection 18:58 rubenwardy !c 2000/0.1 18:58 MinetestBot 20000.0 18:58 rubenwardy ^ how many keyrings we need to sell inorder to break even (assuming printer is £2000, key ring is 10p) 18:58 OldCoder VanessaE, I shall review and check with you again at a later point; thank you 18:59 rubenwardy !c 300/1 18:59 MinetestBot 300 18:59 Calinou bye 18:59 rubenwardy ok, better estimate. 18:59 rubenwardy Bye 18:59 rubenwardy and I have to go to now. Cya 18:59 twoelk OldCoder: actually you could use tools such as "SQLite Database Browser" or "Sqliteman" to sort blocks with some filter and delete the identified blocks (which I thought parts of Vanessa's script might be usefull for) - or bash-grep ;-) 18:59 jp___ rubenwardy : not buy the printer, to subcontract another company (in china). 19:00 rubenwardy oh 19:00 Vazon Well its up to you guys want to do, that was my best idea. 19:01 OldCoder twoelk, Yes; I am knowledgeable enough to write SQLite3 scripts. But I don't know what to filter on. 19:02 OldCoder If anybody indicates this and I write a new tool I will share the new tool 19:02 OldCoder DeleteDeepLevels etc. 19:02 OldCoder 19:05 VanessaE OldCoder: I proposed to ShadowNinja that a command be added to buildin that makes it easy to delete blocks directly by block position 19:06 asl landrush have very deep mines, randomly deleting block might not be a good idea since someone would need to replace the elevator in those public/private mines somehow 19:06 VanessaE he seemed to think it was about time for that. 19:06 ShadowNinja That seems better as a separate tool. 19:07 ShadowNinja We should have libmtmap first though. 19:07 asl there is also qn on going project to dig to the nether 19:07 asl an* 19:08 OldCoder VanessaE, t y 19:08 VanessaE OldCoder: will those bits of code be useful to you? 19:09 ShadowNinja ~give Vazon echo -- 19:09 ShadowBot Vazon: http://i0.wp.com/www.mscheevious.com/wp-content/uploads/2013/08/1234687_10153156396165433_130892920_n.png -- http://hyperboleandahalf.blogspot.com/2010/04/alot-is-better-than-you-at-everything.html 19:10 OldCoder VanessaE, I believe so; I will look further later. 19:10 OldCoder Thanks again 19:14 Vazon lol thanks Shadow 19:15 ShadowNinja :-) 19:23 Jordach OldCoder, do tell me when to get a working backup of the worlds + mods 19:24 Megaf !up minetest.megaf.info 30003 19:24 MinetestBot minetest.megaf.info:30003 is up (675ms) 19:25 Vazon Hey Megaf 19:25 Megaf Hi Vazon 19:25 Megaf I may have borked my server, or made it better 19:25 Megaf later I will know 19:26 Vazon why whats wrong with the server Megaf? 19:26 Megaf If a player is too far away or have a bad internet, then the player will be really lagged 19:26 Vazon o ok 19:27 Megaf I want to improve it for bad connections 19:27 Vazon wb Sokomine 19:28 Megaf I'd like to understand all those flags http://servers.minetest.net/ 19:28 Vazon megaf the details is at the bottom of the page 19:29 Megaf not here 19:31 Vazon Megaf: http://minetest.net/servers 19:32 OldCoder Jordach, which world? Landrush? O.K. but I need to figure out how to delete the blocks below a certain depth. Presently the world is 8GB in size. 19:32 Megaf cool 19:32 jojo__ hi 19:33 OldCoder jojo__, welcome 19:33 jojo__ how are you 19:33 jojo__ hi 19:33 OldCoder jojo__, do you have a MT question? 19:33 jojo__ litel 19:33 OldCoder Go on 19:34 VanessaE hey jojo 19:34 VanessaE no a1997 anymore? :) 19:34 jojo__ can there be a ender dragon mod 19:34 jojo__ hi 19:34 jojo__ brb] 19:34 OldCoder Fond of hi isn't he 19:34 VanessaE there probably could be, the model itself and putting such a thing into the world wouldn't be terribly hard to do, but what would it DO once there? 19:35 Jordach 1) why do we need to copy that game 19:35 VanessaE we don't. 19:35 VanessaE but having large animals would be interesting: 19:35 Megaf but we need to have chickens, sheeps and pigs 19:35 VanessaE suppose there was a dinosaurs mod 19:35 OldCoder Cool 19:36 OldCoder We do have sheeps 19:36 OldCoder etc. 19:36 VanessaE or something that added say, elephants 19:36 OldCoder Dinos can be tall sheeps 19:36 Megaf bad sheeps 19:36 OldCoder Faces are a bit odd yes 19:36 jojo__ lol 19:36 m5 OldCoder, Going well? 19:36 OldCoder m5, I have difficulty with questions of that type 19:37 Jordach OldCoder, all of the availible worlds 19:37 OldCoder Jordach, ? explain 19:37 * OldCoder is not clear 19:37 * m5 has set up an irc network 19:37 Jordach OldCoder, any world you've hosted now or before - just upload em 19:37 Jordach (i have a large available bandwidth) 19:37 OldCoder Jordach, Upload them? They are already uploaded? 19:38 OldCoder If people wish copies I hope to make everything available yes 19:38 jojo__ lol 19:38 VanessaE jojo__: why no "a1997" on your name anymore? :) 19:38 jojo__ may i get on the servers chat 19:38 VanessaE any time you like, it's always open. 19:39 VanessaE irc server 192.99.11.10 port 6667 19:39 jojo__ link 19:39 VanessaE (easier to type than my domain, oddly enough) 19:39 m5 jojo__, ? 19:39 jojo__ yes 19:39 m5 jojoa1997? 19:39 jojo__ no 19:39 m5 okay then 19:40 jojo__ may i get the link 19:40 fireglow VanessaE: it's custom to leave issue tickets open when a commit is pending ;) 19:40 jojo__ lol 19:40 fireglow VanessaE: and close it when the feature is complete/fixed/etc 19:40 VanessaE fireglow: you mean that thing about the lava for pipes? that's a long-term issue, that's why I closed it 19:41 VanessaE fireglow: take a look at the new_flow_logic branch, maybe you can expand that to work with all liquids (shouldn't be hard, I tried to make it generic enough) 19:42 jojo__ Craigy? 19:44 VanessaE fireglow: but note that in that branch, only the pipes, pump, fountain head, and spigot work. nothing else has been implemented yet. 19:44 VanessaE I lost motivation to finish it when finite water was removed from the engine 19:46 jojo__ VanessaE? 19:48 VanessaE yes? 19:49 jojo__ may i get link for the servers chat 19:49 VanessaE just point your IRC client at 192.99.11.10 port 6667. 19:50 VanessaE http://webchat.inchra.net/#minetest 19:50 VanessaE see if that works. 19:50 jojo__ better 19:51 jojo__ is there a password i can get? 19:51 VanessaE if it does not, use a regular iRC client or another webchat service with the above IP address as the server/network to connect to, and #minetest as the channel 19:51 VanessaE no password. 19:51 VanessaE and *bookmark it!* 19:51 jojo__ ok 19:52 VanessaE ok, that link works fine as-is 19:54 jojo__ hi 19:54 jojo__ everyone 20:09 Jordach TIL i'm an asshole 20:09 Jordach so we won a game of TF2 against a whole team of engineers, so i just put in chat: "so dem sentries aren't working out for ya!" 20:11 bas080 does the minetest.add_particle work like it should. I have defined one and it does spawn but does not move. https://gist.github.com/bas080/1f6086252e73e4969a57 20:18 bas080 The deprecated version does work. 20:19 bas080 So I guess I'll use that one 20:20 bas080 oww nvm, it doesn;t 20:21 bas080 Ok, so the deprecated one works and the non deprecated one does spawn but doesn't move. 20:25 bas080 I guess the docs are telling me something that is not the case. 20:25 VanessaE bas080: 20:26 VanessaE grr, where is it 20:26 VanessaE https://github.com/minetest/minetest/issues/1280 20:27 MacSimski VanessaE: what irc channels are mirrored in VanessaE's creative world? 20:27 VanessaE bas080: tl;dr: use "vel" and "acc" instead of "velocity" and "acceleration" in your particle def, for now. 20:27 VanessaE MacSimski: Inchra network, http://webchat.inchra.net/#minetest 20:28 MacSimski is that including VE-freeforall? 20:28 VanessaE yes 20:28 MacSimski ack 20:28 bas080 VanessaE, will do, ty for explaining. 20:28 VanessaE Shadow's, kaeza's when it comes back up, kizeren's, zeno's, microchip's, ginger's, all of mine, and a few more 20:29 VanessaE bas080: no prob. 20:29 VanessaE MacSimski: ^^^^^^ 20:29 bas080 and expirationtime is exp :P kinda looks like someone wants there variables to be visually outlined. 20:30 bas080 woohoo works great! 20:30 VanessaE bas080: not quite, it's just what the C++ side used and someone just forgot :P 20:31 VanessaE bas080: re-adding the bees? 20:31 VanessaE (thought I saw something about their particles being removed) 20:32 bas080 VanessaE, that too. but also making the honey extractor that will be spitting out wax when active. 20:32 VanessaE ahhhhhh 20:32 VanessaE nice 20:32 bas080 I'm sure people liked the little bee flying around bumping into stuff 20:33 bas080 that has to come back 20:36 VanessaE yes indeed so 20:36 VanessaE I wish those particle spawners had worked out 20:37 VanessaE ShadowNinja: any ideas why particles use item entities instead of actual irrlicht particles? is that why they perform so poorly? 20:37 VanessaE (other than why: because Jeija wrote it that way)( 20:38 ShadowNinja ^ 20:39 ShadowNinja I don't know of a good reason and that's probably why they perform so badly. 20:39 VanessaE ok :) 20:39 VanessaE of course that begs the question: 20:39 VanessaE why do entities perform so badly :P 20:40 ShadowNinja Also, they cause a segfault when a mod crashes in singleplayer and you restart the world. 20:53 diemartin lel. trying to copy files from a backup DVD back to HD. using mingw-provided `cp` it takes 10 seconds to copy ~250MB; using drag and drop from explorer took one full minute and it was still "listing the files to copy" (i.e. not even started) 20:54 VanessaE pathetic :P 20:54 VanessaE a backup? what happened anyway? 20:54 ShadowNinja Ha. 20:55 kaeza VanessaE, backup from when I b0rked my 'buntu install 20:55 VanessaE eep 20:56 fireglow eep indeed 20:56 kaeza seriously, Windows explorer is just retarded 20:57 kaeza accidentally drag & drop files into the DVD folder "oh, you want to copy files into a DVD! here, let me open the tray and fuck up the ongoing copy operation" 20:59 kaeza 20:59 kaeza anyway... good evening test! 21:00 VanessaE whoa 21:00 VanessaE look who just showed back up 21:00 VanessaE https://github.com/Jeija/minetest-mod-mesecons/pull/122#issuecomment-45144986 21:00 VanessaE he's been gone for like 6 months 21:01 VanessaE well maybe not 6 months 21:01 VanessaE but he's been very scarce 21:04 fireglow :/ 21:07 kaeza https://forum.minetest.net/viewtopic.php?f=9&t=9441 21:07 * kaeza +1s that, except it should be "Junglewood slab" 21:22 LemonLake Just played Sniper Elite V2 21:22 LemonLake For what it is, it's seriously amazing 21:23 LemonLake Gonna continue factory I think 22:01 zsoltisawesome Will anyone be my grammer tutor for about 1 hour? 22:02 kaeza is there money involved? 22:03 zsoltisawesome hmm 22:03 zsoltisawesome I could pay you one dogecoin... 22:05 zsoltisawesome kaeza: ^ 22:05 kaeza :< 22:06 zsoltisawesome i'm quite poor in online currency 22:57 Piggybear87 minetestmapper.py questions. Any help? 22:57 VanessaE don't use it. 22:57 VanessaE use the C++ mapper. 22:57 Piggybear87 Where can I find that? 22:57 VanessaE https://github.com/minetest/minetestmapper 22:58 VanessaE it works great on LevelDB-format worlds 22:59 VanessaE on sqlite worlds, it has some glitches - if it doesn't work right, use shadowninja's older fork, https://github.com/ShadowNinja/minetest-mapper-cpp 22:59 VanessaE but don't waste your time with the python one :) 23:05 kaeza https://forum.minetest.net/viewtopic.php?f=11&t=4147&p=143973#p143973 <-- this guy awfully reminds me of that "Likwid" guy 23:06 VanessaE oy. 23:16 * VanessaE mumbles something in kaeza's direction about locked signs ;) 23:22 Piggybear87 OK, I got it, how do I compile? It keeps saying errors occurred. 23:24 VanessaE what sorts of errors? 23:24 VanessaE pastebin 23:27 Piggybear87 http://pastebin.com/eF7Gqwbj It's Loooooong 23:28 realtinymonster hehe 23:29 realtinymonster Find the greatest common factor: 14a^4 + 35a^9 <-- this is some extreme shit 23:37 kaeza the answer is 42 23:37 Piggybear87 The answer is 34.... Rule 34... 23:39 dzho Piggybear87: looks like your paste got cut off 23:39 dzho it ends at implicit fwks: [] 23:39 dzho which doesn't seem right 23:39 Exio4 me hates internetz 23:39 realtinymonster I need a grammer tutor! 23:40 realtinymonster anyone volenter? 23:40 Piggybear87 I don't know. I'm starting over. I need a step by step sadly... What do I do first? 23:40 Exio4 realtinymonster: 7a^4 is the greatest common factor isn't it 23:41 realtinymonster yeah 23:41 realtinymonster I got that already thanks Exio4 23:41 dzho Piggybear87: you can try to capture the output of your compile with the "script" command 23:41 dzho script myoutputgoesinthisfile.txt 23:41 dzho then, run whatever commands 23:41 dzho then type 23:41 dzho exit 23:41 dzho and all the text from that run will be in myoutputgoesinthisfile.txt 23:42 Piggybear87 I mean from download to compile. Where do I start, because apparently, I don't understand Linux yet... 23:42 dzho and you can go back and look at it at your leisure 23:42 dzho Piggybear87: you got to start somewhere 23:43 Piggybear87 Do I "wget https://github.com/minetest/minetestmapper.git" or "git clone https://github.com/minetest/minetestmapper.git" Or what? 23:44 dzho the latter 23:44 Piggybear87 Ok, now what? 23:47 Piggybear87 "cd minetestmapper" "cmake ." "make" 23:47 Piggybear87 ? 23:48 Piggybear87 dzho, ^ 23:48 dzho Piggybear87: sure 23:48 Piggybear87 You don't know, do you? 23:49 dzho know what? 23:49 Piggybear87 How to do what I'm asking. 23:49 dzho I don't know, what are you asking? 23:49 dzho what do the instructions say? 23:49 dzho do I know how to change directories on a GNU/Linux system? yes. yes I do. 23:50 dzho have I run cmake before? I have. 23:50 dzho make? that too 23:50 dzho and then some. 23:50 Piggybear87 https://github.com/minetest/minetestmapper 23:50 dzho have I cloned a git repo before? yes. 23:50 dzho have I built the latest release of minetest? no. 23:51 Piggybear87 The instructions are unclear to me. 23:51 dzho yes, well. 23:52 Piggybear87 OK, you're being of no help to me. VanessaE can you please give me a quick how-to? 23:53 dzho haha, good luck 23:53 Piggybear87 Fuck it. I will figure it out on my own.... 23:55 VanessaE damn, I had to step away for a bit :-/ 23:57 dzho VanessaE: sorry, i thought I might be able to help get a complete list of the errors with my recommendation to use 'script' but that didn't go anywhere. 23:58 dzho I suspect some -dev packages are missing on the target machine, since this is a common problem, especially for newcomers to compiling, but oh well.