Time Nick Message
00:10 NekoGloop VanessaE: hey how's it goin
00:11 VanessaE hey
00:11 VanessaE going okay
01:06 Sokomine hm, with latest version: MAINMENU ERROR: /usr/local/src/mt/minetest/bin/../builtin/mainmenu/init.lua:911: attempt to get length of field 'favorites' (a nil value
01:08 VanessaE Sokomine: https://github.com/minetest/minetest/issues/1297
01:10 Sokomine VanessaE: thanks! although my version crashes immediately and doesn't even allow me to access the menu or anything
01:10 VanessaE edit your .conf, in there is public_serverlist = true
01:10 VanessaE change it to false.
01:11 Sokomine i edited builtin for now. but that also means i don't get the public list. annoying
01:13 bas0801 Haay!
01:13 VanessaE hey bas080
01:13 bas0801 VanessaE, good to see you again.
01:13 bas0801 read*
01:13 VanessaE I'm always here :)
01:14 VanessaE I just talk a lot anymore
01:16 bas0801 Shout out to Sokomine!
01:16 Sokomine i bas
01:16 Sokomine er, hi :-)
01:18 bas0801 VanessaE, to me you are minetest. I can't remember minetest without you.
01:18 bas0801 :)
01:18 VanessaE aw :)
01:19 bas0801 I'm feeling the feel good
01:21 bas0801 I wanted to share with yall that I'm gonna be having a audit for school a school project.
01:21 VanessaE oh?
01:21 * VanessaE wonders which kind of "audit"
01:21 VanessaE the financial kind or the scientology kind :P
01:21 bas0801 And the project is about my experience minetesting
01:22 bas0801 I'm actually getting school points for fooling around with minetest
01:23 bas0801 VanessaE, let's keep it secular.
01:23 VanessaE good :)
01:28 Sokomine sounds like a nice project :-) could be about a lot of topics i guess
01:38 bas0801 Sokomine, you are correct. I'm gonna talk about contributing to an open-source project. The community(including trolls, irc, github, forum), modding API, the mods I contributed to(however small), the mods I made and why I made them(philosophy). I will also be stating that cotton is my brain child. (not sure if that is true).
01:38 VanessaE bas0801: I like this idea
01:42 bas0801 Maybe I can keep my promise of introducing minetest as part of game development course at my school, something I mentioned when I started here
01:43 Sokomine that might be very fine
01:43 Sokomine although servers probably only work if they're moderated
01:44 Sokomine what you mentioned are quite a lot of intresting and relevant topics. ought to be enough for a long audit :-)
01:44 Vazon Sokomine
01:46 bas0801 Sokomine, you can leave it up to me to make something long and boring. Kinda my thing.
01:48 bas0801 I'll have the chat open during the audit so make sure to leave some fair remarks :P
02:00 bas0801 Sokomine, I assume you are referring to the nyan world and the OCD world. I might not be the best moderator...
02:18 Sokomine bas0801: no, it was meant a s a general statement. all servers which use this kind of gameplay (like minetest or minecraft) need some moderation in some way or another
02:18 Sokomine and a protection system
02:18 Sokomine there seems to be a new server up where there are just people on the server - no moderators in sight, no protection system - and it looks very chaotic
02:19 Sokomine so if you want to use a system like this for teaching children something, you'd first have to make sure they actually listen to you :-) else you'll have bones all around you and sky-high pillars - and the rest calls for help due to beeing stuck in a hole :-)
03:06 * NekoGloop sits on VanessaE's head
03:24 zat Someone knows if https://forum.minetest.net/viewtopic.php?id=3898 works with mapgen v7?
03:25 VanessaE ow.
03:25 VanessaE get *shoves NekoGloop aside* OFF.
03:25 NekoGloop ;n;
03:25 zat VanessaE: does it?
03:26 VanessaE zat: I've never tried it with mgv7
03:26 VanessaE but if the node names are the same, I suppose it would
03:27 zat VanessaE: I imagine I would have to figure out how to define the appropriate biomes?
03:27 VanessaE plants_lib uses its own biome system
03:28 VanessaE so as long as you've already got grass, water, stone, etc being generated and the node names are the same, it should just work
03:28 VanessaE but that's mgv7's biomes that make those
03:28 VanessaE plants_lib's biomes are a different thing entirely.
03:34 zat I get it
03:34 zat I am going to try
04:43 zat anybody remember what is the option to make nodes drop minerals when digging instead of immediately picking them up?
07:59 canvas how can i install minetest 0.4.9 on debian wheezy? apt gives me the old 0.3.x version :/
08:01 JamesTait Good morning all; happy Leprechaun Day! :-D
08:02 canvas :)
08:03 canvas i need minetest on debian wheezy...the 0.4.9 version. how can i get it?
11:43 PenguinDad Hello everypony!
11:44 reactor Ho hello for everyhuman?
11:44 reactor s/H/N/
11:45 * PenguinDad puts Derpy on reactor's head
11:46 reactor That was uncalled for.
11:46 reactor Inadequate.
11:49 sfan5 meow
11:49 sfan5 hi every1
11:49 reactor Hi everyzero!
11:49 PenguinDad sfan5: o/
11:49 VanessaE hi
11:51 reactor VanessaE: are there going to be "off" glowlights in Homedecor?
11:51 VanessaE no
11:51 VanessaE there's already a mod for that
11:52 reactor Ah.
11:52 VanessaE sfan5: care to field a segfault issue in the mapper util? :)
11:52 sfan5 link?
11:52 reactor What's its name, if you know?
11:52 VanessaE sfan5: one sec, getting the backtrace now
11:53 VanessaE http://pastebin.ubuntu.com/7457082/
11:54 VanessaE (I thought it was a bug in the old fork I was using, so I deleted it and cloned from the now-official one at https://github.com/minetest/minetestmapper)
11:56 sfan5 VanessaE: MapBlock is corrupte
11:56 sfan5 -e
11:56 VanessaE I was afraid of that.
11:56 sfan5 the ID/node mapping table is incomplete
11:57 VanessaE seems like the mapper should probably skip over that block then
11:57 sfan5 there should be some assert(...);'s or it should just skip the block
11:57 VanessaE I know there's at least one presumably bad mapblock at 0,+31000,0 but no one can tell me how it got there (it's nothing but air)
11:58 reactor Does minetestmapper only support sqlite yet?
11:58 VanessaE no
11:58 VanessaE it supports leveldb and redis also
11:59 sfan5 hooray for redis! \o/
11:59 reactor "Exception: unable to open database file"
11:59 sfan5 VanessaE: file an issue on github, I'll fix it when I have time
11:59 reactor map.db is present and populated
11:59 sfan5 reactor: --backend leveldb
11:59 VanessaE sfan5: ok.
11:59 reactor Ah.
11:59 reactor It would be better if it read world.mt
12:00 sfan5 yes
12:00 sfan5 reactor: file an issue on github, I'll add that when I have time
12:01 reactor And now it says "Exception: Failed to open Database".
12:02 VanessaE sfan5: ok, issue filed.
12:03 sfan5 reactor: replace db-leveldb.cpp line 28 with this:
12:03 sfan5 throw std::runtime_error(std::string("Failed to open Database: ") + status.ToString());
12:04 VanessaE sfan5: well at the very least, it did prompt me to finally update my old copy of the mapper to a current fork :)
12:04 sfan5 do you use your colors.txt or the autogenerated one?
12:05 VanessaE mine
12:05 VanessaE well I just copied it into place after compiling, anyway
12:05 VanessaE force of habit
12:05 sfan5 did you test the autogenerated one/generating one yourself?
12:05 VanessaE nope, how does that work anyway?
12:05 sfan5 https://github.com/minetest/minetestmapper/blob/master/autogenerating-colors.txt
12:06 * VanessaE reads
12:07 reactor sfan5: ah, I see. It's locked.
12:07 reactor Why would it refuse to work, if it only reads it?
12:08 sfan5 because it can not read the db reliably when it is written to
12:08 sfan5 redis does not have this limitation
12:08 reactor How about performance? Which backend is the fastest?
12:09 * sfan5 throws http://wiki.minetest.net/Database_backends at reactor
12:09 * reactor falls on the chair
12:09 VanessaE sfan5: impressive script, I'll have to try this when I can remember to (and I'm not too tired to understand wtf I'm doing :-) )
12:09 reactor Aha.
12:10 VanessaE sfan5: idea: try to match "top" among the tile images if you can, before falling back to whatever is first found. That's what I do when creating an entry in my colors.txt
12:10 sfan5 VanessaE: the first tile image is the top one
12:10 VanessaE oh right
12:11 VanessaE derp
12:11 VanessaE heh
12:11 VanessaE told you I was too tired :D
12:12 reactor sfan5: is this " ") + status.ToString());" going to be there next time, or I have to patch manually every time?
12:14 sfan5 VanessaE: >tired >08:14
12:14 VanessaE sfan5: >tired >08:14 >didn't sleep yet
12:15 sfan5 ah
12:15 VanessaE I've been up all night :(
12:16 MinetestBot GIT: sfan5 commited to minetest/minetestmapper: Better error reporting for LevelDB backend d8cfe79116 2014-05-13T14:15:44+02:00 http://git.io/b3TBJA
12:16 sfan5 ^ reactor
12:16 reactor Ah, ty
12:16 sfan5 VanessaE: why are you running minetestmapper as root?
12:17 reactor Sqlite is locking, too, right?
12:17 sfan5 no
12:17 VanessaE sfan5: too lazy to adjust my backup script to drop root privs at that point
12:17 sfan5 the mapper will retry to get a block if it gets a SQLITE_BUSY reply
12:18 sfan5 VanessaE: I'm certain you know that that isn't a good idea
12:18 VanessaE I know.
12:18 VanessaE I've just been lazy is all :)
12:18 VanessaE it does, however, need slightly elevated privs to write the images to the target directory, but that can be fixed too
12:19 sfan5 do stuff out.png && sudo mv out.png /var/www/stuff/
12:19 sfan5 s/do stuff/do_stuff/
12:19 VanessaE yup I know
12:19 VanessaE or proper ownership + permissions on the target
12:19 VanessaE I'll fix it sooner or later :)
12:19 VanessaE now, where did those nodes get dumped to...
12:20 VanessaE ah, there they are
12:22 VanessaE I'll be damned.
12:22 VanessaE it's a little slow to run but nice work, sfan5
12:23 sfan5 add threading support then
12:23 VanessaE xargs :)
12:24 VanessaE but too tired to try to figure that damn thing out
12:24 VanessaE every time I do, it works great, and then I promptly forget how to use it
12:25 VanessaE anyway nice job
12:27 reactor http://tinypic.com/?t=postupload <- oh my god, why does the link have to be uncopy-able?!
12:27 reactor Stupid fucks.
12:28 sfan5 reactor: you can copy it using rightclick -> inspect element
12:28 sfan5 reactor: next time use https://mediacru.sh http://imgur.com
12:28 sfan5 +or
12:28 reactor Yeah, it's a .swf
12:28 reactor I suppose.
12:31 reactor "Please wait while we process your life..."
12:33 reactor Oh, here it is. https://cdn.mediacru.sh/Yi5NaiX9R-al.png
12:33 sfan5 isn't that this Pripyat thing?
12:34 reactor Yep. Last time I tried minetestmapper on it was in winter.
12:34 sfan5 BTW: mediacru.sh does not compress the shit out of your images (or turn them into .jpg like imgur) so if you share big .pngs use them
12:34 reactor I see, that's very nice.
12:35 reactor .jpg just doesn't do it for screen captures and such.
12:35 sfan5 you probably also noticed that the --renderalpha feature still needs some work
12:35 reactor Huh? well, it seems good.
12:35 reactor The black holes in water are actual holes in the map.
12:35 reactor in the water
12:35 sfan5 really? ok then
12:36 sfan5 but look at the layer between grass(0) and second water layer (-2)
12:36 sfan5 it is not tinted blue for some reason
12:36 sfan5 I don't know why
12:37 reactor Ah, it may be tinted, but not much.
12:37 reactor Seems a little blue-ish to me.
12:37 sfan5 then there is a bug there
12:38 ivcho_ wath is "use" for ?
12:38 sfan5 ivcho_: if you aren't good at english try google translate
12:38 reactor Actually not, only seems.
12:39 reactor ivcho_: Google will use you.
12:39 VanessaE sfan5 I think he means the key formerly bound to 'e'
12:39 ivcho_ yes that is wath i ment
12:39 reactor "use"
12:39 sfan5 VanessaE: ah
12:39 sfan5 I see
12:39 VanessaE typically that's "climb down"
12:39 sfan5 wouldn't that be shift?
12:39 VanessaE it is now, yeah.
12:40 VanessaE I get them mixed up, since my keybindings are still the old way
12:41 ivcho_ so wath is the "use" command or wathever it is for ?
12:41 sfan5 for climbing down
12:41 ivcho_ tnx
12:41 reactor It's probably only used for climbing down.
12:42 reactor And it would be a sane choice to abandon its use.
12:42 reactor ...or use it to reload a firearm instead of having to invent "shift-click".
12:42 reactor Speaking of which, that is counter-intuitive, and people always ask.
12:43 ivcho_ So I use minetest dev version and i have "Use" = climb down . That is supposed to be ?
12:44 VanessaE sfan5: heh, realtest bugs your dumpnodes script :)
12:44 sfan5 VanessaE: I only tested it with some mods
12:44 VanessaE (not that I'm surprised, that game does weird stuff)
12:45 VanessaE the error, in case you're interested: http://pastebin.ubuntu.com/7457306/
12:46 VanessaE looks like it died while trying to do the doors mod in realtest.
12:46 sfan5 VanessaE: what does the definition of the node it failed on look like?
12:48 VanessaE beats me, it didn't print a node def, just the "#doors" comment made it into the file (after a few other successful mods)
12:49 sfan5 add a print(name .. " ->> " .. minetest.serialize(nd)) between line 34 & 35
12:49 sfan5 ^ Vadtec
12:49 sfan5 VanessaE*
12:49 VanessaE k
12:50 VanessaE let's see what it comes up with...
12:52 VanessaE interesting.
12:52 VanessaE looks like it followed a patch into another .lua file from within doors
12:53 sfan5 what did it output?
12:53 VanessaE http://pastebin.ubuntu.com/7457325/
12:54 sfan5 it even serializes functions :o
12:54 VanessaE the nodes.txt has quite some number of entries on past that particular node though
12:54 sfan5 ["tiles"] = { [5] = "metals_rose_gold_block.png^[transformfx", [6] = "metals_rose_gold_block.png" }
12:54 sfan5 it does not have a top tile
12:55 sfan5 how does this even work with minetest?
12:55 VanessaE ya got me :)
12:57 sfan5 VanessaE: add "if not tl then minetest.log("error", "Node '"..name.."' does not have a top tile") end" between lines 38 & 39 for now
12:58 sfan5 uh wait no
12:59 VanessaE like I always say, leave it to me to find all the weird, obscure corner cases :D
13:00 sfan5 VanessaE: replace the sourrounding lines with this: http://pastie.org/9172001
13:00 sfan5 (I think it's obvious which sourrounding lines I mean
13:00 sfan5 )
13:00 sfan5 if you find any other issues file a bug on github (one for every issue with autogenerating-colors.txt)
13:01 VanessaE done.
13:02 VanessaE ok that gets it past the crash. fwiw, here's how many the original author pulled that little no-top-texture bit on: http://pastebin.ubuntu.com/7457355/
13:03 sfan5 wow
13:03 sfan5 I think I should reside to the first texture in the tiles array
13:03 sfan5 s/reside to/use the/
13:03 VanessaE probably a good idea
13:03 blaise so I guess this minetest<->irc gateway mod is a new fad?
13:04 VanessaE blaise: not really, it's been around for a while
13:04 blaise do I need to set up an eggdrop?
13:04 VanessaE no
13:04 VanessaE the IRC mod is its own bot
13:04 VanessaE you just have to be able to compile the C++ part
13:05 blaise cool
13:05 blaise what's the mod called?
13:05 VanessaE (there are simple instructions included with the mod)
13:05 VanessaE https://forum.minetest.net/viewtopic.php?id=3905
13:06 blaise I've been using gentoo for more than a decade.. so I'm fairly sure I could handle possibly slightly more than simple instructions.. :)
13:06 VanessaE heh
13:07 * sfan5 meows at nyuszika7h
13:08 blaise OH Snap
13:08 blaise XD
13:08 blaise I think my domain has been propagated
13:08 blaise !up midnightsystems.net
13:08 MinetestBot midnightsystems.net:30000 is up (705ms)
13:08 ^Enki^ I am translating Minetest's .po in my own language, could somebody explain me what "Attn", "CrSel", "ExSel", "OEM Clear" and "PA1" stand for?
13:08 blaise W00t!
13:09 VanessaE no idea, Enki
13:10 nyuszika7h hi
13:10 VanessaE blaise: I used to like Gentoo but it pissed me off too many times
13:10 VanessaE I'm not that good at fixing stuff when it breaks
13:10 blaise I've actually stuck with the distro founder.. he forked it and his project is now known as funtoo..
13:11 VanessaE I've heard of that.
13:11 VanessaE don't know anything about it though.
13:11 blaise Daniel let some paperwork slide and someone in the gentoo community swiped it out from under him.. so he started over
13:11 blaise funtoo - because linux can be fun, too!
13:11 blaise :)
13:12 blaise the dep tree in portage is a lot more sane..
13:12 sfan5 ^Enki^: keys on your keyboard, just leave them in English
13:12 blaise and instead of using rsync to sync portage daniel switched to GIT
13:12 blaise which is quite a bit better
13:13 ^Enki^ I thought so, but I'm unsure about what they actually are on my keyboard. I'll test the translation to discover it... thanks anyway VanessaE and sfan5
13:14 sfan5 ^Enki^: they may not be on every keyboard, irrlicht has quite obscure key names
13:14 blaise VanessaE: it's a pretty close community, we all hang out in #funtoo if you care to idle..
13:14 ^Enki^ oh I see
13:14 ^Enki^ thanks for the tip
13:14 VanessaE naw, I'll pass
13:15 blaise I started using gentoo when it was still called Enoch, so naturally I switched to gentoo when daniel was betrayed...
13:16 sfan5 ewww, gentoo (or anything that works like gentoo)
13:16 VanessaE well I use Xubuntu anyway :)
13:16 VanessaE (I know I know, burn the heretic, etc)
13:17 * sfan5 uses Xubunu on his Laptop and Arch Linux on his Pi
13:18 sfan5 Xubuntu*
13:18 VanessaE I need to pick up a pi at some point.
13:18 sfan5 buy a banana pi
13:18 sfan5 more powerful
13:18 VanessaE hook it up as a nice low-power router
13:18 sfan5 VanessaE: http://www.reichelt.de/?ARTICLE=144326
13:19 VanessaE eeep, 69 euros?
13:19 VanessaE RPi is only 25
13:19 sfan5 (set your language at the top next to the "Privatkunde" thing)
13:19 sfan5 oh wait
13:20 sfan5 even one more right
13:20 ^Enki^ ...right, those are Irrlicht's related keys, I'm leaving them that way to avoid confusion.
13:20 VanessaE got it, yeah.
13:20 VanessaE anyways
13:22 VanessaE I figure, buzzard does a good job serving as a router/WAP/network gateway for my PCs and tablet (and my Wii and Blu-Ray player if I ever bother to configure those two again) but it eats 90W at its lowest-power state and it has to stay on all the time. I wouldn't mind dropping that down to just a few watts if possible.
13:23 VanessaE s/lowest-power state/lowest-power state while still turned on,/
13:25 hoodedice BPi looks chinese
13:25 hoodedice AllWinner? N0
13:26 hoodedice So love has put out an xml file with autocomplete for Notepad++
13:27 hoodedice Anyone bothers to do the same for minetest?
13:27 sfan5 do it yourself~
13:28 hoodedice https://www.love2d.org/wiki/Notepad%2B%2B
13:29 hoodedice -.-
13:30 hoodedice !kick TDS *No Guests allowed*
13:30 hoodedice lel
13:30 * sfan5 meows at hoodedice
13:30 * hoodedice barks at sfan5
13:32 blaise hrmm
13:33 blaise so, is it possible to specify a port with the irc module?
13:33 blaise aka irc.server = irc.midnightsystems.net:+6697
13:33 blaise and does it support ssl enabled irc server connections?
13:34 blaise or am I going to have to make my irc server insecure to use it?
13:34 VanessaE I think you can specify the port but I don't think it supports ssl
13:34 blaise =[
13:34 * blaise is a sad panda
13:35 * hoodedice gives blaise some bamboo stalks
13:35 VanessaE looks like irc.port = xxxx in your minetest.conf
13:35 VanessaE wait
13:35 VanessaE it does support SASL
13:35 reactor blaise: it should support ssl
13:36 VanessaE irc.SASLUser and irc.SASLPass
13:36 VanessaE but they have to be plaintext, in whatever .conf you put them in I guess
13:36 VanessaE (my bots don't sign in with SASL, I'm too lazy to set it up :P )
13:37 blaise I'm not worried about sasl authentication..
13:37 blaise guess I'm going to have to reconfigure my ircd
13:37 VanessaE no mention of ssl in the config.lua
13:37 blaise maybe one day I guess..
13:38 reactor blaise: what's the problem if both MT and IRC run on the same machine?
13:38 reactor ...or do they?
13:39 blaise they do, I'm not worried about the connection between minetest and the ircd
13:39 reactor ?!
13:39 blaise I'm worried about plaintext connections coming in and out of my WAN
13:39 reactor They communicate locally, why ever need to encrypt?
13:40 VanessaE ok time for me to hit the sheets
13:40 reactor These shouldn't affect your MT-IRC link.
13:40 blaise it's not about the bot, it's about the incoming connections from the outside
13:40 VanessaE I/O error reading /dev/brain: device not ready
13:40 blaise VanessaE: gn.. o/
13:40 reactor So you're looking for encrypted Minetest?
13:40 reactor VanessaE: night!@
13:40 hoodedice It is morning
13:40 reactor s/@//
13:40 VanessaE good night... or something :)
13:40 reactor Mornings suck.
13:40 blaise reactor: no, I'm looking to keep my ircd ssl only
13:41 blaise I don't run my ircd just for LAN connections, or I wouldn't care.. lmao
13:41 reactor Then use different port for plain and ssl.
13:41 reactor ports*
13:41 blaise reactor: of course, but I don't want plain enabled..
13:41 reactor And only open the SSL one for outside.
13:41 reactor If it's going to be enabled locally, what's the problem?
13:42 blaise meh, I guess I can do that..
13:43 blaise listen 192.168.1.*:6667;
13:44 blaise that'll do it, I think
13:44 blaise actually, I think I'm going to make it localhost
13:44 hoodedice Is someone working on fixing the texture atlas?
13:47 sfan5 hoodedice: there is no texture atlas
13:47 sfan5 it was removed long ago
13:48 hoodedice Yeah, but I think celeron asked for it to be reincluded back?
13:48 hoodedice I would imagine a huge perf upgrade with an atlas
13:53 CraigyDavi hi everyone
13:55 blaise k, it's up
13:55 blaise lmao
13:57 blaise !up midnightsystems.net
13:57 MinetestBot midnightsystems.net:30000 is up (211ms)
13:57 reactor !up 68.33.202.106
13:57 MinetestBot 68.33.202.106:30000 is up (203ms)
13:57 reactor !up midnightsystems.net
13:57 MinetestBot midnightsystems.net:30000 is up (211ms)
13:57 reactor !up 68.33.202.106
13:57 reactor Oh well.
13:58 blaise lol
13:58 blaise don't abuse the bot... eh?
13:58 * blaise feeds MinetestBot a botsnack
13:58 reactor I was testing.
13:58 hoodedice !rainbow lol, reactor, you so n00b
13:58 MinetestBot 4l4o4l7,7 7r8e8a8c3t3o3r12,12 12y6o6u6 13s13o13 4n4​04​07b
13:58 reactor A couple of samples, for more precision.
13:58 reactor !up 68.33.202.106
13:58 MinetestBot 68.33.202.106:30000 is up (204ms)
13:59 hoodedice !rainbow Apply cold water to burn
13:59 MinetestBot 4A4p4p7l7y7 8c8o8l3d3 3w12a12t12e6r6 6t13o13 13b4u4r4n
13:59 reactor Ah, I see. DNS resolution adds 4 ms.
13:59 reactor Why does it count DNS resolution time?
13:59 reactor !rainbow Apply pepper to burn. Works better.
14:00 MinetestBot 4A4p4p7l7y7 8p8e8p3p3e3r12 12t12o6 6b6u13r13n13.4 4W4o7r7k7s8 8b8e3t3t3e12r12.
14:00 reactor rainbow But wow, this is one of the most pointless commands I've ever seen.
14:00 reactor Oops.
14:00 reactor !rainbow But wow, this is one of the most pointless commands I've ever seen.
14:00 MinetestBot 4B4u4t7 7w7o8w8,8 3t3h3i12s12 12i6s6 6o13n13e13 4o4f4 7t7h7e8 8m8o3s3t3 12p12o12i6n6t6l13e13s13s4 4c4o7m7m7a8n8d8s3 3I3'12v12e12 6e6v6e13r13 13s4e4e4n7.
14:01 reactor !rainbow rainbow
14:01 MinetestBot 4r4a4i7n7b7o8w
14:01 reactor ...yeah.
14:01 hoodedice Hi [PavelS]
14:02 * hoodedice slaps reactor with ##minetestbot
14:03 * reactor stares at hoodedice
14:03 PenguinDad !rainbow ~rainbow
14:03 MinetestBot 4~4r4a7i7n7b8o8w
14:19 CraigyDavi Anyone know where sand is generated in minetest_game?
14:24 hoodedice check near oceans
14:24 hoodedice usually near oceans
14:25 CraigyDavi I mean in the code
14:30 Amaz CraigyDavi in mapgen 6, I think that it is generated in the c++ code.
14:31 CraigyDavi Ah I see that's why I couldn't find it. Well I'm trying to generate beaches in v7 mapgen, for my new game.
14:31 Amaz Using the biome api?
14:32 CraigyDavi Possibly
14:34 Amaz For that, you would just use something like this: https://gist.github.com/Amaz1/eee1efcbf6c483d0e03f
14:36 CraigyDavi Thanks! I'll try that now
14:37 Amaz If you're going to use something like Paramat's paragen mod, have a look at the mapgen code here: https://github.com/Amaz1/Lord-of-the-Test/blob/master/mods/lottmapgen/init.lua (I would link to Paramat's code, but I know for sure that this makes beaches somewhere... Don't ask me where!)
14:38 hoodedice Coming soon... http://imgur.com/slXGBWC
14:38 * hoodedice hides
14:53 * sfan5 meows at CraigyDavi
14:55 CraigyDavi meow
15:06 CraigyDavi Random mapgen error: http://i.imgur.com/1vW3vs3.jpg
15:06 CraigyDavi The whole world is a beach
15:07 iamtew vacation mod
15:08 iamtew :p
15:08 Jordach life's a beach
15:09 Jordach except that anytime you go on holiday, expect towels on sunbeds
15:09 Jordach because the fucking Germans already got there
15:09 iamtew genau
15:10 CraigyDavi lol
15:10 iamtew hm.. so if I connect to a server that's running mods, will my client download the necessary mods?
15:10 iamtew it's a bit unclear to me on the website how that works..
15:11 reactor s/each/itch/
15:12 CraigyDavi iamtew, it downloads media and stores it in the cache so you can connect faster next time
15:13 CraigyDavi iamtew, Does not download the mods. Mods are stored server-side
15:13 iamtew ok
15:15 blaise how do I make an iron box?
15:15 blaise or a locking wood box?
15:15 blaise I can't seem to find the patern
15:15 Jordach blaise, a locked chest is a normal box with a steel ingot in the middle
15:17 blaise and a steel chest is a locked chest with steel ingot all around it?
15:17 Jordach probably in technic
15:17 Jordach you can get unlocked versions too
15:19 Mimilus_ Has someone an exemple on how have a get a node definition on right click ?
15:21 Mimilus_ it is for change the texture of a face of the node
15:22 Mimilus_ must i use abm or is there a better way ?
15:23 PenguinDad Mimilus_: changing the texture ingame is not possible atm (without changing the node)
15:23 Krock Hello
15:23 CraigyDavi You could have a look at the screwdriver. That changes the roation of the node texture
15:23 Mimilus_ so i must use an abm ?
15:23 CraigyDavi Hi Krock
15:24 Mimilus_ ok thx i 'll look it
15:24 reactor Speaking of rotation.
15:24 reactor //orient is able to set only y rotation.
15:25 reactor Moreover, it resets other rotations if you use it upon upside-down nodes.
15:26 Mimilus_ i just want to have a node definition to add a texture on top of it with ^ and right clic
15:26 Jordach !tell asie compacted the stupidly large tanks code for switching tanks about; https://github.com/Jordach/big_freaking_dig/commit/a218c0a2b15bfe2007ee589c1de1fad210ecdf78
15:26 MinetestBot Jordach: yeah, sure, whatever
15:26 Jordach i made tanks MUCH smaller :D
15:26 Jordach and it functions as it did before
15:27 sfan5 Jordach: still inefficent
15:27 sfan5 and un-portable
15:27 Jordach sfan5, adding in new tanks is a cakewalk
15:27 sfan5 this is way better: https://gist.github.com/sfan5/3c4846dcea2c2d85500e
15:27 * Krock likes Hippie-music
15:27 Jordach eg, _level_x
15:28 Jordach sfan5, until i do it myself - i don't fuckin trust code not by me (very often)
15:29 sfan5 how can you not trust that code?
15:29 sfan5 you didn't even try it
15:29 Jordach sfan5, and there's a problem
15:29 Jordach tanks are nodeboxes which have a liquid box in the middle
15:29 sfan5 and? you can change that in my code
15:29 sfan5 (if that is what you mean)
15:31 Jordach my only method is to hardcode nodeboxes
15:31 Jordach ....that's easy to do actually
15:31 sfan5 but not efficent :<
15:32 Jordach sfan5, can't help that unless we get MESH NODES.
15:32 Jordach which then i can do that SERIOUSLY easy
15:32 sfan5 you can
15:33 sfan5 lemme look at your can
15:33 sfan5 uh
15:33 sfan5 code*
15:33 Jordach wait, actually
15:34 Jordach tank_level[1] = {nodebox tables}
15:34 Jordach problem solved
15:34 Jordach ish
15:34 sfan5 not really
15:35 Jordach but that isn't duping it three times over
15:37 hoodedice > can
15:40 Jordach well that somewhat solves it
15:40 Jordach but not how i'd like it
15:42 Jordach hey Calinou
15:43 hoodedice Hi Amaz_, Calinou
15:43 Calinou hi Jordach :)
15:43 Amaz_ Hello
15:43 Calinou hi hoof-dedice :3
15:43 Jordach Calinou, managed to shrink my huge tanks code down a bit
15:44 hoodedice http://imgur.com/slXGBWC
15:44 Jordach !c 14-8
15:44 MinetestBot 6
15:44 Jordach :D
15:44 hoodedice !c '4'-'2'
15:44 MinetestBot TypeError: unsupported operand type(s) for -: 'str' and 'str'
15:45 hoodedice FUCK YEAH STRINGS!!
15:45 Jordach bit stringy, isn't it
15:46 PenguinDad Hi Calinou
15:47 Jordach https://gist.github.com/Jordach/6db1ad4f101a2df039b5 sfan5
15:48 sfan5 Jordach: almost perfect
15:48 Jordach i can't get that fucker ANY smaller
15:48 sfan5 you can automate the (0.0625*) part
15:48 Jordach sfan5, i could
15:48 Jordach but that might break
15:48 sfan5 why?
15:48 Jordach it jumps two numbers everytime - which doesn't fit
15:49 Jordach the level++; pattern
15:49 sfan5 1+2*i, i starting at 0
15:49 Jordach meh
15:49 Jordach too lazy and actually longer to do
15:49 sfan5 !c (1+2*i for i in range(7))
15:49 MinetestBot at 0x7fac100c4dc0>
15:49 sfan5 !c list(1+2*i for i in range(7))
15:49 MinetestBot [1, 3, 5, 7, 9, 11, 13]
15:49 Jordach that actually needs more to program than hardcoded
15:50 sfan5 no
15:51 Jordach 16:51:00: ERROR[main]: ...rdach/Desktop/minetest/bin/../games/big_freaking_dig/mods/tanks/init.lua:111: unexpected symbol near 'if'
15:52 sfan5 wat
15:52 sfan5 you can't just put an if into a table
15:52 sfan5 move the if out there and do it like this
15:52 Jordach wat
15:52 sfan5 local def = {description = [....]}
15:52 sfan5 if foo then
15:52 sfan5 def.meow = "kitten"
15:52 sfan5 else
15:53 sfan5 def.meow = "cat"
15:53 sfan5 end
15:53 sfan5 minetest.register_node(":meow", def)
15:54 Jordach wat
15:54 Jordach nobody likes doing OOP shit in Lua
15:54 sfan5 wtf
15:54 sfan5 that is not OOP
15:54 PenguinDad OOP where?
15:54 sfan5 OOP is something entirely different
15:56 Jordach if into a table? what TABLE
15:57 sfan5 https://gist.github.com/Jordach/6db1ad4f101a2df039b5#file-tanks-lua-L112-L121
15:57 sfan5 you put an if into a table
15:57 * PenguinDad slowy begins to sing Everything Is awesome
15:58 Jordach and yet you can stick it into on_punch
15:58 Jordach which is pure BS
15:58 sfan5 because on_punch is a function
15:58 Jordach INSIDE A TABLE
15:58 Calinou PenguinDad, “Unity is aaaaawesome! GNOME 3 is aaaawesome!â€
15:58 Jordach same logic should fucking apply
15:58 sfan5 Jordach: no, you can use if's in functions & global space
15:59 sfan5 it does not matter if the function is in 1 table, 2 tables or 10 tables
15:59 PenguinDad Calinou: better music video than the original one http://www.youtube.com/watch?v=c10gBOEVdt8
16:01 CraigyDavi How can I set caves to generate at a different height on mapgen v7?
16:03 PilzAdam Hello everyone!
16:03 CraigyDavi hi
16:07 hoodedice Hi PilzAdam
16:07 Jordach ala wtf 17:07:01: ERROR[main]: ...st/bin/../games/big_freaking_dig/mods/tanks/init.lua:41: attempt to index global 'tank_level' (a nil value)
16:07 Krock Hi Amaz, PilzAdam
16:07 hoodedice local tank_level = 0
16:08 Jordach gist updated
16:08 hoodedice put that
16:08 hoodedice Jordach: tank?!
16:08 hoodedice you ninja you
16:09 Krock lol not the war-used tank
16:09 hoodedice oh, yeah, just noticed from the code lol
16:09 Krock more like water stroage
16:10 Jordach it shouldn't be doing that
16:10 Jordach https://gist.github.com/Jordach/6db1ad4f101a2df039b5
16:10 Krock lol...
16:10 Jordach lol
16:10 Krock textures = "nope.avi"
16:11 Jordach needed to put a standard tank_level = {}
16:12 Krock Jordach, yes that's needed
16:12 Jordach 17:11:04: ERROR[main]: ...st/bin/../games/big_freaking_dig/mods/tanks/init.lua:120: attempt to concatenate local 'name' (a nil value)
16:12 Jordach bullshit
16:12 Jordach that's part of the function
16:12 Jordach wait
16:12 Jordach strings
16:12 Krock local textures = "nope.avi"
16:13 Krock loval light = 0
16:13 Krock *local
16:13 hoodedice lel
16:14 PenguinDad s/avi/mkv/
16:14 PenguinDad :P
16:14 Krock if if tnodename.name == "tanks:l_level_8" then --do nothing EQUALS if tnodename.name ~= "tanks:l_level_8" then
16:14 rubenwardy Hi all!
16:14 crazyR hi
16:15 CraigyDavi hi
16:18 Jordach https://github.com/Jordach/big_freaking_dig/commit/5c1f4506ad7aa6ef2df2ac127f1624c93bf1f823
16:18 Jordach bam
16:18 Jordach even backwards compatible with OLDER WORLDS
16:24 blaise hey is there a faster way to transfer stuff from one container to another? hold down a key and click or something?
16:25 Jordach nope
16:25 blaise :(
16:29 hoodedice pipeworks, I think
16:32 Jordach wtf
16:32 Jordach i'm TIMING OUT LOCALLY
16:32 Jordach 17:31:16: ACTION[ServerThread]: Jordach joins game. List of players:
16:32 Jordach 17:31:34: ERROR[ConnectionSend]: con(6/1)RunTimeouts(): Peer 2 has timed out. (source=peer->timeout_counter)
16:33 Krock Archivement get: Time out on 127.0.0.1
16:33 hoodedice *Achievement
16:33 hoodedice minetest.after
16:33 Krock #grammarnazi
16:34 Jordach sfan5, that for loop might not be optimal
16:36 Jordach odd
16:38 kaeza afternoons
16:38 Calinou Archivement: a compressed achievement.
16:39 kaeza :D
16:39 hoodedice Hi kaeza
16:40 hoodedice Wow, there isn't a #grammarnazi on freenode =(
16:40 Amaz Why don't you start it?
16:40 hoodedice Well, why not?
16:40 Amaz I'll join!
16:40 hoodedice Maybe I should start a kickstarter campaign for it
16:41 hoodedice lol
16:41 hoodedice *laughs loudly.
16:41 Jordach Calinou, how do we install luajit
16:41 Jordach and compile with said option enabled
16:42 kaeza hoodedice, nice forum sig
16:42 Jordach (or is that automatic)
16:42 Krock Are there any mobs attacking mobs?
16:42 hoodedice =)
16:42 hoodedice Don't worry kaeza, I AM writing code =P
16:42 kaeza <3
16:42 Jordach Krock, planned for BFD
16:42 Krock Jordach, how about a new mod? lol
16:43 Amaz Krock: In brandoreses adventuretest there are!
16:43 Krock ok Amaz, I'll test it
16:43 Calinou Jordach, LuaJIT is enabled by default
16:43 rubenwardy !title https://www.youtube.com/watch?v=ZijfHQXsbfY
16:43 MinetestBot rubenwardy: Start of a simple JavaScript physics engine - YouTube
16:43 Calinou sudo apt-get install libluajit-5.1-dev
16:43 Amaz Only villagers attacking hostile mobs.
16:43 Jordach rebuilding :P
16:44 Calinou today I reached 1,000 reddit karma
16:44 Calinou party!
16:44 * sfan5 curls up to Calinou's lap
16:46 Calinou reddit without MS fonts looks… different and more condensed
16:47 Calinou the replacement isn't metric-accurate
16:55 Artemis3 Calinou, liberation fonts?
16:56 Calinou yes
16:56 Artemis3 you using the serif or the sans serif as default?
16:56 Calinou sans
16:56 Artemis3 so the arial equivalent
16:57 Calinou yeah
16:57 Calinou but the MS one looks wider
16:57 * sfan5 purrs at Calinou
16:57 Artemis3 macs also have theirs,w as it helvetica? i forgot
16:59 microcarrot Hi all
17:00 Krock hi nanocarrot
17:01 * PenguinDad grows microcarrot
17:02 rubenwardy I need ideas for storyline in my puzzle platforming game ( https://www.youtube.com/watch?v=uF-NJj_JY_s )
17:02 * reactor hands PenguinDad a carrot-shaped supergalactic
17:02 reactor Take this, brother, may it serve you well.
17:03 Jordach Amaz, bfd server active at jordach.minetest.net (and is IRC enabled)
17:04 Calinou Added snow bricks; generate snow; new snow mechanics.
17:04 microcarrot Snow Bricks? unrealistic, but cool
17:07 sfan5 microcarrot: how do you build iglu's then?
17:08 microcarrot john_minetest: PONY!
17:09 PenguinDad Hello john_ponytest!
17:09 microcarrot lol
17:10 Calinou “Live session userâ€
17:10 * sfan5 gives Calinou a kitten
17:11 hoodedice rubenwardy: There will be cake
17:11 hoodedice lel
17:12 * Jordach discovered port 80 for TCP / UDP must be open to announce to servers.minetest.net
17:13 sfan5 uh no
17:13 sfan5 you need to allow outgoing connections to port 80
17:13 sfan5 but if that is disabled 75% of the internet won't work for you
17:15 microcarrot Calinou: :P
17:17 Calinou fun fact: the snow is generated using C++ ore generation
17:17 Calinou that thing's always fast
17:18 microcarrot sounds crazy
17:18 microcarrot 'sudo apt-get install minetest-c55'
17:19 microcarrot this minetest is outdated
17:19 reactor Debian is outdated.
17:19 microcarrot 'sudo apt-get install minetest' yields 0.4.7
17:20 microcarrot reactor: who says i'm using debian?
17:20 Calinou compile Git
17:20 reactor I assumed, because apt.
17:20 microcarrot i don't have the patience
17:20 reactor Patience?
17:21 reactor Compiling MT is easy and rather fast.
17:21 microcarrot really?
17:21 microcarrot ^sarcasm
17:21 hoodedice It is
17:21 reactor k
17:21 hoodedice Will take three lines, and five minutes on a slower dual core
17:22 microcarrot hmm
17:22 microcarrot yay for irrliight brown screen of death!
17:23 microcarrot i try loading the public list: "17:20:26: ERROR[main]: Some exception: "Type is not convertible to string""
17:24 microcarrot hoodedice: really?
17:24 microcarrot even if i don't have git?
17:24 hoodedice ya
17:25 hoodedice Just add git to the first installeverything line
17:25 microcarrot i just installed git
17:25 hoodedice lel
17:28 Krock minetest.exe has found a problem and must close. too bad.
17:28 PenguinDad ^ this problem is also known windows ;P
17:29 PenguinDad + as
17:29 Krock since when is poop a symbol of death?
17:29 microcarrot idk
17:29 reactor Because blue screen is too mainstream.
17:29 microcarrot it just was
17:29 microcarrot lol
17:29 reactor poop is dead
17:29 reactor technically
17:29 reactor the original organism it used to be is dead
17:29 PenguinDad !rainbow Rainbow Screen of Death
17:29 blaise thriving with life, actually
17:29 MinetestBot 4R4a4i7n7b7o8w8 8S3c3r3e12e12n12 6o6f6 13D13e13a4t4h
17:30 reactor Death Screen of Rainbow
17:30 microcarrot why are we talking about poop?
17:30 reactor john_minetest: what is?
17:30 reactor microcarrot: only psychoanalysts would know.
17:31 hoodedice Imgurians, downvote this http://imgur.com/user/TheThingThatJammedYourToaster
17:31 reactor the organism you've eaten is dead
17:31 reactor That's what I meant.
17:31 reactor "original"
17:32 reactor at least the part of it you've eaten
17:32 reactor Rather, not only psychoanalysts. The association is easy: brown screen --> poop
17:32 reactor brown screen + death --> poop + death
17:32 sfan5 small annoucement: my minetest builds moved to http://sfan5.pf-control.de/minetest-builds/
17:33 microcarrot sfan5: .tk?
17:33 reactor john_minetest: also, rotting matter usually turns brown
17:33 sfan5 .tk is bad
17:33 sfan5 very bad
17:33 sfan5 actually it is shit
17:33 hoodedice john_minetest: Downvote this guy: http://imgur.com/user/TheThingThatJammedYourToaster
17:34 microcarrot yay
17:34 reactor TK tape drives were, indeed.
17:34 microcarrot this is taking forever!
17:34 PenguinDad hoodedice: why
17:34 reactor john_minetest: lol, the pictures
17:34 microcarrot 'apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev'
17:34 reactor john_minetest: I realise.
17:35 microcarrot POOP!
17:35 reactor However, we have what we have: both rotten matter and poop (which later becomes rotten, too) are brown.
17:35 reactor Hence the association.
17:35 reactor Both matters have repulsive parameters.
17:35 * sfan5 meows at microcarrot
17:36 rubenwardy hoodedice: Cakes isn't a necassary part of the game. It can be replaced with something else.
17:36 reactor With poop. After you eat them. Which isn't gonna happen. I lied to you about the cake.
17:36 microcarrot sfan5: meow at apt-get, not me
17:36 * sfan5 meows at microcarrot
17:37 * reactor throws some catnip at sfan5
17:37 * sfan5 noms reactor
17:37 reactor john_minetest: we're talking about human psychology, not fly psychology.
17:37 reactor ...we can't even be sure flies have any.
17:38 reactor How so?
17:38 microcarrot reactor, john_minetest: #poop
17:39 reactor We're not plants, we can't make biomass out of light and carbon.
17:39 reactor er, minerals
17:39 reactor john_minetest: that's mutual.
17:39 reactor I'm not.
17:40 PenguinDad microcarrot: talking about #poop isn't dirty ;)
17:40 reactor Biology of all living beings? Can flies associate brown screen and poop?
17:40 reactor Likely not.
17:40 microcarrot lol I don't even have enough space on my drive to make a new MT world
17:40 reactor I am not talking about humans eating rotten flesh.
17:40 reactor I am talking about humans eating normal food.
17:41 reactor And associating colour with matter.
17:42 microcarrot 00I would like to go to Russia right now...
17:42 reactor microcarrot: дÐÐПРОÐФЮКÐБЮРРБ пÐЯЯХЧ!
17:43 hoodedice Can a node have more than one drawtype?
17:43 microcarrot reactor: ?
17:44 hoodedice PenguinDad: Lied about buying WinRAR, essentially gathering over 1000 upvotes in the process
17:44 sfan5 hoodedice: no
17:44 hoodedice thanks sfan
17:44 reactor microcarrot: Russian
17:45 microcarrot reactor: i haven't learned Cyrillic yet...
17:45 reactor 'Cyrillic' is the script they use
17:45 reactor it's not a language
17:45 microcarrot i'm not an idea
17:45 microcarrot *idiot
17:45 sfan5 reactor: i haven't learned Cyrillic yet...
17:45 microcarrot i know that
17:46 sfan5 ^ proof that he has no clue what he's saying
17:46 microcarrot sfan
17:46 microcarrot i am learning Russian, just not with Cyrillic...
17:47 reactor dOBRO POVALOWATX W rOSSI@!
17:47 reactor Like that?
17:47 microcarrot lol
17:48 microcarrot no
17:48 reactor "иÐЖÐЛИД ДЕЖИЦЕ"
17:48 hoodedice lftp!!!
17:48 reactor microcarrot: then I don't get it.
17:49 sfan5 hoodedice: are you stalking me on twitter?
17:49 hoodedice sfan5, https://about.twitter.com/products/tweetdeck
17:49 hoodedice Blame the auto-refresh
17:49 sfan5 that means yes
17:50 hoodedice no homo
17:50 hoodedice =P
17:50 sfan5 saying "no homo" makes most of the things worse
17:51 hoodedice lel
17:52 microcarrot https://cdn.mediacru.sh/2BdmsgL5A5DL.png
17:52 microcarrot ^this
17:52 sfan5 ^that
17:52 microcarrot ^this
17:52 sfan5 ^that
17:52 microcarrot ^this
17:52 sfan5 ahahaha
17:54 reactor reverse psychology eh
17:54 microcarrot lol
17:55 reactor Woah. Math mapgen?
17:55 Amaz V7.
17:55 sfan5 Woah. Mapgen math?
17:55 microcarrot ^fail
17:55 reactor Doesn't look realistic, though.
17:55 reactor Even if biomes were present, it wouldn't
17:56 microcarrot meh
17:56 Amaz Meant to be the moon.
17:56 reactor ah
17:57 CraigyDavi Amaz, merge it into moontest! :)
17:59 PenguinDad We need to make doomtest because minetest is based on doom
18:00 reactor People are trying to use Cyrillic nicks in MT.
18:00 reactor Which results in "player with an invalid name"
18:01 hoodedice later, everyone
18:06 * Krock is writing a C# skins auto-downloader
18:06 MinetestBot Krock: 05-10 20:09 UTC hi
18:07 Krock !tell w_laenger hello.
18:07 MinetestBot Krock: 05-10 20:10 UTC hello
18:07 MinetestBot Krock: I'll pass that on when w_laenger is around
18:07 Krock .
18:07 Calinou by
18:07 MinetestBot Calinou: 05-04 17:37 UTC pls
18:07 Calinou +e
18:07 MinetestBot Calinou: 05-04 18:38 UTC OK, I'll git pull and tyr
18:07 whiskers75 pls
18:07 PenguinDad not again
18:08 microcarrot i shall return!
18:09 Krock !tell book` can you talk?
18:09 MinetestBot Krock: I'll pass that on when book` is around
18:10 PenguinDad !tell GhostDoge Does this work?
18:10 MinetestBot PenguinDad: I'll pass that on when GhostDoge is around
18:10 GhostDoge woof!
18:10 MinetestBot GhostDoge: 05-13 18:10 UTC Does this work?
18:10 Krock lol
18:10 Krock !tell PenguinDaddy hai
18:10 MinetestBot Krock: I'll pass that on when PenguinDaddy is around
18:11 PenguinDaddy Krock: you serious?
18:11 MinetestBot PenguinDaddy: 05-13 18:10 UTC hai
18:11 Krock me serious.
18:13 zsoltisawesome i have retuerned!
18:13 zsoltisawesome and have forget to turn on my swapfile agian...
18:13 * Krock hides
18:19 * Jordach doesn't use a swapfile in LInux
18:19 zsoltisawesome Jordach: I have to, I only have 2GB
18:19 Jordach dawwq
18:19 Jordach my 8gb system pwns
18:20 PenguinDad my 16gb sys pwns more ;)
18:20 zsoltisawesome :O
18:20 zsoltisawesome PenguinDad: holy shit
18:20 zsoltisawesome ^RAM overload
18:21 PenguinDad errm no
18:21 PenguinDad 32gb is overload :P
18:21 Jordach PenguinDad, http://www.ebuyer.com/lists/list/338277 kickass system i might build
18:21 Jordach wrong one
18:21 Jordach this one
18:21 Jordach http://www.ebuyer.com/lists/list/337565
18:22 Jordach and yes, that's 32gb of ram you see there
18:22 zsoltisawesome woag
18:23 zsoltisawesome 1,441 euros is
18:23 zsoltisawesome quite a bit
18:24 Amaz Jordach: What's the need for the bottom item?
18:24 Jordach Amaz, for some random fucking reason i get boosted FPS in windows
18:25 Jordach TF2 is actually slower in Linux than Windows on this machine
18:25 Amaz Odd.
18:25 Jordach i can play at 1080p without an issue, but on Linux? nope.avi, lowest res there is
18:25 reactor probably drivers
18:25 Amaz That's not good..
18:25 VanessaE hi all
18:25 zsoltisawesome DRIVEEEEEEEEEEEEEEERS!
18:25 zsoltisawesome VanessaE: Moontest textures!
18:26 reactor They still treat UNIX support as something of unimportant sorts.
18:26 Amaz I do have windows installed... For certain games that aren't on Linux. :/
18:26 reactor NVIDIA are assholes.
18:26 reactor Rather, many hardware vendors are.
18:26 Jordach Amaz, note that i have to use AMD Beta Drivers for it to work correctly
18:26 VanessaE zsoltisawesome: this one? https://forum.minetest.net/viewtopic.php?id=5305
18:26 zsoltisawesome VanessaE: yup
18:26 Amaz What does that mean?
18:26 reactor NVIDIA just happen to be the most ubiquitous and hence notorious.
18:27 Jordach Amaz, with the stable ones it states OpenGL 1.4 detected, TF2 will not run
18:27 Jordach but with Beta, it detects 4.4
18:27 Amaz Ah.
18:28 zsoltisawesome Jordach: can't you force it?
18:28 Jordach i applied the hax to fool it and no, that didn't work
18:28 Jordach hey VanessaE
18:30 blaise what are this random_messages mod ?
18:30 blaise VanessaE: Good Morning.. :)
18:30 VanessaE hi
18:31 VanessaE zsoltisawesome: I can do this as long as you hang around long enough for me to ask you questions
18:31 zsoltisawesome VanessaE: sure
18:32 zsoltisawesome i'm gonna be here for about 3-4 more hours
18:32 VanessaE for example, what's moontest_hl/moontest_hlflowing_animated ? they're just dark reddish images here (and the latter does not appear to be animated at all, just really tall)
18:33 blaise hrrm
18:33 * Jordach has five users connected to BFD
18:33 zsoltisawesome its supposed to be like dark red water
18:33 VanessaE ok.
18:33 VanessaE what about moontest_lifesupport and moontest_helmet ? these look like statbar images maybe?
18:33 blaise is buildtest depricated in favor of pipeworks and tecknik?
18:33 zsoltisawesome those are items used to craft minetest_spacesuit
18:34 VanessaE zsoltisawesome: ok.
18:34 VanessaE moontest_soil is...? (the moon doesn't exactly have soil)
18:34 zsoltisawesome that can be ignored
18:34 zsoltisawesome it was for testin
18:35 VanessaE ok. moontest_airgen appears to be a vent of some kind?
18:35 VanessaE (I assume an output from an oxygen generator)
18:35 zsoltisawesome yes
18:35 zsoltisawesome sorta like a fan
18:36 VanessaE ok, and moontest_airlock is placed how? stacked 1x2 like a door?
18:37 zsoltisawesome it should autodor
18:37 zsoltisawesome *door
18:37 zsoltisawesome but yes
18:37 VanessaE well I mean what the code will do with it.
18:37 VanessaE what drawtype?
18:37 zsoltisawesome checking...
18:38 zsoltisawesome norman
18:38 zsoltisawesome *l
18:38 VanessaE ok
18:38 zsoltisawesome VanessaE: #moontest
18:38 VanessaE moontest_air obviously is air :P but is that one used at all?
18:39 zsoltisawesome it is
18:39 VanessaE ok
18:39 zsoltisawesome its used for the generated air
18:39 zsoltisawesome it looks slightly different
18:39 VanessaE all of the stuff in default is the same?
18:39 VanessaE (same as in minetest_game I mean)
18:39 zsoltisawesome yup
18:40 zsoltisawesome except for the heart.png
18:40 VanessaE how's it differ?
18:40 zsoltisawesome its a spacesuit type thing (look at it :P)
18:41 VanessaE well that will still be a heart in HDX (if you want it to be different, you'll have to change the filename in your game)
18:41 blaise no comment on the buildtest question?
18:41 zsoltisawesome what ever
18:41 VanessaE blaise: never used it
18:41 zsoltisawesome its fine
18:41 VanessaE zsoltisawesome: it's just a limitation of how I manage the textures is all
18:42 zsoltisawesome ah, its all good
18:42 VanessaE ok I think I have enough info for this.
18:42 VanessaE I'll start on it in a few mins.
18:43 zsoltisawesome ok
18:45 zsoltisawesome CraigyDavi and Amaz thing that we should wait until Moontest is stable, what do you think?
18:46 VanessaE as long as you don't make huge drastic changes to the filenames/content and let me know periodically, it's no big deal
18:47 zsoltisawesome ok awesome
18:50 CraigyDavi D: Browser infected with adware
18:50 CraigyDavi Rich media viewer, hmmm seems legit http://i.imgur.com/D1KlYKN.png
18:51 zsoltisawesome lol
18:55 blaise what is the mod that has the admin pick ?
18:55 blaise admin tools ?
18:55 VanessaE maptools
18:56 blaise danke
18:59 zsoltisawesome !seen WindHero
19:01 blaise !up midnightsystems.net
19:01 MinetestBot midnightsystems.net:30000 is up (341ms)
19:02 VanessaE zsoltisawesome: can I get you to make a change?
19:02 zsoltisawesome what might that be?
19:02 VanessaE Make two separate nodes out of the airlock, so I have two textures to work with?
19:02 zsoltisawesome hmm
19:02 VanessaE (specifically, top and bottom halves, that way i can give them proper edges)
19:03 zsoltisawesome i guess I could...
19:03 VanessaE if that's not easily doable, don't worry about it.
19:03 VanessaE I can work around it
19:03 FreeFull Hah
19:03 FreeFull I'm at 0,-60,0 on the floatlands server
19:03 Krock congrats
19:03 FreeFull I think I'll build up to 0,0,0, and make a home there
19:04 zsoltisawesome VanessaE: I might could do it, but it would take time
19:06 FreeFull -0.0, -0.5, -0.0 :D
19:10 zsoltisawesome sfan5: MinetestBot still hates me
19:13 zsoltisawesome john_minetest: i sense that you are located in Europe?
19:14 zsoltisawesome "Brilliant"
19:14 zsoltisawesome :P
19:15 zsoltisawesome sounds cool
19:16 MinetestBot PilzAdam: 05-04 18:37 UTC Pilz!
19:17 zsoltisawesome cool!
19:17 PilzAdam sfan5, ^
19:18 * zsoltisawesome hugs PilzAdam
19:21 * john_minetest gives PilzAdam a <'((((((((-<
19:24 * Krock completed the skin updater
19:25 * zsoltisawesome slaps Krock
19:25 Krock Y?
19:25 zsoltisawesome for no reason...
19:25 * Krock slaps zsoltisawesome
19:26 Krock I could give you the amazing updater but ya all use linux :P
19:26 * zsoltisawesome slaps Krock x2
19:26 zsoltisawesome not me, at least all the time
19:27 Amaz I have windows.
19:29 hoodedice SUDDENLY!
19:30 zsoltisawesome Pineapples!
19:32 Mimilus_ is the switch work in minetest mod, for replace if elsif
19:32 Mimilus_ switch command*
19:32 hoodedice asdf fan detected
19:32 zsoltisawesome hoodedice: :P
19:35 hoodedice THE YouTube video that had a comment with the highest number of likes in YouTube history; before Google messed with the comment system: http://youtu.be/WgQyiEWdlNQ
19:36 CraigyDavi How can I change the height caves generate at on mpagen v7?
19:37 CraigyDavi Or is it not possible?
19:39 Jordach CraigyDavi, afaik, no
19:41 CraigyDavi Ok thanks, Would be a good feature to add then
19:41 Jordach sea level might do it
19:42 Jordach oh god i prefer geany to gedit
19:42 Jordach simply because no tabs for files
19:43 zsoltisawesome Jordach: GNOME? bleh.
19:43 hoodedice I prefer mousepad.
19:43 hoodedice JK
19:43 zsoltisawesome somebody please host a moontest server?
19:45 zsoltisawesome please!
19:50 * Jordach recompiles minetest again
19:50 Jordach a!
19:51 a Jordach!
19:51 Jordach :3
19:53 Jordach :O
19:53 o :jORDACH
19:53 Jordach https://cdn.mediacru.sh/C_Qlq0bihZK_.png <3
19:54 zsoltisawesome nice!
19:54 Jordach and yes, BFD uses the Wasteland Hud
19:55 Jordach (it looks a ton fucking nicer)
19:57 Jordach i tested it to hope it worked, and found out i needed git
20:03 hoodedice I once tried to make that HUD
20:03 hoodedice Way before Blockmen did
20:04 hoodedice I dunno why, but people always seem to make exactly what I want, just before I become competent enough to make it myself
20:04 hoodedice I just hope no one finishes a scratch like mod maker for MT before I do
20:04 zsoltisawesome lol
20:05 zsoltisawesome hoodedice: already almost done with another project, and then I will continue that project... :P
20:05 hoodedice go away
20:06 Amaz How long till you're done?
20:07 hoodedice a month (?)
20:07 hoodedice could be a month
20:07 Amaz Okay!
20:08 hoodedice And I'm spending nearly 6 hours on it daily, but due to my incompetency in programming, it will take time
20:08 zsoltisawesome hoodedice: try Blockly or what ever its called, it already has support for other stuff
20:08 hoodedice zsolt, lol
20:09 hoodedice I am using Blockly to generate the blocks I use, but to use Blockly itself, I need to learn Java
20:09 * Jordach has been working on BFD's new tools, battleaxe, dirt mover, dig hammer, sickle
20:09 hoodedice Sorry Jordach
20:09 zsoltisawesome hoodedice: really?
20:09 Jordach <- no java installed
20:09 zsoltisawesome lol
20:09 Jordach fuckin ubuntu :)
20:09 hoodedice Ya, Blockly is in java
20:09 Jordach and Gimp 2.8 PISSES ME OFF
20:09 hoodedice Jordach: openjre
20:10 hoodedice lel
20:10 Jordach not even using it
20:10 Jordach i'd rather USE WINDOWS than GIMP 2.8
20:12 Jordach https://github.com/Jordach/big_freaking_dig/commit/1a702a86223ad315f33894c9dcc59faa14235ae5 new stuff!
20:12 zsoltisawesome hoodedice: this? http://code.google.com/p/blockly/
20:12 Jordach which means the hammers from tinkerer's construct, the excavators, the battleaxe
20:12 hoodedice Yes
20:13 Jordach that means a total of 8 tools. and crafting a battleaxe is as simple as crafting 2 axes then tie the together with string
20:13 Jordach them*
20:13 zsoltisawesome hoodedice: That's javascript, you moron...
20:13 Jordach slower, but double durability :D
20:13 hoodedice Psst
20:13 hoodedice http://imgur.com/gallery/MIHbX
20:13 hoodedice lol
20:13 hoodedice Someone bought WinRAR
20:14 zsoltisawesome hoodedice: thyey are totally different
20:14 hoodedice zsoltisawesome: Meh, whatever, JS makes it even more screwy
20:14 hoodedice I know they are different
20:14 hoodedice Didn't bother checking once I saw that the first letter was a 'J'
20:14 hoodedice And anyway
20:15 hoodedice I'm makin it using a lua engine, so MT modders can modify it without having to learn a third language
20:17 MinetestBot BlockMen: 05-11 17:08 UTC is there a fixed hud for latest git?
20:18 BlockMen http://irc.minetest.ru/minetest/2014-05-13#i_3699661 <- BlockMen doubts that
20:18 BlockMen https://forum.minetest.net/viewtopic.php?f=9&t=5663 :P
20:18 BlockMen 1 day after hud were added
20:18 BlockMen *lua hud
20:23 microcarrot sfan5: no private channel?
20:23 microcarrot :P
20:24 microcarrot VanessaE: everything going smooth?
20:26 diemartin https://www.facebook.com/photo.php?v=703638169680735&set=vb.288476001196956&type=2&theater
20:30 VanessaE I suppose so?
20:31 microcarrot When do you think it will be complete?
20:35 VanessaE it'll be a while yet.
20:36 VanessaE a few hours perhaps, maybe less
20:36 VanessaE "You can't rush art!"
20:36 VanessaE :)
20:36 microcarrot :D
20:37 microcarrot yep
20:44 crazyR !up 37.187.177.180 31000
20:44 MinetestBot 37.187.177.180:31000 is up (14ms)
20:44 megacarrot Moontest server, someone?
20:48 megacarrot WindHero: thanks for the post!
20:48 WindHero you're welcome
20:49 WindHero I'm guessing you're referring to the ground level post?
20:53 megacarrot yes
20:58 megacarrot anyone want to help with ideas for moontest? https://code.stypi.com/zsoltisawesome/Moontest%20Scratchpad
21:13 SoniEx2 does minetest support OpenSSL?
21:14 megacarrot fortytwo: nice hostmask
21:14 megacarrot SoniEx2: I don't think so
21:15 SoniEx2 so no hashing :/
21:21 paramat VanessaE, moontest_hl is 'hydroponic liquid', meant to be a red-brown nutrient liquid, plain texture because i was lazy :) moontest_lifesupport is a spacesuit backpack
21:21 SoniEx2 does minetest support texture rotation and stuff?
21:21 SoniEx2 (and custom renderers?)
21:22 kaeza SoniEx2, there are texture transformations, but no "custom renderers"
21:23 SoniEx2 so no connected textures?
21:23 kaeza nope
21:23 SoniEx2 :(
21:23 kaeza actually, I think there was something like that
21:23 kaeza framed glass
21:24 kaeza not sure if it can be used for that
21:24 kaeza also: http://dev.minetest.net/texture
21:27 VanessaE paramat: ah ok
21:28 kaeza SoniEx2, http://dev.minetest.net/drawtype (see "glasslike_framed")
21:28 VanessaE paramat: the "flowing" is animated, but the source is not?
21:29 paramat um let me check moonrealm mod ...
21:29 VanessaE well in moontest the images themselves imply it
21:29 VanessaE but I didn't check the code
21:30 WindHero how come when I try playing some custom games, certain functions like set_sky() and set_local_animation() throw errors?
21:30 WindHero I'm on 0.4.9
21:32 kaeza WindHero, stable or latest git?
21:33 megacarrot stable
21:33 WindHero ^
21:34 VanessaE megacarrot: what about it? is moontest hl "source" allowed to use an animated image?
21:34 VanessaE (too busy to look through the code)
21:34 megacarrot yes, well, it isn't atm, but i can make it
21:35 VanessaE change the filename if you do.
21:35 megacarrot ok
21:35 VanessaE e.g. moontest_hd_source_animated.png or something similar
21:35 kaeza WindHero, wait... set_sky was added May 2 2013... strange
21:35 VanessaE hl*
21:35 paramat VanessaE, laziness again, because its a plain texture i found source works with just the normal tile, but hlflowing requires an animated texture
21:36 VanessaE paramat: right. see above :)
21:36 WindHero :s
21:36 kaeza WindHero, what is the error you get?
21:36 kaeza (also for reference, 0.4.9 stable is from Jan 1 2014)
21:36 paramat so yes ideally hl source and flowing should have animated textures, just like any other liquid
21:37 WindHero I'll go grab it
21:37 kaeza 2013*
21:38 kaeza no wait... wtf git log
21:38 SoniEx2 kaeza, what's "nodebox"?
21:38 VanessaE well I have an animated version of the source saved to HDX as moontest_hl_source_animated.png
21:38 paramat ... but the hlsource node definition will have to be re-written with the animated texture included
21:38 VanessaE non-animated is saved as moontest_hl.png
21:38 WindHero "attempt to call 'set sky' (a nil value)
21:38 kaeza SoniEx2, a node comprised of smaller cuboids
21:38 VanessaE (so both versions of the game/mod will be supported when this goes live)
21:38 megacarrot VanessaE: call it moontest_hl_flowing.png
21:39 kaeza like stairs, slabs, tables, etc
21:39 SoniEx2 kaeza, the things says "lets the modder somehow create their own drawtypes"
21:39 VanessaE megacarrot: ok. done.
21:39 megacarrot ok
21:40 kaeza SoniEx2, in a way, yes. but to do "connected textures", you'd need to define one node for every texture "direction" or whatever
21:40 megacarrot i can't wait for this to go stable
21:41 WindHero kaeza: http://pastebin.com/w5nnd65D
21:44 paramat VanessaE, moontest_air is life support air, should be no texture i guess, but for testing i added a tiny blue O2 molecule in the corner =)
21:45 megacarrot paramat
21:46 VanessaE paramat: ok
21:46 kaeza WindHero, no idea, sorry :/
21:47 kaeza btw, megacarrot `textures' is global in there, you may want to change it
21:47 kaeza ( https://github.com/ManOfMinetest24/moontest/blob/master/mods/sky/init.lua#L19 )
21:48 megacarrot ok
21:49 megacarrot done
21:49 kaeza megacarrot, also, it seems you used two on_joinplayer a little bit above
21:50 kaeza maybe you meant one join and one part
21:50 kaeza +?
21:50 megacarrot hold on, checking
21:50 megacarrot is it part or leave?
21:50 kaeza err... that
21:51 CraigyDavi Ooops, my bad megacarrot. The second one should be on_leaveplayer
21:51 megacarrot ok
21:51 megacarrot fixing
21:51 kaeza actually, you should move the setting_set("enable_clouds", 0) to the top-level (outside functions)
21:51 kaeza and the setting_set(..., 1) to on_shutdown
21:51 kaeza unless you meant that game as a single-player-only game
21:52 megacarrot ah
21:52 megacarrot CraigyDavi: fix?
21:52 CraigyDavi I'll sort that out yeah
21:52 megacarrot thanks
21:53 kaeza CraigyDavi, save the old value of enable_clouds somewhere in a local var, and reset it instead of forcefully setting it to 1
21:53 CraigyDavi Ok
21:54 kaeza (save on start, reset on shutdown)
21:54 megacarrot isn't there like minetest.setting_get()?
21:55 megacarrot kaeza: you wanna help?
21:55 kaeza that one
21:55 kaeza actually, setting_getbool should be better
21:56 kaeza megacarrot, busy with other stuff, but I'll check sometime
21:56 megacarrot ok, cool
21:56 kaeza +ATM
21:58 megacarrot my school looks nice in Droid Sans
21:58 megacarrot :D
22:04 Vazon anyone know how to make pvp a priv?
22:10 megacarrot your back!
22:10 megacarrot ^ WindHero
22:11 WindHero yup, just finished lunch.
22:13 VanessaE megacarrot: what do you plan to do about the airlock?
22:13 VanessaE all but that one have been done now.
22:15 megacarrot i will add it, for now use moontest_airlock.png for the bottom, and moontest_airlock_top.png for the top (reverse compatible)
22:16 VanessaE ok
22:17 * megacarrot awaits push patiently
22:19 megacarrot hehe Nyan cat looks delicous
22:21 megacarrot VanessaE: is there semi transparent gray on wieldhand.png on purpose?
22:21 RealBadAngel idea for airlock: two 2-nodes high elements, kinda like travelnet booths, but with doors. makin one open should automaticaly close another ones
22:22 WindHero alright, got it to work with the latest dev build
22:22 megacarrot RealBadAngel: we are boring, we only have a walkable = false node :P
22:22 megacarrot WindHero: awesome
22:24 megacarrot WindHero: #moontest
22:24 jin_xi RealBadAngel: did tetris rewrite, check it out sometimes!
22:25 RealBadAngel jin_xi, link?
22:25 jin_xi https://github.com/obneq/tetris
22:28 VanessaE microcarrot: yes, it's there to "hack" the wield extrue routine to keep it from extruding the side of the hand
22:29 microcarrot ah fun
22:29 RealBadAngel jin_xi, looks a bit better
22:34 microcarrot hehe
22:35 microcarrot VanessaE: would it work if you only put a single pixel in the corner?
22:35 VanessaE microcarrot: nope. has to be done across the whole edge. why?
22:36 microcarrot just wondering
22:39 VanessaE microcarrot: https://github.com/VanessaE/hdx-512/commit/bf8703eec94346f2d5e87561704679c11a875d2a
22:41 VanessaE (and of course the other sizes are supported as well)
22:41 microcarrot looks great!
22:41 microcarrot thanks!
22:41 VanessaE yw :)
22:42 VanessaE as you can see from the image credits, I already had enough source material to do most of the game :)
22:42 microcarrot ya!
22:43 microcarrot i bet it looks amazing, i will try it out later
22:46 VanessaE well it would look amazing if the land would generate ;)
22:46 microcarrot ??
22:46 microcarrot ah
22:47 VanessaE biomedef manager errors
22:47 VanessaE various mapgen_xxxx nodes not defined
22:47 microcarrot there have been like 5 commits since you started
22:47 VanessaE oh ok
22:47 microcarrot we commit often :D
22:47 * VanessaE pulls
22:47 VanessaE mgv6 or mgv7?
22:48 microcarrot v7
22:48 VanessaE ok, I figured so.
22:48 VanessaE there we go
22:48 VanessaE that's better
22:49 microcarrot don't die!
22:50 microcarrot i best go VanessaE, see you! #moontest
22:50 VanessaE cya
22:51 Megaf_ Hi all
22:51 WindHero hi
22:52 Megaf_ can anyone please help me to know why my server is lo laggy and world takes so long to load?
22:52 Megaf_ ~up minetest.megaf.info 30003
22:52 ShadowBot Megaf_: minetest.megaf.info port 30003 is up (998ms)
22:53 WindHero is your memory full up?
22:53 Megaf_ only explanation I can find is, minetest is really badly coded and dont use even a single core properly
22:53 Megaf_ it only uses a single core...
22:53 Megaf_ I have 4 cores
22:53 EvergreenTree Hi everyone!
22:54 Megaf_ and its slow even to send already loaded in ram chunks
22:54 Megaf_ WindHero: minetest is using at the moment only 9% of ram
22:54 Megaf_ I have almost 2 GB free
22:54 VanessaE hey EvergreenTree
22:54 Megaf_ and theres no swap
22:55 VanessaE Megaf_: but you're trying to run this on a RPi yes?
22:55 Vazon Hi Megaf
22:55 EvergreenTree Been rather busy the past few days
22:55 Megaf_ VanessaE: no...
22:55 EvergreenTree my schedule is actually more full during the summer than during the school year
22:55 Megaf_ and really, doesnt matter
22:55 Megaf_ Minetest is really a simple game
22:55 Megaf_ nothing special running on it
22:55 VanessaE Megaf_: it does matter. Look at my servers.
22:56 VanessaE they rarely lag unless some mod drags them down
22:56 Megaf_ and its meant to be lightweight
22:56 Megaf_ and its not
22:56 Megaf_ VanessaE: anything will be fast on that hardware
22:56 Megaf_ even windows...
22:56 WindHero That's rather interesting, Evergreen
22:56 Vazon i must say the one server i have joined of yours VanessaE is quite laggy
22:56 VanessaE Megaf_: a dualcore 3.4 GHz i3? that's not exactly high-end
22:56 Vazon now i havent joined any of the newones tho
22:57 VanessaE Vazon: which one?
22:57 Vazon umm hold on
22:57 Vazon your survival server, that one always lags for me
22:58 VanessaE that one is known to be laggy - it's a very heavy server.
22:58 VanessaE its an example of "some mod drags it down"
22:58 VanessaE (in this case, some modS, plural :P )
22:59 Megaf_ like moretrees, plantlib and homedecor?
22:59 Vazon lol i can tell, was a very pretty server but i just cant stand the lag
22:59 VanessaE Megaf_: more like technic, mesecons, etc.
22:59 Vazon idk i run those mods Megaf and i get no lag on my server
22:59 VanessaE and the fact that that server has over 7000 registered items.
23:00 Vazon technic is great mod for lag :|
23:01 Megaf_ maybe mesecons too
23:01 Megaf_ I think some lua controllers are slowing my server down
23:01 VanessaE the biggest issue is the mapgen though, if you have a lot of people exploring new territory, it's gonna slow the server down
23:01 Exio4 hihi
23:02 Exio4 this is going to be my last real day
23:02 VanessaE especially if you have any mods that hook into it like moretrees/plants_lib (and even that one is fairly lightweight)
23:02 VanessaE Exio4: eh?
23:02 Exio4 tomorrow == exam
23:02 Megaf_ hm
23:02 Exio4 the main problem isn't the exam itself
23:02 Exio4 but 8am >.<
23:02 VanessaE Exio4: and then what?
23:02 Megaf_ server CPU load droped from 5% to 20% disabling homedecor
23:03 VanessaE Megaf_: impossible. homedecor has no active code at all.
23:03 Megaf_ I mean, it was 100% and now is 80%
23:03 VanessaE you're seeing the result of restarting your server, nothing more
23:03 Megaf_ VanessaE: maybe something to do with registered items or textures?
23:03 WindHero 8 am exam? plz. I start school every day at 7:30 a.m.
23:03 VanessaE Megaf_: beats me.
23:03 VanessaE not likely though
23:04 Megaf_ nah, still using 100%
23:04 Megaf_ not homedecors fault then
23:04 VanessaE toldya
23:04 Megaf_ good news :) I love homedecor
23:04 Megaf_ it could include dummy beds tho..
23:06 Megaf_ does is requires a lot of CPU power to load chunks to RAM and send them to players?
23:06 blaise don't we have papyrus_bed mod ?
23:06 blaise and it's not a dummy bed, you can use it
23:06 VanessaE Megaf_: have you tweaked your network settings yet?
23:06 BlockMen night everyone
23:06 blaise you can use it to sleep till daylight
23:07 Megaf_ VanessaE: maybe
23:07 Megaf_ Im not sure about good values
23:07 Megaf_ VanessaE: and even playing on the same network as the server (local network) is laggy
23:07 VanessaE Megaf_: I use these settings:
23:07 Megaf_ 8+ seconds with 100mbps connection
23:07 VanessaE http://pastebin.ubuntu.com/7459946/
23:07 Megaf_ so I think it cant be networks fault
23:07 VanessaE see how those work for you
23:08 VanessaE yes, it can be. network settings in minetest are fliddly. the above should be good if you REALLY CAN push 100Mbps outbound
23:08 VanessaE fiddly*
23:08 blaise fiddly, lmao
23:09 VanessaE Megaf_: this will not help if your CPU is maxed out all the time though
23:09 Megaf_ one core is maxed out...
23:09 Megaf_ still 3 to go
23:09 VanessaE for that, you need to find the mod(s) responsible for the slowdown.
23:09 VanessaE multithreaded code doesn't work the way you think, megaf.
23:09 VanessaE you can't just "use" more cores.
23:10 VanessaE multiple cores work much like multiple independent CPUs but with better communication between them
23:10 Megaf_ I think it couse use different cores for different tasks
23:10 Megaf_ could*
23:10 VanessaE that means that if a task cannot be split up into multiple, smaller tasks that can run concurrently, you're stuck with doing it all in one thread
23:10 Megaf_ s/couse/could
23:11 Megaf_ yep, And minetest cant split its tasks
23:11 VanessaE it can't use multiple cores beyond some very basic stuff right now
23:11 VanessaE that's to be implemented later.
23:12 Megaf_ ok, not pipeworks fault either
23:12 Megaf_ the “lua engine†could run on its own thread
23:13 Megaf_ and mineteset server in another thread
23:13 Megaf_ and mapgen on a third one
23:13 VanessaE that is planned.
23:13 VanessaE or something similar to that
23:13 VanessaE but it won't help fix broken, slow mods
23:13 Exio4 the problem is locking
23:14 VanessaE Exio4: that's part of it yeah
23:14 paramat oops sorry mega/micro carrots left chat on and got distracted lol
23:14 Megaf_ nobody online and minetest server still manages to use up to 100% of CPU
23:14 Megaf_ but thats only peaks then
23:15 Exio4 Megaf_: running the lua engine in its own thread
23:15 Exio4 basically, running everything into "one thread"
23:15 VanessaE Megaf_: that suggests that there's something fundamentally wrong with your OS or your minetest build
23:15 Exio4 that is what I read
23:15 VanessaE Megaf_: aren't you running all of this under some obsure self-made distro or somethibgn?
23:15 VanessaE something*
23:16 Exio4 hey
23:16 VanessaE obscure*
23:20 * Megaf_ opens VanessaE settings
23:20 Megaf_ what does this really means? “emergequeue_limitâ€
23:22 VanessaE it controls how fast the map loader and mapgen can actually run, helps uncap it in some cases.
23:22 VanessaE sometimes it can get a little behind if there are lots of users, lots of free CPU, but not enough blocks "on the wire", as I was led to understand
23:23 VanessaE anyway those settings are used on all 6 of my servers.
23:23 VanessaE at this point they're as fast as they can possibly get now, save for the speed at which their individual games and mods can operate.
23:24 Megaf_ VanessaE: all mods but defaults one disabled
23:24 Megaf_ one user
23:24 Megaf_ CPU keeps maxed out
23:24 VanessaE and?
23:25 VanessaE then the problem is clearly not a mod
23:25 Megaf_ it wasnt like that before
23:25 Megaf_ something happened
23:25 VanessaE either you fucked up compiling the engine, or your OS is busted.
23:25 Exio4 before what
23:25 VanessaE Megaf_: everyone here knows you are not running a completely "normal" system, either weird hardware or a weird OS, I forget which.
23:25 Megaf_ Exio4: before map getting big
23:26 VanessaE Megaf_: define "big"
23:26 Megaf_ 5000x5000
23:26 Megaf_ large
23:26 Vazon ?
23:26 VanessaE my maps are upwards of 4.7 GB
23:26 Megaf_ when everyone was near the spawn, it was faster
23:26 VanessaE and span around 15000x12000
23:27 VanessaE so no, map size has nothing to do with it
23:27 Megaf_ VanessaE: the server before this one was 5 GB
23:27 Vazon my is 2.5 GB
23:27 Megaf_ my last server
23:27 Megaf_ the Till It Ends
23:27 VanessaE sounds like it ended :P
23:27 Megaf_ it did
23:27 Vazon VanessaE: xD
23:27 Megaf_ it crashed too much
23:27 Megaf_ than I gave up
23:28 Megaf_ then*
23:28 VanessaE I rarely have crashes unless a mod has a bug
23:28 VanessaE and that's not very often now
23:28 Megaf_ indeed
23:29 VanessaE and if a mod bugs, blame the author of the mod, not the Minetest engine or its devs
23:29 VanessaE right now you're fighting something else entirely
23:30 Vazon Megaf i think its your internet
23:30 VanessaE I submit that you have not actually disabled all of the mods
23:31 Megaf_ Vazon: nope, it lags even on the same network
23:31 Megaf_ If a get a cable and plug on end on the server and another end on my computer, it will still have 6 seconds lag
23:31 Vazon really??? ya then its something completely different
23:31 WindHero Interesting, I thought I'd be puzzling over how to fix the vacuum in moontest for an hour, but I got it right first try in 5 minutes.
23:32 VanessaE Megaf_: put those network settings in like I told you
23:32 VanessaE and make sure you REALLY removed all the mods save for minetest_game
23:33 VanessaE WindHero: problem with vacuum in Moontest is...um...what do you do for air if you just start a new game and you have nothing at all yet? no spacesuit, no tools, no nuthin'
23:33 WindHero well, there is that too, lol
23:34 Megaf_ VanessaE: my server was just a bunch of unkown blocks...
23:34 VanessaE so...perhaps you should make spacesuits work before you fix the vacuum ;)
23:34 WindHero but I was talking about how it didn't appear in caves or above water level
23:34 VanessaE Megaf_: that's a good start.
23:34 VanessaE WindHero: I know.
23:34 VanessaE I saw the posts in the forum thread
23:34 WindHero fixing spacesuits is easy: include a give_initial_stuff
23:37 VanessaE well that'll give you one for sure, but I got the impression that they didn't "work" as in prevent you from "drowning" in the vacuum :)
23:38 WindHero no, they work
23:39 VanessaE h ok
23:39 VanessaE oh*
23:39 WindHero every second or two, it sets your breath to 10
23:39 WindHero IF it's less than 10
23:39 WindHero in any case, the mighty voxelmanip solved the vacuum problem
23:40 VanessaE oh ok :)
23:40 VanessaE wtf do I know, I'm just a texture artist mostly :)
23:40 Piggybear87 Anyone know when 0gb.us comes on usually?
23:40 VanessaE Piggybear87: he was just here yesterday
23:41 Piggybear87 Is he on everyday?
23:41 VanessaE oh wait, wrong person
23:41 VanessaE no, not every day but he is here frequently.
23:41 VanessaE ~seen us*
23:41 ShadowBot VanessaE: I haven't seen us* in #minetest.
23:41 VanessaE bah, no pattern match
23:41 VanessaE ~seen us_0gb
23:41 ShadowBot VanessaE: I saw us_0gb in #minetest 11 weeks, 2 days, 22 hours, 16 minutes, and 12 seconds ago saying "Why am I us_0gb again? I'm supposed to be Pink Squirrel."
23:42 VanessaE nope.avi he was here more recently than that :P
23:42 Piggybear87 Oh, OK. Lol.
23:42 VanessaE [05-11 18:44] VanessaE: Ooh, yeah. Good point.
23:42 VanessaE there we go
23:42 VanessaE 2 days ago.
23:43 Piggybear87 Ok, he messaged me on the forum today, he may be on today.