Time Nick Message 01:16 hunterx689 hi 03:50 Eater4 Hey 03:56 Eater4 Anyone? 03:57 Menche hay 04:16 * Eater4 is bored 04:38 stormchaser3000 hi 04:38 Menche hello 04:38 stormchaser3000 can someone help me with microsoft vidual studio 2013 04:38 stormchaser3000 oh hi Menche 04:38 stormchaser3000 i got a new computer 04:38 Menche you don't like lit pumpkins? :( 04:38 stormchaser3000 nope 04:39 Menche :/ 04:39 stormchaser3000 that is one of the main reasons that i have skiped many voxle based games 04:39 stormchaser3000 because well the jackolantern is suposed to be a head for ghosts 04:39 stormchaser3000 (in the history of halloween) 04:41 stormchaser3000 and also how to compile the irc mod on windows 04:43 us`0gb I am so lost. That short conversation made so many jumps that I have no idea what it was about. 04:45 stormchaser3000 lol 04:45 stormchaser3000 well 0gb do you know how to use microsoft vissual studio 2013 04:46 stormchaser3000 us'0gb * 04:51 enchilado us`0gb: vidual studio 2013 is supposed to be a head for voxel-based skipping 04:51 us`0gb Um. You're talking to a Debian user here. Microsoft refuses to release Linux versions of any of their software. 04:51 us`0gb What is voxel-based skipping? 04:51 enchilado I don't know 04:51 enchilado That's just what I gathered from the conversation 04:52 Menche apparently visual studios doesn't even work in wine 04:53 * Menche still doesn't understand why stormchaser3000 avoids games because of illuminated pumpkins 04:55 us`0gb What do pumpkins have to do with Microsoft software? 04:59 VanessaE us`0gb: ironically, about MS not releasing linux versions of their software,they just released an Android version of office but I guess it's little more than a glorified web browser tied to some online service 05:00 Menche Android's not really a typical linux OS 05:00 VanessaE no, but it's at least the Linux kernel and a bash-like shell 05:01 Menche some weird Java userland IIRC 05:01 us`0gb VanessaE: Hmm, I see. I've never really liked office applications online. Google's version, Microsoft's version, I don't care. I like to keep my documents on my machine. 05:01 VanessaE Menche: java-oriented, yeah, but not strictly java-only 05:03 VanessaE Menche: for example, the Android edition of Minetest that sapier et al. are working on is still C++ and Lua to do all the hard work, with only a small Java wedge to make Android happy, and some custom UI code to make it suitable for touch screens 05:05 us`0gb I hope that version has both the server and the client. It turns out my choice of data plans is between a 2G data plan and no data plan. Probably not suitable for Minetest. 05:05 VanessaE it should 05:05 VanessaE it's a set of patches against the main codebase 05:05 VanessaE which are scheduled to go into mainline soon 05:06 us`0gb Oh, awesome. Having everything in one code base is helpful. 06:58 Minetestian Coming back to this game, 06:58 Minetestian Nostalgia 06:58 Minetestian overload 06:58 Minetestian i played MT 2 or 3 years ago 06:58 Minetestian so much has happened since then 06:59 Minetestian Anyways 07:00 Minetestian I'm making a Minecraft texture pack for minetest. 07:00 Minetestian No, just kidding 07:00 Minetestian I am making a Minetest texturepack for Minecraft 07:06 sfan5 that does not make any sense 07:06 sfan5 hi everyone BTW 07:50 arsdragonfly Ooooops 07:51 arsdragonfly Never had I expected that my phone server would crash this way: running out of electricity :-( 07:52 arsdragonfly There were ~10 players and the rig is getting hot. Apparently a 5V 0.4A input is far from enough 08:35 CWz redcrab server is full of idlers 08:41 Krock Anyone know why a 0.4.8 stable client isn't able to connect to a 0.4.9-dev server? 08:42 crazyR has the server got strict client mode on? 08:43 Krock no idea, is it by default on? 08:52 PenguinDad Krock: I think 0.4.8 is too old for 0.4.9-dev servers 08:53 Krock PenguinDad, well, I though there would come up a message somewhere if a client isn't accepted by server 08:56 PenguinDad with "strict_protocol_version_checking" enabled the client would show a message 08:57 PenguinDad but with that anyone who wants to play on the server would have to use 0.4.9-dev 08:58 Krock and that's way too strict :/ 09:01 CWz i was able to connect to vannesaE's vanilla server using version 0.4.6 09:02 CWz but that was a a few months ago 09:02 reactor Mowning. 09:02 reactor ...we had a system crash (out of swap?), and now Minetest server won't start. 09:03 reactor 02:54:44: ERROR[main]: Subgame [] could not be found. 09:03 reactor ...someone tampered with the server? 09:03 sfan5 reactor: --gameid minetest 09:03 reactor ...but how would it start requiring that all of the sudden? No one had changed anything there. It was just a crash. 09:05 reactor sfan5: that helped a little, but it still complains about not finding the mods and crashes 09:05 sfan5 sounds like the files were damaged 09:06 reactor Probably. 09:06 reactor fsck showed no errors; it isn't a guarantee against silent corruption 09:06 sfan5 take a look at world.mt 09:06 reactor SMART says the disk is healthy. 09:07 reactor world.mt looks good. 09:07 reactor I'm sure all mods it enables are present here. 09:08 reactor Removed it. Now "ERROR: An unhandled exception occurred: ServerEnvironment::loadMeta(): EnvArgsEnd not found" 09:09 sfan5 take a look at env_meta.txt 09:09 reactor Empty 09:10 sfan5 you better have a backup 09:10 sfan5 otherwise you'll have ugly borders 09:10 reactor Restoring it from a backup was the first thing I did. 09:10 kahrl sfan5: that's map_meta.txt not env_meta.txt 09:10 sfan5 kahrl: oh 09:10 sfan5 mh.. right 09:10 kahrl reactor: just delete env_meta.txt 09:11 sfan5 let's hope map_meta.txt isn't corrupted too 09:11 sfan5 why do we have map_meta.txt and env_meta.txt instead of just one file? 09:11 reactor map_meta looks okay 09:11 reactor woah, I removed the env_meta.txt and it fired up 09:12 kahrl sfan5: so env_meta.txt can be corrupted without much hassle :P 09:12 reactor unbelievable, counting the file was zero length 09:13 kahrl (I don't get why it becomes corrupted even though safeWriteToFile is used) 09:14 sfan5 if the whole OS crashes nothing can save you 09:16 reactor Yeah. Sucks. 09:16 reactor Idk why exactly we had the crash. 09:16 reactor The machine has transient maladies. Probably ACPI-related. 09:16 reactor ACPI is spawn of Satan himself. 09:23 Krock Feature request. Define distance of player position transfers get sent 09:24 CWz +1 09:24 reactor Krock: ? 09:25 Krock reactor, until now it's just "send all player's positions over x distance" = true/false 09:25 reactor oh 09:25 reactor yeah 09:25 reactor Me, I would like to have ability to hide users' names if they're behind something. 09:26 reactor Leaving them visible spoils all possible surprises. 09:26 Krock Hmm that would require some node checking whenever one of the players move 09:31 reactor Rather, checking if there's a node between players. 09:32 reactor That could more conveniently be done on client side. 09:32 reactor Because it decides what to draw. 09:33 reactor (that's cheating-unsafe, though) 10:44 tim_flatus I'm trying to get my head around mapgen rather than just blindly trusting other people's coding. If I create a new plant, how do I ensure it gets spawned at mapgen time? 10:49 * tim_flatus is a MT n00b. 10:50 tim_flatus I guess this channel doesn't really wake up until they smell the coffee in California? 10:58 tim_flatus How I love talking to myself on IRC. So ... on to the runcible nerf spork ... 11:05 tim_flatus If anyone does have time to talk me through mapgen I'd be incredibly grateful. I have RTAFM by the way, studied the API and read forums until my eyes fell out. TIA. 11:05 Jordach !tell hoodedice https://cdn.mediacru.sh/6jt7tat4XpFM.png 11:05 MinetestBot Jordach: I'll pass that on when hoodedice is around 11:06 tim_flatus Oh, and then how do you test mapgen apart from creating a new world and running around / digging a lot? 11:19 pitriss tim_flatus: No need to talk with yourself.. just ask and wait.. *points at channel topic* 11:20 * tim_flatus studies the past few days IRC logs while he waits patiently. 11:39 sfan5 !unban *!*@unaffiliated/jordach$#fix_your_connection 11:39 sfan5 ShadowNinja: does ShadowBot auto-ban with ...$#fix_your_connection ? 11:39 sfan5 if so, the limit is a bit low 11:52 Jordach ShadowNinja, do that again and ShadowBot ain't welcome here 12:09 PilzAdam Hello everyone! 12:10 Krock hi PilzAdam 12:11 reactor Hi PlizAdam! 12:14 PilzAdam Hi recactor! 12:14 reactor has anyone beside me encountered this: "ERROR[ServerThread]: Got packet command: 60 for peer id ${4NUMBER} but client isn't active yet. Dropping packet" 12:14 reactor recator* 12:15 Krock reactor, already got that arror 3 itimes today 12:15 reactor I get tons of them in the log. 12:17 crazyR PilzAdam: am i right in thinking its the top function in the "item_drop" mod that does the picking up? 12:17 PilzAdam crazyR, yes 12:20 crazyR :) thanks 12:23 arsdragonfly1 Anyone tell me how to write an autorestart script? 12:24 arsdragonfly1 Or is there an available one out there? 12:24 reactor I have one. 12:24 PilzAdam arsdragonfly1, what platform? 12:26 Althorim Is it possible to have a R-rated section n off-topic? 12:27 Althorim *on 13:04 markveidemanis Hi 13:08 arsdragonfly1 PilzAdam: linux 13:10 PenguinDad arsdragonfly1: maybe ask Vanessa 13:12 arsdragonfly1 PenguinDad: She posted one on the forum but it seems to start the server every second,and when it fails to bind to a port it quits 13:12 arsdragonfly1 Thus flooding the log 13:14 markveidemanis ~seen Rhy5 13:14 ShadowBot markveidemanis: I saw Rhy5 in #minetest 2 weeks, 5 days, 0 hours, 9 minutes, and 31 seconds ago saying "is afk" 13:14 markveidemanis ~seen Rhys 13:14 ShadowBot markveidemanis: I haven't seen Rhys in #minetest. 13:16 PenguinDad ~logger seenany Rhy5 13:16 ShadowBot PenguinDad: I saw Rhy5 in #minetest 2 weeks, 4 days, 23 hours, 50 minutes, and 28 seconds ago quiting (Ping timeout: 245 seconds) 13:54 tim_flatus I'm trying to get my head round mapgen - if I want a new plant to spawn at mapgen time, do I need to use plantslib:spawn_on_surfaces() or plantslib:register_generate_plant()? 13:57 tim_flatus The latter I guess. 14:02 Krock hint: take a look at pilzadam's farming_plus 14:03 PilzAdam hint: PilzAdam's farming_plus doesnt use plantslib at all 14:05 tim_flatus PilzAdam: I see that plantslib:register_generate_plant() is basically just a wrapper for minetest.register_on_generated(). Ah yes, this was all started by me trying to fix the banana tree. 14:06 tim_flatus I've never seen a banana tree. I didn't know they looked like that. :p 14:06 Krock oh the farming_plus has its own system :3 14:06 Krock my fail 14:07 tim_flatus Krock: all the more worth looking at then. 14:08 Krock tim_flatus, mapgen is the easiest thing to understand 14:09 tim_flatus My problem is that I don't entirely understand how mapgen works, but if all I have to do is write a minetest.register_on_generated() stanza, I probably don't need to understand much. ;-) 14:12 tim_flatus Can you specify neighbours using groups. (Guess I should try it and find out). I just discovered papyrus wasn't growing on farming:soil_wet - it would be sensible to specify group:soil rather than a list of nodes. 14:15 reactor Megaf: ahoy! 14:24 tim_flatus Do carrots and potatoes not spawn on mapgen? At least I can't see how they do from looking at farming_plus 14:24 tim_flatus Is there something I'm missing? 14:26 Krock they actually spawn 14:30 Sokomine tim_flatus: perhaps carrots, potatoes etc. spawn only at mapgen when you use plantslib. afaik there's no way to get them if you only have farming_plus 14:32 PilzAdam https://github.com/PilzAdam/farming_plus/commit/7f36bcb55a4b00e910f92905d5eae1ee808b5125 14:32 PilzAdam they should spawn 14:33 Sokomine ah, do they now? fine. i saw wild ones on some servers, and they're very decorative. older versions did not spawn any 14:45 Megaf Hi reactor, hi PilzAdam, hi Sokomine, hi everyone 14:45 Megaf How are things? 14:49 reactor Not very good, but I'm holding up. 14:49 reactor You? 14:50 Megaf Just a little afraid of a big change comming to my life 14:50 Megaf and baking some brad on minetest :) 14:51 Megaf And I'm thinking in making a machine to mine on it's own, using only mesecons and pipeworks 14:51 Megaf perhaps with some simple gates and movestones 14:55 tim_flatus Sokomine: I don't see why it would depend on plantslib. I guess I'm looking at an older version of farming_plus. 14:55 tim_flatus PilzAdam: Thanks. :-) 14:57 crazyR is there a way to control what startup items new players get? 14:58 PilzAdam crazyR, look at minetest_game/mods/give_initial_stuff/init.lua 14:58 crazyR thanks 15:10 Megaf How do I make a new server tu use leveldb instead o sqlite? 15:11 PilzAdam Megaf, just --migrate to leveldb 15:12 PilzAdam or create the world by hand: create the world.mt and write gameid=minetest \n backend=leveldb 15:12 Megaf PilzAdam: what about cmake things and compilation, any special thing to do besides this? http://paste.debian.net/90365/ 15:12 Krock Why does this not wear out? http://pastebin.com/SfbKNPQe 15:12 Krock pastebin :D 15:12 PilzAdam Megaf, "LevelDB backend enabled" thats enough 15:15 Krock PilzAdam, what are causes for a not-wearing-out tool? 15:15 PilzAdam dunno 15:15 Krock k :/ 15:16 crazyR krock i may be wrong: but do yo not need to define the wear = 0 or wear = 1 param? 15:17 Krock crazyR, there are no "wear" atributes in register_tool 15:17 Krock or..I saw none at the default tools 15:18 crazyR https://github.com/stujones11/minetest-3d_armor/blob/master/3d_armor/init.lua#L10 <---- example 15:19 PilzAdam crazyR, https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L2173 15:19 PilzAdam "wear" doesnt exist 15:19 PilzAdam it simply does nothing if you write it into your itemdef 15:23 Krock weird, I can't find a way to add damage to that tool :/ 15:24 Krock with the default tools it works the same way and there it works 15:25 PenguinDad Krock: did you try it on a crumbly node? 15:25 tim_flatus 'uses' surely? 15:25 Krock PenguinDad, there are 3 diffrent nodes in my new game... all crumbly 15:25 reactor tim_flatus: ever tried tim_coal? 15:26 reactor s/tried/met/ 15:26 * tim_flatus is not pregnant 15:26 reactor Absorbent. 15:26 tim_flatus met no. 15:27 reactor Never mind. 15:28 * tim_flatus giggles 15:29 reactor Markov chain? 15:33 crazyR PilzAdam: im still very new to the modding side of mt, my skills are php so still coming to terms with lua lol. 15:37 crazyR is there anyway for me to block certain player names from joining the server before they have chance to connect, like guest_* or admin. etc 15:37 PilzAdam there is a mod for that 15:41 crazyR do you remember the name? i looked but couldnt see it :) 15:42 PilzAdam no_guests or so 15:44 crazyR thanks 15:54 harrison Anime isn't just a bunch of cheap American ripoffs of cartoons, it's art. Next time you American sheeple are watching your simpsons or south park or whatever mindless American cartoons that have plots, storylines and comedy, I'll be Admiring the wonderful and superior art of Chinese cartoons. 15:56 sfan5 harrison: >Anime (Japanese: アニメ?, [anime] ( listen); English Listeni/ˈænɨmeɪ/) are Japanese animated productions usually featuring hand-drawn or computer animation. 15:56 sfan5 not chinese 15:58 Jordach NekoGloop, maul harrison please 15:59 * sfan5 noms NekoGloop 16:01 en_uk Hello, anyone there ? 16:02 harrison Jordach: I feel offended by your recent action(s). Please read http://stop-irc-bullying.eu/stop 16:02 * harrison is not so fond of the mauling thing 16:02 sfan5 en_uk: there are plenty of people here 16:03 harrison people.... and possibly others 16:03 Jordach harrison, i don't give a shit 16:03 Jordach never have and never will 16:03 en_uk Er... ? 16:03 harrison Please keep the tone light and the language family-friendly Jordach 16:04 Jordach rules are for the people in power to stay in power 16:04 harrison Strive to be more like the ideal IRC chatter 16:04 harrison me 16:05 en_uk Are there any dev's in this chat ? 16:06 Jordach as PilzAdam or sfan5 16:06 en_uk Who ? 16:07 sfan5 me 16:07 en_uk oh. 16:08 en_uk I was just wounding if you needed any help ? 16:08 sfan5 en_uk: read http://dev.minetest.net/How_to_start_contributing 16:09 en_uk I have 10 years of C/C++ programming under my belt. And just wondered if the game could use some optimization etc. 16:10 sfan5 sure 16:10 en_uk Sorry my internet is so slow. 16:10 sfan5 no need to be sorry 16:11 sfan5 if you want to get more involved with core development you should consider the wiki article I linked and join #minetest-dev 16:12 PilzAdam although webchat is muted there 16:12 en_uk OK, will do. 16:13 en_uk Nice engine structure "http://dev.minetest.net/File:minetest-0.3-dfd-visio.png". 16:18 en_uk I must say very' very nice implementation here. 16:20 en_uk sfan5, What 3rd party dependence are you using in MineTest? 16:21 sfan5 irrlicht 16:22 sfan5 optionally: {vorbis, ogg, openal} sound {freetype} ttf support {leveldb} Leveldb DB backend {curl} serverlist etc. {gettext} translations 16:23 en_uk And are threads pthreads or C++11 standard threads. (i know it makes no difference just wondering) 16:23 sfan5 pthreads 16:24 en_uk Nice, I have not gotten around to using std::threads fully yet. 16:26 sfan5 we haven't either, partly because many compilers which are used to make "production" builds (specificially for windows) do not support C++11 16:28 en_uk Really, MinGW std::threads worked fine for me' last time i tried. 16:30 sfan5 !tw @mediacru_sh 16:30 MinetestBot sfan5: Give me a link, a username, or a tweet id 16:30 sfan5 !tw mediacru_sh 16:30 MinetestBot @Alex_Travkin We don't subscribe to any particular -ism. (@mediacru_sh) 16:34 PilzAdam sfan5, its funny how everyone first tries !tw @foo instead of !tw foo 16:34 PilzAdam you might consider to change that 16:34 sfan5 will do 16:35 en_uk sfan5, Can you point me to the games source repository? 16:35 sfan5 en_uk: https://github.com/minetest/minetest and https://github.com/minetest/minetest_game 16:36 en_uk thank you. 16:36 PenguinDad https://github.com/minetest/minetest en_uk 16:36 PenguinDad got ninja'd :D 16:36 en_uk Er.. ok _game or just minetest ? 16:37 sfan5 en_uk: minetest is the engine, minetest_game is the actual (standard) content 16:37 en_uk OK, thanks 16:42 en_uk I just had a quick look at the source and from what i have seen' are you using lua to invoke the engine. i.e the all the mods in "_game"? 16:43 sfan5 yes 16:43 sfan5 we are 16:45 en_uk Ok, just wondering because i don't really know Lua. 16:45 en_uk -_- 16:50 sfan5 PilzAdam: http://git.io/4_QigQ 16:54 en_uk Em.. what is the data type "v3s16" 16:54 en_uk . 16:56 Jordach some 3rd dimensional vector with 16bits 16:56 PilzAdam MinetestBot: reload twitter.py 16:56 MinetestBot PilzAdam: twitter.py: no such module! 16:56 PilzAdam MinetestBot: reload twitter 16:56 MinetestBot PilzAdam: (version: 2014-02-25 20:11:55) 16:56 PilzAdam !tw @foo 16:56 MinetestBot PilzAdam: Give me a link, a username, or a tweet id 16:57 sfan5 PilzAdam: I did not git pull yet 16:58 sfan5 en_uk: irr:core::vector3d which is probably irr:core::vector3d 16:59 en_uk OK, thanks. 16:59 en_uk :] 16:59 sfan5 see irr_v2d.h and irr_v3d.h 17:00 sfan5 !tw @mediacru_sh 17:00 MinetestBot Compliments as a service - https://blog.mediacru.sh/2014/03/29/Compliments-as-a-service.html (@mediacru_sh) 17:00 sfan5 ^ PilzAdam 17:00 rubenwardy Hi all 17:01 en_uk Hello 17:09 crazyR anyone know what i would need to change the co-ordinates to in order to put the time in the top right corner based on the this script: https://raw.githubusercontent.com/kaeza/minetest-kaeza_misc/master/testclock/init.lua 17:15 heavygale try: position = {x=1, y=0}, offset = {x=-205, y=5}, scale = {x=200,y=25}, alignment = {x=1, y=1}, 17:16 Megaf !up minetest.megaf.info 30002 17:16 MinetestBot minetest.megaf.info:30002 is up (594ms) 17:18 Megaf can anyone try to join please? Its an anarchy server 17:18 Krock k 17:20 Megaf lol 17:20 Megaf thanks 17:20 crazyR heavygale: thanks that worked perfect :) 17:43 Krock Megaf, I upgrated 17:43 Megaf im now on my another server 17:43 Krock eh revenge must wait /afk 17:43 Megaf !up minetest.megaf.info 30003 17:43 MinetestBot minetest.megaf.info:30003 is up (652ms) 17:47 GhostDoge ~up minetest.megaf.info 30001 17:47 ShadowBot GhostDoge: minetest.megaf.info port 30001 is down 17:48 Megaf !up minetest.megaf.info 30002 17:48 MinetestBot minetest.megaf.info:30002 is up (837ms) 17:48 Megaf two servers up at the moment 17:57 crazyR !up mtserver.ethic-rush.cf 31000 17:57 MinetestBot mtserver.ethic-rush.cf:31000 is up (81ms) 18:09 twoelk sfan5, can I upload your pic of mods on servers stats to the wiki? 18:09 sfan5 twoelk: sure 18:09 twoelk thx 18:28 Krock Cool! Am I the first one who published a mapgen game? 18:28 twoelk sfan5: have added it to the Mods page of the wiki. You may want to add some licence to the file page. 18:28 sfan5 wtfpl will do 18:36 twoelk interesting, all pictures on the Minetest-Wiki are "cc by sa" by default. Another licence seems to be not intended 18:36 sfan5 !tw https://twitter.com/ashens/status/449978191097384960 18:36 MinetestBot So there is a toy range based on vaguely sexualised half-pony-half human hybrids. Straight from DeviantArt to Toys 'R' Us. (@ashens) 18:36 sfan5 lol 18:39 Calinou toys R us sells Minecraft plushes near me 18:39 Calinou we need to ask them to sell Minetest mugs http://www.phoronix.com/assets/categories/michaellarabel.jpg 18:39 Jordach Calinou, i'm running the devils OS 18:40 Calinou Devilows 18:41 sfan5 Calinou: he's using windows and does not use linux because "my machine is new" 18:42 iqualfragile Jordach: your reasonig seems to be faulty 18:44 us`0gb Here's a question: Why is Windows the devil's OS? I mean, sure, I hate Windows as much as anyone, but if Windows is of the devil, where are the daemons? Linux and BSD have daemons, surely they are the systems of the devil. 18:45 us`0gb FreeBSD's mascot is even a daemon. 18:45 us`0gb Pitchfork and all. 18:46 GhostDoge so FreeBSD is the devil's OS 18:46 us`0gb Yeah, probably. 18:46 us`0gb Though the devil may have more than one OS, just the others are less open about it. 18:46 SirDigby lol 18:47 SirDigby like windows 18:47 us`0gb My own system is crawling with daemons. It's practically possessed! 18:47 us`0gb Windows might be the only "good" system. No daemons. 18:48 sfan5 but it has services which are basically the same thing as deamons 18:48 sfan5 es -> ae 18:48 sfan5 damnit 18:48 sfan5 I mean: ea -> ae 18:48 kaeza æ 18:49 us`0gb Angels are practically the same thing as daemons. Minions working for a higher power. They just answer to a different master. 18:50 kaeza also, Unix convention is to put the D at the end of daemons 18:50 * kaeza hides 18:50 us`0gb Aemonsd. Got it. 18:51 tim_flatus us`0gb: daemons are nothing to do with the devil. Daemons are greek mythological entities. 18:51 sfan5 hm 18:51 sfan5 I think we should rename *d (for * daemon) to *a (for * angel) 18:52 sfan5 "HTTP angel" 18:52 sfan5 sounds quite beautiful! 18:52 sfan5 !rainbow meow 18:52 MinetestBot 4m4e4o7w 18:52 us`0gb tim_flatus: I was unaware of the Greek meaning, but according to some dictionary I was looking at, "daemon" can be used as an alternative spelling for "demon", and is an evil hellish entity. 18:52 tim_flatus daemon means something like 'spirit' 18:53 tim_flatus Turning it into something evil is called demoniisation. 18:54 us`0gb Ha ha, nice. 18:56 tim_flatus They are messengers between magicians and the gods. Hence the computing term. 18:56 us`0gb I can't seem to find the evil meaning of "daemon" online .... perhaps the dictionary I referenced was simply wrong. 18:57 us`0gb Hmm. So if we have these guardian spirits and Windows does not .... Perhaps Jordach was right about the alignment of Windows. 19:06 * Krock is testing sfan5's 13 min' old build 19:12 Calinou all texture packs updated: ran OptiPNG on the textures, added info.txt 19:22 tim_flatus Splann! Meuras Calinou. 19:34 sfan5 I don't even 19:34 sfan5 how the.. 19:34 sfan5 what? 19:34 sfan5 http://serverfault.com/questions/293217/our-security-auditor-is-an-idiot-how-do-i-give-him-the-information-he-wants 19:53 Krock is the wieldhand splitted by default or just at me? 19:53 Krock /refers to screenshots 19:58 iqualfragile sfan5: wat.jpg 20:04 PilzAdam "everyone except me is wrong about this" 20:11 Megaf sfan5: what kind of idiot is that? 20:11 Megaf I think it's a trap 20:12 crazyR Krock you here? was it you that tryed joining the ethic-rush server before? 20:13 Krock I was afk last 3 mins 20:13 Krock but yes 20:13 crazyR ahh noticed you timed out along with a fair few others was just wondering if you had any errors 20:14 Krock crazyR, once I had the mainlist == NULL error, but the other times I just timed out 20:14 Krock * draw_hotbar(): mainlist == NULL 20:15 crazyR yeah thats driving me mad lol few people are complaining abou tit 20:15 crazyR *it 20:16 Krock crazyR, try to set up a working vanilla or minimal server, then try to detect the cause for it. 20:16 Megaf sfan5: I just read the whole thing, that's amazing 20:17 Megaf in a terrible way 20:17 crazyR i would probably need some guidance when you or someone else isnt busy, as im still fairly new to running a minetest server. 20:17 crazyR not sure where id start 20:19 Krock seriously, running a server is like singleplayer mode without gui 20:22 Krock Notice to myself: Spin the clock back 1 hour tomorrow 20:23 crazyR in single player you select minimal from the list. server i presume theres some command option to setup in minimal mode. also where would i start to detect the cause logs dont give off any info about the error 20:23 Krock crazyR, set up a world in singleplayer, close client and start server on that world name 20:24 Krock easy. 20:24 crazyR i dont have a client, its a vps server with no graphics drivers or gui 20:24 Megaf multiplayer host is totally different than a server 20:24 crazyR and it was compiled in server only mode too 20:24 Megaf crazyR: so you are doing it tight 20:25 Megaf right* 20:25 crazyR i hope so Megaf lol 20:26 Megaf Whats your server address crazyR ? 20:27 crazyR mtserver.ethic-rush.cf port 31000 20:28 Krock !up mtserver.ethic-rush.cf 31000 20:28 MinetestBot mtserver.ethic-rush.cf:31000 is up (67ms) 20:31 Megaf !up mtserver.ethic-rush.cf 31000 20:31 MinetestBot mtserver.ethic-rush.cf:31000 is up (38ms) 20:35 Krock that vps hates me. 20:35 crazyR lol i noticed.. no other errors 20:37 crazyR 20:28:12: ERROR[ServerThread]: Server::ProcessData(): Cancelling: peer 83 not found <--- cou;d that have something todo withit that was around the time you tryed to connect 20:38 Krock ehem cool! 20:39 crazyR does that mean anything to anyone? ^ 20:43 crazyR john could it be what making people unable to join? 20:44 Krock ugh... help! Somehow I miss the "Set password" button on the "ESC menu" 20:48 Krock invalid command and missing permission with /setpassword 20:48 Krock hmm better gonna update buitin first 20:50 Krock still... 21:06 crazyR does anyone know what significant changes has happened since the stable-0.4 branch? 21:10 PilzAdam !dev Changelog 21:10 MinetestBot "Smaller gameplay tweaks" - http://dev.minetest.net/Changelog 21:54 crazyR Krock if you still here, could you please try joinging the server again. just to see if the issue is fixed 21:56 sfan5 Megaf: you may enjoy this https://www.youtube.com/watch?v=BKorP55Aqvg 22:03 crazyR !up mtserver.ethic-rush.cf 31000 22:03 MinetestBot mtserver.ethic-rush.cf:31000 is up (52ms) 22:04 KikaRz Haai :) 22:04 KikaRz VanessaE, how long time ago! 22:07 Jordach oh ello 22:07 KikaRz Jordach, how are you? *-* 22:07 Jordach fine 22:08 KikaRz My computer just broke up 22:08 KikaRz I'm running this 158 MB Ram's Tochiban Satellite. 22:08 KikaRz Intel Celeron. 22:08 Jordach while i got a new machine 22:08 KikaRz Good for you ;) 22:11 khonkhortisan What still needs to be made from mesecons? 22:12 KikaRz khonkhortisan, how are you??? I've missed you so much :( 22:12 khonkhortisan hi 22:12 KikaRz What about you kaeza ? 22:19 PilzAdam celeron55, "minetest.net – Temporarily down for maintenance" 22:23 PilzAdam "The 13 hour old backup is OK, and we are restoring that. It is currently about 9% restored and will take several hours." 22:32 khonkhortisan I create a new world, enable the worldedit modpack, and it doesn't enable worldedit, does enable worldedit_commands _gui _limited _shortcommands, which require worldedit, so nothing got enabled. 22:32 khonkhortisan Why does enabling worldedit not enable worldedit/worldedit (and the same for mesecons/mesecons)? 22:33 sfan5 khonkhortisan: that is a bug, simply make sure the modpack does not have the name of an existing mod 22:33 khonkhortisan ah. That's simpler than renaming the mod 22:34 sfan5 renaming the mod won't work in mosts cases 23:33 tim_flatus Thanks you everyone, that was most instructive.