Time Nick Message 00:02 VanessaE yup 00:02 EvergreenTree Yep 00:02 EvergreenTree :D 00:03 VanessaE guess I better get started on an update for HDX :P 00:09 hoodedice SUDDENLY!! 00:13 PilzAdam pssst 00:13 PilzAdam its a wild hoodedice 00:13 PilzAdam gimme the rifle 00:13 * MinetestBot gives PilzAdam the rifle 00:13 * hoodedice has been pinged 00:13 * PilzAdam shoots 00:13 * hoodedice dodges 00:13 * VanessaE hands PilzAdam a laser sight 00:13 * hoodedice runs into the bushes 00:13 PilzAdam dammit 00:14 PilzAdam next time... 00:14 hoodedice Dog: PFFT he hehe he he 00:14 hoodedice da dum da di da dum ting 00:17 * Exio4 throws a nuke at the bushes 00:17 Exio4 :D 00:17 PilzAdam no! you ruin the meat! 00:19 * hoodedice jumps into sewer 00:20 hoodedice *Nuke Explodes* 00:20 * hoodedice is still alive 00:25 hoodedice PilzAdam - Have you seen the procedural texturing used by Flightgear? 00:52 EvergreenTree o/ AspireMint 00:53 AspireMint o/ 00:58 ShadowNinja PilzAdam: But it cooks it too. ;-) 01:16 PilzAdam bye 01:24 EvergreenTree cya guys 01:25 AspireMint please, "pos" is object, right? ( minetest.node_dig(pos, node, digger) ) 01:26 ShadowNinja AspireMint: pos is a table. 01:29 AspireMint and how can i create empty table? example={nil,nil,nil,....,nil}, right? 01:30 AspireMint oops, nvm 02:12 AspireMint nother problem 1.function: minetest.chat_send_all(pos.y) minetest.place_node(pos {name="blahblah"}) 2.function minetest.register_on_placenode(function(pos, .....) minetest.chat_send_all(pos.y) ; so first chat_send_all said 7 and second said 6, why? 02:12 AspireMint another* 02:17 ShadowNinja AspireMint: In Lua tables are passed by reference. So all of those functions are using the same pos and one of them is modifying it. 02:26 AspireMint but there is nothing that can change this pos.y (or im totally blind) there is nothing between these 4 ?commands? 02:40 ShadowNinja AspireMint: minetest.place_node is changing it. 02:47 AspireMint No :S minetest.chat_send_all("1) ".. tmp.x ..", "..tmp.y..", "..tmp.z) minetest.place_node(tmp, {name="blahblah"}) minetest.chat_send_all("2) ".. tmp.x ..", "..tmp.y..", "..tmp.z) <--- same numbers 03:26 daspork you can also use minetest.pos_to_string or formatting positions for printing :P 03:36 AspireMint xD, thanks 03:51 daspork welcome 03:57 AspireMint if anyone want to try this bug: http://aspiremint.bugs3.com/init.lua , lua vs. me 1000:0 04:30 daspork AspireMint: make 2b pos.y=pos.y+2 04:30 daspork pos i think == the node you placed on maybe not the node being placed/ 04:31 daspork or you can get the pos of newnode and the code should work? 04:33 VanessaE it's probably because you used register_on_placenode and then you actually called a place_node() call, which of course is gonna trigger the callback at least once. 04:33 VanessaE you're causing a recusrive loop 04:33 VanessaE recursive* 04:34 VanessaE if you wanna build a "T" by doing a place action, you need to use the on_place = xxxxxx callback in your node definition, and use add_node() calls within my_function 04:34 VanessaE the after_placenode callback is better, because that takes protection into account 04:35 VanessaE er after_place_node 04:35 daspork hah i didnt even think about place_node calling it recursive :P 04:36 VanessaE you just have to make sure you check for buildable_to at each position that's about to be written to by each add_node call 04:36 daspork though the check for oldnode should prevent it? 04:36 VanessaE daspork: oldnode would be air most of the time, I would think. 04:37 daspork adding a print seems it gets called the correct amount of times 04:38 daspork It might not be the right approach but I think the problem is as mentioned above. you want to start from the pos of new node and not the pos passed to place node 04:52 daspork Also I could be full of crap. I can only make guesses based on the numbers printed out. You might want to ignore me. :P 05:07 * Kacey pokes in 05:10 daspork what happens when it encounters a non air space http://i.imgur.com/DrAo9dd.png so I dunno what exactly happens I guess lol http://i.imgur.com/DrAo9dd.png 05:33 aFozNamedMorris Hello, all. :3 05:35 aFoxNamedMorris Hello? 07:26 reactor ...should using postgres backend speed the server up? 08:03 * hoodedice finally quits the God damned IRC client 09:25 reactor Ehlo. 11:05 whiskers75 john_minetest: *shudder* 11:34 meldrian we should repopulate this place with murderers and rapists. Would be so cool, best TV Series ever. 12:53 sfan5 meow 12:53 sfan5 hi everyone 13:05 * Jordach just ate breakfast 13:11 sfan5 lol 13:11 Jordach can't i get up at a normal time? 13:13 * Jordach got commissioned on DA to do something in MC style 13:14 * Jordach smashes the desk 13:14 Jordach 1.8 Skin :< 13:18 sfan5 Jordach: https://forum.minetest.net/viewtopic.php?pid=130282#p130282 13:18 Jordach wow. 13:19 Jordach great, custom model consrtuction time 13:19 Leonius Hello! 13:19 Leonius I need your help 13:20 Leonius I do not understand how to go to any server. Server list is empty. 13:21 sfan5 Leonius: which version? 13:21 Leonius sfan5 0.4.9 13:21 sfan5 id you check the 'public serverlist' checkbox 13:22 Leonius Installed. Is still empty. 13:23 Jordach Leonius, check the servers at servers.minetest.net 13:23 sfan5 do you use the official 0.4.9 build? 13:23 Jordach http://servers.minetest.net 13:24 Leonius servers.minetest.net is unavailable. Yes, downloaded from the official website. 13:25 Leonius Anti-virus and firewall disabled. Go to the site tried in different browsers. 13:25 Leonius Windows 7 x64 13:25 sfan5 works just fine here 13:26 sfan5 seems to be a problem with your network/ISP 13:26 Leonius Strangely. Everything else works fine :( 13:27 Jordach Leonius, i copied a picture of the server list for you, http://www.zimagez.com/zimage/screenshot-180214-132654.php 13:29 Leonius A bit users:( Go try. Thank you! 13:41 PilzAdam Hello everyone! 13:42 Jordach ello 13:44 PilzAdam "removed non-free skins (Jordach's skins released under CC BY-NC-SA)" \o/ 13:44 PenguinDad PilzAdam: SkinDB? 13:45 PilzAdam https://forum.minetest.net/viewtopic.php?id=8602 13:45 Jordach not giving a fuck really 13:45 Jordach i haven't since i paid for MC 13:47 Leonius After a few restarts the game public server appeared. 13:48 Leonius And again disappeared.. 14:12 * Jordach wrangles with the 1.8 format; Jordach wins - http://www.zimagez.com/zimage/screenshot-180214-141221.php 14:47 * Jordach was looking for a prop, dusted off an old prop, removed the G4 models 14:58 pitriss VanessaE: Hi, I want to ask about land protection on your Realtest server.. How much land i can claim? and how it is with claimed height/depth ? 15:01 Jordach afaik, it's in the format: x,y,z which the limits are 50,100,50 15:01 Jordach although if you have areas priv it's infinite 15:07 pitriss Jordach: ahh okay. I don't have such priv.. Thank you.. 15:26 PilzAdam wait wat? Jordach uses default_grass.png? 15:26 Jordach my next render will make your head spin 15:27 Jordach two MT textures and an MC texture ;) 15:27 pitriss Jordach: If I set protection, can be this area shared with my friends? 15:27 Jordach pitriss, yes 15:27 Jordach https://github.com/ShadowNinja/areas 15:28 Jordach might wanna read the commands.md 15:28 pitriss Jordach: ok thank you.. 15:29 restcoser_ hi @a 15:30 restcoser_ has somebody a bit experience with voxelsnip and a bit of motivation to help me out? :/ 15:30 restcoser_ *voxelmanip ofc 15:33 restcoser_ *channel suddenly goes silent* 15:33 reactor *slow clap* 15:33 reactor That echo is scary. 15:34 restcoser_ :P 15:34 reactor I've got an idea. 15:35 reactor ...drawing the world not of cubes, but surfaces whose points go through the middle of nodec? 15:35 reactor s/ec/es 15:36 * Jordach tries compositing again 15:37 reactor Oh bully for you! Compost is the healthiest fertiliser. 15:37 * Jordach means blender nodes 15:38 reactor Ye actually blending compost? That's something new. 15:39 Jordach oh for fuck sakes 15:40 reactor Ah, you said "compositing". 15:50 restcoser_ is there really noone in here who can help me with voxelmanip? :/ 15:53 Jordach restcoser_, look at some mods, they're more useful 15:54 restcoser_ im looking through some generation mods, but they dont seem to contain voxelmanip 15:54 restcoser_ gotta be efficent :P 15:54 Jordach nore's and sfan5's MG mapgen does 15:54 sfan5 Jordach: http://www.twitch.tv/twitchplayspokemon 15:54 Jordach already seen posts on Reddit 15:55 sfan5 you use reddit? 15:56 Jordach ;) 15:56 Jordach i'm currently pushing a huge AP render again 15:58 Jordach http://www.zimagez.com/zimage/screenshot-180214-155742.php 15:58 Jordach ^ here we go again L< 15:58 Jordach :> 15:58 * sfan5 throws the POSIX standard at Jordach 15:59 Jordach and? 15:59 sfan5 and you're supposed to catch it 16:00 Jordach now look: there's a hole in the ground 16:00 Jordach just like that time you threw a Nokia at me 16:06 sfan5 yay! 16:07 sfan5 the voltage regulators I bought work 16:07 Exio4 i don't need, i think my brain works better overvolted 16:07 Exio4 i don't need any * 16:08 * sfan5 puts a 9v battery into Exio4's brain 16:09 * Exio4 undervolts his brain 16:09 sfan5 I'm pretty sure get some serious injuries from 9V 16:09 Exio4 it was working w/ 360V before 16:09 Exio4 now only 9 :( 16:10 * Jordach has actually eaten a cr2032 type battery before 16:10 Jordach it now sits in a medical tube as an achievement 16:20 * Jordach sets light rays to 25, leaves to render 16:21 sfan5 Jordach: tell me why I am compiling linux 16:22 Calinou use the force of the PPA 16:23 Jordach sfan5, your idea not mine 16:33 sfan5 bam! 16:34 sfan5 programming my attiny13a seems to work again 16:37 Jordach i'm off to the corner shop to get some munchies and a can of Rockstar bbl 16:38 sfan5 IRC is not twitter 16:47 restcoser_ now, i got a setnode version of a "flatland"-generation mod to work, but im failing to get it running with voxelmanip 16:48 restcoser_ it just doesn't.... show anything 16:48 restcoser_ and yes, i took a look at other voxelmanip mods 16:49 sfan5 restcoser_: post your code 16:50 restcoser_ http://pastebin.com/minRqUGC 16:50 restcoser_ pretty simple, really 16:54 sfan5 hm 16:55 sfan5 I'm no expert with vmanip, but I don't see anything wrong here 16:55 paramat line 11: minp.y > 0 ? 16:55 sfan5 oh 16:55 restcoser_ yeah, wait a sec 16:56 restcoser_ -.- 16:56 sfan5 :-( 16:56 sfan5 why does my attiny13a only supply 1.8V to my LED 16:56 sfan5 :-( 16:57 Calinou poor 16:57 restcoser_ welp, even after changing line 11, i still fall and fall and fall and fall... 16:57 Calinou first world problems 16:58 paramat you started a new world too? 16:58 sfan5 restcoser_: /teleport 0 0 0 16:58 restcoser_ yes 16:58 restcoser_ i start a new singlenode world pretty often 16:58 restcoser_ and i teleport around the place to figure out if stuff appeared 16:59 restcoser_ can somebody maybe countercheck? 16:59 restcoser_ (without line 11) 16:59 * paramat is experienced with voxelsnip lol 17:01 paramat line 9: emax should be edgemax? 17:01 restcoser_ y, lemme check that 17:02 restcoser_ (why is there no error then :/) 17:03 restcoser_ ive seen 2 versions how to init voxelmanip (line 7) 17:03 paramat yeah weird =/ 17:03 restcoser_ i wonder if its right 17:03 restcoser_ also, even with edgemax, still no gen 17:05 paramat ah ... get content id of sandstone as a local inside the genfunction 17:05 restcoser_ because of? 17:05 restcoser_ then it needs to be gotten once per generated block, should it be that way? 17:06 restcoser_ i.e. does the content id change per-block? 17:06 restcoser_ but ill try it anyway 17:06 restcoser_ yay 17:06 restcoser_ stuff happened 17:06 restcoser_ ty everybody 17:07 paramat :) 17:07 restcoser_ (one thing i just noticed: there was probably a "local" missing in front of c_mat, DERP) 17:07 paramat er oh yeah that too 17:08 restcoser_ so, did somebody already make a flat world generator? Who knows, I might release it, could be useful 17:11 AspireMint VanessaE: thank you, now it works :) ( i cant find after_place_node :S "the after_place_node callback is better, because that takes protection into account" ) 17:12 paramat well theres one in core minetest ;) 17:12 restcoser_ i guessed so :P 17:12 restcoser_ alright, still a nice place to start modding 17:12 restcoser_ which one is it actually, the flat mapgen? 17:14 VanessaE pitriss: land claiming on realtest doesn't work because that game does weird stuff with the way nodes are placed. 17:15 VanessaE AspireMint: https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L2307 17:15 VanessaE (inside your node def) 17:20 AspireMint thanks 17:26 restcoser_ woops... 17:26 restcoser_ as it turns out, generating a world out of fire:basic_flame is no good idea 17:26 VanessaE uh, no. 17:26 restcoser_ the sound/listener ran out of memory :D 18:05 gogogoboy hello 18:12 sfan5 Jordach: http://i.imgur.com/537WJNo.gif 18:14 rubenwardy Hi all 18:14 * sfan5 gives rubenwardy a kitten 18:15 * rubenwardy puts a kitten on sfan5's head 18:15 * rubenwardy puts a sfan5 on kitten's head 18:15 * sfan5 throws an apple device at rubenwardy 18:15 * rubenwardy blows up 18:28 * Jordach hands sfan5 a MacBook Pro 18:28 * Jordach actually wants one... 18:28 sfan5 yay 18:28 sfan5 thanks 18:29 sfan5 !tw https://twitter.com/SethBling/status/435842950711373824 18:29 MinetestBot Down with democracy! All glory to the Helix Fossil! #twitchplayspokemon (@SethBling) 18:29 Jordach simply because OpenCL support 18:29 sfan5 buy an ATI gfx card 18:29 sfan5 they aren't expensive 18:29 sfan5 rba said that this one probably runs mt with shaders at 60fps: http://www.reichelt.de/PCI-Express-Grafikkarten/ASUS-5450-2048/3//index.html?ACTION=3&GROUPID=6178&ARTICLE=133673&SHOW=1&OFFSET=500& 18:36 Jordach sfan5, whatja think i'm doing when i buy my new tower 18:36 sfan5 buy a new mainboard with 2 pci-e slots and a 2n d graphic card? 18:51 xaivanov hi 19:25 sfan5 oooh 19:25 sfan5 the mpv website is finally redesigned 19:25 * Jordach claps 19:26 sfan5 everyone should use mpv 19:26 * Jordach looks at torrent: 4 days remaning 19:26 Jordach downloading at 1kb/s 19:28 sfan5 Jordach: what are you dl'ing? 19:29 Jordach some siterip because i can't be bothered to wget --recursive site.com 19:34 Jordach 9 days remaining 19:34 Jordach FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU 19:34 Jordach it's only 700mb 19:36 * sfan5 throws the internet at Jordach 19:36 sfan5 let's see what I'm torrenting right now 19:36 sfan5 hm 19:36 sfan5 nothing downloading right now 19:39 * sfan5 goes and runs his mpv build script 20:19 Jordach PilzAdam, i'm truly evil: http://www.zimagez.com/zimage/screenshot-180214-201843.php 20:19 Jordach :>D 20:19 Jordach >:D * 20:30 Jordach sfan5, ISP lifted Torrenting limits 20:30 Jordach ~1000kb/s now 20:31 sfan5 someone should found an ISP that doesn't do all the bad shit other ISPs do 20:42 xaivanov hello 20:51 whiskers75 sfan5: ikr 20:55 Jordach \o/ http://www.zimagez.com/zimage/screenshot-180214-205505.php 20:57 Jordach "sudo apt-get install nload" ftw 20:57 Jordach not sure if it's spotify or actually Transmission 21:04 domtron hello 21:04 Jordach 9 days to 3 minutes on the torrent 21:04 Jordach like goddamn magic after 8:30 pm 21:06 domtron is there a way to get a list of all registered nodes and items at the end of the registration period. I don't see anything in the API. 21:13 Jordach holy shit that torrent had a gold mine of items for me to sort through 21:22 phantombeta Hi 21:25 Calinou torrent bitcoins, Jordach 21:26 Jordach Calinou, pfft 21:48 domtron Is there a way to get a list of all registered items and nodes? The closest thing I've found is get_all_craft_recipes but that needs an item name as an argument. If no one knows can someone direct me to where the minetest lua object is defined? 21:52 PilzAdam domtron, mintest.registered_items is a table with all items and nodes, indexed by the names 21:52 domtron thank you 22:15 PilzAdam bye 23:17 VanessaE EvergreenTree: https://github.com/VanessaE/hdx-512/commit/3ba4007474c2408cf9463da9e5c6c0a59cf2bd7b 23:18 VanessaE (see also, the normalmaps repo, https://github.com/VanessaE/hdx-normalmaps-512/commit/40a647e5e38026562965e1cd4530a0ec0221fd1e ) 23:20 EvergreenTree VanessaE: Cool 23:23 Jordach "you're going to decide, tits, or destiny." 23:34 VanessaE dafuq? 23:41 Jordach http://jordach.deviantart.com/art/Forza-Horizon-Big-Shot-and-Blender-435113841 23:43 Jordach it's also been nearly one years worth of blender 23:46 ShadowNinja Neat. 23:48 Jordach page ~4 is when it starts heating up 23:48 Jordach from then it just jumps 23:49 Jordach ShadowNinja, my first "render" was 4K