Time Nick Message 00:01 iqualfragile rambomedic: no 00:01 iqualfragile you are actually downloading masses of data 00:02 iqualfragile including textures, models and sounds/music 00:02 Megaf you are actually downloading masses of data 00:02 Megaf like 20 MB 00:02 iqualfragile let me count, 1 min 00:03 rambomedic 20 mb should not take 1 min on my connection 00:03 iqualfragile 30 for me 00:03 iqualfragile yes, indeed 00:04 iqualfragile but loading is stupid, at least for http, as it sends one request and waits for it to complete 00:04 iqualfragile which is bad 00:04 Megaf rambomedic, you are not alone 00:04 iqualfragile maybee switching to ftp would be a good idea 00:04 rambomedic and since when were textures and audio files relatively that big? I'm not downloading some 2048x2048 textures with a 10 minute WAV am I? 00:04 Megaf iqualfragile, actually with http is much faster than defaults 00:04 Megaf I enabled HTTP on my server and its faster now 00:05 Megaf rambomedic, I'm complaining about same stuff 00:05 iqualfragile Megaf: i am aware of that, i am using it, too 00:05 rambomedic Megaf: they've been talking about it on IRC for quite sometime now, I guess it's a persistent issue 00:17 Megaf sometimes my server is really slow and laggy 00:17 Megaf and sometimes its totally lagless 00:17 Megaf and it doesnt depends on uptime or users online 00:31 proller slow and laggy if more than 5 players online 00:36 EvergreenTree o/ 00:36 EvergreenTree Hi OldCoder 00:36 OldCoder EvergreenTree, Hi! 00:36 EvergreenTree /discussionstarter 00:37 OldCoder Have we met? 00:37 EvergreenTree I don't know 00:37 OldCoder Very well! 00:39 NakedFury like a boss 00:58 Warr1024 is there a good way to find all entities that collide with a bounding box? 00:59 Warr1024 it looks like the best I got is finding objects inside a radius and doing the collision check manually for each of them 01:00 Warr1024 which is problematic if I can't be sure ahead of time what the collision size of the other ents is... 01:22 us{0gb !up 0gb.us 32767 01:22 MinetestBot 0gb.us:32767 seems to be down 01:25 us{0gb debug.txt is full of gibberish ... 01:34 us{0gb It seems debug.txt is readable until a crash. Then the whole file is replaced with bogus characters. 01:36 Warr1024 nice 01:36 Warr1024 did you try a file(1) against it? 01:36 Warr1024 maybe it's a coredump. 01:37 Warr1024 it could be that mt server is doing something with file descriptors that's confusing the coredumper. 01:37 Warr1024 what platform? 01:37 us{0gb The whole file is corrupt, not just the part after the error. 01:38 Warr1024 yeah, dumping core would probably truncate the file. 01:38 us{0gb I don't know what file(1) means, but I have to get to class. I'll work on this later. 01:39 Warr1024 http://linuxcommand.org/man_pages/file1.html 01:39 us{0gb Okay, I'll check out that page when I get back. 03:01 OWNSyouAll Where do I get the source code for the 0.4.8 release? 03:02 Warr1024 github is probably best. 03:02 Warr1024 clone from https://github.com/minetest/minetest.git, and checkout the stable-0.4 branch. 03:04 OWNSyouAll so git checkout stable-0.4? 03:05 Warr1024 I believe so. 03:33 ShadowNinja Um, remove as spam? http://wiki.minetest.net/Talk:Main_Page#.E9.96.93.E8.8B.B1.E9.9B.84.E3.82.AD.E3.83.A3.E3.83.A9.E3.82.AF.E3.82.BF.E3.83.BC.E3.81.AB.E5.A4.89.E5.8C.96.E3.81.8C.E3.81.82.E3.82.8B.E3.81.A8 03:34 VanessaE yes 03:35 VanessaE maybe leave a small clip of the original post as an example of what not to post 03:46 rambomedic VanessaE: maybe you should split your texture pack into two separate repos, one with with mod support and one without? 03:47 VanessaE I did. 03:47 VanessaE get the "stable, default stuff only" release. 03:47 VanessaE those are zips from the forum page 03:47 rambomedic ah, okay 03:47 VanessaE I keep them up-to-date 03:47 rambomedic but not on the repo 03:47 VanessaE right. 03:47 rambomedic got it, thanks. 03:48 VanessaE I might do that later, been thinking about that, but not now 03:48 rambomedic I'm currently compressing your textures and will make a pull request when it's done. 03:48 rambomedic (the normalmapped 512 textures) 03:48 VanessaE compressiong? 03:48 VanessaE -o 03:48 VanessaE they're already as compact as they can get? 03:49 rambomedic advpng 03:49 rambomedic and optipng 03:50 VanessaE Well okay, but normalmals have to be 100% lossless 24-bit RGB or 32-bit RGBA. Anything less will corrupt them 03:50 VanessaE (because of how they're used) 03:50 Warr1024 pngout is also sometimes good, if you got something that can run it. 03:51 Warr1024 (it's proprietary junk, but *sometimes* gets better compression than advpng) 03:51 VanessaE also bear in mind: the normalmaps are in their own separate repo now, the default tree, cactus, bookshelf, wooden planks, and one or two others need redone entirely. 03:52 rambomedic aaah, if I'm not mistaken the optipng tool attempts to simpblockedlify the color palette, but if the normalmap is using the colors from the palettes then it will not 03:52 rambomedic and Warr1024 advpng together with optipng, and you will not find a tool out there that shaves off a single byte more (losslessly) pinky promise 03:53 VanessaE heh 03:53 rambomedic *simplify 03:53 Warr1024 no, pngout does compress better than advpng on some images. 03:53 VanessaE blocked? 03:53 rambomedic and both tools are completely lossless, you can use any image comparison tool 03:54 VanessaE oh please tell me you don't have an outgoing filter on your chat... 03:54 Warr1024 advpng, pngout, and zlib are all completely different compression back-ends, and they'll perform differently, sometimes some are better, sometimes worse, on the same data. 03:54 Warr1024 why do normal maps need to be 24-bit? 03:55 VanessaE because of how the different color channels are used 03:55 Warr1024 won't the png loader convert it back to RGB or RGBA after decompressing? 03:55 VanessaE I don't entirely understand it 03:55 VanessaE each of the three channels is used independently 03:55 Warr1024 have you tried optipng/advpng on one of those and looked at the results? 03:55 VanessaE that's why you can't e.g. dither and color mix to reduce to 8-bit 03:55 rambomedic VanessaE: that was a typo Warr1024: advpng has kind of been abandoned, but optipng is quasi-actively maintained and recent, that's my first tool, and occasionally advpng will shave off a few more bytes Warr1024 because afaik the normal map is stored in the higher order bits of the pallet 03:55 VanessaE I pngcrushed them not long ago 03:56 Warr1024 optipng is a great tool for discarding useless metadata, optimizing the internal structures, and pallete stuff and the like, but doesn't it use zlib? 03:57 Warr1024 the advantage advpng and pngout have is that they use completely different deflate engines, and if you can afford the time to run all of them, you can get the best of all worlds in the deflation. 03:57 Warr1024 it's not a big improvement; I see only a few % improvement, but if you're going to be transferring those same bits over and over again, it adds up eventually... 03:58 Warr1024 generally, I run pngcrush or optipng first, depending on what's installed, then advpng, then pngout (in descending bang:buck ratio order). 03:58 Warr1024 each tool will not overwrite the file if its output would be bigger. 04:00 rambomedic Warr1024 let me check but afaik advpng removes IDAT metadata, compresses with 7z and removes ancillary chunks 04:01 Warr1024 rambomedic: yeah, that sounds right. 04:01 rambomedic optipng uses some other compression tool (may be zlib as optipng is on the zlib license) and on top of that does some other metadata magic + automagically gets rid of unused higher order bts 04:01 Warr1024 I think optipng may throw on palettization on top of that, I'm not sure. 04:01 Warr1024 sounds right. 04:02 Warr1024 apparently there are tools out there that do crazy stuff like trying different sorting algs on the palette. 04:02 Warr1024 but there's a lot of proprietary non-portable shit out there. 04:02 rambomedic he has a interesting right-up that I've only touched the surface of here: http://optipng.sourceforge.net/pngtech/optipng.html 04:02 Warr1024 personally, I'm not a big fan of pngout, and the only reason I stomach using it is that the files it produces at least aren't infected by its proprietariness. 04:02 rambomedic he being the author of opng 04:03 Warr1024 I have a little wrapper that finds png images (by file extension) within a dir tree and optimizes each one. 04:03 Warr1024 that is, I HAD a little wrapper. 04:03 Warr1024 this started as like 10 lines of sh script: http://pastebin.ubuntu.com/6597825/ 04:03 rambomedic I once tried to install pngcrush and pngout, but the hassle they are to install on linux was too much to bear and reminded me of why open source sotware is superior 04:04 Warr1024 pngcrush is open-source. 04:04 Warr1024 that's the one that has the -brute option that takes forever 04:04 rambomedic if I'm not mistaken optipng is a superset of the featureset of pngcrush 04:04 Warr1024 pngout is Ken Silverman's proprietary deflate implementation, only apparently available as windows and linux binaries. 04:04 VanessaE anyway, I pngcrush'd them all some time ago, --brute. it shaved some 30 MB off the total size of the archive if I recall right. 04:05 Warr1024 I think optipng is superior to pngcrush; if both are installed, I only run optipng. 04:05 rambomedic ^ 04:05 Warr1024 VanessaE: see if you can get advpng too. You might squeeze a bit more off if you run that after pngcrush/optipng. 04:06 rambomedic I can't find it right now but I remember reading something along the lines of optipng being some form of fork/superset of pngcrush 04:06 Warr1024 ah, that would explain it. 04:06 rambomedic "An alternative to pngcrush (OptiPNG) is being developed by Cosmin Truta. OptiPNG makes better use of IO and uses a wider search space." 04:06 rambomedic on the pngcrush website near the bottom 04:06 Warr1024 cool 04:08 Warr1024 deflate optimizers like pngout and advpng get you the biggest benefit on larger images like screenshots, while metadata cleanup like in optipng/pngcrush can get you dramatic results on all those tiny little files... 04:09 rambomedic I'm not quite sure optipng serves only for metadata cleanup 04:10 VanessaE it is open source? 04:10 rambomedic yes 04:10 rambomedic http://sourceforge.net/p/optipng/mercurial/ci/default/tree/ 04:10 * VanessaE apt-gets it 04:10 * VanessaE apt-got it. :P 04:11 VanessaE I'll read more about using it shortly, see if I can shave some size off the rest of HDX. 04:11 Warr1024 rambomedic: it does repacking too, probably, but only using the options available via zlib. 04:11 Warr1024 zlib is a good balanced compressor, good speed and good compression. 04:11 Warr1024 but 7z's deflate engine can get you better compression at speed cost. 04:12 VanessaE optipng can run in batch mode? 04:12 Warr1024 ks-flate is insane slow, and I suspect it brute-forces through a ton of different bit packing strategies. 04:12 VanessaE as in, optipng -zc1-9 -zm1-9 -zs0-3 -f0-5 *.png 04:12 * rambomedic is sad if VanessaE will finish compressing before him. 04:12 Warr1024 I dunno, never tried it. 04:12 rambomedic optipng -o7 *.png 04:12 Warr1024 check out my pastebin. 04:12 Warr1024 that's my batch mode. 04:13 rambomedic I just do optipng -o7 *.png && advpng -z4 *.png and let it fly 04:13 rambomedic (I'm alrady compressing do 04:13 Warr1024 rambomedic: I like your strategy, looks good. 04:14 Warr1024 you might actually be able to lower your optipng compression and let advpng take on more of it... 04:14 Warr1024 I don't think advpng really takes advantage of existing IDAT compression characteristics. 04:15 * NekoGloop curls up in VanessaE's lap 04:15 rambomedic Warr1024: the only issue is neither supports recursive compression through directories, which is fine with VanessaE's HDX since it's a flat repo, whereas if you have complex directory structure 04:15 Warr1024 I suspect that most IDAT recompressors simply decompress teh whole chunk and feed it into their own compressor, so it doesn't matter how well compressed that data is on the input side. 04:15 Warr1024 rambomedic: yeah, that's why I wrote my script :-) 04:15 rambomedic I usually run the command twice 04:15 Warr1024 of course, you could always find . -type f -name \*.png | xargs -n 1 optipng -o7 04:16 * rambomedic quietly copies and pastes 04:17 Warr1024 lack of find|xargs and grep -r are two of the biggest reasons I feel handicapped when I'm on a windows machine. 04:17 rambomedic I'm no bash wizard, wish I was. There are times when I know tasks like this could be done much more quickly if I studied up about (especially with shit like grep and awk and sed and find) I'd be able to do everything much faster, I envy that 04:17 rambomedic I hate how windows is gui first 04:18 Warr1024 of course, if you wanna REALLY do it the unix way, you'd use file(1) instead of -name \*.png to identify png's :-D 04:18 Warr1024 windows isn't just gui first, it's gui second, third, etc. 04:18 rambomedic it makes system administration through the command line/ scripts a fucking pain 04:18 Warr1024 in unix, the first time you have to do it, you do it, the second time you write a script, and the third time a cronjob. 04:18 rambomedic and it is, literally in architecture, designed to never be run headless 04:18 Warr1024 yeah 04:19 Warr1024 you can't even ssh into it meaningfully. 04:19 Warr1024 so much for remote admin on a cell phone on a 2G network :-) 04:20 rambomedic Updating through command line? Nope. Remote administration through anything other than telnet? Nope. Editing Policies through scripts? See you in a month. 04:20 Warr1024 but I never do bash scripting myself; all my shell scripts are #!/bin/sh 04:20 Warr1024 ha, you can't remote admin Windows from a telnet either, really. 04:20 rambomedic and don't get me started on how much of a pain it is to fucking use task scheduler through the command line 04:20 Warr1024 I mean, without tools like grep and such, how do you even find shit in terminal output? 04:21 Warr1024 haha 04:21 rambomedic the lack of foresight to support basic things like updating through command line and scheduling tasks through command line amazes me. 04:21 Warr1024 windows task scheduler is a whole problem unto itself. I have tons of problems with the way they store credentials for running stuff. 04:23 Warr1024 luckily I don't have to administer any Windows machines. 04:23 Warr1024 I just have to write software on them. 04:23 Warr1024 that, at least, isn't so bad, since I can just cover over all the bad code with good code :-) 04:24 rambomedic I once tried to schedule a task through cmd, only to realize the options that I really needed were only available through the GUI (checking if process X is running, battery level, etc.) and I could only run ONE fucking application/executable, and you could only configure it to run on a linear peroid (IE once on sunday) rather than (once on wednesday AND once on sunday) so I ended up having to do complex multiweekly sch 04:24 rambomedic eduling through multiple different tasks, and I couldn't do anything other than ONE command or ONE executable so I had to fucking write ANOTHER batch script to do all the shit microsoft and it's fucking employees were to lazy to. 04:25 Warr1024 ha 04:25 rambomedic I had to fucking make task scheduler run a batch script to check architecture type, battery level, and to make the script do more than one command 04:25 Warr1024 the only way to use telnet on windows is vnc + aalib. 04:26 Warr1024 sadly, I've seen a few bits of the Linux world drifting towards gui-dependence. 04:26 rambomedic I still can't fathom how windows doesn't have command line support for updating itself. 04:26 rambomedic Tat is one of the most stressful things in the world is that fucking shitty windows updater. 04:27 Warr1024 updating itself? it doesn't even have an official package manager. 04:27 Warr1024 there's nuget, which is really just a tool without a package repo. 04:27 rambomedic I have no issues with allowing users to be gui dependent, but I just get so irked when you can't do things through scripting that you can do through the gui 04:27 rambomedic (I mean updating windows) 04:27 Warr1024 there's now *finally* chocolatey... 04:27 VanessaE WHAM. 04:27 Warr1024 wham? 04:27 * VanessaE pipes optipng through xargs :D 04:28 rambomedic and yes I agree one of the most wondrous thing 04:28 VanessaE go cores, go. :) 04:28 rambomedic about linux-based oses is centralized repos\ 04:28 VanessaE ok, that works on the test dir. I'll go ahead and let it loose on the real dirs. 04:28 Warr1024 BSD's got 'em too. 04:28 rambomedic the *nix's 04:29 rambomedic (excluding MacOS) 04:29 Warr1024 yeah, I tried homebrew 04:29 rambomedic VanessaE: what cpu are you using? 04:29 Warr1024 it's not awful, but it makes me feel like I'm running gentoo or something. 04:29 VanessaE ok, off it goes. processing all of HDX first. optipng -o7 04:29 VanessaE rambomedic: Phenom II X6 1055T 2.6 GHz. 04:30 Warr1024 the difference between gcc -O3 -march=native vs. gcc -O2 is really not worth the wait to compile stuff from source for like 99.999% of the users. 04:30 rambomedic i5-2520m @ 2.5 ghz 04:30 VanessaE I should put my husband's box to work on the normalmaps also (another 6 cores of the same speed, over gigabit network), but he's using it 04:30 rambomedic I might just beat you with my headstart 04:30 Warr1024 ha, damn, my fastest machine is probably a Core 2 Duo @ 2GHz. 04:31 VanessaE rambomedic: well you 04:31 VanessaE you're processing the normalmaps, I'm processing the actual textures. 04:31 Warr1024 Aside from that, I got a Sempron 140 @ 2GHz and an Atom n450 @ 1.67GHz. 04:31 rambomedic am I not processing the textures with the normalmaps applied? 04:31 VanessaE rambomedic: oh, I forgot to mention: this is happening on a 160GB Mushkin SSD. :) 04:31 rambomedic it's the "hdx-normalmaps-512" 04:32 VanessaE rambomedic: those are *just* the normalmaps 04:32 Warr1024 VanessaE: are you challenging the rest of us to a *race*? 04:32 VanessaE they are applied by the rendering engine in realtime, to the files I am processing now 04:32 Warr1024 :-) 04:32 VanessaE Warr1024: nope :) 04:33 rambomedic VanessaE wow, I see, is that why when I tried to use it as a texture pack, the textures looked identical other than having "texture" to them if you looked real close? 04:33 rambomedic *identical to vanilla 04:33 Warr1024 hey, anyone play around with minetest.find_path? 04:33 VanessaE rambomedic: basically yes. the normalmaps add depth and "texture" to the textures 04:33 OWNSyouAll How do I install a texturepack I put it in textures/all/*.png but I just see defaults textures 04:33 VanessaE they're meant for use with HDX 04:34 rambomedic How do I use them in conjunction? 04:34 VanessaE OWNSyouAll: put a folder in /textures and select it in the main menu 04:34 rambomedic (I was wondering why there was so fewer files in this repo then in the normal one) 04:34 VanessaE rambomedic: copy the files into your HDX-____px texture folder and enable the bumpmap shadwr. 04:34 VanessaE shader* 04:34 OWNSyouAll VanessaE, ah thanks 04:35 rambomedic not parallax? 04:35 VanessaE OWNSyouAll: the folder should be full of png/jpg/etc files. THAT is the texture pack 04:35 OWNSyouAll Yeah looks like the wiki page for texture packs needs to updated 04:35 VanessaE rambomedic: not used with HDX. I don't have parallax maps yet (probably won't for a *very* long time) 04:36 rambomedic I don't quite understand the difference between the two, and wikipedia was no help 04:37 rambomedic If I understand correctly, normalmaps work by drawing a "map" with darkness in an additional layer, and the darker it is, the more depth it's rendered as having, if I understand correctly? 04:37 VanessaE actually, it's not darkness, it's a deflection layer 04:37 VanessaE it tells the engine how to "fake" a distortion of the surface of the object 04:38 VanessaE which then interacts with whatever light is hitting it 04:38 VanessaE and makes it look like the surface is truly textured and not just flat and painted with some fancy pattern 04:39 rambomedic that's what I understood, I knew it wasn't necessarily darkness, but something a little more complex, I just used "darkness" as a means to simplify it, I understand that part, but what make's parallax mapping different? 04:39 VanessaE rambomedic: now, your description is that of a plain bumpmap 04:39 VanessaE which is very similar 04:39 Warr1024 I thought normalmaps mapped rgb color components to coordinates in normal vectors. 04:39 VanessaE it just uses a different method to perturb the surface 04:40 VanessaE Warr1024: it does 04:40 VanessaE though I'm still unclear how it works :P 04:40 Warr1024 lighting equations are usually based on the angle light hits a surface 04:40 Warr1024 light arriving perpendicular lights a surface most brightly, while at an angle, the light is spread out more, and thus weaker. 04:41 VanessaE Warr1024: you should edit the Wikipedia article on Normalmapping then. it's a travesty. 04:41 Warr1024 surfaces without normalmaps just use the polygon's own normal as the normal at each texel. 04:41 VanessaE it looks like it was written by someone in another language, passed through two layers of translation, and then edited by a non-native english speaker :) 04:41 Warr1024 so I guess a major effect of having a normal map is that as a light source passed by or rotates around the surface, you'd see subtle shadowed and highlighted areas within the texture 04:41 rambomedic you said that the normalmaps only dealt with light, but if I were to view a normalmapped surface from a very (for lack of a better word) 'tangental' angle would I be able to see the "displaced" parts sticking out? 04:42 Warr1024 but without the 3d engine having had to actually render more than one polygon. 04:42 Warr1024 no, if you look at a normal or bump-mapped surface from its edge, it's really still flat. 04:42 Warr1024 it's just a lighting trick, like the way holograms work 04:42 VanessaE rambomedic: only with parallax mapping 04:42 VanessaE and self-shadowing 04:42 VanessaE and only if the normalmap has the extra heightmap added to it 04:42 rambomedic wow, that I did not know 04:42 Warr1024 that parallax mapping business is a new one on me, I've never seen it yet. 04:43 VanessaE it's complicated :- 04:43 VanessaE :-/ 04:43 rambomedic here's agood article: http://wiki.polycount.com/NormalMap/ 04:43 rambomedic long and looks like a good read 04:44 Warr1024 so it looks like minetest has a partial implementation of A* pathfinding implemented in C++ 04:44 Warr1024 unfortunately, it doesn't do any kind of validation on the path 04:44 Warr1024 like letting you specify the size of the entity that needs to fit in it 04:45 Warr1024 or not going through the infinitessimal crack between 2 node edges. 04:45 Warr1024 I'm really not looking forward to having to write a fast pathfinding implementation in lua though. 04:45 rambomedic here's one on parallax mapping: http://wiki.polycount.com/ParallaxMap 04:48 rambomedic is minetest voxel-based? 04:50 Warr1024 not exactly 04:50 Warr1024 logically it is 04:50 Warr1024 i.e. each node is a voxel 04:50 Warr1024 except for the ents 04:50 Warr1024 but the rendering is all polygon-based. 04:51 Warr1024 otoh, I have no idea what kind of black magic RBA's been up to, so there could be some voxel rendering tricks somewhere in the new shaders... 04:52 rambomedic would it be possible to just port sonic ether's shaders to minetest if he open sources it (I'm not too educated on rendering and graphics and opengl so forgive me) 04:53 Warr1024 I don't really know much either. 04:53 Warr1024 I'm guessing... probably? 04:53 rambomedic he has written the glsl stuff but nothing else 04:53 rambomedic and that's what realdarkangel did, I don't think realdarkangel touched the codebase other than with the glsl stuff 04:53 rambomedic Uggh I feel so clueless 04:54 Warr1024 RealBadAngel? 04:55 Warr1024 oh man we need an API for access to be built-in collision detection stuff. 04:56 Warr1024 entity:get_colliding_entitites(pos optional), entity:get_colliding_nodes(pos optional) 04:56 rambomedic *my bad* still amazed that he's done all that over the course of like a month or so 04:57 Warr1024 yeah, he's our resident shader-masochist. 04:57 rambomedic Sonic Ether's shaders for minecraft is similar, but it does some crazy stuff with reflections, and rain, and glare, and shadows, but RealBadangel's got the water and the bump mapping and the swaying of grass/trees done in such short time. 04:58 Warr1024 RBA may yet overtake sonic ether, if the despair of trying to get shit merged doesn't beat him first. 05:09 darkangel Hello peeps 05:09 rambomedic he 05:09 rambomedic wait do my eyes decieve me? 05:10 rambomedic warr1024 were you not sure it was realbadangel or is this a different person? 05:10 darkangel \ 05:10 NakedFury do we have someone called sonic also working on shaders? 05:10 Warr1024 rambomedic: I can't say for sure who in here are distinct persons and who are aliases. 05:11 rambomedic NakedFury: haha no. we were just talking about RealBadAngel overtaking Sonic Ether ( the guy who makes the shader mod for minecraft) 05:11 NakedFury ohh those shaders rock 05:11 rambomedic have you seen the latest development build of minetest? 05:11 rambomedic we're getting some of our own :) 05:12 Warr1024 ugh, implementing A* in lua... 05:12 rambomedic what's that? 05:12 Warr1024 pathfinding algo 05:13 Warr1024 the major concern I have is that the game mode I'm working on could involve having hundreds of entities milling about, all trying to find paths to distant targets... 05:14 rambomedic there's this weird issue with minetest, where if I disable bumpmapping the shaders stop working, but if I enable it, they work again...? even though I don't even have a bumpmap 05:16 VanessaE the only thing the bumpmap checkbox should affect is the bumpmaps, the other shaders are supposed to be independent. 05:17 VanessaE e.g. you can do waving leaves/grass/water without bumpmapped textures (I do this, but then I don't run a bumpmap-capable texture pack) 05:17 VanessaE (yes, I don't use the bumpmaps in HDX, myself) 05:18 rambomedic I know, which is what makes this weird, I'm betting it's an issue with the code he uses to detect gpu and disable certain shaders 05:19 VanessaE possibly 05:19 VanessaE how up-to-date is your build? 05:19 VanessaE there were some bugs in that that were fixed recently 05:19 rambomedic I haven't updated it to the weird json stuff that was going on earlier today 05:19 rambomedic but last time I built was yesterday 05:19 VanessaE oh, new enough then 05:21 rambomedic I'm loading your *actual* texture pack for the first time right now, and it is taking forever 05:21 rambomedic (not downloading, but trying to play with) 05:22 rambomedic woah the hand is weird 05:22 rambomedic lol 05:34 rambomedic hey VanessaE Warr1024 do you know what texture pack is being used in this screenshot http://i.imgur.com/9HDZcFN.png? 05:34 rambomedic oh my bad http://i.imgur.com/9HDZcFN.png 05:34 rambomedic should've put space before question 05:36 Warr1024 chances are a lone ? at the end of an HTTP url without a get query won't make a diff :-) 05:36 rambomedic NVM in the forum post, it says he's using default (on another screenshot that's not linked) I 05:36 VanessaE ok, I'm done. 05:36 VanessaE I am pushing my updates to HDX now. 05:36 rambomedic argh 05:36 rambomedic mine is still going 05:36 VanessaE you lose :D 05:36 rambomedic plus you had like four times as many files to process 05:36 VanessaE rambomedic: xargs Is Your Friend™ 05:36 rambomedic did you do opti and advpng 05:36 VanessaE just opti 05:37 * rambomedic downt noe wut dat r 05:37 VanessaE I think you sauid advpng is proprietary, so no 05:37 rambomedic no it's open source 05:37 rambomedic it's png out 05:37 rambomedic or crush 05:37 rambomedic *not sure which) that is proprietary 05:37 VanessaE meh, this is good enough :D 05:38 VanessaE most of these got a couple percent improvement, some gained 20+% 05:38 rambomedic I did the same to the default pack, but I'm still waiting for pilz to merge it 05:38 Warr1024 pngout is proprietary 05:38 Warr1024 everybody else is fine. 05:39 Warr1024 though pngout is gratis-ware 05:39 Warr1024 and its proprietarity won't infect your png's 05:39 rambomedic meh, but it will infect my computer 05:39 Warr1024 :-) 05:39 VanessaE well there's some package called trimage in my repo that references advpng 05:39 Warr1024 well, if you're worried, you can always create another account to sandbox it. 05:40 VanessaE but advpng isn't in my repo 05:40 Warr1024 oddness 05:40 Warr1024 what're you running? 05:40 rambomedic it's part of a software package called advancecomp 05:40 VanessaE Xubuntu 13.10 05:40 rambomedic it's in advancecomp 05:40 VanessaE ah, that one I have 05:40 Warr1024 did they ever fix the performance issues on xubuntu? 05:41 VanessaE Warr1024: it generally performs well for me 05:41 rambomedic advancecomp is the software that MAME (the open-source arcade game emulator) uses 05:41 Warr1024 it was supposed to be lighter than regular ubuntu, but they built all this crap atop gnome that they ended up running the xfce stuff AND gnome stuff on xubuntu, so it was actually heavier than ubuntu. 05:41 Warr1024 I imagine it probably performs well for you on a Phenom. 05:42 rambomedic fedora 4 life 05:42 Warr1024 wow, people still run that? :-) 05:43 VanessaE haha 05:43 Warr1024 The greater debian ecosystem has gotten a big boost from ubuntu becoming the n00b OS of choice. 05:44 Warr1024 I tried slack way back in the day, but couldn't get into it; it was later that ubuntu pulled me back into the Linux world. 05:44 VanessaE heh 05:44 VanessaE I cut my teeth on slackware 05:44 VanessaE and I still bear the chips *shows teeth* 05:44 VanessaE LD 05:44 rambomedic once you wear the hat, you never go back ;) 05:44 VanessaE :D 05:44 Warr1024 I tried xubuntu and gnewsense after that, and ended up settling into the original Debian at the end. 05:45 Warr1024 of course, by the time I picked up linux again, I had already been pulled deeply into the BSD world 05:45 VanessaE rambomedic: for four months I tried that hat. it didn't fit :) 05:45 rambomedic :'( 05:45 rambomedic what happened? 05:45 rambomedic don't like gnome? which fedora was it? 05:45 Warr1024 I picked up the hat and a whole bunch of shit started spilling out of it, so I dropped it really quickly. 05:45 VanessaE rambomedic: oh G*d, this was like, a hundred years ago 05:45 VanessaE long before even RHEL 05:46 Warr1024 same here. 05:46 VanessaE when it was all still just... Red Hat. 05:46 Warr1024 they don't still enable a running HTTP server on the default install or anything, do they? :-) 05:46 VanessaE at least I think it predated RHEL. anyway it was...oh G*d, RH6? Does that sound right? 05:46 VanessaE 12 or so years ago 05:46 rambomedic VanessaE before that fedora was a tiny project with like 4 users, Red Hat decided they wanted the desktop market so they acquired fedora 05:47 rambomedic up until fedora core 6 05:47 rambomedic it was one of the most popular distros, and then shit went downhill 05:47 Warr1024 hm, I should probably not be playing minetest while I'm compiling minetest. 05:47 Warr1024 Cannot do both equally well at the same time. 05:47 rambomedic but since 17, they've really stepped up their game, (20 was released a few days ago) 05:47 rambomedic *20 was released yesterday 05:48 Warr1024 wow, so you're all the way over in RPM-land. 05:48 VanessaE ok, HDX is done uploading. 05:48 VanessaE https://github.com/VanessaE/hdx-512/commit/81b73b0174219b2871acfcdee52cda0d22723d45 05:48 rambomedic yes 05:48 rambomedic of course 05:48 Warr1024 when you think about it, that's what *really* makes linux distros different: the package manager. 05:48 rambomedic and btw, rpm is the official standard which the debian family has chosen to ignore. 05:48 rambomedic *and the repository 05:49 Warr1024 xkcd #927 i believe. 05:49 rambomedic otherwise you can make any linux distro look like any other 05:49 VanessaE Warr1024: in the end, pretty much that plus the attitudes+prefs of the distro dev team (e.g. how they code and/or apply patches relative to the upstream projects) 05:49 Warr1024 yep, that's the one 05:49 Warr1024 holy shit I'm starting to memorize xkcd numbers. 05:49 rambomedic do you know what linux standard base is? 05:50 rambomedic I suggest you read it, rpm is right there 05:50 Warr1024 who wrote it? 05:50 rambomedic LSB is written by the Linux foundation (torvalds, and his core dev team) 05:50 Warr1024 they keep it up to date? 05:50 * VanessaE generates and uploads an HDX "default stuff only" stable release 05:50 rambomedic whaddaya mean? 05:51 Warr1024 actually, I guess it probably doesn't matter. 05:51 Warr1024 choice of standards is one of the nice things about GNU to begin with. 05:51 Warr1024 it seems kind of weird that a kernel team would be dictating standards for package management. 05:51 rambomedic it was their attempt to consolidate the platform and not make development the fucking insane dance aroudn the fire ti is 05:51 rambomedic *aroudn the fire it is 05:52 Warr1024 heh, I come to the Linux world for insane dances around the fire. 05:52 rambomedic having to package for 300 distros + support 500 window managers/ desktop environments 05:52 Warr1024 if I want sanity, I go back to BSD :-) 05:52 rambomedic well big companies don't like it, because it's expensive 05:52 rambomedic that's why it's expensive to not develop but *support* linux products 05:53 rambomedic the 3 million distros and 3 million different packaging standards and 3 million different directory heirarchies 05:53 Warr1024 yeah, linux is designed to work that way, GNU isn't really. 05:53 Warr1024 they wrote the first standard. 05:53 Warr1024 it's ./configure && make && make install. 05:53 rambomedic users don't want to compile from source 05:53 Warr1024 I always figure packaging is best done by the package maintainers 05:54 rambomedic (and it's sudo make install) 05:54 Warr1024 sometimes it's sudo make install 05:54 Warr1024 though frankly more software should support user-local installs. 05:54 Warr1024 so if I make a piece of software, I'll make it easy to compile and install from source. 05:54 rambomedic there's some guy working on "packaged" linux software 05:54 rambomedic and it's a funny choice of a word to use 05:55 Warr1024 if Debian wants to include it, then some package manager over there can figure out all the nasty bits of .deb-creation... 05:55 rambomedic but he means like you make one executable/zip, and it contains all the programs you need and all the specific versions, and nothing has to be installed in terms of dependencies 05:55 rambomedic so you just click and go 05:55 rambomedic it's distro-agnostic 05:56 Warr1024 not exactly 05:56 Warr1024 in effect, it IS like a distro. 05:56 rambomedic and you don't need to worry about if glibc is up-to-date or if your repo doesn't have the right version of opengl 05:56 Warr1024 i.e. if you install a few of these pre-packaged chunks, they'll end up becoming a significant share of the software on your machine. 05:56 rambomedic in some sense, yes, in and of i 05:56 rambomedic ^ forget that 05:56 Warr1024 all he needs to do is pack up a kernel and make an installer and it's full-fledged distro 05:57 Warr1024 now 15 competing standards. :-) 05:57 Warr1024 the thing is that competing standards aren't necessarily bad, as long as the competition is fair. 05:57 rambomedic although, I find it funny, how linux users vie for centralization of software through repositories, and one place to update everything, etc., etc. and now this comes along, attempting to bring the windows-style of software management to linux 05:58 Warr1024 competition is one of the most basic motivations for improvement. 05:58 Warr1024 windows style of software management? 05:58 Warr1024 I don't think you can really capture the essence of that unless you include spyware with your software packages. 05:59 rambomedic hah 05:59 rambomedic that's not what I meant, I mean the self-contained self-managed software 05:59 Warr1024 windows software management is more like downloading *.deb's and *.rpm's from some random ukranian website. 06:00 Warr1024 insofar as debs and rpm's can also contain pre/post-install scripts, to ensure that the virusses get properly installed. 06:00 VanessaE rambomedic: shall I just openpng those normalmaps myself or did you want to do it? 06:01 VanessaE er 06:01 rambomedic I'm doing it (albeit slowly) 06:01 VanessaE optipng 06:01 VanessaE ok 06:01 Warr1024 it's just bizarre that the commonly-accepted way of installing software on a Windows machine is to download a compiled executible, with no source code available, from an unknown website and just run it. The deb vs. rpm debate pales in contrast to that... 06:03 VanessaE I can't fathom having to do that. 06:03 VanessaE I mean, installing via rpm? 06:03 VanessaE that's so....alien 06:03 Warr1024 ha 06:03 * VanessaE hides 06:04 Warr1024 Each BSD has a different package manager. 06:04 Warr1024 each of them is completely different from apt or rpm. 06:04 VanessaE but really 06:04 rambomedic yum install optipng done 06:04 rambomedic *yum install optipng 06:04 Warr1024 however, coming from the bsd world, I just added alias pkg_add='sudo apt-get install' to my ~/.bashrc and like 90% of the time it works as expected :-D 06:04 rambomedic done 06:04 VanessaE the way windows users have to do it is so insecure, I just can't understand it 06:05 rambomedic yum supports asynchronous downloads of packages, does apt-get do that? 06:05 VanessaE Warr1024: go to -dev 06:05 VanessaE c55 is respoonding to your comments about UDP packet size 06:06 VanessaE -o 06:08 Warr1024 rambomedic: yes: sudo apt-get install -y package & 06:08 rambomedic the replacement for yum, dnf, support asynchronous INSTALLATION of packages 06:09 Warr1024 for fancy gui users, there's even better xterm -e 'sudo apt-get install package' & 06:09 rambomedic and I mean that when you install a package with dependencies it will download both packages at the same time 06:09 Warr1024 :-D 06:09 Warr1024 yeah, I think apt does that. 06:09 Warr1024 parallel dependency recursion. 06:09 Warr1024 though depending on how your repositories are structured, it's double-edged sword. 06:09 * rambomedic knows apt-get doesn't 06:09 Warr1024 hm, I might be thinking of synaptic... 06:12 rambomedic does apt-get do delta packages? 06:12 rambomedic I don't even know if delta .debs exist 06:12 VanessaE no idea 06:13 rambomedic on fedora if you update a package, you don't have to redownload the whole thing, you just download the changed file 06:13 rambomedic it's called a delta rpm 06:13 Warr1024 never heard of them. 06:13 VanessaE that would be quite a nice idea actually 06:13 rambomedic one of the many reasons to switch 06:13 VanessaE whether deb does that, I have no clue though 06:14 * rambomedic 's face when fedora has done that for 6 years 06:14 Warr1024 I spend approximately 0 seconds per day waiting for package updates to download, though. 06:14 VanessaE (you'd think I'd have heard about it though, I've used debian-based distros forever) 06:14 Warr1024 all of the waiting I do is for new installs, so delta won't help. 06:14 VanessaE Warr1024: I scripted that, since I am too lazy to actually ghost my machines :) 06:15 Warr1024 actually I'm thinking more like installing new stuff I haven't used anywhere before. y'know, like to check it out. 06:15 VanessaE (I keep backups, but I don't bother to back-up the OS install, since that's a waste of time) 06:15 VanessaE oh yeah 06:15 Warr1024 :-) 06:15 rambomedic does apt-get have the ability to find and install build dependencies? 06:15 VanessaE for that, deltas would be useless 06:15 VanessaE rambomedic: yes 06:15 Warr1024 I also don't think I have more than one machine with the same configuration. 06:16 VanessaE apt-get build-dep 06:16 VanessaE (I think) 06:16 Warr1024 I never even messed around with packages that much. 06:16 VanessaE been a while since I last did that though 06:17 Warr1024 if you've got automatic depenendency resolution so that your packages actually *work* after installing, and you don't end up with like a hundred copies of each library, then your package manager is pretty good. 06:17 Warr1024 if you differentiate between automated vs. manual installs and have a reasonable cleanup mechanism, then it's quite livable. 06:18 Warr1024 beyond that, a lot of those fancy features are only useful if you're staying on the bleeding edge and doing continuous package updates. 06:18 rambomedic what are you talking about? every package manager has that afaik, I'm talking about when you want to build something from source, rather than muckign through error messages for dependencies you could just do yum-builddep 06:19 rambomedic Warr1024 you are using debian, no? 06:19 Warr1024 I use probably about 30% debian 06:20 Warr1024 I was fairly comfortable on OpenBSD, though, even before they added manual vs. automatic package install tagging. 06:21 Warr1024 which meant that if I installed something to try it, and didn't like it, I'd have to manually track my manual installs and do my own recursion through the dependency tree to clean out the unneeded dependencies. 06:22 rambomedic you could just do a rollback with yum 06:23 rambomedic don't need to do any of that 06:23 rambomedic my bad 06:23 Warr1024 yeah, or I could just do sudo apt-get remove dontwantanymore && sudo apt-get autoremove 06:23 Warr1024 or pkg_delete dontwantanymore && pkg_delete -a 06:24 Warr1024 oh, forgot the sudo's on that last one. I'm too used to my aliases. 06:25 Warr1024 I'm sure yum has some real kick-ass features, but I just don't know if I've really got the motivation to learn to use them well. 06:27 Warr1024 If slackware's package manager had the ability to do dependency checks on install (last I checked they didn't) then even THAT would be like 90% usable for me. :-) 06:30 rambomedic it doesn't... wow 06:30 rambomedic I tried using openSUSE and it was nightmare imho 06:30 rambomedic that's a road I never want to go down again 06:30 Warr1024 never been there myself. 06:30 Warr1024 IIRC weren't they associated with the same dudes who made the Evolution email client? 06:31 rambomedic evolution is GNOME I think 06:31 rambomedic let me check 06:31 Warr1024 Novell, was it? 06:31 rambomedic !g evolution email client 06:31 Warr1024 yeah, it was integrated in the gnome desktop 06:32 Warr1024 or at least a popular option...? 06:32 rambomedic It's gnome 06:32 rambomedic https://wiki.gnome.org/Apps/Evolution/ 06:32 rambomedic As in it's part of the gnome family of applications, but NOT a core application 06:32 VanessaE bah, claws-mail or gtfo :) 06:32 MinetestBot IOError: [Errno socket error] [Errno 101] Network is unreachable (file "/usr/lib/python2.7/socket.py", line 571, in create_connection) 06:32 Warr1024 I run either sylpheed or mutt, depending on whether I have a GUI available. 06:33 VanessaE ? 06:33 VanessaE Warr1024: sylpheed == claws-mail 06:33 Warr1024 ...oh 06:33 VanessaE I think, or it used to be 06:33 Warr1024 forked? 06:33 VanessaE eons ago, yeah 06:34 Warr1024 I prefer mutt myself, but I tend to have different use-cases for them. 06:34 Warr1024 I use sylpheed to access my mail directly on server 06:34 VanessaE back in the day, I used Pine :) 06:34 Warr1024 I use getmail to sync mail from server, and mutt to view the local cache. 06:34 rambomedic ugggh your fucking bot is broken again sfan5 :/ 06:34 Warr1024 and a small army of perl scripts to do IMAP IDLE with gmail so my mail sync is near-realtime :-) 06:35 Warr1024 I remember pine 06:35 VanessaE I never had a use for IMAP, it was all POP3 for me 06:35 Warr1024 iirc the good parts of pine became mutt, and the rest became pico :-) 06:35 VanessaE ah 06:35 VanessaE is that how it worked? 06:35 sfan5 rambomedic: that is git.io not being reachable 06:35 Warr1024 mutt is a very nice mail client for ncurses. 06:36 Warr1024 in fact, I use it as an rss reader; got a scraper script that converts rss feeds into maildirs :-D 06:36 rambomedic sfan5: sorry, my bad, that must be why it took so long to throw back an error 06:38 Warr1024 I hate when I spend hours working on my mod, and my code changes don't affect the game experience in any tangible way. 06:39 Warr1024 it's all library code, refactoring, reorganizing, etc... 06:43 Warr1024 bye 07:49 sfan5[School] meow 07:49 VanessaE woof 07:50 * sfan5[School] throws a kitten at VanessaE 07:51 * VanessaE catches, cuddles, and places said kitten in OldCoder's pile 07:51 sfan5[School] :D 07:54 OldCoder VanessaE, Hi!! 07:54 VanessaE hi :) 09:06 VanessaE Megaf: index.mhf or whatever the filename was -- make your server return code 404, not code 417. that's why it didn't work right. 09:06 VanessaE index.mth that is 09:07 VanessaE 07:04:41: INFO[CurlFetchThread]: http://minetest.megaf.info/media/index.mth not found (HTTP response code said error) (response code 417) 09:07 VanessaE kahrl says that httpfetch expects a 404 or gtfo. 09:18 JamesTait Good morning all; happy Regifting Day! :-D 09:18 VanessaE hi :() 09:18 VanessaE :) 09:18 VanessaE I'm off to bed... I hope 09:18 VanessaE good night :) 09:18 VanessaE shift change :) 09:19 * VanessaE punches out, hands JamesTait a time card 09:19 VanessaE you forgot to clock in again :D 09:19 JamesTait Thank you dear. :) 10:07 Megaf Hi john_minetest 10:08 * Megaf Does not knows what VanessaE was talking about 10:49 phantombeta Hi 12:14 PilzAdam Hello everyone! 12:16 E4xoi hi PonyAdam 12:16 E4xoi you should dubstep remix your nick! 12:16 PilzAdam Hi princess Exio 12:17 E4xoi Rainbow Adam vs Princess Exio 12:17 E4xoi Rarity would win anyway 12:17 E4xoi also, w00t! 12:17 E4xoi now i have enough dogecoins for buying 3d glasses! 12:18 E4xoi well, a bit more too! 12:18 blubblubb rich shibe 12:19 E4xoi much profit, very currency 12:19 E4xoi so wow 12:22 * PilzAdam watches everything recompile because config.h was modified 12:28 sfan5 hi everyone 13:18 thexyz oh wow enet is so fast 13:18 thexyz compared to our network stack 13:51 iqualfragile sfan5: you might need to fix up the stats a bit, i, a, all, need, minetest and d are no "real" nicks, at least not in this channel 13:52 sfan5 iqualfragile: I will see if pisg has an option for that 13:55 rambomedic thexyz, where you just playing with it, or have you gotten it integrated into minetest? 13:58 thexyz rambomedic: i'm integrating it with minetest 13:58 thexyz everything is just so fast 13:58 thexyz (with freeminer actually) 13:58 rambomedic haha, did you stay up all night or something? What time zone are you in? 13:58 thexyz no, why 13:58 thexyz gmt+4, moscow, russia 13:59 rambomedic oh, okay. Here, it seemed as though you got on irc last night around 12 and now it's 5 and your still hear talking about enet lol 13:59 rambomedic *her 13:59 rambomedic *here 13:59 thexyz well i had some uni in between 14:00 rambomedic aah 14:00 rambomedic do you plan to commit this to minetest as well 14:01 thexyz dunno, maybe I'll open a pull request 14:01 thexyz but it's a total protocol breakage 14:02 thexyz and when breaking protocol why not rework it 14:02 thexyz so proller apparently wants to have http://msgpack.org/ instead 14:03 thexyz so that it'll be much easier to extend the protocol (add new files) while maintaining compatibility 14:37 iqualfragile thexyz: enet integration would be realy nice 14:37 iqualfragile but as you said, if we are breaking the protocoll, we should break it realy hard and do all those protocoll breaking things at once 14:47 OWNSyouAll Turn around and all my trees grow at once god damn that scared me 14:54 ShadowNinja My server won't connect to the serverlist. I have recent master from well after the fix, but it isn't working for me. 14:55 ShadowNinja Any ideas? 14:55 arsdragonfly me neither 14:55 ShadowNinja troller: ^ 14:55 ShadowNinja troller: And that ammount of data should be sent with POST, not GET. 14:56 arsdragonfly --verbose only shows a timeout message 14:58 troller yes, need to fix 14:58 ShadowNinja troller: And NOT just in Freeminer! 14:59 Broam ahoy. 15:00 Megaf Hi all] 15:09 zsoltisawesome !seen lordcirth 15:09 MinetestBot zsoltisawesome: lordcirth was last seen at 2013-12-17 05:57:26 UTC on #minetest 15:10 zsoltisawesome !seen us|0gb 15:10 MinetestBot zsoltisawesome: us|0gb was last seen at 2013-12-16 03:51:16 UTC on #minetest 15:11 zsoltisawesome is it possible to make Minetestbot tell herself a command? 15:11 zsoltisawesome that would be funny 15:12 zsoltisawesome lol panic on the dancefloor 15:14 kaeza mornings 15:37 rambomedic !seen Realbadangel 15:37 MinetestBot rambomedic: realbadangel was last seen at 2013-12-15 10:58:19 UTC on #minetest 15:37 rambomedic ugh 15:39 Broam I have a question about the path-finding algs... 15:39 Broam is there a way to add/register another, or would it have to be something done with C bindings from Lua? 15:39 Broam (or written entirely in Lua, which I figure was not done because it's slow) 15:40 Broam A friend and I are working on a mod that relies heavily on path-finding and we've run into some limitations. I can try to get him in here to talk about it, if he hasn't already 16:16 blaaaaargh Broam, pathfinding is in C++ mainly for speed 16:16 Broam blaaaaargh: aye. I think it has issues with assuming you can do things like pass diagonally between nodes 16:16 blaaaaargh there are several algorithms AFAIK (documented in lua_api.txt), but to add new ones you'd need to modify the sources 16:16 Broam ok. 16:18 Broam 1 2 \n 3 4 - Nodes at 1 & 4, start at 2, destination at 3. Some of the algorithms assume that 2->3 is a valid move when really it's not 16:18 Broam I'll have to get Warr1024 in here to get more details than that. :( 16:20 blaaaaargh Broam, I'm not very knowledgeable about pathfinding itself; you may want to ask sapier (he designed and coded the whole thing AFAIK) 16:21 Broam ok. I really am being a messenger here...but now I know how to talk to, thanks blaaaaargh 16:22 PilzAdam Broam, of course you can implement your own pathfinding in Lua 16:22 Broam right, which is what we might have to do, depending on speed 16:22 Broam The mod is going to be a "third person 3D chess" sort of thing, where you don't interact with the world yourself, you order units to do so 16:22 PilzAdam using LuaJIT and vmanip could be fast enough 16:22 * Broam nods 16:23 blaaaaargh if you feel it's worth it, you may try poking around in #minetest-dev 16:23 Broam ok. Aah, Warr does have a repo up. Not sure he wants to share it yet tho. 16:23 blaaaaargh stupid lag .-. 16:24 Broam Thanks guys. 16:25 Megaf Hi all 16:25 blaaaaargh welcome 16:28 Megaf !up mine test.megaf.info 30003 16:28 MinetestBot Megaf: Invalid Port: test.megaf.info 16:28 Megaf !ip minetest.megaf.info 30003 16:28 Megaf pff 16:28 Megaf I'm not used to this keyboard anymore 16:28 Megaf !up minetest.megaf.info 30003 16:28 MinetestBot minetest.megaf.info:30003 is up (274ms) 16:29 Megaf Thanks MinetestBot 16:29 MinetestBot np 16:30 Megaf Oo 16:30 Megaf MinetestBot: Don't forget you are a bot 16:30 MinetestBot ooops.... 16:30 sfan5 she will never forget that she is a bot 16:36 phantombeta Hi 16:36 Megaf Hi phantombeta 16:36 phantombeta How is it going? 16:37 Megaf sfan5: It seems like indexing a nil value is a total random bug 16:37 Megaf Now my servers is running for some time with no crashes at all 16:38 sfan5 Megaf: indexing a nil value is not a random bug, but they often only happen inside some nested if statements which requirements are not always met 16:38 Megaf and sometimes it would crash just a few minutes after I started it 16:38 Megaf phantombeta: not bad all 16:38 Megaf a little to hot here 16:38 phantombeta same here 16:39 kaeza Megaf, hmm, you said it was crashing by calling hacky_swap_node right? 16:39 Megaf 32C here 16:39 kaeza ~30C here too :P 16:39 Megaf kaeza: I'm not sure 16:39 kaeza Megaf, you're from Brazil amirite? 16:39 Megaf I am 16:40 Megaf Why? 16:40 Broam it's 4C here. 16:40 kaeza Megaf, I'm from Uruguay :3 16:40 Megaf I think I never told that here actually 16:40 Megaf Hola hermano, que tal? 16:40 Megaf :) 16:40 phantombeta Megaf: yeah 16:41 phantombeta lel 16:41 phantombeta wait 16:41 phantombeta *wait 16:41 phantombeta lel kvirc glitching 16:41 Megaf kaeza: I'm from Rio Grande do Sul 16:41 kaeza \7f O_o 16:41 phantombeta YAY 16:41 Megaf kaeza: nearby Porto Alegre 16:41 kaeza Megaf, cool, Montevideo BTW 16:42 phantombeta Megaf: I'm brazilian too! :D 16:42 kaeza I'm afraid the only part I visited in Brazil was Chuy though :/ 16:45 Megaf_ pff 16:45 Megaf_ Megaf 16:45 Megaf_ : 16:45 Megaf_ kaeza: nearby Porto Alegre 16:45 Megaf_ [2:42p] Megaf: 16:45 Megaf_ if you know something about here :P 16:45 thexyz sfan5: how did you run callgrind? 16:46 sfan5 valgrind --tool=callgrind --dump-instr=yes --simulate-cache=yes --collect-jumps=yes 16:47 Megaf_ lol 16:47 kaeza heh 16:47 Megaf_ what happened? 16:47 thexyz and how slow is it? 16:47 kaeza got kicked :P 16:48 Megaf_ This IRC client is not too good 16:48 Megaf_ thexyz: how slow is what? 16:48 sfan5 thexyz: veeeerry slow, I could not even join the server (hanging at 'Connecting to server..') 16:49 thexyz sfan5: the problem is that I can't even start the server 16:49 sfan5 does it crash or what? 16:50 Megaf_ Folks, later on, much later... I will try to compile Minetest on my MacBook Pro with Mac OS X Mavericks 16:50 Megaf_ It have to finish downloading Xcode yet 16:50 PilzAdam Megaf_, you cant imagine how many people came here with the plan to compile Minetest for mac 16:50 Megaf_ PilzAdam: Perhaps no many people could do that 16:51 Megaf_ PilzAdam: I`m writing a tutorial if I succeed. 16:51 troller 36 peoples on freeminer server! and in still playable 16:51 Megaf_ PilzAdam: I'm writing a tutorial if I succeed. 16:52 PilzAdam troller, what does "playable" mean? 16:52 Megaf TROLLer 16:52 troller you can plae 16:52 troller try join to sky 16:52 thexyz shit 16:52 Megaf troller: 28 People on my server and no lag at all 16:52 Megaf (not now) 16:52 PilzAdam Megaf, Minetest or fm? 16:52 troller false 16:53 Megaf PilzAdam: Minetest 16:53 thexyz oh well 16:53 Megaf My server performed so well with 28 people that I increased the limit to 255 16:54 sfan5 VanessaE: can I have all the names of all players that were on your server? 16:54 troller without mods 16:55 thexyz i broke something while integrating efnet 16:55 thexyz *enet 16:55 thexyz not this shitty irc network 16:56 * sfan5 's algorithm that is designed to judge whether a nickname makes sense (not random mashing on your keyboard) is finally working without false-positives 16:56 kaeza \o/ 16:56 thexyz lol, sure, without false positives 16:56 sfan5 I need more player names to test 16:56 thexyz run irc nicknames from this room through it 16:56 sfan5 how did I not get that idea... 16:57 PilzAdam is hmmmm random mashing on keyboard? 16:57 Broam and then run the names from #ubuntu through it :D 16:57 jin_xi smash head on keyboard 16:57 jin_xi post results 16:58 sfan5 PilzAdam: according to my algo: yes 16:58 troller mem 657M 517M cpu 55.03% 17:00 Megaf If I do git pull at games folder and I had put more mods on it, will those mod het overwritten, deleted or they won't be changed at all? 17:00 PilzAdam dont put mods in the game folder 17:01 Megaf Why not? 17:01 * Jordach does 17:01 kaeza PilzAdam, it's easier to manage for some people 17:01 PilzAdam its not the intended way to do it 17:01 thexyz sfan5: you should run my enet branch via calgrind and fix my boogz 17:01 Megaf It works and as kaeza said, it's easier to manage 17:02 kaeza Megaf, but still, don't modify minetest_game, but instead copy it and modify the copy 17:03 sfan5 thexyz: only false-positives from this channel are h*mmmm and d*zho 17:03 thexyz sfan5: where's your algo code? 17:03 sfan5 ony my harddrive 17:04 sfan5 -y 17:04 sfan5 thexyz: http://pastie.org/private/ci6dbq0wmkryftdabl2ydg 17:04 sfan5 returns yes/no whether may enter server 17:05 PilzAdam sfan5, run it on pwgen 17:06 PilzAdam *on the output of 17:06 thexyz anyway, enet seems to work much faster in singleplayer! 17:06 thexyz except that somehow something now eats the cpu 17:08 sfan5 PilzAdam: it obviously fails for that 17:13 Leoneof hello :) 17:15 Megaf done, PilzAdam, I just put all mods on the correct folder and edited world.mt with a lot of load_mod_modname = true lines 17:16 PilzAdam Megaf, good 17:16 sfan5 does this look nice? http://i.imgur.com/7GowznW.png 17:16 sfan5 or does it need more decoration? 17:17 Megaf backing up worlds and mod folder now, and gonna do a git pull, wish me luck 17:18 Megaf sfan5: much more size and decoration needed 17:18 PilzAdam sfan5, moar presents! 17:18 sfan5 PilzAdam: that is a matter of changing lua code 17:18 sfan5 Megaf: size of the tree? 17:19 Megaf sfan5: yep, needs to be a little bugger 17:19 Megaf bigger 17:19 Megaf PilzAdam: cd mine test and git pull to get the latest files and source, right? 17:19 Megaf minetest* 17:20 PilzAdam Megaf, if you are on the master branch, then yes 17:20 Megaf Yes I am 17:21 bl hello 17:21 kaeza hi 17:22 bl do you know if there's someone who ported Minetest 0.4.8 to mac 17:22 Megaf bl: I'm going to try to port today 17:22 Megaf I'm on a mac right now 17:22 bl REALLY? 17:22 Megaf we were talking about that a few minutes ago 17:23 bl thanks!!! 17:23 bl r u on twitter? 17:23 Megaf bl: yes, really, about 30 minutes to start porting 17:23 Megaf I need to download a lot of stuff firdst 17:23 Megaf first* 17:23 Leoneof minetest @ 25 fps, whats up? 17:23 kaeza Megaf, bl, there was a mac port of 0.4.4; you may want to draw some inspiration/code/ideas from there 17:23 bl do you mean irrlicht? 17:24 bl to download 17:24 Megaf PilzAdam: See? I changed the way I use mods and now they are no loading 17:24 Megaf not* 17:25 Megaf bl: That too 17:25 PilzAdam Megaf, not loading? what folder did you place them? 17:25 Megaf minetest/mods 17:25 bl PilzAdam, are you the nether's developer? 17:25 CWz I found Minetest fork that is violating LGPL. 17:25 Megaf one sec, let me paste some stuff 17:25 PilzAdam Megaf, run in place? 17:25 Megaf PilzAdam: yes 17:25 PilzAdam bl, yes? 17:25 bl Which fork 17:26 bl PilzAdam, how to access? 17:26 bl nether 17:26 PilzAdam bl, what? 17:26 bl I cannot build a portal 17:26 PilzAdam have you read the description? 17:26 bl I didn't find anything 17:27 zsoltisawesome of what? 17:27 rubenwardy Hi guys! 17:27 zsoltisawesome hey rubenwardy 17:27 bl have to go 17:27 bl bye 17:27 kaeza hey ruben 17:27 bl please contact me @RaffaHacks on Twitter 17:27 Megaf The heck is that? A lot of line had appear magically on world.mt file 17:27 bl about the Mac port 17:27 bl Thanks 17:28 Megaf what kind of sorcery is that? 17:28 zsoltisawesome lol 17:28 * Jordach has nearly infinite OCD: http://i.imgur.com/V4hJ3Q8.png 17:28 PilzAdam Megaf, yes, it writes all mods that arent there with "false" to it, to make it easier to edit them 17:28 zsoltisawesome woah thats amazing 17:28 zsoltisawesome and you did that with minetest's glitchy nodes? 17:28 Megaf PilzAdam: so you mean that I added all my mods by hand there in vain? 17:29 PilzAdam Megaf, no 17:29 PilzAdam mods that are already there arent overwritten 17:30 specing Anyone know anything about the 'vcore' mod? 17:30 specing I can't find it on the forums or on the web 17:31 PilzAdam specing, no 17:31 PilzAdam how do you know that this mod exits? 17:32 Megaf I thought mod name was exactly the folders name 17:32 Megaf http://paste.debian.net/71810/ 17:32 OWNSyouAll !seen MinetestBot 17:32 MinetestBot OWNSyouAll: minetestbot was last seen at 2013-12-13 17:25:33 UTC on #minetest-de 17:32 specing I spotted it in /mods of a server 17:33 PilzAdam specing, maybe its a mod just for the server 17:33 Jordach zsoltisawesome, my entire spacestation http://i.imgur.com/d4QmlOo.png 17:33 PilzAdam Megaf, you still have mods in the game folder that dont belong there 17:33 PilzAdam run git status to see a list of mods that shouldnt be there 17:33 zsoltisawesome Jordach: Woah 17:33 Jordach evergreen happens to be building as well ;) 17:34 specing Okay 17:34 zsoltisawesome cool 17:34 Megaf PilzAdam: Yep, I misses mobs 17:34 zsoltisawesome but bearing through the glitch blocks must be a pain 17:34 Megaf minetest@li677-246:~/Minetest/_New/minetest/games/minetest_game/mods$ ls 17:34 Megaf default doors dye farming flowers stairs wool 17:34 * Jordach thinks it's happy wheels time 17:34 zsoltisawesome YAY 17:34 Megaf I think it's ok now 17:37 Megaf PilzAdam: Ok, I think I got a clean start now http://paste.debian.net/71812/ 17:37 PilzAdam Megaf, and do all the mods load correctly now? 17:37 Megaf I think so 17:38 Megaf And I just updated my server by the way 17:38 Megaf 8 minutes to finish downloading Xcode! 17:39 Megaf 2.09 GB of shit on a 4 mbps internet 17:39 specing How does one fix the issue that after loading up some mods, the textures get borked (e.g. wool ones)? 17:39 PilzAdam disable preload item visuals 17:42 Megaf troller: did your server just crash? 17:42 Megaf PilzAdam: How can we use some good things troller did on free miner? 17:42 troller no, manual restart for tune 17:42 Megaf he sure would like to help 17:42 troller now must be no lag even on 50 player 17:43 Megaf but it seems like him and minetest folks aren't speaking same language 17:43 PilzAdam Megaf, you can read a log of #minetest-dev log about that topic 17:44 Broam ahoy Weedy 17:44 Broam ahem, ahoy Warr1024 17:44 Weedy ~_~ 17:44 Weedy I hate you so much 17:44 Weedy I can taste it 17:44 Broam good. let it flow through you. 17:45 Megaf Hi john_minetest 17:51 specing PilzAdam: Oooh nice 17:52 specing How about the torch being in a black square diagonnally placed in a cube? 17:52 Warr1024 Weedy: if you can taste it, you might have hate reflux disease. Talk to your doctor. 17:55 specing plants and apples also have this problem 17:56 PilzAdam what Irrlicht version do you use? 17:57 Megaf specing: I solved some issues using irrlich from its website 17:57 Megaf you need to download the 1.8.1 version, extract it, then enter the source/Irrlich folder 17:57 Megaf run make on it 17:57 Megaf and then compile minetest 17:58 PilzAdam Megaf, what distro do you use? 17:58 Megaf the make part is needed for minetest client only 17:58 Calinou :o Weedy is alive 17:58 Calinou Broam, dat FSF member 17:58 Megaf PilzAdam: Debian 7.3 17:58 Weedy Calinou: :D 17:58 Megaf done, just downloaded cmake 17:58 Megaf I mean, irrlich 17:58 specing 1.8.1 you say? It is in the repos 17:59 Megaf downloading cmake now 17:59 Megaf specing: What distro are you suing? 17:59 specing Gentoo :P 17:59 Broam Calinou: My cloak doesn't catch on fire when I spin, but thanks for noticing :) 17:59 PilzAdam specing, do you have shaders enabled? 17:59 specing PilzAdam: no 17:59 Calinou hi quality Megaf 18:00 Megaf Calinou: Are you being ironic? 18:00 kaeza > akljdfajkalsdhfkahsdfh: true 18:00 kaeza wut 18:00 Calinou no 18:00 Megaf cool 18:00 Broam Megaf: no. I have an FSF member cloak 18:00 Megaf Broam: I know 18:01 Megaf we talked about that already 18:01 Megaf didn't we? 18:01 Broam mm... 18:01 Broam yes? 18:01 Megaf well, now let me try to build mine test on mac 18:02 Megaf (with clang) 18:02 specing !seen MinetestBot 18:02 MinetestBot specing: minetestbot was last seen at 2013-12-13 17:25:33 UTC on #minetest-de 18:02 Megaf I need to get the vorbis thing 18:03 Megaf -- Could NOT find VORBIS (missing: OGG_INCLUDE_DIR VORBIS_INCLUDE_DIR OGG_LIBRARY VORBIS_LIBRARY VORBISFILE_LIBRARY) 18:03 Megaf -- Sound enabled, but Vorbis libraries not found! 18:03 PilzAdam -DENABLE_SOUND=0 18:04 Megaf PilzAdam: nope, It needs sound, I will get every single dependence it needs 18:04 Megaf and let the games begin! 18:05 PilzAdam maybe try to actually have anything before building with all deps? 18:05 Megaf compiling irrlich 18:06 Megaf a couple of fatals and a few warnings, no too bad 18:07 Calinou you compiled irrlicht? why? 18:07 PilzAdam Calinou, because you cant use Irrlicht without it being compiled 18:10 Calinou why not install it from repos 18:10 Calinou that was what I mean 18:10 Calinou +t 18:10 thexyz !tell Hirato https://github.com/xyzz/freeminer/tree/enet 18:10 MinetestBot thexyz: I'll pass that on when Hirato is around 18:10 Megaf Calinou: Mac OS X here 18:10 Megaf I will try to compile minetest for Mac OS X 18:11 rubenwardy_ Nice commit messages, thexyz. 18:11 thexyz rubenwardy_: doing my bestest here 18:11 Megaf I need to get OpenGL libs too 18:12 Megaf maybe not, let me read some forums 18:14 Calinou you mean OS X 18:14 Calinou it's no longer called Mac OS X :P 18:14 Megaf ok, I mean Mavericks :P 18:17 Megaf I think I will have to compile irrlich with XCod 18:17 Megaf make won't work easily 18:19 * EvergreenTree slaps Jordach for no reason 18:21 Calinou this is OS X compiling 18:22 Megaf Why do people right click other people like crazy? 18:22 thexyz compiling on os x shouldn't be much harder than on windoze 18:27 thexyz oh poor c-plus-equality project 18:27 thexyz got removed from github, bitbucked, google code 18:31 Megaf 28 people on my server and still no lag 18:32 thexyz what mods do you have installed? 18:32 Megaf 29 folks now 18:32 Megaf thexyz: a few of them 18:32 Megaf http://servers.minetest.net/ 18:32 Megaf there you will get a list :P 18:32 thexyz ah, let's see 18:33 Megaf I'm not online by the way 18:34 thexyz max_lag is 1.46 18:35 Megaf thexyz: is that good? 18:35 Megaf I understand only on ms 18:35 thexyz how can you know it's not lagging? 18:35 * sfan5 puts a kitten on EvergreenTree's head 18:35 Megaf thexyz: whats 1.46 means? 18:35 * EvergreenTree puts a nyan cat on sfan5's head 18:36 * sfan5 puts Rainbow Dash on EvergreenTree's head 18:36 thexyz also, it really is lagging 18:36 thexyz so stop telling it doesn't 18:36 * Megaf get those nyam cats and sell for a good amount of money 18:36 thexyz I'm not too sure, I think that's how much it takes for server to perform a step()? 18:36 Megaf thexyz: well, its ping still quite low 18:37 Megaf oh, trollers not here, thexyz I was just trolling troller 18:37 Megaf he keeps saying his servers has no lags 18:39 thexyz anyone to test enet server? 18:40 thexyz ah, well, better not do it 18:41 PilzAdam !git http://devopsreactions.tumblr.com/post/38296984861/after-reading-the-pro-git-book 18:41 MinetestBot http://devopsreactions.tumblr.com/post/38296984861/after-reading-the-pro-git-book, someone thinks you need to brush up on or learn Git, please go to: http://git-scm.com/book/ 18:49 thexyz uhhh 18:49 thexyz we don't include luajit 18:50 thexyz i want to hurt the one who made such choice 18:50 zash LuaJIT <3 18:50 thexyz the most popular linux server distro doesn't have it in its repo 18:50 thexyz still, let's not include it! because bloat 18:50 thexyz well the server is unplayable without it, who cares 18:52 Megaf It's really a pain to compile this on Mac 18:53 thexyz not more painful than compiling on windows, I think 18:53 thexyz if it is then something is really fucked up 18:59 thexyz anyone? 19:00 thexyz xyz.is:30000 connect using this client: https://github.com/xyzz/freeminer (branch enet) 19:00 thexyz plz 19:00 thexyz NO LAG AT ALL! 19:01 thexyz LAG IS NOT ALLOWED TO ENTER SO THERE'S NO LAG 19:01 * sfan5 clones 19:01 thexyz ssd, core i7 haslel, 32 gb of ram, magic patches that make the game smooth; what else would you want? 19:02 sfan5 nyan cats 19:02 thexyz 1 gbit connection from DC in Germany 19:03 zash only one? 19:03 thexyz well I hope it's enough for a Minetest server 19:03 zash 10GbE or you might as well not even try 19:04 thexyz wait for it 19:04 iqualfragile thexyz: where in germany? 19:05 thexyz iqualfragile: hetzner 19:05 thexyz `traceroute xyz.is` to find out more 19:05 iqualfragile if its not within 50 km around my place the lightlag will just be too high for smooth playing 19:05 Megaf It won't blend yet http://paste.debian.net/71824/ 19:05 Megaf Compiling on mac 19:05 iqualfragile just kidding 19:05 iqualfragile thexyz: what else i would want? a pull request for minetest 19:06 zash You need a neutrino link 19:06 thexyz iqualfragile: shit i'm going to go there and make dam sure you're connected to it directly via fibre 19:06 Warr1024 neutrinos are too slow 19:06 Warr1024 what you need is quantum entanglement. 19:06 iqualfragile Warr1024: finaly somebody understands me 19:07 Warr1024 better yet, use positrons 19:07 Warr1024 those are just electrons moving backwards in time 19:07 Warr1024 negative ping times ftw. 19:07 iqualfragile no, one does not fuck with time, as it fucks time up und you do not want that to have happened 19:08 thexyz we need more people 19:08 kaeza cloning 19:09 iqualfragile thexyz: what for? 19:12 * EvergreenTree throws a fishie at NekoGloop 19:12 * NekoGloop nom 19:12 thexyz iqualfragile: testing enet server 19:12 EvergreenTree WHOOPS 19:12 * EvergreenTree dies 19:12 * sfan5 taps EvergreenTree 19:13 EvergreenTree Now there is a sapling where I died 19:13 * rubenwardy is learning SDL 19:13 EvergreenTree Don't you dare take my rubber sfan5 19:13 * sfan5 taps EvergreenTree 19:13 thexyz also IF IT LAGS THAT'S BECAUSE IT'S SO FAST OTHER THREADS CAN'T KEEP UP! 19:13 Jordach flaming hot networking 19:14 * sfan5 puts a kitten on Jordach's head 19:14 Jordach meow :3 19:14 thexyz someone should make a build for windows people 19:14 sfan5 hop 7 between me and thexyz does not respond to pings 19:15 Jordach nah 19:15 Jordach windows is for newbs 19:15 VanessaE hi 19:17 Leoneof minetest @ 55 fps, now 19:18 Leoneof minetest @ 30 fps, now 19:18 thexyz no one else is testing? 19:18 thexyz we need more people 19:20 sfan5 john_minetest: 'enet' 19:20 thexyz https://github.com/xyzz/freeminer enet branch connect to xyz.is:30000 19:20 sfan5 thexyz: there are random disconnects 19:20 thexyz i don't have any 19:20 thexyz do you segfault or what? 19:21 sfan5 no 19:21 sfan5 it just freezes and it continously outputs 'ACTION[main]: connected is still false' 19:21 thexyz hm... this is odd 19:22 EvergreenTree Hey NekoGloop, eat this: http://www.examiner.com/images/blog/wysiwyg/image/bucket_of_fish.jpg 19:22 proller Megaf, ping in servers page is useless, it connection ping, not server processing 19:23 thexyz john_minetest: the whole minetest protocol 19:23 sfan5 thexyz: happend again+ 19:24 sfan5 S/+// 19:25 Leoneof minetest @ 25fps, now 19:26 thexyz sfan5: you can start debugging the issue! 19:26 Megaf proller: How did you read what I said? 19:26 sfan5 how would I debug that? 19:26 proller Megaf, magic 19:26 Megaf Also, I almost broke your record 19:27 proller no 8) 19:27 proller your server unusable 19:27 Megaf just because is minetest? 19:27 proller no, because blocks not loading 19:27 proller did you try to join& 19:27 thexyz sfan5: no idea 19:27 thexyz I fear there's still much to fix 19:28 rubenwardy thexyz: why is using enet better than UDP? (What benefits?) 19:28 thexyz but I know proller will do 19:28 thexyz rubenwardy: enet IS using udp 19:28 Megaf proller: nope, I'm my work place 19:28 thexyz it's just better than our tcp-over-udp implementation 19:28 rubenwardy You know what I mean 19:28 rubenwardy Will it add speeD? 19:28 Megaf I'm at* 19:29 thexyz john_minetest: it's faster 19:30 Megaf done, I just enabled the option that blocks tones of Guests 19:30 Peacock which tones have you blocked? 19:30 Megaf Peacock: there was about 20+ Guests on my server 19:31 Megaf now there won't be that much 19:31 Megaf the allow empty password option 19:31 thexyz john_minetest: that's possible 19:31 Megaf I keep that set to false usually 19:31 VanessaE Megaf: get my message last night? 19:31 * Megaf set to true just to see what happens 19:31 Peacock ideally the client should just be jury-rigged to require a user-input name 19:31 Megaf result, 35 players online 19:31 Megaf in a couple of minutes 19:32 Megaf VanessaE: I guess so 19:32 Megaf my memory processing power is not large 19:33 Warr1024 If you want to minimize guest load, it'd be kind of nice if we could require some sort of investment on the part of a client to setup an account on a server 19:33 VanessaE Megaf: you return code 417 on missing index.mhf. you should return code 404. this is why httpfetch fails and your server resorts to media_FUBAR. fix your web server. 19:33 Warr1024 something like the option to require a guest to submit hashcash to create an account of any kind. 19:34 VanessaE I guess kahrl figures this is more or less a bug in httpfetch, as it expects a 404 as a "no, I won't use that mode" response. 19:34 thexyz it should connect faster 19:34 thexyz i.e. in single player 19:34 Megaf VanessaE: Yes I read that, but I'm not sure how to fix that 19:34 thexyz it loads itemdefs instantly 19:39 Peacock V, LCARSian enough? http://s11.postimg.org/e1bg38yqr/Screenshot_191213_02_37_17_PM.png :P 19:39 VanessaE nope, not enough oranges and yellows 19:39 VanessaE :) 19:39 Peacock wait :P 19:41 Peacock http://s27.postimg.org/7pz8x4var/Screenshot_191213_02_40_11_PM.png 19:42 Peacock i basically loaded the entire lcars color palette into an array, on every load you get a different combination/CSS :P 19:43 Peacock i could probably rig up a little JS to change the colours in between loads too 19:43 VanessaE heh 19:43 VanessaE no, that's not the problem 19:44 VanessaE the problem is there aren't enough widgets 19:44 VanessaE like 19:44 VanessaE change each of the "Test Page" links 19:44 VanessaE and the "Execute" button 19:44 VanessaE perhaps the outline surrounding the content 19:44 Peacock well the site is practically devoid of content :P im working on the php component :P 19:46 rubenwardy * 1990 sites 19:46 Peacock well im not a huge fan of clutter 19:46 rubenwardy CSS is awesome 19:47 Peacock you know its cluttered when you've got two sidebars, a header bar and footer bar, and multiple modes of navigation and many links leading to the same pages 19:47 Peacock i like the fake terminal look, was thinking of embedding a real terminal emulator in my site 19:47 Calinou jmf = john_minetest? 19:47 Peacock *the site 19:47 Calinou O_o 19:47 Calinou john_minetest, ugly font :p 19:49 kaeza "WHOA YOU HAVE MANAGED TO CONNECT HERE!" lol'd 19:49 Peacock and yeah, CSS is awesome :P saves a ton of bandwidth on uneeded images 19:50 sfan5 since I disallowed guest names on my hunger games server rounds get done much faster 19:50 sfan5 also cpu usage sometimes goes to 0,0 19:50 Peacock if everyone's going to ban guest names why not just force users to choose proper names client side? 19:51 thexyz the secret formula has been discovered! 19:52 thexyz max_lag = number_of_clients * 0.4 19:53 thexyz hmm.. maybe this is only for my server so I should also add * constant 19:53 thexyz at least it's O(n) 19:54 sfan5 nope 19:55 sfan5 if I want to play minetest from neptune 19:55 iqualfragile sfan5: how many lightminutes is it to neptune on average? 19:58 sfan5 iqualfragile: 249.89? 19:59 iqualfragile hmm… in that case it might in fact be a bit laggy 19:59 iqualfragile better use quantum crossing 19:59 iqualfragile which has the bonus of not beeing interceptable 20:00 sfan5 john_minetest: no, assuming you use light to transmit data one rtt would be 499.790202639 minutes 20:05 sfan5 ah 20:15 Peacock lol "The Free Software Foundation announced today the first laptop they have been able to certify as-is that respects the user's freedoms. [...] a refurbished 2006 ThinkPad X60 with single or dual-core Intel CPU, 1GB+ of RAM, 60GB+ HDD, 1024x768 12.1-inch screen while costing $320" 20:16 Calinou I'd be more sad than laughing 20:17 Peacock theyve gotta be kidding right? for an extra 80$ i could get a spanking new tower that blows all my present rigs out of the water lol 20:17 Calinou $400 here doesn't let me do any decent tower build 20:18 Calinou (no SSD, low end case) 20:18 iqualfragile indeed 20:18 Calinou also, a tower build is not a laptop 20:18 iqualfragile "low end case" what are you? a fag? 20:18 iqualfragile oh, i forgot 20:18 iqualfragile sorry 20:18 Peacock meh, doing the math building a tower here is more expensive then getting one OTS and just changing the gfx card 20:19 Peacock besides it's a PITA getting linux support for common model computers, nevermind custombuilt ones lol 20:20 Calinou you usually don't need customer support outside of the hardware 20:20 Calinou the upside of custom built PCs: warranty still applies if you use an OS other than Windows :) 20:20 Peacock meh, ive returned computers with linux on em, they still fixed it 20:22 Peacock it only happened once that a manufacturer made a point of it, so instead of telling them i ran linux on it, i told them i'd wipe the drive to eliminate sensitive data, they put win back on it, i put lin back on it after lol 20:23 Peacock besides linux screams geek and geeks buy lots of tech, i doubt they'd go out of their way to make sure you do future purchases elsewhere lol 20:24 Calinou not all geeks buy lots of tech 20:24 Calinou I don't 20:24 Calinou a lot of people using linux use old hardware and don't change it often 20:24 ruskie yeah 20:24 ruskie or atleast not latest and greatest and most powerful 20:24 Peacock well i know open sources types are into ancient tech like punch cards and shit, but most geeks do need new computers every year or two lol 20:25 ruskie really? they do? 20:25 ruskie as a sysadmin I worked on a 6 year old box basically 20:25 ruskie could still do all my work just fine 20:25 ruskie which included running the ocasional local VM 20:25 Peacock sysadmin that's managing networks right? 20:25 ruskie no 20:25 ruskie that's managing everything 20:25 ruskie from windows boxen, linux boxen, solaris, storage, network, user support etc... 20:25 Calinou sysadmin = "boring job", 20:25 * Calinou runs 20:26 Peacock well off the top of my head people who need the newest rigs tend to be: gamers, 3d people 20:26 Peacock some developers depending on the IDE 20:26 ruskie usually people I don't consider geeks 20:26 ruskie devs just need MOAR RAM MOAR RAM MOAR RAM 20:26 ruskie I know... I have to help them out with that 20:26 ruskie Calinou, depends on the person and type of work 20:27 Peacock well i definately consider gamers to be geeks if it's their main activity lol 20:27 ruskie I enjoy planning deployments and doing installs etc... 20:27 ruskie I HATE writting docs though 20:27 ruskie Peacock, I consider a geek someone that actually knows a bit more than "reinstall older version of graphics drivers to get it to work" 20:28 Peacock well being a geek isn't limited to being a sysadmin or a dev 20:28 ruskie true 20:28 Peacock some geeks just watch star trek 24/7 and make fan sites 20:29 Peacock and alot of hardcore gamers are the ones writing the cracks and finding cheats/glitches to exploit 20:29 Peacock they write trainers and shit 20:32 ruskie anyway pointless debate 20:33 Peacock dunno, this started with the notion that geeks don't like the newest/bestest software lol 20:33 Peacock erm, hardware 20:33 ruskie no more that they don't buy the newest/bestest hardware all the time 20:34 Peacock depends what you do with it, bash scripting or 3d lol 20:38 zsoltisawesome What does the fox say! 20:38 zsoltisawesome !seen lordcirth 20:38 MinetestBot zsoltisawesome: lordcirth was last seen at 2013-12-17 05:57:26 UTC on #minetest 20:38 zsoltisawesome !seen us|0gb 20:38 MinetestBot zsoltisawesome: us|0gb was last seen at 2013-12-16 03:51:16 UTC on #minetest 20:39 zsoltisawesome what is up with these people :D 20:39 iqualfragile wtf? us|0gb wasnt it 0gb|us? 20:39 Calinou hi zsoltisawesome :) 20:39 Calinou you can't start a IRC nick with a number, iqualfragile 20:39 zsoltisawesome he changed it cause of IRC not liking dots in nicks 20:39 iqualfragile uh, right 20:40 zsoltisawesome or that 20:40 zsoltisawesome XD 20:40 iqualfragile but his forum name was 0gbus? 20:40 zsoltisawesome i forget which 20:40 zsoltisawesome no its 0gb.us 20:40 zsoltisawesome same as his website 20:40 Peacock ogg.bus lol 20:40 Peacock bus.ogg 20:40 zsoltisawesome lol 20:41 zsoltisawesome hey Peacock you should leave a !tell message for him 20:41 Peacock please, i find bots annoying enough, 20:41 Peacock if i wanted to use bots i'd call one of my service providers lol 20:42 Peacock "your call is very important to us, we shall put you on hold for an hour, shall we begin?" 20:44 zsoltisawesome lol 20:44 zsoltisawesome this --> http://www.fsf.org/associate/card <-- is just ridiculous :D 20:46 zsoltisawesome umm 20:46 zsoltisawesome can anyone help with moontest? 20:47 Calinou why? 20:47 MinetestBot GIT: kahrl commited to minetest/minetest: Check for denied access in itemdef/nodedef/media fetch loop a50db0e824 2013-12-19T12:47:08-08:00 http://git.io/GCKXXA 20:47 zsoltisawesome moontest or card? 20:48 proller sky server spawn moved to new high place, try to reach sea-level 8) 20:49 zsoltisawesome amazing google beatbox: http://translate.google.com/#de/de/bvf%20tk3%A7shsht%20bvf%20tktk3%A7shtktk3%A7sh%20bvf%20tk3%A7shsht%20bvf%20tktk3%A7shtktk3%A7sh%20bvf%20tk3%A7shsht%20bvf%20tktk3%A7shtktk3%A7sh%20pv 20:49 E4xoi green 20:50 zsoltisawesome green what 20:50 kaeza teh duck is dat link O.o 20:50 zsoltisawesome its a groooogle trangslang link 20:50 zsoltisawesome click the listen button on either side 20:51 Peacock google's translation of russian comments on youtube are particularly bad lol 20:51 zsoltisawesome yes, because russia is not part of the EU is it not? 20:51 Peacock ? 20:52 Peacock i dont know what that has to do with bad google translations lol 20:52 E4xoi lol 20:52 E4xoi best excuse ever 20:53 zsoltisawesome look here: https://news.ycombinator.com/item?id=1952623 20:53 Peacock ok so if russia was part of eu the translations would be better 20:53 zsoltisawesome yes 20:53 zsoltisawesome odd eh 20:53 Peacock but hell even half the german translations are awful 20:54 zsoltisawesome true 20:54 Peacock you can translate words but sentence structures are a bit trickier 20:54 zsoltisawesome the best are English French and spanish 20:54 Peacock because they're almost the same 20:54 zsoltisawesome yes 20:54 zsoltisawesome XD 20:55 Peacock spanish is almost like a combo of english and french 20:55 zsoltisawesome Hungarian translation is horrible 20:55 kaeza eh 20:55 zsoltisawesome well, spanish and french at both latin based... 20:55 zsoltisawesome s/at/are 20:55 Peacock so's english last i checked :P 20:56 zsoltisawesome no shit,sherlock 20:56 zsoltisawesome 20:56 Peacock old 90s meme :P 20:57 zsoltisawesome indeed 20:57 zsoltisawesome my father says that on a regular basis 20:57 Peacock my sister said it to me when we were kids, im an uncle now :P 20:57 zsoltisawesome lol 20:58 Peacock of course that was back when the Simpsons was actually funny 20:58 Peacock and the more intelligent Bush was in the WH lol 20:59 zsoltisawesome Does a bear shit in the woods? 20:59 Peacock oh and X-Files > Fringe lol 20:59 zsoltisawesome yes 21:00 Peacock and the first Nightmare on Elm Street > its nine sequels lol 21:00 zsoltisawesome and SEGA still existed 21:00 zsoltisawesome XD 21:01 zsoltisawesome http://en.wiktionary.org/wiki/no_shit,_Sherlock 21:01 kaeza SEGA consoles never had any good games IMHO 21:02 kaeza well, maybe Shenmue on the DC 21:02 Peacock sega was always a bit behind the times 21:02 kaeza yeah 21:03 kaeza nintendo basically blowed off the water the SEGA consoles in every generation 21:03 zsoltisawesome ᴼᶫᵈ ᴾᵉᵒᵖᶫᵉ⋅⋅⋅ 21:03 kaeza compare e.g. the Master System with the NES, or the GG with the GameBoy 21:04 raffahacks Hi 21:04 kaeza hi 21:04 zsoltisawesome your username is very farmillar 21:05 raffahacks Why 21:05 zsoltisawesome twitter? 21:06 raffahacks Do you develop for raspberry 21:06 raffahacks Yes! Twitter! 21:06 raffahacks Are you following me? 21:06 zsoltisawesome no, sadly, i have yet to earn enough money in my poor paying job 21:07 Calinou you have a job? 21:07 zsoltisawesome no, no twitter, i just saw your name somewhere today... 21:08 raffahacks Maybe on androidpi.wikia.com 21:08 zsoltisawesome Calinou: is the pope Catholic? 21:08 raffahacks Or stackoverflow 21:08 zsoltisawesome yes thats the one 21:08 zsoltisawesome lol 21:09 Calinou or mlp.wikia.com 21:09 * Calinou gallops away 21:09 * sfan5 taps Calinou 21:09 * zsoltisawesome wonders when Calinou started liking MLP 21:10 raffahacks I am also building an open source chat network 21:10 raffahacks Did u find me on wikia 21:10 zsoltisawesome awesome 21:11 zsoltisawesome no on stackoverflow 21:11 zsoltisawesome dont remeber exacly where though 21:11 raffahacks Well... Did i answer your question 21:12 Calinou zsoltisawesome, I don't atch it 21:12 raffahacks Not like irc, like whatsapp lol :) 21:12 * zsoltisawesome thinks that doesn't matter 21:12 Calinou have fun making it mainstream like whatsapp is... :/ 21:12 zsoltisawesome whats whatsapp 21:12 zsoltisawesome XD 21:13 Calinou a instant messaging app, very popular these days 21:13 kaeza hey guys! I just found an awesome program! it's called AOL Messenger! 21:13 zsoltisawesome really? 21:13 zsoltisawesome did you know that doesn't exist anymore? 21:14 raffahacks It's not too difficult... Built a social network when i was twelve,and I began early (8) to program 21:14 VanessaE /kill kaeza 21:14 zsoltisawesome me too, except for the SN part 21:15 PilzAdam bye 21:15 raffahacks For example i've never used graphic libs, but theres still time to learn (14 now) 21:16 Calinou I keep trying to learn how to program, but it never took off 21:16 Calinou I also suck at doing art stuff :: 21:16 Calinou :/* 21:16 raffahacks Which language 21:16 kaeza Calinou, */ 21:16 Calinou Python/JavaScript and stuff like that 21:17 raffahacks Java? 21:17 zsoltisawesome Javascript? thats like the easiest languagee in the books 21:17 zsoltisawesome I did Java... 21:17 * sfan5 puts a kitten on kaeza's head 21:17 kaeza that's why everybody hates JS 21:18 kaeza it attracts too many n00bs 21:18 * kaeza runs 21:18 zsoltisawesome indeed 21:18 * zsoltisawesome runs 21:18 raffahacks Did too,but it was too boring 21:18 zsoltisawesome i'm starting to get back into it, just because of HTML5 21:18 Peacock meh, js was pretty useless until ajax came along 21:19 Calinou Java and JavaScript are not the same thing at all 21:19 zsoltisawesome they are related... 21:19 raffahacks I know, just asking, program with both 21:19 raffahacks No, they arent 21:20 * zsoltisawesome was just kidding 21:20 * VanessaE takes the now-floating kitten, snuggles a bit, and puts it in OldCoder's pile 21:20 VanessaE (kaeza ran, leaving the kitten hovering in mid air from where it was placed) 21:20 zsoltisawesome what about ECMAScript? 21:20 Calinou ECMAScript = JavaScript 21:20 Calinou saying ECMAScript is like saying GNU/Linux :-D 21:21 zsoltisawesome lol 21:21 * kaeza comes back, takes the kitten, and runs again 21:21 * sfan5 throws a kitten at VanessaE 21:21 VanessaE aw :_) 21:21 kaeza Calinou, +1 21:21 * zsoltisawesome makes the kitten turn into rainbow dash 21:21 VanessaE wait... *looks at kitten* 21:21 VanessaE why is there an extra tail on this kitten's backside? 21:21 VanessaE all right, who's been fucking with the kitten generator again? 21:21 raffahacks Does someone want to help with php in my open source chat 21:21 zsoltisawesome lol 21:22 zsoltisawesome oh, i would, but i dont know php yet 21:22 raffahacks It's easy 21:22 zsoltisawesome i only know shitty languages like Lua 21:22 zsoltisawesome jk 21:23 raffahacks If u want u can contact via twitter 21:23 zsoltisawesome ok, cool 21:23 zsoltisawesome i registered on that one site 21:23 raffahacks Same nick, quote me a tweet telling me who u are plz 21:24 zsoltisawesome i dont got a twitter :/ 21:24 Calinou raffahacks, you could create a ## channel on this network :P 21:24 raffahacks With lua you can mod minetest :-) 21:24 Calinou and OctaForge! 21:25 raffahacks Lol 21:25 zsoltisawesome i tried otctaforge 21:25 kaeza and Powder Toy! 21:25 raffahacks Thanks calinou 21:25 zsoltisawesome i couldn't figure it out 21:25 zsoltisawesome kaeza: +1 21:26 raffahacks What is it 21:26 zsoltisawesome raffahacks: what is what? oh, octaforge 21:27 zsoltisawesome wait, what? 21:27 zsoltisawesome wow 21:27 raffahacks Octaforge 21:27 Calinou http://octaforge.org 21:28 Calinou it's still in development, and there's little documentation about making games 21:28 zsoltisawesome a lot of random people play minetest 21:28 zsoltisawesome I KNOW THE GAME 21:28 zsoltisawesome i couldn't figure it out 21:28 Peacock really random people play minetest lol 21:29 Peacock running a server i had more people interested in conversation than playing lol 21:29 zsoltisawesome lol 21:29 raffahacks Converted my friend from craft to test :) 21:29 zsoltisawesome im sort of in shock that q66 plays MT 21:29 zsoltisawesome me too 21:29 kaeza Peacock, think about the people more interested in developing than actually playing the game ;) 21:30 Peacock yeah well anybody who's been around for 2-3 years or more eventually runs out of things to actually build ingame :P 21:30 raffahacks Who made mods here 21:31 zsoltisawesome me 21:31 Peacock and contrast all that to coming here to actually converse and the channel is dead lol 21:31 * kaeza . 21:31 raffahacks Which one 21:31 VanessaE I make mods 21:31 zsoltisawesome I make Moontest (sorta) 21:31 zsoltisawesome its not really mod, its a gamemode 21:32 VanessaE didn't someone already do tht? 21:32 VanessaE that* 21:32 zsoltisawesome do what 21:32 kaeza that Likwid guy 21:32 Peacock its been done a few times lol 21:32 q66 im sort of in shock that q66 plays MT 21:32 raffahacks I suggest a battery mod 4 mese, with lithium ores and different sizes and mah :) 21:32 q66 wot 21:32 q66 why me 21:32 VanessaE raffahacks: technic mod. 21:32 zsoltisawesome lol, he is helping me, cause he made something like it, but then abandons it 21:33 zsoltisawesome well.... 21:33 zsoltisawesome Octaforge AND MT... 21:33 zsoltisawesome XD 21:33 q66 also i don't play minetest, used to but i don't have time to play pretty much anything 21:33 zsoltisawesome lol 21:34 zsoltisawesome octaforge is getting so much better 21:34 raffahacks Really, a battery mod would be intresting 21:36 raffahacks Hi megaf 21:36 zsoltisawesome ya it would 21:36 Megaf Hi there 21:37 harrison i would try octaforge actually 21:37 harrison if it were meant for linux 21:37 raffahacks Megaf am i wrong or did u say you was developing a mac port of mt 21:37 Megaf I'm not developing anything, I'm just trying to compile it 21:37 Megaf on Mac 21:38 raffahacks Did u have success 21:38 Megaf not yet 21:39 raffahacks Is it difficult? 21:39 Megaf Yes 21:39 Megaf Because I need to download and compile a lot of stuff 21:39 Peacock earlick for mac? 21:39 q66 ECMAScript = JavaScript 21:39 q66 saying ECMAScript is like saying GNU/Linux :-D 21:39 q66 btw, not exactly 21:40 q66 ecmascript == the actual language with a spec, javascript == mozilla ecmascript butchery 21:40 Peacock *Lignux, -RMS 21:40 harrison Did you mean GNAA/Linux, now with extra goatse? 21:40 q66 both suck badly in any case 21:40 Peacock give your system the D - Systemd 21:40 Calinou harrison, it is meant for Linux? 21:41 q66 Peacock, systemd, putting the d to the back end of your system 21:41 Peacock lol 21:42 Calinou upstart, more appropriate than giving your system the D 21:42 raffahacks Bless the inventor of freenode :-) 21:42 q66 why 21:43 Megaf whos that? 21:43 q66 freenode isn't the only irc network in the world, arguably it's one of the worse ones 21:43 Peacock UPS tart? you mean that blond woman who delivers my amazon packages? 21:43 raffahacks Which one's the best 21:43 q66 idk 21:43 raffahacks Q66 21:44 Peacock didn't the founder of freenode beg for money to "manage" freenode? 21:44 q66 there is no best one i guess 21:44 raffahacks I think freenode's find 21:44 q66 efnet is decent, OFTC is good 21:44 raffahacks Fine 21:44 q66 the D bus 21:44 Peacock what stuff logged? 21:45 pitriss q66: heh freenode is much better than ircnet.. Ircnets forced using national servers sucks as hell.. Czech servers are permannetly in split mode for example:) 21:45 q66 pitriss, efnet != ircnet 21:45 Peacock i think i know how skynet decides to destroy humanity... it read the #minetest logs :P 21:45 harrison irc.gnaa.eu --- ultimate underbelly network 21:45 raffahacks The only problem with irc is s 21:45 raffahacks Spam 21:45 q66 also i'm czech, but i have no idea about czech efnet servers 21:45 q66 i just use a random one it connects me to 21:46 zsoltisawesome sorry about that, i had a meltdown 21:46 raffahacks May happen 21:47 q66 the one thing that bugs me about efnet is its lack of services, though most channels manage just fine 21:47 pitriss q66: yep efnet maybe.. I don't know much that network but.. Still I consider freenode better than most irc networks that I tried.. Better running was only private IRC network from my friend:) 21:47 harrison but does it allow ascii art of hello kitty with an ak47? 21:48 q66 pitriss, the freenode staff is incredibly unhelpful, and the network is unstable 21:48 q66 also i think i've seen your nick somewhere outside irc already 21:48 q66 but i can't recall where 21:49 harrison 01,09mememememememememememmememememememememememememememememememememememememe 21:49 harrison 01,09 _ internet insect . 21:49 harrison 01,09 _ __ ___ ___ _ __ ___ ___ | |__ ___ _ __ _ __ ___ _ __ . 21:49 harrison 01,09 | '_ ` _ \ / _ \| '_ ` _ \ / _ \| '_ \ / _ \| '_ \| '_ \ / _ \| '__|. 21:49 harrison 01,09 | | | | | | __/| | | | | | __/| | | | (_) | |_) | |_) | __/| |  21:49 kaeza yey 21:50 VanessaE eep! 21:50 harrison mememememememememememmememememememememememememememememememememememememe 21:50 harrison _ internet insect . 21:50 harrison _ __ ___ ___ _ __ ___ ___ | |__ ___ _ __ _ __ ___ _ __ . 21:50 kaeza nope 21:50 harrison | '_ ` _ \ / _ \| '_ ` _ \ / _ \| '_ \ / _ \| '_ \| '_ \ / _ \| '__|. 21:50 harrison | | | | | | __/| | | | | | __/| | | | (_) | |_) | |_) | __/| | . 21:50 harrison |_| |_| |_|\___||_| |_| |_|\___||_| |_|\___/| .__/| .__/ \___||_| . 21:50 harrison |_| |_| . 21:50 harrison mememememememememememmememememememememememememememememememememememememe 21:51 harrison man 21:51 harrison memehopper h8 21:52 kaeza https://dl.dropboxusercontent.com/u/100008207/Screenshot%20from%202013-12-19%2018%3A50%3A43.png 21:52 kaeza harrison, ^ 21:52 pitriss kaeza: hehe I know why i have harrison as ignored:D 21:59 raffahacks How to kick 21:59 raffahacks Lol 21:59 raffahacks Bye 22:00 zsoltisawesome so q66, how do i help with Octaforge? 22:01 Calinou if you want to help, you need actual skills 22:01 Calinou I doubt you have them, honestly 22:01 zsoltisawesome Calinou: really? 22:01 Calinou these skills would be: being good at Lua or C/C++, being good at doing art (textures/sounds) or maps 22:01 zsoltisawesome im good at the last one 22:02 zsoltisawesome and im decent in Lua 22:02 darkangel_ Am i Ban from VanessaE servival? 22:02 VanessaE no 22:02 VanessaE it's down 22:02 darkangel_ ok 22:02 VanessaE expect recovery in a couple of hours 22:02 VanessaE because /clearobjects 22:02 VanessaE blame sapier ;) 22:03 VanessaE and Sokomine ;) 22:03 darkangel_ Ima not blaming no 1 here 22:04 Calinou zsoltisawesome, by maps, we mean good-looking maps, like that one: http://tesseract.gg/complex.jpg 22:04 darkangel_ Ubuntu 14.04 is kick ace very fast stuff =) 22:05 zsoltisawesome 'buntu 12.04 isn't working so well... 22:05 darkangel_ ya ... what kernel ya usin? 22:06 Calinou http://tesseract.gg 22:06 FreeFull Arch is working ok for me 22:06 Calinou the game that OctaForge is based upon 22:06 zsoltisawesome no 22:07 Calinou darkangel_, ...and it runs almost 2 year old software 22:07 Calinou which means a lot of software developers yell at you 22:07 FreeFull So Tesseract is a fancier Sauerbraten? 22:07 zsoltisawesome that game is base upon the game that on is based upon 22:07 zsoltisawesome yes 22:07 Calinou FreeFull, it's not compatible with Sauerbraten since ~9 months ago 22:08 zsoltisawesome Calinou: thats a little above my skill level... 22:08 Calinou it's basically a sauerbraten with tons of rendering improvements, and different, "lightweight" gameplay (2 guns + melee attack, instagib only) 22:08 Calinou zsoltisawesome, doing a map isn't easy 22:09 Calinou I've tried doing that today, and I'm pretty fluent with cube 2 mapping... the hardest part is having the ideas, actually 22:09 FreeFull It'd be nice to have a FPS game based entirely on what Quake Defrag/Racesow plays like 22:09 zsoltisawesome ya, because it seems everything cool has already been made 22:10 FreeFull Everything cool has not been made 22:10 zsoltisawesome i read the Tesseract readme 22:10 zsoltisawesome im all "YAY, Rift support!" 22:11 kaeza I still want to see that stereothingy in Minetest :< 22:11 zsoltisawesome cause im borrowing a Rift from a friend soon 22:11 Calinou OR is overrated 22:11 iqualfragile > svn 22:11 zsoltisawesome is not 22:11 iqualfragile lelz were hard 22:12 Calinou FreeFull, Warsow? 22:12 Calinou tricks play a whole part of the game there 22:12 Calinou even when not doing race mode 22:12 FreeFull Calinou: I'd like something entirely about racing though 22:13 Calinou iqualfragile, they used to use git :P 22:13 FreeFull With smoother slopesurfing than what you get in Warsow 22:13 zsoltisawesome whats SVN 22:13 Calinou smoother slopesurfing? why isn't it smooth? 22:13 Calinou zsoltisawesome, Subversion. a centralized Version Control System 22:14 zsoltisawesome is it stupid and hard to use, just like git?? 22:14 FreeFull In Warsow sometimes slopesurfing doesn't work quite right 22:14 Calinou git isn't hard to use once you learn how to use it; it is also pretty smart 22:15 zsoltisawesome umm, i just realized something 22:15 zsoltisawesome this is like way off-topic 22:16 kaeza off-topic is on-topic on #minetest! 22:17 zsoltisawesome lol 22:17 zsoltisawesome == zsoltisawesome [4302a9fb@gateway/web/cgi-irc/kiwiirc.com/ip.67.2.169.251] has joined 22:17 zsoltisawesome == leguin.freenode.net set mode +ns #minetest! 22:18 zsoltisawesome lol 22:21 zsoltisawesome how does one get " SDL2 dev package, SDL2_image dev package, SDL2_mixer dev package 22:21 zsoltisawesome Zlib dev libraries and headers 22:21 zsoltisawesome LuaJIT 2.0 or higher" 22:21 Calinou zsoltisawesome, they are not packaged in ubuntu 12.04 22:21 Calinou another reason not to stick to a LTS... 22:22 Calinou you will have to get a PPA to get: 1) SDL 2, 2) luajit 2.0 22:22 Calinou that's two PPAs ;) 22:22 zsoltisawesome how bout zlib? 22:22 zsoltisawesome DAMN IT 22:22 zsoltisawesome IM JUST USING WINE 22:24 * zsoltisawesome slaps zsoltisawesome around a bit with a large trout 22:24 zsoltisawesome ouch 22:25 Calinou zlib is in repos 22:25 Calinou better run native... but you can try doing wine 22:26 * zsoltisawesome can't wait until Octaforge is in the Software Center 22:26 Calinou will never happen in the near future 22:26 Calinou I never use the GUI software center personally... I use apt-get :P 22:27 zsoltisawesome apt-get on 12.04 doesn't work 22:27 Calinou you broke it in some way 22:27 Calinou ask in #ubuntu why, but use a pastebin of a log when you try doing "sudo apt-get update" 22:27 Calinou I gtg night 22:27 zsoltisawesome by 22:29 zsoltisawesome i have been reminded how much i hate Linux 22:58 proller Megaf, ahaha my server beat your! 23:43 VanessaE thexyz: here?