Time Nick Message 00:03 Peacock the bottom plane looks about as big as the dreamliner lol 00:10 PilzAdam bye 01:14 MinetestBot GIT: Sapier at GMX dot net commited to minetest/minetest: Temporary disable local install button due to irrlicht dialog breaking localization 16bd368374 2013-11-23T17:15:25-08:00 http://git.io/ff39Uw 01:49 paramat we certainly need shadow decay http://i.imgur.com/8Bro5oC.png 01:50 paramat crater example http://i.imgur.com/ULsHYcy.png 01:52 Peacock jesus christ shadows at that distance shouldn't be possible lol 01:53 paramat big translucent comet vapour cloud with glitchy lighting http://i.imgur.com/m0yIjf7.png 01:53 Peacock all hail HW lighting, the saviour of man XD 01:54 paramat 3D noise looks like imperial star destroyers and those platforms where dark lords say "i am your father" 01:55 Peacock imagine the backlog in child support darth vader owes 01:56 Peacock they'll probably repo his star destroyer 01:58 paramat one more screen ... http://i.imgur.com/Zzm9mBf.png cavegen poked holes in the airlike nodes holding back water in a vrealm, uphill flood 01:59 Peacock like i said, they should just yank the entire mapgen from the engine and let mods take care of it 01:59 Peacock too many hard coded elements designed for minetest_game 02:04 paramat hm interesting point ... 02:05 Peacock well they'll never listen to me but they might listen to you :P it certainly would spur diversity between games and servers 02:10 paramat well i do intend to get to c++ and github dev standard so i can help out 02:10 Peacock good luck with that :P judging from the logs you'll spend more time arguing about pulls than writing them 02:10 Peacock thats why i prefer modding lol 02:13 paramat hehe indeed thats what im wary of :) 02:14 Peacock heck i'd even rather run servers than release any mods so i dont waste more time arguing legalese than coding lol 02:15 paramat i expect most of my time will still be working alone on mods, for the sake of my sanity 02:15 Peacock better that way :P alot of the best modders tend to burn out 02:16 Peacock between the license queens, method maniacs and the ridiculous suggestions one gets, you'd need a tanker of gin lol 02:21 * OldCoder is still available tonight if people wish to work with new worlds 02:21 * OldCoder will return later 02:23 iqualfragile Peacock: are you crazy? 02:23 Peacock possibly, jury's still out on that one 02:23 iqualfragile do you know how much time it takes to do even basic landscape generation? 02:23 iqualfragile you can not just put that into lua 02:23 iqualfragile it would make the game slow as hell 02:24 Peacock i actually wasn't the first to advance that idea, i picked it up from the dev logs 02:24 iqualfragile additionaly v7 allows mods to do a lot of things 02:24 iqualfragile it even requires mods to do some things 02:25 NekoGloop minetest always requires mods 02:26 Peacock mods provide 3/4's of the content (conservative estimate), they might as well provide the terrain too 02:27 Peacock in any case if i had to debate this, i'd rather do with someone who has the power to either change things, or create the lua mapgen of the default game to prove it's possible 02:53 paramat lua mapgen would be slower yes, okay for singleplayer but servers may suffer, and im not sure players would accept a significant slowing of mapgen ... 02:54 paramat i can almost recreate v6 in lua now, apart from "flow mud" which i have yet to understand 02:55 paramat oh hang on, i dont know caves or dungeons either ... 02:56 Peacock well i think with perlinmaps it could be reasonably fast enough 02:56 Peacock lvm asteroids without perlinmaps might have been rough in server mode, but now theres no lag 02:58 Peacock if the engine continued to focus on better and faster noise functions rather than hardcoding mapgen elements it could end up very possible 03:10 ShadowNinja Actually fast Lua mapgen is possible now. See nore's mg mod. (Disclaimer: I haven't tested mg) 03:11 Peacock don't tell me, i already believe it :P tell iqualfrajilee 03:12 ShadowNinja iqualfragile: ^ 03:25 iqualfragile paramat: servers would not be that much of a problem as they usualy have great hardware 03:25 iqualfragile i worry about the midle to low end hardware people tend to have at home 03:25 paramat okay good 03:25 iqualfragile especialy as even right now with native mapgen its not too fast 03:26 paramat i plan to visit the mg server soon to see this alternative mapgen 03:26 iqualfragile one longer term goal of minetest is to make mapgen realy fast so you can afford to just not store the generated blocks 03:27 ShadowNinja My server isn't all that fast, although the MG server runs on a very good VPS. 03:27 paramat iqual, intersting idea, regenerate each time ... 03:29 paramat um ... you'd have to store player creations though 03:29 Peacock why would you want to constantly regenerate the same blocks? storage is cheap 03:30 iqualfragile paramat: yes, that is the plan, just save the differences 03:30 paramat wow crazy 03:30 Peacock minetest already uses a larger chunk of my CPU than of my hard drive 03:30 iqualfragile so you can take advantage of new or changed mapgen easily 03:31 ShadowNinja Mapgen is fast, blocks are cached in memory for a minute, but no need to store unchanged blocks. 03:31 iqualfragile additionaly it is a lot easier to multithread in the engine 03:32 Peacock but then you'll also never have a decent map beyond whats already built... 03:32 iqualfragile Peacock: in that case you might want to use luajit 03:32 iqualfragile Peacock: nope, when you add a block via lua or anything that counts as change and would be stored 03:32 Peacock i am using jit and i dont run a hundred mods 03:34 Peacock the cavegen thing already fucks up alot of things, if people preload a map it's to not have that sort of problem, so constantly regenerating the same chunks seems incredibly stupid to me lol 03:34 iqualfragile additionaly it would be quite possible to have some specialy declared mapgen section for mods which can be called to recreate a block 03:35 iqualfragile so that should not be a problem 03:35 iqualfragile good night 03:35 paramat i added a comment with a matching wieldhand copied from Jordach's SamII skin https://github.com/minetest/minetest_game/issues/219#issuecomment-29148057 03:35 Peacock whatever lol let me know when you guys decide to waste CPU cycles instead of storage so i can know not to update lol 03:36 paramat ... found a way to move it in from the corner of the screen 03:36 Peacock especially as there's already a delete unused blocks conf 03:37 paramat i also have a similar wieldhand matching the SamI texture 03:37 ShadowNinja Peacock: No there isn't, and without rollback you can't prune the DB later. (And usilg a rollback log will be very slow) 03:37 ShadowNinja using* 03:38 Peacock id much rather have a specific delete_block function in the API than have it done for me whether i want to or not 03:38 Peacock at least the delete_block would work on used and unused blocks alike 03:40 ShadowNinja DELETE FROM `blocks` WHERE pos=1234567; 03:41 Peacock well if its that easy why not add it to API rather than impose the function without choice to the user/admin 03:43 ShadowNinja Peacock: This will only be implemented if the mapgen is fast enough at regenerating blocks, which it is. 03:43 Peacock yeah but it's also going to be a pain in the ass for those of us who don't use the engine's mapgen, thats what im trying to point out, so if possible, please add a conf option to disable that 03:44 ShadowNinja Yes, Lua mapgen wouldn't use that. 03:56 dafull97 hey guys 04:02 * NekoGloop curls up in ShadowNinja's lap 04:03 Peacock very gay, tape Miss Brahms! 04:05 NekoGloop meow 04:05 hmmmm [10:25 PM] especialy as even right now with native mapgen its not too fast 04:05 hmmmm it's very fast 04:05 NekoGloop it's fast 04:05 NekoGloop but lua 04:05 hmmmm the reason why YOU don't notice everything loading up instantaeously is due to a client-side meshmaking bottleneck 04:05 Peacock it's so fast, before you know what happened it's giving you money for a cab and telling you to beat it 04:06 paramat i pushed asteroid LVM/PM stacked realm version to github https://github.com/paramat/asteroid 04:06 NekoGloop hmmmm, so it's like how everyone thinks their processors are slow when in reality they just need more RAM? :P 04:07 Peacock well where meshes are concerned, i'd say better gfx cards 04:07 paramat i included hmmmm's advice to clear lighting with 'set lighting =0,0' 04:07 hmmmm nope, the problem is mostly the latency of the ram 04:08 hmmmm if ram access gets faster, computers will start advancing again 04:08 NekoGloop well 04:08 NekoGloop i mean like computers with 2GB 04:08 NekoGloop >.> 04:08 hmmmm 2gb is still a lot 04:08 NekoGloop not to actually run anything 04:08 hmmmm it's hilarious how nobody seems to think so 04:09 Peacock dont need to tell me, as a kid they had e-dong measuring contests about having 32 or 64mb of ram lol 04:09 hmmmm at work my computer has 2gb and everybody says it's so slow because of that, no, the real reason why is because it's running eclipse with 5 java applications open at all time, along with visual studio, and firefucks taking up 50gb 04:09 Peacock so when i see people comparing hardware today, i cant help but think back to when i was a kid lol 04:09 NekoGloop yes 04:09 hmmmm and it's a laptop too so it has a laptop hard drive 04:10 hmmmm if the hard drive were swapped out for something nicer then that'd make a real difference 04:10 ShadowNinja paramat: 1) Give noise values a better name, eg, perl_structures, not perl1. 2) pass the tables directly to get_perlin_map. 04:10 hmmmm people SUCK at identifying bottlenecks 04:10 Peacock well i thought that was obvious looking at city traffic patterns XD 04:10 ShadowNinja paramat: 2 is simpler and faster because the table is only generated once. 04:11 paramat okay 04:11 NekoGloop well 04:11 NekoGloop assuming you don't have an ass hard drive 04:11 NekoGloop and assuming you're running an operating system and its components along with any given game 04:11 Peacock i think ass hard is called hemorrhoids 04:12 NekoGloop Peacock, stfu("now") && gtfo("quickly") 04:12 Peacock lol 04:13 Peacock there's a cream for that you know lol 04:14 paramat local nvals1 = minetest.get_perlin_map({...}):get3dMap_flat({...})? ShadowNinja 04:14 ShadowNinja paramat: You can also optimize your usage of VoxelArea:index. Just add one to vi in the loop and use index(x0, y, z) before the inner loop. 04:14 NekoGloop cream.apply(area.burned) 04:14 paramat ah okay i saw that method elsewhere 04:15 ShadowNinja paramat: No, local nvals_structures = minetest.get_perlin_map(perl_structures) 04:16 paramat okay 04:16 ShadowNinja paramat: Er, +:get3DMap_flat() 04:17 ShadowNinja paramat: Of course +the second argument to get_perlin_map. 04:17 paramat yep 04:17 Peacock i think what he's saying is the more paramters you pass directly to functions instead of as variables means less GC lua has to do, (if i understood) 04:18 ShadowNinja Calling get_perlin_map would be best outside of on_generate, but I don't know the best way to do that. 04:18 paramat the content ids are now all separate local variables, folllowing hm-mms advice 04:19 ShadowNinja Peacock: If you use "{}" Lua generates a new table every time that runs, so "local a = {} for i=0,100 doThing(a) end" is much faster. 04:19 paramat thanks SN very useful, even more speed 04:20 Peacock well a table for node content id's might be a pain in the ass, but from what i saw from all other lvm mods, they seem to run get_content_id on every iteration of ongen lol 04:20 Peacock at least i defined mine from the outside :P 04:20 Peacock though i know tables is a bigger PITA than plain variables 04:20 ShadowNinja paramat: And "local size = {x=sidelen, y=side..." 04:21 paramat okay 04:21 ShadowNinja Peacock: Tables are a lot slower than local variables. 04:22 Peacock blame OCD, i *need* to organize things lol 04:22 ShadowNinja You can also place the content ids outside the function, but I don't know how much that will help. 04:22 Peacock every time things are disorganized, my universe makes a little less sense 04:23 Peacock well it avoids having to call minetest.get_content_id on each chunk 04:23 Peacock i havent seen what the function does, but i assume its better to call it once than on every chunk 04:23 ShadowNinja organized.in.tables -> organized_with_underscores. :-) 04:24 hmmmm content IDs should be local variables in the on_generate function 04:24 hmmmm not organized in tables 04:25 hmmmm putting them in a table which seems to be so very popular slows down accesses by as much as 50% 04:25 Peacock so running mt.get-cont-id on every chunk is faster than calling it outside, even with locals? 04:25 hmmmm that's correct 04:26 Peacock seems kinda repetitive but if you say so 04:26 hmmmm you probably don't realize it but get_content_id() is a very quick function, all it does is do a O(log(n)) lookup on a std::map 04:27 hmmmm if I say so? who cares about what I say, why don't you go check it for yourself 04:27 Peacock well no like i said i dont know what the function does, not all functions in the api are that simple :P 04:27 hmmmm you should be profiling your speed-critical lua code right along anyway 04:27 ShadowNinja hmmmm: "on_generate() local id = mt.get_c_id("name") end" is faster than "local id = mt.get_c_id("name") on_generate() end"? 04:27 Peacock why would i check it myself? i dont have enough bread to leave a trail a breadcrumbs to find my way back from the MT source XD 04:28 Peacock i might be a fan of spaghetti dinners, that doesn't mean i wanna tackle the engine source lol 04:28 hmmmm ShadowNinja, try it on your own. 04:29 ShadowNinja hmmmm: Meaning yes, or IDK? 04:29 hmmmm globals in Lua are pretty dang slow 04:30 hmmmm I only tested local table vs. local 04:31 ShadowNinja hmmmm: Well that's a local outside the function, not actually a global. 04:31 hmmmm try it instead of guessing! 04:32 hmmmm local t1 = os.clock() 04:32 hmmmm stuff here 04:32 hmmmm print(string.format("elapsed time: %.2fms", (os.clock() - t1) * 1000)) 04:32 Peacock tried enough shit just trying to get shadows to go away, speed was never a problem 04:39 ShadowNinja hmmmm: I tested with math.random. "localer" variables were 150% as fast, but calling math.random() bumped it up 800%. 04:39 ShadowNinja 800% as long that is. 04:40 ShadowNinja 0.15 -> 0.10 -> 0.86 04:40 hmmmm why would you call math.random()? 04:41 ShadowNinja hmmmm: Because it's a Lua->C call(I think) and it should be fairly fast. 04:42 hmmmm math.random() is Lua, you must be thinking of PseudoRandom 04:42 ShadowNinja Of course this doesn't really matter because I'm using a loop that repeats a million times... 04:42 Peacock ideally you need 3-4 tests: external array, external local vars, internal array, and internal local vars (int/external = to the ongen function) 04:43 ShadowNinja hmmmm: And Lua->C calls in basic Lua? I'd like to avoid firing up a server. 04:43 ShadowNinja Any* 04:43 stormchaser3000 is vanessaE on this chanel 04:43 Peacock she's gone to London to see the Queen 04:43 hmmmm ShadowNinja, not that I'm aware of 04:44 stormchaser3000 or shadow what is the chanel that the irc mod uses 04:44 NekoGloop no 04:45 stormchaser3000 ok ShadowNinja what is the irc server that the irc mod runs on 04:48 ShadowNinja stormchaser3000: Vanessa's servers, mine, and kaeza's are connected to irc.inchra.net 04:49 stormchaser3000 thanks 04:51 ShadowNinja So, aparently basic table access if faster in LuaJIT than local variable access: http://pastebin.ubuntu.com/6467128/ 04:52 hmmmm weird, and definitely not the result that pilz got when he tried the same 04:52 hmmmm you should run that test a couple of times within the same process and take the average and show the variance as well 04:54 Peacock so question is, outside table, or table inside ongen? 04:56 Peacock and.. what kind of differences are we talking about, ms or seconds lol 05:05 Peacock ideally if jit were default instead of plain lua we'd have a fewer set of test results to try lol 05:08 * Peacock offers beer to the channel 05:15 * NekoGloop splashes it on Peacock's face 05:15 Peacock how rude 05:15 NekoGloop meow 05:15 reactor Morning. 05:15 Peacock morning? 05:16 reactor No, mowing. 05:16 Peacock i woke up at 6PM EST :P 05:17 reactor Woah man. 05:17 reactor I'm amazed to discover someone's sleep cycle is more fucked than mine. 05:18 Peacock that's only half of it, last week i had to wait for a plumber during daytime, so i practically got no sleep until yesterday lol 05:19 Peacock now i got the lovely beginnings of a skylight in my bathroom and barely any pressure in the shower XD 05:20 reactor Peacock: plumbers work at night?! 05:21 Peacock no they come during the day, im at night lol 05:21 reactor Oh. 05:21 Peacock so try getting any sleep between 7pm and midnight lol 05:21 reactor Heh. 05:21 reactor Why go to bed at 7? 05:21 Peacock yesterday i hit the sack at 7am and awoke at 6pm today lol 05:21 Peacock erm, not yesterday, this morning lol 05:21 reactor o_0 05:22 reactor I've once done that. 05:22 Peacock yeah, im out of whack lol 05:22 reactor That is terrible. 05:22 Peacock that's nothing, next week (monday) i have to wait for the ceiling people 05:22 Peacock they could come any day, so i can't sleep any of them until they come lol 05:22 reactor If I happen to stay up later than 4 o'clock, I prefer not going to bed at all, because I would wake up with head full of jell-o. 05:23 Peacock i used to be able to stay up 24 hours, but im pushing 30 now 05:24 reactor It's interesting how the mind starts detaching itself from the body when you stay up for long. 05:24 reactor And making up strange thoughts. 05:25 Peacock true with sleep deprivation you start hearing the cellphone ring or the front door knock even though its not true lol 05:25 reactor Oh yeah yeah, compulsive tendencies. 05:25 reactor "Have I checked that tap?" 05:26 reactor "Check the door, god damn it!" 05:26 Peacock heck i changed the ringtone on my phone and i still hear the old one lol 05:28 Peacock fall and winter are like that lol lack of vitamin = lack of sleep and appetite 05:28 Peacock *vitamin D 05:32 reactor Winter sucks ass. 05:33 reactor You go to work at night, and you go home at night. No sun until Sunday. 05:33 reactor And on Sunday, no time to get out. 05:34 Miner_48er will the instructions for compiling MT work on cent os? 05:40 Peacock im not a huge fan of winter either, god must have one hell of a sense of humour :P 05:40 Peacock someone like me should have been born on the west coast or somewhere like florida lol 05:42 reactor Miner_48er: it's probably the same as other OS. 05:42 reactor Miner_48er: why don't you move your servers to a BSD variant? 05:43 Miner_48er not my servers 05:43 reactor Oh. 05:43 reactor Talk to the owner about the benefits of switching? 05:43 Miner_48er what benifit? 05:44 reactor A second. 05:44 reactor For example these: http://www.luke.maurits.id.au/writing/why-i-use-netbsd.html 05:45 reactor That apples to other BSD, too. 05:45 reactor title 05:45 reactor !title 05:45 MinetestBot reactor: Why I use NetBSD 05:46 paramat okay so local content ids within ongen function ... im learning a lot tonight 05:50 Peacock p, shadowninja said earlier that tables were faster with jit 05:57 paramat okay i use normal lua 06:00 Peacock portals http://s18.postimg.org/smxql3w7d/screenshot_2293341731.png 06:01 reactor Pwned. 06:01 reactor Peacock: woah. 06:01 reactor You're working on a portal gun? 06:02 paramat a dyson cube is a good idea actually ... stuck on the inside of the world boundary with a big sun in the centre, lots of space inbetween 06:04 Peacock not a portal gun my computer (with the mapp mod builtin) will be able to create portals :-) 06:04 Peacock and yeah, dyson sphere/cube would be cool, actually i thought of a cube first 06:04 Peacock because a sphere in MT would be painful to do lol 06:04 paramat its a cubic cosmology 06:04 Peacock but a cube with each inside face being a terrain would be awesome :-) 06:05 paramat i find vrealm possibly more interesting when gravity cant be changed, if it could it would just be another landscape 06:06 Peacock what i worry about with vrealm is liquids 06:06 Peacock the slightest obstruction would cause a waterfall of epic proportions 06:06 paramat yeah cavegen has to be disabled 06:06 Peacock but the vrealm made me think of a cube where each inside face is a terrain 06:08 paramat the hard and challenging bit is making them meet or perhaps blend at the edges and corners 06:08 Peacock a dyson cube if you will lol 06:08 Peacock i wouldn't know about that, im only *starting* to get a handle on noise playing with your asteroid mod lol 06:28 nore paramat, an advice for the content ids in ongen function 06:28 nore better make them global to the whole mod 06:33 VanessaE hi 06:34 reactor o/ 06:36 paramat nore, okay thanks 06:39 paramat ... but hmm-mm recommends them to be locals ... :) 06:43 hoodedice Yo 06:48 nore paramat, locals to the mod 06:49 paramat okay :) 07:11 MinetestBot GIT: kwolekr commited to minetest/minetest: Don't continue trying to deserialize blank block data 068dd796f5 2013-11-23T23:10:15-08:00 http://git.io/ZvIscA 07:15 MinetestBot GIT: kwolekr commited to minetest/minetest: Bump version to 0.4.8 a2608217d3 2013-11-23T23:12:20-08:00 http://git.io/zYU0rA 07:20 VanessaE oh, so it's official? guess I better update a few mods. 07:24 hmmmm erm hold on guys 07:24 hmmmm don't fetch from master yet 07:34 MinetestBot GIT: kwolekr commited to minetest/minetest: Bump version to 0.4.8 122875c30c 2013-11-23T23:23:49-08:00 http://git.io/ydUD6A 07:45 pitriss Hi, I want to ask, is there way how to modify join/leave messages from mod? 07:53 sfan5 pitriss: no 07:54 pitriss sfan5: ok.. I just wanted to add timestamps to them.. 08:10 arsdragonfly_ 0.4.8 is out?! 08:11 VanessaE apparently so 08:11 nore it is getting out 08:11 nore they are making the builds, etc. 08:19 hmmmm paramat, http://dev.minetest.net/Lua_Optimization_Tips 08:20 paramat https://forum.minetest.net/viewtopic.php?pid=119396#p119396 08:20 paramat thanks 08:20 nore https://forum.minetest.net/viewtopic.php?id=7819 08:20 hmmmm I just finished writing that up, it'd be good if somebody could go through each point and benchmark what the typical improvement is 08:21 nore hmmmm, about that: should we include bit32 in Lua too? (it is in LuaJIT and Lua 5.2, but not 5.1) 08:21 nore bitwise operators are useful to optimize things... 08:22 hmmmm erm, no thanks 08:29 paramat =) ! 09:22 MinetestBot markveidemanis: No, I won't help you with your homepage/project/anything. 09:23 markveidemanis !up mt.marktest.co.uk 09:32 reactor markveidemanis cahin 09:32 reactor markveidemanis chain* 09:42 nore How do I profile a lua thing? os.clock is not precise enough 09:42 VanessaE run a loop of whatever say 1000 times 09:42 VanessaE time that, divide by 1000. 09:53 smoke_fumus does anyone have experience with Cg syntax? 09:55 VanessaE nope, no one would ever study that :{ 09:55 VanessaE :P 09:55 VanessaE ok, enough sarcasm, I'm off to bed. night all. 09:58 nore is there a way a mod can detect if using LuaJIT or not? 10:01 nore cause I have a mod that should do something if LuaJIT is there and something else if it isn't 10:07 arsdragonfly_ nore : simply if jit then blah blah blah end 10:07 arsdragonfly_ http://stackoverflow.com/questions/19056429/how-to-check-if-nginx-uses-luajit-and-not-lua 10:08 nore yes, I saw that... 10:27 PilzAdam Hello everyone! 10:28 reactor Ehlo. 10:29 nore PilzAdam, https://forum.minetest.net/viewtopic.php?id=7819 <-- yay! 10:48 hoodedice RealBadAngel: Why wasn't shaders implemented in 0.4.8? 10:48 PilzAdam hoodedice, because they are not finished yet 10:48 hoodedice hrm. 10:48 RealBadAngel this is not ready feature, it will be released propably with 0.4.9 10:49 hoodedice What is yet to do? 10:49 RealBadAngel lotsa stuff 10:49 hoodedice =) 10:49 hoodedice PS: I've noticed that bumps occur towards the corner of the screen 10:50 hoodedice Area under the pointer is flat 10:50 hoodedice Is that on purpose? 10:53 RealBadAngel if you look straigth at texture you see it not deformed 10:53 RealBadAngel deformation (oclussion) takes place when view vector changes 10:54 hoodedice hmm 10:54 RealBadAngel take a closer looks at bricks texture 10:54 RealBadAngel *look 10:56 hoodedice bumped? 10:57 RealBadAngel HavenNG 10:57 hoodedice hrm, yes, bricks do retain the bumpness even on direct view 10:57 hoodedice brb ;ater 10:57 hoodedice *later 11:32 whiskers75 hai 12:45 hoodedice Has MGv7 been done with? 12:50 hoodedice MGv7 wasn't finished?! 12:50 hoodedice S.A.D. 12:52 reactor MG-42 was! 13:18 MinetestBot GIT: sfan5 commited to Uberi/MineTest-WorldEdit: Revert "Change compatibility notices." because we have 0.4.8 now b3ba6f2433 2013-11-24T05:18:04-08:00 http://git.io/CwQPjQ 13:59 iqualfragile yay minetest 0.4.8 14:00 reactor Already? 14:00 reactor Woohoo! 14:04 Jordach naw shit 14:05 iqualfragile well maybee minetest 0.4.9 wont take that long 14:30 iqualfragile what is the id for air? 14:30 PilzAdam iqualfragile, 126 or 127 IIRC 14:31 iqualfragile and in foo:bar notation? 14:31 iqualfragile empty string? 14:31 PilzAdam "air" 14:31 iqualfragile oh… ok 14:32 PilzAdam "" is the hand, or empty item 14:34 iqualfragile ok 14:35 iqualfragile feature request: allow mods to have an disabled.lua and an delete.lua 14:35 PilzAdam hm? 14:35 iqualfragile disabled.lua is called if (and only if) the mod is set to off in world.mt 14:36 PilzAdam how would that be used? 14:36 iqualfragile delete.lua is called when … hmm… maybee when the world was started with a special parameter or when its contained in some setting 14:36 iqualfragile PilzAdam: right now when you disable mods you have shitloads of undefined nodes 14:37 iqualfragile disable.lua could just contain the node definitons without any kind of abms or game logic, just the graphics more or less 14:37 iqualfragile and delete should alias them tho some default node 14:37 PilzAdam eh, that means you cant disable mods anymore? 14:39 markveidemanis Bad idea, it takes away control 14:39 markveidemanis Like the current mod system 14:39 markveidemanis I liked when ALL the mods were enabled by default 14:39 iqualfragile PilzAdam: yes you can, but without the ugly undefined nodes 14:40 * sfan5 wishes he did more bitcoin mining back then when the price was low 14:40 iqualfragile sfan5: everybody does 14:41 sfan5 I currently have 1.68€ worth of bitcoins, mining gives me 10x less now... 14:41 sfan5 you can't do much with 1.68€ 14:42 reactor Bitcoins are waste of electricity. 14:42 reactor Mining them is not based on producing product, as it's the case with gold and real money. 14:42 reactor When you mine gold, you mine valuable material. 14:43 reactor When you mine bitcoins you calculate complicated functions that don't describe anything. 14:45 thexyz sfan5: I have 86$ it seems 14:45 thexyz according to blockchain.info rates 14:46 sfan5 I recalculated and 14:46 thexyz reactor: calculating that hash helps the network function 14:46 sfan5 I have 2.55€ now 14:51 thexyz cool 14:52 thexyz and I keep reading about all those pizzas for $2 million 14:57 iqualfragile reactor: no 14:57 iqualfragile gold is not valuable 14:57 iqualfragile gold is borderline-useless 14:57 reactor It is. 14:57 reactor It's a good conductor. 14:57 iqualfragile and thats it 14:57 reactor It's a good non-reactive metal. 14:57 reactor s/metal/material/ 14:57 iqualfragile it allso does not react with (we call it königswasser) 14:57 iqualfragile no, sorry 14:57 reactor It dissolves in it, no? 14:58 iqualfragile königswasser was one of the accids taht can dissolve gold 14:58 reactor King Vodka, we call it here. 14:58 iqualfragile but you can use plastic 14:58 reactor You can't use plastic for some substances. 14:58 reactor You can't use plastic for conductive pads. 14:59 reactor Gold is soft and has high conductivity, hence it's good for electrical connectors. 14:59 reactor Jewelry is a brutal waste of this precious material. 14:59 iqualfragile but it is too rare to actually be used for connectors 14:59 reactor It is. 15:00 iqualfragile so there is allmost no real use for gold 15:00 reactor There is. 15:00 reactor Connectors. 15:00 reactor Alright? 15:00 reactor You could even make wires of it, if you could afford. 15:00 reactor I suppose there are applications where they use gold wires. 15:00 reactor Heh. 15:00 iqualfragile and there is a real use for bitcoins: 15:00 iqualfragile trusted transactions 15:00 reactor It also is good for medical implant coating. 15:01 reactor Because it should not react with the body. 15:01 markveidemanis Why does worldedit leave FUCKING SHADOWS? 15:01 reactor markveidemanis: //fixlight 15:09 markveidemanis Nope 15:09 markveidemanis Wont work 15:10 markveidemanis I am having to dig everyhing up 15:11 Exio4 i now have two windows VMs 15:11 Exio4 er, three 15:11 Exio4 windows 98, windows xp, and windows seven (ultimate) 15:11 Exio4 the last, 64bit, the xp, 32b and the w98, well, 64bit x86 cpus didn't exist back there 15:12 nore reactor, there are some materials even more conductive than gold... 15:12 reactor Provide examples, will you? 15:13 Exio4 i wonder what to do with them 15:14 nore reactor, sodium for instance 15:14 reactor It's reactive as hell. 15:14 reactor Good luck making connectors of it. 15:14 nore I know... 15:14 reactor Then why did you even start this? 15:14 nore but I also know that researchers were able to make even more conductive materails 15:15 nore out of carbon nanotubes 15:15 reactor Impractical 15:15 Exio4 gold is useless because it os too expensive to be useful in shit 15:15 reactor Gold is easier so far. 15:15 Exio4 it is * 15:15 nore which can be used for wires (they made several centimeters of it...) 15:16 nore gold is to rare to be used everywhere... that's why copper is used instead 15:16 reactor Copper is reactive. 15:17 Exio4 yes, gold is awesome 15:17 reactor Gold is the best for connectors, so far. 15:17 Exio4 get 1kg of gold and 1kg of copper or any other material 15:17 reactor You don't have to make them entirely gold. 15:17 reactor You only have to coat the conductors. 15:40 jojoa1997 did anyone install proprietary drivers on ubuntu before? 15:41 PilzAdam yes 15:41 jojoa1997 do you have a readon graphics card? 15:41 PilzAdam no 15:42 jojoa1997 poo 15:42 jojoa1997 oh wait i can go on #ubuntu nvm 16:00 harrison sauce4thehoss, gruel4themule 16:01 iqualfragile harrison: wut? 16:01 harrison oh, just a slogan 16:01 harrison or "meme" if you will 16:02 iqualfragile 3edgy5me 16:03 harrison perfect! i didn't understand that at all! 16:03 harrison OldCoder, perhaps you can help us 16:04 OldCoder Good morning. How? 16:04 harrison iqualfragile and i have offered competing memes 16:04 * OldCoder listens 16:04 harrison can you pick the winner? 16:04 harrison mine is: 16:04 OldCoder I can try 16:04 harrison sauce4thehoss, gruel4themule 16:04 OldCoder Go on 16:04 harrison iqualfragile's meme is: 16:05 harrison 3edgy5me 16:05 reactor 2edgy4me 16:05 OldCoder harrison, what are the criteria? All are euphonius (sp?) 16:05 harrison o now i understand. that is rilly clever 16:06 harrison euphonious 16:06 OldCoder T Y 16:06 harrison his is more clever and mine includes a mule 16:06 harrison hard to judge a winner 16:06 OldCoder I do not see how they are qualified to be "memes". They are all amusing catchphrases. 16:07 OldCoder I will use gruel4themule and 2edgy4me myself 16:07 harrison ok i have a g'teed meme then 16:07 OldCoder Pass on selecting a "meme" 16:08 harrison 01,09mememememememememememmememememememememememememememememememememememememe 16:08 harrison 01,09 _ internet insect . 16:08 harrison 01,09 _ __ ___ ___ _ __ ___ ___ | |__ ___ _ __ _ __ ___ _ __ . 16:08 harrison 01,09 | '_ ` _ \ / _ \| '_ ` _ \ / _ \| '_ \ / _ \| '_ \| '_ \ / _ \| '__|. 16:08 harrison 01,09 | | | | | | __/| | | | | | __/| | | | (_) | |_) | |_) | __/| | . 16:08 OldCoder Hi 16:08 OldCoder harrison, bot does not like that 16:08 reactor Pwned. 16:08 OldCoder harrison, others; I wish to build 0.8.4 server and clients for MT 16:08 harrison but do YOU like it? 16:08 OldCoder harrison, I cannot read it here but it looks interesting 16:08 OldCoder Paste to a paste site? 16:09 OldCoder harrison, reactor, others; is there a git clone command to pull 0.8.4 plus fixes as opposed to new experimental branches? 16:10 reactor 0.4.8 16:10 reactor mk 16:10 reactor hmm 16:10 reactor idk 16:10 PilzAdam OldCoder, no 16:10 Calinou too many memes 16:11 PilzAdam we only have a stable branch, but we dont push fixes to it 16:11 harrison that is what makes it so stable 16:12 Peacock what, no stable twig or stable roots? 16:12 Peacock and will the stables have ponies? 16:12 harrison sauce4thehoss, gruel4themule 16:12 harrison see what i did there? 16:13 Peacock drugs are bad, mkay? 16:13 harrison You don't actually believe that. 16:14 Peacock drugs have been uncool since rob ford 16:14 harrison In any case. one man's mede is another man's persian. 16:15 Peacock speaking of persians, the iranians cut a deal with the yanks 16:15 harrison Jew don't say! 16:16 OldCoder PilzAdam, thanks. What is the git clone for the stable branch? 16:16 Peacock bibi don't seem happy 16:16 jojoa1997 lol i just found this in the minecraft forums http://www.minecraftforum.net/topic/2055138-what-is-the-one-thing-you-dislike-the-most-in-17/#entry25266339 16:16 OldCoder PilzAdam, or should I continue to clone upstream bleeding egde? 16:16 OldCoder * edge 16:16 harrison that was my impish implication 16:16 PilzAdam OldCoder, git clone https://github.com/minetest/minetest.git whatever && cd whatever && git checkout stable-0.4 16:16 PilzAdam same for minetest_game 16:17 jojoa1997 i thought the big ugly black border was minetest's thing. This makes me wonder if Mojang is ccoping some of Minetest's things? 16:17 jojoa1997 Hi OldCoder 16:17 Peacock who the fuck cares if he is lol 16:17 PilzAdam OldCoder, I recommend to use stable, as you have less risk to break stuff with it 16:17 Peacock as in, pot meet kettle lol 16:17 sapier Mobf prerelease 2.2.90 is ready plz test 16:20 OldCoder PilzAdam, thank you 16:20 OldCoder jojoa1997, Hey 16:21 jojoa1997 gtg gonna try the new grapfics driver the internet told me 16:21 Peacock the internet says alot of things, 16:25 Peacock i hadn't realized how tacky Sliders was until i started watching it again lol 16:26 rubenwardy Hi all 16:28 ShadowNinja hmmmm: My local variables vs tables test only did "ids[1] = ids[1] + 1", more complex table access should take longer. And I found that if I raised the number of iterations local variables got the edge at about the ten-second mark. 16:31 Peacock so the jury's still out on table vs local vars 16:33 ShadowNinja Peacock: Local variables are almost always faster, and tables only win by a slight margin in LuaJIT with very simple access. 16:34 Jordach > simple access 16:34 Jordach > luaJIT 16:34 Jordach hell nope. 16:34 Peacock well in the overall scheme of things, the switch to perlinmaps did alot more to boost ongen speed than where and how i store my content id's 16:35 Peacock though since i use jit i reckon the where and how of content id's dont affect much 16:35 ShadowNinja Yes, most of this only matters if your codecrepeats a few billion times. 16:35 ShadowNinja +' ' 16:36 ShadowNinja Peacock: LuaJIT is very good at optimizing tables, but Lua is a lot slower. 16:36 Peacock as in generating billions of chunks? 16:37 Peacock well the fact we still have two-speed lua doesn't help for comparing results lol 16:37 ShadowNinja Peacock: As in generating about a million chunks at a time. 16:37 Peacock yeah that'll never happen lol 16:38 Peacock ianno how i mentioned a delete chunk functions yesterday, is it possible to check if a chunk has been generated and to call ongen without having a player physically there? 16:39 sapier not from within lua 16:39 sapier at least by now 16:39 Peacock poop, my computer node map thingy is pretty good at scanning asteroids, but only for loaded areas 16:39 sapier maybe the forced block loading api could be used to mage a block generate but it's early discussion state 16:40 Jordach sapier, i'd make one that allows entities to use a farmesh like thing, they can work as normal (cannot be seen, but do move and react) 16:40 Jordach same for abms 16:41 ShadowNinja Local variables: 9.926781 Tables: 36.931419 -- Lua with 1,000,000,000 iterations. 16:41 sapier sorry don't understand what you try to tell ? 16:41 Peacock another idea, an on_walk function for nodes, for things like traps and portals 16:41 Jordach sapier, allow entities to roam and attack other entities, but do not render them if they are in unloaded chunks 16:41 sapier peacock I have a feeling of very very bad performance with such a callback ;-) 16:42 Jordach eg, mobs 16:42 nore sapier, force_loading is coming soon... 16:42 Peacock sapier compare and contrast with running an abm on the node every second :P 16:42 nore (as soon as I am motivated enough for it) 16:42 ShadowNinja Peacock: After client-side Lua in implemented that will work. 16:42 ShadowNinja is* 16:43 sapier peacock just because you can find even worse ways to do it the bad thing doesn't get better 16:43 ShadowNinja Peacock: For now iterate through all players in on_globalstep. 16:43 sapier jordach unloaded chunks meaning areas where node data isn't available? 16:43 Jordach sapier, correct 16:43 Peacock that was my first thought, and i wouldn't be surprised if on_walk worked much the same way 16:44 sapier how should a entity do anything sane without knowing it's environment? 16:44 Jordach basically let the engine create a fake solid area (just like farmesh, the engine should just estimate the solid areas, nodeboxes become boxes) 16:44 sapier I don't see the benefit right now maybe I miss somethingß 16:45 * Jordach doesn't wanna update minetest versions (the problems of being stable) 16:46 sapier in general loading things is while no player is there is a bad idea ... in most situations finding a way to NOT load things and do same is way better 16:46 rubenwardy What are farmeshes? 16:47 Peacock gone, judging from changelog 16:47 Megaf I hate this rollback now a days 16:47 Megaf it just make the OS to kill the minetest server 16:47 sapier reduced detail meshes ... at least I think so 16:47 rubenwardy Like player meshes in the distance? 16:48 ShadowNinja Megaf: Use SQLite rollback. (See the pull request) 16:48 rubenwardy Or the map mesh 16:48 rubenwardy (like terrains when they lose detail)? 16:49 Megaf developers... They neve see things with a user point of view 16:49 Megaf why dont you make the thing actually usable? 16:50 rubenwardy or user friendly 16:50 sapier because users tend to NOT report issues 16:50 rubenwardy It is because developers are like robots 16:50 Jordach ...you can talk rubenwardy 16:50 rubenwardy s/like/ 16:50 Megaf There are several unhappy players on my server, All I can say is, sorry, it's a minetest bug or fault 16:50 Jordach you develop your nodebox editor with the MOST WANTED features 16:50 Jordach s/with/without 16:50 sapier megaf if you have issues WRITE A issue on github 16:50 Jordach AN* 16:51 rubenwardy Is that a statement, or a suggestion? 16:51 Megaf sapier, my issue it's a know bug 16:51 sapier which one 16:51 sapier ? 16:51 rubenwardy or a you try 16:51 Jordach rubenwardy, people want the save and other shit working first 16:51 Megaf sapier, rollback 16:51 sapier can't rollback be disabled? 16:51 rubenwardy Export works! 16:51 Megaf rollback, in the master branch, make the server to be killed 16:52 Megaf I need rollback to help fix grefing 16:52 Peacock if you dont like rollback, learn to make regular backups and moderate your servers properly 16:52 Peacock that means not granting interact to complete noobs lol 16:52 Megaf shut up 16:52 Peacock blow me 16:52 rubenwardy I suppose you have a point 16:52 Megaf Peacock!*@* added to ignore list. 16:52 Megaf done 16:53 Megaf you are blown up 16:53 Megaf happy? 16:53 sapier rollback isn't something you will get without performance impact if you NEED to use it you have to accept it (that doesn't necessarly mean it can't be done better) 16:53 Peacock http://youtu.be/bqlplW3iYB0 16:53 Megaf sapier, rollback is a fantastic tool and it used to work grate 16:53 Megaf great 16:53 rubenwardy I am currently preparing for save/load 16:53 sapier obviously it didn't noone breaks things by purpose 16:53 Megaf I used to use rollback with no big issues at all, never had a crash with it 16:54 Megaf even with a rollback like /rollback nick 999999999999999999999999999999999999999 16:54 sapier and what happens now? 16:54 Megaf I just had to wait a couple of seconds and everything back to normal 16:54 Megaf thats with the 0.4 branch 16:54 Megaf now, with the master branch, it makes the server to use so much memory that it makes the OS kill it 16:55 Peacock an ounce of prevention is worth a pound of cure XD 16:55 Megaf And it doesn't actually rollbacks anything at all 16:55 Jordach Peacock, tell me about it, same for HIV fighting drugs 16:55 sapier I'll see what I can do megaf give me some time 16:56 Megaf sapier, and now, that's actually the only issue I have 16:56 Peacock from griefing to HIV lol that escalated quickly 16:56 Megaf everything else seems to be fixed 16:56 Jordach Peacock, prevention is far better than the cure 16:57 Jordach the cures suck and make it worse usually 16:57 Jordach ello 16:57 Calinou hi 16:57 rubenwardy Who here watched Doctor Who / the day of the Doctor? 16:57 Megaf I don't use stuff to protect land because I believe that takes freedom away 16:58 Jordach btw, if i get around to actually planning a second short, i want community input 16:58 Megaf I will myself protect small parts of land for some users 16:58 Peacock ugh, doctor who... fantasy show for women lol i can't stand DoG's biased reporting on it (sponsor) 16:58 rubenwardy DoG? 16:58 Peacock denofgeek 16:59 Peacock they bitch about half a dozen decent american scifi, but act like doctor who is original with bi-monthly dalek invasions lol 16:59 rubenwardy Where are you from? 16:59 Jordach john_minetest, the pirate shore awaits ;) 17:00 rubenwardy Excluding the day of the doctor, there has not been a dalek invation since the ww2 / new dalek things 17:00 rubenwardy However, they were in Clara's first apprense, but not as an invasion 17:00 rubenwardy The Daleks are the Doctor's nemisis 17:01 sfan5 nice, bitcoin-qt uses all memory 17:01 rubenwardy watchseries.* is good 17:01 OldCoder Exterminate! 17:01 OldCoder ^ Daleks 17:01 sapier megaf maybe a quick solution for your probmem might be removing/backuping rollback logs on regular base? 17:01 * OldCoder remembers when the Daleks finally showed how they could get up stairs :P 17:01 rubenwardy Not having the daleks every so often would be like not having the joker in spider man 17:02 rubenwardy meh 17:02 OldCoder rubenwardy, Joker in SpiderMan? Ah. But actually I think they met once. 17:02 Jordach OldCoder, oh god that was the most fearful thing ever: "ELEVATE!" 17:02 rubenwardy The joker is spider mans nemisis? 17:02 Megaf sapier, tried that already 17:02 OldCoder rubenwardy, Nope 17:02 rubenwardy oh 17:02 OldCoder Different universes 17:02 rubenwardy ok 17:02 rubenwardy Not having the daleks every so often would be like not having the joker in batman 17:02 OldCoder See "The Killing Joke" 17:03 OldCoder Named after the story probably 17:03 OldCoder Hold on briefly 17:03 sapier megaf there's a solution worked on atm but it's not ready for release 17:03 OldCoder http://en.wikipedia.org/wiki/Batman:_The_Killing_Joke 17:03 OldCoder john_minetest and others ^ 17:03 OldCoder Landmark comic ^ 17:04 Megaf ok, if its not ready, dont release it, thats the right decision 17:04 OldCoder http://upload.wikimedia.org/wikipedia/en/9/95/Jokerorig.png 17:04 OldCoder Joker's original identity ^ 17:04 OldCoder http://en.wikipedia.org/wiki/File:Jokerkillingjoke.png 17:04 OldCoder Joker after one bad day ^ 17:04 OldCoder john_minetest, reviewing further 17:05 OldCoder Yes 17:05 OldCoder john_minetest, you are correct; comic may have been named after the band as an inside joke 17:05 OldCoder 17:06 OldCoder To wrap up: There was a mild mannered comedian who had one bad day. Wife died, he fell into toxic chemicals, etc. Happens all the day. Afterwards, insane and mirror image to Batman. 17:06 OldCoder ^ Concise summary 17:06 OldCoder * all the time 17:14 Megaf sapier, any idea of what could be causing the OS to kill minetesetserver when rollback is in progress? 17:15 sapier there's a known issues with large rollback files but if you don't have those I'd more think about a general bug 17:15 ShadowNinja Megaf: OOM. Wait for SQLite rollback or merge it locally. 17:16 Megaf ShadowNinja, how will it work? For the end user, it will be just like /rollback nick time? 17:17 ShadowNinja Megaf: The only difference is that it is 1000X faster, doesn't eat RAM, and /rollback_check has a limit option that defaults to 5. 17:23 sfan5 and now bitcoin-qt crashed my computer 17:23 Peacock have a box of lols 17:25 thexyz s/ls/lis/ 17:26 sfan5 lolis? 17:26 sfan5 do you mean lollies? 17:27 thexyz he 17:27 thexyz he 17:27 Megaf ok, thanks for your attention sapier ShadowNinja 17:27 Megaf I must got 17:28 sfan5 >I must got 17:28 sfan5 plol 17:29 EvergreenTree o/ 17:37 Jordach o/ 17:45 rubenwardy Ok, the handles now work, on to the UI Framework and then save / loading 17:49 sfan5 bitcoin-qt -reindex -dns -upgradewallet does things 100% faster than before 17:51 Jordach plol, bitcoin 17:54 Exio4 does anyone want to play monopoly? 17:54 Jordach FUCK. YEAH. 17:54 EvergreenTree ^ 17:54 reactor ~ $ who is smart 17:54 reactor usage: who [-HmqsTu] [am I] [file] 17:54 reactor :( 17:54 reactor It used to say the current user. 17:54 Peacock who is Yeah and why would you fornicate with him/her 17:55 Jordach goddammit Peacock 17:55 Jordach Exio4, have you found a irc game again 17:56 Exio4 nope, it is there http://www.psmonopoly.com/monopoly-online 17:56 Peacock not retro enough, let's play with carrier pidgeons 17:56 Jordach jordach@Aspire ~ $ who is smart 17:56 Jordach jordach pts/0 2013-11-24 17:55 (:0.0) 17:56 Jordach reactor, ^^ 17:57 reactor Aight. 17:57 reactor :( 18:01 Jordach oh, wow 18:01 MinetestBot GIT: PilzAdam commited to minetest/minetest: Reenable -dev suffix f87c1c2410 2013-11-24T10:01:25-08:00 http://git.io/yn2Vjw 18:02 Jordach didn't even had the qt developer shizzle 18:08 Calinou calinou@calinou-desktop:~$ whatis love 18:08 Calinou love: nothing appropriate. 18:09 Jordach same here 18:09 sfan5 4 18:09 sfan5 s/4// 18:11 iqualfragile oh fuck… 4chan found some child adoption wobsite 18:13 Jordach wobsite 18:16 rubenwardy Hmmm 18:17 Jordach any minetesters up for online monopoly? 18:18 PilzAdam Jordach, hows the short coming along? 18:18 Jordach PilzAdam, rendering 18:18 EvergreenTree He's working on it 18:18 Jordach it's done in large segments so i can openshot it as well as blender render new parts 18:18 whiskers75 Hai guise 18:19 Jordach PilzAdam, frame 32 of 475 18:21 EvergreenTree Jordach, did you know blender has a fairly basic built in video editor? 18:21 EvergreenTree It's called blender vse iirc 18:21 Jordach EvergreenTree, sucks compared to OpenShot 18:21 Jordach i'd rather use the well known FOSS standard 18:21 EvergreenTree yeah, though OpenShot sucks compared to some of the video editors on linux 18:21 EvergreenTree it'll do though 18:22 Jordach s/linux/windows 18:22 Jordach EvergreenTree, OpenShot 2.0 has an amazing set of new stuff 18:23 EvergreenTree Like what? 18:23 * EvergreenTree wants 18:23 Jordach new interface, new transitions, plugin support 18:24 Jordach http://www.openshotvideo.com/?bloglink-header 18:24 Jordach masking, some other shit 18:25 EvergreenTree :D 18:25 Peacock "Openshit, now with masking and other shit" XD 18:26 Exio4 Jordach: ? 18:26 Jordach Exio4, waiting for the tree 18:28 Calinou I tried installing arch in VirtualBox today and failed again :< 18:29 Jordach Calinou, i managed to get Arch going in virtualbox 18:29 Jordach ON WINDOWS. 18:29 Jordach EvergreenTree, Exio4: want a render of us three playing monopoly? 18:29 Calinou on windows, yes, Jordach 18:29 Exio4 sure 18:29 Calinou Jordach, us four! 18:30 OldCoder Calinou, what went wrong? 18:30 EvergreenTree Here is the client if you want to play: http://www.psmonopoly.com/monopoly-online 18:30 OldCoder Not with Love but with Hard Disk 18:31 Calinou it kept rebooting on "archiso" 18:31 VanessaE hi all 18:31 Calinou "All original material Copyright 2002-2014" 18:31 Calinou THEY HAVE A TIME MACHINE!!! 18:31 OldCoder VanessaE, Hello 18:46 * rubenwardy is starting to write the NBE's file parser 18:47 thexyz Calinou: try harder 18:47 thexyz what's so difficult about installing arch? 18:47 thexyz it just fucking works 18:47 Calinou it doesn't boot on the installed stuff 18:47 VanessaE rubenwardy: Non-Biological Extraterrestrial's? ;) 18:47 Calinou it keeps booting archiso 18:47 rubenwardy NodeBox Editor 18:48 thexyz (and if it doesn't just fucking works then use `acpi=off nomodeset` and it will) 18:48 Calinou how would you remove the installation media on virtualbox? 18:48 VanessaE (that stupid movie ruined me...) 18:48 thexyz Calinou: that's not arch problem 18:48 thexyz lrn2virtualbox 18:48 thexyz you can remove the disk from the tray 18:48 Calinou I don't have that problem with xubuntu or debian 18:48 thexyz or choose a different boot media when starting your virtual machine 18:48 Calinou didn't have to do that :P 18:48 thexyz and? 18:48 thexyz also 18:48 PilzAdam VanessaE, heh 18:49 thexyz http://i.imgur.com/B82D3gR.png 18:50 thexyz but I guess I've posted that one already 18:50 thexyz http://i.imgur.com/bdjXaJZ.jpg 18:50 iqualfragile thexyz: are you sure that should be archlinux? 18:50 thexyz of course 18:50 iqualfragile not … gentoo…? 18:50 thexyz what else? 18:51 thexyz I don't remember people advertising gentoo to newbies 18:51 Calinou I seen the first one already 18:51 iqualfragile that might be because there are no getoo users… 18:51 Calinou thanks for .png version :P 18:51 thexyz iqualfragile: I use it 18:51 iqualfragile SO BLOATED with "the gnu coreutils" 18:51 thexyz http://i.imgur.com/sLf3w7W.png 18:52 thexyz > install gentoo 18:52 iqualfragile yes, busybox masterrace 18:53 iqualfragile plol 18:53 thexyz http://i.imgur.com/dLswDjW.jpg 18:53 Leoneof your poor cpu, don't compile with your cpu 18:53 thexyz what? 18:54 Leoneof gentoo means to compile everything, yes or no? 18:54 iqualfragile Leoneof: wat.jpg? 18:54 iqualfragile yes 18:55 Leoneof then don't hurt your cpu, you have to run simple software on it 18:55 Leoneof :) 18:55 thexyz what should I use it for? 18:55 Leoneof ummm, VMware :D 18:55 iqualfragile thexyz: gpu obviously plol 18:55 thexyz wat? 18:56 iqualfragile a joke 18:56 iqualfragile Leoneof: i do not know about you but my cpu is idle for about 99% of the time 18:57 Calinou same 18:57 Leoneof great, keep it in quiet mode. 18:57 thexyz eh 18:57 thexyz what a waste of resources 18:58 thexyz http://i.imgur.com/O9bL4M2.jpg 19:00 iqualfragile thexyz: i think apple users are bsd users 19:00 DMackey Aww, they are scared of the little puppy heh 19:02 iqualfragile thexyz: i think the arch pic is a litle outdated 19:02 thexyz why? 19:02 Calinou old ubuntu logo is used :P 19:02 iqualfragile pacman does not delete your custom configs anymore 19:04 thexyz wow! 19:05 thexyz that's quite a progress 19:05 thexyz but honestly, I think that arch is good 19:05 thexyz because new packages and AUR 19:05 iqualfragile see? 19:05 thexyz and the wiki too 19:06 iqualfragile yes, aur is awsome 19:06 iqualfragile wiki is realy nice 19:06 iqualfragile (arch just does not have the problems other distros have, maintaining multiple versions of the same guide for different releases) 19:06 thexyz does it have something like revdep-rebuild? 19:07 iqualfragile ? 19:07 thexyz it's a tool available for gentoo which checks packages for broken links to libs and rebuilds them 19:07 iqualfragile uh… 19:07 iqualfragile no, that does not realy happen 19:07 thexyz really? it did for me 19:07 thexyz when you have a package from AUR 19:08 thexyz and update some system library 19:08 iqualfragile ah, i see 19:08 iqualfragile i am not aware of any tool that does this 19:08 thexyz in gentoo it doesn't happen anymore because it keeps old libraries if anything depends on them 19:08 iqualfragile but i mostly use -hg -git -bzr packages from aur so i do not crae 19:08 thexyz well that sucks 19:09 iqualfragile what i dislike about arch is the limited amount of packages in the official repositories 19:10 iqualfragile no security solution (grsec, selinux, apparmor) at all 19:10 iqualfragile no simon 19:10 thexyz then use gentoo hardened 19:10 iqualfragile nope 19:10 thexyz why? 19:11 iqualfragile too unstable 19:11 iqualfragile do not want to recompile all of kde just for one translation change 19:11 thexyz unstable? 19:11 thexyz then don't use ~stuff 19:11 iqualfragile yes, it allways uses the latest versions so its unstable 19:11 sfan5 why are .me domains that expensive... 19:12 thexyz you have no idea 19:12 rubenwardy Save for the node box editor is complete! Now for reading... 19:12 thexyz 1) if you don't want unstable packages don't use ~amd64/~x86 keywords 19:12 thexyz and you'll get stable everything 19:13 iqualfragile rubenwardy: does it finally compile on archlinux? 19:13 thexyz then, if you don't like last package version for some reason you can mask it and continue using the version you like 19:13 iqualfragile thexyz: i was joking 19:13 iqualfragile i am using arch right now 19:13 rubenwardy no idea, iqualfragile. 19:13 thexyz it's a stupid joke 19:13 thexyz because it's hard to differ from fanboyism 19:13 iqualfragile ok… 19:16 Calinou why are .me domains that expensive... 19:16 Calinou because of ego 19:16 sfan5 lololol 19:16 Calinou just buy .org, the inverse of .me! :D 19:16 thexyz how expensive is "that expensive"? 19:17 sfan5 $8.99 19:17 thexyz that's considered expensive now? 19:17 thexyz eh 19:17 sfan5 I wonder why .pw is cheap 19:18 Calinou why buy expensive when you can have cheaper 19:18 VanessaE heh and I thought the ten bucks a year that I pay for my .com was cheap 19:18 thexyz because it looks nicer? and it's not "expensive", if you think 9$/year is expensive I've got bad news for you 19:18 PilzAdam maybe its $8.99 per day 19:18 thexyz expensive is something like .tm 19:18 rubenwardy Bye all 19:19 Calinou why not save a few dollars? 19:19 thexyz although not really 19:19 Calinou sometimes it does not even cost you a character 19:19 iqualfragile you know whats cheap? your mom 19:19 thexyz > because it looks nicer? 19:19 Peacock lol 19:19 Calinou well, we even have free domains if length doesn't really matter 19:19 thexyz you can as well just have .tk 19:19 Calinou subdomains, I mean 19:19 Peacock there's not just length, there's girth too 19:19 Calinou usually works :P 19:19 thexyz iqualfragile: http://i.imgur.com/KjVLmHo.jpg 19:19 thexyz Peacock: ^ 19:19 iqualfragile :D 19:20 iqualfragile have you just recently restocked on funny pictures? 19:20 thexyz not really 19:20 thexyz I collect them sometimes 19:20 Peacock your momma's so fat, when she walks around in high heels, she strikes oil 19:21 sfan5 .pw is $3.98, .me is $8.99 and .xxx is $84.89 ( per year) 19:21 Calinou lol @ .xxx 19:21 thexyz > being that cheap 19:21 Peacock you could start a pron site 19:21 Peacock efficientgermansex.xxx 19:21 sfan5 lol 19:21 thexyz .xxx was on sale not too long ago 19:22 iqualfragile Peacock: i do not think that would be too exiting 19:22 * Jordach just put ese into bankruptcy in monopoly 19:23 * sfan5 hates monopoly (because everyone else is better than me) 19:23 PilzAdam nobody is better in monopoly than my grandma 19:23 sfan5 cmon bitcoin-qt sync faster! 19:23 iqualfragile i dislke the standard monopoly rules 19:24 iqualfragile sfan5: wont happen 19:24 iqualfragile you need to download like 9 gb data 19:24 sfan5 it needs to download data from the last 74 weeks 19:24 sfan5 ~ 180000/270000 blocks 19:27 thexyz http://i.imgur.com/w6cT7im.png 19:34 hmmmm I wonder if that kristopher guy made a contract with walt disney to badmouth madoka 19:38 thexyz probably 19:38 thexyz I dunno, why else would one hate on madoka? 19:41 VanessaE why do people hate on anime in general? :-/ 19:41 NekoGloop because kawaii uguuuuuuu hehehehehe 19:42 thexyz http://kielmaru07.files.wordpress.com/2009/05/1259829153228.jpg 19:42 hmmmm lol 19:42 hmmmm thexyz is /a/ no doubt 19:42 Jordach PilzAdam, i have 4k in the bank 19:43 thexyz hmmmm: http://daten.dieweltistgarnichtso.net/pics/zeichnungen/minetest-dad.png 19:43 hmmmm I have three times as much 19:43 hmmmm because I have a JOB and i WORK 19:45 Jordach hmmmm, monopoly money 19:45 thexyz hmmmm: sad truth is sad 19:46 hmmmm pft sour grapes 19:46 thexyz Jordach: was that an attempt at showing off? 19:49 Exio4 Jordach: 19:49 Exio4 are you kidding us 19:50 thexyz i too don't understand this 19:56 iqualfragile "borderline autistic" yes, describes the minetest community quite well 19:56 sfan5 >God damn. Is there a tag for "swimsuit that lets you see the nipples"? (http://boards.4chan.org/a/res/97285540) lol 19:56 sfan5 maybe it was a bad idea to browse 4chan /a/ 19:57 hmmmm what are you guys watching this season 19:57 iqualfragile sfan5: why would it be? 19:57 iqualfragile unless you wanted to keep your social skills and remaining braincells 19:58 sfan5 the first post of /vg/ I looked at was about Hyperdimension game neptune; watched the anime 19:59 sfan5 the first post of /a/ I looked at was about Yuusha ni Narenakatta Ore wa Shibushibu Shuushoku wo Ketsui Shimashita; currently watching the anime 20:00 Jordach Exio4, not my fault 20:02 sfan5 the whole discussion is boobs 20:03 Jordach welcome to the internet ladies and gentlemen 20:04 sfan5 I didn't expect something else 20:06 sfan5 chrome is doing something wrong with japanese s 20:07 thexyz hmmmm: I was watching the new monogatari 20:08 hmmmm spoiler 20:08 hmmmm hachikuji dies 20:08 thexyz again? 20:08 hmmmm :D 20:08 Jordach what a totaljerkface.com ... 20:08 hmmmm you'll see 20:09 hmmmm if romcoms are your thing you should check out golden time, pretty good 20:09 Jordach Exio4, ping me when the game is done 20:09 thexyz how does this compare to toradora? 20:10 Exio4 it is done and we're out 20:10 hmmmm greatest love story ever written 20:10 thexyz I know that it's by the same author 20:10 thexyz ever told 20:11 hmmmm compared to toradora I dunno, probably about the same or something it seems like 20:11 thexyz hmmmm: have you checked the vn? 20:11 Exio4 toradora 20:11 hmmmm it's still not even a 3rd of the way through 20:11 hmmmm I have not 20:11 sfan5 ooh yay! new IS2 episodes 20:11 hmmmm >watching infinite shittiness 20:11 hmmmm >ever 20:11 thexyz lol 20:11 thexyz sfan5: watch dxd instead 20:12 sfan5 lol no 20:12 sfan5 later maybe :PÖ 20:12 sfan5 s/Ö// 20:13 thexyz welp 20:16 reactor жжжж 20:16 thexyz heh, they're making new chu2 20:17 Jordach let's lock thexyz, sfan5 and hmmmm into a room with infinite bandwidth and a laptop each 20:18 sfan5 haha, wtf http://matane.de/wp-content/uploads/katanablue.jpg 20:18 Jordach except a microwave is activated every half hour 20:18 sfan5 don't forget kittens 20:18 thexyz Jordach: microwave? is that a s;g reference? 20:18 Jordach no 20:18 Jordach microwaves kill wifi 20:18 hmmmm I still haven't watched s;g 20:18 hmmmm :( 20:18 thexyz why? 20:18 sfan5 Jordach: you didn't say that we use wifi 20:19 hmmmm never got around to it 20:19 hmmmm if we were all locked in a room we'd probably still do the same things we're doing now 20:19 thexyz you should 20:19 hmmmm NO 20:19 thexyz also there's now shitty camrip of the movie 20:19 hmmmm must 20:19 hmmmm do 20:19 hmmmm minetest 20:20 sfan5 minetest! 20:20 thexyz oh right 20:21 sfan5 why do fansub groups usually choose servers with shitty bandwith for ddl 20:21 Jordach Exio4, there was a fucking auto roll feature 20:21 Jordach sfan5, they get paid with them 20:21 sfan5 I'm downloading at like 5/12 of my max dl speed 20:22 ruskie because they prefer you use torrents 20:22 ruskie I use xdcc 20:22 Exio4 Jordach: yes, emily and i used it 20:22 Jordach Exio4, fuck 20:22 sfan5 I recently upgraded my networks storage pi to a 250gb hdd (the one I had lying around) 20:22 Calinou emily? 20:23 Jordach Calinou, monopoly 20:23 Calinou ah 20:23 thexyz sfan5: use either xdcc or torrents 20:23 Jordach (grab capitalism and connect to play.psmonopoly.com : 1234) 20:23 Calinou I wanted to play it, but why do you need to install a .deb for that? :/ 20:23 Calinou thexyz, piracy advice isn't really welcome here 20:23 thexyz who the fuck uses ddl? 20:23 thexyz Calinou: what piracy? 20:23 Jordach Calinou, you can build from source 20:23 Calinou thexyz, people who want to avoid the hadopi ;) 20:23 Calinou in france (even though it's not really alive anymore) 20:23 thexyz Calinou: I thought we're talking about linux distros, no? 20:23 sfan5 thexyz: there are no torrents yet 20:23 Calinou I direct download my linux distros, too :P 20:24 thexyz sfan5: just watch english subs 20:24 Calinou thexyz, "fansub"... :P 20:24 * sfan5 used torrents to dl xubuntu 20:24 sfan5 thexyz: but.. german... 20:24 Calinou torrenting was slower :/ 20:24 thexyz sfan5: what player do you use? 20:24 sfan5 vlc (please don't tell me you want me to use mpv, I know that) 20:24 Jordach Calinou, i've got a run in place build: you want it? 20:24 thexyz > vlc 20:25 thexyz whyyyyyy 20:25 thexyz well at least now I know you deserve slow ddl 20:25 sfan5 because it works 20:25 sfan5 :-( 20:25 * sfan5 flips table 20:25 * Calinou flips cone 20:26 Calinou (the VLC logo!) 20:26 Exio4 mplayer 20:26 thexyz mpv 20:26 sfan5 it's finished, watching time~ 20:26 sfan5 Calinou: lol 20:26 * Calinou puts cone on his head 20:26 Jordach sfan5 - get your server's ass in gear 20:26 Jordach btw, it's REALLY GLITCHY in FireFox 20:27 Calinou Jordach, ok, or give me link to source 20:27 Calinou (I thought it was closed source though... :P) 20:27 Jordach im using mint 15 20:27 Jordach okay wtd 20:27 thexyz sfan5: stop using vlc right now 20:27 thexyz http://mpv.io/ 20:27 Jordach sfan5, your uploader is chromium only :( 20:28 sfan5 Jordach: chromium? 20:28 sfan5 really 20:28 sfan5 ? 20:28 Jordach sfan5, i have to double click top bar links 20:28 sfan5 that's a bug in bootstrap 20:28 Jordach and it tells me to resend login info after i've logged in 20:28 Jordach fuck it: mediafire it is 20:28 sfan5 wat 20:29 sfan5 let me test 20:29 Jordach Firefox 20 btw 20:29 Jordach Calinou, http://www.mediafire.com/download/566yna01trtbidt/ 20:29 Jordach prebuilt and has source folders 20:29 Calinou ok 20:30 sfan5 well... 20:30 thexyz Currently the most up-to-date and modern continuation of what used to be MPlayer, forked from a fork called MPlayer2 (a.k.a. MPlayer-uau) that originally added segment linking and ordered chapters playback capability for *nix users. 20:30 thexyz Contains a very high quality OpenGL3-based renderer by wm4 ("opengl", "opengl-hq"), as well as a new libass-based OSD implementation. 20:30 thexyz ^ mpv 20:30 sfan5 the resend is caused by the reload after login 20:30 sfan5 firefox is weird 20:30 sfan5 use a better browser 20:30 Jordach chromium keeps having panics over my kerring 20:30 Jordach keyring 20:31 Jordach and it doesn't read very well 20:31 Calinou firefox is nice 20:31 Calinou chromium is good too 20:31 sfan5 thexyz: fine, I'll try mmpv 20:31 Jordach (happened on xubuntu and mint) 20:31 thexyz sfan5: yes you should 20:31 sfan5 if my upload service works better in IE than Firefox I'll laugh 20:33 Jordach btw, my games are always marked #minetest 20:34 thexyz wat? 20:35 thexyz sfan5: i can't believe you're watching is instead of s;g 20:35 sfan5 I (personally) find IS2 more interesting than S;G 20:35 sfan5 but that does not mean I'm not watching s;g anymore 20:36 thexyz hmmmm: ^ 20:37 sfan5 mpv has a building system better than the most projects I've seen 20:39 thexyz what else could you expect from the best video player software ever made? 20:39 thexyz http://mpv.io/ 20:39 sfan5 I have to recompile libav... no way... I hate that 20:40 thexyz 'build' finished successfully (3.250s) 20:40 thexyz hey that's nice 20:40 thexyz mpv recommends ffmpeg 20:41 thexyz also why do you need to recompile it? are you on gentoo or something? 20:41 sfan5 no, ubuntu only has outdated packages 20:42 thexyz outdated? i'm sure you don't need bleeding edge libav/ffmpeg generally 20:42 Jordach > ubuntu 20:42 VanessaE G*d fucking damn it 20:42 VanessaE https://forum.minetest.net/viewtopic.php?id=7002 20:42 sfan5 after installing all needed packages it still shows the message 20:43 sfan5 "Unable to find development files for some of the required Libav libraries (libavutil > 51.73.0 libavcodec > 54.34.0 libavformat > 54.19.0 libswscale >= 2.0.0)." 20:43 VanessaE formerly his currency and economy mod. I warned him not to blank the post. Now what? 20:44 Jordach VanessaE, you have a copy of it in VE-Survival 20:44 VanessaE yes 20:44 Jordach create your own fork... 20:44 thexyz sfan5: well you know your problem 20:44 VanessaE the current version is slightly broken though 20:45 VanessaE rather than fix what he broke, he deleted the post and the related git repo 20:45 thexyz VanessaE: permanent ban 20:45 thexyz oh i'm too late 20:45 Jordach thexyz, abusing your status eh 20:45 thexyz Jordach: what? 20:45 Jordach thexyz, a warning would have been fine: he's a hothead 20:45 thexyz seriously 20:46 sfan5 TheLastProject: I already banned him 20:46 VanessaE I warned him ahead of time, Jordach 20:46 VanessaE he did it anyway 20:46 thexyz Jordach: any chance you're living somewhere where drugs are allowed? 20:46 Jordach thexyz, okay, from VanessaE's reports, feel free to nuke from orbit 20:46 thexyz blanking posts is bannable offense 20:46 NekoGloop https://www.youtube.com/watch?v=MLPkKZS6q9k randomly 20:46 Jordach do as you please 20:46 sfan5 !title 20:46 MinetestBot sfan5: GentleBot Hell [SFM] - YouTube 20:48 thexyz sfan5: mixing binary and source packages is not generally a very good idea 20:48 thexyz > install gentoo 20:48 sfan5 no 20:49 thexyz then 20:49 thexyz can you explain why did you compile libav from source? 20:49 hmmmm >tfw someone browses the same boards as me 20:49 sfan5 I didn't 20:49 sfan5 apparently there is a build script that does stuff for me 20:49 thexyz I can't read then 20:49 thexyz [00:39:57] <sfan5> I have to recompile libav... no way... I hate that 20:50 thexyz by the way, anyone with win8 willing to test last minetest? 20:50 sfan5 s/recompile/compile/ then 20:50 * sfan5 did test last minetest on win8.1 already 20:50 thexyz you don't have to 20:50 sfan5 works perfectly 20:50 thexyz hm 20:50 iqualfragile > impyling somebody uses windows 8 20:51 iqualfragile NekoGloop: 20:51 iqualfragile http://www.youtube.com/watch?v=vk8f7cY5Rx8 20:51 NekoGloop nope 20:51 sfan5 !title 20:51 MinetestBot sfan5: [Trance/Techno/Rave] Drop the Bass - YouTube 20:52 thexyz > music > youtube 20:52 thexyz enjoy yer quality 20:52 NekoGloop I do enjoy it 20:52 NekoGloop since I don't have dial-up 20:52 NekoGloop :v 20:52 Jordach Calinou, 180s to reconnect, otherwise game over 20:52 Calinou I segfaulted 20:52 Jordach o.o 20:52 Calinou cool, it asks for reconnect 20:53 iqualfragile "i segfaulted" sounds kind of like "i sneezed" 20:53 thexyz I was talking about audio quality 20:53 iqualfragile thexyz: i do not think this is about audio quality 20:54 thexyz for every song you listened to on youtube ... 20:54 NekoGloop https://www.youtube.com/watch?v=ZUGzDRx9mNM 20:55 iqualfragile NekoGloop: wtf is this shit? 20:55 NekoGloop !title 20:55 MinetestBot NekoGloop: 【Touhou】Aya & Hatate de Don "あやとはたてドーン"【東方】"1 hour [...] 20:55 NekoGloop that 20:55 iqualfragile yeah, i am looking at it right now 20:55 thexyz NekoGloop: you should get that torrent with 1.2tb of touhou music 20:55 NekoGloop well you asked what it was 20:56 NekoGloop I don't have 1.2tb of harddrive space >.> 20:56 thexyz then you can get a lossy one 20:56 thexyz which is ~300 gb 20:56 NekoGloop https://www.youtube.com/watch?v=tqa4OUWWFJ8 ~ 20:56 thexyz http://www.nyaa.se/?page=view&tid=473067 20:57 NekoGloop don't care 20:57 thexyz why? 20:57 thexyz you're always posting this kind of music yet you don't care 20:58 thexyz I can't understand this, can you explain please? 20:58 iqualfragile john_minetest: yeah, big tradition 20:58 iqualfragile wernher von braun& stuff 21:00 iqualfragile minute? 21:02 iqualfragile ah, that guy 21:05 iqualfragile i am quite sure his name is günther not gunther 21:08 sfan5 mpv compiled 21:09 thexyz cool 21:09 thexyz with lua? 21:09 sfan5 mpv is nice 21:09 thexyz now uninstall vlc 21:09 sfan5 dunoo 21:09 sfan5 dunno* 21:09 sfan5 I just followed http://askubuntu.com/questions/343147/is-there-any-way-to-install-mpv-without-having-to-compile-it-from-source 21:09 thexyz meh 21:10 thexyz well whatever 21:10 thexyz if there's on screen controls when you move mouse then it has lua 21:11 Jordach another segfault 21:11 Jordach goddamit 21:11 Calinou Jordach, me too 21:11 Jordach ui didn't 21:11 Jordach -u 21:11 Jordach i think its the animations 21:13 sfan5 thexyz: there are controls 21:13 thexyz cool 21:13 sfan5 I'm currently setting all file assocs. to mpv 21:13 thexyz see? it's better than mplayer.* 21:13 thexyz john_minetest: anything is better than vlc 21:13 thexyz yes it can do that 21:13 thexyz and mpv plays everything 21:14 Calinou it can even record stuff, or convert stuff 21:14 thexyz i'm not sure about decss though 21:15 thexyz mpv can convert, and that can even be useful sometimes 21:15 thexyz i.e. you need to deinterlace and don't want to use your brain 21:15 thexyz just use mpv and yadif 21:23 thexyz sfan5: are you enjoying it? 21:24 sfan5 yes 21:24 sfan5 but I hate that it closes when i press esc an it is in fullscreen 21:24 sfan5 I can change that, right? 21:25 thexyz sfan5: ESC set fullscreen no 21:25 thexyz and then you'll need a shortcut to terminate it 21:25 thexyz https://github.com/mpv-player/mpv/blob/master/etc/input.conf 21:26 sfan5 where is that file? 21:26 thexyz # All lines in this file are commented. If you want to remap a key, copy the 21:26 thexyz # file to ~/.mpv/input.conf, and uncomment and edit the binding you want to 21:26 thexyz # change. 21:26 thexyz reading is hard 21:26 thexyz i understand 21:26 sfan5 oh sorry 21:26 thexyz too bad i can't kick it in return 21:27 thexyz also related https://github.com/mpv-player/mpv/issues/103 21:27 ShadowNinja I can't have it ignore that and not real floods without making it slow or adding special exemptions. 21:28 thexyz hey i never flood 21:28 thexyz and quassel doesn't support gay.pl so you're safe 21:29 ShadowNinja Heh. 21:29 Exio4 05w04h07a08t 03i09s 10g11a02y12.06p13l 21:29 sfan5 haha 21:30 Exio4 prism ftw :P 21:33 thexyz sfan5: now that you've got a decent player you should get some decent shows to watch 21:37 VanessaE ok, I managed to capture and re-upload all but six of DanDuncombe's projects: candle, nanotech, 3d_apple, instabuild, zonbies_game, and sign (danger/hazard signs) 21:37 VanessaE anyone got files to fill those in with? 21:38 thexyz where were those hosted? 21:38 VanessaE they were all dropbox or github. 21:39 VanessaE he deleted them at the source and I don't have copies here. 21:39 VanessaE those which I re-uploaded are as forum attachments. 21:39 thexyz meh that's retarded 21:39 thexyz why did he ragequit again? 21:39 VanessaE because he couldn't be arsed to fix a bug in his currency mod 21:40 thexyz wat 21:40 VanessaE despite insistence that he fix his code, he decided "fuck it, I'll just delete it" 21:40 VanessaE when warned not to delete it from the forum, he did so anyway. 21:40 VanessaE sfan5 banned him, he ragequit. 21:40 thexyz wat 21:40 VanessaE yeah. 21:42 thexyz okay new rule for mod releases 21:42 VanessaE yes? 21:43 thexyz you should attach archive with code using forum attachments 21:43 VanessaE forum attachment is mandatory? :) 21:43 thexyz yes 21:43 VanessaE agreed. 21:43 thexyz you do? 21:43 VanessaE mmhmm. 21:43 iqualfragile thexyz: why not move to mmdb? 21:43 thexyz i thought you're going to tell stuff about trolling release and github and so 21:43 thexyz iqualfragile: that's an option too 21:44 thexyz i hope it's not too broken 21:44 iqualfragile especialy as there is now (incomplete) support in minetest 21:44 Sokomine thexyz: hm. that might be a nice idea. might help us to keep copies of mods. might even be easier for players sometimes. definitely better than those mediafire hosted mods 21:44 VanessaE thexyz: use forum attachments for stable/"current" releases, github et al. for dev? 21:44 VanessaE so at worst, the dev release disappears but the stable releases remain 21:44 thexyz I'm afraid some guys don't even have releases 21:44 thexyz and then, yes, there's mmdb 21:45 VanessaE well if not releases, then a download of the current code anyway 21:45 thexyz so use it instead? 21:45 VanessaE use both 21:45 iqualfragile both is redundand--> waste of time 21:45 VanessaE yeah but mmdb is... cumbersome compared to a forum attachment 21:45 thexyz is mmdb usable in its current state? 21:45 iqualfragile idea: put some stickie in the mod releases section pointing to mmdb 21:45 VanessaE why not have mmdb scrape the forums? 21:45 iqualfragile gather some feedback 21:46 Calinou I don't use mmdb personally 21:46 PilzAdam thexyz, no, since it doesnt get versions from git automatically 21:46 thexyz i don't like the source code but maybe the frontend is better? 21:46 thexyz PilzAdam: forums don't either 21:46 thexyz what's your point? 21:46 iqualfragile add things which need to be added 21:46 iqualfragile then use mmdb 21:46 PilzAdam thexyz, I can add a link to the git download to the forum 21:46 Sokomine i already suggested to iqualfragile to use the bot that scans mod releases for required points to gather the information for mmdb 21:46 iqualfragile Sokomine: mmdb and the forums are in the same database 21:46 thexyz PilzAdam: yes, and that's a problem if you don't add an archive with release 21:46 thexyz we're going to disallow those topics to be moved into mod releases section 21:47 iqualfragile no need to render stuff as html and then evaluate it 21:47 VanessaE scraping the forum for release info, while not as reliable as manually adding it, is far better for the modders imho 21:47 thexyz meh 21:47 PilzAdam thexyz, what if I link to a commit? 21:47 thexyz PilzAdam: no, that's not the problem 21:47 thexyz the problem is that if you ragequit then everything is lost 21:48 iqualfragile releases have another advantage: you can review them 21:48 VanessaE what's the rule gonna be for mods that already there? 21:48 iqualfragile and support different minetest versions with different versions 21:48 VanessaE +are 21:48 VanessaE there == Mod Releases section, I mean 21:48 PilzAdam thexyz, the best way I can imagine is to tag releases in git and tell mmdb to check that out 21:49 thexyz PilzAdam: are you willing to write this functionality? 21:49 thexyz and then do the same for svn 21:49 VanessaE PilzAdam: you just excluded 90% of the modding community :P 21:49 thexyz and hg 21:49 thexyz and something else 21:49 ShadowNinja thexyz: ShadowBot now ignores trusted users. You have to register to be considered trusted. 21:49 VanessaE it's hard enough to get people to use github or similar, let alone learn branching and tagging. 21:49 PilzAdam thexyz, Im just telling the devs of mmdb what would suit me the best 21:49 thexyz ShadowNinja: register? 21:49 VanessaE and that doesn't deal with the problem of people deleting their github repos entirely. 21:49 VanessaE which is the problem here. 21:50 ShadowNinja thexyz: /msg ShadowBot help register 21:50 thexyz PilzAdam: then don't highlight me, highlight iqualfragile instead since he's the only one who develops me, thx 21:50 PilzAdam thexyz, dont be so aggressive against suggestions 21:50 thexyz s/me,/it/ 21:50 thexyz PilzAdam: stop right now 21:50 PilzAdam oh, you asked, though 21:50 thexyz alright 21:50 thexyz this feature will never be implemented anyway so iqualfragile feel free to ignore this feature request 21:51 Timoteo maybe its not the worst thing excluding people not capable of operating basic versioning... I would not want to run code by someone not even able to tag something 21:51 iqualfragile VanessaE: yes, that is because git is freakingly hard to learn and an overkill for allmost all projects 21:51 iqualfragile hg is easy and its quite easy to get people to use it 21:52 VanessaE overkill? maybe. hard to learn? not really. people are just too lazy to learn 21:52 PilzAdam Timoteo, the problem is not to tag stuff, its that its very unhandy for me to uplaod .zips to mmdb 21:53 PilzAdam iqualfragile, will game support be added? 21:54 iqualfragile yes 21:54 iqualfragile atm: sanktnimmerleinstag :D (kidding) 21:55 Sokomine that's true. somehow, mmdb is too unhandy currently. it requires to download the mod from github, renaming the folder from bla-master to bla, packing it again (so that people getting it from there at least do not run into problems), upload it, uplaod screenshots, attach the screenshots to the posting, wait for it to be approved... 21:56 Sokomine it's not bad as such. mmdb will be very helpful for players seeking mods eventually. especially those who just started and havn't heared about the forum or are not that intrested in it and just want to play 21:56 VanessaE thexyz: list of his projects where I couldn't restore the downloads: http://pastebin.ubuntu.com/6470942/ 21:56 VanessaE (I need to improve my packrat skills...) 21:56 PilzAdam Sokomine, wait, what? versions need to be approved? 21:57 iqualfragile Sokomine: renaming it is actualy not needed (anymore) sapier has some kind of clever name guessing mechanism build into the modmanager 21:57 PilzAdam who does this? how is it done? 21:57 sapier modmanager does rename mods ;-) 21:57 PilzAdam s/clever/hacky/ 21:57 iqualfragile PilzAdam: yes, they need to be aproved 21:58 iqualfragile at the moment i guess that i do most of the approving 21:58 PilzAdam and what do you check? do you run the mod and see if it even loads? 21:58 iqualfragile but we should ask thexyz to add some/all forum mods to the people allowed to approve 21:58 Sokomine vanessa: dan did a lot of projects. no wonder you didn't catch all 21:59 Sokomine iqualfragile: oh, that's good news! 21:59 iqualfragile PilzAdam: right now i mostly look for basic stupid mistakes but that would be the aim 21:59 ShadowNinja Last I heard mods + devs can, or will be able to, approve. 21:59 PilzAdam iqualfragile, how about doing this automatically? run the mod in all specified API versions 21:59 Sokomine oh? you really check them when approving? intresting. might be quite a lot of work in some cases 22:00 iqualfragile PilzAdam: the reason i build in approving was mainly to prevent evil mods to do anything harmfull 22:00 PilzAdam iqualfragile, how long did checking mobf take? :-p 22:01 iqualfragile PilzAdam: well, i open every .lua file and take a quick look 22:01 Sokomine the most important issue i have with mmdb is that it ought to link to the forum posting because that's where most modders describe what their mod is about, post screenshots, describe functionality, explain receipes. that's where the documentation for a mod is...in the first posting of the forum thread 22:01 Sokomine it's extremly important to link to that. at least from the web frontend of the db 22:02 ShadowNinja iqualfragile: The license needs to be a text field, there is no LGPLv2(+) and a number of other licenses. 22:02 PilzAdam iqualfragile, how about scripts that simulate the API versions so the mod init can be checked (if it crashes) and another script that searches for lethal functions (like io) and marks it to review by a human if it finds it 22:03 iqualfragile Sokomine: you can just put a link into the description, it is markdown 22:03 iqualfragile maybe take this discussion to #minetest-mmdb 22:03 thexyz it could also check if the script loops forever on a given input 22:03 iqualfragile thexyz: no 22:03 iqualfragile that is impossible 22:03 Sokomine ah, fine. but doing so for each mod is a hell of a lot of work. we need some automatism there 22:03 thexyz iqualfragile: you ruined the joke 22:03 iqualfragile thexyz: oh, sorry 22:04 iqualfragile Sokomine: but its one time work 22:04 Sokomine how about a "add what's in this thread to the mmdb"-link/button for forum mods? and then a script could guess what it can guess from the posting, link the posting, and the moderator can finetune it? that way, adding mods of no longer active modders would work easier 22:04 Sokomine iqualfragile: it all sums up 22:05 Sokomine i don't even know how many mods we have out there. imagine adding them all - with only a fraction of the modders beeing present 22:05 iqualfragile hmm… do you like python? :D 22:05 Sokomine no, sorry. python is a language i've never done anything in 22:06 iqualfragile not a problem at all, python is ridiciously easy to learn 22:07 Sokomine what about that script of sfan5 that checks if the mod is allowed to stay in modding general? we don't need 100% accurate results here. if it reduces the work of adding a mod to the db to mostly checking if the automatism did everything right, then we'll soon see far more mods there 22:07 iqualfragile i am a bit limited on time right now, it is enought to maintain mmdb and maybee add things like support for games but not for complex stuff like 22:07 Sokomine perhaps. but i don't really need python right now... 22:07 Sokomine ah 22:08 iqualfragile well… what you said 22:15 VanessaE so what's gonna be? criteria for moving a mod to Mod Releases is forum attachment, or mmdb, or both? 22:16 VanessaE (I favor attachments) 22:17 VanessaE thexyz: I think, also, that we need to disable editing of first posts. Maybe allow the user to *amend* it? 22:17 iqualfragile proposal: neither, add a sticky pointing modders to mmdb, gather feedback, improve, then use mmdb 22:19 VanessaE thexyz: in fact the best way might be to have amendments allowed by default, but edits have to be approved by a moderator. 22:25 kahrl that seems restrictive, do the moderators have time and inclination to approve every change? 22:26 ShadowNinja I don't like this, although it would be OK if I can approve my own edits... ;-) 22:29 VanessaE kahrl: well its either that or disallow first-post edits entirely. 22:29 VanessaE this shit has to stop. 22:29 VanessaE amendments are fine though 22:29 VanessaE if punbb supports that. 22:30 VanessaE (or edit histories, which I guess it doesn't support) 22:30 ShadowNinja VanessaE: We need edit history, and no, I'm pretty sure it doesn't. 22:33 VanessaE ok, edit history it is, then 22:33 VanessaE if we can get it. 22:34 ShadowNinja sfan5: *poke* :-) 22:34 ShadowNinja Or we switch to something like phpbb. 22:35 PilzAdam VanessaE, you seem to have missed thexyz's rage about that yesterday 22:35 VanessaE I guess I did 22:35 VanessaE since my machine doesn't run servers anymore, I don't leave it on 24/7 anymore :) 22:36 PilzAdam it was about the post history, he suggested to use another forum software, which was non-free 22:36 PilzAdam then everyone said "no! not non free software!" and he asked if someone would write it for punbb then 22:36 VanessaE so if punbb is so hated, why do we still use it? 22:37 VanessaE surely there are other FOSS forum systems out there 22:39 Vazon VanessaE you there?? 22:39 VanessaE no :) 22:39 Vazon lol hi 22:39 VanessaE I'm not there ------> 22:40 ShadowNinja VanessaE: phpbb is the best that I know of, but it's bloted, and to quote xyz, "s**t". 22:40 VanessaE I'm here vvvvv 22:40 VanessaE *points to floor* 22:40 VanessaE define "bloated"? 22:40 Vazon i need help upbgrading to 0.4.8 on linux but i still need my files for my server .....can you help me plz :D 22:40 Vazon upgrading* 22:40 VanessaE Vazon: do you compile from sources or use the daily builds ppa? 22:40 ShadowNinja VanessaE: Too big? 22:41 VanessaE ShadowNinja: too big relative to what metric? 22:41 VanessaE what's the ideal size? 22:41 ShadowNinja I think phpbb is our best option. It uses too much code yo implement lots of features, relative to punbb. 22:41 Vazon ummm idk i was sent to a forum page to download 0.4.7 so idk really 22:41 ShadowNinja to* 22:42 VanessaE Vazon: well if you're in linux, your best bet is to compile from sources or to use the dailies ppa. https://launchpad.net/~minetestdevs/+archive/daily-builds 22:43 VanessaE what distro? 22:43 Vazon ?? 22:43 VanessaE what Linux distribution are you using? 22:43 Vazon 12.4 22:43 VanessaE Ubuntu? Debian? Arch? etc 22:43 VanessaE ok, Ubuntu. 22:43 VanessaE 12.04 22:44 Vazon yes sorry i for got the 0 22:44 VanessaE in that case use that ^^^^ ppa link 22:44 VanessaE open a terminal program. become root. sudo add-apt-repository ppa:minetestdevs/daily-builds; such apt-get update; sudo apt-get install minetestc55 22:45 VanessaE that's all that should be needed. 22:45 PilzAdam VanessaE, eh, how about stable? 22:45 VanessaE if you use a run-in-place build, copy your worlds and mods over to /home/yourname/.minetest 22:45 PilzAdam Vazon wants to upgrade to stable, not dev 22:45 VanessaE ok, then ppa:minetestdevs/stable 22:45 VanessaE instead of /daily-builds. 22:46 VanessaE same instructions though 22:46 Vazon yea stable would be best thanks for that Pilz :D 22:46 VanessaE I usually don't recommend stable because it's always outdated ;) 22:47 Exio4 >always 22:47 Exio4 >released less than 24hours ago 22:47 PilzAdam using unstable means that you risk data loss 22:47 VanessaE open a terminal program. become root. sudo add-apt-repository ppa:minetestdevs/stable; such apt-get update; sudo apt-get install minetestc55 22:47 Vazon exactly Pilz 22:48 VanessaE Exio4: perhaps I should have bolded the ;) at the end :P 22:48 PilzAdam otoh its good for devs to have many testers 22:48 Exio4 but i wanted to use > 22:50 Vazon now if i restart my server will it run threw 0.4.8?? 22:51 harrison http://www.youtube.com/watch?v=Kem9FBJjZ3I 22:51 OWNSyouAll Is luajit required for anything or is it just for performance? 22:51 PilzAdam OWNSyouAll, only performance 22:51 OWNSyouAll k 22:52 VanessaE and then only server-side or singleplayer (doesn't affect the client) 22:55 iqualfragile vanessae: typo 22:56 Exio4 ;_; 22:56 Exio4 i need to reboot to apply the upgrades 22:56 Exio4 unless.. 22:58 VanessaE what typo? 23:00 OWNSyouAll When I go to the credits tab of the menu I get this Could not open file of texture: /home/ownsyouall/.minetest/textures/base/pack/logo.png 23:01 PilzAdam OWNSyouAll, globally installed minetest version? 23:01 OWNSyouAll Installed it from source so whatever is the default of that 23:01 MinetestBot GIT: Sapier at GMX dot net commited to minetest/minetest: Fix line_of_sight (AGAIN) 4f246f0e22 2013-11-24T15:04:05-08:00 http://git.io/jMvj9g 23:01 PilzAdam s/globally/system-wide/ 23:03 OWNSyouAll Also is there a way to change mouse sensitivity? 23:03 PilzAdam IIRC there is a pull request for that 23:04 VanessaE it's all paramat' 23:04 VanessaE it's all paramat's fault. 23:04 VanessaE ;) 23:04 PilzAdam paramat, are you passed in yet? 23:04 paramat of course 23:06 paramat PA :) 23:07 paramat Peacock, "pretty good at scanning asteroids, but only for loaded areas" its possible to scan perlin noise for where an asteroid will be generated 23:08 paramat i do that in 'flatten' and 'uniflat' mods 23:08 * paramat is just passing by 23:11 iqualfragile VanessaE: ; such apt-get update 23:11 paramat yes doctor who is hugely over-rated *reads logs* 23:12 VanessaE oops! 23:12 VanessaE heh 23:12 iqualfragile paramat: that was yesterday 23:12 iqualfragile you will have quite a lot to read 23:13 Vazon VanessaE do you no the mod that tells you your pos for your bones opone death 23:13 VanessaE Vazon: I am not familiar with that mod. 23:14 VanessaE (and I make sure to expressly disable bones on my servers) 23:15 Vazon hmmmm 23:17 OWNSyouAll What does the leveldb support add can we save worlds to leveldb instead of sqlite now? 23:20 VanessaE that's precisely what it does. 23:20 VanessaE you can order the engine to use leveldb instead of sqlite if you want 23:21 OWNSyouAll Is there any advantages to doing that? 23:21 PilzAdam bye 23:21 VanessaE but only right after the world is created, obviously. 23:21 NekoGloop sqlite derps if you have too big of a world 23:21 VanessaE leveldb is supposed to be a bit faster, less likely to barf on large worlds, yeah 23:22 VanessaE bbl 23:22 OWNSyouAll How large is "large" here? 23:22 VanessaE gotta lie down for a while 23:22 OWNSyouAll like 65k nodes? 23:22 VanessaE OWNSyouAll: around 4 GB 23:22 VanessaE it's dependent on the size of the map file 23:22 VanessaE anyway, bbl. 23:25 Sokomine unrelated question: what are shaders good for - apart from letting the world appear more blurry? seems the sea mod with it underground plants looks far better with shaders enabled..while there are some strange effects on some textures (the leaves we talked about yesterday) with shaders disabled... 23:28 OWNSyouAll How do I create a leveldb world I tried changing the backend to leveldb in world.mt and all that does is crash 23:30 Sokomine that usually ought to be sufficient - provided you've leveldb compiled in 23:32 OWNSyouAll Yeah it creates the leveldb file but crashes doing so 23:32 OWNSyouAll http://pastebin.com/xGD7gLuR 23:33 Miner_48er what versions of irrlicht are compatible with MT? 23:34 paramat hmmmm thanks for the lua optimisation tips, am learning a lot (and need to). from recent advice im improving my coding style in asteroid LVM, still more to do but so far: https://github.com/paramat/asteroid/blob/master/init.lua 23:35 paramat in 30 mins i'll be back to compile 0.4.8 from source for the first time 23:45 Sokomine paramat: aah! that's fine. so your intresting landscapes will become even faster :-)