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IRC log for #minetest, 2013-11-24

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Time Nick Message
00:03 Peacock the bottom plane looks about as big as the dreamliner lol
00:10 PilzAdam bye
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01:14 MinetestBot GIT: Sapier at GMX dot net commited to minetest/minetest: Temporary disable local install button due to irrlicht dialog breaking localization 16bd368374 2013-11-23T17:15:25-08:00 http://git.io/ff39Uw
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01:49 paramat we certainly need shadow decay http://i.imgur.com/8Bro5oC.png
01:50 paramat crater example http://i.imgur.com/ULsHYcy.png
01:52 Peacock jesus christ shadows at that distance shouldn't be possible lol
01:53 paramat big translucent comet vapour cloud with glitchy lighting http://i.imgur.com/m0yIjf7.png
01:53 Peacock all hail HW lighting, the saviour of man XD
01:54 paramat 3D noise looks like imperial star destroyers and those platforms where dark lords say "i am your father"
01:55 Peacock imagine the backlog in child support darth vader owes
01:56 Peacock they'll probably repo his star destroyer
01:58 paramat one more screen ... http://i.imgur.com/Zzm9mBf.png cavegen poked holes in the airlike nodes holding back water in a vrealm, uphill flood
01:59 Peacock like i said, they should just yank the entire mapgen from the engine and let mods take care of it
01:59 Peacock too many hard coded elements designed for minetest_game
02:04 paramat hm interesting point ...
02:05 Peacock well they'll never listen to me but they might listen to you :P it certainly would spur diversity between games and servers
02:10 paramat well i do intend to get to c++ and github dev standard so i can help out
02:10 Peacock good luck with that :P judging from the logs you'll spend more time arguing about pulls than writing them
02:10 Peacock thats why i prefer modding lol
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02:13 paramat hehe indeed thats what im wary of :)
02:14 Peacock heck i'd even rather run servers than release any mods so i dont waste more time arguing legalese than coding lol
02:15 paramat i expect most of my time will still be working alone on mods, for the sake of my sanity
02:15 Peacock better that way :P alot of the best modders tend to burn out
02:16 Peacock between the license queens, method maniacs and the ridiculous suggestions one gets, you'd need a tanker of gin lol
02:21 * OldCoder is still available tonight if people wish to work with new worlds
02:21 * OldCoder will return later
02:23 iqualfragile Peacock: are you crazy?
02:23 Peacock possibly, jury's still out on that one
02:23 iqualfragile do you know how much time it takes to do even basic landscape generation?
02:23 iqualfragile you can not just put that into lua
02:23 iqualfragile it would make the game slow as hell
02:24 Peacock i actually wasn't the first to advance that idea, i picked it up from the dev logs
02:24 iqualfragile additionaly v7 allows mods to do a lot of things
02:24 iqualfragile it even requires mods to do some things
02:25 NekoGloop minetest always requires mods
02:26 Peacock mods provide 3/4's of the content (conservative estimate), they might as well provide the terrain too
02:27 Peacock in any case if i had to debate this, i'd rather do with someone who has the power to either change things, or create the lua mapgen of the default game to prove it's possible
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02:53 paramat lua mapgen would be slower yes, okay for singleplayer but servers may suffer, and im not sure players would accept a significant slowing of mapgen ...
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02:54 paramat i can almost recreate v6 in lua now, apart from "flow mud" which i have yet to understand
02:55 paramat oh hang on, i dont know caves or dungeons either ...
02:56 Peacock well i think with perlinmaps it could be reasonably fast enough
02:56 Peacock lvm asteroids without perlinmaps might have been rough in server mode, but now theres no lag
02:58 Peacock if the engine continued to focus on better and faster noise functions rather than hardcoding mapgen elements it could end up very possible
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03:10 ShadowNinja Actually fast Lua mapgen is possible now.  See nore's mg mod. (Disclaimer: I haven't tested mg)
03:11 Peacock don't tell me, i already believe it :P tell iqualfrajilee
03:12 ShadowNinja iqualfragile: ^
03:25 iqualfragile paramat: servers would not be that much of a problem as they usualy have great hardware
03:25 iqualfragile i worry about the midle to low end hardware people tend to have at home
03:25 paramat okay good
03:25 iqualfragile especialy as even right now with native mapgen its not too fast
03:26 paramat i plan to visit the mg server soon to see this alternative mapgen
03:26 iqualfragile one longer term goal of minetest is to make mapgen realy fast so you can afford to just not store the generated blocks
03:27 ShadowNinja My server isn't all that fast, although the MG server runs on a very good VPS.
03:27 paramat iqual, intersting idea, regenerate each time ...
03:29 paramat um ... you'd have to store player creations though
03:29 Peacock why would you want to constantly regenerate the same blocks? storage is cheap
03:30 iqualfragile paramat: yes, that is the plan, just save the differences
03:30 paramat wow crazy
03:30 Peacock minetest already uses a larger chunk of my CPU than of my hard drive
03:30 iqualfragile so you can take advantage of new or changed mapgen easily
03:31 ShadowNinja Mapgen is fast, blocks are cached in memory for a minute, but no need to store unchanged blocks.
03:31 iqualfragile additionaly it is a lot easier to multithread in the engine
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03:32 Peacock but then you'll also never have a decent map beyond whats already built...
03:32 iqualfragile Peacock: in that case you might want to use luajit
03:32 iqualfragile Peacock: nope, when you add a block via lua or anything that counts as change and would be stored
03:32 Peacock i am using jit and i dont run a hundred mods
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03:34 Peacock the cavegen thing already fucks up alot of things, if people preload a map it's to not have that sort of problem, so constantly regenerating the same chunks seems incredibly stupid to me lol
03:34 iqualfragile additionaly it would be quite possible to have some specialy declared mapgen section for mods which can be called to recreate a block
03:35 iqualfragile so that should not be a problem
03:35 iqualfragile good night
03:35 paramat i added a comment with a matching wieldhand copied from Jordach's SamII skin https://github.com/minetest/minetest_game/issues/219#issuecomment-29148057
03:35 Peacock whatever lol let me know when you guys decide to waste CPU cycles instead of storage so i can know not to update lol
03:36 paramat ... found a way to move it in from the corner of the screen
03:36 Peacock especially as there's already a delete unused blocks conf
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03:37 paramat i also have a similar wieldhand matching the SamI texture
03:37 ShadowNinja Peacock: No there isn't, and without rollback you can't prune the DB later. (And usilg a rollback log will be very slow)
03:37 ShadowNinja using*
03:38 Peacock id much rather have a specific delete_block function in the API than have it done for me whether i want to or not
03:38 Peacock at least the delete_block would work on used and unused blocks alike
03:40 ShadowNinja DELETE FROM `blocks` WHERE pos=1234567;
03:41 Peacock well if its that easy why not add it to API rather than impose the function without choice to the user/admin
03:43 ShadowNinja Peacock: This will only be implemented if the mapgen is fast enough at regenerating blocks, which it is.
03:43 Peacock yeah but it's also going to be a pain in the ass for those of us who don't use the engine's mapgen, thats what im trying to point out, so if possible, please add a conf option to disable that
03:44 ShadowNinja Yes, Lua mapgen wouldn't use that.
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03:56 dafull97 hey guys
04:02 * NekoGloop curls up in ShadowNinja's lap
04:03 Peacock very gay, tape Miss Brahms!
04:05 NekoGloop meow
04:05 hmmmm [10:25 PM] <iqualfragile> especialy as even right now with native mapgen its not too fast
04:05 hmmmm it's very fast
04:05 NekoGloop it's fast
04:05 NekoGloop but lua
04:05 hmmmm the reason why YOU don't notice everything loading up instantaeously is due to a client-side meshmaking bottleneck
04:05 Peacock it's so fast, before you know what happened it's giving you money for a cab and telling you to beat it
04:06 paramat i pushed asteroid LVM/PM stacked realm version to github https://github.com/paramat/asteroid
04:06 NekoGloop hmmmm, so it's like how everyone thinks their processors are slow when in reality they just need more RAM? :P
04:07 Peacock well where meshes are concerned, i'd say better gfx cards
04:07 paramat i included hmmmm's advice to clear lighting with 'set lighting =0,0'
04:07 hmmmm nope, the problem is mostly the latency of the ram
04:08 hmmmm if ram access gets faster, computers will start advancing again
04:08 NekoGloop well
04:08 NekoGloop i mean like computers with 2GB
04:08 NekoGloop >.>
04:08 hmmmm 2gb is still a lot
04:08 NekoGloop not to actually run anything
04:08 hmmmm it's hilarious how nobody seems to think so
04:09 Peacock dont need to tell me, as a kid they had e-dong measuring contests about having 32 or 64mb of ram lol
04:09 hmmmm at work my computer has 2gb and everybody says it's so slow because of that, no, the real reason why is because it's running eclipse with 5 java applications open at all time, along with visual studio, and firefucks taking up 50gb
04:09 Peacock so when i see people comparing hardware today, i cant help but think back to when i was a kid lol
04:09 NekoGloop yes
04:09 hmmmm and it's a laptop too so it has a laptop hard drive
04:10 hmmmm if the hard drive were swapped out for something nicer then that'd make a real difference
04:10 ShadowNinja paramat: 1) Give noise values a better name, eg, perl_structures, not perl1. 2) pass the tables directly to get_perlin_map.
04:10 hmmmm people SUCK at identifying bottlenecks
04:10 Peacock well i thought that was obvious looking at city traffic patterns XD
04:10 ShadowNinja paramat: 2 is simpler and faster because the table is only generated once.
04:11 paramat okay
04:11 NekoGloop well
04:11 NekoGloop assuming you don't have an ass hard drive
04:11 NekoGloop and assuming you're running an operating system and its components along with any given game
04:11 Peacock i think ass hard is called hemorrhoids
04:12 NekoGloop Peacock, stfu("now") && gtfo("quickly")
04:12 Peacock lol
04:13 Peacock there's a cream for that you know lol
04:14 paramat local nvals1 = minetest.get_perlin_map({...}):get3dMap_flat({...})? ShadowNinja
04:14 ShadowNinja paramat: You can also optimize your usage of VoxelArea:index. Just add one to vi in the loop and use index(x0, y, z) before the inner loop.
04:14 NekoGloop cream.apply(area.burned)
04:14 paramat ah okay i saw that method elsewhere
04:15 ShadowNinja paramat: No, local nvals_structures = minetest.get_perlin_map(perl_structures)
04:16 paramat okay
04:16 ShadowNinja paramat: Er, +:get3DMap_flat()
04:17 ShadowNinja paramat: Of course +the second argument to get_perlin_map.
04:17 paramat yep
04:17 Peacock i think what he's saying is the more paramters you pass directly to functions instead of as variables means less GC lua has to do, (if i understood)
04:18 ShadowNinja Calling get_perlin_map would be best outside of on_generate, but I don't know the best way to do that.
04:18 paramat the content ids are now all separate local variables, folllowing hm-mms advice
04:19 ShadowNinja Peacock: If you use "{}" Lua generates a new table every time that runs, so "local a = {} for i=0,100 doThing(a) end" is much faster.
04:19 paramat thanks SN very useful, even more speed
04:20 Peacock well a table for node content id's might be a pain in the ass, but from what i saw from all other lvm mods, they seem to run get_content_id on every iteration of ongen lol
04:20 Peacock at least i defined mine from the outside :P
04:20 Peacock though i know tables is a bigger PITA than plain variables
04:20 ShadowNinja paramat: And "local size = {x=sidelen, y=side..."
04:21 paramat okay
04:21 ShadowNinja Peacock: Tables are a lot slower than local variables.
04:22 Peacock blame OCD, i *need* to organize things lol
04:22 ShadowNinja You can also place the content ids outside the function, but I don't know how much that will help.
04:22 Peacock every time things are disorganized, my universe makes a little less sense
04:23 Peacock well it avoids having to call minetest.get_content_id on each chunk
04:23 Peacock i havent seen what the function does, but i assume its better to call it once than on every chunk
04:23 ShadowNinja organized.in.tables -> organized_with_underscores. :-)
04:24 hmmmm content IDs should be local variables in the on_generate function
04:24 hmmmm not organized in tables
04:25 hmmmm putting them in a table which seems to be so very popular slows down accesses by as much as 50%
04:25 Peacock so running mt.get-cont-id on every chunk is faster than calling it outside, even with locals?
04:25 hmmmm that's correct
04:26 Peacock seems kinda repetitive but if you say so
04:26 hmmmm you probably don't realize it but get_content_id() is a very quick function, all it does is do a O(log(n)) lookup on a std::map
04:27 hmmmm if I say so?  who cares about what I say, why don't you go check it for yourself
04:27 Peacock well no like i said i dont know what the function does, not all functions in the api are that simple :P
04:27 hmmmm you should be profiling your speed-critical lua code right along anyway
04:27 ShadowNinja hmmmm: "on_generate() local id = mt.get_c_id("name") end" is faster than "local id = mt.get_c_id("name") on_generate() end"?
04:27 Peacock why would i check it myself? i dont have enough bread to leave a trail a breadcrumbs to find my way back from the MT source XD
04:28 Peacock i might be a fan of spaghetti dinners, that doesn't mean i wanna tackle the engine source lol
04:28 hmmmm ShadowNinja, try it on your own.
04:29 ShadowNinja hmmmm: Meaning yes, or IDK?
04:29 hmmmm globals in Lua are pretty dang slow
04:30 hmmmm I only tested local table vs. local
04:31 ShadowNinja hmmmm: Well that's a local outside the function, not actually a global.
04:31 hmmmm try it instead of guessing!
04:32 hmmmm local t1 = os.clock()
04:32 hmmmm stuff here
04:32 hmmmm print(string.format("elapsed time: %.2fms", (os.clock() - t1) * 1000))
04:32 Peacock tried enough shit just trying to get shadows to go away, speed was never a problem
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04:39 ShadowNinja hmmmm: I tested with math.random. "localer" variables were 150% as fast, but calling math.random() bumped it up 800%.
04:39 ShadowNinja 800% as long that is.
04:40 ShadowNinja 0.15 -> 0.10 -> 0.86
04:40 hmmmm why would you call math.random()?
04:41 ShadowNinja hmmmm: Because it's a Lua->C call(I think) and it should be fairly fast.
04:42 hmmmm math.random() is Lua, you must be thinking of PseudoRandom
04:42 ShadowNinja Of course this doesn't really matter because I'm using a loop that repeats a million times...
04:42 Peacock ideally you need 3-4 tests: external array, external local vars, internal array, and internal local vars (int/external = to the ongen function)
04:43 ShadowNinja hmmmm: And Lua->C calls in basic Lua? I'd like to avoid firing up a server.
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04:43 ShadowNinja Any*
04:43 stormchaser3000 is vanessaE on this chanel
04:43 Peacock she's gone to London to see the Queen
04:43 hmmmm ShadowNinja, not that I'm aware of
04:44 stormchaser3000 or shadow what is the chanel that the irc mod uses
04:44 NekoGloop no
04:45 stormchaser3000 ok ShadowNinja what is the irc server that the irc mod runs on
04:45 arsdragonfly joined #minetest
04:48 ShadowNinja stormchaser3000: Vanessa's servers, mine, and kaeza's are connected to irc.inchra.net
04:49 stormchaser3000 thanks
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04:51 ShadowNinja So, aparently basic table access if faster in LuaJIT than local variable access: http://pastebin.ubuntu.com/6467128/
04:52 hmmmm weird, and definitely not the result that pilz got when he tried the same
04:52 hmmmm you should run that test a couple of times within the same process and take the average and show the variance as well
04:54 Peacock so question is, outside table, or table inside ongen?
04:56 Peacock and.. what kind of differences are we talking about, ms or seconds lol
05:05 Peacock ideally if jit were default instead of plain lua we'd have a fewer set of test results to try lol
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05:08 * Peacock offers beer to the channel
05:15 * NekoGloop splashes it on Peacock's face
05:15 Peacock how rude
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05:15 NekoGloop meow
05:15 reactor Morning.
05:15 Peacock morning?
05:16 reactor No, mowing.
05:16 Peacock i woke up at 6PM EST :P
05:17 reactor Woah man.
05:17 reactor I'm amazed to discover someone's sleep cycle is more fucked than mine.
05:18 Peacock that's only half of it, last week i had to wait for a plumber during daytime, so i practically got no sleep until yesterday lol
05:19 Peacock now i got the lovely beginnings of a skylight in my bathroom and barely any pressure in the shower XD
05:20 reactor Peacock: plumbers work at night?!
05:21 Peacock no they come during the day, im at night lol
05:21 reactor Oh.
05:21 Peacock so try getting any sleep between 7pm and midnight lol
05:21 reactor Heh.
05:21 reactor Why go to bed at 7?
05:21 Peacock yesterday i hit the sack at 7am and awoke at 6pm today lol
05:21 Peacock erm, not yesterday, this morning lol
05:21 reactor o_0
05:22 reactor I've once done that.
05:22 Peacock yeah, im out of whack lol
05:22 reactor That is terrible.
05:22 Peacock that's nothing, next week (monday) i have to wait for the ceiling people
05:22 Peacock they  could come any day, so i can't sleep any of them until they come lol
05:22 reactor If I happen to stay up later than 4 o'clock, I prefer not going to bed at all, because I would wake up with head full of jell-o.
05:23 Peacock i used to be able to stay up 24 hours, but im pushing 30 now
05:24 reactor It's interesting how the mind starts detaching itself from the body when you stay up for long.
05:24 reactor And making up strange thoughts.
05:25 Peacock true with sleep deprivation you start hearing the cellphone ring or the front door knock even though its not true lol
05:25 reactor Oh yeah yeah, compulsive tendencies.
05:25 reactor "Have I checked that tap?"
05:26 reactor "Check the door, god damn it!"
05:26 Peacock heck i changed the ringtone on my phone and i still hear the old one lol
05:28 Peacock fall and winter are like that lol lack of vitamin = lack of sleep and appetite
05:28 Peacock *vitamin D
05:32 reactor Winter sucks ass.
05:33 reactor You go to work at night, and you go home at night. No sun until Sunday.
05:33 reactor And on Sunday, no time to get out.
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05:34 Miner_48er will the instructions for compiling MT work on cent os?
05:40 Peacock im not a huge fan of winter either, god must have one hell of a sense of humour :P
05:40 Peacock someone like me should have been born on the west coast or somewhere like florida lol
05:42 reactor Miner_48er: it's probably the same as other OS.
05:42 reactor Miner_48er: why don't you move your servers to a BSD variant?
05:43 Miner_48er not my servers
05:43 reactor Oh.
05:43 reactor Talk to the owner about the benefits of switching?
05:43 Miner_48er what benifit?
05:44 reactor A second.
05:44 reactor For example these: http://www.luke.maurits.id.au/writing/why-i-use-netbsd.html
05:45 reactor That apples to other BSD, too.
05:45 reactor title
05:45 reactor !title
05:45 MinetestBot reactor: Why I use NetBSD
05:46 paramat okay so local content ids within ongen function ... im learning a lot tonight
05:50 Peacock p, shadowninja said earlier that tables were faster with jit
05:57 paramat okay i use normal lua
06:00 Peacock portals http://s18.postimg.org/smxql3w7d/screenshot_2293341731.png
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06:01 reactor Pwned.
06:01 reactor Peacock: woah.
06:01 reactor You're working on a portal gun?
06:02 paramat a dyson cube is a good idea actually ... stuck on the inside of the world boundary with a big sun in the centre, lots of space inbetween
06:04 Peacock not a portal gun my computer (with the mapp mod builtin) will be able to create portals :-)
06:04 Peacock and yeah, dyson sphere/cube would be cool, actually i thought of a cube first
06:04 Peacock because a sphere in MT would be painful to do lol
06:04 paramat its a cubic cosmology
06:04 Peacock but a cube with each inside face being a terrain would be awesome :-)
06:05 paramat i find vrealm possibly more interesting when gravity cant be changed, if it could it would just be another landscape
06:06 Peacock what i worry about with vrealm is liquids
06:06 Peacock the slightest obstruction would cause a waterfall of epic proportions
06:06 paramat yeah cavegen has to be disabled
06:06 Peacock but the vrealm made me think of a cube where each inside face is a terrain
06:08 paramat the hard and challenging bit is making them meet or perhaps blend at the edges and corners
06:08 Peacock a dyson cube if you will lol
06:08 Peacock i wouldn't know about that, im only *starting* to get a handle on noise playing with your asteroid mod lol
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06:28 nore paramat, an advice for the content ids in ongen function
06:28 nore better make them global to the whole mod
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06:33 VanessaE hi
06:34 reactor o/
06:36 paramat nore, okay thanks
06:39 paramat ... but hmm-mm recommends them to be locals ... :)
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06:43 hoodedice Yo
06:48 nore paramat, locals to the mod
06:49 paramat okay :)
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07:11 MinetestBot GIT: kwolekr commited to minetest/minetest: Don't continue trying to deserialize blank block data 068dd796f5 2013-11-23T23:10:15-08:00 http://git.io/ZvIscA
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07:15 MinetestBot GIT: kwolekr commited to minetest/minetest: Bump version to 0.4.8 a2608217d3 2013-11-23T23:12:20-08:00 http://git.io/zYU0rA
07:20 VanessaE oh, so it's official?  guess I better update a few mods.
07:24 hmmmm erm hold on guys
07:24 hmmmm don't fetch from master yet
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07:34 MinetestBot GIT: kwolekr commited to minetest/minetest: Bump version to 0.4.8 122875c30c 2013-11-23T23:23:49-08:00 http://git.io/ydUD6A
07:45 pitriss Hi, I want to ask, is there way how to modify join/leave messages from mod?
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07:53 sfan5 pitriss: no
07:54 pitriss sfan5: ok.. I just wanted to add timestamps to them..
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08:10 arsdragonfly_ 0.4.8 is out?!
08:11 VanessaE apparently so
08:11 nore it is getting out
08:11 nore they are making the builds, etc.
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08:19 hmmmm paramat, http://dev.minetest.net/Lua_Optimization_Tips
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08:20 paramat https://forum.minetest.net/viewtopic.php?pid=119396#p119396
08:20 paramat thanks
08:20 nore https://forum.minetest.net/viewtopic.php?id=7819
08:20 hmmmm I just finished writing that up, it'd be good if somebody could go through each point and benchmark what the typical improvement is
08:21 nore hmmmm, about that: should we include bit32 in Lua too? (it is in LuaJIT and Lua 5.2, but not 5.1)
08:21 nore bitwise operators are useful to optimize things...
08:22 hmmmm erm, no thanks
08:29 paramat =) !
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09:22 MinetestBot markveidemanis: <john_minetest> No, I won't help you with your homepage/project/anything.
09:23 markveidemanis !up mt.marktest.co.uk
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09:32 reactor markveidemanis cahin
09:32 reactor markveidemanis chain*
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09:42 nore How do I profile a lua thing? os.clock is not precise enough
09:42 VanessaE run a loop of whatever say 1000 times
09:42 VanessaE time that, divide by 1000.
09:53 smoke_fumus does anyone have experience with Cg syntax?
09:55 VanessaE nope, no one would ever study that :{
09:55 VanessaE :P
09:55 VanessaE ok, enough sarcasm, I'm off to bed.  night all.
09:58 nore is there a way a mod can detect if using LuaJIT or not?
10:01 nore cause I have a mod that should do something if LuaJIT is there and something else if it isn't
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10:07 arsdragonfly_ nore : simply if jit then blah blah blah end
10:07 arsdragonfly_ http://stackoverflow.com/questions/19056429/how-to-check-if-nginx-uses-luajit-and-not-lua
10:08 nore yes, I saw that...
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10:27 PilzAdam Hello everyone!
10:28 reactor Ehlo.
10:29 nore PilzAdam, https://forum.minetest.net/viewtopic.php?id=7819 <-- yay!
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10:48 hoodedice RealBadAngel: Why wasn't shaders implemented in 0.4.8?
10:48 PilzAdam hoodedice, because they are not finished yet
10:48 hoodedice hrm.
10:48 RealBadAngel this is not ready feature, it will be released propably with 0.4.9
10:49 hoodedice What is yet to do?
10:49 RealBadAngel lotsa stuff
10:49 hoodedice =)
10:49 Topic for #minetest is now 0.4.8 is released! | Website: http://minetest.net | Rules: be patient, respect other users, here and in other channels | Core Devs: #minetest-dev | Servers: http://minetest.net/servers | IRC Logs: http://irc.minetest.ru/minetest/
10:49 hoodedice PS: I've noticed that bumps occur towards the corner of the screen
10:50 hoodedice Area under the pointer is flat
10:50 hoodedice Is that on purpose?
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10:53 RealBadAngel if you look straigth at texture you see it not deformed
10:53 RealBadAngel deformation (oclussion) takes place when view vector changes
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10:54 hoodedice hmm
10:54 RealBadAngel take a closer looks at bricks texture
10:54 RealBadAngel *look
10:56 hoodedice bumped?
10:57 RealBadAngel HavenNG
10:57 hoodedice hrm, yes, bricks do retain the bumpness even on direct view
10:57 hoodedice brb ;ater
10:57 hoodedice *later
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11:32 whiskers75 hai
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12:45 hoodedice Has MGv7 been done with?
12:50 hoodedice MGv7 wasn't finished?!
12:50 hoodedice S.A.D.
12:52 reactor MG-42 was!
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13:18 MinetestBot GIT: sfan5 commited to Uberi/MineTest-WorldEdit: Revert "Change compatibility notices." because we have 0.4.8 now b3ba6f2433 2013-11-24T05:18:04-08:00 http://git.io/CwQPjQ
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13:59 iqualfragile yay minetest 0.4.8
14:00 reactor Already?
14:00 reactor Woohoo!
14:04 Jordach naw shit
14:05 iqualfragile well maybee minetest 0.4.9 wont take that long
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14:30 iqualfragile what is the id for air?
14:30 PilzAdam iqualfragile, 126 or 127 IIRC
14:31 Leoneof joined #minetest
14:31 iqualfragile and in foo:bar notation?
14:31 iqualfragile empty string?
14:31 PilzAdam "air"
14:31 iqualfragile oh… ok
14:32 PilzAdam "" is the hand, or empty item
14:34 iqualfragile ok
14:35 iqualfragile feature request: allow mods to have an disabled.lua and an delete.lua
14:35 PilzAdam hm?
14:35 iqualfragile disabled.lua is called if (and only if) the mod is set to off in world.mt
14:36 PilzAdam how would that be used?
14:36 iqualfragile delete.lua is called when … hmm… maybee when the world was started with a special parameter or when its contained in some setting
14:36 iqualfragile PilzAdam: right now when you disable mods you have shitloads of undefined nodes
14:37 iqualfragile disable.lua could just contain the node definitons without any kind of abms or game logic, just the graphics more or less
14:37 iqualfragile and delete should alias them tho some default node
14:37 PilzAdam eh, that means you cant disable mods anymore?
14:39 markveidemanis Bad idea, it takes away control
14:39 markveidemanis Like the current mod system
14:39 markveidemanis I liked when ALL the mods were enabled by default
14:39 iqualfragile PilzAdam: yes you can, but without the ugly undefined nodes
14:40 * sfan5 wishes he did more bitcoin mining back then when the price was low
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14:40 iqualfragile sfan5: everybody does
14:41 sfan5 I currently have 1.68€ worth of bitcoins, mining gives me 10x less now...
14:41 sfan5 you can't do much with 1.68€
14:42 reactor Bitcoins are waste of electricity.
14:42 reactor Mining them is not based on producing product, as it's the case with gold and real money.
14:42 reactor When you mine gold, you mine valuable material.
14:43 reactor When you mine bitcoins you calculate complicated functions that don't describe anything.
14:45 thexyz sfan5: I have 86$ it seems
14:45 thexyz according to blockchain.info rates
14:46 sfan5 I recalculated and
14:46 thexyz reactor: calculating that hash helps the network function
14:46 sfan5 I have 2.55€ now
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14:51 thexyz cool
14:52 thexyz and I keep reading about all those pizzas for $2 million
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14:57 iqualfragile reactor: no
14:57 iqualfragile gold is not valuable
14:57 iqualfragile gold is borderline-useless
14:57 reactor It is.
14:57 reactor It's a good conductor.
14:57 iqualfragile and thats it
14:57 reactor It's a good non-reactive metal.
14:57 reactor s/metal/material/
14:57 iqualfragile it allso does not react with (we call it königswasser)
14:57 iqualfragile no, sorry
14:57 reactor It dissolves in it, no?
14:58 iqualfragile königswasser was one of the accids taht can dissolve gold
14:58 reactor King Vodka, we call it here.
14:58 iqualfragile but you can use plastic
14:58 reactor You can't use plastic for some substances.
14:58 reactor You can't use plastic for conductive pads.
14:59 reactor Gold is soft and has high conductivity, hence it's good for electrical connectors.
14:59 reactor Jewelry is a brutal waste of this precious material.
14:59 iqualfragile but it is too rare to actually be used for connectors
14:59 reactor It is.
15:00 iqualfragile so there is allmost no real use for gold
15:00 reactor There is.
15:00 reactor Connectors.
15:00 reactor Alright?
15:00 reactor You could even make wires of it, if you could afford.
15:00 reactor I suppose there are applications where they use gold wires.
15:00 reactor Heh.
15:00 iqualfragile and there is a real use for bitcoins:
15:00 iqualfragile trusted transactions
15:00 reactor It also is good for medical implant coating.
15:01 reactor Because it should not react with the body.
15:01 markveidemanis Why does worldedit leave FUCKING SHADOWS?
15:01 reactor markveidemanis: //fixlight
15:09 markveidemanis Nope
15:09 markveidemanis Wont work
15:10 markveidemanis I am having to dig everyhing up
15:11 Exio4 i now have two windows VMs
15:11 Exio4 er, three
15:11 Exio4 windows 98, windows xp, and windows seven (ultimate)
15:11 Exio4 the last, 64bit, the xp, 32b and the w98, well, 64bit x86 cpus didn't exist back there
15:12 nore reactor, there are some materials even more conductive than gold...
15:12 reactor Provide examples, will you?
15:13 Exio4 i wonder what to do with them
15:14 nore reactor, sodium for instance
15:14 reactor It's reactive as hell.
15:14 reactor Good luck making connectors of it.
15:14 nore I know...
15:14 reactor Then why did you even start this?
15:14 nore but I also know that researchers were able to make even more conductive  materails
15:15 nore out of carbon nanotubes
15:15 reactor Impractical
15:15 Exio4 gold is useless because it os too expensive to be useful in shit
15:15 reactor Gold is easier so far.
15:15 Exio4 it is *
15:15 nore which can be used for wires (they made several centimeters of it...)
15:16 nore gold is to rare to be used everywhere... that's why copper is used instead
15:16 reactor Copper is reactive.
15:17 Exio4 yes, gold is awesome
15:17 reactor Gold is the best for connectors, so far.
15:17 Exio4 get 1kg of gold and 1kg of copper or any other material
15:17 reactor You don't have to make them entirely gold.
15:17 reactor You only have to coat the conductors.
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15:40 jojoa1997 did anyone install proprietary drivers on ubuntu before?
15:41 PilzAdam yes
15:41 jojoa1997 do you have a readon graphics card?
15:41 PilzAdam no
15:42 jojoa1997 poo
15:42 jojoa1997 oh wait i can go on #ubuntu nvm
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16:00 harrison sauce4thehoss, gruel4themule
16:01 iqualfragile harrison: wut?
16:01 harrison oh, just a slogan
16:01 harrison or "meme" if you will
16:02 iqualfragile 3edgy5me
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16:03 harrison perfect! i didn't understand that at all!
16:03 OldCoder joined #minetest
16:03 harrison OldCoder, perhaps you can help us
16:04 OldCoder Good morning. How?
16:04 harrison iqualfragile and i have offered competing memes
16:04 * OldCoder listens
16:04 harrison can you pick the winner?
16:04 harrison mine is:
16:04 OldCoder I can try
16:04 harrison sauce4thehoss, gruel4themule
16:04 OldCoder Go on
16:04 harrison iqualfragile's meme is:
16:05 harrison 3edgy5me
16:05 reactor 2edgy4me
16:05 OldCoder harrison, what are the criteria? All are euphonius (sp?)
16:05 harrison o now i understand. that is rilly clever
16:06 harrison euphonious
16:06 OldCoder T Y
16:06 harrison his is more clever and mine includes a mule
16:06 harrison hard to judge a winner
16:06 OldCoder I do not see how they are qualified to be "memes". They are all amusing catchphrases.
16:07 OldCoder I will use gruel4themule and 2edgy4me myself
16:07 harrison ok i have a g'teed meme then
16:07 OldCoder Pass on selecting a "meme"
16:08 harrison ,09mememememememememememmememememememememememememememememememememememememe
16:08 harrison ,09                                   _        internet insect           .
16:08 harrison ,09   _ __ ___   ___  _ __ ___   ___ | |__   ___  _ __  _ __   ___  _ __ .
16:08 harrison ,09  | '_ ` _ \ / _ \| '_ ` _ \ / _ \| '_ \ / _ \| '_ \| '_ \ / _ \| '__|.
16:08 harrison ,09  | | | | | |  __/| | | | | |  __/| | | | (_) | |_) | |_) |  __/| |   .
16:08 harrison was kicked by ShadowBot: Message flood detected.
16:08 harrison joined #minetest
16:08 OldCoder Hi
16:08 OldCoder harrison, bot does not like that
16:08 reactor Pwned.
16:08 OldCoder harrison, others; I wish to build 0.8.4 server and clients for MT
16:08 harrison but do YOU like it?
16:08 OldCoder harrison, I cannot read it here but it looks interesting
16:08 Hunterz joined #minetest
16:08 OldCoder Paste to a paste site?
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16:09 OldCoder harrison, reactor, others; is there a git clone command to pull 0.8.4 plus fixes as opposed to new experimental branches?
16:10 reactor 0.4.8
16:10 reactor mk
16:10 reactor hmm
16:10 reactor idk
16:10 PilzAdam OldCoder, no
16:10 Calinou too many memes
16:11 PilzAdam we only have a stable branch, but we dont push fixes to it
16:11 harrison that is what makes it so stable
16:12 Peacock what, no stable twig or stable roots?
16:12 Peacock and will the stables have ponies?
16:12 harrison sauce4thehoss, gruel4themule
16:12 harrison see what i did there?
16:13 Peacock drugs are bad, mkay?
16:13 harrison You don't actually believe that.
16:14 Peacock drugs have been uncool since rob ford
16:14 harrison In any case. one man's mede is another man's persian.
16:15 Peacock speaking of persians, the iranians cut a deal with the yanks
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16:15 harrison Jew don't say!
16:16 OldCoder PilzAdam, thanks. What is the git clone for the stable branch?
16:16 Peacock bibi don't seem happy
16:16 jojoa1997 lol i just found this in the minecraft forums http://www.minecraftforum.net/topic/2055138-what-is-the-one-thing-you-dislike-the-most-in-17/#entry25266339
16:16 OldCoder PilzAdam, or should I continue to clone upstream bleeding egde?
16:16 OldCoder * edge
16:16 harrison that was my impish implication
16:16 PilzAdam OldCoder, git clone https://github.com/minetest/minetest.git whatever && cd whatever && git checkout stable-0.4
16:16 PilzAdam same for minetest_game
16:17 jojoa1997 i thought the big ugly black border was minetest's thing. This makes me wonder if Mojang is ccoping some of Minetest's things?
16:17 jojoa1997 Hi OldCoder
16:17 Peacock who the fuck cares if he is lol
16:17 PilzAdam OldCoder, I recommend to use stable, as you have less risk to break stuff with it
16:17 sapier joined #minetest
16:17 Peacock as in, pot meet kettle lol
16:17 sapier Mobf prerelease 2.2.90 is ready plz test
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16:20 OldCoder PilzAdam, thank you
16:20 OldCoder jojoa1997, Hey
16:21 jojoa1997 gtg gonna try the new grapfics driver the internet told me
16:21 Peacock the internet says alot of things,
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16:25 Peacock i hadn't realized how tacky Sliders was until i started watching it again lol
16:26 rubenwardy Hi all
16:28 ShadowNinja hmmmm: My local variables vs tables test only did "ids[1] = ids[1] + 1", more complex table access should take longer. And I found that if I raised the number of iterations local variables got the edge at about the ten-second mark.
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16:31 Peacock so the jury's still out on table vs local vars
16:33 ShadowNinja Peacock: Local variables are almost always faster, and tables only win by a slight margin in LuaJIT with very simple access.
16:34 Jordach > simple access
16:34 Jordach > luaJIT
16:34 Jordach hell nope.
16:34 Peacock well in the overall scheme of things, the switch to perlinmaps did alot more to boost ongen speed than where and how i store my content id's
16:35 Peacock though since i use jit i reckon the where and how of content id's dont affect much
16:35 ShadowNinja Yes, most of this only matters if your codecrepeats a few billion times.
16:35 ShadowNinja +' '
16:36 ShadowNinja Peacock: LuaJIT is very good at optimizing tables, but Lua is a lot slower.
16:36 Peacock as in generating billions of chunks?
16:37 Peacock well the fact we still have two-speed lua doesn't help for comparing results lol
16:37 ShadowNinja Peacock: As in generating about a million chunks at a time.
16:37 Peacock yeah that'll never happen lol
16:38 Peacock ianno how i mentioned a delete chunk functions yesterday, is it possible to check if a chunk has been generated and to call ongen without having a player physically there?
16:39 sapier not from within lua
16:39 sapier at least by now
16:39 Peacock poop, my computer node map thingy is pretty good at scanning asteroids, but only for loaded areas
16:39 sapier maybe the forced block loading api could be used to mage a block generate but it's early discussion state
16:40 Jordach sapier, i'd make one that allows entities to use a farmesh like thing, they can work as normal (cannot be seen, but do move and react)
16:40 Jordach same for abms
16:41 ShadowNinja Local variables: 9.926781 Tables: 36.931419 -- Lua with 1,000,000,000 iterations.
16:41 sapier sorry don't understand what you try to tell ?
16:41 Peacock another idea, an on_walk function for nodes, for things like traps and portals
16:41 Jordach sapier, allow entities to roam and attack other entities, but do not render them if they are in unloaded chunks
16:41 sapier peacock I have a feeling of very very bad performance with such a callback ;-)
16:42 Jordach eg, mobs
16:42 nore sapier, force_loading is coming soon...
16:42 Peacock sapier compare and contrast with running an abm on the node every second :P
16:42 nore (as soon as I am motivated enough for it)
16:42 ShadowNinja Peacock: After client-side Lua in implemented that will work.
16:42 ShadowNinja is*
16:43 sapier peacock just because you can find even worse ways to do it the bad thing doesn't get better
16:43 ShadowNinja Peacock: For now iterate through all players in on_globalstep.
16:43 sapier jordach unloaded chunks meaning areas where node data isn't available?
16:43 Jordach sapier, correct
16:43 Peacock that was my first thought, and i wouldn't be surprised if on_walk worked much the same way
16:44 sapier how should a entity do anything sane without knowing it's environment?
16:44 Jordach basically let the engine create a fake solid area (just like farmesh, the engine should just estimate the solid areas, nodeboxes become boxes)
16:44 sapier I don't see the benefit right now maybe I miss somethingß
16:45 * Jordach doesn't wanna update minetest versions (the problems of being stable)
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16:46 sapier in general loading things is while no player is there is a bad idea ... in most situations finding a way to NOT load things and do same is way better
16:46 rubenwardy What are farmeshes?
16:47 Peacock gone, judging from changelog
16:47 Megaf I hate this rollback now a days
16:47 Megaf it just make the OS to kill the minetest server
16:47 sapier reduced detail meshes ... at least I think so
16:47 rubenwardy Like player meshes in the distance?
16:48 ShadowNinja Megaf: Use SQLite rollback. (See the pull request)
16:48 rubenwardy Or the map mesh
16:48 rubenwardy (like terrains when they lose detail)?
16:49 Megaf developers... They neve see things with a user point of view
16:49 Megaf why dont you make the thing actually usable?
16:50 rubenwardy or user friendly
16:50 sapier because users tend to NOT report issues
16:50 rubenwardy It is because developers are like robots
16:50 Jordach ...you can talk rubenwardy
16:50 rubenwardy s/like/
16:50 Megaf There are several unhappy players on my server, All I can say is, sorry, it's a minetest bug or fault
16:50 Jordach you develop your nodebox editor with the MOST WANTED features
16:50 Jordach s/with/without
16:50 sapier megaf if you have issues WRITE A issue on github
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16:50 Jordach AN*
16:51 rubenwardy Is that a statement, or a suggestion?
16:51 Megaf sapier, my issue it's a know bug
16:51 sapier which one
16:51 sapier ?
16:51 rubenwardy or a you try
16:51 Jordach rubenwardy, people want the save and other shit working first
16:51 Megaf sapier, rollback
16:51 sapier can't rollback be disabled?
16:51 rubenwardy Export works!
16:51 Megaf rollback, in the master branch, make the server to be killed
16:52 Megaf I need rollback to help fix grefing
16:52 Peacock if you dont like rollback, learn to make regular backups and moderate your servers properly
16:52 Peacock that means not granting interact to complete noobs lol
16:52 Megaf shut up
16:52 Peacock blow me
16:52 rubenwardy I suppose you have a point
16:52 Megaf Peacock!*@* added to ignore list.
16:52 Megaf done
16:53 Megaf you are blown up
16:53 Megaf happy?
16:53 sapier rollback isn't something you will get without performance impact if you NEED to use it you have to accept it (that doesn't necessarly mean it can't be done better)
16:53 Peacock http://youtu.be/bqlplW3iYB0
16:53 Megaf sapier, rollback is a fantastic tool and it used to work grate
16:53 Megaf great
16:53 rubenwardy I am currently preparing for save/load
16:53 sapier obviously it didn't noone breaks things by purpose
16:53 Megaf I used to use rollback with no big issues at all, never had a crash with it
16:54 Megaf even with a rollback like /rollback nick 999999999999999999999999999999999999999
16:54 sapier and what happens now?
16:54 Megaf I just had to wait a couple of seconds and everything back to normal
16:54 Megaf thats with the 0.4 branch
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16:54 Megaf now, with the master branch, it makes the server to use so much memory that it makes the OS kill it
16:55 Peacock an ounce of prevention is worth a pound of cure XD
16:55 Megaf And it doesn't actually rollbacks anything at all
16:55 Jordach Peacock, tell me about it, same for HIV fighting drugs
16:55 sapier I'll see what I can do megaf give me some time
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16:56 Megaf sapier, and now, that's actually the only issue I have
16:56 Peacock from griefing to HIV lol that escalated quickly
16:56 Megaf everything else seems to be fixed
16:56 Jordach Peacock, prevention is far better than the cure
16:57 Jordach the cures suck and make it worse usually
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16:57 Jordach ello
16:57 Calinou hi
16:57 rubenwardy Who here watched Doctor Who / the day of the Doctor?
16:57 Megaf I don't use stuff to protect land because I believe that takes freedom away
16:58 Jordach btw, if i get around to actually planning a second short, i want community input
16:58 Megaf I will myself protect small parts of land for some users
16:58 Peacock ugh, doctor who... fantasy show for women lol i can't stand DoG's biased reporting on it (sponsor)
16:58 rubenwardy DoG?
16:58 Peacock denofgeek
16:59 Peacock they bitch about half a dozen decent american scifi, but act like doctor who is original with bi-monthly dalek invasions lol
16:59 rubenwardy Where are you from?
16:59 Jordach john_minetest, the pirate shore awaits ;)
17:00 rubenwardy Excluding the day of the doctor, there has not been a dalek invation since the ww2 / new dalek things
17:00 rubenwardy However, they were in Clara's first apprense, but not as an invasion
17:00 rubenwardy The Daleks are the Doctor's nemisis
17:01 sfan5 nice, bitcoin-qt uses all memory
17:01 rubenwardy watchseries.* is good
17:01 OldCoder Exterminate!
17:01 OldCoder ^ Daleks
17:01 sapier megaf maybe a quick solution for your probmem might be removing/backuping rollback logs on regular base?
17:01 * OldCoder remembers when the Daleks finally showed how they could get up stairs :P
17:01 rubenwardy Not having the daleks every so often would be like not having the joker in spider man
17:02 rubenwardy meh
17:02 OldCoder rubenwardy, Joker in SpiderMan? Ah. But actually I think they met once.
17:02 Jordach OldCoder, oh god that was the most fearful thing ever: "ELEVATE!"
17:02 rubenwardy The joker is spider mans nemisis?
17:02 Megaf sapier, tried that already
17:02 OldCoder rubenwardy, Nope
17:02 rubenwardy oh
17:02 OldCoder Different universes
17:02 rubenwardy ok
17:02 rubenwardy Not having the daleks every so often would be like not having the joker in batman
17:02 OldCoder See "The Killing Joke"
17:03 OldCoder Named after the story probably
17:03 OldCoder Hold on briefly
17:03 sapier megaf there's a solution worked on atm but it's not ready for release
17:03 OldCoder http://en.wikipedia.org/wiki/Batman:_The_Killing_Joke
17:03 OldCoder john_minetest and others ^
17:03 OldCoder Landmark comic ^
17:04 Megaf ok, if its not ready, dont release it, thats the right decision
17:04 OldCoder http://upload.wikimedia.org/wikipedia/en/9/95/Jokerorig.png
17:04 OldCoder Joker's original identity ^
17:04 OldCoder http://en.wikipedia.org/wiki/File:Jokerkillingjoke.png
17:04 OldCoder Joker after one bad day ^
17:04 OldCoder john_minetest, reviewing further
17:05 OldCoder Yes
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17:05 OldCoder john_minetest, you are correct; comic may have been named after the band as an inside joke
17:05 OldCoder
17:06 OldCoder To wrap up: There was a mild mannered comedian who had one bad day. Wife died, he fell into toxic chemicals, etc. Happens all the day. Afterwards, insane and mirror image to Batman.
17:06 OldCoder ^ Concise summary
17:06 OldCoder * all the time
17:14 Megaf sapier, any idea of what could be causing the OS to kill minetesetserver when rollback is in progress?
17:15 sapier there's a known issues with large rollback files but if you don't have those I'd more think about a general bug
17:15 ShadowNinja Megaf: OOM. Wait for SQLite rollback or merge it locally.
17:16 Megaf ShadowNinja, how will it work? For the end user, it will be just like /rollback nick time?
17:16 cisoun joined #minetest
17:17 Fury joined #minetest
17:17 ShadowNinja Megaf: The only difference is that it is 1000X faster, doesn't eat RAM, and /rollback_check has a limit option that defaults to 5.
17:17 MrBeNNy joined #minetest
17:23 sfan5 and now bitcoin-qt crashed my computer
17:23 Peacock have a box of lols
17:25 thexyz s/ls/lis/
17:26 sfan5 lolis?
17:26 sfan5 do you mean lollies?
17:27 thexyz he
17:27 thexyz he
17:27 Megaf ok, thanks for your attention sapier ShadowNinja
17:27 Megaf I must got
17:28 sfan5 >I must got
17:28 sfan5 plol
17:29 EvergreenTree joined #minetest
17:29 EvergreenTree o/
17:37 Jordach o/
17:45 rubenwardy Ok, the handles now work, on to the UI Framework and then save / loading
17:49 sfan5 bitcoin-qt -reindex -dns -upgradewallet does things 100% faster than before
17:51 Jordach plol, bitcoin
17:51 arsdragonfly_ joined #minetest
17:54 Exio4 does anyone want to play monopoly?
17:54 Jordach FUCK. YEAH.
17:54 EvergreenTree ^
17:54 reactor ~ $ who is smart
17:54 reactor usage: who [-HmqsTu] [am I] [file]
17:54 reactor :(
17:54 reactor It used to say the current user.
17:54 Peacock who is Yeah and why would you fornicate with him/her
17:55 Jordach goddammit Peacock
17:55 Jordach Exio4, have you found a irc game again
17:56 Exio4 nope, it is there http://www.psmonopoly.com/monopoly-online
17:56 Peacock not retro enough, let's play with carrier pidgeons
17:56 Hunterz joined #minetest
17:56 Jordach jordach@Aspire ~ $ who is smart
17:56 Jordach jordach  pts/0        2013-11-24 17:55 (:0.0)
17:56 Jordach reactor, ^^
17:57 reactor Aight.
17:57 reactor :(
18:01 Jordach oh, wow
18:01 MinetestBot GIT: PilzAdam commited to minetest/minetest: Reenable -dev suffix f87c1c2410 2013-11-24T10:01:25-08:00 http://git.io/yn2Vjw
18:02 Jordach didn't even had the qt developer shizzle
18:08 Calinou calinou@calinou-desktop:~$ whatis love
18:08 Calinou love: nothing appropriate.
18:09 Jordach same here
18:09 sfan5 4
18:09 sfan5 s/4//
18:11 iqualfragile oh fuck… 4chan found some child adoption wobsite
18:13 Jordach wobsite
18:15 EvergreenTree joined #minetest
18:16 rubenwardy Hmmm
18:17 Jordach any minetesters up for online monopoly?
18:18 PilzAdam Jordach, hows the short coming along?
18:18 Jordach PilzAdam, rendering
18:18 EvergreenTree He's working on it
18:18 Jordach it's done in large segments so i can openshot it as well as blender render new parts
18:18 whiskers75 Hai guise
18:19 Jordach PilzAdam, frame 32 of 475
18:21 EvergreenTree Jordach, did you know blender has a fairly basic built in video editor?
18:21 EvergreenTree It's called blender vse iirc
18:21 Jordach EvergreenTree, sucks compared to OpenShot
18:21 Jordach i'd rather use the well known FOSS standard
18:21 EvergreenTree yeah, though OpenShot sucks compared to some of the video editors on linux
18:21 EvergreenTree it'll do though
18:22 Jordach s/linux/windows
18:22 Jordach EvergreenTree, OpenShot 2.0 has an amazing set of new stuff
18:23 EvergreenTree Like what?
18:23 * EvergreenTree wants
18:23 Jordach new interface, new transitions, plugin support
18:24 Jordach http://www.openshotvideo.com/?bloglink-header
18:24 Jordach masking, some other shit
18:25 EvergreenTree :D
18:25 Peacock "Openshit, now with masking and other shit" XD
18:26 Exio4 Jordach: ?
18:26 Jordach Exio4, waiting for the tree
18:27 VanessaE joined #minetest
18:28 Calinou I tried installing arch in VirtualBox today and failed again :<
18:29 Jordach Calinou, i managed to get Arch going in virtualbox
18:29 Jordach ON WINDOWS.
18:29 Jordach EvergreenTree, Exio4: want a render of us three playing monopoly?
18:29 Calinou on windows, yes, Jordach
18:29 Exio4 sure
18:29 Calinou Jordach, us four!
18:30 OldCoder Calinou, what went wrong?
18:30 EvergreenTree Here is the client if you want to play: http://www.psmonopoly.com/monopoly-online
18:30 OldCoder Not with Love but with Hard Disk
18:31 Calinou it kept rebooting on "archiso"
18:31 arsdragonfly joined #minetest
18:31 VanessaE hi all
18:31 Calinou "All original material Copyright 2002-2014"
18:31 Calinou THEY HAVE A TIME MACHINE!!!
18:31 OldCoder VanessaE, Hello
18:37 nore joined #minetest
18:46 * rubenwardy is starting to write the NBE's file parser
18:47 thexyz Calinou: try harder
18:47 roboman2444 joined #minetest
18:47 thexyz what's so difficult about installing arch?
18:47 thexyz it just fucking works
18:47 Calinou it doesn't boot on the installed stuff
18:47 VanessaE rubenwardy: Non-Biological Extraterrestrial's? ;)
18:47 Calinou it keeps booting archiso
18:47 rubenwardy NodeBox Editor
18:48 thexyz (and if it doesn't just fucking works then use `acpi=off nomodeset` and it will)
18:48 Calinou how would you remove the installation media on virtualbox?
18:48 VanessaE (that stupid movie ruined me...)
18:48 thexyz Calinou: that's not arch problem
18:48 thexyz lrn2virtualbox
18:48 thexyz you can remove the disk from the tray
18:48 Calinou I don't have that problem with xubuntu or debian
18:48 thexyz or choose a different boot media when starting your virtual machine
18:48 Calinou didn't have to do that :P
18:48 thexyz and?
18:48 thexyz also
18:48 PilzAdam VanessaE, heh
18:49 thexyz http://i.imgur.com/B82D3gR.png
18:50 thexyz but I guess I've posted that one already
18:50 thexyz http://i.imgur.com/bdjXaJZ.jpg
18:50 iqualfragile thexyz: are you sure that should be archlinux?
18:50 thexyz of course
18:50 iqualfragile not … gentoo…?
18:50 thexyz what else?
18:51 thexyz I don't remember people advertising gentoo to newbies
18:51 Calinou I seen the first one already
18:51 theTroy joined #minetest
18:51 iqualfragile that might be because there are no getoo users…
18:51 Calinou thanks for .png version :P
18:51 thexyz iqualfragile: I use it
18:51 iqualfragile SO BLOATED with "the gnu coreutils"
18:51 thexyz http://i.imgur.com/sLf3w7W.png
18:52 thexyz > install gentoo
18:52 iqualfragile yes, busybox masterrace
18:53 iqualfragile plol
18:53 thexyz http://i.imgur.com/dLswDjW.jpg
18:53 Leoneof your poor cpu, don't compile with your cpu
18:53 thexyz what?
18:54 Leoneof gentoo means to compile everything, yes or no?
18:54 iqualfragile Leoneof: wat.jpg?
18:54 iqualfragile yes
18:55 Leoneof then don't hurt your cpu, you have to run simple software on it
18:55 Leoneof :)
18:55 thexyz what should I use it for?
18:55 Leoneof ummm, VMware :D
18:55 iqualfragile thexyz: gpu obviously plol
18:55 thexyz wat?
18:56 iqualfragile a joke
18:56 iqualfragile Leoneof: i do not know about you but my cpu is idle for about 99% of the time
18:57 Calinou same
18:57 Leoneof great, keep it in quiet mode.
18:57 thexyz eh
18:57 thexyz what a waste of resources
18:58 thexyz http://i.imgur.com/O9bL4M2.jpg
19:00 iqualfragile thexyz: i think apple users are bsd users
19:00 DMackey Aww, they are scared of the little puppy heh
19:02 iqualfragile thexyz: i think the arch pic is a litle outdated
19:02 thexyz why?
19:02 Calinou old ubuntu logo is used :P
19:02 iqualfragile pacman does not delete your custom configs anymore
19:04 thexyz wow!
19:05 thexyz that's quite a progress
19:05 thexyz but honestly, I think that arch is good
19:05 thexyz because new packages and AUR
19:05 iqualfragile see?
19:05 thexyz and the wiki too
19:06 iqualfragile yes, aur is awsome
19:06 iqualfragile wiki is realy nice
19:06 iqualfragile (arch just does not have the problems other distros have, maintaining multiple versions of the same guide for different releases)
19:06 thexyz does it have something like revdep-rebuild?
19:07 iqualfragile ?
19:07 thexyz it's a tool available for gentoo which checks packages for broken links to libs and rebuilds them
19:07 iqualfragile uh…
19:07 iqualfragile no, that does not realy happen
19:07 thexyz really? it did for me
19:07 thexyz when you have a package from AUR
19:08 thexyz and update some system library
19:08 iqualfragile ah, i see
19:08 iqualfragile i am not aware of any tool that does this
19:08 thexyz in gentoo it doesn't happen anymore because it keeps old libraries if anything depends on them
19:08 iqualfragile but i mostly use -hg -git -bzr packages from aur so i do not crae
19:08 thexyz well that sucks
19:09 iqualfragile what i dislike about arch is the limited amount of packages in the official repositories
19:10 iqualfragile no security solution (grsec, selinux, apparmor) at all
19:10 iqualfragile no simon
19:10 thexyz then use gentoo hardened
19:10 iqualfragile nope
19:10 thexyz why?
19:11 iqualfragile too unstable
19:11 iqualfragile do not want to recompile all of kde just for one translation change
19:11 thexyz unstable?
19:11 thexyz then don't use ~stuff
19:11 iqualfragile yes, it allways uses the latest versions so its unstable
19:11 sfan5 why are .me domains that expensive...
19:12 thexyz you have no idea
19:12 rubenwardy Save for the node box editor is complete! Now for reading...
19:12 thexyz 1) if you don't want unstable packages don't use ~amd64/~x86 keywords
19:12 thexyz and you'll get stable everything
19:13 iqualfragile rubenwardy: does it finally compile on archlinux?
19:13 thexyz then, if you don't like last package version for some reason you can mask it and continue using the version you like
19:13 iqualfragile thexyz: i was joking
19:13 iqualfragile i am using arch right now
19:13 rubenwardy no idea, iqualfragile.
19:13 thexyz it's a stupid joke
19:13 thexyz because it's hard to differ from fanboyism
19:13 iqualfragile ok…
19:16 Calinou <sfan5> why are .me domains that expensive...
19:16 Calinou because of ego
19:16 sfan5 lololol
19:16 Calinou just buy .org, the inverse of .me! :D
19:16 arsdragonfly_ joined #minetest
19:16 thexyz how expensive is "that expensive"?
19:17 sfan5 $8.99
19:17 thexyz that's considered expensive now?
19:17 thexyz eh
19:17 sfan5 I wonder why .pw is cheap
19:18 Calinou why buy expensive when you can have cheaper
19:18 VanessaE heh and I thought the ten bucks a year that I pay for my .com was cheap
19:18 thexyz because it looks nicer? and it's not "expensive", if you think 9$/year is expensive I've got bad news for you
19:18 PilzAdam maybe its $8.99 per day
19:18 thexyz expensive is something like .tm
19:18 rubenwardy Bye all
19:19 Calinou why not save a few dollars?
19:19 thexyz although not really
19:19 Calinou sometimes it does not even cost you a character
19:19 iqualfragile you know whats cheap? your mom
19:19 thexyz > because it looks nicer?
19:19 Peacock lol
19:19 Calinou well, we even have free domains if length doesn't really matter
19:19 thexyz you can as well just have .tk
19:19 Calinou subdomains, I mean
19:19 Peacock there's not just length, there's girth too
19:19 Calinou usually works :P
19:19 thexyz iqualfragile: http://i.imgur.com/KjVLmHo.jpg
19:19 thexyz Peacock: ^
19:19 iqualfragile :D
19:20 iqualfragile have you just recently restocked on funny pictures?
19:20 thexyz not really
19:20 thexyz I collect them sometimes
19:20 Peacock your momma's so fat, when she walks around in high heels, she strikes oil
19:21 sfan5 .pw is $3.98, .me is $8.99 and .xxx is $84.89 ( per year)
19:21 Calinou lol @ .xxx
19:21 thexyz > being that cheap
19:21 Peacock you could start a pron site
19:21 Peacock efficientgermansex.xxx
19:21 sfan5 lol
19:21 thexyz .xxx was on sale not too long ago
19:22 iqualfragile Peacock: i do not think that would be too exiting
19:22 * Jordach just put ese into bankruptcy in monopoly
19:23 * sfan5 hates monopoly (because everyone else is better than me)
19:23 PilzAdam nobody is better in monopoly than my grandma
19:23 sfan5 cmon bitcoin-qt sync faster!
19:23 iqualfragile i dislke the standard monopoly rules
19:24 iqualfragile sfan5: wont happen
19:24 iqualfragile you need to download like 9 gb data
19:24 sfan5 it needs to download data from the last 74 weeks
19:24 Jousway joined #minetest
19:24 sfan5 ~ 180000/270000 blocks
19:27 thexyz http://i.imgur.com/w6cT7im.png
19:32 RealBadAngel joined #minetest
19:34 hmmmm I wonder if that kristopher guy made a contract with walt disney to badmouth madoka
19:37 NekoGloop joined #minetest
19:38 thexyz probably
19:38 thexyz I dunno, why else would one hate on madoka?
19:41 VanessaE why do people hate on anime in general? :-/
19:41 NekoGloop because kawaii uguuuuuuu hehehehehe
19:42 thexyz http://kielmaru07.files.wordpress.com/2009/05/1259829153228.jpg
19:42 hmmmm lol
19:42 hmmmm thexyz is /a/ no doubt
19:42 Jordach PilzAdam, i have 4k in the bank
19:43 thexyz hmmmm: http://daten.dieweltistgarnichtso.net/pics/zeichnungen/minetest-dad.png
19:43 hmmmm I have three times as much
19:43 hmmmm because I have a JOB and i WORK
19:45 Jordach hmmmm, monopoly money
19:45 thexyz hmmmm: sad truth is sad
19:46 hmmmm pft sour grapes
19:46 thexyz Jordach: was that an attempt at showing off?
19:49 Exio4 Jordach:
19:49 Exio4 are you kidding us
19:50 thexyz i too don't understand this
19:56 iqualfragile "borderline autistic" yes, describes the minetest community quite well
19:56 sfan5 >God damn. Is there a tag for "swimsuit that lets you see the nipples"? (http://boards.4chan.org/a/res/97285540) lol
19:56 sfan5 maybe it was a bad idea to browse 4chan /a/
19:57 hmmmm what are you guys watching this season
19:57 iqualfragile sfan5: why would it be?
19:57 iqualfragile unless you wanted to keep your social skills and remaining braincells
19:58 sfan5 the first post of /vg/ I looked at was about Hyperdimension game neptune; watched the anime
19:59 sfan5 the first post of /a/ I looked at was about Yuusha ni Narenakatta Ore wa Shibushibu Shuushoku wo Ketsui Shimashita; currently watching the anime
20:00 Jordach Exio4, not my fault
20:02 sfan5 the whole discussion is boobs
20:03 Jordach welcome to the internet ladies and gentlemen
20:04 sfan5 I didn't expect something else
20:05 anunakki joined #minetest
20:06 sfan5 chrome is doing something wrong with japanese <title>s
20:07 thexyz hmmmm: I was watching the new monogatari
20:08 hmmmm spoiler
20:08 hmmmm hachikuji dies
20:08 thexyz again?
20:08 hmmmm :D
20:08 Jordach what a totaljerkface.com ...
20:08 hmmmm you'll see
20:09 hmmmm if romcoms are your thing you should check out golden time, pretty good
20:09 Jordach Exio4, ping me when the game is done
20:09 thexyz how does this compare to toradora?
20:10 Exio4 it is done and we're out
20:10 hmmmm greatest love story ever written
20:10 thexyz I know that it's by the same author
20:10 thexyz ever told
20:11 hmmmm compared to toradora I dunno, probably about the same or something it seems like
20:11 thexyz hmmmm: have you checked the vn?
20:11 Exio4 toradora
20:11 hmmmm it's still not even a 3rd of the way through
20:11 hmmmm I have not
20:11 sfan5 ooh yay! new IS2 episodes
20:11 hmmmm >watching infinite shittiness
20:11 hmmmm >ever
20:11 thexyz lol
20:11 thexyz sfan5: watch dxd instead
20:12 sfan5 lol no
20:12 sfan5 later maybe :PÖ
20:12 sfan5 s/Ö//
20:13 thexyz welp
20:14 Calinou joined #minetest
20:16 reactor жжжж
20:16 thexyz heh, they're making new chu2
20:17 arsdragonfly joined #minetest
20:17 Jordach let's lock thexyz, sfan5 and hmmmm into a room with infinite bandwidth and a laptop each
20:18 sfan5 haha, wtf http://matane.de/wp-content/uploads/katanablue.jpg
20:18 Jordach except a microwave is activated every half hour
20:18 sfan5 don't forget kittens
20:18 thexyz Jordach: microwave? is that a s;g reference?
20:18 Jordach no
20:18 Jordach microwaves kill wifi
20:18 hmmmm I still haven't watched s;g
20:18 hmmmm :(
20:18 thexyz why?
20:18 sfan5 Jordach: you didn't say that we use wifi
20:19 hmmmm never got around to it
20:19 hmmmm if we were all locked in a room we'd probably still do the same things we're doing now
20:19 thexyz you should
20:19 hmmmm NO
20:19 thexyz also there's now shitty camrip of the movie
20:19 hmmmm must
20:19 hmmmm do
20:19 hmmmm minetest
20:20 sfan5 minetest!
20:20 thexyz oh right
20:20 Pest joined #minetest
20:21 sfan5 why do fansub groups usually choose servers with shitty bandwith for ddl
20:21 Jordach Exio4, there was a fucking auto roll feature
20:21 Jordach sfan5, they get paid with them
20:21 sfan5 I'm downloading at like 5/12 of my max dl speed
20:22 ruskie because they prefer you use torrents
20:22 ruskie I use xdcc
20:22 Exio4 Jordach: yes, emily and i used it
20:22 Jordach Exio4, fuck
20:22 sfan5 I recently upgraded my networks storage pi to a 250gb hdd (the one I had lying around)
20:22 Calinou emily?
20:23 Jordach Calinou, monopoly
20:23 Calinou ah
20:23 thexyz sfan5: use either xdcc or torrents
20:23 Jordach (grab capitalism and connect to play.psmonopoly.com : 1234)
20:23 Calinou I wanted to play it, but why do you need to install a .deb for that? :/
20:23 Calinou thexyz, piracy advice isn't really welcome here
20:23 thexyz who the fuck uses ddl?
20:23 thexyz Calinou: what piracy?
20:23 Jordach Calinou, you can build from source
20:23 Calinou thexyz, people who want to avoid the hadopi ;)
20:23 Calinou in france (even though it's not really alive anymore)
20:23 thexyz Calinou: I thought we're talking about linux distros, no?
20:23 sfan5 thexyz: there are no torrents yet
20:23 Calinou I direct download my linux distros, too :P
20:24 thexyz sfan5: just watch english subs
20:24 Calinou thexyz, "fansub"... :P
20:24 * sfan5 used torrents to dl xubuntu
20:24 sfan5 thexyz: but.. german...
20:24 Calinou torrenting was slower :/
20:24 thexyz sfan5: what player do you use?
20:24 sfan5 vlc (please don't tell me you want me to use mpv, I know that)
20:24 Jordach Calinou, i've got a run in place build: you want it?
20:24 thexyz > vlc
20:25 thexyz whyyyyyy
20:25 thexyz well at least now I know you deserve slow ddl
20:25 sfan5 because it works
20:25 sfan5 :-(
20:25 * sfan5 flips table
20:25 * Calinou flips cone
20:26 Calinou (the VLC logo!)
20:26 Exio4 mplayer
20:26 thexyz mpv
20:26 sfan5 it's finished, watching time~
20:26 sfan5 Calinou: lol
20:26 * Calinou puts cone on his head
20:26 Jordach sfan5 - get your server's ass in gear
20:26 Jordach btw, it's REALLY GLITCHY in FireFox
20:27 Calinou Jordach, ok, or give me link to source
20:27 Calinou (I thought it was closed source though... :P)
20:27 Jordach im using mint 15
20:27 Jordach okay wtd
20:27 thexyz sfan5: stop using vlc right now
20:27 thexyz http://mpv.io/
20:27 Jordach sfan5, your uploader is chromium only :(
20:28 sfan5 Jordach: chromium?
20:28 sfan5 really
20:28 sfan5 ?
20:28 Jordach sfan5, i have to double click top bar links
20:28 sfan5 that's a bug in bootstrap
20:28 Jordach and it tells me to resend login info after i've logged in
20:28 Jordach fuck it: mediafire it is
20:28 sfan5 wat
20:29 sfan5 let me test
20:29 Jordach Firefox 20 btw
20:29 Jordach Calinou, http://www.mediafire.com/download/566yna01trtbidt/
20:29 Jordach prebuilt and has source folders
20:29 Calinou ok
20:30 sfan5 well...
20:30 thexyz Currently the most up-to-date and modern continuation of what used to be MPlayer, forked from a fork called MPlayer2 (a.k.a. MPlayer-uau) that originally added segment linking and ordered chapters playback capability for *nix users.
20:30 thexyz Contains a very high quality OpenGL3-based renderer by wm4 ("opengl", "opengl-hq"), as well as a new libass-based OSD implementation.
20:30 thexyz ^ mpv
20:30 sfan5 the resend is caused by the reload after login
20:30 sfan5 firefox is weird
20:30 sfan5 use a better browser
20:30 Jordach chromium keeps having panics over my kerring
20:30 Jordach keyring
20:31 Jordach and it doesn't read very well
20:31 Calinou firefox is nice
20:31 Calinou chromium is good too
20:31 sfan5 thexyz: fine, I'll try mmpv
20:31 Jordach (happened on xubuntu and mint)
20:31 thexyz sfan5: yes you should
20:31 sfan5 if my upload service works better in IE than Firefox I'll laugh
20:33 Jordach btw, my games are always marked #minetest
20:34 thexyz wat?
20:35 thexyz sfan5: i can't believe you're watching is instead of s;g
20:35 sfan5 I (personally) find IS2 more interesting than S;G
20:35 sfan5 but that does not mean I'm not watching s;g anymore
20:36 thexyz hmmmm: ^
20:37 MrBeNNy joined #minetest
20:37 sfan5 mpv has a building system better than the most projects I've seen
20:39 thexyz what else could you expect from the best video player software ever made?
20:39 thexyz http://mpv.io/
20:39 sfan5 I have to recompile libav... no way... I hate that
20:40 thexyz 'build' finished successfully (3.250s)
20:40 thexyz hey that's nice
20:40 thexyz mpv recommends ffmpeg
20:41 thexyz also why do you need to recompile it? are you on gentoo or something?
20:41 sfan5 no, ubuntu only has outdated packages
20:42 thexyz outdated? i'm sure you don't need bleeding edge libav/ffmpeg generally
20:42 Jordach > ubuntu
20:42 VanessaE G*d fucking damn it
20:42 VanessaE https://forum.minetest.net/viewtopic.php?id=7002
20:42 sfan5 after installing all needed packages it still shows the message
20:43 sfan5 "Unable to find development files for some of the required Libav libraries (libavutil > 51.73.0 libavcodec > 54.34.0 libavformat > 54.19.0 libswscale >= 2.0.0)."
20:43 VanessaE formerly his currency and economy mod.  I warned him not to blank the post.  Now what?
20:44 Jordach VanessaE, you have a copy of it in VE-Survival
20:44 VanessaE yes
20:44 Jordach create your own fork...
20:44 thexyz sfan5: well you know your problem
20:44 VanessaE the current version is slightly broken though
20:45 VanessaE rather than fix what he broke, he deleted the post and the related git repo
20:45 thexyz VanessaE: permanent ban
20:45 thexyz oh i'm too late
20:45 Jordach thexyz, abusing your status eh
20:45 thexyz Jordach: what?
20:45 Jordach thexyz, a warning would have been fine: he's a hothead
20:45 thexyz seriously
20:46 sfan5 TheLastProject: I already banned him
20:46 VanessaE I warned him ahead of time, Jordach
20:46 VanessaE he did it anyway
20:46 thexyz Jordach: any chance you're living somewhere where drugs are allowed?
20:46 Jordach thexyz, okay, from VanessaE's reports, feel free to nuke from orbit
20:46 thexyz blanking posts is bannable offense
20:46 NekoGloop https://www.youtube.com/watch?v=MLPkKZS6q9k randomly
20:46 Jordach do as you please
20:46 sfan5 !title
20:46 MinetestBot sfan5: GentleBot Hell [SFM] - YouTube
20:48 thexyz sfan5: mixing binary and source packages is not generally a very good idea
20:48 thexyz > install gentoo
20:48 sfan5 no
20:49 thexyz then
20:49 thexyz can you explain why did you compile libav from source?
20:49 hmmmm >tfw someone browses the same boards as me
20:49 sfan5 I didn't
20:49 sfan5 apparently there is a build script that does stuff for me
20:49 thexyz I can't read then
20:49 thexyz [00:39:57] <sfan5> I have to recompile libav... no way... I hate that
20:50 thexyz by the way, anyone with win8 willing to test last minetest?
20:50 sfan5 s/recompile/compile/ then
20:50 * sfan5 did test last minetest on win8.1 already
20:50 thexyz you don't have to
20:50 sfan5 works perfectly
20:50 thexyz hm
20:50 iqualfragile > impyling somebody uses windows 8
20:51 iqualfragile NekoGloop:
20:51 iqualfragile http://www.youtube.com/watch?v=vk8f7cY5Rx8
20:51 NekoGloop nope
20:51 sfan5 !title
20:51 MinetestBot sfan5: [Trance/Techno/Rave] Drop the Bass - YouTube
20:52 thexyz > music > youtube
20:52 thexyz enjoy yer quality
20:52 NekoGloop I do enjoy it
20:52 NekoGloop since I don't have dial-up
20:52 NekoGloop :v
20:52 Jordach Calinou, 180s to reconnect, otherwise game over
20:52 Calinou I segfaulted
20:52 Jordach o.o
20:52 Calinou cool, it asks for reconnect
20:53 iqualfragile "i segfaulted" sounds kind of like "i sneezed"
20:53 thexyz I was talking about audio quality
20:53 iqualfragile thexyz: i do not think this is about audio quality
20:54 thexyz for every song you listened to on youtube ...
20:54 cisoun joined #minetest
20:54 NekoGloop https://www.youtube.com/watch?v=ZUGzDRx9mNM
20:55 iqualfragile NekoGloop: wtf is this shit?
20:55 NekoGloop !title
20:55 MinetestBot NekoGloop: 【Touhou】Aya &amp; Hatate de Don &quot;あやとはたてドーン&quot;【東方】&quot;1 hour [...]
20:55 NekoGloop that
20:55 iqualfragile yeah, i am looking at it right now
20:55 thexyz NekoGloop: you should get that torrent with 1.2tb of touhou music
20:55 NekoGloop well you asked what it was
20:56 NekoGloop I don't have 1.2tb of harddrive space >.>
20:56 thexyz then you can get a lossy one
20:56 thexyz which is ~300 gb
20:56 NekoGloop https://www.youtube.com/watch?v=tqa4OUWWFJ8 ~
20:56 thexyz http://www.nyaa.se/?page=view&amp;tid=473067
20:57 NekoGloop don't care
20:57 thexyz why?
20:57 thexyz you're always posting this kind of music yet you don't care
20:58 thexyz I can't understand this, can you explain please?
20:58 iqualfragile john_minetest: yeah, big tradition
20:58 iqualfragile wernher von braun& stuff
21:00 iqualfragile minute?
21:02 sapier1 joined #minetest
21:02 iqualfragile ah, that guy
21:05 iqualfragile i am quite sure his name is günther not gunther
21:08 sfan5 mpv compiled
21:09 thexyz cool
21:09 thexyz with lua?
21:09 sfan5 mpv is nice
21:09 thexyz now uninstall vlc
21:09 sfan5 dunoo
21:09 sfan5 dunno*
21:09 sfan5 I just followed http://askubuntu.com/questions/343147/is-there-any-way-to-install-mpv-without-having-to-compile-it-from-source
21:09 thexyz meh
21:10 thexyz well whatever
21:10 thexyz if there's on screen controls when you move mouse then it has lua
21:11 Jordach another segfault
21:11 Jordach goddamit
21:11 Calinou Jordach, me too
21:11 Jordach ui didn't
21:11 Jordach -u
21:11 Jordach i think its the animations
21:13 sfan5 thexyz: there are controls
21:13 thexyz cool
21:13 sfan5 I'm currently setting all file assocs. to mpv
21:13 thexyz see? it's better than mplayer.*
21:13 thexyz john_minetest: anything is better than vlc
21:13 thexyz yes it can do that
21:13 thexyz and mpv plays everything
21:14 Calinou it can even record stuff, or convert stuff
21:14 thexyz i'm not sure about decss though
21:15 thexyz mpv can convert, and that can even be useful sometimes
21:15 thexyz i.e. you need to deinterlace and don't want to use your brain
21:15 thexyz just use mpv and yadif
21:23 reactor joined #minetest
21:23 thexyz sfan5: are you enjoying it?
21:24 sfan5 yes
21:24 sfan5 but I hate that it closes when i press esc an it is in fullscreen
21:24 sfan5 I can change that, right?
21:25 thexyz sfan5: ESC set fullscreen no
21:25 thexyz and then you'll need a shortcut to terminate it
21:25 thexyz https://github.com/mpv-player/mpv/blob/master/etc/input.conf
21:26 sfan5 where is that file?
21:26 thexyz # All lines in this file are commented. If you want to remap a key, copy the
21:26 thexyz # file to ~/.mpv/input.conf, and uncomment and edit the binding you want to
21:26 thexyz # change.
21:26 thexyz reading is hard
21:26 thexyz i understand
21:26 thexyz was kicked by ShadowBot: Message flood detected.
21:26 thexyz joined #minetest
21:26 sfan5 oh sorry
21:26 thexyz too bad i can't kick it in return
21:27 thexyz also related https://github.com/mpv-player/mpv/issues/103
21:27 ShadowNinja I can't have it ignore that and not real floods without making it slow or adding special exemptions.
21:28 thexyz hey i never flood
21:28 thexyz and quassel doesn't support gay.pl so you're safe
21:29 ShadowNinja Heh.
21:29 Exio4 what is gay.pl
21:29 sfan5 haha
21:30 Exio4 prism ftw :P
21:33 thexyz sfan5: now that you've got a decent player you should get some decent shows to watch
21:36 TheLastProject joined #minetest
21:37 VanessaE ok, I managed to capture and re-upload all but six of DanDuncombe's projects:  candle, nanotech, 3d_apple, instabuild, zonbies_game, and sign (danger/hazard signs)
21:37 VanessaE anyone got files to fill those in with?
21:38 thexyz where were those hosted?
21:38 VanessaE they were all dropbox or github.
21:39 VanessaE he deleted them at the source and I don't have copies here.
21:39 VanessaE those which I re-uploaded are as forum attachments.
21:39 thexyz meh that's retarded
21:39 thexyz why did he ragequit again?
21:39 VanessaE because he couldn't be arsed to fix a bug in his currency mod
21:40 thexyz wat
21:40 VanessaE despite insistence that he fix his code, he decided "fuck it, I'll just delete it"
21:40 Gethiox-mobile joined #minetest
21:40 VanessaE when warned not to delete it from the forum, he did so anyway.
21:40 VanessaE sfan5 banned him, he ragequit.
21:40 thexyz wat
21:40 VanessaE yeah.
21:42 thexyz okay new rule for mod releases
21:42 VanessaE yes?
21:43 thexyz you should attach archive with code using forum attachments
21:43 VanessaE forum attachment is mandatory? :)
21:43 thexyz yes
21:43 VanessaE agreed.
21:43 thexyz you do?
21:43 VanessaE mmhmm.
21:43 iqualfragile thexyz: why not move to mmdb?
21:43 thexyz i thought you're going to tell stuff about trolling release and github and so
21:43 thexyz iqualfragile: that's an option too
21:44 thexyz i hope it's not too broken
21:44 iqualfragile especialy as there is now (incomplete) support in minetest
21:44 Sokomine thexyz: hm. that might be a nice idea. might help us to keep copies of mods. might even be easier for players sometimes. definitely better than those mediafire hosted mods
21:44 VanessaE thexyz: use forum attachments for stable/"current" releases, github et al. for dev?
21:44 VanessaE so at worst, the dev release disappears but the stable releases remain
21:44 thexyz I'm afraid some guys don't even have releases
21:44 thexyz and then, yes, there's mmdb
21:45 VanessaE well if not releases, then a download of the current code anyway
21:45 thexyz so use it instead?
21:45 VanessaE use both
21:45 iqualfragile both is redundand--> waste of time
21:45 VanessaE yeah but mmdb is... cumbersome compared to a forum attachment
21:45 thexyz is mmdb usable in its current state?
21:45 iqualfragile idea: put some stickie in the mod releases section pointing to mmdb
21:45 VanessaE why not have mmdb scrape the forums?
21:45 iqualfragile gather some feedback
21:46 Calinou I don't use mmdb personally
21:46 PilzAdam thexyz, no, since it doesnt get versions from git automatically
21:46 thexyz i don't like the source code but maybe the frontend is better?
21:46 thexyz PilzAdam: forums don't either
21:46 thexyz what's your point?
21:46 iqualfragile add things which need to be added
21:46 iqualfragile then use mmdb
21:46 PilzAdam thexyz, I can add a link to the git download to the forum
21:46 Sokomine i already suggested to iqualfragile to use the bot that scans mod releases for required points to gather the information for mmdb
21:46 iqualfragile Sokomine: mmdb and the forums are in the same database
21:46 thexyz PilzAdam: yes, and that's a problem if you don't add an archive with release
21:46 thexyz we're going to disallow those topics to be moved into mod releases section
21:47 iqualfragile no need to render stuff as html and then evaluate it
21:47 VanessaE scraping the forum for release info, while not as reliable as manually adding it, is far better for the modders imho
21:47 thexyz meh
21:47 PilzAdam thexyz, what if I link to a commit?
21:47 FreeFull joined #minetest
21:47 thexyz PilzAdam: no, that's not the problem
21:47 thexyz the problem is that if you ragequit then everything is lost
21:48 iqualfragile releases have another advantage: you can review them
21:48 VanessaE what's the rule gonna be for mods that already there?
21:48 iqualfragile and support different minetest versions with different versions
21:48 VanessaE +are
21:48 VanessaE there == Mod Releases section, I mean
21:48 PilzAdam thexyz, the best way I can imagine is to tag releases in git and tell mmdb to check that out
21:49 thexyz PilzAdam: are you willing to write this functionality?
21:49 thexyz and then do the same for svn
21:49 VanessaE PilzAdam: you just excluded 90% of the modding community :P
21:49 thexyz and hg
21:49 thexyz and something else
21:49 us`0gb joined #minetest
21:49 ShadowNinja thexyz: ShadowBot now ignores trusted users. You have to register to be considered trusted.
21:49 VanessaE it's hard enough to get people to use github or similar, let alone learn branching and tagging.
21:49 PilzAdam thexyz, Im just telling the devs of mmdb what would suit me the best
21:49 thexyz ShadowNinja: register?
21:49 VanessaE and that doesn't deal with the problem of people deleting their github repos entirely.
21:49 VanessaE which is the problem here.
21:50 ShadowNinja thexyz: /msg ShadowBot help register
21:50 thexyz PilzAdam: then don't highlight me, highlight iqualfragile instead since he's the only one who develops me, thx
21:50 PilzAdam thexyz, dont be so aggressive against suggestions
21:50 thexyz s/me,/it/
21:50 thexyz PilzAdam: stop right now
21:50 PilzAdam oh, you asked, though
21:50 thexyz alright
21:50 thexyz this feature will never be implemented anyway so iqualfragile feel free to ignore this feature request
21:51 Timoteo maybe its not the worst thing excluding people not capable of operating basic versioning... I would not want to run code by someone not even able to tag something
21:51 iqualfragile VanessaE: yes, that is because git is freakingly hard to learn and an overkill for allmost all projects
21:51 iqualfragile hg is easy and its quite easy to get people to use it
21:52 VanessaE overkill?  maybe.  hard to learn? not really.  people are just too lazy to learn
21:52 PilzAdam Timoteo, the problem is not to tag stuff, its that its very unhandy for me to uplaod .zips to mmdb
21:53 PilzAdam iqualfragile, will game support be added?
21:54 iqualfragile yes
21:54 iqualfragile atm: sanktnimmerleinstag :D (kidding)
21:55 Sokomine that's true. somehow, mmdb is too unhandy currently. it requires to download the mod from github, renaming the folder from bla-master to bla, packing it again (so that people getting it from there at least do not run into problems), upload it, uplaod screenshots, attach the screenshots to the posting, wait for it to be approved...
21:56 Sokomine it's not bad as such. mmdb will be very helpful for players seeking mods eventually. especially those who just started and havn't heared about the forum or are not that intrested in it and just want to play
21:56 VanessaE thexyz: list of his projects where I couldn't restore the downloads:  http://pastebin.ubuntu.com/6470942/
21:56 VanessaE (I need to improve my packrat skills...)
21:56 PilzAdam Sokomine, wait, what? versions need to be approved?
21:57 iqualfragile Sokomine: renaming it is actualy not needed (anymore) sapier has some kind of clever name guessing mechanism build into the modmanager
21:57 PilzAdam who does this? how is it done?
21:57 sapier modmanager does rename mods ;-)
21:57 PilzAdam s/clever/hacky/
21:57 iqualfragile PilzAdam: yes, they need to be aproved
21:58 iqualfragile at the moment i guess that i do most of the approving
21:58 PilzAdam and what do you check? do you run the mod and see if it even loads?
21:58 iqualfragile but we should ask thexyz to add some/all forum mods to the people allowed to approve
21:58 Sokomine vanessa: dan did a lot of projects. no wonder you didn't catch all
21:59 Sokomine iqualfragile: oh, that's good news!
21:59 iqualfragile PilzAdam: right now i mostly look for basic stupid mistakes but that would be the aim
21:59 ShadowNinja Last I heard mods + devs can, or will be able to, approve.
21:59 PilzAdam iqualfragile, how about doing this automatically? run the mod in all specified API versions
21:59 Sokomine oh? you really check them when approving? intresting. might be quite a lot of work in some cases
22:00 iqualfragile PilzAdam: the reason i build in approving was mainly to prevent evil mods to do anything harmfull
22:00 PilzAdam iqualfragile, how long did checking mobf take? :-p
22:01 iqualfragile PilzAdam: well, i open every .lua file and take a quick look
22:01 Sokomine the most important issue i have with mmdb is that it ought to link to the forum posting because that's where most modders describe what their mod is about, post screenshots, describe functionality, explain receipes. that's where the documentation for a mod is...in the first posting of the forum thread
22:01 Sokomine it's extremly important to link to that. at least from the web frontend of the db
22:02 ShadowNinja iqualfragile: The license needs to be a text field, there is no LGPLv2(+) and a number of other licenses.
22:02 PilzAdam iqualfragile, how about scripts that simulate the API versions so the mod init can be checked (if it crashes) and another script that searches for lethal functions (like io) and marks it to review by a human if it finds it
22:03 iqualfragile Sokomine: you can just put a link into the description, it is markdown
22:03 iqualfragile maybe take this discussion to #minetest-mmdb
22:03 thexyz it could also check if the script loops forever on a given input
22:03 iqualfragile thexyz: no
22:03 iqualfragile that is impossible
22:03 Sokomine ah, fine. but doing so for each mod is a hell of a lot of work. we need some automatism there
22:03 thexyz iqualfragile: you ruined the joke
22:03 iqualfragile thexyz: oh, sorry
22:04 iqualfragile Sokomine: but its one time work
22:04 Sokomine how about a "add what's in this thread to the mmdb"-link/button for forum mods? and then a script could guess what it can guess from the posting, link the posting, and the moderator can finetune it? that way, adding mods of no longer active modders would work easier
22:04 Sokomine iqualfragile: it all sums up
22:05 Sokomine i don't even know how many mods we have out there. imagine adding them all - with only a fraction of the modders beeing present
22:05 iqualfragile hmm… do you like python? :D
22:05 Sokomine no, sorry. python is a language i've never done anything in
22:06 iqualfragile not a problem at all, python is ridiciously easy to learn
22:06 us`0gb left #minetest
22:07 Sokomine what about that script of sfan5 that checks if the mod is allowed to stay in modding general? we don't need 100% accurate results here. if it reduces the work of adding a mod to the db to mostly checking if the automatism did everything right, then we'll soon see far more mods there
22:07 iqualfragile i am a bit limited on time right now, it is enought to maintain mmdb and maybee add things like support for games but not for complex stuff like
22:07 Sokomine perhaps. but i don't really need python right now...
22:07 Sokomine ah
22:08 iqualfragile well… what you said
22:15 VanessaE so what's gonna be? criteria for moving a mod to Mod Releases is forum attachment, or mmdb, or both?
22:16 VanessaE (I favor attachments)
22:17 VanessaE thexyz: I think, also, that we need to disable editing of first posts.  Maybe allow the user to *amend* it?
22:17 iqualfragile proposal: neither, add a sticky pointing modders to mmdb, gather feedback, improve, then use mmdb
22:19 VanessaE thexyz: in fact the best way might be to have amendments allowed by default, but edits have to be approved by a moderator.
22:25 kahrl that seems restrictive, do the moderators have time and inclination to approve every change?
22:26 ShadowNinja I don't like this, although it would be OK if I can approve my own edits... ;-)
22:29 VanessaE kahrl: well its either that or disallow first-post edits entirely.
22:29 VanessaE this shit has to stop.
22:29 VanessaE amendments are fine though
22:29 VanessaE if punbb supports that.
22:30 VanessaE (or edit histories, which I guess it doesn't support)
22:30 ShadowNinja VanessaE: We need edit history, and no, I'm pretty sure it doesn't.
22:32 ImQ009 joined #minetest
22:32 Miner_48er joined #minetest
22:33 VanessaE ok, edit history it is, then
22:33 VanessaE if we can get it.
22:34 ShadowNinja sfan5: *poke* :-)
22:34 ShadowNinja Or we switch to something like phpbb.
22:35 PilzAdam VanessaE, you seem to have missed thexyz's rage about that yesterday
22:35 VanessaE I guess I did
22:35 VanessaE since my machine doesn't run servers anymore, I don't leave it on 24/7 anymore :)
22:36 PilzAdam it was about the post history, he suggested to use another forum software, which was non-free
22:36 PilzAdam then everyone said "no! not non free software!" and he asked if someone would write it for punbb then
22:36 VanessaE so if punbb is so hated, why do we still use it?
22:37 VanessaE surely there are other FOSS forum systems out there
22:38 Vazon joined #minetest
22:39 Vazon VanessaE you there??
22:39 VanessaE no :)
22:39 Vazon lol hi
22:39 VanessaE I'm not there ------>
22:40 ShadowNinja VanessaE: phpbb is the best that I know of, but it's bloted, and to quote xyz, "s**t".
22:40 VanessaE I'm here vvvvv
22:40 VanessaE *points to floor*
22:40 VanessaE define "bloated"?
22:40 Vazon i need help upbgrading to 0.4.8 on linux but i still need my files for my server .....can you help me plz :D
22:40 Vazon upgrading*
22:40 VanessaE Vazon: do you compile from sources or use the daily builds ppa?
22:40 ShadowNinja VanessaE: Too big?
22:41 VanessaE ShadowNinja: too big relative to what metric?
22:41 VanessaE what's the ideal size?
22:41 ShadowNinja I think phpbb is our best option. It uses too much code yo implement lots of features, relative to punbb.
22:41 Vazon ummm idk i was sent to a forum page to download 0.4.7 so idk really
22:41 ShadowNinja to*
22:42 VanessaE Vazon: well if you're in linux, your best bet is to compile from sources or to use the dailies ppa.  https://launchpad.net/~minetestdevs/+archive/daily-builds
22:43 VanessaE what distro?
22:43 Vazon ??
22:43 VanessaE what Linux distribution are you using?
22:43 Vazon 12.4
22:43 VanessaE Ubuntu?  Debian?  Arch? etc
22:43 VanessaE ok, Ubuntu.
22:43 VanessaE 12.04
22:44 Vazon yes sorry i for got the 0
22:44 VanessaE in that case use that ^^^^ ppa link
22:44 VanessaE open a terminal program.  become root.  sudo add-apt-repository ppa:minetestdevs/daily-builds;  such apt-get update; sudo apt-get install minetestc55
22:45 VanessaE that's all that should be needed.
22:45 PilzAdam VanessaE, eh, how about stable?
22:45 VanessaE if you use a run-in-place build, copy your worlds and mods over to /home/yourname/.minetest
22:45 PilzAdam Vazon wants to upgrade to stable, not dev
22:45 VanessaE ok, then ppa:minetestdevs/stable
22:45 VanessaE instead of /daily-builds.
22:46 VanessaE same instructions though
22:46 Vazon yea stable would be best thanks for that Pilz :D
22:46 VanessaE I usually don't recommend stable because it's always outdated ;)
22:47 Exio4 >always
22:47 Exio4 >released less than 24hours ago
22:47 PilzAdam using unstable means that you risk data loss
22:47 VanessaE open a terminal program.  become root.  sudo add-apt-repository ppa:minetestdevs/stable;  such apt-get update; sudo apt-get install minetestc55
22:47 Vazon exactly Pilz
22:48 VanessaE Exio4: perhaps I should have bolded the ;) at the end :P
22:48 Gethiox-mobile joined #minetest
22:48 PilzAdam otoh its good for devs to have many testers
22:48 Exio4 but i wanted to use >
22:50 Vazon now if i restart my server will it run threw 0.4.8??
22:51 andrew3 joined #minetest
22:51 harrison http://www.youtube.com/watch?v=Kem9FBJjZ3I
22:51 OWNSyouAll Is luajit required for anything or is it just for performance?
22:51 PilzAdam OWNSyouAll, only performance
22:51 OWNSyouAll k
22:52 us`0gb joined #minetest
22:52 us`0gb joined #minetest
22:52 VanessaE and then only server-side or singleplayer (doesn't affect the client)
22:55 iqualfragile vanessae: typo
22:56 Exio4 ;_;
22:56 Exio4 i need to reboot to apply the upgrades
22:56 Exio4 unless..
22:58 VanessaE what typo?
23:00 OWNSyouAll When I go to the credits tab of the menu I get this Could not open file of texture: /home/ownsyouall/.minetest/textures/base/pack/logo.png
23:01 PilzAdam OWNSyouAll, globally installed minetest version?
23:01 OWNSyouAll Installed it from source so whatever is the default of that
23:01 MinetestBot GIT: Sapier at GMX dot net commited to minetest/minetest: Fix line_of_sight (AGAIN) 4f246f0e22 2013-11-24T15:04:05-08:00 http://git.io/jMvj9g
23:01 PilzAdam s/globally/system-wide/
23:03 OWNSyouAll Also is there a way to change mouse sensitivity?
23:03 PilzAdam IIRC there is a pull request for that
23:04 paramat joined #minetest
23:04 VanessaE it's all paramat'
23:04 VanessaE it's all paramat's fault.
23:04 VanessaE ;)
23:04 PilzAdam paramat, are you passed in yet?
23:04 paramat of course
23:06 paramat PA :)
23:07 paramat Peacock, "pretty good at scanning asteroids, but only for loaded areas" its possible to scan perlin noise for where an asteroid will be generated
23:08 paramat i do that in 'flatten' and 'uniflat' mods
23:08 * paramat is just passing by
23:11 iqualfragile VanessaE: ;  such apt-get update
23:11 paramat yes doctor who is hugely over-rated *reads logs*
23:12 VanessaE oops!
23:12 VanessaE heh
23:12 iqualfragile paramat: that was yesterday
23:12 iqualfragile you will have quite a lot to read
23:13 Vazon VanessaE do you no the mod that tells you your pos for your bones opone death
23:13 sapier left #minetest
23:13 VanessaE Vazon: I am not familiar with that mod.
23:14 VanessaE (and I make sure to expressly disable bones on my servers)
23:15 Vazon hmmmm
23:17 OWNSyouAll What does the leveldb support add can we save worlds to leveldb instead of sqlite now?
23:18 Leoneof joined #minetest
23:20 VanessaE that's precisely what it does.
23:20 VanessaE you can order the engine to use leveldb instead of sqlite if you want
23:21 OWNSyouAll Is there any advantages to doing that?
23:21 PilzAdam bye
23:21 VanessaE but only right after the world is created, obviously.
23:21 NekoGloop sqlite derps if you have too big of a world
23:21 VanessaE leveldb is supposed to be a bit faster, less likely to barf on large worlds, yeah
23:22 VanessaE bbl
23:22 OWNSyouAll How large is "large" here?
23:22 VanessaE gotta lie down for a while
23:22 OWNSyouAll like 65k nodes?
23:22 VanessaE OWNSyouAll: around 4 GB
23:22 VanessaE it's dependent on the size of the map file
23:22 VanessaE anyway, bbl.
23:23 us`0gb left #minetest
23:24 theTroy joined #minetest
23:25 Sokomine unrelated question: what are shaders good for - apart from letting the world appear more blurry? seems the sea mod with it underground plants looks far better with shaders enabled..while there are some strange effects on some textures (the leaves we talked about yesterday) with shaders disabled...
23:28 OWNSyouAll How do I create a leveldb world I tried changing the backend to leveldb in world.mt and all that does is crash
23:30 Sokomine that usually ought to be sufficient - provided you've leveldb compiled in
23:32 OWNSyouAll Yeah it creates the leveldb file but crashes doing so
23:32 OWNSyouAll http://pastebin.com/xGD7gLuR
23:33 Miner_48er what versions of irrlicht are compatible with MT?
23:34 paramat hmmmm thanks for the lua optimisation tips, am learning a lot (and need to). from recent advice im improving my coding style in asteroid LVM, still more to do but so far: https://github.com/paramat/asteroid/blob/master/init.lua
23:35 paramat in 30 mins i'll be back to compile 0.4.8 from source for the first time
23:41 Leoneof joined #minetest
23:45 Sokomine paramat: aah! that's fine. so your intresting landscapes will become even faster :-)

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