Time |
Nick |
Message |
00:05 |
|
iqualfragile joined #minetest |
00:10 |
|
Leoneof joined #minetest |
00:12 |
|
khor joined #minetest |
00:27 |
|
cisoun left #minetest |
00:34 |
|
Miner_48er joined #minetest |
00:39 |
|
stormchaser3000 joined #minetest |
00:39 |
stormchaser3000 |
hi |
00:39 |
stormchaser3000 |
is kaeza here |
00:42 |
|
Pilcrow joined #minetest |
00:44 |
Pilcrow |
does anyone know of an easy way to dump a list of all registered nodes into a file? |
00:44 |
stormchaser3000 |
um copy and paste |
00:45 |
VanessaE |
Pilcrow: turn on debugging and grep debug.txt |
00:45 |
VanessaE |
I forget the exact phrase, something like grep for "NodeDefManager" and "registering" in the same line |
00:46 |
VanessaE |
sort the results, pipe through uniq |
00:46 |
VanessaE |
or maybe it's ItemDefManager |
00:48 |
Pilcrow |
ah, thank you, VanessaE. that sounds like what I'm looking for. I'm making a sort of 'e-shop' mod and want to look through what is available in order to decide what to put in the mod's inventory... :) |
00:51 |
stormchaser3000 |
vannesa |
00:51 |
stormchaser3000 |
how do i run the irc mod |
00:51 |
VanessaE |
you have to compile it |
00:51 |
stormchaser3000 |
i did |
00:51 |
VanessaE |
it relies on an external library |
00:51 |
VanessaE |
there's a quick-install script that comes with it |
00:52 |
stormchaser3000 |
i ran it |
00:52 |
VanessaE |
ad? |
00:52 |
VanessaE |
and? |
00:52 |
stormchaser3000 |
it said there was a file dir missing |
00:52 |
VanessaE |
um. |
00:52 |
stormchaser3000 |
an irc dir |
00:52 |
VanessaE |
you know better than that. |
00:52 |
VanessaE |
what was the exact text of the error? |
00:53 |
stormchaser3000 |
here i will rerun it when i get back in 2 hours i have to go |
00:53 |
stormchaser3000 |
see you then |
00:53 |
VanessaE |
ok |
00:59 |
Pilcrow |
hmm, VanessaE, adding show_debug = true to my minetest.conf doesn't give me any messages about registering items. did you mean something else by 'turn on debugging'? |
01:00 |
VanessaE |
debug_log_level = 4 |
01:01 |
Pilcrow |
Ah, ok. Thanks. I've never done any of this, so I had to go wiki it. guess I missed something, lol. |
01:02 |
VanessaE |
I think :) |
01:02 |
|
Megaf joined #minetest |
01:11 |
|
jojoa1997 joined #minetest |
01:11 |
jojoa1997 |
hi |
01:12 |
|
us`0gb joined #minetest |
01:13 |
Pilcrow |
thank you VanessaE. that worked perfectly. maybe I'll actually be able to release this mod... |
01:14 |
VanessaE |
Pilcrow: glad I could help :) |
01:14 |
VanessaE |
hi jojo |
01:14 |
jojoa1997 |
Hello VanessaE. |
01:15 |
jojoa1997 |
so i think minecraft did something smart for once |
01:15 |
cy1 |
uh oh |
01:15 |
jojoa1997 |
they enabled minecrafters to livestream with twitch |
01:16 |
cy1 |
wow, and did they justin beiber too? |
01:16 |
cy1 |
I remember when livestreaming was called "downloading" |
01:18 |
jojoa1997 |
and they ruined it |
01:18 |
jojoa1997 |
my computer cant broadcast or so they say so haha minetest still has better upgrades. even though minecraft is still a good gaem. |
01:27 |
|
iqualfragile joined #minetest |
01:28 |
us`0gb |
cy1: So that's what livestraming is? I'm still stuck in the past I guess, I still call that downloading. |
01:32 |
jojoa1997 |
livestreamming is downloading but it is constant |
01:36 |
Pilcrow |
livestreaming is also what skype does when you make a video call, but in minecraft's case it would be sending a video of what's on your screen, not what your camera sees... |
01:36 |
|
andrew3 joined #minetest |
01:59 |
|
dvere joined #minetest |
02:11 |
|
Timoteo left #minetest |
02:19 |
|
RealBadAngel joined #minetest |
02:26 |
MinetestBot |
GIT: ShadowNinja commited to minetest/minetest: Fix usage of 'minetest' where 'engine' was intended e52d811110 2013-11-21T18:24:04-08:00 http://git.io/iks08Q |
02:38 |
cy1 |
us`0gb: The difference is with livestreaming you can only use a secret program to download and play the movie and it deletes the movie after you played it so you can't enjoy it again. |
02:42 |
us`0gb |
cy1: Oh, fun. So something I can't do on my free system then. |
02:47 |
VanessaE |
unless you use vlc :P |
02:47 |
VanessaE |
I seem to recall it has the ability to rip pretty much anything it can display |
02:47 |
us`0gb |
Oh, nice. |
02:47 |
* us`0gb |
looks up vlc |
02:51 |
|
IceCraft joined #minetest |
02:52 |
|
hoodedice joined #minetest |
02:52 |
hoodedice |
sfan5 |
02:53 |
|
IceCraft joined #minetest |
02:53 |
|
IceCraft joined #minetest |
02:53 |
hoodedice |
Anyone else: Know where the code for the default inventory is stored? |
02:54 |
|
hoodedice joined #minetest |
02:54 |
|
hoodedice joined #minetest |
02:54 |
us`0gb |
It's stored in the player files. |
02:54 |
hoodedice |
Hmm. |
02:54 |
us`0gb |
<world>/players/<player> |
02:54 |
us`0gb |
With some other player data in the files. |
02:55 |
VanessaE |
us`0gb: I think he means the Lua code |
02:55 |
Partmedia |
hoodedice, wait, the *default* inventory? |
02:55 |
VanessaE |
how the formspec is implemented. |
02:55 |
hoodedice |
Umm, I don't think I want 'this' code |
02:55 |
hoodedice |
Yes, the formspec code |
02:55 |
hoodedice |
Not the content code |
02:56 |
hoodedice |
Yes, *default* inventory. |
02:56 |
us`0gb |
Ah. There's a way to retrieve it's Lua form, but it is in C++, not Lua. |
02:56 |
us`0gb |
I'll find the function. |
02:56 |
hoodedice |
Hard-coded? |
02:56 |
hoodedice |
darn |
02:56 |
Partmedia |
Wait, do you mean the "give_initial_stuff" thing? |
02:56 |
us`0gb |
hoodedice: It can be reset in Lua. |
02:56 |
hoodedice |
nevermind. But how come, DanDucombe managed to add a custom image to his inventory? |
02:57 |
|
Peacock joined #minetest |
02:57 |
us`0gb |
It can be changed in Lua, but it is coded in C++/ |
02:57 |
hoodedice |
hmm |
02:57 |
us`0gb |
Finding function ... |
02:57 |
hoodedice |
Chill. |
02:57 |
hoodedice |
Nevermind. Not that I can do anything about that. |
02:58 |
us`0gb |
hoodedice: https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L1696 |
02:58 |
us`0gb |
Both functions are there. One to get the current formspec and one to set a new one. |
02:59 |
hoodedice |
Yes, that would be helpful. Thanks |
03:01 |
ShadowNinja |
hoodedice: See how UI does it. |
03:02 |
cy1 |
I don't think vlc can play twitch.tv ... could be wrong... |
03:03 |
hoodedice |
VanessaE: I still think UI has problems with creative |
03:03 |
hoodedice |
or something |
03:04 |
hoodedice |
FIXED! |
03:05 |
Peacock |
can i change the water_level after starting a map? |
03:05 |
hoodedice |
map_meta.txt |
03:05 |
hoodedice |
under world directory |
03:05 |
Peacock |
i know where, im asking when i can i do it lol |
03:06 |
hoodedice |
I think you can, but the build I'm using has the water and land lvl bug |
03:06 |
Peacock |
-i, sorry no sleep and no tv makes homer something something |
03:07 |
|
ecube joined #minetest |
03:09 |
hoodedice |
VanessaE: |
03:09 |
hoodedice |
https://forum.minetest.net/viewtopic.php?pid=119166#p119166 |
03:10 |
VanessaE |
weird |
03:10 |
VanessaE |
hoodedice: I don't have that mod inside my copy of realtest. |
03:10 |
hoodedice |
Did that game get an update? |
03:11 |
VanessaE |
are you using DanDuncombe's version |
03:11 |
VanessaE |
? |
03:11 |
VanessaE |
the original by sda97 is outdated. |
03:11 |
VanessaE |
https://forum.minetest.net/viewtopic.php?id=7573 |
03:11 |
hoodedice |
DanDucombe's |
03:12 |
hoodedice |
But mine is kinda old - 16/11. I'll update and see what happens |
03:13 |
VanessaE |
commit 911568a346d7312188a14e3a9ef3868d2c488dd1 |
03:13 |
VanessaE |
Author: DanDuncombe <fishermanduncombegmail.com> |
03:13 |
VanessaE |
Date: Thu Nov 21 21:55:29 2013 +0000 |
03:13 |
VanessaE |
Restored hand range due to complaints |
03:13 |
Peacock |
lol hand range, not touching that one :P |
03:13 |
VanessaE |
Peacock: get your mind out of the gutter :) |
03:14 |
hoodedice |
XD |
03:14 |
Peacock |
dont mind me, i got a full four hours of sleep lol |
03:14 |
|
kizeren joined #minetest |
03:17 |
hoodedice |
I say, DanDucombe's git-pic is kinda... https://github.com/DanDuncombe |
03:18 |
Peacock |
i dont think he made that himself |
03:18 |
Peacock |
theyre sortof, generated |
03:18 |
Peacock |
mine looks like a space invader in the same colours |
03:18 |
hoodedice |
Yes, but that make's it even more lol |
03:18 |
hoodedice |
Dan's looks like a darned middle finger to me |
03:19 |
VanessaE |
yep \ |
03:19 |
VanessaE |
I noticed that |
03:19 |
Peacock |
missing a few fingers lol |
03:19 |
VanessaE |
that reminds me, I need to push some new map images soon |
03:19 |
hoodedice |
Alien middle finger XD |
03:20 |
* ShadowNinja |
thought of grass... |
03:20 |
Peacock |
i thought it looks like leonardo da vinci painting the mona lisa |
03:21 |
hoodedice |
http://media.247sports.com/Uploads/Boards/545/19545/284225.jpg |
03:22 |
hoodedice |
VanessaE: Newer RealTest Revamped needs the same treatment |
03:23 |
VanessaE |
nope.avi |
03:23 |
VanessaE |
https://github.com/DanDuncombe/realtest/tree/master/mods |
03:23 |
hoodedice |
Yes.mp4 |
03:23 |
VanessaE |
no "creative" mod in there. |
03:23 |
hoodedice |
core > creative.lua |
03:24 |
VanessaE |
oh wow |
03:24 |
VanessaE |
you're right |
03:24 |
hoodedice |
https://github.com/DanDuncombe/realtest/blob/master/mods/core/creative.lua |
03:24 |
hoodedice |
Ta Da |
03:24 |
VanessaE |
you should post this on the thread for realtest revamped |
03:24 |
hoodedice |
Indeed. Already posted on the UI thread. |
03:24 |
Peacock |
one wonders why creative is seperate from default in minetest_game as well, it doesn't really have unique files |
03:25 |
Peacock |
and it's about as important as mapgen.lua |
03:27 |
Peacock |
though i did edit mine to provide a custom creative and non creative inv |
03:27 |
ShadowNinja |
hoodedice: From the look of it UI will properly disable that creative inv. |
03:27 |
Peacock |
you can shift the rows of the personal inventory like a rolodex |
03:27 |
VanessaE |
I've never tried to use UI over realtest |
03:28 |
ShadowNinja |
hoodedice: And it's definitely not a UI issue. |
03:28 |
hoodedice |
It does disable on the first go, but pressing enter will somehow revert it to stock |
03:29 |
hoodedice |
And I think it is indeed not a UI problem |
03:30 |
hoodedice |
Plus, the game does not load with said file present |
03:31 |
VanessaE |
wha? |
03:31 |
VanessaE |
um |
03:31 |
VanessaE |
I run that game, not altered, on one of my servers |
03:32 |
hoodedice |
Yes, you do and you've granted me privs too |
03:40 |
hoodedice |
wait for it... |
03:42 |
* VanessaE |
shrugs.. I have no idea why it breaks for you but not for me (the part where you said it won't run at all I mean) |
03:43 |
hoodedice |
https://www.youtube.com/watch?v=XfcB4yu_AaY |
03:43 |
hoodedice |
Video processing took longer than usual =/ |
03:45 |
VanessaE |
why do you preload? that's a waste of time :P |
03:45 |
hoodedice |
preload? |
03:46 |
hoodedice |
Well, in any case, I hope you got what I mean. The creative thingy is just... I don't know... too much bother |
03:46 |
VanessaE |
oh sure |
03:46 |
VanessaE |
preload --> "preload item visuals" in your settings menu. |
03:46 |
hoodedice |
preload item visuals? |
03:46 |
VanessaE |
turn that off. it's not really needed anymore |
03:46 |
hoodedice |
Hmm |
03:46 |
Peacock |
why isn't preload needed anymore? |
03:47 |
VanessaE |
or I should say, it's not generally needed |
03:47 |
VanessaE |
forget the 'anymore' part. |
03:47 |
VanessaE |
it just makes the game take longer to start |
03:47 |
Peacock |
well it did fix inventory issues when i had a big one, though my space game is pretty minimal |
03:48 |
hoodedice |
What about the black patches in the water? |
03:49 |
Peacock |
oil |
03:49 |
hoodedice |
lol |
03:51 |
Partmedia |
hey, can anyone recommend a food mod off the top of their head? |
03:52 |
hoodedice |
rubenwardy's basic food mod? |
03:52 |
hoodedice |
I don't use any |
03:52 |
* Partmedia |
will take a look, thanks! |
03:54 |
hoodedice |
liquid_update = 1.0 |
03:54 |
hoodedice |
Will 0.2 speed it up? |
03:55 |
hoodedice |
Yes |
04:02 |
cy1 |
Partmedia: farming_plus? |
04:10 |
Partmedia |
cy1, I've got that, was thinking about more food options, but thanks :D |
04:11 |
Partmedia |
cy1, to clarify, for farming_plus, I shouldn't have farming (non-minetest_game version) installed? |
04:12 |
hoodedice |
hmm |
04:12 |
hoodedice |
The black patches are caused by worldedit |
04:15 |
hoodedice |
sfan5 |
04:33 |
|
paramat joined #minetest |
04:59 |
cy1 |
Partmedia: baking berry pies is fun. That's in plants_lib |
04:59 |
cy1 |
There's no meat recipes much b/c mobf wasn't working until recently |
05:00 |
cy1 |
Partmedia: check the depends.txt for farming_plus I bet it has farming in it. |
05:00 |
Peacock |
well i made a mod where you can eat dead players but i never posted it lol |
05:00 |
cy1 |
Still wish I could figure out fluids... |
05:01 |
cy1 |
liquid_finite allows stuff to flow and not be frozen initially. but it needs liquid_relax as true and liquid_fast_flow as false to work right. |
05:01 |
Peacock |
liquids, simple |
05:01 |
cy1 |
but in that case, lava source blocks disappear and all the lava starts flowing away. |
05:02 |
cy1 |
how're you supposed to get obsidian with only flowing lava? |
05:02 |
Peacock |
normal liquids were too functional and stable and lag free, so they added finite, and when most people didn't use finite, they found a way to screw up/slow down normal liquids XD |
05:03 |
cy1 |
pff |
05:04 |
cy1 |
the only problem with normal liquids is they don't start flowing initially |
05:04 |
cy1 |
so you have water ceilings |
05:04 |
cy1 |
and floating lava |
05:04 |
Peacock |
yeah, that used to work fine before range |
05:04 |
cy1 |
range? |
05:04 |
Peacock |
hence im working on a game that doesn't have any liquids lol |
05:06 |
Peacock |
well i dont have the energy to explain range lol some alternate form of viscosity |
05:06 |
cy1 |
ah, huh... |
05:07 |
Peacock |
well dont ask me, if i understood what purpose it served i could explain it but i dont so i cant :P |
05:21 |
|
Pilcrow joined #minetest |
05:23 |
Pilcrow |
hey guys. due to some gripes I had with the trader hut from sapier's mobf modpack, I decided to make my own shop mod. it's not quite finished yet, but what do y'all think of this? http://i.imgur.com/XyxrFSY.png |
05:33 |
|
khonkhortisan joined #minetest |
05:50 |
|
stormchaser3000 joined #minetest |
05:50 |
stormchaser3000 |
hi |
05:51 |
Peacock |
no |
05:55 |
Pilcrow |
hmm, quite quiet on here right now. |
05:55 |
Peacock |
its the nightshift, all we have are stale doughnuts |
05:57 |
Peacock |
plus the only people awake would probably west coast american until the europeans wake up in a few hours |
05:57 |
Pilcrow |
eh, I'm in Wisconsin. it's only midnight here... |
05:57 |
|
TheLastProject joined #minetest |
05:59 |
Peacock |
poor thing, can't you apply for refugee status in a decent part of the country? :P |
05:59 |
|
khor joined #minetest |
06:00 |
Pilcrow |
we have cheese curds. that makes up for everything. ;) |
06:00 |
Peacock |
then you must have poutine? |
06:01 |
Peacock |
and im not talking about the russian president who does all those shirtless gay photo ops for the media :P |
06:01 |
Peacock |
but the fries + gravy + cheese curds thing |
06:02 |
Pilcrow |
not in my town, but I've had it before |
06:03 |
Peacock |
sucks, youd think with an abundance of cheese curds they would |
06:08 |
Pilcrow |
yeah, it's just something that hasn't really caught on here. you can get fried cheese curds at pretty much any resteraunt, car show, or sports event here though, and the plain ones are sold at almost any gas station around... |
06:10 |
Peacock |
fried cheese curds? what cheese curds aren't unhealthy enough? lol |
06:11 |
|
werwerwer joined #minetest |
06:12 |
|
stormchaser3000 left #minetest |
06:12 |
Pilcrow |
heh, they're amazing though. a heart attack waiting to happen, sure, but they're so good! |
06:14 |
Peacock |
well considering the alcohol, tobacco and caffeine i at least try to eat healthy, (when i eat lol) |
06:15 |
|
rsiska joined #minetest |
06:17 |
Pilcrow |
heh, when you eat? I have that problem too. if I get to working on a project - especially programming - I tend to not realize I haven't eaten all day. :P |
06:18 |
Peacock |
well its been two days at my end lol |
06:19 |
Pilcrow |
well that's no good. crazy thought, but maybe you should eat something? :P |
06:23 |
Peacock |
dont worry, we're gonna head down to the bus station and pick up a helpess transient |
06:23 |
Peacock |
so much better than horsemeat |
06:24 |
Peacock |
:P |
06:27 |
|
hoodedice joined #minetest |
06:27 |
hoodedice |
sfan5: I hope you're not too annoyed? ;) |
06:27 |
hoodedice |
Thanks |
06:27 |
sfan5 |
no |
06:27 |
sfan5 |
it's ok |
06:28 |
Pilcrow |
by transient, you mean a homeless person right? not a term I'm familiar with; I actually had to look it up! :P |
06:32 |
Peacock |
yeah i think i picked it up from watching hannibal lol |
06:35 |
Pilcrow |
ah, ok. I've never seen it. |
06:39 |
|
reactor joined #minetest |
06:48 |
|
Hunterz joined #minetest |
06:52 |
|
hoodedice joined #minetest |
06:52 |
|
hoodedice joined #minetest |
06:52 |
|
hoodedice joined #minetest |
06:52 |
hoodedice |
sfan5 |
06:52 |
hoodedice |
I got your rba build |
06:53 |
hoodedice |
Thanks again |
06:56 |
hoodedice |
VanessaE: |
06:56 |
hoodedice |
Waving_plants and waving_water doesnt work on sfan's latest rba build, however, I'm not getting the red discoloration either |
06:58 |
VanessaE |
hrm |
06:58 |
VanessaE |
well most plants won't wave by default until minetest_game is modified |
06:58 |
VanessaE |
moretrees and plantlife stuff will though |
07:01 |
hoodedice |
I'll check that later, but I'm very happy that shaders do work at all now |
07:02 |
hoodedice |
Does 256x bumped work without rba's stuff? |
07:02 |
hoodedice |
Or does it working mean that shaders DO work? |
07:02 |
hoodedice |
I'm so confused XD |
07:03 |
Pilcrow |
the waving plants thing really does look nice. unfortunately, I probably won't be able to use it, seeing as my gpu is an onboard AMD 4250 and uses the free linux driver... |
07:34 |
VanessaE |
bbl, bed |
07:37 |
Pilcrow |
hmm, bed for me too. |
07:56 |
|
whirm1 joined #minetest |
07:59 |
|
proller joined #minetest |
08:00 |
|
paramat joined #minetest |
08:11 |
|
aheinecke joined #minetest |
08:20 |
|
EdB joined #minetest |
08:26 |
|
IceCraft joined #minetest |
08:39 |
paramat |
hi Peacock o/ *waves like water* with preLVM asteroid mod i can get a full world with no shadow bugs by using mapgen v6 with water level set to -40000 |
08:40 |
paramat |
no terrain generates you spawn in empty space and can't move, have to fly up |
08:41 |
paramat |
however hmmmm committed recently that water level no longer defines terrain level so this is just a temporary hacky fix |
08:41 |
paramat |
hopefully fixed in 0.4.9 which i hear may be out soon after 0.4.8 |
08:43 |
paramat |
in singlenode mapgen with water_level = -31000 the glitchy shadows are still there below y = 0 |
08:44 |
paramat |
i'll report all this in the github issue :) |
08:55 |
|
OldCoder joined #minetest |
08:58 |
|
proller joined #minetest |
09:28 |
|
Jousway joined #minetest |
09:34 |
|
reactor joined #minetest |
09:42 |
|
iqualfragile joined #minetest |
09:56 |
|
reactor joined #minetest |
10:02 |
JamesTait |
Good morning all; happy Friday and happy Go For A Ride Day! :-D |
10:17 |
|
arsdragonfly joined #minetest |
10:24 |
|
arsdragonfly joined #minetest |
10:28 |
|
arsdragonfly joined #minetest |
10:29 |
|
Megaf joined #minetest |
10:33 |
|
JackGruff joined #minetest |
10:48 |
|
smoke_fumus joined #minetest |
11:12 |
|
23LAAK3L1 joined #minetest |
11:28 |
|
reactor joined #minetest |
11:28 |
reactor |
OldCoder: o/ |
11:28 |
reactor |
Anything new? |
11:39 |
|
darkrose joined #minetest |
11:39 |
|
darkrose joined #minetest |
12:02 |
|
EvergreenTree joined #minetest |
12:19 |
|
cisoun joined #minetest |
12:36 |
|
cisoun joined #minetest |
12:44 |
reactor |
EvergreenTree: Hello, I am a computer program. |
12:45 |
|
john_minetest joined #minetest |
12:45 |
EvergreenTree |
reactor, I knew it all along |
12:50 |
reactor |
I am not. |
12:50 |
reactor |
I was kiddig. |
12:51 |
reactor |
s/ig/ing/ |
12:51 |
reactor |
You see, I even make typos. |
12:51 |
reactor |
john_minetest: there are no kittens. |
13:00 |
EvergreenTree |
Except MinetestBot |
13:00 |
|
proller joined #minetest |
13:03 |
reactor |
Uh. I don't seem to be familiar with that. |
13:03 |
reactor |
Butt? You would like to talk about butts? |
13:05 |
reactor |
Monkeys? |
13:08 |
sfan5 |
hi everyone |
13:08 |
reactor |
EHLO. |
13:08 |
reactor |
john_minetest: you would like to talk about monkeys and butts? |
13:08 |
reactor |
Butt monkeys? |
13:08 |
reactor |
Moneky butts? |
13:08 |
reactor |
s/ek/ke/ |
13:09 |
reactor |
But meh, whatever you're into, mate. |
13:09 |
sfan5 |
meow |
13:09 |
reactor |
Oh. I guess you were right, john_minetest. |
13:09 |
reactor |
One kitten. |
13:09 |
reactor |
But say hello to humans, will you? |
13:11 |
|
cisoun joined #minetest |
13:18 |
reactor |
? |
13:18 |
reactor |
Fuck you. |
13:18 |
reactor |
Without nucler energy the world is doomed. |
13:18 |
reactor |
Because there is already not enough oil. |
13:20 |
|
hmmmm joined #minetest |
13:35 |
|
bas080 joined #minetest |
13:37 |
sfan5 |
yay! my packet arrived |
13:38 |
reactor |
sfan5: IP over Pigeon carrier? |
13:46 |
|
troller joined #minetest |
13:46 |
|
proller joined #minetest |
13:46 |
|
arsdragonfly joined #minetest |
13:47 |
reactor |
john_minetest: btw, eh. |
13:47 |
reactor |
How's the science? |
13:47 |
sfan5 |
reactor: no, Product over Mailman |
13:47 |
reactor |
oh. |
13:47 |
reactor |
s/o/O/ |
13:53 |
|
Tux[Qyou] joined #minetest |
13:55 |
reactor |
Good luck raising the technology. |
13:55 |
reactor |
It's been three-four decades since they started trying it, still no luck. |
13:56 |
reactor |
We don't have enough technologies for that, but fission reactors are an established thing now. |
13:56 |
reactor |
Why not use them while researching fusion? |
13:57 |
reactor |
Have I missed something? |
14:00 |
reactor |
According to Pediwikia, it only produced a little bit more energy than consumed. |
14:00 |
reactor |
Still not practical. |
14:03 |
|
Tux[Qyou] joined #minetest |
14:04 |
|
john_minetest joined #minetest |
14:08 |
|
arsdragonfly_ joined #minetest |
14:14 |
reactor |
By then, we should rely on already existing tech. |
14:14 |
reactor |
Oil is gonna run out by 2050. |
14:16 |
pitriss |
Hi, I want to ask: Is possible to re-register ABM from another mod? |
14:20 |
|
smoke_fumus joined #minetest |
14:22 |
reactor |
john_minetest: use flash. |
14:22 |
reactor |
GNASH is still experimental. |
14:22 |
reactor |
And very slow. |
14:23 |
reactor |
Btw. |
14:23 |
reactor |
Can gnash save flash videos? |
14:23 |
reactor |
Can swfdec? |
14:34 |
reactor |
You don't have to. |
14:34 |
reactor |
nvidia drivers are just drivers for your hardware |
14:34 |
reactor |
ms fonts are there for compatibility with shit programs |
14:39 |
|
ImQ009 joined #minetest |
14:43 |
|
TheLastProject joined #minetest |
14:53 |
|
EvergreenTree joined #minetest |
14:54 |
|
Megaf joined #minetest |
14:55 |
|
Zelenavoda_ joined #minetest |
14:55 |
|
hoodedice joined #minetest |
14:56 |
hoodedice |
Orbiter is better |
14:56 |
hoodedice |
Sad. |
14:56 |
hoodedice |
Not sad. |
14:56 |
hoodedice |
Anyway, with the new build, I was able to generate a water world, now I need to place a block without |
14:57 |
hoodedice |
starting a tower fro, the sea-bed |
14:57 |
hoodedice |
Indeed, orbiter is a sim, much more enjoyable |
14:57 |
hoodedice |
Anyone? |
14:57 |
VanessaE |
hoodedice: flowers_plus waterlilies can be placed on water, I believe. Build off one of those. |
14:57 |
VanessaE |
also, hi |
14:57 |
hoodedice |
Yo |
14:58 |
hoodedice |
I'm looking at a video |
14:59 |
hoodedice |
Pioneer, |
14:59 |
hoodedice |
I remember it now. Played it a while back |
14:59 |
hoodedice |
Twas boring |
14:59 |
hoodedice |
=/ |
14:59 |
hoodedice |
I'll go back to it some other day, when I'm bored XD |
15:00 |
hoodedice |
Thanks VanessaE |
15:04 |
hoodedice |
john_minetest: Does this thing have combat in it? |
15:08 |
|
cisoun joined #minetest |
15:09 |
hoodedice |
Later peeps |
15:11 |
|
PilzAdam joined #minetest |
15:14 |
reactor |
aLet reppe s |
15:15 |
reactor |
eHll,oP liAzad m |
15:15 |
|
Gethiox-mobile joined #minetest |
15:17 |
|
twoelk joined #minetest |
15:25 |
PilzAdam |
Hello everyone! |
15:26 |
VanessaE |
hi |
15:40 |
|
paramat joined #minetest |
15:43 |
EvergreenTree |
o/ |
15:45 |
|
us`0gb joined #minetest |
15:45 |
|
us`0gb joined #minetest |
15:47 |
VanessaE |
bbl |
15:49 |
|
Jousway joined #minetest |
15:51 |
paramat |
hi Adam, i usually miss you due to being european but nocturnal :) |
15:52 |
PilzAdam |
ah, thats why your asteroid mod is pitch black ;-) |
15:53 |
PilzAdam |
(https://github.com/minetest/minetest/issues/1015) |
15:55 |
paramat |
heehee |
15:58 |
|
reactor joined #minetest |
15:58 |
|
reactor joined #minetest |
15:59 |
pitriss |
Please can anyone help me with git a bit? Is possible to update submodule to specified commit? If yes, how? |
15:59 |
PilzAdam |
submodules? sorry, cant help with that |
15:59 |
PilzAdam |
I recommend to not use submodules |
16:00 |
|
nore joined #minetest |
16:00 |
paramat |
just in case any devs here would like to finally update the wieldhand for 0.4.8 ... https://github.com/minetest/minetest_game/issues/218 :) |
16:07 |
troller |
pitriss, cd submoduledir; git checkout commit |
16:07 |
troller |
PilzAdam, I recommend you to not recommend |
16:09 |
OldCoder |
Hi |
16:09 |
pitriss |
troller: ok i tried that but i still getting error about: fatal: reference is not a tree. probably copying hash of commit is not enough, right? |
16:10 |
troller |
its wrong commit, deleted from tree via push -f |
16:10 |
OldCoder |
reactor, nothing new is expected for Pripyat until more people test the latest git client. I need to debug the lockup mentioned previously. After that, when you feel the time is right, I will clone Pripyat and put up a read-write version. After that, it will be up to the community. |
16:11 |
troller |
pitriss, first try update parent git |
16:11 |
* OldCoder |
is headed to work; it's 8:10am here. He will return online for much of the day. |
16:11 |
pitriss |
troller: ahh so normal git pull and then checkout back? |
16:12 |
troller |
git pull; git submodule update --init --recursive |
16:12 |
pitriss |
troller: oka, thanks:) |
16:13 |
pitriss |
*okay |
16:13 |
|
ImQ009 joined #minetest |
16:15 |
|
Jordach joined #minetest |
16:20 |
|
iqualfragile joined #minetest |
16:22 |
|
dafull97 joined #minetest |
16:22 |
dafull97 |
hey guys |
16:22 |
iqualfragile |
JamesTait: go for a ride day? |
16:22 |
iqualfragile |
hi dafull97 |
16:22 |
iqualfragile |
are you new to minetest? |
16:22 |
JamesTait |
iqualfragile, indeed. I've been for two today! :) |
16:24 |
dafull97 |
iqualgragile, i have been playing minetest for a while, 1-2 maybe |
16:24 |
iqualfragile |
do you need guidiance? any questions? |
16:24 |
dafull97 |
nope, just come in to chill haha |
16:25 |
dafull97 |
who knows about shotguns |
16:26 |
iqualfragile |
JamesTait: hby? |
16:26 |
JamesTait |
iqualfragile, school runs. Only about 10 minutes each way to school, but better than nothing. :) |
16:27 |
|
Hunterz joined #minetest |
16:36 |
|
zat joined #minetest |
16:46 |
paramat |
back in a few hours, need to sleep :P |
16:48 |
|
Lunatrius` joined #minetest |
16:54 |
zat |
http://oppositelock.jalopnik.com/something-to-make-you-cringe-besides-nick-cage-1466085237 |
17:00 |
|
berome joined #minetest |
17:00 |
|
berome left #minetest |
17:06 |
|
Fury joined #minetest |
17:09 |
|
Gethiox-mobile2 joined #minetest |
17:10 |
|
Gethiox-mobile joined #minetest |
17:12 |
|
rubenwardy joined #minetest |
17:20 |
|
Lunatrius joined #minetest |
17:22 |
|
dafull97 joined #minetest |
17:22 |
dafull97 |
hey guys |
17:23 |
rubenwardy |
Hi all |
17:24 |
rubenwardy |
Now for the ultimate question |
17:24 |
rubenwardy |
What do you want to see in a nodebox editor? |
17:25 |
rubenwardy |
!tell rubenwardy ha |
17:25 |
MinetestBot |
rubenwardy: <rubenwardy> ha |
17:25 |
MinetestBot |
rubenwardy: I'll pass that on when rubenwardy is around |
17:25 |
rubenwardy |
nice |
17:26 |
dafull97 |
!tell dafull97 hahahaha |
17:26 |
MinetestBot |
dafull97: <dafull97> hahahaha |
17:26 |
MinetestBot |
dafull97: I'll pass that on when dafull97 is around |
17:26 |
dafull97 |
lol |
17:26 |
dafull97 |
never knew of that feature |
17:32 |
|
EvergreenTree joined #minetest |
17:41 |
|
khor joined #minetest |
17:42 |
* Jordach |
tests the SunSpider 1.0.2 |
17:43 |
Jordach |
> 672.8ms almost a second on a Pentium 4 with FireFox (notbad.avi) |
17:46 |
|
FreeFull joined #minetest |
17:46 |
|
NekoGloop joined #minetest |
17:50 |
|
Lunatrius joined #minetest |
17:52 |
rubenwardy |
What do you want to see in a nodebox editor? |
17:53 |
ShadowNinja |
171.0ms +/- 8.1% :-) |
18:14 |
NekoGloop |
geez, debian's going to take several hours to download its boot disc >.> |
18:14 |
Jordach |
> debian |
18:14 |
Jordach |
> DEBIAN |
18:14 |
Jordach |
gj |
18:14 |
NekoGloop |
Oh, wait, bittorrent is just being bittorrent |
18:14 |
NekoGloop |
Jordach, what |
18:19 |
NekoGloop |
30 minutes... no wait 2 hours... no wait 10 minutes... no wait 7 hours... |
18:21 |
|
Lunatrius joined #minetest |
18:23 |
thexyz |
http://dis.4chan.org/read/prog/1295544154 |
18:25 |
Jordach |
DAFUQ |
18:25 |
Jordach |
4chan being USEFUL |
18:27 |
ShadowNinja |
rubenwardy: https://forum.minetest.net/viewtopic.php?pid=119184#p119184 <-- Reference the FAQ on the wiki. |
18:28 |
rubenwardy |
no |
18:28 |
rubenwardy |
It is formatted really really badly |
18:28 |
ShadowNinja |
rubenwardy: Then tweak it, but you should reference that one. |
18:30 |
|
OldCoder joined #minetest |
18:33 |
|
Calinou joined #minetest |
18:33 |
|
Calinou joined #minetest |
18:35 |
* Jordach |
should take texture design as a hobby http://i.imgur.com/YxVTJQ6.png |
18:37 |
thexyz |
you should show how it looks in game |
18:37 |
Jordach |
ugh |
18:37 |
Jordach |
later |
18:38 |
thexyz |
sfan5: have you finished s;g? |
18:38 |
sfan5 |
no... |
18:39 |
thexyz |
what ep are you on? |
18:39 |
sfan5 |
was busy doing things like trying to get an attiny2313 to work |
18:39 |
sfan5 |
5 |
18:41 |
|
LazyJ joined #minetest |
18:42 |
NekoGloop |
Jordach, what OS/DE are you using? |
18:43 |
Jordach |
Mint 15 w/ XFCE4.x |
18:43 |
iqualfragile |
thexyz: 4chan was always usefull |
18:43 |
NekoGloop |
ah |
18:43 |
thexyz |
sfan5: alright |
18:43 |
NekoGloop |
the rat-DE |
18:43 |
thexyz |
iqualfragile: at what? |
18:43 |
iqualfragile |
for example: killing braincells |
18:43 |
sfan5 |
thexyz: s/5/6/ |
18:43 |
thexyz |
stiil too low |
18:44 |
NekoGloop |
sfan6? |
18:46 |
thexyz |
nice joke |
18:46 |
NekoGloop |
well |
18:46 |
NekoGloop |
if that command was used and there was a bot in this channel that recognized it |
18:46 |
NekoGloop |
it would have returned "<thexyz> sfan6: alright" |
18:47 |
thexyz |
and there actually a bot which understands it but this feature is disabled for some reason |
18:47 |
thexyz |
talking about features, at least we can have colors now |
18:48 |
Jordach |
C07O08L09O11U12R13S |
18:48 |
thexyz |
sfan5: btw, there's also a movie |
18:48 |
thexyz |
but now only raw is available |
18:49 |
iqualfragile |
Jordach: are you gay? |
18:49 |
thexyz |
sfan5: it's chinese camrip released by some russian guys |
18:49 |
thexyz |
chinese because it's hardsubbed |
18:49 |
Jordach |
iqualfragile, i was stating that we could use COLOURS |
18:50 |
thexyz |
and obviously no one is going to TL it |
18:50 |
thexyz |
until the BD arrives |
18:50 |
thexyz |
oh wait |
18:50 |
thexyz |
there are subs actually |
18:51 |
thexyz |
wow that quality |
18:55 |
|
EvergreenTree joined #minetest |
18:56 |
thexyz |
hmm |
18:56 |
thexyz |
it seems russian subs are better |
18:56 |
Jordach |
http://i.imgur.com/gPBtVxC.png |
18:56 |
thexyz |
your fonts are shit |
18:57 |
Jordach |
<- english |
18:57 |
Jordach |
i don't need your shitty craptype |
18:57 |
thexyz |
haha have fun breaking your eyes fagg^W |
18:57 |
Jordach |
thexyz, doesn't affect mine |
18:57 |
thexyz |
when you notice it it'll be too late |
18:58 |
|
Tux[Qyou] joined #minetest |
18:58 |
NekoGloop |
Jord PureBDTest |
18:59 |
Jordach |
NekoGloop, i was watching a let's play of LoZ Wind Waker HD |
19:00 |
|
proller joined #minetest |
19:01 |
Jordach |
except i'm taking away the AA |
19:02 |
|
OldCoder joined #minetest |
19:07 |
rubenwardy |
thexyz, can you set $wgAllowUserCss to true on wiki.minetest.net? |
19:07 |
rubenwardy |
https://www.mediawiki.org/wiki/Manual:$wgAllowUserCss |
19:10 |
thexyz |
why? |
19:11 |
rubenwardy |
so I can use the <style> tag |
19:11 |
rubenwardy |
It would help on the main page too |
19:11 |
|
Peacock joined #minetest |
19:13 |
thexyz |
I don't understand |
19:13 |
thexyz |
what do you need it for? |
19:13 |
|
whirm joined #minetest |
19:13 |
rubenwardy |
http://wiki.minetest.net/User:Rubenwardy/FAQ |
19:14 |
rubenwardy |
actually, using mediawiki tables might be easier |
19:17 |
thexyz |
rubenwardy: the documentation is weird on that one but it seems it will only affect you |
19:23 |
sfan5 |
Atmel USB drivers are a pain in the a** to install.... |
19:23 |
Jordach |
sfan5, for me it's SanDisk or bust |
19:23 |
Jordach |
or Seagate for Externals |
19:24 |
Jordach |
http://i.imgur.com/xS6smNg.png :D |
19:24 |
sfan5 |
I can't program my ATtiny2313 without Atmel's drivers |
19:24 |
thexyz |
eh |
19:24 |
NekoGloop |
and now to install derpian... |
19:24 |
thexyz |
well keep trying |
19:24 |
Jordach |
HAHA |
19:24 |
thexyz |
NekoGloop: what do you need it for? |
19:25 |
sfan5 |
it does not work on linux for some unknown reason.. |
19:25 |
NekoGloop |
I need a linux VM for a class |
19:26 |
NekoGloop |
someone in the class recommended debian |
19:26 |
NekoGloop |
so meh |
19:26 |
thexyz |
what class? |
19:26 |
OldCoder |
NekoGloop, explain |
19:26 |
OldCoder |
NekoGloop, I use VirtualBox |
19:26 |
OldCoder |
I am running Windows in it right this minute |
19:26 |
NekoGloop |
CIS130 - Operating Systems |
19:26 |
OldCoder |
I have posted a post before about how to VM Windows 7 |
19:27 |
OldCoder |
One caution: Use VDI disk format NOT VMWare format |
19:27 |
NekoGloop |
why? |
19:27 |
thexyz |
it sets sane disk format by default so you don't need to change it |
19:28 |
NekoGloop |
Oh, right, duh |
19:28 |
* rubenwardy |
is writing the draging ui editor code for the new Nodebox editor |
19:28 |
rubenwardy |
What do you want to see in a nodebox editor? |
19:29 |
rubenwardy |
The new version draws the draggers, instead of adding them as a gui component |
19:29 |
EvergreenTree |
WEll, I want the save button to work |
19:29 |
EvergreenTree |
:P |
19:29 |
rubenwardy |
Lol |
19:29 |
rubenwardy |
Assume it works |
19:29 |
EvergreenTree |
Hmm |
19:29 |
EvergreenTree |
Let me see |
19:29 |
twoelk |
what does it save to? |
19:30 |
rubenwardy |
Exports to lua code, or saves as a .nbe file |
19:30 |
rubenwardy |
(NodeBoxEditor) |
19:30 |
twoelk |
how about adding the wim format? |
19:30 |
rubenwardy |
maybe .mtnbe |
19:30 |
rubenwardy |
What is that? |
19:30 |
rubenwardy |
I could do |
19:30 |
twoelk |
wield item thingie |
19:30 |
EvergreenTree |
I'd also like to see those extra functions under "edit" sections working |
19:30 |
* OldCoder |
will bbiab but he finds VirtualBox to be good |
19:30 |
rubenwardy |
no, what is the format |
19:30 |
* OldCoder |
tests Windows Minetest that way |
19:31 |
twoelk |
so both editors can work together |
19:31 |
rubenwardy |
edit? |
19:31 |
EvergreenTree |
Also, I'd like to be able to control the view by clicking and dragging |
19:31 |
rubenwardy |
edit sections? |
19:31 |
rubenwardy |
ok |
19:31 |
EvergreenTree |
Like "texture tool" "node tool" and such |
19:31 |
rubenwardy |
Middle mouse button to move viewports? |
19:31 |
rubenwardy |
ok |
19:32 |
rubenwardy |
Those will be :P |
19:32 |
EvergreenTree |
Only for the view in the top left |
19:32 |
EvergreenTree |
Instead of the arrow keys |
19:32 |
ShadowNinja |
rubenwardy: The ability to rotate the camera around the nodebox and drag handles from that view. |
19:32 |
thexyz |
rubenwardy: can you add some cute girls there? |
19:33 |
EvergreenTree |
ShadowNinja, You already can, only with arrow keys though |
19:33 |
ShadowNinja |
With the mouse button then. :-) |
19:34 |
Jordach |
rubenwardy, stop stretching the texture too |
19:34 |
rubenwardy |
That would be a later feature, ShadowNinja |
19:34 |
rubenwardy |
As in the nodebox texture? |
19:34 |
|
zat joined #minetest |
19:34 |
rubenwardy |
I will use texture projection like mt |
19:35 |
rubenwardy |
Maybe not in this version |
19:35 |
rubenwardy |
But when I make the texture tool |
19:35 |
|
ganoo joined #minetest |
19:36 |
thexyz |
(my feature requests always get ignored) |
19:36 |
thexyz |
(for obscure or no reason) |
19:36 |
rubenwardy |
You havent made any yet |
19:36 |
rubenwardy |
Oh, the girls |
19:38 |
rubenwardy |
Sorry, thexyz, no can do |
19:38 |
rubenwardy |
So: WIM format |
19:38 |
rubenwardy |
Middle mouse button to move viewports |
19:38 |
rubenwardy |
Drag handles in perspective |
19:38 |
thexyz |
okay -( |
19:39 |
Calinou |
<thexyz> rubenwardy: can you add some cute girls there? |
19:39 |
* Calinou |
smells Nodebox Editor Shizuku edition already |
19:40 |
Calinou |
like CrystalDiskMark |
19:43 |
twoelk |
How about Sproxel, maybe if it could import and export .sxl files directly |
19:44 |
rubenwardy |
.sxl? |
19:44 |
twoelk |
the format this uses https://forum.minetest.net/viewtopic.php?id=7102 |
19:45 |
Jordach |
eww |
19:45 |
twoelk |
maybe with an option to clean up all the little boxes |
19:46 |
rubenwardy |
Might add support for that! |
19:46 |
VanessaE |
*skims scrollback...* |
19:46 |
rubenwardy |
is Minetest nodebox file (*.*) = init.lua? |
19:47 |
VanessaE |
[11-22 13:14] <NekoGloop> geez, debian's going to take several hours to download its boot disc >.> <--- wait, what? neko downloading debian now?! |
19:47 |
NekoGloop |
continue reading |
19:47 |
twoelk |
iirc |
19:47 |
VanessaE |
"rat de". heh |
19:48 |
VanessaE |
I figured it was a school thing. |
19:48 |
VanessaE |
who knows, you might take a liking to id |
19:48 |
VanessaE |
it* |
19:48 |
PilzAdam |
NekoGloop runs linux now? |
19:48 |
Jordach |
there's nothing wrong wtih xfce |
19:48 |
|
ganoo left #minetest |
19:49 |
thexyz |
oh hey i have a pic |
19:50 |
thexyz |
NekoGloop: http://i.imgur.com/LdcdUrG.png |
19:50 |
rubenwardy |
Wow the WIM format is ugly |
19:50 |
thexyz |
aloonix still best distro though |
19:51 |
NekoGloop |
apt description of arch linux |
19:53 |
thexyz |
arch is nice if you know what you're doing but some fags think it's cool to suggest to newcomers |
19:53 |
ShadowNinja |
... |
19:53 |
PilzAdam |
"freetards" |
19:54 |
ShadowNinja |
Arch is definitely not a distro for people new to Linux. |
19:56 |
NekoGloop |
how do run bash script |
19:56 |
|
iqualfragile joined #minetest |
19:56 |
VanessaE |
NekoGloop: ./filename.sh |
19:56 |
VanessaE |
or type the full path to it |
19:56 |
NekoGloop |
well that makes sense |
19:56 |
twoelk |
just had a look; the Sproxel format *.sxl is a zipped json table |
19:56 |
thexyz |
bloat http://i.imgur.com/1wfZs8A.png |
19:56 |
VanessaE |
john_minetest: I assumed it was |
19:57 |
Jordach |
or for an unattended instance, screen sh ./<filename>.sh then press CTRL + A, D |
19:57 |
rubenwardy |
Just look at the .win file: https://forum.minetest.net/viewtopic.php?pid=119240#p119240 |
19:57 |
Jordach |
.wim* |
19:57 |
rubenwardy |
thanks :P |
19:58 |
VanessaE |
good point. |
19:58 |
NekoGloop |
actually it's Vbox's guest additions |
19:58 |
NekoGloop |
which debian is derping about |
19:59 |
VanessaE |
are you in X yet? |
19:59 |
NekoGloop |
wuzzat |
19:59 |
VanessaE |
the gui |
19:59 |
NekoGloop |
yes |
19:59 |
NekoGloop |
yes I've tried double-clicking the fiel |
19:59 |
NekoGloop |
file |
20:00 |
VanessaE |
ok, there's a menu option in virtualbox's menu that will do that for you |
20:00 |
NekoGloop |
yes it's permission 777 |
20:00 |
VanessaE |
don't bother trying to run the file inside the debian guest |
20:00 |
VanessaE |
tell the host to do it :) |
20:00 |
NekoGloop |
that's how you install it |
20:00 |
VanessaE |
hm, guess it's been too long for me then |
20:01 |
twoelk |
rubenwardy: just remembering some trouble I had with Sproxel, some flipping, rotating and mirroring features might be usefull |
20:01 |
NekoGloop |
you tell vbox to put in its iso and then you run the bash script from the "disk" |
20:01 |
VanessaE |
since it's .sh, I guess just run it in a terminal in the guest |
20:01 |
NekoGloop |
technically it's .run but it's a bash script |
20:01 |
thexyz |
NekoGloop: ARE YOU ENJOYING IT ALREADY? |
20:01 |
NekoGloop |
I've tried running it from terminal |
20:02 |
Jordach |
thexyz, stfu arch user |
20:02 |
NekoGloop |
I blame xfce |
20:02 |
VanessaE |
NekoGloop: oh ok, well same difference really |
20:02 |
VanessaE |
what's the problem? |
20:02 |
thexyz |
Jordach: I don't use arch though |
20:02 |
NekoGloop |
It tries opening it in mousepad? |
20:02 |
thexyz |
I will on my laptop when they fix it |
20:03 |
rubenwardy |
twoelk, noted |
20:03 |
rubenwardy |
bye all |
20:03 |
VanessaE |
NekoGloop: ok, right. in that case run it manually like john said. sh filename.run |
20:04 |
VanessaE |
(yes, there are still too many linux progs that require the command line to get started) |
20:05 |
thexyz |
IIRC |
20:05 |
thexyz |
you can just double click it |
20:06 |
VanessaE |
thexyz: apparently xfce treats a .run file as text and opens in an editor. |
20:06 |
thexyz |
it's broken then |
20:06 |
VanessaE |
(probably because the file is not marked as executable) |
20:06 |
NekoGloop |
oh it's marked as executable |
20:06 |
thexyz |
it should be because virtualbox guys aren't stupid |
20:06 |
PilzAdam |
VanessaE, can you change that? |
20:06 |
VanessaE |
NekoGloop: ls -la filename.run ....do you see rwxr-xr-x at the left? |
20:07 |
thexyz |
lol |
20:07 |
VanessaE |
PilzAdam: yes, but I forget how |
20:07 |
thexyz |
just double click it, damn |
20:07 |
|
Calinou joined #minetest |
20:07 |
VanessaE |
thexyz: he did. it opened in an editor. |
20:07 |
NekoGloop |
well |
20:07 |
NekoGloop |
r-xr-xr-x |
20:07 |
VanessaE |
ok, good enough |
20:07 |
VanessaE |
go to a terminal and just ./filename.run |
20:08 |
VanessaE |
(or the full path if you're not in the same folder0 |
20:08 |
NekoGloop |
mmmm |
20:08 |
NekoGloop |
it's working now |
20:09 |
VanessaE |
watch for any errors (afaik it runs entirely in the terminal). When it's done, you'll need to tell the guest to restart. |
20:09 |
NekoGloop |
well |
20:09 |
NekoGloop |
when I tried to log out |
20:09 |
NekoGloop |
*boom* |
20:09 |
VanessaE |
"boom"? |
20:10 |
VanessaE |
define "boom" |
20:10 |
|
OWNSyouAll joined #minetest |
20:10 |
NekoGloop |
"boom" as in "VirtualBox.exe has stopped working" |
20:10 |
VanessaE |
eek |
20:10 |
VanessaE |
well at least you can't blame linux for that one ;) |
20:10 |
VanessaE |
ok, gotta go. bbl. |
20:10 |
Calinou |
.run? |
20:11 |
Calinou |
bye VanessaE |
20:11 |
thexyz |
because |
20:11 |
thexyz |
that's not how you get linux |
20:11 |
Calinou |
what did NekoGloop try to do? |
20:11 |
Calinou |
.run is terrible usually |
20:11 |
VanessaE |
thexyz: school project. this is the best option for him -- provided vbox works right |
20:12 |
thexyz |
and Calinou is right, vbox additions are in repos |
20:12 |
Calinou |
I never had to install these |
20:12 |
thexyz |
yes, it's possible that those are already installed |
20:12 |
NekoGloop |
I want the virtual machine's screen to resize to the window |
20:12 |
NekoGloop |
literally all i want |
20:13 |
VanessaE |
bbl |
20:13 |
thexyz |
it should do that |
20:13 |
NekoGloop |
yeah right no |
20:17 |
Calinou |
NekoGloop, Host+F? |
20:17 |
Calinou |
host is right ctrl I think |
20:17 |
Calinou |
or right alt |
20:18 |
NekoGloop |
nope |
20:18 |
NekoGloop |
fullscreen yes, but not 1366 x 768 |
20:19 |
|
Pest joined #minetest |
20:25 |
|
khor joined #minetest |
20:25 |
|
keesj joined #minetest |
20:27 |
keesj |
Hi, I am stuck somewhere and want to "start over"/respawn. do I need to install a mod or can I repawn in the game? |
20:27 |
keesj |
ubuntu 13.10 / 0.4.7+repack-2 |
20:28 |
keesj |
I read about a mod on the forum where you do something like ~/respawn in the chat window. but as I am very new to this game I don't really know what I need to do |
20:29 |
keesj |
(I never played minecraft either) but as dad I must start playing minetest :p |
20:29 |
PilzAdam |
keesj, the only way to "respawn" in the default game is when you die |
20:30 |
|
iqualfragile joined #minetest |
20:30 |
|
Leoneof joined #minetest |
20:31 |
keesj |
and the "run_in_space" thing? is that a compile time configuration or can I change that? |
20:31 |
PilzAdam |
you mean RUN_IN_PLACE? |
20:32 |
thexyz |
I'm sure everyone has already seen this |
20:32 |
keesj |
Damm yes sorry about that. not what I want either |
20:32 |
thexyz |
> When your code has undefined behavior, you get a seg fault and corrupted data. When Jeff Dean's code has undefined behavior, a unicorn rides in on a rainbow and gives everybody free ice cream. |
20:33 |
thexyz |
https://plus.google.com/+KentonVarda/posts/TSDhe5CvaFe |
20:33 |
Peacock |
chuck norris never segfaults |
20:34 |
|
pehjota joined #minetest |
20:34 |
thexyz |
> During his own Google interview, Jeff Dean was asked the implications if P=NP were true. He said, "P = 0 or N = 1." Then, before the interviewer had even finished laughing, Jeff examined Google’s public certificate and wrote the private key on the whiteboard. |
20:45 |
|
roboman2444 joined #minetest |
20:47 |
Peacock |
daaaamn http://youtu.be/HFrgSVoJi1U |
20:49 |
keesj |
PilzAdam: thanks for the help! I now copy/pasted the repawn script https://forum.minetest.net/viewtopic.php?id=1203 in a ~/.minixtest/mods/keesj/init.lua , added an empty depend.txt and was able to enable the mod in the configuration screen! |
21:00 |
Peacock |
anyone seen grog around lately? its been a while |
21:00 |
harrison |
sounds like a rum to-do all round |
21:05 |
harrison |
rum ... grog... |
21:05 |
harrison |
see what the harrison did there? |
21:07 |
|
iqualfragile joined #minetest |
21:09 |
|
jojoa1997 joined #minetest |
21:10 |
jojoa1997 |
hi |
21:15 |
iqualfragile |
hi jojoa1997 |
21:16 |
jojoa1997 |
hi iqualfragile |
21:30 |
* Jordach |
thinks Jordach should get around to making a 1080p short now |
21:33 |
sfan5 |
github is broken, exactly now when I need it! |
21:34 |
Jordach |
meow |
21:37 |
* NekoGloop |
noms github |
21:42 |
* NekoGloop |
gives up on debian -- switches to installing ubuntu on the VM |
21:43 |
|
berome joined #minetest |
21:43 |
|
berome left #minetest |
21:49 |
Jordach |
Taoki, the camera keyframes are fucking awesome (i haven't given it a parent bone!) |
21:50 |
|
djdduty joined #minetest |
21:50 |
|
djdduty joined #minetest |
21:50 |
|
paramat joined #minetest |
21:50 |
Jordach |
hello paramat |
21:50 |
paramat |
hi :) |
21:51 |
Jordach |
http://i.imgur.com/jYa4tXk.png |
21:51 |
Jordach |
paramat, ^ new model |
21:53 |
paramat |
good work J, thats more to my taste |
21:54 |
Jordach |
paramat, current model is super smoothed, hair and skin |
21:55 |
Jordach |
paramat, i just gave up trying, found a replacement model which IMO looks better, angular joints and has FINGERS: http://i.imgur.com/VZgWloS.png |
22:16 |
Jordach |
Tux[QQL], dafuq |
22:17 |
Tux[Qyou] |
Jordach, dafuq |
22:17 |
Jordach |
im talking about the [Qyou] and [QQL] part |
22:17 |
Tux[Qyou] |
guess what the Q stands for |
22:18 |
Jordach |
uhm |
22:18 |
Jordach |
i don't know :D |
22:21 |
Jordach |
PilzAdam, https://forum.minetest.net/viewtopic.php?pid=119247#p119247 |
22:21 |
Jordach |
your question is answered |
22:25 |
|
RealBadAngel joined #minetest |
22:29 |
paramat |
apologies J, i am impossible to please when it comes to player models, anything more detailed than in-game animation looks wrong to me ;) |
22:30 |
|
iqualfragile joined #minetest |
22:31 |
Taoki |
Jordach: Anything can be keyframed. It's an useful feature |
22:32 |
Fury |
I would actually like that player model without the fingers |
22:32 |
Fury |
angular joints but no fingers |
22:34 |
Fury |
would make for better crouching stances, sitting if they are ever done. swimming, etc |
22:35 |
|
OldCoder joined #minetest |
22:35 |
|
Inocudom joined #minetest |
22:36 |
Inocudom |
The Zamboey Winds will be blowing like the devil Saturday and Sunday where I live. |
22:37 |
Inocudom |
They be due to Winter Storm Boreas. |
22:38 |
* RealBadAngel |
wonders when some1 will become desperate enough to make nodes use meshes |
22:39 |
Inocudom |
I heard about an attempt to make mesh nodes. Would they drop the framerate less than nodebox models? |
22:40 |
RealBadAngel |
Inocudom, please hold on for a windows build, i will just update shaders |
22:40 |
Inocudom |
I know that allfaces_optional nodes drop framerate a bit. |
22:40 |
Inocudom |
Thank you RealBadAngel. |
22:40 |
RealBadAngel |
i always wanted to add actual crystals as minerals |
22:40 |
RealBadAngel |
real crystal formations |
22:41 |
RealBadAngel |
it could be only possible with meshes |
22:41 |
Inocudom |
They would surely look very nice. Caves need more decorating. |
22:42 |
RealBadAngel |
also animation of the nodes will become easy |
22:42 |
RealBadAngel |
so pumps, workin machines |
22:42 |
Inocudom |
Animation of nodes is a good reason to use meshes. |
22:43 |
Inocudom |
In terms of framerate, how do meshes compare to nodebox models? |
22:43 |
Fury |
well we need someone to do the first one so we can be "inspired" by his code |
22:50 |
|
Wuzzy joined #minetest |
22:52 |
RealBadAngel |
Inocudom, uploading, please hold on for the link |
22:52 |
Inocudom |
Okay. |
22:52 |
Inocudom |
Will it be posted in the topic for your shaders? |
22:53 |
RealBadAngel |
i will post it there too |
22:55 |
RealBadAngel |
realbadangel.pl/minetest/shaders/minetest-shaders_22_11.zip |
22:56 |
RealBadAngel |
http://realbadangel.pl/minetest/shaders/minetest-shaders_22_11.zip |
22:56 |
RealBadAngel |
sorry, now clickable one |
22:56 |
RealBadAngel |
it contains also Bumped and HavenNG texture packs |
22:57 |
Inocudom |
Thank you RealBadAngel. I wish oOChainLynxOo would test your shaders, but he isn't around as much these days. |
23:00 |
Inocudom |
http://www.youtube.com/watch?v=Z-NPBLpl34k&feature=share&list=UUGBOAQUgqCUtDA-4L4mHVzA&index=1-Here is a video of oOChainLynxOo playing on Redcrab's server. |
23:01 |
Jordach |
Inocudom, i'm rendering my short right now |
23:01 |
Inocudom |
I saw something about that in the forums. When you complete it, you should post it there. |
23:02 |
|
iqualfragile joined #minetest |
23:06 |
Jordach |
Inocudom, i'm struggling over the choice of mg.viewskew or YouTube |
23:06 |
Inocudom |
Which would be faster? Which would give you less hassle? Which would keep the video longer? |
23:07 |
Jordach |
YouTUbe |
23:07 |
Jordach |
Tube* |
23:08 |
Jordach |
and because i moved all my OLD videos to my G+ profile, i can start anew |
23:09 |
Jordach |
Inocudom, it takes 1 hour to render ~5 seconds of video |
23:10 |
Inocudom |
It is that slow? |
23:10 |
Jordach |
and my first snippet is ~35 seconds long |
23:11 |
Inocudom |
That will take you 7 hours. |
23:12 |
Jordach |
Inocudom, some frames contain less things to render |
23:13 |
RealBadAngel |
Jordach, could you make a mesh that could look like this? --> http://1.bp.blogspot.com/-zcQ4Q1D9HcM/UcPG4Lbms7I/AAAAAAAACls/dvgQAqNdg60/s1600/green-crystal-formation.png |
23:13 |
Inocudom |
Then that means that some frames will render faster. Hopefully, that would drop rendering time by an hour or two. |
23:13 |
RealBadAngel |
^^ random googlin for "crystal formation" |
23:14 |
Inocudom |
Pavel-S used to be around. He would probably be able to make such a model, RealBadAngel. |
23:15 |
Inocudom |
http://youtu.be/YE4nDQfnXio-This video was made by somebody who is just starting to do Minetest videos. |
23:20 |
|
iqualfragile joined #minetest |
23:21 |
RealBadAngel |
Inocudom, have you tried the build? |
23:22 |
Inocudom |
I am about to start it up. |
23:30 |
Inocudom |
The shaders are doing well and the water and lava look like they should (although the shading lines on they may be a little to dark.) The leaf and plant effects work fine, as does the water wave effect. |
23:33 |
RealBadAngel |
how about bumpmapping and parallax oclussion? |
23:38 |
MinetestBot |
GIT: kahrl commited to minetest/minetest: Fix crash when pressing Enter key in formspec menu 6f851c9692 2013-11-22T15:37:32-08:00 http://git.io/8fyN9g |
23:43 |
iqualfragile |
so: is there any good minetest mapper out there? |
23:43 |
|
cisoun joined #minetest |
23:43 |
Inocudom |
Those work too. |
23:44 |
Inocudom |
Parallax mapping and bumpmapping work quite well. |
23:46 |
|
dafull97 joined #minetest |
23:51 |
VanessaE |
hi all |
23:52 |
ShadowNinja |
iqualfragile: Check my fork of the C++ mapper. It only works with a SQLite database though. |
23:53 |
|
Miner_48er joined #minetest |
23:53 |
|
NekoGloop joined #minetest |
23:54 |
iqualfragile |
ShadowNinja: link? |
23:54 |
iqualfragile |
VanessaE: hi |
23:54 |
iqualfragile |
thanks for pipeworks, its wonderfull |
23:54 |
VanessaE |
you're welcome :) |
23:54 |
NekoGloop |
grrrr |
23:55 |
VanessaE |
pass that on to nore and Peacock also. they had a lot to do with making it so good :) |
23:55 |
ShadowNinja |
iqualfragile: https://github.com/ShadowNinja/minetest-mapper-cpp |
23:55 |
* NekoGloop |
just spent the past 3 hours trying to install ubuntu dual-boot |
23:55 |
VanessaE |
three hours to install ubuntu? what's gone wrong? |
23:56 |
VanessaE |
it normally only takes 15-30 mins |
23:57 |
Inocudom |
It seems that transparent textures in general drop framerate. Does everybody notice this? |
23:58 |
Pentium44 |
Inocudom, it does |
23:58 |
Inocudom |
Why is this so? |
23:58 |
NekoGloop |
VanessaE, windows 8, that's what's gone wrong >.> |
23:58 |
Pentium44 |
and irrlicht also has an issue with transparentcy... |
23:58 |
PilzAdam |
dont like transparent textures? use pilztest! |
23:59 |
VanessaE |
heh |
23:59 |
Pentium44 |
if you try fading textures using gimp, they come out as nothing |
23:59 |
VanessaE |
NekoGloop: you sound like you're changing your stance on win vs. linux |
23:59 |
Pentium44 |
using color to transparent gradients |
23:59 |
NekoGloop |
windows is perfectly fine |
23:59 |
Pentium44 |
No. |
23:59 |
NekoGloop |
linux is better |
23:59 |
Pentium44 |
very true |