Time Nick Message 00:10 Vazon Miner_48er what cuased the lag out? 00:12 ShadowNinja Yippe, the menu cleared my world.mt. 00:24 ShadowNinja IMO Transparency should be removed from here as it is quite obvious from the inage: http://wiki.minetest.net/index.php?title=Template:Block_Data Commects? 00:24 ShadowNinja Comments* 00:27 PilzAdam VanessaE, oh, I thought we could use your server to test if it works well ;-) 00:28 yyamiyyugi It is pretty obvious that it's not transparent 00:28 yyamiyyugi XD 00:30 ShadowNinja Yes, and the reverse for ladders, apples, and the like. Any objections? 00:39 ShadowNinja Hmmm, a line got messed up here somehow. Anyone know why? http://wiki.minetest.net/Apple The code seems fine. 00:42 yyamiyyugi it's pretty messed up XD 00:44 VanessaE_[T] jeez.. crashy program. 00:59 khonkhortisan The code in {{Heart | 0.5}} does it 01:01 yyamiyyugi if you delete the space between the last } and the next letter it removes that box, but looks crammed together in that spot :/ 01:01 khonkhortisan I can add a \ or a \} touching the last }, but then they appear 01:01 khonkhortisan the heart is adding a tag that it isn't escaping 01:02 yyamiyyugi idk, I have never really messed with a wiki before 01:03 * NekoGloop throws a kitten at Calinou 01:03 khonkhortisan it's not supposed to break like that. 01:03 khonkhortisan http://wiki.minetest.net/Template:Heart 01:05 yyamiyyugi should that not be moved to under the image anyway? 01:05 yyamiyyugi makes more since that way (to me atleast) 01:07 Vanessa_[T] OK' let's see if yaaic is any better. 01:07 NekoGloop That sounds like an alien language 01:07 PilzAdam Vanessa_[T], this is not an IRC client test channel :-p 01:08 khonkhortisan Editing the heart template example also moves the text to the next line. 01:08 khonkhortisan There's a problem with the 01:08 khonkhortisan only 01:08 Vanessa_[T] It is when the other one crashes enough to keep me from multitasking..... 01:14 yyamiyyugi khonkgortisan, where do I find templates? 01:14 yyamiyyugi * khonkhortisan 01:14 yyamiyyugi fail 01:19 khonkhortisan I found it by changing Heart to Heart.png, following the redlink, then removing the png. 01:20 yyamiyyugi lol 01:20 yyamiyyugi I can't seem to find any besides that (only found it because you linked) 01:20 yyamiyyugi XD 01:21 khonkhortisan templates aren't exactly considered wiki content 01:21 ShadowNinja Everything in the template looks fine... 01:21 khonkhortisan but it's not 01:21 khonkhortisan put a word after the last 3.5}} on the template source 01:22 ShadowNinja It puts it in that box. 01:22 khonkhortisan under the hearts 01:22 khonkhortisan If you remove the space before the word, it removes the box, but keeps the newline. 01:23 * NekoGloop noms ShadowNinja 01:24 khonkhortisan *ShadowNeko coughs up GloopNinja 01:28 ShadowNinja khonkhortisan: Do you know what is causing this? 01:29 PilzAdam bye 01:29 khonkhortisan no, I don't 01:31 khonkhortisan if I change {{Heart | 0.5}} to [[File:Half_heart.png | 16px]], it stays on the same line and doesn't add a box. It's something with the include or the switch. 01:34 khonkhortisan Replacing it with the actual switch (keeping the spaces around the {{ and }}) is also normal. 01:35 Pika-boy hello 01:35 khonkhortisan I think the include is what breaks it 01:35 khonkhortisan hi 01:36 Pika-boy whats a good texture pack for MT? 01:36 ShadowNinja Pika-boy: Try MT-Faithful or HDX. Also look at the texture packs section on the website. 01:37 Pika-boy thanks 01:38 ShadowNinja How does this look? http://pastebin.ubuntu.com/6095093/ (For Wiki Guidlines) 01:44 yyamiyyugi looks good! 01:48 khonkhortisan userboxen: minepedia is not a social network 02:16 LinuxGuy2020 How deep do the worlds go? Im down to like level -300. Can it go forever or will I hit the "center of the earth"? hehe 02:16 Vanessa_[T] men... ram usage on this thing sucks... 02:16 * NekoGloop noms Vanessa_[T] 02:16 Vanessa_[T] -31k or so 02:16 LinuxGuy2020 holy crap 02:16 LinuxGuy2020 awesome 02:16 Vanessa_[T] -30912 or some such 02:17 LinuxGuy2020 That would be a crazy fall down that far. 02:17 Vanessa_[T] meh* (damn auto correct) 02:18 LinuxGuy2020 What is finite water setting do? 02:18 NekoGloop lags 02:19 Vanessa_[T] yeah... it used to be that if you actually fell that far, you'd get to going extremely fast, but these days the map loader can't keep up anymore so you pause every couple of seconds on the way down 02:19 LinuxGuy2020 haha thats funny 02:19 NekoGloop because lol fast code 02:19 Vanessa_[T] heh 02:20 Vanessa_[T] brb 02:20 LinuxGuy2020 Whats the creative mode do? 02:20 ShadowNinja Vanessa_[T]: EmergeManager was actually fast enough to load the whole way down? That would be dozens of MapBlocks in miliseconds. 02:20 yyamiyyugi LinuxGuy2020 it let's you spawn blocks and doesn't take away a block when you place one 02:21 LinuxGuy2020 yyamiyyugi: wow 02:21 ShadowNinja EmergeManager has semi-recently been optimized, and LevelGB is faster, so it should load fastnow. 02:21 ShadowNinja Vanessa_[T]: EmergeManager was actually fast enough to load the whole way down? That would be dozens of MapBlocks in miliseconds. 02:22 yyamiyyugi I think you also break blocks faster, not sure on that though 02:22 Vanessa_[T] it used to be, yeah... or at least enough to get you down to about -2000 or so e such before the loader started to lag 02:23 Vanessa_[T] remember Hell's Jump on the old minetest.ru server? 02:24 Vanessa_[T] that went down to like -7000 or so and it was easy to get to the bottom without hardly any loader lag 03:03 xiong If anybody cares... I have been to Absolute Bottom. HUD at that point says -30912.5: http://imgur.com/a/toUP2#8 03:03 xiong I'd like it known that I got down there honestly: no nether portal and I brought a water shaft with me so the journey is, in theory, repeatable and returnable. 03:04 xiong If I ever get in a sufficiently bad mood I may just scoop out the water source, let the shaft run dry, push somebody into the hole, and see how long he screams before he hits. 03:05 ShadowNinja LOL. 03:05 * ShadowNinja is trying to get texture alpha working in blender. 04:50 deltib is there any possibility in the future of minetest being able to run parts of mods client side? 04:51 VanessaE it's been discussed 04:51 VanessaE and the client does use some Lua now for the menu, so maybe 04:53 deltib I suppose the big issue is getting the local and remote scripts to communicate with each other 05:11 sfan5 ShadowNinja: I'll see 05:19 VanessaE bbl 06:38 adama_ hello evryone 06:38 Miner_48er hi 06:38 adama_ am i back in sam chat 06:39 Miner_48er no 06:39 adama_ ok 06:39 adama_ looking for some help with installing a few mods ? 06:39 Miner_48er ok what questions do you have? 06:40 adama_ trying to install infrastructur mod with unifiedbricks mod and seams i get an error when adding infrastructure to the mix 06:40 adama_ after adding the infrastructur mod i get error cant read unifiedbricks init.lua 06:41 adama_ i have been trying for several days now with different combonations of mods and the errors seam a bit abscure as to why some wont work 06:43 Miner_48er what folder is unifiedbricks in? 06:43 adama_ .minecraft/mods 06:43 adama_ minetest sorry 06:43 Miner_48er minecraft? 06:43 Miner_48er ok 06:44 Miner_48er what's the name of the unified bricks folder? 06:44 adama_ "unifiedbricks" 06:46 Miner_48er can you open the init.lua file? 06:46 adama_ yes 06:47 adama_ its open 06:48 Miner_48er VanessaE any ideas? 06:48 adama_ i have seen that Vanessa has them installed and tried to ask here but she is playing on here server on tablet right now 06:50 Miner_48er Sokomine 06:50 adama_ also i keep getting error that crashes server has to do with moreblocks and the circular saw something about compairing nil then dumps 06:51 adama_ wish i knew exact error but i did find that i am not only one with the issure i have interact disabled by default and from what i was reading it has something to do whith that any ideas there ?? 06:53 Miner_48er no 06:53 adama_ bummer 06:53 adama_ would the list of mods help any ? 06:54 Miner_48er Calinou ? 06:54 Calinou hi 06:55 adama_ hi 06:56 adama_ can you help troubleshoot some mods with me ? 06:57 Calinou ask your question 06:58 adama_ trying to install infrastructur mod with unifiedbricks mod and seams i get an error when adding infrastructure to the mix 06:58 adama_ after adding the infrastructur mod i get error cant read unifiedbricks init.lua 06:58 adama_ i have been trying for several days now with different combonations of mods and the errors seam a bit abscure as to why some wont work 06:59 adama_ same when i add maptools lrfurn or streets mods 07:00 adama_ oh and carpet as well 07:02 Calinou https://forum.minetest.net/viewtopic.php?pid=110040#p110040 07:02 Calinou "The main menu uses tabs, which is not very professional for a game." 07:02 Calinou which menu doesn't? 07:02 Calinou tabs are better 07:03 Calinou "We need higher FPS!" that's your hardware 07:03 adama_ hu ? 07:04 adama_ Calinou ? 07:05 Calinou it's just a forum post I'm "replying" to 07:05 adama_ oh 07:07 adama_ actually thats kinda funny im working on simalar tutorial for a headless minetest server 07:07 adama_ on ubuntu server 07:09 adama_ can you help me Calinou or are you bizzy ? 07:12 adama_ ok thanks any way 07:51 Vanessa_[T] adama, maybe you're hitting the number of nodes limit? is this an older version of MT? 07:52 Vanessa_[T] damn. missed. 08:35 JamesTait Good morning all, happy Video Games Day! :-D 09:02 Vanessa_[T] so, it seems I can't run mt over ssh :P 09:03 Vanessa_[T] at least not to android's xserver app :P 09:03 bas080 You would if you had robot ears 09:03 Vanessa_[T] heh 09:14 Vanessa_[T] guess the idea of a native android client kinda died, huh. 09:18 JamesTait Shame. :( 09:23 Vanessa_[T] bas080: pastebin.com/FFx5Nnk2 09:24 Vanessa_[T] ran into that ^^^^ on my server 09:24 bas080 :( 09:25 Vanessa_[T] you bwoke it! :( 09:26 Vanessa_[T] jk 09:26 bas080 yes, i fount it 09:26 Vanessa_[T] oh good 09:27 bas080 it's really simple to fix... 09:27 bas080 this line minetest.env:add_node(yesh, "vines:rope") 09:27 bas080 should be minetest.env:add_node(yesh, {name="vines:rope") 09:27 Vanessa_[T] heh, oops 09:28 Vanessa_[T] I didn't look at the code when it happened last time 09:29 Vanessa_[T] btw, minetest.env: is deprecated 09:30 bas080 what should it be? 09:30 bas080 just minetest. 09:31 Vanessa_[T] just minetest. now 09:43 Vanessa_[T] hi 09:43 Calinou hi 09:44 * Vanessa_[T] throws a kitten at Calinou 10:02 Vanessa_[T] bbl 10:36 bas080 ok. fixed that too.Hey VanessaE, almost done with the changes to vines mod. Rotten versions are now part of them. Is there a mod with scissors or something or sheers? I want to use that in order to gather vines. 10:55 bas080 what is the best way to check if node contains a group? 10:55 jojoa1997 Um 10:55 bas080 if minetest.get_node_group(n.name, "falling_node") ~= 0 then 10:55 bas080 i think that should be it 10:56 jojoa1997 minetest.registered_items[name].group 10:56 bas080 hey jojoa 10:56 jojoa1997 I think 10:56 jojoa1997 Hi 10:56 bas080 i'm using your shears 10:56 jojoa1997 OK cool 10:56 jojoa1997 For what 10:56 bas080 I can send you the code and depend on it 10:56 bas080 For vines. That way you can gather fresh vines 10:56 bas080 not the rotten ones 10:57 jojoa1997 Ok 10:57 jojoa1997 Sec 10:58 jojoa1997 this mod? https://github.com/jojoa1997/special_tools 10:58 bas080 yes 10:58 bas080 I like the mod. 10:59 jojoa1997 thanks 10:59 jojoa1997 here is the register group in the api 10:59 jojoa1997 https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L274 11:00 jojoa1997 does anyone know hy this happenes https://github.com/jojoa1997/overcraft_origins/issues/2 11:00 jojoa1997 here is my game that it happens in https://github.com/jojoa1997/overcraft_origins 11:09 jojoa1997 does anyone have an idea why the issue occurs? 11:11 Evergreen__ Sorry, having some problems with quassel 11:20 bas080 What should i do if i want to use tools on_use = function(itemstack, user, pointed_thing) 11:20 bas080 but keep the tool_capabilities = { 11:20 bas080 capabilites 11:22 bas080 is this possible or should be done differently. f.e. the punch/on_dig property of the node. 11:23 bas080 i can do on_dig and check what the wield item is of the digger. 11:42 PilzAdam Hello everyone! 11:44 PilzAdam spam: https://forum.minetest.net/viewtopic.php?pid=110145#p110145 11:56 sfan5 hi everyone 13:16 Evergreen Hi [0gb_us] 13:17 [0gb_us] Hello, Evergreen! 13:17 Evergreen It's been a while 13:17 [0gb_us] It has. How have you been? 13:27 Calinou hey Evergreen :) 13:27 Calinou and [0gb_us] 13:28 [0gb_us] Hey, Calinou! 13:28 Evergreen Pretty good, I have to go soon 13:28 [0gb_us] Okay, see you later then. 13:28 [0gb_us] Oops, too late. 13:30 jojoa1997 How would I change the fob of a player 13:30 jojoa1997 Fov 13:30 [0gb_us] "Fov"? 13:32 Calinou field of view 13:32 Calinou the setting is client side jojoa1997 13:36 jojoa1997 So I can do it via lua? 13:36 [0gb_us] No, it appears not. 13:36 [0gb_us] It's a client-side setting, you can't modify it server-side. 13:37 jojoa1997 That's silly 13:37 jojoa1997 It should be able to be both 13:37 Calinou as much as auto-caps 13:37 e1z0 yo 13:37 e1z0 good day 13:38 [0gb_us] Hello! 13:38 Calinou hi e1z0 :) 13:38 jojoa1997 Calinou what? 13:38 Calinou :p 13:39 Calinou you use auto-caps 13:39 [0gb_us] No, not really, Jojoa. If it could be modified server-side, plugins could set it in ways that annoy some players, similar to how server-side particles were annoying some players. 13:39 Calinou first letter is automatically capitalized 13:41 jojoa1997 Calinou my nexus uses autocaps 13:41 jojoa1997 And [0gb_us] I think I should be server side also but there could be a setting to turn server side off 13:42 [0gb_us] To turn server side off from the client side you mean? 13:43 jojoa1997 Yes 13:44 jojoa1997 Cause I have a sprint mod and would love to have it add for 10 or less when sprinting 13:44 [0gb_us] Well, I won't argue against anything that users can avoid using if they don't like. 13:44 Calinou changing FOV when sprinting is a bad thing 13:45 Calinou it gives illusion of speed 13:45 Calinou Minetest isn't about marketing 13:46 [0gb_us] Speaking of marketing, I'm going to shamelessly market my new node: http://www.tiikoni.com/tis/view/?id=14a5715 13:46 [0gb_us] A lava-in-glass node. 13:46 [0gb_us] Good for lighting homes if you are bored of torches. 13:47 jojoa1997 But for for sprinting does make it seem like you are goingnfast 13:48 Calinou that is bad 13:48 [0gb_us] I was unaware of its uses. I'll have to look into those things. 13:50 * [0gb_us] pulls out his Discover card 13:52 jojoa1997 :-) 13:52 jojoa1997 Is there a Jacky way of changing for? 13:52 jojoa1997 Fov 13:52 [0gb_us] Not from the server side. 13:52 jojoa1997 Calinou what is more annoying is autocorrect 13:53 [0gb_us] I imagine that is annoying. 13:53 jojoa1997 How do you change fov 13:53 [0gb_us] From the server side, you can't. From the client side, minetest.conf. 13:55 jojoa1997 Is there a command for me to type that changes it? 13:55 jojoa1997 Like server settings 13:56 [0gb_us] Not server setting, but client settings. 13:56 jojoa1997 Is there a command to change it though 13:57 [0gb_us] I don't know which key value controls the field of view. But us "/set -n ". 13:57 [0gb_us] *use 13:58 jojoa1997 So can I have a command used by a player but it is set by code to do that automatically 13:58 [0gb_us] No, that command only works when run locally. 13:59 [0gb_us] And probably only works when you log out and in after using it. 13:59 [0gb_us] You can't use it to set other peoples' fields of view. 14:00 jojoa1997 You sure 14:00 jojoa1997 What I am thinking is to have the command run for that person 14:01 [0gb_us] Yes, I'm dead sure. /set only works on the server's settings. When the server IS the client, it modifies client settings too, but not the settings of OTHER clients. 14:24 MinetestBot john_minetest: Megaf - MESECONS - Flat and Creative Server | megaf.no-ip.info:30001 | Clients: 3/30, 6 | Version: 0.4.7 | ping: 0.373 14:28 sfan5 !server players:most 14:28 MinetestBot sfan5: LandRush Server | 192.95.62.241:31000 | Clients: 11/20, 13 | Version: 0.4.7 | ping: 0.195 14:32 e1z0 :O 14:34 Peacock mine's up but ittl be going down often today - still making lots of changes to pipes 14:35 ShadowNinja john_minetest: Nearly none? There are many, and I don't really want more, as that means more competition for my server. Some servers are old or offline a lot. 14:36 Peacock its not really a competition - most servers has its fans and its griefers, and theyre not the same on each :p 14:37 ShadowNinja Oh, I got a greifer the other day I think, for about ten seconds that is. And you get dozens a day Peacock? 14:37 Peacock theyre mostly the same people coming back with diff names and IPs 14:37 Peacock grief patterns are pretty much the same 14:38 ShadowNinja Do you grant interact by default? 14:38 Peacock minetest's ban system sucks that way 14:38 Peacock non whitelist have interact for a small 2K*2k area in the north east quadrant 14:38 PilzAdam Peacock, propose a ban system that would also work with different IPs and names 14:38 ShadowNinja I would like a system similay to the IRC ban system, but without idents and with PCRE matching. :-) 14:39 Peacock pilzadam its been made clear that privacy is paramount :P 14:40 Peacock still when i ban i ban both nick and ip, and if the problem still persists, i have ip range banning 14:41 ShadowNinja *Cough* One of the hackiest and simplest implementations of it possible. 14:42 Peacock because complex is better 14:42 ShadowNinja ~server --name ShadowNinja 14:42 Peacock feel free to get something better pulled 14:42 ShadowBot ShadowNinja: ShadowNinja's creative server | shadowninja.minetest.net | Clients: 0/6 | Version: 0.4.7 | Ping: 0.229 14:42 sfan5 ShadowNinja: Y U NO USE !server ShadowNinja ? 14:42 ShadowNinja Peacock: I didn't mean simple in that way. 14:42 Peacock and there's nothing hacky about using table[key] = true, how do you think groups and privs work? 14:43 ShadowNinja john_minetest: Lemme check that playerfile, if it is empty I will drop it for you. 14:44 Peacock in any case if there was a better way im sure someone would have pulled it by now 14:44 Peacock i wouldn't mind ip range banning on the engine/binary level, would be alot more efficient for taking care of all brazilian players 14:45 ShadowNinja Peacock: I mean banns like /ban .*@67\..* 14:46 ShadowNinja So you can ban part of the US if you get some greifers... 14:46 Sokomine hi. is there a mapper (2d-mapgenerator) that works on leveldb? 14:46 Peacock i dont get that many american griefers lol just BR 14:47 ShadowNinja Sokomine: No. 14:48 Peacock i dont even have a chat command for ip range ban, i just dont use that much, but where pattern matching's involved, it probably would be faster in the engine 14:48 Sokomine shadowninja: :-( 14:48 Sokomine is there a way to convert leveldb to sqlite? 14:48 Peacock there are websites that serve up lists of ip ranges for any given country, and some of those are long 14:49 thexyz Sokomine: yes, but I'm afraid it'll switch you back to sqlite 14:49 Sokomine ip ban is of limited use 14:49 Sokomine thexyz: that's less important for now. i'll just copy the map/world. need to get an overview of how much of redcrabs map i've catched 14:49 thexyz Sokomine: just run --migrate sqlite3 14:50 ShadowNinja Peacock: You could implement that right now with LuaPCRE or a similar lib. 14:51 Sokomine thexyz: can you give me the whole set of parameters, please? 14:52 thexyz ShadowNinja: how about http://www.mediawiki.org/wiki/Extension:Lua ? 14:52 ShadowNinja Sokomine: bin/minetestserver --migrate sqlite3 --worldname x 14:53 Sokomine thank you all! it's now beeing migrated (at least a copy is) 14:53 thexyz things like http://wiki.minetest.net/index.php?title=Template:Grid&action=edit make me cry, in Lua those should look much better 14:53 ShadowNinja thexyz: Sounds good. 14:54 ShadowNinja It would also help the "Heart" template. 14:54 thexyz or maybe use Scribunto instead 14:55 ShadowNinja thexyz: Do you know of any way to test templates? The preview button doesn't update templates. 14:57 thexyz ShadowNinja: nope, I'm not really familiar with MediaWiki 14:57 thexyz yes, this http://www.mediawiki.org/wiki/Extension:Scribunto is the way to go 15:11 ShadowNinja How can I see what pages use a template? 15:12 thexyz I have no idea 15:12 thexyz ask somewhere around #mediawiki? 15:12 andersje mediawiki is a bear. 15:12 andersje I'd avoid it. 15:12 andersje if you just need a quick wiki, go with dokuwiki instead 15:12 PilzAdam ShadowNinja, toolbox -> what links here? 15:12 andersje oh, foo, minetest.net is based on mediawiki? ick. 15:13 thexyz we've had enough of that dokuwiki 15:13 thexyz so please no 15:13 thexyz not again 15:13 andersje it failed, you, eh? 15:13 andersje how so? 15:14 thexyz it's quite good until you need more stuff 15:14 andersje yeah, I can see where it might fall down if you need fancy fancy stuff. out of curiousity, what was it that pushed it past its limits? 15:14 ShadowNinja Hmmm, I want to change something in Block Data but that means updating about 50 pages... 15:15 ShadowNinja PilzAdam: Thanks, that worked. 15:17 * GNADev|zRokh throws a kitten at Calinou *whoosh* 15:17 GNADev|zRokh oh, that stinky mother fuc..... >:O 15:18 thexyz andersje: I don't remember now what exactly made me make the move but it doesn't have templates, for example 15:18 ShadowNinja thexyz: For template testing: https://www.mediawiki.org/wiki/Extension:TemplateSandbox 15:19 andersje oh, yeah, gotcha 15:19 GNADev|zRokh hey, i made an icon for a program... what do you think: *uploading image* 15:21 GNADev|zRokh http://imgur.com/6NIpV79 15:21 GNADev|zRokh its small :D 15:21 GNADev|zRokh 27x27 15:22 GNADev|zRokh why 27x27, why not 8x8, 16x16, 32x32 etc.? well, because my plan was 9x9 so i tripled it 15:22 PilzAdam GNADev|zRokh, wtf? can you stop talking nonsense? 15:22 GNADev|zRokh ok >:O 15:22 GNADev|zRokh well, what do you think? :D 15:23 ShadowNinja I beleive Phisics = Do you colide with it. But none of the pages use it and it defaults to false. 15:23 GNADev|zRokh what? 15:24 * GNADev|zRokh is going to download Stophouse's album 15:26 GNADev|zRokh ShadowNinja, what do you think of the Icon? http://imgur.com/6NIpV79 15:27 ShadowNinja GNADev|zRokh: It's nice, now go develop a program to use it. :-) 15:30 PilzAdam john_minetest, Y U NO octocat?! 15:32 ShadowNinja Nice, john_minetest! :-) 15:33 PilzAdam lol, slender 15:33 thexyz ShadowNinja: installed 15:33 ShadowNinja Good, Scribunto too? 15:34 thexyz no, later 15:34 thexyz john_minetest: great 15:34 LinuxGuy2020 Question about slab blocks. By default they seem to snap to the bottom of a block space. Is there any way to get them to snap to the top or side? 15:35 ShadowNinja thexyz: About content from other mods. Can we give mods a category/namespace/whatever or have them place their pages under Mods/modname/pagename so that mod x's concrete doesn't conflict with mod y's concrete? 15:36 ShadowNinja LinuxGuy2020: MoreBlocks lets you do that, but not default AFAIK. 15:36 LinuxGuy2020 ok thanks 15:37 PilzAdam LinuxGuy2020, its possible in default too 15:37 PilzAdam place them at the bottom of a block 15:37 ShadowNinja PilzAdam: But sides? 15:37 PilzAdam i.e. point at the downside of the block above 15:37 PilzAdam ShadowNinja, sides not 15:37 LinuxGuy2020 One other thing I made a screwdriver and it let me turn a chest around in 4 diffferent modes with the shift key I think it was. Any other uses for the screwdriver? Like other objects it works on? 15:38 PilzAdam LinuxGuy2020, screwdriver also works on stairs and furnaces 15:38 * Jordach is VERY SUSPICIOUS 15:38 PilzAdam and in the future also on slabs 15:38 LinuxGuy2020 Ok cool thank you 15:38 Jordach BlockMen is working on a capes mod 15:38 * NekoGloop sits on Jordach's head 15:38 * Jordach pets NekoGloop 15:38 * NekoGloop purrs 15:39 * john_minetest gives <*(((< to NekoGloop. 15:39 Jordach fun fact: if i'm on my own, (and there's no one in the house) a cat is LOUDER than ME. 15:39 ShadowNinja Jordach: Do you know how to make blender use the texture alpha properly here? http://imgur.com/HUVAmOD 15:40 Jordach ShadowNinja, calinou knows how to 15:40 Jordach ShadowNinja, if you want plants, i have a blend file with all flowers, and other plantlike items 15:40 Jordach precut out too 15:41 Jordach (in that two plane cross) 15:41 ShadowNinja Jordach: I am trying to make a .blend for the plantlike drawtype. Does your file support all plantlike nodes? 15:41 ShadowNinja (Does it use texture alpha properly) 15:42 Jordach ShadowNinja, no, i subdivide a single plane until there are 16x16 pixels 15:42 thexyz ShadowNinja: I, too, think there should be a way to make sure node name doesn't collide with anything; but I dunno how to do that properly 15:42 Jordach then cut out the shape 15:42 Jordach i then duplicate the plane (edit mode) then rotate it 45 degrees 15:43 thexyz I'd also like to suggest to use cornernote's item cubes exporter instead of blender 15:43 ShadowNinja thexyz: Link? 15:44 NekoGloop http://www.youtube.com/watch?v=4MbaZ7qQwNY 15:45 Jordach well that ain't good 15:45 Jordach i just crashed sfan5's uploading service 15:47 Peacock lol 15:47 GNADev|zRokh Flips a coin: HEADS 15:47 GNADev|zRokh lol :D 15:47 NekoGloop http://www.youtube.com/watch?v=8-8NdU_j1Bs 15:48 thexyz ShadowNinja: https://github.com/cornernote/minetest-game_wiki 15:50 thexyz WHY LOVE ONE BUT EAT THE OTHER 15:50 thexyz wait, sorry 15:54 thexyz quality content 15:54 thexyz https://forum.minetest.net/viewtopic.php?id=7184 15:54 Jordach ^ 404 15:55 thexyz this is in offtopic 15:55 thexyz just log in 15:55 thexyz this content is so quality I'm afraid we can't show it to strangers 15:56 Jordach john_minetest, there's no fun 15:56 Jordach honestly. 15:56 Jordach https://forum.minetest.net/viewtopic.php?pid=110181#p110181 15:56 Jordach oh fuck me 15:57 NekoGloop I wouldn't fuck you. 15:57 Jordach ^ you're a cat 15:57 Jordach why would it 15:57 Jordach -yt 15:57 Jordach -t* 15:58 thexyz Jordach: nice call to action you have there 15:58 thexyz I'll pass though 15:59 Jordach thexyz, lol 15:59 thexyz john_minetest: that's how spam is, what's the wiki you're talking about? 15:59 thexyz NekoGloop: http://www.youtube.com/watch?v=3NtjHrxPsPk 16:00 NekoGloop Hm, sounds better in russian 16:01 Jordach https://minetest.ru <- seems legit :P 16:01 thexyz Jordach: what? 16:01 Jordach most .ru domains are never legit 16:01 thexyz wat 16:02 Jordach they're usually used for spam and run ops 16:02 thexyz you're too fat 16:03 thexyz be fat somewhere else 16:03 Jordach at least i can use it to reflect punches and kicks 16:03 Jordach (irl, i just basically make it act like a liquid) 16:03 * Jordach is a beer belly type 16:04 thexyz I wasn't talking about rl but whatever 16:05 Jordach john_minetest, looks AWESOME 16:06 thexyz john_minetest: yes, that's what happens when you don't have catcha 16:06 * Jordach makes a minetest starship mod 16:06 thexyz NekoGloop: those guys are really good 16:07 NekoGloop Radiant Records? 16:07 thexyz and russian is superior language 16:07 thexyz NekoGloop: yep 16:07 Jordach thexyz, then why are you talking in english 16:07 NekoGloop http://www.youtube.com/watch?v=Q3DeTMgydyU 16:08 thexyz Jordach: because you don't understand it 16:08 Jordach john_minetest, it uses Lua I'm SOLD. 16:08 thexyz because it's hard to learn 16:08 PilzAdam thexyz, how do you know that russian is superior? 16:10 NekoGloop Mnp? 16:10 NekoGloop Cbet? 16:10 PilzAdam I still believe that russian characters are just mirrored and flipped-arround latin characters 16:11 NekoGloop They are. 16:11 thexyz Водка Медведь Балалайка. 16:11 thexyz PilzAdam: so what? 16:11 NekoGloop BoAka, MeAbeAb, banananka 16:12 PilzAdam thexyz, nothing else, I just believe it 16:14 * thexyz makes a note to not buy anything from google play anymore 16:14 thexyz john_minetest: why? 16:14 * PilzAdam writes thexyz a note to not use google anymore 16:15 thexyz http://pit.dirty.ru/dirty/1/2010/05/21/27247-125432-f7d624172cacd0d3e5b8de20ceec1bea.jpg 16:15 ShadowNinja thexyz: Where should the wiki guidlines be linked to from? 16:15 thexyz PilzAdam: what should I use then? 16:15 thexyz can you replace all google services? 16:15 PilzAdam john_minetest, "Svet" (or so) LP from Gronkh? ;-) 16:16 thexyz ShadowNinja: I don't care, main page maybe? 16:16 PilzAdam thexyz, no, they are #1 at spying 16:16 Jordach that award goes to the NSA 16:16 thexyz PilzAdam: okay 16:16 PilzAdam Jordach, do you really thing that? 16:16 PilzAdam *k 16:16 ShadowNinja But where... 16:16 thexyz PilzAdam: http://en.wikipedia.org/wiki/SORM 16:17 thexyz all our internet providers have to install those black boxes 16:17 thexyz to get a license 16:18 proller thexyz, btw today redtube is blocked 8( 16:18 Jordach oh noes 16:19 thexyz proller: works fine here 16:19 PilzAdam john_minetest, #elektrotitte 16:19 Jordach when did we get electronic boobs 16:19 PilzAdam john_minetest, also: 2 Million subs 16:20 Jordach The Germans are coming! The Germans are coming! 16:20 PilzAdam thexyz silently dissapeared :-p 16:20 Jordach hello Calinou 16:20 Peacock i think that's supposed to be "germany calling!" lol your expression is "the british are coming!" 16:20 Jordach Peacock, oh wait, i'm british 16:21 thexyz no, I'm here, don't think dirty things about me 16:21 Jordach john_minetest, you really need to actually buy it 16:21 Jordach fucking amazing! 16:21 PilzAdam john_minetest, you missed a lot of Datensammlungen 16:21 * Peacock thinks about thexyz with lemon pledge 16:21 * Jordach has finished it and is waiting for DLC 16:21 PilzAdam (too lazy to translate that ;-)) 16:22 Calinou hi 16:22 thexyz Peacock: I don't want to know what this means 16:23 Evergreen I'll be gone for a day, because I'm having minor surgery on my ankles. Wish me luck! 16:23 * Jordach sends Evergreen a care package 16:23 Evergreen Thanks. :P 16:25 Peacock well the opposite of dirty thoughts would be clean ones ... hence the lemon pledge 16:26 thexyz okay 16:27 thexyz because I started reading urban dictionary entries on that 16:27 thexyz why do people just write random stuff there 16:28 rubenwardy Hi al 16:29 Peacock theres an entry for lemon pledge? 16:29 Peacock lol the family guy reference made it in there 16:30 Peacock but unless you're russo-mexican, i doubt it applies :P 16:36 * e1z0 slaps everyone with ton of beer 16:36 e1z0 :O~ 16:36 Jordach 92 tons, you mad bro 16:36 * john_minetest gives the beer to his friends. 16:38 Peacock ugh, just had another brazilian and a gypsy try to grief freebuild lol 16:38 ShadowNinja Everyone with their own ton, or one ton altogether? ;-) 16:38 e1z0 lol 16:38 ShadowNinja Peacock: Try? 16:38 rubenwardy MinetestBot: hi 16:38 Peacock well they never get very far 16:38 rubenwardy MinetestBot! 16:38 MinetestBot rubenwardy! 16:38 Jordach hi MinetestBot 16:38 MinetestBot Hey Jordach 16:38 MinetestBot sup john_minetest 16:38 rubenwardy hello MinetestBot 16:38 MinetestBot Hey rubenwardy! 16:39 e1z0 MinetestBot, version 16:39 e1z0 MinetestBot, os 16:39 e1z0 does not work :O 16:39 rubenwardy MinetestBot: version 16:39 * Jordach hears a cute voice in Jordach's head when MinetestBot speaks 16:39 e1z0 is it based on perl ? 16:39 Jordach fun fact: i read most irc messages in my head with accents 16:39 rubenwardy python 16:39 rubenwardy lol 16:39 e1z0 ah, i don't like python 16:39 rubenwardy Real accent? 16:39 e1z0 for me, perl is better 16:40 Jordach rubenwardy, british, german, french, typical american 16:40 Jordach but when thexyz talks, "In mother Russia.." 16:40 rubenwardy he's russian? 16:40 thexyz you're not very original 16:41 thexyz rubenwardy: I am 16:41 Jordach what if i told you i use racial sterotypes 16:41 e1z0 yeah, i just talking about scripting languages 16:41 * ShadowNinja 's bot supports version. :-) 16:42 ShadowNinja MinetestBot is a phenny bot. 16:42 MinetestBot ShadowNinja: And I have a super AI! 16:42 e1z0 i don't like python 16:42 rubenwardy Jordach: pm 16:42 Exio4 python sucks 16:42 thexyz john_minetest: ok me wil do 16:42 Jordach rubenwardy, quassel tells me in a notification box about the message 16:42 e1z0 as a sysadmin, i prefer perl 16:42 Exio4 scheme ftw! haskell ftw! C ftw! lua ftw! 16:42 e1z0 as my main scripting language 16:42 rubenwardy right 16:42 Exio4 perl is nice 16:43 rubenwardy Thought you used hexchat! 16:43 ShadowBot Me too! 16:43 MinetestBot Can we stop the language war please? I'm just a channel bot... 16:43 rubenwardy Assembler & Pascal ftw! 16:43 e1z0 i'm using hexchat too 16:43 e1z0 it's a good fork 16:43 Jordach rubenwardy, the startup crashes became unbearable, couldn't even join a server 16:43 thexyz Jordach: russian is not a race 16:45 rubenwardy Happened to me 16:45 rubenwardy Use safe mode now 16:45 Jordach > There are several ways to flip Stairs+ nodes: > yelling "Hey stair/slab/panel/microblock, flip yourself!". No, don't try, that doesn't work. 16:45 * Jordach plol'd 16:46 * john_minetest imagines rotating stuff with a screwdriver... 16:46 rubenwardy I never understand how to use it properly 16:48 rubenwardy yeah 16:50 * Jordach has a 2ltr Dr. Pepper bottle 16:50 * john_minetest is living in a cat 16:56 Jordach ShadowNinja, http://i.imgur.com/AThblYR.png finally fixed the circular saw 16:58 NekoGloop the circular saw lets you get more than stack_max items in one stack, btw. 16:59 NekoGloop using the re-forming-ability-thing 17:00 Jordach http://i.imgur.com/FfNvQQJ.png http://i.imgur.com/yMtu7JE.png 17:00 Jordach item_frames support 17:07 NekoGloop Jordach, for kalite, I'd use EE2's alchemical coal. 17:08 Jordach NekoGloop, uhm 17:09 Jordach i'll think of a soloution 17:09 LinuxGuy2020 what are mese crystlal fragments used for? 17:09 Jordach mesecon wires, some other shit mods use 17:10 Jordach john_minetest, NekoGloop: if you want to help out, download some mods 17:10 Jordach and skin then using 1.6 17:12 Jordach but please no git repos 17:17 thexyz how about someone codes turing machine node? 17:19 NekoGloop Jordach, Why not alchemical coal 17:20 Jordach NekoGloop, maybe 17:20 thexyz no? 17:28 PilzAdam thexyz, maybe 17:30 PilzAdam thexyz, would a binary alphabet be enough? 17:32 thexyz alphabet is nodes 17:32 thexyz turing machine is a node (or maybe an entity?) which moves in, say, north-south directions 17:33 PilzAdam ah 17:35 thexyz what values? 17:36 kahrl the transition function 17:37 Peacock doesn't sound terribly voxely :P what would be the purpose? 17:38 PilzAdam Peacock, same as wireworld 17:38 thexyz the purpose is having fun 17:38 thexyz isn't it fun to have a turing machine in minetest? 17:38 Peacock for me fun is when people build nice shit worth exploring but to each his own lol 17:41 Peacock finally disabled default interact, ittl gimme a chance to ban the BRs before they can log in, do shit and logout in two minutes lol 17:45 sfan5 wat? https://forum.minetest.net/viewtopic.php?id=7189 17:46 Sokomine peacock: oh yes, i love exploring good buildings as well 17:46 Sokomine currently saving as much of redcrabs map as i can - which takes a lot of exploration. some people just built too large... 17:46 PilzAdam sfan5, someone actually answered to that oO 17:47 Peacock Sokomine were working on a reproduction of Uru right now, so far got half the Bevin neighbourhood done 17:47 Sokomine peacock, you arn't by any chance related to wyvern? or smoki? both are known for extreamly large buildings 17:47 sfan5 If I wouldn't need to learn Latin now I would make a turing machine in MT :P 17:47 Peacock dont know either of those guys/gals 17:47 Sokomine uru? bevin? are those sihps? 17:47 thexyz https://forum.minetest.net/viewtopic.php?pid=110195#p110195 17:47 Peacock and i only use one name at a time :P 17:47 Sokomine they build huge like you 17:47 PilzAdam sfan5, Latin? do you go to school? 17:48 sfan5 yes 17:48 PilzAdam what grade? 17:48 Peacock sokomine http://www.mystjourney.com/img/screenshots/uru-09.jpg 17:48 thexyz sandwich jokes aren't that fun, where's equality? 17:48 Sokomine looks intresting. only a bit dark... 17:48 * Sokomine secretly places some more cheerful textures in peacocks world 17:48 sfan5 PilzAdam: 10 17:49 Jordach Sokomine, turn the gamma setting on your monitor up 17:49 Peacock the main problem i have right now is the got dang sky/horizon flicker, every other second the sun appears and disappears 1000 nodes underground 17:49 Sokomine gamma setting? hm 17:49 PilzAdam sfan5, last year with latin? 17:49 sfan5 yes 17:49 Sokomine admittedly i put my monitor to a very dark setting usually. less stressful for the eyes 17:49 * PilzAdam had Latin until grade 10 too 17:49 PilzAdam I hate it ;-) 17:49 * Jordach never did it 17:50 Jordach hmm, i noticed something with the physics in minetest 17:50 Peacock ill make a YT vid of it, better than trying to explain effect lol 17:50 Jordach when walking or running, there is no acceleration, just a set speed at which players move at 17:51 PilzAdam Peacock, how is a YT video different from a normal video? 17:51 Peacock school tried to teach us spanish, when they should have been teaching mandarin lol 17:51 Peacock pilzadam where else would i post it? and why? 17:51 Jordach in the terms of F = MA, Minetest is just wrong 17:51 PilzAdam Jordach, thats incorrect 17:52 PilzAdam we just have a very high A 17:52 Jordach assumed that the player roughly weighs 75kg, the player's terminal velocity should be between the grounds of 70-80N 17:53 Jordach assuming that the player is "somewhat" athletic, the player in theory could from a jump start go to full "fast" in 2.1 seconds 17:54 thexyz minetest also has fucking floating blocks that don't fall 17:54 PilzAdam ehm, you compare RL to "fast"? 17:54 thexyz because fuck physics 17:54 PilzAdam do that with the normal speed 17:54 thexyz realism is not the point of minetest 17:55 Jordach and deceleration is even worse, normal terrain is 75% friction with air, 25-30% for ice 17:56 thexyz and fucking blocks don't fucking fall 17:56 Jordach /clearobjects 17:56 Peacock if realism isnt the point how come we ended up with two types of liquids (finite/infinte) (just asking) 17:56 PilzAdam lol, set fast acceleration to 1 and fast speed to 50; then compare the length you need to stop when 1) stop pressing any keys 2) walking against your current velocity 17:56 PilzAdam _thats_ against physics 17:56 Jordach Taoki, please, fix, your, damn, physics 17:57 Jordach they're wrong D: 17:57 thexyz Peacock: because proller decided it would help the gameplay (survival)? 17:57 Jordach what gameplay 17:58 PilzAdam Jordach, you can change that in the settings 17:58 PilzAdam while the thing I noticed is a builtin bug 17:58 Peacock its kinda weird cuz on the one hand you got simple shapes, light and fog, on the other, complicated liquids lol 17:59 Jordach PilzAdam, minecraft has a sprint run up of around 1.8 seconds 18:00 thexyz this doesn't invalidate the point, the goal of minetest is not being realistic 18:00 Jordach RealTest anyone 18:01 thefamilygrog66 PilzAdam: I have a simple mobs question 18:02 PilzAdam yes? 18:02 Peacock but finite liquids is a step in the realistic direction :P 18:02 thefamilygrog66 I made a new mob using the character.x model - it looks fine, but when it moves around there is no animation. do you know why that might be? 18:03 PilzAdam have you set the animation ranges? 18:03 thefamilygrog66 I just copied the ones from default init.lua 18:04 thefamilygrog66 I mean player.lua (from default) 18:05 PilzAdam can I see your code? 18:05 thefamilygrog66 one minute - it's on my server... 18:06 thefamilygrog66 actually, give me a few - I'll let you know when I've pasted it. thanks! 18:09 Jordach thefamilygrog66, i have directx settings in a .xcf format 18:10 Jordach the options on the wiki are outdated 18:10 Jordach blender 2.67 and 2.68 have a new exporter 18:11 Peacock get blender from their website :P 18:11 Peacock (for a full version) 18:17 thefamilygrog66 PilzAdam - here it is: http://pastebin.com/XKyqpF8P 18:17 thefamilygrog66 note: mobs_grog.x is just a copy of character.x 18:18 PilzAdam the variable names are wrong 18:18 PilzAdam look in the init.lua of simple mobs for the correct names 18:19 thefamilygrog66 are they case-sensitive as well? 18:20 thefamilygrog66 i.e. START vs. start 18:20 Calinou they are 18:20 thefamilygrog66 cool, that should fix it then - thanks guys 18:27 Jordach blockmen's workbench supported 18:35 thefamilygrog66 that worked perfectly, thanks again 18:40 thefamilygrog66 haha, I added the line: visual_size = {x=4, y=4}, and increased the collision box accordingly, and now I have GIANTS roaming around the desert! Freaky. 18:43 thefamilygrog66 I'm hiding in a tree so that giant Steve(tm) can't get me... 18:43 thefamilygrog66 http://img194.imageshack.us/img194/3866/30ov.png 18:44 [0gb_us] I'd be hiding from that mug as well. 18:44 Jordach I never knew Steve did the Nazi Salute 18:44 thefamilygrog66 4x as big as your average player, haha 18:45 [0gb_us] Jordach, me neiter, now that you mention it. 18:45 thefamilygrog66 That would be Sam's animation, Jordach. He's trying to hit me. 18:45 [0gb_us] *neither 18:45 Jordach s/Sam's/Steve's 18:45 [0gb_us] Who is Sam? 18:45 thefamilygrog66 Minetest protagonist 18:45 thefamilygrog66 I believe 18:46 Jordach [0gb_us], http://mg.viewskew.com/mgoblin_media/media_entries/365/samcape.png 18:46 [0gb_us] What? That guy has a name now? Lame. 18:46 [0gb_us] Jordach, nice. 18:46 thefamilygrog66 SuperSam 18:46 Jordach Five secs 18:46 Jordach >:D 18:47 PilzAdam no, the default player is called Fiola 18:47 * Jordach slaps PilzAdam 18:47 Jordach NO! 18:47 [0gb_us] Secs as in seconds? Five seconds to make that? 18:47 MinetestBot YES! 18:47 MinetestBot I mean no, PilzAdam can control my speech patterns with his developer influence... 18:48 Jordach two can play that game PilzAdam 18:48 MinetestBot sry, I'm confused currnetly; of course I support PilzAdam in all his decisions 18:48 MinetestBot nope.avi 18:48 [0gb_us] I wondered whether it was a PM command or if MinetestBot just responds to "NO!" with "YES!" and vice versa. 18:49 MinetestBot [0gb_us]: NO! 18:49 MinetestBot YES! 18:49 [0gb_us] Poor schizophrenic MinetestBot. 18:49 * Jordach pets MinetestBot 18:49 [0gb_us] We'll get you the medical attention you deserve. 18:51 thefamilygrog66 Oh god, now I'm surrounded by giants! 18:51 thefamilygrog66 http://img834.imageshack.us/img834/3112/zsce.png 18:51 [0gb_us] Does ShadowBot still fall asleep all the time? I think ShadowBot might be narcoleptic. Why do all the bots have medical issues? 18:52 Jordach thefamilygrog66, you're fucked. 18:52 [0gb_us] GAH! That image is way to scary. There could be children on this channel! 18:52 Jordach R.I.P. thefamilygrog66 18:52 thefamilygrog66 Actually, they're so huge that they can't hit me. Looks pretty scary though. 18:53 Calinou I don't open random pics 18:53 [0gb_us] They could step on you. Plus, there's that scary face. 18:53 Calinou :> <: :> 18:53 [0gb_us] Calinou, http://www.tiikoni.com/tis/view/?id=14a5715 18:53 thefamilygrog66 I don't post random pics, Calinou. 18:53 thefamilygrog66 o_O 18:53 * [0gb_us] is shamelessly promoting his new node again ... 18:54 thefamilygrog66 nice node 0gb_us 18:55 [0gb_us] It's still a bit buggy, but the node does amuse me. 18:55 thefamilygrog66 lava animation on the inner part? 18:55 [0gb_us] I'm trying to come up with over 2000 good nodes for a mega-plugin. 18:56 [0gb_us] Yeah, the lava animates. 18:56 [0gb_us] I spliced the lava animation image and the obsidian glass image. 18:56 [0gb_us] It's easy with GIMP's bucket tool. I love GIMP. 18:57 thefamilygrog66 GIMP rocks. Aside from the annoying "export instead of save as" thingie. 18:58 Calinou ^ 18:58 [0gb_us] The terminology used is a bit confusing, and I can't say I agree with it based on how it actually acts. 18:58 thefamilygrog66 I tend to use it more than photoshop though, which says something 18:59 [0gb_us] If the "open" image file didn't shift when you "export" it, "export" might be the correct term. But that isn't the case. 19:00 [0gb_us] I've used PhotoShop in the past for school, but it isn't the application for me. 19:01 [0gb_us] Is there a way to specify the collision box of a node? I don't see it in the API documentation. 19:01 thefamilygrog66 if they're gonna be strict about it, then you should only be able to open .xcf files 19:01 VanessaE hi all 19:01 thefamilygrog66 Hey V 19:02 [0gb_us] Hello, VanessaE! 19:02 [0gb_us] I fall in the top of that lava glass node as it is. If I could specify the collision box, it'd be fixed. 19:02 VanessaE bas080: use a sword to "gather" vines, since we don't have scissors/shears. 19:02 VanessaE 0gb: a mega plugin eh? have fun :D 19:03 thefamilygrog66 sounds like homedecor, hehehe 19:03 LinuxGuy2020 I just now realized after a month of playing that you can recover your gear from your bones. Doh! After you collect the bones, are they useful for anything other than, say, a house made of human bones or decoration? 19:03 Menche xfences uses a custom collision box to prevent players from jumping fences iirc 19:03 [0gb_us] Yeah. It will take a while. I such at drawing, and only one of my nodes came out as intended. 19:03 [0gb_us] Homedecor, but without any real theme. 19:03 thefamilygrog66 you can makes heads LinuxGuy2020, if you have my heads mod 19:03 bas080 ok, sounds sound 19:03 LinuxGuy2020 hehe cool 19:03 [0gb_us] Menche, thanks! I'll look into xfences then. 19:03 LinuxGuy2020 thanks 19:04 bas080 but vanessaE, How would you implement vines not dropping when not dug with a sword and dropping if dug with a sword? 19:05 VanessaE hrm, good point 19:05 VanessaE well 19:05 VanessaE you could do an on_destruct or after_dig 19:05 VanessaE check if the weilded tool is a sword 19:06 VanessaE I'd suggest steel, mese, and diamond (plus third-party mods) only - stone/wood shouldn't be sharp enough to cut a vine down cleanly. 19:06 VanessaE (such should just destroy the vine) 19:06 bas080 VanessaE, that's what i was thinking... i think farming should do the same for on_punch dirt. 19:07 bas080 that way the hoe can be used for other things like cutting down crops etc by using tool_capabilities 19:07 VanessaE yeah 19:07 VanessaE that always bugged me a bit about hoes - they are literally useless for anything but hoeing dirt 19:07 bas080 VanessaE, same here 19:08 Peacock i got hoes and bitches to till dirt :P 19:09 Peacock 19:09 VanessaE :P 19:09 [0gb_us] It looks lie xfences doesn't use a custom collision box after all. It uses a custom node box, and collision matches the node box as it does with the lava glass. 19:09 Peacock seems kinda ridiculous though if a person can't jump over a 1m fence 19:10 [0gb_us] I think so too. A person can jump over a 1m dirt node, but fences are somehow "special". 19:10 Peacock lol why not just stack the fences 2 or 3 meters high? 19:10 bas080 what about drawing fences 1.5 height. or having half fences 19:10 [0gb_us] That's what I thought! That way you can visually SEE that it cannot be jumped over. 19:11 bas080 plus you can use the half size fences to avoid walking over something when not jumping 19:11 [0gb_us] Either of those ideas would work, but I was refering to the two node high fence. 19:11 Peacock oh make a real nice fence like this: http://www.proscapedecks.com/images/fences/large/fences-2-3.jpg 19:11 Peacock modular nodes, bottom, middle, top (can make as high as you want) 19:12 [0gb_us] I like that fence too. And the tree in the background is so realistic .... 19:12 bas080 this is the longest loading image of today 19:12 Peacock pretty HQ for a jpg 19:13 [0gb_us] Have you ever found a nyan cat in Minetest but had no idea what to do with it? Your problems are solved: I'm adding poptart tools. 19:13 thefamilygrog66 homedecor has privacy fences 19:14 VanessaE indeed it has :) 19:14 Peacock signlike? 19:14 VanessaE nodebox. 19:14 [0gb_us] (Like picks and such.) 19:14 VanessaE which reminds me, I still need to fix the vertical tiling of HDX textures for those fences. 19:14 VanessaE (maybe later) 19:15 thefamilygrog66 speaking of vertical tiling, I'd placed a number of half yellow glowlights vertically on walls, etc. and then the next time I logged on, they'd all gone horizontal on me 19:15 thefamilygrog66 weirdness 19:16 thefamilygrog66 gotta run - back in a bit 19:16 Menche lol, nice username: https://forum.minetest.net/viewtopic.php?pid=110179#p110179 19:17 [0gb_us] Nice. 19:17 Menche he's warning us 19:17 [0gb_us] At least he/she admits it. 19:17 Menche one post: SRY BAD ENGLISH a few posts later: Why i speak english very well 19:19 VanessaE bbl 19:21 [0gb_us] Layer, VanessaE. 19:21 [0gb_us] *Later 19:23 LinuxGuy2020 Are there any shortcut keys to switch witch row of your inventory is displayed on the playing screen, or do you have to manually move items around to the top row to be abse to use them? 19:24 LinuxGuy2020 which 19:24 [0gb_us] You have to manually move all your items. 19:24 LinuxGuy2020 ok thats cool 19:24 LinuxGuy2020 thanks 19:24 Menche in older versions you could scroll through the entire inventory 19:25 Menche but it's more minecraft-like this way :P 19:25 Peacock how about if the scroll wheel shifted the inventory by -1/+1 instead of the selection? 19:25 [0gb_us] That would be great. 19:25 Peacock ill take logical/practical over minecraft-like any day 19:25 [0gb_us] Me as well. 19:26 [0gb_us] There's a reason I never got into Minecraft: it isn't fun. 19:26 [0gb_us] We can do better. 19:26 Peacock we can, i just cant figure out why so many people here wanna turn MT in a free version of MC lol 19:26 Peacock i can get a pirated version of MC no trouble 19:27 Menche i've bought minecraft but play minetest way more 19:27 [0gb_us] I don't know either ... Though is some ways it seems Minetest was meant to be a Minecraft clone? Based on conversations I overheard months ago. 19:28 Peacock its even funnier when you got people on the one hand copying MC into MT, and on the other, arguing vehemently that MT isn't ripping of MC lol 19:28 [0gb_us] My siblings bought Minecraft and I tried it. They prefer it over Minetest, but not me. 19:28 * Jordach runs and hides 19:29 * [0gb_us] ignores the argument and gets back to defining his signlike poptart tools 19:29 Peacock jordach not talking about TPs :P just talking mods/gameplay 19:29 * Prestotron562 is officially not a noob and is now going to sleep 19:30 * Menche is trying to figure out groupcaps for his game 19:32 Menche should a tougher node have a higher or lower number in it's respective group? 19:32 Menche dirt has crumbly=3; does that mean it's a tougher crumbly node? 19:33 [0gb_us] I think that's weaker than crumbly=2, as in breaks faster, but I forget. 19:35 Menche i should stop checking the wiki. lua_api.txt has way more info 19:36 [0gb_us] That it does. People were just discussing that here the other day. 19:36 [0gb_us] I'm not even sure what the wiki is for ... 19:37 Peacock yeah i said that yesterday :P 19:38 Menche it should have a notice saying that it's incomplete and linking to lua_api.txt on github 19:38 Peacock i just dont bother with it :P 19:38 Peacock api.txt has everything on one page, easily searchable either in chromium or gedit 19:39 * Menche uses 'less' 19:39 Menche yeah 19:39 Peacock i hate link mazes when looking for info lol 19:40 [0gb_us] My Leafpad pales in comparison to Gedit. I don't even get syntax highlighting .... I'm thinking about installing Gedit and removing Leafpad. 19:40 Menche found 2 links for groupcaps on the wiki, one for damage calculation and one for tool definition; neither had the info i wanted 19:40 Menche first search on lua_api.txt has a nice explanation and table 19:40 Peacock not a fan of leafpad or geany, both are fugly and lacking 19:40 [0gb_us] Gedit has so many dependencies though. 19:41 Menche lol, responded to a private msg a nanosecond before the sender left 19:41 [0gb_us] So many packages I'd have to install with it. 19:41 Peacock meh, so filespace is at a premium? 19:41 [0gb_us] Great timing! 19:41 [0gb_us] I constantly run out of disk space. I have a small disk. 19:42 Peacock hehe 19:42 [0gb_us] So .... yes.. 19:42 * Menche uses gvim 19:42 * [0gb_us] shutters just thinking about vim (not gvim, he's never used gvim) 19:43 Menche i had to force myself to use it for a week or two, but i prefer it now that i'm used to it 19:43 Menche i use gvim mainly because it works with more color schemes :P 19:44 Peacock no one uses emacs-OS? 19:44 Menche Escape-Meta-Alt-Control-Shift? 19:45 [0gb_us] I've never used Emacs or even heard of Emacs OS. 19:45 Menche Eight Megabytes And Constantly Swapping... wait... that saying is a bit obsolete now... 19:46 Menche Emacs is great for productivity; it has everything, even a tetris game! 19:47 Menche just needs a better editor, is all 19:47 [0gb_us] Tetris .... yeah ... that's great for productivity .... 19:47 Jordach http://mg.viewskew.com/mgoblin_media/media_entries/368/untitled.png 19:47 [0gb_us] Haha, Jordach, nice. 19:47 Peacock figures, emacs was written by rms (just read) 19:48 [0gb_us] How do you add the cape like that? 19:48 Peacock must work well on gnu TURD lol 19:48 Jordach while everyone's been pandering over Sam II, Sam I got creative 19:48 [0gb_us] Custom model? 19:48 Jordach [0gb_us], see minetest_game pull 201 19:48 Jordach ;) 19:48 Menche Sam II? what's that? 19:48 Peacock i removed the trousers from my server's sam, most players are wankers anyhow, so i made it easy for them :p 19:48 Menche no custom player model? :P 19:49 * Menche runs 19:49 Jordach https://www.youtube.com/watch?v=TBCBxHDcHvw ;) 19:49 Jordach !title 19:49 MinetestBot Jordach: Minetest - Testing a cape (cape by Jordach) - YouTube 19:49 [0gb_us] Jordach, pull #201 isn't even a pull request; it's a bug report. 19:50 [0gb_us] OH! Sorry, never mind. 19:50 Menche is it possible for an admin to remove locked chests and bones w/o a special mod? 19:50 Peacock some sort of admin axe i imagine 19:51 [0gb_us] Jordach, if you're adding a cape, can youalso add a second arm and leg please? 19:51 Peacock or w.e. it to oblivion 19:51 [0gb_us] Menche, no it is not. 19:52 ShadowNinja [0gb_us]: No, there isn't space for that. 19:53 Peacock second arm and leg? like fukushima style or? 19:53 * Jordach giggles 19:53 Peacock love the french cartoons plastered all over the media btw lol 19:53 [0gb_us] Peacock, like having the left arm use a different image than the right arm. Asemetry. 19:54 [0gb_us] !g fukushima 19:54 MinetestBot [0gb_us]: http://en.wikipedia.org/wiki/Fukushima_Daiichi_nuclear_disaster 19:54 Peacock you didn't know about that? lol 19:54 [0gb_us] No, I didn't. 19:56 [0gb_us] Farming's hoe_on_use() is local .... no custom hoes allowed. 19:56 Peacock be sure to use protection when using hoes :P 19:56 [0gb_us] Too bad. I'm making a custom hoe anyway. 19:56 * [0gb_us] is asexual, and therefor doesn;t use hoes 19:56 Menche there's a pull request to Casimir's fork to fix that 19:57 Menche (the local function, that is) 19:58 Menche a fork that was made to allow any pull requests; it has a total of 2 requests. 19:59 [0gb_us] I'm already going to have to copy a function from __builtin to my plugin to allow editing. What's the harm in also copying one from farming? 20:01 [0gb_us] Ahaha. The poptart hoe is now operational. 20:02 Peacock by now ive overriden half a dozen builtin functions lol 20:03 * Menche is not understanding groupcaps 20:03 Peacock y u no trial and error? 20:03 Peacock try 1, 2, 3 , see which is longest 20:03 [0gb_us] I don't like overriding builtin functions though ... it breaks compatability. 20:03 Menche the default hand has times for levels 2 and 3, but has a max level of 1 20:03 Peacock or find the code relating to groups and see how the values are treated 20:04 Peacock compatibility with what? its only custom on your server, it doesn't fuck up the clients 20:04 Menche with other mods 20:05 Peacock ah well, simple solution then, make an altered version with a different name for that one mod, and use it 20:05 [0gb_us] Other people may choose to use it. In particular, this breaks compatibility with many node protection plugins. 20:05 Menche most protection mods override some builtin function to run their checks, so you can't have more than one installed 20:06 * Menche thinks that mods should be able to specify conflicts as well as depends 20:06 Peacock my node protect is pretty damn straight forward, i override place and dig functions from default, do the check, and call the originals (which ive stored under a different name) 20:06 Menche and dependency versions 20:06 Peacock thats getting a little complex lol 20:06 [0gb_us] Yes, and if you override place and I override or bypass place, our plugins don't work well together. 20:07 Menche that's what node_ownership does to 20:07 Peacock like updating a system where this package needs version 1 of another package, and a third package needs version 2 of the same package lol 20:07 [0gb_us] Overriding place should mostly be used for things such as protection. 20:07 Menche whichever protection mod is loaded last will simply deactivate any of the others 20:07 Menche wait, let me think about that... 20:07 Peacock well you can overide it without removing it 20:07 [0gb_us] Except that my non-protection partially deactivates other peoples' protection. 20:07 Peacock just store it in a different variable, write your new place, and call the function you put under the other variable 20:08 Menche actually, the protection mods loaded later would override the previous mod's overridden place and dig functions 20:08 Menche (i think) 20:08 Peacock depends what order theyre loaded in (dependencies) 20:08 Menche so wouldn't each protection mod call each other's function in the reverse order in which they're loaded? 20:08 [0gb_us] I can't call the default function after editing it, as I need to modify part in the middle. I have to completely scrap the default function. 20:08 Peacock you could always make protection a dependency of the mod youre overriding placenode with, making sure protection gets loaded first 20:09 Peacock yes you can lol 20:09 Peacock local old_default = minetest.item_place_node (or wtv) 20:09 Menche make your modname start with zzzzzzz to make really sure it is loaded last 20:09 Peacock then at the end of your new placenode function, you call old_default 20:09 [0gb_us] No, I can't. Calling thew default function would break my function. I'm aware of how to do it, it just wouldn't work with what I need to do. 20:10 Peacock sounds overly complicated without knowing what youre trying to do lol 20:10 [0gb_us] I call the default function with my protection function, but I can't with this node placing function. 20:10 Menche overriding default crafts and nodes is first come, first served too 20:10 Menche my desert_uses mod had a desert sandstone recipe that was overriden by moreblocks 20:11 Menche because moreblocks was loaded later 20:11 [0gb_us] Maybe this will explain what I need better: https://github.com/minetest/minetest/pull/915 20:11 Peacock how does that conflict do both sandstones have the same name? 20:11 [0gb_us] If you can make that play nicely with protection without being in __builtin, I'm all ears. 20:11 [0gb_us] No, same recipe. 20:12 Menche i had my own sandstone that i had a recipe for using desert_sand. 20:12 Menche moreblocks had that recipe for desert_sand make default sandstone 20:12 Peacock thats inevitable, when the game's got 1000's of nodes, theres bound to be some conflicts (hence why i dont bother with crafts) 20:12 Menche moreblocks was loaded later, so it's recipe was the one that was used 20:13 Peacock 6d placement, ah i have that on my server 20:13 Peacock i used a group 20:13 Peacock if the group is present at place time, then it uses dir_to_facedir with 6d on 20:13 Menche my previous statement is incorrect; it isn't "first come, first served". it's "whoever overrides everyone else wins". 20:14 Peacock course i had to change the values for 6d in dir_to_Facedir, it didn't actually place shit upside down like i wanted 20:15 [0gb_us] My pull allows placement to be defined on a per-node basis. 20:15 [0gb_us] Also, the stair placement I built works fine. 20:16 Peacock what do you think my group was for? 20:16 [0gb_us] What group? 20:16 Peacock my server only places in 6d if the node has place_6d = 1 in the groups 20:16 [0gb_us] Never mind. 20:17 jojoa1997 YO!!! 20:17 [0gb_us] Got it. Mine places nodes the current way by default as well, but allows a high level of customization. 20:17 jojoa1997 [0gb_us] is your server up? 20:17 [0gb_us] Hello, jojoa1997! 20:17 [0gb_us] It's still up, yes, but slow as heck. It's been up the whole time I was gone as well. 20:18 * jojoa1997 thinks someone should restart the map after putting up a download for it on the forums 20:18 Peacock well the only customization i needed was for shit to be placed upside down when looking up 20:19 [0gb_us] How will restarting the map help unless we figure out WHY it is slow first? It'll just slow down again if we don't. 20:19 Menche are there a lot of entities on the map? 20:19 [0gb_us] That's all I need for now too, but was not generic enough for inclusion. This is more versatile. Plus, I might get fancy with slabs later. 20:20 [0gb_us] There are not a lot of entities, no. 20:20 [0gb_us] I clear them, and it is still slow. 20:20 Peacock well, more versatile, i havent exactly shown my code to anyone :P 20:21 proller john_minetest, yes 20:21 Peacock though i didn't need to add any params to get it to work 20:22 [0gb_us] Yeah, but yours is more specialized, I'm sure. My original code didn't need a parameter either. 20:22 jojoa1997 [0gb_us] isnt it because of the map being so big 20:22 [0gb_us] The code I didn't pull. 20:22 Peacock did you add a facedir param to place node? 20:22 Peacock *didn't y ou 20:22 * jojoa1997 traveling to 20,000 0 20,000 didnt help i bet 20:22 [0gb_us] If it's because the map is big, it will get big again. Though I hope big maps don't cause slowdown. 20:23 [0gb_us] I added a facedir param to place the node, but that's my third version of the code that does that. 20:23 Peacock you dont seem to use the 6d flag on dir_to_facedir tho 20:23 jojoa1997 [0gb_us] could it be that i made the map way to big 20:23 [0gb_us] Instead of the group, my second version of the code used a callback. 20:23 jojoa1997 maybe you should try and make a backkup of the map and tehn restart 20:23 [0gb_us] My first version didn't need either. 20:24 jojoa1997 then if it is slow again then you put the old map up and find the pob 20:24 Peacock they probably dont do the same thing then 20:24 Menche the latest version of minetest with leveldb is supposed to handle large maps better 20:24 jojoa1997 hi Menche 20:24 Menche hi 20:24 [0gb_us] If we restart and the map speeds up, we'll still have to go back to the old map to avoid data loss, jojoa1997. 20:25 jojoa1997 data loss? 20:25 Menche try migrating it to leveldb? 20:25 jojoa1997 what do you men 20:25 [0gb_us] I mean if we start a new world, we lose our old buildings. Migrating to LevelDB would be a better idea though. 20:26 * Menche makes sure you can migrate back to sqlite3 20:27 Menche looks like you can, if needed 20:27 [0gb_us] If it doesn't work, I'm not sure the map would be in any shape to migrate back. I'd back it up before migrating. 20:27 jojoa1997 [0gb_us] try it with the leveldb soon(compile it NOW . . . please) 20:28 Menche you have to enable it in the build with 'cmake . -DENABLE_LEVELDB=1' 20:28 [0gb_us] I don't even know how to get the LevelDB software *now*, plus I'm doing something. I'll try it locally when I get a chance, but not on the server for now. 20:29 Menche i know that it works with my little singleplayer maps; haven't tried it with anything big and haven't noticed much difference 20:29 Peacock i think you have to install leveldb as a system package 20:30 [0gb_us] Yeah, you install LevelDB system-wide. I did see that, though I don't know anything about installing LevelDB right now. And the fact that I'm on PowerPC doesn't help. 20:31 jojoa1997 what does is_ground_content mean? 20:31 [0gb_us] It doesn't mean anything yet. 20:32 [0gb_us] It looks like I'd just need the leveldb-dev package. That's not too hard. 20:32 Peacock gotta wonder why leveldb and jit aren't bundled with the rest 20:32 jojoa1997 what does the max_items in drop mean? 20:32 [0gb_us] It means you can't get more items dropped when digging that node. 20:34 [0gb_us] LevelDB is not available in 0.4.7, correct? 20:34 jojoa1997 no 20:34 jojoa1997 recrab uses it 20:34 jojoa1997 and i think his is 0.4.6 20:34 [0gb_us] Redcrab has been using it since before it was available. 20:35 [0gb_us] I KNOW it isn't available in 0.4.6. 20:35 jojoa1997 did redcrab make it? 20:35 jojoa1997 anyone know when 0.4.7 will come out 20:35 [0gb_us] He patched it together, I think. 20:35 jojoa1997 ah 20:35 [0gb_us] 0.4.7 is already out. 20:36 [0gb_us] It's been out for months. 20:36 jojoa1997 anyone know when 0.4.8 or 0.5.0 will come out 20:36 [0gb_us] "0.4.8 will be released soon™". 20:36 [0gb_us] So soon™, I guess. 20:37 Peacock for a while updates were frequent, this latest version seems to be taking longer 20:38 [0gb_us] That's okay. Later versions probably mean more features and faster development. 20:38 Peacock we'll see about the features lol 20:38 Peacock seems to be mostly under-the-hood stuff 20:39 Peacock especially with RBA busy with work as he is 20:39 [0gb_us] Sorry jojoa1997, it seems libleveldb-dev is not available on my system. 20:40 jojoa1997 not on linux? 20:40 * jojoa1997 jumps off a cliff 20:40 [0gb_us] Under-the-hood is good too. I care more about bug fixes and optimizations that "real features". 20:40 [0gb_us] It's on GNU/Linux, just not on GNU/Linux/PowerPC. 20:41 [0gb_us] /Ubuntu 20:41 jojoa1997 NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO 20:41 [0gb_us] It's available on my GNU/Linux laptop, but that doesn't help the server. 20:41 jojoa1997 jk but i missed the default game only type server 20:41 jojoa1997 so your server is powerpc 20:42 [0gb_us] It is. Unfortunately. 20:42 Peacock bugfixes hopefully yeah, not sure about optimizations when you add layers of complexity 20:43 [0gb_us] If I start a new world thou jojoa1997, it won't be as simple as the last. I'm trying to add over 2000 custom nodes. 20:43 [0gb_us] *though 20:43 jojoa1997 oh 20:43 jojoa1997 what is your server ip 20:43 jojoa1997 or adress 20:44 [0gb_us] jojoa1997, like this node: http://www.tiikoni.com/tis/view/?id=14a5715 20:44 [0gb_us] 0gb.us:30000 20:44 jojoa1997 [0gb_us] dont you have the server on port 30001? 20:44 [0gb_us] No, I don't right now. 20:44 jojoa1997 oh 20:45 Peacock 846 nodes (in inv) \o/ 20:45 jojoa1997 how long did it take you to connect tot eh server? 20:45 [0gb_us] At least sixty seconds over a LAN connection. 20:46 jojoa1997 also what do all you guys and gals think of adding a sound for gem and metal blocks. gem=diamond,mese,etc. metallic=gold,steel,bronze,etc. 20:47 [0gb_us] If it's good sounds, that's fine. Some people want to add not-so-good-sounding sounds to the game though, so I can't give a definite yes or no to it. 20:47 Peacock does the grass still sound like eggshells? 20:48 jojoa1997 idk 20:48 [0gb_us] Unfortunately no. 20:48 jojoa1997 Peacock simple open up the game and try 20:48 jojoa1997 hwy not 20:48 jojoa1997 why 20:48 Peacock i replaced those sounds on my game a long time ago lol 20:48 [0gb_us] They swapped out the sound files. 20:49 * jojoa1997 thinks that more sounds should be added 20:49 AWTom Has anyone tried to run Minetest on a Pi? 20:49 [0gb_us] I liked the old sounds, but I won't put up a fight about it. 20:49 [0gb_us] I don't have a Pi, so not me. 20:51 Peacock who would you fight with anyhow? no more changes are being made to minetest_game lol 20:51 Peacock major ones at least 20:51 jojoa1997 i wish more was being added 20:51 [0gb_us] Hmm? They aren't? Why is that? 20:51 jojoa1997 anyone know how to make a release on github? 20:51 VanessaE because I pissed PilzAdam off :) 20:52 Peacock because everyone kept getting pissed off at most of the changes :p 20:52 Peacock though not all on the same ones 20:52 jojoa1997 yeah 20:52 jojoa1997 people should accept changes 20:52 jojoa1997 you win some you lose some 20:52 Peacock imo, the default game should be a basic one, anything else belongs in a new/custom game 20:52 jojoa1997 but dont stop everything on losing something just because you like the old feel 20:52 [0gb_us] I'm done with minetest_game anyway, so I don't really care. 20:53 jojoa1997 anyone know how to make a release on github? 20:53 VanessaE everyone should just download my "game" :P 20:54 [0gb_us] I did download that. Quite extensive, I must say. Very complete. 20:54 Peacock with 4K nodes? :P couldn't really claim that MT runs great on old hardware anymore :P 20:54 jojoa1997 VanessaE once the max number of nodes ingame is raised for default minetest i cant :( 20:55 jojoa1997 T_T 20:55 jojoa1997 [0gb_us] i am making a minecraftlike game(but without annoying stuff like mobs(atm)) is that still a bad game? 20:56 [0gb_us] If I had any kind of sound-editing skills, I'd build my own game with nothing from minetest_game in it. 20:56 jojoa1997 who has minecraft and thinks we should have biomes like 3w36b(or at least an amplified setting) 20:56 Peacock my game uses a v-old default mod lol 20:56 Peacock most of it rewritten by now lol 20:56 [0gb_us] jojoa1997, sheep and item_drop bother me, if you don't have those, I'll probably like it. But even if I don', that wouldn't make it "bad". 20:57 [0gb_us] *don't 20:57 jojoa1997 so what if sheep didnt make noise? 20:57 Smelly Hello? Anyone? Please 20:57 thefamilygrog66 Hello Smelly 20:57 [0gb_us] Please what? 20:57 thefamilygrog66 I think sheep should scream, but that's just me. 20:57 Smelly I been trying to port foward for 2 hours to get my server up and I don't know what I am doing wrong 20:57 jojoa1997 sheep do scream 20:57 thefamilygrog66 I know! 20:57 jojoa1997 0gb dont what 20:58 thefamilygrog66 Smelly, what OS are you running? 20:58 Smelly Windows vista 20:58 [0gb_us] <[0gb_us]> jojoa1997, sheep and item_drop bother me, if you don't have those, I'll probably like it. But even if I don't, that wouldn't make it "bad". 20:58 thefamilygrog66 You'll need to open the 30000 port in your Vista firewall. 20:58 thefamilygrog66 (as well as forward the 30000 port on your router) 20:59 Smelly How do I open vista firewall 20:59 Peacock sheep should only scream when theyre being violated by the player :P 20:59 thefamilygrog66 Vista should prompt you as soon as you run minetest single player 21:00 Smelly Nope, I can join my singleplayer world fine 21:00 Smelly No prompts nothing 21:00 Smelly I am trying to run a server through a certin forum steps 21:00 Smelly I can get the link 21:01 thefamilygrog66 Hmm... have you tried turning off your Windows firewall temporarily to see if someone can join? 21:01 jojoa1997 gtg cya 21:01 Smelly https://forum.minetest.net/viewtopic.php?id=2870 21:01 Smelly Yes, I can't get anyone to join 21:01 [0gb_us] Bye, jojoa1997. 21:01 bas080 !title 21:01 thefamilygrog66 what's the IP for your server? 21:01 MinetestBot bas080: Illustrated Server Creation Guide (Page 1) — Servers — Minetest Forums 21:01 Smelly i have it so All traffic is allowed. 21:02 Smelly I am unsure, I figured my own public IP 21:02 thefamilygrog66 it's the public one yes that your router is connecting with 21:03 Smelly Yeap, and when I go to join in a different account and window i cant 21:03 thefamilygrog66 can you join 127.0.0.1 in the other window/account? 21:04 Smelly My internal IP? yes 21:04 thefamilygrog66 what's your public IP? 21:05 Smelly 98.116.34.158 21:05 thefamilygrog66 It's working for me now, did you just change somethign? 21:05 thefamilygrog66 *something 21:06 Smelly No 21:06 Smelly what Ip did you use 21:06 ShadowNinja Ah, so "Phisics" means that it falls. 21:06 AWTom "Physics"? 21:06 thefamilygrog66 the one you just gave me 21:06 thefamilygrog66 keep in mind that your IP will change periodically, so you might want to try a service like noip.com 21:07 thefamilygrog66 that's what I use for mine 21:07 Smelly Ok 21:07 Smelly I cant connect with 21:07 Smelly anonther account 21:07 thefamilygrog66 weird, I can't answer that one 21:08 Smelly doesent matter, your on lol 21:08 Smelly is my skin custom or default 21:08 khonkhortisan grog has an on lol 21:10 Smelly Did you crash 21:10 thefamilygrog66 I have a whatnow? 21:10 khonkhortisan you have " your on lol" 21:10 Smelly Did the world shut down 21:10 thefamilygrog66 yeah, as soon as you logged off it read "server shutting down" 21:10 Smelly YES 21:10 Smelly and no one can bring it up but me right 21:10 thefamilygrog66 what about my on lol? 21:10 thefamilygrog66 exactly 21:11 khonkhortisan Smelly mentioned it 21:11 Smelly Perfect 21:11 thefamilygrog66 haha 21:11 Smelly Okay now what is this noip thing 21:12 thefamilygrog66 basically it's a service running on your computer that tells the no-ip server what your current public IP address is, so that people just log onto smelly.no-ip.org or something similar 21:12 Smelly omg 21:12 Smelly Thats perfect 21:12 thefamilygrog66 i.e. you don't have to worry what your IP is 21:12 Smelly OMG 21:12 Smelly I love you sir 21:12 thefamilygrog66 haha 21:12 Smelly Please dont leave, I am going to try this no ip thing 21:12 Smelly do I have to download? 21:12 thefamilygrog66 yes 21:12 Smelly Okay 21:13 thefamilygrog66 as I mentioned, I use it with a linux box so I'm not sure exactly how to set it up in windows 21:13 Smelly I no 21:13 Smelly Just please dont go lol 21:13 Smelly No one ever helped me so much 21:13 Smelly lol 21:14 [0gb_us] http://www.youtube.com/watch?v=VINt25AwcZI 21:14 thefamilygrog66 hmm... with nicks such as "Smelly" and "Funky" I can't imagine why.... hehe 21:14 Smelly LOL 21:14 Smelly signing up with this no one will see my username or email right 21:15 Smelly this has nothing to do with joing a game 21:15 thefamilygrog66 that's correct 21:15 Smelly perfect 21:15 khonkhortisan it keeps your no-ip connected to your public ip 21:16 Smelly wait 21:16 thefamilygrog66 yeah, every 30 minutes it will ping the no-ip server, telling it what your current ip is 21:16 Smelly Is this not free 21:16 thefamilygrog66 there is a free version, yes 21:16 thefamilygrog66 you might have to dig around a bit on the website 21:17 thefamilygrog66 I have to go now - good luck Smelly. others here can help if you run into snags, hopefully 21:17 Smelly Yea, I am looking 21:17 Smelly :( 21:17 Smelly ok 21:17 Smelly Thank you 21:17 thefamilygrog66 you're welcome 21:17 Smelly for all the help you gave 21:17 Smelly See ya around 21:17 thefamilygrog66 see ya 21:21 Mossmanikin hi folks 21:27 Smelly Does anyone here use noip? 21:27 VanessaE bbl\ 21:27 Smelly Does anyone here use noip? 21:27 Smelly VAnessaE 21:27 Smelly omg 21:27 Smelly Maybe you can help me 21:28 PilzAdam Smelly, be patient when asking questions 21:28 Smelly I'm sorry I know 21:28 Smelly I just am so exicted because I am so close 21:29 Smelly But yes I understand what you mean. I'm sorry 21:29 Smelly Maybe you can help me? 21:32 LinuxGuy2020 Are leaves used to make anything? 21:33 Smelly plastic 21:33 khonkhortisan Leaves are supposed to disappear when not near trees 21:33 Mossmanikin Sticks, in the stoneage mod 21:33 khonkhortisan if you place and dig leaves they'll turn into saplings 21:33 khonkhortisan they are burned for smelting 21:34 Smelly My Ip changes on its own every few days 21:34 Smelly How do I make it so people can always connect to my server 21:34 Smelly with a spftic something 21:34 LinuxGuy2020 Smelly: Public IP changes? Or local? 21:35 Smelly public 21:35 khonkhortisan Which mod has diagonal/curved nodes, accessible through something like a tablesaw? 21:35 Smelly Meaning once it changes, i would have to give everyone new info and redo port for people to oin my server 21:35 LinuxGuy2020 Smelly: Hmm not sure. CHeck to see if your modem or ISP can assign a static IP rather than dynamic. 21:35 Smelly join* 21:36 Smelly Do you know anything about this site noip 21:36 LinuxGuy2020 Smelly: Probably have dynamic 21:36 khonkhortisan Don't give out your public ip address 21:36 khonkhortisan Use the one that noip gives you 21:36 meldrian Smelly, that's what noip is for, mentioned above 21:36 Smelly yea 21:36 Smelly how do I use no ip 21:36 Smelly noip* 21:36 khonkhortisan if advertising your server, make it broadcast for that other one 21:36 Smelly How do I use noip website 21:37 Smelly Would someone try to connect to my server and see of this works 21:37 meldrian that's a google question i guess. You tried this so far? http://computer-networking.wonderhowto.com/how-to/using-dynamic-dns-with-no-ip-com-265138/ 21:38 PilzAdam dont use google 21:38 Smelly would someone try to connect to server for me 21:38 meldrian i dont know it and never used it but internet tutorials are sometimes very helpful 21:38 meldrian sorry PilzAdam, it's a quote from the it-crowd 21:39 yyamiyyugi why not google? 21:39 Peacock google ftw 21:39 Smelly I just need to see if others can log in 21:39 PilzAdam yyamiyyugi, google doesnt respect your privacy 21:40 Peacock lol why you got such a hardon for google? 21:40 yyamiyyugi how so? 21:40 PilzAdam yyamiyyugi, https://ixquick.com/eng/protect-privacy.html 21:41 [0gb_us] I can't seem to find a search engine with as good of results as Google though, so it's hard to switch. Plus, I use Google for mail. I haven't found anouther email provider with the features I need. 21:41 Menche i use ddg for searching most of the time 21:41 Peacock how does using a different search engine alter the fact that north american and european spy agencies intercept shit at the ISP level? 21:41 [0gb_us] Google mail is bothersome, but it allows me to use my own domain for mail without a fee. That's all I really need. 21:42 meldrian suddenly its pretty crowded in here ^^ 21:42 Smelly funkytown.zapto.org 21:42 Smelly Please see if you can log in 21:42 Smelly I beg anyone to please try 21:42 [0gb_us] !up funkytown.zapto.org 21:42 MinetestBot funkytown.zapto.org:30000 seems to be down 21:42 [0gb_us] Can't get in, sorry. 21:42 Smelly huh 21:42 Smelly Wounder why 21:42 meldrian are u using port 30000 Smelly ? 21:42 Smelly any ideas 21:43 Smelly yes 21:43 Mossmanikin I use startpage in case I care about privacy 21:43 Menche you set it to the right IP? you should probably install the dynamic update client 21:43 yyamiyyugi PilzAdam and this is new? what do you reccomend as a browser? 21:43 [0gb_us] Startpage doesn't have as good of results though. 21:44 meldrian Smelly, did you forward all the ports you'll need from your router to your pc? 21:44 * [0gb_us] recommends Abrowser. 21:44 PilzAdam [0gb_us], startpage is just a proxy for google 21:44 PilzAdam yyamiyyugi, I use firefox 21:44 * Menche likes firefox 21:44 Smelly yes, the server is up and runs good, just need to figure how to install noip 21:44 PilzAdam though I removed google as default search engine 21:44 Menche although i've been using dwb lately 21:44 yyamiyyugi thats what i;m talking about, what search engine 21:45 [0gb_us] I tried Startpage, and I was getting different results than Google was giving me. ixquick is the same as Startpage, right? I was technically using ixquick. 21:45 PilzAdam yyamiyyugi, a browser is not a search engine 21:45 Menche you created a new host? 21:45 Smelly What do you mean 21:45 PilzAdam ixquick.com is a meta search engine, it uses different search engines and combines the result 21:45 yyamiyyugi typo above XD 21:45 Peacock besides, this lack of "privacy" is mostly about advertising, the minute they see you're using linux they wont bother trying to sell you anything :P 21:45 PilzAdam startpage uses google only 21:45 [0gb_us] Okay, got it PilzAdam. My bad then. 21:46 Smelly hang on 21:46 Smelly brb 21:47 yyamiyyugi Whats the diffrence between google tracking searches and the library tracking what books you check out? 21:47 [0gb_us] Nope, Startpage is giving me different results as well. 21:47 Peacock not much 21:47 Peacock credit cards track your purchases too for junkmail 21:47 PilzAdam my libary doesnt do that 21:47 yyamiyyugi privacy is a thing of the past 21:48 Peacock smartphones... 21:48 yyamiyyugi it nolonger truley exists 21:48 Peacock car GPSs... 21:48 [0gb_us] Credit cards also build your credit score though. 21:48 PilzAdam yyamiyyugi, the kind of information google can collect about you is different than just books 21:48 yyamiyyugi unless you live 100% off the grid somehow 21:48 PilzAdam Peacock, I dont use smartphones 21:48 Peacock but hey, at least you can look up weird porn without being tracked by google XD 21:49 Peacock so youll never use a smartphone, never buy a modern car, or use a credit card? 21:50 [0gb_us] I don't need a portable phone, at least for the time being. I do use a credit card though. 21:50 Peacock i actually care more about gov'ts tracking internet usage than i care about companies doing it for targeted advertising 21:50 yyamiyyugi lol 21:50 PilzAdam credit cards are not so common in germany as in the US 21:50 Peacock though i know neither is going away 21:50 [0gb_us] It takes getting used to though. I prefer cash, but that doesn't build your credit score. 21:50 Peacock im not in the US lol 21:51 yyamiyyugi i would prefer to carry coins :) 21:51 PilzAdam anyway, I dont think the judgement of someone who decided to smoke is worth anything 21:51 Peacock you can build your credit score by paying your bills with cash on time 21:51 yyamiyyugi can be melted down for use once the zombie's take over 21:51 yyamiyyugi XD 21:51 Mossmanikin :D 21:51 Peacock i dont use CCs at all, though companies keep harassing me about their automatic payment options lol (oups we took too much) 21:52 [0gb_us] http://www.youtube.com/watch?v=6TiXUF9xbTo 21:52 Peacock smoke? wtf lol 21:52 yyamiyyugi (well, zombies or koreans, or china, or terrorists if your in the us) 21:52 Peacock a new level of retardation has been reached lol 21:54 Smelly Okay 21:54 Smelly back 21:54 Smelly Someone try to log in funkytown.no-ip.info 21:54 Mossmanikin wb 21:54 Menche !up funkytown.no-ip.info 21:54 MinetestBot funkytown.no-ip.info:30000 seems to be down 21:54 Smelly Huh 21:55 Menche what is the IP of your server? 21:55 Smelly funkytown.no-ip.info 21:55 Smelly try that 21:55 Peacock i dont really know what smoking has to do with anything, but if zealots offed themselves we wouldn't need to :P 21:55 Menche IP 21:55 Smelly The ip works fine 21:55 Smelly I am trying to make the host from noip 21:55 Smelly cause my ip will change 21:55 Menche is the ip on the host the same as your ip? 21:55 Smelly Yes 21:56 Menche when i ping that address it resolves to 8.23.224.90 21:56 Menche is that the right IP? 21:56 Smelly Nope 21:57 Smelly Can you log in with funkytown.no-ip.info /30000 21:57 meldrian the bot says no Smelly 21:57 meldrian and the bot is always right :) 21:57 Smelly Can we try to see if he maybe this one time 21:58 Smelly hang on 21:58 Smelly i crashed 21:58 Smelly brb again 21:58 khonkhortisan I just had sand dig sand 22:01 meldrian we lost smelly!!! 22:02 Peacock sand dig sand? 22:02 Mossmanikin ? 22:04 Peacock what kohn said ^ 22:05 Smelly This should work 22:05 Smelly funkytown.no-ip.info 22:06 Smelly 30000 22:06 Menche !up funkytown.no-ip.info 22:06 MinetestBot funkytown.no-ip.info:30000 is up (301ms) 22:06 Smelly Can someone try 22:06 Menche woo 22:06 Smelly usething that, can you try to log on 22:06 Smelly with port 30000 22:06 Mossmanikin Peacock: somehow oversaw it 22:07 Menche !up funkytown.no-ip.info 22:07 MinetestBot funkytown.no-ip.info:30000 is up (473ms) 22:07 Smelly any ideas why i cant join my own created world 22:07 Smelly from a different account 22:07 Menche Smelly: do you see me on? My client appears to be stuck. 22:08 Smelly I do not 22:08 Smelly you do not appear to even be on 22:08 Menche is there any output? 22:08 Smelly huh 22:10 Peacock why not use the public server list? 22:10 Menche how are you running the server? 22:10 Smelly port fowarding 22:10 Menche i mean, GUI or CLI 22:10 Peacock well either your modem or router firewall is still up 22:10 Smelly idk, I followed your thing on the forum 22:10 Menche the minetest server is obviously responding to init packets 22:11 Smelly i am so confused 22:11 Menche because MinetestBot acknowledges that it's up 22:11 Smelly But you cant join 22:11 * Menche should probably update that server guide; it is quite out of date 22:11 Menche and make a CLI guide too 22:12 Smelly Can you log in? 22:12 Menche i had a problem connecting to my server a few days ago too, not sure why 22:13 Smelly It's okay if I cant log in on two accounts 22:13 Smelly I just need the one 22:13 Smelly Can you log in? 22:13 Menche no 22:13 Smelly :( 22:13 Smelly Does it try too 22:14 Smelly Or is it apper like its down 22:14 Menche it sticks at "Connecting to server..." 22:14 Smelly :( 22:14 Smelly crap 22:14 Menche is there a debug.txt? 22:14 Smelly What the hell am I doing wrong 22:14 Smelly let me check 22:14 Menche if there isn't, add "debug_log_level = 4" to your minetest.conf and try again 22:15 Smelly ok brb 22:15 arsdragonfly Menche wouldn't that produce massive debug logs? 22:16 Menche not much bigger than the logs were before they were disabled by default, i don't think 22:16 Menche and if you're having problems, it can be nice to have massive logs 22:17 Miner_48er !up 75.131.40.131 30000 22:18 MinetestBot 75.131.40.131:30000 seems to be down 22:20 Menche what's the function to get the path of the current mod? 22:20 PilzAdam minetest.get_modpath() 22:20 Menche thx 22:23 Smelly Everything should be working 22:23 Smelly funkytown.no-ip.info 22:24 Smelly menche would you like to go in a private irc 22:24 Menche seems to be, yes 22:24 Menche ok 22:24 Menche /msg ? 22:24 Smelly Wait 22:24 Smelly Did you just use to get in 22:25 Smelly what address and port 22:25 Menche funkytown.no-ip.info 30000 22:25 Smelly Omg it worked 22:25 Smelly :") 22:25 Smelly It took me 22:25 Smelly 6 hours 22:25 Smelly to get it to work 22:26 Smelly What do I apper on on public 22:26 Miner_48er servers.minetest.net 22:27 Smelly omg 22:27 Menche this is the part of my minetest.conf for the serverlist: http://pastebin.com/wUXCvfZN 22:27 Menche modify the settings for your server, ofc 22:28 Menche oh, and change server_announce to 1 22:28 Smelly So you guys see me on public? 22:28 Smelly I dont see it 22:28 Menche (i didn't want to announce my test server) 22:28 Mossmanikin Is there any description for the server? 22:29 Smelly So just to be sure you used funkytown.no-ip.info port 30000 to get in 22:29 Smelly So I know what to put in forum 22:29 Menche yeah 22:29 Smelly Okay 22:29 Smelly And on the public server list what do I appear as 22:30 Peacock nice there starting to be a lot of servers on there 22:30 Menche you don't, currently 22:30 Smelly Will I appear auto 22:30 Menche see the pastebin link i posted and the following 22:32 Smelly ah screw it 22:32 Smelly it worked 22:32 Smelly i will trust forum for people to see 22:33 Smelly Thank you menche 22:33 Smelly <3 22:33 Smelly Miner_48er 22:33 Smelly Join the server I need to talk to you 22:33 Smelly funkytown.no-ip.info 22:33 Smelly closeing this window 22:33 Smelly to much lag 22:34 Menche when i had a server, there were typically ~0 players on when it was just on the forum, and 8+ players on when it was on the serverlist 22:34 Menche i don't think many people check the servers forum anymore 22:34 Peacock its never a bad idea to readup on the rules though, which not enough people do 22:35 Menche there's a mod that pops up a window when a player logs on. that would be nice to make sure that players can't say they missed the rules. 22:35 Peacock you can write the rules on a sign, but if you have to punch the sign for the text appear, its not much use to the interact-less player lol 22:35 [0gb_us] I know I don't check the forum any more. Why check the forum when there is a list right there in the application? 22:36 khonkhortisan The only servers that would be on the forum are the ones that aren't in the list for everyone to see, therefore the more private ones 22:36 Peacock some servers you have to ask for interact *on* the forums 22:37 Menche any server that uses hamachi/remobo/other vpn wouldn't be on the serverlist 22:37 Peacock which imo is starting to look good cuz at least you can confirm the identity 22:37 [0gb_us] True. 22:37 khonkhortisan why not? 22:38 Menche the serverlist has to be able to directly access the server to verify it is up, and whoever manages the list isn't going to join a dozen VPNs 22:39 Peacock i thought it was the server that anounced to the server list? i keep getting these timeout warnings about it 22:43 Vazon Miner_48er 22:43 Miner_48er ? 22:43 Miner_48er what happened? 22:44 Vazon get on cuase i cant get the server back up first it said one think that i have fixed before bout now its telling me somethign else that i have fixed before but the problem isnt there 22:52 Peacock this looks gross http://wpmedia.life.nationalpost.com/2013/09/pizzab.jpg?w=620 23:00 [0gb_us] It does, yes. 23:00 Peacock though the kronut burger is worse 23:04 Peacock with obesity levels as high as they are, they came up with this: http://toronto.ctvnews.ca/polopoly_fs/1.1405563!/httpImage/image.jpg_gen/derivatives/landscape_620/image.jpg 23:04 Menche what IS that thing 23:04 [0gb_us] THat looks ...awful. 23:04 Menche pastry burger? 23:06 Peacock part donut, part croissant, part burger, deep fried 23:07 Peacock invented in NY, made their way to Toronto last summer (where a bunch of people got food poisoning from it) lol 23:07 Peacock last summer = this summer which is ending 23:07 Menche i like donuts and i like burgers; i wouldn't want them in one dish though lol 23:08 [0gb_us] Menche, that's because you have decent tastes. 23:08 [0gb_us] Some people don't. 23:11 Peacock im more inclined to mix sour cream and burgers than donuts and burgers lol 23:11 Peacock though thats not the healthiest thing to eat on a regular basis 23:12 Mossmanikin most healthy thing is not being born at all ;) 23:12 Peacock homemade pizza is good though its hard to get a soft crust 23:13 Peacock lol mossmanikin seriously :P 23:13 [0gb_us] Does mapgen v7 have Lua biomes? 23:13 Mossmanikin :D 23:13 Menche yes; not in minetest_game though 23:13 Peacock and kids today are even bigger health nazies then the new age types :P 23:13 Peacock dont drink, dont smoke, dont do drugs, dont get jobs, dont move out, etc. lol 23:13 [0gb_us] Does mapgen v7 still use the mapgen aliases? 23:14 Menche PA doesn't seem to want to add lua biomes to minetest_game yet 23:14 Menche idk 23:14 Peacock do lua biomes work in the engine side ? 23:14 PilzAdam Menche, why would I add biomes to minetest_game? 23:14 Menche his personal game Pilztest does have them defined 23:14 Menche uh, because they're in the engine? 23:14 Menche mapgen v7 = stoneland 23:14 PilzAdam there is no official support to register biomes currently (see lua-api.txt) 23:15 PilzAdam v7 shouldnt be used 23:15 Menche ...what's in your Pilztest then? 23:15 PilzAdam hax 23:15 [0gb_us] Okay. I'll focus on the mapgen in my plugin then. 23:15 Menche doens't look very hacky 23:16 PilzAdam also the biome thing breaks compatibility every few weaks 23:16 Menche just using registration functions similar to register_node or register_anything_else 23:16 PilzAdam and v7 is buggy 23:16 Peacock well you can call anything function register_ 23:17 Peacock even minetest.register_ponies 23:17 [0gb_us] (Basically, I just needed to know if the mapgen aliases even have any meaning in the current plans.) 23:17 PilzAdam [0gb_us], they will be always there for v6 23:17 PilzAdam v7 is not a replacement for v6 23:18 Menche i don't see how registering biomes is unsupported, if there's a registration function for them 23:18 Smelly Alright, so I figured out how to get a server up and on 23:18 Smelly However when I reset my router I get a new IP 23:18 Smelly And have to redo all the port foward and all 23:18 PilzAdam Menche, the registration function is there for testing purporses for engine devs 23:18 Menche Smelly: install the no-ip dynamic update client 23:18 Smelly is that free 23:18 Menche yeah 23:18 Smelly Okay 23:18 Smelly Let me do that 23:18 Menche it will automatically tell no-ip when your IP changes 23:18 Smelly Okay 23:18 Smelly ALso 23:19 [0gb_us] Yeah, but how long will v6 even be a thing? I notice that v5 isn't with us any more. And with how long it will take me to get anywhere on this project, I have to aim for the future, not the present, if I want it to be releasable. 23:19 Smelly Everytime I reset computer 23:19 Smelly its like I need to reinstall noip 23:19 Menche ? 23:19 [0gb_us] Oh, not a replacement? Never mind then. 23:19 Smelly Well I access it through my toolbar 23:19 Smelly I have to reinstall it to get it 23:19 PilzAdam [0gb_us], there are plans to add v5 back in again 23:19 * Menche assumes most people will pick 'v7' if they have a choice of 'v6' and v7' 23:19 PilzAdam since we have support for multiple mapgens now 23:20 Peacock would rather be cooler to have the mt 0.3 mapgen in as an option 23:20 [0gb_us] Nice! Are there plans for v0 through v4 as well? 23:20 PilzAdam Peacock, that is v5 23:20 Peacock v5? 23:20 Peacock damn 23:20 Peacock i thought there had been more versions since 0.3 23:20 Menche where does 'indev' fit into this? is it based on v6? 23:20 Menche is v7 a total rewrite? 23:20 PilzAdam Menche, indev = v6 + floatlands + farlands + huge caves 23:20 [0gb_us] Indev seems to be just a testing ground. I think. 23:21 PilzAdam Menche, yes, v7 is a total rewrite 23:21 Smelly Okay Menche 23:21 Smelly It's all working good 23:21 Smelly However 23:21 PilzAdam people should stop juding by names 23:21 Smelly I can not turn off computer 23:21 Menche so will the features of 'indev' be moved into 'v6' eventually then? 23:21 PilzAdam Menche, dunno 23:21 Peacock i think youll have v6 and v7 23:21 PilzAdam v6 cant be touched that much, since it would break existing maps 23:22 Peacock if v7 is currently being worked on 23:22 [0gb_us] Does v5 use the ore aliases that I just deleted? 23:22 PilzAdam [0gb_us], that depedends how v5 will be ported to the current Minetest 23:22 Menche don't think it'll break anything to have both biome defs for v7 and aliasis for v6 23:22 Menche *aliases 23:22 Peacock im still wonder how we went from v5 to v6 when 5 produced more epic maps 23:22 PilzAdam Peacock, v5 was damn slow 23:22 [0gb_us] Hmm. I'll leave them deleted for now then. 23:23 Menche the mapgen from 0.3 is still my favorite 23:23 PilzAdam it used 3d noise AFAIK 23:23 Peacock slow because v5 is slow or does leveldb help there? 23:23 PilzAdam it will be faster if its ported to the current improved noise functions, though 23:23 Menche what about the change from pow() to multiplication? didn't that affect noise? 23:23 PilzAdam Peacock, leveldb has nothing to do with mapgen 23:24 [0gb_us] My favorite is whatever one doesn't think dungeons/jungles and deserts are mutually exclusive. So v6, probably. For now. 23:24 PilzAdam Menche, not slightly as much as the improvements by hmmmmm 23:24 Peacock well how should i know :P noise aint my strongsuit lol 23:24 Peacock heck i only just figured out vmanip last week 23:24 PilzAdam why do people think leveldb is faster? 23:24 Peacock people keep saying it 23:25 Peacock havent tried it myself 23:25 PilzAdam stop that until someone actually has benchmarks 23:25 Peacock well i think people will just keep saying it anyways 23:25 [0gb_us] We were told LevelDB was faster, so we non-technical people are trusting those that we think know what they are talking about. 23:25 PilzAdam [0gb_us], who tells that to you? 23:25 Peacock the people who run leveldb worlds 23:26 [0gb_us] I forget, I haven't been here in months. The people trying to integrate it with the engine, probably. 23:26 Peacock oldcoder is a big supporter of it that i know 23:26 proller [0gb_us], but indev better than v6 23:27 PilzAdam there are 2 advantages that are proven: 1) no corruption for maps > 4GiB 2) it uses slightly less disk space 23:27 [0gb_us] More importanltly, we were told that a bug in SQLite caused big worlds to fall apart. 23:27 Peacock proller whats holding up indev tho? 23:27 [0gb_us] Yeah, the 4GiB thing. That's the part I care about. 23:27 Peacock seems most maps do eventually corrupt 23:27 PilzAdam proller, better? how? 23:27 Peacock ive never made it to 4g lol but i make regular backups in case 23:27 proller Peacock, what? 23:28 [0gb_us] proller, unless indev has alternate engine aliases, I'm ignoring it for now. 23:28 Peacock well indev's been a rocky landscape for months, whats stalling it? 23:28 proller PilzAdam, floatlands + farlands + huge caves 8) 23:28 Menche Peacock, you mean indev or v7 23:28 Menche ? 23:28 PilzAdam proller, how is that "better"? 23:28 [0gb_us] What are these farlands? 23:28 Menche v7 = stoneland in minetest_game 23:28 Peacock v7 23:28 Peacock i thought they were the same 23:28 Menche no 23:28 Peacock fuck lol 23:28 Peacock how many wip mapgens do we ahve? 23:29 Peacock *have 23:29 Menche you mean just the "realistic" mapgens? 23:29 Menche or the fractal one too? 23:29 proller PilzAdam, existing features better than unexisting 23:29 Peacock not the math ones 23:29 Peacock mapgens you can build shit on lol 23:29 PilzAdam proller, no, more features is not better 23:29 PilzAdam that is simply wrong 23:29 [0gb_us] I'd have to agree, a bird in the hand is worth two in the bush. 23:30 proller [0gb_us], bigger biomes, mountains, seas near 30000 23:30 [0gb_us] Also, no, more isn't better. 23:30 Peacock but better is better 23:30 Menche massive mountains near the edges of the world 23:30 PilzAdam Peacock, by definition 23:30 [0gb_us] "Better" isn't always better. 23:30 proller with smooth increasing from center 23:31 Peacock ideally, i wish all the code in mapgen.lua, was a definable object or function you could define more than once so that, like paramat's moonrealm, could be defined just like the default mapgen 23:31 Menche # of different ideas of "better" in minetest = # of people playing minetest 23:31 proller what from this not better? "floatlands + farlands + huge caves" ? 23:31 Peacock with all the options for sea size, height, mountains, biomes, etc. 23:31 proller Peacock, its already in noise definition 23:32 PilzAdam proller, farlands makes the map boring in the center and unplayable at the edges 23:32 Peacock menche more options the better, so long as theyre options and not forced on people 23:32 Menche yeah 23:32 proller PilzAdam, in center they same as in v6 23:32 [0gb_us] In indev? I'm not arguing against indev. Or against anything in particular, I'm just making a statement. Indev seems cool from what I've seen, though I've only seen the floating islands. 23:32 Peacock its more annoying when people make permanent changes that affect everyone's gameplay than when someone adds something i could but dont have to use 23:32 PilzAdam proller, are you sure? from what I have seen everything is lower in center 23:32 [0gb_us] Peacock, YES! 23:33 PilzAdam proller, also, dont only compare to v6 23:33 proller PilzAdam, yes, look at mgindev_np_ 23:33 PilzAdam what is that? 23:34 Peacock paramat does some really awesome map mods, probably wouldn't hurt to ask him what options future mapgens could use 23:34 Menche installing all paramat's mods = 1 hour to generate 1 mapblock 23:34 proller PilzAdam, in center indev exactly equal to v6 23:34 Menche they are epic 23:34 Peacock well yeah thats why i wish the mapgen could accomodate what he needs it to do 23:34 Menche but lua is lua 23:35 Peacock yeah but hte default mapgen stuff isn't done in lua 23:35 Peacock with enough options and a few api functions, he wouldn't need to do it all in lua 23:35 Peacock though vmanip moonrealm is somewhat better than the old version 23:36 proller i have idea about generating part of map by other mapgen, like large cave system from any of "math" fractals 23:36 Peacock still cant use it for a public server, but it generates faster than b4 23:36 Peacock if you could define realms using mapgen objects, that would be best 23:39 [0gb_us] Hmm. It seems odd, the sapling mapgen aliases aren't prefixed with "mapgen_", but all the others are. 23:39 Peacock like imagine having a v5, v6, v7 and indev realms at different heights 23:39 Menche so v1 was the flat grass plain with occasional stone pyramids? 23:40 Peacock i wasnt there for that :P 23:40 Peacock oldest screenshots in google images is from 0.3 i think 23:40 Menche i remember seeing a screenshot of a very early build 23:40 Menche believe it was from madchicken13 and one of his ancient builds 23:40 Peacock btw, people should stop posting selfies on the chat, they all show up in image search :P 23:41 Peacock http://wiki.minetest.com/images/thumb/a/a2/Minetest_mapgen5_funky.jpeg/650px-Minetest_mapgen5_funky.jpeg 23:41 Peacock ^ nice 23:42 Peacock a valley: http://gameblaster64.xandorus.com/sites/default/files/blogger_importer/s320/spiky_forest.png 23:42 Menche that last one is way older i think 23:42 Menche note the inventory on the side 23:42 Mossmanikin It's awesome 23:42 Peacock yeah even without glasses i noticed the chat was at the bottom 23:42 Menche you could scroll through the entire inventory 23:42 Menche no moving stuff around with the cursor 23:43 Peacock why they get rid of that? 23:43 Menche and signs placed on the ground actually faced the player who placed them 23:43 Mossmanikin Yeah, love those signs 23:43 Menche why?!?!? 23:44 Menche that really early build even had mobs 23:44 Peacock 0.3 had mobs too, not the lua kind 23:44 Menche yeah 23:45 * Menche goes and makes a build of the really early version 23:45 Peacock i found a copy of the source for the version where that dude did colored lights like two years ago,but it wouldn't build 23:46 Mossmanikin I've been wondering: did the signs use to be entities? 23:46 Menche no_half_measures? 23:46 [0gb_us] The early builds had other issues though. I'll stick with the modern build myself. 23:46 Menche or was that colored glass 23:46 Vazon i keep timeing out still 23:46 Smelly No one can join my server they keep getting time out and they say they cant get past connecting screen 23:46 Vazon *me 23:46 Smelly On my end I get an error 23:46 Peacock naw the guy made colored lights with a video and screen that are gone, but i found the source, it just wouldn't compile (not that the code's any use now) 23:47 Smelly failed to emerge player 23:47 Vazon SMelly hold on i have a idea 23:47 Menche Peacock: how old is it? 23:47 Smelly I closed the server 23:47 Vazon open it 23:47 Peacock at least over a year old, possibly two 23:47 Smelly Server is now open 23:47 Tiktalik Ugh, I need to try out minetest 23:47 Smelly funkytown.no-ip.info 23:47 Vazon nope 23:48 Smelly Want to see what bot says 23:48 [0gb_us] !up funkytown.no-ip.info 23:48 MinetestBot funkytown.no-ip.info:30000 is up (315ms) 23:48 Smelly It says up 23:48 Smelly Why is it failing to emerage player 23:48 Vazon i cant connect 23:48 Vazon idk i have never had that problem 23:48 Smelly 19:48:31: ERROR[ServerThread]: Server: peer_id=3: failed to emerge player 23:48 Smelly 19:48:31: ERROR[ServerThread]: Server: peer_id=4: failed to emerge player 23:49 Mossmanikin Connecting... ... ... 23:49 Peacock this one is rather misleading about the game graphics: http://lh5.googleusercontent.com/-dn7lYYnW5x0/UT1OcL8M1mI/AAAAAAAAAVQ/LyMsc9EegRQ/s1873/screenshot_1466222590.jpg 23:49 Menche let me guess: hybriddog? 23:49 Peacock dunno who made that 23:49 Vazon boooo this stinks 23:49 Menche he uses wierd filters on all his screenshots. 23:50 Smelly Menche 23:50 Menche ? 23:50 Smelly Any ideas why I get that error 23:50 Peacock its like a movie trailer that makes you think a movie is more epic than it really is lol 23:50 [0gb_us] THat looks like one of Blockmen's creations. 23:50 Vazon i have tryied like 50 times but thats all i get on his server 23:50 Smelly hang on V 23:50 Mossmanikin looks nice, but not really like MT 23:51 Menche i really don't know what to do about that error besides restart 23:51 Tiktalik So what's minetest going for? 23:51 Tiktalik In gameplay. 23:51 Smelly I have, and will again 23:51 Smelly Vaz try again 23:51 Vazon ok 23:51 Tiktalik Is it an attempt to build a base for people to build off of, or a comprehensive game? 23:51 Peacock tikalik complexity and simplicity, realism and not realism 23:51 Peacock ie, whatever the devs happen to develop :P 23:51 Vazon connecting 23:51 Menche im really not sure sometimes :P 23:52 Menche it is possible to build an entire unique game mode in lua based on it 23:52 Smelly You timed out 23:52 Menche if you don't like minetest_game 23:52 Smelly Maybe I will try the other way menche has on forum 23:52 Vazon no i havent 23:52 Peacock oh and also, working on old hardware, but not working on old hardware (with decent mods installed) :P 23:52 Smelly remboo 23:52 Vazon im still connecting 23:52 Smelly dude it says you timed out 23:52 Smelly hang on 23:52 Vazon Smelly i have told you that like 10 times but no dont listen to me.... -.- 23:52 Smelly btb 23:52 Smelly brb* 23:53 Smelly No 23:53 Smelly not remboo like you think 23:53 Smelly I am not leting you take over my computer 23:53 Vazon yes that is the exact same thing 23:53 Smelly I mean so people can connect 23:53 Vazon no yes it has that opion to 23:53 Vazon yes i know that 23:53 Smelly k 23:53 Smelly brb 23:53 Mossmanikin Creativity (not to be confused with creationism) 23:53 Tiktalik Menche: are blocks handled in lua? 23:54 Tiktalik hell, what's engine and what's external data files 23:54 Menche Tiktalik, individual cubes? we refer to those as "nodes", and yes, they are 23:54 Tiktalik blocks. >:\ 23:54 Menche nodes, crafts, tools, lots of stuff is handled in lua 23:54 Tiktalik then again nodes does sound cool 23:55 Tiktalik someone should implement glsl shaders in the engine 23:55 Tiktalik i bet they'd work quite well 23:55 Menche they are 23:55 Menche currently just for slightly better shadoes 23:56 Menche in minetest, "node" = something in a fixed location, "block" equals 16x16 group of nodes, "entity" equals something without a fixed location 23:56 Tiktalik oh 23:56 Tiktalik ...so nodes could be creatures, interactive blocks, or regular blocks? 23:57 Menche not creatures 23:57 Tiktalik oh 23:57 Smelly o.4.8 should make it easier to create a server 23:57 Tiktalik you mean a solid in-grid position, menche? 23:57 Menche anything that doesn't move; furnaces, torches, wires, stairs 23:57 Menche yes 23:57 Tiktalik are blocks = 16x16x16? 23:57 Menche dropped items, falling sand, and mobs are entities 23:57 Menche i believe that is the default block size, yes 23:57 Menche like a Minecraft "chunk" 23:58 Tiktalik chunks are 16x16x256 23:58 Tiktalik 256 high 23:58 Menche oh. they're square here 23:58 Tiktalik for some inane reason they didn't implement infinite building height 23:58 [0gb_us] Cubic. 23:58 Menche a minetest world is as high as it is wide 23:58 Tiktalik they could have just made chunks cubic. 23:58 Tiktalik and how wide are they 23:58 Peacock mt isn't infinite either, around 30K in every direction from 0,0,0 23:58 Menche approx. 31000 in all directions 23:58 Tiktalik that's saddening :( 23:58 Menche ? 23:59 hmmmmm minecraft worlds having a small height is pretty smart actually 23:59 Peacock though you can multiply your real estate by adding some of the diff realm mods 23:59 Menche 62000x62000 isn't enough space? 23:59 [0gb_us] Must ... have ... more .... 23:59 Tiktalik 62000x62000 meters is a lot but in a large world 23:59 Tiktalik or rather, a long-used world 23:59 Tiktalik you can explore it 23:59 Peacock why is small height better? 23:59 Menche i've heard that the limit is because of the datatype used for coordinates 23:59 [0gb_us] My disk would fill up before the world would. But I'm running an outdated system, so ...