Time |
Nick |
Message |
00:04 |
hmmmm |
duckduckgo's search results are quite inferior to that of google's |
00:04 |
hmmmm |
more like fuckfuckno |
00:05 |
|
Ipos joined #minetest |
00:05 |
Exio |
sadly, that is true |
00:06 |
|
Ipos joined #minetest |
00:08 |
PilzAdam |
I dont use search engines very often |
00:08 |
VanessaE |
bacj |
00:08 |
VanessaE |
back* |
00:19 |
StarBlessed |
Back again :) |
00:21 |
Kacey |
kaeza, i updated technic but deployers still dont work |
00:23 |
kaeza |
hmm |
00:24 |
Kacey |
might be my internet now |
00:24 |
Kacey |
i will update again when i get back |
00:30 |
iqualfragile |
does minetest support ipv6? |
00:30 |
PilzAdam |
not yet |
00:30 |
PilzAdam |
there is a pull request thats about to be merged |
00:30 |
iqualfragile |
good |
00:30 |
iqualfragile |
ipv6 is cool stuff |
00:30 |
PilzAdam |
you can test it |
00:31 |
kaeza |
what was the tube used to sort stuff in pipeworks? |
00:31 |
iqualfragile |
later, first some sleep |
00:31 |
PilzAdam |
who needs sleep? |
00:31 |
kaeza |
^ |
00:32 |
iqualfragile |
well, i do not realy need it but i will be working tomorrow and it might be smart to get at least some sleep |
00:32 |
iqualfragile |
wait a minute… drowning? |
00:33 |
PilzAdam |
yes, one minute under water and you are dead |
00:33 |
PilzAdam |
so "wait a minute" is not a good idea... |
00:33 |
iqualfragile |
is there some kind of bar or something? |
00:33 |
PilzAdam |
of course |
00:33 |
iqualfragile |
and since when is it in minetest? i must have overlooked that commit |
00:34 |
iqualfragile |
ah, there it is |
00:34 |
hmmmm |
http://oi42.tinypic.com/66gmq8.jpg |
00:34 |
hmmmm |
welp =/ |
00:35 |
VanessaE |
hmmmm: had that happen on a new map with a fir tree also |
00:35 |
hmmmm |
lol |
00:35 |
VanessaE |
except at least then it had a tiny sliver of dirt under it |
00:35 |
hmmmm |
this is placed using my schematic decoration type |
00:35 |
VanessaE |
(literally 3x1x1 of dirt) |
00:35 |
hmmmm |
i seriously need to figure out this floating in mid air thing |
00:36 |
hmmmm |
oh shoot i know why, i forgot to add the flags param |
00:36 |
|
VanessaE joined #minetest |
00:36 |
VanessaE |
oops. |
00:36 |
hmmmm |
see, for decoration placement i have a flags parameter where you can specify that you want the decoration centered in the three axes |
00:36 |
VanessaE |
you still using the old dirt reflow code? |
00:36 |
hmmmm |
so this would need to be flags="place_center_x, place_center_y" |
00:42 |
sokomine |
hmmm: what i forgot to ask about your voxeleditor: will it be available after mapgen on already generated areas as well? |
00:43 |
iqualfragile |
arch realy is a nice distro |
00:46 |
* VanessaE |
pokes hmmmm |
00:48 |
iqualfragile |
PilzAdam: works for me |
00:49 |
iqualfragile |
i have only tested a local server but i used my global ipv6 adress to connect to it |
00:49 |
|
Kacey joined #minetest |
00:49 |
|
Kacey joined #minetest |
00:51 |
* Kacey |
just finished the main storyline in skyrim |
00:52 |
|
arsdragonfly left #minetest |
00:53 |
|
kaeza joined #minetest |
01:06 |
PilzAdam |
bye |
01:07 |
sokomine |
hm. where can i upload pictures now? |
01:07 |
sokomine |
without js and cookies? |
01:07 |
sokomine |
just screenshots... |
01:09 |
VanessaE |
not sure really |
01:09 |
VanessaE |
everywhere seems to at least need js |
01:10 |
VanessaE |
tinypic seems simple enough |
01:10 |
sokomine |
that's bad :-( |
01:10 |
* Exio |
uses his "shell provider" |
01:10 |
Exio |
:P |
01:11 |
Exio |
scp ftw |
01:11 |
Exio |
and good night |
01:11 |
VanessaE |
I have a personal web space, so I just put everything there. |
01:11 |
VanessaE |
(rsync) |
01:14 |
StarBlessed |
My Mediagoblin server uses Python... |
01:15 |
StarBlessed |
sokomine: You could try uploading there |
01:15 |
StarBlessed |
sokomine: http://mg.viewskew.com |
01:19 |
sokomine |
yes, perhaps i'll have to check for space somewhere as well |
01:21 |
StarBlessed |
sokomine: PilzAdam and I were playing with it earlier. He seems to think it will fill the need for somewhere to post his screens. Im moving all my video's from YouTube there as well :) |
01:22 |
* VanessaE |
takes StarBlessed's apostrophe and puts it under lock-and-key |
01:23 |
StarBlessed |
Why's that? Vanessa's dislike's for my apostrophe's is a little annoying? ' '? ' |
01:24 |
* StarBlessed |
evil grins |
01:24 |
VanessaE |
because an apostrophe is not a warning that a word is about to be pluralized :) |
01:24 |
StarBlessed |
You're American aren't you. |
01:24 |
VanessaE |
yup |
01:25 |
StarBlessed |
Yeah. Queens English here. |
01:25 |
StarBlessed |
It's all semantics. |
01:26 |
StarBlessed |
Great picture sokomine :D |
01:26 |
sokomine |
the link is perhaps a bit long; but apart from that, it looks ok. thanks for the hint |
01:26 |
sokomine |
http://mg.viewskew.com/mgoblin_media/media_entries/15/screenshot_1768451850.png |
01:26 |
sokomine |
funny picture showing players stacked at spawn :-) |
01:26 |
StarBlessed |
You can just use : http://mg.viewskew.com/u/sokomine/m/players-stacked-at-spawn/ |
01:27 |
StarBlessed |
Or link to your content with http://mg.viewskew.com/u/sokomine/ |
01:27 |
|
EduardeCalibal joined #minetest |
01:28 |
VanessaE |
noting that picture, it's too bad there's no clear way to specify a static spawn point but with some kind of small "randomness" factor |
01:28 |
VanessaE |
(i.e. "this coordinate +/- 2m in the X or Z directions" or so) |
01:29 |
sokomine |
starblessed: it seems like a good idea, that hosting site :-) |
01:29 |
|
kaeza joined #minetest |
01:29 |
* VanessaE |
pokes kaeza |
01:29 |
StarBlessed |
Thanks sokomine. Ive been working my a$$ off trying to get it running properly. |
01:30 |
sokomine |
i don't think there where really that many players at spawn :-) might be one of the entity-duplication-bugs |
01:30 |
VanessaE |
sokomine: no, there really were. |
01:30 |
sokomine |
oh. ok :-) |
01:30 |
VanessaE |
the server peaked at 10 players |
01:30 |
sokomine |
that's excellent! nice to have so many players online. i ought to have counted them first instead of just taking the screenshot :-) |
01:30 |
kaeza |
wha |
01:31 |
kaeza |
what happened? |
01:31 |
* VanessaE |
pokes kaeza again |
01:31 |
sokomine |
and the sheep at spawn seems to behave now. it's only one single sheep |
01:31 |
VanessaE |
[06-21 21:11] * kaeza has quit (Ping timeout: 240 seconds) |
01:31 |
* kaeza |
puts a kitten on VanessaE's head |
01:31 |
* VanessaE |
pets the kitten and puts it in OldCoder's pile |
01:31 |
kaeza |
hmm, I was too concentrated on my industrial-grade cobble generator |
01:32 |
kaeza |
45 cobble/sec :O |
01:32 |
VanessaE |
nice |
01:32 |
hmmmm |
sokomine, you'll be able to do that with a mod |
01:32 |
VanessaE |
faster than an admin pick can dig it :) |
01:32 |
kaeza |
hehe |
01:32 |
kaeza |
fully automated |
01:32 |
OldCoder |
Hi |
01:32 |
kaeza |
a breaker digs it and sends it down the tube |
01:32 |
VanessaE |
kaeza: using pipeworks and technic nodebreakers, I presume |
01:32 |
VanessaE |
yep |
01:32 |
OldCoder |
VanessaE, those kittens will find a home I promise |
01:33 |
VanessaE |
OldCoder: your pile is starting to overflow again |
01:33 |
kaeza |
then a detector starts up the breaker again and so on and so on |
01:33 |
* VanessaE |
scoops up a few strays and puts them back in the pile |
01:33 |
VanessaE |
kaeza: on my server by chance? |
01:33 |
kaeza |
local :P |
01:33 |
VanessaE |
oh. |
01:33 |
sokomine |
hmmmm: that's fine! thank you. hope that feature gets added soon. it will help a lot with several mods |
01:33 |
VanessaE |
screenshot? |
01:33 |
kaeza |
[22:30:44] <VanessaE> [06-21 21:11] * kaeza has quit (Ping timeout: 240 seconds) |
01:34 |
* sokomine |
picks one of the kittens out of oldcoders pile, paints it pink and sells it as a nyan cat |
01:34 |
VanessaE |
sokomine: here-- *hands you some rainbow paint* -- you forgot to paint the tail |
01:35 |
sokomine |
oh, yes, of course! |
01:35 |
* sokomine |
takes some cobble and paints it over |
01:35 |
sokomine |
there! great nyan-cat. can even get miau. needs to be fed |
01:38 |
|
diemartin joined #minetest |
01:38 |
OldCoder |
kaeza, hey |
01:38 |
OldCoder |
There you go |
01:38 |
kaeza |
VanessaE, https://dl.dropboxusercontent.com/u/100008207/screenshot_1770281053.jpg |
01:38 |
kaeza |
hey OldCoder |
01:38 |
OldCoder |
We can start a kitten market |
01:39 |
OldCoder |
and even turn a profit |
01:39 |
VanessaE |
kaeza: nice |
01:39 |
kaeza |
also: https://dl.dropboxusercontent.com/u/100008207/screenshot_1770293569.jpg |
01:39 |
VanessaE |
what's the pink stuff all over? |
01:39 |
|
ch98 left #minetest |
01:39 |
VanessaE |
(looks like the top of a nyan cat) |
01:39 |
|
OldCoder joined #minetest |
01:39 |
sokomine |
kitten market sounds like a good idea |
01:39 |
|
OldCoder joined #minetest |
01:39 |
|
OldCoder joined #minetest |
01:40 |
kaeza |
pink stuff? |
01:40 |
OldCoder |
' |
01:41 |
kaeza |
OldCoder, you are not supposed to click that 'X' |
01:41 |
kaeza |
:P |
01:41 |
kaeza |
VanessaE, ah you mean the sand? |
01:41 |
VanessaE |
ah, figured it might be desert sand |
01:41 |
kaeza |
yup |
01:42 |
VanessaE |
interesting texture. |
01:42 |
kaeza |
part of the SMB3 texture pack |
01:42 |
VanessaE |
ah |
01:42 |
kaeza |
coming SOONâ„¢ |
01:43 |
kaeza |
also, I didn't notice it was pink lol |
01:43 |
kaeza |
<-- colorblind, remember? |
01:43 |
|
ssieb joined #minetest |
01:43 |
kaeza |
to me it was green :P |
01:43 |
sokomine |
oh? |
01:43 |
* VanessaE |
frowns at her server suddenly having dropped down from the top of the list :( |
01:44 |
kaeza |
and now firing up the AWESOMEST LAG MACHINE! |
01:44 |
kaeza |
guaranteed 5FPS! |
01:45 |
|
Deivan joined #minetest |
01:48 |
* kaeza |
sees as his third golden chest gets filled with cobble |
01:49 |
VanessaE |
kaeza: try it with gloopblocks installed, you'll get obsidian and/or basalt and/or pumice then |
01:49 |
|
BackupCoder joined #minetest |
01:52 |
kaeza |
link? |
01:52 |
VanessaE |
http://forum.minetest.net/viewtopic.php?id=4019 |
01:52 |
VanessaE |
(use the github link) |
01:52 |
VanessaE |
it adds a number of other blocks of various levels of usefulnes |
01:54 |
|
EduardeCalibal joined #minetest |
01:56 |
kaeza |
do I need glooptest? |
01:56 |
VanessaE |
nope, should be able to use this without it |
01:56 |
VanessaE |
about all it's needed for is those "evil" tools. |
01:56 |
VanessaE |
(and the block) |
01:56 |
kaeza |
ah ok |
01:57 |
VanessaE |
and then only to craft them |
01:57 |
kaeza |
BTW, glooptest github link is broken :( |
01:57 |
|
ShadowBot joined #minetest |
01:58 |
VanessaE |
looks like I'll have to upload a copy of it. |
01:58 |
VanessaE |
gimme a few. |
02:00 |
kaeza |
you bwoke my generator :( |
02:01 |
VanessaE |
https://github.com/VanessaE/glooptest |
02:01 |
VanessaE |
I didn't mean to bwoke it! :'( |
02:01 |
kaeza |
lava does not cool off |
02:01 |
kaeza |
water needs to be exactly above lava to cool |
02:03 |
kaeza |
https://dl.dropboxusercontent.com/u/100008207/screenshot_1771948784.jpg |
02:03 |
VanessaE |
oh, probably because I check for face-adjacent ndoes only |
02:03 |
VanessaE |
nodes* |
02:04 |
VanessaE |
I guess uninstall it :-/ |
02:04 |
hmmmm |
http://www.techdirt.com/articles/20130620/15390323549/nsa-has-convinced-fisa-court-that-if-your-data-is-encrypted-you-might-be-terrorist-so-itll-hang-onto-your-data.shtml |
02:05 |
kaeza |
not yet |
02:05 |
VanessaE |
hmmmm: if they can't confirm you're a US citizen, you're automatically a foreigner now, also. |
02:05 |
VanessaE |
(read: ToR users) |
02:05 |
VanessaE |
TOR* |
02:06 |
hmmmm |
yup |
02:11 |
kaeza |
"I use double ROT-13, it's double plus good." <-- LOL |
02:12 |
|
Mallot1 joined #minetest |
02:12 |
Mallot1 |
hey |
02:13 |
Mallot1 |
where can i learn Lua? |
02:14 |
kaeza |
http://lua.org/pil/ |
02:14 |
Mallot1 |
thanks : |
02:14 |
kaeza |
) |
02:14 |
Mallot1 |
) |
02:15 |
kaeza |
| |
02:15 |
Mallot1 |
:P |
02:15 |
|
Kacey joined #minetest |
02:15 |
|
Kacey joined #minetest |
02:16 |
Mallot1 |
awwww |
02:16 |
Mallot1 |
i have to buy the book? :/ |
02:16 |
kaeza |
nope |
02:17 |
kaeza |
1st ed. is free AFAIK |
02:17 |
VanessaE |
just read it online, Mallot1 |
02:17 |
Mallot1 |
buy is it relevant? |
02:17 |
kaeza |
I don't use it, so I can't say |
02:17 |
StarBlessed |
Mallot1: http://lua.gts-stolberg.de/en/index.php |
02:17 |
Mallot1 |
ok thanks people :D |
02:18 |
kaeza |
if you have prior experience in programming, learning Lua from the manual should be enough |
02:18 |
Mallot1 |
i do |
02:18 |
Mallot1 |
i like video tutorials better, but i'll use what i got :) |
02:21 |
VanessaE |
video tutorials don't give you code snippets you can copy&paste from to play with |
02:22 |
Mallot1 |
the code is sometimes in the description |
02:23 |
Mallot1 |
and its good practice to wite the code. Then you remember it better ( at least for me ) :) |
02:24 |
VanessaE |
thexyz: *poke* |
02:24 |
Mallot1 |
lol :P |
02:25 |
Mallot1 |
ummm, theres almost nothing on this page: StarBlessed http://lua.gts-stolberg.de/en/index.php |
02:27 |
StarBlessed |
Mallot1: its a starter. I didn't realize you had experience with programming. |
02:29 |
* Kacey |
sucks at lua |
02:33 |
Mallot1 |
StarBlessed: ok thanks anyway man :D |
03:09 |
Kacey |
it got quiet... |
03:09 |
VanessaE |
yep |
03:09 |
Kacey |
i thought i timed out |
03:10 |
Mallot1 |
lol |
03:13 |
Kacey |
hey VanessaE i have no idea how to make a new tube outside of pipeworks |
03:13 |
StarBlessed |
Kinda like - Kacey has quit (Remote host closed the connection) |
03:13 |
Kacey |
as in, register one in a new mod |
03:13 |
VanessaE |
Kacey: better to ask Novatux how he did it |
03:13 |
VanessaE |
just make it part of pipeworks and pull-request it |
03:14 |
VanessaE |
I'll look at it and merge if it's good |
03:14 |
VanessaE |
be sure your pipeworks is fully up-to-date before you do though |
03:14 |
Kacey |
but would it be pipeworks.register_tube() or what? |
03:14 |
VanessaE |
not sure, Novatux wrote that part |
03:14 |
VanessaE |
but try it anyway |
03:15 |
Kacey |
uugh later n++ is being stupid tonight |
03:16 |
VanessaE |
if you're gonna develop as a mod outside of pipeworks, you have to put pipeworks into your depends.txt |
03:17 |
Kacey |
i know that |
03:17 |
VanessaE |
what's the issue? |
03:17 |
Kacey |
i just have no idea how to register a tube outside of pipeworks by using the pipeworks api |
03:18 |
VanessaE |
looking at the code, it should just be register_tube() |
03:18 |
VanessaE |
(without the 'pipeworks.' part) |
03:18 |
Kacey |
but i am in a different mod registering. meh i will try both ways |
03:19 |
VanessaE |
though I guess I should fix that in the near future. maybe when Uberi and I decide on a proper API |
03:19 |
VanessaE |
the function name is just register_tube() and it's global, so that's how you have to call it |
03:19 |
VanessaE |
function register_tube(name,desc,plain_textures,noctr_textures,end_textures,short_texture,inv_texture,special) |
03:20 |
VanessaE |
I wonder how many hundreds of total nodes pipeworks has now :P |
03:20 |
Kacey |
alright |
03:21 |
Kacey |
what does noctr_textures do |
03:21 |
VanessaE |
there are what, 7 or 8 types now? So that's upwards of 512 nodes (!) |
03:21 |
VanessaE |
the nctr one is used for tubes that are 'cut off' at the end |
03:21 |
VanessaE |
e.g. tubes that just stick out somewhere but aren't connected. |
03:22 |
VanessaE |
noctr means there's no graphic in the center of the texture, so scratch that |
03:22 |
VanessaE |
it's probably used on the ends of all pipe segments. |
03:22 |
VanessaE |
fuck if I remember now :D |
03:23 |
Kacey |
lol i wish i could talk to nore/novatux |
03:33 |
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03:35 |
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03:36 |
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D-Man joined #minetest |
03:36 |
jojoa1997|Tablet |
hello |
03:36 |
VanessaE |
hey |
03:41 |
ShadowNinja |
Someone had an idea for pipeworks/mesecons. Allow the LuaController to controll items. This would probably be done with digilines and a control segment. |
03:41 |
VanessaE |
that exists in mesecons already and pipes already have mesecons integration |
03:41 |
VanessaE |
oh ALLOW, I read that as "add" |
03:42 |
VanessaE |
but anyway, there are valves, pumps, and flow sensors that respond to/emit mesecons signals, and there are tubed devices that also do. |
03:43 |
VanessaE |
luacontrollers can talk to normal mesecons wires, no? |
03:43 |
ShadowNinja |
As in LuaController asks for this item. |
03:43 |
VanessaE |
ahh |
03:43 |
VanessaE |
that's something best done by tweaking the two "filter/injector" devices. |
03:44 |
VanessaE |
probably also the object detector needs to be able to emit a status message if it detects a certain item, too |
03:44 |
VanessaE |
pull requests are certainly welcome |
03:44 |
VanessaE |
(I don't know the digilines API yet) |
03:46 |
ShadowNinja |
Is there a directional switch? |
03:46 |
VanessaE |
not one that responds to a mesecons signal |
03:46 |
VanessaE |
the closest thing would be a chest with a pipe on one side, and two or three filters on the other sides, each with appropriate wiring |
03:47 |
VanessaE |
(presuming a filter that can accept a digilines message) |
03:47 |
ShadowNinja |
Hmmm, maybe if I have time... |
03:47 |
VanessaE |
no time like the present ;) |
03:48 |
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03:48 |
VanessaE |
pipes have a similar capability, in that you can use a mesecons signal to turn a valve on/off, so you could arrange a series of valves feeding off of a common pipeline, each with a different destination and appropriate wiring to control them |
03:49 |
Tesseract |
It would be nice if you could control mese tubes with digilines. |
03:49 |
VanessaE |
that's what shadow was just saying. |
03:50 |
VanessaE |
if someone codes it and it works well enough, I'll merge it |
03:50 |
Tesseract |
<-- == ShadowNinja |
03:51 |
Tesseract |
This is off someone else's server. |
03:51 |
VanessaE |
oh duh |
03:54 |
VanessaE |
(I tend to forget that) |
03:55 |
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Kacey joined #minetest |
03:56 |
Tesseract |
Actually did ShadowBot quit or was it deoped manually for some reason? |
03:57 |
ShadowNinja |
Ok, it quit. |
03:58 |
VanessaE |
dunno |
04:00 |
ShadowNinja |
VanessaE: I mean I saw it quit. |
04:03 |
VanessaE |
I read that as "ok, I quit" heh |
04:04 |
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04:09 |
thexyz |
VanessaE: ? |
04:09 |
VanessaE |
thexyz: can you set me as the owner of this: http://forum.minetest.net/viewtopic.php?id=4345 |
04:10 |
VanessaE |
so that neko doesn't show up some time or other and start deleting content (he already deleted his repos, so I plugged my own copies in so the mod doesn't get lost) |
04:10 |
thexyz |
why is he unbanned? |
04:11 |
VanessaE |
beats me, I didn't realize he'd been banned to begin with |
04:12 |
thexyz |
crap |
04:12 |
kaeza |
uh oh |
04:12 |
kaeza |
* thexyz, just wiped the forums |
04:12 |
kaeza |
:P |
04:12 |
kaeza |
-, |
04:15 |
thexyz |
let's see who did that |
04:15 |
Kacey |
see yall tomorrow |
04:15 |
VanessaE |
(if I did, I don't remember doing so) |
04:25 |
khonkhortisan |
I only noticed that nekogloop was quieter here |
04:25 |
VanessaE |
khonkhortisan: because he "left" as so many others have |
04:25 |
VanessaE |
(he just didn't take to blanking his posts like last time) |
04:37 |
khonkhortisan |
line 37 is "if minetest.registered_nodes[node.name].is_vertical_conductor then" that would mean the node at that position isn't registered? |
04:38 |
khonkhortisan |
it looks possible, vertical_update checks the nearby nodes |
04:41 |
thexyz |
uh crap, for now let's ban him again |
04:41 |
VanessaE |
crap what? |
04:41 |
khonkhortisan |
Okay, so I got it to crash at line 56 by placing a vertical wire on top of an unregistered rubix cube. But it's the same crash, just with a different direction to the bad node. |
04:43 |
khonkhortisan |
there we go. 56 is the below node when placing, 37 is when removing. |
04:44 |
thexyz |
VanessaE: I can't find who deleted this ban |
04:44 |
VanessaE |
huh. |
04:44 |
VanessaE |
oh well |
05:06 |
khonkhortisan |
I can pull mods, texture packs, games, minetest, and compile without typing in a password, but I need to type one for every server I join |
05:06 |
VanessaE |
sad, ain't it. |
05:06 |
khonkhortisan |
yep |
05:06 |
VanessaE |
I asked for that capability months ago. |
05:06 |
VanessaE |
I was ignored. |
05:06 |
khonkhortisan |
It will be asked for again. |
05:06 |
khonkhortisan |
and again... and again... and again... |
05:07 |
VanessaE |
and ignored again...and again...and again |
05:07 |
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05:07 |
khonkhortisan |
I vote for plaintext password, then when someone becomes concerned with security then we obscure it |
05:08 |
khonkhortisan |
bzflag stores passwords. firefox stores passwords. phones store passwords. |
05:08 |
VanessaE |
just store it as whatever the hash is that's sent to the server, in a user-only-readable file, and then who gives two shits after that? |
05:09 |
khonkhortisan |
that shouldn't be too hard |
05:09 |
VanessaE |
if someone gets into your PC, you've got bigger problems than your oh-so-precious minetest passwords.... |
05:09 |
VanessaE |
so let's just not overcomplicate it for now |
05:10 |
VanessaE |
if you're that paranoid, encrypt your hard drive. |
05:10 |
khonkhortisan |
http://xkcd.com/1200/ |
05:10 |
VanessaE |
apropos. |
05:11 |
khonkhortisan |
I look up that word, and the adverb says it's unrelated, the adjective says it's appropriate. |
05:13 |
MinetestBot |
GIT: kwolekr commited to minetest/minetest: Decoration: Add Schematic decoration type c1b829077a 2013-06-21T22:11:52-07:00 http://git.io/SS2XlQ |
05:22 |
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05:33 |
sfan5 |
hi |
05:34 |
khonkhortisan |
hello |
05:34 |
VanessaE |
hi |
05:38 |
khonkhortisan |
your server just shut down |
05:39 |
VanessaE |
whose? mine? |
05:39 |
khonkhortisan |
yes |
05:39 |
khonkhortisan |
this minute |
05:39 |
VanessaE |
someone musta used a vertical wire again. |
05:39 |
VanessaE |
yep |
05:39 |
VanessaE |
that's what happened. |
05:39 |
VanessaE |
01:38:35: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaE |
05:39 |
VanessaE |
rror: error: ...s/minetest-mod-mesecons/mesecons_extrawires/vertical.lua:37: att |
05:39 |
VanessaE |
brb, busy (unrelated) |
05:43 |
hmmmm |
hmm |
05:43 |
hmmmm |
if Uberi is around, be sure to tell him about this https://github.com/Uberi/MineTest-WorldEdit/pull/24 |
05:44 |
khonkhortisan |
*sigh* again |
05:45 |
sfan5 |
hmmmm: I'll be taking a look at it |
05:45 |
hmmmm |
i'm sure there are style issues, i tried to copy what was already there as closely as possible though |
05:46 |
hmmmm |
just modify it as you'd like |
06:16 |
khonkhortisan |
I build a 7x79 stone rectangle, look back, and there's three rats on it |
06:17 |
VanessaE |
they don't waste any time huh? :) |
06:17 |
khonkhortisan |
I made a giant rat generator |
06:17 |
khonkhortisan |
they live off that stuff |
06:17 |
khonkhortisan |
night |
06:20 |
VanessaE |
heh |
06:20 |
VanessaE |
night. |
06:28 |
sfan5 |
hmmmm: I merged it |
06:29 |
MinetestBot |
GIT: sfan5 commited to Uberi/MineTest-WorldEdit: Add initial support for Minetest schematic API a192d51a58 2013-06-21T23:25:59-07:00 http://git.io/sDy0Iw |
06:30 |
hmmmm |
ah great, thanks |
06:34 |
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06:34 |
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06:46 |
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06:49 |
Calinou |
hi |
06:50 |
VanessaE |
hi |
07:02 |
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07:09 |
Calinou |
http://forum.minetest.net/viewtopic.php?pid=96032#p96032 |
07:09 |
Calinou |
9500GT, lol |
07:09 |
VanessaE |
I'm lost when it comes to nVidia part numbers. |
07:09 |
VanessaE |
(my last was a vanilla GF 6800) |
07:10 |
Calinou |
it's a low end, rebranded and 5 year old card :P |
07:10 |
Calinou |
onpon4 is, again, disconnected from the reality |
07:10 |
Calinou |
fun fact: there are now IGPs (HD4600/7660D) which are faster than that 9500GT |
07:11 |
VanessaE |
shit, there are probably IGPs that are faster than my HD6870. |
07:11 |
Calinou |
nope |
07:12 |
Calinou |
the best IGP (7660D) is as fast as a 6670 with DDR3 |
07:12 |
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07:12 |
Calinou |
and a low end card from today (HD 7750/GTX 650) is twice as fast |
07:57 |
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08:05 |
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08:15 |
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08:34 |
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08:45 |
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08:53 |
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09:01 |
VanessaE |
bbl |
09:02 |
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09:08 |
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09:32 |
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09:41 |
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09:42 |
StarBlessed |
Hey Jordach :) Moved my vidz to http://mg.viewskew.com |
09:42 |
StarBlessed |
Im just downloading all my content from G+/Picasa, then shutting down the accounts :D |
09:44 |
Calinou |
before shutting down the accounts, be sure to put a pony on your head! |
09:44 |
Calinou |
like john_minetest did |
09:51 |
StarBlessed |
LOL |
09:58 |
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issa_ joined #minetest |
09:58 |
issa_ |
Salem alikoum |
09:58 |
|
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10:00 |
StarBlessed |
wa `alaykumu s-salÄmu wa rahmatu l-lÄhi wa barakÄtuh |
10:00 |
issa_ |
:) |
10:02 |
StarBlessed |
Hi issa_. Im sorry, its all the Arabic I know. |
10:02 |
issa_ |
cool |
10:02 |
issa_ |
it's cool to show that |
10:03 |
StarBlessed |
I know what it means though :D |
10:05 |
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10:07 |
StarBlessed |
While I may not believe, I respect ;) |
10:08 |
issa_ |
i have created a server for 30 min |
10:08 |
issa_ |
54.226.236.98 |
10:08 |
StarBlessed |
Thanks issa_, but Im actually working on my Diaspora and Mediagoblin websites at the moment. Otherwise I might have joined you. :) |
10:10 |
Calinou |
ceiling google is watching you use decentralized services |
10:10 |
Calinou |
ceiling Calinou is watching ceiling google |
10:10 |
* sfan5 |
puts a pony on Calinou's head |
10:11 |
StarBlessed |
ceiling StarBlessed is watching ceiling Calinou |
10:11 |
* StarBlessed |
steals Calinou's pony for his own head. |
10:11 |
* sfan5 |
puts a kitten on Calinou's head |
10:12 |
* StarBlessed |
steals Calinou's kitten and places it on the pony on his own head. *TRIPLE THREAT BONUS* |
10:12 |
* sfan5 |
puts a TNT on StarBlessed's head |
10:13 |
StarBlessed |
Dont make me creeper your a$$ |
10:18 |
* StarBlessed |
sets off the TNT.... BOOM! *Fatality!* |
10:59 |
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11:00 |
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11:06 |
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11:06 |
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rubenwardy joined #minetest |
11:07 |
rubenwardy |
I am going on holiday to portugal for 2 weeks |
11:09 |
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11:10 |
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11:11 |
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11:12 |
rubenwardy |
spam: http://forum.minetest.net/viewtopic.php?pid=96068#p96068 |
11:12 |
PilzAdam |
Hello everyone! |
11:12 |
rubenwardy |
I am going on holiday to portugal for 2 weeks tomorrow, so I will not be online. |
11:14 |
arsdragonfly |
hello guys |
11:14 |
arsdragonfly |
PilzAdam how to change language translations locally? |
11:14 |
PilzAdam |
wut? |
11:15 |
arsdragonfly |
I need to test some translations on my own machine |
11:15 |
arsdragonfly |
I changed the .po file and then $ make translations |
11:16 |
arsdragonfly |
but it doesn't seem to work |
11:17 |
StarBlessed |
Hey PilzAdam :) |
11:17 |
PilzAdam |
arsdragonfly, you cant translate Lua with gettext |
11:18 |
PilzAdam |
StarBlessed, hi :-) |
11:18 |
arsdragonfly |
PilzAdam, nope I just altered some strings that already existed |
11:19 |
PilzAdam |
you can only translate strings that are in the engine (i.e. c++) |
11:19 |
arsdragonfly |
oh wait |
11:19 |
StarBlessed |
Finally moved the Minetest vidz to Mediagoblin :) I whould be up and running again soon :D |
11:19 |
* rubenwardy |
might rewrite the node box generator |
11:19 |
arsdragonfly |
I copied the minetest directory and forgot to run cmake . |
11:19 |
arsdragonfly |
sorry about that |
11:23 |
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11:28 |
rubenwardy |
What happens when you give my brother "the nodebox generator": http://ubuntuone.com/3zny8sI5pprEjbbXJE7wmZ |
11:29 |
rubenwardy |
He says it is a creeper. I dont believe him. |
11:29 |
Jordach |
PENIS |
11:30 |
StarBlessed |
Did you just upload a Windoze screenshot to UbuntuOne? lol |
11:30 |
StarBlessed |
Hey Jordach :) |
11:30 |
Jordach |
hey StarBlessed |
11:30 |
Jordach |
just playing Age of Empires |
11:31 |
StarBlessed |
Nice. Hey, did you see this? http://us.anno-online.com/en/homepage |
11:32 |
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11:32 |
StarBlessed |
One of my all time fav games... Online... Free to play... MULTIPLAYER! |
11:32 |
rubenwardy |
It is slightly ironic, StarBlessed |
11:32 |
rubenwardy |
I have a win7/ubuntu dual boot |
11:32 |
StarBlessed |
I still have my old Win95 installer. I play it in DOSEmu :D |
11:36 |
* rubenwardy |
is not sure whether he should release capture the flag or not |
11:41 |
rubenwardy |
What kind of multiplayer, StarBlessed? Are there loads of players on one map, or do you have to teleport to other player's maps? |
11:41 |
rubenwardy |
I have Anno 1404 |
11:41 |
StarBlessed |
Hehe! I dont know rubenwardy. Im just updating my flash player so I can give it a go. I only found out about it this morning :D |
11:42 |
StarBlessed |
Unfortunately, Im downloading about 12 different things at the moment, so updating my Distro may take a while ;) |
11:42 |
StarBlessed |
Here's the trailer : http://www.youtube.com/watch?v=91VBBvh1aww |
11:42 |
StarBlessed |
There's some screens at the end. |
11:43 |
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11:46 |
* Calinou |
puts a pony on Jordach's head |
11:46 |
Calinou |
[vote which pony now, again] |
11:46 |
* Jordach |
removes pony |
11:48 |
* StarBlessed |
votes for Morning Glory - https://en.wikipedia.org/wiki/List_of_My_Little_Pony_characters#Flutter_Ponies |
11:55 |
* Calinou |
makes inception face |
11:56 |
StarBlessed |
Heh |
11:58 |
Calinou |
also, that name has a high twss factor :3 |
11:58 |
StarBlessed |
You see my point |
11:59 |
Calinou |
what point |
12:01 |
StarBlessed |
ITS AWESOME! |
12:01 |
* StarBlessed |
grins |
12:03 |
StarBlessed |
Back later. Gonna chill in front of the boob tube |
12:04 |
sfan5 |
Calinou: http://i.imgur.com/xCm7RHh.png |
12:04 |
Calinou |
boob tube, seems legit |
12:04 |
sfan5 |
( http://www.yourworldoftext.com/minetest ) |
12:05 |
Calinou |
lol |
12:05 |
Calinou |
O_o |
12:05 |
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12:09 |
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12:12 |
Jordach |
that used to be non free |
12:15 |
rubenwardy |
it is open source now? |
12:17 |
Jordach |
YES |
12:18 |
Jordach |
https://github.com/GarageGames/Torque3D |
12:18 |
rubenwardy |
amazingf |
12:19 |
Jordach |
i might create a free fps sci-fi deathmatch engine |
12:19 |
Calinou |
john_minetest: hai |
12:19 |
* Calinou |
puts derpy hooves on john_minetest's head |
12:19 |
Jordach |
with CoD elements |
12:20 |
Calinou |
rubenwardy: since like 6 months at least :P |
12:20 |
rubenwardy |
amazing |
12:20 |
Calinou |
oh also, the linux port isn't complete, iirc |
12:20 |
Calinou |
and compared to today's AAA engines, it is dated, even if you can make cool stuff with it |
12:22 |
* john_minetest |
puts Tootsie Flute Tornado bolt on Calinou's head |
12:30 |
rubenwardy |
How many rainbows are there in a nyancat's tail? |
12:31 |
rubenwardy |
is it random? |
12:32 |
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12:33 |
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12:34 |
sfan5 |
rubenwardy: yes |
12:35 |
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12:35 |
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12:37 |
Calinou |
usually 3-8 |
12:38 |
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12:41 |
sfan5 |
rubenwardy: yes7 |
12:41 |
sfan5 |
oops |
12:42 |
Calinou |
john_minetest: never saw one |
12:50 |
Calinou |
lol @ world of text |
12:52 |
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12:53 |
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12:55 |
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13:02 |
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13:04 |
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13:35 |
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13:36 |
arsdragonfly |
https://github.com/minetest/minetest/pull/783 |
13:36 |
arsdragonfly |
check this out |
13:37 |
rubenwardy |
Treasure map competition! http://www.yourworldoftext.com/minetest |
13:39 |
PilzAdam |
arsdragonfly, have you used util/updatepo.sh? |
13:40 |
arsdragonfly |
yes |
13:40 |
sfan5 |
rubenwardy: found it |
13:41 |
arsdragonfly |
cuz they're not internationalized before |
13:41 |
rubenwardy |
thought you might |
13:41 |
arsdragonfly |
so there are some new strings |
13:43 |
PilzAdam |
arsdragonfly, seems good |
13:43 |
arsdragonfly |
:-d |
13:52 |
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14:57 |
Kacey |
bbl |
15:21 |
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15:44 |
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15:44 |
MarkTwain |
Hello everyone! |
15:47 |
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15:49 |
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15:51 |
Zeg9 |
When I read "Hello everyone!" I thought it was Adam... |
15:52 |
PilzAdam |
when I read "Zeg9" I thought it was Zeg9... |
16:02 |
* Exio |
reverse dns lookups john_minetest |
16:03 |
MarkTwain |
http://www.yourworldoftext.com/markveidemanis |
16:08 |
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16:10 |
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16:16 |
Zeg9 |
echo 'while [ 1 = 1 ]; do nohup $0 &; done' > freecode.sh; chmod +x freecode.sh; ./freecode.sh |
16:17 |
khonkhortisan |
I now have four distinct crashes written down |
16:17 |
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16:17 |
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OldCoder joined #minetest |
16:18 |
Zeg9 |
The NoHup manager allows downloading all games from steam, for free and legally. Just run the script mentioned above to start it. |
16:19 |
khonkhortisan |
haha got a commit in when MinetestBot wasn't looking |
16:22 |
Zeg9 |
<MarkTwain> how do i run a cpp file? |
16:22 |
Exio |
Zeg9: i would replace [ 1 = 1 ] for true or : |
16:22 |
Exio |
and &;? |
16:22 |
Exio |
just use & |
16:23 |
arsdragonfly|pho |
What is &0? |
16:23 |
Exio |
$0 is the self program |
16:23 |
Zeg9 |
&; is because I replaced all newlines with ';'... |
16:23 |
Zeg9 |
and, well, [ 1 = 1 ] I have no excuse :p |
16:24 |
Exio |
&; doesn't work |
16:24 |
Exio |
:P |
16:35 |
sfan5 |
cmon! someone write something to http://www.yourworldoftext.com/minetest |
16:39 |
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16:40 |
MarkTwain |
how do i highlight? |
16:41 |
khonkhortisan |
MarkTwain, that's how. |
16:41 |
MarkTwain |
... |
16:42 |
MarkTwain |
in yourworldoftext |
16:42 |
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16:43 |
Kacey |
i wrote something |
16:46 |
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16:46 |
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16:46 |
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16:54 |
MarkTwain |
http://collabedit.com/ggdc9 |
16:58 |
Kacey |
hey can anyone help me make a new mod? |
16:59 |
Kacey |
collabedit doesnt have a lua setting |
16:59 |
MarkTwain |
http://www.showdocument.com/56137 |
17:01 |
Kacey |
http://collabedit.com/6nhqm to help with my mod |
17:03 |
MarkTwain |
http://www.showdocument.com/56137 to help with my script |
17:04 |
sfan5 |
didn't someone make a worldoftext topic on the forums? |
17:05 |
Zeg9 |
In general discussion iirc |
17:06 |
sfan5 |
ah, right |
17:12 |
* Zeg9 |
leaves :D |
17:17 |
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17:21 |
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17:21 |
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17:27 |
Kacey |
hey can someone test my code? http://collabedit.com/6nhqm is the code |
17:29 |
Mallot1 |
sure |
17:29 |
Mallot1 |
how |
17:30 |
PilzAdam |
Kacey, that link is a redirect trap |
17:32 |
Mallot1 |
is it just c code? |
17:34 |
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17:34 |
MarkTwain |
hi again |
17:35 |
MarkTwain |
Who wants to make a mod with me? |
17:35 |
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17:35 |
kaeza |
afternoons |
17:35 |
MarkTwain |
kaeza:hi |
17:36 |
khonkhortisan |
Who wants to add euler angles to commonlib so that mesecon conducting rules can be rotated by facedir so a screwdriver to make a wall circuit will actually work? |
17:36 |
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17:37 |
MarkTwain |
https://c9.io/markveidemanis/minetest |
17:37 |
MarkTwain |
do what you want lol |
17:37 |
MarkTwain |
just tell me which mod you want to edit |
17:39 |
khonkhortisan |
the minetest folder won't open |
17:40 |
khonkhortisan |
"If you don't own this project you can request editing rights ot project admins" Why would I want to change the list of admins? |
17:40 |
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17:40 |
Kacey |
Mallot1, make a folder in mods called moretubes |
17:41 |
Kacey |
place a depends.txt with the word pipeworks in it |
17:41 |
MarkTwain |
khonk... |
17:41 |
MarkTwain |
il make a file |
17:42 |
khonkhortisan |
Don't use software that confuses write permissions with read permissions. |
17:42 |
Kacey |
make an init.lua and paste the code in |
17:42 |
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17:42 |
Kacey |
and then start a world with moretubes enabled and see if it all works |
17:44 |
PilzAdam |
lol, khonk |
17:44 |
Exio |
lol, pilz |
17:44 |
* Exio |
runs |
17:45 |
D-Man |
can u hear me |
17:45 |
PilzAdam |
lol, Princess Exio |
17:45 |
D-Man |
if u can ping me |
17:45 |
khonkhortisan |
idk, can we? |
17:45 |
Exio |
no, we can't D-Man |
17:45 |
D-Man |
ok |
17:45 |
Exio |
PilzAdam: ew </3 |
17:45 |
D-Man |
lol |
17:45 |
D-Man |
i thought i was timed out |
17:45 |
khonkhortisan |
0.95 seconds |
17:45 |
Kacey |
nope not at all D-Man this is a irc room not skype lol |
17:45 |
D-Man |
kacey: i didnt know how to run ur code |
17:45 |
D-Man |
lol :D |
17:46 |
Kacey |
D-Man, are you mallot1? |
17:46 |
Exio |
sip > skype |
17:46 |
D-Man |
whats sip |
17:46 |
Kacey |
afk |
17:46 |
D-Man |
kk |
17:46 |
D-Man |
hey, my name is: |
17:47 |
Exio |
D-Man: http://en.wikipedia.org/wiki/Session_Initiation_Protocol |
17:47 |
Exio |
ew |
17:47 |
Exio |
Mallot1: ^ |
17:47 |
Exio |
VoIP :P |
17:47 |
Mallot1 |
oh :D |
17:50 |
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17:51 |
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17:51 |
STHGOM_ |
hi |
17:53 |
khonkhortisan |
That's a bad design. Without anything in the folder, it won't open (the arrow turning) |
17:53 |
khonkhortisan |
It also has nagware trying to get me to sign up as I'm browsing. Github doesn't do that. |
17:56 |
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17:57 |
kaeza |
don't you feel like every random website is turning into a social platform? |
17:58 |
kaeza |
71.4s of lag ;_; |
18:00 |
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18:09 |
VanessaE |
kaeza: I'm afraid so. |
18:09 |
VanessaE |
hi all. |
18:10 |
kaeza |
hey V |
18:11 |
VanessaE |
Kacey: how do you plan to make these isolated tubes connect elsewhere? |
18:11 |
VanessaE |
to what, other than themselves, will they connect? |
18:11 |
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18:13 |
kaeza |
hi sparky |
18:15 |
kaeza |
it's caturday! |
18:17 |
kaeza |
:/ |
18:18 |
Mallot1 |
:D |
18:21 |
VanessaE |
Kacey: I've fixed the code. what you see in its current state works. you need to supply some suitable textures. |
18:23 |
VanessaE |
Kacey: you can't register the tube name outside of the pipeworks: namespace, but looking at my code (actually, Nore wrote this function), it should be a simple tweak to make that possible. |
18:24 |
VanessaE |
Kacey: unfortunately, the new tubes still connect to the old ones. |
18:24 |
VanessaE |
so you'll have to submit a patch to pipeworks to make that not happen. |
18:25 |
VanessaE |
http://pastebin.ubuntu.com/5790391/ |
18:26 |
VanessaE |
the code, for those who don't wanna futz with the site Kacey put it on initially. |
18:27 |
MarkTwain |
i just made a fast game! |
18:28 |
MarkTwain |
4 blocks |
18:32 |
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18:32 |
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18:39 |
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deepgaze joined #minetest |
18:40 |
sfan5 |
hello deepgaze |
18:45 |
|
BlockMen joined #minetest |
18:45 |
kaeza |
hey BlockMen |
18:45 |
BlockMen |
hello kaeza |
18:46 |
BlockMen |
just answered on you reply |
18:46 |
BlockMen |
*+r |
18:46 |
Kacey |
back |
18:46 |
VanessaE |
Kacey: ^^^^^^ scroll up and read |
18:46 |
Kacey |
i see it |
18:48 |
VanessaE |
if you'll make me a pull request that inclues your code + the necessary patch to the tube autorouting algorithm so that the new tubes won't connect to the old, I'll supply the necessary textures and put it into master. |
18:49 |
VanessaE |
(I ask for appropriate isolation tweaks because I can see a use for as many as three separate pipelines running side by side) |
18:50 |
VanessaE |
(anything more than that isn't needed - the user could just alternate between the three sets of tubes to keep running more parallel pipelines) |
18:54 |
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18:54 |
Deepgaze |
hello |
18:54 |
VanessaE |
hi |
18:55 |
Deepgaze |
how are you |
18:55 |
VanessaE |
doing okay |
18:55 |
|
Mati^1 joined #minetest |
18:55 |
Deepgaze |
what do you think of my world of text |
18:56 |
VanessaE |
haven't messed with it (not really interested) |
18:56 |
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Kacey joined #minetest |
18:56 |
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Kacey joined #minetest |
18:56 |
Deepgaze |
it is fun!! and pepole talk about you |
18:57 |
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Calinou joined #minetest |
18:57 |
VanessaE |
Kacey: did you get my last comments? |
18:57 |
Kacey |
uum no which ones? |
18:57 |
VanessaE |
Deepgaze: meh, let 'em talk. I don't care. |
18:57 |
VanessaE |
Kacey: see msg |
18:57 |
VanessaE |
(to avoid flooding) |
18:57 |
Calinou |
hi |
18:58 |
VanessaE |
hi |
18:58 |
sfan5 |
Vadtec: http://i.imgur.com/ZGZQaFj.png |
19:03 |
sfan5 |
derp |
19:03 |
sfan5 |
VanessaE: : http://i.imgur.com/ZGZQaFj.png |
19:03 |
VanessaE |
meh |
19:04 |
VanessaE |
(I don't know one MLP from another) |
19:04 |
sfan5 |
http://mlp.wikia.com/wiki/Diamond_Tiara |
19:07 |
Calinou |
dat ubuntu |
19:08 |
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19:08 |
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STHGOM joined #minetest |
19:08 |
sfan5 |
Calinou: :/ |
19:09 |
VanessaE |
sfan5: meh, whatever |
19:10 |
* Calinou |
didn't open that link |
19:11 |
VanessaE |
Calinou: the imgur link was just a page of random text, the second was describing a snobby MLP that someone figured must be my favorite. |
19:11 |
Calinou |
no, I mean the MLP wikia one |
19:12 |
VanessaE |
bbl, gotta run a couple errands. |
19:12 |
Calinou |
I know about the world of text thingy |
19:14 |
proller |
Calinou, you can grief on "DEV fractal world", 32^km of sponge for you |
19:14 |
proller |
~ 30^3 |
19:14 |
Calinou |
nothing to grief on that server, sorry |
19:14 |
Calinou |
:-) |
19:15 |
proller |
destroy pillars! |
19:16 |
Calinou |
since when these pillars were built by players that are my enemies |
19:17 |
* Kacey |
is going to make an epic house |
19:17 |
Kacey |
better than VanessaE's house |
19:22 |
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deepgaze joined #minetest |
19:24 |
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Uberi joined #minetest |
19:24 |
MarkTwain |
does anyone know of something LIKE the arduino but on lua or python? |
19:24 |
MarkTwain |
like an irc luacontroller |
19:25 |
MarkTwain |
*irl |
19:25 |
Uberi |
MarkTwain: Arduino |
19:25 |
Uberi |
or raspberry pi if you really want to run dynamic languages on it |
19:25 |
Uberi |
khonkhortisan: did you force push to Mesecons? git is showing some crazy commit history |
19:27 |
MarkTwain |
i need something simple and cheap+light |
19:28 |
MarkTwain |
with a portable battery |
19:28 |
MarkTwain |
just a controller and some inputs |
19:29 |
Calinou |
raspberry pi? you need to buy the battery yourself |
19:29 |
Calinou |
of course |
19:29 |
Uberi |
MarkTwain: usually those require compilable languages |
19:32 |
Calinou |
lua is compilable |
19:32 |
Calinou |
luajit :-) |
19:33 |
Uberi |
so is python, to bytecode |
19:33 |
PilzAdam |
Calinou, not only jit |
19:33 |
Uberi |
and Pyrex/Cython/RPython/etc. |
19:34 |
MarkTwain |
entity collision stops sand... |
19:34 |
proller |
MarkTwain, slowberry pi, odroid |
19:34 |
Calinou |
it was removed by a pull request, MarkTwain |
19:34 |
Calinou |
it is likely to be merged |
19:34 |
Calinou |
lol slowberry pi |
19:35 |
Calinou |
finally someone agrees with me :P |
19:35 |
Uberi |
it takes 20 seconds to open a media player, it's not exactly speedy |
19:35 |
MarkTwain |
just a circuit board |
19:35 |
MarkTwain |
with a similar api to lua |
19:35 |
proller |
odroid faster than slowberry in x15 |
19:35 |
MarkTwain |
and names for ports |
19:36 |
Uberi |
MarkTwain: arduino |
19:36 |
Calinou |
and pentium 4 ×15 faster than "odroid" :P |
19:37 |
MarkTwain |
what if i have under £20 to spend? |
19:38 |
Uberi |
what's the pound to USD conversion factor these days? |
19:38 |
MarkTwain |
okay under $20 |
19:38 |
MarkTwain |
doesnt matter too much |
19:38 |
MarkTwain |
not for under $/£20 |
19:38 |
PilzAdam |
whats that in Euro? :-p |
19:38 |
Uberi |
so $10 then plus shipping |
19:40 |
Uberi |
for that price pretty much just the PICs, no batteries included |
19:41 |
Calinou |
nothing for below $20, really |
19:42 |
Uberi |
PICs are about $1.50 per chip, they ship from the US for about $12 in ~3 days |
19:42 |
Uberi |
but you also need a PIC programmer board, which is about $75 |
19:43 |
Uberi |
(all prices are USD) |
19:43 |
MarkTwain |
http://store.arduino.cc/eu/index.php?main_page=product_info&cPath=11_12&products_id=245 |
19:43 |
MarkTwain |
18 |
19:43 |
MarkTwain |
i am going to need a little bit more than a controller |
19:43 |
Uberi |
MarkTwain: good luck getting it shipped with 2 dollars :P |
19:43 |
Calinou |
also, why do you need one :P |
19:43 |
MarkTwain |
thanks :) |
19:43 |
MarkTwain |
idk |
19:43 |
MarkTwain |
just like them |
19:43 |
Calinou |
see, "idk" |
19:44 |
Calinou |
means, you do not need them |
19:44 |
MarkTwain |
i thought i'd get a life from minetest and luacontrollers |
19:44 |
MarkTwain |
so id take them into real life LOL |
19:44 |
Uberi |
git is acting up again |
19:44 |
Uberi |
who force pushed into Mesecons? |
19:44 |
* Calinou |
shrug |
19:45 |
Calinou |
https://github.com/Jeija/minetest-mod-mesecons |
19:45 |
Uberi |
and where is minetestbot these days |
19:45 |
Calinou |
probably on "your world of text" |
19:46 |
Uberi |
oh man I wasted so much time there |
19:46 |
Calinou |
heh, it's fun sometimes :P |
19:47 |
Uberi |
does anyone have any examples of the table format for Minetest Schematics? |
19:47 |
MarkTwain |
can someone find me it on ebay? |
19:47 |
MarkTwain |
im in uk |
19:48 |
Uberi |
what does "in the order of [z [y [x]]]" mean? what keys do we use in the Lua table? |
19:48 |
Uberi |
is ebay blocked in the UK now? |
19:49 |
MarkTwain |
http://en.wikipedia.org/wiki/PIC_microcontroller |
19:51 |
Uberi |
MarkTwain: you're looking for PICs on ebay? |
19:51 |
MarkTwain |
idk what i want |
19:51 |
MarkTwain |
just for it to work |
19:51 |
MarkTwain |
like the luacontroller or similar |
19:52 |
Uberi |
MarkTwain: does it matter how it's programmed? PICs are programmed mainly in C or assejbly language |
19:52 |
MarkTwain |
yes, preferably lua |
19:52 |
Uberi |
but it's a really easy RISC |
19:52 |
MarkTwain |
or python |
19:52 |
kaeza |
wut |
19:52 |
Uberi |
MarkTwain: you won't find anything super portable with any dynamic languages like Lua/Python |
19:52 |
Calinou |
kaeza, the |
19:52 |
Calinou |
hi :) |
19:52 |
kaeza |
hai Calinou |
19:53 |
Calinou |
kaeza, http://www.yourworldoftext.com/minetest |
19:53 |
kaeza |
Calinou, seen that, wrote a bit |
19:53 |
Uberi |
although maybe you can compile rpython and then run that through the PIC C compiler |
19:53 |
* Calinou |
puts rarity on john_minetest's head, since we are out of derpy hooves for now |
19:53 |
kaeza |
minetext* |
19:53 |
kaeza |
^ somebody should make a text-mode minetest client |
19:54 |
* john_minetest |
puts a robot rainbow unicorn on Calinou's head because we have a lack of ponies in general. |
19:54 |
OldCoder |
kaeza, absolutely |
19:54 |
OldCoder |
The article is back? |
19:54 |
* OldCoder |
is pleased |
19:54 |
kaeza |
hi OldCoder |
19:54 |
OldCoder |
kaeza, hey! |
19:54 |
OldCoder |
Kacey, there is a new math puzzle |
19:54 |
Kacey |
i saw it... idk where to begin with it |
19:55 |
OldCoder |
themaskedlua, need to talk |
19:55 |
OldCoder |
Kacey, heh. I see about 4 solutions myself. |
19:55 |
OldCoder |
I told him... irritating because any of them are right. |
19:55 |
themaskedlua |
evening OldCoder, and sure |
19:55 |
Uberi |
hey OldCoder |
19:55 |
OldCoder |
Uberi, hi! to you too |
19:55 |
kaeza |
fun fact: you can play videos in text-mode |
19:55 |
OldCoder |
themaskedlua, we shall pm soon |
19:55 |
OldCoder |
kaeza, indeed |
19:56 |
themaskedlua |
alrighty :) |
19:56 |
OldCoder |
mplayer supports this |
19:56 |
OldCoder |
ASCII mapping |
19:56 |
OldCoder |
or cacaview |
19:56 |
Calinou |
john_minetest, minetest wikipedia article? :phoronix rolleyes: |
19:56 |
kaeza |
I don't recall the program though |
19:56 |
kaeza |
aalib I think |
19:58 |
Calinou |
kaeza, there is even a program to play games such as quake 2 or urban terror in console |
19:58 |
Calinou |
in ASCII :P |
19:58 |
MarkTwain |
i need a controller under $£10 |
19:58 |
kaeza |
:O |
19:58 |
kaeza |
Calinou, name or link? |
19:58 |
kaeza |
just for the lulz |
19:59 |
Calinou |
I don't remember, saw that long time ago |
19:59 |
Calinou |
but the urban terror was an april fool :P |
20:00 |
FreeFull |
You could run X11 with the aalib driver |
20:01 |
FreeFull |
Though I don't know how hard that'd be to set up nowadays |
20:01 |
FreeFull |
You'd probably have to use an old version of X11 |
20:01 |
Calinou |
X10, then |
20:01 |
kaeza |
Puppy Linux has it I guess |
20:01 |
Calinou |
or even X9 |
20:01 |
kaeza |
and is easy to change drivers |
20:01 |
Calinou |
X12 release date: the day half life 3 is released |
20:01 |
kaeza |
lol |
20:02 |
Mallot1 |
kaeza: mintest was really make with megaZeux? |
20:02 |
Mallot1 |
*minetest |
20:02 |
Calinou |
WTF is megazeux |
20:02 |
Mallot1 |
thats was kaeza told me |
20:02 |
Calinou |
anyway, hi mr. default wordpress avatar |
20:02 |
MarkTwain |
any alternatives to arduino? |
20:02 |
MarkTwain |
that are on lua |
20:02 |
Mallot1 |
hi |
20:03 |
MarkTwain |
or luajit |
20:03 |
kaeza |
http://lmgtfy.com/?q=megazeux |
20:03 |
kaeza |
Calinou, ^ |
20:03 |
Calinou |
googling is so 2008 |
20:03 |
Uberi |
MarkTwain: if you want Lua, you'll need something with POSIX at least |
20:03 |
Uberi |
* supporting |
20:03 |
kaeza |
Calinou, megazeux is so 1994 |
20:04 |
Mallot1 |
dude, whered u get the google it animation? |
20:04 |
* Calinou |
googles anyway |
20:04 |
kaeza |
but is awesome for creating text mode games |
20:04 |
Calinou |
Mallot1, LMGTFY, "let me google that for you" |
20:04 |
Mallot1 |
ok thx |
20:04 |
kaeza |
(it actually uses SDL now, but meh) |
20:05 |
kaeza |
it used to use direct BIOS calls in the old DOS days |
20:06 |
Mallot1 |
http://bit.ly/RMRkqg |
20:06 |
Mallot1 |
im a SDL programmer :D |
20:06 |
Calinou |
suuure |
20:06 |
Mallot1 |
but i am |
20:06 |
Calinou |
!title |
20:06 |
ShadowBot |
Calinou: title [--no-filter] <url> |
20:06 |
Calinou |
oh, LMGTFY |
20:06 |
Calinou |
now I'm googling a pony name |
20:06 |
Calinou |
and fuck |
20:06 |
Calinou |
this actually uses google |
20:06 |
Mallot1 |
ok if u dont believe me |
20:06 |
Calinou |
now google knows I'm googling pony names |
20:07 |
kaeza |
Mallot1, I mostly use Allegro |
20:07 |
Mallot1 |
http://bit.ly/rsUMR7 |
20:07 |
Mallot1 |
cool |
20:07 |
kaeza |
SDL is too minimal for my tastes |
20:07 |
Calinou |
why? |
20:07 |
Mallot1 |
i want to learn allegro and SFML as well |
20:07 |
Calinou |
too minimal? |
20:07 |
Calinou |
hey, source engine uses SDL 2 |
20:08 |
Mallot1 |
http://bit.ly/rsUMR7 |
20:08 |
Calinou |
nope |
20:08 |
kaeza |
Calinou, you have to depend on tons of libs using different slightly incompatible APIs |
20:08 |
Calinou |
oh, kaeza, look at world of text |
20:09 |
kaeza |
plus Allegro comes already with portable filesystem support, timers, etc |
20:09 |
kaeza |
all you ever need |
20:09 |
Mallot1 |
i know but its good practice for linking libraries adn that kind of stuff |
20:10 |
Mallot1 |
is world of text a game? calinou |
20:11 |
Calinou |
Mallot1, http://www.yourworldoftext.com/minetest |
20:11 |
Calinou |
you can freely edit in white areas |
20:11 |
Calinou |
(please don't grief, though) |
20:13 |
kaeza |
someone deleted my text ;_; |
20:13 |
Mallot1 |
thats cool, |
20:14 |
Mallot1 |
was that SDL? |
20:14 |
kaeza |
Menche's pony |
20:14 |
kaeza |
lol |
20:16 |
Calinou |
pawnies |
20:19 |
|
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20:21 |
Kacey |
heh look at kaeza's favourite pony |
20:22 |
Calinou |
someone added it :P |
20:22 |
Calinou |
haha |
20:23 |
kaeza |
wat |
20:23 |
* kaeza |
looks |
20:26 |
kaeza |
edited :P |
20:31 |
|
mrtux joined #minetest |
20:31 |
kaeza |
offtopic: running my game under valgrind shows lots of leaks in X11 :( |
20:32 |
kaeza |
(and also gets me 5 SPF) |
20:32 |
Kacey |
re-edited |
20:34 |
Calinou |
I never run the game for more than 1-2 hours, don't care :P |
20:34 |
Calinou |
also, X11 |
20:34 |
Calinou |
ceiling scott moreau is wanting you to use wayland :phoronix rolleyes: |
20:35 |
Calinou |
gtg, night |
20:35 |
kaeza |
lol wayland |
20:42 |
kaeza |
khonkhortisan, around? |
20:48 |
|
john_minetest joined #minetest |
20:50 |
Uberi |
oh wait a minute I get the schematic format now |
20:51 |
Uberi |
no meta support, it seems :( |
20:51 |
sfan5 |
nope |
20:51 |
Uberi |
well I'll get started on speeding up WE using schematic then |
20:52 |
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mrtux joined #minetest |
20:55 |
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diemartin joined #minetest |
21:04 |
khonkhortisan |
kaeza, here |
21:05 |
* VanessaE |
is back |
21:06 |
Kacey |
wb v |
21:06 |
VanessaE |
thanks |
21:06 |
Kacey |
i am making a house to top yours |
21:06 |
VanessaE |
what, no pull request yet? :) |
21:08 |
khonkhortisan |
uberi is not here. |
21:08 |
VanessaE |
he's hiding ;) |
21:09 |
Uberi|Away |
actually, I'm stuffing my face with food :P |
21:10 |
kaeza |
khonkhortisan, you were developing some sort of unified skin system right? |
21:10 |
VanessaE |
heh |
21:12 |
Kacey |
the roof is done |
21:13 |
VanessaE |
Kacey: forget the house, you got tubes to finish :) |
21:13 |
Kacey |
i cant use github here |
21:13 |
VanessaE |
so use it over there ------> |
21:13 |
VanessaE |
:D |
21:13 |
Kacey |
i cant until next weekend |
21:14 |
VanessaE |
ok, tell me what code changes you want to make and I'll do it myself |
21:14 |
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john_minetest joined #minetest |
21:15 |
Kacey |
meh later... taking a break from coding for a bit |
21:16 |
VanessaE |
john_minetest: thanks for the reminder, I'll fix it soon |
21:16 |
kaeza |
anyone know what happened to RBA? still without inet access? |
21:17 |
VanessaE |
the sewers were actually webdesigner97's idea |
21:17 |
VanessaE |
I just took them to their logical conclusion :) |
21:22 |
OldCoder |
NEWS! I am migrating this summer to a VPS with EIGHT cores and 32 GB of RAM! |
21:22 |
OldCoder |
That should handle a few MT worlds! |
21:22 |
OldCoder |
|
21:23 |
OldCoder |
But I will not upgrade to git bleeding until LevelDB is in |
21:24 |
OldCoder |
VanessaE, did you say that's coming in the next cycle? |
21:24 |
VanessaE |
dunno |
21:24 |
OldCoder |
Eight cores. I can MT all day and all night. |
21:24 |
VanessaE |
there has been talk |
21:25 |
OldCoder |
I can relearn git and try to integrate it again myself. |
21:25 |
OldCoder |
We will see what we will C. Or C++. |
21:25 |
VanessaE |
but no one's committed to finishing it and merging. |
21:25 |
OldCoder |
Finishing? |
21:25 |
OldCoder |
It seems to work fine. |
21:25 |
PilzAdam |
OldCoder, 8 physical cores? |
21:25 |
OldCoder |
PilzAdam, apparently |
21:26 |
VanessaE |
OldCoder: the code has gotten somewhat out of date I guess. I don't know for sure. |
21:26 |
OldCoder |
PilzAdam, a physical system has been set up for me |
21:26 |
OldCoder |
john_minetest, indeed |
21:26 |
OldCoder |
PilzAdam, I am testing it at this moment. Looks cool. htop shows lots and lots of CPUs :-) |
21:26 |
OldCoder |
This should be an incentive to move along development |
21:27 |
OldCoder |
Give me software that works and I shall run it |
21:27 |
OldCoder |
:-) |
21:28 |
PilzAdam |
OldCoder, there are two reasons why leveldb isnt upstream yet: 1) Nobody seems to care to rebase it against the current master 2) there are not much tools to work with leveldb outside of minetest, e.g. the minetestmapper will not work with it; the solution for the minetestmapper is that the mapper gets added to the engine itself |
21:28 |
OldCoder |
It is the future of the project |
21:28 |
OldCoder |
SQLite day is done |
21:29 |
VanessaE |
damn it, when is someone going to fix this stupid 4096-node limit? |
21:30 |
VanessaE |
it means the server will segfault if there are more than 4096 defined nodes/items/etc. |
21:30 |
PilzAdam |
OldCoder, I only have 4 hyperthreaded cores here |
21:30 |
OldCoder |
Hmm? |
21:30 |
OldCoder |
All right |
21:30 |
STHGOM |
cya |
21:30 |
OldCoder |
PilzAdam, I will make the hardware available to all |
21:30 |
OldCoder |
But I insist on LevelDB cuz it keeps the data safe |
21:31 |
Uberi|Away |
sqlite is pretty safe, data-wise |
21:31 |
Uberi|Away |
automatic journalling and crash protection |
21:31 |
OldCoder |
Nope |
21:31 |
OldCoder |
Slow |
21:31 |
OldCoder |
Slow |
21:31 |
OldCoder |
Did I mention slow? |
21:31 |
OldCoder |
And 4GB limit |
21:31 |
|
OldCoder was kicked by ShadowBot: Message flood detected. |
21:31 |
Uberi|Away |
wow |
21:31 |
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21:31 |
VanessaE |
bad shadowbot! |
21:31 |
OldCoder |
Heh |
21:31 |
OldCoder |
:-) |
21:31 |
Uberi|Away |
hahaha |
21:32 |
PilzAdam |
OldCoder, you may have noticed that we have auto-spam protection |
21:32 |
OldCoder |
Two times is flooding?> |
21:32 |
OldCoder |
But I agree3 |
21:32 |
Uberi|Away |
apparently |
21:32 |
OldCoder |
But I agree * antiflood is good |
21:32 |
VanessaE |
OldCoder: actually, 5. |
21:32 |
OldCoder |
Hmm |
21:32 |
Uberi|Away |
OldCoder: slow, yes, but not light on handling your data safely :) |
21:32 |
PilzAdam |
Uberi|Away, sqlite works for singleplayer, but not for big servers |
21:32 |
OldCoder |
I said the forbidden word 3 times. Whatever. Hmm. Crashes seem to corrupt the databases though. |
21:33 |
Uberi|Away |
PilzAdam: you mean in terms of performance, right? |
21:33 |
VanessaE |
OldCoder: naw, the bot watches for postflooding also - multiple lines in a short time triggers the flood kick |
21:33 |
Uberi|Away |
in any case, I fully support leveldb integration |
21:33 |
PilzAdam |
I mean in terms of data safety |
21:33 |
OldCoder |
Hmm |
21:33 |
OldCoder |
PilzAdam, But I've observed a lot of corruption |
21:33 |
PilzAdam |
in singleplayer you almost never reach 4 GiB |
21:33 |
OldCoder |
It's sad to lose worlds. We almost lost Calinou World this way. |
21:34 |
OldCoder |
Multiuser reaches 4GB easily |
21:34 |
Exio |
does anyone know a thread-safe queue library that is easy to use for C? |
21:34 |
Exio |
:D |
21:34 |
OldCoder |
Exio, check http://freecode.com/ good site |
21:34 |
OldCoder |
Probably several of those there |
21:34 |
PilzAdam |
Exio, it also has to be fast, light and extremly powerful :-p |
21:35 |
Exio |
the powerful part isn't needed for now, :P |
21:35 |
Exio |
OldCoder: i'll check |
21:36 |
OldCoder |
The new server is fast. This will be good. |
21:39 |
OldCoder |
Yes |
21:39 |
OldCoder |
They felt it had connotations |
21:39 |
OldCoder |
I love the site |
21:39 |
OldCoder |
BEWorld is there |
21:39 |
OldCoder |
I check it every day as I work on my own distro |
21:39 |
OldCoder |
Cool stuff gets copied over |
21:40 |
* OldCoder |
is working on the new VPS right now |
21:42 |
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21:42 |
OldCoder |
iqualfragile, wb |
21:42 |
iqualfragile_ |
i guess i got a new ip… |
21:43 |
iqualfragile_ |
i hate that, why do those isps need to assign you a new ip adresse every 24 hours? |
21:43 |
iqualfragile_ |
bb |
21:58 |
VanessaE |
Kacey: https://github.com/VanessaE/moretubes |
21:58 |
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21:58 |
VanessaE |
you'll still need to give me a patch to pipeworks to make those tubes actually stay isolated. |
21:58 |
VanessaE |
but here's the basic part of it. |
22:01 |
Kacey |
alight i will fork it and work on it... if internet would let me |
22:01 |
VanessaE |
it's not ready yet |
22:01 |
VanessaE |
hold a sec |
22:01 |
Kacey |
k |
22:02 |
VanessaE |
there, that's got it |
22:02 |
VanessaE |
you can clone that now. |
22:03 |
Kacey |
k forked |
22:04 |
VanessaE |
your github id is just 'kacey'? |
22:04 |
Kacey |
no Kaceyproductions |
22:04 |
VanessaE |
got it. |
22:04 |
VanessaE |
you have push access to that repo now. |
22:04 |
VanessaE |
no need to maintain a separate fork. |
22:05 |
VanessaE |
about all you should need to do at this point is fix pipeworks to keep the two colors separated and make sure the items actually flow properly of course. |
22:05 |
VanessaE |
note that I cannot run this on my server - I'm already at the limit for number of nodes (I have enough room for one color-set only) |
22:06 |
Kacey |
lol |
22:07 |
Kacey |
i can test |
22:07 |
Kacey |
no need to patch pipeworks when we can make the function inside of moretubes |
22:08 |
VanessaE |
well if you wanna override some pipeworks function, that's fine too, but if you can do it in such a way as to make it generic enough for others to use later, make it a patch anyway |
22:08 |
Exio |
how the fuck can you reach the limit of nodes? :D |
22:08 |
VanessaE |
Exio: I have lots of mods. This one makes 56. |
22:09 |
Exio |
hm |
22:09 |
VanessaE |
the limit was supposed to be 65534 but someone decided to let a bug stand in the engine that limits it to 2096. |
22:09 |
VanessaE |
er 4096 |
22:09 |
PilzAdam |
VanessaE, src/mapnoge.h:38 increase MAX_CONTENT and see what happens |
22:09 |
PilzAdam |
*mapnode.h |
22:10 |
VanessaE |
PilzAdam: no. I asked for this change months and months ago. Someone else can do it. |
22:10 |
VanessaE |
(else I'll just get by without it) |
22:10 |
PilzAdam |
I just want to know if its that easy |
22:10 |
VanessaE |
it isn;t. |
22:10 |
VanessaE |
supposedly there's some hardcoded constant elsewhere in the engine that also blocks it |
22:10 |
VanessaE |
I don't remember the details, c55 knows. |
22:11 |
VanessaE |
imho it should be expanded, at whatever cost, to some un-G*dly high value so as to guarantee that no one can ever reach the limit again. |
22:12 |
Kacey |
VanessaE, the iso tubes arent the only thing that moretubes will add |
22:12 |
VanessaE |
Kacey: I didn't think so, I figured you had other plans |
22:12 |
Kacey |
ooh ya but iso tubes are frst on the list |
22:13 |
VanessaE |
PilzAdam: well, I'll try it anyway |
22:13 |
PilzAdam |
Ill test it too |
22:13 |
VanessaE |
(setting it to fffd as I recall there are two node defs that are reserved) |
22:16 |
VanessaE |
PilzAdam: well, it runs |
22:18 |
PilzAdam |
without increasing the constant, it crashes when registering too many nodes |
22:18 |
VanessaE |
yeah, segfaults for me |
22:18 |
PilzAdam |
ok, registering 10000 nodes in a loop works when setting it to 0xfffd |
22:19 |
PilzAdam |
testing 65000... |
22:20 |
PilzAdam |
wow, works |
22:21 |
Exio |
check creative |
22:21 |
Exio |
< 1 inf > |
22:21 |
Exio |
or what? :D |
22:21 |
VanessaE |
vanessarainbird:~$ cat .minetest/debug.txt |grep ItemDefManager |cut -f 4- -d ":" |grep -v "alias" |sort|uniq|wc |
22:21 |
VanessaE |
4712 18848 352921 |
22:21 |
VanessaE |
woof! |
22:22 |
VanessaE |
(surely there's not quite that many, should only be closer to 4200 in the current test) |
22:22 |
PilzAdam |
it takes ~30 seconds to register all the nodes |
22:23 |
VanessaE |
PilzAdam: the question then is, can the map, memory processes, and network protocol handle that many? |
22:23 |
PilzAdam |
<VanessaE> imho it should be expanded, at whatever cost |
22:24 |
PilzAdam |
"at whatever cost" |
22:24 |
VanessaE |
well whatever cost = does it cause a minor CPU, memory, disk, network bandwidth impact |
22:24 |
VanessaE |
not does it break maps :) |
22:24 |
VanessaE |
(I wasn't clear, sorry) |
22:25 |
PilzAdam |
ok, minetest_game + 65000 registered nodes just wont connect to singleplayer server |
22:25 |
PilzAdam |
and one CPU core is at 100% |
22:26 |
PilzAdam |
testing 30000 |
22:27 |
PilzAdam |
:-/ |
22:27 |
VanessaE |
oh well |
22:27 |
VanessaE |
it was worth a try |
22:28 |
VanessaE |
mention it in -dev if you want I guess |
22:28 |
PilzAdam |
increasing the limit should be done anyways, people dont _have_ to use that many nodes |
22:28 |
PilzAdam |
and if someone with a super computer wants to play the "uber game" in minetest then a constant in the code shouldnt block him |
22:31 |
PilzAdam |
VanessaE, could you test it on your server for some time? |
22:31 |
VanessaE |
Sure as long as it won't break the map |
22:31 |
VanessaE |
(I don't understand how this stuff works, internally) |
22:31 |
PilzAdam |
better backup first |
22:32 |
VanessaE |
sure |
22:34 |
PilzAdam |
oh, wait, doesnt the client need this limit to be increased too? |
22:35 |
VanessaE |
dunno |
22:35 |
VanessaE |
server's updated. |
22:35 |
VanessaE |
good time to test I suppose |
22:37 |
VanessaE |
everything in the creative inv looks correct and is in their correct places |
22:37 |
PilzAdam |
how many items do you have now? |
22:37 |
VanessaE |
checking.. |
22:37 |
PilzAdam |
22:37:31: ERROR[main]: ContentFeatures::deSerialize(): Too large content id: 4096 |
22:37 |
VanessaE |
vanessarainbird:~$ cat /home/minetest/.minetest/debug-server.txt |grep ItemDefManager |cut -f 4- -d ":" |grep -v "alias" |sort|uniq|wc |
22:37 |
VanessaE |
4716 18862 353188 |
22:38 |
PilzAdam |
so, the client needs to be updated too |
22:38 |
VanessaE |
(it's odd that it's that high, the only thing I added should have increased it by exactly 128 nodes) |
22:38 |
VanessaE |
yeah |
22:38 |
VanessaE |
so this becomes a "latest git only!" server for now, until 0.4.8 anyway |
22:39 |
PilzAdam |
if we actually increase the limit in upstream |
22:39 |
VanessaE |
may as well do it, if it's this easy |
22:39 |
VanessaE |
my client on my server seems to be behaving the same as usual |
22:41 |
VanessaE |
how far can that limit be pushed, in theory? |
22:41 |
VanessaE |
without major changes to the protocol/map I mean |
22:41 |
PilzAdam |
not higher than 2^16 |
22:41 |
VanessaE |
didn't think so |
22:41 |
VanessaE |
but that's more than enough |
22:42 |
VanessaE |
64k ought to be enough for anybody. |
22:42 |
PilzAdam |
with fffd you are pretty close to that |
22:42 |
VanessaE |
;) |
22:42 |
VanessaE |
server's only using 199MB, which is pretty close to normal |
22:43 |
VanessaE |
so it didn't cause a notable increase in RAM usage (I seem to recall someone was worried about that) |
22:45 |
Kacey |
house screenies coming... |
22:45 |
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22:45 |
PilzAdam |
inb4 "I CANT CONNECT" in VanessaE's server topic |
22:45 |
VanessaE |
lol |
22:46 |
Kacey |
http://i.imgur.com/qNzxw.png |
22:46 |
Kacey |
haha jkjk that is my old house |
22:47 |
VanessaE |
PilzAdam: good excuse to post a "server is down" message :P |
22:47 |
PilzAdam |
VanessaE, or "1338 only" |
22:47 |
VanessaE |
1337* |
22:47 |
PilzAdam |
*7 |
22:47 |
VanessaE |
ninja's |
22:47 |
VanessaE |
ninja'd |
22:48 |
Kacey |
imgur is being stupid |
22:49 |
PilzAdam |
Kacey, you can use http://mg.viewskew.com/ |
22:50 |
iqualfragile_ |
oh, hey, mediagoblin realy is a thing now, isnt it? |
22:51 |
PilzAdam |
iqualfragile_, its awesome |
22:52 |
PilzAdam |
the linked server is hosted by StarBlessed |
22:55 |
Kacey |
it is hard to say spam 10 times fast |
22:55 |
VanessaE |
PilzAdam: I've been all over my server's map and so far nothing looks out of the ordinary |
23:00 |
Kacey |
http://mg.viewskew.com/u/jboot111/m/house/ my good house |
23:02 |
iqualfragile_ |
oh, wow, mediagoblin supports viewing models? |
23:02 |
iqualfragile_ |
thats realy cool |
23:03 |
PilzAdam |
Kacey, theres a new windows build |
23:03 |
VanessaE |
nice house, kacey |
23:06 |
Kacey |
it isnt done completely, but the basics are done |
23:12 |
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23:13 |
iqualfragile_ |
haha, ascii art |
23:14 |
PilzAdam |
iqualfragile_, the lead dev of mediagoblin really likes ASCII-art |
23:15 |
iqualfragile_ |
i think that it will have some potential when it gets federated |
23:15 |
PilzAdam |
it still needs a "search" feature |
23:16 |
iqualfragile_ |
yeah, that might come in handý |
23:17 |
iqualfragile_ |
i hope that daala gets ready within the next year or two |
23:17 |
iqualfragile_ |
that would really help those people |
23:19 |
VanessaE |
PilzAdam: would you mind putting forth that change in -dev so we can at least see if anyone's going to reject it? |
23:19 |
Mallot1 |
ok if u dont believe me |
23:19 |
Mallot1 |
lol |
23:19 |
Mallot1 |
sure vanessaE |
23:20 |
PilzAdam |
VanessaE, feel free to ask there |
23:20 |
Mallot1 |
im there right now |
23:20 |
VanessaE |
I'm not in there and no one is gonna listen to me anywya |
23:20 |
VanessaE |
anyway* |
23:20 |
iqualfragile_ |
& they might need to improve their loding strategies for videos |
23:21 |
iqualfragile_ |
right now it just loads the whole thing as fast as possible |
23:21 |
iqualfragile_ |
but it happens quite often that people skip big chunks or jus stop watching |
23:27 |
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23:29 |
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23:30 |
iqualfragile_ |
the problem about free music is that everybody uses it |
23:31 |
Mallot1 |
??? |
23:32 |
Mallot1 |
minetest doesn't have gameplay music |
23:32 |
PilzAdam |
iqualfragile_, the problem is that you can get the not free music for free too |
23:32 |
kahrl |
Mallot1: ambience mod |
23:33 |
Mallot1 |
i meant built-in |
23:35 |
iqualfragile_ |
nah, its just that i sometimes view youtube-videos or play evil litle flashgames and then i hear the same 3 songs over and over again |
23:36 |
iqualfragile_ |
the ambience mod realy improves minetest |
23:36 |
iqualfragile_ |
makes it more fun to play |
23:37 |
iqualfragile_ |
and as i am giving out compiments right now: arch is awsome, too |
23:37 |
iqualfragile_ |
realy, you should switch to it |
23:38 |
PilzAdam |
VanessaE, http://forum.minetest.net/viewtopic.php?pid=96184#p96184 :D |
23:38 |
khonkhortisan |
while we are switching, switch from qwerty |
23:39 |
PilzAdam |
yea, use qwertz |
23:39 |
khonkhortisan |
switch the redstone off and the mesecons on |
23:39 |
khonkhortisan |
switch to 6d facedir |
23:41 |
iqualfragile_ |
i am not using querty |
23:41 |
iqualfragile_ |
i am using neo2 |
23:49 |
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23:51 |
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