Time Nick Message 00:00 kaeza will have to live with that for now :/ (or nuke the relevant code) 00:01 kaeza hmm... any other tips to make the server less laggy? 00:01 VanessaE not really 00:02 kaeza I reduced the block send distances to minimum (and only one per client), and yet I get 15 sec lag when 3 players are on :/ 00:02 kaeza my connection suxxxx 00:24 * Jordach gives catnip to VanessaE's kittens 00:28 ch98 has anyone found out who can help me on my mac compile? 00:38 ShadowNinja ch98: Maybe talk to some of the users that have compiled for mac successfully. 00:47 PilzAdam bye 00:47 ch98 do you know anyone who is still doing minetest? all peoples i found had last post more than month old. 00:49 ch98 even people with good c++ knowledge may help if they have time to waste for almost impossible thing. 00:50 Kacey i would volunteer to test but i do not run osx 00:59 khonkhortisan How do I make wall stairs (on VE's server)? 01:01 VanessaE khonkhortisan: get a regular stair into your inventory, then type /st to switch to walls mode 01:01 VanessaE then place the stair 01:02 VanessaE (I should extend /st to affect slabs also) 01:02 VanessaE /st again switches back to autorotate mode. 01:03 NoXzema I can program but I'm not really familiar with the facilities Minetest uses. 01:03 NoXzema @ ch98 01:04 NoXzema Each time I try to do something, I get demotivated at the somewhat sloppy layout. 01:06 VanessaE oh wait, 01:06 VanessaE khonkhortisan: try holding sneak while you place the block 01:07 khonkhortisan oh 01:07 VanessaE calinou or I must have gone with that instead - /st is still defined, but it does nothing. 01:08 * VanessaE is looking at the code 01:09 khonkhortisan thanks 01:09 VanessaE ah yes, that does it alright 01:10 VanessaE glad I though to look at the code :P 01:10 khonkhortisan There's a new person on your server. Shall I tell them to install an irc client to talk to you? :P 01:10 VanessaE thought* 01:10 VanessaE yes, I much prefer chatting here rather than on the server. 01:10 khonkhortisan ok 01:23 * Jordach rebuilds minetestserver via vnc 01:23 Jordach VanessaE, ^ 01:26 Exio omg 01:26 Exio ch98: uh? 01:26 Exio oh 01:26 Exio for OSX 01:26 Exio nvm 01:34 Jordach ow bitch 01:34 Jordach i just ripped a spot off of my face 01:34 Jordach and bitch, it hurt 01:43 Jordach yay 01:43 Jordach server works 01:53 Jordach !up jordach.tk 01:53 MinetestBot jordach.tk:30000 is up (606ms) 01:55 Jordach hey OldCoder 01:55 OldCoder Yeh 01:55 Jordach just finished setting up my minetest server 01:55 OldCoder Oh? 01:55 OldCoder Tell us about it 01:56 Jordach on a vps with vnc + xfce4 01:56 OldCoder Those are decent packages 01:56 Jordach i killed the xfce instances when i was done 01:56 Jordach oh and 01:56 OldCoder All right 01:56 Jordach !up jordach.tk 01:56 MinetestBot jordach.tk:30000 is up (105ms) 01:56 Jordach its for anyone here on the IRC 01:56 Jordach ping me if you want any privs 02:01 onpon4 Hey, I have a problem. I've got PilzAdam's Simple Mobs mod installed, but it isn't ever spawning any mobs. It seems to be some sort of conflict with one of the other mods I have installed, but it's failing silently; I've got no clues from Minetest's verbose terminal output. I have 48 mobs installed and none of them seem to be likely to cause a conflict, so it's not very practical to go through and try disabling each of them. Does anyone have any ideas fo 02:01 onpon4 r how I could investigate this efficiently? 02:02 Exio what game are you using? 02:02 Exio er 02:02 Exio version 02:02 Exio (minetest engine) 02:02 Jordach onpon4, is this a latest git build for the server 02:03 onpon4 No, 0.4.6 stable. 02:03 Jordach also: add the mods into the minetest_game folder 02:03 Jordach not /mods/minetest 02:03 Jordach the server does not give one fuck about that 02:03 Exio hm 02:04 Exio no idea what's up with the 0.4.6 stable, any info the log? 02:05 onpon4 Jordach: Why not mods/minetest? Isn't that where you're supposed to put mods for minetest-game? 02:06 Jordach onpon4, thats a singleplayer dir 02:06 Jordach not a server mods dir 02:06 Jordach server mods go in /games/minetest_game/mods/xyz 02:06 Jordach xyz being the mod folders 02:06 onpon4 That's not what I've been told. 02:08 Jordach onpon4, thats how it works for the latest git servers 02:08 Jordach unfortunately 02:08 onpon4 But anyway, that really has nothing to do with my problem even if what you're saying is true. I'm testing in single player. 02:08 onpon4 And like I said, 0.4.6 stable, not latest Git. 02:08 Jordach although mods installed where you have them will be global across gamemodes 02:08 Jordach in 0.4.7 02:08 Jordach you just enable the ones you want 02:09 onpon4 I'm pretty sure I read that the new global location is just supposed to be ~/.minetest/mods. 02:09 Jordach onpon4, i prefer using a run in place build 02:09 Jordach this might be a difference 02:11 onpon4 But again... that's unrelated to my problem. Does anyone have any ideas what to look for? I tried Minetest's verbose terminal output; the only possibility left I can think of is to check every single mod and then wait a few minutes for a mob to spawn, and that's horribly inefficient since I have 48 mods. 02:12 Jordach onpon4, theyll spawn if you know the mods were in the correct place 02:13 onpon4 They do spawn if I only have mobs installed. But with all 48 mods installed, they don't spawn. 02:14 Jordach that might be a bug in the engine 02:14 Jordach i've seen more mods loaded, but heavy ones such as that might be a problem 02:14 Jordach depending if the hardware can take the punishment lua stacks require 02:14 Jordach anyways, i need sleep 02:15 LoverofLand wassusp wassup wassup 02:15 LoverofLand OldCoder may i pm you? 02:17 onpon4 I'm open to the possibility of my system being too limited, but in the past, I have used an older version of Simple Mobs along with an old version of the Animals Modpack on the same system I'm using now, but on GNOME Shell instead of Xfce. 02:17 onpon4 At the time, I think I had more like 60 mods installed. 02:19 ch98 does anyone know how to use send file thing on here? 02:22 OldCoder LoverofLand, Sure 02:28 ShadowNinja ch98: It is disabled. 02:29 ch98 oh, well 02:30 ch98 I was thinking of debugging mod over irc 02:30 ShadowNinja ch98: Join my network. :-) 02:31 ShadowNinja inchra.net and webchat.inchra.net 02:36 ch98 shadowninja, what is the channel? 02:37 ShadowNinja ch98: #InchraNet 02:41 LoverofLand hey Gambit 02:48 LoverofLand hi VanessaE 02:48 VanessaE hi 02:50 LoverofLand i didnt know starblessed was on irc lol 02:50 LoverofLand i think he quitted making his videos 02:50 LoverofLand how have you been VanessaE 02:51 * VanessaE wonders who LoverofLand is 02:51 LoverofLand isnt it obvious? 02:52 LoverofLand i am he who loves land 03:04 arsdragonfly onpon4 :have you tried to test the conflicts by binary searching? 03:04 arsdragonfly E.g. disable half of the mods 03:05 arsdragonfly If it works fine,the problem must be in the other half 03:05 VanessaE jeez! 22.2 GB virtual on my server now from /clearobjects 03:05 onpon4 arsdragonfly: Hm, no, I haven't tried that. That's a great idea, actually. Thanks! 03:05 VanessaE (of which almost 8 is in swap) 03:07 Exio good for you (?) 03:07 arsdragonfly VanessaE is that command from worldedit? 03:08 Exio it is only 8 and not 16 03:08 Exio :P 03:09 VanessaE 11.7GB of swap used now. 03:10 ShadowNinja Not only do you have a lot of RAM, you also have a big swap. 03:10 VanessaE I'm about to add 16GB more swap just so this can finish gracefully. 03:11 ShadowNinja If it doesn't a forkbomb won't seem so bad. ;-) 03:12 VanessaE heh 03:13 ShadowNinja But seriously, it should only load a few blocks at a time. 03:13 VanessaE it loads the entire map. 03:13 VanessaE afaik. 03:13 ShadowNinja It doesn't even clean up afterwards. 03:13 VanessaE nope. 03:13 Exio that would be the fix for that 03:14 ShadowNinja Yes, but it shouldn't. Convert one block at a time. 03:14 Exio i didn't get what you said 03:14 VanessaE which part? 03:15 Exio "yes but it shouldn't" 03:15 VanessaE yes, it loads the whole map, but in an ideal situation, it shouldn't do that. 03:15 ShadowNinja Load block a, clear block a, unload block a, load block b... Yes it ..^ 03:16 Exio yep 03:16 Exio now code it >:D 03:16 VanessaE load block N, clear it, check regular serer's list of known-loaded blocks, if not in that list, unload block N, repeat. 03:16 VanessaE server's 03:17 VanessaE (that way the regular stuff that players are "using" remains loaded) 03:17 Exio i would make it multithreaded and even more complicated 03:17 VanessaE multithreaded for sure, but more complicated how? 03:18 Exio because the clearobjects would run in other threads, but keeping the server "working" 03:18 ShadowNinja I will look at that code, but I don't think I have the experience to fix it. 03:18 Exio the problem is; if i can make it in that it would be painfully buggy :P 03:18 VanessaE there we go, 32GB of swap is enabled. 03:19 VanessaE that's 48GB of total "memory". let's see MT fill THAT up. 03:19 Exio 12gb ram + 16gb swap here 03:19 * Exio needs more money 03:20 ShadowNinja VanessaE: Enabled? It sounds like you ran swapsize 32 03:20 ShadowNinja How do you have swap set up? 03:20 ShadowNinja Of course the SSD will help... 03:21 Exio i guess she just enabled other 16gb swap file 03:21 Exio enabled = swapon 03:21 Exio swap file = dd; mkfs.swap 03:21 Exio or mkswap, or w/e 03:22 Exio i don't recall the command atm :P 03:23 VanessaE just two swapfiles, on the only drive that has enough free space (my mass storage drive) 03:23 ShadowNinja Hmmm, I recall a windows 7 feature being swap on a flash drive to make your computer "faster". I failed to see how that would work. 03:23 VanessaE this is linux. 03:24 ShadowNinja Yes, I know... 03:24 VanessaE 2756 minetest 20 0 26.1g 13g 2592 S 4.9 83.8 49:13.93 minetestserver 03:24 VanessaE hoo! 03:24 Exio yay 03:27 VanessaE ok, time to tempt fate, let's see if I can sign in 03:27 VanessaE nope, still not finished. 03:28 VanessaE it peaked at 14GB resident, now it's down to 12, but not responding to connections yet 03:28 VanessaE and the hard disk is thrashing like a wild pig 03:28 ShadowNinja Does it load the the map and then convert or convert while it loads? 03:28 VanessaE not sure 03:36 VanessaE bbl 03:37 arsdragonfly VanessaE is thay swap on a SSD? 03:39 Exio she left for a bit 03:41 arsdragonfly nvm i got it 04:47 VanessaE finally finished, after peaking at 22.5 Gb of memory used. 06:01 sfan5 hi 06:01 VanessaE hi 06:02 sfan5 why do you people have so much ram? 06:03 VanessaE having lots of RAM allows a machine to do things faster with the same data set. 06:03 VanessaE in my case, it makes it trivial to handle the huge texture packs i use 06:03 VanessaE plus, there's that ^^^^ issue :) 06:06 sfan5 :/ 06:06 * sfan5 only has 4GB ram 06:06 sfan5 sometimes that is not enough for playing MC on a server 06:07 VanessaE if MT's memory usage wasn't so G*d awful insane, I'd probably still be at 4GB also. 06:08 * sfan5 loves MT's memory usage 06:27 VanessaE ok, I'm off to bed 06:27 VanessaE night 06:29 sfan5 night 06:41 markveidemanis Hello 06:41 markveidemanis Does anyone have a copy of the mail mod? 06:46 ch98 was it blanked out? 06:50 markveidemanis ch98: ompldr is down 06:50 ch98 sorry but last time anyone asked for copy of mod, there post was blanked out. 06:50 markveidemanis ? 06:50 sfan5 thats why nobody use omploader only 06:51 markveidemanis http://forum.minetest.net/viewtopic.php?id=3285 This one. right? 06:52 ch98 can someone copy mods of every thingle mod to relyable place? 06:52 markveidemanis ? 06:53 markveidemanis Got a frog in your throat? :) 06:53 markveidemanis s/thingle/single ? 06:53 khonkhortisan I thpeak width ah lithpe 06:53 khonkhortisan reliable 06:55 khonkhortisan I'm not familiar with node_ownership, but I'm going to attempt to get technic's frames (and other things like node diggers) to respect node_ownership. It'll have to be done so it works if that's not installed, and I remember there being a competiter ownership mod, and possibly a third that combines functions from both. 06:55 khonkhortisan To start with, frames wouldn't work even in your area, as they can't be locked like chests can 06:56 khonkhortisan Or maybe I could make them not cross ownership boundries 06:57 markveidemanis or not able to be placed in a range 06:57 khonkhortisan range from what? 06:58 markveidemanis but thats not safe, anyone can make a flying aircraft 07:00 khonkhortisan that's what happened, it dropped pumice 07:01 markveidemanis ? 07:01 markveidemanis whats pumice got to do with anything 07:03 markveidemanis How does a mesecon torch work? 07:03 markveidemanis sorry for noob moment but i seriously forgot ^^ 07:06 markveidemanis khonkhortisan please join my server 07:10 khonkhortisan /spawnplz crash 07:34 markveidemanis khonkhortisan: http://i.imgur.com/TArEFr9.jpg 07:48 markveidemanis StarBlessed, are you any good at building? 07:49 StarBlessed Im ok, whys that 07:50 markveidemanis Can you join my server? 07:51 markveidemanis http://i.imgur.com/TArEFr9.jpg Heres the plan 07:51 StarBlessed Hang on 07:51 markveidemanis sorry, no scanner 07:51 markveidemanis best i could do 07:52 markveidemanis Ive made this before and i didnt have all the materials i have now so out of habit i just use brick and cobble 07:52 markveidemanis Can you help me use more materials? 07:53 markveidemanis Im going for function over realism 07:53 markveidemanis But still realistic and architecturally accurate 07:55 StarBlessed ok 07:55 StarBlessed one minute 08:01 MinetestBot john_minetest: zeg9 was last seen at 2013-06-01 18:27:34 UTC on #minetest 08:19 Issa Hello 08:19 Issa sfan5, 08:19 Issa i m looking u build 08:20 Issa here ---> http://sfan.sf.funpic.de/minetest-builds/ 08:20 Issa bue i think u need to add date for the build 08:20 Issa like this 08:20 Issa | Date release | name release | 08:20 Issa because now how identify the bug fix on u release please ? 08:24 Issa sfan5, cool u using a texture pack 08:24 sfan5 Issa: what? 08:24 sfan5 you can see the date by looking up the commit hash on github 08:24 Issa sfan5, on this page --> http://sfan.sf.funpic.de/minetest-builds/ 08:25 Issa how that 's work 08:25 Issa git hub 08:26 Issa sorry i need to go see u later 08:27 arsdragonfly sfan5:how? i thought that hash is just something meaningless: -( 08:28 sfan5 arsdragonfly: it is meaningless 08:28 sfan5 but it is unique per commit 08:29 arsdragonfly does it imply the commit date? 08:29 sfan5 no 08:29 sfan5 but the commit date is saved 08:29 sfan5 just go into any git repo and type "git log" 08:29 arsdragonfly ok 08:40 thexyz well, fuck 08:40 thexyz http://pastebin.com/raw.php?i=MtsPppBQ 08:42 thexyz of course, I know that's because I fucked up shapeless recipe, but the error message is useless 08:46 arsdragonfly|pho thexyz try to print the debug stack maybe? 09:02 thexyz how's that? http://i.imgur.com/4NSBTkZ.png 09:04 sfan5 thexyz: that looks really nice 09:14 markveidemanis Aqua 09:15 markveidemanis Can i have a copy of your mailbox? 09:15 Aqua___ Oh Hi! 09:18 Aqua___ @markveidamis: isn't it on the forums? 09:20 Aqua___ Hello 09:21 markveidemanis no ompldr is down 09:30 markveidemanis Hi 09:37 thexyz are there any mods that use lua hud? 09:37 markveidemanis kaeza-misc 09:40 thexyz but that's just a mod to test new features 09:41 thexyz that's quite sad 09:42 thexyz i-it's not like i'm implying that's because there's no mention of hud on wiki 10:33 Jordach morning all 10:34 * Jordach gives sfan5 a kitty 10:34 sfan5 meow 10:37 Jordach anyways, gtg 11:11 PilzAdam Hello everyone! 11:12 arsdragonfly Hi 12:04 sfan5 the github web interface can't view .bmp images :O 12:12 Mati^1 hi 12:14 Gambit .bmp is a dead format 12:16 * Mati^1 wer is RBA RealBadAngel?? 12:19 svuorela hmm... can I add mods to existing 'survival' worlds ? 12:37 PilzAdam svuorela, yes, put them into mods/survival instead of mods/minetest 14:34 harrison riddle: How is a migraine different from anything? 14:35 Zeg9 I got the answer https://www.youtube.com/watch?v=5ehHOwmQRxU 14:36 harrison wrong 14:36 harrison A: Doing so makes the pain worse 14:55 Jordach http://forum.minetest.net/viewtopic.php?pid=93031#p93031 14:59 sweetbomber whats up with github? keeps giving me err 500 or "This page is taking too long to load".. 15:05 Zeg9 Seems its back, sweetbomber 15:10 sweetbomber yup, it got some problems: https://status.github.com/ 15:10 sweetbomber but is recovering 15:47 thexyz http://i.imgur.com/hhAk7NE.png 15:47 Kacey brb 15:48 Calinou minetest-delta: "dead since 2011"® 15:50 VanessaE hi all. 15:50 harrison ® lol 15:50 Exio hi VanessaE! 15:50 harrison good use of utf 15:50 VanessaE khonkhortisan: homedecor has a function you may want to borrow that checks for ownership from two different mods (in init.lua) 15:50 Exio did clearobjects finish? 15:51 VanessaE Exio: yep, it peaked at 22.5 GB total memory; and just my luck, kahrl released a probable fix for it a couple hours ago: https://github.com/minetest/minetest/pull/746 15:52 Calinou ^ why VanessaE upgrades their RAM :P 15:52 Calinou still not enough >:D 15:52 thexyz meh 15:52 thexyz ram is cheap 15:52 thexyz it's 2013 15:52 thexyz anything below 64gb is not acceptable 15:52 Calinou yeah, but > 8GB isn't actually useful unless you do video editing or stuff like that 15:52 Calinou S1555 mobos can't even handle 64GB, only S2011 15:52 VanessaE Calinou: or you run a monster texture pack like HDX :P 15:52 Calinou and AM3+ mobos can't either 15:52 Exio my mobo can only handle 32gb 15:53 Exio (am3+, yes) 15:53 thexyz well, i guess, 32gb is fine 15:53 Calinou there are no 16GB RAM sticks, no AM3/1155 mobo has 8 RAM slots 15:53 Calinou 8GB sticks are fairly new already (early 2012) :P 15:53 VanessaE 16GB is the max on mine 15:53 Jordach lol 15:53 proller how to use junglegrass? why it defined in farming and default mod? 15:54 Calinou with DDR2 you're usually limited at 8GB 15:54 Exio if not, you would have the max too, no VanessaE? 15:54 Calinou (max stick size is 2GB, afaik) 15:54 VanessaE proller: farming doesn't define grass? 15:54 thexyz wait, who uses ddr2? 15:54 VanessaE Exio: no, probably not. 15:54 proller it defune :default:jungle.. 15:54 Calinou thexyz: people with older PCs? :P 15:54 * VanessaE pokes PilzAdam 15:54 thexyz they usually don't run /clearobjects on huge maps though 15:55 proller and defualt define default:jungle.. 15:55 Exio my old 2002 desktop only has 256+128 mb of DDR1 ram :( 15:55 Exio :P 15:55 proller on map - junglegrass without drop 15:55 VanessaE thexyz: define "huge" 15:55 Kacey brb again 15:55 thexyz VanessaE: non-singleplayer 15:55 VanessaE wow, 992 MB on my map already 15:56 VanessaE (guess I was off just a bit ;) ) 15:57 Jordach anyone wanna play minetest with me 15:57 VanessaE who the bloody hell would play with YOU? ;) 15:58 Jordach classy VanessaE 15:58 Jordach VanessaE, since i went to vista, im averaging 40fps with graphics on full + OpenGL 15:59 VanessaE versus what in linux? 15:59 Jordach this is a PilzAdam JIT build 15:59 Jordach VanessaE, same tower 16:01 Calinou Jordach is no longer using linux? :( 16:01 Jordach my server is linux though 16:02 thexyz vista? 16:02 sergio_teula Hello? 16:03 sergio_teula I can't start the game 16:03 sergio_teula What can I do? 16:03 Jordach by fixing the problem 16:03 thexyz sergio_teula: what error does it give? 16:03 sergio_teula It crash when I start the exe file 16:04 Jordach sergio_teula, youre missing the microsoft visual c++ 2010 redist 16:04 Jordach !g msvc 2010 redist 16:04 MinetestBot Jordach: http://www.microsoft.com/en-us/download/details.aspx?id=5555 16:04 sergio_teula Thank you very much!! 16:04 sergio_teula I'm going to try 16:04 Jordach that should be the droid youre looking fir 16:05 sergio_teula It says that I have a newer version 16:05 Jordach sergio_teula, hm 16:05 sergio_teula And I can't install it 16:07 sergio_teula I'm using Windows 8 16:07 Jordach sergio_teula, AH 16:07 Jordach are you using Microsoft Surface or a ARM Tablet 16:07 sergio_teula No no!! 16:07 sergio_teula It's an x64 cpu 16:08 sergio_teula It's a laptop 16:08 Jordach no idea 16:10 thexyz sergio_teula: is there a debug.txt? 16:10 MinetestBot GIT: Uberi commited to Jeija/minetest-mod-mesecons: Merge pull request #103 from Novatux/globalstep ddcdc74fd3 2013-06-02T09:08:20-07:00 http://git.io/NJaWyg 16:10 MinetestBot GIT: Novatux commited to Jeija/minetest-mod-mesecons: Change mesecons signals so that they update effectors only after a globalstep, configurable to be on/off 62a8ae240c 2013-06-01T10:06:31-07:00 http://git.io/cFg9GQ 16:11 sergio_teula No, because it doesn't start 16:11 sergio_teula It crashes when the cmd window appears 16:13 thexyz with nothing written in it? 16:14 sergio_teula I solved the problem. I tried PilzAdam's version and it works 16:14 sergio_teula http://forum.minetest.net/viewtopic.php?id=4547 16:14 Jordach AHA 16:14 Jordach its the DirectX bug 16:15 sergio_teula And if I update DirectX? 16:15 Jordach directx is only updatable by the version of windows 16:17 Exio Jordach: and gpu 16:18 Jordach Exio, sort of 16:19 Exio i don't have directx anyway :( 16:21 sergio_teula thank you for everything!! 16:22 Jordach PilzAdam, there should be a use for bones 16:23 Calinou there is, storing items of dead players 16:23 Calinou do you want "super bone blocks"? :> 16:23 Jordach other than that 16:23 VanessaE G*D NO. Give it a use and you end up with shit that depends on it. 16:23 Jordach hey Calinou wanna test the mines 16:23 Calinou inb4 bone tools, bone sticks 16:23 Calinou the mines? 16:23 Jordach .tk 16:23 Jordach huh 16:24 Jordach Jordach|.tk <- is a xchat should see 16:25 Jordach interesting bug: grass doesnt grow when a flower is on it 16:25 Zeg9 What about a bone mug 16:25 Zeg9 First you have to extract the skull from the bones. Then you put something in it. 16:30 * Jordach freaks out 16:30 * Jordach wonders how zeg's item frames work 16:30 Zeg9 It registers one node for every item 16:30 Jordach as in the 3d models 16:31 Zeg9 Actually it uses an entity, with the "wieldview" visual 16:31 Jordach oh 16:39 MinerofLands wasssup peeps 16:40 * Jordach sits down 16:40 Jordach sup LM 16:41 MinerofLands sup 16:41 MinerofLands just chillin 16:41 MinerofLands you? 16:41 Jordach im playing with 8px packs again 16:41 Jordach and making my renders 16:41 MinerofLands nice...lol those renders are cool 16:44 * Zeg9 hates this entity duplication bug. 16:48 MinerofLands any of you play MTA? 16:48 MinerofLands multi theft auto? 16:48 MinerofLands i have a mta:dayz server lol 16:55 markveidemanis I have a simple mod request 16:55 markveidemanis You enter a players name and you can access their inventory 16:55 markveidemanis more for admins 16:57 * Calinou got trolled 16:57 Calinou le me translates stuntrally 16:58 Calinou " Shaders Used in minetest in Minetest trunk by Calinou on 2013-02-09" 16:58 MinerofLands so funny 16:58 Calinou hello landmine 16:58 MinerofLands hey 17:05 Zeg9 markveidemanis: I have this mod 17:05 markveidemanis really? 17:05 Zeg9 Yep. I don't know if it still works. 17:05 Zeg9 Require inventory plus 17:06 markveidemanis okay, link plz 17:06 Zeg9 let me upload... 17:08 markveidemanis Zeg9, can you also help me with something on my server? 17:08 Zeg9 https://github.com/Zeg9/minetest-invsee 17:08 Zeg9 depends 17:08 markveidemanis just see? 17:08 markveidemanis its with worldedit 17:08 Zeg9 coming 17:08 MinerofLands nice i just found a 4gb ram vps for 15 bucks "D 17:08 markveidemanis i used worldedit stack the wrong way 17:08 markveidemanis stack x instead of stack -x 17:08 Jordach MinerofLands, JESUS 17:09 Jordach thats like finding diamond at ground level 17:09 Zeg9 mark, please test this mod :p 17:09 MinerofLands lol...i dont know it that is a positive comment jordach heh 17:09 MinerofLands ill still look around for some others 17:09 Jordach i've seen a free VPS with 1gb of ram 17:10 markveidemanis Zeg9, but can you regenerate my map in the meantime 17:10 Zeg9 how would I do that? 17:10 markveidemanis worldedit 17:10 Zeg9 also my client crashed when I tried to join. 17:10 markveidemanis the basics are there 17:10 markveidemanis but you need to replace the walls 17:49 VanessaE oh G*d mesh generation has gotten SLOW 17:51 sfan5 Jordach: where? 18:04 ch98 is it ok and legal to download all mods and copy all mod front pages then put it in some other website? 18:06 VanessaE ch98: as long as you give proper attribution, yes 18:08 Exio VanessaE: "when"? 18:08 Exio (and what exactly?) 18:09 VanessaE actually it's just mesecons pistons that seem to be the problem 18:09 VanessaE already filed an issue about it. 18:11 ch98 thank you. 18:14 Zeg9 by going on kaeza's server, I understood what was the dandelion problem... Seems I don't have this bug on my singleplayer 18:15 Kacey bbl 18:30 VanessaE PilzAdam: *poke* 18:36 arsdragonfly|pho crappy wifi here :-( 18:36 VanessaE can't be as bad as kaeza's wifi 18:37 arsdragonfly|pho it's 2:36 Mon here now 18:38 arsdragonfly still hasn't finished my homework yet 18:40 arsdragonfly|pho VanessaE I ignored all the join/quit messages :-P 18:41 arsdragonfly|pho still hasn't finished my homework yet and i'm tired of this 18:43 sfan5 MinetestBot: reload rutils 18:43 MinetestBot SyntaxError: Non-ASCII character '\xc2' in file /home/user/mtbot/modules/rutils.py on line 219, but no encoding declared; see http://www.python.org/peps/pep-0263.html for details (file "/home/user/mtbot/modules/rutils.py", line 219) 18:43 sfan5 :/ 18:45 sfan5 MinetestBot: reload rutils 18:45 MinetestBot sfan5: (version: 2013-06-02 18:46:58) 18:45 sfan5 !regex (.{1,2})°some text! 18:45 MinetestBot true groups=['\xb0s', 'om', 'e ', 'te', 'xt', '!'] 18:46 sfan5 !regex (.{1,2})°some text! 18:46 MinetestBot true groups=['\xb0s', 'om', 'e ', 'te', 'xt', '!'] 18:46 sfan5 o.O 18:46 VanessaE ? 18:46 sfan5 !regex (.{1,2})°some text! 18:46 MinetestBot true groups=['\xb0s', 'om', 'e ', 'te', 'xt', '!'] 18:46 sfan5 this is weird 18:48 sfan5 !regex 18:48 sfan5 !regex 18:48 sfan5 MinetestBot! 18:48 MinetestBot sfan5! 18:48 VanessaE MinetestBot, you suck! 18:48 VanessaE ;D 18:51 kaeza greetings 18:51 VanessaE hey 18:52 kahrl trying to join kaeza's server crashed minetest 18:52 VanessaE kahrl: that happens with everyone and most servers now. 18:52 VanessaE trymine 18:52 kaeza hm? 18:52 kaeza ^ shameless plug 18:53 kaeza :D 18:53 VanessaE you'll be lucky to get the spawn to load :) 18:53 kahrl it usually doesn't happen when I try it 18:53 kahrl but I don't try often 18:53 kahrl actually, it never happened during the last week other than just now 18:53 kahrl last few weeks* 18:54 VanessaE it happens frequently on mine 18:54 kahrl that should be fixed before 0.4.7 is released 18:54 VanessaE something to do with the initial building of meshes I guess 18:54 kaeza kahrl, has this anything to do with it? http://irc.minetest.ru/minetest/2013-06-01#i_3116053 18:54 sfan5 MinetestBot: reload rutils 18:54 MinetestBot sfan5: (version: 2013-06-02 18:56:00) 18:55 sfan5 !regex (.{1,3})`some text 18:55 MinetestBot true groups=['som', 'e t', 'ext'] 18:55 kahrl kaeza: I didn't see that error when it crashed 18:57 kaeza hey kopimese 18:57 kopimese hi kaeza 18:58 kopimese Where do you go to find the in-game feed? 18:58 kahrl thank you for not crashing when I run it under gdb >.> 18:59 kaeza heh 18:59 kaeza kopimese, explain 18:59 kopimese lol.. ah... nm I figured it out.. 18:59 kopimese dero 19:00 kopimese derp* 19:05 VanessaE kahrl: here's the relevant error from last time I got that crash: http://pastebin.com/4ctZUC2v 19:05 VanessaE if it helps any. 19:06 VanessaE that was a login-wait-server_world_appears-immediate_crash 19:06 Calinou kahrl, hence the name "debug build" 19:06 Calinou it removes bugs 19:10 Calinou PSA: candy box now has a favicon 19:12 kahrl Calinou: heh I wish it were that easy 19:12 kahrl VanessaE: I think that's an unrelated bug, but it should be fixed too 19:15 VanessaE good luck with that :D 19:15 VanessaE we only have, what, 24 hours left? 19:16 kahrl 5 actually 19:16 kahrl but I will probably have to extend it 19:16 VanessaE even worse 19:17 VanessaE imho, anything less than 2-3 weeks is too short for a feature freeze 19:18 kahrl I think that would be too long but 2 days is definitely too short 19:18 kahrl especially when only 1 dev is online on day 2 ;) 19:18 VanessaE maybe 10 days then. that seems like a reasonable compromise 19:19 VanessaE heh 19:19 kahrl well, actually sfan5 commented on #746 19:20 Calinou 10 days seems ok, +1 19:21 kahrl we aren't talking about a normal feature freeze here though 19:21 Exio why not kahrl? :P 19:21 kahrl the last version, 0.4.6, is horrible and really old 19:21 kahrl so the goal is to make 0.4.7 as soon as possible but not in a way that makes it horrible and rushed 19:21 Exio well, yeah 19:22 sfan5 why aren't we discussing this on #minetest-dev ? 19:23 kahrl sfan5: because it started here ;) 19:24 sfan5 so, if the lua main menu is not merged for 0.4.7, I'd like to have my "allow entering a seed in the world create menu" pull merged 19:24 VanessaE put the formspec menu in first 19:24 VanessaE then add the seed field to it. 19:25 Exio it is a feature; feature freeze in effect 19:25 Exio and what VanessaE said 19:26 VanessaE sfan5: Ultimately, I'd like for the game to generate a low-resolution low-detail overview map for the first few mapblocks surrounding 0,0,0, corresponding to the given seed. 19:26 VanessaE (see for example, the preview map in Micropolis) 19:28 sfan5 <VanessaE> then add the seed field to it. 19:28 sfan5 ^ would work if sha1 would be available to lua 19:30 sfan5 my world seed branch just converts the first four bytes to a u64 and writes it to map_meta.txt 19:35 VanessaE why would you need sha1 just to use a seed? 19:35 Jordach because its a random entry 19:35 VanessaE meh 19:35 Jordach or, feels like one 19:35 VanessaE we're talking about map seeds here, not high-end web security 19:35 Exio never gonna give you up (m) 19:36 Exio sfan5: implement it like you did 19:36 VanessaE /kill Exio 19:36 Exio VanessaE: never gonna let you down 19:36 VanessaE /kill Exio --with_fire 19:36 Exio never gonna run around and desert around 19:36 VanessaE hah, you blew it. 19:36 Exio never gonna make you cry, never gonna say good bye :D 19:36 Exio er 19:37 sfan5 Exio: you cannot do thing like "local i = (u64)hash" in lua 19:37 Exio desert you 19:37 Exio sfan5: i don't know lua a lot 19:39 VanessaE sfan5: you have access to sufficient perlin functions to generate a reasonable approximation map of a world, so why not just directly use whatever numbers are plugged in by the user? And if they plug in something alphanumeric, then use the ASCII values of the non-hexanumeric characters 19:41 VanessaE (just brainstorming, I'm not trying to suggest that you should be the one to code the map overview) 19:42 Exio kahrl: what is the ip of your server? 19:42 Exio err 19:42 Exio kaeza: * 19:42 Exio "ka[tab]" 19:42 Exio sry :P 19:42 kaeza !up kaeza.mooo.com 19:42 MinetestBot kaeza.mooo.com:30000 is up (269ms) 19:43 kaeza (also, 2nd entry in serv list :D) 19:43 kaeza Exio, ^ 19:44 Exio kk 19:44 Calinou kaeza, entries are sorted by amount of players :P 19:44 kaeza IK 19:44 kaeza this morning it was 1st 19:45 kaeza 8 players :O 19:45 Exio where do you run it? lol 19:45 kaeza on a VPS 19:45 Calinou meh, you're still far away from wazu 19:46 kaeza I can't possibly run this from home on my shitty connection 19:46 Calinou not wazu, it was that gigabit thingy 19:46 Calinou 212 players :> 19:46 Calinou kaeza, shitty connection master race 19:48 BlockMen could some forum moderator take care of that? -> http://forum.minetest.net/viewtopic.php?id=6165 19:49 kaeza "Gamerz 1 Za Xd networks network Change from one to ten, there are 10 network 1yerini welcome to come" <-- thanks Google 19:54 BlockMen kaeza, aha. now it breaks two rules. spam and not english 19:56 Calinou done 19:56 jin_xi BlockMen: next time report it pls instead of posting here 19:58 BlockMen jin_xi, well, it is reporting when telling a moderator here... 19:59 jin_xi plus a dead link in the log 20:01 BlockMen jin_xi, how terrible. and idc if there are ppl who think they should click every link in log 20:02 jin_xi just saying there is a report feature in the forum, use it when appropriate 20:05 BlockMen i know there is... 20:07 kaeza why care so much about dead links in the logs? and posting here is sometimes faster than reporting. 20:13 BlockMen bbl 20:17 sfan5 good night 20:18 kaeza night sfan 20:19 STHGOM 103 total users on this channel :D 20:20 VanessaE and 95% of them are idle :) 20:20 Calinou #ubuntu has more :3 20:20 VanessaE Calinou: what's the word on you re-enabling stacking of slabs to make thicker slabs? 20:21 svuorela so. I have desert stone, obsidian and various other bits. what can I do with such things? 20:21 thexyz Calinou: b-but ooboontoo sucks while minetest doesn't 20:22 VanessaE svuorela: build with them. 20:22 Jordach theres not Calinou in 20:22 Jordach #ubuntu* 20:22 Jordach Calinou puts the U in Uubuntu 20:22 Jordach -u 20:22 jin_xi no u? 20:22 kaeza #ubuntu*: No such channel :( 20:22 VanessaE I thought he took the u's out? 20:22 svuorela VanessaE: oh. I was hoping for something more exciting 20:23 Calinou VanessaE, +1, but again, I have no idea how to use facedirs in general 20:23 VanessaE Calinou: same as before 20:23 Exio [17:20:25] and 95% of them are idle :) 20:23 Exio hey, 95%! 20:23 Calinou merging normal slabs doesn't require accounting for facedir, but for quarter slabs, it does 20:23 VanessaE Calinou: yooouu can dooo eeet! :) 20:23 Exio what about the people what speaks only 10 lines per day here 20:23 Exio do they count as idler? 20:23 Jordach i 20:24 Jordach speak 20:24 * bcnjr5 is not idle. 20:24 Jordach more 20:24 Jordach than 20:24 Calinou who speaks 10 lines per day on an IRC channel? 20:24 VanessaE Exio: no, they're less idle ;) 20:24 Calinou except landmine :3 20:24 Jordach ten 20:24 * Calinou applauses 20:24 Jordach lines 20:24 Exio gj 20:24 Jordach 20:24 Exio Calinou: sounds like me 20:24 Exio in average since i'm here, it is probably less 20:25 Jordach ShadowBot, your mother was a trash compactor 20:25 bcnjr5 lol 20:25 VanessaE "Hy laser-lips! Your momma was a snowblowers!" 20:25 VanessaE Hey* 20:25 VanessaE damn it. 20:26 * Jordach had a theory 20:26 VanessaE "Hey laser-lips! Your momma was a snowblower!" 20:26 VanessaE there. 20:26 Jordach I wonder if UTF-9 newlines cause spam 20:26 Jordach 8* 20:26 VanessaE probably. 20:26 * Calinou now has 1709 HP in candy box and 55 candies/sec 20:26 Exio utf-1337 20:26 Jordach or just use RTL alternation 20:26 Calinou next upgrade: 79210klp 20:26 Calinou this is gonna take a while 8) 20:27 VanessaE Calinou: stop playing that silly game, you've got some coding to do :P 20:27 Jordach hold on 20:27 Jordach i dont think ShadowBot is parallel 20:27 Jordach if were to have TWO nicks at once spam lines 20:27 Calinou VanessaE, you don't play candy box, you keep it open in your browser and do other things :P 20:27 VanessaE (besides, with slabs, just use the same old 6 facedirs you used before, no one's gonna give two shits if they get rotated on re-stack :) ) 20:28 Calinou ah, ok 20:28 kaeza Yeah, Calinou should code a Lollipop farm for Minetest 20:28 Jordach at the same time on the same server, it should only kick one 20:28 VanessaE I left all the code in place, it's just commented-out 20:28 Calinou it can cause textures to be rotated but usually that isn't important 20:28 * Calinou would like to see facedir_fixed_texture paramtype 20:28 VanessaE so you might be able to just re-enable it and directly hook into it inside near the end of the rotate_and_place() function 20:29 VanessaE Calinou: +1000 -- mention it in -dev 20:29 kaeza ^ this 20:30 Exio code it 20:31 Exio >:D 20:31 Jordach Calinou actually code something useful 20:31 Jordach YEAH RIGHT 20:32 VanessaE now now. 20:32 VanessaE Jordach: cotton mod needs an update to comply with the latest unified dyes :) 20:32 Jordach fuck that 20:32 Jordach <- doesnt care 20:32 kaeza yeah, you should make awesome mods like Exio 20:32 kaeza :trollface: 20:33 kaeza woops 20:34 kaeza C-c instead of C-a C-d 20:34 VanessaE Jordach: pweeze? 20:34 Jordach VanessaE, teach a man to code and he can pay for himself 20:34 Jordach teach a woman how to code and she'll say your patronising and says she knew it anyways 20:35 Calinou teach an intel employee to code and they do marketing instead 20:35 VanessaE what, I'm not allowed to be too lazy? :) 20:35 Jordach VanessaE, im joking 20:35 Calinou and teach an AMD employee and they lie about fixing bugs 20:35 khonkhortisan How do I make a world always load all mods? 20:35 khonkhortisan remove world.mt? 20:35 Jordach by putting them into the game folder 20:35 VanessaE Jordach: the only changes are light red is now pink, black/white/greys are now named as dyes rather than paint/carbon black 20:36 Jordach ehm, no 20:36 khonkhortisan No, I get load_mod_skins = false 20:36 Jordach fuck that 20:36 Jordach khonkhortisan, place the mod into the game folder 20:36 khonkhortisan Any new mod automatically doesn't load 20:36 khonkhortisan bleh 20:36 * VanessaE is sad now :( 20:36 Exio Jordach: that won't work 20:36 Exio the mod "loading" changed, a bit 20:36 Jordach VanessaE, i see no use for cotton 20:37 VanessaE Jordach: the texture of the surface is different than any other material, even wool, and there are far more colors. 20:37 VanessaE that's what the use is 20:37 VanessaE though that said, I don't have that mod on my server anymore :-/ 20:38 Jordach VanessaE, fix it yourself 20:38 VanessaE (not for a long while, it was removed while trying to trim down the number of defined nodes) 20:38 Jordach later all 20:42 Calinou while we're talking about textures, it would be even nicer if the textures of the nodes were automagically chosen based on their name; eg. instead of "default_tree.top.png","default_tree.png", you just put "default_tree.png", the game looks for "default_tree_top.png" automagically, and does so for "bottom", "tb" (top+bottom), left/right/front/back/sides (left + right)/fb (front + back), and so on... 20:42 Calinou so that texture packs can... well, do more stuff 20:42 Calinou and it would make the code more compact :P 20:42 kaeza that is doable 20:42 kaeza but is that wanted? 20:43 Calinou it would also allow for modders to add textures on some sides of nodes without editing the code, good for testing around 20:43 Calinou kaeza, what do you mean by "wanted"? we could always keep compatibility code around 20:43 kaeza would there be any bad side effects? 20:43 Calinou I dunno 20:44 kaeza Calinou, see my patch to use node_box as selection_box 20:44 kaeza it's that easy 20:44 VanessaE well, realbadangel already has code in place that will take foo.xxx and look for foo_normal.png and foo_specular.png 20:44 kaeza well, not that easu 20:44 kaeza -u+y 20:45 kaeza STUPID KEYBOARD WITH NO LABELS 20:46 kaeza W-A-S-D were the first labels gone, I wonder why :3 20:46 VanessaE heh 20:46 khonkhortisan A good keyboarder needs no labels 20:46 VanessaE A S E C N and M (in that order) are the ones going on mine. 20:47 VanessaE well, and L and W also. 20:47 MinerofLands hi bcnjr5 20:48 Calinou none of my labels are gone 20:48 * Calinou turns off their keyboard's backlight most of the time 20:48 Calinou it's 3 years old and still working fine (well, fortunately :P) 20:48 kaeza I had an old IBM keyboard, 10 or 15 yrs old 20:48 Calinou kaeza, too much quake :3 20:48 kaeza still working ok 20:49 Calinou on my old laptop, the "Z" (azerty) key is completely destroyed 20:49 Calinou same for the "up" arrow 20:49 Exio awerty 20:49 Calinou too much trackmania :P 20:49 kaeza lol 20:49 kahrl !up kaeza.mooo.com 20:49 MinetestBot kaeza.mooo.com:30000 seems to be down 20:49 Calinou the ultimate trackmania question: "what to do with your left hand" 20:49 kahrl hmm 20:49 Calinou as with most racing games, you only play it with one hand, and you have no idea what to do with your other hand :P 20:49 kaeza !up kaeza.mooo.com 20:49 MinetestBot kaeza.mooo.com:30000 is up (109ms) 20:50 * VanessaE notes how reflective some of her keys have gotten also. 20:50 VanessaE the spacebar is like a fricken mirror :) 20:50 kaeza kahrl, pressed C-c instead of C-a C-d (detach screen) 20:50 kahrl :O 20:51 kaeza VanessaE, heh 20:51 svuorela where would one find papyrus? and what's the recipe for books? (the book recipe on the wiki (3 papers) don't work) 20:51 VanessaE on dirt near water 20:52 svuorela and can I 'plant' papyrus myself ? 20:52 MinerofLands VenessaE can i pm you? 20:52 VanessaE no. 20:52 VanessaE svuorela: I think so 20:52 kaeza svuorela, some mods make papyrus grow 20:52 kaeza so you can make farms 20:52 VanessaE kaeza: doesn't it grow by default now? 20:53 kaeza dunno 20:53 kaeza maybe farming added that? 20:55 VanessaE kaeza: that might be, I just seem to recall it being there. 20:55 kahrl it was added before, 19th March 20:56 VanessaE thought so. 20:59 svuorela what else is there to farm? I've managed planting trees 20:59 VanessaE the farming mod is in by default now too 20:59 VanessaE so there's wheat and a few others too 20:59 svuorela in 0.4.6 ? 20:59 VanessaE 0.4.6 is obsolete. 21:00 VanessaE 0.4.7 is due out in a few days with a little luck. 21:00 VanessaE so in the meantime, use latest git. 21:01 Calinou "0.4.6 is obsolete" suddenly: all windows users are obsolete, since they use official build 21:01 Calinou (most of them) 21:01 VanessaE seems legit :P 21:01 Calinou svuorela, in the official farming mod there is wheat and cotton 21:02 Calinou weed (some useless plant) and pumpkins have been removed and are available in farming_plus 21:02 Calinou wheat can be used for bread, cotton is used for wool 21:02 VanessaE flowers can sort of be farmed also 21:02 VanessaE plant one and others will grow near it eventually 21:02 Calinou you can farm cobble too :3 21:03 VanessaE heh 21:03 VanessaE true 21:03 svuorela I have a chest of cobblestones 21:03 VanessaE you can 'farm' obsidian, and with gloopblocks pumice, and basalt are possible to. 21:03 VanessaE too* 21:03 FreeFull I have always had the problem of having too much cobblestone 21:03 svuorela I'm not sure I'm brave enough to run git edition. how much is there to build ? 21:04 VanessaE FreeFull: I just throw it away after I have a few stacks of it. 21:04 Calinou VanessaE, obsidian isn't renewable, no? 21:04 VanessaE Calinou: I thought it was? nevertheless, it is with gloopblocks :P 21:04 VanessaE (I think) 21:04 Calinou FreeFull, /pulverize 21:04 VanessaE no wait 21:05 Calinou :> 21:05 VanessaE non-renewable liquids now isn't it 21:05 VanessaE so I guess obsidian isn't 21:05 VanessaE but the other two are 21:06 Calinou night 21:06 svuorela does 0.4.7 come with drowning as well? 21:07 VanessaE no 21:07 kaeza I still find it funny how people keep bitching about non-renewable lava when dirt is even more precious 21:07 kaeza (whithout even taking into account clay, trees, papyrrus, etc) 21:07 VanessaE kaeza: unless you use the skyblock game, then it's renewable :P 21:07 kaeza -r 21:08 kaeza well, papyrun and trees are renewable, so meh 21:08 kaeza the fuck keyboard?? 21:08 VanessaE lol 21:09 NakedFury allow placing stone in a furnace so you can melt it into lava 21:09 VanessaE NakedFury: no way 21:09 NakedFury for one bucket you would need lets say 10 or 20 stones + 20 coals for 1 lava. you need an extra bucket 21:13 BlockMen NakedFury, i like the idea 21:19 kaeza svuorela, just use my survival modpack 21:20 khonkhortisan I don't use bricks because of clay. Trees are very renewable. 21:21 NakedFury anything that can be planted is very renewable 21:22 NakedFury and currently no recipe uses dirt so even if it is not renewable there is also no way to destroy it 21:22 Uberi don't forget /pulverize and such 21:23 NakedFury but that is a command. I was talking more like ingame without commands 21:24 NakedFury I dont know right now but if we throw blocks into a lava lake, are they destroyed? 21:24 Uberi it works in game with default survival privs, I believe 21:24 Uberi don't think so NakedFury 21:24 Uberi though there was a mod for that 21:24 NakedFury ok then not counting that command there is no way to destroy or use up dirt blocks 21:29 NakedFury been playing some very heavy modded minecraft servers. versions of Super Smash brothers 21:29 NakedFury or DayZ and Wasteland from Arma 2 21:29 NakedFury even the HIdden game from Valves Source game 21:30 kaeza lol super smash bros 21:30 NakedFury yeah 21:30 NakedFury that was my reaction too 21:30 NakedFury smash brothers in minecraft!? no way 21:30 kaeza that could be done in Minetest 21:31 kaeza though pushing players would be hard 21:31 NakedFury I guess they could be done but do we have a good shooting/throwing feature in the game yet? 21:31 Uberi kaeza: pistons push players! 21:31 kaeza Uberi, :OOOOOOOOOOOOOOOO 21:31 Uberi and kaeza's firearms mod is pretty great actually 21:32 NakedFury no we need player collisions 21:32 VanessaE Uberi: pistons horribly lag the client! :) 21:32 Uberi VanessaE: yeah I saw the issue, need to investigate that 21:32 VanessaE I assumed you did, I was just trying to be funny :) 21:32 NakedFury I havent mauvebic and he made many guns for a mod too 21:32 NakedFury havent seen* 21:33 Uberi I think something to do with entities 21:33 Uberi and some slow and inefficient code perhaps 21:33 kaeza a player:setvelocity() method would be useful 21:34 Uberi kaeza: recoil from weapons! 21:34 kaeza exactly :D 21:34 Uberi you can do it somewhat with set_look_dir though 21:34 * kaeza also mumbles something about player:setfov() 21:34 Uberi kaeza: ironsights! I've wanted that for a while now 21:35 Exio the :setfov is in my todo list 21:35 Uberi first need to make fov controllable from server side 21:35 Exio next to rewriting like half of the programs i wrote, finish some stuff(tm), and well 21:35 VanessaE I think fov should be handled entirely client-side. this might be a good argument for client-side scripting 21:35 kaeza VanessaE, fov setting is quite useless as of now 21:35 kaeza only works on singleplayer 21:36 Exio uh? 21:36 Uberi OK, now let's look into what's up with //rotate 21:36 Uberi (nore's revision was correct) 21:36 Exio VanessaE: i really think client-side scripting based on what the server "says" should be pretty good 21:36 VanessaE well it's just that I figure something like fov would be too laggy to be useful if done server-side. 21:36 kaeza Exio, try /set fov 10 on a server 21:36 Exio same for recoil 21:36 Exio kaeza: i know 21:36 Exio i already said that 21:37 Uberi hey VanessaE, https://github.com/VanessaE/pipeworks/pull/35 21:38 VanessaE *looks at code*.... what bug does that fix? 21:38 Uberi meseadjlist in can_go 21:38 VanessaE (I don't really understand most of node's code ;) ) 21:38 Uberi I'm not sure what the velocity thing is for 21:38 VanessaE nore's* 21:38 Uberi but presumably to avoid zero vectors having undefined direction 21:38 VanessaE fuck it.... *merge* 21:38 VanessaE :D 21:38 Uberi but it's not a zero vector 21:39 Uberi oh Nore even updated the overview.htm, perfect 21:40 Uberi ...doesn't MinetestBot handle pipeworks? 21:41 VanessaE nope 21:41 VanessaE it doesn't cover any of my mods 21:41 Uberi is there a list of the repos it's watching? 21:41 VanessaE not sure it should, I think the spew would be overwhelming 21:41 Uberi that's true 21:41 VanessaE not that I'd mind, of course :D 21:42 Uberi VanessaE: so //rotate just does the wrong angle right? it doesn't spawn 50 sheep or scale the region by 1000 or anything like that? 21:42 JMR_ Hey 21:42 Uberi hey JMR_ 21:43 VanessaE sometimes the angle is wrong, and sometimes it just doesn't rotate everything properly 21:43 VanessaE (but the angle may be right in either case) 21:43 Uberi so it messes up structures sometimes? 21:43 VanessaE yes 21:44 Uberi git blame to the rescue! 21:47 Uberi o/ bcnjr5 21:48 Uberi oh I found the issue 21:48 Uberi but I swear I fixed it two days ago 21:50 MinetestBot GIT: Uberi commited to Uberi/MineTest-WorldEdit: Fix //rotate for real this time. f1cfc47189 2013-06-02T14:50:14-07:00 http://git.io/h1N7lQ 21:51 Uberi now onto mesecons 22:00 BlockMen n8t 22:24 STHGOM bye 22:41 PilzAdam lol, http://forum.minetest.net/viewtopic.php?pid=93043#p93043 22:42 Uberi oh my goodness is this real? 22:43 PilzAdam I guess he messed up IRC and forum 22:53 kaeza how do you get seeds with default farming? 22:53 PilzAdam dig grass 22:53 kaeza plowed a 7x7 square now, with a stone hoe and nothing 22:54 PilzAdam not dirt_with_grass 22:54 kaeza ah 22:54 kaeza so it changed from farming mod? 22:54 kaeza k 22:54 NakedFury do we have rules against massive double posting? 22:55 PilzAdam we should add rules against stupidity 22:55 Exio suddenly, half of the people in the forum banned 22:55 kaeza :D 22:55 NakedFury im afraid exio is right 22:56 NakedFury but man we should try it out for a full week 22:56 Uberi PilzAdam: is that documented anywhere? 22:59 kaeza 27 of grass and not a single seed :( 22:59 kaeza what am I doing wrong? 22:59 PilzAdam the chance for getting seeds is 1/20, maybe it should be increased 23:00 Uberi kaeza: dig more grass! 23:00 Uberi put your back into it 23:01 ch98 does anyone know why this c++ code is causing errors? 23:01 Uberi because it's wrong 23:02 Exio the best answer, ever 23:02 ch98 for(std::list::const_reverse_iterator 23:02 ch98 i = m_action_latest_buffer.rbegin(); 23:02 Uberi ch98: what is the error given? 23:03 ch98 i != m_action_latest_buffer.rend(); i++) 23:03 PilzAdam ch98, use a pastebin 23:03 Uberi pasteall.org is pretty good 23:04 PilzAdam gist.github.com 23:04 Uberi no captchas, supports images + blender files 23:04 ch98 no match for 'operator!=' in 'blah blah blah' 23:04 PilzAdam in gist you can edit, fork, download the paste 23:04 Uberi what's blah blah blah? that might be the issue 23:04 ch98 blah blah blah part is too long 23:05 Uberi please give the error in its entirety 23:05 ch98 error: no match for 'operator!=' in 'i != std::list<_Tp, _Alloc>::rend() [with _Tp = RollbackAction, _Alloc = std::allocator]()' 23:05 Exio PilzAdam: already told you how2 fix that 23:06 ch98 it didn't seem to work 23:06 Uberi ch98: what is the type of i? 23:06 PilzAdam Exio, wut? 23:07 Exio replace a != b with !(a == b) 23:07 Exio or something like that :P 23:07 PilzAdam oh that 23:07 PilzAdam in this case its very likely to not fix the problem 23:07 ch98 I tryd that but gave longer error 23:08 Uberi please give the actual error again 23:08 ch98 maybe my mac is too old for c++ 23:08 PilzAdam lol mac 23:08 ch98 error: no match for 'operator!=' in 'i != std::list<_Tp, _Alloc>::rend() [with _Tp = RollbackAction, _Alloc = std::allocator]()' 23:09 Exio what compiler, btw 23:09 Uberi you didn't actually change it to !(i == ???) did you? 23:09 ch98 compilor is xcode 23:09 ch98 2.5 23:10 Exio what is xcode 2.5 23:10 Exio ? 23:10 Exio isn't there any normal gcc or clang? 23:10 kahrl xcode is gcc usually 23:10 Uberi ch98: as Exio said, try using "!(i == std::list<_Tp, _Alloc>::rend())" 23:10 kahrl or so I heard 23:10 Uberi xcode is an IDE and uses clang by default last I checked 23:10 Exio isn't there any *normal* gcc or clang? ;P 23:11 Exio damn 23:11 Uberi but there's probably support for gcc in there too 23:12 kaeza PilzAdam, definitely have to increase the chances 23:12 kaeza 80 now, and not a single seed 23:12 ch98 compilers xcode uses is gcc 3.3 and gcc 4.0.1 23:13 Uberi kaeza: I think there might be something wrong with your farming setup 23:13 PilzAdam ^ 23:13 Uberi did it work ch98? 23:13 kaeza well, stupid question, but do I need a special tool or something when digging? 23:14 kaeza *digging grass 23:14 PilzAdam no 23:14 kaeza hmm 23:14 ch98 didn't work. gave longest error yet 23:14 kaeza I'll try cloning it again later 23:15 ch98 also, code that really is giving error is 23:15 Uberi ch98: please paste the error 23:15 ch98 i != m_action_latest_buffer.rend(); i++) 23:15 ch98 error: no match for 'operator!=' in 'i != std::list<_Tp, _Alloc>::rend() [with _Tp = RollbackAction, _Alloc = std::allocator]()' 23:15 Uberi ch98: perhaps !(i == m_action_latest_buffer.rend()); i++) 23:16 Uberi try that instead of the code you had there before 23:16 ch98 'operator==' in 'i == std::list<_Tp, _Alloc>::rend() [with _Tp = RollbackAction, _Alloc = std::allocator]()' 23:17 ch98 new error in place of last one 23:17 Uberi is that an error message? 23:17 ch98 yes 23:17 Uberi it looks like the front part got cut off 23:17 ch98 sorry 'no match for' 23:18 MinetestBot GIT: PilzAdam commited to minetest/minetest_game: Increase chance for getting seeds 29f1f01f37 2013-06-02T16:15:40-07:00 http://git.io/74GufA 23:18 Uberi hey Kacey 23:18 Kacey hi 23:19 PilzAdam kaeza, done 23:20 kaeza thanks :) 23:20 kaeza but something must be wrong here 23:20 VanessaE gah, what is it with my fps lately? feels like I'm running in software mode :-/ 23:20 PilzAdam /give kaeza farming:seed_wheat 0 >:-) 23:21 Exio -1! 23:21 Uberi VanessaE: paint your case blue! 23:21 PilzAdam Exio, its unsigned 23:21 Uberi we need support for negative /give 23:21 ch98 so what does this error mean? 23:21 Uberi that would behave like /take 23:21 VanessaE can someone help me find out what it is about the spawn on my server that's killing my fps? 23:21 ch98 error: no match for 'operator==' in 'i == std::list<_Tp, _Alloc>::rend() [with _Tp = RollbackAction, _Alloc = std::allocator]()' 23:21 PilzAdam hmm.. what about catching negative values in /give and remove the items from inventory? 23:22 Uberi yes perfect for adventure maps 23:22 Uberi you had a flashlight? oops, you dropped it 23:22 PilzAdam someone requested /pulverze already 23:23 PilzAdam I guess /give - would be good 23:23 kahrl VanessaE, what do I need to do to get the mesh update thread error? 23:24 VanessaE kahrl: I'm not sure what the pattern is to that. 23:24 Exio WTF 23:24 Exio i coded something 23:24 Exio and compiled without warnings, the first time! 23:24 Exio kaeza knows what it is 23:24 VanessaE but it is easier to trigger if you yank your focus away from the MT window as soon as you hit 'connect' 23:25 PilzAdam Exio, I coded whole mods without errors 23:25 Uberi like the Air Sword mod 23:25 Exio lua is easier 23:26 Uberi guaranteed bug free 23:26 kahrl VanessaE: is that true or just a coincidence? 23:26 PilzAdam Uberi, is the Air Sword topic back? 23:26 PilzAdam someone removed it 23:26 VanessaE kahrl: it's probably just a coincidence, I really don't know how to reliably reproduce it 23:27 Uberi what? I should hope not 23:28 PilzAdam VanessaE, http://forum.minetest.net/viewtopic.php?pid=93113#p93113 23:28 Uberi it;s GONE! where is it? 23:28 VanessaE PilzAdam: what is that? 23:28 Uberi who would remove the most incredibly powerful weapon mod ever devised for a video game? 23:28 PilzAdam VanessaE, its a not english topic in the english part of the forum 23:28 VanessaE oh right 23:28 VanessaE moved. 23:29 VanessaE didn't catch which section it was in :) 23:29 PilzAdam you should post something too 23:29 PilzAdam its his first post 23:29 VanessaE go ahead, I don't understand that language :-) 23:29 PilzAdam Uberi, I suggest a shitstorm on thexyz to bring it back from his backups 23:29 ch98 why does irrlicht build without error when minetest has more than thausand error if you do it from start? 23:29 VanessaE eh, I'll add something. 23:30 Uberi I wish I had kept a copy 23:30 kaeza Uberi, lol 23:30 kahrl has anybody seen the bug where water is opaque until you punch something? 23:30 PilzAdam I saved one copy of the mod in the default settings of my text editor 23:31 PilzAdam it always opens it starting it 23:31 kahrl VanessaE: I can't reproduce the mesh update thread bug right now 23:31 Uberi >>> mkdir air_sword & touch init.lua 23:31 Exio content_ignore_sword is the best sword 23:31 PilzAdam * air_sword/init.lua 23:31 kaeza PilzAdam, cn's mods were GPL'ed, and you made a mod based on his code 23:31 Uberi whoops 23:31 VanessaE kahrl: try using a heavy texture pack e.g. Sphax or Haven or HDX or so 23:31 VanessaE it might be a memory-usage-dependent issue 23:31 kaeza that makes your mods GPL :O 23:33 * kaeza now refuses to even base his mods on PA's 23:33 Uberi only that particular mod 23:33 Uberi it's not like all the code output that ever existed becomes GPL 23:36 ch98 what does error "error: no match for 'operator==' in 'i == std::list<_Tp, _Alloc>::rend() [with _Tp = RollbackAction, _Alloc = std::allocator]()'" mean in code "!(i == m_action_latest_buffer.rend()); i++)" 23:37 Kacey bbiab 23:58 MinetestBot GIT: kahrl commited to minetest/minetest: Replace c55.me links 6f9d384311 2013-06-02T16:57:42-07:00 http://git.io/mLW2pg