Time Nick Message 00:00 kaeza is this guy just plugging ads in every topic? http://forum.minetest.net/viewtopic.php?pid=87115#p87115 00:01 [0gb_us] How do you even emulate something such as a text editor? When you try, you get a REAL text editor ... 00:12 arsdragonfly 0gb.us :I just came up with the idea of real books in minetest 00:13 ShadowNinja Real books? 00:13 arsdragonfly ones that aren't decorative 00:14 arsdragonfly ones that can be read and written on 00:14 [0gb_us] Several people have thought of that. 00:15 Exio code a proper item for the formsepcs in C++ 00:15 Exio specs* or w/e they are called 00:15 jojoa1997 kaeza has made a mod doing that and it is also in minitest 00:19 kaeza arsdragonfly, https://github.com/kaeza/minetest-kaeza_misc 00:19 kaeza (see bookex mod) 00:20 kaeza feel free to improve it (and maybe make a pull request :3) 00:20 jojoa1997 kaeza 00:20 kaeza jojoa1997, 00:20 jojoa1997 i am getting multiple formspecs for creative to work 00:21 kaeza good 00:22 Exio what changes in creative are you trying to achieve? 00:25 sokomine hi 00:27 jojoa1997 Exio i have gotten the ability to switch between creative and survival 00:27 Exio ah 00:27 jojoa1997 and the rest you have to check out in minitest(still developing) 00:27 jojoa1997 btw it looks ugly but i am not going to make pics until i get the inven set 00:28 Exio the proper way would be in C++ :P 00:28 Dogzilla131 Hi 00:28 arsdragonfly kaeza : I should check out the lua-api.txt instead of the wiki :( 00:29 jojoa1997 how high is minecraft inven 00:29 Exio inv? high? what? 00:30 kaeza jojoa1997 is high 00:30 kaeza :D 00:31 kaeza jojoa1997, http://lmgtfy.com/?q=how+big+is+minecraft+inventory 00:31 jojoa1997 9*4 00:31 jojoa1997 minetest is 8*4 00:33 jojoa1997 also i got armor to have feet instead of shield 00:47 jojoa1997 ia it possible to change how wide the hot bar is 00:47 jojoa1997 ? 00:47 kaeza nope 00:48 jojoa1997 there sjould be a hotbar formspec 00:48 kaeza but you can ditch the default bar and use one with the Lua HUD 00:49 kaeza player:set_hud_flags({hotbar=false}) 00:49 jojoa1997 what else do i need? 00:49 jojoa1997 i want to set the bar to 9 wide 00:49 kaeza see lua_api.txt 00:50 kaeza search for hud_add() 00:50 kaeza err... just "hud_add" 00:51 jojoa1997 k 00:56 * jojoa1997 hi all 00:57 jojoa1997 night all 00:57 * jojoa1997 night all 00:57 jojoa1997 there :) 01:08 MinetestBot GIT: kwolekr commited to minetest/minetest: Fix itemdef drop on NULL texture c824abd7b2 2013-04-28T18:07:09-07:00 http://git.io/ksMYSA 01:10 ShadowNinja sfan5: That message should be shorter and to the point, like ShadowBot :-). Specificaly remove the shortening and commit id and just use a url containing the commit id, and remove the "GIT: "(obvious) and timestamp(we know the general time from when the bot posts it and I don't think we need seconds). 01:18 arsdragonfly sfan5|OFF: Thanks a lot. Now I can announce my server :D 01:21 ShadowNinja Hmmm, I tabed to sfan5 so I thought that was his current nick, anyway sfan5|OFF ^ 02:01 arsdragonfly !up arsenalmp.no-ip.org 30000 02:01 MinetestBot arsenalmp.no-ip.org:30000 is up (0.697ms) 02:02 arsdragonfly epic lag =.=! 02:20 sokomine *sigh* 512x256x512 seems to be too much for import :-( this really can't be it..... 02:21 hmmmm that's it 02:21 hmmmm that's what you get when things don't scale 03:01 sokomine on the other hand...showing that map to another player in mc didn't work either because getting access proved almost impossible...so with mt, there's at least hope :-) 03:02 sokomine it would be more efficient to go directly through the mapfile format...maybe i'll eventually take the time. once it's imported, it runs well 03:03 sokomine didn't someone mention a way to store one entire map chunk directly? 03:05 jojoa1997 sokamine what map 03:05 sokomine ah, and since you're the expert considering mapgen...how much work would it be to store mapchunks received from a server in a local database? it seems to me that what is stored in the db and what the client receives is almost similar (entities would be of no intrest in this case - the purpose is saving buildings) 03:05 sokomine a minecraft classic map 03:06 sokomine the lua api is very useful for manipulating small amounts of nodes (with "small" encompassing quite a few blocks due to that world beeing cubic), but not so practical for importing entire maps or really large buildings 03:19 arsdragonfly How to change the flags of a server? 03:21 [0gb_us] Some flags are set on the command line, others in the conf file. 03:21 [0gb_us] It depends on which flag. 03:21 [0gb_us] Some flags can even be set both ways. 03:21 arsdragonfly What about Cre and Pwd? 03:22 kaeza http://forum.minetest.net/viewtopic.php?pid=87119#p87119 03:22 kaeza GNU zealots, GNU zealots everywhere 03:23 [0gb_us] Those are set in the conf. 03:24 [0gb_us] creative_mode = true|false 03:24 [0gb_us] I'll look up the password one. 03:25 [0gb_us] disallow_empty_password = true|false 03:26 arsdragonfly Thanks 03:26 arsdragonfly BTW creative_mode = 0 doesn't work :-( 03:26 arsdragonfly but creative_mode = false does :P 03:28 [0gb_us] I did say true|false, not 0|1. But that is odd, it should work either way. 03:30 VanessaE http://forum.minetest.net/viewtopic.php?pid=87142#p87142 03:30 VanessaE bas080: thanks for the code! ^^^^ 03:31 sokomine what does the code do? 03:31 VanessaE read the post :) 03:31 [0gb_us] What do you use instead of raillike now? 03:31 sokomine can't right now. trying again to import a map 03:31 VanessaE nodeboxes. LOTS of them. 03:31 sokomine that sounds good! 03:31 [0gb_us] Oh. Wow. 03:31 sokomine nodeboxes are fine 03:32 VanessaE but they seem to have no impact on performance, so meh 03:32 VanessaE whenever we get node meshes, maybe someone can convert the shingles to use that instead. 03:34 [0gb_us] Not that I have any preference whatsoever, but what was the motivation to switch from raillike to nodeboxes? 03:35 VanessaE [0gb_us]: corners. 03:35 VanessaE raillike can't do 45 degree corners like what is needed on a roof 03:36 [0gb_us] AH! Good point. 03:36 [0gb_us] Do you still have flat horizontal ones? 03:36 VanessaE yeah, they still exist 03:37 VanessaE but they're not in the creative inventory anymore. 03:37 VanessaE I'll do something about that shortly. 03:37 [0gb_us] Okay, cool. So probably no option loss with the switch. 03:45 VanessaE nope, everything will still be available when I'm done. 03:48 kaeza VanessaE, http://forum.minetest.net/viewtopic.php?pid=87134#p87134 03:48 kaeza http://forum.minetest.net/viewtopic.php?pid=87136#p87136 03:48 kaeza (3 posts by first one) 03:49 ShadowNinja And gone 03:49 VanessaE done. 03:49 ShadowNinja Fast at the delete key ^ 03:50 VanessaE and the ban function :_) 03:50 VanessaE :) 04:02 VanessaE bbl, gonna publish the new recipes and push the tweaks to allow flat shingles to be obtained. 04:25 jordan4ibanez Fak u dolan. 04:26 Lykos_pc dolan pls 04:32 jordan4ibanez Supertux 2 is an exsquisit super mario like game. 04:32 jordan4ibanez The joystick support got me hooked. 04:38 hmmmm dafty pls 04:43 [0gb_us] I didn't realize it had joystick support, but I do like that game. 04:44 [0gb_us] It has FPS issues when I try to play add-on levels, but the default levels work great. 04:48 ShadowNinja RealBadAngel: This can be closed https://github.com/minetest/minetest_game/pull/156 04:59 arsdragonfly sfan5: Thanks a lot. Now the announcing works :D 04:59 arsdragonfly !up arsenalmp.no-ip.org 30000 04:59 MinetestBot arsenalmp.no-ip.org:30000 is up (0.512ms) 05:06 jordan4ibanez http://youtu.be/c9Wj56vMc_k Supah tux! 05:16 jordan4ibanez http://www.linuxtoday.com/developer/a-taste-of-rust.html?utm_source=twitterfeed&utm_medium=twitter&utm_campaign=Feed%3A+linuxtoday%2Flinux+%28Linux+Today%29 No 05:16 jordan4ibanez No 05:16 jordan4ibanez NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO. 05:16 VanessaE er, ok 05:17 VanessaE Another update to homedecor just went up, fwiw. 05:23 jordan4ibanez Define; fwiw. 05:23 VanessaE For Whatever It's Worth 05:24 jordan4ibanez Frank Würtz Indigestable Wieners. 05:25 VanessaE heh 05:28 sfan5 !badword reload 05:28 MinetestBot done. 05:30 jordan4ibanez sqrt(-1) love you MinetestBot! 05:32 ssieb just discovered that when all the output slots in a furnace are full, the furnace keeps on burning without doing anything 05:32 jordan4ibanez It should explode. 05:32 VanessaE actually it used to crash the server. 05:40 ssieb :-) 05:40 * ssieb thinks it should just finish burning the current fuel and then stop 05:41 ssieb what's the use of white dye? 05:41 VanessaE dunno 05:41 ssieb just there for completeness? 05:43 jordan4ibanez For turning colored wools back to white if needed. 05:43 ssieb I tried that and it didn't work 05:44 VanessaE wtf? wield_image doesn't work if inventory_image isn't also specified? 05:48 VanessaE [0gb_us]: feel free to git pull home decor. My updates are complete for now. 05:52 [0gb_us] I don't use git for downloading, but I'll run the .sh update script. thanks! 05:52 VanessaE well, wait 05:53 VanessaE got another tweak going in in a few mins 05:53 [0gb_us] Okay, no rush. 05:53 * [0gb_us] is looking at operating systems 05:54 [0gb_us] So I should probably wait anyway, in case I decide to install one. 06:04 VanessaE almost done. 06:05 VanessaE ok, go. 06:08 [0gb_us] Cool. Thanks! 06:08 VanessaE http://minetest-home-decor.wikia.com/wiki/Minetest_Home_Decor_Wiki#Roofing_Materials 06:09 VanessaE the relevant section of the crafting guide. 06:10 [0gb_us] Oh, nice! It looks like the sides are filled in now. 06:10 VanessaE yes 06:11 [0gb_us] No more hollow spots under the roof. 06:11 VanessaE yup, as long as you use the new nodes anyway 06:16 [0gb_us] Alright, I'm going to bed. I'm sure my computer can handle the downloading without me. Good night! 06:16 VanessaE night :) 06:24 VanessaE *sigh* 06:24 VanessaE stopped cold by the "too many vertices"/"Meshbuffer ran out of indices" bug. 06:29 VanessaE [0gb_us]: moved those changes to the "slopes" branch. 06:29 VanessaE reverted the main branch back to what I had before today's work. 06:40 ShadowNinja !server i:0 06:40 MinetestBot ShadowNinja: Minetest❤Ru | minetest.ru | Clients: 1/100 | Version: 0.4.5 | ping: 0.097 06:40 ShadowBot ShadowNinja: Minetest❤Ru | minetest.ru | Clients: 1/6 | Version: 0.4.5 custom | ping: 0.097 06:41 ShadowNinja Minetest.ru has no gameid 06:46 ShadowNinja sfan5|OFF: found a bug 06:46 ShadowNinja !server i:100 06:46 MinetestBot IndexError: list index out of range (file "/home/user/mtbot/modules/server.py", line 155, in server) 06:46 ShadowBot ShadowNinja: An error has occurred and has been logged. Check the logs for more informations. 06:49 ShadowNinja !server i:100 06:49 MinetestBot IndexError: list index out of range (file "/home/user/mtbot/modules/server.py", line 155, in server) 06:49 ShadowBot ShadowNinja: No results. 06:58 VanessaE bbl 07:11 VanessaE there. 07:11 VanessaE backported the frosted skylight, better inventory textures, and better selection boxes to master branch. 07:20 jordan4ibanez Something I forgot to say a week ago. 07:20 jordan4ibanez http://youtu.be/nEnRUiqIIjY?t=13m1s 07:20 jordan4ibanez What do you see in the description of pitfall? 07:21 VanessaE looks like something off the C128 07:21 VanessaE (obviously not) 07:21 jordan4ibanez No, read it. :3 07:21 VanessaE some other time. busy. 07:22 jordan4ibanez Enought time to acknowledge the youtube video, write a smitty comment, and such. Not enough time to read 2 sentences. Logic. 07:22 jordan4ibanez Goodnight peoples. 09:26 VanessaE http://pastebin.com/3Msi4b8k <--- why does the gain control not actually do anything? 09:28 Calinou for sounds? it does, but a bit 09:28 Calinou gain=0.1 vs gain=0.5 = lots of difference 09:28 Calinou also, gains > 1 are useless, no? 09:28 Calinou and you forgot a , after "gain" 09:29 VanessaE the code works just fine, it just doesn't turn the damn volume up 09:30 Calinou try setting gain to 0.5 then to 0.1 09:30 Calinou also, you could just amplify the sound in audacity :) 09:30 VanessaE and yeah, it's >1 that I wanted to do. My sounds are normalized to -3.0dB, and even that is too quiet compared to the normal dig sound. 09:31 VanessaE I also noticed that the sound doesn't get any louder as I get closer to the node. 09:34 VanessaE the API doesn't mention that gain > 1 shouldn't work. 09:34 VanessaE figures. 09:34 VanessaE oh well, it's my first foray into playing sounds in MT - at least it worked on the first try :-) 09:38 Calinou make sure your sound is mono and not stereo 09:38 VanessaE it is mono. 09:53 VanessaE now I need to check for a node having buildable_to set... 10:52 arsdragonfly http://imgur.com/Znto6vN 10:52 arsdragonfly my first formspec :P 10:52 arsdragonfly I'll further improve the map mod 10:58 jojoa1997|Tablet Hi Calinou 10:58 jojoa1997|Tablet Nvm 11:03 PilzAdam Hello everyone! 11:04 jojoa1997|Tablet Hi 11:10 VanessaE http://forum.minetest.net/viewtopic.php?pid=87142#p87142 11:10 VanessaE \o/ 11:10 VanessaE show those doors who's boss. :) 11:11 VanessaE hey PilzAdam 11:11 VanessaE arsdragonfly: in-game map? 11:14 PilzAdam lol, this guy has registerd just post in this topic: http://forum.minetest.net/viewtopic.php?pid=87152#p87152 11:14 PilzAdam +to 11:14 VanessaE jeez talk about pedantic. 11:14 VanessaE clearly the first post refers to the proverbial "G*d of Abraham" (as we call it) 11:30 VanessaE morning sfan5. 11:30 sfan5 mornin' (actually 13:30) 11:36 MinetestBot GIT: sfan5 commited to Uberi/MineTest-WorldEdit: Update Copyright Year 9e1c2614d3 2013-04-29T04:34:55-07:00 http://git.io/soHahA 11:38 PilzAdam dungone master model added to Simple Mobs 11:38 PilzAdam *dungeon 11:39 VanessaE ok, time to get some sleep. bb 11:39 VanessaE bbl 11:49 celeron55 http://www.neogaf.com/forum/showthread.php?t=550032 11:50 celeron55 epic 11:51 sfan5 hah 11:51 sfan5 *haha 11:53 PilzAdam and tree monster added to Simple Mobs 12:01 iqualfragile its funny how that is exactly what any real game developer would say 12:19 MinetestBot GIT: PilzAdam commited to minetest/common: Add damage to the creative hand 844276533c 2013-04-29T05:16:49-07:00 http://git.io/miNz8Q 12:42 sfan5 hi MinetestBot 12:42 sfan5 hi MinetestBot 12:42 sfan5 hi MinetestBot 12:42 sfan5 ... 12:42 MinetestBot Hey sfan5! 12:42 MinetestBot Hello sfan5! 12:42 MinetestBot Hey sfan5 12:44 bcnjr5 I'm waiting for @MinetestBot to go "I'm sorry, sfan5, I'm afraid I can't do that..." 12:44 sfan5 !badword reload 12:44 MinetestBot done. 12:53 sfan5 MinetestBot: reload server 12:53 MinetestBot sfan5: (version: 2013-04-29 12:54:19) 12:53 sfan5 !server port:>30000 12:53 MinetestBot sfan5: markveidemanis Survival Server | 79.235.7.1:30001 | Clients: 0/10 | Version: 0.4.6 game | ping: 0.119 12:53 sfan5 \o/ 13:19 PilzAdam at wich distance fromt he center do the rendering glitches appear? 13:19 PilzAdam -t 13:23 arsdragonfly What method returns the name of the current map? 13:24 PilzAdam minetest.get_worldpath() returns the path, you can get the worldname from there 13:26 arsdragonfly :-/ then i must deal with the string 13:52 ShadowNinja !server i:100 13:52 MinetestBot IndexError: list index out of range (file "/home/user/mtbot/modules/server.py", line 188, in server) 13:52 ShadowBot ShadowNinja: No results. 13:53 ShadowNinja sfan5: ^ 13:54 ShadowNinja Hey, ShadowBot isn't oped, why? 13:57 ShadowNinja Grrr, scrollback it is... 13:59 ShadowNinja I missed it, to ShadowBot's logs then 14:05 ShadowNinja Hmmm, it just parted it seems, VanessaE: mind giving it back op? 14:07 ShadowNinja (+o or +O would be usefull here, I can have it request ops even if it has just +o) 14:09 ShadowNinja Oh, right, freenodewas inaccessible for a few minutes, at least for me. 14:10 sfan5 !op ShadowBot 14:10 ShadowNinja s/freenodewas/freenode was/ 14:10 ShadowBot What ShadowNinja meant to say was: Oh, right, freenode was inaccessible for a few minutes, at least for me. 14:10 sfan5 ShadowNinja: done 14:10 ShadowNinja Thanks 14:10 ShadowNinja ShadowBot: help op 14:10 ShadowBot ShadowNinja: (op [] [ ...]) -- If you have the #channel,op capability, this will give all the s you provide ops. If you don't provide any s, this will op you. is only necessary if the message isn't sent in the channel itself. 14:10 thexyz it's very very very bad idea to give bots op rights 14:10 thexyz me thinks 14:11 ShadowNinja Multiple nicks and any channel, it can also be sent from a PM ^ 14:11 sfan5 thexyz: /me waits for thexyz giving a reason 14:11 PilzAdam Im against bots as ops too 14:12 ShadowNinja When testing you should be carefull, unless you want to accidentaly ban *!*@* or something like that ;-) 14:13 ShadowNinja But ShadowBot should ban you-know-who with his first post, without banning anyone else 14:13 thexyz hm.. let me check it 14:14 ShadowNinja Actually Myjin once posted the nicklist so he would be banned untin someone unbanned him. 14:14 thexyz sfan5: can you log out for a moment? 14:15 jojoa1997|Tablet Is it possible to register alias midgame 14:15 sfan5 sfan5: ..why? 14:15 sfan5 fail 14:15 jojoa1997|Tablet Like 14:15 sfan5 thexyz: why? 14:15 thexyz sfan5: just want to test something 14:15 jojoa1997|Tablet If blah==true then alias() 14:15 jojoa1997|Tablet Else if ... 14:15 jojoa1997|Tablet Is that possible 14:17 sfan5 !kick thexyz 14:17 sfan5 well 14:17 thexyz that's why 14:17 thexyz bots should never be given op rights 14:19 thexyz now how do i tell him to come back? 14:19 sfan5| can i relogin yet? 14:19 ShadowNinja sfan5: why did you kick thexyz? 14:20 sfan5| thexyz: i know the bot authentication fails at that thing 14:20 sfan5| ShadowNinja: it wasn't me.. 14:20 ShadowNinja Oh! mine matches by hostmask 14:20 ShadowNinja Or a password if you don't match any hastmasks 14:21 sfan5 *hostmask 14:21 sfan5 !deop MinetestBot 14:21 sfan5 umm 14:21 ShadowNinja And since I have a cloak identifying with nickserv identifies me with the bot 14:22 ShadowNinja You could add that to phenny if you want... 14:22 * sfan5 is goin to do that 14:23 ShadowNinja Or you could just use Limnoria... 14:23 sfan5 no 14:23 ShadowNinja *sigh* oh well 14:25 ShadowNinja Well then loading and unloading modules is one thing that I wanted with phenny 14:30 sfan5 MinetestBot: quit ... i mean gtfo 14:30 * ShadowBot wakes up 14:59 ShadowNinja sfan5: Why the bans? 15:00 sfan5 ShadowNinja: testing 15:12 Jordach [0gb_us], what was the name of your channel, pm me it 15:40 PilzAdam Jordach2, FYI, you have connection problems 15:42 bas0801 Changed jungletree look https://dl.dropboxusercontent.com/u/419967/Screenshots/Screenshot%20-%2004292013%20-%2005%3A40%3A36%20PM.png 15:47 celeron55 why do people always make trees so goddamn dark 15:47 celeron55 the original jungle tree is delightfully non-dark, but still people just make dark versions of it 15:48 sfan5 trees are supposed to be happy creatures 15:48 [0gb_us] Yeah, I don't know what's up with that. I wondered myself. 15:48 [0gb_us] Minus the "creatures". 15:49 * [0gb_us] pictures trees with faces 15:55 bas0801 Cause jungles have dark leaves. Plus it looks nice to have same saturation and brightness differences in the world 15:55 bas0801 https://dl.dropboxusercontent.com/u/419967/Screenshots/Screenshot%20-%2004292013%20-%2005%3A40%3A36%20PM.png 15:55 bas0801 with vines 15:55 Calinou I don't see black leaves, update to latest git 15:56 Calinou also, use shaders 15:56 Calinou from the screenshot it looks like you're using them already 15:56 bas0801 Yes i do 16:00 sfan5 thexyz: hostmaks authentication added to minetestbot (in cause you want to see the code: http://git.io/7Dws3w ) 16:01 sfan5 *hotmask 16:01 sfan5 **hostmask 16:04 FreeFull bas0801: That screenshot looks really nice 16:04 FreeFull Could be confused for minecraft =P 16:05 * sfan5 agrees with FreeFull 16:05 bas0801 ty FreeFull, it was inspired by it. If you want it you can find it here http://forum.minetest.net/viewtopic.php?pid=85901#p85901 16:06 FreeFull I'm thinking plants would benefit from fancier wood 16:11 markveidemanis hi 16:11 markveidemanis I have a request 16:12 markveidemanis ...Let me get the file 16:14 rubenwardy hi all 16:14 markveidemanis http://ompldr.org/vaTlmcg/MT.zip Someone hel 16:14 markveidemanis Help 16:15 markveidemanis I want the 'model' animations in the 'wieldview' files 16:15 markveidemanis But i dont know if there is an easier way to do it 16:17 * ShadowBot sleeps 16:18 PilzAdam markveidemanis, you question is complete bullshit 16:18 markveidemanis I want my custom animations in the wieldview 16:18 markveidemanis The Minecraft like ones 16:18 markveidemanis Where the player does not swing forward and back but just the arms move 16:19 markveidemanis The wieldview one overrides that 16:23 sfan5 !deop sfan5 16:23 sfan5 !deop sfan5 16:23 sfan5 ... 16:24 rubenwardy ??? 16:26 * ShadowBot wakes up 16:26 * ShadowBot sleeps 16:26 sfan5 test 16:27 * ShadowBot wakes up 16:27 markveidemanis TESTPINGPONGPINGTESTPONG 16:29 khonkhortisan Hello world, I fixed my bootloader 16:29 * ShadowBot sleeps 16:29 [0gb_us] What was wrong with the bootloader? 16:30 MinetestBot test 16:30 khonkhortisan it was booting from (hd0,1) but the partition had moved to (hd1,1) 16:30 khonkhortisan it can't count 16:47 rubenwardy meh. So boring in here todat 16:47 rubenwardy today 16:48 * ShadowBot wakes up 16:48 * ShadowBot sleeps 16:49 sfan5 !deop sfan5 16:50 BlockMen hi 16:50 sfan5 hi 16:51 BlockMen does someone know why "minetest.get_modpath("flowers")" returns nil but minetest.get_modpath("doors") return the path? 16:51 BlockMen *im using PilzAdams last build that includes flowser 16:51 BlockMen *flowers 16:52 rubenwardy PilzAdam: is there a minetest.features boolean for hud 16:52 rubenwardy ? 16:52 rubenwardy was minetest.features even added? 16:52 PilzAdam BlockMen, what game do you use? 16:52 PilzAdam rubenwardy, nope 16:52 rubenwardy oh 16:53 rubenwardy have to use if minetest.add_hud then or what ever 16:53 BlockMen PilzAdam, (d7395cd-flowers) 16:53 BlockMen *sry, minetest 16:53 BlockMen so it should use common, right? 16:53 celeron55 nice game in the ludum dare competition: http://rezoner.net/labs/cubecubecube/ http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=21594 16:53 PilzAdam flowers is not included in minetest_game 16:53 BlockMen what? why? 16:55 celeron55 because the current policy of minetest_game is to keep it minimal; we are considering alternatives but some other people would complain about them 16:55 BlockMen celeron55, ok. is it used by any of the default games? 16:56 PilzAdam yes, survival and build 16:56 BlockMen ok, thx 16:59 celeron55 the problem with minetest_game is that if all mods are added to it, there's no going back 16:59 celeron55 it's a one-way thing 17:00 rubenwardy that is a nice game, celeron55 17:01 markveidemanis Who wants tp play survival with me? 17:01 markveidemanis Highlight mods: firearms, item_drops, 3d_armor 17:08 Calinou khonkhortisan: hello RAID user :3 17:12 khonkhortisan nope 17:12 khonkhortisan I still don't know what caused it 17:21 khonkhortisan I'll try firearms, I'm not getting very far in keen7 17:23 khonkhortisan My favorite servers list is empty! 17:24 khonkhortisan Maybe they changed the format 17:31 markveidemanis Its in the serverlist 17:31 BlockMen PilzAdam, supports your farming mod now: http://forum.minetest.net/viewtopic.php?pid=81294 17:32 PilzAdam nice 17:32 sfan5 remote_media is the best feature! 17:32 Calinou dropbox approves! 17:34 markveidemanis What does remote media do 17:35 PilzAdam markveidemanis, fetches the media from a web server instead of the minetest server 17:35 markveidemanis ah, ok 17:35 PilzAdam wich is billions of times faster 17:36 sokomine i'm a bit startled by "attempt to call field 'node_sound_defaults' (a nil value)" showing up with mods that worked well yesterday 17:36 khonkhortisan Is it the same speed if the web server is on the same computer? 17:36 [0gb_us] Yeah, I want to know that too. 17:36 PilzAdam sokomine, do they have default in depends.txt? 17:37 * [0gb_us] could install Apache again 17:37 PilzAdam khonkhortisan, no 17:37 markveidemanis no, it crashed. sfan5 is fixing the code 17:37 PilzAdam web server is always faster 17:37 khonkhortisan it crashed twice 17:37 sfan5 markveidemanis: your server is up 17:38 sokomine pilzadam: yes, checked that already. default is in 17:38 khonkhortisan I'm sure _someone_ has a patch to keep the password in the client around 17:40 sokomine that "getting media from a webserver" sounds very good. how is it achieved? when will it become standard? 17:40 sfan5 markveidemanis: need to restart server "failed to emerge player" 17:40 PilzAdam has anyone a glowstone texture licensed under WTFPL or CC BY-SA? (16x16; default style) 17:40 khonkhortisan crashed again 17:40 khonkhortisan or shutdown? 17:41 sfan5 khonkhortisan: restart 17:41 [0gb_us] PilzAdam: Adding it to common? 17:41 PilzAdam no 17:41 PilzAdam for a mod Im doing currently 17:42 [0gb_us] Hmm. I saw a glowstone plugin on the forums, I think by Blockmen. I don't know the licence, but you could check. 17:42 sokomine hope you find one 17:43 BlockMen PilzAdam, mine is WTPFL 17:43 PilzAdam link? 17:43 BlockMen http://forum.minetest.net/viewtopic.php?id=4939 17:43 khonkhortisan I whacked the ground with a shield 17:44 PilzAdam lol, "(Example-Usage)" 17:44 BlockMen my first mod and topic :P 17:45 PilzAdam wow, that looks really nice if you scale it down to 16x16 17:45 PilzAdam I think thats the only texture on the world that looks good when scaling it down 17:46 BlockMen it looks also nice when not downscaling... 17:46 PilzAdam no >:-) 17:46 sfan5 markveidemanis: need to restart again 17:46 BlockMen yes! :P 17:47 BlockMen if you dont like mine you can use jordachs one (i guess). its in the topic too 17:47 sfan5 john_minetest: there were some technical problems 17:48 [0gb_us] Let's compromise. Scale down only the left half of the image. Leave the right half as it. 17:48 PilzAdam so, nether mod almost finished 17:48 sfan5 damnit! the github codeload server is unstable again, i can't make a windows minetest buidl 17:48 sfan5 *build 17:48 PilzAdam sfan5, you download from github everytime you build? 17:48 sfan5 PilzAdam: sure 17:49 * PilzAdam fetches from his local repo 17:49 [0gb_us] PilzAdam: As do I. 17:49 [0gb_us] I download ever time too. 17:49 * [0gb_us] has no local repo 17:53 sfan5 what the fuck! i join the game and then my client fucking crashed! fuck! 17:53 sfan5 !kick MinetestBot 17:53 * ShadowBot wakes up 17:53 sfan5 :( 17:53 sfan5 >:( 17:54 [0gb_us] MinetestBot, why are you kicking yourself? 17:54 * ShadowBot sleeps 17:54 sfan5 fuck 17:54 sfan5 !deop sfan6 17:54 sfan5 !deop sfan5 17:54 sfan5 fuck 17:54 BlockMen PilzAdam, would that and folling need to be changed to make mods global? https://github.com/minetest/minetest/blob/master/src/subgame.cpp#L87 17:54 sfan5 .. 17:54 BlockMen *following 18:02 PilzAdam BlockMen, seems so 18:02 PilzAdam just remoce the "+ DIR_DELIM + id" 18:02 PilzAdam *remove 18:04 BlockMen PilzAdam, ok 18:05 PilzAdam BlockMen, or add " mods_paths.insert(share + DIR_DELIM + "mods" + DIR_DELIM + "all");" for share and user 18:06 markveidemanis I might but the mod is a bit inconsiderate 18:06 markveidemanis armor... 18:06 markveidemanis and accuracy 18:06 markveidemanis join my local server and get a pistol... 18:07 markveidemanis il give you it 18:08 BlockMen PilzAdam, is share for multiplayer and user for singleplayer? 18:08 PilzAdam https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L30 18:09 BlockMen ah, ok 18:13 BlockMen PilzAdam, but why using mods/all? wouldnt it make more sense to say: all mods in ~/mods/ are global. and then you can disable the mods using gui? 18:13 PilzAdam yea, that would be better I guess 18:14 VanessaE hi all. 18:16 khonkhortisan Why doesn't numpad work in minetest? 18:17 BlockMen PilzAdam, ok? http://pastie.org/private/mljoffjk0xt7rmwkzrzivg 18:17 khonkhortisan The only numbers I can type into the server address are 0 9 and 3 18:21 VanessaE khonkhortisan: confirmed. that happens to me, too - num lock on OR off. 18:21 [0gb_us] Hmm. That is odd. 18:22 sfan5 khonkhortisan: confirmed 18:22 * [0gb_us] lacks a number pad, so can't experience the error for himself 18:23 khonkhortisan Also, when I use the programmer dvorak keyboard layout and press }3 (previously 4$) it acts as if I pressed enter (which is neither the former nor latter key nor keycode for that button) 18:24 [0gb_us] Minetest doesn't like Dvorak? THat's odd too .... 18:24 khonkhortisan So when I type a server address, I can use the regular numbers (except 3), then I have to use the numpad (only 0,3,9) as well. 18:25 khonkhortisan it's not using either qwerty or dvorak keycodes, it's picking something arbitrarily in that case. 18:27 BlockMen sfan5, could you make me a win-build of: https://github.com/BlockMen/minetest ? 18:27 sfan5 maybe 18:27 BlockMen depends on what? 18:28 BlockMen oh..the plz ;) ? 18:30 sfan5 BlockMen: i'll make one 18:30 BlockMen yay :) thx! 18:31 sfan5 BlockMen: building.. 18:34 PilzAdam https://github.com/PilzAdam/nether 18:34 sfan5 BlockMen: 50% 18:34 BlockMen 50% already? nice 18:35 PilzAdam sfan5, why does it take so long? 18:35 sfan5 PilzAdam: i only use -j2, i could also use -j8 18:36 [0gb_us] It takes me a long time to build from source, even without -j. 18:36 PilzAdam I use -j10 18:36 PilzAdam [0gb_us], specifies how many threads should be used for compiling 18:37 PilzAdam so, the higher the number the faster you can compile 18:37 BlockMen PilzAdam, will test nether in a few min. 18:37 PilzAdam it usually is something like #cores*2 18:37 VanessaE PilzAdam: #cores + 1 now. 18:37 PilzAdam BlockMen, I expect at least 10 bug reports from the first user :-) 18:37 sfan5 BlockMen: 84% 18:38 BlockMen PilzAdam, ok. then i will wait a it longer :P 18:38 proller #cores + rand(1) 18:38 BlockMen *bit 18:38 sfan5 rand(1)? 18:38 PilzAdam for my linux builds I use -j16, but when building the win version with that it just eats my whole RAM 18:39 VanessaE PilzAdam: at the request of someone here (I forget who), I timed it. It's faster with #cores + 1 than #cores*2, at least for me (6 cores, thus -j7), that person, and one or two others. 18:39 VanessaE you might want to tune that number a bit. 18:39 PilzAdam one can make a portal by placing obsidian in the MC way of portals (i.e. 14 obsidian nodes arround a 2x3 "door") and rightlick it with an mese fragment 18:40 BlockMen PilzAdam, since when you use CC-BY? 18:40 PilzAdam BlockMen, since I just changed the color of the default cobble texture (wich is CC BY-SA) 18:41 sfan5 PilzAdam: did you make it darker too? 18:41 [0gb_us] WHat do you normally use, PilzAdam, if you don't mind me asking? 18:41 PilzAdam of course 18:41 PilzAdam [0gb_us], hm? 18:41 [0gb_us] What license? 18:41 BlockMen PilzAdam, add support for lighter (http://forum.minetest.net/viewtopic.php?id=5031) for portal 18:41 PilzAdam WTFPL 18:42 sfan5 BlockMen: 101% http://sfan.sf.funpic.de/minetest-builds/c55/minetest-0.4.6-c824abd-blockmen-win32.7z 18:42 BlockMen sfan5, thanks alot!! 18:42 PilzAdam BlockMen, no, you have to copy the on_place() function in nether/init.lua:318 to your item 18:42 PilzAdam or add the code if there is one already, or whatever 18:42 VanessaE into which game is this new nether code being added? 18:43 PilzAdam why cant I release a mod anymore without people asking me to add it into the default game? 18:43 * [0gb_us] giggles 18:44 [0gb_us] Lately you've been working on the game, so we thought that's what you were still doing. 18:45 VanessaE PilzAdam: who's asking you to add it? I asked where you planned to, with the assumption that you'd had such a plan. 18:45 PilzAdam assertion(plan) failed: no such element 18:45 VanessaE if you hadn't planned you, you could have just chosen the polite answer and said "it'll be a separate mod". 18:46 [0gb_us] And I asked IF it was being added to common, not asking you TO add it. 18:46 VanessaE s/you, you/to, you/ 18:46 [0gb_us] Though I think hmmmm is adding a nether to the engine, or something. 18:47 [0gb_us] I thought you needed the image for his nether. 18:47 VanessaE [0gb_us]: no doubt the v7 biomes could handle that natively anyway 18:47 PilzAdam yea, he said something about nether biome support or something 18:48 BlockMen PilzAdam, right. 18:48 PilzAdam so, any testing results yet? 18:49 PilzAdam you can apply this mod to any existing world that hasnt generated the areay under y=-5000 yet 18:52 VanessaE nether at only -5000? why? 18:52 VanessaE put it the hell down at -31000 where it belongs 18:52 sokomine in mt, people would queue up to go there...... 18:52 rubenwardy hi all 18:53 Jordach hey guys 18:53 Jordach <- vista ultimate user 18:53 * sokomine has a hard time keeping players from going to edges and bottom on redcrabs server 18:53 sokomine hi 18:54 kaeza hey all 18:54 STHGOM hey 18:55 BlockMen PilzAda, not a bug but it is kinda hard to move out of portal when it is complete surrounded by lava 18:55 BlockMen *PilzAdam^ 18:56 sokomine is the most recent version from github 0.4.6 or 0.4.7? 18:56 Jordach_ idk why my perfect connection is going strange 18:56 [0gb_us] Jordach, my condolences. 18:56 Jordach_ [0gb_us], most things dont work for me 18:57 PilzAdam BlockMen, move to a different spot then 18:57 [0gb_us] "Jordach: <- vista ultimate user", that's why. 18:57 kaeza ^ troll 18:57 BlockMen PilzAdam, ik. just wanted let you know in case you would want to change 18:58 PilzAdam I want to make the nether as annyoing as possible :-) 18:58 BlockMen and would it be ok when i make a pull request for the global mod thing? 18:58 [0gb_us] You want to annoy people, PilzAdam? 18:59 STHGOM_ who wouldn't :P 18:59 * sokomine looks unhappy because a nether pops up with many annoying creatures that interrupt building 19:00 STHGOM_ i command STHGOM to go away!!!!!! 19:00 sokomine guess even those players who want to go to a nether region to hunt creatures mostly want to go there to have a challenge and come back as "heroes" :-) 19:00 STHGOM_ NOW!!!!! 19:00 bcnjr5 sokomine: The latest STABLE version is o.4.6. 19:00 VanessaE bcnjr5: 0.4.6-stable is outdated. 19:00 VanessaE (!) 19:00 bcnjr5 Already? 19:00 sokomine has the counter been moved forward for the development version? 19:00 VanessaE yup 19:01 PilzAdam sokomine, nope 19:01 STHGOM_ :D 19:01 VanessaE bcnjr5: development is moving very fast now 19:02 sokomine ah, ok. thanks 19:02 sokomine was wondering if i've got the latest version because it still ended in .6 19:02 sokomine with the rapid development it's hard to tell :-) 19:03 PilzAdam nether at only -5000? why? <- there is this thing called "rendering glitches" that appears far away from the origin 19:03 VanessaE PilzAdam: I am aware of those glitches. 19:03 VanessaE fix the glitches by fixing what causes them, not by avoiding the map's limits 19:03 VanessaE otherwise, why call the game "almost infinite"? 19:04 bcnjr5 Would it be a good idea to make a mod that randomly kills people in the dark? (The Grue mod) 19:05 jin_xi tried gnome shell recording and ffmpgeg crop and cut. behold: painting mod video demo: http://youtu.be/95nruaQaSz8 19:08 sokomine bcnj: seems a bit pointless 19:09 bcnjr5 A famous old game did that. 19:13 khonkhortisan adventure 19:19 jojoa1997 hello 19:20 jojoa1997 i have a question about aliases 19:23 STHGOM hi 19:23 VanessaE hey 19:23 jojoa1997 is this possible http://pastebin.com/hLevDFJH 19:23 jojoa1997 and i sjould be able to alias it mid game? 19:24 [0gb_us] (Aliases are for people that have something to hide.) 19:24 jojoa1997 look at the code 19:24 VanessaE you can apply aliases in response to an if/then, but only in your global code, not inside something like a callback 19:24 jojoa1997 i am trying to set diferent settings for the hand 19:24 [0gb_us] I don;t think you can alias mid-game, but I could be wrong. 19:24 jojoa1997 i want toi switch the creative_type midgame 19:25 VanessaE I don't think you can do that, but you can probably fake it 19:25 jojoa1997 fake it? 19:25 VanessaE you know, do whatever it is you wanted out of creative, but code it manually 19:26 jojoa1997 i want to make the creative hand different from survival vbut this is for inventory(creative and singleplayer switchable) 19:26 VanessaE dunno then 19:28 jojoa1997 if i could just spead up digging without redefining the hand i would be fine 19:32 thexyz meh, I remember Calinou bitching about UEFI 19:32 thexyz so, I got asus p9x79 and, suddenly, everything just works 19:33 STHGOM john_minetest: :D 19:33 Calinou by booting in BIOS mode? :troll: 19:33 Calinou that's what I do on my mpower :p 19:33 thexyz well, probably ^^ 19:33 thexyz it didn't require me to change anything though 19:33 Calinou the UEFI stuff works, but I just boot in BIOS mode, OS support is still too problematic, and it's useless when you don't have a 3TB or 4TB HDD 19:34 Calinou same for me 19:34 thexyz and since most mobos (I hope) should do the same, what's the odds? 19:34 Calinou BIOS is used if needed, that's how it works today 19:34 BlockMen PilzAdam, i spawned in nether and the portal disappear (i guess that is a bug?) 19:35 Calinou thexyz, what CPU do you have? 19:35 thexyz Calinou: i7-3930K 19:36 jojoa1997 BlockMen what mod? 19:36 Calinou didn't you say "money grows on trees" a few months ago? ö_ö 19:37 thexyz well, I figured out it does 19:37 kaeza I'm a bit confused... perhaps someone can help me 19:37 BlockMen jojoa1997, https://github.com/PilzAdam/nether 19:38 kaeza how do I get an arbitrary element from a std::list ? 19:38 thexyz kaeza: that operation is O(N) 19:38 thexyz you don't really want to do that with list 19:38 thexyz if you need fast random access, consider using vectors 19:38 kaeza ah thanks thexyz 19:42 Cinclaration hello? 19:42 Cinclaration can anyone tell me where to get minetest? 19:43 jojoa1997 how do i get to the nether 19:43 [0gb_us] Dig. 19:43 Calinou tell graphitemaster to do that 19:43 BlockMen 0gb_us, lol 19:43 * [0gb_us] hands jojoa1997 a pick 19:44 jojoa1997 BlockMen how? 19:44 * [0gb_us] told you how ... 19:44 BlockMen jojoa1997, read the init.lua and you know 19:45 [0gb_us] I don't think there are any portals. 19:46 thexyz Calinou: actually, that's what hmmm said 19:46 VanessaE hey grog 19:46 Calinou yeah, I probably mixed it up :P 19:46 jojoa1997 pilzadam i could use this in minitest 19:46 Calinou hi thefamilygrog66 19:46 thefamilygrog66 howdy! 19:48 thefamilygrog66 didn't the guy who wrote minecraft make a 2D game also entitled minitest? 19:48 thefamilygrog66 or minicraft? 19:49 thefamilygrog66 sorry, yes, it was minicraft - carry on 19:49 Calinou minicraft. it's 3D 19:49 Calinou was made for ludum dare 19:49 Calinou or 2.5D, forgot 19:50 thefamilygrog66 2D - it kinda reminded me of zelda or something 19:54 jojoa1997 PilzAdam maybe make fire that is placed on nether stay there forever until dug 20:11 BlockMen why is that marked as "won't add"? https://github.com/minetest/minetest/issues/398 20:16 bcnjr5 Is math always exact? https://i.chzbgr.com/maxW500/6431849472/h1E4CAAA6/ 20:16 bcnjr5 I can't tell if the image is wrong. 20:18 Calinou because the core devs will not add it, BlockMen 20:18 Calinou light and brightness are very problematic in games as they are never uniform 20:18 Calinou in minecraft, one must be stupid to use the default brightness, which is "moody" 20:19 Calinou any serious player sets it to "bright" as soon as they start playing 20:19 BlockMen Calinou, hmm. ic 20:19 Calinou some screens show stuff brightly (laptops usually, especially in darkness), some stuff darkly (desktop screens in light) 20:19 kaeza monitos have several profiles anyway 20:19 Calinou not everyone buys 600€ pre-calibrated screens :P 20:19 kaeza monitors* 20:19 Calinou kaeza, on my screen they all suck and are dark 20:19 Calinou when I can I set gamma in games to 125% 20:20 BlockMen btw brightness, can i set sky brightness or sky color? 20:20 Calinou no 20:20 BlockMen should be changed :P 20:21 iqualfragile Calinou: you can just calibrate it yourself 20:21 Calinou not enough settings to do that 20:21 BlockMen kaeza, why using mods/all? it makes more sense to say: all mods in ~/mods/ are global. and then you can disable the mods using gui. the "all" folder is kinda useless 20:21 Calinou and it's painful to do that, even if I could do it 20:22 Calinou there is no perfect screen, even 1000€ ones always suck in eg. gaming :P 20:24 sfan5 good night 20:24 bcnjr5 its 4:24? 20:25 BlockMen night 20:25 STHGOM bye 20:36 bcnjr5 I just started on a camoflage mod. Here is the inspiration (image): https://i.chzbgr.com/maxW500/6378508032/hD1C8AA8F/ 20:37 VanessaE heh 20:38 khonkhortisan There's a mod with ladders that blend into trees and climbable leaves 20:39 [0gb_us] Ha ha, nice box. 20:40 PilzAdam BlockMen, yes, thats a bug 20:41 PilzAdam the mapgen destroys the portal sometimes 20:41 PilzAdam sometimes it reappears, sometimes not 20:41 BlockMen PilzAdam, it reappeared after i died and walked through portal again. 20:42 PilzAdam https://github.com/PilzAdam/nether/blob/master/init.lua#L138 20:42 BlockMen second: i have noticed default:stone in the nether rack too 20:42 PilzAdam can you increase the 2 there and see if it happens again? 20:42 PilzAdam to get rid of the stone increase the 6 here: https://github.com/PilzAdam/nether/blob/master/init.lua#L357 20:42 PilzAdam can you test how much the performance impact is? 20:43 sfan5 khonkhortisan: i saw that mod 20:43 sfan5 MinetestBot: reload chop 20:43 MinetestBot SyntaxError: invalid syntax (file "/home/user/mtbot/modules/chop.py", line 71) 20:43 sfan5 ... 20:43 sfan5 wat? 20:43 BlockMen PilzAdam, let me test that 20:45 sokomine how much impact does preload_item_visuals have when actually playing? the speedup at startup time of the game is significant 20:46 kaeza sokomine, use unified_inventory, turn off preload_item_visuals, and you'll see 20:47 PilzAdam the default creative inventory is enough to see it 20:47 sokomine hm. unified_inventory has a craft guide that will show them? 20:47 jin_xi no, it just takes ages to switch pages because all the item visuals need to be created on the fly 20:48 sokomine and if i avoid creative inventory? fow now, this particular map is intended to be rich in nature-related nodes (flowers, moretrees, animals, etc.) 20:49 kaeza sokomine, the more different textures there is, the more time it takes 20:49 sokomine ok...so it might still be a solution for my singleplayer world. all those stairs and slabs will not occour in that world and neither will creative inventory. that world's not for building. if anything, a very few selected blocks will appear 20:50 kaeza with preload_item_visuals you select whether to wait at world load or in-game 20:50 VanessaE the whole item visuals thing needs to be revamped. There is no logical reason to render anything strictly for the inventory if the game already has to do it for the in-world usgae anyway 20:50 VanessaE usage* 20:50 sokomine i had a startup time of 120 seconds and thought that was a bit much. it may be due to my hardware. vanessa suggested to turn preload_items_visual off, and that led to a startup time of ~ 10 seconds 20:50 kaeza VanessaE, the thing is, the inventory image for a block is not the same as the texture for the block 20:51 VanessaE in other words, tell the video card display the real object in the inventory, not a manually-rasterized version 20:51 VanessaE kaeza: so then display the inventory_image if one is set - its not like you have to render THAT. 20:51 PilzAdam sokomine, I generally recommend using preload_item_visuals, because you never see all inventory images in-game 20:51 kaeza VanessaE, well... that could be an option 20:52 kaeza I doubt anyone will take the time to code that in the near future though 20:53 sokomine considering my ...er...slow grapics card, anything that takes off load while playing would in general be good....but 120 seconds is just too much. and having to avoid stairplus-nodes altogether would be bad either. i only need a few selected ones if any...(at least in that world!) 20:56 BlockMen PilzAdam, seems fine for me. i have set 10 at replace() and increased the two after() #138, #140 by 2. 20:58 khonkhortisan The more I click on Show Public, the more minetest talks to minetest.ru. 20:58 PilzAdam Ill copy the after() call and run it after 2 and 4 seconds 20:58 PilzAdam that should work 20:58 khonkhortisan I understand if it should be able to see new servers, but there should be at least a few seconds in between updates 20:59 thefamilygrog66 how often is servers.minetest.ru updated? 10 minutes? 20:59 khonkhortisan I found etherape 21:00 khonkhortisan Having a running torrent adds many, many hosts 21:20 * jojoa1997 lol 21:20 * Calinou rofl 21:20 jojoa1997 i remember when there was the fight where people wanted to go away from minecraft and also go towards minecraft with minitest 21:20 jojoa1997 *minetest 21:20 jojoa1997 now minetest is doing both :-) 21:21 jojoa1997 PilzAdam why did you have to name minitest so close to minetest 21:21 khonkhortisan menitest 21:21 khonkhortisan minetset 21:22 Calinou memetest 21:22 jojoa1997 crafttest 21:22 Exio mimetits 21:23 jojoa1997 testcraft 21:23 jojoa1997 -.- 21:23 VanessaE Calinou: http://minetest.com/2012/03/minetest-trollpack0-3-1-derpy-by-lippis/ 21:23 * jojoa1997 kick Exio 21:23 Exio kicks* 21:23 VanessaE (for the "memetest" reference ;) ) 21:24 * jojoa1997 punch Exio 21:25 jojoa1997 so will zooming be added anytime soon 21:25 Exio punches* 21:25 VanessaE bbl 21:25 * kaeza slaps jojoa1997 with a conjugation 21:26 * jojoa1997 dies from proper grammer 21:26 jojoa1997 gramar 21:26 Exio ..k 21:26 kaeza grammar 21:26 Exio kaeza: kill me before i do bad things 21:26 * jojoa1997 ain't got no life from no propor gramar 21:27 kaeza Exio, http://cdn.memegenerator.net/instances/400x/33681762.jpg 21:29 bcnjr5 lolol 21:31 * jojoa1997 wihes there was a hungergames server 21:31 bcnjr5 ̿'̿'\̵͇̿̿\з=(•_•)=ε/̵͇̿̿/'̿'̿ ̿ 21:33 kaeza jojoa1997, make one 21:34 * jojoa1997 takes kaeza's money , says it is a donation, and buys his own router 21:34 jojoa1997 :-)) 21:37 PilzAdam update to nether mod: netherbrick and nether dungeons added 21:37 PilzAdam also nethersand and -rack renamed; old nodenames not supported 21:38 PilzAdam also BlockMen's bug reports fixed 21:38 BlockMen It it called "harden clay" but kinda looks alot like desertstone -> http://www.youtube.com/watch?v=fkvyHk6uMZ4#t=210 21:40 jojoa1997 PilzAdam what about making fire stay lit above netherrack 21:53 jojoa1997 does anyone knoiw of an xp mod? 21:57 bcnjr5 I found a glitch in unicode: "ก้้้้้้้้้้้้้้้้้้้้ก็็็็็็็็็็็็็็็็็็็็กิิิิิิิิิิิิิิิิิิิิก้้้้้้้้้้้้้้้้้้้้ก้้้้้้้้้้้้้้้้้้้้ก็็็็็็็็็็็็็็็็็็็็ 21:57 bcnjr5 à¸�ิิิิิิิิิิิิิิิิิิิิà¸�้้้้้้้้้้้้้้้้้้้้à¸�้้้้้้้้้้้้้้้้้้้้à¸�็็็็็็็็็็็็็็็็็็็็à¸�ิิิิิิิิิิิิิิิิิิิิà¸�้้้้้้้้้้้้้้้้้้้้à¸�้้้้้้้้้้้้้้้้้้à 21:57 bcnjr5 ก็็็็็็็็็็็็็็็็็็็็กิิิิิิิิิิิิิิิิิิิิก้้้้้้้้้้้้้้้้้้้้" 21:57 bcnjr5 Just google it. 21:57 harrison http://www.youtube.com/watch?v=NW_tCr9uNOU 21:58 kaeza bcnjr5, WTF 21:58 bcnjr5 ikr? 22:00 bcnjr5 I am going to try to paste it in a sign. 22:30 Dogzilla13 Hi 22:31 kaeza hey Dawg 22:31 ShadowNinja Hello Dogzilla13! 22:31 Dogzilla13 Whats the best place to share/upload/download website(except github, dropbox) 22:31 Dogzilla13 HI 22:31 Dogzilla13 Hi :D 22:31 Dogzilla13 Hi kaeza 22:31 ShadowNinja ompldr.org? 22:33 Dogzilla13 Does it stay for a long time? 22:33 Kacey stays forever 22:34 Dogzilla13 Thanks 22:35 Dogzilla13 By the way, click the link to go to my new website :D http://dogzillaminetest.webs.com/ 22:36 Dogzilla13 The website is just for fun :) 22:36 jojoa1997 Uh lately omploader has been getting rid of uploads 22:36 jojoa1997 so you might lose your link 22:36 Dogzilla13 Ohh 22:37 Dogzilla13 Then us there another website? 22:37 Dogzilla13 *is 22:38 BlockMen gd n8t 22:45 jojoa1997 Dogzilla3 dropbox is the best mainly bacuse there is no conflict between uploading, though github allows others to contribute and there only to be one download but you can'tget older versions. i prefer dropbox since it lets me access it on my tablet. 22:45 jojoa1997 you can use your website though. i know [0gb_us] and VanessaE use their own 22:46 Exio git > dropbox for 99% of the stuff 22:46 jojoa1997 why? 22:47 Exio jojoa1997: easy-ness for editing 22:47 jojoa1997 i always have trouble uploading to github and also you have to have a repo. dropbox lets you upload anything without a file 22:47 jojoa1997 without a repo 22:48 Exio if it is just one file 22:48 jojoa1997 Exio there is more to upload than code 22:48 Exio dropbox, if it is more than one file what you are going to mantain 22:48 Exio jojoa1997: i know :) 22:48 jojoa1997 anywayus i have records with dropbox. github i lost old versions 22:49 Exio how the heck 22:49 Exio you can obtain "old versions" of stuff with a proper use of git 22:52 Dogzilla13 I'll try them(both of them) 22:52 jojoa1997 that is what i mean i cant 22:53 jojoa1997 Anyone know a good minecraft seed? 22:54 Exio mine*craft*? er? 22:57 jojoa1997 i am just starting to play it. mainly to develope minitest but also i like their map 22:57 jojoa1997 maps 22:58 PilzAdam the nether mod is exactly what I expected it to be: everywhere is lava; you run out of tools extremly fast; the only thing you want there is lightstone 22:59 Kacey anybody else want to help make an applied energistics mod? 23:00 jojoa1997 PilzAdam what about making it like a huge cavern and alloowing infinite fire on top of netherrack(would really be usefull) 23:02 jojoa1997 wel i mean at least make it more airy 23:03 PilzAdam no 23:03 PilzAdam you might have noticed that unlike MC the netherrack in my mod is hard to break and wears out tools really fast 23:03 PilzAdam so the nether is very tool-intensive 23:04 PilzAdam if I would make the nether mor "airy" I would just ruin this aspect of it 23:04 jojoa1997 pilzadam i meant like add air pockets. sure make netherack harder, and personally infinite fire is a good defense and it creats nice light 23:04 jojoa1997 i mean like 4x4 pockets of air 23:06 jojoa1997 like the size of the pocket that the portal spawns in 23:06 PilzAdam why? 23:08 jojoa1997 so the nether can at least be livable in 23:08 jojoa1997 and it adds danger 23:08 PilzAdam you want to live in the nether oO 23:08 jojoa1997 falling into one would be uh oh 23:08 jojoa1997 and the nether is perfect on grieving servers 23:08 Exio PilzAdam: what is wrong with living in the nether 23:09 Exio it is a "even-harder" survival 23:09 PilzAdam you cant make any tools with the materials in the nether, and you run out of tools very fast 23:09 PilzAdam so, you cant live there very long 23:09 jojoa1997 so an airy nether would be great cause you cant dig anything and just make lava go everywhere 23:10 jojoa1997 so you would have to work to make a living spoawce 23:10 jojoa1997 space 23:10 PilzAdam I could make the coal and iron to air 23:10 Exio i'd spawn air like an ore - in the nether :) 23:11 PilzAdam If you look at the code then you will notice that the whole nether is spawned as an ore 23:11 PilzAdam I kinda abuse register_ore() I guess... 23:11 Exio i saw 23:12 jojoa1997 so air as an ore would be fine 23:14 PilzAdam done 23:14 PilzAdam https://github.com/PilzAdam/nether/commit/faaf0737948383296ccb5104f36935a645e699f7 23:18 PilzAdam bye 23:20 kaeza Exio, dropbox maintains old versions of stuff IIRC 23:20 kaeza (of course, that is of no use for source code) 23:22 Exio well, no idea what i did 23:22 Exio but i actually have a cool nether cave >:D 23:22 Exio kaeza: it does 23:34 Dogzilla13 Can somebody help me start a repositories in github? 23:35 [0gb_us] Okay, what part do you need help with? 23:35 [0gb_us] Do you have git installed? 23:35 arsdragonfly you can watch some tutorial videos 23:35 [0gb_us] Without git installed, uploading to Github is impossible. 23:35 [0gb_us] Tutorial videos take too long. 23:35 [0gb_us] Written instructions are a lot better. 23:40 [0gb_us] Okay ... No response .... I need to reboot to finish installing Xubuntu. I'll be back. 23:42 [0gb_us] Okay, I'm back. DO you have git installed? You can't upload to Github without it. 23:42 [0gb_us] *Do 23:43 Dogzilla13 what do you mean? 23:45 arsdragonfly [0gb_us] :13.04? 23:45 [0gb_us] You asked about starting a repository on Github. 23:45 [0gb_us] No, I'm on 12.04. 23:45 Dogzilla13 yes 23:45 [0gb_us] Do you have git installed? 23:46 Dogzilla13 no, but after downloading it then whats next 23:46 [0gb_us] Then you need to open Terminal, and use cd to go to the directory of your project. 23:47 [0gb_us] On the Github site, go to your account and tell it to create a new repository, and follow the instructions there. 23:50 kaeza Dogzilla13, I think github has an easy to use client for Windows 23:50 kaeza Dogzilla13, also, weren't you Dogzilla131? :P 23:56 bcnjr5 Dogzilla13: try /join #git 23:57 bcnjr5 They know everything about git for some reason. ¯\(°_o)/¯ 23:58 bcnjr5 or #github