Time Nick Message 00:00 Vadtec or trying to at least :P 00:00 kaeza don't mind the lots of unknown nodes/objects 00:00 Vadtec i think i forgot to turn off the preload 00:00 kaeza I removed a lot of mods so the media download is smaller 00:00 Vadtec heh 00:01 Vadtec brb while this loads 00:01 kaeza and for the love of gawd, DON'T KILL ANY UNKNOWN OBJECTS!! 00:02 Vadtec lemme turn of preload 00:02 Vadtec off* 00:03 Vadtec still waiting at the content screen 00:03 kaeza k 00:04 Vadtec have i even shown up in the logs yet? 00:04 kaeza you are here walking in place :) 00:04 Vadtec lol 00:08 Kacey my own server is lagging :( 00:16 NekoGloop|Laptop Vadtec: you can also make infinite lava source 00:16 kaeza ok, sorry for the laggy server :/ 00:16 NekoGloop|Laptop (assuming I didn't miss that) 00:16 Vadtec NekoGloop|Laptop: now thats a neat trick...how? 00:17 Vadtec kaeza: np, it happens to the best of us 00:17 NekoGloop|Laptop Vadtec, same way as water. 00:17 Vadtec NekoGloop|Laptop: in stock mt? 00:17 NekoGloop|Laptop yes 00:17 kaeza in fact, you can do that with any "luquid" 00:17 kaeza liquid* 00:17 Vadtec sweet 00:18 Kacey wish the sun would rise... 00:24 Kacey WTF?!?!?! 00:24 Kacey nvm got it 00:26 kaeza err...what? 00:27 kaeza talking to yourself is a sign of demency :) 00:30 Kacey lol 00:39 Kacey ooh kaeza you know that buses mod we were going to make? 00:42 * Kacey needs to find diamonds... 00:43 kaeza there's already a databus mod IIRC 00:43 Kacey digilines 00:49 Vadtec kaeza: actually, the way im doing my layout will work nicely 00:49 Vadtec just gotta stagger the copper wires below the mills 00:51 Vadtec if i counted correctly, i have 37 of em hooked up 00:52 Kacey cool 00:52 Kacey im still setting up a little thing lol 00:53 Kacey i have alot of seeds... 01:00 Kacey afk dinner 01:00 Vadtec actually, 35, just did a recount 01:11 Kacey|dinner do ropes have a length limit from the vines mod? 01:12 Vadtec Kacey|dinner: nope 01:12 Vadtec i put a rope box and then kept digging 01:12 Kacey|dinner but mine just stopped 01:12 Vadtec it happily kept extending 01:12 Vadtec not sure 01:12 Vadtec i had one over 1000m long 01:12 Kacey|dinner mine stopped at about -215 01:13 Kacey|dinner -240 sorry 01:13 Vadtec i was at -850 01:13 Kacey|dinner ... 01:16 kaeza WOW minetest has been on development for 4 years?? http://forum.minetest.net/viewtopic.php?pid=72676#p72676 01:16 kaeza 01:22 kaeza hi mauvebic 01:29 * VanessaE peeks in 01:30 Kacey|dinner hi v 01:30 kaeza_ wb V 01:30 VanessaE hey 01:30 MinetestBot hi VanessaE 01:51 jfu oh i hate trolls... 01:52 VanessaE we get enough of those, for sure :-/ 01:54 Kacey|dinner ? 01:55 * sokomine looks puzzled 01:56 sokomine i was building some small houses...the game crashed...i started the singleplayer game again...and the houses where gone? 01:56 VanessaE sokomine: the server half was probably too lagged to record your actions :( 01:56 sokomine but not for almost 2 hours (that's when i started building) 01:56 sokomine a few minutes - yes, that's known to happen. but..hours? 01:57 sokomine the server *did* record it in debug.txt 01:57 VanessaE weird 01:57 VanessaE out of disk space? 01:57 VanessaE read only map? 01:58 sokomine hmm. out of disc space - not this time. that just lost me the seed for that world some time ago. this time there's enough space 01:58 sokomine after all the debug.txt got written successfully until the very crash 01:59 khonkhortisan Does this look right? mesecons = { conductor = { action_on = function(…), action_off = fuction(…), rules = {…} } } 02:02 sokomine great :-/ how am i to figure out rotation now? and why did it get lost? 02:05 sokomine honkhortisan: it looks complicated. i havn't done anything with mesecons yet 02:05 khonkhortisan I'm trying to get powered rails from the carts mod to power along the line, without losing the ability to power the cart 02:06 RealBadAngel hi all 02:06 MinetestBot hi RealBadAngel 02:06 khonkhortisan hi MinetestBot 02:06 MinetestBot Hey khonkhortisan 02:07 khonkhortisan hi RBA 02:07 RealBadAngel khonkhortisan, just merged ur another patch 02:07 khonkhortisan ok 02:07 * NekoGloop|Laptop puts a kitten on RealBadAngel's head 02:08 RealBadAngel if somebody would like to test 6d facedir it will be out in a few minutes 02:08 * VanessaE takes the kitten from RealBadAngel's head and puts it on MinetestBot's head 02:09 khonkhortisan out? 02:09 khonkhortisan Is it more than one commit? 02:09 khonkhortisan MinetestBot, did you hear that? 02:10 NekoGloop|Laptop https://www.youtube.com/watch?v=HL6CHHWw1hU 02:11 sokomine hi rba 02:11 khonkhortisan I wonder if I can install a link reader without a bot 02:12 * sokomine complains that the bot gets a kitten while she doesn't 02:12 khonkhortisan the bot was snuck a kitten without its notice 02:13 * khonkhortisan puts a kitten on MinetestBot's head, which is the same kitten already there - just picked up and put down again. 02:13 MinetestBot khonkhortisan: I don't want it, talk to NekoGloop, he likes kittens 02:13 khonkhortisan See? 02:14 sokomine ah, ok 02:15 sokomine re-placed kittens maybe do not agree with beeing taken up and placed again 02:15 Kacey back 02:15 MinetestBot Welcome back Kacey! 02:15 Menche hi all 02:15 MinetestBot hi Menche 02:16 khonkhortisan hi Kacey, Menche, MinetestBot 02:17 Kacey lets all spam MinetestBot 02:17 Kacey NekoGloop|Laptop, https://www.youtube.com/watch?v=0u9uFJpz2QM 02:17 khonkhortisan hi MinetestBot! 02:17 Kacey just for you 02:18 Menche how to download minetest 02:18 NekoGloop|Laptop Yeah no 02:18 Menche how to download minetest? 02:18 * khonkhortisan puts a kitten and a puppy on MinetestBot's head 02:18 khonkhortisan how install minetest? 02:18 Menche where to download minetest? 02:18 MinetestBot Menche: http://www.minetest.net/download.php Please note that it is recommend to compile Minetest yourself if you use GNU/Linux 02:18 khonkhortisan there 02:18 Kacey its Hatsune Miku doing Gangnam Style NekoGloop|Laptop 02:19 NekoGloop|Laptop Yeah no. 02:19 Kacey it is 02:20 Kacey i have a banana tree ^_^ 02:22 sokomine i managed to rescue the buildings by grepping debug.txt. here's the line: grep "singleplayer places node" debug.txt | awk '{print $8" "$6" 0 9"}' | sed 's/[\(\)\,]/ /g' 02:23 sokomine after that i did a //pos1 0,0,0 and //load to load that data. fortionately it's such a straightforward format 02:23 kaeza I'd like to hear more comments on this: http://forum.minetest.net/viewtopic.php?pid=72516#p72516 02:24 kaeza is it worth the effort? 02:24 sokomine don't know. what's the general topic? 02:24 kaeza basically, being able to move the player's head to reflect it's looking direction 02:24 khonkhortisan uh, player is server-side? 02:25 kaeza yeah 02:25 khonkhortisan interesting 02:25 sokomine woud be nice. don't know how important it is 02:25 kaeza gimme a sec 02:26 kaeza here's a demo: http://www.youtube.com/watch?v=edzDAH6-WQU 02:26 khonkhortisan arm stuck to the face 02:27 khonkhortisan Does it only send an update when the direction changes? 02:27 kaeza yeah 02:27 Kacey http://www.youtube.com/watch?v=9lRyon8CdTU lol best one 02:28 kaeza but in order to make a walking animation, I have to animate *all* the bones simultaneously 02:28 kaeza and that is done every step 02:28 kaeza this consumes a terrible amount of bandwidth 02:29 kaeza even if I did that at every 100ms, it would be bad 02:29 kaeza (and the anim would be jerky) 02:29 Kacey http://www.youtube.com/watch?v=dTk8ktb466g lol 02:29 khonkhortisan I've seen the player do that before 02:32 kaeza hi brandy_ 02:35 kaeza Kacey, http://www.youtube.com/watch?v=9lRyon8CdTU 02:36 kaeza Kacey, also: http://www.youtube.com/watch?v=364AhSc3lUM 02:36 Kacey i have seen them all 02:39 * ShadowNinja would love to see this client-side 02:41 ShadowNinja uh oh, this happened while I was away *** longjmp causes uninitialized stack frame ***: /home/owen/minetest/server/bin/minetestserver terminated 02:41 khonkhortisan I haven't gotten that error yet 02:42 ShadowNinja and my auto-restart cron seems to have failed 02:42 khonkhortisan can't you just use a while loop? 02:43 VanessaE while true; do minetestserver --blah blah; sleep 1; done 02:43 ShadowNinja but then you could just crash it over and over 02:43 VanessaE simple as that 02:44 ShadowNinja my script also restarts it if it stops responding to init packets 02:44 VanessaE now THAT is something I need to set up 02:44 VanessaE and something to catch it when it goes into runaway CPU usage. 02:45 ShadowNinja I just copied most of it from minetestbot, want the code? 02:49 VanessaE pastebin? 02:49 ShadowNinja does someone know how to check if a process is running from python? 02:50 VanessaE grep for it in ps axwww. python should be mentioned 02:50 VanessaE as long as you executed the process as phython blahblah.py 02:50 VanessaE er python* 02:50 Kacey ShadowNinja, did you see my banana trees? 02:50 ShadowNinja I mean check minetestserver from within a python script 02:51 ShadowNinja no, menche's server? 02:51 Kacey yep 02:55 ShadowNinja VanessaE: http://pastebin.ubuntu.com/5566648/ two files until I find out how to do that in python 02:56 Kacey night all 02:57 VanessaE ShadowNinja: impressive. 02:57 ShadowNinja thanks 02:59 RealBadAngel https://github.com/RealBadAngel/minetest 03:00 RealBadAngel and screwdriver: http://realbadangel.pl/facedirtools.zip 03:00 RealBadAngel please use setting: enable_texture_atlas = false when testing 03:01 RealBadAngel idk why atlas go insane and breaks all nodeboxes textures when it is off 03:01 RealBadAngel *on 03:03 NekoGloop|Laptop Ideally you have that turned off *anyway* 03:04 khonkhortisan You changed your commit? 03:04 khonkhortisan //R90 03:10 RealBadAngel on git theres now my current working tree 03:11 khonkhortisan git am https://github.com/RealBadAngel/minetest/commit/3b86deccee9baea4671695c66a07394ab25b45ae.patch 03:12 RealBadAngel thats it 03:12 jfu on Manches server, anyone knows what to do about griefers? 03:13 khonkhortisan I'm still suprised github doesn't provide a button to go to the patch 03:13 Menche jfu: is there a griefer on? 03:13 RealBadAngel download whole source just 03:13 ShadowNinja tell Kacey or menche 03:13 Menche a moderator can rollback all their actions 03:13 jfu Menche: not at the moment, but there was one previously 03:13 khonkhortisan github will give me an actual patch, it's just not obvious how to get it to do so. 03:14 kaeza hello RealBadAngel 03:14 RealBadAngel github is strange thingy 03:14 RealBadAngel hi kaeza 03:14 khonkhortisan ^ head rotator says hi to node rotator 03:14 kaeza lol 03:15 jfu Menche: anyway, ive seen him twice, he calles himself GrieferTheAssasin or something similar 03:15 jfu calls 03:15 Menche i don't think he's a griefer 03:15 Menche did he damage anything? 03:16 jfu well, he killed me twice and then he took down a rope and asked me if i wanted it back, acting like a douche 03:16 jfu i just ignored him 03:16 kaeza RealBadAngel, technic blue nrg crystals aren't charging in LV battery boxes. do I need an MV one? 03:16 RealBadAngel they should load there 03:17 RealBadAngel do you have latest technic ? 03:17 khonkhortisan as of today, latest? 03:17 RealBadAngel there was such a bug before but it was fixed already 03:17 kaeza the one that I updated the other day due to the bug with water mills 03:17 kaeza ah 03:18 RealBadAngel do you have new mining drills? 03:18 RealBadAngel if you dont you got old one 03:18 kaeza hmm... gimme a sec as I re-update. It's been two long weeks :/ 03:19 Menche my debug.txt hasn't been updated for a few days DX 03:20 RealBadAngel its turned off by default now 03:20 VanessaE that's because debug is disabled by default now 03:20 khonkhortisan It looks like I'll have to separate powered rail into two nodes to get it to conduct 03:20 Menche ...who's brilliant idea was that 03:21 RealBadAngel it is good idea 03:21 khonkhortisan It should print a debug statement about debug being disabled 03:21 RealBadAngel normal user doesnt need it 03:21 Menche why disable it 03:21 RealBadAngel and it causes game to run faster 03:21 khonkhortisan that could decrease apparent lag 03:21 RealBadAngel 40fps for me instead of 25 03:22 khonkhortisan wow 03:22 RealBadAngel and when you need logs just set it in config 03:23 sdzen hmmmmm 03:23 sdzen normal user doesn't need it? 03:23 * sdzen as new user to minetest in this day and age. 03:23 * sdzen finds this cool mod called nyanland 03:24 khonkhortisan My game crashed! Post your debug.txt. Oh wait, you have to enable this obscure setting first in this file you have to find 03:24 * sdzen trys to install it 03:24 kaeza smells like LM... 03:24 khonkhortisan Hello user of Mozilla software 03:24 OWNSyouAll are there any good creative server mods for minetest? 03:24 RealBadAngel debug_log_level =0 no logging 03:24 khonkhortisan unified_inventory, bundled with technic. 03:24 * sdzen finds out that mod error: in /home/sdzen/.minetest/mo 03:24 RealBadAngel set it to values from 1 to 4 03:24 jfu Menche: btw, how would i go about making a piece of land registered to me? ive seen some players that have that 03:25 Menche with protector blocks; due to an accidental changing of the config, some players didn't get any 03:25 Menche are you on now? 03:25 khonkhortisan They are available in the town store 03:26 jfu Menche: nope im not. i can ask you again next time i log in. im done for today 03:26 Menche there's a shop in the back of the mall 03:26 Menche ok 03:27 sdzen if they are now disabled by default 03:28 sdzen then can we at least get the full mod error shown on the minetest screen 03:28 kaeza hmm... aren't Lua errors logged by default even with debug off? 03:28 sdzen because I have always been pissed off that it gets cut off 03:28 sdzen no but I am saying 03:28 sdzen I hate it when people complain the mod doesn't work 03:29 sdzen and they write down what the minetest game told them 03:29 kaeza yeah, I get what you say 03:29 sdzen and not the debug stuff... 03:29 kaeza I guess debug.txt should contain only true errors when debug is disabled. 03:29 sdzen and 99% of the time it gets cutt off 03:30 kaeza heck! 03:30 kaeza my debug.txt is 970MB :( 03:31 kaeza :O* 03:33 * sdzen thats the reason you get fps increases 03:33 sdzen delete the bloody txt file 03:33 sdzen :) 03:33 sdzen or rename it 03:35 khonkhortisan What's the official mesecon off color? The variance in color in the texture is throwing me off 03:35 VanessaE I never established one 03:35 VanessaE because nodebox lighting is fucked up 03:35 khonkhortisan perfection, you have been defeated. 03:35 kaeza I wonder what's the size of debug.txt for Random Joe MT User? 03:35 khonkhortisan *ism 03:36 kaeza I mean, for that user that does not even know what the debug.txt file is 03:36 VanessaE khonkhortisan: in which case, render one in-game, /time 12000, screenshot from up close, and use gimp to average the colors together 03:36 khonkhortisan I'd rather use a color from a texture to make a color in another texture 03:36 VanessaE you can't 03:36 khonkhortisan ? 03:36 khonkhortisan gimp color picker 03:37 VanessaE nodebox lighting is busted, so you won't be able to match it up, unless of course you're making another nodebox. 03:37 VanessaE in which case then you could look at the texture file. 03:37 khonkhortisan I'm making a rail 03:37 VanessaE ok, raillike is basically the same lighting issue 03:37 VanessaE read the texture then :) 03:38 khonkhortisan I get 979818, 8b8d17, 929317, 70702f, 5f5f0b, et al. 03:38 VanessaE average them 03:38 NekoGloop|Laptop lol hex 03:39 khonkhortisan meh 03:39 VanessaE select all of the texture's opaque areas, filters -> blur -> gaussian blur -> really large values for the radius 03:39 VanessaE then shift-click with the ink dropper 03:39 khonkhortisan it froze my gimp just to open the blur dialog with the preview enabled 03:40 VanessaE for a 16px texture?? 03:40 khonkhortisan I don't do so well with memory 03:40 kaeza that's Gimp for you :) 03:40 khonkhortisan and blender and minetest too 03:40 kaeza a true memory hog :) 03:41 kaeza f*ck blender 03:41 kaeza and it's idiotic interface 03:41 khonkhortisan that's "its idiotic interface" to you. 03:42 kaeza meh 03:42 khonkhortisan I have two gaussian blur buttons 03:42 kaeza I can't even split a cube into two parts 03:42 khonkhortisan must be a plugin 03:42 khonkhortisan split how? one mesh, both halves solid? 03:43 kaeza both halves solid 03:43 * Menche has absolutely *no* idea how to even really look at something in blender 03:43 khonkhortisan look at something in wire mode 03:43 khonkhortisan eh, select one face, move it halfway to the side, a, shift-d, move the copy halfway back 03:43 kaeza ah sorry, it's one mesh, and I want to slice it into two halves 03:44 Menche iirc i couldn't figure out how to rotate something 03:44 khonkhortisan there's a knife tool, but I'm not good at it 03:44 khonkhortisan You could select the middle edges and w->subdivide, then "make face" with what's left 03:45 khonkhortisan no that wouldn't work, you'd have connected vertices 03:45 kaeza hmm 03:45 khonkhortisan Menche, g/r/s grab/rotate/scale 03:46 khonkhortisan Yay, a solid color! 03:46 khonkhortisan 929317 03:53 khonkhortisan 9.4G debug.txt 03:54 VanessaE gevalt 03:54 VanessaE rm that bastard 03:55 khonkhortisan I could move it to trash, causing it to multiply 03:55 khonkhortisan gone (but still recoverable with advanced hard drive reading technology) 03:59 kaeza shred -n 1000000000000 ? 03:59 ShadowNinja VanessaE: I have it working with one file now, however it requires psutil 04:00 khonkhortisan I wonder if shred even works after an rm 04:00 VanessaE bah, SSD ftw. no need for shred et.al :-) 04:01 VanessaE besides, you wanna shred post-rm: mkdir work; while true; do dd if=/dev/zero of=work/file$n; n=$((n+1)); done 04:01 khonkhortisan Are they harder to read? 04:01 VanessaE then rm -rf work 04:01 khonkhortisan That fills all the empty space? 04:02 VanessaE khonkhortisan: the wear leveling algorithms they use make it all but impossible to get files off of them without ripping the chips off the board. 04:02 VanessaE khonkhortisan: yep 04:02 VanessaE which does the same thing as shred 04:02 VanessaE and with solid state media, only one pass is needed 04:02 OWNSyouAll Has anyone got minetest to work on fedora mine crashes the secound i try to start it 04:03 VanessaE oh, I forgot to put a block size and byte limit on that dd. bs=1048576 count=1024 04:04 khonkhortisan I should read closer. I thought you were appending. 04:22 MinetestBot GIT: kwolekr commited to minetest/minetest: Remove dead code, relocate some code 9b5f182642 2013-02-25T20:11:12-08:00 http://git.io/DhcAyw 04:23 VanessaE Anaglyph stereo support, created by xyz ????? 04:24 VanessaE kaeza: ok, I take it back - there ISN'T an anaglyph branch - there's a COMMIT. 04:24 VanessaE :) 04:24 kaeza aww :( 04:24 VanessaE aw fuck 04:24 VanessaE I was on the wrong branch 04:25 kaeza It will be cool to have that 04:25 VanessaE but at least new_emerge is merged now. Thanks, hmmmm 04:25 hmmmm merged emerge merge 04:25 hmmmm vanessa, i'm doing finite liquids next 04:25 VanessaE so it's...a new merge? 04:25 VanessaE ;) 04:25 kaeza also, using a Wiimote to simulate digging 04:25 kaeza :) 04:25 hmmmm you might want to hold off on updaint 04:25 VanessaE kaeza: +10000 04:25 hmmmm updating* 04:25 VanessaE hmmmm: I'll wait 04:25 hmmmm you like the finite liquids, right? 04:25 hmmmm i do, i was playing around with it 04:26 hmmmm it works much better than expected 04:26 VanessaE I have not tested them yet 04:26 kaeza hmmmm, it would be cool 04:26 hmmmm and best of all, it's optional 04:26 VanessaE I'm told Pipeworks works well with it though 04:26 hmmmm so nobody's forcing you to change the gameplay dynamics 04:26 kaeza but the Lua version is slow as hell 04:26 kaeza is it in C++ now? 04:26 hmmmm yes 04:26 kaeza nice! 04:27 kaeza I guess it is much faster now then? 04:27 hmmmm i didn't notice any speed issues at all, it seems fine 04:27 hmmmm i don't really know how "slow" it was before to compare it 04:28 kaeza well, with 20 nodes, it took around half a sec to update here 04:28 kaeza (20 "finite liquid" nodes) 04:28 hmmmm you might've needed to change the update speed to 0.2 04:29 hmmmm in fact i should change that to be the default value... no idea why he made it 1 04:29 sokomine does anyone have a straw texture at hand? 04:30 VanessaE nope 04:30 VanessaE sowwy 04:32 kaeza just a question: have been any progress with the entity handling bug on the client? 04:32 VanessaE hmmmm: just so I don't look like a fucking idiot, can you merge that anaglyph branch? ;) 04:32 hmmmm which analagalgaph branch 04:32 hmmmm i don't have the link to it 04:32 VanessaE https://github.com/minetest/minetest/commits/anaglyph_rebase1 04:32 VanessaE which probably won't merge anyway ;) 04:33 khonkhortisan Does it do cross-eyed 3d? 04:34 hmmmm oh dear that looks old 04:34 sokomine 3d? does anyone really use that? 04:35 hmmmm i could've sworn that's been in there for a while 04:35 VanessaE it has, I was only joking :) 04:37 kaeza hmm... positional sound+stereoscopic view+support for multi touch screens+wiimote support... can we be *inside* Minetest?? :D 04:37 VanessaE heh 04:37 VanessaE well at least then no one can legitimately ask for third-person view then :D 04:38 VanessaE wii remote is bluetooth or something isn't it? 04:38 * VanessaE looks over at her Wii 04:38 kaeza to Wikipedia! 04:38 NekoGloop|Laptop Yes it is 04:38 kaeza you got a Wii :O 04:38 VanessaE yeah, ages ago 04:38 VanessaE it makes a good exercise machine 04:38 kaeza I'm still stuck with my NES :( 04:38 NekoGloop|Laptop Game Maker 8 has an extension for wiimotes. 04:39 NekoGloop|Laptop kaeza, would that be a Animal Crossing NES? 04:39 VanessaE NES? wow 04:39 kaeza NekoGloop|Laptop, Megaman :) 04:41 VanessaE someone needs to port MT to the Wii so I can use my big screen :D 04:41 kaeza heh 04:42 VanessaE (unless someone wants to send me about 100 feet of HDMI cable :D 04:42 kaeza I wonder if the Wii has enuff processing power to run MT 04:42 * kaeza is searching Wikipedia 04:42 NekoGloop|Laptop Hell no 04:43 NekoGloop|Laptop To both account 04:43 NekoGloop|Laptop accounts* 04:43 VanessaE well as long as you don't ask it to run Moretrees or snow mod..... 04:43 VanessaE ;) 04:43 NekoGloop|Laptop I still should see how well my laptop likes those :O 04:45 kaeza 729MHz PowerPC... 04:45 VanessaE hohoi 04:45 VanessaE no chance in hell :) 04:46 kaeza 88MB of memory 04:46 kaeza 3MB VRAM 04:46 VanessaE 88.....megs? 04:46 kaeza O.o 04:46 MinetestBot kaeza: What are you wondering about? 04:46 VanessaE MEGS? 04:46 kaeza yep 04:47 kaeza aww not even that 04:47 kaeza "I mean, sometimes entities 04:47 kaeza 88 MB main memory (24 MB internal 1T-SRAM integrated into graphics package, 64 MB external GDDR3 SDRAM)[174] 04:48 kaeza slipped copypasta :P 04:48 VanessaE holy crap 04:48 VanessaE I never realized it was so low-end 04:48 VanessaE how about the Wii-U? 04:49 kaeza CPU: IBM PowerPC Tri-Core processor "Espresso" reportedly clocked at 1.2 GHZ. 04:49 VanessaE well that's a *little* better 04:49 VanessaE but then again 04:49 VanessaE the regular Wii runs at what, 640x480 or some such? 04:50 MiJyn hi :) 04:50 kaeza 480p (PAL/NTSC), 480i (PAL/NTSC) or 576i (PAL/SECAM), 04:50 VanessaE yup 04:50 VanessaE well given it has a decent GPU and low rez like that, should run MT okay after some further refinementsw 04:50 VanessaE -w 04:51 kaeza but srsly, you need at least 2GHZ + 1.5-2 GB RAM to run MT 04:51 VanessaE "after some further refinements" 04:51 VanessaE :) 04:51 sdzen kaeza? 04:51 sdzen thats pretty high specs for MT 04:51 kaeza without putting MOBF, moretrees, mesecons and technic :) 04:52 VanessaE heh 04:52 sdzen your crazy 04:52 kaeza sdzen, what would be the *bare minimum* requirements for MT? 04:52 VanessaE anyone feel like rewriting moretrees into C++? :) 04:52 sdzen hahahahaha 04:52 hmmmm :/ 04:52 sdzen let me play around with my pentium three for a sec 04:53 kaeza that is, where you get 5 FPS in 320x240 with only wanilla game :) 04:53 khonkhortisan /replace mese desert_sand gave me CONTENT_IGNORE messages 04:53 kaeza vanilla* 04:53 hmmmm vanessa, that will be unnecessary once VoxelManipulator gets into lua 04:53 VanessaE hmmmm: I'd like to submit plants_lib to be included with builtin. I think it's about ready. 04:53 hmmmm yeah.. about that 04:53 MinetestBot GIT: kwolekr commited to minetest/minetest: Merge pull request #482 from proller/liquid 979ca23f1e 2013-02-25T20:52:24-08:00 http://git.io/Y-evSw 04:53 VanessaE oh boy. 04:53 sdzen //replace default:desert_sand default:mese 04:53 hmmmm I decided that I'm not going to do anything related to minetest-game 04:53 VanessaE oh ok 04:53 hmmmm give that to somebody else 04:53 khonkhortisan Do plants_lib manage cactus, dry_shrub, papyrus? 04:53 hmmmm too much stuff 04:53 VanessaE heh 04:54 sdzen good idea hmmmm 04:54 VanessaE it'll die in waiting :D 04:54 sdzen minetest_game is a warzone :) 04:54 hmmmm hah 04:54 sdzen aint that rioght pilz? 04:54 sdzen right* 04:54 hmmmm pilz is german for Mushroom 04:54 khonkhortisan He'd rather be called Adam, so I hear 04:54 sdzen he would 04:55 sdzen and for some bloody reason I know the mushroom thing....... 04:55 khonkhortisan takin' mushroom pilz 04:56 khonkhortisan bloody gives me the impression you're british 04:56 hmmmm maybe he is 04:56 sdzen check my ip 04:56 sdzen I dare ya :P 04:57 hmmmm which is masked 04:57 kaeza thought you were frenh :P 04:57 kaeza french* 04:57 sdzen so pretty much I can give you any information I want and it could be bullocks 04:57 khonkhortisan the irc log only says sdzen joined #minetest 04:58 sdzen mais kaeza mon francais n'est pas bon! 04:58 kaeza no entiendo nada de lo que dices 04:58 khonkhortisan You joined after cloak 04:58 khonkhortisan unlike _some_ people I know 04:59 sdzen I try to join after it 04:59 sdzen sometimes I beat it though 04:59 sdzen its not negligence 04:59 sdzen usually issues with connection 05:00 khonkhortisan How odd, my t-intersections are turning into corners 05:00 VanessaE you bwoke it :( 05:01 sdzen you must realize people that I gave my actual location to you some time ago in a forum topic 05:01 khonkhortisan it's the rail won't connect to different rail applying during powered rail turning into powered-on rail 05:01 sdzen all you need to do is find it 05:02 sdzen ahhh yes that issue again? 05:02 khonkhortisan yep 05:02 sdzen anyone find a way around it yet? 05:02 sdzen last I checked nobody had 05:03 khonkhortisan If I could run a function when a conducting single node turned on and off, I wouldn't have to change the rail type 05:03 khonkhortisan But I have to use two nodes to conduct 05:04 khonkhortisan Found it - Your age too 05:05 khonkhortisan But I will keep that information to those with the skill to find it 05:05 sdzen haha the newest one in the offtopic section? 05:06 sdzen its an old one in the general disscussion I think 05:06 khonkhortisan 5th in offtopic 05:08 sdzen http://forum.minetest.net/viewtopic.php?id=525 05:08 sdzen there you go! 05:08 khonkhortisan you have too many pages of posts for me to want to go through them looking for it 05:08 sdzen course I could be lieing with that as well 05:09 khonkhortisan Ohio doesn't count as United States 05:09 khonkhortisan That list should be indented to show geographical inclusion 05:09 VanessaE we disavow any claims of ownership of Ohio or Illinois 05:10 VanessaE and those damn Kansans have been trying to weasel their way into our country for centuries :) 05:10 khonkhortisan People will most likely not lie 05:10 khonkhortisan It is less often they will have a reason to, and less often than that that they will. 05:10 khonkhortisan and very less often they will lie without reason. 05:10 sdzen I don't like giving information without a bit of fight 05:13 sdzen as you an tell I live in paradise 05:13 sdzen can* 05:13 sdzen by my account description 05:15 khonkhortisan that old rail connect patch doesn't succeed anymore 05:28 sdzen oh does anyone know why there are such heavy avatar restrictions on the forums? 05:28 VanessaE damned if I know 05:28 sdzen I was trying to change my current one thats 200x200 05:28 VanessaE someone complained that animations were irritating or something 05:28 sdzen to another 200x200 one 05:28 sdzen but now only 60x60 is allowed as maximum 05:30 sdzen its only abit absurd 05:30 sdzen :) 05:34 kaeza just asking, but what is the reason behind param and param2 being 8 bits in size? 06:09 Oblivion1500 hey i was just wondering if you could mount another hard drive to use the root directory? 06:09 VanessaE sure 06:09 VanessaE easily 06:10 VanessaE any disk/partition can be mounted pretty much anywhere you want it to be, including / 06:10 Oblivion1500 so if the first hard drive fills up it will go to that hard drive? 06:10 VanessaE as long as you don't mind editing fstab of course 06:10 VanessaE it doesn't work like that actually 06:11 Oblivion1500 ? 06:11 VanessaE normally, you keep / strictly limited to your system/OS install, normally around 10 or 15GB. 06:11 VanessaE you'd have another partition for /home 06:11 VanessaE and a second disk might be, for example, mounted as /storage 06:11 VanessaE (that's what I do) 06:11 VanessaE you just have to pay attention to where you store stuff. 06:12 Oblivion1500 ok here is my situation 06:12 VanessaE if you want two or more disks to just append together, you need to RAID-0 them 06:12 VanessaE which you probably don't wanna do in practice 06:13 Oblivion1500 i have a server that is hosting my website, the hard drive that has linux installed on it is 20 gb, i dont want to move the website because i have to do alot more work than i want to do.. but im willing to make it so they copy to eachother but when the first one fills up it uses the second one still 06:14 Oblivion1500 so raiding them might be what i want to do 06:14 Oblivion1500 but the raid that copys them 06:14 Oblivion1500 but im not sure what will happen when one fills up 06:14 VanessaE in that case, just use the second HD for thew website, /home, etc etc 06:14 Oblivion1500 will it break stuff 06:15 VanessaE don't even waste your time with that 20GB disk except for your OS 06:15 VanessaE that's really the only right way to do what you want. 06:16 VanessaE how big is the other drive? 06:16 Oblivion1500 lol only 80 06:16 VanessaE well 80 isn't so bad. 06:16 VanessaE so do this: 06:16 Oblivion1500 yea for what im doing 06:16 Oblivion1500 you want to see what im doing? 06:17 VanessaE Put your OS on 18GB of the 20 GB drive. Slice off 2 GB for swap. Make one partition on the 80Gb drive, covering the whole thing. mount it as /home. Put your website data there. 06:18 Oblivion1500 i already have it built 06:18 Oblivion1500 its using a 2gb for swap 06:18 Oblivion1500 so... just mount my hard drive? 06:18 VanessaE did you partition it? 06:19 Oblivion1500 but its fat23.. do i want to change that 06:19 VanessaE um 06:19 Oblivion1500 uhm, i let the install partition it 06:19 VanessaE what's on it now? 06:19 VanessaE what files etc.? 06:19 Oblivion1500 1337reviews.com 06:19 VanessaE no, the 80. 06:19 VanessaE it is just empty? 06:19 Oblivion1500 nothing i wiped it 06:20 VanessaE then wipe it again, partition it for EXT4. 06:20 VanessaE put your website there. 06:22 Oblivion1500 the thing is when i move it and put the index.php and .htwhatever it still doesent see my website just raw html 06:22 Oblivion1500 put that in / 06:26 VanessaE don't put website data in / 06:26 VanessaE put it in a user's home directory, some non-privileged user ID 06:26 VanessaE for example, my server is set up like that. 06:26 VanessaE (my minetest server I mean) 06:29 Oblivion1500 well than when my domain goes to my public ip it just index's my root 06:29 Oblivion1500 i can go to 1337reviews.com/home but i dont want to it do that... 06:30 VanessaE well whatever you do, don't store your website files in / 06:30 VanessaE and don't run your web services as anything but a non-priveleged user. 06:31 Oblivion1500 how do i know what user is running my web server? 06:32 Oblivion1500 i dont think its a privileged user.. 06:35 VanessaE ps auxww 06:35 VanessaE look for your server process there (nginx, httpd, whatever) 06:36 VanessaE but if you don't know the user name already, you need to do some serious learning 06:36 VanessaE because you should already know who you are launching it as before you launch it. 06:38 Oblivion1500 well i think my apache install added it 06:38 Oblivion1500 so i didnt know, well now i do and its www-data, how do i find out what privs it has? 06:38 VanessaE yes. 06:39 VanessaE ls -lad www-data 06:39 VanessaE to be honest, you need to study up on how to use Linux properly. 06:39 VanessaE you shouldn't be doing this kinda stuff until you're familiar with general system admin tasks 06:41 VanessaE you don't want to do something to break things 06:41 Oblivion1500 well i have everything backed up 06:42 Oblivion1500 thing is im not turning back now so... yea 06:42 VanessaE well good luck :) 06:42 Oblivion1500 thanks 06:45 Oblivion1500 also, ls looks for a directory 06:45 VanessaE when given the 'd' switch, it lists the directory itself instead of its contents. 06:45 Oblivion1500 it doesent own a directory.. 06:46 VanessaE www-data should be a directory.... 06:46 Oblivion1500 every user comes with a directory? 06:46 VanessaE usually, but www-data is not a user. it's a place apache expects you to put your website data. 06:47 VanessaE (it used to be public_html if I remember right) 06:48 Oblivion1500 no, its a user in my case / is where apache looks for my website, how do i change this 06:48 VanessaE I don't remember, but / is not where apache would normally expect to look. 06:48 Oblivion1500 im using apache2 06:49 VanessaE it's been about 15 years since I was a web admin 06:49 VanessaE I barely even remember the names of the programs we used to run all this shit :) 06:51 Oblivion1500 i think some how when i put all the files in my root directory it copied them to the /www directory because that is where everything is..... 06:51 Oblivion1500 i dont know why or how in the hell it did it.. but i didnt do it. it had to be automatic some how 06:52 VanessaE I'd advise starting over from scratch then 06:52 Oblivion1500 maybe because there is an index file in my root 06:52 VanessaE see if there's some kind of gui to assist with the setup before you copy any of your website data over 06:52 Oblivion1500 there is not, im using ubuntu server 06:53 VanessaE http://www.debianhelp.co.uk/apacheweb.htm 06:53 VanessaE maybe one of those will help. 06:53 Oblivion1500 i would very much not like to start from scratch lol i can add information to the /www directory to see if anything changes 06:53 VanessaE anything that applies to Debian usually works on Ubuntu also. 06:55 Oblivion1500 well thanks for your help!! 06:56 VanessaE I tried :) 06:56 Oblivion1500 you made me relize that my site is not running from my root 06:56 VanessaE good :) 06:57 Oblivion1500 just looks like it is.. lol aparently the index.html points to the apache default some how. and that may be why all the files that are associated with the wordpress program were put there 06:58 Oblivion1500 ls 06:58 Oblivion1500 woops lol 07:00 MinetestBot GIT: kwolekr commited to minetest/minetest: Fix most warnings, re-fix MSVC compile error d31f07bd4b 2013-02-25T22:57:59-08:00 http://git.io/eZFSAg 07:01 Oblivion1500 ^i love that shit 07:01 Oblivion1500 how the bot works now 07:11 kaeza misc question: what does the game use the seed for? Only base terrain generation, or also for other things? 07:12 kaeza I mean, if I want to re-create a world from scratch, is only the seed needed? or there are other random stuff that can't be accurately generated? 07:13 kaeza (eexcluding non-default mods) 07:16 Infinity_69 Hi 07:16 MinetestBot hi Infinity_69 07:26 Infinity_69 Hey 07:26 MinetestBot hi Infinity_69 07:27 kaeza okay ttg 07:28 kaeza night all 07:28 VanessaE nooooooo 07:28 kaeza hm? 07:28 Infinity_69 Hi vanessae 07:28 kaeza yeeeeeeeeeeeeeeaaaaah 07:28 Infinity_69 Hi kaeza 07:28 * VanessaE staples kaeza's jeans to his chair 07:28 kaeza I' wearing shorts ;) 07:28 VanessaE fine :) 07:28 * VanessaE staples kaeza's shots yo his chair 07:28 VanessaE to* 07:29 kaeza ... 07:29 kaeza shots? 07:29 kaeza lol 07:29 VanessaE sigh 07:29 VanessaE I give up :) 07:29 Infinity_69 Vanessa + kaeza = rpg? 07:29 VanessaE ? 07:29 kaeza ?? 07:30 kaeza anyway, here's a video for you Infinity_69 http://www.youtube.com/watch?feature=player_embedded&v=Wz1W_omigwg 07:30 kaeza and with that, I'm off :) 07:30 * Infinity_69 staples kaezas hair to her lower hair 07:30 kaeza her? O.o 07:30 Infinity_69 Yes 07:31 Infinity_69 XD 07:32 kaeza whatever I'm off. I'll go (more) nuts if I stay awake any longer. 24 hrs without sleep...zzz 07:32 VanessaE night, kaeza 07:32 VanessaE 24 hours? wuss ;) 07:32 infinity_69|mobi Yeah 07:32 kaeza yep. not in the mood to stay for another 24 07:32 kaeza night o/ 07:32 VanessaE heh ok 07:32 VanessaE good night :) 07:33 infinity_69|mobi Thats what she said 07:33 infinity_69|mobi XD 07:57 Oblivion1500 just wondering what should i use as the number for chmod for web files? 07:58 VanessaE 644. 07:58 VanessaE and only for files the web server needs to write to 07:58 VanessaE everything else, 444. 07:59 Oblivion1500 ok and should i assign www-data as the owner of that folder? 08:00 VanessaE whatever the user is that the webserver is running a 08:00 VanessaE as 08:00 Oblivion1500 ok thanks 08:02 Infinity_69|Mobi Hi 08:02 MinetestBot hi Infinity_69|Mobi 08:20 Oblivion1500 should i chown www-data:root? 08:20 VanessaE no 08:20 VanessaE keep root FAR away from your webserver 08:20 Oblivion1500 sudo wont access that file 08:20 Oblivion1500 or folder 08:21 Oblivion1500 chmod every time i want to change it? 08:21 VanessaE ... 08:22 Oblivion1500 or i could su www-data 08:22 Oblivion1500 cant remember the password i used for that though... 08:39 M|Infinity_69 Hey 08:39 MinetestBot hi M|Infinity_69 08:39 M|Infinity_69 Thats what she said xD 08:40 M|Infinity_69 !joke 08:41 M|Infinity_69 !gc porn 08:41 MinetestBot M|Infinity_69: Gross! 08:48 Oblivion1500 ok i changed my sites enabled to where my site is located now and restarted apache but it is still pointing to my root directory 08:48 Oblivion1500 i mean sites located 08:49 Oblivion1500 or available, sorry need coffee 08:49 Oblivion1500 and in sites enabled it says its using that directory.. 08:50 Oblivion1500 could there be another service pointing my website? like php? 08:50 Oblivion1500 or mysql? 08:52 Oblivion1500 ... i dont think so, looks like apache is the only thing that is touching my website 08:52 Oblivion1500 damnit, 09:35 Oblivion1500 ok i got everything working, its playing off my second hd i chown and chmod to 644 09:47 M|Infinity_69 Hi 09:47 MinetestBot hi M|Infinity_69 09:48 M|Infinity_69 !gc free download 09:48 MinetestBot free download: 3,750,000,000 09:49 M|Infinity_69 !gc torrent download 09:49 MinetestBot torrent download: 283,000,000 09:50 M|Infinity_69 !tw shibby2142 09:50 MinetestBot @Curtis_McIntyre :) (@shibby2142) 09:55 M|Infinity_69 !tw tv6eesti 09:55 MinetestBot Kell 19:30 stardib uus komöödiasari "Seksisemud"! http://www.tv3play.ee/play/300368/?autostart=true (@tv6eesti) 09:55 M|Infinity_69 O.o 09:55 MinetestBot M|Infinity_69: What are you wondering about? 09:56 M|Infinity_69 !tw burn 09:56 MinetestBot @gowaistdeep Can't beat a refreshing @burn in @Val_Tho after a day out on the mountain! #valthorens #burn #ski pic.twitter.com/IsJGzGjUiP (@burn) 09:57 M|Infinity_69 !tw rubenwardy 09:57 MinetestBot @MerlinOfficial give us sequel, like Ashes to Ashes 4 Life on Mars. Not sure how it would work, but it would need #Merlin (@rubenwardy) 09:57 M|Infinity_69 !tw stophouse 09:57 MinetestBot 10:23 PM. Light drizzle. In a fit of panic, just killed and ate the cat. #Sandy #livetweets (@stophouse) 09:58 M|Infinity_69 !tw prof 09:58 MinetestBot @MackyD11 Hawaii and Africa this summer!!! Is there a corner of the globe you are not going to touch? (@prof) 09:58 M|Infinity_69 !tw gabenewel 09:59 MinetestBot @SEGA Sonic CD? That's pretty cool, but where's Jet Set Radio 3? (@gabenewel) 10:00 M|Infinity_69 !tw vanessae 10:00 MinetestBot Sorry, couldn't get a tweet from https://twitter.com/vanessae?1361872801.35 (@vanessae) 10:00 M|Infinity_69 !ping 10:08 Taoki OMG, finite liquid in master! Updating to try it out 10:26 Taoki The finite liquids in master are fantascit! Although sometimes act a bit incorrectly... especially when running down slopes. But what exists works very awesomely so far, wonderful feature :D 10:58 M|Infinity_69 Hi 10:58 MinetestBot hi M|Infinity_69 10:58 M|Infinity_69 Thats what she said xD 12:53 sfan5 hi 12:58 Infinity_69 hi 12:58 MinetestBot hi Infinity_69 12:58 Infinity_69 almost... ):/ 12:58 Infinity_69 o.o 12:58 MinetestBot Infinity_69: What are you wondering about? 12:59 Infinity_69 you being dead 13:09 Infinity_69 hi lunavorax 13:33 Infinity_69 hi lunavorax 13:37 LunaVorax Hello Infinity_69 13:38 Infinity_69 almost 5 minutes... 13:38 Infinity_69 a new record 13:38 Infinity_69 -.- 13:38 Infinity_69 xD 13:41 Kacey hiall 13:41 Kacey HA! beat that MinetestBot 14:02 MinetestBot gi 14:02 sfan5 MinetestBot: o.o 14:02 MinetestBot sfan5: What are you wondering about? 14:02 sfan5 umm... you should see yourself 14:02 MinetestBot oh ok 14:03 Kacey ? 14:09 RealBadAngel hi all 14:09 MinetestBot hi RealBadAngel 14:34 PilzAdam Hello everyone! 14:34 MinetestBot hi PilzAdam 16:03 Infinity_69 hi 16:03 MinetestBot hi Infinity_69 16:04 Infinity_69 hi john_minetest 16:05 Infinity_69 hi PilzAdam 16:06 PilzAdam hi 16:06 MinetestBot hi PilzAdam 16:06 Infinity_69 hehe xD 16:17 * jfu is proud today 16:17 jfu ive made my first house! 16:19 Calinou http://forum.minetest.net/viewtopic.php?pid=72695#p72695 => wut 16:19 Calinou jfu: cool story bro :P 16:21 jfu Calinou: ah you are the guy behind more ores? 16:21 khonkhortisan and moreblocks and stairsplus 16:22 khonkhortisan that's what emacs uses 16:22 jfu what is stairsplus? 16:22 khonkhortisan stairsplus is something you need 16:22 Infinity_69 !g how to make a qr code 16:22 khonkhortisan corner stairs, slabs, and more 16:22 MinetestBot Infinity_69: http://qrcode.kaywa.com/ 16:22 jfu ah ok, ive used that without knowing =) 16:23 khonkhortisan it matters what version numdber you put in the qr 16:23 khonkhortisan even ink cartridges have tiny qr codes on them 16:23 Infinity_69 hey can somebody please make me a qr code that goes to http://qr.hvgaming.bugs3.com 16:24 Calinou jfu: the one and only! :-D 16:24 Infinity_69 im working on the site 16:24 Infinity_69 its down atm 16:24 Calinou Infinity_69: https://startpage.com/do/search?query=how+to+make+a+QR+code 16:24 jfu who decides what should be included in default? i mean something like stairsplus and moreores should be imho 16:24 Infinity_69 i know how to, but i cant update my browser 16:24 khonkhortisan Without the site being up, I can't test the qr code it spits out 16:24 khonkhortisan or can I? 16:24 Infinity_69 i think you can :/ 16:25 Calinou jfu: the community 16:25 Calinou john_minetest: startpage for me, pretty much the same thing but doesn't use yahoo/bing results (which suck) 16:26 Calinou jfu: stairsplus has "sketchy" crafting recipes, probably why it isn't in default game 16:26 Infinity_69 john 16:26 Infinity_69 can you make me a QR code 16:26 Infinity_69 i cant because i have an old IE 16:26 khonkhortisan as for moreores, some people don't like rainbow caves 16:26 Infinity_69 and i cant update 16:26 Infinity_69 :/ 16:26 jfu Calinou: any examples? perhaps i can help you fix it? 16:27 khonkhortisan You could use firefox, chrome, opera? 16:27 Infinity_69 nope 16:27 Infinity_69 its a public pc 16:27 Infinity_69 cant download 16:27 khonkhortisan http://qrfree.kaywa.com/?l=1&s=8&d=http%3A%2F%2Fqr.hvgaming.bugs3.com%2F 16:28 Infinity_69 thanks man 16:28 Infinity_69 :) 16:33 Infinity_69 i had a laptop, but its broken 16:33 Infinity_69 motherboard is broken actually... 16:33 Calinou jfu: like, the microblock recipes need a stick to be crafted, because I found nothing better :P 16:33 Calinou it's quite hard to remember all the recipes :P 16:33 mauvebic does that downloading stuff work well in minetest client? 16:33 Calinou Infinity_69: how did you break its motherboard? 16:33 Calinou :P 16:34 Calinou mauvebic: did not test 16:34 mauvebic could simplify things for serving blueprints, think, on website or threads to maintain lol 16:34 mauvebic *no 16:39 Infinity_69 bye 16:42 rubenwardy hi all 16:42 MinetestBot hi rubenwardy 16:43 rubenwardy wat up in da hood? 16:43 mauvebic burning the hood down for insurance purposes 16:46 Calinou bring some suicide boots. 16:49 webdesigner97 hi! 16:49 MinetestBot hi webdesigner97 16:50 mauvebic found the upper limit of my blueprint tool: 8 589 934 592 nodes lol 16:52 mauvebic also excellent for making grilled cheese off the CPU 16:52 * Calinou highfives mauvebic for owning a stock fan 16:53 mauvebic i havent changed anything on the newest tower yet 16:53 Calinou stock fans are terrible :P 16:53 mauvebic i agree but i got other bills to pay first before changing parts that are still in working order :p 16:53 mauvebic and a P4 that really could use a new heatsink, keeps getting downclocked on boot 16:54 jordach hey all 16:54 MinetestBot hi jordach 16:54 jordach #bash 16:54 jordach oops 16:55 jordach xubuntu, y u ignore /join? 17:00 Calinou mauvebic: any CPU is downclocked when not using it 17:00 Calinou my CPU runs at 1.6ghz at idle :P 17:00 mauvebic naw i mean i get warnings on boot about excessive temp, so it downclocks 17:00 Calinou disable 'em 17:01 Calinou properly made mobos let you do this :P 17:01 Calinou usually you don't see these warnings unless your CPU is at 60°C or higher a few seconds after booting, and that is too high 17:02 mauvebic probably is running hot 17:02 Calinou not using thermal paste and too much dust can cause this 17:02 jordach Calinou, 60'C == BURNED OUT CPU. 17:02 jordach my brothers P4 disintergrated when we took it out. 17:03 VanessaE jordach: most CPUs will go beyond 70°C, and then they'll just shut themselves down now 17:03 VanessaE also, hi 17:03 jordach Important Security Updates: Contents: Mozilla Thunderbird 17:03 mauvebic last time i had a fan died thats what it did (the p4) the whole comp shutdown 17:03 jordach \o/ 17:03 jordach morning VanessaE 17:04 PilzAdam who wants to see my drawing skills? https://github.com/PilzAdam/minetest_game/tree/gui 17:04 VanessaE afternoon 17:04 jordach dafuq 17:04 Calinou VanessaE: more like 100°C 17:04 Calinou higher than 80°C = not good for lifespan, 90°C = not good at all 17:05 * Calinou looks at the GTX 480 17:05 VanessaE Calinou: I haven't seen any CPU go higher than 80 though 17:05 Calinou can reach 100°C in normal use :P 17:05 jordach Calinou, least my P4 hovers around 55'C 17:05 VanessaE now GPUs, those fuckers go 130°C and up 17:05 Calinou VanessaE: the stock fans will get your CPU at 70-80°C in full load, depends of case and room temperature 17:05 Calinou jordach: stock fan much? custom fans can drop it at 30°C or so 17:05 VanessaE Calinou: good cooler + arctic silver = never above 50 :) 17:06 Calinou VanessaE: my 570 is at 34°C right now, playing trackmania 17:06 VanessaE (usually closer to 42 or so in my case) 17:06 jordach Calinou, 12 fans strapped together either side of the CPU = -1'C 17:06 Calinou no, using 2 fans instead of 1 on the CPU improves temperature by 2-4°C 17:06 Calinou most of the time 17:07 * jordach wouldnt mind Calinou as his IT guy 17:07 Calinou :-D 17:08 Calinou O_o steam updater uses zenity... 17:08 Calinou valve are programming newbies \o/ 17:08 jordach lolol 17:09 jordach s/newbies/shit 17:10 jordach Steam US$0.00 17:11 mauvebic oooo found a bunch of klingon ships lol where the f am i gonna put them all though 17:11 VanessaE up in the air? ;) 17:12 ShadowNinja VanessaE: my script is one file and checks cpu usage now 17:12 VanessaE sweet 17:12 ShadowNinja however it requires psutil 17:13 mauvebic im ending up with alot of ships hovering at low altitudes lol i might just raise the ground and make them look like they landed 17:13 mauvebic or build some sort of spire-like starbase underneath 17:15 jordach O.O Thank you for your recent download of Steam 17:15 MinetestBot jordach: What are you wondering about? 17:15 jordach from Ubuntu Software Center. 17:16 jordach MinetestBot 17:16 jordach VanessaE, awwwww my heart bleeds 17:17 jordach (not going to post in -dev so no bans!) 17:17 VanessaE ? 17:17 jordach ain't this a bitch. I got an F10 crash right after starting my client - but OF COURSE I wasn't running a debug build, and nothing appeared in the log. let's try this again with that setting. 17:27 KikaRz HI! 17:27 jordach hello KikaRz 17:27 KikaRz 2 years later, here i am... 17:27 KikaRz back for another adventure 17:27 jordach Calinou, INSTALLING STEAM! 17:27 KikaRz ... 17:28 KikaRz jordach, you have Ubuntu? 17:28 KikaRz well, i had a problem with ubuntu on WUBI 17:28 jordach Xubuntu 17:28 jordach naw shit. 17:28 KikaRz ... 17:28 KikaRz lol 17:28 KikaRz i cant install Xubuntu 17:28 Calinou jordach: have fun downloading TF2's 12GB :P 17:29 KikaRz Calinou... 17:29 KikaRz relax... 17:29 jordach Calinou, Steam wants to install: curl 17:29 KikaRz if his network is cool... no problem... 17:29 Calinou that's normal :P 17:29 KikaRz 2 days left for the end of month 17:29 Calinou KikaRz: took me 8 hours or so on my connection which can download at 400KB/s at most 17:30 MiJyn Calinou, finally someone else has a bad connection too! 17:30 jordach naw shit, i thought it was 21st of December 2012 17:30 sfan5 jordach: 12 gb is much if you have 825 kb/s internet 17:30 Calinou MiJyn: yeah, average speed in france is 600KB/s or so (download) 17:30 MiJyn Calinou, same here 17:30 KikaRz Calinou 17:30 KikaRz my speed is 3.4MB/s 17:30 jordach my speed is 8.0mbs 17:30 Calinou MiJyn: unlike most people, I have a good computer and bad connection :P 17:30 Calinou KikaRz: just like me 17:30 MiJyn thanks for rubbing it in guys! xD 17:30 jordach upgraded to 22.0mbs in a few months 17:31 MiJyn Calinou, haha 17:31 Calinou might have optic fiber in a few months 17:31 jordach Calinou, same ere! 17:31 KikaRz i dont have. 17:31 Calinou more expensive but worth it, anyway I can compensate by *cough*not buying stuff from findus*cough* 17:31 Calinou 17:31 jordach findus horse lasange? 17:32 * Calinou actually never bought anything from them 17:33 jordach Annoyance #1: Steam Requires latest nvidia drivers. The worst bit? RUNS ON WINDOWS. 17:33 jordach with older drivers. 17:34 Calinou some steam games work with nouveau 17:34 * sfan5 http://www.speedtest.net/result/2536296120.png 17:34 Calinou TF2 requires opengl 3.0 or higher 17:34 jordach bullshit. 17:34 * Calinou is now working on his silly secret project: moreblocks 17:34 jordach i got it to run with 2.1 17:34 Calinou then you had partial 3.0 compliance 17:35 jordach experimental beta 304 driver, hmm, *scratches beard* 17:37 rubenwardy I have 20mb/s 17:38 jordach rubenwardy, explain yer timeouts then 17:38 rubenwardy stupid router 17:40 sfan5 the google chrome webgl gpu blacklist is bullshit 17:44 jordach hm? 17:53 sfan5 jordach: google chrome/chromium have a gpu blacklist that blocks some gpu types/gpu's because webgl is not known to wrok well 17:53 sfan5 *work 18:02 Vadtec wow...fire can spread bad... my little girl set a tree on fire by mistake, and now 5-6 chunks are burning lol 18:03 VanessaE eek 18:06 VanessaE I disabled fire on my server because of that :) 18:06 VanessaE it's horribly laggy (and of course makes too good a tool for griefers) 18:08 Vadtec even with node_ownership? can griefers still set things on fire? 18:09 VanessaE yep 18:10 VanessaE simple: set afire something near by, let it spread. 18:10 Vadtec well, touche on that point 18:10 Vadtec maybe node_ownership can be expanded to prevent that 18:10 VanessaE or just pour lava in the area. 18:10 VanessaE node_ownership doesn't protect against spilled fluids 18:11 Vadtec i wonder if it can be expanded to... 18:11 VanessaE that much is certainly possible - I think redcrab's server runs such a modified version 18:11 VanessaE but fire? possible but not trivial 18:12 rubenwardy If I was to do it, i would edit the fire 18:12 rubenwardy mod 18:12 VanessaE you'd have to store a bit of metadata with each fire and lava node, copying the name of the spiller or fire setter 18:12 rubenwardy ^^ 18:12 rubenwardy like she said 18:13 Vadtec while that would add some over head, i think it would be a good addition 18:13 VanessaE agreed 18:13 VanessaE but it definitely needs to be done in C++ 18:14 rubenwardy If I was to do it, i would edit the fire mod so that it carries user meta data on spread. I would not delete or light blocks that is owned by enougher player#] 18:14 rubenwardy *it 18:14 Calinou experimental beta 304 driver, hmm, *scratches beard* 18:15 Calinou old news, current stable is 313.18... 18:15 rubenwardy not much overhead 18:15 VanessaE but what about lava? 18:15 rubenwardy same thing 18:15 Vadtec VanessaE: that would give me a reason to dive back into C++ :P 18:15 VanessaE isn't the spreading part in C++? 18:15 rubenwardy it is, but 18:15 rubenwardy default:lava_flowing 18:15 rubenwardy you could just delete those blocks 18:15 VanessaE yeah but something has to copy it with each reflow event 18:16 VanessaE it = the spiller's name 18:16 Vadtec im with VanessaE on this one 18:16 rubenwardy hmmm, that is true 18:16 Vadtec it would need to be done as low level as possible 18:16 VanessaE and that includes figuring out when a user has, say, opened a levee and lava spills out of it 18:17 rubenwardy ^^ (that would be my house's self destruct system ruined) 18:17 Vadtec lol 18:17 Vadtec not if you own the lava and the blocks 18:17 VanessaE given the griefer problem, why don't we already have this kind of stuff in the engine? 18:17 jordach if LM makes something nice, go grief it 18:18 VanessaE jordach: and lower ourselves to his level? 18:18 jordach nope. 18:19 Vadtec ill add it to my list of things to do with MT 18:19 Vadtec i think it would be a great addition 18:19 Vadtec and help combat griefers 18:20 Vadtec and in the case of fire, allow the pyros to burn their plots of land as much as they want while not screwing over others 18:21 Vadtec :P 18:21 VanessaE or at the very least, that's something that belongs in minetest_game 18:22 jin_xi hmm, i think it would be very cool to be able to hellban griefers 18:23 M|Infinity_69 Hi rubenwardy 18:24 Vadtec ive been considering making a mod in C++ that allows downloading a file periodically that lists IPs and how many servers they have been banned from 18:24 Vadtec would help with griefers later on 18:24 sfan5 Vadtec: +1 18:25 M|Infinity_69 It youj 18:25 M|Infinity_69 Would 18:25 M|Infinity_69 Thats what she said xD 18:26 M|Infinity_69 Hi 18:26 MinetestBot hi M|Infinity_69 18:26 Vadtec the code would be extremely easy, any time a ban hits, send a cURL request to a webservice and update the file 18:26 M|Infinity_69 !g sfan5 18:26 MinetestBot M|Infinity_69: https://github.com/sfan5 18:26 Vadtec then allow games/servers to download it periodically 18:27 M|Infinity_69 Then do it vadec 18:29 rubenwardy Vadtec: I was looking at doing something like that 18:29 Vadtec ill see if i can setup a web service for it on my web site later 18:30 Vadtec thats really the most complex part of it 18:30 Vadtec the rest would be code tweaks 18:31 rubenwardy found something: http://forum.minetest.net/viewtopic.php?id=2754 18:31 rubenwardy but not about anti grief list 18:32 rubenwardy that would be else where 18:33 rubenwardy can not find it 18:35 Vadtec this damn fire is still burning.... 18:36 VanessaE it'll never go out unless you do some serious clearcutting ;) 18:36 Calinou new moreblocks release! 18:36 Calinou :-D 18:36 VanessaE especially if you have moretrees installed :) 18:36 VanessaE Calinou: what's in it? 18:36 Vadtec how far will fire spread by default? 18:36 VanessaE Vadtec: indefinitely. 18:36 VanessaE depends on how much flammable stuff is around 18:36 Vadtec no i mean, how far can it reach out? 18:37 VanessaE Vadtec: you mean from one node to the next? 18:37 Vadtec yeah 18:37 Vadtec block to block 18:37 VanessaE um..3 I think? 18:38 Calinou VanessaE: new centered, full and directional woodtiles 18:39 Calinou also added setting for placing wood in facedir or not 18:39 Calinou and split up files (and configuration) 18:39 Calinou all your settings are belong to _config.txt 18:40 VanessaE cool 18:40 Vadtec man...my little girl burned like 40 chunks before we managed to get it put out 18:41 Vadtec moretrees sure helped that fire out lol 18:41 VanessaE lol 18:42 Vadtec those big tall trees burn good 18:42 Vadtec lol 18:47 KikaRz going to install minetest. 18:47 KikaRz any news to the translate system? 18:49 sfan5 translate lua mods? 18:49 Vadtec wow, this water is laggin so bad that even without source blocks it wont de-rez 18:49 KikaRz sfan5, not that 18:50 sfan5 oh, ok 18:50 KikaRz the new Minetest Translation System 18:50 KikaRz but i can translate mods too. 18:50 Vadtec is there a command to kill flowing water? 18:51 KikaRz well yea. 18:51 KikaRz but... only if you have worldedit 18:52 Vadtec i do 18:52 KikaRz or you use //replace default:flowing_water default:water_source 18:52 KikaRz or something 18:52 KikaRz or //fixwater (idk if its implemented) 18:52 Vadtec ill use the replace 18:52 KikaRz or //set water_source 18:53 KikaRz idk the block names 18:54 Vadtec wow, neither of those worked, think its time for a server restart 18:54 KikaRz VanessaE, will the "flat" world generating thing be implemented? 18:54 VanessaE KikaRz: it already has been 18:54 KikaRz Vadtec, try another ids... 18:54 KikaRz VanessaE, when? 18:54 VanessaE you just have to change a flag in worlds/yourworld/map_meta.txt 18:54 VanessaE I don't remember exactly, a few weeks ago at most? 18:54 KikaRz Vadtec, if it said: unknown command or ... the mod is incorrectly installed 18:55 KikaRz VanessaE, but in the Configure menu... 18:55 KikaRz that would be cool 18:55 Vadtec nah, it said zero nodes replaced 18:55 VanessaE you can't do it there. 18:55 KikaRz lol 18:55 KikaRz you must select it 18:55 rotor112 try //set pos or sth 18:55 VanessaE that's something you'd need to do when making a new world. 18:55 Vadtec ...i know how to use worledit people... 18:56 Vadtec the server was likely lagged to badly 18:56 KikaRz P E ... A N D ... G 18:56 KikaRz whats that on the principal menu? 18:56 KikaRz C LI E NT 18:56 KikaRz '-' 18:56 KikaRz omg 18:56 VanessaE it's supposed to say "tape and glue" 18:56 Calinou ^ 18:56 KikaRz so glitched 18:56 VanessaE it got broken when the TTF code went in I think 18:56 KikaRz yea 18:56 * Calinou doesn't use TTF code 18:56 KikaRz maybe. 18:57 Calinou installing freetype right now 18:57 Vadtec amazing...restarted the server, the water starts to go away 18:57 KikaRz lol 18:57 VanessaE damn, irrlicht takes its sweet time to compile. 18:57 Calinou what's the option to compile using freetype? is it on by default? and what about gettext? 18:57 KikaRz And where is the Public server's list? 18:57 VanessaE there we go. 18:57 Calinou KikaRz: compile using cURL 18:57 KikaRz ... 18:57 KikaRz how? 18:58 KikaRz tell me a line to compile using cURL 18:58 Calinou install cURL then it should automatically compile with cURL 18:58 Calinou (just regenerate the cmake files with "cmake .") 18:58 Calinou heh, -DENABLE_FREETYPE=1 works :D 18:58 KikaRz and -DRUN_IN_PLACE 1? 18:59 KikaRz omg 18:59 KikaRz thats confusing 18:59 Calinou only useful for portable installs 18:59 KikaRz i have non portable. 18:59 KikaRz well 18:59 KikaRz i have portable 18:59 KikaRz using drun in place. 18:59 Calinou cmake . -DENABLE_GETTEXT=1 -DENABLE_FREETYPE=1 18:59 KikaRz -DRUN_IN_PLACE 1? 19:00 KikaRz calinou 19:00 KikaRz Update your one line compile. 19:00 KikaRz or add a new line 19:01 KikaRz http://pastebin.com/qwKjJ4af 19:02 KikaRz errors occurred 19:02 KikaRz lawl... 19:02 jordach !tw @TheBatman 19:02 KikaRz gangnam style came back to top 100 on place 1. 19:02 MinetestBot jordach: Give me a link, a username, or a tweet id 19:02 jordach !tw TheBatman 19:02 MinetestBot We already have gun control in Gotham. It’s called “Batman.” (@TheBatman) 19:03 KikaRz Calinou 19:03 KikaRz http://pastebin.com/qwKjJ4af 19:04 KikaRz PilzAdam 19:04 KikaRz why my name isnt on the translation file? 19:05 KikaRz i've done 99,9% of it. you just changed one thing and the credits. 19:05 KikaRz 423 19:05 KikaRz -"- T: Chat" 19:05 KikaRz 423 19:05 KikaRz +"- T: Chat\n" 19:05 KikaRz 11 19:05 KikaRz +"PO-Revision-Date: 2013-02-09 22:01+0200\n" 19:05 KikaRz 12 19:05 KikaRz +"Last-Translator: Pilz Adam \n" 19:06 PilzAdam KikaRz, look at the git commit history 19:06 PilzAdam or ohloh 19:06 KikaRz where i see that s**t 19:06 KikaRz ? 19:07 KikaRz found. 19:07 KikaRz you authored a lot of times 19:07 KikaRz and me too. 19:07 M|Infinity_69 Hi kikarz 19:07 KikaRz 2 days later of the final translate... you come and authore. 19:08 KikaRz M|Infinity_PosOfS*x, hi. 19:08 M|Infinity_69 What did you call me? 19:08 Calinou KikaRz: will do 19:09 sfan5 !tw yourmom 19:09 KikaRz M|Infinity_69, what means the 69? 19:09 KikaRz .-. 19:09 MinetestBot "Modern music is a lot like candy. Better without the rappers." - I have no clue #quote #ohsnap (@yourmom) 19:09 sfan5 :/ 19:09 KikaRz so, not my problem 19:09 M|Infinity_69 Not what you think 19:10 * jordach hates iPad syncing on linux 19:11 VanessaE Calinou: what, no forum post for your new release? :) 19:14 VanessaE (you're killing me with these new blocks. have you any idea how hard it is to make oddball blocks like these tile properly in HD? ;) 19:14 KikaRz M|Infinity_69, i guess i commented one video that you made. 19:14 * Calinou adds ball blocks to moreblocks 19:15 VanessaE AWWHHHAAHHHSHAHAH!*&@$&%*$@&*(%&$@ 19:15 jin_xi more balls 19:15 VanessaE *head explodes* 19:15 jordach can i /kick VanessaE? 19:15 jordach spam. 19:15 sfan5 jordach: you can't you don't have op 19:17 KikaRz ball blocks? 19:17 KikaRz o_o' 19:17 KikaRz VanessaE 19:17 KikaRz are you dead? 19:17 KikaRz :'( 19:17 sfan5 yes she died 19:17 KikaRz NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOo 19:17 KikaRz :'( 19:17 KikaRz NOOOOOOOOO NONONONONONO 19:17 KikaRz Stalemate detected. 19:18 * VanessaE falls over, dead. 19:18 KikaRz ... 19:18 * VanessaE falls over, dead. 19:18 KikaRz :'( 19:18 KikaRz VanessaE, please, come back :( 19:18 KikaRz if you dont come back, i can suicide myself and go with you! 19:19 Calinou *dinner*, bye 19:19 Calinou have fun remembering 6 new moreblocks recipes and looking at LICENSE.txt which finally says "2013" instead of "2012" :p 19:19 VanessaE Calinou: wait 19:20 Calinou what? 19:20 VanessaE you should do those 3d renders like you did in the more ores thread 19:20 VanessaE for more blocks I mean 19:20 Calinou should do, yeah 19:20 Calinou echo "Make 3D renders for More Blocks thread" >> TODO 19:20 VanessaE heh 19:22 KikaRz YOU BACK!!! 19:22 * VanessaE falls over, dead. 19:22 KikaRz i was just trying to jump off the chair... 19:22 KikaRz ok, i can proceed my process 19:22 KikaRz of suicide for me, life to Vanessa. 19:23 * Calinou suicides to death 19:23 KikaRz byeeeee! 19:23 KikaRz i'm going to SPAAAAAAAACE with Wheatley, Space Core, and plus. 19:23 * KikaRz is now dead, because she dropped of the chair with a rope at her neck 19:24 * KikaRz revives. 19:24 KikaRz I'm different! 19:25 KikaRz Here we go... Tup Tup Tup Dup... 19:25 KikaRz Uh... you're dieing. 19:25 KikaRz Pa pa pa... 19:25 KikaRz We need Portal mod for Minetest. 19:25 KikaRz I want to make the maps! 19:25 KikaRz mr 313hummer, who is this guy? 19:25 KikaRz i think its Infinity 19:25 KikaRz or Jordach 19:26 VanessaE bbl 19:26 KikaRz VanessaE, bbl = Bao Bao Long? 19:26 VanessaE be back later. 19:26 KikaRz A chinese Nintendo Entretainment System... 19:26 KikaRz '-' 19:27 sfan5 KikaRz: 313hummer == jordan4ibanez == T_A_N_K 19:28 KikaRz Ok 19:28 KikaRz jordan4ibanez. 19:28 KikaRz right. 19:28 KikaRz http://www.youtube.com/watch?v=d7vKtaSjT9s&lc=uO7z3zWhoXUP6GJqJ9NWHpdPiSzaPkfyMoku5TJPUvU 19:28 KikaRz he did this video 19:28 rubenwardy KikaRz!*@* added to ignore list. 19:28 KikaRz ? 19:29 KikaRz Ok, i didn't anything to you... 19:29 KikaRz and i think you're corrupted. 19:29 KikaRz Core Corruption at 100%... 19:29 PilzAdam rubenwardy, everyone in here has that 19:29 jordach sfan5, can i ask you something in pm 19:29 sfan5 sure 19:30 KikaRz well... 19:30 KikaRz i'm going to take a turret to say that words for me... 19:30 rubenwardy KikaRz just writes so much stuff, that is completely irrelevant 19:30 Turret I'm Different! 19:30 KikaRz BetteR? 19:34 KikaRz not going to say more anything. 19:34 KikaRz i'm out. 19:34 rotor112 what's the license of it? http://loadpaper.com/large/King+Of+Bandit_wallpapers_288.jpg 19:34 rotor112 http://ubuntuone.com/39K62xWtQgl5uIw60FQJej 19:35 rubenwardy rotor112: erm no 19:35 rubenwardy wtf 19:35 rubenwardy what's the license of it? Copyrighted 19:35 rubenwardy duh 19:35 VanessaE "copyrighted" is not a license. 19:36 VanessaE everything with a license is, by definition, copyrighted. 19:36 rubenwardy well, it is not open source 19:36 PilzAdam "All rights reserved"? 19:36 rubenwardy (C) to BBC 19:36 VanessaE that's a little better :) 19:36 VanessaE (I didn't look at the link) 19:36 rubenwardy yes, PilzAdam 19:37 rubenwardy rotor112: do not mock my favorite tv show... :P 19:37 PilzAdam we should have a bot that bans everyone who says "All rights reserved" 19:38 rubenwardy "All rights reserved"? 19:38 rubenwardy ^^ 19:38 rubenwardy http://multa.bugs3.com/shatter/ 19:38 rubenwardy A crappy comic website me and some collegues are doing 19:40 rotor112 do you know the selective gaussian blur filtering at gimp? 19:40 rubenwardy yeah, I call him John. 19:42 rubenwardy lol 19:46 artur99 hi 19:46 MinetestBot hi artur99 19:55 jordach oh shit 19:55 jordach https://www.spotify.com/uk/download/previews/ 19:55 jordach LINUX SPOTIFY 19:55 * jordach might have a way to sync the ipad 19:57 sfan5 jordach: you just noticed that spotify has a linux version 19:57 jordach yup 19:57 sfan5 i noticed that months ago 20:02 rubenwardy bye 20:04 KikaRz-afk Hi. 20:05 KikaRz-afk Everyone who gots me Ignored, i request please, for god safe... remove your ignore from me... 20:05 KikaRz-afk I'm trying to repo my old (and good) attitudes 20:05 KikaRz-afk that attitudes from my changing "era". 20:26 KikaRz Calinou and Jordach, how do I install my updated drivers? (I don't know my Graphics Card version - NViDia GeForce SUMTHING nForce 400 20:30 MiJyn sudo apt-get install nvidia-current 20:31 KikaRz Error: E: Não foi possível encontrar o pacote nvidia-current 20:31 KikaRz -- Not able to find the package nvidia-current 20:31 KikaRz well, i guess this will work... tell me if i did right: sudo apt-get install nvidia-config && sudo apt-get install nvidia-xconfig && sudo nvidia-xconfig 20:31 PilzAdam what distro are you on? 20:32 KikaRz Debian - Crunchbang 20:32 KikaRz well... Squeeze, Statler. 20:32 KikaRz-DINNER I'll be right back. 20:43 PilzAdam bye 20:52 KikaRz-DINNER I'm Back 20:55 MiJyn [13:54] <-- Roukoswarf-M has left this server (Quit: Konversation terminated!). 20:55 MiJyn Yay, another konversation user! 20:55 MiJyn xD 20:56 KikaRz Rebooted computer.... Now drivers are working correctly! 21:06 mauvebic does mito come on irc? 21:09 * mauvebic starts a small fire and runs away 21:10 * john_minetest puts tons of water on it and makes more damage by doing that than this little fire could ever make 21:10 mauvebic shouldn't you get obsidian or some other stuff? 21:10 mauvebic your water didn't help by the way, it lagged the fire :( 21:12 mauvebic perhaps in 3 years it will :-) :P 21:14 jin_xi hey mauvebic 21:14 mauvebic howdy how goes it? 21:14 jin_xi a lot of your tools are guns, right? 21:14 mauvebic ive cut down on the guns :P theres just one, the settings are in the inventory 21:15 jin_xi ok, i ask because i made this treegen editor tool and i thought of makin it a treegun 21:15 jin_xi you cool with that? 21:15 mauvebic well you prolly wont use the same texture so i cant imagine people getting confused by that 21:16 * jin_xi requests treegun texture 21:17 jin_xi yes, wont be using same textures. atm its a stick. 21:17 mauvebic technically you could make trees with my guns (setting them to wood/leaves) but even that i doubt ittl confuse ppl, mine shoots balls and cones and shit 21:18 mauvebic i dont even know if ill stick with a 'gun' texture, it doesn't smack of "terrain editor" exactly lol 21:19 mauvebic was thinking either a paint brush or a shovel 21:21 jin_xi yes, thought about it too 21:22 mauvebic lol originally my guns didn't create terrains they destroyed it lol 21:22 jin_xi subtractive editing 21:22 jin_xi but it does make more sense for it to be guns in that case 21:23 mauvebic then i added the terrain stuff, inverted the colors of the gun (easy distinction) then dropped the original guns lol 21:23 jin_xi maybe an excavator 21:23 jin_xi or a remote control? 21:23 mauvebic you can raise/lower terrain 21:24 mauvebic remote control? 21:24 mauvebic i suppose if you wanted to modify terrain remotely/automatically there's paramat's mods that do the same thing for you 21:25 mauvebic its weird, lately i get more of a kick out of spawning large buildings, and *making* (molding) the terrain lol 21:25 jin_xi your screenshots are always very impressive 21:25 mauvebic thanks though a little more than half the credit goes to my wife :P she builds alot of the nicer stuff by-hand 21:26 mauvebic she's got a week of leave and she's going nuts on finish her edo kingdom lol 21:27 mauvebic while i spawn ship after ship (imagine the shipyard ill have to build lol) 21:28 mauvebic and for the life of me i can't upload the map anywhere lol so im not sure how to setup visting hours 21:28 jin_xi intergalactic space time 21:29 mauvebic naw i mean it takes forever for people to connect :p 21:29 mauvebic thinking of copying maps + mods and striping down the mods for a special visiting server 21:30 sokomine hi 21:30 MinetestBot hi sokomine 21:30 sokomine hmpf! 21:30 * sokomine doesn't like beeing greeted by a bot 21:30 jin_xi hi sokomine 21:30 sokomine hi jinxi :-) 21:30 mauvebic howdy 21:31 sokomine i could use some help with spawning (again). this time it's not trees i want to spawn close to...it's clay. and maybe desert sand/sand 21:31 mauvebic clay? where do you want it? 21:31 sokomine i want to spawn houses with traders for clay/sand/desert sand close to clay 21:32 mauvebic its to spawn like clay pot craftsmen/trader type posts i imagine? 21:32 mauvebic ah okay 21:32 mrtux hi 21:32 MinetestBot hi mrtux 21:32 sokomine guess both plantlife and mobf provide spawning functions...though it may be better not to rely on them in this case 21:32 mrtux lul 21:32 mauvebic and when you spawn these places, youve already figured out how to do it near water? 21:32 sokomine except that they do not sell clay pot but blocks :-) 21:32 mauvebic well plantlife spawns plants, mobf entities, so you should use watever you use to spawn lumberjack houses 21:33 sokomine mostly so that the landscape doesn't have to be ruined while gathering that stuff 21:33 mauvebic but do you need the clay to appear near the houses, or the water? 21:33 sokomine lumberjack houses are something for people with moretrees installed. clay is part of default...so perhaps something based on default will be best. hm 21:34 mauvebic thats alot of dependencies :/ 21:34 sokomine no, i don't want to spawn the clay. i want to spawn close to naturally generated clay 21:34 sokomine hmm. maybe i can plug into that function? has been a while since i glanced at that... 21:34 mauvebic how do you spawn lumberjack houses then, near wood? 21:34 mauvebic or does the tree spawn w/ it 21:34 sokomine by plugging into the tree generation 21:34 VanessaE she spawns them with the trees 21:35 VanessaE I allowed for such a plugin in plants_lib :) 21:35 mauvebic hmm, 21:35 mauvebic well, you could spawn clay pits with the houses the same way 21:35 mauvebic or look for water, or clay, and spawn near there 21:35 sokomine the original intention was to have a lumberjack in a house built out of the same wood the nearby tree consists of. works to some degree 21:35 mauvebic how do you pick your positions? 21:36 sokomine the spawning of clay-traders mostly needs a desert, so it's more standard spawning i think 21:36 sokomine i take the position of the tree and go 5-20 blocks away from it. forms a pattern of four squares where the house may start. it's not as good as a circle but good enough 21:36 mauvebic well, if you want to spawn near clay, then however you choose your initial positions, you need to find_nodes_radius... and look for clay nodes 21:37 mauvebic alternatively run an abm on clay and look for ground level 21:37 mauvebic these things spawn automatically right? the user isn't deciding where it goes? 21:38 VanessaE abm? bite your tongue. there spawn on generate. :) 21:38 VanessaE these* 21:38 * khonkhortisan plants a tree in the desert and waits for a logger to show up 21:38 sokomine they spawn automaticly 21:38 mauvebic spawning houses and entities on map generation is a death sentence for emerge thread :p 21:38 VanessaE mauvebic: that's being fixed. 21:39 mauvebic it seems kinda odd that they should *just be there* on generate though 21:39 * sokomine watches as an entire village of lumberjacks accidently spawns around khonkhortisans single tree 21:39 mauvebic even in millenaire they build up the village themsleves (npcs) 21:40 * khonkhortisan watches the lumberjacks battle it out 21:40 sokomine not really. it works relatively good. i do wait about 20 seconds after the tree-gen-call so that the map is hopefully there then. and if nodes are encountered that are still "ignore" it waits some more 20 seconds until the area is loaded 21:40 sokomine got that hint from you, mauvebic :-) 21:40 mauvebic yeah no i checked out millenaire before doing mtcities, but the npc's werent as important to me lol 21:41 mauvebic im really a bigger simcity fan than anything else 21:41 mauvebic i hate FPS's, RPGs lol 21:41 sokomine khonkhortisan: i'm afraid they'll starve to death...no one produces food yet.... 21:41 khonkhortisan There's a mod where you die without food? 21:41 sokomine fps? 21:41 sokomine why do you hate frames per second? 21:41 mauvebic first person shooters lol 21:41 khonkhortisan first person shooter, not to be confused with seconds per frame 21:42 sokomine aah 21:42 mauvebic FPS's are fun for a few days, but you eventually get tired of pro's raising their XP's on your ass lol 21:42 sokomine mauvebic: i like simcity as well 21:42 khonkhortisan The Masked Shadow Enters. 21:42 mauvebic i am/was a huge-ass fan of simcity from 2K to 4k lol 21:43 khonkhortisan I like driving the car around, but intersections with non-moving cars caused a car instacrash 21:43 mauvebic when it comes to modding ive always focused on being able to build the same kind of huge-ass cities 21:43 sokomine eventually i hope to get into a similar direction as you do with mtcities. some kind of buildings need a diffrent (and much easier) approach than building a village...those lumberjacks need the trees. and their houses are small camps. they could house several lumberjacs in a primitive way 21:44 sokomine the clay trader is similar. he has to gather his stuff in the desert and has suitable houses (more or less...at least the material is right) 21:44 mauvebic i liek the trader ideas because it offers another way to build up essential resources without doing it all yourself 21:44 khonkhortisan shrub curtains 21:45 mauvebic though overall i got bored of crafting 9months ago lol 21:45 mauvebic ive had enough jobs where i was paid to move shit from one box to the next, i wont do it for fun lol 21:45 sokomine when enough houses for farmers are ready things will become more difficult...i'm thinkilng of the european form of them (bauernhoefe), not the american farms...though each "farmer" will offer one type of food only. they spezialize on the farming/farming_plus things if those mods are installed 21:45 sokomine spawning them will become...difficult 21:46 khonkhortisan I'll have to fight the farmers for control of building land 21:46 mauvebic my plantlife has a experimental farming thing 21:46 sokomine real medieval farmer houses where relatively large. cattle, people and food where all stored in one huge house 21:47 sokomine one approach might be that you're their landlord and generously allow them to build a random farm on a selected spot (much like mtcities) 21:48 mauvebic well mtcities is more geared towards providing "filler" for cities based on designs you put in yourself 21:48 mauvebic they dont help players get resources tho 21:49 mauvebic i havent used it much yet but i got huge gaps to fill between the 3 districts in my megacity lol 21:49 sokomine ah...yes. parts of manually spawned test houses disappeared again. what's up with my installation? why do changed map chunks not get safed? 21:50 sokomine yes, your buildings look more like real city buildings 21:50 sokomine random_buildings works with worldedit savefiles as well, so adding buildings is not a problem 21:52 mauvebic randombuildings by conernote? 21:52 sokomine no, my mod 21:52 sokomine cornernote's called deploy_nodes 21:53 mauvebic sfan said he's going to change the format though and go w/ something binary, not sure how thatll work with facedirs/metas tho 21:59 mauvebic though honestly ive tried 3 formats and none of them spawn faster, its the number of nodes * add_node that matters 22:01 mauvebic and the newer minetest can download stuff, so you could setup a server that serves blueprints in digesteable slices lol 22:03 mauvebic what would be cool is a repo for buildings/ 22:06 mauvebic not sure if anyone else is interested in startrek blueprints tho lol 22:06 khonkhortisan what would be cool is if I could build something on my private server, then upload the worldedit file to a public one 22:06 mauvebic building repo 22:07 khonkhortisan To send worldedit files, you need access to the server's map directory 22:07 mauvebic naw 22:09 mauvebic you could either upload the schematic using the mod or use POST/GET 22:09 mauvebic with a script on a server saving the blueprint 22:10 mauvebic and serving it up again on request, in slices/increments 22:12 sokomine hm :-) a server that serves blueprints...doesn't sound bad 22:12 sokomine mauvebic: do you by any chance happen to have a next generation romulan warbird at hand? 22:12 mauvebic id do it myself but icant provide persistent hosting (and it would just frutrate ppl) 22:13 mauvebic romulan warbird? hmm 22:13 mauvebic i got the feds, the klingons, 1-2 cardassian and 1 dominion model 22:13 sokomine they're a bit large...would be hard to actually see them. in fact it might be impossible :-( 22:13 sokomine maybe just the head 22:14 sokomine it's very curved so hard to do 22:14 mauvebic the ship is large though its thin all across, i dunno if you could build inside that 22:14 sokomine iirc it is 4 kilometers long 22:14 mauvebic even a scaled defiant looks shiity 22:14 mauvebic not 4km long that cant be 22:16 sokomine it is much larger than the enterpise. don't ask me where the numbers come from. i don't remember 22:16 sokomine but it's huge! 22:16 mauvebic says here 22:16 sokomine suitable for your megaconstructions :-) 22:16 mauvebic Andrew Probert, who designed the D'deridex-class warbird, intended for it to have a length of 4,440 feet (1,353 meters) 22:16 sokomine maybe the head could be done 22:17 sokomine 1300? ah, ok. perhaps that got confused with meters somewhere 22:17 mauvebic so a grid vol of 2476813977 22:17 sokomine still quite large 22:17 sokomine most of it would be empty 22:17 mauvebic yeah i doubt theres' a million nodes there 22:18 mauvebic klingon flagship is 1mil and 1/2 22:19 mauvebic anyways im gonna wait to see what format sfan comes up and you should be able to make prints from meshes in either 22:19 * sokomine hops around happily in anticipation 22:21 mauvebic cant garantee ittl work for everyone, needs specific version of python, extra libs, + binary or source, etc. lol 22:23 mauvebic problem is 2/3s of it doesnt need to be done ingame lol 22:24 mauvebic so either command line or gui that works on lin/win 22:25 sokomine hm 22:25 sokomine for small buildings (those tiny ones that i spawn) current worldedit format (or yours - doesn't really make a diffrence) is well suited 22:26 Vadtec VanessaE: active? 22:26 mauvebic pyQt? 22:27 sokomine for lager things...i'd like that to work on mapgen-base. as far as i understand it, map data is saved in 16x16x16 chunks and somehow compressed. when exporting a part of a map, a tool might figure out which chunks are concerned, export them to a new sqlite table - and when importing at another position, all that would be required would be recalculation of the chunk adresses - which ought to be much less hassle than anything else 22:28 mauvebic essentially something faster than add node? 22:28 mauvebic you could technically use my meshconverter thingy and put it directly ingame, but you 'd have to know exactly where beforehand, and the cavegen will still work on older versions 22:29 mauvebic not ingame but on the map 22:30 VanessaE Vadtec: I'm here but busy at the moment 22:30 mauvebic though its still iffy cuz i have the run the tool a dozen times to find the right size, and sticking it directly on the map each time would prolly do alot of damage 22:31 Vadtec VanessaE: ping me when you have a free min 22:32 mauvebic naw the simplest avenu is still setting up a building repo, a simple database that serves up prints in any format 22:33 Vadtec has anyone aside from me noticed that the yaw coord is backwards from East-West? it says east is 270 (according to the path of the sun and moon), but east should be 90 22:34 jfu VanessaE: can I get a password for your server? 22:34 sokomine no, never cared much about yaw. it's too much a break of...patterns to use for orientation 22:34 sokomine jfu: usually you can set your own and just have to request interact 22:35 Vadtec sokomine: "it's too much a break of...patterns to use for orientation" ??? 22:36 sokomine muavebic: it would work on the database level - exchanging one chunk data for another. no add_node or anything. no idea how difficult that would be. but it would be less trouble than large buildings with current methods 22:36 jfu sokomine: aha! ok, i set one... i mostly just want to look around anyways so that is fine 22:36 sokomine vadtec: i usually like to know where north is. the numbers in debug are numbers - which is very diffrent from ingame which is grapics -> break of interface 22:37 mauvebic should add that to F5 - n/s/e/w direction :-) 22:37 sokomine jfu: that you can do anyway. and when vanessa comes back ask her for interact :-) 22:37 VanessaE WHAT WHAT WHAT!?!?!?!?! 22:37 VanessaE :) 22:37 sokomine there are several good buildings alongside the road 22:37 sokomine (or rather roads) 22:37 mauvebic sokomine cant work that way :p the terrain edges wouldn't match 22:38 sokomine no, they wouldn't. and they don't in my current map :-( ran out of disk space and lost the seed number. new seed was diffrent 22:38 Vadtec sokomine: the yaw coord would be handy for a minimap mod, or telling people how to get across the map assuming they dont have fly or tele 22:38 sokomine besides - worldedit or other imports do not care about integration into existing maps either 22:39 Vadtec mauvebic: if they are gonna make it give NSEW id hope they would make it give the rigth compass angle to match the direction, otherwise thats just silly 22:39 sokomine hm, yes, unfortionately minimaps can't be done well yet :-( best thing there is is a compass in your inv 22:40 mauvebic well you can derive a compass direction from yaw and put that in the inventory, same difference 22:40 Vadtec mauvebic: do you really want to have to flop every yaw value to find the *real* direction you are heading? 22:40 mauvebic sokomine depends on how you see integration, my bp's dont save air nodes, so it only prints the full nodes i saved 22:41 mauvebic north-south-east-west, take max yaw and divide by 4, you got your cardinal points 22:41 mauvebic *directions lol 22:41 mauvebic though a /compass command would work better than inventory, inventory you'd have to refresh every time the player changes direction 22:42 Vadtec mauvebic: cept in the current game, 90 degrees is "west" by the path of the sun and moon, when it should be east, ergo, the entire compass is flipped upside down 22:42 mauvebic so were on mirror earth lol 22:42 Vadtec effectively yes 22:43 Vadtec which drives me nuts 22:43 mauvebic henceforth, all the men shall be girls and the girls shall be men 22:43 sokomine there is a compass mod that changes the inventory image according to yaw directino 22:43 mauvebic ah well if somebody's already figured it out 22:43 Vadtec i feel sorry for whoever decided to work with the flipped compass, even if they use it as is 22:44 mauvebic well i think the compass should match the directions that get printed out on the mappers, otherwise its useless 22:44 Vadtec i agree 22:44 Vadtec but that wont stop me from finding where that coord is set in the C++ code and fixing it 22:44 mauvebic id rather the sun/moon were wrong than the map lol 22:45 sokomine you can always donwload that compass-mod and change it according to what you like 22:46 Vadtec sokomine: that wont fix the fact that the sun is coming up in the west when facing "north" 22:47 mauvebic then you need someone fluent in cpp to invert the direction lol 22:47 Vadtec im sure some simple math will fix the compass angle 22:47 * Vadtec is fluent in C++ 22:47 Vadtec and C 22:47 Vadtec and a myriad of other langs 22:47 mauvebic good luck w/ the pull request ;) 22:49 sokomine well, fine :-) there is enough of work to do there :-) 22:49 mauvebic theres no perfect solution though lol i get lost as often on the maps as i do downtown lol 22:51 mauvebic i found meshes of rock formations that could be useful 22:51 mauvebic recognizable natural stuff et all 22:54 khonkhortisan What makes something a rail, drawtype or group? 22:55 mauvebic ? 22:56 mauvebic rail is flat, inclines 22:56 sokomine er...the interpretation of the carts-mod of that node as a rail? 22:56 * khonkhortisan updates his question: How do I search commits on github? 22:57 khonkhortisan I'm going to attempt the rail-connecting-to-rail thing 22:57 sokomine sounds good. there was some issue with raillike beeing used for roofs and not always working as intended 22:58 sokomine it gets especially complicated if you i.e. want to put a raillike window in a otherwise intransparent raillike roof 22:58 sokomine don't know if that's the issue you're talking about 22:58 khonkhortisan the window is flat while the roof is angled 22:58 mauvebic arent rails though usually more than 1m wide? 22:59 khonkhortisan and trains are more than simple boxes 22:59 khonkhortisan wouldn't really be able to play transport tycoon here 22:59 sokomine have a look at those rails smoki did on redcrabs server :-) they are good 22:59 khonkhortisan he had some help 23:00 sokomine at least you'd get ghost trains (or carts) regulary 23:00 sokomine it's still impressive 23:00 khonkhortisan yeah 23:00 khonkhortisan I'd like to see a road made like that 23:00 khonkhortisan with yellow/white lines, traffic lights, and sidewalks 23:01 khonkhortisan ah. Jeija's branch has the rail stuff. 23:01 mauvebic well rail cars would be easier for me to move than ships were lol 23:02 mauvebic though id look nicer if they were nodebex/mesh entities 23:03 mauvebic i just wish the selectionbox's yaw could match the entity's 23:03 mauvebic *collision box 23:04 khonkhortisan Combining technic with worldedit's //rotate and some creativity, it would be possible to make a tank that drives around 23:04 mauvebic i dont get why you need technic or worldedit for that, look to boats rather 23:07 mauvebic i made turrets and npc's and vipers that shoot awhile back, not much different from tanks, 23:08 mauvebic just need boats that move and shoot on land 23:08 khonkhortisan btw, technic framescan't move through water 23:09 mauvebic not yet sure what frames are 23:14 khonkhortisan it's something from minecraft 23:14 mauvebic what do they do? 23:15 khonkhortisan when a frame motor is powered, the frame moves every node directly connected to it 23:15 khonkhortisan useful for a giant mining machine 23:16 Vadtec strip miner? woot 23:16 mauvebic i dont much understand mining machines either, when i got that point i switch to creative-only play 23:17 mauvebic same thing when i did replicators, i was like, why bother? lol 23:18 mauvebic is it to make room underground to build? 23:18 kaeza greetings 23:20 khonkhortisan it can't be done in minetest yet, because you need something that is a frame and a mesecon and a tube in the same node 23:23 khonkhortisan haha pull requests have a patch too 23:24 mauvebic fair enough, though its still confusing for me, the game already offers two modes : dig it yourself, or have it all at the ready 23:25 khonkhortisan the building of the machine could be fun in itself 23:25 khonkhortisan I'd build it in creative if I did 23:27 mauvebic true, i do pipeworks much the same way 23:27 mauvebic especially the gardens 23:28 mauvebic i guess when it comes to mining, i expect these huge machines and open-air pits, and it would probably take more minerals to build large cities like IRl 23:29 mauvebic i grew up around mines lol 23:29 mauvebic (which explains why i dont bother with that now lol) 23:32 khonkhortisan a mining cube would be more difficult to make than a mining worm 23:47 khonkhortisan Carts lag enough I can temporarily throw myself through a wall 23:50 JesseH Any written documentation of the minetest protocol? 23:51 khonkhortisan I know mods have documentation 23:51 khonkhortisan doc/protocol.txt 23:52 khonkhortisan https://github.com/minetest/minetest/blob/master/doc/protocol.txt 23:52 JesseH Thanks mate 23:52 khonkhortisan yw 23:52 JesseH oops I cloned c55's repo 23:53 khonkhortisan everyone has to change from c55 to the other one 23:53 khonkhortisan oops 23:53 khonkhortisan hi 23:53 MinetestBot hi khonkhortisan 23:53 kaeza I have like 46873 email notifications that now give 404 :( 23:53 JesseH Let me change now, I was wondering why it had no forks >.> 23:54 khonkhortisan I can't think of how to tell google that celeron55/minetest/issues has moved to minetest/minetest/issues 23:54 JesseH :P 23:55 JesseH You should google for the answer 23:57 khonkhortisan 301 redirect wouldn't be quite the right way