Time Nick Message 00:00 Kacey CMakeLists.txt:104 (include) 00:00 Kacey checking for module 'OGRE' 00:00 Kacey package 'OGRE' not found 00:00 Kacey CMake Error at /usr/share/cmake-2.8/Modules/FindPkgConfig.cmake:266 (message): 00:00 Kacey A required package was not found 00:00 Kacey Call Stack (most recent call first): 00:00 Kacey /usr/share/cmake-2.8/Modules/FindPkgConfig.cmake:320 (_pkg_check_modules_internal) 00:00 Kacey CMakeDependenciesConfig.txt:175 (PKG_CHECK_MODULES) 00:00 Kacey CMakeLists.txt:104 (include) 00:00 Kacey checking for module 'OGRE-Terrain' 00:00 Kacey package 'OGRE-Terrain' not found 00:00 Kacey CMake Error at /usr/share/cmake-2.8/Modules/FindPkgConfig.cmake:266 (message): 00:00 Kacey A required package was not found 00:00 Kacey Call Stack (most recent call first): 00:00 Kacey /usr/share/cmake-2.8/Modules/FindPkgConfig.cmake:320 (_pkg_check_modules_internal) 00:00 Kacey CMakeDependenciesConfig.txt:178 (PKG_CHECK_MODULES) 00:00 Kacey CMakeLists.txt:104 (include) 00:00 Kacey checking for module 'OGRE-Paging' 00:00 Kacey package 'OGRE-Paging' not found 00:00 Kacey CMa 00:00 Kacey pm 00:00 Kacey woah 00:00 Kacey sent to channel 00:00 Kacey oops 00:00 Kacey hmm... 00:00 ShadowNinja next time use pastbin. 00:00 jin_xi use pastebins for pasting 00:02 Kacey please ignore the flood (accidental 00:02 Kacey )* 00:02 Kacey browser failing 00:02 MiJyn oh 00:07 EduardeCalibal I have some type of problem with the buket_lava item... 00:07 EduardeCalibal Is a bug? 00:09 ShadowNinja what is the problem? 00:09 MiJyn ^ 00:09 EduardeCalibal Appear as unknow item. 00:10 ShadowNinja you mean filling a bucket with lava makes it unknown? 00:11 EduardeCalibal Yes... 00:11 EduardeCalibal But is working... 00:11 ShadowNinja you must be using an old or modified version of minetest_game 00:12 EduardeCalibal I compiled a 2h... 00:12 EduardeCalibal From git. 00:12 EduardeCalibal -.- 00:14 ShadowNinja I am grabbing latest now 00:15 ShadowNinja no issues here 00:29 EduardeCalibal Ok, I search for the cause here then... Thanks. 00:29 EduardeCalibal AFK 00:32 Kacey gdk-pixbuf-2.0 how do i get this? 01:06 telek MiJyn: Even if there currently is a limit, you CAN always expand it, problem being if it's going to either consume too much memory or cause processing slowness. 01:17 MiJyn telek, ok thanks! 01:28 jojoa1997 mauvebic 01:29 jojoa1997 can i have fly and no clip on your server. 01:38 mauvebic which server? 01:44 VanessaE If I ever meet the person who designed the SATA connector, or the person who designed the LED circuits on my PC mainboard, I will smack him/her upside the head with a mese shovel. 01:44 telek Lol. 01:45 telek VanessaE: SATA still beats cheap PATA connectors. 01:45 mauvebic sata, those are the wide thin cables? 01:45 VanessaE mauvebic: yeah 01:45 mauvebic oh yeah that lol 01:45 mauvebic unplugged one of those drives lately, felt very old lol 01:45 VanessaE telek: better in general, but the damn things are so loose and fragile 01:45 telek At least it'll tend to 'disconnect' rather than 'fry' your drive (I just lost one last week due to a cheap 80 conductor IDE cable breaking... IN-SYSTEM and causing the drive logic to short out. 01:46 VanessaE true 01:46 telek VanessaE: Agreed, much like my complaints with Micro-USB 01:46 VanessaE a disconnect is what knocked me offline. a screwed up LED circuit is what kept me off while I figured out a workaround 01:46 telek But both of them DO serve the purpose of not destroying the device. 01:46 telek Lame :/ 01:46 mauvebic the biggest electronic failure i had was a motherboards frying the webcam on a netbook and a motherboard that melted on me lol 01:46 telek Wow. 01:46 mauvebic the three biggest capacitors all leaked and that was it lol 01:47 telek I've only had one failure that could top that. 01:47 telek A videocard that destroyed two motherboards (appearing to work fine the entire time) until it finally burned a trace off on the third motherboard, indicating where the failure was 01:48 mauvebic hehe my P4 has one of those famous faulty BIOS'es that fails to boot under most linuces 01:49 mauvebic something about bad table entries 01:56 sokomine i had a power supply once that was dead on arrival. led to strange behaviour and a lot of looking around what was wrong... 02:00 jojoa1997 mauvebic you there? 02:02 mauvebic yeah which server you talking about? 02:02 jojoa1997 minetest.org 30018 02:02 mauvebic oldocder has the privs for that :-) 02:02 jojoa1997 nope 02:02 jojoa1997 i only have fast and shout 02:03 jojoa1997 and was in a room where i could not get out 02:03 mauvebic bizarre, did you try coming back w/ a diff name? 02:03 jojoa1997 nope but i use that name for everything and i would forget the new one 02:04 jojoa1997 could you grant me fly and noclip 02:04 mauvebic the spawnpoint isn't static and i dont have privs there :/ 02:04 jojoa1997 oh :/ 02:05 jojoa1997 i just had to be the one in a closed room 02:05 mauvebic though if bandwidth isn't a problem you can dl the map 02:05 jojoa1997 good thing there is a dig glitch 02:05 sokomine go to the 30003 world :-) that got very nice. used to be calinous world 02:05 mauvebic no its happened to others too - i opened all the doors but not all floors have stairwells lol :S 02:05 sokomine very nice landscape 02:05 mauvebic what is it now? 02:06 jojoa1997 i wanted to go on 30002 02:06 sokomine a server run by oldcoder that's unfortionately hardly beeing played on. calinou suggested running less servers 02:06 jojoa1997 but i dont have privs to interact there either 02:06 sokomine joja: ask oldcoder. 30002 was skyblock iirc? 02:06 jojoa1997 worst of all it is a skyblock server 02:06 mauvebic right now im spawning a second city-block on that very map lol it prolly weights half a gig by now 02:07 jojoa1997 30002 or 30003 02:07 jojoa1997 mauvebic you should make a game with all your mods 02:07 OldCoder Hi! 02:07 sokomine 2 seems the skyblock world? and 3 is the old calinou world. i did build a house in the later one on a very nice island with jungletrees and lots of papyrus around 02:07 OldCoder sokomine, Yes I think 02:07 sokomine ah. hi oldcoder :-) 02:08 OldCoder I am here for the evening 02:08 OldCoder Please test the worlds 02:08 sokomine fine! 02:08 OldCoder Need to see if corrupted 02:08 jojoa1997 can i have interact on the skyblock server 02:08 OldCoder jojoa1997, Yes of course 02:08 jojoa1997 also 02:08 sokomine maybe you can rescue jojoa? 02:08 mauvebic ironically if unzip to /games you can run an mm2 map (for testing purpose or wtv) 02:08 OldCoder Remind me in about 5 minutes. Rescue? 02:08 jojoa1997 could you delet my file i jumped off the edge 02:08 sokomine why's that ironic, mauvebic? 02:08 jojoa1997 for 30002 02:09 mauvebic because he asked me to make a game :p 02:09 sokomine where you far with your bulding, jojoa? 02:09 sokomine ah, ok 02:09 jojoa1997 whuch server 30002 or 30018 02:09 OldCoder jojoa1997, what is your nick in the game? 02:09 telek Have there been any big updates to minetest in the last week or two? 02:09 OldCoder Exact spelling 02:09 telek IE bugfixes or like? 02:10 jojoa1997 jojoa1997 02:10 OldCoder k 02:10 OldCoder Hmm 02:10 OldCoder Looks like I need to reload media 02:10 OldCoder Hold on... 02:10 jojoa1997 OC 02:10 jojoa1997 nvm 02:11 OldCoder Wait 02:11 OldCoder I switched directories 02:11 OldCoder It will be fine 02:11 jojoa1997 what will? 02:11 OldCoder jojoa1997, Granting interact 02:11 jojoa1997 ok 02:12 jojoa1997 anyone know why legacy animals were removed after 0.4.1 02:13 jojoa1997 also 02:13 jojoa1997 OC 02:13 jojoa1997 could you add the experimental armor mod 02:13 jojoa1997 it adds visible armor and can show what type of pick/sword you are weilding 02:14 jojoa1997 and i mean to the marktwain server 02:14 jojoa1997 also does the server use inventory plus 02:15 * jojoa1997 is having fun shooting npcs with moon gravity and firearms mod 02:16 sokomine poor npc 02:20 sokomine is there an easy way to detect leaves of moretree? 02:20 sokomine apart from analyzing the node name 02:20 VanessaE not really, but I could make some custom groups if you like 02:23 sokomine hm. might be practical. don't know if it could be useful elsewhere 02:23 OldCoder Did jojoa leave? 02:24 OldCoder Huh 02:24 OldCoder Granting interact regardless 02:26 VanessaE sokomine: fixed in git. Look for group moretrees_leaves 02:26 VanessaE that'll catch all of them 02:26 VanessaE they're also in group leaves, but I dunno if that includes defaults or not 02:27 sokomine oh, default leaves would be fine as well. doesn't even need an update then 02:28 sokomine at least they don't seem to be in that group in my version 02:30 VanessaE brb 02:39 Kacey jeez problems VanessaE? 02:40 VanessaE nothing I can't figure out with the right magic incantation >:-/ 02:53 Kacey night all 02:58 jojoa1997 OldCoder is there i way i can get the mods for your 30002 server and how do i make cobblestone there 03:02 OldCoder Hi 03:03 OldCoder Of course you can have all the mods jojoa1997 they are online right now in a single ZIP for you to take 03:03 OldCoder Regarding cobblestone I am afraid I won't be able to do much research for about two months 03:03 jojoa1997 here? http://minetest.org/data/gamezips/index.html 03:03 OldCoder Yes 03:03 jojoa1997 also 03:03 OldCoder Is that what you need? 03:03 jojoa1997 nvm 03:03 OldCoder Why nvm? 03:03 jojoa1997 i will figure out how to do cobble 03:04 jojoa1997 can you give ShadowNinja interact on 30002 03:04 jojoa1997 i think everyone should get interact on that server by default 03:09 jojoa1997 OldCoder pplease grant ShadowNinja interact on port 30002 03:13 ShadowNinja OldCoder: can you reset my player file? 03:14 OldCoder 03:14 OldCoder ShadowNinja, Hi. Sure. 03:14 ShadowNinja Thank you 03:14 OldCoder ShadowNinja, you wish me to remove you so you can start over? 03:14 ShadowNinja yes 03:15 OldCoder Shutting down that world to proceed. Allow 5 to 10 minutes. 03:15 ShadowNinja I lost the starting stuff 03:15 OldCoder k 03:15 OldCoder Actually I will shut down all the worlds for backups 03:21 jojoa1997 !up minetest.org 30002 03:22 VanessaE FINALLY 03:22 jojoa1997 what 03:22 VanessaE I swear to G*d, whoever designed Linux's security model for /etc/rc* scripts was fucking ANAL. 03:22 VanessaE took forever to figure out how to actually start my server at boot time 03:23 VanessaE (as a non-privileged user, and via my little auto-restart script) 03:23 VanessaE pain in my ass 03:23 sokomine joja: create stone by placing floating lava and water next to each other 03:23 VanessaE so, server's back up and running normally and all is right with the world again 03:24 ShadowNinja VannessaE: does it have modified gravity anymore? 03:24 sokomine i usually use inittab for that 03:24 VanessaE ShadowNinja: no, it's back to the defaults now 03:26 ShadowNinja btw does anyone the reason DB_backends_2 hasn't been merged yet? 03:26 jojoa1997 !up minetest.org 30002 03:26 jojoa1997 why isnt there an answer 03:27 ShadowNinja the bot is offline 03:28 jojoa1997 OldCoder why is minetest.org 30002 down 03:29 OldCoder 03:30 OldCoder jojoa1997, ShadowNinja requested reset 03:30 OldCoder I backed up all the worlds 03:30 jojoa1997 oh ok 03:30 OldCoder and they are restarting right now 03:30 OldCoder You also have interact as you wished 03:30 VanessaE restart all the worlds!! 03:30 OldCoder I am 03:30 VanessaE *looks afraid* 03:30 OldCoder Heh 03:30 VanessaE restart ALL the worlds? :-S 03:30 jojoa1997 OC 03:30 jojoa1997 make interact a default priv there 03:31 VanessaE bad idea. 03:31 ShadowNinja why so? 03:31 VanessaE just any random nitwit (read: landmine clone) can sign on and start griefing 03:31 jojoa1997 nope 03:31 jojoa1997 it is skyblock survival 03:31 ShadowNinja it takes some work on a skyblock world 03:32 VanessaE you never saw what I created on OC's skyblock world :-) 03:32 VanessaE I don't want it griefed. 03:32 ShadowNinja is there any protection? 03:32 jojoa1997 the farthest platfrom is on the edge of my vision with infinite vision distance 03:32 jojoa1997 shadow i see you 03:34 ShadowNinja OldCoder: I don't have interact yet. 03:35 sokomine there are some nice constructions on the skyblock world, yes. still...normal players would be better off with interact. a lot may leave without ever knowing how to request it. maybe a protector mod could help? 03:35 VanessaE well there's always node_ownership 03:35 VanessaE it's reliable but required admin intervention to use 03:36 * ShadowNinja runs /mods and covers his screen in white 03:36 sokomine the area around one's first node could be protected. most platforms extend further...that's where an automatic solution might not catch everything 03:37 jojoa1997 VanessaE take a pic and show us what you built 03:37 VanessaE sure 03:37 VanessaE actually OC has one 03:37 sokomine you'll probably manage to get there as well eventually, joja 03:37 ShadowNinja OldCoder: interact please 03:37 sokomine my first construction was on a copy oldcoder made so that i could build on. some receipes where conflicting back then. but now it ought to all work 03:38 sokomine the second lot was closer to the rest of the world 03:38 jojoa1997 i like the favorite places 03:38 jojoa1997 i accidentally die and can teleport back to my old one with a sapling 03:39 VanessaE jojoa1997: waiting for media... 03:39 VanessaE there we go 03:39 jojoa1997 what are cords 03:40 * jojoa1997 grrrr 03:40 jojoa1997 i died AGAIN 03:40 jojoa1997 but i teleported back :-) 03:40 OldCoder 03:41 VanessaE OldCoder: fly priv on 30002 if you don't mind? 03:41 OldCoder Sure 03:41 OldCoder Spell your nick please 03:42 VanessaE VanessaEzekowitz 03:42 OldCoder Coming 03:43 OldCoder VanessaE, done 03:43 ShadowNinja OldCoder: can I have interact? 03:44 sokomine 3% media... 03:45 sokomine seems i didn't copy the cache from when i played on that port 03:47 OldCoder ShadowNinja, Sorry... forgot 03:47 OldCoder hold on 03:47 sokomine 4% 03:47 VanessaE damn it why does he always have to sign off *right* when I'm about to show him something 03:47 OldCoder RBA? 03:47 VanessaE jojo 03:47 sokomine when i finally managed to login he might be back again :-) 03:48 OldCoder ShadowNinja, you are set up 03:48 VanessaE looks like I need to re-position all my signs 03:49 VanessaE jojoa1997: http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/screenshot_3603907907.png 03:49 VanessaE there's your screenshot you asked for :-) 03:49 jojoa1997 O.o 03:49 jojoa1997 what level are you 03:49 VanessaE I completed it ages ago. 03:50 VanessaE or at least as much as cornernote had coded by that point 03:52 VanessaE OldCoder: feel free to crop the excess out of the left/right of that screenshot and use it if you want 03:52 VanessaE (you'll want to paint out Sokomine's name as well I guess :-) ) 03:56 sokomine it looks compltetely diffrent from what i remember due to diffrent texture pack 03:56 sokomine ah. 88% media. i might arrive in - say - 5 minutes 03:56 sokomine have a look at my construction while you're there, vanessa 03:56 VanessaE already signed out :-) 03:57 VanessaE yeah, about the only time I don't use HDX while taking screenshots is if I need to show someone what they can expect, e.g. in a crafting recipe or so 03:58 VanessaE otherwise, blow that window up to 2x2 screens in size, HDX 256px, snap a shot, and let the masses drool :D 04:01 sokomine oh no...almost logged in...and then the client crashed 04:01 VanessaE d'oh! 04:01 OldCoder ty 04:01 jojoa1997 OC 04:01 sokomine at least the media is transferend now 04:02 jojoa1997 can you give me a lava source 04:02 jojoa1997 i placed a dirt on it 04:02 sokomine you have one already :-) 04:02 sokomine oh 04:02 VanessaE OldCoder: by the way, if you're still maintaining my world on 30017, there have been major updates to it 04:02 sokomine hm 04:02 sokomine i'll see... 04:02 VanessaE er, to my live/upstream one I mean 04:02 OldCoder Ask me this week 04:02 jojoa1997 sokamine are you admin? 04:02 OldCoder I will do a few more updates 04:02 OldCoder Then be preoccupied for a month or two 04:02 OldCoder VanessaE, ^ 04:02 VanessaE no prob. at your convenience, as alwaus 04:03 jojoa1997 can you give me a lava source 04:03 jojoa1997 i placed a dirt on it 04:03 jojoa1997 OldCoder ^ 04:04 OldCoder hi 04:04 jojoa1997 OldCoder can you 04:04 OldCoder on phon e 04:05 sokomine no, i'm just a player 04:05 jojoa1997 oh when you get off please giveme it 05:16 jojoa1997 ShadowNinja please place an iron lumo in my chest 05:16 jojoa1997 OldCoder if i have ambience installed will your servers load quicker 05:18 VanessaE no. 05:19 VanessaE for reasons that defy logic, the game apparently doesn't look at cache from singleplayer mode when considering what to download from a server 05:20 OldCoder 05:23 grondilu I was crashing when connecting to webcrab but it went fine when I removed some of my options like 3D clouds and stuff 05:26 VanessaE those things are client-side 05:26 VanessaE it makes sense that turning them off can improve stability 05:52 VanessaE back later. time for bed. 05:52 VanessaE night all. 06:01 OldCoder 11:29 Taoki Looking into learning Inskape a bit. This made me curious: Is there any chance that support for svg textures could be added to MineTest? Considering the blocky and simple design, this sounds like something that would fit and be useful 12:04 AndChat105216 hi 12:06 jojoa1997_tablet Hello! 12:07 jojoa1997_tablet OldCoder 12:09 jojoa1997_tablet OldCoder: can you get rid of the 3d sign mod on minetest.org 30002 because people cant finish level 3 without placeing 10 signs from deault 12:14 jojoa1997_tablet Hello! 12:54 OldCoder 12:54 OldCoder Hi 12:54 OldCoder If somebody will remind me about the 3rd sign mod in the evening 12:54 OldCoder and explain exactly what jojoa meant 12:55 OldCoder I will take care of it 12:55 OldCoder Need to rest now 13:23 ruskie I think he meant 3D sign mod 14:05 EduardeCalibal How I cut a part of one string in LUA? 14:11 rotor112 when will the minetest.net background texture be changed? https://github.com/celeron55/minetest_game/commit/9232734a489ba9cddd278bd129304afd0b2d7fbb 14:11 rotor112 the forum background 14:15 Kacey haha broke freenode 14:15 Kacey afk 14:15 rotor112 http://ubuntuone.com/0dJotwAWSSfIvcdr04tZCO 14:17 rotor112 I think mud_128.png should be mud_64.png 14:20 rotor112 http://forum.minetest.net/style/Oxygen/mud_128.png http://ubuntuone.com/0dJotwAWSSfIvcdr04tZCO 14:31 Kacey back 14:33 rotor112 hi 14:34 EduardeCalibal This mods have two type of some itens... Like diamons (technic and diamons). 14:34 EduardeCalibal diamonds... 14:35 EduardeCalibal Is a nice idea unify it or make two class of diamons... 14:36 EduardeCalibal The armor mod is using the diamonds mod, who have tools of diamond to. 14:39 EduardeCalibal Well... I changed any description of diamonds in the diamond mod to pure diamond for don't make confusion here. :D 14:42 * rotor112 thinks mithril pickaxe should be better than mesepick 14:43 VanessaE good morning all. 14:43 Kacey morning v 14:43 rotor112 it's afternoon 14:44 rotor112 3:44 pm 14:44 * rotor112 lives in Germany 14:45 * Kacey live in colorado 14:45 rotor112 http://forum.minetest.net/style/Oxygen/mud_128.png should be mud_64.png 14:46 NekoGloop Who gives a crap. 14:48 rotor112 This should be the new crap texture http://ubuntuone.com/0dJotwAWSSfIvcdr04tZCO 14:48 rotor112 Like here https://github.com/celeron55/minetest_game/commit/9232734a489ba9cddd278bd129304afd0b2d7fbb 14:48 YoungDerp hi NekoGloop 14:52 rotor112 "Meine Nachbarin hat Kohlmeisen, aber was macht ein Hahn auf meinem Esel?" google translator doesn't work right here 14:53 rotor112 http://www.google.de/#hl=de&tbo=d&output=search&sclient=psy-ab&q=zerg+rush&oq=zerg+rush&gs_l=hp.3..0l10.1710.4739.1.5309.9.6.0.3.3.0.230.1209.0j4j2.6.0...0.0...1c..3.hp.mJk6dY5vy6k&psj=1&bav=on.2,or.r_gc.r_pw.r_qf.&bvm=bv.42452523,d.Yms&fp=d78a45c208af265d&biw=1280&bih=903 14:53 rotor112 play this 14:56 rotor112 I removed 54 then I loosed 15:01 jojoa1997_tablet celeron55 is there anywhere that i can see what will be added to minetest 0.4.5 or what will be added to the mapgen 15:04 * rotor112 is playing at the moment http://www.totaljerkface.com/happy_wheels.php 15:04 jojoa1997_tablet Does anyone else know where i can see changes 15:04 jojoa1997_tablet that might happen to 0.4.5 15:07 rotor112 look here http://forum.minetest.net/viewforum.php?id=5 15:08 jojoa1997_tablet that is just the feature discussion 15:10 rotor112 where can I find the anisotropic filtering at the sourcecode? 15:21 VanessaE it's part of irrlicht 15:26 rotor112 ok, thanks 15:40 PilzAdam Hello everyone! 15:41 rotor112 hi 15:42 rotor112 http://forum.minetest.net/style/Oxygen/mud_128.png should be mud_64.png when will this be changed? 15:43 rotor112 search zerg rush with google 15:47 STHGOM ohh hello rotor in sparky 15:47 STHGOM *im 15:48 VanessaE morning PilzAdam l 15:48 VanessaE -l 15:51 PilzAdam VanessaE, spam: http://forum.minetest.net/viewtopic.php?pid=70250#p70250 15:52 VanessaE dealt. 15:54 rotor112 hi, sparky 15:54 * STHGOM means Sparky the Happpy Girrafe On Minetest 15:54 PilzAdam VanessaE, spam? http://forum.minetest.net/search.php?action=show_user_posts&user_id=4305 15:55 VanessaE doesn't look like spam to me? 15:56 VanessaE just someone responding who doesn't really need to be doing so 15:57 rotor112 what happened to the gun topic? 15:58 STHGOM hi 15:58 rotor112 is is removed or only invisible? 15:58 VanessaE probably removed. 15:58 VanessaE (not by me though) 15:59 rotor112 ok 15:59 VanessaE "offtopic" doesn't mean "it's okay to post just *anything*" 15:59 VanessaE and people are abusing the idea already 16:00 rotor112 ok 16:01 rotor112 Was I allowed to write this?: ""Meine Nachbarin hat Kohlmeisen, aber was macht ein Hahn auf meinem Esel?" google translator doesn't work right here" 16:06 sokomine regarding that sentence, you seem to be sourrounded by animals :-) is the sentence constructed specificly to confuse automatic translators? 16:08 rotor112 no 16:09 mr0wl so anyone created a giant GNU in minetest yet? 16:09 rotor112 me not 16:09 rotor112 I* 16:10 mr0wl i want to make a giant stallman too 16:19 telek mr0wl: You should have a giant stallman that persecutes OSX/Windows users, a Giant Jobs who persecutes Windows/Linux users, A giant Bill Gates (Or maybe chair throwing Balmer) who strikes OSX/Linux users, and then a giant Larry Ellison who attacks all three, while having no equivalent client since nobody's run 3d apps on ex-sun hardware in how long? :D 16:20 rotor112 hi 16:20 mr0wl what's a good minetest server? 16:20 rotor112 minetest.org:30015 16:20 mr0wl thanks 16:21 mr0wl telek: man, a lot of work 16:21 rotor112 94.23.33.108:30000 16:21 telek Yep, but it'd be hilarious when it's finished :) 16:22 mr0wl i'm still just learning how to not dig myself into a dark pit 16:22 mr0wl made me pretty claustrophobic in the beginning 16:24 rotor112 press F5 then you see the coordinates 16:25 telek Heh. 16:26 telek You need to go watch some videos on open pit mining then mr0wl :) 16:26 telek Speaking of: Has anyone considered doing a mod to generate dwarf fortress style 'cavern collapses' when players over-mine node areas? 16:30 rotor112 hi 16:30 sokomine a gnu would be nice. would be more realistic than domesticated cows in the wild 16:32 rotor112 http://china.huanqiu.com/ Can chinese people play minetest? 16:32 sokomine mr0wl: a very popular server is redcrab.suret.net port 30401 16:33 mr0wl sokomine: thanks 16:33 rotor112 because of the 3,663 Replies 16:35 rotor112 →it's on the top→100,526 views→more replies→on the top→lot's of people 16:35 Calinou lots* 16:35 rotor112 yes 16:39 rotor112 I can't join it http://forum.minetest.net/viewtopic.php?id=4504 16:40 rotor112 why? 16:40 sokomine which server? 16:41 rotor112 [0.4.4] Dwarves Kingdom Server 16:44 sokomine hm, sorry, don't know about that one. do you get an error message? 16:44 rotor112 no 16:46 sokomine !up 95.84.168.231 16:46 sokomine hm, bots not there? 16:47 sokomine did you try ip 95.84.168.231 and port 30000? 16:47 rotor112 I'll do 16:48 STHGOM bbl 16:48 rotor112 I can't connect 16:48 sokomine how recent is your client, rotor? sometimes the version mismatches 16:48 sokomine does it time out or do you get any error messages? 16:48 rotor112 no 16:48 rotor112 nothing 16:49 sokomine maybe it's down then 16:49 sokomine try redcrabs server 16:49 rotor112 ok 16:51 rotor112 I used /setemail and now I haven't got some password 16:51 rotor112 have* 16:53 sokomine yes. use that and you'll have interact (i.e. will be able to open doors, use chests, dig and place things) 16:53 rotor112 when will I get it? 16:53 mr0wl can someone put up a list of servers in the wiki? 16:54 sokomine you ought to get that mail pretty soon. couple of minutes...depending on your providers 16:54 Calinou http://servers.minetest.ru 16:54 Jordach mr0wl, http://servers.minetest.ru 16:54 iqualfragile mr0wl: there is a subforum 16:54 Calinou too late Jordach 16:54 Jordach Calinou, ninja'd 16:54 mr0wl thanks 16:55 rotor112 maybe I wrote the adress not correctly 17:00 rotor112 doesn't want to talk to me 17:04 rotor112 no, it's correct 17:06 rotor112 17:07 rotor112 hi 17:10 rotor112 I sent myself an email with an other adress 17:10 rotor112 And I got it 17:10 rotor112 Maybe I'm not allowed to join redcrabs server 17:11 Calinou no, you aren't 17:12 rotor112 sokomine wrote: you ought to get that mail pretty soon. couple of minutes...depending on your providers 17:12 rotor112 So why don't I get it? 17:13 rotor112 T̶̹̜̪̹̙̰̲͘͟ḩ̮̻̮̳̱̪̗̯̦͘͝e͉̹̫̳̭̯͠ͅ ̡͍͎̰̮̜̞̣̝̯̺̖͎̲͉͔͚̲̫̮Ņ̝̗̖̻̘͟͞͞e̡͔̳͔̙̫͖̖̥̣̗̮͢t̢͚͚̱̜̯̻͈̠̘̙͕͉́̕͟ͅͅh̩͙̦̖͘͘e̡͙̗̖̖̱̜̹̺͔͎͚̻̮͘ͅr͖̱̭̩̳̼̰͚̗͖͎̙̗̘̀͜͝͠ͅ[ I like these letters 17:14 rotor112 put them in the text field 17:15 rotor112 hi 17:16 berome hi rotor112 ! 17:33 VanessaE those letters turn to gibberish on my screen.. 17:34 VanessaE or at least, they're surrounded by gibberish 17:34 rotor112 you can deactivate them 17:35 sfan5 how to easily find potential bots on the forum: http://forum.minetest.net/userlist.php?username=*+* 17:36 PilzAdam Death Dealer Member 1,539 15-02-2012 17:36 PilzAdam ^ spam bot 17:36 VanessaE hah 17:37 sfan5 haha 17:37 VanessaE I wonder whatever happened to him 17:38 markveidemanis Hi!!! 17:38 rotor112 hi 17:38 Octupus_ Hi 17:38 VanessaE er, hi. 17:38 VanessaE ... 17:39 Octupus_ What wrong vaneesa 17:39 Octupus_ *Vanessa 17:39 MinetestBot VanessaE: he fell of a cliff 17:39 rotor112 minetest.org:30010 is very inactive 17:39 VanessaE ? 17:39 markveidemanis He's dead, jim! 17:42 markveidemanis !up minetest.org 30010 17:42 MinetestBot minetest.org:30010 is up (0.494ms) 17:43 markveidemanis Then why inactive 17:43 Octupus_ !up minetest.org 30004 17:43 MinetestBot minetest.org:30004 seems to be down 17:44 markveidemanis Haha 17:48 MinetestBot GIT: xyzz commited to celeron55/minetest: Add Freetype support 30b9a4d6b4 2013-02-14T09:46:08-08:00 http://git.io/7R6_Ow 17:54 MiJyn Death Dealer Member 1,539 15-02-2012 17:54 MiJyn [10:37] ^ spam bot 17:54 MiJyn why? 17:54 MiJyn he seemed alright to me 17:54 PilzAdam how to easily find potential bots on the forum: http://forum.minetest.net/userlist.php?username=*+* 17:55 NakedFury that about health user is obviously a bot 17:55 MiJyn oh 17:55 MiJyn xD 17:55 NakedFury i like when bots make it easier to ban them 17:57 rotor112 I'm on this list, too D: http://forum.minetest.net/userlist.php?show_group=-1&sort_by=username&sort_dir=ASC&username=*+*&p=2 17:58 Octupus_ Rotor ik yo played on my server :P 17:58 rotor112 I'm playing on much server 17:59 Matsetes Hi! 17:59 Matsetes I've got some problems while trying some games 18:01 Matsetes 19:00:20: ERROR[main]: generate_image(): Could not load image "crack_anylength.png" while building texture 18:01 Matsetes 19:00:20: ERROR[main]: generate_image(): Creating a dummy image for "crack_anylength.png" 18:01 Matsetes Font size: 8 15 18:01 Matsetes 19:00:20: ERROR[main]: generate_image(): Could not load image "heart.png" while building texture 18:01 Matsetes 19:00:20: ERROR[main]: generate_image(): Creating a dummy image for "heart.png" 18:01 PilzAdam what games? 18:03 Matsetes Skyblock, dwarves and some others 18:04 Matsetes Also the real test game 18:06 PilzAdam there are some textures that are required by the engine, if they arent found these errors appear 18:12 Matsetes How can I understand wich ones? 18:14 thexyz Matsetes: grep "\.png" src/*.cpp builtin/*.lua 18:15 Matsetes For what game? 18:17 thexyz Matsetes: for minetest sources 18:17 Octupus_ Can some1 tell me when 3.1 was made 18:17 thexyz it'll show up all textures required by engine itself 18:28 Matsetes Ah, ok 18:28 Matsetes Have I to write it in the game? 18:56 sokomine is there a way to find out how hilly a region is? 18:56 PilzAdam open your eyes ;-) 18:56 sokomine i'd like to know for spawning buildings. constructing them as a player is sometimes difficult even for a player 18:56 sokomine hard to turn that into an algorithm :-) 18:57 sokomine it's just...buldings floating over an abyss are strange. and if you can't reach the front door because there's no way to get there... 18:59 sokomine even if i check height where i want to place the building it's hard to tell which height is best because that would require analysis of the room in front of the door as well 18:59 * sokomine moves to pilzadams flatland... 19:00 mauvebic vast underspaces are a problem when spawning entire cities/cityblocks too lol 19:00 sokomine yes, that's the main reason... 19:00 ShadowNinja perhaps you could check directly in front of the door and place stilts at the corners of the houses 19:00 mauvebic though a workaround for me is grab a tgun and make a rocky ridge around the whole thing and floor some grass 19:01 sokomine inhabitants would get lost pretty soon in a typical mt world. there are so many holes to fall into. rescuing npc could be a job for life :-) 19:02 sokomine stilts? i don't know the term. i have already included pillars and walls where the building can stand on. it just looks too even. giving it a less smooth surface might be possible...it's just the question how efficient that is. and it doesn't help me much with the space in front of the main door 19:02 mauvebic though mtcities makes an effort to find the base of the plan, evening-out the lots is up to the user lol 19:03 sokomine that's a possibiltiy as well :-) 19:03 mauvebic imo default worlds should be flat and the client could have a pretty powerful terrain editor built in 19:04 berome sokomine: perhaps you could spawn buildings with roots: meaning house + some dirt "socle" a bit around, cheking if it is necessary (if air => "socle" 19:04 mauvebic guns work in lua but lag after awhile (tbe) 19:04 mauvebic well i dont see why users cant just build up the foundation lol its not like theres any other work to do on the spawned building :p 19:05 mauvebic or if youre doing it with NPC's then have npc's do it 19:05 mauvebic if theyre smart enough to trade and make bread they can def. see if a building is floating 19:06 mauvebic though i hope youre not saving air nodes in your plans? 19:06 sokomine hm, yes, i could extend the pillars/walls a bit. still does not really solve the front door problem and might be inefficient on a larger scale 19:06 mauvebic for your plans you gotta both: not save air nodes, and set the reference point to the base, so at least they spawn at the ground level 19:07 sokomine the floating as such can be avoided with the base :-) it's just a bit quadratic 19:07 sokomine yes. maybe that has to be enough for now 19:07 mauvebic its easy, at some point when saving/printing buildings youre scanning through the nodes, you just need the lowest Y value for your base 19:08 mauvebic is there like a sample schematic floating around on pastebin so i can support the format with my mash converter? 19:09 sokomine that could too be useful. i didn't care about that yet. what i'm thinking about is the area the building wants to spawn onto. maybe simply counting "height" of each block in that area and taking that height that occoured most mitght do 19:10 sokomine might still get me buildings deep down in a hole. hm 19:10 mauvebic cornernote wrote a simple deploy buildings 19:11 mauvebic seems to work nice on a smaller scale 19:11 mauvebic heck im figuring out ways to split blueprints with 10m+ nodes lol 19:11 mauvebic medieval blueprint will be epic: 3K^3 19:12 mauvebic not sure if i should release blueprints (~100mb) or make maps and release those 19:15 sokomine good question 19:15 sokomine did you manage to combat cavegen? 19:15 mauvebic have a feeling maps would be lighter downloads and save the time of spawning the damn BP's which im guessing wont work on most weaker computers lol 19:15 mauvebic well *combat* i have to respawn everything multiple times to get rid of the caves and chunks of gravel/grass lol 19:16 sokomine hmm. the trouble with importing such huge structures is to generate enough area around them so that they can spawn 19:16 mauvebic yeah but its friggin huge lol 19:16 mauvebic finished spawning a "coruscant city block" the mesh was called, 26 massive buildings 19:16 sokomine what i'd like to have there is to be able to import them on the database level. that might be much easier in most regards (just insert/overwrite those chunks where the structure shall be) 19:16 mauvebic i was looking just into that this morning 19:17 sokomine fine! 19:17 mauvebic the script i use to make the blueprints could just as well insert the nodes directly to the map 19:17 sokomine please tell me when you make progress there 19:17 mauvebic not much to date, i suck at cpp, dont know the minetest source code, lol cant even find add_node to see how that works 19:18 mauvebic im looking at the various mappers, though they read the entries not adding any 19:18 sokomine yes. at least as long as the map format doesn't change. with the current effort it takes to load huge regions this might be the best way. almost no workload on the importing machine 19:18 mauvebic and it seems to be indexed by a hash of the position 19:18 mauvebic ideally if i could go straight from mesh -> map without needing blueprints and world editors lol that wouid be great 19:19 sokomine afaik it is stored with index - data in the database - index beeing derived from the coordinates of the chunk and documented in the map format documentation. data is zipped 19:19 mauvebic cuz adding nodes ingame on such a scale while the client is running is a drag 19:19 * sokomine nods heavily 19:20 Octupus_ HI Menche 19:20 Octupus_ DOES ANY1 KNOW WHERE I CAN FIND NEKOGLOOP 19:20 mauvebic please dont use caps 19:20 sokomine i'd like to import a lot of minecraft maps to a testworld so that i could fly around and see the buildings with less err...reduced fun due to lack of fps 19:21 mauvebic thats another thing is finding a way to load these massive constructs into view lol 19:21 sokomine octupus: just point out that your head is kitten-less. maybe he'll pop up then :-) 19:21 Octupus_ :/ 19:21 Octupus_ i really nedd him 19:21 mauvebic i dunno why in mc screens you can see alot, though the ceiling is lower :/ 19:22 sokomine i can't see much in mc. at least not at the same time i want to be able to actually do anything in the world. short view works to some degree. in mt, i can sometimes even go up to far and almost run around 19:23 mauvebic hell it took an hour to load atlantis into full view for a screenshot lol 19:23 mauvebic the coruscanti block i can only show map 19:24 sokomine might be good if the client could cache more blocks so that you don't have to reload everything after restart 19:24 NakedFury where is the screenshot mauvebic? 19:25 mauvebic atlantis is in the screenshots thread, i put map too to show scale 19:25 mauvebic i thought atlantis was safely to the south of another city, but finally theres a little overlap lol 19:25 mauvebic were also gonna sink all the continents around it to make a giant sea 19:27 NakedFury damn man its sad the game wont give you a proper big desert or forest area for that pyramid 19:27 mauvebic i can paint the whole area with sand 19:27 NakedFury yeah I know 19:28 NakedFury still would be great if they where naturally desert or bigger biomes 19:28 mauvebic the biomes are tiny when compared to real scale buildings lol 19:28 NakedFury the biomes are incredibly small compared to anything 19:28 mauvebic yeah i was thinking of rearranging those 19:29 sokomine hm. boundaries between biomes are nice places to settle. it depends on what you want to do... 19:29 NakedFury damn the atlantis looks great 19:29 NakedFury would be nice living there 19:29 mauvebic using a temperature gradient, the hottest would be the center and the coldest at the edges, making the center a desert, around it green/forest, and edges uber-cold 19:29 NakedFury ^ but in a huge scale 19:29 NakedFury we got more than enough space for it 19:30 mauvebic the buildings in there are big enough to do stuff with 19:30 NakedFury make each floor 3 nodes high and then see how many you get 19:32 mauvebic at least 4-5 high 19:32 mauvebic theres only 2 of us lol 19:32 NakedFury DAMN atlantis compared to your city map is HUGE 19:32 mauvebic look at this new one lol: http://www.zimg.eu/i/146570974 19:32 mauvebic north of the shipyards 19:32 NakedFury are those star wars stuff ? 19:33 mauvebic 4*4+1 block is coruscant buildings yeah 19:33 NakedFury sooooo big 19:33 mauvebic got plenty of small buildings to spawn in between for filler 19:33 mauvebic the biggest task is connecting everything lol 19:34 NakedFury with tunnels in the sky 19:34 mauvebic and emptying out the buildings to buildup the insides 19:34 NakedFury you cant breath the outside air 19:34 mauvebic yeah the hovercar highway is hooked up to everything over and under ground 19:34 mauvebic undeground segment is 7km lol 19:34 mauvebic *long 19:34 NakedFury do you have carts to move? 19:35 NakedFury its too long for me 19:35 mauvebic not carts 19:35 mauvebic hovercars 19:35 mauvebic though autopilot would be useful for long drive lol 19:35 mauvebic though ive saved bookmarks all over the place no need for privs for that 19:35 mauvebic oh shit, i forgot about that yesterday (sorry jojoa) lol 19:36 mauvebic (he was stuck in a building with no doors/windows) 19:37 NakedFury do you think you can bring down the importing time of your binvox blueprints into the game? 19:37 mauvebic its as bloody efficient as i know how :P lol i dont even load blueprints into memory while printing them 19:38 mauvebic i need to make the process more manageable though 19:38 mauvebic that prolly means splitting up the big blueprints into chunks of 1 million 19:38 pandaro moderator please:http://forum.minetest.net/viewtopic.php?pid=70306#p70306 19:39 PilzAdam ^ VanessaE, thexyz, sfan5 19:40 thexyz lul 19:40 sfan5 pandaro: the banhammer hit em hard! 19:40 mauvebic the guy sounds like likwid lol 19:41 pandaro however, is sympathetic 7 posts in 15 minutes 19:41 thexyz why did you delete it? i was just going to quote him and post that he forgot ~3 spaces =( 19:42 thexyz I also don't like those ▼▼▼▼▼ in his nickname 19:43 pandaro too much ink? 19:43 thexyz yeah 19:43 thexyz I renamed him 19:43 pandaro lol 19:43 pandaro how? 19:43 sfan5 thexyz: i think you can answer the "why did you delete it?" yourself 19:43 pandaro hahah 19:44 thexyz oh, well, he's unbanned now 19:44 sfan5 pandaro: forum moderators can do anything 19:44 MiJyn @pandaro, @thexyz, he's definitely an okay guy 19:44 MiJyn just a bit immature 19:44 MiJyn and who here _isn't_ immature? 19:44 * PilzAdam 19:44 PilzAdam ;-) 19:44 thexyz oh, well, banned again 19:44 pandaro i konw,you can also let me play the computer? 19:44 thexyz what an unlucky guy! 19:44 MiJyn thexyz, he was gonna help me with my mod! 19:45 MiJyn you're gonna ban a guy who wants to help people? 19:45 sfan5 thexyz: y u no edit my ban instead of creating a new one? 19:45 MiJyn give him a chance man 19:45 thexyz MiJyn: why did he post that wall of irritating red text? 19:45 thexyz sfan5: because me want ban ppl 19:45 MiJyn thexyz, idk, but give him a chance, he's already showing signs of a good person 19:45 pandaro dont ban, only...insulted him a little ' 19:46 MiJyn don't 19:46 thexyz MiJyn: oh, well 19:46 thexyz MiJyn: done 19:46 MiJyn thanks 19:46 pandaro be good xyz, one canche 19:47 thexyz oh, crap 19:47 thexyz aren't 8 another accounts he has enough? 19:47 mauvebic signs of a good person: yelling like that in public will get you a ticket, arrested, possibly institutionalized lol 19:47 pandaro cheers the goodness 19:47 pandaro by 19:48 pandaro bye 19:48 thexyz well 19:48 thexyz it's not like I'm complaining 19:49 thexyz also, any idea when marktraceur will come back? 19:49 mauvebic http://forum.minetest.net/viewtopic.php?id=4783 <- wtf lol 19:49 MiJyn @mauvebic, IKR? 19:50 mauvebic im guessing some kids miss the applause they used to get for it lol 19:50 PilzAdam thexyz, there is no rule that disallows having multiple accounts 19:50 thexyz @@@@@ =( 19:50 thexyz PilzAdam: then let's make one? 19:50 PilzAdam could be useful 19:50 mauvebic why would anyone want to maintain multiple accounts, unless to cause trouble? cant think of any valid reason lol 19:50 PilzAdam Moderators can seee the IPs, right? 19:51 thexyz the first one to ban would be c55 then 19:51 thexyz http://forum.minetest.net/profile.php?id=3 19:51 PilzAdam because of TestUser? 19:51 mauvebic lol well i think you can make an exception 19:51 mauvebic trolls arent testusers tho lol 19:52 PilzAdam "Having multiple accounts is disallowed, except for Moderators and Administrators to do some spying" 19:52 mauvebic spying lol if thats all theyre doing we are in trouble lol 19:53 sfan5 PilzAdam: yes, mods and admins can see ips, not only your curret one, the whole ip history 19:53 sfan5 *current 19:53 mauvebic number of diff IPs == number of power outs for me lol 19:55 mauvebic the real pita is the number of free proxies available these days lol 19:57 thexyz and tor 19:57 mauvebic and webchat 19:57 thexyz only evil guys use tor; hence it's banned from minetest.ru ^^ 19:58 Menche how do you ban tor? is there a list of exit nodes? 19:58 mauvebic i wouldnt trust tor, if i were the gov't its the first thing id watch lol 19:58 thexyz Menche: there is 19:58 Jordach AspireMint, welcome 19:59 AspireMint Hello, thx fox xPnaes :) 19:59 AspireMint for* 19:59 AspireMint xPanes* :D 20:00 AspireMint calinou is not here :( 20:00 thexyz Menche: https://www.dan.me.uk/torlist/ (one query per 2 hours, btw) 20:00 mauvebic went to bed lol late there 20:00 mauvebic or very early? 20:00 thexyz oh, per hour 20:01 Menche ty 20:02 Menche would connecting to a mt server over tor be something to worry about? 20:02 Menche tor is reeaally slow 20:03 mauvebic would prolly be laggy yeah 20:03 mauvebic the only person i know who would want to do that is., 20:03 mauvebic lol 20:03 mauvebic you know who 20:06 sokomine hi aspiremint 20:07 AspireMint Hello 20:07 MiJyn hi 20:11 Octupus_ Hellllo 20:11 Octupus_ Jordach,what do i do when my .jar doesnt wanna download 20:14 mauvebic 404? 20:25 khonkhortisan It is said, "To err is human," That quote from http://wctaiwan.tumblr.com/post/53783479/the-404-poem 20:33 Menche2 ...my nickname was disconnected but is still registered 20:33 thexyz !up minetest.ru 20:33 Minetest-tan minetest.ru:30000 is up (0.107ms) 20:33 thexyz !up minetest.ru 20:33 Minetest-tan minetest.ru:30000 is up (0.098ms) 20:33 thexyz !up minetest.ru 20:33 Minetest-tan minetest.ru:30000 is up (0.103ms) 20:33 thexyz !up minetest.ru 20:33 Minetest-tan minetest.ru:30000 is up (0.098ms) 20:33 dimeshake does that !up function just test a udp connection, or does it actually test to see if the server is responding? 20:33 thexyz| !up minetest.ru 20:33 thexyz| !up minetest.ru 20:33 Minetest-tan minetest.ru:30000 is up (0.102ms) 20:33 thexyz| !up minetest.ru 20:34 mauvebic that one wont spam? lol 20:34 khonkhortisan Menche2, there's a fix for that 20:34 thexyz mauvebic: oh me 20:34 PilzAdam dimeshake, it tests if there is a Minetest server behind that adress 20:34 Menche guess it timed out 20:34 Octupus_ Hi MENCHE 20:34 Menche hi 20:34 Octupus_ :) 20:34 thexyz or something that behaves like minetest server 20:35 dimeshake PilzAdam: yes, but the "status" scripts i've seen will say it's up even if you cannot actually connect to it 20:35 thexyz !up minetest.ru 20:35 Minetest-tan minetest.ru:30000 is up (0.098ms) 20:35 dimeshake just because the port is open and listening 20:35 mauvebic i mean certain spammers using the bot to do that lol 20:35 PilzAdam dimeshake, the first step in the Minetest connection protocoll is an init package, it checks for that 20:35 thexyz dimeshake: it sends TOSERVER_INIT and waits TOCLIENT_INIT or something like that 20:35 dimeshake gotcha 20:35 thexyz servers.minetest.ru does the same 20:35 dimeshake some times, server will not outright crash but peg the CPU and refuse additional connections 20:36 sfan5 !server 20:36 Minetest-tan NameError: global name 'phenny' is not defined (file "/home/minetest/bot/modules/server.py", line 11, in read_server) 20:36 thexyz lul 20:36 dimeshake or rather, you can start to connect but will never actually join 20:36 sfan5 lemme fix that real quick 20:36 thexyz release more, release broken! 20:36 dimeshake it'd be nice to have a decent way to detect that state too :) 20:36 thexyz dimeshake: well, it reports "up" in that case 20:36 dimeshake right 20:36 dimeshake that's what i'm saying 20:37 PilzAdam going to sleep now; bye 20:37 Menche !up menche.servegame.com 20:37 Minetest-tan menche.servegame.com:30000 seems to be down 20:37 Menche it seems to be running... 20:38 Menche !up menche.servegame.com 20:38 thexyz !server 20:38 Minetest-tan NameError: global name 'phenny' is not defined (file "/home/minetest/bot/modules/server.py", line 11, in read_server) 20:38 thexyz hm.. 20:39 Menche server software is running, not eating up cpu, ram usage is good, firewall looks good... 20:39 Menche !up menche.servegame.com 20:39 thexyz !server 20:39 Minetest-tan NameError: global name 'phenny' is not defined (file "/home/minetest/your/ad/in/exception/contact/thexyz/modules/server.py", line 11, in read_server) 20:40 thexyz oh, great 20:40 Menche ? 20:41 thexyz !server 20:41 Minetest-tan thexyz: D-L-K Networks GameServer | game.d-l-k.net:30000 up (99.901%) 20:41 celeron55 http://i.imgur.com/BFsUHhm.png 20:42 Jordach c55, haha 20:42 Menche !up menche.servegame.com 20:42 Minetest-tan menche.servegame.com:30000 seems to be down 20:42 telek ROFLHAO. 20:43 telek celeron55: What comic is that from? 20:43 Menche !up menche.servegame.com 20:43 Minetest-tan menche.servegame.com:30000 seems to be down 20:43 sfan5 this is what i call a path: /home/minetest/your/ad/in/exception/contact/thexyz/modules 20:44 celeron55 telek: no idea; i've seen many many mashups of it though 20:44 * sfan5 turned into an evil person 20:44 sfan5 !ignore sfan5 20:44 telek Hah, it's got a watermark on it. 20:44 celeron55 http://knowyourmeme.com/photos/477275-boardroom-suggestion 20:45 celeron55 oh, apparently 20:45 celeron55 oops, i mean this http://knowyourmeme.com/memes/boardroom-suggestion 20:45 Menche !up menche.servegame.com 20:45 Minetest-tan menche.servegame.com:30000 is up (0.326ms) 20:45 Menche ah, had it set to the wrong port 20:45 Menche duh 20:46 sfan5| !g google 20:46 Minetest-tan sfan5|: http://www.google.com/ 20:46 sfan5| !g google 20:46 sfan5| !g google 20:46 sfan5| !g google 20:46 sfan5| !g google 20:46 sfan5| hm. 20:46 sfan5| !g google 20:46 Minetest-tan sfan5|: http://www.google.com/ 20:48 telek Hey is the particle toggle in the settings menu broken? 20:49 sfan5 the last time i checked it worked 20:49 telek Friend's been complaining about it since it gives them lag, and I just went and checked and sure enough with the option unchecked it's still throwing off debris when mining a block. 20:49 Jordach telek, they need to restart the client once its done 20:49 telek Jordach: Ahh. 20:51 telek Nope, I still got it on the first block I mined, it seems to have stopped after that, but there's now an errant 'pixel' hanging off an adjacent block. 20:51 ShadowNinja is there a server-side particles mod on it? 20:52 ShadowNinja those cause a lot of lag 20:53 telek ShadowNinja: Nope. And it didn't lag until whenever the particles got added into the client. 20:53 telek Hrmm. 20:53 Muadtralk then shut them off! :P 20:53 Muadtralk theres a setting for it you know 20:54 telek Muadtralk: The setting doesn't work, that was the whole point. 20:54 celeron55 http://pyfound.blogspot.fi/2013/02/python-trademark-at-risk-in-europe-we.html 20:55 telek What's this mean? ERROR[main]: ClientEnvironment::processActiveObjectMessage(): id=7 type=e SerializationError in processMessage(), message="\u0000\u0000\f\u00fdn\u00ff\u00e4u8\u00ff\u00e3\u0084\u0098" 20:55 Menche the new movement branch makes going down ladders deadly 20:55 thexyz that feeling when you're trademarked http://2.bp.blogspot.com/_6u6A3LIMxMY/S7nkgkMEsfI/AAAAAAAAAyw/4ZGES4fJenw/s1600/Rock+python+in+fence+1.jpg 20:57 Menche going down a ladder accelerates you downward fast enought that you take damage at the bottom 20:57 Menche *enough 21:02 Menche lol, i can jump higher out of water than I can off of land 21:02 Menche don't really care for the new movement stuff 21:02 khonkhortisan then water and slabs are cause for an obstacle cource 21:03 khonkhortisan *course 21:04 Menche2 schools wifi disconnected me *again* 21:09 sfan5 MinetestBot: what are you doing here? 21:09 sfan5 MinetestBot: quit now! 21:11 * Menche doesn't like the new movement 21:11 Menche if you make a tall ladder with nothing above, it, you rocket up and fly out the top 21:12 Menche grr, extra comma 21:12 Menche actually i'm thrown up 5 nodes from just one ladder 21:17 sapier what do you think about this: http://www.freeimagehosting.net/ryku2 21:18 sapier sorry a little bit to small here in better size http://postimage.org/image/sfypt10dl/ 21:21 Muadtralk the movement needs tuning 21:23 sapier can you be a little bit more precise? 21:24 Muadtralk look at menches complaints above :P 21:24 sapier oh you're talking about player movement 21:27 Menche my school's wifi is horrible :( 21:27 Menche and its worse today 21:27 Menche keeps disconnecting me 21:30 Menche is there a way to disable the new movement? 21:30 Muadtralk no not as far as I can see 21:30 Menche it *really* needs tuning 21:31 Muadtralk or a old_style_movement = 1 option in the CONF 21:31 Menche yes 21:32 Menche "Improved" Player Physics 21:32 Menche debatable 21:34 Muadtralk well it has alot of settings 21:34 Muadtralk it just needed some work before being commited 21:35 Menche don't think it should have been committed quite yet 21:36 telek Is it client or server-side and did it break backwards compatibility client-side? 21:36 Menche new clients cannot connect to old servers 21:36 Menche old clients can connect to new servers, but the new movement is disabled 21:36 telek Arg. 21:37 Menche you can move faster and jump higher in water than on land 21:37 Menche ladders are like trampolines 21:37 Menche if you have more than one ladder, descending it accelerates you fast enough to take fall damage 21:39 Taoki Menche: You're probably using fast (E) on ladders, or have "aux_1_descends". Disable fast_movement and it will no longer be the case 21:39 sapier why does a ladder accelerate? 21:39 Taoki Menche: Yeah, you have aux1_descends enabled and fast_movement turned on too. When you have that fast move is automatically used in water and on ladders, because the E key is used to go down 21:40 Taoki Disable fast movement and it will work as normal 21:40 Muadtralk I better upgrade my server to the newest git 21:40 Taoki So no, the mod isn't broken. You just weren't aware of how fast movement works now :P 21:41 telek Wow, that's messy 21:41 telek I was about to complain about exactly that :D 21:42 Menche even with it off, ladders still fail to cushion falls 21:42 Taoki Can't be helped. aux1_descends means E is used to go down, so it can't be used as the Fast button either. Therefore, Fast is always enabled if fast_movement is on, cuz there's no other logical way 21:42 Menche and i like having fast move on 21:42 Taoki Y uses acceleration now. They do cussion falls, just smoothly 21:43 Menche couldn't you just make it so fast_move isn't used unless e is pressed? 21:43 Menche i didn't have e pressed but still got superspeed in the water 21:44 Menche there needs to be a way to disable the new movement 21:45 Taoki Menche: Not when aux1_descends is enabled. Otherwise it works like that 21:45 Menche ...why doesn't it work like that with aux1_descends? 21:45 Taoki There's nothing to disable :P It only adds a few changes here and there, such as allowing Fast on ladders and underwater. And smooth diving in water 21:46 Taoki Menche: Because the E button is used to go down. It can't be used for Fast too 21:46 Taoki When you go down with Shift / Sneak, E can be used to go fast. When E is used to descend instead however, what key would be used for fast? So it needs to be done automatically 21:47 Taoki As long as fast_move is enabled of course. Just no logical way around that 21:47 Taoki IMO, aux1_descends is a bad idea. I don't know why that was invented, but some people use it so I had to make the system work with it 21:47 Menche aux1_descends is the original way 21:48 Menche the shift to go down was invented later 21:48 jojoa1997 can anyone tell me why celeron55 got rid of mobs in minetest 21:48 Taoki ok. But yeah, no logical way to fix that when it's enabled. Since "go down" takes the key of "go fast", so go fast must be automatic 21:48 Taoki jojoa1997: The only mob that existed were the rat and otekku (or what it was called). The mob system is getting moved to LUA, which IIRC is why 21:48 Menche oerkki 21:49 Menche and the dungeon master and firefly 21:49 jojoa1997 but why not add those mobs back again 21:49 Taoki jojoa1997: When the LUA mob framework will be ready, that and probably more will be added 21:49 Menche imo they should have been implemented in lua before being removed from c++ 21:49 jojoa1997 or they should have been kept in C++ 21:49 sapier mob framework is already ready ;-) 21:50 sdzen did I miss something about the monsters? 21:50 Taoki sapier: Someone should put it upstream then. I'm totally up and eager to see some mobs :) 21:50 jojoa1997 yeah but i need a light mob framework 21:50 Menche simple mobs? 21:50 Taoki but now that we have lua, they need to be done there 21:50 sapier there is no "light" framework 21:50 jojoa1997 doesnt work for me 21:50 sapier mobs are a complex task 21:50 Menche minetest's entity handling needs to be improved 21:51 Taoki The mob framework can be made part of builtin BTW. It's something any game mode should be able to make use of 21:51 sapier so called "simple mobs" are even more complex than mobf 21:51 jojoa1997 a couple default mobs not a whole bunch 21:51 sapier problem is that there are lots of things to do to make a mob behave at least a little bit reasonable 21:52 sapier and this is lots of lua code but reviewing mods with a complexity level like that can't be done in a couple of hours 21:53 sapier and anything that can't be reviewed in short time has no chance to get merged 21:54 sapier and as pilzadam has to approve merge while he did a competing mod doesn't increase chances either ;-) 21:54 jojoa1997 sapier did you fix the bug with using scissors on sheep 21:54 sapier yes quite some time ago 21:55 jojoa1997 yay i am adding it back now 21:55 jojoa1997 i think we should have 2-4 different trees for default 21:55 sapier adding bugs back? no no no I won't merge it back ;-) 21:55 jojoa1997 no as in to my mods 21:56 jojoa1997 i removed them 21:56 sapier you should use stable if you require stability 21:56 sdzen I have been working on smaller textures for the mobs that I use 21:56 sdzen in MOBF 21:56 jojoa1997 does stable have archers 21:56 sapier no this is a 2.1 feature 21:57 jojoa1997 have you made feathers and fur have a use yet? 21:57 sapier sdzen do you like a config setting high_res vs low_res? 21:57 sapier no 21:58 sdzen I just adjusted them because the super HD ones don't fit 16x16 textures well 21:58 sapier they're size is a result of blenders default texture size ;-) 21:58 sapier I still don't know how to reduce it 21:58 sdzen I find it hard to find the body parts on the texture file as well 21:59 sdzen some are twisted around and stuff 21:59 sdzen and with the vombie 21:59 sdzen I thought I had it the right way but when I went to test the texture 21:59 sdzen it was upsidedown and sideways in areas 21:59 sapier I know it's not quite easy if you download git version you may use blender model to look for it 21:59 sdzen i use the git version 22:00 sapier there are all models included in git version just install blender and open them 22:00 sdzen ooh look I actually have blender installed 22:00 sdzen must be a fluke 22:00 sdzen I never use blender XD 22:01 sapier :-) was only way to create those models in reasonable time :-) 22:03 sapier most of the model textures may not be replcable without blender .. at least not with acceptable effort 22:12 STHGOM hi 22:34 STHGOM bye 22:56 EduardeCalibal The industry-pack is abandoned now? 22:57 EduardeCalibal I think I am going to update him com produce technic material and stay with two types of rubber trees. :D 22:58 sdzen idustrial pack? 22:58 sdzen industrial* 22:58 EduardeCalibal I have here... 22:58 sdzen thats RAPHAELS yes? 22:58 EduardeCalibal Maybe. 22:58 EduardeCalibal Moment. 22:59 EduardeCalibal Copyright 2012 Mark Holmquist 22:59 EduardeCalibal From this guy... 23:00 sdzen yes thats the one 23:00 sdzen he updated it a few weeks ago I think 23:00 sdzen at least if its the one I remember 23:00 EduardeCalibal I don't think so... 23:00 EduardeCalibal Is very close to the tech pack 23:00 EduardeCalibal technic 23:00 sdzen hmmm 23:01 EduardeCalibal Have the same rubber tree, same product but with different names 23:01 EduardeCalibal And sprites 23:01 sdzen you have the forum topic? 23:01 EduardeCalibal Momment. 23:01 EduardeCalibal I have a git link... https://github.com/TheZenKitteh/minetest-industrial/ 23:01 EduardeCalibal But I don't know if is the same. 23:01 EduardeCalibal Another... 23:01 EduardeCalibal https://git.gitorious.org/marktraceur-minetest-mods/industry_pack.git 23:02 EduardeCalibal This one. 23:02 sdzen yes its the same 23:02 EduardeCalibal But I love the rubber collector. 23:02 EduardeCalibal And now I make this machine work. 23:02 EduardeCalibal Is very nice. 23:02 EduardeCalibal :) 23:02 EduardeCalibal Working... 23:02 sdzen he has it on git 23:02 sdzen just make a pull request with your fix 23:03 EduardeCalibal I need time to fix all. 23:03 EduardeCalibal But if this is dead and the tech is alive maybe I send it to the tech and make all one pack. 23:03 EduardeCalibal :D 23:04 sdzen dude a month in minetest time isn't much 23:04 EduardeCalibal Well... I have a old version here. 23:05 sdzen if your used to minecraft which breaks everything every release of an update then yes it is a long time 23:05 sdzen ;et me try the git version 23:05 sdzen what issues do you have? 23:05 EduardeCalibal Don't is working, now is working... 23:05 EduardeCalibal Another question... About the animal pack. 23:05 EduardeCalibal mod... 23:06 EduardeCalibal I tammed some sheeps and have now in my city, but he wool never come back... -.- 23:06 RealBadAngel EduardeCalibal, about rubber trees i suggest waitin a while, technic can handle such stuff ;) 23:06 EduardeCalibal I have many naked sheeps. :D 23:06 EduardeCalibal I already solved this... 23:06 EduardeCalibal Sorry. 23:07 EduardeCalibal I make a transition conversion, now I have 2 types of rubber trees, but the old one (from rubber_sheet) have twice production. 23:07 RealBadAngel no problemo, feel free to try again with the new update ;) 23:08 EduardeCalibal Tech is very well, I think, the industry is my problem... 23:08 EduardeCalibal And is very similar in some points. 23:08 RealBadAngel i just changed lotsa code regarding rubber trees 23:08 EduardeCalibal I have two types of rubber trees, is this my point. 23:08 EduardeCalibal Equal in every aspect. 23:09 RealBadAngel of course, i made both of them 23:09 EduardeCalibal Nice. 23:09 EduardeCalibal :) 23:09 EduardeCalibal Well, I try solve my problem with my sheeps now. Thanks. 23:09 EduardeCalibal :) 23:09 EduardeCalibal Cya. AFK 23:10 RealBadAngel before new mapgen will come technic alone (without moretrees) will generate own rubber trees 23:10 EduardeCalibal About the industry... What the tool box do? 23:10 RealBadAngel with moretrees only those will be used 23:11 EduardeCalibal I removed the moretrees... Some problem hapened here. I don't remember anymore. 23:13 EduardeCalibal I added a modification to the bucket mod, now any bucket have a description Bucket of ... (dynamic generated). 23:13 EduardeCalibal I love customizate a game. :-P 23:13 EduardeCalibal AFK 23:36 Kacey brb 23:36 Kacey back 23:41 Kacey hi all 23:41 * Kacey wishes everyone a happy valentine's day 23:51 telek Did something change that would break doors? 23:52 telek My doors now act closed when they're open and open when they're closed. 23:54 VanessaE ShadowNinja: it is safe to sign on now. 23:54 VanessaE telek: not to my knowledge? 23:55 Kacey http://www.youtube.com/watch?v=xIyXqBgFpFQ&feature=endscreen&NR=1 too much free time lol 23:55 telek Might be some weird interaction between my server version and my updated client.