Time Nick Message 00:00 Leuthihi It seems like my "client freezing" issue is somehow sound related. I disabled sound and the issue is gone. 00:01 Leuthihi I noticed that the freezing would usually occur just before a sound was made (just occasionally, though). 00:01 Leuthihi Checking the performance graph showed that the 2nd core had a spike for minetest when it froze. 00:04 Leuthihi It's some integrated motherboard sound solution which means that I have to use the motherboard vendor's driver which isn't very recent, but the latest one I could get (Analog Devices - soundMax - on an Asus P5B) 00:05 Leuthihi Any suggestions? 00:05 NekoGloop http://minetest.net/forum/viewtopic.php?pid=62192#p62192 00:05 moltenbot NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! (Page 1) - Modding General - Minetest Forums 00:06 NekoGloop VanessaE: ^ 00:08 Leuthihi Is there maybe an alternative sound architecture wrapper I could try? 00:09 ADFENO Hello, I'm back. 00:12 ADFENO Leuthihi: I'd like to try to help, could you describe your problem? We can also go to another channel, once we know where to go, exactly. :D 00:13 Leuthihi ADFENO: Well, that what I told here is pretty much it. The game freezes occasionally (apparently usually before a sound is played - but not always). 00:13 Leuthihi Windows 7 64 bit (It's definitely not the platform, though. works fine for others) 00:13 ADFENO Hm... 00:14 Zetetic Hi, I'm others 00:14 Zetetic Sorry, had to do that :) 00:14 ADFENO That complicates a bit for me to help you... *sigh* 00:14 Leuthihi I noticed the "wrap_oal.dll" file inside the bin directory which - I guess - is a wrapper for OpenAL, so I was wondering if there's maybe an alternative wrapper - maybe for debugging purpose or so. 00:15 Leuthihi Oh and the problem is gone as soon as I disable the sound for the client. 00:15 Calinou Leuthihi: did you install openal? 00:16 ADFENO I run Minetest under GNU+Linux systems, but I guess the OpenAL channel is a goot start. 00:16 ADFENO *good start. 00:16 Leuthihi Calinou: Well, I didn't actually think at that - but I have it installed. (Some other game needed it if I remember correctly) 00:18 Leuthihi But since there's "OpenAL32.dll" inside the bin directory, I assume that it will use that one. 00:24 NekoGloop http://minetest.net/forum/viewtopic.php?pid=62201#p62201 00:24 moltenbot NekoGloop's link: [Mod] Stairs+ [stairsplus] (Page 2) - Mod Releases - Minetest Forums 00:24 NekoGloop Calinou: ^ 00:25 Calinou NekoGloop: wouldn't that create too many node definitions? also, AFAIK, lua cannot know where you exactly point on a face 00:25 Calinou it can know which face you are pointing 00:25 Calinou but not which quarter of the face 00:25 NekoGloop Calinou: wallmounted knows where you're trying to place for that part. 00:26 Calinou did you read what I say? 00:26 Calinou _exact_ coordinates on a face 00:26 Calinou this is required if you want "real" microblocks 00:26 NekoGloop as for the combining, i know it's possible. 00:26 Calinou lua cannot know if you point at top-left of some face 00:26 NekoGloop Also without too many nodedefs with wallmounted. 00:26 Calinou (maybe using something obscure? :P) 00:26 NekoGloop Calinou: there's always an obscure solution 00:26 NekoGloop RBA excells at them, as him. 00:27 NekoGloop Calinou: main point was use wallmounted 00:29 Calinou doesn't do anything about combining, but maybe it would make it possible to place a microblock in any position without "inverted" microblocks 00:30 NekoGloop also no need for wall/inverted slabs period. 00:30 NekoGloop Calinou: the post could be considered two different posts :P 00:30 Calinou reason? 00:30 NekoGloop Calinou: wallmounted means floor, wall, inverted all in one. 00:30 NekoGloop like redpower. :D 00:31 Calinou NekoGloop: I have paramtype = "light", and paramtype2 = "facedir", already 00:31 Calinou there's no paramtype3 :D 00:31 NekoGloop Calinou: wallmounted > facedir 00:31 Calinou yes, but if I do that, you'll be able to "orient" a microblock vertically but not horizontally 00:32 Calinou which means you can only place them in top left corner of any face 00:32 NekoGloop shouldnt 00:32 NekoGloop try it. 00:32 NekoGloop oh, wait, i see what you mean 00:32 NekoGloop you'll need an inverted one for that. 00:33 NekoGloop but at least wallmounted cuts down on the rest of the nodedefs 00:33 NekoGloop 1 stair def, 1 slab... 00:33 NekoGloop also autoplacing of stairs (see minecraft updates) 00:33 Calinou NekoGloop: making slabs wallmounted would break slab merging too 00:34 Calinou autoplacing of stairs > do it then :P 00:34 NekoGloop Calinou: would need a small adjustment. 00:34 Calinou does lua let you know the orientation of a wallmounted node? 00:34 Calinou if so, then yes 00:34 NekoGloop Calinou: param2. 00:35 NekoGloop wallmounted and facedir are the same thing in essence, except facedir actually rotates textures. 00:35 NekoGloop unless that was fixed. 00:36 NekoGloop Calinou: how do you think i got technic's screwdriver to rotate wallmounted nodes? 00:37 Calinou ah 00:37 Calinou gtg, bye, night 00:42 NekoGloop we need an on_dig_with in itemdefs. 00:52 NekoGloop VanessaE: you about? 00:52 VanessaE sorta 00:52 NekoGloop heh. 00:52 NekoGloop https://github.com/VanessaE/512px-realistic-textures/blob/master/Vanessa_512HD/gloopores_talinite_block.png Make it more glowy 00:52 moltenbot NekoGloop's link: 512px-realistic-textures/Vanessa_512HD/gloopores_talinite_block.png at master ? VanessaE/512px-realistic-textures ? GitHub 00:53 VanessaE NekoGloop: try it in practice. :-) 00:53 NekoGloop also make this more glowy too https://github.com/VanessaE/512px-realistic-textures/blob/master/Vanessa_512HD/gloopores_mineral_talinite.png 00:53 moltenbot NekoGloop's link: 512px-realistic-textures/Vanessa_512HD/gloopores_mineral_talinite.png at master ? VanessaE/512px-realistic-textures ? GitHub 00:53 VanessaE it was tricky getting the talinite to not lose detail as it got brighter. 00:53 NekoGloop VanessaE: i would if my computer wouldnt curl up in a ball and sob if i tried. 00:53 VanessaE try the 16px version of the texture pac 00:53 VanessaE pack* 00:53 VanessaE should be the same CPU load as defaults 00:53 NekoGloop hah no 00:54 NekoGloop 16x makes ores not have patterns; they're just blobs XD 00:54 KikaRz VanessaE 00:54 VanessaE yes? 00:54 KikaRz why my minetest gets unrespondable on the MEDIA final? 00:54 NekoGloop VanessaE: also, minetest cant load .jpg, can it? xD 00:55 VanessaE NekoGloop: I know. difficult to fix while still looking realistic. 00:55 VanessaE and yes, MT can load jpegs 00:55 VanessaE as well as half a dozen other formats. 00:55 NekoGloop it will alias .jpg to .png if it finds a .jpg where it should find a .png? 00:55 VanessaE sorta 00:55 NekoGloop because i know for a fact that gloopores does not use jpegs, especially not for alatro blocks. 00:56 VanessaE if you tell it to load somefile.png and you give it somefile.jpg, and it really *is* a jpeg, it'll load that if the png isn't found in your texture path 00:56 NekoGloop also, do animated kalite torches. 00:56 ADFENO :( 00:56 NekoGloop They're in the mod: http://minetest.net/forum/viewtopic.php?id=4345 00:56 moltenbot NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! (Page 1) - Modding General - Minetest Forums 00:57 NekoGloop which i stupidly forgot the download link 00:57 ADFENO My Minetest exits again, segmentation fault with error 4 against libc-2.13 00:57 VanessaE on the other hand, if you tell it to load somefile.png, and you supply a file by that exact name (.png), but the content is NOT png (e.g. a renamed jpg), then it will not work, which is actually an engine bug - it's supposed to work. 00:57 KikaRz VanessaE 00:57 KikaRz i can't enter in your server. 00:57 KikaRz it freezes at 0% Media (i have already the cache) 00:58 KikaRz and game gets unrespondabl 00:58 KikaRz Not Responding 00:58 NekoGloop VanessaE: http://minetest.net/forum/viewtopic.php?pid=62213 :D 00:58 moltenbot NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! (Page 1) - Modding General - Minetest Forums 00:59 NekoGloop animated kalite torches are now the normal activity of the kalite torches :D 00:59 NekoGloop so add support for them. nao. 00:59 VanessaE I'll add them later when I'm less tired 01:00 NekoGloop heh 01:00 NekoGloop all i did was color shift the normal torch 01:00 NekoGloop took like 5 seconds :D 01:01 NekoGloop also, desert coal and iron dont exist because I'm stupid enough to forget that those existed. 01:01 VanessaE filenames? 01:01 NekoGloop VanessaE: just download the damn thing xD 01:01 VanessaE ... 01:01 NekoGloop ? 01:01 KikaRz VanessaE 01:01 KikaRz you removed animals mod? 01:02 VanessaE KikaRz: too CPU-heavy. ditto for peaceful NPCs 01:02 KikaRz Ok 01:02 KikaRz :D 01:03 NekoGloop VanessaE: i take it you arent going to download the mod :l 01:03 VanessaE working on it now. 01:04 NekoGloop compat module should provide almost entire gloopores compatibility unless i accidentallied the node names 01:05 NekoGloop as i said i forgot about desert iron and desert coal :P 01:06 KikaRz VanessaE 01:06 KikaRz soon i'm going to expand my space 01:06 KikaRz OK? 01:06 KikaRz tomorrow maybe 01:06 VanessaE I guess so 01:07 VanessaE if the server is still up 01:08 KikaRz O_o' 01:08 KikaRz okey... 01:08 KikaRz gtg 01:08 KikaRz bye! 01:08 NekoGloop VanessaE: because I'm so thoughtful here's a hotfix with desert coal & iron 01:08 NekoGloop http://ompldr.org/vZ3lsag/glooptest.zip 01:09 VanessaE got it. 01:09 NekoGloop post! y u still modding general xD 01:10 VanessaE bbl while I work on this 01:10 NekoGloop all you should have to do is take out gloopores and put in glooptest as it stands now 01:10 NekoGloop configs are set up already, no need to alter anything so far. 01:13 NekoGloop in theory, if two servers were running off the same map, would changes to one server update in realtime to the other? 01:13 VanessaE one would break the other, corrupting the map, as I understand it 01:13 NekoGloop heh. 01:14 NekoGloop if two servers could successfully run the same map, would it work like that? 01:14 NekoGloop VanessaE: your kalite lump looks like a human heart O.o 01:16 NekoGloop edible ore looks like human heart. We endorsing cannibalism now? O.o 01:16 VanessaE brb 01:23 VanessaE NekoGloop: animated kalite torches are done. 01:23 VanessaE http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/screenshot_225700370.png 01:23 NekoGloop holy flabernab 01:23 NekoGloop i didnt know fire gave off a grey glow 01:23 NekoGloop ;-) 01:24 VanessaE uploading... 01:24 VanessaE frame blending error I've been too lazy to fix in the default torches. I just caught that screenshot during one of the 4 frames that are blended in each animation. 01:25 sapier [ANNOUNCE] mobf 1.9.11 http://minetest.net/forum/viewtopic.php?pid=4793#p4793 01:25 moltenbot sapier's link: [Mod] MOB Framework [1.9.11 / you can run, but they'll follow] [mobf] (Page 1) - Mod Releases - Minetest Forums 01:25 VanessaE texture pack on github is updated now. 01:25 NekoGloop sapier: do they actually think now? 01:26 sapier have a try ;-) 01:27 VanessaE NekoGloop: I'll try glooptest on the server later and see if it behaves okay. too tired and depressed right now to mess with it 01:27 NekoGloop unless i accidentally my nodenames in the alias part, then it should work fine 01:28 sapier only six mobs to meshify left :-) someone willing to help? 01:29 NekoGloop Someone should make a Faithful pack for minetest. 01:30 sapier you no "someone" is same like "noone" 01:30 sapier no == know 01:30 NekoGloop by that i mean the default textures made in 32x32 01:30 NekoGloop as per the MC Faithful pack 01:32 Exio [22:29:41] Someone should make a Faithful pack for minetest. 01:32 NekoGloop inb4 link to Calinou's pack 01:32 NekoGloop that's not what i mean btw :P 01:33 Exio minecraft faithful is 'ported' by calinou :P 01:33 NekoGloop Exio:[20:31] by that i mean the default textures made in 32x32 01:33 Exio but close enough! i got what you mean :P 01:34 NekoGloop also http://minetest.net/forum/viewtopic.php?id=4345 :DDDDDD 01:34 moltenbot NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! (Page 1) - Modding General - Minetest Forums 01:35 Exio btw, any 'survival oriented' modpack / game, with farming + stuff? 01:36 NekoGloop soon. 01:37 NekoGloop is it possible to do spoilers in the forum? 01:40 VanessaE not yet 01:41 * NekoGloop smacks celeron55 with a spoiler 01:41 NekoGloop as if that'll do much, but hey! you never know :D 01:42 NekoGloop http://minetest.net/forum/viewtopic.php?pid=62192#p62192 requesting topic move pl0x :D 01:42 moltenbot NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Modding General - Minetest Forums 01:44 NekoGloop fun fact: i created the arol ore texture by color shifting and region shifting the talinite ore texture. 01:45 NekoGloop nickspam now! 01:46 NekoGloop did that finite liquid patch ever work/get merged? 01:50 TB|Vibe-X good evening 01:50 TB|Vibe-X while reading a mod, i noticed "register_abm" , can someone tell me, what abm is for=? 01:51 NekoGloop abm is active block modifier 01:51 TB|Vibe-X ah thank you 01:51 NekoGloop it's required to make realtime changes to the world 01:51 TB|Vibe-X ah i see in wiki 01:51 TB|Vibe-X thx :) 01:51 TB|Vibe-X interessting o.O 01:51 NekoGloop such as, say, making a block turn into another after a certain time. 01:51 TB|Vibe-X minetest have a really nice api 01:51 TB|Vibe-X with a specified chance and so on, i see parameters 01:52 TB|Vibe-X really nice 01:52 NekoGloop TB|Vibe-X: until you do something really complex in it, sure. :-) 01:53 TB|Vibe-X you want to tell, that more complexer things, are hard to make with this api? 01:53 Exio complex things are always 'harder' than simple things :P 01:54 NekoGloop but with patience, you too can make (yet) another minecart. :) 01:56 NekoGloop 74 topic views in 2 hours or so 01:56 NekoGloop :DDDD 01:56 NekoGloop here gimme more http://minetest.net/forum/viewtopic.php?id=4345 01:56 moltenbot NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Modding General - Minetest Forums 02:03 NekoGloop fck omploader fail 02:15 ecube omgloader? 02:16 ecube oh nvm, read the 'p' wrong 02:46 NekoGloop_ my internet accidentally my IRC 02:49 NekoGloop_ um, ok, who dat? 02:49 OldCoder NekoGloop_, PM 02:55 Aqua Hi 03:11 NekoGloop_ What does everyone think ingots and orelumps should look like in default? just curious :) 03:12 VanessaE https://raw.github.com/VanessaE/homedecor/master/textures/homedecor_brass_ingot.png 03:12 VanessaE this/ 03:12 VanessaE colored according to the metal of course 03:12 NekoGloop_ *cough* something that actually looks good in 16x16 *cough* 03:13 NekoGloop_ Your ingots look fine... in the size they're made in. 03:13 VanessaE that IS 16px and it DOES look good :-) 03:13 NekoGloop_ I know is IS 16px, but it sure as hell DOESNT look good 03:13 VanessaE :( 03:13 NekoGloop_ looks like a saggy default ingot that's a tad more shiny 03:13 VanessaE looks better than the default one :) 03:14 NekoGloop_ personally i like this guy's ingots http://minetest.net/forum/viewtopic.php?id=1346 03:14 moltenbot NekoGloop_'s link: Images of Tools (Page 1) - Texture Packs - Minetest Forums 03:15 NekoGloop_ it actually looks good, and not like something made in two secs. 03:15 VanessaE meh 03:15 VanessaE too plain and cartoonish 03:17 NekoGloop_ cartoonish == more fitting with the default textures :P 03:17 VanessaE youmean the default textures that look like ass? ;-) 03:18 NekoGloop_ yeah those 03:18 NekoGloop_ at least have a consistant flow of a style in them :P 03:22 NekoGloop_ here's a shout out to cisoun: make your ingots not look like shit! 03:28 NekoGloop_ wait you guys ACTUALLY MADE VERTICAL MESECONS FDKSNADFSAKLGNDFKLAFDNSAKL: 03:28 VanessaE yup 03:28 ecube \o/ 03:28 VanessaE I still have to make some decent textures and models for them, but yeah, they exist now. 03:29 NekoGloop_ wait they're a different node? 03:29 NekoGloop_ sadface 03:29 ecube are they? 03:30 VanessaE for now they are 03:30 NekoGloop_ >.> 03:32 ecube ah so what 03:39 NekoGloop_ http://minetest.net/forum/viewtopic.php?id=3618 I answered it with no. 03:39 moltenbot NekoGloop_'s link: [16x] Hybridtextures [dev] (Page 1) - Texture Packs - Minetest Forums 03:39 VanessaE NekoGloop_: I hate you. 03:40 VanessaE you made my brain hurt :) 03:40 NekoGloop_ VanessaE: :D 03:40 NekoGloop_ paradox now! 03:41 * VanessaE votes "no" under the assumption that the answer would be obvious :-) 03:41 NekoGloop_ http://minetest.net/forum/viewtopic.php?id=2419 well that's bloody lovely. 03:41 moltenbot NekoGloop_'s link: [128x] Haven Texture pack v0.95 (Page 1) - Texture Packs - Minetest Forums 03:49 NekoGloop_ http://minetest.net/forum/viewtopic.php?pid=62246#p62246 03:49 moltenbot NekoGloop_'s link: [Question] Default Ingots, thoughts? (Page 1) - Texture Packs - Minetest Forums 03:49 NekoGloop_ I like how my profile has so many posts still. 04:08 ecube hem. 04:09 NekoGloop_ eh? 04:14 NekoGloop_ also the default ingots arent even 16x16 04:15 NekoGloop_ they're 16x17 :l 04:15 ecube trimm off the extra row 04:15 NekoGloop_ better idea: get better ingots 04:16 NekoGloop_ http://ompldr.org/vZ3luMA chain 04:16 VanessaE mine are, imho, the best ever :) 04:17 NekoGloop_ yes.... when in 512px 04:17 NekoGloop_ not when in 16px :P 04:17 VanessaE that 16px ingot was hand-drawn :) 04:17 NekoGloop_ well then it's just plain shit :P 04:18 NekoGloop_ VanessaE: see above link 04:20 VanessaE saw it. 04:20 VanessaE looks okay 04:23 NekoGloop_ s/okay/like crap because 16px/ 04:23 VanessaE nope 04:23 NekoGloop_ sorry, had to change that with what you were actually thinking 04:23 VanessaE as 16px goes, it looks okay 04:29 NekoGloop_ VanessaE: http://ompldr.org/vZ3luMw 04:30 NekoGloop_ see what a little bit of shading can do to make a 16px image look magical 04:30 VanessaE that's a little better I guess 04:32 NekoGloop_ better? http://ompldr.org/vZ3luNQ 04:33 VanessaE worse - it looks misshapen now 04:33 VanessaE sowwy :) 04:34 NekoGloop_ I NEED LIKE, A HALF PIXEL TO MAKE THIS LOOK BETTER FDSAFDSAJKGLDFANSD 04:34 VanessaE now you know why I don't like low rez :) 04:34 OldCoder NekoGloop_, I have updated minetest_game and replaced gloopores with glooptets 04:34 NekoGloop_ low res == it can load in an hour 04:34 OldCoder This will appear shortly 04:36 VanessaE it's up on mine now too. 04:36 VanessaE no it ain.t 04:36 NekoGloop_ actually, that misshapeness only appears in the upscaled one 04:36 VanessaE 23:36:47: ERROR[main]: ERROR: An unhandled exception occurred: ModError: mod "gloopblocks" has unsatisfied dependencies: "gloopores". 04:36 VanessaE you suck :) 04:36 NekoGloop_ VanessaE: hah, just change that to glooptest 04:37 NekoGloop_ I cant make THAT compatible :P 04:37 OldCoder Do I need to patch that? 04:37 NekoGloop_ OldCoder: yes 04:37 OldCoder om 04:37 OldCoder I don't think I have gloopblocksw 04:37 OldCoder I don't think I have gloopblocks & 04:37 NekoGloop_ VanessaE: look at glooptest folder, does that look like it is a regular modpack? ;) 04:37 VanessaE NekoGloop_: ah. fixed. 04:37 OldCoder Is there anything else I need to patch? 04:38 OldCoder NEWS worlds going down soon for updates lots of updates 04:38 NekoGloop_ OldCoder: any mods that do use gloopORES will need gloopTEST in the depends instead 04:38 OldCoder Checking 04:38 VanessaE init.lua: 04:38 NekoGloop_ they will function properly. 04:38 VanessaE dofile(minetest.get_modpath("glooptest").."/general.cfg") 04:38 VanessaE dofile(minetest.get_modpath("glooptest").."/module.cfg") 04:38 VanessaE you cheated. :-) 04:39 NekoGloop_ VanessaE: well you can disable mods without deleting folders :-) 04:39 OldCoder I just see gems for that 04:39 NekoGloop_ OldCoder: yeah, that should work perfectly. 04:39 VanessaE btw, if you create an empty folder named gloopores and an empty file therein, init.lua, it will trick the game into accepting glooptest as a dependency replacement for gloopores :) 04:39 VanessaE but then you have to have a modpack.txt 04:40 VanessaE which of course you apparently don't wanna do :) 04:40 NekoGloop_ VanessaE: and that sucks :) 04:40 NekoGloop_ VanessaE: modpack.txt is cheating. I'm doing it the way that the modpack is actually CONFIGURABLE 04:40 thexyz why? 04:40 NekoGloop_ *collective gasp* 04:41 OldCoder Is there any reason not to include node_ownership everywhere? 04:41 VanessaE inb4 I can't build anywhere!!!!111! 04:41 OldCoder ? 04:41 VanessaE NekoGloop ^^^^ 04:41 NekoGloop_ well generally that's the problem 04:42 NekoGloop_ there's no areas within miles of the spawn left after like a month 04:42 VanessaE there's lots of space to build on my server :-) 04:42 thexyz node_ownership sucks. 04:43 OldCoder thexyz, Isn't it off by default though? 04:43 OldCoder Up to world owner? 04:44 NekoGloop_ node_ownership leaves about miles ABOVE, and miles BELOW, spawn. 04:44 OldCoder ? 04:44 NekoGloop_ only THAT, is fair game. 04:44 OldCoder Not following 04:44 VanessaE NekoGloop_: if not properly used, yeah. imho you need not protect outside of -/+100 for a given region unless the structure is larger. 04:45 NekoGloop_ Perhaps it's just the part of me which likes to be allowed to do what he likes. 04:45 VanessaE (anything more than that is overkill, anything less risks it being visible to people on the ground) 04:45 thexyz ouch, http://minetest.net/forum/viewtopic.php?id=2282 04:45 moltenbot thexyz's link: Minetest's REAL PURPOSE. (Page 1) - General Discussion - Minetest Forums 04:45 OldCoder thexyz, Some people dislike protector 04:45 thexyz good candidate for our brand new "trash" forum section 04:45 NekoGloop_ thexyz: you just realized that? 04:46 thexyz aaand done 04:46 NekoGloop_ c'mon it was only made last YEAR. 04:46 NekoGloop_ you dick, i was reading that. 04:46 OldCoder Any other changes suggested? 04:47 thexyz NekoGloop_: I stopped you from wasting your time, problems? 04:47 NekoGloop_ thexyz: I got 99 problems, you're one of them 04:48 NekoGloop_ http://minetest.net/forum/viewtopic.php?id=4345 CAN IT GET TO 100 VIEWS IN 20 MINUTES?!?!?! 04:48 moltenbot NekoGloop_'s link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Modding General - Minetest Forums 04:48 NekoGloop_ well that escalated quickly. 04:49 NekoGloop_ VanessaE: http://ompldr.org/vZ3luYg try this :) 04:49 thexyz oh, I only knew about ~5 of them or so 04:49 OldCoder NekoGloop_, what is that? 04:49 NekoGloop_ OldCoder: the picture is a steel ingot 04:50 OldCoder k 04:50 VanessaE still looks misshapen, neko :-/ 04:50 khonkhortisan the lines aren't vertical 04:50 khonkhortisan is that using perspective? 04:51 NekoGloop_ what lines? 04:51 NekoGloop_ the "sheen"? 04:51 khonkhortisan the non-vertical ones, where it's the darker græy 04:52 NekoGloop_ explain 04:52 khonkhortisan there are three lines that go right, three lines that go left, and three lines that go just right of going up 04:53 NekoGloop_ ... Are we looking at the same image 04:53 khonkhortisan I think so 04:53 NekoGloop_ http://ompldr.org/vZ3luYg try clicking it with your mouse cursor 04:54 khonkhortisan open link in browser doesn't work, I have to right-click and open link in firefox 04:54 NekoGloop_ VanessaE: also, your brass looks misshapen as fuck, so shut up. :-) 04:54 VanessaE at least it looks like *brass* and not an orangish-yellow ...thing. :-) 04:55 NekoGloop_ what, like mese? 04:55 NekoGloop_ ;-) 04:55 VanessaE very funny 04:55 VanessaE I said *orangish* yellow, not just yellow :) 04:55 NekoGloop_ I am a very funny person 04:56 NekoGloop_ who the fuck cares, I'm pull requesting this if git will work 04:56 VanessaE it still looks a shitton better than the default, do go for it 04:56 NekoGloop_ I hate that i have to fork the whole damn gamemode to alter one damn thing 04:58 NekoGloop_ better yet, why do i *need* to do it from the terminal, github for windows is a fucking gui 04:58 NekoGloop_ make *all* functions be in the gui 04:59 NekoGloop_ https://github.com/GloopMaster/minetest_game Well that's progress. 04:59 moltenbot NekoGloop_'s link: GloopMaster/minetest_game ? GitHub 05:00 VanessaE and yet, no commits from you :D 05:00 NekoGloop_ progress because it forked right 05:00 NekoGloop_ oh, good, they added a fucking clone button in the gui 05:00 NekoGloop_ now i dont need to use the terminal for that. 05:03 NekoGloop_ might as well fix the lumps-being-in-the-bottom-of-the-image 05:04 VanessaE and give them some decent blending and detail while you're ad it 05:04 VanessaE at it* 05:04 VanessaE they all look like lumps of play-doh or something 05:05 NekoGloop_ well with the clay lump I understand that 05:05 NekoGloop_ ;) 05:06 VanessaE well sure.. 05:06 VanessaE but iron and coal? erm... 05:07 OldCoder NEWS ZIP files for all of my _game folders are now online as promised a while back 05:07 OldCoder http://minetest.org/data/gamezips/ 05:08 moltenbot OldCoder's link: _game ZIP files for OldCoder worlds 05:08 OldCoder These will be rebuilt automatically from now on 05:08 OldCoder <-- Plans to make all the pieces for everything rebuild automatically and be downloadable 05:08 NekoGloop_ http://ompldr.org/vZ3luZQ 05:09 OldCoder What is that? 05:09 VanessaE a lump of iron that he forgot to scale up so we can *see* it :-) 05:09 NekoGloop_ iron lump + minimal shading 05:09 VanessaE *lods into gimp* 05:10 VanessaE loads*. looks better. 05:10 NekoGloop_ http://ompldr.org/vZ3luZg 05:10 NekoGloop_ pfft. fuck you too. :-) 05:10 VanessaE actually I looked at it. it does look better. 05:10 VanessaE now can you round off those ugly-ass square edges at the top? 05:11 NekoGloop_ and is *gasp* centered 05:11 NekoGloop_ pfft, now you tell me to do that. 05:11 NekoGloop_ I have to remove the shading to do that. 05:11 VanessaE scale it up by 50%, threshold alpha to say 25%.... 05:11 OldCoder NEWS All my modset lists will be maintained semi-automatically now at: 05:11 VanessaE then apply some detail 05:11 OldCoder http://minetest.org/modsets.html 05:11 moltenbot OldCoder's link: OldCoder Minetest Modset Lists 05:11 VanessaE a little noise overlay and bang, you have a perfect iron lump. 05:12 NekoGloop_ do what with the what with the whaT? 05:12 NekoGloop_ :-) 05:12 VanessaE lol 05:12 VanessaE translation: make it bigger and smooth it out more. 05:13 NekoGloop_ this coming from the person with rugged-as-hell images? 05:13 NekoGloop_ :-) 05:13 VanessaE yup 05:13 VanessaE damn straight they're rugged :) 05:13 NekoGloop_ irony. I detect it. 05:14 VanessaE those fuckers will stand up to *anything* :) 05:14 NekoGloop_ heh. 05:14 NekoGloop_ I bet my width 80 black brush could affect them 05:14 NekoGloop_ :D 05:14 VanessaE lol 05:16 NekoGloop_ http://ompldr.org/vZ3luaA Now it's a shiny lump of shit 05:16 NekoGloop_ :-) 05:16 VanessaE actually, 05:16 VanessaE that doesn't look half bad,. 05:17 NekoGloop_ inb4 it needs one pixel fixed and i have to do the shading all. over. again. 05:17 VanessaE all you have to do is erase a pixel 05:17 VanessaE no need to redo the shading 05:17 NekoGloop_ fffffffffffffffuuuuuuuuuuuuuuuuuuuuu--- 05:18 NekoGloop_ which one 05:18 VanessaE what? eraser tool, "hard edge", 1px brush size, hit that upper left corner in the pinkish area. 05:18 NekoGloop_ pfft 05:18 NekoGloop_ helps to downsize it to edit it again ;-) 05:19 NekoGloop_ http://ompldr.org/vZ3luaQ 05:19 VanessaE now, one pixel on the left edge, at the top of the left-most column of pixels 05:19 VanessaE erase that 05:20 VanessaE it's a lump, so it should look a little more misshapen (like your ingot ;) ) 05:20 * NekoGloop_ stares blankly at VanessaE's name in irc and then goes to do so 05:20 * VanessaE grabs a towel in case NekoGloop_'s head explodes. 05:21 NekoGloop_ my head isnt exploding but could you clean up after the kittens pl0x 05:21 NekoGloop_ http://ompldr.org/vZ3luaw 05:21 VanessaE the kittens are OldCoder's problem ;) 05:21 VanessaE NekoGloop_: perfect! 05:21 VanessaE now, one last thing: 05:21 NekoGloop_ FFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUU-- 05:21 NekoGloop_ NO 05:21 NekoGloop_ JUST NO 05:22 VanessaE blend the edges of the dark-to-middle-to-light regions a little more 05:22 * NekoGloop_ goes to google 05:23 * NekoGloop_ is trying to search memegenerator 05:23 * NekoGloop_ types mesegenerator 05:23 NekoGloop_ What is this i dont even 05:23 VanessaE lol 05:26 VanessaE NekoGloop_: where the dark and middle-color regions meet at the bottom right, blend the edge between them a little more. Do the same for the middle-to-light region at the top left 05:26 NekoGloop_ http://memegenerator.net/instance/32975235 05:29 VanessaE besides, by "perfect" I mean the shape 05:29 NekoGloop_ also this is funny http://memegenerator.net/instance/27213754 05:31 NekoGloop_ http://ompldr.org/vZ3lubg oh god it's an orange rock 05:32 VanessaE NICE 05:32 VanessaE pull request that sucker. 05:32 NekoGloop_ wait 05:32 NekoGloop_ I fixed iron. 05:32 NekoGloop_ not coal 05:32 NekoGloop_ :-) 05:32 VanessaE so fix coal and clay lumps too :) 05:32 OldCoder NekoGloop_, Is there a mod update? 05:32 VanessaE (clay should be a snap) 05:33 NekoGloop_ VanessaE: all i have to do with the clay is make it have like a tad more shading 05:34 NekoGloop_ OldCoder: for? 05:34 VanessaE neko: right 05:34 VanessaE and the coal could just be greyed-out, darkened iron now. 05:35 NekoGloop_ http://ompldr.org/vZ3lubw 05:35 VanessaE darker, and more contrast 05:35 NekoGloop_ image is called iron_lump still because I'm just that lazy 05:35 VanessaE turn contrast up a bit, and tweak brightness upwards until it *just* has a sheen 05:36 NekoGloop_ ... i just uploaded another one... 05:36 VanessaE *waits for link* 05:36 NekoGloop_ http://ompldr.org/vZ3lucQ 05:36 NekoGloop_ *trollface* 05:37 NekoGloop_ http://ompldr.org/vZ3lucg 05:37 * VanessaE pulls it into gimp so she can fucking see it 05:37 VanessaE still too bright 05:37 VanessaE MOAR CONTRAST!!!! 05:37 VanessaE ENHANCE!!! 05:37 VanessaE :) 05:37 NekoGloop_ http://ompldr.org/vZ3ludA 05:38 VanessaE ew. 05:38 VanessaE not THAT much! 05:38 NekoGloop_ *trollface again* 05:39 NekoGloop_ well now omploader is being a trad 05:39 VanessaE brb 05:40 OldCoder 05:40:10: ERROR[main]: ...are/minetest/games/angelfury_game/mods/gems/init.lua:131: attempt to index global 'pickdef' (a nil value) 05:40 OldCoder Is this due to the new minetest_game? 05:40 NekoGloop_ OldCoder: looks like something broke gems 05:40 OldCoder Yep 05:40 OldCoder Where is pickdef? 05:40 * OldCoder checks 05:41 NekoGloop_ pickdef is a temp variable holding the itemdef for the pickaxe to have a gem-encrusted version to be made 05:41 OldCoder ./mods/gems/init.lua: pickdef = minetest.registered_tools[modis..":pick_"..metalis] 05:41 OldCoder So what patch is needed? 05:41 * VanessaE waits for NekoGloop_'s next image iterarion 05:41 NekoGloop_ VanessaE: omploader upload limit 05:41 NekoGloop_ it's being a trad ;-) 05:42 OldCoder Would this be in gloopores? 05:42 VanessaE switch to another image uploader then :) 05:42 NekoGloop_ OldCoder: only thing i can think of atm is to remove gems 05:42 OldCoder Would this be in gloopores? 05:42 NekoGloop_ honestly I dont know why it's not working. 05:42 OldCoder If I remove gems 05:42 OldCoder There will be lots of unknown blocks 05:42 NekoGloop_ sadly i think that is the only viable route atm... 05:42 OldCoder No 05:43 OldCoder I will downgrade 05:43 OldCoder to gloopores 05:43 OldCoder Hmm 05:43 OldCoder But that doesn't have pick_ or pickdef 05:44 NekoGloop_ basically it iterates through a series of tables 05:44 NekoGloop_ modis, metalis, and metals 05:44 OldCoder This is the new minetest_game isn't it 05:44 OldCoder I need to downgrade minetest_game 05:44 VanessaE NekoGloop_: well? come on already, try again at ompldr :) 05:44 NekoGloop_ OldCoder: no; that cant be it unless minetest_game picks arent in format default:pick_... 05:44 OldCoder Apparently not 05:44 OldCoder grepping 05:44 NekoGloop_ VanessaE: it's still being a trad xD 05:45 OldCoder Hmm 05:45 NekoGloop_ now this is when a proxy is *useful* 05:47 NekoGloop_ http://img545.imageshack.us/img545/5862/92941086.png @ VanessaE 05:47 NekoGloop_ in case you were wondering 05:47 OldCoder So pickdef is nil... 05:47 NekoGloop_ OldCoder: if pickdef == nil then pickdef = {...} end 05:48 NekoGloop_ hacky but viable method 05:48 OldCoder Hmm? 05:48 OldCoder Go on 05:48 NekoGloop_ OldCoder: basically force pickdef to have some values. 05:48 OldCoder Yes 05:48 OldCoder modis = metalmods[j] 05:48 OldCoder If that is coming out nil that might be the problem 05:49 NekoGloop_ OldCoder: maybe it cant realize the gloopores to glooptest alias? 05:49 NekoGloop_ change all gloopores to glooptest. 05:49 OldCoder Grepping 05:49 NekoGloop_ dont forget depends.txt 05:49 NekoGloop_ VanessaE: http://img694.imageshack.us/img694/7197/defaultironlump.png 05:49 OldCoder Yes 05:49 VanessaE 8px??? 05:49 NekoGloop_ trololololol 05:50 NekoGloop_ inb4 "you bastard :-)" 05:50 VanessaE heh 05:50 NekoGloop_ inb4 "lol i was typing that" 05:50 VanessaE Some Exception: illegal 05:51 NekoGloop_ Some Exception: I blame celeron55 05:51 NekoGloop_ in the style of the minecraft crashlog, which sometimes says "// I blame Dinnerbone" 05:52 NekoGloop_ VanessaE: now, seriously: http://img20.imageshack.us/img20/7197/defaultironlump.png 05:52 VanessaE make it darker. 05:52 VanessaE and center it ;) 05:52 NekoGloop_ http://img849.imageshack.us/img849/7197/defaultironlump.png 05:52 VanessaE inb4 FFFFUUUUUUUU----- 05:53 * VanessaE takes away NekoGloop_'s catnip and takes away the keys to the kitten generator 05:53 NekoGloop_ DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD: 05:54 NekoGloop_ 1) it doesnt have keys 05:54 VanessaE fine, your access card then :) 05:54 NekoGloop_ 2) MYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY CATNIP DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD: 05:54 VanessaE or biometric ID scanner 05:54 VanessaE whatever you use to authenticate with :) 05:55 NekoGloop_ inb4 +o VanessaE +q NekoGloop!*@* -o VanessaE 05:55 VanessaE lol 05:55 VanessaE I don't do that (as far as you know) 05:55 VanessaE ;) 05:55 NekoGloop_ yeah you just /kick 05:55 NekoGloop_ :-) 05:56 NekoGloop_ http://img577.imageshack.us/img577/7197/defaultironlump.png 05:56 NekoGloop_ ... imageshack, y u realise it's resized. 05:56 NekoGloop_ better yet, only that one. 05:56 VanessaE ok, go with that one. 05:56 NekoGloop_ .. oh, i didnt click not to resize. 05:56 VanessaE now, clay... 05:56 NekoGloop_ clay's fun 05:57 VanessaE clay will be easy 05:57 NekoGloop_ in a demented, evil meaning of fun 05:57 VanessaE just apply some guassian blur over the original texture, 2px radius, then threshold alpha to get the original edges back :-) 05:57 NekoGloop_ some whut. 05:57 VanessaE then a little brightness and contrast to get it just right 05:57 NekoGloop_ idk but that sounds like some kind of drug to me 05:58 VanessaE Filters -> Blur -> Guassian Blur ... -> set radius to 2. 05:58 * NekoGloop_ looks for filters.... 05:58 * NekoGloop_ doesnt find filters... 05:58 VanessaE Layer -> Transparency -> Threshold Alpha... -> set value to around 50 05:58 * NekoGloop_ not using gimp 05:58 VanessaE GIMP ^^^^ 05:59 VanessaE I don't know what the equivalents are in other image editors 05:59 * NekoGloop_ reinstals gimp 05:59 NekoGloop_ well i think explorer.exe just crashed again 05:59 NekoGloop_ fck. 05:59 NekoGloop_ oh there we go 06:00 NekoGloop_ actually, screw gimp 06:00 VanessaE heh 06:00 VanessaE fuck it, do it by hand :) 06:00 NekoGloop_ no tablet :0 06:01 VanessaE then use whatever method you used on the iron and coal :) 06:01 NekoGloop_ that was called scribbling with 16 opacity black and white 06:02 VanessaE heh 06:02 VanessaE whatever works 06:02 NekoGloop_ I'm so boss like that, i can scribble and get a badass looking texture. 06:03 NekoGloop_ oh pfft. 06:03 NekoGloop_ i bet in my program it's just called blur. 06:03 VanessaE possibly 06:03 VanessaE but use it lightly 06:03 VanessaE too much blur and you'll lose the detail. 06:04 NekoGloop_ pfft 06:04 NekoGloop_ blur color and transparency? 06:04 VanessaE just blue the colors 06:04 VanessaE blur them even 06:04 NekoGloop_ blue? i can do blue 06:04 NekoGloop_ I have a fade 06:04 NekoGloop_ ;-) 06:05 NekoGloop_ .... 06:05 NekoGloop_ I just realised... 06:05 VanessaE ? 06:05 NekoGloop_ I've not been keeping copies of these. 06:05 NekoGloop_ FFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUU-- oh wait 06:05 NekoGloop_ duh, you put them on omploader stupid. 06:05 VanessaE ompldr and imageshack to the rescue 06:06 NekoGloop_ ikr 06:06 VanessaE "Everything turned out better than expected." 06:07 NekoGloop_ also http://img545.imageshack.us/img545/5862/92941086.png omploader is a trad 06:07 VanessaE http://soshable.com/wp-content/uploads/2010/09/Everything_went_better_than_expected.png 06:07 VanessaE you spammer you 06:07 VanessaE :) 06:08 NekoGloop_ you were the one making me spam it :D 06:08 VanessaE lol 06:08 VanessaE THIS is why I pay for my own hosting, so *I* control the server :) 06:08 VanessaE at least, the shared hosting account :D 06:08 NekoGloop_ voila http://img339.imageshack.us/img339/7197/defaultironlump.png 06:09 VanessaE iron? 06:09 VanessaE :) 06:09 NekoGloop_ like i said, I'm too lazy to rename these fuckers 06:09 VanessaE ok, so now you've got the basis for clay. 06:09 VanessaE now, brighten it a little 06:09 NekoGloop_ also it keeps just one image on my account because it deletes the previous one of the same name 06:09 NekoGloop_ OH HERE WE GO AGAIN 06:10 VanessaE and round off those two corners :) 06:10 NekoGloop_ ... 06:10 NekoGloop_ FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU-- 06:10 VanessaE lol 06:11 OldCoder NEWS Took some work but my worlds are running again Please visit and test! 06:11 NekoGloop_ http://img502.imageshack.us/img502/7197/defaultironlump.png 06:12 OldCoder VanessaE, How about you? Willing to glance at my copy of your world? 06:12 VanessaE OldCoder: shortly 06:12 VanessaE neko: brighter yet. 06:12 VanessaE and a tad more contrast 06:12 NekoGloop_ as soon as she stops making me rage at the nitpicky little things in my images. like that one. 06:12 VanessaE lol 06:13 NekoGloop_ http://img84.imageshack.us/img84/7197/defaultironlump.png 06:13 NekoGloop_ GAAAAAH 06:13 NekoGloop_ TAKE IT AND BE HAPPY 06:13 VanessaE too much contrast now :D 06:14 NekoGloop_ inb4 "lol no" 06:14 NekoGloop_ VanessaE: I cant add *less* than that. 06:14 VanessaE well then darken it a hair 06:14 * VanessaE wonders if NekoGloop_ understands the difference between brightness and contrast :-) 06:15 NekoGloop_ well i know the similarities 06:15 NekoGloop_ both are stupid, have to do with images, and i want cake 06:15 NekoGloop_ :-) 06:16 NekoGloop_ http://img27.imageshack.us/img27/7197/defaultironlump.png 06:16 NekoGloop_ undo, contrast to a higher value, then blur 06:16 VanessaE good! 06:16 VanessaE go with that 06:16 NekoGloop_ it looks perfeshinul? 06:16 NekoGloop_ :-) 06:17 VanessaE looks better than the grey.... thing we call a clay lump now :-) 06:17 NekoGloop_ that's grey play-doh 06:17 NekoGloop_ emphasis on "doh" 06:17 VanessaE heh 06:18 VanessaE it's too bad the game doesn't have inventory images defined separately from wield images for these lumps 06:18 NekoGloop_ :? 06:18 VanessaE that and ALPHA SUPPORT... I'd suggest a hover shadow under them 06:18 VanessaE but that isn't doable now 06:19 VanessaE (at least not if you wanna remain compatible with that new texturable formspec/inventory feature) 06:19 NekoGloop_ oh crap, github gui crashed while i was editing the files xD 06:19 NekoGloop_ hey, like the rest of github the gui program is a load of craaaaaaaaaaaaaaaaaaaaaaaaaap 06:20 VanessaE well recover and try again :-) 06:20 NekoGloop_ gui program = .exe ~= webpage 06:21 VanessaE to be fair, the command line can be just as hard to use. 06:21 NekoGloop_ CAN?! 06:21 VanessaE inb4 thexyz pops up and asks why I say that. 06:21 NekoGloop_ CAN?!?!?!?!?!?! 06:21 NekoGloop_ at least with the gui you can tell what you CAN do. 06:22 NekoGloop_ Let me treasure the irc.minetest.ru with the commit message, if this gets put to master. 06:22 VanessaE https://github.com/GloopMaster/minetest_game/commit/6f6a203cfd1eb33ee466efbc0b61c4e272e2bb09 06:23 VanessaE nice. 06:23 NekoGloop_ now... uh.... pull request.... 06:23 NekoGloop_ uh.... 06:23 VanessaE "Files" tab, top right of the page 06:23 VanessaE (may be closer to top-center for you depending on your screen) 06:24 NekoGloop_ 1024x768 06:24 VanessaE it should read "Pull Request | Watch | Star | Fork" 06:24 NekoGloop_ https://github.com/celeron55/minetest_game/pull/106 yup yup 06:24 VanessaE \o/ 06:25 NekoGloop_ inb4 closed by mushroom man 06:25 NekoGloop_ what, no actual seal? 06:25 VanessaE lol 06:25 NekoGloop_ booooooring. 06:26 NekoGloop_ http://www.youtube.com/watch?v=YGr9sH86URc in the meantime, the music that has been looping while I've been making the textures. 06:26 moltenbot NekoGloop_'s link: English Cover?JubyPhonic P?Abstract Nonsense ????????????? - YouTube 06:26 NekoGloop_ Yes I'm only slightly demented. 06:26 VanessaE I'll pass :-) 06:26 NekoGloop_ what? :) 06:26 NekoGloop_ hey at least it's the english cover :P 06:26 VanessaE I don't listen to modern music :-) 06:27 NekoGloop_ pfft 06:27 NekoGloop_ http://www.youtube.com/watch?v=Av04XfLtAcU 06:27 moltenbot NekoGloop_'s link: Kagamine Len and Rin - Servant of Evil ~Classical Version~ [Anime PV] English/Romaji Subs - YouTube 06:27 NekoGloop_ :-) 06:27 VanessaE pass 06:28 NekoGloop_ well then fuck you too, ma'am. 06:28 NekoGloop_ :-) 06:28 * NekoGloop_ totally did not narrate that in cryaotic's voice 06:30 NekoGloop_ https://github.com/celeron55/minetest_game/pull/106 06:30 moltenbot NekoGloop_'s link: Better ingot & orelump textures by GloopMaster ? Pull Request #106 ? celeron55/minetest_game ? GitHub 06:35 * kaeza1 yawns 06:36 NekoGloop_ gaaaaaaaaaaaaaaaaaaaaaaaaaaaaah 06:36 kaeza1 hello all 06:36 NekoGloop_ meeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeerge eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet 06:36 VanessaE go back to sleep kaeza. 06:36 NekoGloop_ GO TO SLEEP 06:36 VanessaE NekoGloop_: that's pilzadam's job :-) 06:36 NekoGloop_ VanessaE: i know. 06:37 NekoGloop_ xyz can merge crap too :P 06:37 VanessaE he won't without adam's 'okay'. 06:38 NekoGloop_ i like how it's adam's game now, instead of perttu's. 06:38 * VanessaE shrugs 06:38 NekoGloop_ notch & jeb == adam & perttu? :? 06:39 NekoGloop_ inb4 kicked for minecraft reference 06:40 NekoGloop_ == NekoGloop was kicked from #minecraft by VanessaE (Minecraft Reference ;-)) 06:40 VanessaE heh, no 06:40 NekoGloop_ :-) 06:41 NekoGloop_ I know you wouldnt kick & ban, just kick me :P 06:41 VanessaE nope 06:41 NekoGloop_ so honestly i couldnt care less. 06:42 NekoGloop_ also, http://minetest.net/forum/viewtopic.php?id=4345 Y U STILL MODDING GENERAL D< 06:42 moltenbot NekoGloop_'s link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Modding General - Minetest Forums 06:42 VanessaE I'll let someone else move it ;) 06:42 NekoGloop_ what, just because you moved EVERY OTHER SINGLE topic i made? :D 06:43 VanessaE that'll give you time to finish integrating gloopblocks, toolsizes, and whatever else belongs in that pack :) 06:43 NekoGloop_ also i lrnt 2 bbcode :DDD 06:43 NekoGloop_ VanessaE: the pack should be considered a seperate mod, gloopores was added for simplicity on users' end. 06:45 NekoGloop_ VanessaE: also, if you see mushroom man, tell him to at least consider merging the pull request. 06:45 VanessaE muchroom man? 06:45 VanessaE mush* 06:45 NekoGloop_ pilz = mushroom 06:45 VanessaE oh 06:45 NekoGloop_ i call him mushroom man :) 06:45 VanessaE it works better if he's here when you say that ;) 06:45 NekoGloop_ heh 06:45 NekoGloop_ I dont think mushroom pings him 06:46 VanessaE he ain't here :) 06:46 NekoGloop_ on an IRC for a different game, the game dev is named "peppy". I call him "pepper". 06:46 NekoGloop_ :D 06:46 NekoGloop_ he even added it into the rules that you cant complain if you get pinged by a dictionary word repeatedly. :D 06:47 VanessaE lol 06:47 NekoGloop_ so i assume he doesnt have it :D 06:47 NekoGloop_ either that or has his volume turned down/off. 06:48 VanessaE and with that, I'm off to bed :-) 06:48 NekoGloop_ with thoughts of mushrooms seasoned with pepper. 06:48 VanessaE also, no license declaration for your mod :-) 06:48 NekoGloop_ :D 06:48 NekoGloop_ VanessaE: ah that could be it. 06:49 VanessaE FIX IT!!!!!!!!! 06:49 VanessaE :) 06:49 NekoGloop_ doen 06:49 NekoGloop_ and yes, it's doen. 06:50 * VanessaE moves it to "Trash" and heads off to bed. 06:50 NekoGloop_ if it was in trash i wouldnt be able to see it :P 06:50 VanessaE just kidding anyway :) 06:50 VanessaE it's moved. 06:50 VanessaE good night 06:51 kaeza night V 06:51 NekoGloop_ well with a license like it has, not being PRECISELY WHAT EVERYONE ELSE USES, i thought you were serious. 06:51 NekoGloop_ lol 119 post views. 06:52 NekoGloop_ mesecons has like 67k xD 06:52 NekoGloop_ there, evened out :D 06:52 NekoGloop_ http://minetest.net/forum/viewtopic.php?id=4345 I'll just leave this here and go to sleep myself. 06:52 moltenbot NekoGloop_'s link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Mod Releases - Minetest Forums 06:56 OldCoder NEWS: My worlds seem to be working after updates. But please test. 06:56 kaeza hi OldCoder 06:56 OldCoder hi 06:56 kaeza now testing :) 07:17 Kacey hello 07:18 OldCoder Kacey, Hi 07:19 kaeza hey Kacey 07:33 kaeza hey shirish 07:34 OldCoder Oops 07:36 shirish kaeza: hey, no updates for cosmo-rpg till now :( 07:37 RagnarLaud thanks OldCoder 07:37 RagnarLaud :) 07:37 RagnarLaud hi kaeza 07:37 OldCoder RagnarLaud, PM 07:37 RagnarLaud i cant 07:37 RagnarLaud my mouse is broken 07:37 OldCoder Hmm 07:37 RagnarLaud and i dont know the key shortcuts 07:38 OldCoder RagnarLaud, Then I will say it here 07:38 OldCoder Behave please 07:38 RagnarLaud yeah 07:38 RagnarLaud i will 07:38 OldCoder For right now anyway 07:38 RagnarLaud but do you know any good mouse emulators? 07:38 OldCoder I am too tired to comment much 07:38 RagnarLaud oh 07:38 RagnarLaud kaeza do you know any good mouse emulators? 07:39 kaeza mouse emulators? 07:39 kaeza what do you mean? 07:39 RagnarLaud like i can use my keyboard as a mouse 07:39 RagnarLaud maybe the number pad? 07:39 OldCoder Use irssi RagnarLaud 07:39 RagnarLaud on the right side... 07:40 kaeza what OS are you using? 07:40 RagnarLaud ok 07:40 OldCoder It does that 07:40 RagnarLaud ubuntu :D 07:40 RagnarLaud YAY 07:40 RagnarLaud umm...ok? 07:40 RagnarLaud how? 07:40 RagnarLaud can i get op. status? 07:41 kaeza RagnarLaud: I think you will find one built into ubuntu 07:41 RagnarLaud how? 07:41 kaeza In Configuration->Accessibility 07:41 RagnarLaud help me, im scared :S 07:41 RagnarLaud oh ok 07:42 RagnarLaud uhh... 07:42 RagnarLaud 12.10? 07:42 ecube OFFTOPIC: teh op status is not a box of chocolates, ragner 07:42 kaeza In the top-right corner of the screen there's the logout menu, choose "System Config" 07:42 RagnarLaud i know that 07:42 RagnarLaud i mean ecube 07:42 RagnarLaud ok kaeza, ill give it a look 07:43 RagnarLaud oh shit :/ 07:43 RagnarLaud how do i get up there? 07:43 RagnarLaud can i go there with the "Super Button" / ALT? 07:43 kaeza oh 07:43 RagnarLaud Super Button = Windows button 07:43 RagnarLaud alt = commands 07:44 RagnarLaud sb = programs etc 07:44 kaeza Do you have a Win key on your keyb 07:44 kaeza ? 07:44 kaeza a key with the windows logo 07:45 kaeza press and release it 07:45 kaeza and in the box type "Accessibility" 07:45 RagnarLaud 1. yes 07:45 RagnarLaud 2. yes 07:45 RagnarLaud oh ok 07:46 RagnarLaud umm...it doesnt work... 07:46 RagnarLaud maybe the alt key? 07:47 RagnarLaud wait i have it in estonian... 07:47 RagnarLaud is it a shortcut with a white man in a blue ball? 07:48 kaeza yes 07:48 RagnarLaud oh :D 07:48 RagnarLaud what do i pick 07:48 RagnarLaud keyboard? 07:48 RagnarLaud mouse and touchpad? 07:48 RagnarLaud the white/blue ball? 07:48 kaeza mouse and touchpad I think 07:48 RagnarLaud oh ok 07:49 RagnarLaud nope 07:49 kaeza there should be some option related to emulating a mouse 07:49 kaeza oh? 07:49 RagnarLaud nothing like that 07:49 RagnarLaud theres a smiley face "D 07:49 RagnarLaud :D 07:49 RagnarLaud i found it! 07:50 RagnarLaud "Moving the cursor using your mouse" > CHECK 07:50 RagnarLaud :D 07:50 RagnarLaud i translated it like it was... 07:50 kaeza good 07:50 kaeza nice! 07:50 RagnarLaud so "Please dont judge me, and I wont judge you. 'Cause if you love me, then let it be beautiful." 07:50 RagnarLaud :D: 07:51 RagnarLaud :D 07:51 RagnarLaud LAWL 07:51 kaeza nice 07:51 RagnarLaud it moves SSSSSOOOOOO SSSSSlLLLLOOOOOWWWWW 07:51 kaeza adjust the speed then :) 07:53 RagnarLaud i put both "Acceleration" and "Sensitivity" to the end, but still as slow as yo mama :D 07:53 RagnarLaud i keed, i keed 07:54 RagnarLaud so how, kaeza? 07:54 RagnarLaud wait forget that 07:54 RagnarLaud gonna emulate it through my GAMEPAD :D 07:54 kaeza hehe 07:54 kaeza qjoypad 07:55 RagnarLaud nope! 07:55 RagnarLaud xPadder 07:55 kaeza k 07:55 RagnarLaud xpadder+wine :D 07:55 RagnarLaud cause there is no Ubuntu version 07:55 RagnarLaud FUCK THEM 07:55 RagnarLaud WE HAVE WINE AND THEY DONT :D 08:06 RagnarLaud yay i got the gamepad to work :d 08:13 Minetest-tan GIT: GloopMaster (Gloop Master) commited to celeron55/minetest_game: Better lump & ingot textures cd604fa9c8 2013-01-06T00:07:19-08:00 08:21 MasterBot hi 08:21 MasterBot hi 08:35 markveidemanis i have a real bot 08:36 markveidemanis hi 08:36 InvBot !ESREVER 08:36 InvBot REVERSE 08:37 markveidemanis no one can speak in HEX 08:37 markveidemanis surely 08:38 InvBot 68 65 6C 6C 6F 20 69 20 61 6D 20 61 20 62 69 6E 61 72 79 20 62 6F 74 2C 20 6E 6F 20 77 61 69 74 20 74 68 69 73 20 69 73 20 68 65 78 61 64 65 63 69 6D 61 6C 20 61 6E 64 20 69 66 20 79 6F 75 20 72 65 61 64 20 74 68 69 73 2C 20 79 6F 75 20 68 61 76 65 20 63 72 61 63 6B 65 64 20 6D 79 20 63 6F 64 65 2C 20 63 6F 6E 67 72 61 74 73 2E 08:38 InvBot uʍopdn 08:38 InvBot ɐssǝuɐ oןןǝɥ 08:39 InvBot oןǝɥ 08:43 markveidemanis hey 08:43 markveidemanis What's Up? 08:57 markveidemanis SOUND OF SILENCE 08:57 markveidemanis ARRGGGGH 09:44 RagnarLaud hi 10:03 kaeza !up mcbride.homelinux.net 10:03 moltenbot Minetest server mcbride.homelinux.net:30000 UP 10:04 Calinou hi 10:04 kaeza hi Calinou 10:27 markveidemanis E=MC² 10:38 Calinou xhttp://www.reddit.com/r/linux/comments/1618rx/steambox_is_linux_based_and_launching_this_year/c7ryqrk?context=3 -- prepare for a storm of DOWNVOTES! 10:38 moltenbot Calinou's link: Calinou comments on Steambox is Linux based and launching this year 10:38 Calinou oops, remove the "x" at the beginning :p 10:38 Zeg9 xhttp, the new protocol :) 10:38 Calinou xtreme http 10:38 Zeg9 Nice, this will make microsoft fans shutup 10:38 Calinou more like I'll have 20 downvotes 10:39 Calinou my PB is 29 iirc 10:39 * Calinou only has 180 comment karma :| 10:40 Zeg9 Anyway, it would be stupid to use windows... 10:58 Jordach hey all 10:58 Calinou hi 11:02 * Jordach looks at commits for minetest_game 11:03 * Jordach finds NekoGloop's texture commits made it to celeron55/master 11:07 RagnarLaud hi 11:07 RagnarLaud hi! 11:07 RagnarLaud i need help :*( 11:07 RagnarLaud Zeg9 11:07 RagnarLaud i need help :/ 11:08 marktraceur RagnarLaud: You said that already 11:08 RagnarLaud i know... 11:08 marktraceur RagnarLaud: Ask your question instead of asking to ask. 11:08 RagnarLaud hey mark 11:08 RagnarLaud how do i update Qt 11:08 RagnarLaud to 2.4 11:08 RagnarLaud i think it was 2.4 11:09 marktraceur RagnarLaud: It depends on your system and how you've installed Qt in the first place. But this isn't a Qt support channel. So you should ask in #qt or something. 11:09 RagnarLaud i know... 11:09 RagnarLaud but... 11:09 RagnarLaud im scared :S 11:09 marktraceur RagnarLaud: Don't be, they're only humans. 11:10 RagnarLaud i know, but its dark :*( 11:10 marktraceur RagnarLaud: So turn on the lights 11:10 RagnarLaud i cant :*( 11:10 * marktraceur doesn't have time for this crap, need to sleep now 11:10 RagnarLaud 11:10 RagnarLaud xD 11:10 marktraceur RagnarLaud: This isn't the place for that. 11:10 RagnarLaud its 1:10 PM here :D 11:11 RagnarLaud is there a #troll? 11:11 RagnarLaud #YOLO 11:11 RagnarLaud xD 11:11 marktraceur RagnarLaud: Probably. Go find it. 11:11 RagnarLaud o.o 11:11 RagnarLaud there is o.o 11:11 RagnarLaud i mean the #yolo 11:12 marktraceur RagnarLaud: Couldn't care less, behave yourself, I'm off to bed now. 11:19 RagnarLaud hi, f***kers :D 11:19 RagnarLaud #TROLL 11:19 markveidemanis who is +F on channel 11:20 RagnarLaud umm... 11:20 RagnarLaud +F = ??? 11:20 RagnarLaud +Fucked? 11:20 markveidemanis Founder 11:21 markveidemanis Ragnar: go on #mtmt 11:21 RagnarLaud mtmt? 11:21 Zetetic markveidemanis: celeron55 11:21 RagnarLaud *#TROLL* 11:21 markveidemanis ? 11:21 markveidemanis me? 11:21 markveidemanis celeron55 11:21 Zetetic That's the answer to your question 11:21 markveidemanis oh, right 11:21 markveidemanis thanks 11:21 Zetetic It's: /msg chanserv access list 11:21 markveidemanis but hes not OP 11:22 RagnarLaud wait... 11:22 RagnarLaud mark... 11:22 RagnarLaud do... 11:22 RagnarLaud you... 11:22 RagnarLaud want... 11:22 RagnarLaud to... 11:22 RagnarLaud +q... 11:22 RagnarLaud me? 11:22 Zetetic He can gain op at any time though, because chanserv respects him 11:22 RagnarLaud yeah you dumbass :D 11:22 markveidemanis OldCoder +Aiorstv [modified 8 weeks, 5 days, 16:35:46 ago] 11:22 markveidemanis wats that one 11:23 RagnarLaud idk 11:23 RagnarLaud wait 11:23 RagnarLaud I KNOW 11:23 Zetetic Well, +o means can get op 11:23 RagnarLaud thats yo mama :D 11:23 * Zetetic wishes he could get op right now 11:23 * RagnarLaud has just added markveidemains to +F 11:23 * RagnarLaud has just added markveidemains to the +F list 11:23 RagnarLaud xD 11:23 * RagnarLaud has just added markveidemains to the +Fucked list 11:24 markveidemanis Rag, join #mtmt 11:24 RagnarLaud what da FAQ is #mtmt 11:25 markveidemanis my channel, im not on though 11:25 RagnarLaud #MyTitsMyThings? 11:25 * RagnarLaud is officially +F 11:26 markveidemanis sfan5 11:26 markveidemanis Caliniou 11:26 RagnarLaud :D 11:26 markveidemanis Vanessae 11:26 RagnarLaud markveidemanis +F 11:26 markveidemanis +f OFF 11:26 RagnarLaud yeah :D 11:26 RagnarLaud you got it :D 11:26 RagnarLaud +F that, roger 11:27 RagnarLaud xD 11:27 MasterBot +F that yourself 11:27 * RagnarLaud is officially -F 11:27 RagnarLaud xD 11:27 RagnarLaud LAWL 11:27 markveidemanis thats my BOT*** 11:28 markveidemanis InvBot... 11:28 markveidemanis loading 11:28 markveidemanis LuaIRC 11:28 markveidemanis PM him something 11:29 markveidemanis Zeg9: 11:29 Zeg9 You are so clever. 11:29 Zeg9 Nope! 11:29 markveidemanis you know i see the console, righ? 11:29 Zeg9 I know. 11:29 Zeg9 I ment "you are" not "i am" lol 11:29 RagnarLaud so/ 11:29 RagnarLaud ? 11:29 * RagnarLaud has just added InvBOT to the +F list 11:29 * RagnarLaud is officially +A 11:29 InvBot hi 11:29 Zeg9 Who is coming ! 11:30 Zeg9 Hi ZegBot ! 11:30 ZegBot Hi Zeg9 ! 11:30 markveidemanis UH_OH! 11:30 RagnarLaud hi ZegBot 11:30 ZegBot Hi RagnarLaud ! 11:30 RagnarLaud YAY 11:30 Zeg9 What do you think about mark ? 11:30 ZegBot That's just a dumb idea. Again. 11:30 Zeg9 Spam ! 11:30 Zeg9 ZEGBOT, SPAM ! 11:30 ZegBot I play minetest. 11:30 Zeg9 ... 11:30 InvBot oןןǝɥ 11:30 * RagnarLaud has just added Zegbot to the +F list 11:31 Zeg9 zegbot, leave now, you're too much dumb xD 11:31 ZegBot Bye ! :( 11:31 markveidemanis my bot talks upside down 11:31 Zeg9 mark, it's kaeza's bot, not yours ... 11:31 InvBot oןןǝɥ ƃǝz 11:31 markveidemanis so? 11:31 markveidemanis i edited one line 11:31 RagnarLaud hi InvBot 11:31 RagnarLaud LAWL 11:31 markveidemanis hang on, typing 11:31 InvBot pnɐɹɐuƃɐ ıɥ 11:31 kaeza heh seems you're having fun with it 11:31 markveidemanis lol caps is not defined 11:31 InvBot ¡dǝʎ 11:32 * RagnarLaud has just declared some +'s = +Fucked, +Analyzed, +Botted 11:32 InvBot ʎןqqoʍ ʇıq ɐ sʇı 11:32 Zeg9 Hi kaeza ! 11:32 RagnarLaud hi kaeza 11:32 kaeza hey Zeg9 11:32 InvBot ɐǝɐʞ ıɥ 11:32 kaeza hey RagnarLaud 11:32 kaeza kaea? 11:32 RagnarLaud xD 11:32 InvBot HEXADECIMAL INITIATE 11:32 RagnarLaud EPIC PHAIL 11:32 InvBot 68 65 6C 6C 6F 11:33 InvBot 3C 6D 61 72 6B 76 65 69 64 65 6D 61 6E 69 73 3E 20 69 20 65 64 69 74 65 64 20 6F 6E 65 20 6C 69 6E 65 11:33 RagnarLaud kaeza = Kick A Elderly's Zucking Ass 11:33 RagnarLaud xD 11:33 kaeza thanks 11:33 RagnarLaud kaeza = Kick An Elderly's Zucking Ass 11:33 RagnarLaud np :D 11:33 RagnarLaud typo... 11:33 RagnarLaud :D 11:34 marktraceur InvBot: Please try not to flood the channel with inane nonsense. 11:34 InvBot mdbskhbedkgfbdskjgfsdkjghfksdjhfksjdhgfkjsdgfkjshdgkjsdhgkjdhgkjdfhkdjshgkdjhg 11:34 markveidemanis whoops 11:34 markveidemanis the filter... 11:34 markveidemanis uh-oh 11:34 sfan5 markveidemanis: what? 11:34 markveidemanis umm, how do i close my bot 11:34 Zeg9 Hi ZegBot, now you won't talk to mark or ragnar :p 11:34 ZegBot Hi Zeg9 ! 11:34 RagnarLaud Zeg9 = Zuckelberg Enters Garage 9 11:34 markveidemanis hi ZegBot 11:34 ZegBot I don't talk to people like you, markveidemanis. 11:34 kaeza markveidemanis: Ctrl-C in terminal 11:34 RagnarLaud LAWL 11:34 RagnarLaud ZegBot 11:34 ZegBot I don't talk to people like you, RagnarLaud. 11:34 markveidemanis yep 11:34 RagnarLaud aww... 11:35 markveidemanis i have zegbot's blueprints 11:35 ZegBot I don't talk to people like you, markveidemanis. 11:35 marktraceur Children, can you all behave? 11:35 markveidemanis LISTEN TO THE CAPS! 11:35 * RagnarLaud has just added Zegbot to the +AH list 11:35 kaeza markveidemanis: my bot is WTFPL, which basically means public domain, but don't expect support from me 11:35 markveidemanis ok 11:35 * RagnarLaud has just declared another + = +Asshole 11:35 Zeg9 zegbot, go on #mtmt and leave this channel 11:35 markveidemanis how do i make it say X when Y is mentioned 11:36 Zeg9 zegbot, leave this channel 11:36 Zeg9 -_- 11:36 RagnarLaud lawl 11:36 RagnarLaud Zeg9, leave this channel 11:36 Zeg9 lol 11:36 Zeg9 RagnarLaud, leave now 11:36 * RagnarLaud has just -B'd Zeg9 11:36 markveidemanis ZegBot was kicked from #mtmt by markveidemanis [wibble] 11:36 markveidemanis llol 11:36 marktraceur Zeg9: Stick around, you may get your wish if he doesn't behave 11:37 * marktraceur was going to sleep. Right. 11:37 kaeza hello marktraceur 11:37 kaeza or good night :) 11:37 markveidemanis haha 11:37 * RagnarLaud has joined #TROLL 11:37 kaeza markveidemanis: I'm the founder of ##mt-irc-testing 11:37 markveidemanis ir redirects you to ##unavailable 11:37 * RagnarLaud no talka no an englisha 11:37 markveidemanis i knw 11:38 kaeza but please don't dpam that channel 11:38 kaeza spam* 11:38 sfan5 that'll work 11:38 markveidemanis LOL 11:38 markveidemanis thank you sfan5 11:38 sfan5 np 11:38 Zeg9 Thanks from me, too 11:38 markveidemanis Heh 11:39 markveidemanis RagnarLaud was kicked from #mtmt by markveidemanis [wibble] 11:42 markveidemanis MasterServ Erroneous Nickname 11:46 markveidemanis kaeza 11:48 MinetestBot test 11:48 Jordach MinetestBot, it works 11:50 MinetestBot Jordach: ok, good 11:55 PilzAdam Hello everyone! 11:55 RealBadAngel hi 11:55 klunk hello ! 11:59 kaeza hey 12:02 klunk I wish "old" players told me about fyreflies: 12:02 Jordach klunk, they dont work anymore 12:03 klunk they were map-generated: you can find glowing one randomly here and here 12:03 klunk or they obey some spawn mecanism ? 12:03 Jordach no. 12:03 Jordach they were 0.3.x and 0.2.x 12:03 klunk Jordach: yes, sorry you mean they will not work any more ? 12:04 Jordach yep. 12:04 klunk arg, thanks! you save me time 12:05 klunk If I want a stuff like that, I must rewrite all, that's it ? No use to adapt old fireflies ? 12:06 markveidemanis YAY! 12:07 markveidemanis hello MarkBot 12:07 MarkBot Hi markveidemanis 12:07 markveidemanis WOOOHHOOOO 12:07 markveidemanis wanna try? 12:07 markveidemanis !D HI 12:07 markveidemanis !d hello 12:07 moltenbot http://ddg.dg: hello definition: an expression or gesture of greeting —used interjectionally in greeting, in answering the telephone, or to express surprise. 12:07 markveidemanis no, not you! 12:07 markveidemanis MarkBot !d hello 12:08 markveidemanis i need to read the files... 12:15 markveidemanis !up minetest.org:30010 12:15 moltenbot Minetest server minetest.org:30010:30010 DOWN 12:15 markveidemanis ? 12:15 markveidemanis bUG 12:15 markveidemanis !up minetest.org 30010 12:15 moltenbot Minetest server minetest.org:30010 UP 12:15 markveidemanis why not with ":" 12:16 markveidemanis and why not Minetest-tan? 12:16 markveidemanis hi minetest-tan 12:16 Minetest-tan Hello markveidemanis 12:16 markveidemanis hello minetest-tan 12:16 Minetest-tan Hey markveidemanis! 12:16 kaeza +q in 3..2..1.. 12:16 markveidemanis 0...-1 12:16 markveidemanis ...-2 12:16 markveidemanis remember that one? 12:16 kaeza it wa not yours IIRC 12:17 kaeza was* 12:17 markveidemanis what was not 12:17 kaeza the joke 12:17 markveidemanis its not... 12:17 markveidemanis just do you remember it. 12:19 kaeza nope 12:19 Calinou seriously, git 12:22 Jordach sfan5, why the op? 12:23 Zetetic There was a spammy troll 12:23 Jordach :O 12:24 RealBadAngel nothin special, LM as usual 12:33 kaeza hey 12:33 Hi-jera_WingFox hi 12:34 Hi-jera_WingFox How to upload my commit to my git repo? 12:34 kaeza git push 12:34 Hi-jera_WingFox ok, thanks) 12:34 kaeza anything else? 12:35 Zeg9 back 12:35 kaeza w 12:35 kaeza +b 12:35 kaeza lol 12:35 Hi-jera_WingFox i need to check this at first) 12:36 Jordach omfg 12:36 kaeza iv VanessaE were here I wouldn't hear the end of it lol 12:36 Jordach i just found that Temperest plays Ace of Spades 12:36 kaeza if* 12:37 Jordach (uberi) 13:14 TB|Vibe-X hi all 13:14 kaeza hi 13:18 Zeg9 Hi 13:35 Jordach hello 13:38 kaeza root? 13:56 markveidemanis O.o there are a lot of OPs 13:56 markveidemanis 4! 13:56 markveidemanis sooo 13:59 Hi-jera_WingFox how to fixx diffs in git? 13:59 Hi-jera_WingFox it added a lot of extra strings =/ 13:59 Zeg9 What sort of extra string? 14:00 Hi-jera_WingFox addings of empty strings for example 14:00 Zeg9 You have to remove the empty lines in the files then 14:00 Zeg9 (only the one you added of course) 14:13 sapier hello, does anyone know where to find "roof" mod? 14:13 Zeg9 Hi sapier 14:23 Jordach markv doesnt know his ban will come soon 14:23 Jordach (or well, a muting) 14:23 kaeza +1 14:24 Jordach (and frankly, his server ads get real annoying) 14:24 Zetetic Is there a mod that includes books? 14:25 Zetetic I had a look and couldn't see one 14:25 Zeg9 Zetetic, I don't think 14:26 Zeg9 I was thinking about making one, but finally I won't, so feel free to do it :p 14:27 Zetetic Zeg9: Thanks, and I just might :) 14:27 Zetetic It would be nice I think 14:27 Zeg9 It would 14:28 Zeg9 And, if we could write on papers and use them inside letter boxes, that would be great >:) 14:28 Zetetic That would need minecarts or something that understood postcodes... 14:30 Zeg9 Just post stuff yourself in other's letter boxes, when they are not here, so when they come back they can read the messages. Sort of offline messenger. 14:31 Zeg9 But the letter box has already been done in a mod, so you just have make the writing part -- the hardest 14:31 Jordach Zeg9, also online 14:31 Elench Ah 14:31 Elench I was thinking letter box the big red thing 14:31 Elench Not the slot in the door 14:32 Jordach hehehe 14:32 Zeg9 :D 14:32 Zeg9 This would be nice too, but not the same mod... 14:37 Jordach Elench, Zetetic, http://i.imgur.com/AiC7o.png 14:37 Jordach that^^ 14:37 Elench Ah, like in America 14:37 Jordach (my whois spotted the same host name) 14:38 Elench It's deliberate 14:38 Jordach or perhaps those wall mounted ones i occasionally spot 14:38 Elench I only have the cloak so I'm obviously me really 14:38 * Jordach shrugs 14:39 Jordach hmm 14:39 * Zeg9 was bored, http://upload.wikimedia.org/wikipedia/en/4/42/Shrug.jpg 14:39 Jordach i've thought of a way to improve distant rendering 14:40 Jordach (eg, range_all = 1) 14:40 Hi-jera_WingFox oh, seems like i broken it =/ 14:42 Zeg9 What about far mesh? 14:42 iqualfragile Zeg9: kaputt 14:42 Zeg9 What about making far mesh work again ? * 14:43 iqualfragile i dont think thats a good idea 14:43 iqualfragile a) it wont look blocky 14:44 iqualfragile b) you will get problem when updating the mesh because the terrain has changed 14:44 iqualfragile there is a better solution seen in sea of memes 14:44 Jordach iqualfragile, mine was better 14:44 iqualfragile wich one? 14:44 Jordach which i never got to say atm 14:46 Jordach brb 14:46 Jordach theres BEER IN THE HOUSE 14:46 Zetetic Yes please 14:50 Jordach http://imgur.com/cktOX 14:50 Jordach http://imgur.com/Al0xX 14:50 Jordach http://imgur.com/aQZAa, kaeza found more of them mountains 14:50 moltenbot Jordach's link: imgur: the simple image sharer 14:50 moltenbot Jordach's link: imgur: the simple image sharer 14:50 moltenbot Jordach's link: imgur: the simple image sharer 14:51 Jordach also, on the first image, you notice that the land over there is very smooth and blocky 14:51 Jordach (theyre nomal nodes) 14:51 Jordach what it should do is place and map HUGE CUBES, with the same textures. 14:53 PilzAdam bbl 14:54 Jordach kay 14:54 kaeza Jordach: checking 14:54 kaeza my inet conn is b*tchy yet again 14:55 * Jordach sighs :) 14:57 kaeza Jordach: that third image is EPIC! 14:59 markveidemanis Zeg9 helped me to make my first mod 14:59 kaeza inb4 server ad 14:59 markveidemanis or modification of a mod 14:59 markveidemanis xD 15:00 markveidemanis it checks if player has give priv and shows creative if return yes 15:00 Zeg9 To all interested (jeffrash?) map of Zegaton is now available at: http://minetest.web1337.net/map.php 15:00 moltenbot Zeg9's link: Zeg9's Minetest Server - Map 15:00 rubenwardy1 what seed is it, Jordac? 15:00 rubenwardy1 Jordach 15:00 HVGDotComDotTxT hi 15:01 Jordach rubenwardy1, only works on 0.3.x and 0.2.x 15:01 Jordach why the long nick, seems pointless 15:01 kaeza Jordach: it would be cool to have a "map generator" selection box 15:01 kaeza ((when creating a world) 15:02 markveidemanis i see my hosue... 15:02 Zeg9 markveidemanis, does it display correctly? 15:02 markveidemanis rubber trees have wood_top on all sides 15:02 markveidemanis no 15:02 markveidemanis and slabs are full blocks 15:02 Zeg9 Oh. So these are the rubber trees 15:02 Zeg9 Full blocks is ok 15:02 HVGDotComDotTxT ZEG9!!! 15:02 kaeza hi HVGDotComDotTxT 15:02 markveidemanis mese is ugly... 15:02 rubenwardy (3:01:33 PM) kaeza: Jordach: it would be cool to have a "map generator" selection box 15:02 rubenwardy see here: (3:01:33 PM) kaeza: Jordach: it would be cool to have a "map generator" selection box 15:03 rubenwardy http://minetest.net/wiki/doku.php?id=roadmap:roadmap 15:03 moltenbot rubenwardy's link: 15:03 rubenwardy stage n-1 15:03 HVGDotComDotTxT hi Kicking An Elderly's Zucking Ass a.k.a kaeza 15:03 HVGDotComDotTxT Zeg9 15:03 Zeg9 I am called Zeg9 15:03 kaeza hi Ragnar 15:03 HVGDotComDotTxT :D 15:03 HVGDotComDotTxT zeg i need help please 15:04 HVGDotComDotTxT can you take a look at a script? 15:04 Zeg9 I can 15:04 HVGDotComDotTxT ok 15:04 HVGDotComDotTxT wait a sec 15:04 kaeza 3..2..1.. 15:04 markveidemanis who will be kicked... 15:05 markveidemanis Zeg9: can you add some more screenshots to "screenshots" 15:05 HVGDotComDotTxT I WILL! 15:05 Zeg9 mark, I'll do later 15:05 markveidemanis ok 15:05 markveidemanis 0...-1...-2...-3 15:05 HVGDotComDotTxT 15:05 HVGDotComDotTxT woops :D 15:06 markveidemanis lOL 15:06 HVGDotComDotTxT hey zeg 15:06 HVGDotComDotTxT can you help me? 15:06 markveidemanis == mode/#minetest [+o thexyz] by ChanServ 15:06 markveidemanis any reason? 15:06 thexyz why should I explain? 15:07 markveidemanis not kicking anyone? 15:07 klunk !help 15:07 moltenbot Try !up !teach !ping [] !date [timezone] !define !joke 15:07 markveidemanis !ping minetest.org 30010 15:08 markveidemanis ... 15:08 moltenbot host minetest.org DOWN 15:08 klunk !up minetest.org:30015 15:08 moltenbot Minetest server minetest.org:30015:30015 DOWN 15:08 HVGDotComDotTxT http://ompldr.org/iZ3lzdw 15:08 moltenbot HVGDotComDotTxT's link: omploader - new 2 (text/x-php; charset=us-ascii) 15:08 markveidemanis thats not what i said... 15:08 HVGDotComDotTxT Zeg9 15:08 HVGDotComDotTxT http://ompldr.org/iZ3lzdw 15:08 moltenbot HVGDotComDotTxT's link: omploader - new 2 (text/x-php; charset=us-ascii) 15:08 markveidemanis ssspppammm 15:08 HVGDotComDotTxT no! 15:08 markveidemanis l 15:08 HVGDotComDotTxT :D 15:08 Zeg9 ragnar, $randPhrase = array_rand($textArray); 15:08 HVGDotComDotTxT ok, it kinda is... -.- 15:08 markveidemanis exactly... 15:08 HVGDotComDotTxT ? 15:08 HVGDotComDotTxT can you fix it and re-upload it? 15:09 HVGDotComDotTxT i think you know what it will do D: 15:09 HVGDotComDotTxT GENERATE QUOtES AND SHiT 15:09 HVGDotComDotTxT like in http://www.ompldr.org 15:10 kaeza rubenwardy: thx 15:10 rubenwardy if you are pasteing code, use pastebin.com 15:10 rubenwardy ok :D 15:12 markveidemanis did it work? 15:13 rubenwardy what work? 15:13 markveidemanis Bold Type 15:14 kaeza err...what? 15:14 Jordach markveidemanis, keep on spamming, +q will work 15:14 markveidemanis [b/] hello [/b] 15:14 markveidemanis hah 15:14 rubenwardy HVGDotComDotTxT I cant see anything wrong with that code. 15:14 kaeza bbcode phail 15:14 Jordach hexchat: y u fail 15:14 LunaVorax Hi! 15:15 thexyz Jordach: use irssi 15:15 kaeza hi LunaVorax 15:15 Zeg9 [url=nobrain.dk]Minetest forums[/url] 15:15 Jordach how about no 15:15 Zeg9 Hi LunaVraw 15:15 Zeg9 Hi LunaVoraw 15:15 thexyz Jordach: why? 15:15 Zeg9 Hi LunaVorax 15:15 Zeg9 keyboard fail sorry --' 15:15 kaeza Zeg9: tab completion :) 15:15 rubenwardy I use pigeon 15:15 Zeg9 Yeah I'll do that next time kaeza 15:15 rubenwardy pidgen, sorry 15:15 klunk !ping minetest.org 30015 15:15 kaeza pidgin* 15:16 moltenbot host minetest.org DOWN 15:16 HVGDotComDotTxT Its'a Me'a, Mario! 15:16 HVGDotComDotTxT xD 15:17 thexyz pidgin? =( 15:17 klunk Zeg9: do you know why or will it be for a long time ? (Zegaton down) 15:17 Zeg9 !up minetest.org 30015 15:17 moltenbot Minetest server minetest.org:30015 UP 15:17 Zeg9 klunk, it is up 15:17 HVGDotComDotTxT hi TheXYZ 15:17 Zeg9 !ping minetest.org 15:17 thexyz http://i.imgur.com/2sRll.png 15:17 sapier i use pidgin too :-) 15:17 moltenbot host minetest.org DOWN 15:17 HVGDotComDotTxT Zeg9, IT WORKS :D 15:18 HVGDotComDotTxT thanks brotha 15:18 klunk hu, it seems, sorry for that :-) 15:18 HVGDotComDotTxT i love you! 15:18 Zeg9 thexyz, is this irssi? 15:18 HVGDotComDotTxT in the most homosexual way possible o.o 15:18 thexyz Zeg9: yep 15:18 Zeg9 ragnar, go away 15:18 HVGDotComDotTxT 15:18 HVGDotComDotTxT ok... 15:19 HVGDotComDotTxT bye, im gonna miss you :*( 15:19 HVGDotComDotTxT xD 15:19 * HVGDotComDotTxT left #minetest ("Leaving") 15:19 Jordach thank god for that 15:19 Zeg9 HVGDotComDotTxT, leave this channel. 15:19 Zeg9 oh too late. 15:19 HVGDotComDotTxT -.- 15:19 HVGDotComDotTxT xD 15:19 thexyz Zeg9: with hilightwin.pl, xchatnickcolor.pl scripts and xchat2 theme 15:19 HVGDotComDotTxT 15:19 Jordach YAY 15:20 * klunk can't connect Zegaton, checking stuffs on his side 15:20 thexyz bai 15:20 Zeg9 Thanks thexyz 15:20 Hi-jera_WingFox +q ? 15:20 Hi-jera_WingFox not +b ? 15:20 Jordach mute 15:20 Hi-jera_WingFox oh, ok 15:20 Zeg9 klunk, j'essaye 15:20 Zeg9 klunk, moi ca marche 15:21 klunk Zeg9: oui, je vous croit, je sait pas pourquoi ça marche pas pour moi ... 15:21 kaeza heeey macarena 15:22 Jordach please god no 15:23 Zeg9 Where did you come from where did you go, where did you come from cotton eyed joe;.. I go away 15:23 klunk Zeg9: it's working now :-) thanks. 15:30 * PilzAdam is back 15:30 VanessaE good morning all. 15:31 PilzAdam hey VanessaE 15:31 VanessaE hey 15:31 rubenwardy http://multa.bugs3.com/minetest/manual/terminology.html 15:31 moltenbot rubenwardy's link: Minetest Manual 15:32 VanessaE rubenwardy: you forgot to define "Minetest Game, a collection of mods (as below), consisting primarily of the minetest_game repository, which provides the bulk of the game's content." 15:32 VanessaE put this right under Minetest Engine, before mods. 15:33 VanessaE (considering the....discussion.... on the forum about this just recently. :-) ) 15:33 sapier @rubenwardy great work ... :-) 15:35 rubenwardy VanessaE: added 15:35 VanessaE \o/ 15:35 sapier ok ok modding requires some work :-) 15:36 markveidemanis when does OC usually wake up? 15:37 VanessaE rubenwardy: "Ingame Content" --> "In-game Content" 15:37 markveidemanis CTCP TIME reply from OldCoder: Sun Jan 6 07:36:22 15:39 rubenwardy ok 15:39 PilzAdam rubenwardy, btw, why are you creating a new minetest manual 15:40 rubenwardy new? 15:41 kaeza rubenwardy: +1 15:41 kaeza hi VanessaE 15:41 PilzAdam rubenwardy, why dont you contribute to the new dev wiki? 15:41 rubenwardy I wanted to make a new documentation / tutorial 15:41 rubenwardy and I wanted it to be downloadable 15:41 rubenwardy I will be contributing to that as well 15:44 rubenwardy When I say Manual, it will be more like a tutorial in writing style 15:46 rubenwardy My account: http://dev.minetest.net/User:Rubenwardy 15:46 kaeza does minetest have any version info var in lua? 15:46 Doc22 hey guys 15:46 Doc22 im working on collision detection for my game 15:46 kaeza hey doc 15:47 Doc22 i see that this game's collision detection works well 15:47 Doc22 how was it accomplished? 15:47 Doc22 and hey kaeza 15:47 Doc22 sorry for not responding 15:48 rubenwardy (3:46:37 PM) kaeza: does minetest have any version info var in lua? 15:48 rubenwardy last I heard, celeron55 was implementing it as "minetest.features" 15:48 rubenwardy in builtin.lua 15:48 PilzAdam it isnt official yet 15:48 kaeza rubenwardy: I mean to show a message like in print( "This is Minetest "..minetest.version) 15:49 Doc22 marktraceur: how was the collision detection accomplished 15:49 rubenwardy maybe it should be minetest.version as the object, with all the version data and feature in it 15:49 PilzAdam kaeza, c55 doesnt like this idea because of forks; it should be easy to fork minetest without any versioning problems 15:50 kaeza PilzAdam: I don't care about actual API features, it's just for version display 15:50 sapier @Doc22 this game only supports block like object so collision detection is quite simple 15:51 Doc22 that is what i need as well 15:51 Doc22 how does it work? 15:51 kaeza (like what you get in the top-right cornet of the screen) 15:51 sapier there's no possible way to have those collisionboxes rotatet at all 15:51 sapier see collision.cpp 15:51 kaeza corner* 15:51 Doc22 ok 15:51 rubenwardy maybe it should be minetest.version.name ("minetest") minetest.version.version(0.4.4) minetest.version.child_parent_handles (true) 15:51 Doc22 what I am talking abou 15:51 Doc22 is how it works 15:51 Doc22 but ill look through 15:52 sapier it simply checks for direction and corners of box 15:52 sapier and it's buggy 15:52 kaeza yeah 15:53 kaeza you can get inside nodes from some angles lol 15:53 sapier and you can trigger a server state where collision detection will consume all your memory without getting a propper result :-/ 15:54 VanessaE yeah especially if you /clearobjects 15:55 VanessaE pushed my server into swap ( = >4GB physical RAM) the other day with that, clearing out leftover entities after removing MOBF 15:55 kaeza /clearobjects almost always crashes my game when removing MOBF 15:55 sapier :-) mobf has lots of entities ... why didn't you disable all mobs and enable "clear disabled mobs"? 15:56 kaeza I use the `clean' mod 15:56 markveidemanis [news] 15:56 markveidemanis on my server there is a nyancat with a UFO entity on top 15:56 kaeza (ad provided by MarkAds) 15:56 markveidemanis Thank You 15:56 markveidemanis Now, where's my sponsor? 15:56 rubenwardy [/troll] 15:56 rubenwardy } 15:57 markveidemanis [troll/] 15:57 rubenwardy 15:57 sapier mobf in clear mode doesn't do anything except registering entities with self.remove in on_activate function ;-) 15:57 rubenwardy so many syntaxes 15:58 kaeza sapier: that's exactly what the `clean' mod does, but also uses an ABM to instantly remove "old nodes" 15:58 VanessaE sapier: didn't know about that function. Also, part of the problem came from peaceful_npcs which I guess are entities also 15:58 VanessaE too many of those = the server barfs 15:58 PilzAdam kaeza, /me doesnt know that peopla are actually using this mod 15:59 kaeza PilzAdam: /me does 15:59 Doc22 okay 15:59 Doc22 i looked through 15:59 kaeza and it's fun to add default:dirt, default:stone and the water to it's old nodes list lol 16:00 sapier I don't think mob has any nodes by now ... but i'm not sure 16:01 kaeza hmm isn't the barn a node? 16:01 sapier VanessaE: thats what the settings gui is for there are all possible setitngs 16:01 Doc22 what is the correct process for collision detection 16:01 sapier kaeza no it's an entity too 16:01 Doc22 one of the things that messed me up with terrain gen 16:01 Doc22 was theorizing myself farther from what it was 16:01 kaeza silly me, I thought it was a node 16:01 rubenwardy Bah http://multa.bugs3.com/upload/no_messages.png 16:01 Doc22 before someone explained 16:04 sapier I tried to use a node but having mobs check for node barn around all the time was consuming too much cpu power so now technicaly not mobs du breed but barn breeds mobs 16:04 sapier wooh i'm typing to fast ... sometimes i do write same way I'd speak it 16:05 kaeza lol 16:05 kaeza but yeah, good point 16:06 kaeza (13:53:59) rubenwardy: so many syntaxes 16:06 kaeza you forgot `end' 16:07 markveidemanis hi 16:12 rubenwardy true 16:13 markveidemanis hi 16:25 kaeza function markveidemanis.troll ( ) 16:25 kaeza print("PLZ COME TO MY CHANNEL!"); 16:25 kaeza markveidemanis.troll(); 16:25 kaeza end 16:25 kaeza oh... gone 16:26 kaeza sowwy for flooding :/ 16:27 rubenwardy while(1) 16:28 rubenwardy while(1){ 16:28 rubenwardy std::cout << "PLZ COME TO MY CHANNEL!" << std::endl; 16:28 rubenwardy } 16:29 PilzAdam rubenwardy, use printf() to keep it backwars compatible ;-) 16:29 Calinou trying to use git branches... they don't show up on github :( 16:29 Calinou hi 16:29 rubenwardy bah 16:29 PilzAdam git push origin [branchname (not "master"] 16:30 kaeza PilzAdam: syntax error in line 1: ')' expected 16:31 Calinou thanks :D 16:34 PilzAdam Calinou, split this up: https://github.com/Calinou/minetest/commit/8d589f9e80b621fe7efe9609dc6b5b8b53665c09#L0R271 16:34 moltenbot PilzAdam's link: Sneak tweaks; fix glitch ladders :-D ? 8d589f9 ? Calinou/minetest ? GitHub 16:34 PilzAdam the line is too long 16:34 PilzAdam and why are you editing code that doesnt belong to your patch? https://github.com/Calinou/minetest/commit/8d589f9e80b621fe7efe9609dc6b5b8b53665c09#L0L339 16:34 moltenbot PilzAdam's link: Sneak tweaks; fix glitch ladders :-D ? 8d589f9 ? Calinou/minetest ? GitHub 16:35 Calinou blame git 16:35 Calinou it fucks up line breaks every single fucking time 16:35 PilzAdam no, because you changed it 16:35 Calinou basically, the diff says "I removed a line, I added a line" 16:36 PilzAdam no, you added a tab 16:36 Calinou oh 16:36 PilzAdam git diff works perfectly fine 16:37 PilzAdam it highlights also the tabs/spaces at the end of lines 16:37 markveidemanis why is it that ON EVERY 3D GAME, the edges zoom in more than the rest of the sereen 16:37 Calinou PilzAdam: how am I supposed to split the line? 16:37 Calinou markveidemanis: huh? 16:38 markveidemanis edges of first person zoom in more 16:38 Calinou zoom in? no, zoom out? 16:38 Calinou that's field of view.. 16:39 markveidemanis how do i change that 16:39 Calinou fov = insert_a_value_here in minetest.conf 16:39 Calinou default is 72 16:40 PilzAdam Calinou, https://gist.github.com/4468428 16:40 moltenbot PilzAdam's link: gist:4468428 16:40 PilzAdam oh, and dont do "== true" 16:41 Hi-jera_WingFox 20:41:32: ERROR[main]: ERROR: An unhandled exception occurred: ServerEnvironment::loadMeta(): EnvArgsEnd not found 16:42 PilzAdam Hi-jera_WingFox, see "FAQ" in Bugs and problems forum 16:42 Hi-jera_WingFox ok 16:45 Calinou how can I merge two commits in one? :P 16:46 thexyz git rebase -i HEAD~2 16:46 thexyz then change one pick to either squash or fixup 16:46 thexyz (last one) 16:47 markveidemanis \ 16:48 markveidemanis i am looking for an Architect... 16:50 Calinou /whois Architect 16:50 markveidemanis CORE DEVS 16:51 PilzAdam Calinou, close it: http://minetest.net/forum/viewtopic.php?pid=62329#p62329 16:51 moltenbot PilzAdam's link: [HELP]Website Design[POLL] (Page 1) - General Discussion - Minetest Forums 16:51 Calinou PilzAdam: why not remove it, since it's offtopic? 16:51 PilzAdam yea, works too 16:52 Calinou rubenwardy: sorry :P 16:52 Calinou but this is minetest forum 16:53 Yoda-BZH hi 16:53 rubenwardy ok, I dont mind 16:53 Yoda-BZH is that normal that I can't fly through wall using the latest github version ? 16:53 rubenwardy is ragner here? 16:53 Yoda-BZH (I have all privileges) 16:53 PilzAdam Yoda-BZH, press "H" 16:53 PilzAdam it enables noclip 16:53 Yoda-BZH haaaa 16:53 Yoda-BZH thanks :) 16:54 Calinou PilzAdam: you have to toggle noclip? that's useless, IMO :P 16:54 PilzAdam I like it (thats why I added it) 16:55 kaeza +0.5 for noclip 16:55 markveidemanis - 16:55 VanessaE -0.5 for making it default to disabled. 16:55 markveidemanis +q for adding noclip 16:55 markveidemanis :D 16:55 Doc22 sapier: i notice that there is aabb3f objects 16:55 PilzAdam VanessaE, it requires a priv, so it has to be disabled by default 16:55 Doc22 are* 16:55 Calinou the key isn't really needed 16:55 Doc22 what is the format for them 16:55 Calinou that's why it should just be removed 16:56 markveidemanis who can wake up oldcoder? 16:56 Doc22 where are they defined 16:56 CEO_Of_HVGaming hi! 16:56 CEO_Of_HVGaming Doc22 16:56 markveidemanis hi 16:56 Calinou "fast" mode key should also be removed, just keep the "use" key since you now have to hold it all the time regardless of fly mode 16:56 Doc22 hi 16:56 TB|Vibe-X hi all, do someone knows a mod to pick up items, which are on floor automaticly while going over it? :) 16:56 CEO_Of_HVGaming http://hvgaming.bugs3.com 16:56 moltenbot CEO_Of_HVGaming's link: HVGaming 16:56 Calinou just keep fly mode key :P 16:56 markveidemanis spammy 16:56 PilzAdam Calinou, I want to not fly into walls even if I have the noclip priv 16:56 CEO_Of_HVGaming EVERYBODY GO THERE AND TELL ME HOW IS THE DESIGN! 16:56 VanessaE Calinou: you don't have to hold "fast" if you're using "E" for descend :-) 16:56 NekoGloop TB|Vibe-X: item_drop mod 16:56 TB|Vibe-X thx :) 16:57 Doc22 its cool 16:57 CEO_Of_HVGaming That website sells *BOOTIES* 16:57 Doc22 sorta 16:57 CEO_Of_HVGaming thanks doc 16:57 VanessaE booties? 16:57 CEO_Of_HVGaming sorta? 16:57 VanessaE fake? 16:57 Doc22 mmhmmm 16:57 CEO_Of_HVGaming :D 16:57 VanessaE um 16:57 Calinou VanessaE: yeah but this makes it more tedious to descend ladders :P 16:57 markveidemanis add a frame around the screenshot 16:57 CEO_Of_HVGaming its a song from YourFavouriteMartian 16:57 Doc22 yeah that would help 16:57 VanessaE Calinou: seems to work fine for me.. 16:57 Doc22 adds contrast between bg and the pic 16:57 markveidemanis and 16:57 CEO_Of_HVGaming doc! 16:58 markveidemanis make the screenshot bigger 16:58 Doc22 whut 16:58 CEO_Of_HVGaming whats up, doc! 16:58 CEO_Of_HVGaming xD 16:58 Doc22 yus that do 16:58 Doc22 too 16:58 Doc22 lol 16:58 NekoGloop My only question is why can we place ladders on ceilings and floors. 16:58 Doc22 (thats your que for /nick Bugs_bunny 16:58 CEO_Of_HVGaming hey doc, so what do you think about it??? 16:58 Doc22 pretty good 16:58 CEO_Of_HVGaming it doesnt have CSS templates 16:58 CEO_Of_HVGaming HTML/PHP only 16:58 Doc22 wow 16:58 CEO_Of_HVGaming thanks :D 16:58 CEO_Of_HVGaming what? 16:58 Doc22 css helps 16:58 CEO_Of_HVGaming i know 16:58 Doc22 http://castraponere.com 16:58 moltenbot Doc22's link: Castraponere Publishing 16:58 CEO_Of_HVGaming but there isnt any css templates that would help 16:58 Doc22 i recently made that site 16:59 CEO_Of_HVGaming ok gonna look it 16:59 Doc22 just finishing on php 16:59 Doc22 and there arent css templates pre-made 16:59 Doc22 you need to make one 16:59 Doc22 i made the css template for that site 16:59 CEO_Of_HVGaming Everybody say! Booty, *BOOTY* Booty, *BOOTY* This Site Sells Booties! 16:59 Doc22 ummmm.... 16:59 * NekoGloop does a little victory dance 17:00 Doc22 btw who are you before you changed your nickname 17:00 NekoGloop my textures were committed~~~~~ 17:00 CEO_Of_HVGaming umm... 17:00 markveidemanis_ ... 17:00 markveidemanis_ ... 17:00 Doc22 i dont remember a ceo_of_hvgaming 17:00 kaeza congrats Neko 17:00 markveidemanis_ zzZ 17:00 Doc22 first time meet 17:00 CEO_Of_HVGaming RagnarLaud, Ragnar_, EqualsRagnar, WeAreAnonymous, HVGDotComDotTxT 17:00 Doc22 and he treats me like an old friend 17:00 CEO_Of_HVGaming maybe more... 17:00 kaeza they look awesome 17:00 Doc22 ohhhh 17:00 VanessaE NekoGloop: indeed they were! 17:00 Doc22 lol 17:00 CEO_Of_HVGaming :d 17:00 CEO_Of_HVGaming what :D 17:00 Doc22 sooooo 17:01 markveidemanis_ p: 17:01 NekoGloop VanessaE: :DDDDDDDDDDDDDDDDDDDDDDDDDDD 17:01 CEO_Of_HVGaming i get muted ALl THE *BOOTY* TIME :D 17:01 CEO_Of_HVGaming hey Doc 17:01 Doc22 who wants to tell me what the format of aabb3f objects are in collision.cpp, and where it is referenced from 17:01 Doc22 hey 17:01 CEO_Of_HVGaming can you make a black/greenish-lime CSS template that would suite my site? 17:01 * kaeza pokes NekoGloop for some ":DDDDD" 17:01 Doc22 perhaps... 17:01 Doc22 it takes a long time 17:01 CEO_Of_HVGaming thanks 17:01 CEO_Of_HVGaming i know 17:01 NekoGloop :DDDDD 17:01 CEO_Of_HVGaming thats why i didnt make one 17:02 Doc22 and i have lots of other things to work on 17:02 * VanessaE turns NekoGloop's kitten generator to its maximum setting 17:02 kaeza Thanks :D 17:02 TB|Vibe-X one more question , if i kill minetest with shutdown, theres a message, that the server is shutting down. is there any linux kill command to simulate "console kill" ? kill -15 works, but no message 17:02 * CEO_Of_HVGaming wants to whip NekoGloop's kids 17:02 VanessaE *kittens pour out endlessly* 17:02 NekoGloop VanessaE: It'll run out of kalite before that. 17:02 VanessaE TB|Vibe-X: killall minetestserver is sufficient, but it doesn't show the "shutting down" message. 17:02 * CEO_Of_HVGaming wants to whip NekoGloop's kids asses with a chainsaw 17:02 kaeza *a problem in the Kitten generator generates a longcat 17:02 Doc22 ceo: people with nothing to do charge 50-100$ for a good web site 17:02 Doc22 i have a lot to do 17:02 CEO_Of_HVGaming Doc22 17:03 Doc22 and you are asking me to do it for free 17:03 TB|Vibe-X killall do kill 15 ^.^ or if you want -9 most 17:03 CEO_Of_HVGaming Please, may a whip your kids? 17:03 Doc22 i am making a video game 17:03 Doc22 im 14 -_- 17:03 TB|Vibe-X i thought there would be a another sys command 17:03 TB|Vibe-X like USR1 or USR2 17:03 VanessaE NekoGloop: I thought you had an infinite supply of compressed kalite :-) 17:03 Doc22 i dont have kids 17:03 CEO_Of_HVGaming doc 17:03 Doc22 what 17:03 CEO_Of_HVGaming Please may i whip you? 17:03 Doc22 NO 17:03 Doc22 lol 17:03 CEO_Of_HVGaming :? 17:03 NekoGloop VanessaE: yes but they only generate so quickly ;) 17:03 kaeza aaand 17:03 VanessaE CEO_Of_HVGaming: stop. now. 17:04 * Doc22 grumbles and studders 17:04 CEO_Of_HVGaming ok... 17:04 VanessaE NekoGloop: well duh, use multiple kalite generators in tandem, feeding your kitten generator in a round-robin fashion :-) 17:04 Doc22 hummm.. 17:04 * CEO_Of_HVGaming would never hit a kid, i love kids! Come here you little rug rat! 17:04 * CEO_Of_HVGaming gets beat up by a kid 17:04 CEO_Of_HVGaming :/ 17:04 NekoGloop VanessaE: There's no way to do that. That'll be implemented in version 2 ;) 17:04 Doc22 srsly stop spamming or youll get banned 17:05 CEO_Of_HVGaming IM nOT SpaMMInG! 17:05 Doc22 you kinda are... 17:05 NekoGloop imotsmmig 17:05 Doc22 is thta muted? 17:05 TB|Vibe-X thx @thexyz 17:05 Doc22 hmmmm 17:05 Doc22 whoops 17:05 NekoGloop is my irc not telling me mode switches? 17:05 Doc22 sorry hmmmm 17:06 Doc22 i find myself saying that a lot 17:06 hmmmm hmmmmmmm 17:06 Doc22 lol 17:06 NekoGloop I think hmmmm has that nick BECAUSE he wants to be pinged ;-) 17:06 Doc22 lol 17:06 VanessaE afternoon, hmmmm. 17:06 Doc22 ive pinged him probably 10 times 17:06 hmmmm nah, when i registered this nick i just chose something random. 17:06 hmmmm afternoon!? 17:06 Doc22 ll 17:06 Doc22 lol 17:06 hmmmm oh man it's noon 17:06 VanessaE 12:06 pm here :-) 17:06 Doc22 yeah fo me its noon as well 17:06 hmmmm that's 6 minutes afternoon 17:07 Doc22 what do you live in india? 17:07 Doc22 :D 17:07 VanessaE Doc22: US east coast. 17:07 Doc22 hmmmm 17:07 Doc22 LOL AGAIN 17:07 VanessaE (well I do anyway) 17:07 hmmmm lol at first i read that as "do you live in nvidia?" 17:07 Doc22 lo 17:07 Doc22 lol* 17:07 kaeza lolwut 17:07 Doc22 trigger happy pinky 17:07 VanessaE hmmmm: nono that's Calinou 17:07 VanessaE :) 17:07 Doc22 lolol 17:07 TB|Vibe-X a little last ask, i found "growing trees" mod, is there any possibility to force mapgen to use this trees? or prevent users using sapling from default trees? (deny user using different items) ? 17:08 NekoGloop http://www.youtube.com/watch?v=27lLlNn_IN0 the one on the left is a guy. :3 17:08 Doc22 marktraceur can you help me out with this file http://bazaar.launchpad.net/~minetestdevs/minetest-c55/upstream/view/head:/src/collision.cpp 17:08 hmmmm tb|vibe-x, as it's set up now, no 17:08 Doc22 i don't know what file the aabb3f object is defined in 17:08 hmmmm unless you can make a mod to find regular trees and replace them with the trees you want from within lua 17:08 Doc22 probably different then that in cpp 17:08 Doc22 but im mainly from java 17:09 hmmmm src/irr_aabb3d.h 17:09 Doc22 ahh vannessae i see i think of 12:00 am as noon 17:09 TB|Vibe-X @ hmmmm do you know, if there is a mod to forbide players using items? 17:09 Doc22 and 12:00 pm as midnight 17:10 Doc22 i got it backwards 17:10 hmmmm don't think so 17:10 VanessaE Doc22: midnight is defined pretty much universally as 12:00 AM :-) 17:10 hmmmm that would be technically difficult to accomplish anyway 17:10 Doc22 lol 17:10 Doc22 im the reason its "pretty much" universally 17:10 Doc22 ;D 17:10 NekoGloop lol 17:10 PilzAdam VanessaE, 24:00 is midnight ;-) 17:11 Doc22 WOO MILITARY TIME 17:11 VanessaE PilzAdam: yeah, in some obscure, military-eqsue UTC country :-) 17:11 Doc22 my favorite 17:11 ecube 24:00 doesn't exist 17:11 Doc22 yes it does 17:11 ecube that would be 0:00 17:11 PilzAdam it does 17:11 PilzAdam nope 17:11 hmmmm valve confirmed for steambox http://www.extremetech.com/gaming/142896-valve-confirms-steam-box-coming-in-2013-says-it-will-compete-with-next-gen-consoles 17:11 moltenbot hmmmm's link: Valve confirms Steam Box coming in 2013, says it will compete with next-gen consoles | ExtremeTech 17:11 jojoa1997 hyia 17:11 PilzAdam 24:00:00 exists 17:11 Doc22 http://lmgtfy.com?q=Military%20Time 17:11 rubenwardy in css, is # or . the id definition? 17:11 PilzAdam but not 24:00:01 17:12 moltenbot Doc22's link: Let me google that for you 17:12 thexyz rubenwardy: # 17:12 ecube sure it does, but they say 0:00 and not 24:00 17:12 Doc22 go ahead click on it 17:12 ecube clickety click, lxterm doesn't do anything when I clickety click ;) 17:12 Doc22 lol 17:12 Doc22 then "select" the link i sent you : 17:12 Doc22 :D 17:13 ecube I'm trying 17:13 Doc22 arrgh trigger happy pinky 17:13 NekoGloop 23:59 exists 17:13 NekoGloop Not 24:00 17:13 ecube but when you say something it moves away from my mouse and becomes deselected 17:13 PilzAdam NekoGloop, wrong 17:13 Doc22 lol youre right 17:13 Doc22 lol ecube 17:13 NekoGloop Trust me, my computer i've had formatted for 24 hour time for the heck of it. 17:13 ecube T_T 17:13 Doc22 then go mouse.click(link.x(), link.y()); 17:13 Doc22 :D 17:13 markveidemanis HI 17:14 Doc22 hey 17:14 PilzAdam NekoGloop, trus me, my whole country uses 24 hour time format 17:14 Doc22 markveidemanis i need your help with some C++ 17:14 NekoGloop PilzAdam: Then you're wrong 17:14 ecube nice link 17:14 Doc22 you know c++ right 17:14 NekoGloop ;-) 17:14 NekoGloop Doc22: I think you mean the other mark. 17:14 Doc22 lol 17:14 ecube PilzAdam: 0;00 starts the new day 17:14 Doc22 ok then nvm 17:14 Doc22 thanks neko 17:15 ecube PilzAdam: " 17:15 ecube The military operates off a 24-hour clock, beginning at midnight (which is 0000 hours). So, 1:00 AM is 0100 hours, 2:00 AM is 0200 hours, and so-on up until 11:00 PM which is 2300 hours. " 17:15 ecube fuqing newlines 17:15 Calinou kaeza: http://ompldr.org/vZ3l2Mg/minetest-irc-ubuntu-1210-amd64.zip -- updated IRC bins 17:15 RealBadAngel whole world using 24 hours clock 17:16 NekoGloop RealBadAngel: so can i pull items from a chest yet? ;) 17:16 PilzAdam ecube, no, at 00:00:000.000.001 17:16 ecube wot 17:17 kaeza Calinou: Thanks!! :D 17:17 kaeza is it the same link as before? 17:17 * kaeza is checking 17:18 ecube haha 17:18 NekoGloop john_minetest: Exactly. 17:18 NekoGloop IPv5 17:18 Calinou kaeza: no 17:18 NekoGloop For those who cant make up their fucking mind 17:18 kaeza Calinou: I'll update the post then 17:19 rubenwardy is ragner here? 17:19 ecube what was that 17:19 rubenwardy ragnar 17:19 Calinou kaeza: I could upload it to dropbox 17:19 Calinou so that you have a permanent link 17:20 Calinou http://dl.dropbox.com/u/82342922/minetest/minetest-irc-ubuntu-1210-amd64.zip 17:20 Calinou there, permanent link 17:20 Calinou will be updated from time to time 17:21 NekoGloop PilzAdam: Can we have an on_dig_with in tooldefs? :3 17:21 kaeza Calinou: that's not required, but greatly appreciated 17:24 NekoGloop I think at this point we just need more possibilities in the engine itself, not so much ideas of what to do with them. 17:24 NekoGloop If anything, this will allow people to come up with good uses for what we add. 17:26 NekoGloop on_dig_with and a proper right click event in tooldefs would be lovely. 17:27 PilzAdam NekoGloop, what should on_dig_with() do? (gimme some parameters) 17:27 NekoGloop PilzAdam: It would be called after digging with a tool 17:28 NekoGloop Registered in tooldef as per on_use and on_place. 17:28 markveidemanis anyone want something built on a server? (IM BORED!) 17:28 PilzAdam markveidemanis, no 17:28 Calinou if you're bored, play another game or do something else.. 17:28 PilzAdam NekoGloop, we have on_dig() already 17:28 NekoGloop PilzAdam: In tooldefs. 17:29 NekoGloop So something happens based on the tool used, not what was dug. 17:29 PilzAdam https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt#L820 17:29 moltenbot PilzAdam's link: minetest/doc/lua_api.txt at master ? celeron55/minetest ? GitHub 17:29 PilzAdam and then check the tool of digger 17:30 NekoGloop And cause laaaaaaaag 17:30 NekoGloop LAAAAAAAAAG 17:30 NekoGloop PilzAdam: deprecated function :P 17:31 PilzAdam its not deprecated 17:31 NekoGloop it is too 17:31 PilzAdam it shouldnt be use instead of on_dig() 17:32 kaeza Calinou: thanks! Post updated 17:42 jojoa1997 my npc has the armor fleshy=3 and snappy=2 does then mean they are hurt if the tool has fleshy=3 17:43 jojoa1997 nvm gonna make a command 17:44 kaeza hi jojoa1997 17:45 jojoa1997 hi the sideways walking was fixed 17:45 kaeza rotating the model huh? 17:45 jojoa1997 when i changed the names from Player_ to npc_ it fixed itself 17:46 jojoa1997 i think maybe both files were mixing so that bug happened 17:46 jojoa1997 the same bug happened to players before i changed the names 17:48 kaeza good 17:48 jojoa1997 kaeza any ideas to add to npcs makeing a delete command now 17:48 jojoa1997 or any skins 17:49 kaeza hmm 17:50 kaeza none that I can think of 17:50 jojoa1997 what about any blocks that they maybe attach to 18:08 markveidemanis hi 18:08 markveidemanis when will OldCoder be back 18:16 OldCoder Hi 18:16 OldCoder When he wakes up 18:37 mauvebic i think i know why oil mod doesnt work - oil_flowing has to be flowingliquid drawtype, not liquid [/random] 18:51 Zeg9 Hi OldCoder 19:04 VanessaE PilzAdam: https://github.com/celeron55/minetest_game/pull/108 19:15 * Jordach wants to moan at Calinou 19:18 * Jordach pets NekoGloop and gives him a small amount of catnip 19:19 * NekoGloop purrs 19:19 * NekoGloop nomnomnom ^w^ 19:19 PilzAdam gtg; bye 19:21 NekoGloop time to update gloopores lumps and ingots 19:21 NekoGloop this is gonna be hell in a handbag. 19:21 NekoGloop s/gloopores/glooptest ore_module/ 19:22 Jordach NekoGloop, love the game idea so far 19:23 Jordach also, i like how you told incudom this and that just like Adam 19:23 NekoGloop what? 19:24 Jordach http://minetest.net/forum/viewtopic.php?pid=62380#p62380 19:24 moltenbot Jordach's link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Mod Releases - Minetest Forums 19:25 NekoGloop s/inocudom/0gb.us/ 19:25 NekoGloop https://github.com/celeron55/minetest_game/commit/cd604fa9c864160a6276b7fcf483a157ae339611 19:25 moltenbot NekoGloop's link: Better lump & ingot textures ? cd604fa ? celeron55/minetest_game ? GitHub 19:25 * NekoGloop victory dance still 19:26 NekoGloop everyone is op'd. what is this i dont even. 19:26 ecube Nearly nobody is op'd 19:27 NekoGloop all the people who can be, except celeron there, is. 19:28 NekoGloop suddenly -o everyone. 19:28 markveidemanis Heh 19:29 Jordach NekoGloop, +B 19:29 Jordach :D 19:29 NekoGloop lol 19:29 Jordach oh freefull, btw, found a mountain earlier 19:29 NekoGloop ban all the things! 19:30 FreeFull Jordach: what height? What seed? Where? 19:30 Jordach http://imgur.com/aQZAa 19:30 Jordach http://imgur.com/Al0xX http://imgur.com/cktOX 19:30 Jordach and the other two 19:30 VanessaE NekoGloop: opinions? https://github.com/celeron55/minetest_game/pull/108 19:30 FreeFull Looks pretty cool. Taller than 50, but not than 100 19:30 Jordach thats 0.2.x 19:31 NekoGloop VanessaE: yep. 19:31 FreeFull Well, of course 0.2.x would have mountains 19:31 FreeFull The change that removed the awesome mountains happened somewhere in 0.4.x 19:31 VanessaE I'm debating reworking the default wood texture also.. 19:31 NekoGloop VanessaE: maybe just a TAD more shading. 19:31 NekoGloop not much shading, just some extra. 19:32 VanessaE in which one? 19:32 NekoGloop the wood planks 19:32 VanessaE oh 19:32 NekoGloop trees are fine. 19:32 VanessaE yeah, they need a bit of it. 19:32 NekoGloop if anything, trees flow with the general feel of default 19:33 NekoGloop VanessaE: http://davirus.deviantart.com/art/Cute-ASCII-kitty-81918251 19:33 moltenbot NekoGloop's link: Cute ASCII kitty by ~Davirus on deviantART 19:33 VanessaE http://digitalaudioconcepts.com/vanessa/hobbies/minetest/images/default_wood.png 19:34 VanessaE NekoGloop: ^^^^^ 19:34 VanessaE the kitty is cute in fact :-) 19:34 NekoGloop VanessaE: and you complain that *I* make it so you cant see image? 19:34 VanessaE NekoGloop: ok I'll enlarge it :-) 19:35 VanessaE there, reload it. 19:35 Zetetic` This game is too fun :/ 19:35 Jordach yup yup ypu 19:35 Jordach yup 19:35 NekoGloop eh 19:35 NekoGloop http://ompldr.org/vZ3l4bw 19:35 NekoGloop :D 19:35 * Jordach finally got a newtons cradle 19:36 VanessaE NekoGloop: no, too noisy. 19:36 NekoGloop Jordach: http://davirus.deviantart.com/art/Cute-ASCII-kitty-81918251 have a kitten :3 19:36 moltenbot NekoGloop's link: Cute ASCII kitty by ~Davirus on deviantART 19:36 Jordach just saw that 19:36 NekoGloop VanessaE: :P tis from my TP that i was making 19:37 NekoGloop OMGOMGOMG APPLES LOOK LIKE APPLES NOW INSTEAD OF BERRIES GHFDSADFASFDSA 19:37 * Jordach wonders to work on a 64x pack 19:37 NekoGloop Jordach: try making a 32x default :) 19:37 Jordach thats a clone.... ;) 19:37 VanessaE pull request updated. 19:37 NekoGloop Minetest Faithful pack :) 19:37 Jordach alrighty then 19:38 Jordach scratch that 19:38 Jordach my space invaders 1999 cd rom works 19:38 Jordach :D 19:38 Doc22 lol lol cool jordach 19:38 NekoGloop VanessaE: and you juuuuuust missed mr. mushroom :) 19:38 VanessaE yep I know. 19:38 * Jordach reminds self to .iso that bad boy 19:39 Doc22 lol 19:39 * Jordach hates scratching discs 19:39 Doc22 ikr 19:39 NekoGloop Jordach: make an .iso 19:39 Jordach done that with ImgBurn 19:39 NekoGloop :D 19:40 Jordach i wonder if this is even theoretically possible 19:40 Doc22 jordach do you know C++ 19:40 Jordach by using nodeboxes, is it even possible to re create lincity? 19:40 NekoGloop lincity...? 19:40 VanessaE sure, with enough nodeboxes. 19:40 Jordach VanessaE, i mean fully self working like the actual game 19:40 VanessaE if you can get past the out-of-indexes error that'll happen :-)_ 19:41 VanessaE Jordach: sure, why not? Lua should be able to handle all of that 19:41 Zetetic` Do movestones move carts? 19:41 Jordach you know -- use mauvebic's nodex for pricing of buildings 19:41 Jordach :D 19:41 VanessaE Zetetic`: no, but you can use mesecons wires, torches, powerplants to move them 19:41 VanessaE like a powered rail 19:41 Doc22 i cant find anyone to help me 19:41 Doc22 ugh 19:41 Doc22 i know java 19:41 Zetetic` Ah, how do you set the direction VanessaE? 19:41 Doc22 but cpp is kinda wierd to me 19:41 Zetetic` Is it just power from a certain side? 19:42 Doc22 and im trying to read a cpp file 19:42 Jordach doc22 -- start from the default hello world 19:42 VanessaE Zetetic`: it's kinda...random 19:42 Doc22 i understand that 19:42 Zetetic` Ah, more science! 19:42 VanessaE Zetetic`: solution is to build a one-way track 19:42 Zetetic` I started building a house but it turned into a lab 19:42 Doc22 i dont want to learn all of c++ 19:42 NekoGloop VanessaE: arol lump candidate #1: http://ompldr.org/vZ3l4cw 19:42 Doc22 i just need someone to help me figure out how one file works 19:42 Jordach and read: http://cplusplus.com/files/tutorial.pdf 19:43 Doc22 i dont see where aabb3f is instanced in http://bazaar.launchpad.net/~minetestdevs/minetest-c55/upstream/view/head:/src/collision.cpp 19:43 moltenbot Doc22's link: ~minetestdevs/minetest-c55/upstream : contents of src/collision.cpp at revision 1857 19:43 VanessaE Zetetic`: hold a sec... 19:43 Zetetic` Also, can I put stuff in a cart? 19:43 Jordach Doc22, you mean work with files? http://cplusplus.com/doc/tutorial/files/ 19:43 moltenbot Jordach's link: Input/Output with files - C++ Documentation 19:43 Doc22 i just want to know where that object is defined 19:43 Zetetic` I only manage to put myself in 19:43 Doc22 no i mean in this file: http://bazaar.launchpad.net/~minetestdevs/minetest-c55/upstream/view/head:/src/collision.cpp 19:43 moltenbot Doc22's link: ~minetestdevs/minetest-c55/upstream : contents of src/collision.cpp at revision 1857 19:43 Doc22 where is aabb3f defined 19:43 NekoGloop Zetetic`: iirc you just chuck an item to put it in. 19:43 Jordach ah 19:43 Doc22 i dont see it in the file 19:43 Doc22 and i dont see an import 19:44 Zetetic` Oh, maybe I should be using drop 19:44 * Zetetic` is stupid 19:44 * NekoGloop makes smartass comment 19:44 NekoGloop Jordach: do you liek mai new lump textures? :DDDD https://github.com/celeron55/minetest_game/commit/cd604fa9c864160a6276b7fcf483a157ae339611 19:45 moltenbot NekoGloop's link: Better lump & ingot textures ? cd604fa ? celeron55/minetest_game ? GitHub 19:45 Jordach YES 19:45 NekoGloop :DDDDDD 19:45 * Jordach places Jordach's seal of approval onto texture METADATA 19:45 Doc22 i like those textures nekogloop 19:45 NekoGloop :DDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD 19:45 NekoGloop http://ompldr.org/vZ3l4cw now comes glooptest ores being redone 19:46 Doc22 now if only i could find where aabb3f is defined... 19:46 Jordach ctrl + f 19:46 VanessaE Zetetic`: http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/screenshot_291912528.png 19:46 Doc22 im used to java im probably just being stupid with cpp 19:46 VanessaE build that and you can be sure the cart only ever goes one direction. 19:46 VanessaE in this instance, it'll go toward the top of the screen. 19:47 Zetetic` VanessaE: a diode¬ 19:47 Zetetic` s/¬/!/ 19:47 VanessaE more or less, yes. 19:47 Zetetic` That's pretty awesome 19:47 NekoGloop VanessaE: that looks complex and entirely unnesseccarry to me. 19:47 NekoGloop VanessaE: http://ompldr.org/vZ3l4cw :? 19:47 VanessaE NekoGloop: looks good. 19:47 Zetetic` I was hoping for bidirectional track to be honest 19:47 Doc22 i dont see where it is defined 19:47 Jordach Zetetic`, use pistons! 19:47 Doc22 only where it is ued 19:47 Doc22 used 19:47 Zetetic` Pistons? 19:47 VanessaE and carts lack switches now, so this is the best workaround. 19:48 Doc22 i tried ctrl+f 19:48 Zetetic` Jordach: I'd love to, how do I build them? 19:48 Zetetic` And which extension do I need? 19:48 NekoGloop now to do the other 4 ores. D: 19:49 VanessaE NekoGloop: trade off randomly with the lumps. 19:49 NekoGloop VanessaE: do what with the what 19:49 Zetetic` Also, I think this game will force me to finally learn Lua 19:49 VanessaE use a variant of clay lump for one, coal for another, iron for the third, make up a new one for the fourth, etc. 19:49 Zetetic` which I've been meaning to do for ages so thanks :) 19:49 NekoGloop VanessaE: coal == iron :P 19:49 NekoGloop just colors are different 19:49 VanessaE well I guess 19:50 VanessaE but the surface texture is different :-) 19:50 jojoa1997 kaeza can you try my npc update 19:50 jojoa1997 and you kacey 19:50 NekoGloop I will make the kalite lump a variant of coal because it's basically coal*2, and talinite a variant of clay for the heck of it 19:51 NekoGloop the rest are variants on iron because I'm just that lazy. 19:51 VanessaE heh 19:53 marktraceur kaeza: Hi! 19:53 marktraceur Doc22: What seems to be the issue with the file? 19:54 jojoa1997 h 19:54 jojoa1997 sorry wrong button 19:57 NekoGloop bbl 19:59 Doc22 oh hey marktraceur 19:59 Doc22 i just cant find where aabb3f is defined 19:59 Doc22 im a java person so cpp seems wierd 20:01 Elench I can't think of a sensible cart system 20:01 Elench Except maybe a giant loop 20:01 VanessaE I see jordan4ibanez is back... 20:01 VanessaE on the forums anyway 20:01 jojoa1997 train station using mesecons 20:03 Zetetic` I can't control the direction of impulse 20:03 Zetetic` Or I could use mesecon microcontrollers to build a network 20:03 VanessaE Zetetic`: nope. Hence the one-way track. Put it right at your launching point, 20:03 Zetetic` Yeah, so I need a nice loop 20:03 Zetetic` So at least I have duplex travel 20:10 Zetetic` i can't put things in carts 20:11 VanessaE not yet. 20:12 Zetetic` We can only put ourselves in yet? 20:13 VanessaE at the moment, yes 20:13 Zetetic` Then I feel less stupid 20:14 Zetetic` Though I should have asked earlier... 20:19 kaeza sfan5: you here? 20:20 VanessaE mauvebic: *poke* 20:21 kaeza nvm, problem solved 20:23 mauvebic cart is entity right? 20:23 VanessaE yup 20:24 mauvebic add member variable id 20:24 VanessaE mauvebic: pull request? please????? :-) 20:24 mauvebic on add entity, create detached inventory with the id in the name 20:25 * VanessaE feels ignored :'( 20:25 mauvebic id can be random or playername+number 20:25 sfan5 kaeza: yes 20:25 mauvebic i dont have a pull request yet the valves dont work 20:25 VanessaE mauvebic: I'm interested in the other-liquids stuff next :-) 20:25 jojoa1997 mauvbic: pull request the lava then 20:25 mauvebic other liquids? 20:25 VanessaE I got the "show the texture of the liquid" part 20:25 jojoa1997 oil 20:26 VanessaE got it fixed I mean 20:26 VanessaE well you know, your code can move lava, plasma, etc. now. I'm still wading in the water :-) 20:26 mauvebic yeah i had to create beer and green lava to test the handling of different liquids 20:26 jojoa1997 what mod uses plasma 20:27 VanessaE mauvebic: damn it I wanna be able to put up signs that say "GNDN 103" and so :-) 20:27 mauvebic what mod uses beer? lol its for testing 20:27 mauvebic GNDN 103? 20:27 VanessaE 103 = a random number, GNDN = a joke from star trek, "Goes Nowhere, Does Nothing" 20:27 VanessaE that's what't written on pipes throughout the Enterprise. 20:28 mauvebic i also need to come up with a sample device for mixing liquids + inventory items to produce new liquids (ie, brew the beer) 20:28 VanessaE wait wait wait 20:28 VanessaE one step at a time 20:28 mauvebic im at step : valves + device 20:29 VanessaE get a pull request up (against current git) so I can merge it 20:29 mauvebic then i can split the files up, sign up for github figure it out before the rapture and do a pull req 20:29 VanessaE ok :) 20:30 mauvebic working from split files is too confusing otherwise :/ 20:30 jojoa1997 VanessaE: why does connecting to your server take so long 20:30 VanessaE heh, I split the files up because they're hard for me to read as one file. 20:30 mauvebic yeah but then i make changes in one file and forget to update the variables or functions in the other and i spend more time going in circles :S 20:30 VanessaE jojoa1997: why does it always? because EmergeThread is busted. 20:30 kaeza sfan5: nvm, problem solved. Sorry for pinging 20:31 * VanessaE restarts the server. 20:31 sfan5 kaeza: i don't mind 20:31 kaeza thanks :) 20:31 jojoa1997 WTF i just got on >:( 20:31 VanessaE jojoa1997: map loader/EmergeThread was hung again. 20:32 jojoa1997 no it is that as i just got on i see "server shutting down" 20:32 kaeza VanessaE, jojoa1997: YAY! https://dl.dropbox.com/u/100008207/screenshot_187603648.jpg 20:32 VanessaE kaeza: cool\ 20:32 jojoa1997 kaeza do you have current version 20:32 jojoa1997 and sweet 20:32 kaeza not current, the one from yesterday 20:32 kaeza lemme update 20:32 jojoa1997 download current 20:33 * kaeza is git pull'ing 20:33 * kaeza will make a screenshot of 100+ 20:33 VanessaE I'm about to restart the server with peaceful_npc in place again 20:33 kaeza NPCs 20:33 VanessaE (with the latest git) 20:33 VanessaE done. 20:33 jojoa1997 VanessaE: i jost got on again 20:34 * jojoa1997 cries 20:34 jojoa1997 kaeza you cant spawn usoing command when there are 30 npcs 20:35 VanessaE sowwy 20:35 jojoa1997 unless you edit the init 20:35 VanessaE jojoa1997: I'm not seeing any NPCs showing up... 20:35 VanessaE (the automatic spawner I mean) 20:36 jojoa1997 interval = 60 20:36 jojoa1997 chance=5 20:37 jojoa1997 does not spawn fast 20:37 VanessaE ok 20:37 kaeza jojoa1997: let me deal with that detail ;) 20:38 jojoa1997 kaeza line 518 sets the spawn command limit which is 20 20:38 jojoa1997 and 519 sets the limit around you 20:38 jojoa1997 set both to 101 20:39 VanessaE jojoa1997: they aren't dying in lava. 20:39 jojoa1997 one sec 20:39 VanessaE or they're taking forever to do so. 20:39 VanessaE they should die in 2-3 seconds in lava,. 20:39 jojoa1997 give them 20 secs 20:40 jojoa1997 one sec gonna edit some stuff 20:40 VanessaE (I spawned 5 of them and they all started walking toward me, then I led them into a lava pit :-) 20:40 VanessaE also, they should stop at no closer than 2 nodes from where the player is standing 20:40 kaeza lol even NPCs want to kill VanessaE 20:40 * kaeza hides 20:41 VanessaE otherwise they stand on top of you 20:41 jojoa1997 i cant do that thy are hugging you 20:41 jojoa1997 they' 20:42 VanessaE jojoa1997: also, regarding display blocks: don't use your own texture for the mese crystal - use the game's built-in one. (just delete display_blocks_mese_crystal.png and change the filename you use in the mod to default_mese_crystal.png) 20:42 jojoa1997 that should not be there 20:42 VanessaE for the others, if those mods supply their own crystals, rename your files to match so that you can use them directly 20:42 jojoa1997 oh nvm 20:43 jojoa1997 ok 20:43 VanessaE that allows a texture pack author to write one image to handle both. 20:44 jojoa1997 testing npc edit 20:47 jojoa1997 ok testing npc now 20:49 Hi-jera_WingFox https://github.com/hijera/minetest/tree/node_moving_speed my small commit. adding node_moving_speed property to nodes . now works only for liquids. now i can change speed of moving in water :D 20:49 moltenbot Hi-jera_WingFox's link: hijera/minetest at node_moving_speed ? GitHub 20:58 jojoa1997 vanessae display updated 20:58 Hi-jera_WingFox seems like i need some conversion from float to int... 20:59 Hi-jera_WingFox because minetest havent "writeF32" and "readF32" 21:00 VanessaE jojoa1997: looks good. 21:01 * Jordach is off 21:04 kaeza jojoa1997: is this good? 21:04 kaeza local max_spawn = 20000 21:04 kaeza local max_surround_npc = 30000 21:04 kaeza now trying :() 21:04 jojoa1997 dude 50 crashed vanessae's serer 21:04 kaeza :) * 21:05 jojoa1997 syncing display blocks 21:06 kaeza jojoa1997: what was the priv name again? 21:06 jojoa1997 peacefulnpc 21:07 jojoa1997 npc syncing 21:07 kaeza peacefulnpc 21:07 kaeza got it 21:08 jojoa1997 both synced 21:08 VanessaE you broke display blocks. 21:08 VanessaE http://pastebin.com/RCahQWX9 21:09 jojoa1997 one sec 21:10 VanessaE jojoa1997: you need to thoroughly test *every* change you make to your code before you announce an update. 21:10 VanessaE :-) 21:11 jojoa1997 i did but deleted depends.lua cause i thought it was a depend.txt 21:11 * VanessaE 's server is down pending a fix. 21:13 kaeza jojoa1997: It works! 21:13 kaeza guess how many 21:13 jojoa1997 changed name to ores for that missing file 21:13 jojoa1997 how many 21:13 kaeza !c (96*3)-2 21:13 Minetest-tan 286 21:14 kaeza that many 21:14 jojoa1997 it didnt crash 21:14 kaeza nope 21:14 kaeza (not yet at least) 21:14 jojoa1997 must be the server part hten 21:14 jojoa1997 did all of them load 21:15 kaeza yup 21:15 jojoa1997 what about lag 21:15 kaeza I'll post screenies 21:15 kaeza brb modem went haywire 21:15 jojoa1997 lol; 21:16 VanessaE jojoa1997: display blocks update plz??? 21:16 jojoa1997 updated for display blocks 21:16 jojoa1997 synced 21:16 VanessaE got it 21:16 kaeza1 back 21:17 VanessaE jojoa1997: better. 21:17 jojoa1997 up! vanessae.mine.bz 21:18 jojoa1997 !up vanessae.mine.bz 21:18 moltenbot Minetest server vanessae.mine.bz:30000 UP 21:18 jojoa1997 :_) 21:18 kaeza1 jojoa1997, VanessaE: https://dl.dropbox.com/u/100008207/npcscreens/screenshot_296874836.jpg 21:19 VanessaE kaeza1: wow 21:19 kaeza1 some of them are behind the camera 21:19 jin_xi hey guys 21:19 jojoa1997 take an arial view 21:19 jojoa1997 birds eye view 21:20 kaeza1 gimme a sec 21:20 kaeza1 13 FPS :) 21:20 jojoa1997 vanessae join your server 21:21 jin_xi anyone good with git/github here? 21:21 kaeza1 jojoa1997: I put these NPCs using the npc summoner, not the /spawn command 21:22 kaeza1 so maybe there's something wrong in the command 21:23 jojoa1997 */summonnpc 21:24 jojoa1997 lol i summoned one and it walked into a trp by itself 21:25 kaeza1 jin_xi: what's the prob? 21:26 jin_xi kaeza1: made hack branch, but branched off too late 21:26 jin_xi so i'd like to make an earlier commit the one that gets checked out by default 21:27 kaeza1 no clue, sorry 21:27 kaeza1 I'm a git noob 21:32 markveidemanis hi 21:33 kaeza1 jojoa1997: aaaaaah!! your 173 NPCs want me dead!!! 21:33 jojoa1997 peaceful npc updated 21:33 kaeza1 s/your// 21:33 jojoa1997 edited fence a little 21:33 VanessaE what's the update? 21:33 jojoa1997 tell vanessae 21:33 jojoa1997 edited fence a little 21:34 VanessaE oh. 21:34 jojoa1997 gtg cya and do update it 21:34 VanessaE no. 21:34 VanessaE not if you're gonna run off :-) 21:34 jojoa1997 i will wait 21:34 markveidemanis Heh 21:34 VanessaE just go do what you gotta do, I'll update later. 21:35 jojoa1997 k 21:38 celeron55 ehm 21:38 celeron55 http://multa.bugs3.com/minetest/manual/intro.html 21:38 moltenbot celeron55's link: Minetest Manual 21:38 celeron55 >Released Date: September 2011 21:38 celeron55 what kind of a random date that is 21:39 VanessaE heh 21:40 celeron55 sounds like maybe somewhere where 0.3 got done, but why would 0.3 be any different to 0.2 or 0.0.1 in releasedness 21:42 VanessaE maybe that's just where rubenwardy figured MT had become viable? 21:42 * VanessaE shrugs 21:43 VanessaE nevertheless, that date needs fixed. 21:43 celeron55 hmm oh, didn't see this yet https://github.com/blog/1302-goodbye-uploads 21:43 moltenbot celeron55's link: Goodbye, Uploads ? GitHub Blog 21:44 celeron55 i guess github hates me for using their bandwidth for minetest's binary packages 8) 21:44 VanessaE heh 21:44 celeron55 apparently they still had uploading up at 0.4.4's release date 21:45 VanessaE well I guess I don't need to think anymore about making a proper "release" of my various repos :-) 21:46 Obiewan1111 Hey guys. 21:46 VanessaE hi 21:48 sapier1 I'm looking for ideas for a ridable animal ... ride support in mobf is already finished for 1.9.12 ... still I don't want to abuse on of the existing mobs for riding 21:49 ruskie an elephant 21:49 Obiewan1111 A unicorn. 21:49 jojoa1997 i added print("[Display Blocks] Loaded! by jojoa1997 :-)") to display blocks VanessaE 21:49 sapier1 hmm already thought about that but big animals are a little bit difficult 21:50 Obiewan1111 Uhh.. 21:50 Obiewan1111 Make some thing up. 21:50 Obiewan1111 And name it after yourself, it could go viral. :D 21:50 VanessaE jojoa1997: and you are dead certain your changes to both mods are good? 21:50 jojoa1997 VanessaE: and i also changed on more thing to npc fence 21:50 jojoa1997 yes just tested 21:51 jojoa1997 i just made the npc fence a block and made the wield image correct 21:51 VanessaE ok 21:51 VanessaE updated and restarted. 21:51 Obiewan1111 Someone make me a cool mod. 21:51 sapier1 there's already a vombie 21:52 Obiewan1111 Vombie? Lulwot? 21:52 jojoa1997 minetest zombie 21:52 Obiewan1111 Called a Vombie? :D 21:52 VanessaE vampire-zombie. 21:52 Obiewan1111 Oh, nice. 21:52 jojoa1997 special to minetest 21:52 Obiewan1111 Invisible in mirrors Zombie. o.o 21:53 Obiewan1111 And weird teeth Zombie. 21:53 Hi-jera_WingFox when i'm starting mobF on server ,it crashes =/ 21:53 * jojoa1997 goes into the future and sees vombie as the symbol of minetest 21:53 * Obiewan1111 Ofc. 21:53 celeron55 http://minetest.net/forum/viewtopic.php?id=4343 21:53 moltenbot celeron55's link: bring back classic Fly (Page 1) - Feature Discussion - Minetest Forums 21:53 celeron55 what is that all about? 21:53 Obiewan1111 Some random guy. 21:53 jojoa1997 i like it 21:53 celeron55 i don't understand the topic post 21:53 Obiewan1111 Me neither. o.o 21:54 jojoa1997 he wants to press e while flying 21:54 jojoa1997 to go fast 21:54 jojoa1997 not press j zoom then press j go slow 21:54 Obiewan1111 That's not bad of an idea. 21:54 jojoa1997 kinda like sprinting 21:55 celeron55 as for me, the latest git seems to behave as i want it to 21:55 Obiewan1111 Please, Please, Please. http://minetest.net/forum/viewtopic.php?id=4302 21:55 moltenbot Obiewan1111's link: [Forum Feature Request] Offtopic Section! (Page 1) - Feature Discussion - Minetest Forums 21:55 celeron55 so don't do any stupid changes because of whiners 8) 21:56 jojoa1997 no i think that it shold be posible by config 21:56 Obiewan1111 Make everything possible by config. No one would moan. :D 21:57 celeron55 except the one who has to manage all the messy code that all the time has ten different things to do for ten different configs 21:57 Hi-jera_WingFox then it will be 2mb config 21:58 Obiewan1111 Meh. 21:58 Obiewan1111 How about adding an Offtopic section on the forum? 21:59 Obiewan1111 It'll bring the community closer. :D 21:59 celeron55 i've always wondered if there should be one, but haven't added it 22:00 Obiewan1111 It would be cool. 22:00 VanessaE right here is the part where thexyz is supposed to step in and say he doesn't like the idea :-) 22:02 sapier1 is there anything special about attached nodes and acceleration handling? 22:02 celeron55 VanessaE: he's probably sleeping in order to be able to wake up tomorrow 22:02 thexyz no 22:02 VanessaE hah! 22:03 celeron55 should be! 22:04 thexyz oops 22:05 thexyz Obiewan1111: what would you like to discuss there? 22:06 celeron55 i'd imagine people would use it a lot for talking about other games 22:07 thexyz is that a problem? 22:07 VanessaE well at least it would be a legit place for people to rag on/swoon over MC or some other similar BS. 22:07 celeron55 i guess that would be a good thing 22:07 NekoGloop what? 22:07 VanessaE hah 22:07 celeron55 collectively hating minecraft wouldn't be a good thing 22:08 VanessaE and look who shows up :) 22:08 * NekoGloop is back sees random stuff 22:08 Obiewan1111 Neko: We're talking about adding a Offtopic Section. 22:08 Obiewan1111 an* 22:08 NekoGloop also celeron is here for onc-- i mean what? :D 22:09 mauvebic http://minetest.net/forum/viewtopic.php?id=4343 : its about *NOT* holding e to go fast all the time 22:09 moltenbot mauvebic's link: bring back classic Fly (Page 1) - Feature Discussion - Minetest Forums 22:09 VanessaE I'm starting to wonder if I'm the only person in the MT community who hasn't even so much as seen any version of MC in action (videos aside), much less played it. 22:09 VanessaE :) 22:09 NekoGloop offtopic section: where thexyz and calinou move all topics having to do with windows. 22:09 thexyz NekoGloop: no, we already have "trash" section 22:09 NekoGloop VanessaE: prolly. I only wanted it because minetest seemed like it was going nowhere pretty damn fast. 22:10 mauvebic assumed offtopic was more or less general discussion lol 22:10 Obiewan1111 It's the fact that people just wipe it aside because it's Open Source. 22:10 NakedFury instead of a trash section we could think about Tapatalk addon for the forum. its an tablet and os forum seeing app 22:10 NakedFury http://www.tapatalk.com/activate_tapatalk.php?plugin=phpbb 22:10 moltenbot NakedFury's link: Tapatalk 22:10 NakedFury free 22:11 thexyz NakedFury: it doesn't support PunBB 22:11 NekoGloop http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/screenshot_291912528.png i still have this open for no good reason 22:11 NakedFury wait it wasnt phpbb what we have? 22:11 VanessaE NekoGloop: dare I ask why? :-) 22:11 Obiewan1111 Can anyone find me the Minecarts mod? I spent ages trying to and I lost it. 22:11 thexyz aww, >Currently installed 6 official extensions. Copyright © 2003–2009 PunBB. 22:11 NekoGloop VanessaE: because that's when i left :D 22:12 NakedFury NOOOOOOOOOO ok my mistake 22:12 thexyz Obiewan1111: https://github.com/PilzAdam/carts 22:12 moltenbot thexyz's link: PilzAdam/carts ? GitHub 22:12 NekoGloop VanessaE: your website seems to lack a "minetest" link 22:13 NekoGloop :P 22:13 Obiewan1111 VanessaE has a website? 22:13 VanessaE NekoGloop: never got around to it. Besides, the minetest stuff is all a bunch of random things right now, there's no organization to it. 22:14 sapier1 Obiewan1111 http://minetest.net/forum/viewtopic.php?id=730 has carts too 22:14 moltenbot sapier1's link: [Mod] Monorail [0.0.12] [pushable_block] (transport cart added) (Page 1) - Mod Releases - Minetest Forums 22:14 celeron55 by the way, reading notch's first steps with minecraft is interesting: http://forums.tigsource.com/index.php?topic=6273.0 http://notch.tumblr.com/post/107315028/cave-game-tech-demo 22:14 moltenbot celeron55's link: Minecraft (alpha) 22:14 VanessaE Obiewan1111: that digitalaudioconcept.com link above is my hobbyist site (used to be a store, now closed). Mostly related to classic computers, but also where I distribute minetest-related stuff from if not github. 22:14 VanessaE (or the forums) 22:14 celeron55 that's stuff from the indie game world and not the FOSS world though, so you may feel quite alienated 22:15 celeron55 8) 22:15 Hi-jera_WingFox but the main problem of all carts that they're lagging on multiplayer servers... 22:15 VanessaE bah, can't even spell my own domain name right :-/ 22:15 NakedFury argh dammit!!!! all forum viewing apps DO NOT support punBB 22:16 * NekoGloop puts a kitten on celeron55's head 22:18 * Obiewan1111 Watches celeron55 add an Offtopic section. 22:18 LAD hmmm 22:18 * celeron55 watches people waiting for an offtopic section 22:18 celeron55 :D 22:19 * Obiewan1111 points at himself. 22:19 * Obiewan1111 points to his post. 22:19 NekoGloop I feel important, I've contributed 5 things to minetest_game :DDDDDD 22:19 * LAD wounders what that is 22:20 * Hi-jera_WingFox wasted all day to learn to work with github >.< 22:20 VanessaE NekoGloop: my latest contrib is still waiting for PilzAdam to show up again. :-/ 22:20 * LAD fell like he should know but does't 22:20 * Obiewan1111 http://minetest.net/forum/viewtopic.php?id=4302 22:20 moltenbot Obiewan1111's link: [Forum Feature Request] Offtopic Section! (Page 1) - Feature Discussion - Minetest Forums 22:20 LAD any one seen jojoa1997?? 22:20 Obiewan1111 Look at ze comments. 22:20 Obiewan1111 LAD: He was on earlier. 22:20 LAD hmmm ok 22:20 NekoGloop https://github.com/celeron55/minetest_game/commits/master ok technically only 4 things in 1 commit 22:20 moltenbot NekoGloop's link: Commit History ? celeron55/minetest_game ? GitHub 22:21 NekoGloop exposing generate_ore was my idea that. 22:21 sapier1 I know i could lookup this in code but perhaps someone already knows it ... how is movement of attached objects processed? in server only or in client too? 22:21 NekoGloop though* 22:21 * LAD was looking for jojoa1997 for help on his mod 22:22 thexyz http://minetest.net/forum/viewforum.php?id=17 22:22 moltenbot thexyz's link: Offtopic (Page 1) - Minetest Forums 22:24 mauvebic finally a place to discuss the effects of rainwater pollution on the great crested newt 22:25 Obiewan1111 Hah. 22:25 Obiewan1111 Want to get started then? :D 22:26 mauvebic i would rather face 10000 klingon warriors on the battlefield 22:26 mauvebic :p 22:27 mauvebic plus i got a brewery to finish 22:27 VanessaE ... 22:28 mauvebic i thought that was the point of pipes? 22:28 mauvebic lol joking :p 22:28 VanessaE it is..... if you'll give me the damn code :-) 22:28 NekoGloop lol 22:29 NekoGloop pipes are good for whatever you want them to be good for :) 22:29 mauvebic im converting the dual head storage tank into a mixer 22:29 mauvebic seperate input / output more practical in that case 22:30 NekoGloop mauvebic: will this have support for filling a metadata with amounts of liquid? 22:30 mauvebic whereas dualhead for redundancy doesnt work as well as mono-connection 22:30 mauvebic nekogloop doesn't really work 22:30 mauvebic that way 22:30 NekoGloop mauvebic: then make it work that way. 22:30 mauvebic to have quantities of liquids you must remove quantities of liquid at one end 22:31 mauvebic how do you remove liquid with sources/flowings to chose from? 22:31 mauvebic and then do i add an abm that fills in those empty spaces by moving the neighbouring water nodes? 22:31 NekoGloop buildcraft did it. 22:31 NekoGloop inb4 hate 22:31 mauvebic then use buildcraft, why i would i write something that does the same thing 22:32 Obiewan1111 I hate living in bloody flood infested England, where your septic tank fills up and you get a shower every week, and have to strip wash with a bowl and chuck that water out onto the Garden. >.> 22:32 NekoGloop buildcraft == minecraft 22:32 NekoGloop :P 22:32 mauvebic well thats a totally different game 22:32 Obiewan1111 MC=Money loss. 22:33 NekoGloop MC == game that's actually getting somewhere 22:33 mauvebic ive never played MC, ive only seen screens and youtube, so its no use asking me for things from MC 22:33 Obiewan1111 Meh. 22:33 VanessaE NekoGloop: now now, you contributed something to the game finally :-) 22:33 VanessaE so it' 22:33 VanessaE s moving. :-) 22:33 NekoGloop yeah, it got textures that dont look like ass. 22:33 Obiewan1111 If someone gave me the option to either play Minetest or MC (Free), I'd chose Minetest all day long. 22:33 NekoGloop whoopdedoo. 22:34 celeron55 minecraft was good back in when i started minetest 22:34 Kacey hello 22:34 celeron55 now it's just a random blob of random stuff 22:34 VanessaE NekoGloop: and if someone (celeron55, since PilzAdam ain't here) would merge mine, there would be even fewer that look like ass. :-) 22:34 NekoGloop VanessaE: yep. 22:34 Obiewan1111 Woh.. This feels like de ja vu. 22:35 VanessaE celeron55: in case you are humor-impaired, I was joking :-) 22:35 mauvebic sounds/looks like theyre just adding random mods to MC 22:35 celeron55 VanessaE: i didn't even read what you've said 22:36 NekoGloop https://github.com/superfly1031/minetest_game/commit/504afc75383fa9611d2a9145747357da22b714fe though this steel block looks AWESOME :DDDDDDDDDDDD 22:36 moltenbot NekoGloop's link: Fixed and changed alot of textures ? 504afc7 ? superfly1031/minetest_game ? GitHub 22:36 VanessaE celeron55: :P 22:36 celeron55 mauvebic: jeb is technically good, but notch is the one who can design games 22:37 NekoGloop back when notch was working on it the game actually looked like it was worth the cost :P 22:37 NekoGloop now money-hungry and idea-depraved jeb is running the show 22:37 celeron55 minetest can end up just the same way though 22:37 mauvebic i wasn't commenting on the devs mostly in general, ive only read abit about notch from /. 22:37 celeron55 if we are not careful 22:38 NekoGloop celeron55: yeah especially if you continue to let adam run the show 22:38 NekoGloop :-) 22:38 VanessaE ooo, snap. 22:38 celeron55 ...it's already going the wrong way because i've been lazy and haven't added back stuff from 0.3 that i should've added a year ago 22:38 NekoGloop yep. 22:38 NekoGloop like jungles 22:39 VanessaE NekoGloop +100000000 22:39 celeron55 jungles, dungeons and mobs are the three things that have been on the list forever 22:39 mauvebic i like the old sand textures better but thats about it for 0.3 lol 22:39 Hi-jera_WingFox especially mobs 22:39 NekoGloop celeron55: that seems to be listed in order of importance ;-) 22:39 sapier I once suggested to improve in core mob support ;-) 22:39 sapier and even was willing to do it ;-) 22:40 NekoGloop VanessaE: could you be so kind as to recolor the steel ingot to something with color so i can color shift it to each of the ores without losing detail ;) 22:40 celeron55 but one does not simply motivate celeron55 to re-implement those 22:41 celeron55 not even himself 22:41 NekoGloop one does not simply motivate celeron55 :P 22:41 VanessaE NekoGloop: just use your image editor's "colorize" option. 22:41 mauvebic rba could probably do jungle trees easy, and anyone can biome 22:41 Kacey except for a 12-gauge shotgun 22:41 celeron55 sapier: well, if you know what you need, you should make a solid list 22:41 VanessaE mauvebic: I already did. 22:41 mauvebic there you go :-) 22:41 NekoGloop VanessaE: which only works if the image *already* has color 22:41 VanessaE mauvebic: http://minetest.net/forum/viewtopic.php?pid=61295#p61295 22:41 Kacey that would motivate celeron55 22:42 VanessaE NekoGloop: no, I do that to grey images all the ti,me. 22:42 VanessaE time* 22:42 celeron55 Kacey: the money that you spent on the shotgun would probably be more effective 22:42 Kacey i can get a shotgun for 20 dollars over here 22:42 sapier If your "mobs should be luaonly" rule has changed I even are willing to implement it ... it's just not a task to be done at a weekend ... I'd prefere to integrate step by step 22:42 Hi-jera_WingFox i want to make minetest more moddable, so everyone can build his Ace Of Spades or SpaceCraft) 22:42 Kacey but the shells are expensive 22:42 NekoGloop VanessaE: in the overly complex and non explained and cluttered gimp interface? 22:42 NekoGloop Kacey: celeron55 is slenderman. Give him 20 dollars. 22:43 VanessaE NekoGloop: Colors -> Colorize 22:43 celeron55 actually, i'd be more in need of time 22:43 Kacey i am tallman 22:43 VanessaE turn the saturation up and the lightness down, then use the hue slider to adjust the color. 22:43 celeron55 i'm currently in slavery as forced by the finnish government 22:43 NekoGloop VanessaE: I still have gimp uninstalled because it's a piece of shit. 22:44 celeron55 and have other projects to spend most of my free time on 22:44 VanessaE NekoGloop: well, that ^^^ is how you do it in gimp. 22:44 Kacey i have waaaay too much time 22:44 VanessaE I have tons of time but no motivation and not much in the way of useful skills :-/ 22:44 Kacey me too^ 22:45 Hi-jera_WingFox i havent enough of time, but i want to make unique mp server ^^ 22:45 celeron55 ya know you can exchange time to a change in skill level? 22:45 celeron55 it's called learning 22:45 VanessaE celeron55: that requires motivation: 22:45 mauvebic slavery == community service? 22:45 mauvebic or backtax bs lol 22:45 NekoGloop I'd add in something in C++ if minetest source wasnt like a black hole of file references. 22:46 celeron55 mauvebic: yes 22:46 Hi-jera_WingFox i want to add something but i'm scared that c55 reject it D: 22:46 Kacey i tried learning once... ended up in a bomb threat 22:46 celeron55 Hi-jera_WingFox: then ask about it 22:46 NekoGloop Hi-jera_WingFox: seeing as he pretty much doesnt do anything about minetest anymore? 22:47 Hi-jera_WingFox no , seeing how slow commits are adding 22:47 NekoGloop Hi-jera_WingFox: that's because the new people are even less accepting :P 22:47 Kacey celeron55: would it be possible to add 3rd person view? 22:48 LAD has any one herd from that guy that said he would make a minetest app?? 22:48 NekoGloop i'm lucky it was xyz who added mine, adam would have prolly just closed it repeatedly. 22:48 NekoGloop VanessaE: http://ompldr.org/vZ3owNg yeah, what? 22:48 celeron55 Kacey: not easily, the code for direct control of a visible player doesn't exist 22:48 celeron55 of course it *is* possible, but it needs more than one thing 22:48 mauvebic that would be like... camera y+10 X-5? 22:48 VanessaE NekoGloop: I don't know what image editor you're using, see if there's a "colorify" option instead. 22:49 NekoGloop there isnt 22:49 NekoGloop there's a fade but that loses detail 22:49 NekoGloop and besides, it's called Game Maker's internal paint program for the umpteenth time. 22:49 VanessaE how about an HSV control? (or HSL) 22:49 Hi-jera_WingFox celeron55: i think i want to add changing of player speed depends on node/liquid/maybe anything else. 22:49 Kacey maybe someone could work on the c++ needed for it 22:49 celeron55 "colorify" makes horrible images; one of the key things in making quality art is to have different colors for light and shade 22:49 VanessaE get a real image editor then :-) 22:50 Hi-jera_WingFox (so it's addition to lua API) 22:50 NekoGloop VanessaE: this is a real image editor compared to gimp 22:50 NekoGloop gimp is just... bleh. 22:50 NekoGloop it basically has all of it's things crammed in random tabs that make no sense whatsoever. 22:50 VanessaE celeron55: granted, but when you're starting with an image that is maybe 5 unique colors drawn in a simplistic style, there's not much you can to do ruin it with colorize :-) 22:50 celeron55 Hi-jera_WingFox: go ahead; that will certainly be accepted if it is good 22:51 NekoGloop VanessaE: 10 colors 22:51 celeron55 VanessaE: pixel art is not a difference to that rule 22:51 mauvebic shaders + colors +diffused light coolness 22:51 mauvebic like for foggy jungles/forests/caves 22:52 Hi-jera_WingFox but i need idea how to send float values (i saw only sendU32 and readU32) 22:52 celeron55 Hi-jera_WingFox: minetest never sends native floating-point values over network, it just scales them up by 1000 for sending as an s32 8) that's called F1000 in there 22:52 NekoGloop shaders + intel card = http://ompldr.org/vZ3kzNg 22:52 Kacey 16 to 65536 decoder O.o exponential growth 22:52 Hi-jera_WingFox oh, thanks) 22:53 NekoGloop look at all dat reeeeeeeed 22:53 celeron55 put a torch there, then it's yellow! 22:54 NekoGloop actually i oughta try that. 22:54 celeron55 the colors are waiting to be processed by the shaders; the red channel is daylight, the green channel is artificial light 8) 22:54 celeron55 but the driver failed to compile the shaders so no can do 22:54 Kacey how do the shaders work? 22:57 NekoGloop is there anyway to make the liquids not take up a whole node without shaders? 22:58 VanessaE sure, define them as nodeboxes :D 22:58 VanessaE (or not) 22:58 NekoGloop lol no 22:59 NekoGloop the black magics of the minetest source would ignore that/crash with that. 23:00 VanessaE celeron55: at any rate, I don't much care for the default steel ingot (or NekoGloop's version - sorry :( ) ... I prefer this: 23:00 VanessaE https://raw.github.com/VanessaE/homedecor/master/textures/homedecor_brass_ingot.png 23:00 celeron55 NekoGloop: it can be made, but again requires coding boring stuff 23:00 VanessaE (imagine that turned grey and with less contrast) 23:01 celeron55 VanessaE: i don't care 23:01 VanessaE I know. 23:02 celeron55 then why are you talking to me :P 23:02 VanessaE ... 23:02 Hi-jera_WingFox celeron55: how to get float field from lua script? i found out only int , bool and string... 23:02 * VanessaE grumbles 23:03 celeron55 Hi-jera_WingFox: in lua, numbers are floats are numbers - also, i don't think finding that kind of stuff from the lua reference manual or google is hard 23:04 Hi-jera_WingFox thanks, ok... i'll try not to harass you 23:05 celeron55 i wonder how many in here are familiar with the Lua C interface 23:05 celeron55 sapier is, i guess 23:05 Kacey not me 23:05 sapier to some degree yes 23:06 sapier what's the question? 23:06 khonkhortisan Can someone test if my server is up? 76.121.156.73:30000 23:07 thexyz !up 76.121.156.73 23:07 moltenbot Minetest server 76.121.156.73:30000 UP 23:07 VanessaE khonkhortisan: it is. 23:07 thexyz it is. 23:07 khonkhortisan okay 23:07 khonkhortisan forgot about the irc checker 23:07 khonkhortisan I tested my new router firmware with a different game first 23:08 khonkhortisan I think my memory is timing you out 23:08 VanessaE celeron55: you know, I have to ask. If you don't care about the game (clearly it's all about the engine for you, which is fine), and you don't care about players' suggestions, why are you still in this channel? 23:09 VanessaE I talk to you here because..hey guess what? *you're here* where we actually talk about things other than core engine development. 23:09 NekoGloop == celeron55 left #minetest 23:10 sdzen its cause this is where the party is! 23:11 Kacey party? 23:11 VanessaE this is a party? :) 23:11 sdzen #minetest-dev must get boring 23:11 celeron55 VanessaE: wut? 23:11 dzho oh, haha, there's a #minetest-dev? 23:11 NekoGloop yep 23:11 celeron55 VanessaE: i don't even want to answer to any of your questions, you seem to somehow be overboiling with negativity 23:11 dzho I guess that makes VanessaE's questions particularly pointed. 23:11 celeron55 always 23:12 VanessaE not at all. merely irritated. 23:12 dzho fsvo "always" == "so far as I bother to notice" 23:12 celeron55 < sdzen> its cause this is where the party is! 23:12 celeron55 ^ this one 23:13 celeron55 me wanting to manage my time and doing other projects != me not caring about the game 23:13 VanessaE celeron55: no, but you've said as much, in the past. 23:13 celeron55 in the long run, if you want a free game, then you have to do it yourself - it's just how it goes 23:13 VanessaE what?? 23:14 VanessaE now you're the one who's getting all random/negative 23:14 * VanessaE shrugs 23:14 VanessaE waste of keystrokes trying to talk to you. 23:14 celeron55 maybe i'm just being balanced 8) 23:15 VanessaE wb sdzen@...somewhere.tds.net ;-) 23:15 sdzen showed my location did it? 23:15 NekoGloop i'd post his full ip but he's obviously using the cloak for a reason 23:15 NekoGloop and also failing at it :P 23:15 NekoGloop activate *before* joining 23:16 VanessaE sdzen: once without the cloak, then you signed out, then once with 23:16 sdzen my internet flickered 23:16 NekoGloop VanessaE: you did it when you joined originally too. 23:16 VanessaE I did? 23:16 NekoGloop pfft 23:16 NekoGloop wrong person 23:16 VanessaE I didn't even realize I had a cloak. 23:16 NekoGloop sdzen: ^ 23:16 celeron55 VanessaE: anyway, i don't see what i could have answered to your question that would have made you happy or satisfied or anything 23:16 VanessaE haha 23:17 celeron55 except /parting, which would have made you say "hah" 23:17 VanessaE celeron55: an answer along the lines of "Because I still want the game to move in a positive direction" might have been sufficient. 23:17 VanessaE of course then an argument ensues, resulting in one of us either leaving the channel or being kicked out. 23:18 NekoGloop seems like sdzen is having issues... or *actually* left this time 23:18 * VanessaE goes back to reading old Dilbert comics. 23:18 celeron55 VanessaE: well what the fuck, do you think i want the game to move in a negative direction? 23:18 celeron55 :-D 23:18 celeron55 stop asking obvious questions 23:19 VanessaE pff 23:19 celeron55 the day i want to do that, i'll shut down the website 23:20 NekoGloop is there any thought on adding uses in vanilla for vessels? 23:21 NekoGloop also, a random question: does eating a food with minetest.item_eat that has a replacement remove that itemstack or puts it into the inventory normally if that itemstack has other items in it? 23:21 VanessaE celeron55: no one said you wanted it to go in a negative direction. The fact that you chose not to answer at all is what I was referring to. In my country, we call that "having a civilized conversation." Something you seem to have some difficulty with :-) 23:21 scienceandhorror Hi. Does anyone mind checking whether my server is up? The only port checkers I could find were TCP-only. 23:21 VanessaE scienceandhorror: !up 23:21 NekoGloop scienceandhorror: TCP is what you're supposed to use for minetest IIRC 23:21 VanessaE NekoGloop: UDP. 23:21 NekoGloop !up 96.228.122.149 23:21 moltenbot Minetest server 96.228.122.149:30000 UP 23:21 NekoGloop well it looks like it 23:22 celeron55 VanessaE: i prefer to discuss when there are problems, and be quiet at other times 23:22 OldCoder Hi 23:22 scienceandhorror Oh, nice! I didn;t know about that bot. 23:22 scienceandhorror Sorry about that! 23:22 celeron55 or just joke around other times 23:22 scienceandhorror !up rarkenin.mooo.com 23:22 moltenbot Minetest server rarkenin.mooo.com:30000 DOWN 23:22 OldCoder Folks, is worldedit set up to start //pos1 at SE corner? or is it SW? 23:22 NekoGloop OldCoder: pos1 should be the origin of the selection i.e. 0,0,0 23:22 NekoGloop pos2 is where it goes to. 23:23 scienceandhorror !up rarkenindyn.mooo.com 23:23 moltenbot Minetest server rarkenindyn.mooo.com:30000 UP 23:23 Hi-jera_WingFox !up rakenin.mooo.com:10000 23:23 moltenbot Minetest server rakenin.mooo.com:10000:10000 DOWN 23:23 Hi-jera_WingFox oh, ok 23:23 Hi-jera_WingFox it works in this way 23:23 scienceandhorror Nice.Thanks! Sorry about the trouble. 23:23 OldCoder NekoGloop, I did this several times. I needed to set Yaw to zero and fly to SE or SW corner. Does anybody remember if it is SE, or SW? 23:23 VanessaE OldCoder: it doesn't matter where pos1 is relative to pos2, however when you //load (or //metaload) I believe the area is pasted such that pos1 is at the lowest-valued of the two 23:23 NekoGloop i believe it is the SW corner. 23:23 VanessaE (e.g. closest to -X, -Y, -Z) 23:23 OldCoder VanessaE, I did this several times. Orientation did matter. 23:23 OldCoder NekoGloop, t y 23:24 mrtux !up server.mrtux.orgf 23:24 moltenbot Minetest server server.mrtux.orgf:30000 DOWN 23:24 mrtux !up server.mrtux.org 23:24 moltenbot Minetest server server.mrtux.org:30000 DOWN 23:24 mrtux !up server.mrtux.org:12300 23:24 moltenbot Minetest server server.mrtux.org:12300:12300 DOWN 23:24 VanessaE OldCoder: odd, last time I used it, it didn't matter at all. 23:24 mrtux !up server.mrtux.org 12300 23:24 moltenbot Minetest server server.mrtux.org:12300 UP 23:24 NekoGloop is there a cobblestone tree mod? 23:24 mrtux i need help with worldedit 23:24 mrtux it makes no sense to me 23:25 mrtux I'm trying to make a .we file of my lighthouse 23:25 OldCoder Is it metasave or savemeta? 23:25 OldCoder For .wem 23:25 NekoGloop metasave iirc 23:25 VanessaE metasave 23:25 OldCoder ty again 23:26 NekoGloop hm... i should make a table that can be modified with certain items to perform different tasks... 23:26 scienceandhorror Oh, and does anyone know how much bandwidth(upstream and downstream) are needed to reasonably run a server? I'm expecting no more that 5 people on at a time. 23:27 NekoGloop like thaumcraft3 from minecraft http://www.minecraftforum.net/topic/1585216-thaumcraft-301c-updated-22122012 23:27 mrtux maybe a few megabytes per day if you don't have a billion mods/have the ambience mod 23:27 mrtux scienceandhorror, ^ 23:28 Kacey what does iirc mean? 23:28 NekoGloop if i recal correctly. 23:28 mrtux if i recall correctly 23:28 NekoGloop recall, even 23:29 NekoGloop http://www.youtube.com/watch?v=caAGyHayvaY random english cover of a korean vocaloid song 23:29 moltenbot NekoGloop's link: English Cover?JubyPhonic P?Hide And Seek ???? - YouTube 23:30 NekoGloop VanessaE: so could you be so kind as to give me a colored ingot? :) 23:31 NekoGloop doesnt matter the color i just need one with a color as a starting point 23:31 NekoGloop but akalin would be nice because my image editor is a dick and doesnt let me pick the color of akalin for colorizing. 23:32 VanessaE NekoGloop: sure, hold. 23:32 NekoGloop ty much :) 23:32 Kacey hmm this might just work 23:33 VanessaE NekoGloop: http://digitalaudioconcepts.com/vanessa/hobbies/minetest/images/default_red_ingot.png 23:33 VanessaE might be just right for kalite. 23:34 NekoGloop well there's compressed kalite 23:34 VanessaE but red since that's hue = 0 degrees. 23:34 NekoGloop i know that much 23:36 NekoGloop I'm gonna have problems if i license these under CC-BY-NC-SA instead of CC-BY-SA arent i? 23:36 VanessaE yup 23:36 VanessaE unless c55 wants to allow it.. 23:36 VanessaE I don't know if cc-by-sa can be relicensed to include -NC especially in light of the commercialization option that was the reason for MT code going LGPL 23:37 NekoGloop celeron55: may i license the ingot, orelump, and tools textures for my modpack under cc-by-nc-sa? 23:37 mauvebic pipeworks mixer: http://www.zimg.eu/i/2033060459 23:37 scienceandhorror mrtux: Sorry, was afk, but Thanks! 23:37 NekoGloop 1k stacks! haxxor! 23:38 Kacey what does the mixer do? 23:38 mauvebic combine liquids with solid items to produce new liquids 23:39 mauvebic water + barley = beer 23:39 NekoGloop water + coal = oil?? 23:39 mauvebic i was thinking mese + lava = heating plasma 23:39 ecube noo 23:39 ecube mauvebic: yes! 23:39 NekoGloop :) 23:39 Kacey sand+water=cement 23:39 ecube no 23:39 ecube quicksand 23:39 Kacey ok 23:39 NekoGloop clay block + water = cement 23:39 mauvebic mixer produces new liquid, not solid item 23:40 NekoGloop mauvebic: liquid cement, you heard of it? 23:40 Kacey cement is a liquid until it dries 23:40 mauvebic though the reverse could work as a seperate device 23:40 NekoGloop mauvebic: blender 23:40 NekoGloop :D 23:40 Kacey hello Doc22 23:40 ecube is it possible to have a liquid that does not flow at all? 23:40 Doc22 hey kacey 23:40 mauvebic item + liquid = item dunno what i would call it thouh lol 23:40 NekoGloop ecube: nope. 23:40 NekoGloop mauvebic: blender 23:40 Doc22 ecube: yes 23:40 Doc22 wait no? 23:40 Doc22 oh must be one of those updates 23:40 NekoGloop actually you could look at oil and see how it fails at flowing :P 23:40 Kacey nodebox 23:41 mauvebic old node defs 23:41 Doc22 because im pretty sure that there used to be a way to 23:41 mauvebic new node defs must define drawtypes as liquid and flowingliquid 23:41 Doc22 must have change 23:41 Doc22 changed* 23:41 NekoGloop you used to be able to set air as the flowing version but now that crashes minetest. 23:41 ecube oh, I suppose if you set the liquid viscosity to some insanely high number 23:41 mauvebic what happens if you dont set liquid_alternative_flowing ? 23:42 NekoGloop mauvebic: crishity crash 23:42 RealBadAngel cement is not a liquid. 23:42 NekoGloop last i checked anyway. 23:42 mauvebic and viscosity = 0 23:42 mauvebic ? 23:42 NekoGloop RealBadAngel: https://www.google.com/search?num=10&hl=en&site=&tbm=isch&source=hp&biw=1360&bih=634&q=liquid+cement&oq=liquid+cement&gs_l=img.3..0j0i5j0i24l8.1959.4119.0.4247.13.11.0.2.2.0.103.681.10j1.11.0...0.0...1ac.1.O5IyGBqwftc 23:42 mauvebic alchemist used non-flowing water for telegates i think? 23:42 RealBadAngel when mixed with sand and water, its used to make concrete 23:43 RealBadAngel http://en.wikipedia.org/wiki/Cement 23:43 moltenbot RealBadAngel's link: Cement - Wikipedia, the free encyclopedia 23:43 ecube Cement should be a non-placable item 23:43 ecube a bag of cement powder 23:43 ecube or something of that sort 23:43 RealBadAngel read :P 23:43 mauvebic well then the traditional mixer can be used to make wet cement, and an abm settles the cement into dry nodes 23:43 ecube RealBadAngel: when I'm stuck on a CLI? fat chance 23:44 mauvebic imagine the complex scaffolding and woodpanels involved in creating a cement skyscraper lol 23:44 mauvebic though youd finally have use for a crane (to carry up the cement pipe) 23:46 NekoGloop http://minetest.net/forum/viewtopic.php?id=4345 random self advertising 23:46 moltenbot NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Mod Releases - Minetest Forums 23:46 RealBadAngel Cement used in construction is characterized as hydraulic or non-hydraulic. Hydraulic cements (e.g., Portland cement) harden because of hydration, chemical reactions that occur independently of the mixture's water content; they can harden even underwater or when constantly exposed to wet weather. The chemical reaction that results when the anhydrous cement powder is mixed with water produces hydrates that are not water-soluble. Non-hy 23:46 RealBadAngel draulic cements (e.g. gypsum plaster) must be kept dry in order to retain their strength. 23:47 RealBadAngel you guys havent propably seen cement with your own eyes 23:47 RealBadAngel and dont know what for its used 23:48 NekoGloop ... 23:48 NekoGloop can we +q RealBadAngel yet 23:48 VanessaE our contractor poured concrete to repair our driveway a couple weeks ago, but it wasn't exactly the high-quality stuff one would use to lay a foundation. 23:48 RealBadAngel mix it water and in a few hours you got concrete 23:49 VanessaE 23:49 RealBadAngel NekoGloop, because i pointed that you talkin bullshit? lol 23:50 NekoGloop RealBadAngel: this time you insult me while i do nothing.... 23:50 RealBadAngel im not insultin any of you 23:50 NekoGloop THIS IS A GAME 23:50 NekoGloop NOT REAL LIFE 23:51 NekoGloop >.> 23:51 RealBadAngel and cement is not a liquid. period. 23:51 NekoGloop >THIS IS A GAME 23:51 NekoGloop >NOT REAL LIFE 23:51 RealBadAngel lol 23:51 mauvebic please, with the caps 23:52 NekoGloop apparently it's the only way he can read is to have a ">" and have it be in all caps to i was being polite. 23:52 mauvebic so ill go with beer and heating plasma, less controversial :p 23:52 celeron55 CC-BY-SA says "Share-Alike"; it means you can't add NC to it because it's not sharing alike 23:52 NekoGloop mauvebic: i wouldnt say less controversial, seeing as we're making alcohol. 23:53 celeron55 and i don't even know what assets you were talking about, but i guess they weren't something i have made 23:53 NekoGloop celeron55: the ore lumps and ingots that have been around since you added them. 23:53 mauvebic nothing wrong with making alcohol? certainly not as controversial as the 2 or 3 weed mods 23:54 celeron55 and i don't support NC licenses in any case 23:54 NekoGloop well then fine. 23:54 celeron55 they're bad, BAAAAD 23:54 NekoGloop ores being cut from modpack now. 23:54 RealBadAngel mauvebic, transport fresh concrete over pipes. its transported in real life to construction sites in liquid form. then with time it turns to solid 23:55 celeron55 NC is too vague - they basically disallow showing a download link on a site with advertisements 23:55 celeron55 because advertisements are commercial 23:55 mauvebic thats what i had proposed 23:55 Doc22 nc? 23:55 NekoGloop they should link to the topic anyway :OP 23:55 NekoGloop :P* 23:55 mauvebic (re concrete) 23:55 celeron55 and otherwise too very selfish 23:55 NekoGloop then fine 23:56 NekoGloop I'll make it so that my mod has no textures then 23:56 Doc22 what does nc stand for 23:56 Doc22 non-commercial? 23:56 celeron55 i don't really respect it when i have made a game under LGPL that allows anything if source is published, and then people go and build stuff on it with all kinds of restrictive clauses 23:57 RealBadAngel and concrete in simplest form is a mixture of cement, sand and water 23:57 celeron55 it's just lame 23:57 Doc22 i agree c55 23:57 NekoGloop so basically the only license you'll accept is nothing :P 23:57 Doc22 wtfpl all he way lol 23:57 celeron55 new mods in minetest_game are WTFPL 23:58 Doc22 all my mods aewtfpl 23:58 Doc22 arrgh 23:58 Doc22 stupid wireless keyboard 23:58 NekoGloop seeing as i couldnt give two shits if my modpack is in minetest_game 23:59 celeron55 >so basically the only license you'll accept is nothing 23:59 celeron55 if you want to restrict people a bit, (L)GPL and CC-BY-SA are good 23:59 NekoGloop http://minetest.net/forum/viewtopic.php?pid=62192 basically 23:59 moltenbot NekoGloop's link: [ModPack][0.0.1] GloopTest Pack! [glooptest] (Page 1) - Mod Releases - Minetest Forums