Time Nick Message 00:35 * bulletrulz is BACK 00:36 OldCoder 21:25:20: ACTION[ServerThread]: TheDeguMiner digs default:torch at (62,-6,37) 00:36 OldCoder 21:25:21: ACTION[ServerThread]: TheDeguMiner places node default:torch at (65,- 00:36 OldCoder WARNING: StaticObjectList::remove(): id=260 not found 00:36 OldCoder WARNING: StaticObjectList::remove(): id=264 not found 00:36 OldCoder WARNING: StaticObjectList::remove(): id=262 not found 00:36 OldCoder WARNING: StaticObjectList::remove(): id=267 not found 00:36 OldCoder WARNING: StaticObjectList::remove(): id=269 not found 00:36 OldCoder WARNING: StaticObjectList::remove(): id=270 not found 00:36 OldCoder Does that kind of thing ring a bell for anybody? 00:37 Octupus ME 00:37 bulletrulz OldCoder, wasssup 00:37 Octupus TheDeguMiner asked me for privs on ma server 00:38 NekoGloop OldCoder: placing a node in a mapblock not currently loaded. 00:39 babyface1031_ he has privs 00:39 Octupus yes 00:40 OldCoder NekoGloop, all right. Any speculation related to cause or any suggestions? 00:40 OldCoder bulletrulz, settling in for the next few hours. 00:40 NekoGloop mapgen. 00:40 OldCoder NekoGloop, A mapgen bug 00:40 OldCoder Hence no specific fix. All right. 00:40 NekoGloop no, just someone placing something in a mapblock that mapgen is occuring within 00:41 NekoGloop in this case, a torch. 00:42 OldCoder NekoGloop, so; a glitch? 00:42 OldCoder As opposed to a systemic bug 00:42 NekoGloop just mapgen taking its sweet time in addition to someone being impatient ^^" 00:44 OldCoder All right 00:44 OldCoder t y 00:48 Octupus u shud see ma house BOSS 00:48 OldCoder Shall I visit later to see the house? 00:49 NekoGloop Meow :4 00:49 NekoGloop :3 00:50 OldCoder NekoGloop, Hi 00:51 Octupus OldCoder,its on MC 00:51 OldCoder Ah 00:51 OldCoder Screenshot it then 00:53 Octupus ok :) 01:06 Basstard` I have a nice idea. 01:07 OldCoder ? 01:08 NekoGloop Basstard`: No we arent there yet. 01:08 Basstard` Realistic multiplayer audio. Whenever you're near someone you can talk to the person, although not if you're enclosed in whatever. 01:09 OldCoder This is very much a newbie question. How is a screenshot made? And Basstard` that seems interesting. 01:09 NekoGloop OldCoder: F12. 01:09 OldCoder T Y 01:12 NekoGloop np 01:16 NekoGloop ah, it's good to be king. :3 01:17 OldCoder Of course 01:25 babyface1031_ http://i.imgur.com/c7ol8.png 01:25 babyface1031_ art i made 01:26 OldCoder What does it represent? 01:26 M13 Hello 01:26 OldCoder M13, I have a question for you 01:26 NekoGloop um... wuzzat. :3 01:26 babyface1031_ that is a dolphin jumping out of the water 01:26 M13 yes OldCoder 01:27 M13 Im here 01:27 OldCoder M13, explain this please: 01:27 NekoGloop Oh i see. 01:28 OldCoder how is OldCoder OP here? 01:28 OldCoder thats not cool :/ 01:28 OldCoder Just wondering 01:28 OldCoder D: 01:28 OldCoder Nice dolphin 01:28 M13 o I wanted to be :P 01:29 M13 That would never happen 01:29 M13 not many ppl like the madchicken13 in mintest community 01:30 OldCoder Uh huh 01:30 OldCoder Gee thanks for the best wishes 01:30 OldCoder :p back 01:31 M13 o srry OldCoder 01:31 M13 um can you do me a BIG favor?? 01:31 M13 its not a long favor :P 01:31 OldCoder PM I guess 01:32 OldCoder And thanks again 01:32 OldCoder "Not cool! But do me a favor!" 01:32 OldCoder Yeah, that's an incentive 01:32 OldCoder M13 I have PMd 01:32 NekoGloop I have a papyrus bed sitting on an electric furnace and electric alloy furnace? 01:32 NekoGloop fire hazard? nonsense. 01:33 * OldCoder laughs out loud 01:33 OldCoder We need an insurance mod 01:33 OldCoder M13, ? 01:48 Octupus oldcoder let me tell u what he needs in pm 01:49 OldCoder Sure 01:55 babyface1031_ i have more wool art anyone intersted in seeing them 01:56 NekoGloop sure. 01:56 Octupus sure 01:58 babyface1031_ ok 01:58 babyface1031_ http://i.imgur.com/FMveh.png 01:58 NekoGloop whale~ :3 01:59 OldCoder R 01:59 babyface1031_ http://i.imgur.com/rSfgX.jpg 01:59 OldCoder Yes 01:59 OldCoder Not a bad whale 01:59 NekoGloop bunneh! 01:59 OldCoder Rabbit! 02:00 NekoGloop :D 02:00 babyface1031_ http://i.imgur.com/6DMwT.jpg 02:00 NekoGloop wolfie~? 02:00 babyface1031_ http://i.imgur.com/085sy.png 02:00 NekoGloop *quack* 02:00 babyface1031_ that one i dont really like it is supost to be a swan 02:01 babyface1031_ and yes it was a wolf howling at the moon 02:01 NekoGloop http://www.youtube.com/watch?v=vJVZAvrg-ts&feature=g-vrec 02:02 Octupus nice face 02:03 NekoGloop hm? 02:03 NekoGloop oh you meant him, got it. 02:03 babyface1031_ ty 02:20 sokomine hi 02:21 sokomine i hope someone can come up with a nice texture for the nodebox 02:21 NekoGloop i just saw that lol 02:36 babyface1031_ what is the site to go to to get sound 02:36 sokomine sound? it's there...depends a bit on the server... 02:37 NekoGloop babyface1031_: that would be OpenAL" 02:37 babyface1031_ ty 03:38 sokomine hm. can anyone give me a hint how to get the lava source in the skyblock game? 03:39 VanessaE make a slab of something, put it down in place of one of the dirt blocks that keeps the lava contained, then scoop the lava up with a bucket. 03:39 VanessaE (exploit the slab's selection box and just point past it at the lava) 03:39 sokomine aaah! thanks 03:40 sokomine seems like a strange job for such a game :-) 03:41 NekoGloop you're just supposed to be lightning fast with the bucket :3 03:42 sokomine doubt that would work :-) even if i where that fast there'd still be network delay 03:42 NekoGloop I've done it on minetest.org:30002 03:43 cy1 I got stuck on skyblock 03:43 VanessaE I beat skyblock :-) 03:43 NekoGloop I never bothered, just built the heck out of my island :3 03:44 cy1 <3 03:44 sokomine hi :-) i'm playing it right now as well. where did you get stuck? 03:44 cy1 momentai 03:45 cy1 sokomine: dig four coal lumps 03:45 NekoGloop I get stuck on level 3; reason = I dont give enough of a shit to place that many special nodes. 03:45 NekoGloop cy1: you can craft a coal ore node 03:45 sokomine ah. i'm not that fast yet 03:45 cy1 sure you can 03:45 NekoGloop coal + smooth stone 03:45 NekoGloop cy1: yeah you can 03:45 sokomine i'm still at the cobble and surprised that i get sandstone and desert stone sometimes 03:45 NekoGloop part of skyblock :3 03:45 cy1 Well gee that isn't random. 03:46 cy1 Be nice if it was documented somewhere. 03:46 NekoGloop sokomine: so that you get sand and desert sand 03:46 NekoGloop cy1: 'twas before cornernote took a shit on every thing :3 03:46 VanessaE bbl, bedtime 03:46 cy1 ah, posterity. 03:47 sokomine good night vanessa 03:47 NekoGloop http://www.youtube.com/watch?v=sR6g0auvcJs :3 03:47 cy1 NekoGloop: how uh do you get coal. burning trees dun' work 03:48 NekoGloop cy1: should be one of the rewards from the achivements. 03:48 cy1 welp 03:51 sokomine hmm. the coal lumps doesn't seem to work yet :-( 03:52 sokomine got 1 coal stone but that's it... 03:54 NekoGloop 1 coal + 1 smooth stone 03:54 NekoGloop use wood to smelt a piece of cobble 03:54 sokomine did that...got a coalstone 03:54 sokomine maybe there are some other mods interfering 03:55 NekoGloop not possible. 03:55 NekoGloop ah fuck. 03:55 NekoGloop there is moreblocks on 30002. 03:55 NekoGloop bah 03:55 sokomine and another mod that makes it impossible to dig normal trees. do you have any idea which one that might be? 03:56 NekoGloop that would be skyblock. 03:56 sokomine how do you dig your first tree then? 03:56 NekoGloop get the wood from the achievement 03:56 NekoGloop make a wooden axe 03:56 sokomine ah, ok. makes sense. i never bother with them in normal game... 03:57 NekoGloop I only use ones from moreores and gloopores 03:57 NekoGloop default ones are a waste of time 03:57 sokomine ok...mods installed: 3dforniture ambience beds bookmarks - none of these ought to be necessary? or am i wrong? 03:57 NekoGloop because the hand is nearly as fast as them. 03:57 NekoGloop sokomine: ikr. 03:57 sokomine ikr? 03:58 NekoGloop "i know right" 03:58 sokomine coloredwood and flowers seem surplus as well? maybe some mods are needed later on... 03:58 NekoGloop coloredwood is unneeded 03:58 NekoGloop flowers is unneeded 03:59 sokomine gates? homedecor? hydro? item_pickup? locked_sign? moreblocks? pipeworks? well, redsand does at least not interrupt. repair_trees, sethome... 03:59 NekoGloop dont ask me 03:59 NekoGloop ask OC for a vanilla-skyblock server. 04:00 sokomine unifiddyes, xdoors2, xfences, xpanes...probably not 04:00 sokomine well...since you know more about the skyblock game than i do you might know if some mods are needed for the progressing game 04:00 sokomine i'll tell him 04:00 NekoGloop none are needed 04:01 NekoGloop (other than obviously default and bucket and skyblock proper.) 04:02 NekoGloop http://www.youtube.com/watch?v=zpzUINge4TI&feature=related 04:04 sokomine hm. can players disrupt the buildings of others in skyblock? 04:04 NekoGloop sokomine: yes 04:05 sokomine hm :-( i hoped it could be given free...that is interact to everyone 04:05 sokomine on the other hand...a griefer would probably not go to so much trouble as achieving all that material? 04:07 NekoGloop welp. I'm off to bed. 04:09 sokomine cy: still there? 04:15 sokomine ah. ok. this was my fault. i never do wooden axes.... 04:19 sokomine oh. there's a nyan cat in skyblock... 04:26 OldCoder I am resting briefly 05:09 cy1 sokomine: was making dinner, sorry. 05:50 Doc22 i made a bucket and used it on a rubber tree 05:50 Doc22 how do i use the bucket of rubber 05:51 Doc22 Vanessae do you know 05:55 Doc22 oldcoder 05:55 Doc22 ive been playing on 30004 05:56 Doc22 and the rubber buckets are useless 05:56 Doc22 ive tried cooking em 06:22 cy1 Doc22: all farming says is "for other mods to use" and doesn't do anything 06:22 Doc22 i have tekkit 06:44 ruskie Doc22, technic doesn't use it... you need a different tool to get rubber 06:44 Doc22 ok 06:45 Doc22 thanks 06:45 cy1 just make a recipe for it. 06:45 cy1 it makes like uh tires or something 06:45 cy1 trampolines! 06:45 Doc22 im on a server 06:45 Doc22 so i cant 06:45 ruskie Doc22, you'll need a Tree tap to get something usable for technic 06:45 Doc22 ok 06:45 ruskie http://minetest.net/forum/viewtopic.php?id=2538 <-- see here 06:45 Doc22 ill make one 06:46 Doc22 thanks 10:07 OldCoder 2:00am Good morning 10:07 OldCoder I guess I am up early 10:07 ruskie morning 10:07 ruskie off to get some food 10:08 OldCoder Food in the mood you are 10:08 OldCoder Get in your car 10:08 OldCoder Go get food 10:08 OldCoder ruskie 10:21 ruskie hehe 10:22 ruskie no reason to use a car 10:22 ruskie since the store is across the street 10:25 OldCoder Very well. You must not hesitate. Food you must acquire. Before it is dire. 10:26 ruskie already eating hehe 10:27 OldCoder What food is it? With what is you a hit? 10:28 OldCoder Corn? Turkey. Bacon perhaps. Fresh fruit. The point is moot; I suppose. 10:28 ruskie heh 10:28 ruskie proscuitto, cottage cheese with fruit and some chocolate 10:30 OldCoder That sounds quite nice. Should add a nice soft drink or juice on ice. 10:30 OldCoder Beverage is leverage 10:30 OldCoder For a nice meal 10:30 OldCoder That is the deal I feel 10:31 ruskie water 10:31 ruskie best liquid a body can have 10:31 OldCoder Indeed! 10:32 OldCoder But I prefer water that does not taste odd 10:32 OldCoder Where I am the water they do mod 10:32 OldCoder It is kind of distasteful 10:33 ruskie erm... 10:33 ruskie I have tap water here 10:33 ruskie no odd taste 10:33 ruskie no taste really 10:33 OldCoder Good 10:33 ruskie just like water supposed to be 10:33 * OldCoder would enjoy such water 10:33 * OldCoder drinks soft drinks instead as the dream of simply water is not possible 10:33 ruskie we don't have it chemically treated as well 10:34 ruskie just mechanically naturally 10:34 ruskie one time that they added chloride due to extreme flooding the taste was ugh... 10:35 ruskie was only for a week 10:39 OldCoder Huh 10:39 OldCoder Here it has been 50 years 10:40 ruskie hehe 13:11 NekoGloop anythin' interestin' happin 13:14 ruskie so did you manage to connect yesterday then? 13:15 NekoGloop what do you think? 13:18 celeron55 good tap water? hell yeah; i couldn't live without that one 13:18 celeron55 silly murricans don't know what is good for them 13:19 NekoGloop celeron55: heh. if only ours didnt taste like liquid aluminum. 13:20 OldCoder Yum 13:51 PilzAdam Hello everyone! 13:51 NekoGloop ello 14:03 PilzAdam RealBadAngel, youre here? 14:04 NekoGloop I'd imagine so; he just posted on the forums a few minutes ago 14:04 NekoGloop s/few minutes/half hour/ 14:09 NekoGloop hello sfan5 and hmmmm 14:10 sfan5 sup' 14:10 NekoGloop nothing much 14:41 OldCoder babyface1031, Hi! 14:42 babyface1031 hi 14:47 NekoGloop Meow. :3 14:59 PilzAdam github.com is slow today 15:05 RealBadAngel nice timing :) 15:05 RealBadAngel hello minetest :) 15:05 PilzAdam sup RBA 15:05 RealBadAngel PilzAdam, just got back from work 15:06 Calinou hi RealBadAngel :) 15:07 RealBadAngel hi Calinou 15:24 OldCoder iqualfragile, RealBadAngel Hi 15:25 iqualfragile hi oldcoder 15:28 Mika_R Hi all 15:29 Mika_R OldCoder, are you planning on shutting down the europe server within the next hour? 15:30 OldCoder Mika_R, Not unless it is needed 15:31 OldCoder Maintenance ATM is light 15:31 OldCoder Next step is simply to update Technic and that can wait 15:31 Mika_R ok good, i have to load media again and it's slow 15:31 PilzAdam OldCoder, did you removed the ambience mod from PilzTest server? 15:31 OldCoder PilzAdam, Let me check 15:33 OldCoder PilzAdam, No. I have not removed it. It is my intention to persuade core devs to work with me to solve the network issue. Celeron55 has pointed out the routine he believes to be the problem. I'd also like to add checkboxes to the client side that can properly disable music or change genres. 15:33 OldCoder You are welcome to assist with any of this. 15:37 Mika_R Oldcoder, i see that the glowglass finally works 15:37 OldCoder Mika_R, yes 15:42 celeron55 OldCoder: you should try the tcp_blocks branch 15:43 celeron55 it adds a tcp socket to the connection and merges that with the client_requests_blocks_2 branch 15:43 celeron55 it gives as-fast-as-possible download speed for media files, but it has bugs and gets stuck randomly 15:43 OldCoder celeron55, if the code can be merged with thexyz branch I will try it today 15:43 celeron55 umm... you'll likely get a lot of merge conflicts, but dunno 15:43 OldCoder This morning, in fact; morning by my clock 15:44 OldCoder I am accustomed to merging things 15:44 OldCoder Is there any chance the changes could be exported to a diff -ruN patch file? Nobody seems to know how to do that with GitHub 15:44 celeron55 [celeron55@nk minetest]$ git diff master tcp_blocks | wc -l 15:44 celeron55 4511 15:44 OldCoder There is a log switch to output in patch format 15:44 OldCoder Yes 15:45 celeron55 it's a hell of a modification 15:45 OldCoder Hmm 15:45 OldCoder So no immediate prospect of thexyz merge 15:45 OldCoder Problem as I need LevelDB 15:45 * OldCoder considers 15:45 OldCoder I may attempt the merge regardless 15:45 celeron55 if you have a local git repo, you can get diffs between branches that way 15:45 OldCoder Yes 15:45 thexyz OldCoder: there should not be any conflicts 15:45 OldCoder celeron55, ^ 15:45 OldCoder So this may be possible? 15:45 Mika_R RealBadAngel, why doesn't the flashlight work? 15:45 celeron55 well, try it 15:46 Calinou will minetest switch to TCP instead of UDP, or is this just for media? 15:46 OldCoder celeron55, If I clone master will the diff then work? 15:46 OldCoder Never mind 15:46 OldCoder I'll look into it 15:46 thexyz well, anyway, they won't be hard to fix 15:46 Calinou Mika_R: charge it first 15:46 celeron55 OldCoder: http://c55.me/random/2012-11/tcp_blocks_2012-11-09.patch 15:46 OldCoder thexyz, celeron55 updating a few things elsewhere. I'll try to turn attention to this today 15:47 OldCoder celeron55, thank you! 15:47 OldCoder Reviewing 15:47 Calinou unrelated: https://github.com/celeron55/minetest/commits/stable-0.3 -- happy birthday 0.3.1 15:47 OldCoder Heh 15:47 Calinou last version without modding 15:47 OldCoder Beloved old version 15:47 celeron55 umm wtf 15:47 celeron55 don't even try that patch, it's somehow screwed 15:48 OldCoder Very well 15:48 OldCoder It is large to be sure 15:48 OldCoder 164KB 15:51 NekoGloop Just wondering: any mods anyone wants supported in my texture pack before i release it? 15:51 celeron55 OldCoder: now it's better 15:51 OldCoder k 15:51 OldCoder Redownloading 15:51 Calinou NekoGloop: moreblocks/moreores/maptools/doorsplus 15:51 Calinou :P 15:51 Calinou (feel free to release now, though) 15:52 NekoGloop Calinou: ingots/lumps currently are the style of my texture pack for moreores. 15:52 OldCoder celeron55, thexyz I will attempt to apply and build for both Linux and Windows (server and client) today; possibly in the next four hours. 15:52 Calinou celeron55: should mods that contain minecraft textures be removed (download link)? 15:52 NekoGloop as well as tools. 15:52 celeron55 OldCoder: it's useless for any real use 15:52 celeron55 OldCoder: you don't want to build if for windows :P 15:53 Calinou the more sandstone mod uses MC textures; I removed its download link and moved it back to modding general 15:53 OldCoder celeron55, I need to build a Windows client for NekoGloop. I promised to try. The patch can simply go in with the rest. 15:53 NekoGloop if anything, the creeperface sandstone doesnt fit in, Calinou :3 15:54 celeron55 Calinou: well, i guess so 15:54 Calinou if anyone finds mods that use MC textures, please post the link here 15:54 Calinou too lazy to browse all mods for now.. 15:54 Calinou :p 15:55 PilzAdam Calinou, search for "minecraft" in the TP forum 15:55 Calinou celeron55: I guess you should edit the mod posting guidelines too, tell people that they shouldn't use MC textures 15:55 Calinou PilzAdam: I bet these fall under the same category 15:55 celeron55 Calinou: that is so obvious i won't 15:55 celeron55 chances are those people don't really read them anyway 15:55 NekoGloop If one more person asks for a creeper mod? I'm posting "here: http://minecraft.net" 15:56 Calinou heh 15:56 NekoGloop celeron55: i just noticed you talk about yourself in third person here: http://minetest.net/forum/viewtopic.php?id=511 15:57 PilzAdam If one more person asks for a creeper mod? I'm posting "here: http://minecraft.net" <- be sure to stay friendly 15:57 NekoGloop PilzAdam: that is friendly. 15:58 babyface1031 what is the craft recipe for grow lamps i cant get into the forum cause it keeps timeing out i think cause of my internet 15:58 NekoGloop babyface1031: because hamachi 15:58 ruskie babyface1031, it's hamachi since the server ip is in the same range that hamachi uses 15:58 NekoGloop it's breaking the connection. 15:58 babyface1031 oh 15:58 ruskie NekoGloop, you did remove hamachi and try again? 15:58 NekoGloop ruskie: yes 15:58 NekoGloop that fixed it 15:58 ruskie ok 15:58 babyface1031 how do i remove hamachi 15:58 ruskie uninstall 15:58 NekoGloop http://www.youtube.com/watch?NR=1&v=Ngj9bXui9EQ&feature=endscreen 15:58 NekoGloop babyface1031: windows? 15:59 Calinou add/remove programs... 15:59 NekoGloop Calinou: like most windows noobs this person likely doesnt know to look in the control panel. 15:59 Jordach huh, chrome has a session restore feature 15:59 babyface1031 yes i do thank you 15:59 Calinou Jordach: chrome knows about this. 15:59 Calinou yes, there's an "undo close tab" :D 16:00 NekoGloop "reopen closed tab" 16:00 Calinou don't know since what version, though 16:00 babyface1031 it i dont have a program called hamachi 16:00 Calinou babyface1031: double-check 16:00 NekoGloop babyface1031: yes you do 16:00 NekoGloop else you'd be able to connect 16:00 Calinou and if you installed it in a "portable" way (is this possible?), remove the folder where you installed it 16:00 NekoGloop Calinou: i believe so 16:01 NekoGloop babyface1031: it's called "LogMeIn Hamachi" on the list 16:01 sokomine while so many people are present: is there a good way to handle adding large structures? that is: importing from minecraft maps or creating/importing using worldedit 16:01 Calinou next time you want to host a server, babyface1031: use proper port forwarding, or a VPN 16:01 Calinou (do VPNs require port forwarding?) 16:01 NekoGloop Calinou: no 16:01 PilzAdam sokomine, in theory, you can add all the nodes to a table and then create it step by step 16:01 Calinou k 16:01 babyface1031 i dont host a server 16:02 Calinou then tell your friends who use hamashit to use port forwarding or a VPN 16:02 babyface1031 and i did a search on all my cumputer and it is not there 16:02 ruskie Calinou, technically hamachi is VPN 16:02 babyface1031 i run OldCoders server so i think he knows 16:02 NekoGloop babyface1031: small HDD to search that fast. 16:03 sokomine what do you mean by "step by step"? any other way than using add_node? 16:03 ruskie babyface1031, run cmd and do 'route print' and check if there's a 5.0.0.0 mentioned in there 16:03 PilzAdam sokomine, register_globalstep() 16:03 Calinou ruskie: filled with trackware and ads :P 16:04 ruskie well I don't care I don't use it 16:04 NekoGloop nope 16:04 NekoGloop no ads 16:04 babyface1031 nope no 5.0.0.0 16:04 Jordach Ham-Shit-Chi FTL 16:04 NekoGloop babyface1031: then your internet is just shit 16:04 sokomine pilzadam: ok. so the approach would be to split it up into smaller chunks and insert those? 16:04 PilzAdam yep 16:05 NekoGloop babyface1031: run "ping.exe 5.9.130.165" 16:05 babyface1031 that what i said in the begaining 16:05 ruskie babyface1031, you can try: tracert 5.9.130.165 in cmd 16:05 sokomine does that help if the area concerned isn't loaded at the time? 16:05 Jordach why are we talking of DOS 16:05 * Jordach facepalms 16:05 NekoGloop Jordach: we arent 16:05 Jordach NekoGloop DOS is CMD 16:06 NekoGloop CMD is a DOS emulator. 16:06 PilzAdam sokomine, no, you cant modify blocks if they are unloaded 16:06 babyface1031 ok what you want me to look for on that 16:06 NekoGloop babyface1031: for it to work 16:06 babyface1031 yeah it works 16:07 NekoGloop pastebin it 16:07 sokomine hm. so it might be best to use that map_explore-approach combined with register_globalstep and move the player to where the blocks ought to be? 16:07 babyface1031 as i was saying when i first said i could get on it is cause on me i have high speed internet till i use 5g then it slows and some stuff i cant get into cause of the speed 16:08 Jordach hmmmm.... 16:09 PilzAdam sokomine, you dont need the globalstep thing for that; its just others can keep build things while inserting the chunk 16:10 sokomine ah, ok 16:11 sokomine hmm. it's still not very satisfying. generating areas takes time - and they will be overwritten later on with my imports. but i don't understand the map format well enough to do it directly (and that won't work with a server running) 16:12 sokomine (with directly i mean on database/chunk level) 16:12 PilzAdam there is a pull request to the main repo with a script to this 16:12 celeron55 importing stuff harder than i would like it to be, but there are some scripts that can write minetest maps directly 16:12 sokomine oh? that would be intresting 16:13 Jordach celeron55 - we need true REAL TIME maps 16:13 NekoGloop I'd like a visual editor for minetest-worlds 16:13 celeron55 Jordach: yeah, just like a million other things too 16:13 Jordach i know, but we need a 2.5d view 16:13 celeron55 Jordach: as for your ideas, it pretty much comes to whether you do it or not 8) 16:14 sokomine importing small stuff works fine. 16x16x16 - no trouble. even up to 64x64x64 it worked fine. 256x256x256 failed - i didn't visit enough areas it seems. and the rest got griefed by mapgen (caves generated inside buildings) and doesn't look well 16:14 Jordach celeron55 - this is the nicest you've ever talked to me :) 16:15 sokomine :-) 16:15 celeron55 sokomine: actually, i think there really isn't such a script 16:15 NekoGloop implies he's talked directly to you 9) 16:15 NekoGloop 8)* 16:15 celeron55 they all tend to modify the worlds on a MapBlock basis, not touching the content of them 16:16 sokomine yes, there is still much to do, but the game runs really fine. where i hardly have frames in minecraft and collide with buildings most of the time because controlling the movement with 5 fps is rather difficult it works fine in minetest 16:16 NekoGloop Calinou: does anyone really even use doorsplus? 16:16 sokomine there is the script that reads the database and creates a map out of it. that is something 16:17 celeron55 exporting is easy; there are already many scripts and even C++ programs for doing it 16:17 celeron55 not directly, but by modifying them 16:18 celeron55 ...but import is hard 16:18 NekoGloop sokomine: what is this 5fps shit. 16:18 NekoGloop you should be getting 3fps if minecraft is running properly. 16:18 celeron55 there are many ways for approaching it; all are suboptimal 16:19 sokomine neko: minecraft on my computer without fog turned high. not so much fun playing. minetest doesn't have that problem. it gets a bit slower with viewing distance set to far but still works 16:20 NekoGloop recently I've been able to play comfortably on full render distance 8) 16:20 sokomine celeron: hm, and i'm afraid any approach on that level may not work with further versions since such internal things are likely to change... 16:20 NekoGloop makes it easy to find rubber trees from technic. 16:20 sokomine i like banana trees. they can be spotted in the dark and look nice :-) 16:21 celeron55 sokomine: well, one way would be to add some kind of a static middle format that minetest would always be able to import itself (by a command line argument, or so) 16:21 NekoGloop http://www.youtube.com/watch?v=V8A5v8oC1Ow&feature=related 16:21 celeron55 an another way that would not have the problem you mentioned would be to add support for mods to load any area for node placement, and add a command line option to minetest to run a script and then quit 16:23 celeron55 the latter will be awfully slow; it's probably not worth trying for this purpose 16:23 Jordach celeron55 - here is something to note: until the console has written the statements, the game freezes, could we find a _efficient_ way of deleting the console without harming the game for single player purposes? 16:23 celeron55 the former is a possibiltiy for importing very large things 16:23 sokomine or even do this on the fly and allow mods to override what is stored in the database with their own nodes 16:24 celeron55 an alternative to that would be to create a small library-ish thing in the minetest sources that could be used to build tools that can access worlds 16:24 celeron55 sokomine: doing anything per-node in lua is not a good idea; it's so slow it only makes you cry 16:24 NekoGloop can someone supply a fixed-width font for minetest? thanks in advance. 16:24 sokomine oh, well, it's not that bad. at least not for small areas :-) 16:24 NekoGloop celeron55: see worldedit,skyblock 16:24 celeron55 for stuff like 256x256x256, that applies 16:24 Calinou NekoGloop: not really, xdoors² killed my mod :P 16:25 Calinou it's like xorg-vs-xfree86 or libo-vs-ooo :D 16:25 Jordach what the, i got a deserialization from VanessaE's flowers mod 16:25 NekoGloop Calinou: autoplacement > crafting 16:25 sokomine the trouble is that with many mods installed and especially with areas not yet created it gets quite slow - and generates nodes which will be overwritten anyway... 16:25 Jordach http://paste.ubuntu.com/1345518/ 16:27 Jordach the no space thing is bs - there is 60gb remaning 16:27 sokomine maybe if mt could ask a mod in advance if it wants to fill a chunk with its own data? like register_on_generated but rather register_before_generated... 16:28 sokomine but that doesn't help large structures generated through worldedit in already existing areas 16:28 NekoGloop what's the best thing to use for a menubg.png? 16:29 sokomine neko: something unobtrousive that facilitates reading/recognizing the images 16:31 RealBadAngel NekoGloop, example use of menubg.png http://realbadangel.pl/menubg.png 16:31 NekoGloop the above picture is bullshit 16:31 NekoGloop http://ompldr.org/vZzdneA 16:31 sokomine celeron: the things that seem even more urgent are (apart from the crashes) the animaten of nodeboxes for better animals (good that someone's working on them) and the usage of vehicles 16:32 RealBadAngel yeah, youre indeed way way better :) 16:32 celeron55 sokomine: well, those are what you happen to think 8) there are many opinions on everything in here 16:33 celeron55 sokomine: you should look into Taoki's work if you want 3d mobs 16:33 sokomine :-) probably as many opinions as there are participants on the discussion 16:33 celeron55 actually, Taoki is working on both of the things you mentioned 16:33 Taoki Just finished working more on that earlier. The code is slowly getting closer to being nearly finished :) 16:33 NekoGloop RealBadAngel: no i mean that picture is photoshopped. 16:34 NekoGloop menubg.png doesnt work like that. 16:34 VanessaE good morning all. 16:34 RealBadAngel i dont use photoshop :P 16:34 PilzAdam hi VanessaE 16:34 NekoGloop RealBadAngel: well gimped sounds dorky :3 16:34 sokomine yes, his work looks really promising. i hope he'll finish it. i don't know enough about that area (graphics, animations) to be able to help him 16:35 Jordach VanessaE - deserialization from your flowers http://paste.ubuntu.com/1345518/ 16:35 Calinou gimp is da win 16:35 * Calinou deserializes Jordach 16:35 celeron55 it's not a deserialization error 16:35 NekoGloop RealBadAngel: you also seem to have the same screen resolution as me 16:35 Jordach celeron55 - i have 50gb spare 16:35 sokomine taoki: great! nice animals which jump about a bit and know how to eat grass would be really great :-)) 16:35 Jordach so why. 16:35 celeron55 Jordach: pastebin the output of "df -h" 16:35 sokomine hi vanessa 16:36 Jordach celeron55 win32 over here 16:36 Taoki sokomine: I'll only be making the model for players personally, but exporting a mesh from Blender using that example will be very easy 16:36 celeron55 Jordach: no support then! oh well, do you have multiple partitions? 16:36 Jordach yes 16:36 Jordach three 16:36 celeron55 all of them have space? 16:36 Jordach one bsd, one windows and a mediaq 16:36 celeron55 altough i have no idea what it'd use space for 16:36 Jordach and yes, all have about 2gb and more 16:36 celeron55 i can find this by searching the error https://love2d.org/forums/viewtopic.php?f=4&t=9690 16:37 Taoki celeron55: BTW. Was curious if there are any reasong not to merge the anisotropic filtering + mipmapping patch into master. I really like how it looks this way, and am currently using OldCoder's branch to get that. 16:37 celeron55 but that doesn't make much sense either 16:37 Taoki If it's bug-free, will it be merged soon? 16:37 Jordach Garfield - im working on mv versions of the mining drill 16:38 celeron55 i haven't thought of merging anything since i gave the privileges to three other people 16:38 celeron55 8) 16:38 sokomine hm, blender...never used that. people don't seem to be intrested that much in the player model i suggested :-( most seem to want to use their own textures 16:38 NekoGloop celeron55: that's for a LUA-game-api 16:38 NekoGloop not exactly relevant to lua as a whole 16:38 Taoki Ah, ok. Would be nice if someone could look at that sometime 16:40 OldCoder Hi 16:40 celeron55 a pull request to celeron55/minetest would surely help in making that happen 16:40 OldCoder Reading up 16:41 celeron55 oh, it is there 16:41 OldCoder Taoki, I am sure it will happen 16:42 Garfield Jordach and im workin on lasagne right now :) 16:42 celeron55 VanessaE: why u not use present tense in commits you intend to put upstream 16:42 * VanessaE shrugs 16:42 VanessaE never thought about it 16:43 Jordach okay, celeron55 why are you so happy? 16:43 sokomine besides - that "continus_forward" someone mentioned - can that be activated somehow? setting the option in the config file doesn't seem to do much. what i'd like to have is a key to tell the game that i want to go forward now - until i press that key again. holding the same keys pressed for minutes at a time is tiresome 16:43 * sokomine approaches the lasagne 16:43 * sokomine diggs a part of it 16:43 * sokomine escapes with the digged lasagne parts 16:43 Garfield be my guest got biiiiig one 16:44 VanessaE omg, my new kitten is a catnip ADDICT 16:44 * sokomine enjoys garfields lasagne 16:45 Garfield seriously made a big one, its like 1,5kg or somethin 16:45 VanessaE celeron55: besides, I don't actually expect that you'll push my changes, considering the "discussion" we had about it some days back 16:45 VanessaE but I'd certainly prefer it :-) 16:46 Taoki VanessaE: Yeah, if you can and wish please do a pull request on the code for texture filtering and mipmaps. Would indeed help 16:46 Taoki Anyway BRB, laters 16:46 VanessaE done that ages ago, Taoki 16:46 Taoki ok 16:47 NekoGloop VanessaE: heh, sounds like my roleplay-self :3 16:47 celeron55 VanessaE: i don't know where you pull such expectations especially as i do not solely control upstream anymore 16:48 celeron55 i suggest less pessimism 16:49 * VanessaE shrugs 16:51 Garfield mmmmm, lasagne is a god 16:51 VanessaE mmm lasagna :-) 16:51 VanessaE gimme some of that :-) 16:51 Garfield grab your fork and come here 16:52 Garfield im not even close to half of it 16:52 VanessaE celeron55: to be fair, the patch has been sitting, waiting to be pushed to upstream for almost a month now, so... 16:53 Garfield Celeron55: that patch shall be merged long time ago 16:54 * VanessaE grabs a super-long fork and takes a bite of the leftover lasagna :-) 16:54 Jordach VanessaE - i got stew + gravy cookin 16:54 VanessaE yum 16:55 Garfield nah 16:55 Jordach and dumplings (like mashed potatoes, but better) 16:55 VanessaE my breakfast (if you wanna call it that given the time of day) was a couple of microwave chimichangas :-) 16:55 VanessaE DUMPLINGS!!! 16:55 Garfield nothin can compare to gods powers of lasagne 16:55 VanessaE be still my beating heart 16:55 Jordach VanessaE what was that click 16:55 Jordach it sounded like the click of death 16:55 VanessaE hah 16:56 VanessaE no, that was the click of my teleporter powering up so I can go there and commandeer some of that good food :-) 16:56 Garfield LCD? 16:56 Jordach also, im seemingly getting 60fps dead on minetest 16:56 Garfield Left Click of Death? :) 16:56 VanessaE least common denominator? 16:57 Jordach stew update: its beef gravy with beef 16:58 Garfield lasagne update: circa 1/3th to go 16:58 NekoGloop something relevant to minetest: wood has been textured 16:58 Garfield it wasnt before? 16:59 VanessaE textured how? 16:59 NekoGloop in my texture pack 17:00 Garfield instead of blah blah, just show the texture :P 17:00 Jordach VanessaE - i implemented a nuclear reactor in technic 17:01 Jordach also, merge the damn thing 17:01 Garfield Jordach, today im not coding at all, restin after whole week of work. 17:01 Garfield next 3 days are free 17:02 Garfield im goin back to work on tuesday 17:02 Jordach no fuckin way 17:03 Jordach 5 uranium ore in a lava lake 17:03 Garfield garfield_weight+=lasagne_weight 17:04 NekoGloop Jordach: 50 in this one cave 17:04 Jordach hm i wanna make some more 8px shizzle 17:04 Jordach thats not 64dots 17:06 NekoGloop Garfield: http://img210.imageshack.us/img210/9174/screenshot14657782.png 17:08 NekoGloop VanessaE: ^ 17:09 VanessaE NekoGloop: whoa, too noisy 17:09 VanessaE the contrast is good, but too much noise 17:09 NekoGloop but... 17:09 NekoGloop but.. 17:09 VanessaE also I think you'll want to fix the bad tiling. 17:09 NekoGloop i like it... 17:09 NekoGloop what bad tiling' 17:09 VanessaE (the vertical lines) 17:09 NekoGloop it looks perfect to me 17:09 Jordach NekoGloop - add a touch of blur 17:10 NekoGloop VanessaE: see dokutest 17:10 VanessaE yeah, what Jordach said 17:10 Jordach maybe tilable blur 17:10 Jordach NekoGloop - your textures look good 17:10 VanessaE NekoGloop: here's a trick I learned - start with your base texture, tile it to 3x3, then apply your filters to make it into what you have now, then crop from the middle, to size,. 17:10 VanessaE that way you avoid edge artifacts in your filters. 17:11 Jordach cool 17:11 Jordach also http://minetest.net/forum/viewtopic.php?id=3670 17:12 NekoGloop Jordach: I'm trying to do that with 16x :3 17:12 NekoGloop VanessaE: http://img542.imageshack.us/img542/8586/screenshot15240143.png 17:13 VanessaE MUCH better 17:13 VanessaE now, 17:13 VanessaE go back to your base texture, tile it to 48x48, apply ALL filters, crop to 16x16 from the center, use the result. 17:13 celeron55 hey by the way 17:13 VanessaE hm? 17:13 NekoGloop base texture == minetest upstream 8) 17:14 celeron55 in addition to today being the anniversary of 0.3.1, tomorrow is the starting day of development of 0.4 17:14 VanessaE right, I figured it was based on that. 17:14 VanessaE celeron55: cool. 17:14 celeron55 it begun with an epic commit called "Add Lua" 17:14 celeron55 8) 17:14 celeron55 directly on top of the 0.3.1 release 17:14 Jordach celeron55 oh fuck it is 17:14 VanessaE celeron55: have you been following the leveldb stuff thexyz and co. have been working on? 17:15 Jordach christ i feel old.... :) 17:15 NekoGloop VanessaE: incase you hadnt noticed, the upstream texture doesnt tile as well either :3 17:15 celeron55 VanessaE: no; i trust people to already follow it enough 17:15 thexyz VanessaE: don't have much time right now 17:15 VanessaE celeron55: ok, just though you might be interested in it. OldCoder seems to be pleased with the result anyway 17:15 VanessaE NekoGloop: yeah I suppose I had noticed. 17:16 NekoGloop VanessaE: problem: the texture looks completely different now 17:16 VanessaE NekoGloop: let's see it? 17:16 Doc22 what is the recipe for protect block on minetest.org server 30004 17:16 VanessaE Doc22: four steel ingots in a square I thinm 17:16 VanessaE think* 17:16 Doc22 thanks 17:17 VanessaE no wait, that's a TV 17:17 NekoGloop VanessaE: it looks moldy :( 17:17 Doc22 doesnt work 17:17 Doc22 they should add crafting guide mod to the server 17:18 NekoGloop Doc22: sure, if it didnt crash so often 17:19 VanessaE damn, can't download protector to check either, the download link is dead (leads to spam site) 17:19 Mika_R aint protect blocks 2x2 silver? 17:19 Mika_R ingots* 17:20 VanessaE maybe so, it does depend on moreores. 17:20 Mika_R that was the recipe on globis server 17:20 NekoGloop VanessaE: http://img26.imageshack.us/img26/2566/screenshot15673415.png 17:20 NekoGloop tis moldy planks 17:21 VanessaE NekoGloop: desaturate that and add some green and you have mossy bricks :-) 17:21 VanessaE interesting result at any rate 17:21 NekoGloop I did the same steps i did to get the smooth looking ones 17:21 * VanessaE snuggles with her new kitten (she's so adorable :) ) 17:21 NekoGloop nya~! :3 17:21 VanessaE you must have missed a step or turned your sharpening filter up too high 17:22 * sokomine diggs a long tunnel to capture the cat 17:22 VanessaE ah yes, mika is right, it IS four silver ingots btw 17:24 NekoGloop I think bricks do wonderfully for menubg 17:25 rubenwardy Hey VanessaE, you know what would be awesome? Food Mod in HD :P 17:25 NekoGloop rubenwardy: a question: why arent all the food items in 16x? 17:25 rubenwardy errr 17:25 rubenwardy errm 17:25 VanessaE uh... 17:26 VanessaE heh 17:26 rubenwardy umm 17:26 rubenwardy dont know 17:27 rubenwardy how is everyone? 17:27 NekoGloop Nya~! 17:28 VanessaE doing good here 17:28 NekoGloop VanessaE: http://img62.imageshack.us/img62/1174/screenshot16196208.png Also, i replaced the brick blocks on the top of the chimney with brick slabs; does this look better? 17:29 VanessaE MUCh better 17:29 NekoGloop as for the brick slabs? 17:29 VanessaE now, apply a little bit of tileable, selective guassian blur 17:29 NekoGloop VanessaE: ... how. :3 17:29 VanessaE the brick slabs, look good too 17:29 VanessaE um, depends on your paint program, in gimp selective gaussian blur is under Filters -> Blur 17:30 NekoGloop in Game Maker's internal paint program? :3 17:30 VanessaE no clue 17:30 NekoGloop :3 17:31 PilzAdam Calinou, whats the license? https://github.com/celeron55/minetest_game/issues/7 17:31 OldCoder Hi 17:32 VanessaE afternoon OC 17:32 OldCoder Yep 17:32 OldCoder Preoccupied today 17:32 OldCoder Jordach, you can see LittleCoder now if you wish 17:32 Calinou CC BY-SA 17:32 OldCoder Adding his cat soon 17:32 Calinou edited the issue :) 17:38 PilzAdam Calinou, do I have to mention you in the commit message? 17:41 Jordach hmm 17:41 Jordach OldCoder good 17:42 * Jordach thought your were away for the day :P 17:42 Jordach VanessaE - do you need op 17:42 OldCoder Jordach, Waited yesterday and will today for calls from attorneys 17:42 OldCoder Finishing a web page 17:42 OldCoder Will built MT then 17:43 OldCoder afterward 17:43 Jordach good :) build, not built 17:43 OldCoder *Will build 17:43 OldCoder Yes 17:43 Jordach "C" i told you things will improve 17:43 OldCoder ? 17:43 Jordach i cee a plus pluis 17:43 Jordach -i 17:43 OldCoder Ah 17:44 Jordach ive worked on somethings for my fps game 17:44 OldCoder Good 17:44 OldCoder Such as? 17:44 Jordach namely, 64 player support 17:44 Jordach (needs 6mb upward) 17:45 Jordach how it works is simple, its ticket based, so for every one player, their id is what the game believes is the real player 17:45 Jordach and by using inequalities, i can map out maps easily 17:45 OldCoder What is the result? 17:46 Jordach somewhat fast tests 17:46 Jordach im now planning 128 player support, model support and downloadable content if you dont have it 17:48 Jordach_ damn you shitty router 17:48 Jordach_ (1st on daisy chain) 17:49 Jordach there 17:49 Jordach time to get started 17:52 celeron55 so does everyone think replacing the nyan cat textures with these is sane? http://digitalaudioconcepts.com/vanessa/hobbies/minetest/nc2.zip 17:52 celeron55 or does somebody have better ideas 17:52 PilzAdam add them 17:52 Calinou Jordach: what engine? 17:58 Calinou PilzAdam: maybe... feel free not to, though 17:58 PilzAdam too late 17:59 Calinou :P 18:00 celeron55 that nyan cat is kind of... ehm 18:00 celeron55 i don't like this 18:00 celeron55 maybe i'll use tac nayn instead 18:01 VanessaE ew 18:01 VanessaE G*d no 18:01 celeron55 the background blue needs to change 18:01 celeron55 it's just crazily saturated and awful 18:01 celeron55 the original nyan cat has a very classy tone of blue 18:01 bulletrulz hello 18:02 Calinou PilzAdam: you didn't add the steel ingot :( 18:02 PilzAdam the default one looks better 18:02 VanessaE so feel free to modify it a bit. At least it looks cute, which is what it's supposed to look like anyway 18:03 Calinou it's not shiny :| 18:03 VanessaE I will submit better ingots soon btw 18:03 VanessaE the existing ones, sorry to say, look like ass 18:03 PilzAdam I like them 18:04 NekoGloop VanessaE: ones such as my texture pack's ingots? :D 18:05 VanessaE NekoGloop: I was thinking ones like this: 18:05 VanessaE https://raw.github.com/VanessaE/homedecor/master/textures/homedecor_brass_ingot.png 18:05 NekoGloop ew. 18:05 VanessaE an ingot should be shiny, it is after all refined metal, not raw ore 18:06 Calinou meh 18:06 Calinou (should be flipped horizontally and colored properly for steel) 18:06 VanessaE flipped? no. re-colored? of course. 18:07 celeron55 oh well, modified the background color a bit 18:07 celeron55 this shall suffice for now 18:07 VanessaE ok 18:07 celeron55 (it's now dark violet, compared to the original almost #0000ff) 18:08 VanessaE so I'll not modify my local copies then, let's go with your tweaks. 18:08 celeron55 i'll commit once i find the name of the guy who asked for this to be put in the message 18:09 celeron55 ah, chris torres 18:09 VanessaE celeron55: btw, as I recall the original images got copies in two places in the distribution (minimal, and minetest_game). Is that intentional? 18:10 celeron55 there is no way of having two games with the same textures, without duplicating them; so yes 18:11 celeron55 a good catch though; i wouldn't have remembered that 18:11 VanessaE what about hard linking them? 18:12 NekoGloop VanessaE: http://ompldr.org/vZzRnNQ 18:12 VanessaE NekoGloop: actually those aren't half bad 18:13 celeron55 nah; they'll just stay as is (at least in minimal) for the foreseeable future; doesn't matter 18:13 VanessaE a little too cartoonish for defaults imho but still good. 18:13 VanessaE celeron55: ok. just trying to avoid some duplication. 18:14 Calinou why does minimal use different textures than minetest_game? 18:15 Calinou methinks both should use the same textures, and someone would post a "nostalgia" texturepack on forums :P 18:15 celeron55 VanessaE: also, they are in different repositories and if they were in the same one, git would most likely internally store them as one anyway 18:15 VanessaE celeron55: true. 18:15 VanessaE I forgot git tends to do that 18:16 PilzAdam Calinou, because its the minimal development version and please use minetest_game for the real thing 18:16 NekoGloop lol @ "gun game trolling vids" that there are no bullets in 18:16 Calinou PilzAdam: i know 18:17 celeron55 nyan cat textures swapped 18:17 celeron55 as how i'd see it, minimal should really just use some wireframe-like textures or so 18:17 VanessaE \o/ 18:17 celeron55 something that makes it distinct from a real game 18:18 NekoGloop every texture. 18:18 VanessaE wireframe textures might be too "empty", but perhaps checkerboards, solid colors, etc. 18:18 NekoGloop have it say "Go away" 18:18 VanessaE haha 18:19 Calinou solid colors with borders 18:19 Calinou like in the "simplecraft" pack for minecraft :P 18:19 VanessaE nonono think outside the box a bit, neko - "Unknown Block" everywhere :D 18:19 VanessaE Calinou: +1 18:19 Calinou celeron55: also, i think texture atlas should be off by default 18:19 Calinou causes (too) many issues with mods 18:21 NekoGloop VanessaE: haha 18:22 VanessaE agreed 18:22 NekoGloop Calinou: textured jungle wood 18:22 VanessaE Calinou: I was planning to add a checkbox for that to the settings menu if there's enough support for the idea. 18:22 Calinou just disable it by default, no real need for a checkbox imo 18:22 VanessaE though a proper fix would be to just turn it off automatically if it can't be used. 18:23 VanessaE probably not a trivial fix 18:23 Calinou unrelated, but maybe we should have a "enable clouds" checkbox too 18:23 Calinou only way to disable clouds right now is by editing minetest.conf, not really user-friendly 18:23 Jordach stupid router 18:23 NekoGloop Jordach: wb 18:24 VanessaE Calinou: not a bad idea, put that next to the "3d clouds" checkbox. 18:24 rubenwardy Jordach: I find hitting the router with a sledge hammer is quite a good idea 18:24 NekoGloop Calinou: are the horizontal tree and jungletree a 90 degree or 270 degree rotation 18:24 rubenwardy *very effective method, i mean 18:24 NekoGloop ? 18:25 VanessaE rubenwardy: yeah but there's only one problem: you can only do it once. 18:25 Calinou NekoGloop: 90 18:25 NekoGloop 90 left or right? :3 18:27 Taoki Yay, texture filtering is in! Compiled and it works perfectly well... thanks guys 18:27 VanessaE :D 18:28 Calinou does anyone else think a mobs mod should be added to the default game? 18:28 Calinou eg. pilzadam's 18:28 PilzAdam no, its too buggy 18:28 Calinou (there are a few bugs with pilzadam's mobs mod, if mobs leave the active block zone, they will permanently move in the same direction and cannot die) 18:28 Calinou it probably needs fixes 18:28 Calinou (engine-wise) 18:29 PilzAdam and better spawing algorithms 18:30 Calinou the one you made is ok 18:30 PilzAdam absolutly not! 18:30 VanessaE what about that "critters" mod cornernote made? 18:30 VanessaE (mod pack rather) 18:31 VanessaE if it's even possible to find it now 18:31 * Calinou doesn't want fancy-and-slow mobs that make horrible sounds 18:31 Calinou (read: don't bring KDE to minetest) 18:31 PilzAdam heh 18:31 * Calinou doesn't want KDungeonMaster, KRat, KOerkki, KNyancat 18:31 VanessaE lol 18:32 PilzAdam Calinou, your textures are upstream 18:32 Calinou cool : 18:32 Calinou :D* 18:33 Jordach Code::Blocks y u so hard to use 18:33 MiJyn it's supereasy to use! 18:33 * NekoGloop has just textured circle stone 18:34 Jordach MiJyn - my game will be win32 for a long time until i get it working on unix 18:35 VanessaE let's see it neko 18:35 NekoGloop VanessaE: one sec 18:35 NekoGloop have to both get minetest running then craft some :3 18:36 Taoki Calinou: Eventually yes, mobs will be needed. But the mob framework is still under development 18:36 Taoki Plus tthat my 3D models patch will need to be added first too, unless we want carboard mobs again :P 18:36 NekoGloop ... 18:37 NekoGloop why for the love of god is it named moreblocks_circlestonebrick 18:38 PilzAdam bbl 18:38 Calinou we could just use extruded mobs/players 18:38 Calinou like wield item 18:38 VanessaE PilzAdam did that 18:39 VanessaE http://minetest.net/forum/viewtopic.php?id=3585 18:39 celeron55 here is again a bunch of stuff i was playing with some time ago http://c55.me/random/2012-11/mods/ 18:40 celeron55 explode and mt_itemdrop should probably go upstream sometime 18:40 VanessaE though I think a proper 3d model is still the best way to do that, we'll let MirceaKitsune handle that. 18:40 celeron55 and maybe that tnt (it uses explode, and mt_itemdrop (in a way)) 18:40 NekoGloop VanessaE: isnt it faster to type Taoki? 18:40 celeron55 blockmobs is... interesting 18:40 VanessaE NekoGloop: eh? 18:41 VanessaE oh hell 18:41 VanessaE I missed that 18:41 NekoGloop MirceaKitsune == Taoki IIRC 18:41 Taoki yes 18:41 VanessaE serves me right for payign too much attention to my new cat :-) 18:41 Taoki np :P 18:42 Jordach damn 18:42 Jordach reboot :( 18:42 Jordach brb 18:44 celeron55 if somebody tests some of those, it'd probably be useful 18:45 NekoGloop VanessaE: Lemme make something awesome with the circle stone, then I'll screenshot it :3 18:47 * ruskie finishes another tower lighthouse 18:48 Jordach quick q n a for you guys: should i continue to use ogre3d or use irrlicht? 18:50 celeron55 what are you even doing 18:50 Jordach making something 18:50 Jordach ;) 18:51 Calinou irrlicht > ogre3d 18:52 Calinou ogre3d is the kde of 3D engines 18:52 Jordach alright, Calinou 300fps on a irrlict test map at full quality 18:52 Calinou (or well, the unity) 18:52 Calinou irrlicht lacks support for iqm though 18:52 Calinou irrlicht devs, y u no support iqm 18:52 Calinou not sure if ogre3d supports iqm :p 18:54 celeron55 as for similar libraries as irrlicht and ogre3d, there is panda3d 18:55 celeron55 then there is a new one called gameplay3d 18:55 celeron55 it contains physics and sound and builds on mobile too 18:55 celeron55 s/on/for/ 18:55 Calinou i built on mobiles 18:55 Calinou before it was cool 18:55 Calinou 19:01 NekoGloop Meow. 19:03 * PilzAdam is back 19:05 Calinou wb 19:08 NekoGloop I want shift-click in inventories. 19:08 Calinou code it. 19:10 PilzAdam NekoGloop, RBA is coding something like this 19:13 NekoGloop VanessaE: http://ompldr.org/vZzdsMQ 19:13 Doc22 hey babyface 19:14 VanessaE neko: not bad. antialias the edges of the circles. 19:15 NekoGloop do what with the what? 19:17 VanessaE smooth out the jagged edges around the circles. 19:17 NekoGloop hrm.. 19:18 NekoGloop ohey, i can do that :D 19:18 NekoGloop but I've got a better idea 19:19 Muadtralk I curse animated otrches 19:19 Muadtralk 8torches 19:19 Muadtralk torches* arrrggg 19:19 VanessaE why? 19:19 Taoki FYI: I also added a pull request for the anaglyph stereo branch: https://github.com/celeron55/minetest/pull/285 Didn't know I needed to, as this patch has been ready for so many months 19:19 VanessaE Muadtralk: what's wrong with animated torches? 19:19 Muadtralk cause its a pain to create 16 frames of torch animation 19:19 VanessaE haha 19:20 VanessaE I cheated - the original textures are derived from a rendered torch (body) and a movie I shot with my camera of a burning flame 19:20 VanessaE and scaled down for 16px 19:20 Muadtralk yes i know 19:20 Muadtralk which is why there is annoying little black dots in them 19:21 VanessaE little black dots? 19:21 Muadtralk i remember one of the torch states has them 19:21 NekoGloop Muadtralk: you do know you dont need to have 16 frames 19:21 Muadtralk yes but i want 16 frames 19:21 VanessaE strange, I thought I fixed that. 19:22 * VanessaE looks 19:22 Muadtralk its the side torch 19:22 Muadtralk it looks like its suppost to be shading but it doesnt look very good 19:22 NekoGloop VanessaE: http://ompldr.org/vZzdsOA 19:24 VanessaE Muadtralk: there are no stray black pixels in the original textures 19:24 Muadtralk they are not stray 19:24 Muadtralk stare at the stick 19:24 Muadtralk near the flame one pixel will get black 19:25 Jordach Taoki - present? 19:25 Muadtralk when it is black it doesnt look enough like the other ones for the animation to be smooth 19:25 Taoki yes 19:25 Jordach im gunna have a go at making a player model 19:25 VanessaE looks right to me? 19:25 NekoGloop VanessaE: http://ompldr.org/vZzdsOA ? 19:25 Jordach (be specific, what format.) 19:25 VanessaE it's just very dark, because there's supposed to be coal tar on the end of the stick 19:26 Taoki Jordach: I'll try to do that first. 19:26 VanessaE it's probably just a scaling error, the original 512px master looks fine 19:26 Taoki It will be in the x format which Blender can export natively. But I'll try it first and see 19:28 Jordach just .x 19:29 Taoki VanessaE: It's good your texture filtering code was added. I'm going to get it working for models and other entities as well... looks easy enough. As currently it was only enabled for the world 19:30 Taoki Jordach: Yes, the format is .x. I believe that's the DirectX format... look that up in Blender 19:30 Taoki But I strongly suggest letting me do it first. My blend fille will be available and be a good example\ 19:30 Taoki I need to do the animations and stuff as well 19:32 Jordach what, running 19:32 Jordach thats not hard 19:33 Taoki Yeah, but I need to know exactly where and how to do them. There are many ways animated models could work like 19:33 Taoki Here you do them in the timeline, not as Armature Actions 19:33 Taoki And you need to note and use each frame range in LUA 19:34 Taoki Not hard, but its best I do it first and post the example. If anyone wishes to help, testing the code is most needed 19:34 Taoki Oh... and making the LUA script to set animations properly. I'm bad at LUA. But I'll post the functions a bit later 19:38 NekoGloop http://www.youtube.com/watch?v=9y0fZRkXA30 19:40 OldCoder I have a one-hour errand; possibly 90 minutes. Then it will be time to patch and build again. 19:40 VanessaE bbl 19:50 PilzAdam_ KDE fail! 19:51 PilzAdam celeron55, the idea behind your blockmobs is maybe the best mod idea ive ever seen! 19:52 PilzAdam my computer likes it so much that it crashed! 19:52 celeron55 8D 19:52 PilzAdam realy, if we can make this mod realseable and bring it upstream, then MT is officialy better than MC 19:53 PilzAdam *releeaseable 19:53 PilzAdam **release-able 19:54 PilzAdam it is realy fun to fight against this mobs 19:54 PilzAdam to find the spawner 19:54 PilzAdam to wait until they turn into a node so you can dig them 19:55 celeron55 it's kind of puzzleish while still real-time 19:55 PilzAdam it is realy 19:55 PilzAdam nice 19:55 celeron55 somebody should figure out a few variations of them though 19:55 PilzAdam yep, that is exactly what i thought (the puzzle thing) 19:56 PilzAdam bring it to the 19:56 PilzAdam bring it to the 3rd dimenstion 19:57 PilzAdam (up/down movement) 20:01 NekoGloop Meow. 20:05 celeron55 their robotic-alien style doesn't fit the style that well though 20:06 PilzAdam it has to be something not-living 20:12 Taoki Latest updates on the models code: http://minetest.net/forum/viewtopic.php?pid=51559#p51559 The code is nearly ready, and there's just two more issues which need to be fixed first (related to an Irrlicht problem it appears) 20:32 NekoGloop "built on: ERROR" 20:32 NekoGloop Awesome. 20:37 ruskie http://codemages.net/screenshot_3873362498.png 20:44 Taoki BTW: If anyone knows Irrlicht and is interested in seeing the models code finished and working well, please see those two threads: http://irrlicht.sourceforge.net/forum/viewtopic.php?f=1&t=47579 and http://irrlicht.sourceforge.net/forum/viewtopic.php?f=1&t=47580 It would help if someone could poke around the code and see what's causing that... I personally have no idea. 20:49 NekoGloop http://www.youtube.com/watch?v=NwO9lT5Qtqo 21:13 NekoGloop let's see: in total i have 94 more textures to do from default, 21:13 NekoGloop s/,/./ 21:26 NekoGloop well i guess i'm at a point where i can release it 8) 21:27 NekoGloop http://ompldr.org/vZzduMw GloopTest, release 1! :D 21:32 PilzAdam gtg 21:32 PilzAdam bye 21:44 steampunkey is there ANY server running the latest build? 21:44 NekoGloop steampunkey: no. 21:45 NekoGloop use the 0.4.3 release 21:46 steampunkey tststs 21:48 ruskie hmm would like to see a mod that gives beacons... aka some visual representation of the beacon on the screen...(maybe similar to a player label) 21:48 steampunkey it says 0.4.x how do i know if it's the compatible version? 21:49 steampunkey oh stable, instead of unstable 21:50 steampunkey this better work or i'm going to be angry 21:50 steampunkey btw. webchat captcha: "creating mgriefa" 21:51 NekoGloop steampunkey: cool 21:51 steampunkey NekoGloop: is your nickname seriously accidentally "SomebodyStoopid"? 21:52 steampunkey because that's what it says in my language 21:52 NekoGloop steampunkey: haha 21:52 NekoGloop Neko = Cat in Japanese 21:52 steampunkey and Gloop? 21:52 NekoGloop Gloop = the characters in my video game 21:52 steampunkey oh? linkage? 21:53 NekoGloop I'm a half-cat-half-gloop 21:53 NekoGloop See my avatar on the forums (Usernam GloopMaster) 21:53 steampunkey can you give me a link to your game? 21:54 steampunkey or rather, screenshots if it's proprietary :-P 21:54 NekoGloop it's .exe 21:54 steampunkey then screenshots 21:54 NekoGloop so fuck linux users 21:54 NekoGloop (wine should run it perfectly though :P) 21:54 steampunkey i can probably run it in wine 21:54 steampunkey but i don't want to, if i don't have the source 21:54 NekoGloop steampunkey: http://www.youtube.com/watch?v=eJlKwFPvwQs&feature=related 21:54 Jordach here we are again with unix vs. win32 21:55 NekoGloop The source is only openable in, again, windows :3 21:55 steampunkey NekoGloop: seriously, why are you such a fanboy? 21:55 NekoGloop DERP 21:55 NekoGloop FUCK 21:55 steampunkey The shell too hard for you? :-P 21:55 NekoGloop WRONG LINK 21:55 NekoGloop http://sandbox.yoyogames.com/games/179288-gloop 21:56 NekoGloop steampunkey: yeah, what the fuck do i type. 21:56 NekoGloop T_A_N_K: ohai 21:56 steampunkey too late, watching the strange video of the month 21:56 T_A_N_K Hi 21:56 NekoGloop steampunkey: that is known as music. 21:56 T_A_N_K I'm on the verge of doing this to activate my trial version of windows 7 enterprise http://forum.digitalpowered.net/index.php?showtopic=35382 21:56 steampunkey really? 21:57 T_A_N_K idk if it's illegal, since it uses real activation codes though, it's either buy windows 7 home ultimate, or do this to buy bandicam... 21:58 NekoGloop T_A_N_K: it's illegal 21:58 NekoGloop but microsoft doesnt give a fuck 21:58 steampunkey unless you're a company. then they do 21:58 NekoGloop steampunkey: not really. 21:58 steampunkey and will do the old vendor-lock-in trick 21:59 steampunkey i c u usin win7. no legal, eh? that's k. jus buy now, we won't tell. 21:59 steampunkey then you try not to buy 21:59 Jordach T_A_N_K - get home premium 21:59 Jordach reason, PM 21:59 T_A_N_K There's no PM 21:59 steampunkey Jordach: PM me, i'm not from M$ <- see? 22:00 steampunkey ok strange video over 22:00 NekoGloop steampunkey: since when was music strange? 22:01 steampunkey since it was quasi + anime video 22:01 NekoGloop anime ~= utauloid 22:01 steampunkey what operator is that? 22:02 NekoGloop not equal to 22:02 NekoGloop as per LUA 22:02 steampunkey utaloid is a vocoder thingy if i'm not mistaken 22:02 steampunkey what does that have to do with the cartoon? 22:02 NekoGloop Voice Sythesizer; the thing used to make the vocals of the music. 22:02 steampunkey yes 22:03 NekoGloop where do you see anime" 22:03 NekoGloop ? 22:03 steampunkey the "singer" 22:03 jin_xi oh wow, been trying taokis branch with pilzadams carts 22:03 NekoGloop UTAUloid. 22:03 jin_xi attachment works, and its really nice 22:03 steampunkey not the sound 22:04 NekoGloop steampunkey: the voice is most definitely a UTAUloid. 22:05 steampunkey dude i'm not talking aobut UTALOID 22:05 steampunkey stop saying UTALOID 22:05 NekoGloop I'm not talking about "UTALOID" 22:05 NekoGloop I'm talking about "UTAUloid." 22:06 steampunkey It's spelled UTAloid. 22:06 NekoGloop no it's not. 22:06 steampunkey google it 22:06 NekoGloop "UTAUカバー" 22:07 steampunkey without u 22:07 NekoGloop https://www.google.com/search?q=utauloid&oq=utauloid&sugexp=chrome,mod=16&sourceid=chrome&ie=UTF-8 22:07 NekoGloop "did you mean utauloid" 22:07 steampunkey no, search for the correct spelling 22:07 NekoGloop steampunkey: https://www.google.com/search?q=utauloid&oq=utauloid&sugexp=chrome,mod=16&sourceid=chrome&ie=UTF-8#hl=en&tbo=d&sclient=psy-ab&q=utaloid&oq=utaloid&gs_l=serp.3...13665.13665.0.13734.1.1.0.0.0.0.0.0..0.0.les%3B..0.0...1c.1.lKcGznJ0TPk&pbx=1&bav=on.2,or.r_gc.r_pw.r_qf.&fp=bec0718d1ad7f149&bpcl=38093640&biw=1360&bih=677 22:07 steampunkey go to the official page 22:07 ruskie some people have to much energy 22:08 steampunkey ruskie: he deserved it :-D 22:08 steampunkey NekoGloop: just trolling 22:08 NekoGloop steampunkey: i knoe. 22:08 steampunkey shoe you do 22:09 NekoGloop I happen to have such links in a .txt file because of idiots like yourself -_- 22:09 steampunkey that's why you just closed the official page 22:09 steampunkey i'm not an idiot, i'm the avenger 22:09 NekoGloop < doesnt even know what url the official page has 22:09 steampunkey UTAloid 22:09 NekoGloop UTA and UTAU are two different words 22:10 steampunkey i'm sure they're not words at all, but again, I could care less only if I never heard about it 22:11 NekoGloop UTA = "song", UTAU = "sing" 22:11 NekoGloop steampunkey: now explain this. Where is the anime aspect? I must know. 22:12 steampunkey NekoGloop: the singing. The singing is very anime. 22:12 NekoGloop You, sir, seem to have "anime" and "japanese" confused. 22:14 steampunkey i don't mean the language. the robotic singing is very anime 22:14 NekoGloop If you must know, the song is from a game called Touhou. 22:15 NekoGloop The background is a PV made for the song. 22:16 NekoGloop Jeija: Hello there! :D 22:16 NekoGloop steampunkey: and the UTAUloid is a guy :3 22:16 Jeija Good evening / whatever everyone :D 22:16 steampunkey NekoGloop: anime character? 22:17 NekoGloop steampunkey: no, original UTAUloid. 22:17 steampunkey which comic was that? 22:17 NekoGloop None of them. 22:17 NekoGloop Namine Ritsu is not from an anime/manga/comic -_- 22:18 steampunkey don't tell me cartoons werer 1st? 22:18 steampunkey i mean utaloid 22:18 NekoGloop this UTAUloid was not fashioned after any character from ANYTHING 22:19 steampunkey it's the first anime character ever? 22:19 NekoGloop no, you fucking retard. 22:19 NekoGloop He's not an anime character. 22:20 steampunkey it's clearly a she 22:21 NekoGloop It's clearly a crossdresser if you bother to read the comments. 22:21 steampunkey it's a cartoon character, it can't be a transvestite 22:21 steampunkey it's not southpark 22:21 babyface1031 what are gems used for 22:22 NekoGloop babyface1031: encrusting tools 22:22 babyface1031 how 22:22 steampunkey babyface1031: storing ruby programs 22:22 Jordach haha! 22:22 NekoGloop babyface1031: depends on the version of gems 22:22 NekoGloop what gem do you have, may i ask? 22:23 babyface1031 darn idk what version of your gem mod is on OldCoder server 22:23 NekoGloop babyface1031: not my gem mod if its older than the "latest" 22:24 babyface1031 i have emerald ruby topaz 22:24 babyface1031 oh i thought it was yours 22:24 NekoGloop steampunkey: He's a crossdresser 22:24 NekoGloop babyface1031: then you have my version 22:24 steampunkey NekoGloop: you're a crossdresser 22:24 NekoGloop steampunkey: right. 22:24 steampunkey NekoGloop: so don't be projectin 22:24 NekoGloop steampunkey: speak english 22:24 steampunkey do not project 22:25 NekoGloop project? 22:25 steampunkey yes 22:25 Jordach anyways. night all 22:25 NekoGloop speak english not retard-ian 22:25 steampunkey it seems to me like you would like me to speak retardian 22:26 NekoGloop project isnt valid in that usage. 22:26 babyface1031 on the gems in the pic is that a mese pick on the craft recipe 22:26 NekoGloop babyface1031: no, that's a gold pick 22:27 NekoGloop but that's not how you do it 22:27 babyface1031 oh ok 22:27 steampunkey NekoGloop: it is 22:27 NekoGloop craft a jeweling table: 22:27 NekoGloop AAA 22:27 NekoGloop WGW 22:27 steampunkey battery? clothing line? 22:27 steampunkey that's it? 22:28 babyface1031 what does the letter represent 22:28 steampunkey U2 - babyface1031 22:28 steampunkey actually i've probably made that joke before 22:28 NekoGloop steampunkey: welcome to the retard-facility 22:29 steampunkey NekoGloop: will you be my guide? 22:29 NekoGloop steampunkey: sure. go to the large white room. 22:30 steampunkey not sure i want to do that, King Tard 22:30 NekoGloop How am i more retarded than you? 22:30 celeron55 NekoGloop: guess what 22:30 NekoGloop I can at least tell the difference between utauloid and anime 22:30 NekoGloop celeron55: what. 22:30 celeron55 glooptest/Thumbs.db takes 82% of space in the glooptest .zip 22:30 steampunkey NekoGloop: you can't 22:31 NekoGloop celeron55: do i give a fuck? 22:31 celeron55 well, it's kind of funny 22:31 NekoGloop steampunkey: yes i can 22:31 celeron55 as the file is completely useless 8) 22:31 NekoGloop steampunkey: unlike you 22:31 steampunkey celeron55: DO NOT QUESTION THE KING TARD 22:31 NekoGloop celeron55: precisely 22:31 steampunkey celeron55: obviously, that's why he's put it there. noob 22:32 NekoGloop steampunkey: only noob here is you 22:32 steampunkey NekoGloop: SNAP! Congrats, King. 22:32 NekoGloop calling celeron a noob will likely result in a kick or ban. 22:32 NekoGloop ^^ 22:33 steampunkey I feel bad. I'll stop 22:33 NekoGloop steampunkey: is it so hard for you to just be halfway decent to people 22:33 steampunkey But seriously, I can't converse with you in any meaningful way 22:33 NekoGloop steampunkey: because you're retarded 22:33 steampunkey No comment. 22:34 NekoGloop I mean, seriously. 22:34 babyface1031 NekoGloop what does A,W G represent in the jeweling table 22:34 NekoGloop babyface1031: I never finished typing because of steamshit 22:34 NekoGloop AAA 22:34 NekoGloop WGW 22:34 NekoGloop WWW 22:34 NekoGloop A = Akalin Ingot 22:34 NekoGloop W = Wooden planks 22:34 NekoGloop G = Any Gem 22:34 babyface1031 thank you 22:35 steampunkey celeron55: forgive my sass, but when you break compatibility, is it that you like to rewrite alot or do you just fail to install some sort of versioning? Why is it that things need to break? 22:36 steampunkey celeron55: i'm not trolling. I just troll NekoGloop, but that too stems from failure to communicate. 22:36 steampunkey So I'd appreciate a response 22:37 steampunkey . 22:37 steampunkey . 22:37 steampunkey . 22:38 steampunkey does anyone have any weird western music videos for me to look at? in lieu of https://www.youtube.com/watch?v=-kHzZZvsdOE perhaps 22:43 steampunkey obviously celeron55 is too important to answer me 22:45 NekoGloop obviously you're too retarded for him to waste his time on 22:46 celeron55 wut 22:48 celeron55 steampunkey: what compatibility are you talking about 22:48 steampunkey celeron55: all i know i get NodeBox errors trying to connect to older servers with the dev build 22:49 celeron55 that was thexyz's commit, merged by pilzadam, that i then fixed afterwards 22:49 steampunkey when was that? i downloaded 2 days ago and it was there 22:49 NekoGloop http://minetest.net/forum/viewtopic.php?pid=51572#p51572 22:49 NekoGloop steampunkey: yesterday, if you were a bit more, ahem, intelligent. 22:49 celeron55 steampunkey: i fixed it yesterday 22:50 steampunkey darnit. my luck 22:50 steampunkey now building stable -_- 22:51 NekoGloop celeron55: what did you think of my texture pack, btw? 22:54 steampunkey hmm... i could get a celeron55.minetest.net subdomain :-) 22:54 steampunkey wish there was a really free dns 22:55 steampunkey media at minetest.org:3007 @ 1% and holding steady -_- 22:55 NekoGloop steampunkey: blame ambience 22:56 steampunkey it's too long. kinda want to blame the client or the server('s admin) 22:56 steampunkey 2% now 22:56 NekoGloop blame the server admin then 22:56 steampunkey heh. yeah 22:57 * steampunkey Achievement unlocked: Made normal conversation with NekoGloop 22:57 steampunkey 2% *flaps around* 22:58 steampunkey ESC 22:58 NekoGloop steampunkey: Achievement unlocked: Ragequit 22:58 steampunkey XD 22:59 * VanessaE has returned (yay.) 22:59 NekoGloop VanessaE: http://minetest.net/forum/viewtopic.php?pid=51572#p51572 23:00 VanessaE cool - needs a screenshot 23:00 VanessaE (use my texture pack test track) 23:00 NekoGloop too much is untextured at this point 23:02 steampunkey VanessaE: where do you play? 23:03 VanessaE usually on redcrab's server, but I haven't had much time to play lately. 23:03 steampunkey remind me of addr+port plz 23:03 T_A_N_K wow, windows 7 kicks linux's ass lol 23:04 steampunkey in what way? 23:04 VanessaE steampunkey: redcrab.suret.net:30401 23:04 T_A_N_K every way :O 23:05 steampunkey it doesn't kick it license-waxy 23:05 steampunkey that's for sure 23:05 steampunkey also POSIX compatibility 23:05 T_A_N_K It doesn't matter, i think i quit linux forever lol 23:06 steampunkey i don't mind 23:06 steampunkey yay minetest 23:08 NekoGloop OMG I FOUND MEES :3 23:08 VanessaE you can have my linux when you pry it out of my cold, dead hands :-) 23:09 steampunkey VanessaE: distro? 23:09 VanessaE Xubuntu "Precise" 23:09 steampunkey In my mind, all Ubuntu versions are codenamed "Prodigal Son". Debian user here. 23:11 NekoGloop explains the hate of everything they dont understand ^ 23:13 steampunkey NekoGloop: afaik we've established you don't understand the shell, we understand windows just fine 23:13 NekoGloop I dont understand how people magically know what to type into a CLI 23:14 celeron55 lol windows 7 23:14 celeron55 i have no idea why anyone would like that any better than anything else 23:14 steampunkey NekoGloop: you learn unix 23:14 steampunkey it's been around since the 70's 23:14 steampunkey and it's not going anywhere soon 23:14 NekoGloop steampunkey: yes but what do i type to know "how to open a file" 23:14 celeron55 i have windows 7 in work on a laptop, and i use linux in a virtual machine as the main OS because it's so much more useful 23:15 steampunkey you can view files with "less filename" 23:15 steampunkey or exit it with "pico filename" 23:15 steampunkey *edit 23:15 steampunkey or use a GUI, dude 23:15 VanessaE people still use pico? (nano ftw! :-) 23:15 steampunkey VanessaE: pico is an alias 23:15 steampunkey i'm just speaking unix-generally 23:16 sokomine taoki, i think the mobs currently have severe problems with staying alive. afaik they just move into a random direction and occasionally get information back from the game if they collided with a node (most of the time that's the ground), got stuck in a node or fell into water 23:16 sokomine i might be wrong though. in that case please correct me :-) 23:16 Taoki I didn't really try the mobs right now, tried the animals mod some time ago 23:16 * sokomine likes vim 23:16 * steampunkey doesn't know and hence doesn't like vim 23:17 steampunkey multimodality ftl 23:17 steampunkey i use gedit 23:17 sokomine sapiers animals-mod is called mobf now. pilzadam has one as well. that's called mobs 23:17 VanessaE actually for anything code-wise I use gedit, or nano for the occasional quick edit. 23:17 steampunkey ditto 23:17 NekoGloop I use notepad++ 23:18 sokomine and there are a few other around which could in some way be considered npc-like mods: towntest from cornernote (2d-shaped npc builds house with material given to it), workers (iirc they're nodes) and a few smaller mods 23:18 steampunkey cool cool. a little cluttered, but cool 23:18 NekoGloop cluttered? how so? 23:19 steampunkey it has too many buttons on it 23:20 NekoGloop how so? 23:20 steampunkey does it have an undo button on it? 23:21 steampunkey gedit does to tbh, but i hide those away 23:21 Taoki what was the minetest.conf setting to use local textures and not server ones? 23:21 steampunkey notepad seems to want to expose every function in the form of a button 23:21 steampunkey ++* 23:21 NekoGloop steampunkey: yes it has an undo button 23:21 steampunkey Taoki: server_ugly = true 23:21 NekoGloop I would know; i use it a shitton 23:21 Taoki thanks 23:22 steampunkey Taoki: XD idk 23:22 steampunkey NekoGloop: use Ctrl+Z mate... 23:22 NekoGloop steampunkey: why? 23:22 Taoki wall, there was one IIRC :P 23:22 sokomine maybe rather setting texture_path = /path/to/local/texture but i'm not sure 23:22 steampunkey NekoGloop: it's faster and more efficient (you can hold it) 23:22 NekoGloop Finding emeralds before diamonds. Seems legit. 23:23 NekoGloop s/diamonds/sapphires/ 23:23 * steampunkey wonders if NekoGloop only pretends to know sed 23:24 NekoGloop ... wuzzat. 23:24 steampunkey yeah.. 23:26 VanessaE heh 23:29 * NekoGloop is not finding any chromium 23:32 VanessaE that's 'cuz you suck :-) 23:33 NekoGloop D: 23:51 Octupus Hi 23:53 VanessaE hi