Time Nick Message 00:21 NekoGloop hello cornernote 00:22 Uberi hey cornernote 00:23 NekoGloop is there a function to make the game interpret a nodemeta inventory as a craftgrid easily? 00:24 Uberi yeah, get_craft_result 00:24 NekoGloop no i mean have it be treated EXACTLY like the player craftgrid 00:25 NekoGloop hm... i have a slightly hacky way to do this, but it should work 00:26 NekoGloop ugh... 00:26 NekoGloop this lua api is shit 00:27 NekoGloop this would be impossibly easy to add in C++. 00:27 NekoGloop but lua its impossible. 00:33 NekoGloop ok this is being stupid 00:42 NekoGloop http://minetest.net/forum/viewtopic.php?pid=44913#p44913 00:43 NekoGloop ... anyone here? 00:44 ecube no 00:44 NekoGloop lol 00:45 NekoGloop was that at my question or my topic? 00:46 ecube your question. 00:47 NekoGloop and your thoughts on the topic? 00:47 ecube No. We don't need more crafting inventories. ^_^ 00:47 ecube it would be strange and alien to have them. 00:48 ecube And also, at the end of it, no. its not. 00:48 NekoGloop the end of it? 00:48 NekoGloop isnt a question. 00:48 NekoGloop unless you mean my sig :P 00:48 ecube yes, that's what i mean. :P 00:49 NekoGloop lol 00:49 NekoGloop why cant we have crafting grids? 00:50 NekoGloop I mainly want to have it for my gamemode. 00:51 NekoGloop also, as said in the post, I want workbench to be improved 00:51 NekoGloop so :P 00:53 MiJyn hi again 01:14 Octupus Hi 01:15 MiJyn hi Octupus 01:15 NekoGloop I'm waiting for a junglegrass to grow to see if my little code thingy worked 01:17 Octupus My iPod is jailbroken :) 01:17 Octupus Untethered 01:17 NekoGloop what iOS? 01:18 Octupus 5.1.1 01:19 NekoGloop heh 01:19 NekoGloop 6.0 bitchez 01:19 NekoGloop on an iPad 2 01:19 Octupus Lol 01:19 Octupus I used absinthe jailbreak 01:19 NekoGloop http://minetest.net/forum/viewtopic.php?id=3216 anyone wanna comment? 01:20 Octupus Easiest jailbreak ever 01:21 Octupus Untethered is the best :D 01:21 NakedFury jailbreak any way is better 01:21 NekoGloop how do i go about making a table into a string? 01:21 NakedFury otherwise icrap to the max 01:21 Octupus Tethered is ahitty 01:21 Octupus Shitty 01:22 NekoGloop anyone know how to turn a table into a string? 01:22 Octupus Nope 01:22 Octupus Sky block? 01:22 NekoGloop no 01:22 NekoGloop for testing 01:23 Octupus Hmmmmm 01:23 NekoGloop i want to show myself what groups a node has 01:23 Octupus Oh 01:23 NekoGloop lol i mean lua coding XD 01:23 Octupus Lol ask coder 01:23 Octupus He might be able to help 01:23 NekoGloop i dont think he does anything with the lua 01:24 NekoGloop cornernote: do you know how to turn a table into a string? 01:24 NekoGloop or print a table, somehow? 01:24 Octupus Ask Pilz or something 01:24 NekoGloop found it 01:24 Octupus Colloquy is the best 01:24 VanessaE you men "Ask Adam or something" 01:25 VanessaE he doesn't like being called just "Pilz" for some reason. 01:25 Octupus Oh ok 01:25 Octupus VanessaE: I liked your schematic of your home 01:25 NakedFury plizadam 01:27 VanessaE thanks :-) 01:27 NekoGloop ok then 01:27 Octupus No 01:27 Octupus No 01:27 NekoGloop dump(pointed_thing.groups) returns nil? 01:27 Octupus np 01:27 NekoGloop ALL the time? 01:28 Octupus Stupid typos 01:29 NekoGloop or, rather, returns a string containing nil 01:29 NekoGloop containing literally "nil" 01:29 Octupus Hm 01:30 NekoGloop VanessaE: any ideas? 01:30 VanessaE no clue, I've never used that function 01:30 Octupus Because Linus uses c does it be slower 01:31 Octupus linux 01:31 VanessaE no 01:31 Octupus Ok 01:31 Octupus What pc use Linux 01:31 VanessaE any PC can run linux. 01:32 VanessaE I run it on three machines here (one is a spare) plus my laptop 01:32 Octupus :o 01:32 Octupus :0 01:32 VanessaE anyone whi has an Android device like a samsung tablet etc also runs linux 01:32 VanessaE who* 01:32 Octupus Ohhh 01:32 Octupus Stupid smileys 01:32 NekoGloop well that is a stupid way to use pointed_thing 01:33 NekoGloop Octupus: you can turn them off in Settings 01:33 VanessaE (though those aren't general-purpose devices so I dunno just how capable they are in a general sense) 01:33 Octupus Oh 01:33 VanessaE someone should port minetest to Android :-) 01:33 Octupus That ways have a lot of lag 01:33 NekoGloop pointed_thing contains NOTHING about the node you are pointing at, but rather the under pos and above pos, and type of thing 01:35 Octupus What about mt on apple 01:35 NekoGloop possible 01:36 VanessaE someone's been working on compiling it for Mac but no idea how far they've gotten yet 01:36 NekoGloop would require jailbreak/someone to get off their ass and get it on the app store 01:36 Octupus O 01:36 Octupus I got the jailbreak but I can't compile it :) 01:37 OldCoder Back for a bit 01:37 Octupus Hi cody 01:37 OldCoder Ha 01:37 NekoGloop i dont have jailbreak :P 01:37 OldCoder Octupus, hello 01:37 Octupus TYPOS 01:37 Octupus AH 01:37 OldCoder NekoGloop, Hi 01:39 NekoGloop what is the function to call a certain node's nodedef? 01:39 Octupus I can't remember 01:40 NekoGloop e.g. to grab the nodedef of default:dirt_with_grass when you only have the name of it 01:40 VanessaE minetest.env:get_node(pos) 01:40 NekoGloop that returns a certain mapnode 01:40 VanessaE so if you do: a = minetest.env:get_node(pos) 01:40 VanessaE then a.name = the node's name 01:40 NekoGloop not a nodedef 01:40 NekoGloop but what do i do with a.name then? 01:41 NekoGloop I want to check a's groups, for example 01:41 VanessaE then read a.groups I guess 01:41 NekoGloop a.groups returns nil 01:41 VanessaE oh. 01:41 NekoGloop dump(a) would return only three things 01:41 VanessaE not sure what all you can get from it 01:41 NekoGloop param, name, and param2 01:41 NekoGloop oh, am I stupid 01:42 VanessaE minetest.get_item_group(name,"what you want") 01:42 NekoGloop I can just do minetest.registered_nodes[a.name].groups 01:42 NekoGloop VanessaE: i want all of them 01:42 VanessaE the quoted string being the name of the group you want to look for 01:42 VanessaE oh. 01:42 VanessaE you don't want much eh? :-) 01:43 NekoGloop for testing 01:43 NekoGloop yay it works 01:44 NekoGloop wait whaT? 01:44 VanessaE ? 01:44 NekoGloop junglegrass seems to have param=13 01:44 VanessaE ? 01:44 NekoGloop dirt_with_grass has param=0 01:44 NekoGloop wtF? 01:44 VanessaE no clue, I didn't set anything like that 01:44 OldCoder frogcrush, wb 01:44 VanessaE but, 01:44 NekoGloop not your junglegrass 01:44 VanessaE you need to interpret paramtype first. 01:44 NekoGloop default:junglegrass 01:44 frogcrush oldcoder, thx 01:45 NekoGloop I'm not doing anything with param 01:45 NekoGloop i just noticed it 01:45 VanessaE whatever paramtype is, use that string to decide what the number in param means. 01:45 VanessaE ok 01:45 VanessaE my junglegrass mod uses default:junglegrass :-) 01:45 Octupus :) 01:46 NekoGloop it also uses smaller variations 01:46 NekoGloop XD 01:46 VanessaE yup 01:46 NekoGloop i made it dump the nodedef 01:46 NekoGloop holy shit there's a lot in it 01:46 NekoGloop let's dump the nodedef of a furnace now 01:47 VanessaE ok, 01:47 VanessaE I need your help 01:47 VanessaE I think. :-) 01:47 NekoGloop aw 01:47 NekoGloop ok 01:47 NekoGloop go on 01:47 VanessaE you're fairly versed on using formspec 01:47 NekoGloop not really but i can try 01:47 NekoGloop what do you need? 01:47 VanessaE and you've dealt with inventories, right? 01:47 NekoGloop uh... a little 01:47 NekoGloop what are we getting at? 01:48 VanessaE I want to add small-ish inventories to the nightstands in Home Decor 01:48 NekoGloop ah, i see. 01:48 NekoGloop well that's simple. 01:48 NekoGloop copy chest code, and I'll tell you what to change 01:48 VanessaE maybe enough to store say 8 slots in the one-drawer version and 16 in the two-drawer ones. 01:48 NekoGloop kk 01:48 VanessaE stand by,. 01:48 NekoGloop you will first want to look at on_construct. 01:49 VanessaE celeron55-minetest-9696ed3 ... games ... minetest_game ... 01:49 VanessaE mods ... default ... 01:49 NekoGloop lol 01:49 VanessaE init.lua. 01:49 NekoGloop at 1196 01:49 NekoGloop (line) 01:49 VanessaE Find... 01:49 VanessaE "chest" 01:50 VanessaE next...next...next...next 01:50 NekoGloop XD 01:50 VanessaE found it. 01:50 VanessaE *gulp* 01:50 NekoGloop now look at on_construct 01:50 VanessaE I see it 01:50 NekoGloop it's simple, most of it is just to print when someone takes something out 01:50 NekoGloop (or puts something in) 01:50 NekoGloop anyway, on_construct 01:51 VanessaE 8; 4 = 8 slots * 4 rows? 01:51 NekoGloop yes but its more complicated 01:51 NekoGloop look at the formspec part 01:52 NekoGloop at this point, you may want to copy it to another file so you arent changing the default chest 01:52 VanessaE Ok, I've isolated the unlocked chest into a separate file. 01:52 NekoGloop ok 01:53 NekoGloop do you see the first meta:set_string in on_construct? 01:53 VanessaE yes 01:54 NekoGloop change the "size[8,9]" to "size[8,6]" 01:54 VanessaE why? 01:54 VanessaE what does it do? 01:54 NekoGloop it makes the window that appears smaller 01:54 VanessaE ah 01:54 NekoGloop having a lot of empty space is ugly 01:54 VanessaE ok, 8,6 now. 01:54 NekoGloop the next line will be the main part edited 01:55 NekoGloop change the LAST number in that line to 1 01:55 VanessaE "list[current_name;main;0,0;8,4;]".. --> "list[current_name;main;0,0;8,1;]" 01:55 VanessaE like so? 01:56 NekoGloop yes 01:56 VanessaE ok 01:56 NekoGloop next line 01:57 NekoGloop set it to this: "list[current_player;main;0,1;8,4;]" instead of "list[current_player;main;0,5;8,4;]" 01:57 NekoGloop this time, keep the last two numbers the same 01:57 NekoGloop these deal with the viewable player inventory; do not change those two numbers. 01:57 OldCoder What hours is thexyz here? I have an idea to improve my servers 01:57 VanessaE I gather what the 4->1 changes, but what does this change? 01:58 NekoGloop this change places the inventory closer to the "chest" inventory 01:58 NekoGloop OH WIAT 01:58 NekoGloop WAIT* 01:58 * VanessaE waits.. 01:58 NekoGloop "list[current_player;main;0,2;8,4;]" 01:58 NekoGloop not 1, 2 01:58 VanessaE gotchya 01:58 VanessaE the first pair sets the position within the window 01:59 VanessaE what's the measurement used here? 01:59 NekoGloop yes 01:59 VanessaE obviously not pixels 01:59 NekoGloop it is spaces 01:59 VanessaE ok 01:59 VanessaE and set_size becomes 8. 01:59 NekoGloop so 0,1 is 0 spaces right, 1 space down 01:59 NekoGloop yes 01:59 NekoGloop for simplicity's sake, dont put math operators in nodedefs for static numbers. 02:00 VanessaE http://pastebin.com/QKAcBsv8 02:00 VanessaE oops 02:00 NekoGloop I havent tested, but i imagine this makes it slightly faster 02:00 VanessaE infotext needs changed I guess 02:00 NekoGloop well you can change that to whatever the fuck you want to 02:00 VanessaE changed. :-) 02:00 NekoGloop you could even make it say "EAT MY FOOT" if you wanted to 02:00 VanessaE now all this shit that prints to the log...is there really a point in putting that into my actual nodedef? 02:01 NekoGloop well it lets you track when a player puts something in a chest 02:01 VanessaE hmm.. 02:01 NekoGloop since this is used commonly to try to dupe items. 02:01 VanessaE ok I'll keep it 02:01 NekoGloop it is a good idea to know who is attempting to dupe items 02:03 VanessaE ok, let's see what THIS breaks :D 02:03 NekoGloop now for one with two lines, I assume you dont need any help after that, correct? if you do, I am more than willing to give it. (my own code isnt working) 02:03 NekoGloop I'm TRYING to make a gamemode that is SOMEWHAT different from default minetest 02:03 VanessaE yeah, I think I got it now, this is not as complicated as I perceived. 02:03 NekoGloop the format is kinda wierd, but simple 02:04 VanessaE woohoo! 02:04 NekoGloop well i guess my junglegrass growing code works XD 02:04 VanessaE the one-drawer oak ones looks right 02:04 VanessaE but the "infotext" isn't displayed anywhere? 02:04 NekoGloop I now have a junglegrass TOWER 02:04 VanessaE OH 02:04 NekoGloop infotext is shown upon being moused over 02:04 VanessaE I see it 02:05 VanessaE I wonder...is 8 slots enough for a one-drawer nightstand? 02:05 VanessaE in total, it is made of three wood and one steel 02:05 NekoGloop hm... 02:05 NekoGloop that seems fine to me 02:05 VanessaE I want them to be smaller than chests because they're also cheaper 02:05 VanessaE ok 02:05 VanessaE a two-drawer nightstand is made of 5 wood and two steel 02:05 VanessaE so 16 slots? 02:06 NekoGloop well, two-drawer should be double anyway, so yes 02:06 VanessaE ok 02:06 NekoGloop wait a minute... 02:06 * VanessaE waits. 02:06 NekoGloop wasnt i the one who brought this up in the first place? :) 02:06 VanessaE I think so :-) 02:06 NekoGloop (with storing items in dressers) 02:06 VanessaE I just wasn't ready to attack it before :-) 02:07 NekoGloop you are now 2% better at lua. give yourself a pat on the back :3 02:08 VanessaE ok, for two drawers....size is 8,7, current_name gets 8,2 at the end, current_player gets 0,3 at the start, infotext gets "Two-drawer Nightstand", and set_size is 16 02:08 NekoGloop sounds about right. 02:08 OldCoder VanessaE, were the patches you wanted server or client side? 02:09 NekoGloop only problem is that already-placed nightstands will not have an inventory unless they are placed again 02:09 VanessaE patches for what? 02:09 VanessaE NekoGloop: small price to pay. 02:09 NekoGloop heh 02:09 NekoGloop well idk any good way to do that, so yeah 02:10 NekoGloop you could do an abm that checks if meta == nil and then sets it, but idk how efficient (or even working) this is 02:12 NekoGloop I'm trying to use dry shrub spawning code to make junglegrass appear :P 02:12 NekoGloop being rather successful 02:13 NekoGloop how do i find the number associated with a group? 02:13 VanessaE not sure 02:13 OldCoder VanessaE, there are patches you wanted. I promised to add them. 02:13 VanessaE OldCoder: I can't remember what they were 02:13 OldCoder You posted them in a thread 02:13 VanessaE you mean the gfx settings? 02:14 OldCoder I don't know 02:14 OldCoder That is the point 02:14 VanessaE those are all I can think of, and they're client-side stuff 02:14 OldCoder k 02:15 VanessaE yay, nightstand inventories work! :-) 02:15 VanessaE can I restrict them from being able to store certain things? 02:15 NekoGloop cool 02:15 NekoGloop uh.. 02:15 NekoGloop not sure 02:15 VanessaE (like putting a nightstand inside a nightstand ;-) ) 02:16 NekoGloop probably, but it's beyond me 02:16 NekoGloop you can put a chest in a chest :P 02:16 VanessaE yeah I know 02:16 VanessaE hammerspace!! :-) 02:16 NekoGloop but no massive chest-ception 02:16 NekoGloop because chests in inventory dont keep inventory 02:16 NekoGloop uh... 02:16 NekoGloop what was that code to check a node group again? :P 02:18 VanessaE minetest.get_item_group(name,"what you want") 02:18 NekoGloop i wonder if that returns the NUMBER of the group... 02:20 NekoGloop ugh, someone tell me how to use table.insert? 02:22 VanessaE homedecor has been updated with the new feature. YAY! 02:23 VanessaE table_insert(tablename, position, item to add) 02:23 NekoGloop kk 02:23 VanessaE table.insert(outimgs, "pipeworks_plain.png") 02:23 VanessaE if you leave out the position, the added item gets tacked onto the end. 02:25 NekoGloop ok, the function DOES return the number of the group 02:26 VanessaE it's supposed to :-) 02:26 NekoGloop and returns 0 if the group is not in it 02:26 VanessaE the api says to treat nil as equivalent to 0 btw. 02:27 VanessaE in the case of groups values 02:27 NekoGloop i know 02:27 NekoGloop this will help for growing of plants 02:27 NekoGloop i can specify the maximum height right in the nodedef/groups 02:28 NekoGloop I have no idea why i even made a group called grow_near_lava 02:28 NekoGloop wtf kind of node grows near lava 02:28 T_A_N_K vanessae, does dripping water work on 0.4.3? 02:28 VanessaE stone :D 02:29 NekoGloop XD 02:29 VanessaE TANK: I have it installed and it doesn't crash ;-) 02:29 T_A_N_K ok ggood 02:29 VanessaE lemme double-check that it actually works though 02:29 NekoGloop i dont even understand what it is supposed to do :P 02:31 NekoGloop alright everyone, how high should cactus, papyrus, and junglegrass grow? 02:31 NekoGloop (it is possible to have different numbers for each :3) 02:31 VanessaE hm 02:32 VanessaE hm, I'm one block below the wa.... 02:32 VanessaE wait.. 02:32 VanessaE there it goes. 02:32 VanessaE NekoGloop: if you're below water and there's one note between you and it, water drips through the block above 02:32 NekoGloop i see 02:32 VanessaE at least if the block is dirt. 02:32 VanessaE note/node* 02:33 NekoGloop and for the height of the different plants? 02:33 NekoGloop It is even possible for me to make them grow to 500 if it pleases me :P 02:33 VanessaE cactus, leave that to the growing cactus mod. Papyrus, 10 nodes. Junglegrass? only as high as it is now. 02:34 NekoGloop :P 02:34 VanessaE TANK: ok so dripping water works with 0.4.3, but the drips are kinda infrequent, so hard to notice. 02:34 NekoGloop I wanna make a gamemode, growing cactus may be borked 02:34 VanessaE ok 02:34 NekoGloop and, 10 nodes for papyrus? 02:34 VanessaE well cactus should go about 10m tall at mods. 02:34 VanessaE yeah 02:34 NekoGloop wtf kinda papyrus is that?! 02:34 NekoGloop O.o 02:34 VanessaE papyrus is basically bamboo in this game, and that this grows TAAAALLLL 02:35 NekoGloop hm... 02:35 NekoGloop 7 then. 02:35 VanessaE no 02:35 NekoGloop currently i have it at 4 :P 02:35 VanessaE I've got bamboo where I live that's easily 10m tall - in real life. 02:35 NekoGloop junglegrass i want to have grow, since with default textures at least, it looks perfect stacked 02:36 VanessaE "Some of the largest timber bamboo can grow over 30 metres (98 ft) tall, and be as large as 15–20 cm (6–8 inches) in diameter" 02:36 VanessaE from Ye Olde Wikipedia 02:36 NekoGloop as for cactus? 10 seems overkill for cactus. 02:36 NekoGloop 7 for cactus. 02:36 VanessaE the type of cactus implied by the game can reach 20m in real life, fwiw 02:37 NekoGloop I could make ANY node grow XD 02:37 NekoGloop I could even make mese grow 02:38 NekoGloop junglegrass grows to 3 in height on dirt. sound good? 02:39 T_A_N_K can i make a nodebox wallmounted? 02:39 VanessaE yes 02:39 NekoGloop meselamps, for example 02:39 NekoGloop (from mesecons) 02:40 NekoGloop i once made junglegrass have 200 visual_scale 02:40 NekoGloop I was blinded by the giant pixely mess 02:41 NekoGloop literally, the size causes the view to glitch 02:42 NekoGloop you cant see anything beyond the giant THING 02:45 NekoGloop try making leaves have alpha = 230... O.O 02:45 VanessaE brb 02:56 NekoGloop someone tell me how the fuck does perlin work 02:56 OldCoder Time to back up servers 02:56 OldCoder Prepare for glitch 02:58 OldCoder Servers back 02:58 OldCoder Test soon 02:58 OldCoder As I will not be awake long 02:59 OldCoder I need to speak with thexyz sometime 02:59 OldCoder I will add a deadman switch 02:59 OldCoder Based on his code 02:59 OldCoder Then servers may never crash *or* lock up 02:59 NekoGloop why is dirt_with_grass spawning in c++ 03:00 NekoGloop if it was in lua, i could fuck with it 03:00 NakedFury same with stone and normal dirt 03:01 NekoGloop well i mean dirt -> dirt_with_grass but yeah 03:01 NakedFury should have complete world generation in lua just like the ore stuff 03:01 NekoGloop agreed 03:05 NekoGloop http://www.youtube.com/watch?feature=endscreen&v=znir_s4Q9BA&NR=1 "So, who is the culprit?" 03:08 * VanessaE is back 03:08 NekoGloop good 03:08 NekoGloop i have a question 03:09 LAD wow 03:09 NekoGloop how would i make grass nodes appear on dirt_with_grass? 03:09 LAD thats it 03:09 NekoGloop like... dare i say it, minecraft. 03:09 NekoGloop LAD: ? 03:09 LAD whats it for 03:09 VanessaE spawn them like I do with junglegrass 03:09 NekoGloop for my gamemode 03:09 LAD worldedit 03:10 LAD hmmm 03:10 NekoGloop VanessaE: and how exactly did you go about that? 03:10 VanessaE I used an abm set to look for dirt with grass and just made it add_node() when the condition was ripe for it to actually execute 03:10 NekoGloop I just copied the dry shrub code and made it spawn junglegrass on dirt_with_grass instead 03:11 NekoGloop hm... 03:11 LAD noooo 03:11 LAD neko fall count 4 03:11 NekoGloop ? 03:11 VanessaE but what you're doing is basically right 03:11 VanessaE but you want a smaller node 03:11 VanessaE junglegrass is too tall 03:11 NekoGloop y u fall lol 03:11 LAD XD 03:11 LAD dont ask 03:11 NekoGloop VanessaE: basically 03:11 VanessaE use the "shortest" junglegrass from my mod. 03:12 LAD from 1 to 4 in 1 day 03:12 VanessaE that's about the right height for plain old grass 03:12 NekoGloop and i cant seem to get it to be everywhere-y enough 03:12 VanessaE can it be collected and used for anything? 03:13 LAD k i gtg cya allz tomorw 03:13 NekoGloop not currently; i plan to do something with it later 03:13 VanessaE ok 03:14 NekoGloop perhaps mossy cobble. But that is later. 03:14 NekoGloop Right now i want it to spawn correctly :P 03:15 NekoGloop any ideas? 03:16 VanessaE hard to know what to do without seeing what it does now :D 03:16 NekoGloop look at mapgen.lua 03:16 VanessaE oh like I can read c55's code ;) 03:16 NekoGloop XD 03:17 NekoGloop about as well as i can read rba's code 03:17 NekoGloop yet i deal with it :P 03:17 VanessaE why don't you just ask me to transcribe Perl into Java while you're at it 03:17 NekoGloop Could you transcribe Perl to Java? [/troll] 03:17 VanessaE lol 03:18 OldCoder Sure 03:18 OldCoder May be a little 03:18 OldCoder inefficient 03:18 NekoGloop XD 03:18 OldCoder See Parrot 03:18 NekoGloop she told me to ask her :D 03:19 OldCoder O.K. 03:19 NekoGloop see: [/troll] 03:19 OldCoder k 03:19 OldCoder Regardless 03:19 OldCoder Parrot can probably do this 03:19 NekoGloop means i was trolling with the line 03:19 OldCoder Yep 03:19 NekoGloop :P 03:19 OldCoder I cannot resist 03:19 OldCoder Good technical points 03:19 OldCoder Trolling notwithstanding 03:20 NekoGloop VanessaE: all i really need is a decent perlin thingymajiger to plug in to make the grass everywhere=y=er 03:20 OldCoder "Trolling, Trolling, The wheels on the troll go round and round..." 03:20 NekoGloop everywhere-y-er* 03:20 VanessaE NekoGloop: look at how I used it in Junglegrass 03:20 NekoGloop not everywhere-y enough 03:20 VanessaE I use perlin noise to decide *where* to spawn, and regular density controls with find_nodes_near() to decide how *much* to add 03:21 NekoGloop see: minecraft. 03:21 NekoGloop I want grass like THAT 03:21 VanessaE fuck minecraft :-) 03:21 NekoGloop to me that's one of it's good points 03:21 NekoGloop the grass. 03:21 VanessaE so, 03:21 VanessaE what you're saying is, 03:21 VanessaE you like to watch grass grow? 03:21 VanessaE ;) 03:21 NekoGloop XD 03:22 NekoGloop well my junglegrass suffices already for that 03:22 NekoGloop :D 03:22 NekoGloop grows to 3 nodes high when on "group:dirt" 03:22 VanessaE you shouldn't do that. 03:22 NekoGloop all my abms use large amounts of groups 03:22 VanessaE now all junglegrass textures are stackable 03:22 * OldCoder is a bit wrecked 03:22 OldCoder Zzz 03:22 NekoGloop VanessaE: fuck non-default textures 03:22 VanessaE D: 03:23 NekoGloop :D 03:23 VanessaE if you'd try my HDX sometime, you'll wonder how you got by with anything else ;) 03:23 NekoGloop I did try it 03:23 NekoGloop my fps was nil 03:23 VanessaE oh. 03:23 NekoGloop :P 03:23 VanessaE try the 64px size 03:23 NekoGloop that was the size i tried 03:23 VanessaE then your gfx card is shit :) 03:24 NekoGloop well i know that 03:24 NekoGloop http://www.youtube.com/watch?feature=endscreen&NR=1&v=insCeDwbPaI "Hey.... Give me that...? hehe~" 03:24 VanessaE pass 03:25 NekoGloop quoting the song :P 03:25 NekoGloop well, in english anyway 03:25 VanessaE heh 03:25 VanessaE haven't watched much anime in a long while. 03:25 NekoGloop IT'S NOT FUCKING ANIME 03:26 NekoGloop THIS IS VOCALOID 03:26 VanessaE ... 03:26 NekoGloop ahem. sorry. 03:26 NekoGloop incase you hadnt noticed, rba says that for the simple reason to tick me off. 03:27 VanessaE Since the terms are defined by the artwork style itself, it's still anime/manga. :-) 03:28 NekoGloop the artwork is animated. anime implies a tv show or movie 03:28 VanessaE yes 03:28 NekoGloop manga is japanese comic books 03:28 NekoGloop if anything, it's not manga :/ 03:29 VanessaE manga is any kind of static/printed artwork matching that description 03:29 VanessaE since it is not in print, it is anime. 03:29 VanessaE not as if it matters :-) 03:29 NekoGloop and the whole point of the link was the music 03:29 NekoGloop not the animation to go with 03:30 NekoGloop like the other 500 or so links I've posted 03:30 VanessaE http://digitalaudioconcepts.com/extra/unnamed%20anime%20girl.jpg 03:30 VanessaE drew that years ago, in a fit of boredom 03:30 NekoGloop hands are a bit small 03:30 VanessaE yeah I know 03:31 VanessaE I was never good at drawing the human form, exaggerated or not 03:31 NekoGloop Neither am i 03:31 NekoGloop which is why the artwork in my game is not humanshaped at all 03:31 NekoGloop :P 03:31 NekoGloop btw, have i shown you Gloop? 03:31 VanessaE heh 03:32 VanessaE nope 03:32 NekoGloop http://sandbox.yoyogames.com/games/179288-gloop 03:32 NakedFury for those interested in a mechwarrior online beta key: http://www.mmorpg.com/giveaways.cfm/offer/380/MechWarrior-Online-Beta-Key-Giveaway.html 03:32 NekoGloop .exe, so i hope you have wine ready :3 03:33 VanessaE it's enough to see the screenshots :-) 03:33 NekoGloop lol 03:33 VanessaE looks like a side scroller, SMB or alike 03:33 NekoGloop yup 03:33 NekoGloop with double jump that took forever to get right :P 03:34 NekoGloop also, something random that also took a while: http://sandbox.yoyogames.com/games/184601-2-d-minecraft 03:34 VanessaE heh 03:34 NekoGloop maze game just for me to try HD-er graphics: http://sandbox.yoyogames.com/games/194886-so-you-wanted-to-play-god 03:34 VanessaE cute 03:35 NekoGloop the main menu in the maze game took about 5 seconds! :D 03:36 VanessaE heh 03:40 NekoGloop VanessaE: can you explain what the numbers in minetest.env:get_perlin do? 03:40 VanessaE actually I don't know exactly. 03:41 VanessaE I got the numbers I use from splizard 03:41 NekoGloop heh 03:41 VanessaE except the seed, which I got by mashing the keyboard :-) 03:41 NekoGloop XD 03:42 NakedFury Gloop lord a few days ago MR. hmm was talkingt about perlin noise and generation 03:42 NekoGloop "Gloop lord"? 03:42 NakedFury neko dude? mr. neko? neko kitten? 03:43 NakedFury gloop master> 03:43 NakedFury ? 03:43 NekoGloop gloopmaster or nekogloop 03:43 NakedFury giving it a spin 03:45 NekoGloop this world is AWESOME *-* 03:46 NekoGloop and I got it to work with the everywhere-y-ness 03:46 cornernote which world ? 03:46 NekoGloop my local one 03:46 NekoGloop seed is... something 03:47 VanessaE NekoGloop: that said, if you look on github at one of my old versions of junglegrass before I did perlin noise and dentiry control, it *does* grow literalyl everywhere 03:47 VanessaE as in every damn node had a piece after enough time 03:47 NekoGloop well I'm just doing on_generated 03:47 VanessaE dentiry/density 03:47 NekoGloop because this is the effect i want 03:47 * VanessaE shrugs 03:47 NekoGloop my gamemode, my rules :P 03:48 NekoGloop cornernote: seed is 7162990051661414209, but idk with the changes I've made what it will be in default 03:48 NekoGloop should be the same 03:48 NekoGloop nothing i've done would affect the seed, just what appears IN the seed. 03:49 NekoGloop now, to make the grass have a selection box, have a non-junglegrass texture, and not look ugly while I'm at it 03:50 NekoGloop anyone have a grass texture that DOESNT take up the entire node that will be something close to what I want? 03:50 NekoGloop er, scratch that. 03:52 NekoGloop should junglegrass drop grass? 03:52 VanessaE only the smallest size. 03:53 NekoGloop hm... actually, junglegrass could be considered bushes 03:53 VanessaE otherwise it MUST be jungle grass if you want your game to be able to use other mods that can use jungle grass 03:53 NekoGloop or small trees. 03:53 NekoGloop VanessaE: I hope to incorporate the functionality of several mods. Not necessarily keeping craft recipes. 03:54 VanessaE hm 03:54 NekoGloop Mesecons and technic are on that list, 03:54 NekoGloop For mese, I have no idea what to do. 03:55 NekoGloop Should it stay/go? 03:55 VanessaE it should stay 03:55 NekoGloop Or be changed to a slightly more... realistic ore? 03:55 VanessaE it's kinda iconic after all :-) 03:55 cornernote i think stay - use it to craft other things 03:55 NekoGloop hm... 03:55 VanessaE the more default materials you have the wider the range of recipes your other mods can have 03:55 VanessaE so keep mese. 03:55 NakedFury mese is the unique ore of minetest 03:56 NekoGloop ok ok ok 03:56 NekoGloop now... 03:56 VanessaE maybe make it drop mese lumps and smelt to mese ingots, instead of just giving you a mese block 03:56 VanessaE that would be different enough from minetest_game I suppose 03:56 NekoGloop I'm gonna do something incredibly black-magic-y and make chests spawn 03:56 cornernote mese is a fuel ?! 03:56 NekoGloop with items in them 03:56 NekoGloop cornernote: you didnt know? 03:56 VanessaE it is? 03:56 cornernote no, i just noticed then 03:56 cornernote http://cornernote.net/minetest/gamewiki/minetest/item.php?name=default:mese 03:57 cornernote was seeing what else default game used it for 03:57 NekoGloop am I the only one who actually looked at the init.lua to know wtf mese did? 03:57 cornernote only an axe and fuel.. i guess you could get rid of it if you have other ores 03:57 VanessaE cornernote: awww.....decided not to keep using HDX for the demo page? D: 03:58 cornernote VanessaE, if you like i can make another gamewiki with all the mods your pack supports 03:58 VanessaE naw 03:58 cornernote i been making them for all the games i found - http://cornernote.net/minetest/gamewiki/ 03:58 NekoGloop http://www.youtube.com/watch?v=YOIxHLGWgQE&feature=relmfu :D 03:58 cornernote i wanted minetest default to have minetest default textures 03:59 VanessaE cornernote: why is nyancat only rendered flat? 03:59 cornernote p.s. there are a lot of games 03:59 cornernote VanessaE, thats the inventory image 03:59 VanessaE oh 03:59 NekoGloop because inventory_image 03:59 NekoGloop and it is now midnight! 03:59 cornernote yep 03:59 NekoGloop :D 03:59 VanessaE noooo 03:59 * VanessaE puts tape over neko's sign-off button 03:59 NekoGloop [00:00] and it is now midnight! 03:59 cornernote u know what is a good idea .... ? 03:59 NekoGloop I'm not going nowhere yet 03:59 cornernote have a section in the forums for games 03:59 VanessaE NekoGloop: usually you sign off right about now 04:00 NekoGloop mtn dew still buzzin in me 04:00 NekoGloop :P 04:00 VanessaE cornernote: +1 but good luck getting c55 to agree :-) 04:00 NekoGloop I'm not even slightly tired. 04:00 cornernote community 04:00 cornernote everyone give a little push 04:00 NekoGloop my eye, however, isnt focusing well 04:00 NekoGloop :P 04:01 NekoGloop [00:00] [00:00] and it is now midnight! 04:01 NekoGloop post-post-ception 04:01 NekoGloop :D 04:01 NekoGloop ok, what was i doing... 04:02 NekoGloop right, chests spawning 04:05 VanessaE cool 04:05 NekoGloop "immediate.death.to.all.weaboos.com" wtf XD 04:05 VanessaE what'a weaboo? 04:05 VanessaE what's 04:05 NekoGloop uh... 04:05 NekoGloop off the top of my head? 04:05 NekoGloop no idea. 04:05 NekoGloop :) 04:06 cornernote A negative term directed to anyone overly obsessed with Japanese culture to the point where they become annoying. 04:06 VanessaE heh 04:06 NekoGloop cornernote: in other words, me? 04:06 NekoGloop :D 04:06 NekoGloop ugh... 04:07 VanessaE lol 04:07 NekoGloop how the fuck do i make the chests appear 04:07 VanessaE by magic of course 04:07 NekoGloop i mean... 04:08 NekoGloop how the fuck do i make them be only in stone, like ores, but be able to modify the meta? 04:08 VanessaE no clue 04:08 cornernote Neko, thats 2 things 04:09 cornernote you make them only in stone by detecting the node you are about to replace 04:09 NekoGloop ok. 04:09 NekoGloop now how do i make the meta? 04:09 cornernote you modify the meta with the set_string() 04:09 cornernote u want to put stuff in the chest ? 04:09 cornernote i'll make a snippet 04:09 NekoGloop I have the calculation to modify the data in the meta, but no way to implement it 04:10 NekoGloop cornernote: not neccessary 04:10 cornernote im not sure where you are stuck 04:10 NekoGloop I have modified the maze mod to have its chests cycle through all registered items, check if they are __builtin:, _source, _flowing, or not in the creative inventory, then add them to the chest 04:10 NekoGloop I'm stuck at making the actual chest 04:11 NekoGloop once I make the chest, have it's pos in a variable, I'm fine 04:11 cornernote minetest.env:add_node() ? 04:11 NekoGloop then to change the meta? 04:11 cornernote meta = minetest.env:get_meta(pos) 04:12 NekoGloop and to get the pos? 04:12 cornernote you know it, cos u need it for add_node() 04:12 cornernote so u need to know how to get the pos ? 04:12 NekoGloop and how do i calculate it then. 04:12 cornernote where do you want to put the chest ? 04:13 cornernote thats your pos =) 04:13 NekoGloop underground, in stone. 04:13 cornernote randomly ? 04:13 NekoGloop you got it 04:13 NekoGloop now how the fuck do i do that 04:14 cornernote minetest.register_on_generated(function(minp, maxp, seed) ... end) 04:14 NekoGloop what do i put in "..." 04:14 NekoGloop I'm not retarded, I know what a register_on_generated is 04:14 cornernote print(minp) print(maxp) print(seed) 04:14 cornernote something like this... 04:15 cornernote sec... 04:15 NekoGloop if you are going to be less than unhelpful, I'll do it myself 04:15 NekoGloop I'm burning moonlight here. (since the sun is down) 04:15 cornernote im looking in generate_ore in moreores to try to see how he gets a pos 04:16 NekoGloop well i could look c55's one 04:16 NekoGloop which is pretty much the same 04:16 cornernote wheres the code ? 04:16 NekoGloop mapgen.lua 04:16 NekoGloop default mod 04:16 cornernote im trying to help, i dont know off the top of my head.. so im reading 04:19 NekoGloop i think i just basically made the two most un-readable pieces of code work together... o.o 04:20 cornernote pastebin 04:20 cornernote i dunno, i have some pretty unreadable code 04:20 cornernote =) 04:20 NekoGloop http://pastebin.com/F9pDEwUn 04:21 NekoGloop wait, i -almost- got them to work together 04:21 cornernote looks nice 04:21 NekoGloop one thing still said pos instead of p2 04:21 cornernote missing invcontent ? 04:22 NekoGloop now let's see what I broke 04:22 NekoGloop cornernote: i dunno 04:22 cornernote its not defined 04:22 cornernote i think, not sure, im just reading it not running it 04:23 NekoGloop now... there's no easy way to find the chests to see if it worked :P 04:23 cornernote lol 04:23 cornernote increase the chance 04:23 NekoGloop for now... let's try air 04:23 NekoGloop wait... 04:23 NekoGloop I am SUCH an idiot 04:24 NekoGloop make the function, then you have to CALL the function 04:24 cornernote indeed 04:25 NekoGloop NOW let's see if i broke anything 04:26 NekoGloop "Look for floating chests" :D 04:30 NekoGloop cornernote: http://ompldr.org/vZm8yNw 04:30 NekoGloop you SAID to increase the chance... 04:31 NekoGloop VanessaE: http://ompldr.org/vZm8yNw :D 04:31 VanessaE whoa 04:32 VanessaE um 04:32 VanessaE wrong. 04:32 NekoGloop my chest generation gone haywire 04:32 VanessaE :-) 04:32 NekoGloop I didnt make them rare enough 04:32 VanessaE ya think!? 04:32 NekoGloop which is excellent for testing 04:33 NekoGloop oh cool, I got three buckets in one chest 04:33 NekoGloop :D 04:33 NekoGloop well that one chest is bloody disappointing. 04:33 NekoGloop only a wooden shovel 04:34 NekoGloop and dumping the pos of every chest: not a good idea 04:36 NekoGloop also i should randomize the facedir 04:36 NekoGloop they're all looking the same way 04:36 NekoGloop that actually took a lot less time than i thought it would 04:37 NekoGloop I should SOOOOO make floating islands. 04:37 NekoGloop this little "test" of that should work excellently 04:38 VanessaE no. The mapgen does enough of that anyway :-) 04:38 NekoGloop lol 04:38 NekoGloop I mean ones CLOSER to the ground 04:38 NekoGloop with water & stuff 04:40 NekoGloop huh... did you know that if a desert, normal land, and water are all close enough together, you get the desert transition with normal sand? 04:41 VanessaE nope, didn't know that 04:41 VanessaE frankly though I don't like the transitions. There shoulda been at least one mixed block type 04:41 NekoGloop hm... 04:41 NekoGloop i dunno 04:42 VanessaE e.g. desert sand -> desert sand + dirt -> dirt -> dirt with grass 04:42 NekoGloop there's probably some overly complex way i could force that to happen from lua 04:42 NekoGloop after all, i made treasure chests, didnt i? 04:42 NekoGloop :D 04:42 VanessaE yup 04:42 NekoGloop still... ironing out the rarity though 04:43 NekoGloop i dunno, i think how it is is perfect. 04:43 NekoGloop (with what i currently have) 04:44 NekoGloop I think i may have just made them rarer than mithril... 04:45 NekoGloop good part is that the numbers being spat out in the debug are not close to each other 04:46 NekoGloop so there arent "clumps" of chests 04:46 VanessaE well with a truly random distribution, clumps wouldn't be uncommon 04:46 VanessaE the effect is called "local non-randomness" 04:46 NekoGloop heh, this is generate_ore + my maze mod add-on for chests 04:46 VanessaE ah 04:47 NekoGloop chests are in maze mod, yes. 04:47 NekoGloop but i made them have ALL the items. 04:47 NekoGloop not just defaul ;) 04:47 NekoGloop I seem to be getting a shitload of wool 04:48 NekoGloop now some other ideas... 04:48 NekoGloop desert cobble. dug from desert stone, smelted back to desert stone. 04:49 NekoGloop yes/no? 04:51 NekoGloop wow, that DIDNT make my debug.txt be astronomically high? 04:51 NekoGloop large* 04:53 VanessaE how much storage space should a dresser get? 04:53 NekoGloop hm... 04:53 NekoGloop 24 04:53 VanessaE (they require something like 21 wood and 3 steel to make) 04:53 NekoGloop 8*3 04:53 VanessaE (and stand 2x3 nodes in size) 04:55 NekoGloop does math.random include or exclude the last number? 04:55 VanessaE dunno 04:56 NekoGloop i.e. is math.random(1,3) going to have any chance of being 3? 04:56 VanessaE good question 04:56 VanessaE 24 slots? isn't that a little bit small for an object that's 2 nodes wide and three tall and takes 21 wood + 3 steel to make? :-) 04:57 NekoGloop less than a normal chest yet more than the rest of the objects in homedecor 04:58 VanessaE hm 04:59 NekoGloop http://pastebin.com/hrEims2z 04:59 NekoGloop here is my generate_chest 04:59 NekoGloop go crazy with it 05:00 NekoGloop i think NOW it's time for me to sleep 05:01 VanessaE night :-) 05:01 NekoGloop after all, I now have something different enough from minetest_game 05:08 VanessaE bbl. Bedtime for me too. 05:28 ecube night 05:28 ecube oop 05:38 ecube where's orby, he's usually here 06:25 VanessaE morning RBA 06:31 RealBadAngel hi VanessaE 06:42 VanessaE what's news, RBA? 07:53 RealBadAngel VanessaE, got free day, just sat down to code somethin 07:54 VanessaE cool 07:54 VanessaE seen the latest updates to Homedecor? 08:38 Calinou hi 08:38 * Guest14856 installed lubuntu on an external HDD 08:38 Guest14856 works just fine 08:38 Guest14856 stfu nickserv 08:44 nyuszika7h hi Calinou_ 08:47 VanessaE morning calinou 08:57 Calinou_ http://ompldr.org/vZm80Nw/2012-09-28-105014_1920x1080_scrot.png < my desktop for now 09:26 * Calinou_ is strill downloading stuff 09:26 Calinou still* 09:29 VanessaE ok time to try to get some sleep. Calinou: homedecor updates - get it while it's hot ;-) 09:29 VanessaE night all. 09:29 Calinou 'night 09:30 * Calinou is liking lubuntu so far 09:30 * Calinou uses 1120MB RAM out of 12000MB, + 2241MB cache 09:30 Calinou so much cache O_o 09:31 * Calinou likes running lightweight-ish distros on good computers 09:41 help_ent HELP THE ENTITIES 09:41 help_ent CHANGE YOUR NICK 10:56 NekoGloop Mornin people 10:59 Mika_R morning 11:05 Basstard` Mornin' 11:39 NekoGloop Meow. 11:48 NekoGloop Nyan cat sends his regards :D 12:48 denes hi 12:48 NekoGloop Hello 12:49 denes how to play with others? 12:49 PilzAdam Hello everyone! 12:50 NekoGloop Get on a server, that's how. 12:50 denes then give me a server pls 12:50 NekoGloop Go find one 12:51 PilzAdam http://servers.minetest.ru/ 12:54 denes timed out 13:05 denes it allways say timed out 13:05 denes *says 13:05 PilzAdam get a better internet connection 13:06 PilzAdam you know you have to put that number after the : in the port field? 13:07 denes it was allways 30000 13:08 PilzAdam and you put the adress without the number and the : in the adress field? 13:08 denes yes 13:08 PilzAdam whats your internet connection speed? 13:09 denes it's creepy 13:09 denes and my sister is downloading 13:09 PilzAdam then thats the problem 13:10 PilzAdam in wich country are you? 13:10 denes hungary 13:10 PilzAdam and most MT servers are in USA 13:11 denes but there is a russian server 13:11 PilzAdam you tried it? 13:11 denes of course 13:12 denes does it require a registration? 13:12 PilzAdam if it says timed out then thats not the problenm 13:12 PilzAdam *problem 13:13 denes what are the differences between mc and mt? 13:13 PilzAdam MC is written in java -> slow; MT is written in c++ -> faster (in theory) 13:14 PilzAdam MC is more RPG-ish 13:14 thexyz that "russian server" is located in germany 13:14 PilzAdam realy? 13:14 denes germany sounds better 13:15 thexyz PilzAdam: yes 13:15 thexyz because it's cheaper 13:16 PilzAdam germanys exports are #2 in the world 13:16 PilzAdam 14:04 Basstard` In west Philadelphia, born and raised 14:14 Calinou hi 14:14 Calinou back on windows.. 14:14 NekoGloop Meow. 14:22 NekoGloop Calinou: you DO know that on http://minetest.net/forum/viewtopic.php?id=3157 the problem IS that he's using OpenGL? 14:23 Calinou "video_driver is opengl by default; switching TO direct3d9 may fix it, however it's crashy. Causes segfaults and shit." 14:23 Calinou it is direct3d9 by default on windos 14:23 NekoGloop yes 14:23 NekoGloop no its not 14:23 Calinou or maybe not anymore then 14:23 NekoGloop i know, because without any line there i get OpenGL in my title bar-thingy 14:24 NekoGloop and, yes, direct3d9 causes segfaults and stupid shit like that. 14:24 NekoGloop as Jordach said, it's because OpenGL eats graphics RAM 14:24 NekoGloop that the images load wrong 14:25 NekoGloop and texture atlas being disabled does precisely NIL to fix it. 14:25 PilzAdam c&p? 14:25 PilzAdam http://minetest.net/forum/viewtopic.php?pid=44997#p44997 14:25 thexyz i think the problem is that he's using windows 14:25 NekoGloop thexyz: no, it's not lol 14:26 NekoGloop he just doesnt have an adquate graphics card 14:26 thexyz i use linux and i have no such problems 14:26 PilzAdam +1 14:26 NekoGloop OS means, again, NIL in this case. 14:26 NekoGloop OpenGL just eats graphics processing 14:26 thexyz then why does it work for me and not for him? 14:26 NekoGloop Your computer just has a better graphics card. 14:27 NekoGloop So it can handle OpenGL's greedy memory usage. 14:28 thexyz it also works quite fine on my asus u36jc (using intel card) 14:28 PilzAdam https://en.wikipedia.org/wiki/OpenGL 14:29 NekoGloop also, building mt yourself with a newer version of OpenGL may work. 14:44 NekoGloop I'm making a gamemode, for anyone who's interested. 14:48 Calinou same 14:48 Calinou :D 14:48 NekoGloop lol 14:48 NekoGloop I'm currently working on making treasure chests generate 14:49 NekoGloop hello Jordach 14:49 PilzAdam hi Jordach 14:52 OldCoder Jordach, NekoGloop, PilzAdam etc. gm 14:52 NekoGloop mornin 14:53 Jordach suo 14:53 Jordach sup 14:53 iqualfragile etc. here good evening oldcoder 14:54 Calinou NekoGloop: http://minetest.net/forum/viewtopic.php?id=2922 if you want this topic moved, please add a license 14:55 NekoGloop I should add "If i didnt state it above, my code and textures are WTFPL" in my signature 14:55 PilzAdam there is a better cactusmod in my fork of mt_game 14:55 NekoGloop PilzAdam: your cactusmod is shit 14:55 PilzAdam thx 14:55 NekoGloop mine damages on diagonals, DOESNT put useless nodes 14:56 Calinou PilzAdam: did you put that much nodeboxes in your mod? 14:56 Calinou every cactus block has about 30 nodeboxes :| 14:56 NekoGloop that too 14:56 Calinou NekoGloop: topic moved :) 14:56 PilzAdam Calinou, https://github.com/PilzAdam/minetest_game/blob/master/mods/cactusmod/init.lua#L81 14:56 NekoGloop and randomly generated nodeboxes is a BIIIIIIIIIIG nono 14:57 PilzAdam why? 14:57 NekoGloop because i want my things not to look different if i restart 14:57 NekoGloop and i just made default:cloud generate in air as an ore 14:57 Calinou huh? 14:57 NekoGloop :D 14:57 Calinou ah 14:58 PilzAdam you ever noticed a difference with my cactusmod? 14:58 Calinou random nodeboxes O_o that's possible? didn't know 14:58 NekoGloop yes 14:58 NekoGloop PilzAdam did it in his shit version of cactusmod 14:58 Calinou there are now 186 topics in mod releases 14:58 Calinou :D 14:58 NekoGloop sweet 14:58 NekoGloop now why the fuck isnt my world generatin 15:01 NekoGloop is "air" a defined "node"? 15:01 sfan5 yes 15:01 NekoGloop or do i have to use "__builtin:air" 15:01 PilzAdam no 15:01 NekoGloop ok... then why the fuck isnt my cloud generation working 15:02 PilzAdam code? 15:02 NekoGloop generate_ore("default:cloud", "air", minp, maxp, seed+8, 1/8/8/8, 5, 60, 40, 31000) 15:02 NekoGloop in mapgen.lua 15:04 LAD hey neko 15:04 NekoGloop hello LAD 15:04 LAD XD 15:04 LAD fall count 5 15:04 LAD XD 15:05 sfan5 http://www.youtube.com/watch?v=LFOTqQ_FRJw 15:05 PilzAdam -1 15:06 Jordach sfan5, i like it 15:07 sfan5 PilzAdam: i'm a noob with blender 15:07 NekoGloop well that's stupid.... 15:07 NekoGloop (the error) 15:07 PilzAdam -1 for MC 15:07 NekoGloop it told me that i cant make my clouds because the thing would fail to make a good random distribution 15:08 sfan5 create a minetest to .obj 3d file and i'll make minetest animations 15:08 NekoGloop I'm sure someone could make an interpreter for .we files 15:09 OldCoder thexyz, is there any chance you could pseudo-code the live-server detection code for me? I wish to write a simple generic routine for the purpose. Given this I can implement a deadman switch; and I can run servers that will *never* be down. 15:09 OldCoder Presently I restart on crash. This does not work for hangs, though. 15:09 Jordach sfan5 - .we 15:09 NekoGloop 11:06:49: ERROR[EmergeThread]: ERROR: An unhandled exception occurred: LuaError: PseudoRandom.next() max-min is not 32767 and is > 32768/5. This is disallowed due to the bad random distribution the implementation would otherwise make. 15:09 NekoGloop wtf minetest 15:09 sfan5 .we to .obj 3d object 15:09 sfan5 code that 15:09 Calinou sfan5: .obj cannot be animated :P 15:10 sfan5 i imported it into bledner 15:10 Calinou so you'll have to export to another format such as .md3 15:10 sfan5 *blender 15:10 Calinou NekoGloop> I'm sure someone could make an interpreter for .we files 15:10 Calinou possible, but it would create a fuckton of cubes probably 15:11 NekoGloop .we doesnt save air 15:11 * Jordach uses wielditemmodeleditor to test new nodes and their appearance 15:11 NekoGloop so that's no issue as far as that part goes 15:18 LAD realbadangle are u here?? 15:19 NekoGloop O.O 15:19 NekoGloop my chest generation... 15:19 NekoGloop gave me... 15:19 NekoGloop 32 nyancats... 15:21 Jordach nyan! 15:21 NekoGloop and i thought it was bad I could get 65535+ items in a stack before 15:21 Mikeonline hi 15:22 NekoGloop hello mike who is online 15:22 PilzAdam hi Mikeonline 15:26 NekoGloop I didnt know you could make an ore TOO common 15:26 * Jordach claps 15:27 NekoGloop i just crashed Minetest by making cloud "ore" generating too common 15:27 * Jordach again, claps 15:27 Calinou c my chest generation... 15:27 Calinou gave me... 15:27 Calinou 32 nyancats... 15:27 Calinou mod idea: 15:27 NekoGloop hmm...? 15:28 Jordach [nyancat-hunt] ? 15:28 Calinou /chest generates a chest where you look with normally obtainable items (those without not_in_creative_inventory group) 15:28 Calinou :> 15:28 Jordach hmm 15:28 NekoGloop Calinou: i made it happen on mapgen, screw dat shit 15:28 Jordach a mystery chest 15:28 Jordach that can contain anything, just as long as you pay it 12 mese 15:28 NekoGloop heh 15:29 NekoGloop XD 15:29 NekoGloop i can get ores from the chests XD 15:29 NekoGloop (ore blocks, instead of lumps) 15:29 PilzAdam https://github.com/PilzAdam/minetest_game/commit/a5e1c2ea858b51a3bd8738b7bec341d287894ae3 15:30 Jordach wtf does that do? 15:30 NekoGloop makes shiny things appear 15:30 NekoGloop :D 15:30 PilzAdam put at stack in it and it turns to a stack of 99 bides 15:30 PilzAdam *nodes 15:31 * Jordach is making a kitchen mod 15:31 NekoGloop btw: my chest generation has a max stack size of 1/2 the stack_max of the item being put in it 15:32 Jordach has, one oven, one microwave, several cupboards and work surfaces 15:32 PilzAdam if you have e.g. grass with footsteps node (not in creative) and you use giveme to get it and you need more than 99 you can put the last node of it in the refill field and you have 99 again 15:32 Jordach PilzAdam, nice +1 15:32 NekoGloop generate_ore("default:cloud", "__builtin:air", minp, maxp, seed+8, 1/8/8/8, 6, 27, 50, 200) 15:32 NekoGloop doesnt seem to EVER make clouds 15:32 PilzAdam and you dont have to search for nodes in the creative inv after getting the first stack 15:32 NekoGloop someone tell me WTF is wrong...? 15:34 PilzAdam use "air" 15:35 NekoGloop ok. 15:35 NekoGloop air is an alias for __builtin:air, correct? 15:36 PilzAdam or do i have to use "__builtin:air" 15:36 PilzAdam no 15:36 PilzAdam NekoGloop, no, its not (i think) 15:36 PilzAdam "builtin:air" doesnt exist 15:36 NekoGloop __builtin:air 15:36 NekoGloop with the underscores 15:37 PilzAdam i know 15:38 PilzAdam its only air: https://github.com/celeron55/minetest/blob/master/builtin/misc_register.lua#L250 15:45 NekoGloop riiight... 15:45 NekoGloop well i got them to appear 15:46 Jordach sweet 15:46 Jordach NekoGloop, how is one supposed to mine them? 15:47 PilzAdam how do i compile MT with gettext? 15:47 NekoGloop they look like shit and i forgot to set sunlight_propagates.. 15:47 NekoGloop Jordach: i added oddly_breakable_by_hand, and removed not_in_creative_inventory, from the groups 15:47 Jordach ahh 15:48 Jordach that would fuck the walls pvp map up 15:48 Jordach >:D 15:48 NekoGloop yup 15:48 NekoGloop if you wanna use maps made for minetest_game, dont use glooptest. 15:49 NekoGloop it WILL break them :P 15:49 Jordach lolololololololololol 15:49 Jordach ^ drowning people 15:49 NekoGloop drowning people? 15:50 OldCoder Restarting servers; this will lock up clients 15:51 Jordach http://minetest.net/forum/viewtopic.php?pid=45016#p45016 noon 15:51 Jordach noo* 15:51 Jordach noob** 15:52 Jordach my responce says it all 15:52 NekoGloop lol 15:53 NekoGloop Jordach: say hello to default:cloud spawning: http://ompldr.org/vZm85Mg 15:53 NekoGloop also visual differences 15:53 Jordach how 'bout nope. 15:53 NekoGloop such as alpha 15:53 NekoGloop hm? 15:53 Jordach im making a kitchen mod 15:53 NekoGloop I'm still working on -how- they spawn 15:53 PilzAdam NekoGloop, you should disable the c++ clouds 15:53 NekoGloop i dont want shit like that in my skies 15:54 * Jordach has this ingneous and metamorphic rock spawning mod... 15:54 NekoGloop PilzAdam: sure.... how. 15:54 PilzAdam http://minetest.net/forum/viewtopic.php?id=3197 15:54 Jordach and coal "sometimes" becomes diamonds 15:54 OldCoder Restarted servers 15:54 PilzAdam NekoGloop, line 12 15:55 NekoGloop how would i force this? 15:55 PilzAdam what? 15:59 * Jordach is bored as shit 15:59 * PilzAdam too 16:00 * Jordach considers buying Battlefield 3 16:00 * PilzAdam has it already 16:00 * Jordach also thinks of getting an iPad3 64Gb 16:00 * PilzAdam doesnt like apple 16:00 iqualfragile bf3 is madness 16:00 * NekoGloop has iPad2 8Gb :P 16:00 Jordach ^ CoD player 16:00 iqualfragile it syncs every single dust-particle 16:00 PilzAdam BF3 FTW!!! 16:01 Jordach iqualfragile - realism 16:01 Jordach CoD is overblown POS that plays like Halo 3 16:01 Jordach Halo came first 16:01 PilzAdam COD: Theres a camper in the house - BF3: BOOM! What house? 16:01 Jordach yep. 16:01 Jordach :P 16:02 Jordach there is one bonus to having windows 16:02 PilzAdam not realy 16:02 NekoGloop i wonder what happens if i make cloud have liquid drawtype... 16:02 Jordach having awesome music play while on the xbox360 16:02 Jordach rather than the same old stuff from the game 16:02 NekoGloop ok then 16:03 NekoGloop it crashes on startup 16:03 NekoGloop good to know. 16:03 * Jordach decides to play Forza 3: Ultimate Edition 16:03 * PilzAdam wants to test the cloud mod 16:04 NekoGloop the cloud mod...? 16:04 PilzAdam your cloud mod 16:04 NekoGloop this is going to be part of my gamemode XD 16:04 Jordach NekoGloop, what you just made *facepalm* 16:04 NekoGloop i could port it out if i like 16:04 PilzAdam yes! 16:04 NekoGloop as soon as it works right 16:04 * PilzAdam can help to improve it 16:04 Jordach +PilzAdam's kills on Battlefield 3 16:04 NekoGloop currently, a SHITLOAD of cloud blocks are EVERYWHERE 16:05 Jordach hmm, id love to see spawning npc villages 16:05 PilzAdam Jordach, 21.837 16:05 Jordach [17:05:35] Jordach, 21.837 : what 16:05 NekoGloop kills 16:06 NekoGloop Jordach: I could do that... eventually ^^ 16:06 PilzAdam in germany the . and , are switched in the meaning 16:06 Jordach it was a +1 to the cloud mod 16:06 PilzAdam http://battlelog.battlefield.com/bf3/de/soldier/PilzAdam/stats/265755239/xbox/ 16:06 Jordach just, very nicely 16:07 PilzAdam +PilzAdam's kills on Battlefield 3 = +21837 ~= +1 16:07 NekoGloop i guess he really liked it l;) 16:08 Jordach i do 16:08 PilzAdam Neirdan, stop talking, keep coding 16:08 Jordach its more inetesting than the current game 16:08 NekoGloop eventually, when i get this shit to work, it will be released 16:08 PilzAdam ooops, *NekoGloop 16:08 Jordach PilzAdam, s/Neirdan/NekoGloo[ 16:08 NekoGloop NekoGloo[ 16:08 NekoGloop wow. 16:09 PilzAdam Neirdan, change your nick so i get NekoGloop by typing n+e+tab 16:09 NekoGloop XD 16:12 PilzAdam how do i use gettext with MT? 16:12 NekoGloop no idea 16:16 NekoGloop ugh... i have no idea what I'm doing... 16:16 NekoGloop I should try to make clouds generate like clay, not like ores... 16:18 iqualfragile CLOUDS? 16:18 NekoGloop yes, clouds 16:18 iqualfragile gimmethatlink 16:19 PilzAdam +1 16:19 NekoGloop as soon as it even SLIGHTLY works how i want it to 16:20 NekoGloop I want aether-like clouds 16:20 NekoGloop :P 16:21 iqualfragile … 16:21 iqualfragile there is allready an trampoline 16:21 NekoGloop i know 16:21 NekoGloop :P 16:22 NekoGloop I have it installed 16:22 PilzAdam hi VanessaE 16:22 Jordach hi VanessaE 16:22 NekoGloop iqualfragile: you -do- know there arent just bouncy clouds in the aether? 16:22 iqualfragile jup, but there are 16:23 iqualfragile the others stop fall-damage 16:23 NekoGloop i know 16:23 PilzAdam NekoGloop, if you dont stop talking and keep coding i will do it myself (see cactusmod) 16:23 NekoGloop i want the generation style of those clouds 16:23 NekoGloop PilzAdam: my fingers can type fast, I'm doing both :P 16:24 PilzAdam *cant 16:25 NekoGloop ? 16:25 PilzAdam PilzAdam: my fingers cant type fast, I'm not doing both :P 16:25 iqualfragile coding hasnt realy much to do with writing 16:25 iqualfragile thats just the final step 16:25 PilzAdam iqualfragile, +math.pi 16:25 NekoGloop no... 16:25 NekoGloop local derp = -math.huge 16:26 NekoGloop +derp 16:26 NekoGloop :P 16:27 Mika_R hi 16:27 PilzAdam sup 16:28 Mika_R nothing much testing this god damn app 16:30 Mika_R vanessaE i dont know if you got the pm, can you tell again your web site? 16:30 NekoGloop http://ompldr.org/vZm85bQ k then 16:32 Mika_R nekogloop, can you say what's that? 16:32 NekoGloop clouds 16:32 Mika_R layers? 16:32 PilzAdam NekoGloop, -1; first was better 16:32 NekoGloop first was too scattered 16:33 NekoGloop i wasnt showing a single cloud; that was my entire sky 16:33 PilzAdam first is just fine 16:33 NekoGloop then you can fucking have it 16:33 NekoGloop generate_ore("default:cloud", "air", minp, maxp, seed, 1/16/16/16, 1, 1, 50, 31000) 16:33 NekoGloop add that to register_on_generated in mapgen.lua 16:34 NekoGloop while i figure out how to make these work 16:34 PilzAdam NekoGloop, cloud code? 16:34 Mika_R nekogloop, might look good from below but some people like high buildings and i wouldn't like a view like that 16:35 Mika_R but it might be better than default 16:35 NekoGloop Mika: I made them transparent 16:35 NekoGloop minetest.register_node("default:cloud", { description = "Cloud", tiles = {"default_cloud.png"}, is_ground_content = true, walkable = false, climbable = true, sunlight_propagates = true, alpha = CLOUD_ALPHA, sounds = default.node_sound_defaults(), groups = {oddly_breakable_by_hand=3}, }) 16:35 NekoGloop @ PilzAdam ^ 16:35 Mika_R where do you need them then? 16:35 NekoGloop Mika: in the sky? :P 16:36 NekoGloop PilzAdam: also, CLOUD_ALPHA = 120 16:39 Basstard` NekoGloop in the sky with pearl necklaces. 16:40 iqualfragile you just need to take a bit of 3d-perlin-noise and multyply it with some kind of graphic im gona draw and upload in a moment 16:41 NekoGloop if you have a good generation code, do it 16:41 NekoGloop because mine sucks 16:41 NekoGloop I just made foggy biomes. 16:43 NekoGloop reason for that was? 16:43 Mika_R whois or? 16:43 Jordach ttk2 has a IPV6 Address 16:43 PilzAdam hi T_A_N_K 16:44 T_A_N_K ello 16:44 Jordach ello T_A_N_K 16:44 Jordach hows the awesome 16:46 Mika_R gtg again 16:46 Mikeonline node_ownership: new commit state 16:48 PilzAdam GRAVEL BIOME!!! 16:49 NekoGloop ? 16:49 NekoGloop T_A_N_K: I'm attempting to make clouds appear... not workin 16:49 T_A_N_K oh 16:50 PilzAdam http://ompldr.org/vZm85eg 16:50 Jordach Aether Mod# 16:50 FreeFull Who even wants gravel 16:50 FreeFull There is enough gravel already 16:50 PilzAdam gravel biomes are realy rare 16:51 NekoGloop FreeFull: people with TNT mod 16:51 Calinou FreeFull: pedobear 16:51 Calinou PilzAdam: +1, nice find :) 16:51 Calinou these are not actual biomes, just gravel falling on grass 16:51 Calinou only actual biomes are default and desert 16:57 VanessaE hi all 16:57 PilzAdam hi 16:58 NekoGloop PilzAdam: figured out my cloud code yet? 16:58 PilzAdam wait for it... 16:58 NekoGloop currently... I'm fucking with clay generation in ways that shouldnt be possible. 16:58 VanessaE neko: make clay from unifiedbricks spawn please 16:58 VanessaE give that mod some use in survival mode :-) 16:58 NekoGloop XD 16:58 NekoGloop I'm making clouds spawn 16:59 NekoGloop not clay 16:59 VanessaE do they move? ;-_) 16:59 NekoGloop no 16:59 VanessaE oh, too bad 16:59 PilzAdam VanessaE, they are nodes 16:59 NekoGloop they are see-through, unwalkable, climbable, and diggable 16:59 NekoGloop and also cant seem to generate worth shit 17:00 VanessaE I wonder - how big can an entity be> 17:00 VanessaE I mean, the visual scale of it 17:00 PilzAdam VanessaE, gogolplex 17:00 NekoGloop PilzAdam: as soon as you figure out how to make more cloud-like clouds, tell me 17:00 VanessaE in other words, as bgi as you want... 17:00 NekoGloop also, how do i make them see through and not cull faces of nodes behind it? 17:00 PilzAdam https://en.wikipedia.org/wiki/Googolplex 17:01 VanessaE know what a googleplex is :-) 17:01 VanessaE I* 17:01 VanessaE neko: water alpha, but fat lotta good that'll do until c55 implements z-sorting 17:02 VanessaE NekoGloop: supposedly the "allfaces" drawtype will do that 17:02 VanessaE but it's broken. 17:02 VanessaE the faces are culled anyway 17:02 NekoGloop yeah, i noticed. 17:03 NekoGloop what does paramtype = "light" do? 17:03 PilzAdam same as sunglight_propagates = true 17:03 VanessaE ah 17:04 Jordach xdoors 2 has a bug 17:04 VanessaE what bug? 17:04 VanessaE (that mod was a bitch to texture, btw) 17:04 Jordach it always has the same cut out, even with different textures 17:04 VanessaE yup I know 17:05 VanessaE that's not a bug, it's a feature 17:05 Jordach but the default door fits to anytexture 17:05 Jordach xpanes does this 17:05 Jordach can make cubes to anytexture inputted 17:05 Jordach so im gunna make that 17:05 VanessaE the textures supplied with Xdoors² are actually solid on the top half. 17:05 Jordach VanessaE, i noticed 17:05 VanessaE so the cutout doesn't follow any lines at all, just the nodeboxes 17:05 Jordach thats what i mean 17:05 VanessaE I played hell getting the HDX version to look right 17:05 Jordach "allow any texture cutouts" 17:06 VanessaE well there's a problem with that: 17:06 Jordach rather than some locked version 17:06 Jordach explain 17:06 VanessaE you can't get the 3d effect and just "any" cutout. 17:06 VanessaE you have to pick one. 17:06 Jordach go check xpanes 17:06 VanessaE because the game has no extrude feature 17:06 Jordach the code in that supports any texture 17:06 VanessaE sure 17:06 Jordach so yes, it can be done 17:06 VanessaE but it's still nodeboxes 17:06 Jordach ikr 17:06 PilzAdam NekoGloop, http://ompldr.org/vZm9hYQ 17:06 VanessaE so it's faked 17:07 Jordach but my point is; that small change will allow custon door shapes 17:07 Jordach custom* 17:07 Calinou Jordach> it always has the same cut out, even with different textures 17:07 Calinou I tweaked my local copy so that it only uses a 3-pixel-wide nodebox 17:07 NekoGloop PilzAdam: closer to what I want, could you pass me the generation code? 17:07 Calinou like in minecraft 17:07 PilzAdam generate_ore("default:cloud", "air", minp, maxp, seed, 10^-5, 10, 150, 75, 100) 17:07 Jordach Calinou, does it still have the same bug? 17:07 Calinou lol'd at 10^-5 17:08 Calinou Jordach: what bug? the textures? now you can use any texture and it works fine 17:08 PilzAdam maybe increase 150 a bit to make it a bit more "solid" 17:08 NekoGloop trying 250 17:09 VanessaE Jordach: http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/screenshot_232409093.png 17:09 VanessaE see? it can look damn good if you spend enough time on it :-) 17:10 Jordach but the static shape bugs the hell out of me 17:10 Calinou WE ARE THE 99% 17:10 NekoGloop those textures... ick. 17:10 Calinou TEXTURE/SOUND OVERRIDES PL0X 17:10 Calinou we need better texture definitions 17:11 VanessaE neko, why don't you like them anyway? 17:11 NekoGloop because too detailed 17:11 Calinou eg: you put "default_stone.png", the textures will automatically be adjusted based on the presence of _side, _top, _bottom, _front, _back 17:11 VanessaE I like lots of detail :-) 17:11 Calinou thus, you would be able to tweak that with texture packs 17:11 Calinou eg. chest with different top and bottom texture without editing lua 17:11 VanessaE Calinou: +100000 17:11 Calinou would help for standardization now 17:12 Calinou now go highlight The God(R) 17:12 Calinou : 17:12 Calinou :>* 17:12 * Calinou has failed a smiley 7 times. 17:12 PilzAdam NekoGloop, can i reales my clouds in the forum? 17:12 NekoGloop PilzAdam: if you really want to 17:12 NekoGloop everything i do is WTFPL 17:13 PilzAdam you can make your trampolin clouds ;-) 17:13 VanessaE PilzAdam: make a variant that creates clouds that surround tall mountains :-) 17:13 PilzAdam VanessaE, no, i cant 17:13 NekoGloop i dont really want trampoline clouds, but such would be trivial 17:13 Calinou VanessaE: your door texture is awesome btw 17:13 * Calinou needs to tweak misa's, it is terrible 17:13 Calinou perhaps just hide the center frame :> 17:13 VanessaE Calinou: thanks :-) 17:15 VanessaE Calinou: I even tweaked the top/bottom textures so that the sides of the door flow "around", making them look like 2x4's :-) 17:15 PilzAdam everything i do is WTFPL : but you didnt any code for me 17:16 Calinou there, removed the whole top frame in misa's pack 17:16 NekoGloop PilzAdam: which includes the nodedef 17:16 Calinou "minetest forum, the place with the most WTFPL'd stuff" -- celeron55 17:16 NekoGloop which I've made a better version of already 17:17 PilzAdam me too 17:17 PilzAdam you have a post_effect_color? 17:17 * VanessaE groans...anyone get the number of that truck and ran me over? :-S 17:17 NekoGloop yes 17:17 LAD hi a;;z 17:17 LAD allz* 17:17 VanessaE post_effect_color? 17:17 VanessaE what's shit sorcery? 17:17 VanessaE AHAHA .. THIS* 17:18 NekoGloop the color shown when the player is inside the node. 17:18 VanessaE (I knew someday I was gonna slip up on that) 17:18 NekoGloop defaults to black 17:18 VanessaE NekoGloop: so you could put fake nodes around the player and set the post_effect_color to fake some kind of screen effect? 17:18 VanessaE or can you see through it at all 17:18 NekoGloop in theory, yes 17:19 NekoGloop in practice, probably not 17:19 VanessaE too bad 17:19 VanessaE thinking of ...ooooo 17:19 VanessaE idea! 17:19 VanessaE wedge into the /teleport command, make the screen flash and flicker during the teleport action 17:19 NekoGloop do share. 17:20 NekoGloop heh 17:20 NekoGloop gl hf 17:20 VanessaE so it looks like you're standing in a transporter or so 17:20 VanessaE spawn a couple of animated nodes just before the player appears at their destination, make them look something like the spawn/teleport effect in Quake or OpenArena (and erase them after a second_) 17:21 Calinou defaults to black 17:21 Calinou no, defaults to none 17:21 Calinou 255, 1, 1, 1 post effect color != "suffocation screen" 17:21 Calinou especially before 0.3, where the whole HUD was hidden 17:21 NekoGloop Calinou: nononono 17:21 NekoGloop 0,0,0,0 == suffocation screen 17:22 NekoGloop 255,1,1,1 is a fully transparent dark grey 17:22 PilzAdam NekoGloop, no 17:23 NekoGloop yes 17:23 NekoGloop 255 is fully transparent 17:23 PilzAdam no, its fully opaque 17:23 VanessaE usually higher numbers in alpha = more opaque 17:23 NekoGloop no its not 17:23 NekoGloop try it 17:23 PilzAdam i did 17:24 PilzAdam https://github.com/PilzAdam/minetest_game/commit/e3da36094cdbb83a12d748bf776998e285085297 17:24 VanessaE PilzAdam: wow, 3.8M projects on github? dayum 17:24 PilzAdam sign out and go to github.com; theres the number 17:25 PilzAdam does post_effect_color work for normal drawtypes? 17:25 VanessaE never noticed it before, it's not too often I use github's web interface 17:26 NekoGloop pilzadam: should 17:26 PilzAdam nope, it doesnt 17:26 OldCoder Irksome Duck's Houses RAR was O.K. to begin with but is corrupted now. Did anybody get a copy before it went bad? 17:26 VanessaE what link? 17:27 VanessaE found it. 17:28 OldCoder I had a good copy 17:28 OldCoder But need to retrieve it 17:28 VanessaE lemme see if I can coax it to extract properly here 17:28 OldCoder cornernote IIRC has had a similar problem 17:28 OldCoder Yes; I mostly need the sqlite file 17:28 OldCoder RAR seems finicky 17:29 VanessaE hrm, that's what fails here too 17:29 VanessaE just that one file 17:29 OldCoder Yep. O.K. Thank you. 17:30 OldCoder VanessaE, the odd part is that it extracted originally. Some sort of problem with the host. 17:33 PilzAdam NekoGloop & others: https://github.com/PilzAdam/minetest_game/commit/723aab1c36f6e11bfa9648c4af86f56009c7f730 17:33 OldCoder Should I pull the game? 17:33 OldCoder How many changes this week? 17:34 VanessaE heh, try to load the file with the CRC error = crash minetest. heh 17:34 PilzAdam OldCoder, https://github.com/PilzAdam/minetest_game/graphs/commit-activity 17:34 PilzAdam -> 2 17:34 OldCoder PilzAdam, I am new to this; are you committing to the master copy? 17:35 OldCoder I am distracted but can work on things a bit 17:35 Jordach OldCoder, you are always distracted 17:35 iqualfragile so i spent too much time figuring out how to use the perlin-stuffs as a mask: http://ompldr.org/vZm9hdQ/minetestclouds.png 17:35 OldCoder Jordach, It has been an odd year 17:35 Jordach 2012 is an odd year 17:36 VanessaE I can only guess the file hosting site corrupted the file after it was uploaded e.g due to a crash or filesystem bug or something. 17:36 Jordach its not a power of two 17:36 Jordach >:) 17:36 Jordach VanessaE, i have a WinRAR. 17:36 Jordach i may be able to do something 17:36 OldCoder VanessaE, O.K. No big deal. Jordach It is not even the end of the world as has been promised. 17:36 VanessaE need to wait another 36 years for a power-of-two year, jordah. sorry :-) 17:37 Jordach jordah? 17:37 VanessaE I used the linux unrar command to extract it, keeping the broken file... bah 17:37 Jordach >:( 17:37 PilzAdam who is jordah? 17:37 VanessaE Jordach even 17:37 PilzAdam joda? 17:37 VanessaE yoda? 17:37 VanessaE :-) 17:37 Jordach VanessaE, beat me there 17:37 OldCoder I have had soda 17:37 Jordach also 17:37 Jordach homedecor needs kitchens 17:37 NekoGloop XD 17:37 VanessaE Jordach: I know. that's the next planned update 17:38 Jordach :D:D:D:D:D:D:D:D 17:38 NekoGloop bouncy clouds are purple :3 17:38 Jordach VanessaE - get on with it. 17:38 VanessaE fridge, stove, dishwasher, cabinetry, countertops 17:38 * Jordach whips VanessaE with a IPV6 Address 17:38 VanessaE soon. I've been doing lots of updates lately anyway 17:38 NekoGloop bouncy nodes actually reject a player walking into it 17:39 Jordach apparently sausage (un-battered) and chips dis-likes my gut :( 17:39 VanessaE Jordach: doo much grease? 17:39 VanessaE too* 17:39 Jordach beef dripping 17:39 VanessaE yup, that would do it 17:40 * Jordach has a wii and MK Wii 17:40 VanessaE sugar is my downfall these days. too much of that --- hoo boy do I react badly. 17:40 VanessaE our Wii doesn't get enough use :-/ 17:40 Jordach damn you evolution 17:40 VanessaE love to bowl but I'm always so damn tired 17:40 Jordach VanessaE - use wii fit :) 17:40 PilzAdam my Wii too 17:42 PilzAdam Mikeonline, im online 17:43 VanessaE Jordach: you're crazy, right? 17:43 OldCoder Crazy Like a Fox 17:43 OldCoder In a Box 17:44 OldCoder Eating Lox 17:44 VanessaE a 183kg woman trying to play Wii Fit?? 17:44 Jordach VanessaE, im getting a tad fat my self; about 26inches for my gut 17:44 VanessaE you're surely insane. 17:44 OldCoder In the Brain 17:44 VanessaE OldCoder: mmmmlox 17:44 Jordach s/26/36 17:44 Jordach im 36 inches 17:44 NekoGloop VanessaE: care to make a selection box for papyrus? 17:44 VanessaE OldCoder: ever had bagels with cream cheese, lox, red onion, and tomato? 17:44 Jordach and weigh about 90kg 17:44 OldCoder Yum 17:44 OldCoder Oh now I am thinking about food 17:44 Jordach FUCK YEAH. 17:45 VanessaE NekoGloop: {-0.3, -0.5, -0.3, 0.3, 0.5. 0.3} should do I'd think 17:45 NekoGloop kk 17:46 NekoGloop saplings need one as well 17:46 VanessaE OldCoder: go to the store, pick up the above (make sure the lox is smoked and fully cooked). Slice and toast the bagel. Apply the other ingredients liberally. 17:46 VanessaE NekoGloop: for those, I'd say {-0.15, -0.5, -0.15, 0.15, -0.1, 0.15} 17:46 VanessaE as a rough guess 17:46 OldCoder VanessaE, I would if I could. Food. Steak. 17:46 VanessaE steak? bleah 17:47 OldCoder Very well. Avocado. Fish sticks. Mac OS and Cheese. 17:47 PilzAdam -1 for Mac 17:47 NekoGloop well it's apple flavoured. 17:48 OldCoder O.K. Then Chicken Soup for the Soul. A bowl. Banana pie. With cherries on it. 17:48 VanessaE hey, I happen to LOVE mac & cheese 17:48 Jordach rubenwardy would end up making this for the food mod 17:48 Jordach D: 17:48 VanessaE heh 17:48 VanessaE I'll suggest it to him. :-) 17:49 VanessaE bagels and lox is really good stuff :-) 17:49 VanessaE (but you'll need to smelt the bagel to toast it :D )_ 17:49 OldCoder Yep 17:50 NekoGloop XD 17:50 NekoGloop toast a bagel the same way we get stone. 17:50 NekoGloop seems legit 17:50 Jordach or a furnace 17:51 Jordach that is a toaster 17:51 Jordach that can at random make a nyan catr 17:51 VanessaE NekoGloop: well no one said the oven has to run more than a couple of seconds to toast a bagel :-) 17:51 VanessaE after all, that's how it was done in ancient times - the same oven/furnace for food as for materials :-) 17:52 NekoGloop cooktime = 1? 17:52 VanessaE not sure how cooktimes work. 17:52 Jordach google it :) 17:52 VanessaE tl;dc 17:52 VanessaE :-) 17:52 NekoGloop or cooktime = 0.0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001 17:52 VanessaE (too lazy; don't care) 17:53 OldCoder Here is a question. I have an SQLITE file for Irksome Duck. But I ran that copy before adding the required mods. Did all of his special objects vanish from the SQLITE when I did that? Or would they be there now that the mods are installed? 17:53 VanessaE they'll still be there. 17:53 VanessaE just plug the good file into the world folder in place of the bad one 17:54 OldCoder Somebody else said *poof* about nonexistent objects. But very well. I will open the world momentarily. 17:54 OldCoder O.K. It's there. But I don't see snow, workers, carts, etc. 17:54 VanessaE nope, they'll just be undefined until you put the mods back in 17:54 VanessaE unless they're entities, then they may disappear. 17:55 VanessaE (e.g mobs) 17:55 OldCoder If anybody would like to try it, the world is port 30006 at develan.com 17:55 OldCoder PM me for access 17:55 OldCoder The link for all of his teleport coordinates is: 17:55 OldCoder http://minetest.net/forum/viewtopic.php?id=3066 17:55 VanessaE oldcoder, error 17:55 OldCoder VanessaE, go on 17:55 OldCoder ? 17:55 VanessaE you should allow the user to sign on with a password the first time, to set it 17:55 OldCoder It is whitelisted 17:55 VanessaE never never never allow empty passwords. 17:55 OldCoder Not following 17:55 OldCoder I do not 17:56 VanessaE oh ok 17:56 VanessaE well whitelist me then ;) 17:56 OldCoder PMg 17:56 * PilzAdam pokes Mikeonline 17:56 VanessaE "Access Denied. Reason: Invalid Password" 17:56 OldCoder Yes 17:56 OldCoder PM 18:03 NekoGloop VanessaE: papyrus is perfect 18:04 NekoGloop sapling is, however, not good :P 18:04 VanessaE I just guessed at it 18:04 NekoGloop sapling one is better suited to an appl 18:04 NekoGloop apple* 18:04 VanessaE what's wrong with the sapling one? 18:04 VanessaE too small, too big? 18:04 NekoGloop too short 18:05 NekoGloop and i mean, WAAAY too short 18:05 VanessaE ok, change the -0.1 to 0.2 (positive) 18:05 VanessaE (the second Y coord) 18:05 VanessaE see how that fits 18:05 NekoGloop {-0.3, -0.5, -0.3, 0.3, 0.2, 0.3} 18:05 NekoGloop trying this one now 18:06 NekoGloop 5th number should be 0.35 18:06 VanessaE ok, give that a shot 18:07 VanessaE without having the texture in front of me I have to guess at it ;) 18:10 NekoGloop it works 18:15 VanessaE cool 18:16 VanessaE NekoGloop: can you put a pull request against minetest_game for those selection boxes? 18:16 Jordach VanessaE - i plan on making a Minetest lets play soon 18:16 NekoGloop too lazy :3 18:17 VanessaE Jordach: cool 18:17 * Jordach found xbox headset 18:18 VanessaE cool also :-) 18:19 NekoGloop sapling: {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}. apple: {-0.15, -0.5, -0.15, 0.15, 0, 0.15}. papyrus: {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}. 18:19 NekoGloop do pull request yourself :P 18:19 VanessaE no :-) 18:19 VanessaE too lazy ;) 18:19 Jordach [19:18:37] cool also :-) - you said cool to a MS product??!?! 18:19 VanessaE Jordach: no, I said cool to you having found what you were looking for 18:19 VanessaE besides, 18:19 Jordach but not droids ;) 18:19 VanessaE MS was always good at games, that's the one thing I can't fault them for 18:20 VanessaE anything else, fuck 'em :-) 18:20 VanessaE haha 18:20 * Jordach still has a windows 98 entertainment games pack 18:20 NekoGloop MS needs to stop focusing on games and make fucking computers. 18:20 VanessaE no way 18:20 NekoGloop less focus on games == better computers 18:20 Jordach VanessaE - for some damn reason i never lag on windows 18:21 VanessaE if they were to make a computer (as in a general purpose wintel box), it'll be so locked that that Mac will look like open source by comparison 18:21 NekoGloop oh lol 18:21 NekoGloop i mean OS 18:21 Jordach pc gaming 18:21 VanessaE oh, OS 18:21 VanessaE heh 18:21 VanessaE all they need to do is ditch windows, take linux and rebadge it :-) 18:22 NekoGloop fuck linux 18:22 VanessaE (it would be better overall for them - less to maintain!() 18:22 Naked no money in linux 18:22 VanessaE fuck windows :) 18:22 VanessaE Naked: tell that to Valve. 18:22 VanessaE Steam is coming to Linux, with wide beta starting next week. 18:22 NekoGloop here's something we can agree on: fuck google. 18:22 VanessaE NekoGloop: yeah, google sucks lately doesn't it 18:22 Naked can they take linux os and sell it? 18:22 VanessaE Naked: sure, why not? 18:22 Jordach or at least the kernel 18:22 VanessaE Android does that 18:23 VanessaE as long as they make the source code available, they can sell it 18:23 Naked wont happen 18:23 Naked source code is like their meal ticket 18:23 VanessaE probably not, but then again look at Mac OSX - that's based on FreeBSD I think. 18:24 VanessaE nono I mean the source code to the linux they started with and to whatever changes they make to the existing code - they don't have to release source code to their own tools, just their changes to the existing codebase. 18:24 Jordach yep. 18:24 Jordach VanessaE knows what shes talking about, and so do i 18:24 Jordach holy crap IPV6] 18:29 VanessaE there we go, forgot to credit NekoGloop for helping me with the nightstand inventories :-) 18:29 NekoGloop lol 18:29 VanessaE Jordach: IPV6...meh. bad idea :-/ 18:29 NekoGloop credit me as GloopMaster 18:29 VanessaE who the hell can remember an 8-part IP address that looks like a souped-up MAC address? 18:29 VanessaE NekoGloop: I did,. 18:30 NekoGloop kk 18:30 NekoGloop i have an idea for my gamemode 18:30 NekoGloop desert cobble 18:31 Jordach no 18:31 Jordach fuck no 18:31 NekoGloop too bad 18:31 Jordach THANK GOD 18:31 Jordach mijyn is an ass 18:32 NekoGloop you do know we are being logged, right? 18:32 Jordach NekoGloop, mijyn is the fault of everything 18:32 NekoGloop not really 18:32 NekoGloop only for the name 18:33 NekoGloop the "attacker", as he put it, would have just chosen another name. 18:34 Mikeonline bye 18:34 Mikeonline all 18:35 Jordach NekoGloop, he acted highly strange last night 18:35 Jordach OldCoder even saw this 18:36 NekoGloop so did i 18:38 Jordach VanessaE, head to the kitchen, metalize the stuff, make a fridge chest and a furnace oven 18:39 Jordach s/metalize/mentalize 18:39 * Jordach can then get food out of a fridge and then make food with an oven 18:39 LAD what is akalin if any 1 can anser 18:39 OldCoder I am trying to get a Vanessa world to work. Crashes quickly with this error message. Any comments? 18:40 OldCoder 18:38:01: ERROR[main]: ERROR: An unhandled exception occurred: ServerError: LuaError: error: ...etest/games/minetest_game/mods/default/leafdecay.lua:50: attempt to index local 'reg' (a nil value) 18:40 Jordach no clue 18:40 Jordach if n.name == "ignore" or (reg.groups.tree and reg.groups.tree ~= 0) then 18:41 Jordach its looking for tree=1 as a group 18:41 Jordach and she had nature mod installed 18:41 VanessaE maybe that's what's missing? 18:41 VanessaE try installing nature mod but disable the ridiculous growing tree code 18:42 NekoGloop LAD: akalin is akalin 18:42 NekoGloop has no use as of yet, 'cept to make blocks 18:42 Jordach ^ beat me there 18:42 VanessaE Jordach: re: kitchen stuff, I already have it in my mind what to make, just too lazy right now ;) 18:42 * Jordach slaps VanessaE with a IPv6 IP address 18:43 VanessaE ow. 18:43 * VanessaE falls over, dead. 18:43 * Jordach has something long hard, and will hurt 18:43 * iqualfragile slaps jordach with tokenring 18:43 Jordach a IPv6 address 18:43 NekoGloop "long hard" ok, with what i thought you meant, it's obvious that I'm too tired. 18:43 Jordach 2620:105:b040:127:30df:eb6f:7b5c:43 - long, hard to remember, and will hurt 18:44 OldCoder Is nature mod stable? Does it have reasonable depends? 18:44 NekoGloop stable? 18:44 NekoGloop hell no. 18:44 OldCoder Hmm 18:44 Jordach crash crash crash 18:44 OldCoder VanessaE, is there another world you'd like? 18:44 Jordach OldCoder - world count? 18:44 VanessaE not off the top of my head 18:44 OldCoder Jordach, I am adding worlds. Anybody got one they'd like to contribute? 18:45 Jordach nope 18:45 OldCoder k 18:45 Jordach maybe a mesecons world.............drools 18:45 OldCoder Very well. Perhaps over time. 18:45 OldCoder I have one of those to add 18:45 OldCoder But it is a simple puzzle 18:45 Jordach bubu bubububum 18:45 OldCoder crash crash crash 18:45 NekoGloop for mesecons, have all the mods that use mesecons 18:45 OldCoder I prefer worlds that do not go crash crash crash :-) 18:45 OldCoder NekoGloop, Sure. Got a list? 18:46 OldCoder I will make a mesecons world 18:46 Jordach nature mod does that to unloaded chunks 18:46 NekoGloop my gates mod and xdoors2 as far as i know 18:46 OldCoder NekoGloop, I have those in the current set 18:46 OldCoder So world 30000 qualifies 18:46 NekoGloop kk 18:46 NekoGloop just run a creative world, for mass building 18:47 VanessaE bbl, I need to lie down. 18:56 iqualfragile bb 18:57 NekoGloop I wanna watch a let's play of minecraft but at the same time i wanna keep coding :/ 18:58 OldCoder NekoGloop, Very well. Shall I clone the LM creative map? 18:58 OldCoder As he has offered one? 18:58 NekoGloop uh... 18:58 OldCoder Plus what are the .conf settings for creative? 18:58 OldCoder Heh 18:58 OldCoder It is a conundrum 18:58 NekoGloop creative_mode = true 18:58 OldCoder Very well 18:59 NekoGloop and i dont really care what map you use, just do a creative world. 18:59 OldCoder I will replace world 30006 which is broken with a creative world 18:59 OldCoder Proceeding 19:01 NekoGloop now, for books you can write in! :D 19:03 NekoGloop wait what 19:04 OldCoder Comment on these mods please: beds, protector, moreblocks 19:04 NekoGloop I can get meta from an itemstack, but i cant set it? 19:04 pouncerkitsune hello all 19:04 NekoGloop OldCoder: yes, yes, yes. 19:04 OldCoder very well 19:06 pouncerkitsune how is everyone 19:06 NekoGloop good 19:06 NekoGloop pouncer fox lol 19:07 pouncerkitsune o.o nice someone who knows what it means 19:07 NekoGloop heh 19:07 NekoGloop look at my name lol 19:09 OldCoder Kitsune is a common name 19:09 pouncerkitsune lol yep the cat demon 19:09 OldCoder And a fine one 19:10 NekoGloop how in hell am i supposed to set metadata of a itemstack? 19:10 NekoGloop pouncerkitsune: the last part isnt meant to be romanji 19:10 NekoGloop I'm just a kitty :3 19:10 pouncerkitsune lol 19:10 NekoGloop http://www.youtube.com/watch?v=insCeDwbPaI&feature=related 19:11 pouncerkitsune im new to the hole minecraft/minetest whatever you want to call it lol 19:11 NekoGloop minetest. 19:12 pouncerkitsune cute i like it has kinda a yaoi feel to it 19:12 NekoGloop a WHAT?! 19:13 NekoGloop there's only one guy in the video... -_- 19:14 NekoGloop baka kitsune. 19:15 pouncerkitsune its cute i liked it 19:15 NekoGloop tis vocaloid. 19:15 NekoGloop though you probably know that. 19:16 pouncerkitsune i like anime but i havent been that gotten that indepth in it 19:17 NekoGloop not. anime. 19:18 pouncerkitsune what do you mean sorry im a little loopy from my meds so it make me kinda fuzzy 19:18 NekoGloop lol 19:18 NekoGloop it's a vocaloid PV. 19:18 NekoGloop for the song Trick and Treat, sung by Kagamine Rin and Kagamine Len 19:19 pouncerkitsune nice i liked the song it was good im jamming to some my chemical romance right now lol 19:19 NekoGloop lol 19:19 NekoGloop *has no idea what you just said* 19:20 pouncerkitsune lol sorry kinda loopy if i dont make sense just ignore it i hate these meds they make me feel drunk 19:21 NekoGloop lol 19:21 NekoGloop i cant make a writable book. :( 19:23 pouncerkitsune in game .. what are the books for i seen you could make them 19:23 NekoGloop making bookcases 19:23 NekoGloop which are equally useless. 19:24 pouncerkitsune lol 19:26 NekoGloop http://www.youtube.com/watch?v=kppBxSggsIA&feature=related ?etihstaw on atana 19:28 NekoGloop oh man, that took so long to type that little bit and i messed it up :P 19:32 pouncerkitsune you should check out florance and the machine ( what the water gave me ) on youtube 19:33 thexyz wtf is going on at this channel again? 19:33 pouncerkitsune what 19:33 NekoGloop thexyz: cake. that is all. 19:34 OldCoder I'll clone MT server from master now. Will that pick up this week's changes? 19:34 NekoGloop http://www.youtube.com/watch?v=znir_s4Q9BA&feature=related 19:38 NekoGloop saka ni wattete? (i think i spelled that right) 19:38 pouncerkitsune yay for F.I.A.B :D love this song 19:39 NekoGloop for... what...? 19:40 pouncerkitsune lol furries in a blender its a band well its techno not a band lol 19:41 NekoGloop oh right :P 19:44 OldCoder Shutting down servers to rebuild MT software and add a world 19:47 OldCoder Has anybody updated mods this week that they wish to have synced? 19:47 LAD cool 19:51 iqualfragile is there anything related to databases we could need for minetest? 19:53 rumbert Can the typeface size be increased (by the user)? 19:53 rumbert It is unusable for me as it is. 20:03 pouncerkitsune so where is everyone from 20:03 NekoGloop from the depths of lua modding 20:07 thexyz iqualfragile: http://minetest.net/forum/viewtopic.php?id=3005 ? 20:12 pouncerkitsune LOL 20:12 pouncerkitsune im from WV it sucks here 20:14 Mikeonline a short worldedit question: how to make all blocks empty? 20:15 Mikeonline air? 20:15 NekoGloop yes 20:15 Mikeonline cool :D 20:19 Octupus hello 20:20 OldCoder Octupus, wb 20:20 OldCoder Servers back online. Rebuilt using latest git. NekoGloop a Creative World is added. For a screenshot of the new world: 20:20 OldCoder http://oldcoder.org/general/minetest/ 20:20 OldCoder There are also new mods. 20:21 Octupus cool 20:22 LAD octu 20:22 LAD IM SO HAPPY 20:22 NekoGloop lol you listed me on the page 20:23 NekoGloop i feel important :3 20:24 OldCoder NekoGloop, Of course 20:24 NekoGloop armor doesnt directly conflict with pvp, it only makes it really hard to be able to damage someone 20:25 NekoGloop it makes pvp way too long and drawn out 20:25 OldCoder Indirect conflict then 20:25 OldCoder Or complicates PVP. I'll change that. 20:25 NekoGloop ok 20:26 OldCoder NekoGloop, check out the Creative World when you can 20:26 NekoGloop kk 20:27 OldCoder redcrab, Hello 20:31 * Jordach is bored 20:31 OldCoder Jordach, check out the new server then 20:31 Jordach thank gos im clearing my downloads folder 20:31 NekoGloop lol 20:32 NekoGloop dont you just hate that google chrome puts things in that folder instead of letting you decide? 20:33 Jordach NekoGloop - there is a setting for this 20:33 Octupus hmm whats give for cardon? 20:34 Octupus FUCK 20:34 Octupus WHO KEEPS ON PRESSING THE BUTTON 20:34 NekoGloop you do 20:34 NekoGloop :D 20:35 Octupus wasnt me 20:39 NekoGloop why on earth is wool in snappy=2 and choppy=2 20:41 OldCoder VanessaE, present? 20:46 Mikeonline if sand = sand whats desertsand code? 20:47 NekoGloop desert sand is desert sand 20:47 Mikeonline with space for worldedit? 20:51 Octupus best for a mansion brick or cobble? 20:53 NekoGloop cobble 20:53 Octupus i put it in brick already XD 20:54 Octupus neko wanna help me make a caslte 20:54 Octupus and decorate the inside? 20:54 Octupus hi sfan 20:54 NekoGloop he went off 20:54 NekoGloop not came on :P 20:54 Octupus OHHH 20:54 Octupus XD 20:54 Mikeonline hm where in the source are the nodetimes defined? 20:55 NekoGloop the whaT? 20:55 Octupus MAN 20:56 Mikeonline the names of all nodetimes: sand cobblestone.. 20:56 NekoGloop wtf is a nodetime 20:57 Octupus neko wanna help me with a castle? 20:57 NekoGloop nah 20:58 Octupus ok 20:59 LAD hmm 20:59 Octupus wa? 20:59 LAD realbadangle u on?? 21:00 LAD oh wait nm 21:00 Jordach RealBadAngel is on 21:01 RealBadAngel whats up? 21:01 Octupus :D my castle looks good 21:02 LAD yes i did it 21:02 Octupus what? 21:02 LAD i got the technic pipes to work 21:03 Octupus cool 21:03 Octupus im building inside of ma castle 21:03 LAD kk 21:06 Octupus hi mrtux 21:06 mrtux hi 21:07 LAD hi mrtuz 21:07 LAD mrtux 21:08 Octupus I need some help with mesecons 21:08 Octupus any1 wanna help? 21:08 NekoGloop Meow. 21:09 Octupus Roff 21:09 Octupus Roof 21:09 Octupus any1 know the give for player detecter 21:10 Octupus ? 21:11 LAD y yes i do] 21:11 LAD but itson my other coputer 21:11 LAD XD so not at the moment 21:20 NekoGloop look, the fox is back :D 21:20 * VanessaE wanders in 21:20 VanessaE well I slept a little anyway 21:20 NekoGloop lol 21:21 NekoGloop wait wait wait wait wtf 21:21 NekoGloop games\minetest_game\dyes\init.lua:51: -- The whole unifieddyes palette as groups: 21:21 NekoGloop O.O 21:21 VanessaE mmhmm 21:21 NekoGloop is unifieddyes incorporated now?! 21:21 VanessaE no 21:22 VanessaE but it works alongside 21:22 VanessaE the two are cross-compatible 21:22 NekoGloop In default dyes mod 21:22 NekoGloop it is sitting right there in the code, that one comment 21:22 VanessaE Yep I know: UD for example can supply the in-game dyes 21:22 VanessaE so anyone who uses the group: method described in the API can use my dyes or the in-game ones 21:23 NekoGloop but why on earth is a comment pertaining to unifieddyes in the default dyes mod. 21:23 VanessaE because UD was created to do what the in-game dyes does, so c55 made them compatible 21:23 NekoGloop ooook then 21:24 VanessaE mine's the only proper external dye system, that's probably why he referenced it 21:24 NekoGloop is it possible that i could nag you for some default dye-esque images in unifieddyes colors? 21:25 NekoGloop er, scratch that 21:26 NekoGloop I'll just use unifieddyes in the gamemode, change some recipes. 21:27 VanessaE possibly :-) 21:27 VanessaE oh ok 21:27 NekoGloop VanessaE: may i please have wool in unifieddyes colors? 21:27 VanessaE wool doesn't work with any dye system - it uses its own 21:27 VanessaE cotton does though 21:27 LAD hmm 21:27 VanessaE looks quite similar to wool 21:27 VanessaE and I think can be made from cotton plants in my flowers mod 21:27 NekoGloop *has face that doesnt give a fuck* 21:28 NekoGloop I'm practically rewriting wool anyway, it's horrible 21:28 VanessaE the inbuilt wools can even be crafted at all, much less with UD colors 21:28 LAD i see all but have no face 21:28 VanessaE hi LAD 21:28 LAD XD hey 21:28 NekoGloop LAD: slenderman? 21:28 LAD yes 21:28 LAD XD 21:28 NekoGloop ohai there :D 21:28 * NekoGloop gives LAD $20 21:28 NekoGloop go away :D 21:29 LAD what 21:29 NekoGloop slenderman's $20 21:29 NekoGloop look it up :P 21:29 LAD XD 21:29 LAD dont feel like it 21:30 NekoGloop lol ok 21:30 LAD PGA 21:30 NekoGloop VanessaE: isnt there a really easy way to make the images in the UD color-format? 21:30 VanessaE there's my script, yeagh 21:30 VanessaE yeah* 21:30 VanessaE and the modding template 21:30 NekoGloop I'm providing a way to get wool in my gamemode, all i need is the images for UD colors 21:31 VanessaE well it's simple: 21:31 NekoGloop then do it :3 21:31 VanessaE first, create one wool image in bright red - whatever you'd call 100% saturated red. Give it all the detail youw ant. 21:31 VanessaE run my gentextures.sh script 21:31 LAD FGSWPTL 21:31 NekoGloop kk 21:31 VanessaE then load the modding template and modify it to become a wool mod - all the variables are at the top of the file and are easy to understand 21:32 NekoGloop is the red wool texture in the default wool mod "enough" for the script? 21:32 VanessaE mm, should be, lemme look at it real quick 21:33 VanessaE mmm... 21:33 NekoGloop looks like it may be too dark 21:33 VanessaE it's a little dark - I'd brighten it a bit and give it more saturation 21:33 VanessaE maybe by 25% for each 21:33 NekoGloop i have no fucking idea what you just said :P 21:34 NekoGloop I make textures, i dont fret over wtf i just did. 21:34 VanessaE load it into The GIMP, "Brightness and Contrast" -> brightness = +25. "Hue-Saturation" -> Saturation = +25 21:35 VanessaE then save the result 21:35 NekoGloop *doesnt have gimp, too lazy to download* 21:35 VanessaE well then you're just fucked ;) 21:35 VanessaE really though, 21:36 VanessaE any image editor should do 21:36 VanessaE brightness and saturation are basic stuff, virtually all image editors have those. 21:36 VanessaE MS Paint even :-) 21:36 NekoGloop all the ones i dont have 21:36 VanessaE heh 21:36 NekoGloop god i uninstalled that horrible little waste of disk space so long ago 21:37 VanessaE heh 21:38 iqualfragile are you shure about pain? 21:38 NekoGloop inb4 someone makes unifieddirt 21:38 FreeFull http://pixlr.com/ 21:39 NekoGloop "windows cannot load the file "gentextures.sh"" 21:40 NekoGloop apparently I cant run BASH scripts *) 21:40 Exio lolololol 21:40 NekoGloop 8)* 21:40 VanessaE heh 21:40 Exio install something real 21:40 NekoGloop windows is real 21:41 Exio windows is only for games 21:41 VanessaE really though, install cygwin, that should be enough to run bash scripts 21:41 NekoGloop and minetest is a game, is it not? 21:41 Exio like the Playstation 21:41 VanessaE but you'll also need imagemagick 21:41 NekoGloop VanessaE: nope. 21:41 VanessaE so better you should install a virtual machine...or code it by hand 21:41 VanessaE maybe convert the Bash script to Batch :-) 21:41 NekoGloop riiight. 21:41 VanessaE (is that even possible?) 21:42 NekoGloop or i could just ask you until you do it 8) 21:42 Exio NekoGloop: playing minetest != doing something with it 21:42 NekoGloop Exio: C++ ~= LUA 21:42 NekoGloop :D 21:42 Exio VanessaE: using 18364663 gotos 21:43 NekoGloop ..|.. <== the fingers i have up at Exio's comment 21:43 Exio k 21:45 VanessaE neko: http://digitalaudioconcepts.com/vanessa/hobbies/minetest/generated-textures.zip 21:45 VanessaE download this, extract, rename the folder to "textures" and use it with the modding template. 21:47 NekoGloop wow, wool_black got DARK 21:47 VanessaE yup 21:47 VanessaE 5%. 21:47 VanessaE (or was it 7.5%?) 21:47 VanessaE not quite 100% black (otherwise it would crush the details) 21:51 VanessaE the modding template is easy to customize. Download and extract it, rename the folder to "wool", then change two or three variables at the top of the file. 21:51 VanessaE Put that textures folder in there with the init.lua, and copy the result to your mods folder and see if it works. 21:51 NekoGloop you should make a webpage wherein you supply the base image, then the script is run, then a zip file is downloadable with that image. 21:52 VanessaE I might do that if I knew wtf I was doing :D 21:52 VanessaE oh 21:52 VanessaE note that the modding template probably already has a folder full of example textures that look like the '5' side of a dice. delete them. 21:53 NekoGloop note that i just copied the init.lua and depends.txt 21:53 VanessaE that works too. 21:57 VanessaE "Glowstone is cool i want it too but i dont know how to make mods so i have idea to find it first you find a glowstone underground then when you break it it gives 4 glowstone dust like when you break bricks i have some textures for it so it is very hard to make it" 21:57 NekoGloop ok, now i have a wool mod with a nice selection of colors ^^ 21:57 VanessaE OH G*D someone please show this guy how to use punctuation! 21:58 VanessaE NekoGloop: excellent :-) 21:58 NekoGloop also tell him that we arent minecrap 21:58 VanessaE NekoGloop: also, you may notice that the modding template created the recipes for you also :-) 21:58 NekoGloop i noticed 21:59 NekoGloop lol there's no pink? (not that I really give a shit if there's pink) 22:00 VanessaE there is, 22:00 VanessaE light magenta I think 22:00 NekoGloop but none that uses wool_pink.png? 22:00 VanessaE nope, because pink doesn't appear on a standard HSV color wheel :-) 22:00 NekoGloop kk 22:00 VanessaE you could alias it though 22:01 NekoGloop nah 22:01 NekoGloop too lazy 22:01 NekoGloop dont care 22:01 NekoGloop etc. 22:02 leo_rockw glowstone would be really easy to do, if it hasn't been done already. But that would be unoriginal. 22:02 VanessaE lesse.. . light magenta and light red-violet are the two closest ones. 22:02 leo_rockw also, hello 22:02 VanessaE leo_rockw: done to death. 22:02 NekoGloop somehow. 22:02 NekoGloop now, to make unifieddyes use no flowers 22:02 NekoGloop magically. 22:02 VanessaE there's about half a dozen different glowing stones and a dozen or mode glowing glass or glass-like objects. 22:02 VanessaE NekoGloop: er.. good luck with that :D 22:03 NekoGloop bucket_water, apple, cactus. RGB right there. 22:03 leo_rockw VanessaE: I'm not surprised. 22:03 VanessaE ew. 22:03 NekoGloop heh heh 22:03 NekoGloop just kiddin 22:03 VanessaE water is *not* blue, it just looks blue because of Rayleigh scattering 22:03 NekoGloop I'm adding shitloads of things to the default game 22:03 VanessaE apple is meh, cactus is already used for green 22:03 Octupus water is purple 22:03 NekoGloop water is clear 22:04 NekoGloop things in the water make it look like a certain color 22:04 NekoGloop pure H2O will have no color (although such a substance almost never exists.) 22:06 VanessaE NekoGloop: that said, I went with alternate recipes in Homedecor to make it more useful until unified dyes becomes more popular 22:06 VanessaE dirt + coal = mahogany, apple = red, mese = yellow, and a few others. 22:07 NekoGloop ew, mese is too rare for a dye 22:07 VanessaE (why do we not have a naturally-blue item in the default game?) 22:07 NekoGloop (but ironically too common for what it's used for) 22:07 VanessaE eh, it ain't *that* rare, but I use it 1:4 with the material being dyed; 4 oak window shutters + 1 mese = 4 yellow shutters. 22:07 iqualfragile1 gn8 22:08 VanessaE argh. 22:08 VanessaE n8 does not sound like "night" 22:08 VanessaE please stop saying it. :-) 22:08 iqualfragile1 it does 22:08 iqualfragile1 in german 22:08 iqualfragile1 its like gute nacht 22:08 iqualfragile1 and you write and pronounce 8 as acht 22:09 VanessaE ahhh 22:09 VanessaE that explains it 22:09 VanessaE must be confusing around brits :-) 22:09 VanessaE and some americans - a 0 is sometimes pronounced "ought" 22:09 iqualfragile1 its allways null in germany 22:10 iqualfragile1 not nall as its pronounced in english 22:10 iqualfragile1 but null, you realy say u 22:11 VanessaE actually in english it's pronounced as 'full' or 'gull' 22:11 iqualfragile1 yeah, but its a bit different anyways 22:13 Basstard` Is there breathing in the game yet? 22:13 VanessaE there's drowning and suffocating, via third-party mods 22:13 VanessaE but nothing in the default game. 22:13 Basstard` I want inhale and exhale. 22:14 VanessaE (do not want.) 22:14 NekoGloop anyway, naturally blue substance.... thinking.... thinking... 22:14 Basstard` That you need to keep track of your breathing. Because in real life you can't hold your breath for long, you need to exhale, and then inhale, and so on. 22:15 NekoGloop Basstard`: i code, any dont think about breathing. 22:15 NekoGloop why should i have to ingame? 22:15 VanessaE I'd say that's taking realism too far :-) 22:15 MiJyn hi 22:15 VanessaE evening MiJyn 22:15 NekoGloop not even realisn 22:15 NekoGloop just something to make the game harder... 22:15 VanessaE yup 22:16 Naked thats why you dont mix realism with game. fun always has to take priority 22:16 VanessaE exactly 22:16 NekoGloop an amount of realism is ok 22:16 NekoGloop in fact helpful 22:16 VanessaE but a little bit of realism is okay - you wouldn't try to make iron from water, for example 22:16 Naked ONLy and only if it amplifies the fun 22:16 NekoGloop but making a game == real life? pass. 22:17 NekoGloop we need a call back for general rightclick with item in-hand 22:17 VanessaE naw, making it too real sucks too 22:18 VanessaE realistic textures are fine of course, but for example Realtest mod? too real. 22:18 MiJyn yeah 22:20 NekoGloop that's what i said 22:21 * VanessaE goes back to making homedecor realistic ;) 22:21 NekoGloop XD 22:22 NekoGloop OH THE IRONY 22:22 VanessaE so, is there a way to force an inventory to 'whitelist' certain items? 22:22 NekoGloop hm? 22:22 VanessaE I need to add a fridge and an oven, I'd rather prefer that both can only handle food. 22:22 NekoGloop probably, but beyond me. 22:23 NekoGloop using group checking and allow_metadata_inventory_put (or w/e it's called) 22:23 Octupus my castle is almost finished 22:24 Octupus just building the last 2 towers 22:25 Basstard` Is it realistic carrying huge things in your inventory? 22:25 FreeFull Link never complains 22:26 Octupus any1 got some cydia sources that are good? 22:26 VanessaE Basstard`: not really, but it's useful in the game, therefor, fun. 22:26 VanessaE but consider: 22:26 VanessaE your inventory, chests, etc. are all hammerspace. 22:26 VanessaE you carry a miniature Tardis with you :-) 22:26 Basstard` Oh, thanks for reminding me, I need to get the new episodes, been a bit slow with them. 22:29 Mikeonline good night all 22:30 MiJyn minetest.register_vehicle("sitting:magic_chair", { 22:30 MiJyn description = "Magic Chair", 22:30 MiJyn visual = "cube", 22:30 MiJyn -- 2 Nodes per second 22:30 MiJyn default_speed = 2, 22:30 MiJyn -- Needed 22:30 MiJyn sittable = true, 22:30 MiJyn on_sit = function(self, player) 22:30 MiJyn self.forward() 22:30 MiJyn end, 22:30 MiJyn on_unsit = function(self, player) 22:30 MiJyn self.stop() 22:30 MiJyn end, 22:30 MiJyn }) 22:30 MiJyn :D 22:30 Octupus castle de octupus is complete 22:32 Jordach annnnnddd?? 22:32 Octupus whats give for snow? 22:32 Basstard` Oh, is there sitting in the game yet? We need that too. 22:32 MiJyn Basstard, yes 22:33 MiJyn ish 22:33 Jordach Octupus - are you using a creative server 22:33 Octupus nope 22:33 Jordach alright 22:33 Octupus it my server 22:33 Basstard` MiJyn: So you can sit down on the grass and have a picnic? 22:33 MiJyn so now, anyone can create a vehicle! 22:33 MiJyn Basstard`, not yet. You have to make grass "sittable = true" 22:33 Jordach i like trains 22:33 MiJyn and then, yes 22:33 MiJyn (but you can't sit in the middle of 2 nodes) 22:34 * NekoGloop gets a train and runs over Jordach 22:34 Basstard` MiJyn: Can you "sit" on people so one can ride the other? 22:34 NekoGloop XD 22:34 Octupus XD 22:34 Basstard` Uhm, I mean, like you do with children. 22:34 Basstard` Uhm.. 22:34 Octupus XD 22:34 MiJyn Basstard`, uh... I haven't added support for non-walkable entities 22:34 NekoGloop yeah, that wasnt sexually intended at all 22:34 MiJyn so no 22:34 MiJyn xD 22:35 Basstard` NekoGloop: Where are your thoughts? 22:35 NekoGloop in the gutter, like yours 22:35 Basstard` NekoGloop: You dirty little bugger. 22:35 NekoGloop and also still sleeping in my bed 22:35 NekoGloop brb gettin them back 22:36 NekoGloop back 22:37 NekoGloop :3 22:37 MiJyn I doubt that C55 is gonna add this though :( 22:37 NekoGloop prolly not 22:37 MiJyn he has been mad at me for a lot (you know, disturbing his channel, asking questions without googling) 22:37 NekoGloop go suggest in #minetest-delta, see if you get channel-banned 22:37 MiJyn and, as everyone knows, he judges by the person, not the code lol 22:38 NekoGloop precisely 22:38 MiJyn :/ 22:38 NekoGloop so he thinks my code is wild and stupid. 22:38 Basstard` Uh, really? 22:38 NekoGloop :D 22:38 Jordach MiJyn - celeron55 is not here 22:38 MiJyn Jordach, I know 22:38 Jordach blag him all ya like 22:38 MiJyn :D 22:38 NekoGloop *cough*loggingbot*cough* 22:38 Jordach *everyone says nothing* 22:38 MiJyn if he doesn't, and if my code is clean, I'll have a good argument against him :P 22:39 Basstard` MiJyn: As long as you release the code under the proper license. 22:40 MiJyn yeah 22:40 MiJyn I guess 22:40 MiJyn idc what he does to it, as long as he gives me credit for the code that I wrote 22:47 Jordach c55 would be much more nice if he'd get to know people 22:47 VanessaE suggestion from one of the folks on the server I'm on - combine raillike draw type with nodeboxes for the actual object. He seems to think this possible 22:48 NekoGloop not possible 22:48 Jordach VanessaE, meh 22:48 Jordach NekoGloop, have you tried? 22:48 NekoGloop yes 22:48 NekoGloop fails at: working 22:48 * Jordach knows sleep is beckoning 22:48 NekoGloop ? 22:49 OldCoder Restarting my servers for backup 22:49 Jordach [23:49:09] > CTCP reply TIME Fri Sep 28 23:49:09 2012 from Jordach 22:49 OldCoder Players will glitch 22:49 Jordach s normal 22:49 Jordach as 22:49 Jordach i need sleep 22:49 Jordach im rather tired now 22:49 NekoGloop VanessaE: anything in mind for blue natural objects? 22:49 Jordach :) 22:50 VanessaE Neko: no idea at all, except for flowers 22:50 VanessaE hence the reason I added geraniums. 22:50 NekoGloop ol 22:50 NekoGloop lol* 22:50 NekoGloop welll.... 22:50 NekoGloop noone is saying i MUST be realistic... 22:50 Jordach moon dust smells of geraniums 22:50 VanessaE I know, 22:51 VanessaE but I really don't care for the idea of having ridiculously fictional elements in a game 22:51 Jordach and tastes like glass 22:51 NekoGloop then it wont be RIDICULOUSLY fictional 22:51 OldCoder Octupus, your world is Creative now as you requested 22:51 * Jordach now has top go to bed 22:51 Octupus Yay thank u very much 22:51 NekoGloop like, ahem, blue dye from lapis lazuli, as per minecrapo 22:51 VanessaE yup, ir mithril in minetest. 22:52 VanessaE but that still requires a separate mod. 22:52 NekoGloop moreores will be implemented, as will gloopores 22:52 VanessaE if moreores and moreblocks were in the default game, we'd have orders of magnitude more recipe possibilities than now 22:52 Basstard` I don't want a world of green grass and blue sky. I want a world of.. curtains! and.. hummus! 22:52 NekoGloop but dye from ore? 22:52 NekoGloop stupidest idea ever 22:52 VanessaE sure, why not? lots of colors came from natural ores 22:53 NekoGloop eh. 22:53 VanessaE way back in the beginning of time anyway 22:53 VanessaE sandstone was common for drawing in shades of brown, coal/charcoal for black and greys 22:53 VanessaE etc. 22:53 NekoGloop randomly awesome music: http://www.youtube.com/watch?v=YOIxHLGWgQE&feature=relmfu 22:55 NekoGloop now... something blue... something blue.... 22:56 NekoGloop hmmmmmmmmmmm....... 22:56 VanessaE flowers or ores are the best bets, neko. geraniums or mithril. 22:56 VanessaE think chalk 22:56 VanessaE that comes in any color you wanty 22:56 * NekoGloop is faintly thinking of using junglegrass 22:56 VanessaE noooooooo 22:56 NekoGloop yesssssssssssss 22:56 NekoGloop why not? 22:57 Basstard` Minetest needs hummus and halva. 22:57 VanessaE because it ain't even close to blue and I already use ot to make differnet things. 22:57 NekoGloop who's to say that the implied "juices" of the junglegrass are green? 22:57 VanessaE Basstard`: halva is too crumbly ;) 22:57 NekoGloop pfft. 22:57 VanessaE NekoGloop: they're clear - I use junglegrass as a dye base and also to make plastic :-) 22:57 NekoGloop this gamemode isnt made to support other mods 22:57 Basstard` VanessaE: I have some right here :) 22:58 NekoGloop k then... 22:58 VanessaE NekoGloop: but it should anyway, because people will want to try. 22:58 NekoGloop and then the game may say "fuck you" 22:58 NekoGloop so :) 22:58 VanessaE heh 22:58 VanessaE no 22:58 VanessaE it'll say "Some Exception". :-) 22:59 NekoGloop homedecor will be integrated once you use nodeboxes for more thing 22:59 NekoGloop like tables 22:59 VanessaE I'll get those eventually too 22:59 RealBadAngel http://en.wikipedia.org/wiki/Indigo 22:59 VanessaE a little at a time, otherwise I'll get overwhealmed. 22:59 VanessaE -a 23:00 NekoGloop RealBadAngel: the plant used therein is what I'm getting at 23:00 VanessaE if you're gonna use a plant, use a damn geranium already 23:00 VanessaE don't define something new if something existing is good enough 23:00 NekoGloop VanessaE: but i already have junglegrass 23:00 NekoGloop i dont want spawning of stuff every ten seconds 23:01 NekoGloop on_generated is fine for me 23:01 VanessaE even if I make them use perlin noise to biome-ize them? 23:01 VanessaE (that's the plan anyway) 23:01 NekoGloop on_generated or get out 23:01 NekoGloop :) 23:01 VanessaE on_generated sucks for live servers. 23:01 VanessaE sooner or later it will run out 23:02 VanessaE for plants to grow only once and never re-generate seems too UNrealistic 23:02 VanessaE brb 23:02 NekoGloop then that's too bad. 23:02 NekoGloop also, junglegrass grows to 3 in height in my gamemode, let's not forget that. 23:02 RealBadAngel so make it just plantable 23:02 RealBadAngel so players can make farms 23:02 NekoGloop I've done that. 23:03 NekoGloop even made api (soon to be released) that allows people to specify right in nodedef what height it grows to, and when it grows. 23:04 NekoGloop will be released when pulled away from the workings of the gamemode 23:04 NekoGloop basically I made everything have descriptive groups. 23:04 NekoGloop so crafting+abms are easier to manage. 23:04 NekoGloop ofc i added other things as well. 23:05 NekoGloop cloud spawning, treasure chest spawning, etc. 23:07 NekoGloop VanessaE's code makes me feel like I'm gonna break something 23:07 VanessaE how's that> 23:07 VanessaE ? 23:08 NekoGloop by just not putting something neccessary 23:08 VanessaE heh. and I thought my code is shit compared to some peoples' :-) 23:08 NekoGloop that's why i feel like I'm gonna break something ;? 23:08 VanessaE Some Exception, you are a heartbreaker. 23:09 NekoGloop :/* 23:09 NekoGloop VanessaE: nope. 23:09 NekoGloop Some Exception: 23:09 VanessaE lol 23:10 NekoGloop also, i dont like how we lose buckets when makin stuff 23:10 VanessaE replacements = {{ "replace this", "with this" }} 23:10 VanessaE in your crafting recipe. 23:10 NekoGloop also magically gaining buckets when makin things 23:10 NekoGloop VanessaE: I know that. 23:10 VanessaE ok 23:14 Naked make some sort of bucket durability 23:15 Octupus vanessa 23:15 Octupus can u help me make a easy thing with your pipe mod 23:15 Naked wood to stone(very resistant) to steel 23:15 NekoGloop you have no fury, just nakedness? 23:17 NekoGloop btw: VanessaE, why did you use a bucket for the white-darkgrey anyway? 23:18 VanessaE because white paint made more sense to me than white "dye", and paint is pretty much always supplied in a bucket or can. 23:18 VanessaE so I stuck with that 23:18 VanessaE Octupus: like what 23:18 NekoGloop then use vessel's can-like-things 23:19 Octupus idk 23:19 Octupus anythign easy 23:19 VanessaE that's a heavy-duty steel bottle, it's meant for carrying dangerous fluids 23:20 VanessaE or cryo stuff 23:20 VanessaE whatever 23:20 NekoGloop still a can :3 23:20 Octupus so what the easiest thing u can make with pipes 23:21 VanessaE why you hating on buckets anyway? 23:21 VanessaE Octupus: right now they're little more than decorative, they don't do anything yet, so it's whatever you want them to look like 23:21 Octupus ohhhh 23:22 VanessaE they might be useful as some kind of railings though 23:22 Octupus ok 23:22 VanessaE like if you wanted to build a fence around a property but do so with something other than wood. 23:22 NekoGloop VanessaE: because i feel like it 23:22 NekoGloop and vessels things need uses 23:22 VanessaE heh 23:22 LAD octu i think u want to use the technic pipes 23:23 NekoGloop anyway, I wonder what i just broke. 23:24 NekoGloop lol? 23:24 VanessaE LAD: technic pipes = my pneumatic tubes 23:24 LAD XD 23:24 LAD i know 23:24 NekoGloop modding template gives the player an empty bottle when a bucket is needed 23:24 NekoGloop wtf? 23:24 LAD ther mods that depend on etch others mods 23:25 NekoGloop technically pipeworks can be used on its own 23:25 NekoGloop its just useless then though 23:25 NekoGloop may even be currently useless even with technic 23:26 NekoGloop VanessaE: modding template gives the player an empty bottle when a bucket is needed 23:26 VanessaE an error. 23:26 VanessaE fix it :-) 23:26 NekoGloop yeah, i fixed it 23:26 NekoGloop I'm tellin you 23:26 NekoGloop XD 23:26 NekoGloop oopsie 23:27 NekoGloop forgot to wipe flowers from unifieddyes depends 23:27 VanessaE brb 23:28 NekoGloop oopsie (again) 23:28 NekoGloop i killed my mapgen :P 23:29 NekoGloop VanessaE: wool_mediumgrey.png is unable to be found? 23:29 NekoGloop appears to not be there/ 23:33 NekoGloop there is no way I am the first person to realise the errors in the modding template... 23:33 VanessaE it's probably there and named wrong - I thought I fixed that ages ago 23:34 NekoGloop wool_grey 23:34 NekoGloop you're right 23:34 VanessaE wool_darkgrey.png 23:34 NekoGloop also, modding template itself has an error. 23:34 VanessaE it's there. 23:34 VanessaE wool_grey.png 23:34 VanessaE wool_lightgrey.png 23:34 VanessaE they're all there. 23:34 NekoGloop VanessaE: but it want wool_mediumgrey.png 23:34 VanessaE ohhh 23:35 VanessaE sigh 23:35 VanessaE why has no one told me this stuff before? 23:35 NekoGloop because noone used it 23:35 NekoGloop same thing as with junglegrass issue in homedecor, remember that? 23:35 Octupus bye 23:35 VanessaE which issue? 23:36 NekoGloop with "default:junglegrass 2" 23:36 NekoGloop invalid furnace recipe, remembeR? 23:36 VanessaE ? 23:36 VanessaE oh yeah 23:36 NekoGloop plastic sheeting just never smelted 23:36 VanessaE I fixed that ages ago 23:36 NekoGloop anyway, the issue in modtemplate 23:36 NekoGloop VanessaE: because i found it 23:36 VanessaE in fact, it's different now btw 23:37 NekoGloop nodedesc = "Black "..colored_block_description needs to be added before the black variation is created. 23:37 VanessaE you must craft junglegrass, dry shrubs, or leaves into "unprocessed plastic" and then smelt that to get the sheeting 23:37 NekoGloop otherwise the black variation gets "White "..colored_block_description 23:37 NekoGloop I suggest fixing this 23:38 VanessaE I'll fix it later, remind me tomorrow when I can think more clearly 23:38 NekoGloop have a salt texture? 23:39 VanessaE eh? 23:39 NekoGloop you heard me right ^^ 23:39 NekoGloop salt 23:39 VanessaE salt as in sodium chloride? 23:39 VanessaE er 23:39 NekoGloop what other salt is there? 23:39 NekoGloop :P 23:39 VanessaE best I can suggest is the one I use for titanium dioxide, or the one that's used in nature pack for sugar :-) 23:39 VanessaE they all look the same anyway 23:39 VanessaE well there's also potassium chloride :) 23:40 NekoGloop heh 23:40 Basstard` What about pyrite? 23:40 VanessaE what about it? 23:40 Basstard` Is it in? 23:40 VanessaE nope. Doesn't exist in the game in any mod I know if 23:40 VanessaE of* 23:41 VanessaE (I have a few chunks of it in a little baggie here, so if someone makes it I can support it in HDX) 23:41 Basstard` Get to it then! 23:41 VanessaE no. :-) 23:41 Basstard` No, not HDX, ultra extra super low pixels. 23:41 VanessaE that's something that belongs in moreores anyway. bug calinou :-) 23:42 Basstard` Will do 23:42 NekoGloop gloopores = ores that dont exist 23:42 NekoGloop moreores = ores that do exist 23:42 NekoGloop default = i have no fucking idea 23:42 NekoGloop i believe that sums it up 23:42 VanessaE heh 23:43 VanessaE well default only has iron and coal and mese, I'd say it's pretty obvious which ones exist and which don't :-) 23:46 NekoGloop need boots? http://ompldr.org/vZm9nNg 23:47 VanessaE heh 23:47 VanessaE those are some serious clodhoppers :-) 23:47 NekoGloop XD 23:48 NekoGloop must be quite comfy, being 100% wool 23:48 VanessaE heh 23:48 VanessaE I have a pair with fur lining and suede outsides. very comfy 23:49 NekoGloop hehe 23:49 * VanessaE offers you some homemade chicken-vegetable stew - yuuummmmmm 23:50 * VanessaE is a culinary genius 23:50 VanessaE ;) 23:50 * NekoGloop declines 23:50 NekoGloop i just ate, thank you 23:50 Basstard` NekoGloop: Any cog loop? 23:50 VanessaE aw :( 23:51 VanessaE evening M13. 23:51 M13 hello 23:51 M13 how are you 23:51 NekoGloop cog loop? wuzzat? 23:51 VanessaE not bad 23:51 M13 you know the towntest mod? 23:51 M13 with ur houses 23:51 Basstard` NekoGloop: "Any cog loop". Let's see how long it'll take for you to figure it out. 23:51 VanessaE yup, I saw the post. I'm glad he used them :-) 23:52 M13 is ur manshion on that 23:52 NekoGloop the... what... 23:52 M13 is ur mansion on that* 23:52 VanessaE I think that's house #2, M13. 23:52 M13 ok 23:52 M13 cool 23:52 M13 I put it on my server 23:52 * VanessaE wonders if M13 = madchicken today or keegan :-) 23:52 VanessaE thanks :-) 23:52 M13 ots madchicken lolz 23:53 VanessaE you should see the one I built on redcrab.suret.net:30401 23:53 VanessaE puts those two to shame :-) 23:53 M13 i saw that one 23:53 M13 uts awesome] 23:53 VanessaE thanks :-) 23:53 M13 Awesome* 23:53 M13 umm 23:53 M13 23:53 M13 do you know what Edubuntu is? 23:54 VanessaE a version of Ubuntu aimed at schools 23:54 VanessaE based on Gnome, has a bunch of educational software pre-loaded I think 23:54 M13 yea my school uses it 23:54 VanessaE oh nice 23:54 M13 Its awesome and that is y i like my school 23:54 VanessaE good to see schools looking at Linux now 23:55 M13 its easier than windows 23:55 M13 that is y my school uses it (And its Free) 23:55 Basstard` VanessaE: GNU! 23:55 M13 I installed it 23:55 M13 on my computer 23:56 VanessaE that's an interesting change isn't it? Linux being easier to use than windows now :-) 23:56 M13 My teacher gave me 12.04 because he dont like it 23:56 M13 :D 23:56 M13 It is easier 23:56 M13 >:) 23:56 M13 >:-) 23:56 VanessaE heh 23:56 M13 for me Hahahaha 23:57 VanessaE well same here actually 23:57 VanessaE in Windows, I feel so lost 23:57 M13 me to 23:57 VanessaE it's like I'm using an alien's computer or something 23:57 M13 i cant open the web browser 23:57 M13 :P 23:58 NekoGloop open the web browser in windows: double click the blue E 23:59 M13 Ooooo.... 23:59 M13 ok idk 23:59 VanessaE NekoGloop: also knows as, "How to get your machine compromised in short order :-)