Time Nick Message 00:01 VanessaE I can't think windows - it makes my brain hurt ;) 00:02 VanessaE and besides, if I ever come to understand windows, it might open up a black hole or collapse the universe or something 00:02 Octupus lol 00:04 LAD ok i have the best idea 00:04 Octupus what 00:04 LAD modpacks 00:04 LAD octu shshs 00:04 Octupus lol 00:04 LAD u herd already 00:04 Octupus its like when the world blows up and stuff 00:04 LAD XD 00:04 LAD lol totaly 00:04 Octupus with tnt 00:04 LAD lol no 00:05 Octupus and mesecons 00:05 LAD how about i blow up your pants 00:05 Octupus Omg your sooooooooooo meeeeean 00:05 Octupus :0 00:05 Octupus XD 00:05 LAD that funny coeming from u 00:05 Octupus XD 00:05 LAD brb 00:05 LAD ima get some cake 00:05 Octupus k lol 00:06 LAD :) 00:12 LAD ok im back 00:12 Octupus k 00:12 LAD yyyuuuummm goood cake 00:13 LAD ok 00:13 LAD back to buisnice 00:14 LAD were did oldcoder go?? 00:14 LAD he just like left u could say 00:14 LAD XD 00:16 * VanessaE offers homemade dutch chocolate no-sugar-added milkshakes to all 00:16 VanessaE mmmmmmmmMMMMMM 00:17 Octupus sounds delicious 00:17 LAD mmmmmm sounds good 00:17 VanessaE it is :-) 00:17 LAD ok 00:17 LAD so octu my modpack worked right 00:17 Octupus vanessa do u know how to spawn a monster on pilzadams mod 00:17 VanessaE no 00:18 Octupus yea when u removed worledit 00:18 Octupus ok van 00:18 LAD ok my modpack worked good right octu?? 00:19 LAD all the mods did't crach the game 00:19 LAD crash 00:19 LAD hmmm 00:19 Octupus yes 00:19 Octupus no 00:19 LAD ok good 00:19 Octupus and worldedit 00:20 Octupus only 00:20 LAD what dous that meen 00:20 LAD oh ye 00:20 LAD yea 00:20 LAD but that i fixed 00:20 LAD hmmm 00:20 LAD oh VE?? 00:20 VanessaE hm? 00:21 LAD how do u use vessles mod i know there the cups but do they do any thing?? 00:21 VanessaE not at present 00:21 VanessaE they're there as a standard for other mods to build on 00:22 LAD ah kk 00:22 LAD soo like bear mod 00:22 LAD they could put your mod with it and be abble to put bear in glass 00:22 VanessaE unified dyes uses the glass bottles therein 00:22 VanessaE you mean beer 00:22 LAD yea 00:22 LAD yea XD 00:22 LAD i keep doing that 00:23 Octupus im making a adven map 00:24 LAD about?? 00:24 Octupus idk yet 00:24 LAD maze,puzzle 00:24 LAD both 00:24 Octupus i might do a maze 00:24 LAD boooo 00:24 LAD i hait mazes 00:24 LAD XD 00:25 LAD i always get lost in them 00:25 LAD XD 00:25 Octupus lol 00:25 LAD even the 1 i made for my adven map 00:25 LAD i got lost 1ns 00:25 LAD mine is parety hard thou 00:25 Octupus i might make a PVP map 00:25 LAD like LM's 00:26 Octupus maybe 00:26 LAD XD 00:26 Octupus im making a pvp map 00:26 LAD kk 00:26 Octupus something like the walls 00:26 VanessaE ugh, I hate PvP. 00:27 Octupus lad vanessa hates hunger games 00:27 Octupus :0 00:27 LAD XD 00:27 LAD y 00:27 Octupus :D 00:27 VanessaE sorry guys 00:27 LAD lol 00:27 LAD i think to violent 00:27 VanessaE PvP sucks, especially when it involves kids 00:27 LAD never wnt to go see the movie 00:27 LAD read the books thou 00:27 Octupus I WANA 00:27 LAD to bad 00:27 LAD u suck 00:28 LAD pvp sucks actuly 00:28 Octupus man i wud want to see katniss shoot the arrow through the guy from discrict 1 00:28 LAD u just think shes hot 00:28 Octupus maybe 00:28 Octupus (.) (.) 00:28 LAD belly butten 00:29 LAD XD 00:29 Octupus XD 00:29 Octupus it was suppose to be eyes 00:29 LAD (:) 00:29 LAD cyclops 00:29 Octupus lol 00:29 LAD wait nm 00:29 Octupus u wanna see me make a bunny 00:29 LAD wrong key 00:29 LAD shur 00:29 LAD (') 00:29 LAD there clyclops 00:30 Octupus nvm i cant 00:30 LAD XD 00:30 LAD ============================================================== 00:30 LAD u have hamachi 00:30 Octupus i think we shud take this foolishness onto the private chat 00:30 LAD XD 01:19 T_A_N_K how does this sound? http://soundcloud.com/jordan-craige/tri-overlay-of-me-playing 01:29 NekoGloop Meow? 01:33 T_A_N_K nekogloop: how does this sound? http://soundcloud.com/jordan-craige/tri-overlay-of-me-playing 01:34 T_A_N_K besides the crackling because i got that worked out after i recorded that 01:34 NekoGloop But... I'm listening to something on yt 01:39 iqualfragile good mornig guys 01:39 ecube good afternoon 01:39 NekoGloop Evenin' 01:41 T_A_N_K and then i just finished this http://soundcloud.com/jordan-craige/song-from-2-years-ago :D 01:41 iqualfragile yeah, well, im not shure if 3:40 is evening or morning 01:45 pskosinski Germans everywhere 01:46 pskosinski Always when someone if talking that he is in same timezone... guy from Poland!? Looking into whois: German. Sad. :( 01:51 Octupus p 01:56 NekoGloop Who's working on a mod, and what? 02:07 VanessaE not I. I'm idle for a change :-) 02:11 T_A_N_K i have many ideas now that i finished recording music 02:12 T_A_N_K i have the one question, vanessae, how do you get the parameter of a node? 02:12 VanessaE dunno, I'm not that good with reading back data from a node at all. 02:13 T_A_N_K AHEM pipeworks 02:13 T_A_N_K do you know how to realbadangel? 02:13 T_A_N_K nevermind found it 02:14 VanessaE RealBadAngel is the one doing all the hard work in the pipeworks code. I just coded the main stuff and made them autoroute :-) 02:14 VanessaE I don't entirely understand my own code, let's put it that way :D 02:14 NekoGloop You're like jeija then 02:14 T_A_N_K he just has to get the param of the pipe, then set the velocity of the item inside of the pipe 02:14 RealBadAngel hi all 02:15 VanessaE heh, it's a bit more involved than that I think :-) 02:15 VanessaE hey hey RealBadAngel. 02:16 RealBadAngel parameter of the node? what do you need exactly? 02:16 RealBadAngel its definition? 02:17 T_A_N_K the direction it is in 02:17 VanessaE I wonder if he means param/parmtype (1/unnumbered) that is) 02:17 VanessaE that's paramtype2 02:17 RealBadAngel yes 02:17 VanessaE and we don't use that in pipeworls. 02:17 VanessaE pipeworks* 02:17 RealBadAngel hold on 02:17 T_A_N_K oh, so how do you get the direction? :o 02:17 RealBadAngel --param2 3=x+ 1=x- 2=z+ 0=z- 02:17 RealBadAngel here you go 02:18 NekoGloop The way the pipes are named 02:18 VanessaE well in pipeworks we do it the hard way - 6 faces to a node = 6 possible ways a pipe can exit the node, 6 bits. that's 64 possible node definitions. Guess where we went from there :-) 02:18 T_A_N_K thank you, here have a song http://soundcloud.com/jordan-craige/guitar-pure-imagination 02:19 VanessaE I think I named them in bit order, X-, X+, Y-, Y+, Z-, Z+: pipe_xXyYzZ or something like that 02:20 T_A_N_K does param2 store the actual direction of the node? 02:21 T_A_N_K well, for flowing 02:21 NekoGloop For facedir it does, not for pipeowrks though 02:21 VanessaE if a node uses facedir it does yeah 02:21 NekoGloop No not for flowing if i'm not mistaken 02:21 T_A_N_K no i mean flowing liquids, or is it just random? 02:21 T_A_N_K that's strange! 02:21 VanessaE for flowing liquids? I dunno at all 02:22 T_A_N_K i wish i could ask celeron himself lol 02:22 VanessaE you can, but whether he'll answer is another story :-) 02:22 VanessaE celeron55: *poke* 02:23 T_A_N_K celeron55 pwease help me 02:23 T_A_N_K "I'm sorry T_A_N_K but you're beyond my help" 02:25 VanessaE no comment.... ;) 02:25 RealBadAngel make a code, with pointed_thing 02:25 RealBadAngel get node, node.param2 02:25 RealBadAngel print it to console 02:25 RealBadAngel and just play with it 02:25 NekoGloop Except you cant point at liquid 02:25 T_A_N_K YES! 02:25 T_A_N_K with a custom pointer 02:25 RealBadAngel you can point even air 02:26 T_A_N_K OH GOD 02:26 VanessaE ? 02:27 T_A_N_K that would end up like crashing the game 02:27 T_A_N_K jk 02:28 RealBadAngel take my mining laser code 02:28 RealBadAngel and add to it before it breaks the node code to dump param2 02:29 RealBadAngel so you can have workin test tool 02:29 T_A_N_K local n0 = minetest.env:get_node(p2) 02:29 T_A_N_K print(dump(n0)) 02:29 NekoGloop param2 not p2 02:29 T_A_N_K poop2 02:35 OldCoder Howdy 02:35 OldCoder Let 02:35 OldCoder Let's see who rang 02:35 OldCoder *scroll* 02:35 VanessaE evening OldCoder 02:35 NekoGloop Wasnt me :P 02:36 OldCoder LAD 02:36 OldCoder VanessaE, Hey 02:36 T_A_N_K well honestly i thought this was going to be a lot more difficult but it seems to be easy to get the parameter 02:37 iqualfragile gn8 02:44 NekoGloop Meow. 02:44 ecube roof. 02:45 * NekoGloop hides 02:45 VanessaE floor. 02:45 VanessaE :-) 02:45 NekoGloop XD 02:49 RealBadAngel NekoGloop, you were talkin bout changing somethin in the code of treetap? 02:49 RealBadAngel i mean this one pastebined 02:49 NekoGloop Yes, at a certain line. Care to give me the pastebin link again? I forgot. 02:50 RealBadAngel http://pastebin.com/RkANQ3wh 02:51 NekoGloop Line 23: else return end 02:51 RealBadAngel ok 02:51 NekoGloop Instead of what's there. 02:52 NekoGloop With what's there, it will destroy the treetap if your inventory is full and you try to use it. 02:52 RealBadAngel lets test it 02:53 NekoGloop It will work 02:55 NekoGloop Because unlike 99% of the people here, i test code myself instead of putting something together that should have a 50% chance pf working 02:56 VanessaE at least I know I'm in that other 1% who does test their code :D 02:58 RealBadAngel it works 02:58 NekoGloop Ofc it does. 02:58 RealBadAngel lets do then some gfx 02:58 NekoGloop Yup. 02:58 NekoGloop Sorry, but i'm too lazy :/ 02:58 RealBadAngel no problemo, i will handle that 02:59 RealBadAngel will make MV cables too 03:01 * VanessaE waits patiently for the tubes/pipes patches ;-) 03:02 NekoGloop Likely he'll do all the other stuff first 03:02 VanessaE heh 03:08 RealBadAngel VanessaE, you can play already with some tube devices 03:08 RealBadAngel node breaker and injector is on the github 03:08 RealBadAngel together with almost whole tube code 03:08 VanessaE meh 03:09 RealBadAngel ive implemented faster method to keep path for items in tubes 03:10 RealBadAngel im doing graphs in just two cases 03:10 RealBadAngel once item is injected 03:11 RealBadAngel and second time if travellin item will found that first calculated path is broken just 03:11 RealBadAngel its way faster now 03:13 RealBadAngel done treetap tool gfx 03:13 RealBadAngel http://realbadangel.pl/technic_tree_tap.png 03:23 NakedFury have you thought about another name? industrial age or something? 03:23 NekoGloop Technic is fine 03:24 RealBadAngel that would be too pathetic 03:25 NakedFury what a name change or something else you were talking about before I mentioned that? 03:25 RealBadAngel industrial age 03:25 NakedFury why? 03:25 RealBadAngel imho 03:25 VanessaE anyway was I was saying before.. 03:25 NakedFury too generic of a name? 03:26 NakedFury tehcnic is a copied name so you cant call my suggestion pathetic 03:26 VanessaE RealBadAngel: remember you were gonna do a patch I could put into pipeworks to supply a very basic version of the item and fluid movement :-) 03:26 NakedFury btw I like the mod 03:26 NakedFury not against it 03:26 RealBadAngel too much chages to code to change the name ;) 03:26 RealBadAngel its nice and short 03:27 NekoGloop Besides, at this point it is a technic base-point for other mods as well. 03:32 RealBadAngel VanessaE, all the movement code is in injector.lua by now 03:33 T_A_N_K why am i getting "ignore" from local test = minetest.env:get_node(tabletable).name 03:33 T_A_N_K i'm baffled 03:34 T_A_N_K nevermind 03:35 RealBadAngel ignore you get when you try to dig or whatever on unloaded node 03:35 RealBadAngel its undefined then and you got shit 03:36 T_A_N_K man the rules in this games api change :L 03:36 T_A_N_K i can get the value of (nodepos).name 03:37 T_A_N_K but when i put in a table {p.x + 1,p.y,p.z} it's undefined 03:37 RealBadAngel make so: 03:38 RealBadAngel {x=p.x+1, y=p.y, z=pz} 03:38 T_A_N_K OH, that's what i freakin forgot 03:38 T_A_N_K you always have to have those x= in there right? 03:38 RealBadAngel kind of 03:38 T_A_N_K for entities at least 03:38 RealBadAngel ive noticed that lately 03:38 VanessaE meh 03:39 RealBadAngel with tubed item i HAVE to follow it 03:39 T_A_N_K those tubes are going to look really cool 03:40 T_A_N_K i'm excited to finally get to use them 03:40 VanessaE at least I did something someone actually likes to use :-) 03:40 RealBadAngel hehhe 03:42 RealBadAngel well you can already make for example automatic farms with nodebreakers and tubes 03:43 RealBadAngel push of a button and all crops will follow the connected tube 03:45 RealBadAngel http://www.youtube.com/watch?v=6eV2oC43i6M&feature=plcp 04:01 T_A_N_K how would i get the position of a node which an entity is inside of 04:11 RealBadAngel LASER_BEAM_ENTITY.on_step = function(self, dtime) 04:11 RealBadAngel self.timer=self.timer+dtime 04:11 RealBadAngel local pos = self.object:getpos() 04:11 RealBadAngel local node = minetest.env:get_node(pos) 04:11 RealBadAngel example from my laser 04:13 T_A_N_K oh i thought get_node(pos) was when you put in a position to get what node is there 04:13 T_A_N_K oopsies 04:17 T_A_N_K math.floor(val+0.5) 04:24 T_A_N_K i am struggling to comprehend, say the entity's position is x=1,y=1,z=1, i want to get all those numbers to a 1.5 value i want the tens decimal place to be 5 04:28 RealBadAngel if youre sure x=1, just add +.5 04:28 RealBadAngel if not use math.abs 04:29 RealBadAngel wait, math.floor 04:29 RealBadAngel math.floor round down the number 04:30 RealBadAngel so for example x=math.floor(x0)+.5 04:31 RealBadAngel {x=math.floor(pos.x)+.5,y=math.floor(pos.y)+.5,z=math.floor(pos.z)+.5} 04:52 T_A_N_K i'm starting to get there 04:52 T_A_N_K reworking the item code in liquid is difficult 05:23 VanessaE bbl\ 05:30 * khonkhortisan just replaced a laptop screen 08:44 PilzAdam Hello everyone! 08:45 Phitherek_ hi PilzAdam ;) 10:03 PilzAdam lol, add this line to minetest.conf: view_bobbing_amount = 10.0 10:03 sfan5 and then? 10:03 PilzAdam walk 10:03 sfan5 .... 10:10 sfan5 http://i.imgur.com/ibvmU.png 10:10 PilzAdam lol 10:10 PilzAdam there is this line in minetest.conf.example: #only_peaceful_mobs = false 10:10 PilzAdam i should add support for it to simple mobs 10:11 sfan5 yes 10:15 iqualfragile good morning 10:16 PilzAdam dd this line to minetest.conf: view_bobbing_amount = 10.0 10:16 PilzAdam *add 10:24 iqualfragile sounds interesting 10:26 sfan5 http://i.imgur.com/ibvmU.png 10:27 iqualfragile he said 10 not 100 10:28 PilzAdam i have 2 in my own game 10:49 PilzAdam https://github.com/PilzAdam/mobs/commit/5dffc85eebf59789236a0605154dd6e27c9ae9c6 11:05 PilzAdam https://github.com/PilzAdam/mobs/commit/67b25e00ab6c51b277e15f199e90302e05e5e067 11:15 Jordach *------- 11:16 Jordach i smell a fake Calinou in here 11:16 Calinou no 11:16 Calinou whois me 11:16 Jordach you have no cloak 11:16 Calinou because my hostname isn't the same, i use webchat 11:17 Calinou I'm on another computer :p 11:17 Jordach tch tch tch 11:17 Jordach y u no use another REAL clieny 11:17 Jordach t* 11:17 FreeFull Sometimes you can't use a real client 11:27 Calinou don't have my xchat.conf here :p 11:30 OldCoder Calinou, Jordach, PilzAdam: gm 11:31 OldCoder 4:30am Too early for fun in the sun 11:31 PilzAdam hi 12:11 Mikeonline hi 12:14 Octupus hi 13:56 Jordach hows all? 13:56 Jordach OldCoder - morning 13:56 OldCoder Jordach, Hi! 13:57 OldCoder Jordach, I am working on sometime lighthearted for a change. You will see it later. 13:57 Jordach :D 13:57 OldCoder Jordach, it is about 7:00am here 13:57 OldCoder I see the CTCP TIME 13:57 Jordach i ctcp timed, ikr 13:57 OldCoder *something 13:58 OldCoder Jordach, does anybody here draw in addition to mrtux ? 13:58 Jordach yes 13:58 Jordach i can 13:58 OldCoder Oh? Care to sketch a fish, a dolphin, or an octupus? 13:58 OldCoder Or a baby whale or a Great White Shark 13:58 OldCoder Any of the above 13:58 * Jordach spits drink? 13:58 Jordach is that a lua thing by chance? 13:59 OldCoder Nope 13:59 OldCoder A story that gets posted today 13:59 Jordach ah 13:59 OldCoder Fish include Moray Eel, Barracuda, Lamprey, Clownfish, Yellowtail Snapper 14:01 Jordach im playing around with an experimental gpu visualizer 14:01 OldCoder Oh? 14:01 Jordach needs pixel shader v2+ 14:01 OldCoder k 14:08 Jordach http://i.imgur.com/B62Gg.jpg 14:30 Jordach OldCoder - http://soundcloud.com/jordach/nest-of-evil 14:32 OldCoder Hi 14:32 OldCoder Reviewing 14:32 OldCoder Nice visualizer 14:32 OldCoder Getting music 14:35 OldCoder Jordach, Nest of Evil is worthwhile. What is it from? 14:35 Jordach castlevainia - portrait of shadow 14:35 Jordach been playing that for two years 14:35 Jordach and never got bored 14:36 OldCoder k 14:36 OldCoder Not bad 14:53 servvs #twisted 15:51 T_A_N_K good day 16:00 mrtux How can I make nodeboxes 16:02 iqualfragile take a look at the api-doc 16:02 iqualfragile or at any other mod using those 16:05 mrtux ok 16:05 mrtux are there any programs you can use to make nodeboxes? 16:05 sfan5 no 16:06 mrtux ok 16:06 iqualfragile not jet 16:06 iqualfragile but i think it would be better to have support for real moddeling in the engine 16:20 M13 sfan 16:20 M13 you here 16:53 khonkhortisan "real modeling" meaning meshes, xyz rotation, scale, and uv mapping 16:55 thexyz yeees, rotaation 16:55 khonkhortisan it's a mess to manually combine wallmounted and facedir, but it has been done. 17:02 Phitherek_ hi :) 17:02 Phitherek_ can someone tell me why this uCScript code does not work right for me? http://sfan.sf.funpic.de/ycpaste/index.php?9uw 17:02 Phitherek_ it only sets the #1 bit and then somehow ignores other signals 17:02 khonkhortisan you have a double if. Is that supported yet? 17:03 Phitherek_ Is it not? 17:04 * khonkhortisan didn't know there was a database 17:05 sfan5 double if is supported 17:09 Phitherek_ the uC seems to hang after a while and does not set any more bits 17:09 Phitherek_ and also does not reset its state after a bad combination 17:35 Jordach how is everyone 17:43 Jordach T_A_N_K 17:43 Jordach you here? 17:43 T_A_N_K yes 17:43 Jordach aye 17:43 Jordach i really wanna do a lets play with you 17:45 T_A_N_K i am coding 17:46 Jordach ah 17:46 Jordach at some point we must do so 17:46 T_A_N_K i have to get this done fast, because i was too busy thinking and coding yesterday to do a video, and people start to unsub if i don't make one itoday 17:47 Jordach T_A_N_K - its not like the code is going to run off the .lua 17:55 Jordach https://picasaweb.google.com/114730736371852911496/Asdf#5791060992160567714 sfan5 - you said that i dont have a girlfriend 17:55 Jordach now match that to my avatar 17:56 thexyz nice joke 17:56 thexyz > Sorry, that page was not found 17:56 Jordach https://picasaweb.google.com/114730736371852911496/Asdf?authkey=Gv1sRgCOHJ36rAqbfuCA 17:56 Jordach (was locked 17:56 Jordach ) 17:59 T_A_N_K i've been working for about 6 hours total on flowing water 17:59 Jordach ^ me gusta 17:59 T_A_N_K i'm happy to say it's almost done, along with better block pushing out of walkable nodes 17:59 Jordach :D:D:D:D:D 18:00 Jordach T_A_N_K - you made minecrap, well done# 18:00 T_A_N_K no this isn't minecraft-like, i have to think a lot about certain things, because this game's system for water really doesn't work like minecraft's 18:01 T_A_N_K it may seem it, but the way it sends items, it's strange but fascinating 18:02 * Jordach is starting pokemon map conversion into minetest format 18:03 Jordach every house, building, floor, all. 18:03 Jordach anything that can fit 18:09 Jordach to all wondering my HUGE map project - heres the map, (in game tiles on the gameboy is *2) 18:09 Jordach http://www.vgmaps.com/Atlas/GB-GBC/Pokemon-GSC-Johto.png 18:14 OldCoder 18:14 OldCoder Ahem 18:14 OldCoder Octupus Presents: 18:14 OldCoder http://oldcoder.org/general/artwork/watercodia.html 18:14 OldCoder 18:14 OldCoder For a lighter note. 18:14 OldCoder The world needs more lighter notes. 18:14 OldCoder 18:14 Jordach +1 18:17 Jordach OldCoder - i plan on making a full clone of the pokemon maps 18:18 Jordach each joined to the game specification 18:18 OldCoder Very welll 18:18 OldCoder *l 18:18 OldCoder Hell Well 18:18 OldCoder O.K. 18:18 Jordach i have no idea on where i am going to start 18:20 khonkhortisan is there a tool that sets metadata? 18:22 Jordach ahhh 18:23 Jordach some simply red - holding back the tears is nice 18:25 T_A_N_K khonkhortisan: you have to set it with a custom toool 18:25 T_A_N_K on the + side when you throw an item into water it looks very smooth, on the - side it might take hours before i can get the flowing perfect 18:25 Jordach thoughts people http://minetest.net/forum/viewtopic.php?pid=44081#p44081 18:27 Jordach does anyone want IceCast in minetest? 18:27 thexyz wtf is that? 18:27 T_A_N_K what is that? 18:27 Jordach a webradio 18:28 Phitherek_ open shoutcast ;) 18:28 Jordach that uses .ogg for streaming 18:28 T_A_N_K put in clementine 18:28 T_A_N_K port it to lua 18:28 T_A_N_K dance 18:28 khonkhortisan Couldn't you just type in the address to stream from? 18:29 thexyz Jordach: nobody needs that 18:29 Jordach scuse me, a more diverse amount of music other than whats in the mod would be nice 18:29 khonkhortisan Can formspec be hacked to run a function and destroy the menu whenever the menu is opened? 18:30 thexyz that idea sounds like "let's put all bloated stuff nobody needs into main minetest branch!" 18:30 T_A_N_K yea exactly lol 18:30 Jordach thexyz, not like that, but as a standalone mod, and http://dir.xiph.org/by_format/Ogg_Vorbis 18:31 khonkhortisan Or can I detect a partial dig (released halfway between punching and digging)? 18:32 khonkhortisan I know, I can rotate clockwise when holding a tool and counterclockwise when not. 18:33 NekoGloop Mornin' 18:34 Jordach NekoGloop - http://minetest.net/forum/viewtopic.php?pid=44079#p44079 18:34 Octupus Hola 18:34 * Jordach scans ip address 18:34 * Jordach does not raise alarm 18:35 NekoGloop Jordach, i will be unable to do a let's play. My apologies. 18:35 Jordach ok 18:35 Jordach thats fine 18:38 khonkhortisan Should I make the direction the rubik's cube's face turns be based on whether you are wielding something? 18:43 T_A_N_K waterflow and item in block test http://youtu.be/Zf5B5Gi7Hos 18:44 khonkhortisan I know, I'll make it controlled by scrolling through the items 18:44 T_A_N_K good idea 18:44 khonkhortisan waterflow goes with pipeworks 18:45 NekoGloop I'll use this myself, good patch bro! :D 19:11 T_A_N_K thanks, i think i'm going to make the thomas the tank engine mod next 19:12 NekoGloop Hell no. 19:14 T_A_N_K or what i mean is, a tank engine mod, and include him, and some other historic trains 19:16 Octupus the bullet trainb 19:17 khonkhortisan I think I can 19:21 OldCoder Hi. Can anybody direct me to stable 0.4.1 sources? 19:21 Octupus mods? 19:21 OldCoder Minetest sources for release 0.4.1 19:21 NekoGloop No the source code. 19:21 OldCoder Stable preferred 19:21 OldCoder Building now 19:22 OldCoder I have the M13 fork but it is not compatible 19:23 OldCoder Link on site for 0.4.1 source tarball is taking me to 0.4.3 19:24 OldCoder Does anybody have their own copy of 0.4.1 stable source tarball? 19:24 Octupus its because 4.2 is the stable version 19:24 NekoGloop Because it's the github link; look at the github history 19:24 OldCoder Yes 19:25 OldCoder mrtux is running 0.4.1. M13 fork says not compatible. 19:25 OldCoder Can I assume 0.4.2 will not run with his server? 19:25 NekoGloop It will not 19:25 OldCoder So need to backtrack through GitHub? 19:25 OldCoder O.K. Does anybody know appropriate tag to retrieve final stable 0.4.1 from GitHub? 19:26 NekoGloop Octupus: 4.2 is a version that doesnt exist. 19:26 OldCoder In exchange I will document this 19:26 Octupus ohh 19:26 NekoGloop Try 0.4.2-rc1 19:26 OldCoder As the tag? 19:26 OldCoder All right 19:26 NekoGloop No 19:26 NekoGloop Was talking to octu 19:26 OldCoder Go on 19:26 OldCoder O.K. 19:26 NekoGloop I have no idea; never compiled myself. 19:26 OldCoder So there is no simple way to get the 0.4.1 sources? 19:27 NekoGloop Prolly not. 19:27 OldCoder Thank you 19:36 thexyz OldCoder: you can get zipball for the whole branch at some commit from github 19:36 OldCoder thexyz, Yes but which? I found one dated July. Trying it now. 19:38 OldCoder thexyz: I am trying this one: https://github.com/celeron55/minetest/tarball/0.4.1 19:41 Octupus is mc mods written in lua 19:42 NekoGloop No they are written in java and patched directly onto the minecraft.jar 19:42 Octupus ohh 20:00 OldCoder FWIW The tarball linked just above builds and runs great 20:46 Basstard` Are we there yet? 20:46 NekoGloop No! 20:47 Basstard` Well, we all know that you're not really "there". 20:56 T_A_N_K http://youtu.be/0IKcHAEeh0I 20:57 OldCoder 20:58 OldCoder Oh; if VanessaE shows up please direct her to the story link I posted a few screens back. It is my understanding that she is Miss Clownfish in the story. People can probably guess who Mr. Shark is. 20:58 OldCoder 20:59 Basstard` You? 20:59 OldCoder No 20:59 OldCoder I do not appear 20:59 OldCoder Octupus chose to represent several MT people 20:59 OldCoder in the story 20:59 OldCoder The shark is kind of obvious 20:59 OldCoder 20:59 T_A_N_K who? 20:59 NekoGloop XD 20:59 OldCoder T_A_N_K I thought you were blocking me 20:59 NekoGloop A predator of servers, 20:59 OldCoder Anyway g2g for a bit 20:59 OldCoder 20:59 NekoGloop Get it now? 21:00 T_A_N_K holy mother of woot i just got 3 subs within 2 minutes lol 21:00 Basstard` Your 2 minutes of fame. 21:00 NekoGloop xD 21:01 NekoGloop Pewdiepie gets at least 30 every minute 21:01 T_A_N_K lol, mtv's "remember the music" XD 21:01 Basstard` Remember the music from yesterday? 21:01 Basstard` Or any music at all? 21:31 Jordach OldCoder - you here? 21:34 Jordach VanessaE aare you here? 21:34 VanessaE no 21:34 VanessaE <------- I'm there. 21:35 T_A_N_K OH BLOODY SHUT UOIP AEG:LKAERl;jkyhgljkrthe 21:36 VanessaE ? 21:41 Jordach VanessaE - ever played an RPG game with tile based maps 21:41 VanessaE Jordach: what 21:41 VanessaE Jordach: what's up? 21:41 Jordach see above 21:41 VanessaE oh 21:42 Jordach like 1 = move, 0 = wall 21:42 VanessaE oh, didn't see that 21:42 VanessaE sorry, I seem to have a little brain lag 21:42 Jordach i have a algorithm to work out the size of buildings from the pokemon games with astounding accuracy 21:42 VanessaE um 21:42 Jordach http://minetest.net/forum/viewtopic.php?pid=44098#p44098 21:42 VanessaE sure, the old Ultima games are like that 21:43 Jordach also see the algorithm for building scales 21:43 Jordach X = x axis ingame, Y = tiles going vertiacally, Z = X/2 21:43 Jordach and that returns a normal rectangular house (of course this can have exceptions 21:44 VanessaE not bad 21:45 VanessaE but can you turn that into an actual map? 21:45 Jordach i use a visual map: http://www.vgmaps.com/Atlas/GB-GBC/Pokemon-GSC-Johto.png (image width is 7k) 21:45 VanessaE I saw it 21:45 Jordach i will make use of player clip from maptools 21:46 Jordach note the WILL JOIN ALL MAPS AS ONE part. 21:46 Jordach since its a section of the world 21:46 VanessaE right 21:47 VanessaE maybe make the unpopulated parts of this image into impassible forest or something 21:49 Jordach http://fc01.deviantart.net/fs25/f/2008/135/6/e/Pokemon_Planet_by_Blade9932.png 21:49 Jordach thats the full scale world 21:50 VanessaE jeez 21:51 Jordach or http://i274.photobucket.com/albums/jj266/ryoko_ueda/areamap4.png according to a real official map 21:52 VanessaE I dunno, 1000 meters is incredibly tall for a minetest map, I think you should scale that down an order of magnitude 21:52 Jordach but thats an estimate 21:52 Jordach mine scales down to it almost exact 21:52 Jordach lemme whip somethng up 21:52 Jordach as a test 21:53 Jordach unrelated: http://soundcloud.com/jordach/nest-of-evil 21:53 Jordach i will also make use of worldedit 21:53 Jordach covering large areas 21:57 Jordach current focal test area http://i.imgur.com/sYIbH.jpg 21:57 VanessaE and the result? 21:57 Jordach ill show soon 21:57 VanessaE ok 21:58 VanessaE brb 22:02 VanessaE ok 22:03 * VanessaE returns, wielding cheese&bacon pizza 22:04 Jordach :D 22:04 NakedFury pizza!!! 22:05 VanessaE mmhmm 22:05 NakedFury I have pepperoni thin crust pizza from dominos here 22:06 VanessaE Papa John's 22:06 NakedFury I had 1 next to this apartment but they moved or closed down 22:07 VanessaE the Dominos we had here went out of business months ago - the manager was a crook apparently, didn't pay his employees, mismanaged the store funds, etc 22:09 NakedFury the thin pizza is very yummy and because its thin you can eat a large one alone 22:09 VanessaE I can only eat at most 2 slices these days 22:09 VanessaE I'm stuffed by that point :-) 22:09 NakedFury papa johns are big 22:09 NakedFury I agree with you on that 22:10 NakedFury 2 or 3 and im being a pig 22:10 OldCoder Jordach, I am now 22:10 NakedFury hi Oldcoder 22:14 Basstard` mmm, strawberry tea 22:16 OldCoder NakedFury, Hello 22:16 OldCoder Strawberry tea || Would be fine for me || Gee || I'll buy some 22:27 Jordach VanessaE - see that focal area i linked to - open it and compare to this : http://i.imgur.com/Bu0gZ.png (nyancat rainbows = unwalkable area) 22:27 VanessaE not bad 22:28 Jordach and uses my x/2 = z 22:28 VanessaE ugh, moire patterns galore 22:28 Jordach so yeah, as i stated - that algorithm works 22:29 VanessaE yup 22:30 Jordach for nopw 22:30 Jordach now* 22:33 VanessaE can you automate the conversion? 22:33 Jordach http://minetest.net/forum/viewtopic.php?pid=44099#p44099 is the test results + other details 22:33 VanessaE need some kind of custom node for the roofs 22:33 VanessaE maybe just light green wool in the form of stairs 22:34 Jordach i already made wool stairs 22:34 Jordach just not released it 22:34 VanessaE oh good 22:34 VanessaE make it into an extension against default wool :-) 22:34 Jordach i wont use nodes for a world that NO-ONE will probably uses 22:34 VanessaE and of course extend it to cotton :-) 22:35 Jordach feck no. 22:35 Jordach that abomination 22:35 VanessaE heh 22:36 Jordach VanessaE - note the fact that i did not extend the roof over the sides 22:36 VanessaE yeah I see that 22:37 Jordach i MIGHT struggle with the newest game, black and white, since they use 3d models as buildings, see http://igxpro.net/wp-content/uploads/2011/03/Pok%C3%A9mon-Black-Castelia-City.jpg 22:38 VanessaE wow 22:38 VanessaE that's gonna be complicated 22:38 Jordach however - my estimates should still work 22:38 Jordach or somewhat 22:38 Jordach also http://www.pokemonblackwhite.com/pokemon-black-and-white-1/_ui/img/screenshots/en-us/castelia-5.jpg 22:39 Jordach damn you fancy 3d models 22:40 Jordach fuck. 22:40 Jordach http://cdn.bulbagarden.net/upload/3/3a/Skyarrow_Bridge_entrance_BW.png 22:40 Jordach a full 3d model bridge just like the golden gate bridge 22:41 Jordach according to my knowlegde, thats about 260 steps long, or perhaps 500+ 22:41 Jordach (not to mention the other two bridges) 22:50 Octupus whats the command to set default privs 22:52 Jordach Octupus - minetest.conf 22:52 Jordach add this line; 22:52 Jordach default_privs = shout, interact 22:54 Octupus thanks 22:54 Jordach remove interact if you want a whitelist 22:54 Octupus ok thanks 22:54 Octupus i just finished a map 22:54 Jordach also, if you have known priv, do: shout, fast, fly, interact, privs, worldedit and so on 22:55 Jordach and revoke as needed 22:55 Octupus k thanks 22:55 Octupus is there an easy way to upload a map 22:55 Jordach zip the world folder and name the needed mods 22:56 Octupus can i put mods in the folder 22:56 Octupus in a folder names mods 22:56 Jordach no. 22:56 Jordach idk how the per world mods system works 22:56 Octupus its only 1 mod needed 22:56 Octupus mesecons 22:56 Jordach ./minetest/worlds/blah/mods i think 22:57 Octupus can i just zip my whole version of mt 22:57 Jordach go ahead 22:57 Octupus is there a rule against it 22:57 Jordach nope 22:57 Octupus ok 22:57 Octupus im going to zip my whole 4.3 22:58 Octupus how to change creative off 22:59 Jordach its not hard 23:00 Jordach minetest.conf 23:00 Octupus yes 23:00 Jordach creative_mode = false 23:00 Octupus thank u now im ready to zip it 23:01 Octupus how do i save a copy of my map 23:02 T_A_N_K http://youtu.be/sPBJihaYspg 23:02 T_A_N_K you go to /minetest/worlds zip the map save it then dance 23:02 Octupus ok thanks 23:03 Octupus your pewdiedie 23:03 Octupus diepie 23:04 Octupus how long does it take to conpress usually 23:04 Octupus nvm 23:04 Octupus 2 mins 23:05 Jordach [00:02:00] http://youtu.be/sPBJihaYspg *smells PDP, closes tab, deletes history, nukes the planet, hides in the corner* 23:07 Octupus guys my map will soon be up for dload 23:09 Octupus what uploading site is the safest to use 23:09 Octupus Hi Neko 23:10 Octupus neko what uploading site is the best? 23:10 NekoGloop Omploader if it's not being stupid. 23:11 Octupus is mediafire good 23:11 NekoGloop No! 23:11 Octupus OmpLoader 23:11 NekoGloop Yes, onploader 23:11 Octupus Y 23:12 Octupus why isnt mediafire good 23:12 NekoGloop Mediafire is stupid and often doesnt allow me to download things 23:12 Octupus ooh :) 23:16 pskosinski This ocyupus, let's give him boots... 23:16 Octupus ? 23:16 Octupus i still dont get it 23:16 pskosinski You didn't watch my link :( 23:16 Octupus no 23:16 Octupus when was this 23:17 pskosinski no didn't = did? 23:17 NekoGloop Yes. 23:17 pskosinski http://www.youtube.com/watch?v=nIwrgAnx6Q8 23:24 Octupus i dont wanna go to koria 23:24 Octupus and put on boots 23:24 pskosinski :D 23:26 pskosinski Is Minetest dead? 23:26 NekoGloop No 23:26 pskosinski Last commits ~3 months ago 23:26 Octupus NO 23:27 pskosinski So how often there are new releases? ^^ 23:27 NekoGloop Last week or so. 23:28 Mikeonline n8 23:28 pskosinski O.O 23:28 Octupus there will be m13 builds and sfan5 builds 23:28 pskosinski So it has still same github address as on download page...? 23:29 Octupus yes 23:29 pskosinski But newest version is 0.4.3? 23:30 NekoGloop Yes 23:31 Octupus http://www.mediafire.com/?f50kgdc6bmtl6du 23:31 Octupus there ya go guys 23:31 Octupus my first map 23:31 LAD XD 23:32 LAD wow 23:32 LAD u alreadt telling out the thing 23:32 Octupus So 23:32 LAD have u even posted on the fourms 23:32 LAD XD 23:32 Octupus maybe 23:32 LAD oh 23:32 Octupus (( ( o ) )) 23:32 Jordach oh god the synths are nice in this 23:33 LAD im hosting a 4VS4 player team battle on this map so if any 1 wants to join i have a sign up thing in the fourms 23:33 Jordach 200bpm, i am MAD 23:33 LAD i saw your pokeman thing very nive 23:34 Jordach LAD im trying to find a nice way to keep an old style, yet 3d a 45 degree angle which is hard 23:34 LAD yea 23:34 LAD hmm 23:35 Octupus lad im back on the map 23:35 Octupus if u want to come while i take screen shots u can 23:35 LAD kk i got a sposer already 23:35 LAD sponser 23:35 LAD envoy 23:36 Octupus ohh cool 23:40 Octupus how i add some pictures to forums 23:41 OldCoder NekoGloop: Try SendSpace itself. Seems fast and unreliable. Only problem is confusing buttons for advertiser services. 23:41 OldCoder *instead 23:41 OldCoder Goddamn typos 23:41 Octupus gracias 23:42 Jordach OldCoder - adblock+ 23:42 Jordach no more silly fake download 23:42 OldCoder Octupus, You can use http://imgur.com/ 23:43 OldCoder Jordach, Oh yes 23:43 OldCoder Or Greasemonkey 23:43 Jordach ^ meh 23:43 Jordach ive heard bad things can go through that 23:43 OldCoder Greasemonkey is handy for some things 23:43 OldCoder Hmm? Explain 23:43 Jordach viruses 23:43 OldCoder ?? 23:43 OldCoder Jordach, Greasemonkey is a filter. It adds nothing unless you download a bad script. 23:44 Jordach ive seen trojains go through greasemonkey, they are evils 23:44 OldCoder If you write your own it is safe 23:44 OldCoder ?? 23:44 OldCoder Yes 23:44 OldCoder But GM does not add to the problem 23:44 OldCoder It subtracts 23:44 Jordach oh christ is 00:44am 23:45 OldCoder Jordach, I was wondering about that 23:45 Jordach ive done three tacks today 23:45 OldCoder Tacks? 23:45 Jordach tracks 23:45 Jordach *is rendering third and final track for the night.* 23:46 Jordach *is now uploading third track* 23:49 Jordach http://soundcloud.com/jordach/dance-of-sadness 23:49 Jordach (i made a mistake and made a .wav file) 23:49 Jordach (everything else is .mp3) 23:55 Jordach i need to go to bed now 23:55 NekoGloop Bye jordach 23:58 OldCoder Not finding a lot on server setup. Has anyone written a guide besides what's on the wiki and in a couple of forum threads?