Time Nick Message 00:01 Keegann what do people do when there bored? 00:02 NekoGloop make mods 00:02 NekoGloop play minetest 00:02 NekoGloop etc. 00:02 sdzen install things 00:02 sdzen delete stuff 00:02 sdzen partition 00:02 NekoGloop delete stuff 00:02 NekoGloop like system32 00:02 sdzen yes 00:02 Keegann no 00:03 sdzen thats my favorite 00:03 NekoGloop \:D/ 00:03 Keegann not fun 00:03 sdzen it makes my computer run so much faster 00:03 Keegann doubt it 00:03 Keegann does your screen go black 00:03 khonkhortisan play a game until I learn the mechanics, then program it 00:03 Keegann when you deletee iit 00:05 khonkhortisan not again! my wires won't go off! 00:05 khonkhortisan I don't think I'll be able to make an entry in the competition. 00:05 NekoGloop ok 00:05 NekoGloop less competition :3 00:06 Basstard` PRESS PLAY ON TAPE 00:07 khonkhortisan I know! pressing reset should turn all the lights on, then off. That should clear everything. 00:10 PilzAdam khonkhortisan, NekoGloop & others: now with damage and animation: http://ompldr.org/vZjl6NQ/tnt.zip 00:10 NekoGloop thankies 00:11 NekoGloop i figured out how to make a signal go up 00:12 NekoGloop use an even amount of mesecon torches pointing upwards 00:12 khonkhortisan It's that simple? 00:12 khonkhortisan Can the signal go down? 00:12 NekoGloop probably 00:12 NekoGloop but this is oneway 00:13 khonkhortisan just have a two-way street and connect it together 00:13 khonkhortisan one stack going up, one stack going down, connected by wire at both ends 00:14 NekoGloop yup 00:14 NekoGloop ofc vertical mesecons are better :3 00:16 bas080 Improved the habitat function and updated the jungletree and plants mod for support 00:16 khonkhortisan Is it 1 when storing and #1 when reading for microcontroller memory? 00:17 NekoGloop khonkhortisan: yes 00:17 PilzAdam anyone has more ideas for crafting tnt and gunpowder? 00:18 NekoGloop pilzadam: hmm... 00:18 RealBadAngel cook coal for gundpower? 00:18 NekoGloop make more 'levels' of tnt, e.g. stone/steel/mese with larger radiuses 00:18 khonkhortisan a smaller explosion with stacked gunpowder, fireworks 00:18 bas080 PilzAdam, use grinder. 00:19 NekoGloop realbadangel: unifieddyes 00:19 khonkhortisan dyed gunpowder? why? 00:19 NekoGloop no 00:19 NekoGloop cooking coal is used in unifieddyes 00:19 RealBadAngel my grinder already makes coal dust out of coal 00:19 PilzAdam NekoGloop, no more levels of tnt... there is the nuke mod for that 00:19 NekoGloop realbadangel: same problem with furnaces, recipe is taken by unifieddyes 00:19 RealBadAngel could be mixed with sand for example 00:20 bas080 Grind it all and mix it in crafting. Saltpeter charcoal and sulfur are main ingredients for most gunpowder and blackpowder. 00:20 RealBadAngel o, the charcoal 00:20 bas080 A good standard black powder:..100 parts saltpeter + 18 parts coal + 16 parts sulfur 00:20 bas080 A powder without sulfur: ............100 parts saltpeter + 24 parts coal 00:20 bas080 00:20 RealBadAngel cook charcoal then insted of coal 00:20 bas080 http://www.musketeer.ch/blackpowder/recipe.html 00:21 PilzAdam please stick to the default materials 00:21 NekoGloop then use coal + sand 00:21 NekoGloop (for gunpowder) 00:22 RealBadAngel cook wood for charcoal, charcoal to gunpowder 00:22 PilzAdam bas080, anyhow great idea 00:22 RealBadAngel and mix with sand 00:22 PilzAdam NekoGloop, that sounds good 00:22 bas080 or gravel. gravel does not have a real use anyway 00:22 PilzAdam RealBadAngel, too complex 00:23 PilzAdam gravel + sand + coal? 00:23 bas080 or mese + gravel + coal 00:23 khonkhortisan trees->charcoal was already removed 00:23 RealBadAngel dont like mese idea 00:23 PilzAdam bas080, too rare 00:23 khonkhortisan tnt is for mining, you can't make tnt before mining 00:23 bas080 people should work for there fireworks. 00:23 PilzAdam who votes for gravel + sand + coal? 00:24 khonkhortisan dyes+gunpowder+some kind of covering = firework 00:24 bas080 half a vote 00:24 NekoGloop gravel + coal 00:24 RealBadAngel coal, sand, coal | sand gravel sand | coal sand coal 00:24 bas080 NekoGloop gets 3/4 vote 00:24 PilzAdam bas080, main idea for this mod was a help for mining, so it shouldnt use mese 00:24 * PilzAdam votes for NekoGloop, too 00:25 PilzAdam anyone have a good argument against it? 00:25 bas080 cool.btw i never find mese propably because i like the blue sky way more 00:26 RealBadAngel woohoo, done compilin the game on virtual machine 00:26 RealBadAngel lets give it a try 00:26 PilzAdam 1 gravel + 1 coal = 1 gunpowder? 00:27 bas080 Gun mod could use some gunpowder! 00:27 bas080 3 coal one gravel 00:27 PilzAdam shapeless? 00:27 PilzAdam imo yes 00:28 bas080 Or gravel surrounded by coal 00:28 bas080 4 coals... 00:28 NekoGloop no 00:28 PilzAdam nope 00:28 NekoGloop 1 coal + 1 gravel = 1 gunpowder 00:29 PilzAdam so 3 coals + 1 gravel = ? gunpowder (shapeless) 00:29 PilzAdam forgett that 00:29 RealBadAngel http://img534.imageshack.us/img534/9418/debiane.png 00:29 bas080 What can one do with gunpowder? 00:29 RealBadAngel its running :) 00:29 RealBadAngel fps = 3 lol 00:29 bas080 If it's really usefull and effective it should take some time before can b crafted 00:30 khonkhortisan make firecrackers and blow off limbs 00:30 youbi fps = 30, is it good ? 00:30 NekoGloop debian is a windows mini-os? 00:30 RealBadAngel hehehe here yes 00:30 RealBadAngel installed debian 6.0 on virtual machine 00:30 PilzAdam bas080, as i want it as a mining help so the player should get enough to not use a pickaxe 00:30 NekoGloop maybe close some of those windows :3 00:31 PilzAdam -as 00:31 RealBadAngel to compile the game for server 00:31 bas080 how much nodes does it remove? 00:31 khonkhortisan 5x2x5 minus about 5 nodes when placed on flat ground 00:31 bas080 and does it also remove ores? Or maybe it could drop ores to the ground. 00:31 PilzAdam like the leaves of trees 00:32 khonkhortisan it will not do anything special to ores that it does not do to stone 00:32 PilzAdam bas080, it drops everything to the ground 00:32 khonkhortisan tnt is not selective 00:32 NekoGloop it drops the same items you'd get from mining it 00:32 PilzAdam yes 00:32 khonkhortisan so no blasting out stone or sandstone, they get converted 00:32 PilzAdam you have to pick up everything by hand if you dont want to cheat 00:33 bas080 That sound very useful! 00:33 NekoGloop and i just have to pick everything up by hand 00:33 NekoGloop item_drop doesnt work for me 00:33 PilzAdam bas080, that what i want it to be 00:34 PilzAdam crafting ideas for tnt needed 00:34 PilzAdam currently its gunpowder surrounded by 8 wood 00:35 PilzAdam anyone? 00:35 NekoGloop hmm 00:36 khonkhortisan gunpowder should also be on top because you can see it there 00:36 NekoGloop make it gunpowder + 4 wood in a "+" shape 00:36 PilzAdam why wood? 00:37 NekoGloop because wood you dont need a pickaxe for 00:37 PilzAdam you need a pickaxe for coal to get gunpowder 00:38 NekoGloop true 00:38 NekoGloop then use cobble 00:38 NekoGloop (in the plus shape) 00:38 PilzAdam why cobble? 00:38 NekoGloop because... idk 00:39 NekoGloop maybe because if you're gonna get coal you're gonna get cobble 00:39 PilzAdam btw https://en.wikipedia.org/wiki/Trinitrotoluene 00:40 NekoGloop so? 00:40 PilzAdam nothing 00:40 PilzAdam i like wikipedia 00:40 PilzAdam maybe because if you're gonna get coal you're gonna get cobble 00:40 PilzAdam thats not a good reason 00:41 NekoGloop yes it is 00:41 PilzAdam i want something that is at least a bit realistic 00:41 NekoGloop it is realistic 00:41 NekoGloop unless you wanna use steel 00:41 bas080 I'm of. Don't stay up to early guys! 00:41 RealBadAngel my recipe wasnt good? 00:41 PilzAdam RealBadAngel, what was it? 00:42 RealBadAngel coal, sand, coal | sand gravel sand | coal sand coal 00:42 NekoGloop we arent talking about gunpowder now 00:42 NekoGloop we're talking about the tnt itself 00:43 RealBadAngel ah, sorry 00:43 PilzAdam btw its too expensive 00:44 NekoGloop pilzadam: i like it as it is 00:44 PilzAdam maybe without the corner wood? so you only have to use 4 wood 00:45 NekoGloop well that would be a + shape, wouldnt it? :3 00:45 PilzAdam yes 00:45 PilzAdam what do you say? 00:46 NekoGloop yes 00:46 PilzAdam great 00:46 NekoGloop i want that recipe 00:46 PilzAdam anyone dont like it? 00:46 NekoGloop *cough*ialreadychangedmine*cough* 00:46 PilzAdam nobody? 00:47 PilzAdam selled at the nice guy in the 3rd row 00:47 NekoGloop yay~ 00:47 nice_guy thank you, thank you! 00:47 * nice_guy takes his recipe 00:47 * nice_guy goes away 00:48 khonkhortisan I had to increase my active_block_range yet again, it's now up to five. 00:48 PilzAdam Next point on the list: I need better inventory textures for the gunpowder 00:48 khonkhortisan yep 00:49 PilzAdam and i dont use the dye textures 00:49 PilzAdam its too confusing for users 00:49 NekoGloop hm 00:49 NekoGloop use coal colors, mesecon's old raillike drawtype graphics 00:49 NekoGloop that should work wonderfully 00:49 PilzAdam maybe a barrel 00:50 PilzAdam NekoGloop, only inventory textures 00:50 NekoGloop ah 00:50 NekoGloop well the placed textures dont connect 00:50 NekoGloop and that's ugly 00:50 PilzAdam it was way uglier with connecting textures 00:51 NekoGloop trust me 00:51 NekoGloop it isnt 00:51 NekoGloop oh i've got an idea 00:51 PilzAdam trust me; it is 00:51 NekoGloop use redstone textures in grayscale 00:51 NekoGloop there's your 'dust' effect 00:52 khonkhortisan or design it yourself and not have to think about fair use rationale 00:52 NekoGloop heh 00:52 NekoGloop redstone textures are distributed freely 00:52 sdzen just make it default_stone.png 00:53 NekoGloop just go on the wiki :3 00:53 khonkhortisan yeah you never have stone in your inventory 00:53 PilzAdam the problem with the connectin texutures is: 1st: the burning gunpowder dont connect to the non burning; 2nd: the normal gunpowder without any others around them is a line 00:53 khonkhortisan so if you can add two images together in a node definition, can you subtract images? 00:54 PilzAdam how to.... what? 00:55 khonkhortisan tiles = {"firstimage.png^secondimage.png"}, makes the first one show through where the second is transparent. 00:55 PilzAdam i know 00:55 PilzAdam but subtract is somehow strange; how would you do that? 00:55 khonkhortisan but what if there were three images, and the third one was a mask that said where the second one was transparent so you could see the first one? 00:56 PilzAdam maybe i will write my own connection of gunpowder... 00:57 * PilzAdam dont like it because its a lot of work and its slow 00:58 * PilzAdam got to sleep 00:58 PilzAdam bye 00:58 NekoGloop Hello again :P 01:06 _2cool4me4_ I think I made this adder a bit too long 01:07 khonkhortisan active_block_range 01:10 _2cool4me4_ what 01:10 _2cool4me4_ no, it's just really long 01:17 RealBadAngel ive managed to start minetestserver on remote debian box 01:17 NekoGloop Heh nice 01:17 RealBadAngel it starts, running 01:17 RealBadAngel but cant connect to it 01:17 RealBadAngel any ideas? 01:18 NekoGloop Maybe feed it a cookie? 01:18 RealBadAngel problem sendin a cookie through ssh ;) 01:18 NekoGloop Heh 01:24 Basstard` When has Minetest been tested enough? 01:24 NekoGloop When we come up with a better name 01:33 _2cool4me4_ when 2cool becomes cooler 01:33 Basstard` Mumine/Muumine/Moomine/µMine 01:34 NekoGloop MicroMine? 01:34 NekoGloop Heh ya right 01:39 RealBadAngel it looks i dont have any open port here damn 01:42 _2cool4me4_ a majority of the time on this adder is wiring the stupid switches 01:50 _2cool4me4_ 4 lights wired... 01:54 _2cool4me4_ Does anything wireless work in Mesecons 01:54 NekoGloop No 01:54 _2cool4me4_ CRAP 01:55 VanessaE not here, it stinks and draws flies. 01:55 _2cool4me4_ *facepalm* 01:55 * NekoGloop gives vanessae a cookie 01:58 VanessaE heh 02:08 Keegann want me to say something funny 02:08 VanessaE ? 02:08 Keegann I am proud of myself. I finished the puzzle in just 6 months while the box said 2 to 4 years. 02:08 Keegann im bored 02:11 _2cool4me4_ This... this is not an adder 02:11 NekoGloop No 02:11 _2cool4me4_ This... is a dissapointment 02:11 NekoGloop THIS IS SPARTAAAAAA! 02:11 * _2cool4me4_ kicks 02:12 * NekoGloop 's scream of "sparta" slowly fades as he falls 02:12 _2cool4me4_ I see what you did ther 02:13 _2cool4me4_ I spent all day on this adder... 02:13 _2cool4me4_ And it is nothing 02:13 NekoGloop Cool 02:13 NekoGloop I spent a couple hours making some random stuff 02:14 _2cool4me4_ Wait... 02:14 _2cool4me4_ This adder is pointless 02:14 _2cool4me4_ WHAT IS WRONG WITH ME 02:14 NekoGloop Now, i want a microcontroller that prodictively uses the eeprom 02:15 _2cool4me4_ Good luck 02:15 NekoGloop Yeh 02:15 NekoGloop About the best use i can think of is a lock that needs three buttons to be pressed in order 02:16 NekoGloop If i werent on my ipad i'd make that right now 02:18 _2cool4me4_ I screwed up this stupid adder 02:18 * _2cool4me4_ kicks adder 02:18 NekoGloop Heh 02:18 * _2cool4me4_ kicks neko 02:18 NekoGloop There's a snake known as an adder 02:18 _2cool4me4_ softly 02:19 * NekoGloop hisses 02:19 * _2cool4me4_ kicks harder 02:19 NekoGloop No kicking the kitty! 02:19 _2cool4me4_ oh, not snake 02:19 _2cool4me4_ cat 02:19 * NekoGloop claws at 2cool's face 02:20 * _2cool4me4_ makes the following face: D: 02:20 _2cool4me4_ I'll go back to that broken thing tomorrow 02:20 VanessaE there, that's enough graphics for tonight. 02:20 NekoGloop VanessaE: Lol ok 02:21 VanessaE NekoGloop: and no, it wasn't for gloopblocks/ores :-) 02:21 NekoGloop I notice you didnt exclude toolsizes :3 02:21 VanessaE NekoGloop: and no, it wasn't for gloopblocks/ores/toolssizes :-) 02:21 VanessaE ;) 02:21 NekoGloop Heh 02:21 NekoGloop Well i do need a better evil block texture 02:22 _2cool4me4_ I'm gonna leave now 02:22 NekoGloop Current one doesnt look very... Evil 02:30 Basstard` KHAAAAAAAN 02:31 * NekoGloop kicks basstard 02:39 VanessaE bbl 02:39 VanessaE time to sleep 02:39 VanessaE night all 02:44 NekoGloop Heh 02:46 * NekoGloop is bored :/ 02:57 NekoGloop So, what's everyone working on? 02:57 saschaheylik money 02:58 Keegann air 02:58 saschaheylik last time i checked air was free 02:58 Keegann last time i check i almost died 02:58 saschaheylik so? 03:00 * mrtux is away: going to bed 03:13 saschaheylik do we have any idea how many people play minetest? 04:11 cornernote hi 04:12 cornernote has anyone heard of the humble bundle ? 04:13 cornernote anyway, its a site where they sell a bundle of indie games every few months... the buyer pays any amount they want, and the money goes to charity or to the game developer 04:13 cornernote i know MT is free, but i thought it might be a cool way to increase exposure 04:14 cornernote if it made money, upto c55 if he uses it as incentive to code more, or donate to charity, or whatever 04:14 cornernote but the main point is the exposure 04:15 khonkhortisan I left minetest running watching a blinkyplant change the squares on tictactoe and it flooded my memory and swap 04:15 cornernote hey khonkhortisan 04:15 khonkhortisan hello 04:16 cornernote thats bad :( does it mean many games will result in the same thing ? 04:16 cornernote or just cos all the signals were queued up 04:16 cornernote did u get your power-rotator working ? 04:19 khonkhortisan I didn't try the power rotator. 04:19 khonkhortisan it also uses memory if I start a game, quit, start, quit without restarting the client 04:21 cornernote i made a really simple game of rock scissors paper, i'd imagine the whole tic-tac-toe play and winner would be a whole lot more complex 04:21 cornernote i started making buttons that stay lit up, then unlight when you press another one 04:22 cornernote wanted to make it so once you choose, your choice is locked in and you cant change 04:22 cornernote with 1 central reset button that resets both players 04:22 cornernote but it takes soooo much time =) 04:22 cornernote lol 04:23 cornernote u should post some screens of your project in a thread in the forum so we can see your progress 04:23 cornernote unless its top secret 04:27 khonkhortisan why didn't I think of rock paper scissors? 04:36 cornernote how might one go about generating a random"ish" value using mesecons ? 04:40 khonkhortisan connect all four delayer types together? might have to research random theory. If there were animals you could use an animal detector. 04:42 khonkhortisan rock paper scissors would be much easier than tictactoe. 04:47 Calinou haha, people in #bukkit complain about minecraft's slowness, even on gaming servers 04:47 Calinou +1 minetest :D 04:48 khonkhortisan what can I use that a) alternates faster than a blinky plant b) still works after restarting the server and c) doesn't overheat chips? 04:49 Calinou don't know 04:49 Calinou not a mesecons pro :p 04:49 cornernote khonkhortisan, you can change the abm interval time of a blinkyplant 04:50 Calinou though, he wants the plant to work after restart 04:56 khonkhortisan got it. It doesn't blink at a consistent rate, but it works. 04:59 khonkhortisan http://www.flickr.com/photos/79516830@N05/7885307908/in/photostream/lightbox/ 05:01 khonkhortisan If I have just a µc-delayer loop, it stops after a server restart. If I have just a blinky plant, it blinks too slow. Two NOTs and it overheats. So the right one in the picture is programmed if(D)sbi(A,!C);if(!D)sbi(A,C); and the left one is programmed if(D)sbi(A,C);if(!D)sbi(A,!C); 05:01 khonkhortisan So there's a clock with the blinkyplant as an inverter to start it up again, which also throws off the timing. If I make the delayer go as fast as possible, the left chip overheats. 05:02 cornernote lol 05:02 cornernote overheats ? 05:03 cornernote as in, pops out of the node block into an object ? 05:03 khonkhortisan make two microcontrollers, connect them together, and program them to be NOTs and see what happens 05:03 khonkhortisan yep 05:03 cornernote yeah, i had my whole thing wired and programmed 05:03 cornernote and i connected a wrong wire 05:03 cornernote pop 05:03 cornernote all gone 05:03 cornernote lol 05:03 khonkhortisan I did that too, about ten chips all at once 05:05 khonkhortisan that's better, now someone won't think the game lost their data when they win and the line starts blinking. 05:07 khonkhortisan I keep having to go through every row of chips, now this is programmed this way, and it's supposed to do that... 05:08 khonkhortisan aah! the dreaded wire that doesn't turn off! aah! 05:12 khonkhortisan µc with port C off -- on wire -- µc with port A off 05:14 khonkhortisan I think I will put it on the forum. 05:18 khonkhortisan Anyone know why a router wouldn't save port forwardings? 05:24 khonkhortisan where's a good place to put a zip file? 05:27 SmugLeaf MF 05:28 khonkhortisan I'd host it myself if I could figure out my router 05:32 leo_rockway khonkhortisan │ it also uses memory if I start a game, quit, start, quit without restarting the client <--- this 05:33 leo_rockway I think all of us experience that 05:58 khonkhortisan Okay cornernote, there's your forum post. 06:05 khonkhortisan oh. I have the X's and O's cross-wired on the second row. 06:08 khonkhortisan huh. it even blinks right if I win in two directions. I didn't even plan for that. 07:31 cornernote i cant work out how to make a counter in mesecons 07:32 cornernote eg, a row of lights, and each interval a different one lights up 08:39 cy1 cornernote: go build actual circuit boards you complete fool. haven't you ever heard of an arduino 08:42 wei2912 cyl: lol 09:07 wei2912 made a weird world 09:08 wei2912 where you go down a hole 09:24 cornernote cy1, whats with the attitude? i know what an arduino is, i dont want to do that, i want to do it in minetest 09:25 cornernote if you dont know how to do it, then thats fine, no need to be rude 09:28 cornernote also i havent seen an arduino that can make a piston counter 09:34 wei2912 cornernote: hi 09:34 wei2912 any ideas on how to convert a whole map to a certain terrain? 09:35 cornernote an ABM that replaces nodes ? 09:35 cornernote like find dirt, replace with sand... that type of thing ? 09:36 wei2912 cornernote, yup 09:36 wei2912 VanessaE told me to ask you 09:37 cornernote you'll have to make a list of nodes, and what you want to convert them to 09:37 cornernote but you will then never have dirt, it will always turn to sand 09:37 cornernote thats what you want ? 09:39 wei2912 cornernote, yup 09:39 wei2912 or maybe i can change to a specific terrain 09:39 wei2912 i'm thinking instead of converting, change the mapgen? 09:40 cornernote mapgen is in c++ 09:40 cornernote you can use hooks, after_generated() i think it is 09:40 cornernote but its not very fast 09:40 cornernote for massive blocks 09:41 wei2912 cornernote, lol 09:41 wei2912 hmm 09:42 cornernote i'll make 2 examples 09:42 wei2912 i 09:42 cornernote sec.. 09:42 wei2912 okay 09:42 saschaheylik hey, any advances on antialiasing? 09:42 cornernote you can try them both, see which performs better 09:43 wei2912 cornernote, thanks 09:45 cornernote i didnt test them, and if you know a little lua you should be able to build a table with the old/new nodenames, and put this code into a loop 09:45 cornernote http://pastebin.com/1HxY5nD3 09:45 cornernote but thats the basic idea 09:45 saschaheylik hey, any advances on antialiasing? 09:45 cornernote more info on the functions i used are in the lua api - https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt 09:46 cornernote saschaheylik, you just asked that. if anyone knows they will answer 09:49 PilzAdam Hello everyone! 09:53 wei2912 oh cornernote 09:53 wei2912 thanks a lot 09:56 wei2912 PilzAdam, hi 10:05 wei2912 cornernote, where do i put it? lol 10:05 wei2912 i know no lua 10:07 cornernote oh, then you better start with the modding tutorial 10:07 cornernote sec.. 10:07 wei2912 cornernote, lol thanks 10:08 cornernote http://multa.bugs3.com/minetest/tutorial/ 10:13 youbi I can’t find any apples, is this the same than for monsters ? 10:14 wei2912 cornernote, thanks 10:14 PilzAdam apples are only in trees, placed by the player threw saplings 10:14 PilzAdam *by 10:15 wei2912 PilzAdam, any bonemeal? 10:15 wei2912 bone meal* 10:15 wei2912 http://www.minecraftwiki.net/wiki/Bone_Meal 10:15 wei2912 just wondering 10:16 PilzAdam not in minetest 10:16 youbi Oh. I thought that apples were naturally in some trees 10:16 PilzAdam not in the map generation 10:16 youbi Ok 10:17 PilzAdam only in sapling generated trees 10:17 youbi That’s not a problem. 10:17 youbi That’s quit logic 10:17 wei2912 PilzAdam, :( 10:17 wei2912 lol 10:18 PilzAdam you can write a mod that adds it 10:19 youbi And saplings are found by cutting trees, right ? 10:19 wei2912 PilzAdam, lol 10:19 wei2912 mod noob 10:19 PilzAdam youbi, yes 10:22 PilzAdam anyone want to test a tnt mod pre-release? 10:25 wei2912 PilzAdam, me 10:25 cornernote im trying to make a counter using a row of mC .. i want i cant seem to get them to behave nicely 10:26 wei2912 thought there was nuke? 10:26 cornernote i have this: if(B)after(4,"on(A,C)");if(D)after(2,"off(A,C)"); 10:26 PilzAdam wei2912, http://ompldr.org/vZmEzeA/tnt.zip 10:26 PilzAdam nuke is very different 10:26 cornernote A is the input, and A loops back to D, and goes into the next chip's A.. and C is the output 10:34 cornernote ok, i got it to work with delayers, then used torches as inverters to read the signal 10:34 wei2912 PilzAdam, testing your mod 10:35 PilzAdam craft gunpowder with gravel+coal 10:35 PilzAdam craft tnt with gunpowder surrounded by wood in a + 10:36 PilzAdam blow it up by hitting it with a torch 10:36 PilzAdam you can use gunpowder as a fuze 10:36 wei2912 yay 10:36 wei2912 PilzAdam, any plans to make more powerful ones? 10:36 PilzAdam nope, see nuke mod 10:37 wei2912 PilzAdam, okay 10:37 wei2912 my feedback 10:37 wei2912 this is quite light 10:37 wei2912 doesn't lag 10:37 wei2912 only problem is blast radius too small 10:37 PilzAdam it is a mining help 10:38 PilzAdam the blast radius is not to small 10:38 PilzAdam i dont want to overpower it 10:38 VanessaE good morning 10:38 wei2912 VanessaE, hi 10:38 wei2912 PilzAdam, hmm 10:38 PilzAdam morning VanessaE 10:38 wei2912 3x3x3 radius? 10:38 wei2912 PilzAdam, any github repo? 10:38 wei2912 feel like forking it 10:39 PilzAdam not yet 10:39 PilzAdam its the same as leaves on trees 10:39 wei2912 PilzAdam, hmm 10:39 wei2912 can i start one? 10:39 PilzAdam i will do 10:39 wei2912 okay 10:40 wei2912 waiting till then 10:40 wei2912 because my hands are itching to fork it 10:41 wei2912 PilzAdam, minetest crashed? 10:42 PilzAdam ? 10:42 wei2912 PilzAdam, minetest crashed* 10:42 wei2912 but i think it's because i put too much tnt 10:43 PilzAdam could be 10:43 wei2912 PilzAdam, hmm 10:43 wei2912 tnt doesn't fly away 10:43 PilzAdam yes 10:43 PilzAdam its blows up directly when another tnt explodes near by 10:44 wei2912 PilzAdam, lol 10:44 wei2912 i need to take a picture 10:44 PilzAdam https://github.com/PilzAdam/TNT 10:44 wei2912 PilzAdam, because it does that 10:44 wei2912 let me produce a diagram 10:44 wei2912 | | | | | | | | | | | | | | 10:45 wei2912 | 0 | 0 | 0 | 0 | 0 | 0 | 0 10:45 wei2912 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10:45 wei2912 that's what happens 10:45 PilzAdam ? 10:45 wei2912 PilzAdam, when the first tnt in the row is detonated 10:45 wei2912 2nd diagram appears 10:46 wei2912 for a few milliseconds 10:46 wei2912 before the 3rd appears 10:46 PilzAdam what is 0 and what is |? 10:46 wei2912 0 -> detonated tnt 10:46 wei2912 | -> remaining tnt 10:47 wei2912 @PilzAdam 10:48 PilzAdam so you have 3 tnt in a row? 10:48 wei2912 no 10:48 wei2912 PilzAdam, multiple tnt 10:49 PilzAdam screenshot? 10:49 wei2912 PilzAdam, will try to get a video 10:50 PilzAdam k 10:50 wei2912 my gosh 10:50 wei2912 weird bug 10:50 wei2912 PilzAdam, wait a moment 11:18 PilzAdam anyone has a idea why this does not work: http://pastebin.com/D2tJWAQh (i get the messages at line 3 and 4) 11:20 wei2912 PilzAdam, nvm 11:20 wei2912 just try stacking a tower of tnt 11:20 wei2912 light it up 11:20 wei2912 and run away 11:20 wei2912 view it from a distance - you'll see what i mean 11:35 VanessaE zzz 11:36 PilzAdam anyone has a idea why this does not work: http://pastebin.com/D2tJWAQh (i get the messages at line 3 and 4 but not the others) 11:36 VanessaE Calinou: misa's pack may require updates :-) 11:36 Calinou why? 11:36 VanessaE Calinou: recent updates to pipeworks and mesecons. 11:36 * Calinou feels like a minecraft mod developer when he gets asked this 11:36 Calinou there was never pipeworks support in misa 11:36 PilzAdam wei2912, if you are too far away the nodes dont update so you see them even if they arent there 11:36 Calinou I need to update mesecons, yes 11:36 VanessaE lazy ;) 11:37 Calinou unfortunately I can't change nodeboxes without editing the lua, and I would probably have to do this 11:37 Calinou the 3D wires look like shit sometimes 11:37 Calinou honest 11:37 VanessaE :( 11:37 PilzAdam i like them 11:37 VanessaE they look better than the old raillike ones 11:38 VanessaE PilzAdam: re: the code you pasted, no idea since it uses the mesecons API :-/ 11:38 VanessaE however, maybe you need to also register it as an effector 11:39 VanessaE and register its connection rules 11:39 VanessaE without doing those I'm pretty sure the node won't respond to a signal 11:40 VanessaE Calinou: so what looks wrong about them? 11:41 wei2912 PilzAdam, not too far away* 11:41 wei2912 maybe... 6? 11:42 PilzAdam maybe 50 11:42 wei2912 50??? 11:57 cornernote PilzAdam, i put that code into a new mod 11:57 cornernote and it seems to work fine 11:58 Calinou VanessaE, too thick, too many nodeboxes used (should only use 4 nodeboxes or so at most), hard to texture for HD packs 11:58 Calinou can't imagine any way to do this properly 11:58 cornernote soon as i pressed a button it spat out [tnt_debug] register_on_signal_on() about 50 times 11:58 wei2912 PilzAdam, see it? 11:58 VanessaE Calinou: I was able to do it nicely in my 512px pack 11:58 NekoGloop Hm? 11:58 NekoGloop Tnt got an update? 11:58 NekoGloop Brb 11:58 PilzAdam cornernote, i already fixed it (it is only in latest mesecons) 11:58 VanessaE Calinou: besides, they're textured in 64px by default :-) 11:58 PilzAdam https://github.com/PilzAdam/TNT 11:58 VanessaE or do you mean mesecons? 12:00 Calinou mesecons 12:00 Calinou Calinou: besides, they're textured in 64px by default :-) 12:00 VanessaE well I managed to do those also 12:00 Calinou should be 16px... per convention 12:00 VanessaE mesecons are 16px actually. 12:00 Calinou 64x in 16x world doesn't fit 12:01 VanessaE pipes are 64px because I couldn't make them look at all good in 16px. 12:01 Calinou I could make decent textures for pipes, yeah, but hardly for mesecons, or I will have to fiddle & trick around a lot 12:01 VanessaE and they seem to fit in just fine amongst 16px textures. 12:01 Calinou perhaps I'll add a fake "glowing" effect to activated mesecons 12:01 wei2912 VanessaE, i remove those stuff i didn't like in your mod 12:01 wei2912 so now 12:01 wei2912 there's a pixelated + realistic texture :D 12:01 VanessaE Calinou: take a look at the latest version of the HDX texture pack and see how I did mesecons. 12:02 VanessaE wei2912: which as I recall was only the wield hand, which I've since replaced. 12:02 wei2912 lol 12:02 wei2912 no 12:02 wei2912 some things were a bit too realistic to me 12:02 VanessaE haha 12:02 VanessaE hell I figured some stuff wasn't realistic enough :-) 12:02 VanessaE (like stone) 12:03 wei2912 VanessaE, tree leaves were too realistic 12:03 VanessaE ha! tree leaves look like shit compared to what I could do if I had better images to work with :D 12:04 cornernote i found that, some textures were too realistic 12:04 cornernote my wife loves that texture pack tho 12:04 wei2912 lol 12:04 wei2912 love the grass and desert sand 12:04 cornernote thats the great thing about minetest, easy to mod it how you want it 12:04 wei2912 ah crap 12:05 cornernote cobble was too noisy for me 12:05 wei2912 i went into lava that looked like desert sand 12:06 VanessaE haha 12:10 wei2912 VanessaE, found a flatland mod 12:10 wei2912 just what i wanted 12:10 wei2912 http://minetest.net/forum/viewtopic.php?id=1504 12:11 PilzAdam its realy buggy 12:12 VanessaE wei2912: jeez, you never said you want flat land.. 12:12 wei2912 VanessaE, lol 12:12 wei2912 sry 12:12 wei2912 PilzAdam, lol 12:12 VanessaE if I'd known that I could have had that slow-laggy-ass server of yours converted over in just a few minutes :-) 12:12 wei2912 VanessaE, :D 12:12 wei2912 VanessaE, how? 12:13 wei2912 if you give me the command 12:13 wei2912 'it would work much faster 12:13 VanessaE wei2912: worldedit, use it to replace everything above roughly -30 with air, then everything from -30 to about -10 with stone, -10 to -5 with desert stone, -5 to 0 with desert sand. 12:14 wei2912 VanessaE, how do i go about doing that? 12:14 wei2912 setting positions 12:14 VanessaE //teleport -1000,-30,-1000 12:14 VanessaE er 12:14 VanessaE ok hang on, lemme make this into a text file I can just paste. 12:15 wei2912 VanessaE, thanks 12:15 wei2912 then you can join and survey it 12:17 VanessaE wei2912: incoming flood my /msg , okay? 12:17 wei2912 okay 12:19 VanessaE brb' 12:19 wei2912 VanessaE, wait a moment 12:19 wei2912 you didn't talk about replacing air? 12:23 wei2912 VanessaE, executing... 12:25 VanessaE wei2912: it will take a while for those commands to complete, depending how fast your box is 12:26 wei2912 wth 12:26 wei2912 40004001 nodes set 12:26 PilzAdam Calinou, you should update beds and throwing in the minetest wiki (i made better versions of those two) 12:26 wei2912 VanessaE, ^^ 12:26 VanessaE *nod sounds right 12:27 VanessaE wei2912: there's a lot of nodes after all :-) 12:27 wei2912 VanessaE, lol 12:27 wei2912 slashing some texture packs together 12:27 wei2912 stashing* 12:27 wei2912 ah nvm 12:28 VanessaE 1000*1000 = 1,000,000 square, times 20 high so 20 million nodes, minus caves et.al 12:28 PilzAdam VanessaE, did you read what i wrote on -mods? 12:28 VanessaE PilzAdam: yes, just don't know how to respond yet :-) 12:29 VanessaE PilzAdam: I wish Jeija were here, he'd have more concrete answers than me 12:29 VanessaE where mesecons is concerned, I'm mostly just the graphic artist 12:37 NekoGloop hello :3 12:37 PilzAdam hi NekoGloop 12:38 wei2912 VanessaE, not finished yet? 12:38 NekoGloop did tnt get an update? 12:38 PilzAdam see this: https://github.com/PilzAdam/TNT 12:38 wei2912 no 12:38 wei2912 it's another mod 12:38 VanessaE wei2912: as I said it'll take a while 12:38 VanessaE hey neko 12:38 NekoGloop hello vanessae 12:39 NekoGloop anything of note that i need to update? 12:39 VanessaE pipeworks, mesecons, item_drop, my HDX pack 12:39 VanessaE not sure what else right now :-) 12:39 NekoGloop heh 12:40 NekoGloop item_drop will work now? :) 12:40 PilzAdam i didnt change anything 12:40 NekoGloop lol 12:40 VanessaE PilzAdam: I thought you did something to fix mesecons? 12:40 VanessaE fix it for* 12:41 PilzAdam in the future 12:41 VanessaE oh ok 12:41 VanessaE ok so take item_drop off the list :D 12:41 NekoGloop he 12:41 NekoGloop heh* 12:41 NekoGloop well item_drop is currently not functioning for me 12:42 NekoGloop so, I'm hoping he starts to test things on windows :) 12:42 * PilzAdam wont do 12:42 NekoGloop heh 12:42 VanessaE windows is obsolete. 12:43 VanessaE microshaft just hasn't figured that out yet ;D 12:43 NekoGloop "windows is obsolete" if so, then why havent I even -seen- a computer that runs anything else? 12:43 VanessaE NekoGloop: you got an android phone? 12:43 NekoGloop nope 12:43 Calinou "windows is obsolete" if so, then why havent I even -seen- a computer that runs anything else? 12:43 PilzAdam NekoGloop, the servers from google use linux 12:44 VanessaE well those and webservers mostly use linux 12:44 Calinou it's sold on every single fucking computer 12:44 VanessaE like 90% of them 12:44 Calinou people claim it's "complicated" to have a computer sold without an os because inserting a disk is too hard? 12:44 Calinou <_< 12:44 Calinou ^ even the politics dudes 12:44 Calinou this is why they don't want to forbid windows being sold with computers 12:44 NekoGloop heh 12:44 VanessaE (ok not 90%, more like 70-75% run linux) 12:44 NekoGloop then why -not- have linux be on it when its sold, hm? 12:44 Calinou 58% of smartphones run linux 12:45 VanessaE NekoGloop: because microsoft forbids it. 12:45 Calinou NekoGloop, because people think it is hard to use, ugly and inferior 12:45 PilzAdam https://bugs.launchpad.net/ubuntu/+bug/1 12:45 Calinou gtg 12:45 NekoGloop it is ugly and inferior 12:45 VanessaE they won't let a manufacturer sell a computer with windows if they also sell the same model or a comparable one with linux. 12:45 wei2912 NekoGloop, wth? 12:45 VanessaE inferior? um... which one of us has constant problems with their OS? :0) 12:45 VanessaE :-) 12:45 NekoGloop tell me, is there a Game Maker for linux? no, there's not. 12:45 wei2912 you insulted almost the whole community here 12:46 wei2912 who the heck needs game maker? 12:46 NekoGloop is there any RPG Maker? no, there's not. 12:46 wei2912 who the heck needs rpg maker? 12:46 wei2912 we use python, c++ etc. 12:46 NekoGloop heh 12:46 VanessaE NekoGloop: the presence of a piece of software on a platform says exactly ZIP about that platform. 12:46 VanessaE why is STEAM coming to linux? 12:46 wei2912 agreed 12:46 NekoGloop VanessaE: I could go on for ages about the software that only runs on windows. 12:46 PilzAdam NekoGloop, http://game-editor.com/Main_Page 12:47 VanessaE NekoGloop: so? 12:47 VanessaE I don't care how much software there is for windows. 12:47 VanessaE because it doesn't matter. 12:47 wei2912 well 12:47 wei2912 there's crap software 12:47 wei2912 you can mention those 12:47 VanessaE what matters is how good the underlying platform is 12:47 wei2912 there's those script kiddies 12:47 NekoGloop ... 12:47 wei2912 who use those batch files 12:47 wei2912 go on, mention them 12:47 PilzAdam http://game-editor.com/Main_Page <- this was 1 sec. search with ixquick NekoGloop 12:47 VanessaE linux has very little desktop market share, that's why there's not much software for it from commercial vendors 12:47 wei2912 i doubt we would like those 12:47 NekoGloop i see you all are going to be as retarded as rba is about redpower 12:47 wei2912 VanessaE, we don't need those commercial vendors 12:48 VanessaE wei2912: agreed 12:48 wei2912 we need open source 12:48 wei2912 NekoGloop, the reason why 90% of the crowd here is linux 12:48 Basstard` wei2912: You mean free software? 12:48 wei2912 is because we believe in open source 12:48 Basstard` wei2912: You mean GNU? 12:48 wei2912 Basstard`, truly i only care if it's open source 12:48 wei2912 restrictions don't mean much to me 12:48 wei2912 unless they don't permit me to use the code 12:48 NekoGloop its very easy to decompile a .exe 12:49 VanessaE NekoGloop: I've been using UNIX-like OS's for 17 years, and linux for the last dozen of those 12:49 wei2912 NekoGloop, not our point here 12:49 wei2912 you know it's illegal 12:49 NekoGloop heh 12:49 NekoGloop many things that people do on computers is illegal, yet -none- of the governments give a shit 12:49 VanessaE I've seen enough software come and go on both platforms to know that it doesn't matter to the vendors how good the underlying framework is - even if it's on a MAC. All they care about is market share. 12:49 wei2912 macs aren't bad 12:50 wei2912 at least they don't spam BSOD 12:50 VanessaE actually decompiling an .exe isn't illegal per se. DMCA has a provision for that as long as the .exe isn't encrypted. 12:50 wei2912 there's a joke about microsoft supporting SOPA and using the BSOD to do that 12:50 wei2912 VanessaE, it's under most licenses 12:50 VanessaE at least in the US. other countries? I dunno 12:50 wei2912 no reverse engineering allowed 12:50 NekoGloop wei2912: please, I'm too curious what a BSOD looks like, do show me 12:50 VanessaE wei2912: licenses can't override the laws of a country. 12:50 wei2912 lol 12:50 wei2912 VanessaE, well it's for the us 12:51 wei2912 i'm not sure about other countries :) 12:51 wei2912 weird lag speed 12:51 wei2912 lol 12:51 VanessaE wei2912: yes, and a software license can't override the DMCA Interoperability provision :-) 12:51 NekoGloop I've never seen a BSOD ONCE in my usage of windows computers for 8~ years 12:51 wei2912 NekoGloop: lol 12:51 wei2912 you're very lucky 12:52 wei2912 VanessaE, http://www.debugmode.com/dcompile/ 12:52 VanessaE NekoGloop: that's because BSOD's aren't as common since XP as they were in previous versions 12:52 NekoGloop no I'm just not stupid 12:52 wei2912 let's refer to a source that is extremely experienced (sort of) 12:52 NekoGloop i dont modify system files like an idiot 12:52 NekoGloop which, is the bad part of open source 12:52 wei2912 NekoGloop, you don't need to modify system files to get a BSOD 12:53 NekoGloop you mess with something that's vital, you're screwed 12:53 VanessaE wei2912: this page was last updated only just after the DMCA was signed into law, before the interoperability provision was hashed out 12:53 NekoGloop wei2912: i know, that's just the most common way of getting one, sadly. 12:53 VanessaE NekoGloop: wel don't do that either 12:53 VanessaE -l 12:54 NekoGloop oh and decompiling windows itself is fun 12:54 VanessaE and the most common way was to install some piece of legit software that gets stupid and, as you said, fucks with system files. 12:54 NekoGloop now, why the heck cant i download jungletrees 12:54 NekoGloop (bas080's mod) 12:54 wei2912 VanessaE, argh lol 12:55 VanessaE NekoGloop: because it's on github 12:55 NekoGloop heh 12:55 VanessaE and you have problems dealing with github as I recall. 12:55 VanessaE because you insist on using a broken browser. 12:55 NekoGloop heh 12:55 VanessaE wei2912: still working on those worldedit commands? :-) 12:55 NekoGloop "broken browser" & "broken OS", right? you're wrong, there's nothing wrong with IE or windows 12:56 VanessaE NekoGloop: it's like what's his face recently, bullettrulz I think, who can't even *visit* an https link. 12:56 NekoGloop and i just updated TNT mod about 5 mins ago so its not github 12:56 VanessaE IE is broken if it can't handle a site like github. 12:56 wei2912 VanessaE, lol 12:56 NekoGloop no 12:56 wei2912 done 2nd one 12:56 VanessaE NekoGloop: then what is broken? 12:56 NekoGloop i think github had some kind of wierd security thing 12:57 VanessaE github obviously isn't if it works for me and everyone else. 12:57 Basstard` Any non-free software is malware. Don't even bother with it. 12:57 NekoGloop VanessaE: just the download link for bas080's jungletree 12:57 VanessaE weird security thing!?!? it's https for crying out loud! 12:57 VanessaE that's the industry standard security protocol. 12:57 whirm lol 12:57 NekoGloop well it blocked IE, but only temporarily 12:57 NekoGloop if that's not a wierd security thing then idk what is :) 12:58 NekoGloop and its just jungletree, did he mess with the repo? 12:58 VanessaE because IE is broken. No one uses it anymore 12:58 wei2912 Basstard`, lol 12:58 wei2912 VanessaE, let's get to his version of IE first 12:58 NekoGloop IE is not broken. 12:58 VanessaE he didn't mess with the repo, I was able to download it just fine - with FIREFOX. :-) 12:58 wei2912 NekoGloop, what version of IE? 12:58 Basstard` wei2912: I'm serious. 12:58 iqualfragile ie is broken 12:58 VanessaE what version of IE then? 12:58 wei2912 lol 12:58 iqualfragile windows is broken 12:58 whirm NekoGloop: are you an experienced dev. IT guy or security expert? 12:58 NekoGloop uh... 12:58 iqualfragile by design 12:59 NekoGloop i dont remember what version i have, lemme check 12:59 wei2912 iqualfragile, agreed 12:59 wei2912 windows xp was the last remaining awesome thing about windows 12:59 wei2912 after that 12:59 wei2912 i have nothing to say 12:59 NekoGloop i have winxp 12:59 VanessaE winXP only has IE 7 at most, right? 12:59 NekoGloop and whatever the highest IE that runs on it is 13:00 wei2912 there you go 13:00 wei2912 IE 7 is broken 13:00 NekoGloop its got tabs, that's all i know :) 13:00 NekoGloop question: have any of you ever used IE7 13:00 wei2912 wait a moment 13:00 wei2912 IE7 isn't 13:00 VanessaE NekoGloop: winXP is badly outdated as is IE. and YES I have used them both. 13:00 wei2912 it's considered modern 13:00 VanessaE IE8 is out already isn't it? 13:00 wei2912 of course 13:00 wei2912 so is IE9 13:01 NekoGloop IE9 is out 13:01 VanessaE see? 13:01 VanessaE out of date. 13:01 NekoGloop heh 13:01 wei2912 not really 13:01 wei2912 IE7 is a modern browser 13:01 VanessaE well either way 13:01 VanessaE it's still IE and it's still broke :-) 13:01 wei2912 LOL 13:01 wei2912 http://www.debugmode.com/dcompile/ 13:01 wei2912 sry wrong one 13:01 NekoGloop half of the software that runs on winxp doesnt run on higher os 13:01 wei2912 Looking for Internet Explorer 9? 13:01 wei2912 To get our latest browser, you need to be running Windows Vista or Windows 7. 13:01 wei2912 http://windows.microsoft.com/en-US/internet-explorer/downloads/ie 13:01 wei2912 and don't sniff at windows 13:02 NekoGloop win7 is borked 13:02 PilzAdam NekoGloop, citation needed 13:02 NekoGloop same with vista 13:02 wei2912 PilzAdam, lol 13:02 wei2912 got a wikipedia account? 13:02 VanessaE NekoGloop: whereas in linux, 95% of the software for it still works even 10 years later 13:02 NekoGloop PilzAdam: almost any software made before 2005 13:02 Basstard` VanessaE: You mean GNU? 13:02 VanessaE Basstard`: whatever you want to call it. Linux, GNU/Linux, whatever. 13:02 wei2912 Basstard`, fan of GNU? 13:03 PilzAdam btw, i still need textures for gunpowder 13:03 NekoGloop i guess i have to cheat and copy the code directly from github 13:03 Basstard` Linux is merely a kernel, and there are a few of those that you can use with GNU which is the system. 13:03 VanessaE NekoGloop: what you should be doing is running a modern linux distro and use windows under a virtual machine for those couple of things linux can't do, or use WINE if that'll work 13:03 wei2912 wth 13:03 VanessaE Basstard`: please don't confuse the issue - we already know this. 13:03 wei2912 i haven't trolled the windows 8 wikipedia page editors yet? 13:03 Basstard` VanessaE: You seemingly don't. 13:04 VanessaE "Linux" is as much a shorthand for "A GNU/Linux distribution" as "for some software environment based on the Linux kernel". 13:04 NekoGloop VanessaE: lets see... this little part of me cares... oh there goes that pimple, no i dont care any more 13:04 wei2912 damnit 13:04 wei2912 VanessaE, Basstard` http://www.gnu.org/gnu/why-gnu-linux.html 13:05 VanessaE please don't clutter the discussion, we're not jabbering on about semantics. 13:05 Basstard` wei2912: Yes, thank you. 13:05 wei2912 lol 13:05 VanessaE NekoGloop: heh, ok. continue to bitch about windows then :-) 13:05 Basstard` VanessaE: Stop confusing people further. I can use Debian without the Linux kernel, would you still call that Linux? 13:05 NekoGloop ... 13:06 wei2912 wth Basstard` ? 13:06 wei2912 it's possible? 13:06 Basstard` Yes. 13:06 wei2912 so what did you replace it with> 13:06 wei2912 ? 13:06 VanessaE Basstard`: I am specifically and exactly talking about ONLY software distributions that use the linux kernel and generally GNU software. 13:06 Basstard` The kernel from FreeBSD, or the HURD kernel. 13:06 wei2912 oh 13:06 VanessaE if I wanted to talk about BSD, AIX, HPUX, I would mention those. 13:06 wei2912 ========================================================== let 13:07 wei2912 ========================================================== let's not argue ========================================= 13:07 Basstard` VanessaE: But you are still using the same software, apart from the Linux kernel. 13:07 VanessaE and I used to run FreeBSD. 13:07 PilzAdam please discuss on #linux_or_gnu_linux 13:07 NekoGloop augh... 13:07 VanessaE (fwiw I switched because linux...slackware at the time as I recall... had better video driver support) 13:08 q66 oh, linux vs gnu/linux flamewar, fun 13:08 NekoGloop now, please, will someone upload latest jungletree code to something other than github? 13:08 VanessaE q66: Basstard` started it! D: 13:08 PilzAdam NekoGloop, why? 13:08 wei2912 NekoGloop, we won't 13:08 wei2912 my friend on windows could download it 13:08 NekoGloop because github is being retarded as usual 13:08 q66 VanessaE, FreeBSD has decent video support 13:08 wei2912 (the reason why he uses windows is because he has no time to install linux :P) 13:08 wei2912 and live cds are slow 13:08 q66 assuming you don't have an AMD graphics card 13:09 VanessaE q66: at the time, it didn't. and it was ATI actually :-) 13:09 PilzAdam NekoGloop, i think your computer is retarded and not GitHub 13:09 q66 yeah, it lacks the fglrx drivers 13:09 wei2912 NekoGloop, go to Downloads 13:09 wei2912 there you go 13:09 q66 it also lacks CUDA/OpenCL which is quite a shame 13:09 NekoGloop this should be called #come_and_we_will_piss_on_your_os_choice, not #minetest 13:09 wei2912 NekoGloop, okay 13:09 wei2912 stop saying you use windows 13:10 wei2912 because loads of people using linux are against that 13:10 wei2912 and i think there will be no arguments ;) 13:10 * q66 is running OS X right now 13:10 PilzAdam NekoGloop, nope; #we_dont_like_windows 13:10 * q66 ducks 13:10 Basstard` VanessaE: Just to end it. GNU is the system. You can use Linux, kFreeBSD, HURD, whatever kernel that works, and the system is still GNU. So calling it Linux when Linux is not even present it wrong and misleading. 13:10 VanessaE NekoGloop: no one's pissing on your OS choice - don't mention you use windows in a context where only linux is appropriate, or bitch about windows when it breaks (and you do that a lot to be honest) 13:10 NekoGloop windows hasnt broken 13:10 q66 Basstard`, dude 13:10 VanessaE Basstard`: I already know this! I'm using this wonderful thing called "shorthand" 13:10 q66 when someone says "linux" 13:10 q66 everybody knows what they're talking about 13:10 q66 stop being a pedant 13:10 VanessaE shorthand 13:10 VanessaE shorthand 13:10 VanessaE shorthand 13:10 VanessaE shorthand 13:10 VanessaE okay?? 13:10 wei2912 Basstard`, q66, VanessaE USE #linux_or_gnu_linux 13:11 q66 stfu 13:11 NekoGloop tell me, is this: https://github.com/bas080/jungletree/zipball/master working currently? 13:11 wei2912 NekoGloop, enlightenment 13:11 wei2912 https://github.com/bas080/jungletree/ 13:12 NekoGloop hey guess what 13:12 NekoGloop that's the zip download link 13:12 NekoGloop using this thing called "copy shortcut" 13:12 wei2912 there are many other ways you could download it 13:12 NekoGloop like what 13:13 wei2912 i am a very nice guy 13:13 NekoGloop the retarded ".git" file type? 13:13 wei2912 so i shall refer you to links 13:13 wei2912 http://git-scm.com/ 13:13 wei2912 Git is a free and open source distributed version control system designed to handle everything from small to very large projects with speed and efficiency. 13:13 wei2912 Git is easy to learn and has a tiny footprint with lightning fast performance. It outclasses SCM tools like Subversion, CVS, Perforce, and ClearCase with features like cheap local branching, convenient staging areas, and multiple workflows. 13:13 q66 git rox 13:13 wei2912 NekoGloop, .git -> not what we care about 13:13 wei2912 our main intent now is to let you download the repository 13:14 NekoGloop https://github.com/bas080/jungletree/tarball/master yeah this isnt working either 13:14 wei2912 to say the truth 13:14 wei2912 i have never thought that zip button would work 13:14 wei2912 and as expected it doesn't 13:14 NekoGloop heh 13:14 wei2912 but 13:15 wei2912 the main purpose of github is to share code 13:15 NekoGloop it works for all other repos 13:15 wei2912 it doesn't on many 13:15 wei2912 NekoGloop, anyway 13:15 NekoGloop i've tried all the possible download links 13:15 wei2912 either get smartgit 13:15 wei2912 get git 13:15 _2cool4me4_ morning all 13:15 wei2912 or browse through the commits and edit the code. 13:16 wei2912 NekoGloop, shouldn't be too hard: https://github.com/bas080/jungletree/commits/master 13:16 wei2912 only 3 commits 13:16 wei2912 and you get to copy and paste 13:16 wei2912 in fact you don't even need to do that 13:16 NekoGloop copy & paste = one line of code 13:16 NekoGloop one GIANT line of code 13:16 wei2912 my gosh 13:16 VanessaE there. 13:16 wei2912 the newline character 13:16 VanessaE had to deal with an unruly cat. 13:17 NekoGloop the newline character refuses to copy 13:17 wei2912 NekoGloop, https://github.com/bas080/jungletree/blob/master/depends.txt 13:17 wei2912 https://github.com/bas080/jungletree/blob/master/textures/jungletree_bark.png 13:17 wei2912 right click, save image as 13:17 wei2912 https://github.com/bas080/jungletree/blob/master/textures/jungletree_sapling.png 13:17 wei2912 same thing 13:17 wei2912 that's all you need 13:17 wei2912 the simplest way :) 13:17 NekoGloop .. 13:17 NekoGloop ok 13:17 NekoGloop one minute 13:18 wei2912 VanessaE, takes so long.... 13:18 VanessaE wei2912: sowwy 13:18 VanessaE wei2912: you on the last command now? 13:18 VanessaE (the //dig command) 13:18 wei2912 no 13:18 wei2912 kept on pausing the game 13:18 wei2912 lol 13:19 VanessaE heh 13:19 VanessaE what command is running now? 13:19 wei2912 2nd 13:19 VanessaE the //set stone one? 13:20 NekoGloop http://pastebin.com/FSJb46f6 this is what i get when i paste init.lua into another lua file with notepad++ 13:21 PilzAdam nice code stucture! 13:21 NekoGloop heh 13:21 wei2912 NekoGloop, that works 13:21 wei2912 even though it's horrible 13:21 NekoGloop no it doesnt 13:21 wei2912 it should 13:21 NekoGloop ok let me try again 13:21 q66 PilzAdam, Lua is the new Perl 13:21 wei2912 Perl 5 is a highly capable, feature-rich programming language 13:22 wei2912 Lua is a powerful, fast, lightweight, embeddable scripting language. 13:22 wei2912 different goals lol 13:22 q66 i was just poking at the code structure :P 13:22 q66 because you know what you can do with perl 13:22 q66 http://www.perlmonks.org/?node_id=45213 13:23 wei2912 q66: lol 13:23 wei2912 that works?! 13:23 q66 yep 13:23 wei2912 lol 13:23 wei2912 The stupid question is the question not asked 13:23 q66 it prints 4 camels 13:23 q66 mirrored 13:24 wei2912 camel code prints out 4 camels? 13:24 q66 yep 13:24 wei2912 mindscrew 13:24 q66 it'd be better if it was a quine that prints out itself 4 times 13:24 q66 self-replicating code :P 13:24 wei2912 trees are fun 13:25 wei2912 you get to make floating ones 13:25 q66 give it an AI and you have a living organism in a computer. 13:25 wei2912 ... 13:25 NekoGloop unsurprisingly, failed to load mod "jungletree" 13:25 wei2912 lol 13:25 wei2912 did you follow the structure> 13:25 wei2912 error? 13:26 NekoGloop 'end' expected (to close 'for' at line 1) near '' 13:26 wei2912 LOL 13:26 NekoGloop yes i know what represents 13:26 VanessaE did you give jungletree the correct foldername> 13:26 VanessaE ? 13:26 wei2912 end of file 13:26 q66 apparently some of your blocks is not closed :p 13:26 q66 simple as that 13:27 NekoGloop yes i gave jungletree "jungletree" as its folder name 13:27 NekoGloop q66: its not my code 13:28 wei2912 okay 13:28 wei2912 VanessaE, checked 13:28 wei2912 3rd part left 13:28 VanessaE ok 13:30 VanessaE wei2912: so much for it just being "a few minutes" :D 13:30 wei2912 VanessaE, holy crap 13:30 wei2912 it's working :D 13:30 wei2912 btw a few minutes part is fake 13:31 VanessaE I TOLD you it would work :-) 13:31 NekoGloop lol 13:31 NekoGloop another mod is being stupid now 13:31 NekoGloop one sec 13:31 wei2912 VanessaE, only one section 13:32 wei2912 is flat land 13:32 wei2912 and there's a huge obstacle blocking 13:32 VanessaE obstacle? 13:32 wei2912 lol 13:32 wei2912 jk 13:32 wei2912 haven't finished 13:32 VanessaE sigh. use the flatland mod.. 13:32 wei2912 VanessaE, no 13:32 NekoGloop hm 13:32 VanessaE I wish c55 would add something to the API so a mod could force the map to be generated in a place 13:32 wei2912 it's buggy 13:32 wei2912 extremely buggy 13:32 NekoGloop well 13:33 wei2912 VanessaE, i wish we had choices 13:33 VanessaE then worldedit wouldn't leave holes. 13:33 NekoGloop lets mod this code 13:33 wei2912 like a checklist 13:33 NekoGloop so normal jungletrees are used :) 13:33 VanessaE NekoGloop: I think bas080 is already going to do that 13:33 NekoGloop well he hasnt done it yet 13:34 VanessaE 1x1's and 2x2's with real jungletrees, and 1x1 with this not-quite-jungletree node he uses now 13:34 NekoGloop heh 13:34 NekoGloop well I'm just gonna mod what he has now 13:34 youbi So bad. Doors can’t be combined by 2 13:34 wei2912 lol 13:34 VanessaE youbi: doors2. 13:34 NekoGloop youbi: xdoors2 13:34 youbi ? 13:34 youbi A mod ? 13:35 NekoGloop yes 13:35 NekoGloop get the xdoors2 nod 13:35 NekoGloop mod* 13:35 youbi … 13:35 youbi Why isn’t this added to normal game… 13:35 NekoGloop because you need practice in downloading 13:36 NekoGloop http://minetest.net/forum/viewtopic.php?id=2757 13:36 wei2912 VanessaE, didn't do it properly 13:36 wei2912 again 13:36 VanessaE figures. 13:36 VanessaE probably because the map wasn't loaded. 13:37 VanessaE you're gonna have to do this with the map generator e.g. flatland or some variant of it 13:37 VanessaE or better, the skyblock mod 13:37 VanessaE since it disables the map generator entirely. 13:38 wei2912 lol 13:40 wei2912 VanessaE, yup didn't work 13:41 VanessaE damn 13:41 VanessaE well you have a partial desert anyway :D 13:42 NekoGloop i have an idea 13:42 NekoGloop beg for an update to desert mod 13:42 wei2912 VanessaE, lol 13:43 wei2912 VanessaE, only... 100? 13:43 VanessaE ? 13:43 VanessaE I wrote 1000 in all cases? 13:43 VanessaE so you should have gotten 4 square km of desert 13:44 wei2912 lol 13:44 wei2912 VanessaE, know any flatland world? 13:44 VanessaE nope 13:44 VanessaE I use worldedit to create flat lands. 13:45 VanessaE and only for creating testing worlds e.g. those pics of mesecons 13:45 wei2912 VanessaE, why not make a world in your computer 13:45 _2cool4me4_ It takes a while, but it's worth it 13:45 wei2912 then send me it? 13:45 NekoGloop PilzAdam: I see a typo in tnt debug :) 13:45 VanessaE wei2912: because if I did, it would be several GB in size :-) 13:45 VanessaE this has to be done at the mapgen level to keep- the size under control 13:46 VanessaE -- 13:46 PilzAdam NekoGloop, 1st.: this is already removed; 2nd.: who cares, this is just debug info for me 13:46 NekoGloop heh 13:46 wei2912 VanessaE, lol 13:46 NekoGloop in github ver. its not removed :) 13:46 wei2912 i need to fork the code? damn 13:46 NekoGloop i still get them in the cmd window 13:47 wei2912 any mapgen.cpp for flatland? 13:47 wei2912 damnit 13:47 wei2912 i'll fork flatlands 13:49 PilzAdam NekoGloop, updated 13:49 NekoGloop cool :P 13:53 NekoGloop need flat land? tnt \:D/ 13:53 NekoGloop why the heck is there a dirt in this tree >.> 13:54 wei2912 tnt???? 13:54 NekoGloop tnt 13:54 NekoGloop as in pilz's tnt mod 13:56 wei2912 VanessaE, have you tried flatlands? 13:56 VanessaE nope 13:58 iqualfragile when installing animals_modpack my server has great problems 13:58 VanessaE most people do 13:58 VanessaE sapier knows it has CPu problems 13:58 iqualfragile its using 100 percent 13:58 NekoGloop ? 13:58 VanessaE it's some bug in the game that the mod is triggering I guess 13:58 NekoGloop using latest ver.? 13:58 wei2912 VanessaE, what's minp.x? 13:58 iqualfragile and spamms the console with 15:55:55: ERROR[ServerThread]: ANIMALS: function animals_spawn_in_shadows took too long: 1 13:58 VanessaE wei2912: eh? 13:59 wei2912 VanessaE, lol 14:00 NekoGloop so for github... 14:00 VanessaE http://minetest.net/forum/viewtopic.php?pid=40122#p40122 14:00 VanessaE sapier posted this today 14:00 NekoGloop can i just upload a .zip or do i have to compile into .git 14:00 wei2912 VanessaE, where's the lua api? 14:00 PilzAdam https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt 14:00 VanessaE wei2912: https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt 14:00 PilzAdam first :-p 14:01 VanessaE NekoGloop: github is for source code, so don't upload zips. upload the files. 14:01 wei2912 thanks VanessaE PilzAdam 14:01 NekoGloop ... 14:01 NekoGloop i have no idea 14:01 NekoGloop i think you misunderstood my question 14:01 PilzAdam NekoGloop, you have a folder on your computer 14:01 PilzAdam there you use git init 14:01 NekoGloop wtf is git init 14:01 PilzAdam and than you can push files to a repo with git push 14:02 NekoGloop ... 14:02 NekoGloop so... 14:02 PilzAdam so you upload directly the files of your working directory 14:02 NekoGloop stick with sendshare, sotcha 14:02 VanessaE PilzAdam: he uses windows. so he's fucked :-) 14:02 NekoGloop gotcha* 14:02 PilzAdam on linux its very easy 14:02 PilzAdam btw ive updated the README of TNT mod 14:02 VanessaE yup. git add .; git commit -a; git push 14:02 NekoGloop ... 14:03 NekoGloop ... 14:03 VanessaE couldn't be easier 14:03 wei2912 lol 14:03 NekoGloop you know, if you all refuse to help, there's no need for me to be here 14:03 VanessaE NekoGloop: how can we help with an OS we don't use? 14:03 wei2912 NekoGloop, get git first 14:04 VanessaE most folks here use linux or some other unix-like OS. 14:04 PilzAdam i still need a good inventory texture for my gunpowder (i am unable to draw a good barrel with gimp :-( ) 14:04 VanessaE PilzAdam: couldn't use the one I suggested? 14:04 PilzAdam i dont want to download the whole pack 14:04 NekoGloop #minetest: home to the most retarded assholes this side of the moon 14:04 * PilzAdam is at the other side 14:04 VanessaE NekoGloop: come on it isn't that bad. we just don't do windows, that's all 14:05 VanessaE PilzAdam: gimme a few minutes and I'll render one for you 14:05 PilzAdam thx 14:05 PilzAdam NekoGloop, https://www.youtube.com/watch?v=jmObPpBm_l0 14:05 NekoGloop all i hear all day long is "linux does this better", "windows is shit", "fuck you i use linux", "windows has too many problems", "windows has BSOD, so its inferior", "you are an idiot for using windows" 14:06 NekoGloop if you have something against me, just say it 14:06 PilzAdam you are not a idiot NekoGloop, but nobody else here uses windows, so we cant help you 14:06 VanessaE come on, that's not true and you know it. 14:07 NekoGloop if it werent true, then why does this chat make me want to kill myself? 14:07 PilzAdam https://www.youtube.com/watch?v=iwYKX9H8UcI 14:08 VanessaE NekoGloop: because you take everything so personally 14:09 VanessaE don't do that. :-) 14:09 NekoGloop you make it personal 14:09 NekoGloop by directly insulting me 14:09 VanessaE :( 14:09 wei2912 NekoGloop, don't do that 14:09 PilzAdam NekoGloop, all we want to tell you that linux is better than windows for what we are doing here 14:09 wei2912 life is precious 14:10 PilzAdam that is nothing against your person 14:10 wei2912 can someone help me check if this code is valid? 14:10 PilzAdam wei2912, give me the code 14:10 wei2912 wait a moment 14:10 wei2912 think i found the error 14:11 PilzAdam NekoGloop, btw: this video shows how to set up git https://www.youtube.com/watch?v=iwYKX9H8UcI 14:11 PilzAdam on windows 14:11 VanessaE PilzAdam: http://digitalaudioconcepts.com/vanessa/hobbies/minetest/gunpowder-barrel.png 14:11 VanessaE scale that down to size as needed of course. 14:11 wei2912 PilzAdam, http://pastebin.com/p1e0QL15 14:11 wei2912 i modded some of the original code 14:11 VanessaE you might want to apply a fisheye effect over it to get it to look like a typical bulging barrel 14:12 VanessaE NekoGloop: no one here means to insult you :) 14:12 NekoGloop yes you do 14:12 PilzAdam wei2912, use this: https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt 14:12 NekoGloop you all do 14:13 PilzAdam wei2912, https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt#L817 14:13 PilzAdam NekoGloop, im not 14:13 VanessaE I don't 14:13 VanessaE PilzAdam: will that image work for you? 14:13 PilzAdam let me try... 14:14 VanessaE PilzAdam: like I said, scale it down as needed, and perhaps do a fisheye effect over it if you want the barrel to halve bulged sides. 14:15 wei2912 PilzAdam, ? 14:15 wei2912 NekoGloop, anyway ignore all that 14:15 wei2912 let's get to the main point 14:15 wei2912 NekoGloop, btw: this video shows how to set up git https://www.youtube.com/watch?v=iwYKX9H8UcI on windows 14:16 wei2912 PilzAdam, is it fine? 14:16 PilzAdam idk 14:17 wei2912 oh 14:17 wei2912 i get it 14:17 wei2912 that code wasn't mine :P 14:17 PilzAdam VanessaE, its realy ugly if i donwscale it :-( 14:17 wei2912 i don't feel like editing it 14:17 NekoGloop hm... 14:18 PilzAdam i recommend to use register_chatmessage 14:18 wei2912 i don't know how to use it 14:18 NekoGloop bas080's jungletree mod should have a moreblocks dependancy, so the branches are horizontal 14:18 VanessaE PilzAdam: http://digitalaudioconcepts.com/vanessa/hobbies/minetest/gunpowder-barrel-64px.png 14:18 VanessaE that's the size most appropriate for the inventory display 14:19 VanessaE and it's been flattened against #808080 so the edges will blend properly with the inventory background spaces. 14:19 VanessaE semi-flattened that is 14:19 PilzAdam VanessaE, i would prefer 16x16 textures 14:19 PilzAdam and my exerience was that downscaling HD pictures always looks ugly 14:20 * VanessaE shrugs 14:20 VanessaE the game always upscales to close to 64px for display in the inventory 14:20 NekoGloop mod the bucket graphic 14:20 VanessaE so using a 16px texture is ..er..underkill? ;-) 14:20 PilzAdam i should fit in the default theme 14:20 VanessaE eh, I tried. 14:20 PilzAdam NekoGloop, i will try 14:21 VanessaE maybe I'll use it in my texture pack ;-)_ 14:23 NekoGloop now my local jungletree mod uses default jungletree for the trunk, and horizontal jungletree for the branches 14:23 NekoGloop not that anyone cares 14:24 PilzAdam it would be great if they would be reintegrated in the default game 14:24 NekoGloop let me get the horizontal one's facedir to work right 14:24 iqualfragile there is so much to be integrated into the default game 14:25 iqualfragile hi pilz 14:25 PilzAdam hi 14:25 NekoGloop nvm on the horizontal jungletree 14:26 wei2912 cornernote: can you repost that pastebin.com code? 14:26 wei2912 lost it :( 14:26 wei2912 didn't get a chance to try it 14:34 NekoGloop climbable doesnt work for solid nodes 14:34 PilzAdam climbabel only works in a node so if you cant enter the node you cant climb 14:35 NekoGloop heh 14:35 * VanessaE pets NekoGloop 14:35 NekoGloop well so much for climbable jungletree 14:35 * NekoGloop bites vanessae's hand 14:35 VanessaE D: 14:38 celeron55 for the previous GNU discussion, let me find this... 14:38 PilzAdam Hi celeron55 14:38 celeron55 http://i.imgur.com/INEiq.jpg 14:39 NekoGloop oh... hello there. 14:39 Calinou hi 14:39 celeron55 not really related, but anyway, it has the same word! 14:39 celeron55 which makes it 100% relevant 14:39 celeron55 also, ">Why isn't this added to normal game..." "because you need practice in downloading" <- i am going to use this explanation for now on 14:39 Calinou lmao celeron55 14:39 celeron55 because it is full of win 14:39 NekoGloop oh cool, something i said is gonna be one of celeron's sayings 14:40 celeron55 (and 5% truthful) 14:40 PilzAdam I always use WTFPL :-( 14:40 Calinou same 14:40 Calinou and I'm not drunk :p 14:41 NekoGloop do you mean someone here is drunk? 14:41 Calinou no 14:42 Calinou rubenwardy was SLAPPED for misspelling "channel". 14:42 celeron55 "first of all, it's not minetest, it's minetest_game/minetest-c55" :D 14:42 Calinou it's celeron55/minetest/minetest-c55/bdf123c8 14:43 celeron55 that isn't the same way of saying things 14:43 NekoGloop no, its minetest. *killed* 14:43 VanessaE celeron55: heh 14:45 PilzAdam celeron55, you noticed the wikipedia article about minetest? 14:45 VanessaE I tried to point it out to him. :-) 14:45 celeron55 i guess they're not going to delete it this time 14:45 NekoGloop nice to see that the dev of this game at least -acts- human, unlike others. 14:46 * Calinou has experience in edit wars 14:46 * PilzAdam is not a human 14:46 VanessaE celeron55: after must argument with wiki admins, all they want to make it stay now is lots of sources that don't point to minetest.net somewhere. 14:46 VanessaE s/must/much/ 14:46 celeron55 tbh, i am generally more like a robot than a human 14:47 Calinou VanessaE, you talked to a wiki admin? :o 14:47 PilzAdam btw i can programm faster than your timelapse 14:47 NekoGloop well at least you arent an asshole 14:47 VanessaE Calinou: briefly yeah 14:47 Calinou my computer clock can commit to future using git 14:47 * Calinou commits "random fix" in two days 14:47 Calinou politic guys must have their clocks offset. 14:47 celeron55 NekoGloop: some call me that too at times 14:48 Calinou VanessaE, seriously, they're being "selective assholes" (I call them like this) 14:48 Calinou there are fucktons of other articles with few sources, yet the article has no warning 14:48 PilzAdam celeron55, https://github.com/celeron55/minetest/pull/30 14:48 PilzAdam i made a tnt mod 14:48 NekoGloop but instead of mingling with the crowd for the sole purpose of banning, you, celeron, rarely mingle (which imo is better) 14:48 PilzAdam https://github.com/PilzAdam/TNT 14:49 celeron55 NekoGloop: well, i outsource that thing to other people :-D 14:50 NekoGloop i'm making a jungletree-based house 14:51 VanessaE bahahah tried to create a high-speed clock - overheated a µC in half a second :-) 14:51 NekoGloop if anyone wants to have it when i'm done, just say so and I'll make a WE file 14:51 PilzAdam did that too 14:51 NekoGloop but you see mine is gonna be totally legit, not /giveme 14:52 NekoGloop dont you just hate it when facedir is being stupid 14:53 VanessaE there. 14:53 VanessaE ~3Hz clock with three delayers and a muC 14:53 VanessaE µC 14:54 NekoGloop if you spread the use across multiple microcontrollers they wont overheat 14:54 NekoGloop in theory 14:55 VanessaE http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/screenshot_1927343306.png 14:56 VanessaE press the button once to start the clock, it's self-sustaining after that 14:56 VanessaE the µC only has one small code to make it into an XOR gate, sbi(B, A~C) 14:56 VanessaE the closest and farthest delayers are at minimum delay, the middle one is one step up from minimum 14:57 _2cool4me4_ well, my adder from last night is hopelessly broken 14:57 VanessaE I should run that though a clock multipler, see if I can get 12+ Hz out of it 14:59 VanessaE HAHA it musta been over 30, the µC overheated again 14:59 _2cool4me4_ OVER 900000 14:59 NekoGloop now wire it to a 7 seg display 14:59 _2cool4me4_ er, 9000 15:01 * VanessaE resets it and turns the delayer up a bit :D 15:02 _2cool4me4_ okay. this may be a large description. 15:02 _2cool4me4_ On Microcontroller A (half-adder A), A and B are inputs, C is sum, D is carry 15:02 NekoGloop well this jungletree-based house is coming nicely 15:03 _2cool4me4_ oh, they're both the same 15:03 _2cool4me4_ my bad 15:03 VanessaE there, get rid of one delayer, adjust the delays a bit, and I've got a reliable clock 15:04 NekoGloop cool 15:04 NekoGloop and i am loving this jungletree mod :) 15:04 NekoGloop well now that it uses the normal jungletrees that is ;) 15:04 VanessaE http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/screenshot_1927880722.png 15:05 VanessaE oops, change the code in the µC to sbi(B, C~D) 15:05 _2cool4me4_ I've made something like that, only it was a minecraft-style circular clock, with one output wire 15:07 NekoGloop http://www.youtube.com/watch?v=zaGmunWRAuM :3 15:07 _2cool4me4_ Wow, I am a huge screw-up when it comes to adders 15:07 VanessaE bahahaha crashed the server that time 15:08 VanessaE celeron55: you might want to try that ^^ with the delayers set to smaller values :D 15:13 VanessaE there, got it up to close to 10 Hz 15:14 NekoGloop hm... 15:14 VanessaE seems to be holding, if a bit erratic-looking 15:14 NekoGloop we need jungle wood doors 15:14 VanessaE hoo, takes a bit of CPU to run a clock this fast 15:16 _2cool4me4_ what's your clock 15:16 _2cool4me4_ oh, 10 hz 15:16 _2cool4me4_ meneeds to read more 15:17 VanessaE looks like it was upwards of 25-30, the delayer *just* overheated again 15:17 NekoGloop any ideas for my jungletree house? 15:17 VanessaE er the µC overheated 15:17 _2cool4me4_ moar delayers? 15:17 NekoGloop microcontroller, not delayer, vanessae :3 15:17 VanessaE NekoGloop: not really no 15:17 NekoGloop trying to only use moreblocks 15:18 VanessaE I have a particular style I build in, so jungle trees don't really figure into ot, so I dunno 15:18 VanessaE besides, I'm still nursing a bitten hand so bad kitty :( 15:18 * NekoGloop smiles 15:19 VanessaE HAHA crashed the server when the µC overheated 15:19 NekoGloop blood tasted good :3 15:19 _2cool4me4_ I'm going to post my new design "stackable" adder in a few minutes 15:19 _2cool4me4_ no comments? 15:20 VanessaE how can we comment on what we haven't seen yet? :-) 15:20 _2cool4me4_ lol 15:20 _2cool4me4_ 105 kb file *smiles to self* 15:21 NekoGloop thats really low 15:21 _2cool4me4_ Tinypic is my new best friend 15:21 NekoGloop i have a mod larger than that... oh wait that's mesecons, it doesnt count :) 15:21 PilzAdam any new feature suggestions for my TNT mod? 15:21 _2cool4me4_ Neko: it's in 8 bit color with a dithering level of zilch 15:21 NekoGloop Pilzadam: levels of tnt 15:22 NekoGloop nuke mod doesnt use your system 15:22 PilzAdam NekoGloop, as i said: there is the nuke mod for that 15:22 _2cool4me4_ well, here it is! 15:22 _2cool4me4_ http://tinypic.com/r/rm79xz/6 15:22 NekoGloop pilzadam: i want levels of tnt in your style 15:22 PilzAdam my system would be overpowered with it 15:22 PilzAdam and laggy 15:23 NekoGloop heh 15:23 _2cool4me4_ lol, icechat helps me not spam anymore by making me wait 5 seconds before posting a new message 15:24 _2cool4me4_ Comments now? 15:24 VanessaE yay, add a bunch of T-flops and I have a 4-bit counter 15:25 * _2cool4me4_ has no idea what that meant 15:25 _2cool4me4_ and doesn't care, really 15:25 _2cool4me4_ :) 15:25 VanessaE haha 15:26 VanessaE _2cool4me4_: so what is this you made? 15:26 _2cool4me4_ Maybe I should have thought this through better, now the sum output is on the wrong side of the stack :/ 15:26 VanessaE an adder I guess 15:26 _2cool4me4_ This is a stackable bit adder 15:26 VanessaE not bad 15:26 _2cool4me4_ but the sum is on the wrong end 15:27 VanessaE you'll figure it out :-) 15:27 _2cool4me4_ Yep 15:28 _2cool4me4_ I dug deep... literally 15:28 Calinou she said 15:30 _2cool4me4_ all mesecons needs is insulated corner mesecons 15:31 iqualfragile and blockdetectors 15:31 _2cool4me4_ I don't see why 15:31 _2cool4me4_ what are your reasons? 15:32 _2cool4me4_ Huh, punk? 15:32 _2cool4me4_ :P 15:32 NekoGloop no mesecons needs vertical 15:32 _2cool4me4_ That too 15:32 NekoGloop inb4 already updated 15:32 _2cool4me4_ But it's already possible 15:33 NekoGloop well you can adapt the minecraft way of a signal going vertical; a tower of mesecon torches 15:33 _2cool4me4_ that would work, but if you look at my stack... 15:39 VanessaE what I do for now is stack up a 1xYYx2 stack of mesecons wires 15:39 * NekoGloop pokes #minetest for signs of like 15:39 NekoGloop life* 15:39 VanessaE (for however high YY needs to go) 15:39 NekoGloop oh sure ninja me why dont you 15:42 _2cool4me4_ This still isn't working right 15:43 NekoGloop _2cool4me4_: did you try giving it a cookie? 15:44 * _2cool4me4_ kicks adder 15:44 _2cool4me4_ no 15:44 NekoGloop try giving it a cookie the 15:44 NekoGloop then* 15:44 _2cool4me4_ no 15:45 _2cool4me4_ PING 15:45 NekoGloop OMG I FOUND A RUBBER TREE 15:45 NekoGloop and why did you ping me lol 15:45 _2cool4me4_ because I can 15:46 NekoGloop BLASPHEMY! 15:46 _2cool4me4_ bye calinou 15:46 _2cool4me4_ MADNESS 15:46 NekoGloop No 15:47 NekoGloop THIS 15:47 NekoGloop IS 15:47 _2cool4me4_ SPARTA 15:47 NekoGloop SPARTAAAAAAAAAAAAAAAA 15:47 * NekoGloop kicks 2cool 15:47 _2cool4me4_ bam ninja'd 15:48 NekoGloop no wait 15:48 NekoGloop THIS 15:48 NekoGloop IS 15:48 NekoGloop PATRICK! 15:50 * NickHere_ kicks freenode 15:50 * NekoGloop kicks 2cool 15:50 _2cool_ socket error, my old nick will be disconnected shortly 15:51 NekoGloop dammit i lost my house 15:51 _2cool_ lava? 15:51 NekoGloop no 15:51 NekoGloop lost it 15:51 _2cool_ oh 15:51 NekoGloop meaning i cant find it 15:51 _2cool_ 'cause I would have used lava 15:51 NekoGloop heh 15:51 NekoGloop well when its done you can use WE to get this awesome house of awesomeness 15:53 _2cool_ Welp, killed that adder 15:54 NekoGloop heh 15:54 _2cool_ What am I doing wrong? 15:54 _2cool4me4_ there 15:54 _2cool4me4_ can you diagnose adder circuits? 15:54 NekoGloop you are trying to make an adder, that's the first thing you did wrong 15:55 NekoGloop :D 15:55 _2cool4me4_ but I wanna make mesecons computer :( 15:56 NekoGloop heh 15:56 NekoGloop we all do 15:56 _2cool4me4_ Can't do that if I keep screwing up this adder 15:56 _2cool4me4_ I'm even reading the book 15:57 NekoGloop what book 15:57 _2cool4me4_ The Elements of Computing Systems 16:00 _2cool4me4_ all these mesecons have effectively decreased my fps to 20 16:00 rubenwardy lol 16:00 _2cool4me4_ nvm 16:04 NekoGloop jungletree house is almost done 16:05 _2cool4me4_ Adder attempt 3 is almost done 16:05 NekoGloop you (may) die from the pure awesomeness of the jungletree house 16:06 NekoGloop hm... 16:06 NekoGloop WE saves facedir correctly, right? 16:06 VanessaE yes I think spo 16:06 VanessaE so 16:06 NekoGloop ok 16:07 NekoGloop one minute... 16:10 NekoGloop er... 16:10 NekoGloop where are saved WE files stored? 16:11 NekoGloop nvm found it 16:11 _2cool4me4_ beats me, worldedit hurts me 16:12 NekoGloop http://www.sendspace.com/file/6oz62l there ya go, jungletree house 16:13 _2cool4me4_ Y U NO mediafire? 16:13 NekoGloop because mediafire sucks? 16:13 _2cool4me4_ no 16:13 _2cool4me4_ untrue 16:13 thexyz http://ompldr.org/ 16:13 NekoGloop ... VanessaE: http://www.sendspace.com/file/6oz62l 16:13 PilzAdam thexyz, +1 16:15 NekoGloop (jungletree needs moreblocks to funtion right) 16:16 NekoGloop jungletree house* 16:20 celeron55 http://ompldr.org/donate.html <- apparently ompldr isn't doing very well 16:20 Calinou since forever actually :p 16:20 celeron55 since 2010 and before 16:20 Calinou yeah 16:21 NekoGloop http://www.youtube.com/watch?v=kppBxSggsIA&feature=related + http://www.youtube.com/watch?v=_JGaQ3g8WU4 playing simultaneously is a mindfuck 16:22 * PilzAdam wont do it 16:22 NekoGloop good 4 u 16:23 celeron55 listening even one of those is beyond mindfuck 16:24 NekoGloop heh 16:24 celeron55 in a bad way 16:24 NekoGloop one is japanese one is the song backwards 16:26 NekoGloop anyways, back to the mod-overload of my world 16:34 mika__ hi 16:34 PilzAdam hi 16:41 _2cool4me4_ I see what has been missing 16:41 _2cool4me4_ from these adders 16:41 _2cool4me4_ If all inputs are on, the output must also be on 16:41 NekoGloop a brain? 16:41 * _2cool4me4_ kicks neko 16:41 _2cool4me4_ bad neko 16:41 _2cool4me4_ now sit in the corner and think about what you have done 16:42 * NekoGloop hisses 16:42 NekoGloop no 16:42 * _2cool4me4_ gets out vacuum cleaner 16:42 PilzAdam .... 16:43 _2cool4me4_ VRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR 16:43 * NekoGloop bites 2cool 16:43 * _2cool4me4_ uses immunity potionb 16:43 _2cool4me4_ immunity potion B! 16:44 _2cool4me4_ The b stands for better 16:44 NekoGloop BS 16:44 * NekoGloop flees 16:44 * _2cool4me4_ gets 50000000000 xp 16:44 _2cool4me4_ Many levels up! 16:45 NekoGloop heh 16:45 NekoGloop you dont get xp if the enemy flees ;) 16:45 VanessaE http://digitalaudioconcepts.com/vanessa/hobbies/minetest/screenshots/screenshot_1933906133.png 16:45 _2cool4me4_ this is not pokemon 16:45 NekoGloop in any rpg 16:45 VanessaE there. 5Hz stable clock using one µC to generate it and a switch to turn the clock signal on/off. 16:46 VanessaE (it can go faster by changing the values in the after() commands, at the expense of more CPU load) 16:50 _2cool4me4_ yes 16:50 _2cool4me4_ I have figured out the way to make a full adder 16:51 _2cool4me4_ the sbi code wasn't working right 16:53 _2cool4me4_ and still isn't 16:53 _2cool4me4_ :( 16:53 NekoGloop heh 16:53 VanessaE sbi(sum, in1~in2)sbi(carry, in1&in2) 16:53 VanessaE choose which ports you want in1, in2, carry, and sum to be on 16:54 VanessaE use the same code for both 16:55 VanessaE feed the sum from the first into in1 of the second. feed carry IN to in2 of the second. connect the two carry's mentioned above together and call that "carry out", connect the sum on the second µC to a lightstone or something 16:56 VanessaE then to stack them, just make sure "carry out" from one gets fed to the carry input on the next one, and each copy of the full adder gets two unique in1/in2 switches 16:57 khonkhortisan sbi(A,!(C|D)) doesn't work 16:58 khonkhortisan have to truth table it out 16:59 NekoGloop sbi(A,!C|!D) 16:59 NekoGloop that works ^ 16:59 VanessaE nonono 16:59 VanessaE use ~ for NOR 16:59 VanessaE C~D 16:59 VanessaE er for XOR. :-) 17:00 VanessaE half-adders don't use NOR, they use XOR and AND. 17:00 NekoGloop well i was showing him the equivalent of what he was trying 17:01 khonkhortisan I prereleased a mesecons machine 17:03 NekoGloop can someone point me to a good midi file maker? 17:03 _2cool4me4_ Well, that didn't work rignt 17:04 khonkhortisan rosegarden? hydrogen? 17:06 VanessaE khonkhortisan: what machine?: 17:07 khonkhortisan partially-working tic-tac-toe 17:07 khonkhortisan know how to suck a direct image link out of flickr? 17:07 NekoGloop windows midi file maker* ;) 17:08 khonkhortisan audacity works on windows but I don't know if that even does midi 17:08 NekoGloop no it doesnt 17:12 _2cool4me4_ Half adder connected to adder: nope 17:12 VanessaE khonkhortisan: I edited your forum post to fix the image link 17:14 khonkhortisan I was trying to do the same thing, and found the ones that ended in -m and -z 17:14 NekoGloop hrmmmm... 17:16 VanessaE yay! 17:16 VanessaE copy&paste from game -> OS works in linux now 17:16 _2cool4me4_ moar neko? 17:16 VanessaE at least for µC's 17:17 NekoGloop VanessaE: it always worked in windows :) 17:17 NekoGloop _2cool4me4_: that's the older neko 17:17 _2cool4me4_ I have something wired wrong 17:18 _2cool4me4_ I know it 17:18 khonkhortisan are those asterisks in your µc code? 17:18 VanessaE hm, works with signs too 17:18 _2cool4me4_ does someone want to try the map file? 17:18 VanessaE when did this change? 17:18 VanessaE khonkhortisan: in mine? 17:18 khonkhortisan yes 17:18 VanessaE no asterisks that I can see 17:18 VanessaE if(C&D)after(0.2, "off(B)"); if(D&!C)after(0.2, "on(B)"); 17:19 khonkhortisan what do quotes do? 17:19 _2cool4me4_ Can someone try this map file to see what I did wrong? 17:19 VanessaE celeron55: when did copy&paste Game <-> Linux get fixed? 17:19 _2cool4me4_ There's nothing wrong that I can see 17:19 VanessaE khonkhortisan: that's the syntax of the after command, just followed programming guide 17:19 khonkhortisan I see three conversations all at the same time, between only three people. 17:19 _2cool4me4_ lol 17:21 khonkhortisan can't really program a running clock 17:21 VanessaE nope, just cut the signal to port D to stop the clock 17:22 VanessaE figured it should require an enable signal, so port D must be high for the clock to run. 17:22 _2cool4me4_ VanessaE: Is something wrong here? http://tinypic.com/r/16mlo4/6 17:22 khonkhortisan it's easy to add in a default for when D is low 17:22 khonkhortisan but I think I got it stuck 17:23 NekoGloop microcontroller needs to be able to detect signals above and below 17:23 VanessaE _2cool4me4_: what's the code in the µC's? 17:23 VanessaE NekoGloop: from below, maybe. from above, no way 17:23 VanessaE (there's a chip in the way after all) 17:23 khonkhortisan I'd say the other way around, from above 17:24 khonkhortisan if it was from below you'd have an upside-down board with wires coming out of it 17:24 _2cool4me4_ VanessaE: sbi(D, A~B) sbi(C, A&B) 17:25 VanessaE why are you joining the sums together on the two µC's on the right? 17:26 VanessaE if this is supposed to be a full adder, you have one too many µC's 17:26 _2cool4me4_ those are the first full adder, that's like or'ing the sums together, correct? :? 17:26 _2cool4me4_ One full adder, the one to the far left is a half adder 17:26 VanessaE ok, but you don't OR sums together. 17:26 khonkhortisan VanessaE: you don't need to check C when you're setting B 17:26 VanessaE each sum either goes to another half adder or to a light 17:29 khonkhortisan I like your clock, but it stops after server restart 17:29 VanessaE khonkhortisan: so toggle the switch off and back on :-) 17:29 khonkhortisan I'll hook it up to a blinky plant and double invert the signal 17:29 khonkhortisan or something like that 17:29 _2cool4me4_ My logisim simulation of a full adder shows a much different output than what I have 17:30 VanessaE _2cool4me4_: like I said, you're doing it wrong. :-) 17:30 celeron55 VanessaE: no idea, ask irrlicht 17:30 VanessaE khonkhortisan: blinkyplants aren't reliable - if the default server step has been changed, they change accordingly 17:31 khonkhortisan I can assume they will at least blink and so can depend on them to restart my clock 17:31 VanessaE celeron55: I assumed it was irrlicht's doing. Either way it works now - checked it in the main menu and in a sign. 17:31 NekoGloop VanessaE: it still always worked in windows :) 17:32 VanessaE NekoGloop: yep I know. the irrlicht guys did something wrong in their linux code :-) 17:32 _2cool4me4_ Tried again http://tinypic.com/r/hvysfa/6 17:32 VanessaE (previously anyway) 17:32 VanessaE _2cool4me4_: now that's more like it 17:32 _2cool4me4_ It's actually right? 17:33 VanessaE not quite 17:33 _2cool4me4_ okay, I didn't think so 17:33 VanessaE your carries are on port C; they're supposed to be OR'd together. 17:33 khonkhortisan does minetest have multi-line text boxes yet? 17:33 _2cool4me4_ Then where do they go 17:35 khonkhortisan aah! my clock is stuck alternating and I can't reprogram it! 17:35 _2cool4me4_ khonkortisan: remove a mesecon to shut er' down 17:36 VanessaE _2cool4me4_: like this: http://pastebin.com/jrjtcd7J 17:36 VanessaE where In1 and In2 are switches. 17:36 khonkhortisan it's not dependant on a mesecon to keep going, I had to very quickly copy the programming, then remove it 17:37 VanessaE khonkhortisan: multiline textbox? no. But there's thexyz's signs, which has multiple separate input lines 17:38 VanessaE khonkhortisan: if you're using my clock, just cut the wire between C and D. 17:38 VanessaE that'll shut the clock down. 17:38 VanessaE or turn off the high signal on A 17:39 VanessaE excuse me, 17:40 _2cool4me4_ Thanks Vanessa! 17:40 VanessaE cut the wire between B and C or cut the signal going into D 17:40 VanessaE (forgot it was rotated) 17:40 VanessaE _2cool4me4_: it works now? 17:41 khonkhortisan blinkyplant at D, switch at C, output at B: if(B&D)after(0.5,"off(B)");if(!B&D&C)after(0.5,"on(B)"); if(B&!D)after(0.5,"off(B)");if(!B&!D&C)after(0.5,"on(B)"); 17:41 khonkhortisan switch will be labeled "blink winning line" 17:43 _2cool4me4_ You could try my circular clock design with built-in killswitch: http://tinypic.com/r/2hg4xoy/6 17:43 VanessaE _2cool4me4_: that's one big clock :-) 17:44 _2cool4me4_ yup 17:44 _2cool4me4_ but there's a built in kill 17:45 _2cool4me4_ I'm gonna leave for a while 17:54 khonkhortisan that looks silly seeing a mesecon go through a ttree 17:54 khonkhortisan I wonder if it'll go through water 17:56 VanessaE khonkhortisan: it's not going through it - it's a short-range wireless connection 17:56 khonkhortisan sure it is... 17:57 VanessaE seriously - knock out the intervening block :-) 17:57 khonkhortisan bluetooth! 17:57 VanessaE haha 17:57 VanessaE nonon 17:58 VanessaE RFID :D 17:58 khonkhortisan did you know a forest fire isn't bright enough to signal ships? 17:58 VanessaE er, I know now 17:58 khonkhortisan you can't see fire any further away than you can see anything else 18:00 VanessaE except for one thing: fire will light up the skies above it whereas some large inaminate object won't usually 18:01 mika__ depending on size of fire the smoke cloud can be huge, and the wind take it to the ship 18:04 khonkhortisan but in the game you can see fire from a distance 18:05 khonkhortisan can't* 18:06 NekoGloop well that was an interesting DC 18:07 NekoGloop when did i ping timeout? 18:07 _2cool4me4_ Hello again 18:07 PilzAdam Hi 18:17 * NekoGloop pokes #minetest for signs of life 18:17 VanessaE [08-29 13:46] * NekoGloop has quit (Ping timeout: 245 seconds) 18:17 NekoGloop that long ago lol 18:17 _2cool4me4_ IT'S ALIVE 18:18 NekoGloop OH NOES!!! 18:18 PilzAdam NIANCAT foound! seed=1763810008200124486; at 60, 24, 240 18:18 NekoGloop omg that's... really high up 18:19 NekoGloop but i cant input a seed to a world, unless i'm missing something 18:20 PilzAdam NekoGloop, create a world, joind it; then close minetest delete worl.sqlite and edit map_meta.txt 18:20 PilzAdam -d 18:20 NekoGloop ah i see 18:21 celeron55 there is a setting to minetest.conf too to use a certain seed for new worlds 18:21 celeron55 i can't remember the exact name 18:21 PilzAdam #fixed_map_seed = 18:22 NekoGloop i figured as such... say, could that be added to the main menu UI? 18:25 _2cool4me4_ Nyancat Created! 18:25 VanessaE NekoGloop: I suggested that a while back :-) 18:25 VanessaE (damned if I can find a reference to it now though) 18:25 NekoGloop heh 18:26 NekoGloop maybe it might be more reasonable to implement now 18:29 VanessaE my suggestion back then was that the user should be given the option to hit a "random seed" button, or increment/decrement it, or directly type one in. Possibly with a rough preview of the map the seed would generate. 18:30 VanessaE (kinda ironic, the idea of a 'random seed' button, when the seed is in turn used to start another random number sequence) 18:31 NekoGloop this is really annoying 18:32 Basstard` You are really annoying. 18:32 _2cool4me4_ teset your router 18:32 celeron55 in soviet russia, router resets you 18:32 VanessaE NekoGloop: [08-29 14:29] my suggestion back then was that the user should be given the option to hit a "random seed" button, or increment/decrement it, or directly type one in. Possibly with a rough preview of the map the seed would generate. 18:32 VanessaE [08-29 14:30] * NekoGloop has quit (Ping timeout: 245 seconds) 18:32 VanessaE [08-29 14:30] (kinda ironic, the idea of a 'random seed' button, when the seed is in turn used to start another random number sequence) 18:32 VanessaE just to fill in what you likely missed 18:33 NekoGloop nice one celeron 18:33 NekoGloop like we havent heard that one before 18:33 _2cool4me4_ *facepalm*' 18:33 PilzAdam gtg 18:33 PilzAdam bye 18:33 celeron55 well, that is the point! 18:34 NekoGloop in soviet russia, game makes you 18:34 NekoGloop that's a much better one :) 18:34 celeron55 in game, you make soviet russia 18:34 NekoGloop that too :) 18:35 _2cool4me4_ in soviet russia, adder binaries 18:35 NekoGloop in soviet russia, overused joke makes you 18:36 NekoGloop :) 18:38 NekoGloop anyways, what're you all up to? 18:38 VanessaE nothing much 18:38 NekoGloop lol 18:42 khonkhortisan turn indicator 18:42 khonkhortisan and loser goes first 18:42 khonkhortisan and maybe a setting for who goes first 18:43 NekoGloop heh 18:43 NekoGloop cool 18:43 NekoGloop i wanna try it out first :) 18:46 khonkhortisan my machine? 18:47 khonkhortisan work-in-progress: http://minetest.net/forum/viewtopic.php?pid=40157#p40157 18:48 NekoGloop cool but i wanna try the finished one :) 18:48 khonkhortisan I should have it done in no more than eight days 18:49 NekoGloop well mesecons comp is then :) 18:49 khonkhortisan that's why I have a time frame 18:53 NekoGloop well, im bored :/ 18:54 khonkhortisan I can put ifs inside elses in a microcontroller, right? 18:54 khonkhortisan I'm going to make a three-way-switch. 18:54 NekoGloop no you cannot 18:54 khonkhortisan oh. 18:54 NekoGloop trust me, i tried :) 18:56 khonkhortisan how about elseifs? 18:56 NekoGloop nope 18:56 NekoGloop because "else" isnt recognized 18:56 NekoGloop you use ">" to do "else" 18:57 NekoGloop read the .pdf :) 18:57 khonkhortisan then I'll have to store two things in memory 18:57 khonkhortisan whether the button is on, and whether I'm trying to change the switch 18:57 NekoGloop use some amount of ands 18:58 NekoGloop "&" can be stacked, like "if(A&B&C) ..." 18:58 khonkhortisan if(!A&B&!C) I've done that before 18:59 NekoGloop i did a 3-way NAND :) 19:00 NekoGloop there should be a microscript function for checking if an input can be recieved on a certain side 19:00 khonkhortisan ? 19:00 NekoGloop like if there is a wire on a side 19:00 khonkhortisan on(A) is in the microcontrtoller node, if(A) is in the neighbor node 19:01 NekoGloop nonono 19:01 khonkhortisan oh I know what you mean, that would be useful for making a three-way and that only combines two of the ways 19:01 NekoGloop if there IS a POSSIBLE input 19:03 khonkhortisan if(A)on(1);if(!A)on(2)off(1); if(#2&B)on(C)off(B,2); if(#2&C)on(D)off(C,2); if(#2&D)on(B)off(D,2); if(!B&!C&!D)on(B); 19:03 khonkhortisan it doesn't work 19:04 _2cool4me4_ I came in at a wierd time 19:04 khonkhortisan I think your client missed part of the conversation 19:08 khonkhortisan waah I can't use on() and off() to store memory, I have to use sbi() 19:08 _2cool4me4_ Has anyone got the newest worldedit to work? 19:09 khonkhortisan how newest? I have three commits I'm waiting for merge 19:09 _2cool4me4_ The init.lua refuses to load on any of my minetest versions 19:10 NekoGloop use blog version-- oh wait you arent on windows 19:10 _2cool4me4_ yes I am 19:11 _2cool4me4_ 0.4.2 rc1, correct? 19:11 khonkhortisan yay! I have a three-way switch made out of a button and a microcontrolle] 19:11 _2cool4me4_ nice job 19:11 khonkhortisan *ller 19:11 khonkhortisan if(A)sbi(1,1);if(!A)sbi(2,1)sbi(1,0); if(#2&B)on(C)off(B)sbi(2,0); if(#2&C)on(D)off(C)sbi(2,0); if(#2&D)on(B)off(D)sbi(2,0); if(!B&!C&!D)on(B); 19:14 _2cool4me4_ 4 bit stackable adder, done. 19:14 khonkhortisan try that code, it's cool :) 19:14 _2cool4me4_ I'm kinda busy right now, but it might be useful... 19:15 _2cool4me4_ oh, icechat put smileys everywhere 19:15 khonkhortisan it might still copy 19:16 _2cool4me4_ Pretty cool 19:21 _2cool4me4_ I'm great at photograpy 19:21 _2cool4me4_ http://tinypic.com/r/23kx8jb/6 19:21 _2cool4me4_ comptography 19:22 khonkhortisan interesting, vertical input. What does it do? 19:22 NekoGloop fixed_map_seed = 1 19:22 NekoGloop lets see how this turns out 19:23 _2cool4me4_ It adds binary numbers... 19:24 NekoGloop hm, nothing special 19:24 _2cool4me4_ shut up neko 19:24 NekoGloop no talking about the seed 19:24 _2cool4me4_ ohhh 19:24 NekoGloop fixed_map_seed = 1 19:24 _2cool4me4_ Sowwy 19:24 NekoGloop its not anything special :P 19:25 NekoGloop now, fixed_map_seed = 666 19:25 _2cool4me4_ how 'bout 696969696969 19:25 _2cool4me4_ trololololol lololol lololollll 19:25 NekoGloop what? 19:25 _2cool4me4_ uhh, nothing 19:26 NekoGloop you know what 666 is, right? :) 19:26 _2cool4me4_ *backs away 19:26 _2cool4me4_ so, do you like my stacked binary adder 19:27 NekoGloop didnt look at it :) 19:27 NekoGloop anyway, nothing special in 666 seed either 19:27 NekoGloop bummer :l 19:28 NekoGloop now to play normally :) 19:29 _2cool4me4_ find a nyan 19:29 khonkhortisan I wouldn't know how to make a four-way switch 19:33 _2cool4me4_ That's impossible 19:34 khonkhortisan that's what they said to the guy who went around the world in eighty days 19:34 khonkhortisan it would probably look like a binary counter 19:35 VanessaE NekoGloop: does it matter if your 4-way pulser needs a "start" signal? 19:35 VanessaE because if not, I just got it working. 19:35 NekoGloop no it doesnt 19:35 khonkhortisan yes it needs to start with one of them on, that's what my three-way does 19:35 VanessaE if(A)after(1, "on(B)"); if(B)after(1, "off(B)on(C)"); if(C)after(1, "off(C)on(D)");if(D)after(1, "off(D)on(A)") 19:35 VanessaE there. 19:35 VanessaE put a brief high on A 19:35 NekoGloop actually i dont want to have a start signal at all 19:35 VanessaE then take it away and it will cycle on its own 19:36 khonkhortisan I'm not making a pulser, I have a microcontroller that switches between its three outputs when I press a button. 19:36 VanessaE khonkhortisan: this is for something NekoGloop asked about the other day 19:36 NekoGloop 2 days ago to be precise 19:36 VanessaE *nod* 19:37 NekoGloop ... 19:37 NekoGloop still dont work :) 19:37 NekoGloop because a signal needs to 'update' the microcontroller 19:37 khonkhortisan turn A on 19:37 NekoGloop its a flaw in mesecons itself 19:37 khonkhortisan maybe it'll start it 19:38 NekoGloop khonkhortisan: i did 19:38 khonkhortisan no it doesn't 19:38 VanessaE NekoGloop: I have that running *right now* 19:38 VanessaE it's cycling on its own with no inputs 19:38 NekoGloop heh 19:38 NekoGloop then i guess i need to update :) 19:38 VanessaE just the µC and four wires sticking out to the sides so I can see it easier 19:38 khonkhortisan I have mine cycling, but it needs input for a setting, and to keep it working after a server restart 19:38 NekoGloop i use lightstone :) 19:38 khonkhortisan I use lightstone because lamps don't go through walls 19:39 VanessaE easy way to shut it off, put a switch underneath and turn the switch on. it'll force all ports on, stopping the timer from running 19:39 NekoGloop its not a timer :) 19:40 khonkhortisan clock? 19:40 NekoGloop nope 19:40 NekoGloop just a nifty little thingymabob 19:40 khonkhortisan I wouldn't even try making a timer 19:41 khonkhortisan I realized I was using µcs to make a wire go through eighteen other wires when I could've just made it go over them 19:41 NekoGloop oh i know 19:42 NekoGloop vanessae: its working because the wires are updating the microcontroller 19:42 VanessaE right 19:42 khonkhortisan oh. 19:42 VanessaE so it works anyway 19:42 VanessaE now to shrink it. 19:42 NekoGloop but it needs wires to update it 19:42 khonkhortisan you need at least a plus 19:42 NekoGloop i had lightstone right next to it 19:42 NekoGloop so the microcontroller never updated 19:43 NekoGloop "A" never turns off when turned on again :) 19:47 khonkhortisan if you store values, you might not need the wires around it if you use after 19:47 khonkhortisan a lightblock doesn't give off power/logic so I don't think it'll read as on. 19:48 NekoGloop i made a piston circle that endlessly pushes a block around :D 19:49 khonkhortisan push the block around in a cube instead of a square 19:49 khonkhortisan there are vertical pistons 19:53 VanessaE well at least I got the circuit to work for you anyway :-) 19:53 _2cool4me4_ where DOES worldedit save? 19:53 NekoGloop 2cool: in the world 19:53 khonkhortisan I don't know WHERE it save, but I know what it DOESN'T save 19:53 _2cool4me4_ ugh 19:53 khonkhortisan *saves, 19:53 NekoGloop no 19:54 NekoGloop literatly it saves in ~/worlds/yourworld/schem 19:56 _2cool4me4_ there is no folder /schem 19:56 _2cool4me4_ anywhere 19:56 NekoGloop then /schems :) 19:56 _2cool4me4_ really 19:57 NekoGloop well then my ver. is outdated 19:57 NekoGloop go figure 19:57 _2cool4me4_ I got latest git... 19:57 khonkhortisan how do I swap two wires based on a third wire? 19:57 NekoGloop WE has a git? 19:58 khonkhortisan yep 19:58 _2cool4me4_ Yeah 19:58 khonkhortisan github 20:01 khonkhortisan my circuit is becoming less linear 20:02 NekoGloop cool 20:05 NekoGloop i dont even know where half of my little mesecons machines are anymore 20:05 _2cool4me4_ I have tried to copy this stupid circuit about 5 times now, it's not gonna work 20:06 khonkhortisan which one are you doing again? 20:06 _2cool4me4_ I'm going in the wrong directions 20:06 khonkhortisan sbi(A,C) <-> sbi(C,A) ? 20:08 _2cool4me4_ ehh? 20:08 _2cool4me4_ I'm copying with worldedit 20:08 NekoGloop worldedit doesnt store nodemeta 20:08 NekoGloop which is how microcontrollers work 20:09 khonkhortisan it will, as soon as Uberi looks at my pull request again 20:09 khonkhortisan (except for saving) 20:09 _2cool4me4_ What if I added the parts in the edited functions.lua 20:09 * VanessaE watches some pistons popping in/out in a circule 20:09 VanessaE circle 20:10 NekoGloop VanessaE: hey, i did it first :) 20:10 khonkhortisan _2cool4me4_: this is what you're looking for: https://github.com/khonkhortisan/MineTest-WorldEdit/commit/1a9ce8b9c140867974de66f1f54178bbfb5df8c7 20:10 VanessaE NekoGloop: true, I'm just playing around with it :-) 20:10 _2cool4me4_ do I have to add that manually? 20:10 khonkhortisan VanessaE: Is there a good reason why sbi(1,1) works but on(1) doesn't? 20:11 VanessaE I'll see if jeija can wedge in something so that the µC's internal RAM can update it 20:11 VanessaE khonkhortisan: beats me, that's just how jeija coded it 20:11 khonkhortisan I can't off(B,2) or on(A,1) 20:11 NekoGloop i want cake :) 20:11 _2cool4me4_ khonkhortisan: do I have to edit the functions.lua manually? 20:12 NekoGloop I'm making the old wire-and-torches logic gates, just for the heck of it 20:12 _2cool4me4_ That's pointless 20:12 _2cool4me4_ it isn't even faster 20:12 NekoGloop heh 20:12 * VanessaE makes it cycle around at 5 pots/sec 20:12 VanessaE ports* 20:12 NekoGloop maybe people dont want to use microcontrollers? 20:13 _2cool4me4_ no 20:13 khonkhortisan you could change your git origin to my branch, pull, then move the origin back 20:13 khonkhortisan if you really wanted worldedit to move meta 20:13 _2cool4me4_ I'll just copy-paste a lot... 20:13 _2cool4me4_ as long as the blocks go 20:14 khonkhortisan you just have to wait for the microcontroller to be programmable after you place it (signs are the same way) 20:14 _2cool4me4_ yep 20:14 _2cool4me4_ no problem 20:15 khonkhortisan if we had both microcontrollers and gates, people would argue over which circuit was better even if it did the same thing (more compact, more readable, better design...) 20:15 _2cool4me4_ aw, crap 20:16 VanessaE who cares if they argue? 20:16 VanessaE it's like arguing over the same thing in real circuits 20:17 VanessaE I *still* use the occasional 7400 or discrete transistor 20:17 khonkhortisan it would give people more options for designing the same circuit 20:17 VanessaE yet I'll switch to a GAL if that's the best way to do a circuit 20:17 khonkhortisan besides just layout 20:17 khonkhortisan you lost me, that may be before my time 20:17 VanessaE 7400 = TTL Quad 2-in NAND 20:17 _2cool4me4_ CRAP 20:17 VanessaE GAl = Gate-array Logic 20:18 _2cool4me4_ I just destroyed my circuit 20:18 NekoGloop heh 20:18 khonkhortisan overheat the whole thing? 20:18 VanessaE (contains a few dozen gates and a dozen or so flipflops) 20:18 NekoGloop I'm just doing these gates to see if i remember how to do them 20:18 NekoGloop i have a 3-block OR gate :) 20:18 khonkhortisan or is done with just wire 20:18 _2cool4me4_ no, I moved it and it didn't work 20:19 khonkhortisan yeah, it creates unprogrammed stuff 20:19 khonkhortisan all it cares about is the position, the node name, and not losing nodes when it moves one over another that it's already moving 20:19 _2cool4me4_ I moved it and only 1 y level moved 20:19 khonkhortisan and the facedir and param1 20:19 _2cool4me4_ so now it's all gone 20:20 khonkhortisan worldedit needs an undo 20:20 _2cool4me4_ I used //move y -1 and now it's all gone 20:20 khonkhortisan how big was it vertically?@ 20:20 khonkhortisan -ally?* 20:21 _2cool4me4_ 14... 20:21 _2cool4me4_ goddarnit 20:21 _2cool4me4_ Wait! 20:21 NekoGloop hm... 20:21 _2cool4me4_ There's another copy somewhere... I just have to find it 20:21 NekoGloop XOR gate is being retarded :l 20:22 NekoGloop i currently have a giant NAND gate, not XOR 20:22 _2cool4me4_ I found the copy! 20:22 _2cool4me4_ now back to work 20:24 NekoGloop and now a giant... thing 20:26 _2cool4me4_ and now... ducks 20:26 NekoGloop ok, XOR is working 20:27 NekoGloop XNOR, or whatever you call it, is the same as =, right? 20:28 _2cool4me4_ Now I have an even taller stack 20:28 _2cool4me4_ can mesecons interact at this height? 20:28 _2cool4me4_ How far away can they be? 20:28 NekoGloop however far your view range is 20:29 _2cool4me4_ nice 20:29 NekoGloop omg 20:29 NekoGloop XOR gate is GIANT 20:29 _2cool4me4_ Then don't make it 20:29 NekoGloop no wonder we got microcontrollers 20:29 NekoGloop I'm just doing a lot of little things 20:30 _2cool4me4_ yup 20:30 NekoGloop a lot of people dislike coding 1k+ microcontrollers to get a computer 20:30 NekoGloop besides, my OR gate actually is smaller than an OR gate with microcontroller 20:30 _2cool4me4_ Well they can not code then 20:30 NekoGloop S O S 20:31 NekoGloop S = switch, O - output 20:31 NekoGloop =* 20:31 _2cool4me4_ That's why people don't make or gates with microcontrollers ;) 20:31 NekoGloop heh 20:31 _2cool4me4_ neko's favorite word 20:34 NekoGloop yes it is 20:34 NekoGloop because it means nothing 20:34 _2cool4me4_ now I have an 8 bit adder 20:34 _2cool4me4_ without output lights 20:34 _2cool4me4_ if only wireless worked 20:35 _2cool4me4_ It would be very helpful right now 20:38 * _2cool4me4_ kicks #minetest for signs of life 20:38 NekoGloop hey 20:38 NekoGloop that's my line 20:38 _2cool4me4_ but I kicked it 20:38 NekoGloop i was actually typing it as you said that 20:38 _2cool4me4_ you poke it 20:38 NekoGloop whatever 20:38 NekoGloop well I made a "crunched" XOR gate 20:39 _2cool4me4_ Microcontrollers are much smaller? 20:39 NekoGloop i know 20:39 NekoGloop but I made the wired one i had about 1/3 smaller 20:40 _2cool4me4_ not bad 20:40 NekoGloop that is, its now 2/3 of its previous size 20:41 _2cool4me4_ oh 20:41 _2cool4me4_ still, not bad 20:42 NekoGloop ok well its not XOR 20:42 NekoGloop idk what to call this -_- 20:42 NekoGloop mese pick, lets restart >:D 20:43 NekoGloop hm... if i remember correctly, 313hummer's version was MUCH larger than what i had 20:44 NekoGloop oh and i made a door for lazy people 20:45 _2cool4me4_ Logic 20:46 NekoGloop hm? 20:46 NekoGloop door for lazy people, it uses mesecons door & pressure plates 20:47 NekoGloop oh and an auto-opening floor :) 20:52 khonkhortisan when I made a pressure plate door, it didn't always activate when I walked over the plate 20:52 khonkhortisan Does a real-life NOT gate take three wires? 20:53 NekoGloop Hmmm? 20:53 khonkhortisan B is not A, which is fine if A is on, but if A is off, How are you going to power B? With C. 20:54 NekoGloop ah 20:54 NekoGloop use a microcontroller 20:55 VanessaE a real NOT gate only takes two wires. 20:56 NekoGloop VanessaE: you and jeija are going to judge the mesecon comp entries, right? 20:56 VanessaE yes 20:56 NekoGloop i see 20:57 khonkhortisan how do you get power on the second wire if the first one is off? 20:57 NekoGloop i have a 6x6 screen with two switches hooked up to it, one switch flip-flops a checker pattern on the screen, the other overrides and flushes the screen all on. 20:57 khonkhortisan switch between current and amplitude? 20:58 _2cool4me4_ I'm here again! 20:58 NekoGloop _2cool4me4_: 20:59 NekoGloop i have a 6x6 screen with two switches hooked up to it, one switch flip-flops a checker pattern on the screen, the other overrides and flushes the screen all on. 20:59 NekoGloop oh and VanessaE as well for the above line 21:00 _2cool4me4_ and 21:00 VanessaE cool. 21:00 _2cool4me4_ That is cool 21:00 _2cool4me4_ Now make a 7-segment display that works 21:00 NekoGloop its relatively compact as well 21:01 khonkhortisan just made my teamchanger chip: B is T-flop for C, A is C off, D is C on. 21:01 NekoGloop 8x8x12 is the size of my screen and all accomanying wiring 21:01 khonkhortisan if(B)sbi(1,1); if(!B&C)off(C)sbi(1,0); if(!B&!C)on(C)sbi(1,0); if(A)off(C); if(D)on(C); 21:02 NakedFury hey peeps 21:02 NekoGloop hello nakedfuy 21:02 khonkhortisan You could have four buttons: One sets it off, one makes it checkered, one makes it checkered the other way, one makes it on. 21:02 NekoGloop and why are people taking all the stuff i say ;_; 21:03 _2cool4me4_ I dub the... 21:03 _2cool4me4_ THE TOWER OF MATH 21:03 _2cool4me4_ http://tinypic.com/r/242tz4i/6 21:03 NakedFury another award for minecraft 21:03 _2cool4me4_ what did it get 21:03 NakedFury nominated for golden joystick award of best downloadable game, minecraft x360 21:03 NekoGloop khonkhortisan: I'm trying to get the all-off switch to work 21:03 NakedFury nominated but most surely will get it 21:04 _2cool4me4_ who likes my tower of math? 21:04 khonkhortisan your tower is not for the mortal to understand 21:04 _2cool4me4_ it's a full *ahem* compact 8-bit adder 21:04 _2cool4me4_ and it's stackable! 21:04 NakedFury 2cool I might grief it if I enter your server 21:04 NakedFury I am from the anti match legion 21:04 khonkhortisan with four buttons, you can pass them through two rows of microcontrollers to make the last one stay on. Then wire it from there 21:04 _2cool4me4_ I no has server 21:05 _2cool4me4_ and I has backups! 21:05 NakedFury I destroy backups! 21:06 _2cool4me4_ 4 so you can't destroy me 21:06 _2cool4me4_ 9I will destroy you 21:06 _2cool4me4_ 12with color 21:06 khonkhortisan haha my client highlights messages with my name in red. I was wondering why that was highlighted 21:06 NakedFury nooo! bright green! 21:06 khonkhortisan green on papyrus green, too 21:06 _2cool4me4_ and blue 21:06 NakedFury blue is okay 21:07 NakedFury best color in nature 21:07 khonkhortisan there is blue lightstone 21:07 _2cool4me4_ 4khonkhort: this is not highlighted to you 21:07 NakedFury blue is blue is blue 21:07 khonkhortisan is blue 21:07 _2cool4me4_ is NOT yellow 21:07 khonkhortisan aah! you did it again, I though that was a real highlight. 21:08 _2cool4me4_ I win 21:08 khonkhortisan yep 21:08 _2cool4me4_ 11Icechat highlights messages from me in this color 21:08 _2cool4me4_ nope, wrong one 21:09 _2cool4me4_ 17This one? 21:09 _2cool4me4_ no 21:09 khonkhortisan set your irc background to papyrus 21:09 NekoGloop green is the enemy 21:09 Phitherek_ hi everyone :) 21:09 khonkhortisan hello 21:09 Phitherek_ there is a kind of problem I found 21:10 Phitherek_ on c55' s github 21:10 _2cool4me4_ 9Khonk can't read this. let's talk about him behind his back. 21:10 khonkhortisan I can highlight it with my mouse 21:10 _2cool4me4_ lol 21:10 khonkhortisan which also copies it 21:11 Phitherek_ I mean, I' ve just read a post on the forum explaining, that the -j option in make is a number of cores 21:11 _2cool4me4_ I have 4 cores 21:11 Phitherek_ and c55 in his README for minetest engine has -j2 permanently 21:11 Phitherek_ near make 21:11 Phitherek_ I think it should be explained 21:11 _2cool4me4_ you.. do mean cpu right? 21:11 VanessaE it's a reasonable default. 21:12 VanessaE if you have four cores, use -j6 or -j8 21:12 _2cool4me4_ where do I put that setting? *powerhungry* 21:12 VanessaE it's just a compiler setting, controls how many threads are used to build the sources 21:13 _2cool4me4_ ohhh 21:13 VanessaE it has no effect on the compiled code itself. 21:13 _2cool4me4_ [/stupidity] 21:13 Phitherek_ ah, I see why -j2 now :) 21:13 * NekoGloop feeds 2cool 50 gigawatts of power :) 21:13 _2cool4me4_ Nummy *grows* 21:13 NekoGloop LOL 21:13 NekoGloop its a growing threat 21:13 Phitherek_ because even one core processors are two-threaded (most of the new ones) 21:14 Phitherek_ I could use -j4 then :> 21:14 VanessaE yup 21:14 VanessaE I routinely use -j12 (6 cores) 21:14 NekoGloop stop pinging me 21:14 _2cool4me4_ tsk, tsk. slow ping, neko 21:14 VanessaE NekoGloop: PING! 21:14 Phitherek_ 6 cores? :O 21:14 VanessaE Phitherek_: yeah 21:14 Phitherek_ where did you get that? :D 21:14 _2cool4me4_ the internet 21:15 VanessaE um...on PortaTech? :-) 21:15 _2cool4me4_ on the internet, right? 21:15 VanessaE I don't buy off-the-rack :-) 21:15 Phitherek_ didn' t hear about it... 21:15 VanessaE _2cool4me4_: yes 21:15 _2cool4me4_ my tower of math... is beautiful 21:22 _2cool4me4_ now the tower of math is a full 16 bits 21:22 _2cool4me4_ It's beautiful 21:23 _2cool4me4_ *begins tearing up 21:24 * NekoGloop slaps 2cool 21:24 NekoGloop GET A HOLD OF YOURSELF, MAN! 21:24 _2cool4me4_ Sorry 21:27 NekoGloop >:D 21:27 NekoGloop well my screen has 3 inputs now 21:27 _2cool4me4_ What do they do? 21:27 VanessaE bbl 21:28 NekoGloop the newest one blanks out the screen 21:29 _2cool4me4_ oh? 21:29 NekoGloop basically the off-override 21:29 NekoGloop i already had an on-override 21:33 khonkhortisan So if it's crossed one way, you turn it off, then press the cross button, does it turn on to the same cross or the opposite cross 21:33 khonkhortisan ? 21:33 NekoGloop no the overrides take precedence 21:34 khonkhortisan when you turn it on again has it switched which way it's crossed? 21:34 NekoGloop nope 21:38 khonkhortisan now I have a setting for who goes first after a win, and a setting for whether it blinks when someone wins, and a manual turn switcher as well as the automatic one. (Still working on the turn style setting) 21:40 khonkhortisan huh. Lamps don't actually connect to wire. 21:41 NekoGloop must not be in the mesecon group 21:41 khonkhortisan it works, it's just the nodebox doesn't change to add a little strip of wire for it to visually connect 21:43 NekoGloop as i said 21:43 khonkhortisan I have five wires, Xin, Oin, Side, Xout, Oout. When Side is low, Xin goes to Xout, and Oin goes to Oout. When Side is high, Xin goes to Oout, Oin goes to Oout. How would I accomplish this? 21:43 khonkhortisan oops I meant "When Side is high, Xin goes to Oout, Oin goes to Xout" 21:43 khonkhortisan I need a wire-crosser. 21:52 khonkhortisan I made one with a 2x4 grid of µcs, I wonder if it can be smaller. 21:56 khonkhortisan hello /clientquery! 21:56 Phitherek_ erm 21:56 Phitherek_ it was me :D. I was curious what IRC client do you use ;) 21:57 NekoGloop heh 21:57 khonkhortisan yes, it tells me who it was 21:57 NekoGloop heh 21:57 NekoGloop Mine was empty :D 21:57 khonkhortisan I don't think anyone else needs a wire swapper, just me. 21:58 NekoGloop wire... swapper? 21:58 khonkhortisan two wires going in, two wires going out, a side wire that swaps the signals of the two wires. 21:59 NekoGloop ... you lost me at "two" 21:59 khonkhortisan I have two wires. One says that player X won the game. The other says that player O won the game. 21:59 khonkhortisan I have those connected to two more wires. One says it's now X's turn. The other says it's now O's turn. 22:00 NekoGloop AAAAAAAAAAAAAAAH 22:00 khonkhortisan The side wire says whether loser goes first or winner goes first when the game is restarted. 22:00 * NekoGloop runs away 22:00 NekoGloop oh but: http://www.youtube.com/watch?v=zaGmunWRAuM 22:00 NakedFury 1,0You0,4Tube1,15 「Lon×Soraru」 Matryoshka -Band Arrange Ver.- - (Sub. Español) [2,15User1,15: schokoladekot] [2,15Views1,15: 61125] [3,1513361,15] [4,1531,15] [2,15Time1,15: 00:03:301,15] 22:00 NakedFury 1,0You0,4Tube1,15 「Lon×Soraru」 Matryoshka -Band Arrange Ver.- - (Sub. Español) [2,15User1,15: schokoladekot] [2,15Views1,15: 61125] [3,1513361,15] [4,1531,15] [2,15Time1,15: 00:03:301,15] 22:00 khonkhortisan so I need to swap whether winning makes it your turn or winning makes it the other person's turn 22:00 NekoGloop heh i see he restarted his bot 22:01 Phitherek_ useful :P 22:01 NakedFury they always load and help 22:01 khonkhortisan some more non-manga anime? 22:01 NekoGloop heh 22:01 khonkhortisan it prints twice 22:01 NekoGloop its in japanese still :l 22:01 NakedFury is there any way to have that bot pm me the info instead of shout it? 22:01 khonkhortisan probably. 22:01 NekoGloop http://www.youtube.com/watch?v=zaGmunWRAuM 22:01 NekoGloop http://www.youtube.com/watch?v=zaGmunWRAuM 22:01 khonkhortisan pm yourself? 22:01 NekoGloop aw 22:02 NakedFury brb 22:02 VanessaE back. 22:02 NekoGloop heh 22:02 NekoGloop wb vanessae 22:03 NakedFury ok only one loaded now 22:03 khonkhortisan Do you say anything if I say this? http://www.youtube.com/watch?v=gosY-UrpHcA&feature=plcp 22:03 NakedFury 1,0You0,4Tube1,15 Nearer My God to Thee (for 9 cellos) - ThePianoGuys [2,15User1,15: ThePianoGuys] [2,15Views1,15: 2834869] [3,15297011,15] [4,151941,15] [2,15Time1,15: 00:03:181,15] 22:03 khonkhortisan haha cool 22:03 NekoGloop http://www.youtube.com/watch?v=zaGmunWRAuM 22:03 NakedFury 1,0You0,4Tube1,15 「Lon×Soraru」 Matryoshka -Band Arrange Ver.- - (Sub. Español) [2,15User1,15: schokoladekot] [2,15Views1,15: 61125] [3,1513361,15] [4,1531,15] [2,15Time1,15: 00:03:301,15] 22:03 NekoGloop http://www.youtube.com/watch?v=zaGmunWRAuM 22:03 NakedFury 1,0You0,4Tube1,15 「Lon×Soraru」 Matryoshka -Band Arrange Ver.- - (Sub. Español) [2,15User1,15: schokoladekot] [2,15Views1,15: 61125] [3,1513361,15] [4,1531,15] [2,15Time1,15: 00:03:301,15] 22:03 NekoGloop \:D/ 22:03 NekoGloop trolololo 22:03 khonkhortisan I like your bot now 22:03 Phitherek_ yeah it' s cool ;) 22:03 NakedFury I had downloaded it first as italian then changed it to english but it kept loading both versions 22:04 Phitherek_ ah 22:04 Phitherek_ so it' s not yours? :P 22:04 khonkhortisan if only your bot mentioned the link again, you could get two bots stuck in a loop 22:04 NakedFury yeah a weird loop 22:05 Phitherek_ spamming loop :D 22:05 khonkhortisan first bot: that video is called this! second bot: no it's called this! 22:06 khonkhortisan If you had two ports on a single side of a microcontroller I could make my wire switcher with just two chips 22:06 khonkhortisan but no, I have to use eight. 22:09 NekoGloop seed 1860552122443454853 gave me an interesting spawn... 22:09 khonkhortisan ha! my wire switcher works perfectly! 22:09 khonkhortisan Now to find out if I have it switched backwards... 22:11 Phitherek_ NekoGloop: is there any way to "copy" a map using seed (I mean, generate with custom seed)? 22:11 NekoGloop yes 22:12 NekoGloop in minetest.conf, fixed_map_seed = 22:12 Phitherek_ ah 22:12 Phitherek_ but will this remove all the existing worlds? 22:13 NekoGloop nope 22:13 NekoGloop just will change ones generated from then on 22:13 Phitherek_ or just I can create a new one and change back settings, so I can use some custom maps. 22:13 NekoGloop yeah that too :) 22:13 Phitherek_ thx :) I was just curious, maybe I will use that some day :) 22:16 khonkhortisan aah! the wire that won't turn off! 22:16 NekoGloop the lag that wouldnt stop! 22:17 Phitherek_ restart the srv ;) 22:17 khonkhortisan I reset the board, it goes dark, then one comes back on! 22:30 NekoGloop i'm fixing jungletree mod :D 22:31 PilzAdam Hello everyone! 22:31 NekoGloop wb PilzAdam 22:31 NakedFury hello mr adams! 22:31 Phitherek_ hi PilzAdam ;) 22:32 NekoGloop hrmm... i know i had a question to ask you... 22:32 NakedFury how are you?? 22:34 PilzAdam me? 22:34 NakedFury yeah 22:34 PilzAdam main developer of cars, beds, farming, tnt, throwing and some other mods 22:34 PilzAdam *carts 22:34 PilzAdam (main and only developer) 22:34 NakedFury how are you not who are you 22:35 NakedFury I know your awesome works of lua goodness 22:35 Phitherek_ +1 22:35 VanessaE sigh.. no inspiration and no drive to do anything today :-/ 22:35 PilzAdam ooops i read who... 22:35 NakedFury vanessa play games 22:36 NakedFury openttd if you like some strategy and economic games 22:36 VanessaE meh 22:36 VanessaE don't even wanna play games 22:38 NekoGloop well... windows just crashed... that's the first time its done that to me. 22:39 NekoGloop ofc i think i shouldnt access a file that's running either 22:41 NekoGloop interesting part is that the BSoD didnt appear 22:41 NekoGloop windows just... rebooted 22:43 NekoGloop anyway, another question. Is it possible to check a parameter from the minetest.conf from lua? 22:44 PilzAdam search for "setting" in lua-api.txt 22:45 NekoGloop ty 22:47 NekoGloop now my custom jungletrees have leaves that are transparent when new_style_leaves is on, like the rest of them 22:47 NekoGloop ... assuming i spelled everything right :) 22:49 PilzAdam should i release my TNT mod in the current state? 22:49 NekoGloop idk whats the current state? :) 22:50 PilzAdam see gitjug: https://github.com/PilzAdam/TNT 22:50 PilzAdam -j +h 22:50 PilzAdam NekoGloop, btw http://windows.github.com/ 22:51 khonkhortisan -g +b 22:52 * PilzAdam cant type at night 22:52 NekoGloop its not exactly night :) 22:52 PilzAdam 00:52 22:52 * khonkhortisan feels inclined to make a joke about needing to see the keys to touch type 22:53 NekoGloop heh 22:53 * khonkhortisan or something about being a night owl 22:53 * NekoGloop gives khon a cookie 22:53 MiJyn PilzAdam, you have a comment on your readme 22:53 PilzAdam i dont look at the keys but my finders are tired, not my mind 22:54 khonkhortisan cookie! 22:54 MiJyn :P 22:54 * NekoGloop gives MiJyn a cookie as well 22:54 NekoGloop heh this github installer is installing microsoft .NET 4 22:54 NekoGloop how nice of it 22:54 * MiJyn smells it suspiciously, and uses sfan5's nuke mod to make sure it's ok 22:54 khonkhortisan github has an installer? 22:55 NekoGloop for windows 22:55 khonkhortisan hit it with tnt if that doesn't work 22:55 Phitherek_ there is github for win and for mac : 22:55 Phitherek_ :P 22:55 MiJyn khon, yeah, that's what I did 22:55 khonkhortisan is it a graphical git client? 22:55 Phitherek_ yeah 22:55 Fifi Hm 22:55 NekoGloop no its just A git client :) 22:55 Phitherek_ or rather graphical github client 22:55 MiJyn sadly, the whole room is filled with the remnants of a cookie :/ 22:55 Phitherek_ ah 22:55 PilzAdam MiJyn, what comment? 22:56 Phitherek_ right 22:56 Fifi Strange o.O ChanServ said that my nickname is taken but i still have it o.O 22:56 khonkhortisan Does it make it easy to pull from one place and push to another? 22:56 Fifi Hey all 22:56 NekoGloop khonkhortisan: windows cant compress to git on its own 22:56 MiJyn PilzAdam on your TNT mod 22:56 khonkhortisan ?! 22:56 MiJyn hi Fifi 22:56 khonkhortisan HiFi hi 22:56 NekoGloop 1/3 done for github client 22:56 khonkhortisan I mean hiFi fi 22:56 Fifi :D 22:56 * NekoGloop gives fifi a cookie 22:57 Echo_ PilzAdam, what about placing many many TNT and fire em up together with a TNT-remote? Only the ones, the player set. 22:57 * MiJyn puts TNT on Neko's cookie supply 22:57 MiJyn :P 22:58 * NekoGloop eats the tnt 22:58 NekoGloop yum... *burp* 22:58 khonkhortisan I can't change my name to tnt (in any capitalization) and say /me explodes 22:58 PilzAdam Echo_, what do you mean exactly? 22:58 Phitherek_ yum... BOOOOM! :P 22:58 khonkhortisan don't most tnt remotes have to be connected by wire? 22:58 * dynamite explodes 22:58 * PilzAdam DANGER_TNT 22:59 khonkhortisan and have something on the top to push? 22:59 MiJyn now we not only have hundreds of cookie remnants, but we also have an exploded human body 22:59 Echo_ Could be nice, if you were able to put about 20 TNT all around. Then take a trigger and BOOOM 22:59 * DANGER_TNT blows 22:59 MiJyn seems like as if it could be in a PG-13 movie 22:59 NekoGloop heh nick dynamite is already registered 23:00 NekoGloop nickserv did a warning message 23:00 MiJyn lol 23:00 NekoGloop but i had enough time to type that line :) 23:00 MiJyn xD 23:00 PilzAdam thats funny 23:00 MiJyn before NickServ made you explode? 23:02 * NekoGloop gives #minetest cookies 23:02 MiJyn sciopath, wow, you mean NekoGloop's explosion even exploded your internet cable? 23:02 PilzAdam NekoGloop, how many cookies do you have? 23:02 MiJyn too many :/ 23:03 khonkhortisan #minetest counts its cookies and leaks memory 23:03 NekoGloop PilzAdam: thanks to creative mode, however many i want 23:03 Fifi Cookie :3 23:03 Fifi Kk i'm back xD sorry, i was afk. 23:03 khonkhortisan Has anyone ever stacked a giant block of how much stuff you can fit into a chest? 23:03 * PilzAdam changes creative to survival mode 23:03 PilzAdam NekoGloop, whats now? 23:04 NekoGloop noooooooooooooooooo 23:04 NekoGloop i only have 99 left ;_; 23:04 * NekoGloop is server admin, changes it back 23:04 * PilzAdam kills NekoGloop so he spawns anywhere else 23:04 khonkhortisan NekoGloop didn't write down the coordinates 23:04 khonkhortisan NekoGloop looks through the server log to get them 23:04 NekoGloop /teleport NekoGloop PilzAdam 23:05 Fifi Fifi grabs some popcorn 23:05 NekoGloop why, hello there. want a cookie? 23:05 * Fifi grabs some popcorn 23:05 khonkhortisan that teleport has been done toward me 23:05 * Phitherek_ built a railway to spawn point 23:05 khonkhortisan no one's teleported me to them yet 23:05 NekoGloop hrgh 23:05 NekoGloop github for windows is being retarded 23:05 Fifi Btw. I have a question: Does anybody know Calinou (author of MoreBlocks) ;>? 23:05 PilzAdam no windows is retarded 23:06 khonkhortisan I've seen him on here 23:06 khonkhortisan my client makes his name green 23:06 Phitherek_ he is here now and then 23:06 PilzAdam Fifi, hes french nobydy wants to know him 23:06 PilzAdam -y +o 23:06 khonkhortisan elderberries! 23:06 Fifi xD 23:06 NekoGloop i cant track other repositries? @ PilzAdam 23:06 khonkhortisan what do you mean by "track"? 23:06 PilzAdam what do you mean by "track"? 23:07 NekoGloop like... it looks like i should somehow be able to look for updates on repos, but i cant figure out how 23:07 PilzAdam git pull 23:07 khonkhortisan git commit;git push 23:07 khonkhortisan pull request 23:07 khonkhortisan merge 23:07 Phitherek_ git add 23:08 Fifi I made the same recipe as he did for tar, so I wanted do ask him if it would be possible (if he will be so nice) to change his tar recipe to wood instead of gravel (by the way, tar is rather made of wood, so I think it's logic) ;) - or do I have to change my recipe :P 23:08 khonkhortisan git add or git commit -a 23:08 Phitherek_ git rm 23:08 Phitherek_ :P 23:08 PilzAdam yay lets randomly throw git commands on NekoGloop 23:08 Fifi git cookie 23:08 PilzAdam git help 23:08 PilzAdam git windows 23:08 Fifi every command should have cookie parameter 23:08 PilzAdam git linux 23:08 NekoGloop no... i cant view other repos, and thus i cant pull git things 23:08 PilzAdam git rm_OS 23:08 khonkhortisan git get got gone 23:08 Fifi git && rm -rf / 23:08 Fifi ;> 23:08 khonkhortisan hey! 23:08 Fifi xD 23:09 Phitherek_ :D 23:09 khonkhortisan that would only destroy what you have write access to 23:09 Fifi :O 23:09 Fifi damn, true 23:09 Fifi but :D 23:09 Fifi hm 23:09 Fifi in most insecure distros this should work: 23:09 khonkhortisan always give your sudo a password 23:10 Phitherek_ :> 23:10 Fifi :(){ :|:& };: 23:10 khonkhortisan yuck. What is that? 23:10 Keegann anyone know wine? 23:10 Fifi don't run this in bash shell xD 23:10 khonkhortisan I use wine to get on gameboom 23:10 Fifi it defines function ":" 23:10 khonkhortisan which does? 23:10 Keegann like how do i scroll up 23:11 khonkhortisan oh I see that :(){ } 23:11 Fifi which launches function : and another function : and let it go in another thread 23:11 Fifi and then runs :\ 23:11 Fifi ': 23:11 MiJyn yep 23:11 khonkhortisan so it's just a fork bomb. 23:11 MiJyn and then it runs it again 23:11 MiJyn and again 23:11 Keegann how do i scroll up in wine? 23:11 MiJyn and again 23:11 Fifi on most insecured distros this makes fork bomb 23:11 MiJyn exactly 23:11 Fifi yep 23:11 Fifi and this doesn't need sudo 23:11 khonkhortisan why do you need to protect from fork bombs? 23:11 Fifi i don't know :P 23:12 Fifi i rather don't use unchecked scripts ;P 23:12 Fifi and even if, hanging up my pc probably wont be very dramatic 23:12 khonkhortisan oh. it multiplies, instead of just calling itself with | & 23:12 Fifi anyway, there is some way to disable it via /etc/something_i_forgot 23:12 Fifi yep :P 23:12 Fifi reccurency bomb; P 23:12 khonkhortisan and the last : runs it 23:12 Fifi yep 23:13 khonkhortisan there now I understand each symbol. It looked like picket fence when I first saw it. 23:13 Fifi it's shorten to the maximum to avoid recognition :D 23:13 Fifi normally it should take a few lines :P 23:13 khonkhortisan do you need spaces inside the curly brackets? 23:13 Fifi i'm not sure tbh. 23:14 Fifi i'm scared to check xD 23:14 khonkhortisan :(){:|:&};: 23:14 khonkhortisan now just add a null character escape before that, and use that as part of your username to log onto a website. 23:14 khonkhortisan Bye website! 23:15 Fifi xD 23:15 Fifi btw. 23:15 Fifi while(1) { fork(); } 23:15 Fifi in C 23:15 Fifi even faster way to crash D: 23:15 khonkhortisan now that one's obvious. 23:15 khonkhortisan The other just looks like string corruption 23:16 Fifi :D 23:16 Fifi true 23:16 Fifi oh btw. 23:16 Fifi /etc/security/limits.conf 23:16 Fifi * hard nproc 50 23:16 Fifi 50 - max. num of processes xD 23:16 Fifi or temporarily ulimit -u 50 in console 23:16 khonkhortisan my realtime settings are in there 23:16 Fifi i just reminded it to myself :P 23:17 khonkhortisan there's similar lines in there commented out for student/faculty, 20/50 23:18 khonkhortisan is there a command to make the player face exactly along an axis? 23:18 NekoGloop nope 23:18 Octupus hello 23:19 Fifi hey 23:19 khonkhortisan ollə4 23:19 Octupus helllo 23:19 Fifi khonkhortisan: on windows it's even faster :D %0|%0 23:19 khonkhortisan nothing around it? 23:19 khonkhortisan oh, %0 is a redirect to what you just ran. 23:20 Fifi yes ;D 23:20 Fifi btw. 23:20 Fifi http://en.wikipedia.org/wiki/Fork_bomb#Defusing nice methods 23:20 Fifi while (sleep 100 &) do; done this in ZSH should theoretically defuse forkbomb in about a minute :O 23:21 Fifi by stealing free resources from fork bomb to prevent making new copies 23:21 Fifi but tbh i'm not sure about this :O 23:21 khonkhortisan I don't know how you'd redifine :() while the fork bomb was exploding 23:21 Fifi every time i made a tests to see how fast forkbomb mess up the whole PC it completly losses control over the keyboard... do how do i need to type this 23:22 Octupus what u guys talkiing about 23:22 Fifi true, nice :D 23:22 Phitherek_ hey 23:22 khonkhortisan fork bombs 23:22 Fifi but it only can work when we still have access to that console 23:22 Octupus some1 shud make a boat mod 23:22 khonkhortisan and how to prevent 23:22 khonkhortisan there's a raft mod 23:22 Fifi :(){ :|:& };: - about this little "friend" 23:23 Octupus no but a oat like u can control like in t 23:23 Octupus boat and mc 23:23 khonkhortisan the raft moves in the direction you are facing, at a constant speed 23:23 Fifi I made a terraria materials mod 23:23 Fifi (btw.) 23:23 NekoGloop i'm fixing jungletree 23:23 Fifi what do you mean :O? making wood craftable? 23:24 NekoGloop nope 23:24 NekoGloop i'm fixing the jungletree mod 23:24 Fifi ahhh mo 23:24 khonkhortisan yep, it needs the spaces inside the curly braces 23:24 Fifi 'mod 23:24 Fifi o.O you tried it :O? 23:25 Fifi Ojoj :( 23:25 Fifi We probably should pray for him now 23:25 NekoGloop special leaves for jungletrees, these leaves drop the jungletree saplings, and jungletree saplings will grow insanely fast 23:25 Fifi Maybe he'll survive this D: 23:25 NekoGloop Fifi: no he'll jsut unplug the computer 23:25 Fifi NekoGloop: so this is other think than the default jungle trees? 23:25 Fifi xD 23:26 NekoGloop yes and no 23:26 NekoGloop original mod uses its own tree nodes, but my fix uses default jungletree node 23:27 Fifi :O 23:27 Fifi I'm planning to add Terraria-like trees to my mod :) 23:27 NekoGloop cool 23:27 Fifi But I have to practice generating terrain a bit 23:27 khonkhortisanafk thanks a lot, that was nearly instant. 23:28 Fifi Uff, our prays was listened, you survived. 23:28 Fifi Sorry xD I didn't thought you will really try it D: 23:28 khonkhortisanafk I thought I could kill it quick enough 23:28 khonkhortisanafk and I didn't have anything to lose 23:28 NekoGloop i figured he would unplug the computer 23:28 khonkhortisanafk I rebooted 23:29 NekoGloop heh 23:29 khonkhortisanafk now I'm gone 23:29 NekoGloop unplugging is a faster way :D 23:29 khonkhortisan I think the worldedit "?" axis is off 23:29 MiJyn lol yeah 23:30 Fifi NekoGloop: for now I have tin brick, copper brick, bronze brick, silver brick, golden brick, mithril brick, special carbon fibre blocks, carbon bricks made of them, marble, porphyry, granite, marble brick, porphyry brick, granite brick, sandstone brick - all of that got stairs, slabs and panels. 23:31 Fifi I used stairs, slabs and panels code from MoreBlocks, which used this code from (if i recall correctly) stairs mod 23:31 NekoGloop may i be the first to say... holy shit 23:31 Fifi I added also stone wall (similar to stone wall from Terraria), planked wall (also similar) and wooden beam (to made wall more interesting) xD 23:31 Fifi :D 23:32 Fifi Tbh, it adds only materials, so it's nothing especially complicated 23:32 Fifi But I finally can feel like in 3D Terraria :3 23:33 NekoGloop I was thinking of making a ceiling panel thingy, where the nodebox is basically a little cross, crafting would be sticks in a + shape 23:33 Fifi I tried to make color torches and shiny blocks, but i haven't found it possible :( 23:33 NekoGloop i dont think shiny is possible 23:33 NekoGloop as for colored lighting i know that's not possible 23:34 Fifi You know, because it was in terraria (shiny bricks - golden, silver, mithril - it looked very nice) 23:34 Fifi ah :( 23:34 Fifi btw. i'm not sure if I understand it correctly. What do you mean by ceiling panel :O 23:35 NekoGloop like this 23:35 NekoGloop | 23:35 NekoGloop - + - 23:35 NekoGloop | 23:35 NekoGloop probably looks much better in a non-fixed-width font 23:36 NekoGloop and that shape would be a nodebox in the top of the node 23:37 Fifi Yyy 23:37 Fifi But how it will look? 23:37 NekoGloop like wood 23:37 MiJyn NekoGloop, colored lighting is possible 23:37 NekoGloop made from sticks ofc 23:37 Fifi Hmm 23:37 MiJyn someone did it 23:37 MiJyn in C++ 23:37 Fifi I'm just wandering what it will be in real life ;) 23:37 MiJyn it's just a bit slower (and minetest can't afford that :P) 23:37 Fifi :O 23:38 Fifi Ah xD 23:38 Fifi So byebye epic feature for my mod :D 23:38 Fifi Btw. does anybody know why shapeless craft doesn't want to work :(? 23:38 MiJyn lol 23:38 Fifi I copied working one from other mod, changed names and .. fail xD 23:38 NekoGloop pastebin your recipe 23:39 Fifi Sec 23:40 Fifi http://pastebin.ca/2199232 23:40 PilzAdam what is this: 'node "default:stone"' ? 23:41 NekoGloop it points to the node "default:stone" 23:41 NekoGloop Fifi: what is the name of the folder this mod is in? 23:42 PilzAdam ive never seen this before 23:42 NekoGloop its in some mods 23:43 khonkhortisan you can't collect stone 23:43 NekoGloop yes you can 23:43 khonkhortisan without /giveme 23:43 NekoGloop put cobble in a furnace 23:43 khonkhortisan oh yeah 23:43 NekoGloop but... 23:43 khonkhortisan I built a house that way 23:43 NekoGloop Fifi: are you using COBBLEstone instead of STONE? 23:44 Octupus i have a nothing i wud like to share 23:44 Basstard` Octupus: Tentacle erotica? 23:44 Octupus ok 23:44 khonkhortisan then make something to share 23:44 Octupus um is using the bathrom using the 3dfurinture mod toilet as in to shit and piss be a mod or engine 23:44 NekoGloop ew :) 23:45 Octupus like sims 23:45 Octupus with has vanessas pipeworks to connect it to a water source 23:46 Octupus mod or engine? 23:47 NekoGloop ew :) 23:49 Octupus mod or engine 23:49 Fifi No, i used stone :D 23:50 Fifi I copied that node "" stuff from other mod 23:50 Fifi i already realised that it's unnecessary 23:50 Fifi but it works anyway in other recipes (non-shapeless) 23:51 NekoGloop hrgh 23:52 Octupus SO MOD OR ENGINE 23:53 NekoGloop Fifi: folder name? 23:55 NekoGloop ok how do i make a thingy on github :/ 23:59 Fifi y 23:59 Fifi sec