Time Nick Message 05:01 Sinkidonk can anyone show me a example of how I can use the texture colorize? I try but I don't know what format they what me to use for the color. 05:12 Sinkidonk ok I ask on the minetest irc 11:10 technomancy are nodes >1 in size like doors implemented as multiple nodes that are simply linked together in code? 15:21 technomancy how is it that the on_construct function doesn't get the player, while most of the other callbacks do? 15:21 ElectronLibre There is an explanation I think, it's that nodes can be placed using the API. 15:22 ElectronLibre There may be a "creater" value, althrought it would often be nil, but it would be great. 15:22 technomancy wouldn't that just result in player=nil? 15:22 technomancy right... doesn't really make any sense to leave that out 15:23 technomancy I can register for a callback for the placement of *every* node, and that one has a placer arg http://dev.minetest.net/minetest.register_on_placenode 15:23 technomancy on_place gets the player but doesn't have access to the node 15:23 technomancy wtf 15:23 ElectronLibre after_place_node should have. 15:24 technomancy oh, quite right 15:24 technomancy not sure how I missed that; thanks 15:26 ElectronLibre You're welcome. (And congratulations for being the first person talking in this channel since three days). 15:27 technomancy figured there's too much mod chatter in #minetest proper 16:32 technomancy can nodes be safely used as keys in tables? 16:35 rubenwardy What do you mean by nodes? 16:39 technomancy never mind; realized it was stupid 16:40 technomancy https://github.com/technomancy/calandria <- got my silly toy OS working with secure digiterms; woooo 16:40 technomancy of course, digiterms leave a ton to be desired 16:40 technomancy but it's a start! =) 16:41 * technomancy heads off