Time Nick Message 21:56 Wuzzy Is there any logic behind player:get_look_yaw? It seems to never return a value close to 0, yet the documentation claims it will be in radians... 21:57 Wuzzy For instance, when I call player:set_look_yaw(0) and immediately call player:get_look_yaw() after that, I get 1.5070796… 21:58 Wuzzy aka “a value close to pi/2”