Time Nick Message 21:31 CheapSeth I'm working on an elegant way to separate nodes declarations and registrations (to register nodes in a loop, avoiding too many minetest.register_node() hard-coded calls). Is it a good Idea? 21:31 PilzAdam why? 21:43 CheapSeth I found the usual way «not so maintainable» 21:43 CheapSeth (And copy/pasting the call many times remind me bad times programming microcontrollers in C) 21:46 PilzAdam and how do you want to fix that? 21:47 CheapSeth Defining blocks in another file (currently, by defining tables using the automatic numeric indexation to collect data and later, in XML structured files I could parse) 21:49 CheapSeth Then register blocks in a for loop (for each entry in the node list, call the function register_node with the parameters obtained from the list) 21:50 PilzAdam so you basically move the copy and paste to another file? 21:51 CheapSeth Well um, not the same… Uh… Oh. 21:52 CheapSeth Still, the function call is not copy/pasted x) Anyway, I will try later with an XML file, it could allow me to make a modding tool for adding blocks/items and basic abs without programming 21:53 PilzAdam registering a node doesnt really require any programming skills currently 21:53 PilzAdam since you basically have to fill out the table 21:55 CheapSeth (Yes, but people does not mind it) 21:55 CheapSeth (Making mods is always possible without programming knowledge (look at minecraft mods ^^)) 21:55 CheapSeth (Noobs like GUIs) 22:01 CheapSeth (Uh, I feel like an Apple dev saying that) 22:02 CheapSeth (nevermind) 23:45 ChubbaBubba But i am not a mod xD oh wait i am :D 23:56 hunterx689 XD 23:57 hunterx689 wha are you doing here 23:57 hunterx689 ? 23:58 ChubbaBubba Huh 0.0 23:58 hunterx689 haha X 23:58 hunterx689 D 23:58 hunterx689 XD