Time Nick Message 00:03 MinerofLands PilzAdam do i add a link to the github repo? so other can see it? or just ask for ideas 00:03 PilzAdam dunno 00:05 PilzAdam money added, now only the shop is missing 00:18 MinerofLands does this lok alright? 00:18 MinerofLands http://forum.minetest.net/viewtopic.php?pid=93364#p93364 00:19 PilzAdam no own shops 00:20 MinerofLands k edited 00:20 MinerofLands why not lol 00:21 MinerofLands lol would it be possible to "Disarm" a player? 00:21 MinerofLands like when you punch him with a disarm skill that person drops the sword they are holding? 00:21 MinerofLands i dont think so 00:21 MinerofLands it would be cool though 00:22 MinerofLands the counter part of that would be "Grip" which would reduce the chance of you dropping the sword 00:50 LandMineMT be back later 22:08 ExcaliburZero I am currently working on a mod with an item that when used, popups up a window where the player can choose between different music files to play. I've tried to get it to work through using formspecs, but I can figure out how to get formspecs to work. 22:09 ExcaliburZero Code: http://codepad.org/TbP61Wef 22:21 PilzAdam you should add a "return formspec" to get_formspec() function 22:22 PilzAdam then give it a proper formname, like "neoblocks_formspec" 22:22 PilzAdam and starting the sound should happen in minetest.register_on_player_receive_fields(func(player, formname, fields)) 22:23 PilzAdam where you can check the formname and field. to check wich button is clicked 22:32 ExcaliburZero How do I do that? 22:55 ShadowNinja ExcaliburZero: Look at lua_api.txt and other mods. dev.minetest.net too. 22:57 ExcaliburZero I have, but I can't figure out how exactly use formspecs.