Time Nick Message 06:34 ANAND MT(G) is everywhere: https://youtu.be/Hg77Rp-ykHE 06:37 rdococ is there a callback for when any item breaks? 09:45 sfan5 who knew sand could be so dangerous? https://0x0.st/ijFF.mp4 09:50 rubenwardy I did 09:50 rubenwardy sand is disabled on CTF because it can be used to drop flags 09:51 rubenwardy also: https://github.com/minetest/minetest/issues/4781 09:52 sfan5 yeah I don't know who thought it was a good idea to have falling nodes do "oh I dropped here, let me just remove_node and drop whatever was there" 10:10 twoelk should sand when falling rather replace certain nodes then? like some plants for example 10:11 twoelk or rather replace everything that is not walkable 10:11 sfan5 just buildable_to nodes rather 11:01 ANAND Someone hard-coded MTG to be featured in Ubuntu Software Store permanently, lol 14:48 Sokomine falling nodes are always a bit problematic. the moresnow from my so-named mod is in some cases not stored where it appears to be - it can cover plants and the like and just sits above them. when now something triggers the falling algorithm, the snow may suddenly trigger a mass cascade of falling snow nodes which destroy the wheat below :-( 14:49 Sokomine it's not the falling code from mtg. just a modified copy (the snow ideally has to stop one above the target plant) 15:32 sfan5 rubenwardy: I'm too lazy too search, can you link me the nodedef of the CTF flag? 15:33 rubenwardy sfan5: https://github.com/MT-CTF/capturetheflag/blob/master/mods/ctf/ctf_flag/flags.lua#L2 15:35 sfan5 thanks 15:37 sfan5 so it *is* meant to be diggable? just not from falling nodes? 15:42 rubenwardy it has no diggable groups, so no 15:43 sfan5 might want to set diggable = false then 15:43 sfan5 that'll work correctly with the new falling code I've just written 15:43 rubenwardy oh right 15:43 rubenwardy what's the difference between that and having no digging groups? 15:44 rubenwardy allows code that doesn't use digging groups to know not to dig it? 15:45 sfan5 just more explicit yea 15:45 sfan5 if you wanted it do be diggable by players only you would implement a can_dig that returns false if player == nil 16:44 Sokomine new way of reading the forum: open all new posts in new tabs....and read them once the tabs are loaded :/ 16:46 nrzkt welcome to 1995 ! :D 16:57 Sokomine it was faster back then. we had less pictures 17:29 Krock F for one of the freenode servers 17:42 lisac hey Krock 17:43 Krock ^.^