Time Nick Message 03:15 MinetestBot GreenDimond: Nov-11 07:47 UTC oh god, how big is your database?!! a little disk-usage is expected but not that much, i'm using about 6gb for 4 world-layers... But i have something planned to cut the size to 1/3 (by removing the lowest layer) 03:16 GreenDimond oh right, that 03:17 GreenDimond BuckarooBanzai: ~40GB map, but im not working on that right now x) 05:40 BuckarooBanzai !tell GreenDimond i think i know where the problem is: there will be a new column (mtime) created but it looks like that needs a lot of disk space: https://github.com/minetest-tools/mapserver/blob/master/static/sql/postgres_mapdb_migrate.sql#L1 05:40 MinetestBot BuckarooBanzai: I'll pass that on when GreenDimond is around 18:27 MinetestBot Shara: Nov-10 04:14 UTC I cannot get pass to your server it called dark land 18:27 MinetestBot Shara: Nov-10 04:14 UTC I cannot get pass to your server it called dark land 18:28 Krock condition race 22:25 IcyDiamond I wanna make a minetest game where you can't actually mine into the ground but instead collect things above ground and mine in dedicated rock patches that generate in the world 22:25 IcyDiamond And I want a world gen where most of the world is water 22:25 IcyDiamond Should be interesting 23:15 rubenwardy That would be pretty cool 23:16 rubenwardy For the latter, you could add a big sailing mechanic to it 23:16 rubenwardy And progression 23:16 rubenwardy And have certain resources on different islands 23:16 rubenwardy Could use vae though