Time Nick Message 05:31 TommyTreasure VanessaE, are you still awake? 12:12 jas_ !mod 12:12 MinetestBot jas_: Wells, Rainbarrels, Non-Apocalyptic Water [rainbarrel] by Piezo_ - https://forum.minetest.net/viewtopic.php?t=22095 12:12 jas_ aw i was looking for apocalyptic water, oh well 12:13 jas_ oh i get it, neat looking, recent mod 12:13 jas_ (that first comma should be a period) 13:37 ANAND https://www.youtube.com/watch?v=dY2OeY5QEC4 14:28 Sokomine how's the progress on #8680 ? it would be great to merge that *before* the entire formspec is changed in other commits even more 14:28 ShadowBot https://github.com/minetest/minetest/issues/8680 -- Formspec: Add HTML-like element by kilbith 14:28 Sokomine core-devs: please get that merged :-) it really improves formspecs a lot 14:29 Sokomine i don't want players running away from mobs trying to talk to them because it looks so ugly or isn't even readable with current formspecs... 14:39 sfan5 we're currently in feature freeze so I can guarantee you it won't be in the soon-released 5.1.0 15:04 Sokomine :-(((( 15:04 Sokomine that's bad. when will 5.2.0 be out? 15:04 Krock why are you sad. enjoy 5.1.0 improvements 15:04 Krock never 15:05 Krock actually, january of february if we speed up the release cycle 15:06 Sokomine hm. there's at least hope then. but please - with all the changes to formspecs - keep the one i mentionned in mind. it is really necessary. right now, i can't let a mob "talk" to a player. oh yes, i could let it say something in chat. but as soon as i want to use a formspec for it, it just doesn't work out well enough 15:07 Sokomine having some rpg/quest/story elements is something players often ask for. and that needs to be a sufficiently flexible system. *can't* hardcode formspecs for each chat message 15:10 Sokomine and yes, i'm sure 5.1.0 will come with some nice improvements as well :-) (need to check that out) 15:12 Sokomine just...don't forget that pr. it is really very important. much more important than other minor changes to formspecs (which aren't bad either...but if you merge them, that pr'll never make it because its base gets changed too often)