Time Nick Message 13:22 IhrFussel Does MT seed the PRNG for math.random()? 13:22 sfan5 yes 13:25 IhrFussel So the 'math.randomseed()' in some mods is obsolete? 13:33 Krock yes 13:34 Krock but doing again doesn't hurt - and is a common Lua scripting practice 17:14 rdococ Is there a function like 'minetest.dig_node(pos)' to dig a node as a certain player? 17:15 kilbith test 17:15 kilbith whatcha think about this shit: https://vimeo.com/357209335 17:21 sfan5 is that a texture? 17:22 kilbith for what? 17:23 sfan5 those "circles" whatever you call them 17:23 kilbith the flares are one single texture 17:23 Krock looks nice, but a bit laggy 17:25 kilbith that still needs postprocessing to render a flare on the whole screen 17:25 kilbith when you face the sun 17:33 rdococ is there a tool callback for when it digs a node? 17:40 Krock rdococ: no, there's only dignode 20:30 rdococ can I link to my new mod here? 20:34 Calinou sure :) 20:35 rdococ https://gitlab.com/rdococ/sickle 20:36 rdococ sickles allow you to harvest crops rows at a time (up to 24 crops at once). 20:36 rdococ it skips over crops that aren't fully grown, and obeys protection 20:37 rdococ hold on 20:37 rdococ maybe it doesn't 20:38 sofar hehe 20:38 sofar kinda like stardew valley? 20:38 rdococ well, it should do now :P 20:38 rdococ not sure, I haven't tried stardew valley 20:38 Calinou would make sense to have something that harvests a 3x3 area at once or similar 20:39 Calinou a square would be more logical than a line to me, if it's a tool used by the player directly 20:39 Calinou (rather than something placed in the game world) 20:39 Calinou personally, my farms are square-ish so I'm biased :p 20:39 rdococ perhaps, I'll see what I can do 20:39 rdococ a line was the easiest thing to do :P 20:42 rdococ the crafting recipe uses two sticks and three of the material - it's like a hoe but with one extra material in the center right 20:54 rdococ changed it from lines to squares, centered around the clicked crop or soil 20:55 rdococ I also fiddled with the range, because using squares increases the number of crops they can harvest at once 21:05 rdococ might add a mithril sickle 22:01 Fixer damn, this is neat https://invidio.us/watch?v=WP6WVVT7jcg 22:01 sfan5 !title 22:01 MinetestBot sfan5: Adding Undo/Redo to Minecraft 1.14 - Invidious 22:02 rdococ why is the maximum light level 14, if light levels are stored in 4 bits? 22:10 rdococ what if fake contrast was removed for artificial lighting only? 22:11 rdococ it makes sense for sunlight, since the sun is above the world, but not for artificial lights