Time Nick Message 03:22 benrob0329 !tell tumeninodes I'm pretty handy with mesecons 03:22 MinetestBot benrob0329: yeah, yeah 09:57 Krock ANAND: no, the Lua-based minimap control uses player flags 10:00 Krock nvm. it's just the hud flags 10:00 Krock the minimap mod just removes the flags/disables the minimap on join 10:01 Krock I can record a video if you want. Switching through the minimap modes suddenly shows up the minimap even though it's disabled 10:01 ANAND o_O 10:01 ANAND That's... 10:02 Krock oh wait 10:02 * ANAND crossed fingers 10:02 Krock actually the Lua on_generate was still ongoing 10:02 ANAND crosses* 10:02 Krock so the text states that the minimap is disabled, whereas the minimap itself disappears a few seconds later. Exactly what you describes earlier 10:02 ANAND Does that mean the issue isn't related to the PR? 10:03 ANAND Ah 10:05 ANAND I'm pulling my hair out over that issue, as I just can't understand where to start troubleshooting... 10:05 ANAND But that isn't reproducible in master, AFAIK 10:06 ANAND I'll do just that, in a bit 19:01 Krock Calinou: minetest-mods should already be on the media server 19:01 Krock unless the mod is too new.. 19:02 * Krock suggests moving the installation instructions to the wiki 19:02 Krock *minetest wiki 19:29 Calinou hmm, why? Installation instructions are generally the same across mods 19:29 Calinou so the main Mods page can describe it 19:40 Krock main mods page? So you're saying it's more convenient to read the README instead of the wiki? 21:42 sofar there's a list now online where you can check the prms mods, it was indeed missing 21:43 sofar I added gauges 21:53 IhrFussel gametime doesn't actually tell you when the world was created right? 21:56 IhrFussel I'm guessing it only counts the seconds where the world was actually loaded 22:54 IhrFussel Transparent name tags look a lot better than opaque ones IMO 22:54 IhrFussel And they are less distracting