Time Nick Message 08:36 nerzhul the village feature is nice 08:47 rubenwardy feature in what, nerzhul? 09:04 nerzhul MC 09:05 nerzhul villages in the mapgen can be nice 09:05 nerzhul it should have pluggable building schemes but it can be nice :) 09:06 VanessaE mg mod. 09:11 rubenwardy yeah 09:11 rubenwardy !mod [mg 09:11 MinetestBot rubenwardy: Experimental mapgen [mg] by Nore - https://forum.minetest.net/viewtopic.php?t=7263 09:14 * rubenwardy compiles LLVM gain 09:14 rubenwardy *again 09:15 sfan5 mods written in wasm when? 09:15 sfan5 llvm just reminded of this 09:45 Sokomine nerzhul: i like my villages more. the ones in mc look too simple and chaotic. at least according to what i saw some years ago. can't really run that game on my machine 09:52 nerzhul Sokomine in terms of design i don't have a problem, i talk about generic engine placement selection for those villages 09:52 nerzhul if mapgen can provide interesting areas for that and you plug a mod to push the things i t can be nice, because we can imagine villages correctly bound to the area 09:57 Sokomine that may work on flat mapgens or on mapgens specificly designed for that purpose (like mg). other than that...most human players can't manage to adjust their buildings to terrain. don't expect that from any algorithm. and areas are seldom flat and large enough for meaningful villages 09:57 Sokomine there's also the way the map is generated. you work on a 80x80 area (unless a setting is changed). that's not that much for a village 10:28 nerzhul yeah but if it can be bound to the mapgen in other areas than flatten areas it can be nice :) 10:29 * rubenwardy learns about anonymous namespaces 13:49 rdococ ;) 14:23 rdococ Looks like Gitlab seems to default repositories to "private" 17:14 rdococ why does "box" as a formspec element exist? 17:14 Fixer (; 17:15 rubenwardy I use it for region backgrounds 17:15 rubenwardy can't remember if background also allows that 17:17 rdococ I'm working on a modified touchscreen that makes it easier to display graphics 17:17 Calinou rdococ: that's true… fun fact: you can push to a GitLab repository under your user that *does not exist* and it will be created automatically as a private repository 17:17 rdococ interesting 17:17 rubenwardy ooh nice 17:17 Calinou you can also use https://github.com/zaquestion/lab to do that, among many other tasks 17:17 rubenwardy for github, I use hub and git create -p 17:17 Calinou (it's like "hub", but for GitLab) 17:17 rubenwardy snap 17:17 rubenwardy it would be nice to have a unified API for this 17:18 Calinou I discovered this by pure chance :P 17:18 rubenwardy and one wrapper 17:18 rubenwardy also 17:18 rubenwardy > gitlab wrapper 17:18 rubenwardy > on github 17:18 rdococ Instead of just "add elements to touchscreen" and "clear all elements from touchscreen", I'm adding "replace element X with element Y" and "modify element X with element Y" 17:18 Calinou heh 17:19 rdococ and I'm creating some primitive shapes such as hollow_square.png, hollow_circle.png to aid with that 17:19 Fixer rubenwardy: i'm starting to like that ingame cdb, it needs to be more prominent and handle depends, then BOOM 17:20 rubenwardy :D 17:20 rubenwardy how should it do depends? 17:20 rubenwardy that's the tricky bit 17:20 rubenwardy well, before then I need to make an install queue 17:20 rubenwardy and a way to show progress 17:21 Fixer rubenwardy: no idea, maybe how OpenTTD does it? try it out 17:21 rubenwardy openttd probably doesn't have our problem - mod names aren't unique 17:21 Fixer rubenwardy: they have quite advanced ingame CDB like system 17:21 rubenwardy ie: look at mobs and mobs redo 17:21 rubenwardy I think I might just ignore that problem to begin with 17:21 rubenwardy and just make an auto-mode 17:29 rdococ Is there a way to draw vector art? 17:29 rdococ On a formspec? 17:35 rdococ As far as I can tell, there is none. 17:49 Fixer remind me, do we have that get biome info? someone is using it for ambience? 17:50 rubenwardy minetest.get_biome() 17:55 rdococ Do box[] elements on formspecs cause a Lua error if the color string isn't formatted correctly? 18:08 rubenwardy no 18:08 rubenwardy formspecs are client side 18:15 rdococ Is there any easy way to draw simple vector shapes other than solid rectangles on formspecs? 18:19 rdococ Is there any easy way to draw an image that's rotated by, say, 45 degrees or something? 18:39 rdococ I mean, I suppose I could create several images for possible rotations, and pick between them... 18:39 rdococ That'd require maths, though. 18:42 rubenwardy !title https://blog.rubenwardy.com/2019/02/15/porting-cpp-to-windows-vcpkg/ 18:42 MinetestBot rubenwardy: Porting C++ from Linux to Windows using vcpkg, CMake, and Visual Studio - Blog - rubenwardy 18:42 rubenwardy made the most of having to use Windoze 18:45 rdococ wait... did you port the language? or programs in that language? 18:45 rubenwardy *a C++ program 18:45 rubenwardy :P 18:46 rdococ I'd like to create and implement a programming language of my own but idk how parsing works 18:46 rubenwardy lol 18:46 rubenwardy use LLVM 18:46 rubenwardy you'll get optimisation and support for loads of OSes for free 18:47 rubenwardy look into MegaParsec in haskel for a pure way of parsing 18:48 rdococ how does it work? 18:48 rdococ err, I mean, how do I use it? 18:48 rubenwardy with great difficulty 18:48 rdococ time to learn Haskell and use MegaParsec 19:30 rdococ What I ended up doing to draw a line is drawing an image of a diagonal line with different widths and heights to change the slope of the line. 19:31 rdococ However, because squashing a pixelly line to change its slope also makes it thinner, I had to correct for that by using line images of different thicknesses, and dividng the radius of the line by the area of the image to determine which thickness to use. 21:02 VanessaE kaeza: *poke* 21:04 VanessaE or anyone else in control of the IRC mod, 21:05 VanessaE players are reporting that chat and server command responses are white like normal, but chat coming in from IRC (i.e. in-IRC-channel conversations or relayed from other minetest servers in the same channel) is green 21:05 VanessaE cheapie took a screenshot: https://cheapiesystems.com/media/images/screenshot_20190215_150018.png 21:08 VanessaE oop, looks like it's a new setting. 21:08 VanessaE nevermind :) 21:11 kaeza Ow 21:12 kaeza Yep, pretty recent IIRC. 21:12 kaeza Also greetings :) 21:13 VanessaE I haven't updates irc in forever, just did last night 21:13 VanessaE hi :) 21:13 VanessaE brb 21:21 VanessaE there we go.. 21:35 kaeza VanessaE: did you also update xban2? 21:35 VanessaE everything got updated. 21:35 VanessaE IRC is just one which I explicitly avoid. 21:35 kaeza There was a may crash in 5.0 when using /gui 21:35 VanessaE (because I had to add a couple lines to the lua search paths) 21:36 kaeza s/may/nasty/ stupid autocorrect 21:36 VanessaE btw, someone here feel like forking and fixing-up blockmen's old pyramids mod? it doesn't play nice with 5.0 21:36 VanessaE (it's a misbehaving little snot that keeps throwing nodeupdates at people :P ) 21:37 kaeza Which paths did you add? Maybe they can be in master too. 21:38 VanessaE + ie.package.cpath = "/usr/lib/x86_64-linux-gnu/lua/5.1/?.so;"..ie.package.cpath 21:38 VanessaE (only one line of code, plus some whitespace) 21:40 VanessaE that's in the ` if not rawget(...jit...)` section. 21:40 VanessaE https://pastebin.ubuntu.com/p/9Qvv4spGZM/ 21:40 VanessaE this should do it. 21:41 VanessaE oops, pasted too much 21:44 kaeza Can you make a PR? 21:50 VanessaE I suppose I can.. 21:52 VanessaE done. 21:53 VanessaE https://github.com/minetest-mods/irc/pull/56 22:26 Fixer damn, some vaporwave is just amazingly good, even short one 22:36 rdococ is it planned for CSMs to be able to display custom formspecs and interact with the user that way? 22:36 sfan5 isn't that already possible 22:39 rdococ ah, I was thinking about having clientside touchscreens so that you could update them faster 23:11 * rubenwardy downloads CDB backup onto external hard drive 23:13 rubenwardy well, that's terrible 23:13 rubenwardy 1.2GB uncompressed 23:13 rubenwardy 1.2GB compressed 23:13 rubenwardy it's mostly PNG and ZIP files, makes sense tbh 23:13 Calinou use a deduplicating backup manager like restic to save space in the long run 23:14 rubenwardy yeah 23:15 rubenwardy I'll use rsync to make incremental backups 23:20 rubenwardy I'm wondering if it's possible to automatically turn the external HDD on and off, to save power 23:20 rubenwardy the switch for it is hard ware though 23:20 rubenwardy and just unmounting doesn't stop it rotating 23:34 rubenwardy https://www.reddit.com/r/opensourcegames/comments/aqyt0h 23:34 rubenwardy !title 23:34 MinetestBot rubenwardy: Dont you feel like Minecraft clones always miss the point? : opensourcegames 23:36 VanessaE "Sure there's mod packs like Dreambuilder, but again, you have to dive in to the forums to find it." 23:36 VanessaE \o/ 23:37 rubenwardy Please don't brigade, only comment if you have something constructive to say 23:37 rubenwardy to anyone 23:37 rubenwardy not to anyone in particular 23:37 VanessaE I'm not gonna comment actually. 23:38 rdococ here comes the fire brigade /s 23:38 rubenwardy I don't really have anything to comment either 23:46 kaeza VanessaE: merged the IRC PR. Thanks! 23:46 VanessaE :) 23:47 VanessaE rubenwardy: regarding nodeupdate... 23:48 VanessaE is it just a simple matter of s/nodeupdate/minetest.check_for_falling/g ? 23:48 rubenwardy probably