Time Nick Message 00:07 IhrFussel I wonder if streets really needs 256x256 signs 00:07 IhrFussel Those are a bit overkill 00:07 IhrFussel Even at 128x128 they look still clear 00:26 kaeza IhrFussel: all textures are sent, otherwise things like formspec images wouldn't work 00:27 kaeza The client only loads the ones it needs though 00:34 rdococ What do you think of this skin? https://i.imgur.com/k3SXF0O.png 00:49 Fixer rubenwardy: nice, i hope it stays alive for longer than that original 2011 twitter one 00:49 rubenwardy Fixer: https://twitter.com/MinetestProject has been running for a while 01:15 longerstaff13 idea: what if in Minetest if you're underwater, the deeper you go the faster you run out of breath? just to be cruel :P 01:32 IhrFussel I didn't know that clients have so much trouble with rendering high res textures... I reduced the memory usage of clients from ~ 1.5 GB to 700-800 by JUST resizing certain 256x256 textures to 96x96 01:34 IhrFussel What does MT do with those textures? Does it have to read them pixel by pixel and execute something that takes some memory? 01:58 IcyDiamond longerstaff13: you can probably do that with a mod 02:00 longerstaff13 true :P 08:53 jas_ i mean, just what in the wild world of sports is this shit? https://forum.minetest.net/download/file.php?mode=view&id=18059&sid=6e287e3738d94f4725a116a6346c1083 12:38 rubenwardy SO. MANY. MASTODON. NOTIFICATIONS 12:38 rubenwardy literally like over 100 12:40 rubenwardy red-001: is that you on mastodon? 12:53 nerzhul jas_: i agree that the formspec is ugly 12:53 jas_ ye it is lol 12:54 jas_ and what's with that offset on the crafting grid formspec introduced with sfinv? 12:54 * jas_ digresses 13:03 * twoelk awaits a mastodon mob 13:07 Fixer always felt uneasy with that mastodon name... 13:11 jas_ *pats hands* 13:45 tenplus1 hi folke 13:45 tenplus1 *folks :D 13:45 tenplus1 hi entu 13:46 tenplus1 Sokomine: check out latest Mobs API, I've added the self.stay_near variable 13:54 jas_ did you figure out your pizza toppings, ten? 13:54 tenplus1 hi jas :) 13:54 jas_ hellew 13:55 tenplus1 I added the multigrain bread to farming redo, still tinkering with pizza and textures 13:55 jas_ multigrain nice! 13:55 jas_ keep up the good work :) 13:55 tenplus1 I have help with pizza and pasta dishes, it's all a wip :P 13:56 jas_ now back to hunting down this one stupid cable 13:56 tenplus1 heh 13:56 tenplus1 good luck 14:14 jas_ phew, thanks, found it 14:21 tenplus1 my main issue with pizza is that cheese is needed, which in turn needs mobs to be active as well as farming redo 14:25 rubenwardy food has fallback recipes 14:25 rubenwardy kind heh 14:25 rubenwardy though 14:25 tenplus1 hi ruben 14:25 tenplus1 I kinda wish minetest had an ITEMS mod where we could place basic things like vanessa's basic_materials and simple food items to make things from 14:26 tenplus1 and mods could easily make use of these 14:26 rubenwardy heh 14:26 rubenwardy I'd prefer some middleware to search for and find items 14:26 tenplus1 at present it's too spread out, requiring many mods to give things for recipes 14:27 rubenwardy so something like if minetest.find_item({ "milk", "bucket_milk" }) then 14:27 rubenwardy or minetest.require_item({ "milk", "bucket_milk" }) 14:27 rubenwardy not sure how it would work 14:28 tenplus1 food groups are a good start, if I can add soya then basic things like milk, butter, cheese and meat substitute can be made 14:29 rubenwardy the problem with having everything in a single mod is that there will be stuff included that you don't need, and it also ties the crafting to one mod 14:30 tenplus1 true, but basic items would be very handy... e.g. milk could easily make butter, cheese etc. for many mod recipes... 14:30 tenplus1 that's the one thing MC has over MT, default items available for use 14:30 tenplus1 without needing to add mods 14:31 rubenwardy I'm not sure how best to do this 14:31 rubenwardy a simpler way would be to have this single mod only register things as needed 14:31 tenplus1 same... something as simple as a pizza is giving me issues 14:31 rubenwardy so you'd do basic_materials.require("milk") 14:31 rubenwardy and then it would register the milk if not already 14:32 rubenwardy and any dependent items 14:32 twoelk basic items may be different things to different people or games or servers or ... 14:32 tenplus1 hi twoelk 14:32 twoelk o/ 14:32 tenplus1 base items even... something you can have an entry level for many things... 14:33 tenplus1 acmgit already has soy and tofu available in his mod, wouldn't be nice to shoehorn it into farming redo 14:33 tenplus1 not without permission anyway 14:34 twoelk If I have server themed on precolombus america basic food would differ completely from one themed on ancient romans 14:35 tenplus1 in fact, cucina_vegana alreaady has pizza added, will leave it there :) 14:35 tenplus1 twoelk: base foods = milk, honey, meat, grains etc. from those mostly everything can be made... farming adds new crops to use 14:36 tenplus1 https://github.com/acmgit/cucina_vegana 14:36 tenplus1 !title 14:36 MinetestBot tenplus1: GitHub - acmgit/cucina_vegana: A Minetest Mod for the vegan Kitchen. 14:38 tenplus1 rubenwardy: and yes, we need a minetest.find() of some sort that returns items/nodes to use for crafting 14:38 tenplus1 or wildcard entries in the crafting itself 14:39 twoelk aren't groups wildcard enough? 14:39 tenplus1 group wildcards work well for mods that use them 14:40 tenplus1 minetest.register_craft({ output = "mymod:torch", recipe = {"*coal", "*stick"}) 14:45 rubenwardy higher on my priorities is sound locators though 14:45 tenplus1 sound locators ? 14:45 rubenwardy instead of sounds = default.node_stone_sounds() 14:46 twoelk mobs that hear me move? yikes 14:46 rubenwardy you do sounds = minetest.find_sound({ "stone", "cracky" }) 14:46 tenplus1 ahh, so it searches through the sound tables for what you want 14:46 rubenwardy yeah 14:47 rubenwardy means that you won't need to depend on default for that 14:48 tenplus1 where woudl you store them ? 14:49 rubenwardy in default 14:49 tenplus1 oh right, I got you now... 14:49 rubenwardy default would do minetest.register_sound("default_stone.ogg", { ... }) 14:49 tenplus1 am a wee bit slow on the uptake today :D 15:17 tenplus1 laters folks :) 15:26 rubenwardy https://forum.minetest.net/download/file.php?mode=view&id=18061&sid=284e205498889b532facfe1c3d165557 15:26 rubenwardy https://forum.minetest.net/viewtopic.php?p=341584#p341584 15:26 rubenwardy such a nice pic 15:33 Fixer (-_-) 15:40 jas_ i thought so too. his textures are coming along nicely, particularly the leaves. i thought there was too much fog, at first, but it works for the picture, and the silhouette in the backgrounds makes it. 15:41 rubenwardy I think that the gradient of fog isn't quite right 15:41 rubenwardy but that's Minetest's fault really 19:14 IhrFussel The bug where you sometimes fall through stairs/slabs is still not fixed in 0.4.17.1? That bug is extremely old 19:31 IhrFussel https://github.com/minetest/minetest/issues/4621 19:32 IhrFussel Oops https://github.com/minetest/minetest/issues/4621#issuecomment-457326506 20:04 Fixer IhrFussel: doubt it is fixed even in 5.0 21:06 sofar https://forum.minetest.net/viewtopic.php?t=21988 21:09 rubenwardy I should link to that from https://rubenwardy.com/contact/ 21:10 sofar it's partially covered in 'how to ask questions' but it doesn't really go into the motivation as much as I want it to 21:12 Calinou sofar: see also https://www.scrye.com/wordpress/nirik/2013/02/12/default-to-open-please/ 21:16 sofar hadn't seen that, good perspective 21:16 sofar Calinou: mind linking in the thread? 21:18 Calinou it's pinned in #fedora which is how I first saw it :) 21:18 Calinou I'm not sure if it's worth linking, but I was just saying it's an opinion shared by lots of open source supporters 21:18 sofar meh shares down, despite record earnings 21:19 * sofar grumbles at stock market 21:19 Calinou (myself included) 21:58 benrob0329 rubenwardy: I must say, I'm really glad to see a lot of new activity surrounding Minetest on Mastodon now 22:14 rubenwardy :D 22:29 Fixer sofar: shares and earnings often live completely different lives, shares is just virtual game of greed and depend on investor mood and feel about this paper, it was cyclical (micro-)bubble, that burst and shares went down, but company can do very well in financial way, that's also in a way like oil price is "made", it is "virtual", it can be $40 or $140 today, without no fucking difference in supply-demand 23:46 Fixer *_* 23:52 kaeza Great post sofar. 23:54 kaeza (and sorry for the trivial ping ?)