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IRC log for #minetest-hub, 2018-11-15

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9 more elements. Show/hide.
07:42 srifqi Anybody knows how to fix this error?
07:42 srifqi (irrlicht) error: no function template matches function template specialization 'roundingError'
3 more elements. Show/hide.
08:32 sfan5 srifqi: https://github.com/minetest/minetest/commit/b78698240c4b0e4ac410e2aafe6d88b34b1618e2#diff-abc16e9015ce2ef5a9366792149efd4a
08:44 srifqi What can I do to fix it?
08:48 srifqi sfan5: https://pastebin.com/ANfhTmFX
08:49 sfan5 you can apply that patch
08:50 srifqi Okay. Let me try.
08:51 srifqi It is on master branch, isn't it?
08:51 srifqi I've already checked out to recent master branch.
08:52 srifqi I'm compiling for Android btw.
18 more elements. Show/hide.
17:59 Krock hello :)
18:00 rubenwardy o/
18:01 Krock oh gosh. so many notifications
2 more elements. Show/hide.
19:43 IhrFussel Hello guys... is copper supposed to be rarer than coal in default MTG?
19:44 Krock most likely, yes
19:44 Krock hi
19:45 IhrFussel Then I just have lots of luck? Cause right now I get about as much coal as I get copper
19:47 Krock maybe that's dependant on the depth where you're curently mining
19:49 IhrFussel I want to convert coal and copper to steel ingots and right now 10 coal = 1 steel or 3 copper = 1 steel ... but if copper isn't that rare I need to increase the required amount of copper
19:49 Krock make a node where you can convert it manually. each time somebody converts it, increase the price
20:11 IhrFussel The "ridges" flag is enabled by default for v7 correct?
20:11 aerozoic joined #minetest-hub
20:11 rubenwardy yes
20:23 Krock meeeh. uk.to is currently broken
20:25 Krock outage of less an hour - I don't think it's something to worry about :)
20:52 * sofar & spacex launch
21:02 paramat joined #minetest-hub
21:02 paramat & spacex landing
21:05 paramat yes copper is deeper and rarer than coal
2 more elements. Show/hide.
22:14 IhrFussel If no punch interval is defined (for example in hand I think) is the default on entities the server step?
22:15 IhrFussel I mean is on_punch() for entities called per step?
2 more elements. Show/hide.
22:35 IhrFussel It looks like it registers exactly 1 punch per server step if I hold down the mouse button while punching with my hand at least
22:43 IhrFussel If you know the answer use !tell ... goodnight
22:46 tumeninodes joined #minetest-hub

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