Time Nick Message 15:15 Jordach sfan5: could you build the current master of MT 5.0 with GC64 16:13 sfan5 Jordach: sure 16:14 Jordach i dont care when you get it done - i'll be back ina few due to i'm going to work shortly 16:22 sfan5 done 19:00 Krock Ping Sokomine_ https://github.com/Sokomine/travelnet/pull/35 19:08 IhrFussel Is it intentional that monsters don't switch the attacked object when they get hit by something else? This makes them pretty dumb cause a good player could just hit them once and another weaker player can then kill them 19:08 IhrFussel Talking about Mobs Redo 19:09 IhrFussel I changed that behvior (I think) on my server with 1 single line after taking damage "self.attack = hitter" 19:14 IhrFussel Wait maybe I misunderstood the issue...it seems to work on players...but not on mobs that try to help the player I think...will have to test some more 19:22 Krock I just hope that "hitter" is a string, rather than ObjectRef 19:29 BillyS rubenwardy: Sometime when you get a chance, could you please reset the password for my "BillyS" account on your CTF server? Please just set it to something random and PM it to me. 19:29 BillyS I've had to use my BillyS_ account, and it's getting annoying 19:29 BillyS (I forgot the old password) 19:30 BillyS ... I probably should have [off]'d that. Oh well. 19:30 rubenwardy Done 21:43 IhrFussel What's the most efficient way to check if an object still exists? It can be player or entity 21:44 IhrFussel And I need to check it a lot (depending on how many monsters are loaded and attack)