Time Nick Message 00:00 T4im can i get a link to take a look at the history directly? :D 00:00 BillyS REEEEE 00:00 T4im i assume you are on github 00:00 BillyS No, they go insane from MT's error message 00:00 BillyS Floating point exception: 8 00:00 BillyS That's all it ever says 00:00 BillyS What does that mean?! 00:00 T4im hah 00:00 BillyS u laughin at me b0i? 00:00 tumeninodes https://github.com/TumeniNodes/minetest_game/tree/special 00:01 tumeninodes https://github.com/TumeniNodes/minetest_game/tree/master 00:01 T4im "git push -f origin 58f6994:master" 00:03 T4im won't fix your local branches though 00:03 tumeninodes nice... and then I can simply delete the 'special' branch 00:04 tumeninodes wait... what?? 00:04 T4im just the remote :D 00:04 tumeninodes well that is what the purpose of doing the new 'special' branch, and hard resets was for 00:04 T4im yea, for deletion "git push -f origin :special" 00:05 tumeninodes then my local is all fubar 00:05 T4im git checkout master && git reset --hard 58f6994 && git branch -D special 00:06 T4im that should clean up the local 00:07 tumeninodes is that after I do 'git push -f origin :special' or just skip that bit entirely and go with the last command? 00:07 T4im either will work 00:07 T4im "git push -f origin :special" just deletes special on github 00:07 T4im alternatively look for some submenu to delete it in the webinterface, no idea where that is 00:08 * T4im doesn't understand why anyone would ever want a git gui :x 00:10 tumeninodes yeeha... thank you... and sofar both 00:10 tumeninodes no I just git branch -D 00:11 T4im that only deletes it locally 00:11 T4im not on github 00:11 T4im :) 00:11 tumeninodes I already deleted it on web 00:11 T4im ah, alright then 00:11 tumeninodes she goawn 00:12 tumeninodes I am now even with MTG master phew 00:13 tumeninodes now I have to get food 00:13 tumeninodes thank you both again... saved my ass 00:14 T4im pleasure 01:44 * tumeninodes places large sticky note on monitor which says "Don't forget to create a new branch first dummy!" :P 02:19 luk3yx git_undo() { [ -e .git ] || return 1; local uri=$(git remote get-url origin); cd ..; rm -r "$OLDPWD"; git clone "$uri" "$OLDPWD"; cd "$OLDPWD"; } 02:19 T4im lol 02:19 T4im don't give people any ideas 02:19 luk3yx Oops 02:19 luk3yx git_undo() { [ -e .git ] || return 1; local uri=$(git remote get-url origin); cd ..; rm -rf "$OLDPWD"; git clone "$uri" "$OLDPWD"; cd "$OLDPWD"; } 02:20 luk3yx That's broken anyway. 04:01 sofar git pull origin --force 04:01 sofar much simpler 11:01 tenplus1 hi folks 11:02 tenplus1 Lucky Blocks updated (added pint sized potion), Mobs Animal updated (2 new chicken sounds) 11:13 tenplus1 wb 11:28 rdococ bw 11:28 ANAND Is it possible for a mod to access another mod's textures? 11:28 tenplus1 hi rdococ :P and ANAND 11:28 tenplus1 yes ANAND 11:28 ANAND Hola tenplus1 :) 11:28 ANAND Using get_modpath? 11:29 tenplus1 if the other mod is already active just use the filename to the texture, it'll use it 11:29 ANAND Oh.. 11:29 tenplus1 get_modpath to test if mod avaiable and use, otherwise use fallback for eg 11:29 ANAND ok 11:29 ANAND like "default_stone.png"? 11:30 tenplus1 yeah, most mods use default already so using those textures work fine :D 11:30 ANAND oh right... missed that :P 11:30 ANAND Thanks :) 12:11 tenplus1 o/ calcul0n 12:12 calcul0n \o 12:12 tenplus1 o~~ 12:12 * tenplus1 wibbles 12:14 tenplus1 hi twoelk 12:14 twoelk o/ 12:19 tenplus1 I hope the ability to change the player collisionbox appears in 0.4.18 12:22 ChimneySwift 0.4.18 is gonna be a thing? 12:23 tenplus1 hi chimney, I hope so... should be another few 0.4.* releases before 5.0 makes an appearance 12:23 ChimneySwift hi XD 12:23 ChimneySwift huh 12:24 ChimneySwift and here I was thinking 0.4.17 was the last 0.4 release... :P 12:25 tenplus1 if 5.0 was stable enough it'd make a great release, but sadly no 12:26 tenplus1 but adding the new commands/effects/items in 0.4.18 would be nice 12:26 ChimneySwift yeah 12:28 tenplus1 could finally use the raycast setup instead of the buggy line_of_sight 12:29 rubenwardy After 0.4.17, I don't think 0.4.18 is worth it 12:29 tenplus1 hi ruben, how so ? 12:30 rubenwardy 0.4.17.1 0.4.17.2 12:30 tenplus1 ah we'll be doing maintenance releases before then 12:30 * tenplus1 really wanted the line_of_sight bool pull added 12:31 tenplus1 https://github.com/minetest/minetest/pull/5762 12:31 tenplus1 wont happen tho :( 12:33 rubenwardy Those releases have already been made 12:33 rubenwardy And 17 was supposed to be a maintenance release I thought 12:35 ChimneySwift that's what I originally thonked 6O.o 12:35 tenplus1 oh yeah 0.4.17.2 was android specific 12:37 tenplus1 hi T4im 12:38 T4im hello :) 12:51 tenplus1 If anyone is interested in making a SET of Lucky Blocks the API is finished :) 12:51 ANAND How can a node be made indestructible? 12:52 tenplus1 dont add groups, make the on_blast = function() end, spo it wont blow up either 12:52 tenplus1 or just add the group {unbreakable=1} so that mobs wont touch it either 12:53 ANAND So no groups will make the node unbreakable against nodes? 12:53 tenplus1 no groups means player cannot do anything with it, it'll become like a cloud block 12:53 ANAND Ah 12:53 ANAND Cool 12:53 tenplus1 on_blast means tnt wont touch it... {unbreakable=1} ,means mobs api wont touch it either 12:54 ANAND I see 12:54 tenplus1 and drop = {} means that if a hacked client does manage to dig it, it wont drop anythign :DDD 12:54 ANAND lol :P 12:54 ANAND Out of curiosity, is this behaviour documented anywhere? 12:55 tenplus1 dunno if ruben's lua guide has picked up on it 12:56 tenplus1 hi Xenon with a tail 12:57 _Xenon Hello 12:57 ANAND Technically a ponytail :) 12:57 tenplus1 heh 12:58 tenplus1 I think that TNT when ignited should turn into an entity with a 4 second timer before exploding 12:58 T4im doesn't it? isn't it falling? 12:58 T4im :o 12:58 tenplus1 when it falls it becomes a falling enitty, nothing inside apart from falling code 12:59 tenplus1 if it remains an entity then we can make it fall (with timer in action) and be exploded in directions to make cannons and the like 12:59 T4im :D 12:59 rubenwardy it's convention to use `immortal` rather than `unbreakable` 12:59 rubenwardy tbh, the latter is probably better 13:00 tenplus1 ruben, I've never seen anything refer to immortal group 13:00 rubenwardy https://github.com/search?l=Lua&q=groups+immortal&type=Code 13:00 tenplus1 is this an engine group check ? 13:00 rubenwardy that name comes from entities though 13:01 rubenwardy so it's probably inaccurate 13:01 rubenwardy no, it's not used 13:01 tenplus1 so anything that uses {immortal} grouping would have to do it's own checks ? 13:02 rubenwardy wrote this recently: https://rubenwardy.com/minetest_modding_book/en/items/nodes_items_crafting.html#tools-capabilities-and-dig-types 13:02 rubenwardy so yeah, no dig groups means that it's unbreakable 13:02 tenplus1 yeah, the only reason I add ubreakable is so that mob api's pathfinding level 2 wont break walls with it in use 13:02 ANAND I was just reading that part 13:02 ANAND "A node with no dig types cannot be dug by any tools." 13:47 twoelk can something with no dig groups be moved, like with pistons? or does shoving nodes around include digging and placing under the hood? 13:48 tenplus1 pistons can move around any node unless you tell it not to 13:48 tenplus1 https://notabug.org/TenPlus1/itemframes/src/master/init.lua#L376 14:16 BillyS o/ tenplus1 14:22 * tenplus1 spots a wild Billy 14:22 tenplus1 heyas :D 14:26 tenplus1 hi tumeni 14:26 tumeninodes gahd dammit.... you literally JUST beat me 14:26 tumeninodes hi ten 14:27 tenplus1 Wine mod updated (grows in clumps of 3 and only across or down) 14:27 tumeninodes clumps of wine?? : / 14:28 tenplus1 oops, Blue Agave plant found in deserts 14:28 tenplus1 only grows in clumps of 3 and only across or downhill, never up :) 14:28 tenplus1 tweaked growing routine 14:28 tenplus1 also added Molotov Cocktails to Xanadu for a laugh :D 14:28 tumeninodes 0_0 14:29 tenplus1 only ignites airblocks around where it lands to hurt mobs/players, doesnt destroy anything 14:29 tumeninodes some lethal laughs... 14:29 * twoelk muses on building a cloudblockmover with pistons and humms to the tune of cloudbusting 14:29 tenplus1 a hard one to make since agave grows slowly 14:30 tumeninodes just need some wine stompin' mobs now 14:30 tumeninodes with big, hairy feet 14:30 tenplus1 eew, musky wine 14:30 tumeninodes and toe-jam mmmmmmmmmboy :P 14:31 tenplus1 blegh! 14:31 tumeninodes glug glug lug 14:32 tenplus1 wish we could warp the screen if the player gets drunk :P 14:32 tumeninodes there HAS to be some way 14:32 tenplus1 so far all we can do is cause blindness 14:32 tenplus1 with fog effects and render distance 14:32 tenplus1 *view 14:33 tenplus1 until we get player:set_velocity() and screen wibbles it wont cometo much 14:33 tumeninodes hold their monitor and move it around 14:33 tumeninodes haha... integrate wobbly windows 14:33 tenplus1 heh yeah 14:34 tumeninodes find a way to make MT trigger compiz 14:34 tenplus1 lololol 14:34 tenplus1 that'd be awesome 14:34 tumeninodes ya it would 14:34 tumeninodes could use it for teleport visuals too 14:34 tenplus1 k, final wine/luckyblock/mobs updates 14:35 tenplus1 cant think of anything else to add 14:35 tumeninodes concord grapes? to make jelly from/// 14:35 tenplus1 already have firethorn berries to make jelly from :) and agar n stuff for turkish delight 14:36 tenplus1 might need to redo blueberries though since the bush is in 5.0 14:36 tumeninodes throw my new 'block in block' nodes into luckyblocks ;) 14:37 tumeninodes do somethin cool with them 14:37 tenplus1 you can add lucky block support to your mod :) and have it add it's own drops :D 14:37 tumeninodes I'm thinking of a way to make the inner block spin XD 14:37 tenplus1 e.g. https://notabug.org/TenPlus1/wine/src/master/init.lua#L491 14:38 tenplus1 LB has a finished API to add your own blocks from any mod :) 14:38 tenplus1 hi benrob 14:38 benrob0329 Hello tenplus1 14:38 tumeninodes cool... maybe I'll do it, haven't really thought what else I wanna do with them yet 14:39 tumeninodes hi benrob 14:40 benrob0329 Hello tumeninodes 14:40 tenplus1 so far LB can place nodes, drop items, spawn entities, add falling nodes, create floors, lightning strike, explosions and random teleports, and run custom functions for anything else 14:40 tenplus1 oh and troll nodes that disappear or explode with a sound 14:41 tumeninodes I'll have to checkout your latest update then... 14:41 tenplus1 if you can think of anything to add, traps or special functions do tell :) always on the lookout for good ones 14:42 tumeninodes I will let you know 14:42 tenplus1 players liked the "Pint Sized Player" block so much I added a craftable potion to do the same 14:43 tenplus1 brb 14:43 tumeninodes same 14:43 * twoelk notices a wonderland touch to xanadu 14:48 jas_ ten how can collisionbox feature be backported to "0.14.18" i mean im pretty sure that was what broke compat anyway 14:53 tenplus1 wasnt the new player model breaking compatibility with it's -1.0 bottom changed to 0.0 14:54 tenplus1 adjusting the playr collisionbox wouldnt change anything, just means if I shrink player to half size they could actually walk on the ground instead of floating 14:54 tenplus1 I suppose the best thing is to make 5.0 stable and release 14:54 tenplus1 then mods will be ported across and fixed 14:54 tenplus1 and as servers take it on players will have to update anyway 14:55 tenplus1 as it stands I'm still making and tweaking mods for 0.4.16/17 14:56 tenplus1 I wont be able to use any of the new features introduced until 5.0 becomes stable enough, cause I cannot run both together on my setup 15:30 tenplus1 hi gary 15:43 garywhite hi 15:49 xerox123_ on my laptop :D 15:49 xerox123_ it arrived yesterday 15:49 tenplus1 yaaay, what spec ? 15:49 tenplus1 also hi 15:50 xerox123_ Model name: Intel(R) Core(TM) i3-7130U CPU @ 2.70GHz 15:50 xerox123_ GB DDRa 15:50 xerox123_ oops, 8GB DDR4 15:51 tenplus1 ooh nice already, must speed along a desktop no problem 15:51 xerox123_ yeah 15:51 tenplus1 I think mines is dual core 1.8 burst 2.1 with 2gb mem and intel chipsets 15:51 xerox123_ dualbooted it with xubuntu 15:52 tenplus1 :) running a-ok ? 15:52 xerox123_ yup 15:52 tenplus1 ssd ? 15:52 xerox123_ no, 1tb hard drive 15:52 xerox123_ but there should be an open m.2 ssd space 15:52 tenplus1 ahh, the 'noatime' flag will help there and vm.swappiness to 1 will help 15:54 garywhite I just found out what hyperthreading means... 15:55 tenplus1 :) it's a handy feature 15:55 garywhite Cause I always thought my laptop was quad-core, but it's actually 2-core 4-thread 15:56 tenplus1 will still show up on linux as 4 cores tho 15:56 xerox123_ in lscpu 15:56 xerox123_ Thread(s) per core: 2 15:56 xerox123_ Core(s) per socket: 2 15:56 garywhite It does in Windows too, I just always thought 1 core meant 1 graph in Task Manager meant 1 core, but I was wrong 15:56 xerox123_ but yeah, it also says CPU(s): 4 15:57 tenplus1 if a program is optimized to use ht then it'll run well 15:57 tenplus1 my net-top has dual core 1.8 ht and shows 4 cores, they do help 16:26 Fixer according to UserBenchmark, Core i3-7130U (almost 2018 cpu) is literally 5% slower than i3-3220 from almost 2014... 16:28 Fixer do laptops even have a 4 core cpus? 16:29 sofar sure 16:32 tenplus1 o/ 16:32 sofar https://ark.intel.com/compare/65694,124977 16:32 Fixer \\\o 16:33 Fixer i did not mention, i've i3-3220 was desktop version I had (kinda) 16:33 sofar which is usually a big delta 16:33 Fixer wait, $281 for 2 core? 16:33 tenplus1 ouch 16:34 sofar mobile cpu, don't look at price 16:34 sofar you can't buy it separate 16:34 Fixer price for mb+cpu? 16:35 sofar no 16:35 tenplus1 damn, old cpu looks better 16:35 sofar device manufacturers usually make their own MB for laptops 16:35 sofar it doesn't 16:35 sofar compare with a 2012 mobile part instead 16:35 sofar let me find a comparable one 16:37 Fixer it is annoying they difference it in a weird way mobile vs desktop 16:38 Fixer differentiate 16:38 sofar e.g. https://ark.intel.com/compare/65700,124977 16:38 sofar they're vastly different in power/performance 16:38 sofar 35w laptop parts is the best you can do in 2012 16:38 sofar now it's 15w 16:38 sofar that's huge 16:39 sofar can do 4k now and play skyrim, couldn't do that in '12 16:39 sofar etc. 16:39 _Xenon I'd have a question about special characters in MT. For some reason I can't type them, like for example ä, ö, ü or ß, eventhough I can read them when another player sends them. Does anyone know why? 16:39 sofar double the ram speed, etc 16:40 tenplus1 mines is the Intel Atom D525 16:43 tenplus1 https://ark.intel.com/compare/65700,49490 lol 16:44 tenplus1 wb anand 16:44 ANAND Thanks 16:46 tenplus1 mind you doesnt have intel gfx, nvidia ion v2 16:52 tenplus1 wb 16:53 benrob0329 ty 17:00 tenplus1 wait, I gotta compile it ? 17:01 tenplus1 did that and tested, looked nice 17:02 tenplus1 did you mean example = demo ? 17:04 tenplus1 hrm, I tend to only join things that I can actually use in day to day life, hence minds.com .. as nice as this is I wont use it 17:05 benrob0329 alright, I have a minds account but I find the interface and lack of decentralization to not be very enticing :P 17:06 tenplus1 lol 17:06 tenplus1 wiating for email validation, slow 17:07 tumeninodes hmmm maybe, hopefully... a 'social' media platform, without the anti/lower social behaviors? 17:07 benrob0329 email validation is almost always slow 17:07 benrob0329 tumeninodes, that unfortunately is difficult to escape 17:08 tumeninodes I had found one quite a while ago, and cannot even remember the name... I remember I made an acct but no one I knew would give it a try 17:08 benrob0329 even mastodon (a platform with an enormously supportive community) had an example of the mob pushing someone out of the network because of how many people hated him 17:08 tenplus1 never tried that one 17:09 tumeninodes yes... today, what used to be considered unacceptable behaviors, are today the norm and acceptable 17:09 tenplus1 I was on google+ for a spell but they're closing that down too 17:10 tumeninodes I've seen mastodon... that is a sort of twitter alt isnt it? (or something like that) 17:10 benrob0329 yeah 17:10 benrob0329 microblogging 17:10 benrob0329 Hubzilla is mostly macroblogging 17:10 benrob0329 more FB style 17:10 * tumeninodes is not up on or big with popular social media platforms 17:11 benrob0329 thats probably a good thing :P 17:11 xerox123 reddit is all I use 17:11 tumeninodes I also alaways remember to forget my cellphone ;) 17:11 tenplus1 reddit is ok but the front-end is confusing at times 17:12 xerox123 the new layout? 17:12 tenplus1 the new layout is sloooooooow as crap 17:12 xerox123 I only ever use boostforreddit on my phone 17:12 xerox123 I hardly use the website 17:13 benrob0329 Reddit: "HEY, CHECK OUT OUT MOBILE APP!!!" 17:13 benrob0329 *our 17:20 tumeninodes ahhh..., this is the one I mentioned, which I could not remember https://en.wikipedia.org/wiki/Path_(social_network) 17:25 tenplus1 o/ Gael 17:25 Gael-de-Sailly hi tenplus1 17:25 tumeninodes Gael-de-Sailly a.k.a MapMaster 17:30 twoelk duh, client crashed again, VEC demanding as ever :-( 17:36 tenplus1 wb 17:36 VanessaE twoelk: well not *quite* as demanding - that server doesn't have technic for example. 17:37 VanessaE twoelk: you should file an issue, with a gdb crash dump 17:37 tenplus1 hi Vanessa 17:37 VanessaE hi 17:38 twoelk ah, wondered about a lot of unknown nodes near my area near old northern ringroad junction 17:38 VanessaE that's the main reason for the unknowns, yeahj 17:38 VanessaE -j 17:38 twoelk the mentioned treehouse is near the airport near my old red castle 17:38 tenplus1 unknowns ? a mod not loading properly ? 17:39 VanessaE a mod that was removed. 17:39 VanessaE (technic) 17:39 tenplus1 which one ? 17:39 tenplus1 ohh 17:39 twoelk old technic nodes, such as solar panels and batteries 17:39 tenplus1 lotta things in technic, ores, stone types etc 17:40 VanessaE technic needs to be split into active nodes/machines, inactive nodes like granite, and craftitems. 17:40 twoelk marble and granit gone too? thought I saw them 17:40 tenplus1 that's the sorta thing that should be in moreores tbh, build it back up into a viable mod again 17:40 VanessaE no 17:40 VanessaE granite is not an ore :P 17:41 tenplus1 buuuu 17:41 VanessaE (though sulfur arguably is) 17:41 twoelk bah, mineral in a wider sense then 17:41 tenplus1 moreminerals :P 17:41 VanessaE but, who's gonna do it? 17:41 VanessaE no onbe. 17:41 VanessaE no one* 17:43 twoelk hmm, and technic then depends on moreminerals that by then has become part of mtg? 17:43 VanessaE hardly 17:44 VanessaE not after yesterday's conversation 17:44 tenplus1 underground needs to be more interesting 17:44 twoelk uh? seems I need to read some logs 17:45 VanessaE short version: getting anything good merged into MTG is like pulling teeth. 17:45 tenplus1 which is why games have been forked and ppl are working on newer versions 17:45 VanessaE and they all died-off. 17:45 tenplus1 I'd finalyl add mithril and silver to default then deprecate moreores 17:46 VanessaE nope. 17:46 VanessaE won't happen 17:46 twoelk not mithril, thats like readding nyancats 17:46 twoelk mithril is an invention of Tolkien 17:47 tenplus1 nothing wrong with a magical ore, since mese is an alien one 17:47 tenplus1 got the best of both... and silver is damn handy 17:47 T4im it's a minetest specific one tho; a joker material :) 17:47 twoelk copyright problems lurk within mithril 17:47 tenplus1 it's just a name and a purple block 17:47 VanessaE so call it prussian-blue :P 17:48 VanessaE https://en.wikipedia.org/wiki/Prussian_blue 17:48 * twoelk has an idea of a copyright monster spawned by material from other sources 17:50 twoelk ooh, how about a monster that destroys nodes that are too similar to the mc originals 17:50 tenplus1 Mithril is NOT copyright and has been used in many other games already, it's safe to include in default 17:51 twoelk hm, really? 17:51 VanessaE tenplus1: no uses for it in mtg. that's the core of the exclusionists' argument. 17:51 tenplus1 also uses in D&D novels and games 17:51 VanessaE (yeah, I said it.) 17:52 tenplus1 then we gotta add some :D 17:52 tenplus1 I'd happilymake it the basis for some potions in my mods 17:52 tenplus1 3d armor uses it and has it's own set along with tools 17:53 VanessaE I want to make a "basic materials" mod that contains a lot of the random small things from homedecor, pipeworks, technic, and others. things like metal bars and spools of wire, plastic sheeting, etc. craft items for other mods to use to stop all the duplication and recipe conflicts. 17:55 tenplus1 that would be handy 17:55 tenplus1 a big issue with many mods registering the same stuff over and over 17:56 tumeninodes I'm not sure that would ever stop all the duplication, everyone will want to do it differently. That is why I got rid of quite a few mods I d/l early on, and umm... just made my own :P 17:56 tenplus1 industrial mod, would cover everything we have apart from electronics 17:57 tenplus1 hi Krock 17:57 Krock hi tenplus1 17:57 Krock oh noes. the speed it back 17:57 tenplus1 lol, hows things 17:57 VanessaE ? 17:58 tumeninodes another approach to consider... do those mods, and hopefully enough can get involved to share the workload, and in the end, press to have those mods as 'mods' (installable) but also labeled as 'official' and supported 17:59 VanessaE HAH 18:00 tenplus1 lol 18:01 tumeninodes I am having both those carved in my gravestone 18:03 tumeninodes or just heap em all into one behemoth file and call it 'potluck' 18:04 tenplus1 I suppose it's all down to the [game] as to what mods run together and which are compatible 18:04 tenplus1 modders can only try their best to do this 18:04 tumeninodes you mean MTS? 18:04 tenplus1 mts ? 18:05 tumeninodes Minetest Sample 18:05 tenplus1 what is that ? 18:05 tumeninodes aka MTG 18:05 tenplus1 ohh 18:06 tumeninodes tbh, after a certain amount of core stuff... the rest of the shit falls under individual preferences so... having mods, is actually really nice 18:07 tenplus1 yeah, that's why I've never made my [ethereal] game...ehehe, too much hassle 18:07 tumeninodes as well as the fact that some mods have a variety of vesions 18:08 tumeninodes a technics-lite, would be nice 18:08 garywhite yeah 18:08 twoelk LOL how about a mod of all these https://en.wikipedia.org/wiki/List_of_fictional_elements,_materials,_isotopes_and_subatomic_particles 18:09 VanessaE someone already tried that. 18:09 tumeninodes way too many words for me in that link 18:09 tenplus1 lolol 18:10 tumeninodes Vanessa, what? technics-lite? 18:10 VanessaE tumeninodes: twoelk's link 18:10 tumeninodes or the link 18:10 tumeninodes ahp... nvm 18:10 tumeninodes :D 18:10 VanessaE someone already tried to make an "atomic elements" mod 18:10 VanessaE afaik it didn't get very far. 18:10 tenplus1 working too small :D 18:11 tumeninodes I think I know the one you mean 18:11 tenplus1 sticking to liquids, power and pressure is more than enough] 18:11 twoelk that's a list of fictional stuff including mithril, unobatnium and the adamant of mythology 18:12 twoelk oops, edit to unobtanium 18:12 twoelk grr, unobtainium ? 18:12 tenplus1 I like using lapis and pyrite on xanadu, got some nice decoartive items from that 18:13 twoelk indeed 18:13 * twoelk considers finally writing that last email of the day and driving home for some sleep 18:14 VanessaE no sleep for you. 18:14 twoelk sigh, the last weeks have been quite a ride 18:38 tenplus1 o/ ssieb 18:39 ssieb \o 18:54 tenplus1 lol 19:01 tenplus1 eheheh 19:07 tenplus1 when did games get so damned big 19:07 tenplus1 I can still remember loading from tapes and single sided floppy discs 19:13 * Shara sees more MTG stuffs in log and wonders if she should just stay away 19:14 tenplus1 ehehe, hi shara 19:14 Shara Hi 11 19:16 tenplus1 Wine mod has been updated with better spreading routine and rarer spawn in world 19:17 tenplus1 I used your spawn_by idea Shara to do so 19:18 Fixer thanks! 19:18 tenplus1 why ? 19:21 Shara tenplus1: for which thing? 19:22 tenplus1 blue agave decoration in world, even with 0.001 spawn rate it was still too much 19:23 Shara I'm not sure what I suggested anymore :P 19:23 Shara But glad if it helped :D 19:24 tenplus1 using spawn_by = 6 for desert sand works a treat :D 19:25 Shara Ahh, okay 19:31 tumeninodes tenplus1... dude... go get a bigger HDD.... even steal one... geesh :D 19:32 tenplus1 hi fussel 19:32 tumeninodes I should talk... when my 750GB disc fried, I replaced it with an old 120gb 19:33 tenplus1 got 120gb ssd already, works for me :D 19:33 tumeninodes of which I have rouhgly 8.3 gb left 19:33 tenplus1 81gb free 19:34 tumeninodes seems I should take my own advice 19:34 Fixer i'm still using my 250GB HDD alongside 1TB one 19:34 Fixer decade old hdd 19:34 tenplus1 ebuyer are selling 1tb ssd's for 120 quid... not bad 19:35 tumeninodes I have a 2tb I got for about $40 a couple years ago 19:35 tumeninodes I rarely fire it up 19:35 tumeninodes external HD 19:36 tumeninodes that is creepy AF 19:38 tenplus1 nah tats cute, this too https://proxy.duckduckgo.com/iu/?u=https%3A%2F%2Fi.pinimg.com%2Foriginals%2F9f%2F42%2Ffc%2F9f42fc4aec65cc055c3998fffb42b8d8.jpg&f=1 19:39 tumeninodes I would walk around like that every...day 19:39 tenplus1 lol 20:02 tenplus1 hi aerozoic 20:02 aerozoic hi tenplus1 20:19 tenplus1 nite all :) 20:55 tumeninodes night tenplus1 22:20 Peppy hi 22:21 Peppy something wrong with PM on the forum ? (my msg are stuck in inbox randomly) 22:21 Peppy in outbox*