Time Nick Message 05:41 rdococ Yay~ 09:04 MinetestBot Krock: Aug-21 18:34 UTC i know see why we're getting v3f issues 09:04 MinetestBot Krock: Aug-21 18:34 UTC it's literally putting a v3f inside a v3f table 09:04 Krock race condition 09:35 * VanessaE pokes Calinou 10:02 Krock Oh guys you can't imagine what a Hackerman I am. https://forum.minetest.net/viewtopic.php?p=328970#p328970 10:03 Krock Was more luck than knowledge to get it as beautiful like this 10:05 ANAND lol Krock 10:16 rubenwardy Lool 10:16 rubenwardy Congrats 10:18 Krock thanks .D 10:18 Krock * :D 11:26 Jordach ez money 11:26 Jordach https://i.imgur.com/lCjoebS.png 11:27 Jordach you can now have lunar cycles within MT 11:27 Jordach textures are now rebindable 11:27 Jordach complete with support for texture modifiers afaik 11:37 Jordach https://i.imgur.com/UTkkPT6.png 14:14 rubenwardy https://steamcommunity.com/games/221410#announcements/detail/1696055855739350561 14:14 rubenwardy Fffff yeaaaagggssss 14:21 Krock nice 14:23 nerzhul rubenwardy see it yesterday, it's nice, they integrate dxvk 14:24 nerzhul i already have dxvk on my wine installation and i run the witcher 3 in ultra mode with 60fps without lag 14:25 rubenwardy Wooo 14:26 rubenwardy I'm looking forward to steamos machines becoming a thing 14:27 rubenwardy It's taking them a while to get things stable enough 14:27 rubenwardy But that must be where they're heading 15:23 rdococ if my luacontroller OS was command-line I could call it MeseDOS 15:24 rdococ I might still do that, but I'm thinking of a name that better fits a graphical OS 15:24 Krock GraphOS 15:25 rdococ hmm... that's a cool name but for me it kind of suggests that there will be mathematical graphs 15:27 Krock Hyper Complex Machine Operating System. HCMOS. A theoretical component of the lua controller if it were real 15:31 rdococ that sounds pretty cool. I have 2 suggestions from other sources so I'll have to consider each of them (unless I call my OS multiple things at once, but that could get confusing). 15:38 IhrFussel damage i minetest.register_on_punchplayer(function(player, hitter, time_from_last_punch, tool_capabilities, dir, damage) can only be >= 0 correct? 15:38 IhrFussel in* 15:59 rdococ travelnet updating seems to be broken for me in ve-building 16:01 Krock IhrFussel: no. https://github.com/minetest/minetest/blob/master/src/script/cpp_api/s_player.cpp#L80 16:01 Krock eerr 16:02 Krock minetest.register_on_punchplayer needs a boolean return value 16:06 IhrFussel Yes but I mean can 'damage' in on_punchplayer() be less than 0? 16:06 IhrFussel I think it shouldn't 16:09 Krock probably not 17:59 Calinou hi :) 17:59 Calinou VanessaE: why the poke? :P 19:47 rubenwardy test 19:52 Fuchs tset 19:52 rubenwardy huh, weird echo in here 20:47 Fixer 【【【mobs merged into minetest game】】】 21:15 VanessaE Calinou: regarding the saw, does it supported colored itemstacks? 21:19 Calinou I don't remember 21:20 VanessaE well I'm reworking all my dye-using mods to use colored itemstacks. coloredwood mod is tricky. :) 21:20 VanessaE getting rid of that "place then punch with dye" nonsense 21:51 VanessaE Calinou: looks like it doesn't. a colored item inserted turns white when cut. any chance I can get you to address that real quick? 21:51 Calinou I didn't really keep up with modding changes in Minetest, so I don't know, sorry 21:51 Calinou (I'm also fairly busy right now) 21:51 VanessaE :( 21:52 Calinou feel free to create an issue, maybe someone else can take a look 21:52 VanessaE I *think* all you need to do is preserve the item stack meta, "palette_index" key. 21:53 Calinou I'll give it a try this weekend 21:53 VanessaE (echo it through to the register_node() calls that create the cut items) 21:53 VanessaE (or no...that's wrong...) 21:53 Calinou I'm interning so I have less free time during the week now :) 21:53 Calinou anyway, I'm off to sleep, good night 21:53 VanessaE ok 22:23 paramat !tell Tenplus1 please can you edit https://github.com/minetest/minetest_game/pull/2142 as requested, then both PRs wil be merged 22:23 MinetestBot paramat: I'll pass that on when Tenplus1 is around 22:29 Fixer and I also kindly asking VanessaE to include that goddamn unifieddyes into homedecor modpack... 22:30 VanessaE no. 22:30 VanessaE if you can download one, you can download the other :P 22:31 Fixer no, fuck those silly depends 22:31 Fixer modpack should include all stuff 22:32 Fixer or unif dye should be optional, or weak depend or smth 22:32 Fixer it is just weird for a modpack to have a dependancy 22:41 paramat some may already have unifieddyes present, it's best to minimise modpack size. mods have dependencies 22:41 VanessaE exactly. 22:48 rubenwardy https://cdn.discordapp.com/attachments/369123125021114369/481953955463823381/unknown.png 22:55 rubenwardy credit: dokerw8 22:56 paramat ooh