Time Nick Message 01:25 rdococ â„¢ 14:41 rdococ ugh 14:41 rdococ I am absolutely exhausted 14:42 * Mr-Pardison hands rdococ a pillow and blanket 14:42 Mr-Pardison you will function better after some sleep. 14:42 * rdococ is scared of sleep 14:43 rdococ Sleep is when time suddenly skips to morning and I don't feel any less tired than I started 14:44 rdococ And then I have to go to school and suffer 14:45 rdococ Sleep causes bad things to happen when I begin sleeping on Sunday to Thursday 15:29 Wayward_One Hi all :) 15:30 Mr-Pardison \o 16:10 DI3HARD139 Hello Wayward! 16:27 Krock hi Mr-Pardison 16:27 Mr-Pardison quack! 18:27 rdococ Krockodilesâ„¢ 18:27 Krock rdocodiles 18:28 Mr_Pardison Pardison me for interrupting. 18:29 Krock I'd just like to interject for a moment. What you are referring to as Merdison, is in fact, Pardison/Mr, or as I've recently taken to call it, Pardison plus Mr 18:32 Mr_Pardison lmao 18:48 rdococ Meepdisonâ„¢ 18:48 rubenwardy what even 18:50 Mr_Pardison it's odd. 18:51 rdococ So it isn't even 18:53 rubenwardy What's everyone up to? 18:53 rubenwardy Both generally and MT-related 18:54 xerox123 English homework 18:54 Krock Chemistry stuff 18:54 rubenwardy nice nice 18:54 rubenwardy glad I don't have that 18:54 xerox123 not really 'nice' 18:54 Mr_Pardison Trying not to take an L from all the things I have to do. 18:55 rubenwardy just finished working on some computer graphics stuff (3d rendering) 18:55 Krock "You can't have homework if you never go to school" 18:55 rubenwardy finished for now 18:55 xerox123 to be honest I had since Thursday to do it, but procrastination is what I do best 18:55 xerox123 due tomorrow 18:55 rubenwardy https://i.rubenwardy.com/nlCbu.png 18:55 rubenwardy rainbows! 18:55 rubenwardy it simulates individual photons 18:55 Krock quantum mechanics simulator anywhen soon? 18:55 xerox123 *system expl0des* 18:56 rubenwardy it uses a self-implemented QuadTree and OpenMP for parallism 18:56 rubenwardy I'm now installing mingw-w64 to cross-compile to Windows 18:56 rubenwardy not sure how I'll be able to test anything 18:59 xerox123 also did a GCSE Maths paper and finalised my French speaking work 18:59 xerox123 and scavenged for 30 daffodils on a MT server to make white dye :P 19:00 rubenwardy I worked a bit more on my capitalist game design but then realised it's a lot of work for not much gain 19:01 rubenwardy for Minetest 19:01 * xerox123 takes a peep at the stats page 19:01 rubenwardy http://rubenwardy.com/capitalism_game/ 19:03 rdococ rubenwardy: is that your concept for a new game in Minetest? 19:03 rubenwardy yes 19:03 rdococ that's super cool 19:03 rubenwardy I have a bit of code down aready 19:03 rubenwardy in particular, I have lots of the company mod and currency mods 19:03 rubenwardy no actual things for crafting and the shop mod doesn't work yet 19:03 rubenwardy but heh 19:04 rubenwardy it's a lot of work for something that isn't likely to be a popular server 19:05 rdococ Hm, are you thinking of adding an ingame cryptocurrency? Minecoinâ„¢ 19:05 rubenwardy well no 19:05 rubenwardy normal currency 19:05 rubenwardy cryptocurrency sucks 19:05 rdococ Pigs fly when they drink Red Bull 19:06 rdococ So if you want absolutely impossible miracles to happen, feed Red Bull to a pigâ„¢ 19:07 * rubenwardy is now compiling gcc, mingw edition 19:10 xerox123 would anybody have ZNC logs of this channel between 11/03-16/04 that I can have to compile into my stats page? ideally in UTC 20:16 rubenwardy xerox123: could write an import script using the text only version of irc.minetest.net 20:16 rubenwardy (theres a text link on each log page) 20:18 xerox123 I'm thinking of using my hexchat logs and reading them in 20:19 xerox123 backing up the database and trying it out 22:06 rubenwardy argh, anyone know how to map on a CMake variable 22:06 rubenwardy want to do 22:06 rubenwardy SET (LUA_INCLUDE_DIRS ${CMAKE_FIND_ROOT_PATH}/include/lua5.1/ /usr/include/ /usr/local/include/lua5.1/) 22:06 rubenwardy where ${CMAKE_FIND_ROOT_PATH} is a list 22:06 rubenwardy hmm 22:07 rubenwardy nbm 22:07 rubenwardy *nvm 22:07 rubenwardy I'll put it in my toolchain instead 22:08 sfan5 the correct way to do this is to use the find header functionality 22:09 Mr_Pardison does MT work on Solus? 22:10 rubenwardy find header? 22:10 rubenwardy FIND_PATH is then ran on LUA_INCLUDE_DIRS 22:10 rubenwardy if that's what you mean 22:11 sfan5 yes 22:11 rubenwardy I nicked FindLUA.cmake from the interwebs 22:11 rubenwardy https://gist.github.com/rubenwardy/3c510abf6237acaec8406c09032f4c10 22:11 rubenwardy I'm just doing set LUA_* from the toolchain now, to tell it where it is 22:18 rubenwardy sfan5: is there a better way to handle mingw cross compiling builds in cmake? 22:18 sfan5 better than what 22:18 rubenwardy set(LUA_INCLUDE_DIR /usr/local/mingw64/include/lua5.1/) // set(LUA_LIBRARY /usr/local/mingw64/lib/) 22:19 rubenwardy works at least 22:19 sfan5 not really 22:19 rubenwardy well, minus the erroneously included posix files fatal error: sys/socket.h: No such file or directory 22:20 sfan5 the mt buildbot will also just override the LUA_* variables to point into the extracted lib 22:20 rubenwardy ah right 22:23 rubenwardy really need to set CI up with this 22:27 rubenwardy eww undefined reference to `__imp__ZNK2sf6StringcvNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEEv' 22:29 Mr_Pardison Pardison the interruption here. 22:30 Mr_Pardison Will MT run on Solus? 22:32 rdococ Hm, I was given to understand that "mod" was short for "modification" as it is in video games, but it occurred to me that it could also be "module" 22:33 Mr_Pardison it could be. 22:33 rubenwardy ew 22:33 rubenwardy looks like it's due to the dependencies being compiled with gcc < 5 22:33 rdococ "Lua modules" sounds cooler than "Lua modifications", makes more sense in the context of Minetest 0.4+, and will help convey the message that Minetest is more than just MTG 22:34 rubenwardy my script looks like this: https://gist.github.com/rubenwardy/0bfb3aa3968f4d2921632957d57d4c9a 22:34 rubenwardy Note the || exit everywhere, because F you bash 22:34 Shara rdococ: long as you don't confuse them with moderators, I doubt anyone cares :P 22:35 rdococ Shara: I created a Lua moderator :P 22:35 Shara Noooooo 22:35 Mr_Pardison Lua that moderates its own debate? 22:35 Mr_Pardison sounds like a nightmare. 22:36 ThomasMonroe O.O 22:36 * Shara crawls away to make a moderate_moderation mod 22:37 Mr_Pardison progress update on my mod. 22:37 Mr_Pardison I finally got the SFINV page to register as a tab but it crashes once I click on it. 22:38 Mr_Pardison definitely not ready for release (esp. since I still have to implement the reward system and the thing to add the reward and various other things). 22:38 rubenwardy have you seen the chapter on it? 22:39 paramat mods 'modulate' the engine 22:39 Mr_Pardison rubenwardy: yes I have. 22:39 rubenwardy \o/ 22:44 rubenwardy well, if you want me to take a look then post something here 22:44 rubenwardy or somewhere 22:45 rubenwardy err, use a pastebin ofc 22:45 Mr_Pardison always. 22:50 Mr_Pardison I think I see where I'm going wrong. 22:50 Mr_Pardison spelled something wrong.