Time Nick Message 01:27 Shara Hmmm.... http://gingercat.tk/dg/MT_butterfly.gif 01:40 paramat nice 01:42 Sokomine looks surprisingly good for such a tiny texture 01:42 Shara Came out better than I expected 01:43 Shara (It is realy just half a firefly painted purple...) 01:47 Wayward_One Looks great! 01:49 paramat i feel each wing being 3*2px (with the lower outer corner missing) might work well too 01:49 Shara Idea would be to have them occasionally show up above a flower 01:50 Shara paramat: maybe, I'm not too sure though. Relative to the flower, I don't know if they should be bigger 01:51 Shara At least with two pixels per wing you represent each part of the wing 01:51 Shara Entending the length might not look right, but I'll hav e aplay around with it at some point 01:54 Shara wondering what use they could have... 02:02 paramat 'looking cute' 02:04 Shara Hehe :D 03:12 Sokomine there are so many nice boxes in inside the box. and then..it turns out they're parcours, deliberately focussing on jumping and making it difficult on purpose :-( 05:55 sofar Sokomine: if you want boxes without any jumping, you're going to likely have to build them. 11:36 lisac hey is it possible to establish a moderated community server for server media? 11:36 lisac which contains most used mods? 11:37 lisac so that client doesn't have to download a copy of the mods every time it joins, if another server is already using that version of that mod 11:37 lisac and somehow restrict people from uploading malware to it, maybe require the mod to be in the mod releases 11:42 * Krock pokes sofar 11:43 Krock lisac, there we go https://forum.minetest.net/viewtopic.php?f=14&t=18951 11:43 lisac ow great 11:44 Krock however, I'm not sure whether the client will fall back to the regular method if a mod isn't on the public remote server (I hope so!) 11:45 Krock "Files that are not present will be fetched the usual way."~minetest.conf.example sounds good 13:33 tenplus1 hi folks 13:41 Raven262 Hi ten 13:41 tenplus1 hey Raven :) 13:42 Krock hi tenplus1 13:42 tenplus1 hi Krock :P 13:42 Krock ^^ 13:42 * tenplus1 is watching a Minetesdt Skyblock youtube :) quite good 13:43 tenplus1 although it shows all too well the android infinite placement bug (no range) 13:50 tenplus1 infinite range when placing nodes shoudl I say 13:53 tenplus1 wb roger 13:53 Roger9 hi 13:53 Roger9 Minetesdt 13:54 tenplus1 o/ 13:56 tenplus1 am gonna put spawning limits on mobs redo animals, they cant be spawning 200+ nodes high in the world... lol 13:59 tenplus1 any objections ??? 14:03 Fixer why not? don't forget floatlands too 14:05 tenplus1 floatlands can be set to any elevation, in which case there's no point to limiting spawning... also hi :) 14:06 tenplus1 also how could things like sheep.cows etc get up into floatlands :) would need new mobs for there 14:07 tenplus1 that's why I was thinking of making floatlands into a new etherael style mod 14:13 tenplus1 Fixer: the default floatlands level is 1280... that's rather high for animals 14:15 Shara I don't see why you'd get cows or sheep up there 14:15 tenplus1 hi Shara 14:16 Shara Hi tenplus1 :) 14:16 tenplus1 and even bee's can only be found at a certain height before air is too thin for them to fly 14:17 Shara You might want to let bees go a bit higher than the others anyway 14:17 tenplus1 I have them maxed at 100 14:17 Shara Hmm 14:17 Shara Seems low 14:17 tenplus1 150 ? 14:20 Shara maybe 14:20 Shara Also, if you didn't see it yet: http://gingercat.tk/dg/MT_butterfly.gif 14:21 tenplus1 yeah saw it earlier :) looks good 14:21 tenplus1 the net will be in good use :P 14:21 Shara I have quite afew things in mind 14:21 Shara Need more time 14:22 Shara You should let bees be caught by the net :) 14:23 tenplus1 my limits will be: bee (150), bunny (50), chicken (50), cow (50), kitten (30), penguin (10), rat (10), sheep (60), hogs (40) ... any suggestions ? 14:23 Shara Not sure how it would work with mobs 14:23 Shara those are y limits? 14:23 tenplus1 yeah, height limits 14:24 Shara That's kind of horrible then :( 14:24 tenplus1 how so ? 14:24 Shara Because huge chunks of the map are above those heights 14:24 Shara I agree with things not spawning at 200+ like you first said 14:25 celeron55 it's interesting how a few flying pixels can look so much like a butterfly 14:25 tenplus1 hi celeron 14:25 Shara Hehe, hi celeron55 :) 14:25 tenplus1 am thinking penguins for instance live NEAR water, so a limit of 20 is more than enough 14:25 celeron55 hi 14:26 Shara Was surprised how well it came it out too. I didn't even consider the butterflies for MTG to begin because I thought they'd need more pixels than 16*16 allows 14:26 tenplus1 for animated butterflies textures could be made to have them 32px or 64px and still animate :) 14:27 tenplus1 hi lumberJ 14:27 Shara I'm probably going to do a really big texture for it at some point just to see how it looks 14:27 celeron55 that's just unnecessary, lol 14:27 Shara But fun :P 14:27 tenplus1 the option is there for anyone who wants to mess with the texture though :) I like it 14:28 lumberJ hey Tenplus1, all 14:28 Shara tenplus1: I tend to build at quite high locations when I still find any time to play. They usually have animals, and that makes it nice 14:29 tenplus1 how high ? 14:29 Shara Often around 150-200 14:29 Shara Which is why I'd be fine without animals at 200+... you only really get mountains going beyond that 14:29 Shara But certainly around 150 you can get nice fairly flat areas 14:30 tenplus1 so 200 limit for animals, 50 for penguins 14:30 Shara The penguins are the specific thing I don't want a limit on :P 14:30 tenplus1 lol, so unrealistic finding a penguin 200 meters up a mountainside... it doesnt happen 14:31 Shara Even though the mountain in question a glacier into which I placed pools of water specifically for them? 14:31 Shara is a* 14:33 Shara Add a check that they must be near water or something if you really want to, but please don't mess up something that's been perfectly valid up until now 14:33 Fixer new minetest trend, mobs as decor :) easiest way not to develop proper mobs (trollface) 14:33 Shara Hehehe 14:35 tenplus1 200 is max limit for mobs, 14:35 Shara 200 should be good :) 14:36 tenplus1 I was going to change things like cows and sheep to spawn only on grassy blocks near actual grass_1 to grass_5... so they wouldnt spawn in huge open areas of built land 14:36 Shara Hmm, do they not currently only spawn on grass? 14:36 tenplus1 they spawn on dirt_with_grass, yes... which is pretty much anywhere 14:37 Shara But grass (the plant) spreads pretty much everywhere too 14:37 tenplus1 I want dirt_with_grass near grass_1, grass_2 etc. so actual plantlike grass needs to be present 14:37 Shara No objections, just not sure how much difference that would make 14:37 tenplus1 this stops them spawning on stripped areas where the player is building on 14:38 Shara I'd only object to a change that means you can't set up a suitable environment for that animal to spawn anymore 14:38 tenplus1 only difference would be the chance value being changed... gotta get that right since it'd go from 1000's of grass blocks down to a few hundred near actual grass 14:38 Shara But if you make a field for cows somewhere, yuo could add grass 14:41 Shara I'm currently wishing there was a sideways plantlike...I'd love to try dragonflies 14:48 tenplus1 hrm, currently sheep spawn in dirt_with_grass with a 1 in 15000 chance... since plantlike grass is spread out I'd have to lower it to around 1 in 200 14:54 Shara Not sure 14:55 celeron55 just go on a walk to count through 15000 dirt_with_grass and note how many plantlike grass there's on them? easy! 14:57 tenplus1 grass coverage is 5%... so 5% of 15000 would be 750 14:57 tenplus1 :) 14:58 tenplus1 hi srifqi 14:58 srifqi hi tenplus1 14:59 srifqi Anybody has ever compiling Minetest for Android? 14:59 tenplus1 Wayward has 14:59 tenplus1 he has a forum page with android builds for download 15:01 srifqi He doesn't describe how he did it. 15:01 srifqi I got stuck in "checking whether the C compiler works... no". 15:02 tenplus1 o/ paramat 15:02 srifqi Maybe I should wait until #6796 merged? 15:02 ShadowBot https://github.com/minetest/minetest/issues/6796 -- Android build fixes for c++11 by stujones11 15:02 srifqi \o paramat 15:03 Wayward_One recently i've been using stu's branch there 15:03 srifqi Okay, I'll try. 15:04 tenplus1 hi wayward 15:04 Wayward_One hello :) 15:04 Wayward_One and the instructions are here, but a little old http://dev.minetest.net/Android 15:05 srifqi I followed that and then stuck as I described before. 15:06 srifqi Still same. Stuck in "checking whether the C compiler works... no". 15:08 srifqi gcc and g++ is at version 7.2.0-8ubuntu3.2. 15:10 xerox123 hello /o 15:10 xerox123 o/* lol 15:11 tenplus1 hi xerox 15:12 srifqi hi xerox123 15:13 srifqi Wayward_One: BTW, I use first section, not sfan5's. 15:15 srifqi Let me try to install clang. 15:17 Wayward_One Sorry, had to leave for work. That's the section I use too 15:17 Wayward_One I believe stu's pr uses clang by default 15:21 Wayward_One Yeah, it does 15:21 tenplus1 Shara: 1 in 750 on grass block near grass plant works but spawns a little too many, might go for 1200 15:22 Shara Okay 15:23 tenplus1 hi CWz 15:28 srifqi Wayward_One: Yup. It starts compiling. 15:29 srifqi Now, compile error. 15:33 Wayward_One What's the error? 15:34 Wayward_One srifqi ^ 15:35 srifqi "error: unknown type name 'off_t'" 15:35 srifqi "/tmp/ndk-arm-linux-iconv/bin/../sysroot/usr/include/stdio.h:65:9: error: unknown type name 'off_t'" 15:35 IhrFussel #Android 15:36 IhrFussel oops xP 15:36 rubenwardy #android is just shitposting and Samsung hate 15:36 rubenwardy and every so often "which of these cheap chinese phones are the best" 15:37 Wayward_One Hmm.. I don't think I've come across that one before 15:38 celeron55 sounds like the compiler being incompatible with the libc or something completely messed up like that 15:39 srifqi What can I do? 15:40 celeron55 reinstall everything, but correctly this time? 8) 15:40 srifqi :( 15:40 srifqi Guide me, then. :D 15:41 celeron55 i've never set up an ndk toolchain 15:43 celeron55 could also be that your target is set somehow wrong, like for example if off64_t is defined but off_t isn't or whatever... nobody knows except some people that probably don't listen to questions 15:43 IhrFussel rubenwardy, any other IRC channel that could help? 15:43 rubenwardy #android is probably still the right one 15:43 rubenwardy just brace yourself for some offtopic 15:45 tenplus1 Mobs Redo Animals updated, they now spawn on grass near grass plantlike (chances amended to suit) 15:46 Wayward_One You're using the newer ndk, right? 16b I believe it is? 15:48 srifqi android-ndk-r14b-linux-x86_64.zip 15:48 srifqi Is there newer version? 15:49 srifqi Oh, there is. :O 15:50 srifqi Let me download it. 15:51 srifqi Wayward_One: Should I use this newer version or should I use older? 15:54 Wayward_One the newer one 15:54 srifqi Okay, ETA 40 minutes. (downloading) 15:56 Wayward_One Wait, I found it https://github.com/minetest/minetest/pull/6628 15:58 srifqi ... and that means ... ? 16:01 Fixer rubenwardy: missed the part why samsung is so bad 16:04 Wayward_One That means the one you should use is ndk-r16 16:06 srifqi I'm downloading android-ndk-r16b-linux-x86_64.zip now. 16:07 Wayward_One And then iirc, in the command " 16:07 Wayward_One android-sdk-linux/tools/android update sdk --no-ui -a --filter platform-tool,android-25,build-tools-25.0.1", the last number should be changed to "25.0.3" 16:08 Wayward_One Gtg now, I'll be back at my build machine in about an hour and half 16:08 srifqi Okay, see you! 16:08 Wayward_One Good luck! 16:10 rubenwardy > endinging 16:11 rubenwardy https://github.com/minetest/minetest/pull/7096/files#diff-47d309d83e84f8ef92ac99f872441669R330 16:12 tenplus1 playing sound with offset ? 16:12 tenplus1 didnt even know that was in there :P 16:12 tenplus1 also hi 16:20 tenplus1 I wonder how many other hidden features or un-used features are in the engine that could be trimmed 16:22 Krock endinginging looks like it's ringinging after stopinginging the bellsinginging 16:22 rubenwardy tenplus1: don't say that too loud, Mega_f may hear you 16:22 * tenplus1 has headache now 16:23 tenplus1 lol 16:29 tenplus1 hi benrob 16:29 benrob0329 Hi tenplus1 16:30 benrob0329 MATE + Compiz is nice :P 16:30 benrob0329 Get those wobbly windows in 16:31 Fixer wobbly 16:32 Fixer went back 10 years back 16:32 tenplus1 ehehe, I remember those :) was fun to play around with compiz back then 16:32 tenplus1 had the cube desktop selector also with a kewl background image 16:32 Fixer yes, cube 16:32 Fixer nostalgia 16:33 tenplus1 https://upload.wikimedia.org/wikipedia/commons/thumb/4/4a/Kubuntu-9.04-DesktopEffects.png/800px-Kubuntu-9.04-DesktopEffects.png 16:34 Fuchs that's kde plasma and not compiz 16:34 Fuchs (it still has that stupid cube if you want) 16:35 Fixer https://upload.wikimedia.org/wikipedia/commons/f/ff/Compiz-fusion-3d-desktop-cube.png 16:36 Krock what's the yellowish top? 16:37 tenplus1 space for another desktop :P heh... 16:41 benrob0329 But Compiz is still alive and kicking, albeit probably not as popular nowadays 16:42 tenplus1 it's used for unity and still has all the plugins available for use :P 16:42 benrob0329 Itd be very usable by itself with some plugins 16:42 benrob0329 It even has a plugin to add tiling, take that i3 :P 16:43 tenplus1 lol, linux desktops were full of eye candy, hell even Kubuntu/KDE/Neon looks amazing 16:43 benrob0329 KDE has trouble with screen tearing though 16:43 benrob0329 Compiz does fine :P 16:43 tenplus1 even with vsync on ? 16:44 benrob0329 Yup 16:44 tenplus1 what gfx driver ? 16:44 benrob0329 Nvidia 16:45 benrob0329 My neon desktop can't seem to cope, while my laptop stopped having issues once I switch to compiz (GPU compositing rather than CPU) 16:45 tenplus1 strange, prolly a setting somewhere to stop tearing 16:45 benrob0329 There is, it doesn't work 16:46 tenplus1 'full screen repaint' ? 16:46 tenplus1 under compositing settings 16:46 benrob0329 Still tears somehow, I honestly think its broken 16:46 tenplus1 buuuuuu 16:47 celeron55 it's linux and graphics, what do you expect! 16:47 tenplus1 heh, works on some, not on others... 16:47 benrob0329 Which wouldn't surprise me since I can make konsole crash by switching workspaces and/or focus too fast 16:47 tenplus1 ooh, you tried Enlightenment desktop yet ??? so many fancy effects and cpu.gpu selection 16:48 benrob0329 I dont really like how close to Gnome it is tbh 16:48 benrob0329 I've also heard its not configurable 16:48 tenplus1 what isnt ? enlightenment ? 16:48 benrob0329 Ohh 16:48 tenplus1 it's amazingly configurable 16:48 tenplus1 and very lite 16:48 benrob0329 I was thinking Elementary 16:49 tenplus1 ehehe 16:49 benrob0329 Yes I have tried Enlightenment 16:49 benrob0329 Was somewhat unstable last I looked 16:49 benrob0329 Might have to try it again 16:49 benrob0329 celeron55 posted something on it too... 16:51 benrob0329 Ooh, EFL has Python bindings 16:53 Fixer gnome sucks 16:53 Fixer xfce fan 16:55 tumeninodes https://www.brit.co/morning-habits-to-boost-your-creativity-all-day/ by the time you've done all this, the day is over and you've created nothing :P 16:56 rubenwardy I feel like that should be brit.uk not brit.co 16:57 tumeninodes heh 16:58 tumeninodes good name for a startup though "britco" 16:58 tenplus1 hi tumeni 16:58 tumeninodes hey tenplus1 17:16 Calinou Enlightenment: "we spent 20 years developing something, now use it" :P 17:18 Calinou I knew someone who was an EFL fan 17:18 benrob0329 Calinou: hey, they probably have the best terminal emulator to date 17:19 benrob0329 So perhaps those 20 years were well spent 17:19 tenplus1 o/ 17:19 IhrFussel rubenwardy, #Android didn't help at all... the topic turned into "why are you so stupid and bought a phone with such an old Android version in the first place?" 17:19 rubenwardy lol 17:20 IhrFussel Ignoring the fact that 12% still use 4.4 17:21 rubenwardy that is quite old tbh 17:21 rubenwardy :D 17:21 Calinou 4.4 is really, really old 17:21 Calinou 5.0 was released in late 2014, over 3 years ago 17:21 Roger9 hi 17:21 * rubenwardy is on 7.0 17:21 Calinou 7.0 too 17:21 Calinou (the S7 edge is probably not going to get a 8.0 upgrade by the looks of it) 17:21 Calinou (#ThankSamsung) 17:21 rubenwardy awww 17:21 * rubenwardy has a S7E 17:22 IhrFussel I bought my phone in 2015 with 4.4.2 and it's not my fault that the manufacturer decided to ship it with that version 17:22 Roger9 I have 7.0 on a Galaxy Tab S2... 17:22 Calinou really, it looks like ARM vendors do everything they can to be hated by everyone 17:22 Roger9 I wonder if there is a word for "the feeling of happiness some people get when other people hate them" 17:23 IhrFussel Now I bought one with 7.0 but I would still like to have my old one fixed so that I can sell it for some bucks 17:24 IhrFussel But there seems to be no solution other than "flash a new rom" which is completely out of my knowledge range 17:25 benrob0329 IhrFussel: look at the LineageOS docs 17:25 benrob0329 There are per device installation instructions 17:26 Calinou flashing a custom ROM is not that hard 17:27 Calinou the real problem is that many devices have poor support for custom ROMs due to unfriendly OEMs 17:27 Calinou (a small community for the device doesn't help) 17:28 * tenplus1 has a Lenovo B vibe which he wants LineageOS on 17:28 rubenwardy is LineageOS the new Cyanogen? 17:28 Calinou yeah 17:28 rubenwardy given than Cyanogen died 17:28 rubenwardy *that 17:31 * benrob0329 has a Galaxy s5 with LineageOS on it 17:31 paramat that's enough offtopic 17:32 paramat OS/phone talk -> #minetest-chat 17:40 tenplus1 xanadu has been updated with new mob animal changes if anyone wants to check it out 17:54 tenplus1 back laters, nom time :P 18:23 * Wayward_One returns 18:24 Fixer don't bother with android, it is clf 18:24 Fixer assume it is vulnerable to everything 18:24 Fixer i stay on 2.2 on ~6 old smartphone and don't bother 18:27 Fixer Calinou: 3 years is not old, you way too hip, you are probably one of those guys who call Sandy Bridge CPUs - vintage ;p 18:28 Fixer calls* 18:28 Fixer i have rooted tablet with 4.4, totally fine with it for now 18:29 Fixer apart from that god damn firefox, after last update it has problems yet again 18:32 Fixer smartphone hype will be ending soon anyway 18:33 Fixer matured market, declining in developed nations, bitchery of manufacturers, removal of features, weird design choices, they are powerful enough, no need for more cores or ram or camera megapixels 18:34 Fixer developing markets save the day, but thats not for too long 18:34 rubenwardy please sssh 18:34 Fixer there will be same story as with PCs pretty much, peak and looooong slow decline, with negative effects etc 18:34 rubenwardy I really don't care of your old man view of technology 18:35 Fixer no, it is current market 18:35 Fixer you don't need to update your phone anymore pretty much 18:35 Fixer it is good enough, you just wait until battery dies, then replace it if lucky 18:35 Fixer it is just like PC market 18:35 Wayward_One OS/phone talk -> #minetest-chat 18:36 rubenwardy ^ 18:36 Fixer i'm sticking to old because I don't use much of new features, others have different needs, yet market is full pretty much 18:36 Fixer i agree anyway 18:37 Fixer just don't buy apple :p :p :p 18:37 Fixer now this room will be quite 18:39 Fixer sofar: weird flashback from my brain: agricola style game starting, mining basic materials, living of that era, then progression, rocketry, mining asteroids for advanced materials, nuclear age on Earth, prosperity, mobs = some random dudes with swords 18:42 Wayward_One srifqi, any progress so far? 18:53 rubenwardy lisac: malware can't be sent over media servers 18:53 rubenwardy as code isn't currently sent 18:53 rubenwardy minus libpng bugs 18:53 rubenwardy also, Minetest's cache is based on hash, not URL 18:54 rubenwardy meaning that it doesn't actually matter if each server has a different media server as the textures will still be cached and shared 18:54 rubenwardy so it's mostly pointless to have a shared one, except for the fact you don't need to set it up yourself and the fact it's on a separate machine 19:49 tumeninodes anyone ever seen this repo? https://github.com/loinesg/voxelized-shadows 19:49 tumeninodes !title 19:49 MinetestBot tumeninodes: GitHub - loinesg/voxelized-shadows: Research project evaluating Voxelized Shadows for rendering high quality precomputed shadows in real time, with lo[...] 20:01 Fixer damn i miss ETS2 20:02 Fixer that naming is even worse than minetest 22:10 srifqi Wayward_One: Has finished downloading. Now re-make. 22:10 Wayward_One Okay 22:10 srifqi "svn: E160013: '/p/irrlicht/code/!svn/rvr/4974/branches/ogl-es/source/Irrlicht/CGUIProfiler.h' path not found" 22:12 srifqi My connection? 22:16 srifqi Gotta go, probably next time. See you! 22:22 Wayward_One Nuts, turned around for a second..