Time Nick Message 01:13 Megaf most truthful affirmation ever https://i.imgur.com/4J0IJoX.jpg 01:16 * Shara is finally home 01:16 Shara Hi everyone 01:16 ThomasMonroe YAY how was your flight? 01:17 Shara This one was good and wonderfully straightforward after the delays/cancellations yesterday 01:21 paramat good 01:28 Shara Thanks paramat, and nice to see you are thinking about adding ferns :) 01:59 paramat doing it now 03:41 CBugDCoder I just thought of an idea for the inventory. IK that the inventory is now composed of meshes and I think that it would be nice if you can override the generated item-mesh in the item/tool def with item_mesh = "random_mesh_name.obj" 03:45 CBugDCoder same with the wield mesh 10:18 twoelk merry christmas to you all :-D 10:19 twoelk hope that everybody has arrived where they want to spend the xmasssy days 11:24 Shara twoelk: right back at you :) 11:26 Jordach Shara: meanwhile https://i.imgur.com/DtRoPJz.jpg 11:36 Shara Jordach: Meow :) 12:02 * twoelk is off to church to see his brother's kids 12:03 twoelk so happy seasonal greetings to everybody and have some cosey days 12:03 shivajiva something special about kids singing in church :D 12:04 shivajiva Seasons greetings twoelk, have fun :) 12:04 * twoelk gazes at the rain outside and puts on waterproof stuff 12:04 Shara :) 12:04 twoelk sniff, no snow anywhere near 12:38 Megaf Good morning 12:43 Megaf Anyone willing to help me track down some missing nodes in my server? 12:45 sfan5 missing = ? 12:51 rubenwardy Shara, Jordach, meanwhile https://i.rubenwardy.com/M5WwIo96Ff.jpg 12:54 IhrFussel Okay max_simultaneous_block_sends_per_client doesn't seem to change anything about the map load lag and I couldn't even see an increase even though I set it to 15 (I imagined blocks would appear super fast on the client then) 12:56 IhrFussel max_block_send_distance is partially useless since you cannot force the amount the client gets 12:57 IhrFussel So it could only reduce lag on clients with very high view range which is only a very small portion of my userbase 13:01 IhrFussel It *has to* be the map still..it's more than obvious when 4 players are iding and max_lag drops to 0.2 and *as soon as* someone teleports somewhere it spikes back to ~ 1 sec ... will I really have to remove some teleport options? 13:01 IhrFussel idling* 13:07 Jordach rubenwardy: meanwhile https://i.imgur.com/aetq8aX.jpg 13:08 * Shara was just wearing her cat as a scarf 13:16 Megaf Ok, I need help with nether folks, please 13:16 Megaf https://github.com/Megaf/nether-pack/issues/4 13:20 * Megaf looks at rubenwardy 13:21 Megaf sfan5: Right now server wont even start properly because nether is crashing it 13:21 Megaf on that note. Thumbs up for Minetest for not corrupting anything even with so many crashes 13:22 Megaf Minetest, at least for me, has been very reliable in its map store thing 13:29 Megaf MinetestBot! 13:29 MinetestBot Megaf! 13:53 Megaf sfan5: these nodes are missing, I think they are either missing aliases or some incompatibility with moreblocks http://git.megaf.info/Megaf/TODO/src/master/Missing%20nodes.md 13:54 sfan5 those doors are of the old types 13:54 sfan5 should have aliases 13:58 Megaf Giant **working** travelnet box my players built https://imgur.com/a/vzliu 14:09 Megaf https://github.com/minetest-mods/homedecor_modpack/issues/401 14:09 Megaf !title 14:09 MinetestBot Megaf: Crash when placing vending machine. gastronomy.lua:227: attempt to index global 'creative' (a nil value) · Issue #401 · minetest-mods/homedecor_modpac[...] 14:14 IhrFussel Megaf, homedecor depends on creative now, VanessaE added it to depends.txt (unless she only added it to one of the mods inside the modpacks) 14:15 IhrFussel modpack* 14:15 Megaf wait, maybe that was fixed 14:16 IhrFussel depends.txt depend on mt_game 'creative' mod 9 days ago yep 14:17 Megaf yep 14:18 Megaf I'm not happy with that "fix" 14:53 Fixer Jordach: was loading from right to left, and then rotated, creepy 14:53 Jordach eh 14:57 Megaf IhrFussel: can you join my server again? max lag is 0.8 with max lbock send distance to 10 and simultaneous to 32 14:57 Megaf per player 14:58 Megaf and how to we fix the sneak stairs stuff? 14:58 Megaf I want sneak back 15:00 IhrFussel Megaf, address again? 15:00 Megaf eh 15:00 Megaf no idea 15:00 Megaf hold on 15:03 IhrFussel Megaf, got it 15:07 IhrFussel max send distance only affects clients who set their view range to something ver high so it doesn't help with lag at all or only in rare cases ... if the client set the view range to 30 (Android default) it will only send a distance of 2-3 15:10 IhrFussel And I really want to know how the "simultaneous" block sends are working...I see NO difference at all regarding mapblock loading no matter if I set that to 3, 5, 10 or 15 15:21 Megaf Thomas-S: http://git.megaf.info/Megaf/TODO/src/master/Missing%20nodes.md 15:25 Thomas-S Megaf: The missing streets nodes are actually covered by https://github.com/Thomas--S/streets_compatibility/blob/master/init.lua#L44-L46 17:20 Sokomine Megaf: seems your players love teleporting :-) 17:21 Sokomine teleporting causing lag does sound strange. yes, the server's got to do some things, but it ought to be not that much. /home has been around for quite a while. /spawn on servers as well. players teleported between those, died etc. 17:23 IhrFussel Sokomine, my server suffers from the exact same lag as Megaf's though so it's not a hardware fault ... I am running the mod profiler again currently to see if it's really something outside of mods that's causing those spikes 17:23 Sokomine do lbms have an inpact? they may happen after loading a mapblock 17:24 Krock Megaf, what's your server version? (git hash) 17:25 Krock nvm 17:25 Krock at least the one on port 30003 seems to be protocol version < 36 17:27 IhrFussel Walking into 1 direction without fast -> max_lag 0.3 ... Running into the same direction -> max_lag 0.5 ... Teleporting to an unloaded area -> max_lag 0.7 17:28 IhrFussel And that's with just 1 player 17:29 Sokomine are you trying this in a test world where experiments won't hurt the real map? if so: what happens if you load it with no mods at all? not even mtg and default 17:29 IhrFussel And as you can see no mod caused a higher lag than 28ms so far: total: | 32 | 27567 | 640 | 100.0 | 100.0 | 100.0 17:30 IhrFussel I created a new world with no mods and moving a bit fast on that map spike the max_lag to 1.X as well 17:31 IhrFussel It has to be the engine if the mod lag is below 30ms right now but max_lag shows 0.7 *right after* teleporting 17:32 IhrFussel I stopped teleporting and max_lag slowly goes down to 0.3 again 17:34 IhrFussel Sokomine, you need to imagine that loading a full 360° range around the player will take about 4 times as long as just loading 1 row (when the player has loaded blocks around him and walks into one direction) 17:36 IhrFussel But the lag that happens after teleporting varies depending on what kind of area needs to be loaded, which is logical 17:49 Sokomine hm. yes, there are more blocks to send. still...it's just small chunks of data beeing read from a database and sent on to clients. compared to actually parsing and displaying those blocks on the client's side it ought to be almost trivial 17:50 Sokomine at least as long as the range is limited 17:52 Sokomine have you tried running a much older version of mt in order to check how it was back then? 17:57 Shara Hmm, doing a random christmas give away on one of my servers = fun 18:16 Megaf aBack 18:17 Megaf Thomas-S: you said it wasnt very secure to use that yet 18:27 Megaf VanessaE: yep, I had forgoten about that... Told you my brain doesnt work well either 18:27 Megaf Krock: its a more or less recent build, from this week 18:29 Krock the one on port 30003? 18:29 Krock that appears to be stable 0.4.16 or something similar 18:39 Megaf paramat: server stopped crashing since I added the print line 18:39 Megaf was that expected? 19:00 Megaf Krock: yep, 30003, it is 0.4.16 19:00 Krock had to reduce the curl parallel limit. apparently it crashes my connection 19:02 Megaf Im sending 32 blocks at the same time 19:03 Megaf done, reduced settings to a more conervative value 19:03 Megaf I just left the server tho 19:03 Megaf max_simultaneous_block_sends_per_client = 2 19:03 Megaf max_block_send_distance = 4 19:09 Megaf paramat: well, it has just crashed 19:10 Megaf 2017-12-24 19:05:11: [Server] Hamza568 [39.46.94.24] joins game. 19:10 Megaf 2017-12-24 19:05:11: [Server] Hamza568 joins game. List of players: Hamza568 19:10 Megaf [nether] generates at: x=[-512; -433]; y=[-19952; -19873]; z=[-352; -273] 19:10 Megaf [nether] nodes set after ca. 0.92s 19:10 Megaf ]Segmentation fault 19:11 paramat yeah the print shouldn't stop a crash, try to find what was printed in terminal by the print line 19:11 paramat paste the whole terminal output in your repo thread 19:12 paramat (well the last lines before the crash) 19:19 Fixer everybody move your body 19:19 VanessaE no. 19:24 Krock + y 19:25 IhrFussel Krock, it's weird, when I select his message I see the y 19:26 Krock oh yes. Weird hexchat 19:27 Megaf nothing usedful before the segfault paramat 19:27 Megaf Fixer: how did you write that, it shows in a smaller font here 19:27 IhrFussel So if I cannot fix my server I will have to implement a "lag check" into my heavy mods that pause when it's too much 19:28 IhrFussel server lag* 19:28 Fixer Megaf: https://lingojam.com/vaporwavetextgenerator 19:28 Megaf paramat: these were the last lines from nether before the segfault 19:28 Megaf nether:dirt_top 19:28 Megaf nether:grass_big 19:28 Megaf nether:dirt_top 19:29 Krock Fixer, they translate "Oh my gosh! Vaporwave" to "I'm going to the station." 19:29 Krock or is that just a random japanese sentence generator? 19:30 Megaf MacBook Pro 19:31 Megaf 𝔗𝔥𝔦𝔰 𝔦𝔰 𝔉𝔞𝔫𝔠𝔶 19:31 Megaf Oo 19:31 Megaf 😾🐊  ᕼ𝑜ω 𝔻𝐨E𝕤 тH𝓪ⓣ ẸⓥⒺŇ ᗯ𝕠𝓻ᛕ𝓼!?  ♚☆ 19:32 VanessaE unicode. 19:32 Megaf ЦPΛ GЯΣΣK ƧƬYPΣ 19:33 Megaf (っ◔◡◔)っ ♥ I like potatoes. ♥ 19:33 * Megaf stopped 19:33 Megaf ^https://lingojam.com/FancyTextGenerator 19:33 Krock 🎅🎄🎉🎊 19:33 Krock Megaf, http://www.eeemo.net/ 19:34 Sokomine wish carts would act less strange...and the player's yaw would rotate according to the cart 19:34 Megaf 01001000 01101001 00100000 01001011 01110010 01101111 01100011 01101011 19:35 paramat hm ok 19:36 Krock Sokomine, the view? 19:36 Krock cinematic currently makes this impossible :/ 19:36 paramat maybe look at debug.txt for more information. so now you have no useful backtrace? 19:36 Megaf Set in order ten pins were. The zones merge in the central part of town. 19:37 Krock Sokomine, because the player model is rotated the right way 19:37 Megaf Im afraid my debug doesnt write error messages paramat 19:39 paramat well best remove that print line for now, it was just to try and print out the value of 'nd' 19:39 Megaf Sokomine, i totally concur yond playeth'r position shouldst changeth with the cart. I bethink t is quite doable since boats art able to doth yond. P'rhaps carts couldst b'rrow some code from boats 19:40 Megaf paramat: basically nd is every single nether node 19:40 * Krock gives Megaf a wrench for his keyboard 19:40 Megaf lmao 19:40 Megaf thats old English 19:41 Megaf and the binary code was for you... 19:43 Megaf cya 19:44 Krock "Hi Krock". Hi Megaf. 19:44 paramat Megaf i'm confused, you seem to be working in 2 separate branches, are all fixes added to your master branch? 19:45 paramat for example have you done this in master? https://github.com/Megaf/nether-pack/commit/175db7fd45730a4236b63bd6457d11526e3a587f#commitcomment-26414235 19:48 paramat the work you did in your 'vector extras integrating' branch has not been done in your master branch, why? 19:49 paramat all the fixes we have worked through have to be in one branch, please combine them 19:51 paramat ^ Megaf[m] 19:58 Sokomine Krock: the client might let the player rotate. it'd make me less sick while trying to ride a cart 19:59 * Sokomine looks puzzled at megaf who seems to have fallen back to older english 20:09 Megaf Oo 20:10 * Sokomine takes Megaf and puts him into an rpg world as an npc 20:10 * Megaf runs, fast 20:11 Megaf Sokomine: Will I get cookies? 20:11 Sokomine Megaf: if the players feed you well...but i'm afraid apples will be more likely. or cobble 20:12 * Megaf keeps running, even faster now, Away from RPG world 20:13 Sokomine hope you've good wood for a boat... 20:14 Megaf I have a boat 20:14 Megaf Should have an UFO too 20:14 Megaf Sokomine: and I dont think you have a house on Megaf Server btw. 20:14 Megaf I will make my server public as soon as I fix nether 20:15 IhrFussel Adding dtime of the recent 5 secs and then dividing by the amount should give a fairly well lag report correct? 20:16 IhrFussel I mean a lag indicator for my mods 20:19 IhrFussel All I need to do now it depend my other mods on the lag indicator one and check for its critical state global var 20:19 Sokomine Megaf: i'm sure i did have on an older map 20:20 Megaf IhrFussel: have my server address handy there? 20:20 Megaf IhrFussel: nevermind 20:20 Megaf !up 5.196.88.227 30003 20:20 MinetestBot 5.196.88.227:30003 is up (10ms) 20:20 Megaf Sokomine: ^ 20:20 Megaf !tell paramat https://github.com/Megaf/nether-pack/pull/5#issuecomment-353801581 20:20 MinetestBot Megaf: I'll pass that on when paramat is around 20:29 paramat that's better =) 20:33 Megaf paramat: I will remove the other branches now 20:33 Megaf I think I merged everything already 20:36 Megaf Little cabin I'm building in Nether https://i.imgur.com/H6pdMUx.png 20:36 Megaf with netehr stuff 20:36 paramat unfortunately for you, hybriddog has been a bit sloppy :) 20:37 Megaf a bit? 20:37 Megaf paramat: I can fix everything and improve. I just need some help, And you have been providing great help. So I believe that slowly we can make this mod a great mod. 20:38 Megaf paramat: though with you mapgen experience you could easily redo the nether mod 20:41 paramat i already did with pilzadam's nether mod 20:43 Megaf heh, slow improvements in nether-pack it is then 20:45 Megaf paramat: I already asked my crashed (an experienced Megaf Server player) to come and crash my server in nether. 20:46 Megaf lets see if our fixes fixed it or not 20:46 Megaf [6:44 PM] Megaf: @John Smith @Jessch8281 I need some server crashing again, I'm in nether 20:46 Megaf [6:45 PM] John Smith: coming 20:46 Megaf best players 21:06 rubenwardy cool, custom command works 21:12 Megaf 19:12 [ChanServ] You are not authorized to (de)voice rubenwardy on #minetest-hub. 21:12 Megaf =/ 21:13 rubenwardy heh 21:13 * Shara wonders what Megaf expected :P 21:14 rubenwardy https://i.rubenwardy.com/hUSbXMtnAj.png 21:14 Megaf A hug? 21:14 rubenwardy kinda an abuse of the userlist system 21:14 Krock nice dark theme 21:15 rubenwardy Doesn't work on mods! 21:15 rubenwardy :P 21:15 rubenwardy thanks, ripped it from Hexchat's theme website to match Arc Dark 21:15 Megaf arc!!! I've been trying to remember this theeme name for ages! 21:20 Megaf there, my desktop with Arc-Dark https://imgur.com/a/sHsjq 21:20 Megaf rubenwardy: ^ 21:20 rubenwardy very nice :D 21:21 Megaf GTK theme I keep changing between Arch and Numix 21:21 Megaf and for Icon I keep swaping Numix and Breeze 21:21 Megaf s/Arch/Arc 21:22 Megaf ^ Many years of Arch Linux, got used to writing Arch 21:23 Megaf Calinou: I just figured out I can actually drop the nick list inside the channel list so I have them in tabs 21:27 Calinou hi :) 21:27 Calinou merry Christmas! 21:27 Megaf merry Christmas Calinou :D 21:27 Calinou I'm at my grandfather's place 21:30 Megaf I'm going to mine in 5 min or so 21:30 Megaf cya 21:38 EvergreenTree o/ merry christmas everyone 21:39 EvergreenTree Speaking of Arc: https://imgur.com/a/3u22V 21:49 ThomasMonroe merry Christmas all 23:09 Jordach christmas hugs for all 23:26 sfan5 for me please 23:28 Calinou /giveme christmas:hug -1 23:56 Megaf Merry Jesus birthday ThomasMonroe :D