Time Nick Message 00:00 Megaf +9000 00:00 Megaf my +9000 was to paramat 00:00 Megaf benrob0329: I just commented on the copy and paste thing in the issue 00:01 benrob0329 I dont want to get involved in argument, I'm involved in too many as it is 00:02 * Megaf is wearing a santa claus hat 00:02 Megaf It's cold in here... 00:05 compunerd Thanks sofar... I have an awesome piece of hardware running a minetest game in one VM with a postgresql backend in another VM... Looking for someone who has time to moderate, build, and kinda watch over things... you may even earn ssh status if you prove to be helpful... message me personally if interested 00:07 Megaf So many people creating new servers just for the sake of it and not actually wanting to have one 00:07 Megaf yet many good servers are dying of because lack of players and intereset from players 00:09 compunerd Yeah, I love the game... it's a time manage issue for me... I mainly set it up for my son... he's too into minecraft and it pisses me off... he's just a little young/immature to be a moderator himself... 00:10 twoelk so many servers, so little time to play (maybe I should chat less and play more?) 00:11 shivajiva it needs a unique flavour if it's gong to attract and sustain players 00:11 Megaf I can sustain players 00:11 Megaf been doing so for 5 years 00:11 Megaf I just can't attract any new player xP 00:12 * Jordach giggles 00:12 Jordach did i ever mention that i can make a town full of entities and make it work? 00:12 Jordach including some abuse of players and formspecs 00:13 Jordach with some fancy camera work, i can make it mass effect styled 00:13 compunerd How about ninja turtles... I already wrote the weapons mod... and you start out as a foot soldier... 00:15 Sokomine paramat: hm, i'm sure a feature like "clickable links" would be welcomed by many players and server admins. still - most of what was said in the thread is also true. it has to be safe, has to actually be implemented by someone. and maybe copying to clipboard is really enough. that copying never really worked for me. perhaps with newer versions or additional mods 00:15 Sokomine there will always be conflicts. but in general it seems to work fine here :-) 00:16 Megaf paramat: can you remove the unconfirmed bug here please? https://github.com/minetest/minetest/issues/6727 00:16 Megaf !title 00:16 MinetestBot Megaf: Default sneak key doesn't exist on macOS · Issue #6727 · minetest/minetest · GitHub 00:16 Megaf That bug is very old. Like, since ever. 00:16 Megaf really 00:16 Megaf Though I have no idea how we can fix that. 00:17 Sokomine compunerd: observe your players well and then choose who is fit to become a moderator. you'll certainly soon have people who want to become mod without beeing suited 00:17 Sokomine Megaf: that's very true! there are a lot of good servers out there. they deserve more players 00:17 Megaf Sokomine: all we need is a clipboard 00:17 Megaf that works 00:18 Sokomine twoelk: but we chat ingame as well :-) 00:19 Sokomine Megaf: that ought to be enough, yes... 00:21 twoelk I guess my main issue is irc is easier to hide at work (or explain it to be me doing research relevant for work) than a running game of minetest :D 00:21 Sokomine :-) 00:22 Megaf I actually played Minetest a lot in my last two jobs 00:22 Megaf I was like a ninja to hide it 00:23 lisac Megaf, twoelk, we need an ascii renderer 00:23 lisac like dwarf fortress 00:23 Megaf hah 00:23 lisac 'What are you doing?' 00:23 lisac 'Work, obviously.' 00:23 compunerd I can't play at work... I can't connect back to my VPN at home either... No udp packets allowed through our network... 00:24 twoelk yeah, I wish I would own one of those beasts of machines I sometimes use at work 00:24 lisac then we need a websocket networking support, too 00:24 lisac :) 00:25 Megaf MinetestBot! 00:25 MinetestBot Megaf! 00:26 * Jordach adds the entire list of things for the farming card to sort 00:26 lisac MinetestBot! 00:26 MinetestBot lisac! 00:26 Megaf hum 00:26 lisac lisac! 00:26 benrob0329 MinetestBot! 00:26 MinetestBot benrob0329! 00:26 Megaf MinetestBot! 00:26 Megaf I'm lagging a lot 00:26 MinetestBot Megaf! 00:26 lisac MinetestBot: hello 00:26 lisac hey MinetestBot 00:26 MinetestBot Hello lisac 00:26 lisac Hello MinetestBot 00:26 MinetestBot sup lisac 00:26 lisac sup MinetestBot 00:26 benrob0329 !botsnack 00:26 lisac :) 00:26 benrob0329 MinetestBot: :) 00:27 twoelk I actually stumbled over minetest when I was searching for a 3D world to simulate smoke. it was the more-trees mod the really pulled me in though - never did that smoke plume simulator 00:27 benrob0329 twoelk: dew it 00:27 benrob0329 Let the smoke flow through you 00:28 benrob0329 Fulfil your destiny, and your journey to the test side will be complete 00:28 lisac DO IT 00:29 twoelk nah, way beyond my abbilities and will to devote enough time for that - although nothing really convincing has been done yet. 00:30 twoelk I mean to simulate smoke to design emergency concepts - not holywood type smoke 00:30 benrob0329 Ah 00:32 * twoelk is so glad he isn't involved in the berlin airport building scandals of not working smoke extraction systems 00:32 lisac twoelk: make air expand like a liquid 00:32 lisac then make smoke overwrite it 00:32 lisac so you need to eliminate the source 00:32 lisac and air will slowly reclaim it 00:33 lisac and of course, make smoke damage player per sec 00:33 Megaf Thanks paramat (regarding list of sneak) 00:34 twoelk yeah, had some bubbles floating around like ballons and fillimg rooms - wasn't realistic 00:49 Megaf Minetest has 777 issues right now 00:49 Megaf I'm feeling this is the time Minetest will finally take off 00:50 Megaf Fixer: you think is too hard to implement this? https://github.com/minetest/minetest/issues/4564 01:03 Megaf How can I adopt a PR? 01:09 sofar make a new PR with the same content, but fixed up, stating that you're taking over the old PR 01:11 paramat make a new branch for your PR, navigate to that directory in terminal, then .. 01:11 paramat wget https://github.com/minetest/minetest/pull/1234.patch 01:11 paramat git am 1234.patch 01:11 paramat i think 01:12 paramat should apply the changes to your branch 01:12 sofar you can simplify that, even 01:12 sofar curl -L https://github.com/minetest/minetest/pull/1234.patch | git am 01:12 sofar but, sure 01:12 sofar however, that is the hard way 01:12 sofar since it will probably fail to am 01:13 paramat oh yeah 01:13 sofar better is to fetch the branch from the PR from the submitters' remote 01:13 paramat if conflicts 01:13 sofar then rebase that 01:13 sofar still a lot of work 01:13 Megaf There's a PR that just needs rebase 01:13 Megaf I will just edit by hand the code... 01:14 paramat shadowninja's one? 01:14 Megaf https://github.com/minetest/minetest/pull/3827/files 01:15 Megaf what's git am supposed to do? 01:15 sofar apply mail 01:15 sofar it's meant for applying patches from emails 01:16 Megaf well, it needs rebase 01:19 Megaf nevermind 01:19 Megaf I don't really think that PR is necessary after all 01:19 Megaf by the way, I reviewed most of the one aproval PRs 01:19 Megaf most are find to be merged 01:19 Megaf fine* 01:27 Megaf we need full time devs in Minetest xP 01:34 Megaf good night folks 10:38 IhrFussel Will WorldEdit amrk the modified mapblocks as "modified" automatically or does the player need to refresh them first? 10:38 IhrFussel mark* 10:39 IhrFussel Cause sometimes it looks like part of the area wasn't modified yet (but could also be cause of mapblock cache) 11:11 sfan5 IhrFussel: thats the responsibility of the engine and it should work 12:02 Krock The funny side-effect of the raised object properties version is that you can punch (and hurt) yourself when using a different version than the server 12:03 Krock so there's an unknown object underneath that tracks you, but which is actually the player self 13:27 nerzhul Krock, very strange, how this can affect client ? very old properties ? 13:27 sfan5 nerzhul: paramats commit dropped support for all previous ObjectProperties versions 13:28 sfan5 so the client doesn't understand that the object is actually the local player itself 13:28 Krock ^ that. Clients can still connect but errors will income in-game 13:28 nerzhul that's not good 13:29 nerzhul object properties version should be linked to a protocol range 13:29 sfan5 it's not the first compat-breaking change in 0.5, not a problem IMO 13:31 Krock real global textures was the same. a serialisation version was increased but not the protocol version. just with the difference that clients couldn't connect to the servers at all anymore 13:49 ThomasMonroe anyone get crazy PM msg from OC? 13:50 Jordach lol no 13:55 Megaf Greetings 13:56 ThomasMonroe well I did, hmm 13:57 ThomasMonroe lol 13:59 Krock [oof] in the meantime, 89 other messages were sent on the forum (PM or regular posts) 14:00 Krock oof 14:00 Jordach oof 14:00 Jordach the new hurt sound in MT 14:00 ThomasMonroe heh, why not? 14:00 Krock Jordach, please add it to solar plains 14:00 Jordach https://i.4cdn.org/g/1512806012811.png 14:03 ThomasMonroe Jordach, O_o 14:04 Megaf !tell paramat Hi paramat, I can remove the thumbs up but I can't remove the code review approvals. Which one should I stop using? 14:04 MinetestBot Megaf: yeah, sure, whatever 14:05 ThomasMonroe !tell paramat hey paramat, I finished #6702; got rid of the caps except for the abbreviations 14:05 MinetestBot ThomasMonroe: I'll pass that on when paramat is around 14:05 ThomasMonroe forgot about that feature :P 14:06 Krock Megaf, I guess he meant the code review. 14:06 Megaf hm 14:07 Krock tell paramat jeff. my name is jeff 14:07 Megaf I can't dereview a code, unfortunetly. But every single core dev knows I'm not a core dev anyway. 14:11 IhrFussel Why do your even give access to tools regular users shouldn't even use? That is dumb, it's like I publically offer admin shields on my server and expect only certain players to take them 14:11 IhrFussel you* 14:12 IhrFussel Can't you restrict on github which user can access what feature in a repo? 14:14 Krock no, the issues can only be disabled entirely 14:15 IhrFussel Github is extremely limited then I gotta say 14:16 Krock it would be more limited without the review functionality 14:21 IhrFussel Krock, I mean in terms of user groups/ranks/permissions ... something like phpbb could be useful 14:44 Megaf Welcome back Amaz Jordach 14:46 Amaz Thanks Megaf! 14:48 Krock o/ Amaz, RubenBot 14:48 Krock * rubenwardy 14:48 rubenwardy yo 14:49 Megaf Hi rubenwardy 14:50 Amaz Hi Krock :) 14:58 jas_ +1 15:58 Megaf cya 17:42 benrob0329 49,152 polygons on a 64x64 dropped item 17:42 benrob0329 That is insane 17:43 benrob0329 Although for that matter, the wieldhand is probably just as bad 17:44 benrob0329 But just on 16x16 textures, you can end up with 3,072 polygons. 17:50 Jordach benrob0329, remember that the full size 16x16 faces,eg front and back, are likely two tris 17:51 benrob0329 Jordach: I dont think its that smart, especially with the old wieldhand bug on Windows 17:52 benrob0329 Where each pixel was rotated 45° 17:55 benrob0329 But even so thats still 2,052 tris, 32,772 for a 64x64 texture 19:57 Fixer Jordach: added inv management issue here https://github.com/minetest/minetest/issues/6757 (can't find a good and up to date list of mc inv hotkeys in text though) 20:43 Sokomine updated my replacer mod. blocks can now be blacklisted. if you experience any problems please report them (best in irc) 20:43 Sokomine there was also a bug regarding the protection system. updating is recommended 20:54 Fixer Sokomine: have you updated images on your forum topic about it? 20:55 Krock Fixer, your ninja'd me. Wanted to ask te same thing 20:55 Krock still mediacru.sh links. down. 20:56 Krock Sokomine, no need to check whether minetest.is_protected is a function. If it's not, then it's nil - and with it a very old 0.4.6 (perhaps?) client 20:57 Sokomine Fixer: no. i didn't find the old ones again :-( but i've added a short description of what the replacer does. it may help more than the screenshots in this place 20:57 Fixer Sokomine: just post a simple image of wand in hand and crafting receipe 20:58 Sokomine Krock: hm, yes. but my old code was wrong. type( minetest.is_protected == "function") is not exactly...er..what was intended (case of missing brackets, or rather - bracket at wone place) 20:59 Sokomine Fixer: that might be a solution. just had a problem with my local game as well. somehow my crafting grid in unified_inventory is broken. probably due to experiments 21:02 Krock Sokomine, but what has changed now? The function still returns in all cases before "local ownername = false" is executed 21:02 Krock only "return res;" when it's true, next to the "Cannot place node." notification. Or am I mistaken? 21:04 Fixer Sokomine: can it replace blocks in bulk? 21:05 Fixer Sokomine: you can replace attachments with newer versions 21:06 Fixer Sokomine: and remove those image image image if you are too lazy to add them :) 21:10 Fixer Sokomine: recovered some images https://web.archive.org/web/20150405134029/https://forum.minetest.net/viewtopic.php?f=11&t=4676 21:11 IhrFussel "1 account per person" way too many ignore this rule...and I can never know if they are really the same person or siblings/family 21:21 Fixer https://i.imgur.com/kKVHCEe.png 21:24 Krock straight 21:30 xerox123 how do I increase the number of connections from an IP? 21:32 Calinou xerox123: where, and why? 21:32 Sokomine Krock: i left the very old code for compatibility reasons. i'm not sure if anyone still needs that 21:32 Calinou Minetest does not cap players per IP by default, IIRC 21:32 IhrFussel I don't think there is a limit for that...right now I have 3 players on my server connecting via the same IP 21:32 Sokomine provided it'd run in such old versions at all 21:32 xerox123 oh, so it may be xban? 21:32 xerox123 or some other mod 21:32 Sokomine Fixer: no, the replacer does not replace blocks in bulk. that's what worldedit is for 21:32 Fixer Krock: NSFW part is funny 21:33 Sokomine Fixer: they show at least that there used to be images :-) oh? recovered? that sounds good 21:33 xerox123 connected to trashy******* 21:33 xerox123 lol 21:34 IhrFussel xerox123, xban restriction is the most likely candidate 21:34 Fixer Sokomine: like this https://youtu.be/Q5bHvFUvYxM?t=263 21:35 Fixer Sokomine: it is nice, trust me 21:41 Calinou Krock: that Apple pentagram :D 21:41 Fixer Sokomine: also, we need smth like this too, very useful for builders https://www.youtube.com/watch?v=BsC_zjmZBus (maybe we already have?) 21:42 xerox123 does this "ipnames.name_per_ip_limit = tonumber(minetest.setting_get("max_names_per_ip")) or 5 21:42 xerox123 " mean that max_names_per_ip is a minetest.conf setting? 21:43 Krock yes 21:46 Calinou xerox123: that's a mod 21:46 Calinou and yes, the default is 5 21:46 Calinou unless you override it using "max_names_per_ip" in minetest.conf 21:46 xerox123 yeah it's in names_per_ip 21:46 xerox123 and I've overridden it 21:46 xerox123 should be all sorted now 21:52 CWz This comunity has lots of weirdos 21:52 CWz but on bright note yay for diversity 21:56 Sokomine fixer: can you explain what it is? i'm reluctant to watch yt videos. usually takes so long - while reading one sentence is fast 21:57 Fixer Sokomine: your replacer replaces one block at a time, but if you have more in inventory you can point it and switch to bulk replacing (volumatic) 21:57 Fixer Sokomine: second video is basicly building wands, that can continue building basic structures in one click - horiz, vert, etc 21:58 Fixer Sokomine: you outline your walls by one block tall, and then wand will build all the wall up once after each click 21:58 Fixer etc 21:58 Fixer Sokomine: those videos are pretty short 22:00 Calinou CWz: every open source project has its weirdos 22:00 Calinou (and even outside of open source, anyway) 22:00 sfan5 it's almost as if there are a certain percentage of weirdos in society 22:00 * Fixer overclocks 22:01 * Calinou original characters 22:20 Sokomine Fixer: ah. i think i remember a mod in that direction. perhaps i really ought to view the video 22:26 * Fixer right now https://i.imgur.com/AfS4DKg.png 22:30 Jordach spectrum elite? 22:30 Jordach git gud and FE 22:31 Fixer yeah 22:31 Fixer sadly i missed elite when I had spectrum 22:32 Fixer nah, it is pain to dock without joystick 22:33 Fixer i did play elite in emulator in my dell on winppc2003 22:36 Sokomine :-) i liked frontier/first encounters better than the original version 22:36 Fixer feeling like mazo 22:43 Fixer keyboard shortcuts are nightmare on zx 22:53 Fixer https://www.youtube.com/watch?v=zMvFjhzQQ-U 22:56 * Jordach has working sorter connectors 22:59 Jordach FeelsGoodMan 23:27 Fixer ha, simutrans on steam